mirror of
https://github.com/adamhathcock/sharpcompress.git
synced 2026-02-08 05:27:04 +00:00
213 lines
5.6 KiB
C#
213 lines
5.6 KiB
C#
using System;
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using System.IO;
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using System.IO.Compression;
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using System.Threading;
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using System.Threading.Tasks;
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using SharpCompress.IO;
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using SharpCompress.Readers;
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namespace SharpCompress.Common;
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public class EntryStream : Stream, IStreamStack
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{
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#if DEBUG_STREAMS
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long IStreamStack.InstanceId { get; set; }
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#endif
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int IStreamStack.DefaultBufferSize { get; set; }
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Stream IStreamStack.BaseStream() => _stream;
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int IStreamStack.BufferSize
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{
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get => 0;
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set { }
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}
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int IStreamStack.BufferPosition
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{
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get => 0;
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set { }
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}
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void IStreamStack.SetPosition(long position) { }
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private readonly IReader _reader;
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private readonly Stream _stream;
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private bool _completed;
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private bool _isDisposed;
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internal EntryStream(IReader reader, Stream stream)
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{
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_reader = reader;
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_stream = stream;
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#if DEBUG_STREAMS
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this.DebugConstruct(typeof(EntryStream));
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#endif
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}
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/// <summary>
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/// When reading a stream from OpenEntryStream, the stream must be completed so use this to finish reading the entire entry.
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/// </summary>
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public void SkipEntry()
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{
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this.Skip();
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_completed = true;
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}
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/// <summary>
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/// Asynchronously skip the rest of the entry stream.
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/// </summary>
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public async Task SkipEntryAsync(CancellationToken cancellationToken = default)
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{
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await this.SkipAsync(cancellationToken).ConfigureAwait(false);
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_completed = true;
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}
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protected override void Dispose(bool disposing)
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{
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if (_isDisposed)
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{
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return;
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}
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_isDisposed = true;
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if (!(_completed || _reader.Cancelled))
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{
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SkipEntry();
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}
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//Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised
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if (_stream is IStreamStack ss)
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{
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if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream)
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{
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deflateStream.Flush(); //Deflate over reads. Knock it back
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}
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else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream)
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{
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lzmaStream.Flush(); //Lzma over reads. Knock it back
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}
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}
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#if DEBUG_STREAMS
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this.DebugDispose(typeof(EntryStream));
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#endif
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base.Dispose(disposing);
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_stream.Dispose();
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}
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#if !NETFRAMEWORK && !NETSTANDARD2_0
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public override async ValueTask DisposeAsync()
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{
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if (_isDisposed)
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{
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return;
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}
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_isDisposed = true;
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if (!(_completed || _reader.Cancelled))
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{
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await SkipEntryAsync().ConfigureAwait(false);
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}
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//Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised
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if (_stream is IStreamStack ss)
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{
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if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream)
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{
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await deflateStream.FlushAsync().ConfigureAwait(false);
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}
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else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream)
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{
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await lzmaStream.FlushAsync().ConfigureAwait(false);
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}
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}
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#if DEBUG_STREAMS
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this.DebugDispose(typeof(EntryStream));
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#endif
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await base.DisposeAsync().ConfigureAwait(false);
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await _stream.DisposeAsync().ConfigureAwait(false);
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}
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#endif
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => false;
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public override void Flush() { }
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public override Task FlushAsync(CancellationToken cancellationToken) => Task.CompletedTask;
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public override long Length => _stream.Length;
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public override long Position
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{
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get => _stream.Position; //throw new NotSupportedException();
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set => throw new NotSupportedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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var read = _stream.Read(buffer, offset, count);
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if (read <= 0)
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{
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_completed = true;
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}
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return read;
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}
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public override async Task<int> ReadAsync(
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byte[] buffer,
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int offset,
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int count,
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CancellationToken cancellationToken
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)
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{
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var read = await _stream
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.ReadAsync(buffer, offset, count, cancellationToken)
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.ConfigureAwait(false);
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if (read <= 0)
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{
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_completed = true;
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}
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return read;
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}
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#if !NETFRAMEWORK && !NETSTANDARD2_0
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public override async ValueTask<int> ReadAsync(
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Memory<byte> buffer,
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CancellationToken cancellationToken = default
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)
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{
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var read = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
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if (read <= 0)
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{
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_completed = true;
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}
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return read;
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}
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#endif
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public override int ReadByte()
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{
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var value = _stream.ReadByte();
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if (value == -1)
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{
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_completed = true;
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}
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return value;
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}
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public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException();
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public override void SetLength(long value) => throw new NotSupportedException();
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public override void Write(byte[] buffer, int offset, int count) =>
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throw new NotSupportedException();
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public override Task WriteAsync(
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byte[] buffer,
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int offset,
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int count,
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CancellationToken cancellationToken
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) => throw new NotSupportedException();
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}
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