Compare commits
20 Commits
dev/migrie
...
dev/miniks
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00ca3f204c | ||
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1ed8ef0847 |
@@ -1,12 +0,0 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"XamlStyler.Console": {
|
||||
"version": "3.2008.4",
|
||||
"commands": [
|
||||
"xstyler"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
8
.github/ISSUE_TEMPLATE/Bug_Report.yml
vendored
@@ -1,10 +1,14 @@
|
||||
name: "Bug report 🐛"
|
||||
description: Report errors or unexpected behavior
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
issue_body: true
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Please make sure to [search for existing issues](https://github.com/microsoft/terminal/issues) and [check the FAQ](https://github.com/microsoft/terminal/wiki/Frequently-Asked-Questions-(FAQ)) before filing a new one!
|
||||
Please make sure to [search for existing issues](https://github.com/microsoft/terminal/issues) before filing a new one!
|
||||
|
||||
If this is an application crash, please also provide a [Feedback Hub](https://aka.ms/terminal-feedback-hub) submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal" and choose "Share My Feedback" after submission to get the link.
|
||||
|
||||
@@ -40,7 +44,7 @@ body:
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Expected Behavior
|
||||
description: If you want to include screenshots, paste them into the markdown editor below.
|
||||
description: If you want to include screenshots, paste them into the markdown editor below the form or follow up with a separate comment.
|
||||
placeholder: What were you expecting?
|
||||
validations:
|
||||
required: false
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="vswhere" version="2.6.7" />
|
||||
</packages>
|
||||
</packages>
|
||||
77
.vscode/settings.json
vendored
@@ -21,85 +21,12 @@
|
||||
"xloctime": "cpp",
|
||||
"multi_span": "cpp",
|
||||
"pointers": "cpp",
|
||||
"vector": "cpp",
|
||||
"bitset": "cpp",
|
||||
"deque": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"list": "cpp",
|
||||
"queue": "cpp",
|
||||
"random": "cpp",
|
||||
"regex": "cpp",
|
||||
"stack": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"span": "cpp",
|
||||
"string_span": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"cctype": "cpp",
|
||||
"charconv": "cpp",
|
||||
"chrono": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"compare": "cpp",
|
||||
"complex": "cpp",
|
||||
"concepts": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"exception": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"fstream": "cpp",
|
||||
"functional": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"ios": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"iterator": "cpp",
|
||||
"limits": "cpp",
|
||||
"locale": "cpp",
|
||||
"map": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"ratio": "cpp",
|
||||
"set": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"system_error": "cpp",
|
||||
"thread": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xtr1common": "cpp"
|
||||
"vector": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"**/bin/**": true,
|
||||
"**/obj/**": true,
|
||||
"**/packages/**": true,
|
||||
"**/Generated Files/**": true
|
||||
"**/generated files/**": true
|
||||
}
|
||||
}
|
||||
24
.vscode/tasks.json
vendored
@@ -9,16 +9,14 @@
|
||||
"-Command",
|
||||
"Import-Module ${workspaceFolder}\\tools\\OpenConsole.psm1;",
|
||||
"Set-MsBuildDevEnvironment;",
|
||||
"$project = switch(\"${input:buildProjectChoice}\"){OpenConsole{\"Conhost\\Host_EXE\"} Terminal{\"Terminal\\CascadiaPackage\"} TermControl{\"Terminal\\TerminalControl\"}};",
|
||||
"$project = switch(\"${input:buildProjectChoice}\"){OpenConsole{\"Conhost\\Host_EXE\"} Terminal{\"Terminal\\CascadiaPackage\"}};",
|
||||
"$target = switch(\"${input:buildModeChoice}\"){Build{\"\"} Rebuild{\":Rebuild\"} Clean{\":Clean\"}};",
|
||||
"$target = $project + $target;",
|
||||
"msbuild",
|
||||
"${workspaceFolder}\\OpenConsole.sln",
|
||||
"/p:Configuration=${input:configChoice}",
|
||||
"/p:Platform=${input:platformChoice}",
|
||||
"/p:AppxSymbolPackageEnabled=false", // This takes a long time, so false if we don't really need it.
