Files
sharpcompress/src/SharpCompress/Common/EntryStream.cs
2025-10-29 14:07:12 +00:00

213 lines
5.6 KiB
C#

using System;
using System.IO;
using System.IO.Compression;
using System.Threading;
using System.Threading.Tasks;
using SharpCompress.IO;
using SharpCompress.Readers;
namespace SharpCompress.Common;
public class EntryStream : Stream, IStreamStack
{
#if DEBUG_STREAMS
long IStreamStack.InstanceId { get; set; }
#endif
int IStreamStack.DefaultBufferSize { get; set; }
Stream IStreamStack.BaseStream() => _stream;
int IStreamStack.BufferSize
{
get => 0;
set { }
}
int IStreamStack.BufferPosition
{
get => 0;
set { }
}
void IStreamStack.SetPosition(long position) { }
private readonly IReader _reader;
private readonly Stream _stream;
private bool _completed;
private bool _isDisposed;
internal EntryStream(IReader reader, Stream stream)
{
_reader = reader;
_stream = stream;
#if DEBUG_STREAMS
this.DebugConstruct(typeof(EntryStream));
#endif
}
/// <summary>
/// When reading a stream from OpenEntryStream, the stream must be completed so use this to finish reading the entire entry.
/// </summary>
public void SkipEntry()
{
this.Skip();
_completed = true;
}
/// <summary>
/// Asynchronously skip the rest of the entry stream.
/// </summary>
public async Task SkipEntryAsync(CancellationToken cancellationToken = default)
{
await this.SkipAsync(cancellationToken).ConfigureAwait(false);
_completed = true;
}
protected override void Dispose(bool disposing)
{
if (_isDisposed)
{
return;
}
_isDisposed = true;
if (!(_completed || _reader.Cancelled))
{
SkipEntry();
}
//Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised
if (_stream is IStreamStack ss)
{
if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream)
{
deflateStream.Flush(); //Deflate over reads. Knock it back
}
else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream)
{
lzmaStream.Flush(); //Lzma over reads. Knock it back
}
}
#if DEBUG_STREAMS
this.DebugDispose(typeof(EntryStream));
#endif
base.Dispose(disposing);
_stream.Dispose();
}
#if !NETFRAMEWORK && !NETSTANDARD2_0
public override async ValueTask DisposeAsync()
{
if (_isDisposed)
{
return;
}
_isDisposed = true;
if (!(_completed || _reader.Cancelled))
{
await SkipEntryAsync().ConfigureAwait(false);
}
//Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised
if (_stream is IStreamStack ss)
{
if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream)
{
await deflateStream.FlushAsync().ConfigureAwait(false);
}
else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream)
{
await lzmaStream.FlushAsync().ConfigureAwait(false);
}
}
#if DEBUG_STREAMS
this.DebugDispose(typeof(EntryStream));
#endif
await base.DisposeAsync().ConfigureAwait(false);
await _stream.DisposeAsync().ConfigureAwait(false);
}
#endif
public override bool CanRead => true;
public override bool CanSeek => false;
public override bool CanWrite => false;
public override void Flush() { }
public override Task FlushAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public override long Length => _stream.Length;
public override long Position
{
get => _stream.Position; //throw new NotSupportedException();
set => throw new NotSupportedException();
}
public override int Read(byte[] buffer, int offset, int count)
{
var read = _stream.Read(buffer, offset, count);
if (read <= 0)
{
_completed = true;
}
return read;
}
public override async Task<int> ReadAsync(
byte[] buffer,
int offset,
int count,
CancellationToken cancellationToken
)
{
var read = await _stream
.ReadAsync(buffer, offset, count, cancellationToken)
.ConfigureAwait(false);
if (read <= 0)
{
_completed = true;
}
return read;
}
#if !NETFRAMEWORK && !NETSTANDARD2_0
public override async ValueTask<int> ReadAsync(
Memory<byte> buffer,
CancellationToken cancellationToken = default
)
{
var read = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
if (read <= 0)
{
_completed = true;
}
return read;
}
#endif
public override int ReadByte()
{
var value = _stream.ReadByte();
if (value == -1)
{
_completed = true;
}
return value;
}
public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException();
public override void SetLength(long value) => throw new NotSupportedException();
public override void Write(byte[] buffer, int offset, int count) =>
throw new NotSupportedException();
public override Task WriteAsync(
byte[] buffer,
int offset,
int count,
CancellationToken cancellationToken
) => throw new NotSupportedException();
}