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Improve UX for selection during VTMM (#19973)
Selection in VT mouse mode has been feeling a little weird. I've made a
few changes in this space to improve the overall experience when in vt
mouse mode:
- don't round selection positions: this means that you now highlight the
cell you're on if you're going right, and the adjacent cell if you're
going left
- fix drag-left excluding the current cell
- #9608: shift+click now clears any existing selection instead of
extending it. This feels more intuitive since Shift already works as the
override modifier
Somewhat related to #18106
## Validation
✅ alt selections feel consistent
✅ selecting in VTMM feels accurate (selects the cell we started on)
✅ creating new selections (aka clearing old selection) in VTMM feels
intuitive (forwards and backwards)
Closes #9608
(cherry picked from commit 2e33056fd8)
Service-Card-Id: PVTI_lADOAF3p4s4BBcTlzgna3WE
Service-Version: 1.24
This commit is contained in:
committed by
Dustin L. Howett
parent
9445a75171
commit
8140092162
@@ -1994,7 +1994,10 @@ namespace winrt::Microsoft::Terminal::Control::implementation
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// the selection (we need to reset selection on double-click or
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// triple-click, so it captures the word or the line, rather than
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// extending the selection)
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if (_terminal->IsSelectionActive() && (!shiftEnabled || isOnOriginalPosition))
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// - GH#9608: VT mouse mode is enabled. In this mode, Shift is used
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// to override mouse input, so Shift+Click should start a fresh
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// selection rather than extending the previous one.
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if (_terminal->IsSelectionActive() && (!shiftEnabled || isOnOriginalPosition || _terminal->IsTrackingMouseInput()))
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{
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// Reset the selection
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_terminal->ClearSelection();
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@@ -300,8 +300,10 @@ namespace winrt::Microsoft::Terminal::Control::implementation
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}
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const auto isOnOriginalPosition = _lastMouseClickPosNoSelection == pixelPosition;
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// Rounded coordinates for text selection
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_core->LeftClickOnTerminal(_getTerminalPosition(til::point{ pixelPosition }, true),
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// Rounded coordinates for text selection.
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// Don't round in VT mouse mode; cell-level precision matters more
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const auto round = !_core->IsVtMouseModeEnabled();
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_core->LeftClickOnTerminal(_getTerminalPosition(til::point{ pixelPosition }, round),
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multiClickMapper,
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altEnabled,
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shiftEnabled,
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@@ -311,8 +313,15 @@ namespace winrt::Microsoft::Terminal::Control::implementation
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if (_core->HasSelection())
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{
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// GH#9787: if selection is active we don't want to track the touchdown position
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// so that dragging the mouse will extend the selection rather than starting the new one
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_singleClickTouchdownPos = std::nullopt;
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// so that dragging the mouse will extend the selection rather than starting the new one.
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// In VT mouse mode, keep tracking the touchdown point so that PointerMoved
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// can re-anchor the selection based on drag direction (the dx < 0 adjustment).
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// Without this, dragging left wouldn't include the initially clicked cell
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// because floored coordinates place the anchor on the cell's left edge.
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if (!_core->IsVtMouseModeEnabled())
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{
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_singleClickTouchdownPos = std::nullopt;
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}
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}
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}
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else if (WI_IsFlagSet(buttonState, MouseButtonState::IsRightButtonDown))
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@@ -702,7 +711,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
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// - cursorPosition: in pixels, relative to the origin of the control
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void ControlInteractivity::SetEndSelectionPoint(const Core::Point pixelPosition)
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{
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_core->SetEndSelectionPoint(_getTerminalPosition(til::point{ pixelPosition }, true));
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// Don't round in VT mouse mode; cell-level precision matters more
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const auto round = !_core->IsVtMouseModeEnabled();
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_core->SetEndSelectionPoint(_getTerminalPosition(til::point{ pixelPosition }, round));
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_selectionNeedsToBeCopied = true;
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}
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