|
||||
"/t:$target",
|
||||
"/m", // Parallel builds
|
||||
"/verbosity:minimal"
|
||||
],
|
||||
"problemMatcher": ["$msCompile"],
|
||||
@@ -48,7 +46,8 @@
|
||||
],
|
||||
"problemMatcher": ["$msCompile"],
|
||||
"group": {
|
||||
"kind": "build"
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -58,18 +57,6 @@
|
||||
"args": [
|
||||
],
|
||||
"problemMatcher": ["$msCompile"],
|
||||
},
|
||||
{
|
||||
"type": "process",
|
||||
"label": "Run Code Format",
|
||||
"command": "powershell.exe",
|
||||
"args": [
|
||||
"-Command",
|
||||
"Import-Module ${workspaceFolder}\\tools\\OpenConsole.psm1;",
|
||||
"Set-MsBuildDevEnvironment;",
|
||||
"Invoke-CodeFormat",
|
||||
],
|
||||
"problemMatcher": ["$msCompile"],
|
||||
}
|
||||
],
|
||||
"inputs":[
|
||||
@@ -111,11 +98,10 @@
|
||||
"description": "OpenConsole or Terminal?",
|
||||
"options":[
|
||||
"OpenConsole",
|
||||
"Terminal",
|
||||
"TermControl"
|
||||
"Terminal"
|
||||
],
|
||||
"default": "Terminal"
|
||||
}
|
||||
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@
|
||||
"Microsoft.Net.Component.4.5.TargetingPack",
|
||||
"Microsoft.VisualStudio.Component.DiagnosticTools",
|
||||
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
|
||||
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
|
||||
"Microsoft.VisualStudio.Component.Windows10SDK.18362",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.Support",
|
||||
"Microsoft.VisualStudio.Component.VC.CoreIde",
|
||||
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
|
||||
|
||||
@@ -43,7 +43,7 @@ If no existing item describes your issue/feature, great - please file a new issu
|
||||
* Have a question that you don't see answered in docs, videos, etc.? File an issue
|
||||
* Want to know if we're planning on building a particular feature? File an issue
|
||||
* Got a great idea for a new feature? File an issue/request/idea
|
||||
* Don't understand how to do something? File an issue
|
||||
* Don't understand how to do something? File an issue/Community Guidance Request
|
||||
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
|
||||
|
||||
When you hit "New Issue", select the type of issue closest to what you want to report/ask/request:
|
||||
@@ -111,13 +111,13 @@ However, some issues/features will require careful thought & formal design befor
|
||||
|
||||
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
|
||||
|
||||
Specs will be managed in a very similar manner as code contributions so please follow the "[Fork, Branch and Create your PR](CONTRIBUTING.md#fork-clone-branch-and-create-your-pr)" section below.
|
||||
Specs will be managed in a very similar manner as code contributions so please follow the "Fork, Branch and Create your PR" below.
|
||||
|
||||
### Writing / Contributing-to a Spec
|
||||
|
||||
To write/contribute to a spec: fork, branch and commit via PRs, as you would with any code changes.
|
||||
|
||||
Specs are written in markdown, stored under the [`\doc\specs`](./doc/specs) folder and named `[issue id] - [spec description].md`.
|
||||
Specs are written in markdown, stored under the `\doc\spec` folder and named `[issue id] - [spec description].md`.
|
||||
|
||||
👉 **It is important to follow the spec templates and complete the requested information**. The available spec templates will help ensure that specs contain the minimum information & decisions necessary to permit development to begin. In particular, specs require you to confirm that you've already discussed the issue/idea with the team in an issue and that you provide the issue ID for reference.
|
||||
|
||||
|
||||
46
NOTICE.md
@@ -251,49 +251,3 @@ ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
```
|
||||
|
||||
# Microsoft Open Source
|
||||
|
||||
This product also incorporates source code from other Microsoft open source projects, all licensed under the MIT license.
