Files
sharpcompress/src/SharpCompress/IO/CountingStream.cs
Adam Hathcock eca7bcb515 more clean up
2026-02-16 10:58:01 +00:00

68 lines
1.6 KiB
C#

using System;
using System.IO;
namespace SharpCompress.IO;
/// <summary>
/// A simple stream wrapper that counts bytes written without buffering.
/// </summary>
internal class CountingStream : Stream
{
private readonly Stream _stream;
private long _bytesWritten;
public CountingStream(Stream stream)
{
_stream = stream ?? throw new ArgumentNullException(nameof(stream));
}
/// <summary>
/// Gets the total number of bytes written to this stream.
/// </summary>
public long BytesWritten => _bytesWritten;
public override bool CanRead => _stream.CanRead;
public override bool CanSeek => _stream.CanSeek;
public override bool CanWrite => _stream.CanWrite;
public override long Length => _stream.Length;
public override long Position
{
get => _stream.Position;
set => _stream.Position = value;
}
public override void Flush() => _stream.Flush();
public override int Read(byte[] buffer, int offset, int count) =>
_stream.Read(buffer, offset, count);
public override long Seek(long offset, SeekOrigin origin) => _stream.Seek(offset, origin);
public override void SetLength(long value) => _stream.SetLength(value);
public override void Write(byte[] buffer, int offset, int count)
{
_stream.Write(buffer, offset, count);
_bytesWritten += count;
}
public override void WriteByte(byte value)
{
_stream.WriteByte(value);
_bytesWritten++;
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
_stream.Dispose();
}
base.Dispose(disposing);
}
}