|
||||
|
||||
## `GSL`
|
||||
|
||||
**Source**: [https://github.com/microsoft/GSL](https://github.com/microsoft/GSL)
|
||||
|
||||
## `Microsoft-UI-XAML`
|
||||
|
||||
**Source**: [https://github.com/microsoft/Microsoft-UI-XAML](https://github.com/microsoft/Microsoft-UI-XAML)
|
||||
|
||||
## `VirtualDesktopUtils`
|
||||
|
||||
**Source**: [https://github.com/microsoft/PowerToys](https://github.com/microsoft/PowerToys)
|
||||
|
||||
## `wil`
|
||||
|
||||
**Source**: [https://github.com/microsoft/wil](https://github.com/microsoft/wil)
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
The MIT License
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
```
|
||||
|
||||
809
OpenConsole.sln
@@ -1,5 +1,3 @@
|
||||

|
||||
|
||||
# Welcome to the Windows Terminal, Console and Command-Line repo
|
||||
|
||||
This repository contains the source code for:
|
||||
@@ -243,7 +241,7 @@ Visual Studio.
|
||||
|
||||
## Documentation
|
||||
|
||||
All project documentation is located at [aka.ms/terminal-docs](https://aka.ms/terminal-docs). If you would like
|
||||
All project documentation is located at aka.ms/terminal-docs. If you would like
|
||||
to contribute to the documentation, please submit a pull request on the [Windows
|
||||
Terminal Documentation repo](https://github.com/MicrosoftDocs/terminal).
|
||||
|
||||
@@ -278,7 +276,6 @@ If you would like to ask a question that you feel doesn't warrant an issue
|
||||
* Carlos Zamora, Developer: [@cazamor_msft](https://twitter.com/cazamor_msft)
|
||||
* Leon Liang, Developer: [@leonmsft](https://twitter.com/leonmsft)
|
||||
* Pankaj Bhojwani, Developer
|
||||
* Leonard Hecker, Developer: [@LeonardHecker](https://twitter.com/LeonardHecker)
|
||||
|
||||
## Developer Guidance
|
||||
|
||||
|
||||
221
Scratch.sln
@@ -1,221 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31205.134
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "Package", "scratch\ScratchIslandApp\Package\Package.wapproj", "{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleAppLib", "scratch\ScratchIslandApp\SampleApp\SampleAppLib.vcxproj", "{A4394404-37F7-41C1-802B-49788D3720E3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "scratch\ScratchIslandApp\SampleApp\dll\SampleApp.vcxproj", "{26C51792-41A3-4FE0-AB5E-8B69D557BF91}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3} = {A4394404-37F7-41C1-802B-49788D3720E3}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowExe", "scratch\ScratchIslandApp\WindowExe\WindowExe.vcxproj", "{B4427499-9FDE-4208-B456-5BC580637633}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91} = {26C51792-41A3-4FE0-AB5E-8B69D557BF91}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Props", "{53DD5520-E64C-4C06-B472-7CE62CA539C9}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
src\common.build.post.props = src\common.build.post.props
|
||||
src\common.build.pre.props = src\common.build.pre.props
|
||||
src\common.build.tests.props = src\common.build.tests.props
|
||||
common.openconsole.props = common.openconsole.props
|
||||
src\cppwinrt.build.post.props = src\cppwinrt.build.post.props
|
||||
src\cppwinrt.build.pre.props = src\cppwinrt.build.pre.props
|
||||
src\wap-common.build.post.props = src\wap-common.build.post.props
|
||||
src\wap-common.build.pre.props = src\wap-common.build.pre.props
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Types", "src\types\lib\types.vcxproj", "{18D09A24-8240-42D6-8CB6-236EEE820263}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
AuditMode|ARM64 = AuditMode|ARM64
|
||||
AuditMode|x64 = AuditMode|x64
|
||||
AuditMode|x86 = AuditMode|x86
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Fuzzing|ARM64 = Fuzzing|ARM64
|
||||
Fuzzing|x64 = Fuzzing|x64
|
||||
Fuzzing|x86 = Fuzzing|x86
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Build.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.ActiveCfg = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Build.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Deploy.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.ActiveCfg = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Build.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Deploy.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
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||||
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||||
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||||
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||||
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{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
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{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x86.Build.0 = AuditMode|Win32
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{B4427499-9FDE-4208-B456-5BC580637633}.Debug|ARM64.Build.0 = Debug|ARM64
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{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x86.ActiveCfg = Debug|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|ARM64.Build.0 = Release|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x64.Build.0 = Release|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.ActiveCfg = Release|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820263} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
|
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {05EAE315-9188-4D7B-B889-7D5F480A8915}
|
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EndGlobalSection
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EndGlobal
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@@ -1,41 +0,0 @@
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{
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"AttributesTolerance": 1,
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"MaxAttributeCharactersPerLine": 0,
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"x:Class",
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"xmlns:*",
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"Width, Height, MinWidth, MinHeight, MaxWidth, MaxHeight",
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"Margin, Padding, HorizontalAlignment, VerticalAlignment, HorizontalContentAlignment, VerticalContentAlignment, Panel.ZIndex",
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"*:*, *",
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"PageSource, PageIndex, Offset, Color, TargetName, Property, Value, StartPoint, EndPoint",
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"mc:Ignorable, d:IsDataSource, d:LayoutOverrides, d:IsStaticText",
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"Storyboard.*, From, To, Duration"
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],
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"FirstLineAttributes": "",
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"FormatOnSave": true,
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"CommentPadding": 2,
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}
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@@ -29,147 +29,4 @@ function GetQueryTestRunsUri
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$baseUri = GetAzureDevOpsBaseUri -CollectionUri $CollectionUri -TeamProject $TeamProject
|
||||
$queryUri = "$baseUri/_apis/test/runs?buildUri=$BuildUri$includeRunDetailsParameter&api-version=5.0"
|
||||
return $queryUri
|
||||
}
|
||||
|
||||
function Get-HelixJobTypeFromTestRun
|
||||
{
|
||||
Param ($testRun)
|
||||
|
||||
$testRunSingleResultUri = "$($testRun.url)/results?`$top=1&`$skip=0&api-version=5.1"
|
||||
$singleTestResult = Invoke-RestMethod -Uri $testRunSingleResultUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
$count = $singleTestResult.value.Length
|
||||
if($count -eq 0)
|
||||
{
|
||||
# If the count is 0, then results have not yet been reported for this run.
|
||||
# We only care about completed runs with results, so it is ok to just return 'UNKNOWN' for this run.
|
||||
return "UNKNOWN"
|
||||
}
|
||||
else
|
||||
{
|
||||
$info = ConvertFrom-Json $singleTestResult.value.comment
|
||||
$helixJobId = $info.HelixJobId
|
||||
$job = Invoke-RestMethodWithRetries "https://helix.dot.net/api/2019-06-17/jobs/${helixJobId}?access_token=${HelixAccessToken}"
|
||||
return $job.Type
|
||||
}
|
||||
}
|
||||
|
||||
function Append-HelixAccessTokenToUrl
|
||||
{
|
||||
Param ([string]$url, [string]$token)
|
||||
if($url.Contains("?"))
|
||||
{
|
||||
$url = "$($url)&access_token=$($token)"
|
||||
}
|
||||
else
|
||||
{
|
||||
$url = "$($url)?access_token=$($token)"
|
||||
}
|
||||
return $url
|
||||
}
|
||||
|
||||
|
||||
# The Helix Rest api is sometimes unreliable. So we call these apis with retry logic.
|
||||
# Note: The Azure DevOps apis are stable and do not need to be called with this retry logic.
|
||||
$helixApiRetries = 0
|
||||
$helixApiRetriesMax = 10
|
||||
|
||||
function Download-StringWithRetries
|
||||
{
|
||||
Param ([string]$fileName, [string]$url)
|
||||
|
||||
$result = ""
|
||||
$done = $false
|
||||
|
||||
while(!($done))
|
||||
{
|
||||
try
|
||||
{
|
||||
Write-Host "Downloading $fileName"
|
||||
$result = (New-Object System.Net.WebClient).DownloadString($url)
|
||||
$done = $true
|
||||
}
|
||||
catch
|
||||
{
|
||||
Write-Host "Failed to download $fileName $($PSItem.Exception)"
|
||||
|
||||
$helixApiRetries = $helixApiRetries + 1
|
||||
if($helixApiRetries -lt $helixApiRetriesMax)
|
||||
{
|
||||
Write-Host "Sleep and retry download of $fileName"
|
||||
Start-Sleep 60
|
||||
}
|
||||
else
|
||||
{
|
||||
throw "Failed to download $fileName"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $result
|
||||
}
|
||||
|
||||
function Invoke-RestMethodWithRetries
|
||||
{
|
||||
Param ([string]$url,$Headers)
|
||||
|
||||
$result = @()
|
||||
$done = $false
|
||||
|
||||
while(!($done))
|
||||
{
|
||||
try
|
||||
{
|
||||
$result = Invoke-RestMethod -Uri $url -Method Get -Headers $Headers
|
||||
$done = $true
|
||||
}
|
||||
catch
|
||||
{
|
||||
Write-Host "Failed to invoke Rest method $($PSItem.Exception)"
|
||||
|
||||
$helixApiRetries = $helixApiRetries + 1
|
||||
if($helixApiRetries -lt $helixApiRetriesMax)
|
||||
{
|
||||
Write-Host "Sleep and retry invoke"
|
||||
Start-Sleep 60
|
||||
}
|
||||
else
|
||||
{
|
||||
throw "Failed to invoke Rest method"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $result
|
||||
}
|
||||
|
||||
function Download-FileWithRetries
|
||||
{
|
||||
Param ([string]$fileurl, [string]$destination)
|
||||
|
||||
$done = $false
|
||||
|
||||
while(!($done))
|
||||
{
|
||||
try
|
||||
{
|
||||
Write-Host "Downloading $destination"
|
||||
$webClient.DownloadFile($fileurl, $destination)
|
||||
$done = $true
|
||||
}
|
||||
catch
|
||||
{
|
||||
Write-Host "Failed to download $destination $($PSItem.Exception)"
|
||||
|
||||
$helixApiRetries = $helixApiRetries + 1
|
||||
if($helixApiRetries -lt $helixApiRetriesMax)
|
||||
{
|
||||
Write-Host "Sleep and retry download of $destination"
|
||||
Start-Sleep 60
|
||||
}
|
||||
else
|
||||
{
|
||||
throw "Failed to download $destination"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ $payloadDir = "HelixPayload\$Configuration\$Platform"
|
||||
|
||||
$repoDirectory = Join-Path (Split-Path -Parent $script:MyInvocation.MyCommand.Path) "..\..\"
|
||||
$nugetPackagesDir = Join-Path (Split-Path -Parent $script:MyInvocation.MyCommand.Path) "packages"
|
||||
|
||||
|
||||
# Create the payload directory. Remove it if it already exists.
|
||||
If(test-path $payloadDir)
|
||||
{
|
||||
@@ -19,13 +19,11 @@ New-Item -ItemType Directory -Force -Path $payloadDir
|
||||
|
||||
# Copy files from nuget packages
|
||||
Copy-Item "$nugetPackagesDir\microsoft.windows.apps.test.1.0.181203002\lib\netcoreapp2.1\*.dll" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\Microsoft.Taef.10.60.210621002\build\Binaries\$Platform\*" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\Microsoft.Taef.10.60.210621002\build\Binaries\$Platform\NetFx4.5\*" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$Platform\*" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$Platform\CoreClr\*" $payloadDir
|
||||
New-Item -ItemType Directory -Force -Path "$payloadDir\.NETCoreApp2.1\"
|
||||
Copy-Item "$nugetPackagesDir\runtime.win-$Platform.microsoft.netcore.app.2.1.0\runtimes\win-$Platform\lib\netcoreapp2.1\*" "$payloadDir\.NETCoreApp2.1\"
|
||||
Copy-Item "$nugetPackagesDir\runtime.win-$Platform.microsoft.netcore.app.2.1.0\runtimes\win-$Platform\native\*" "$payloadDir\.NETCoreApp2.1\"
|
||||
New-Item -ItemType Directory -Force -Path "$payloadDir\content\"
|
||||
Copy-Item "$nugetPackagesDir\Microsoft.Internal.Windows.Terminal.TestContent.1.0.1\content\*" "$payloadDir\content\"
|
||||
|
||||
function Copy-If-Exists
|
||||
{
|
||||
@@ -54,13 +52,3 @@ Copy-Item "build\helix\HelixTestHelpers.cs" "$payloadDir"
|
||||
Copy-Item "build\helix\runtests.cmd" $payloadDir
|
||||
Copy-Item "build\helix\InstallTestAppDependencies.ps1" "$payloadDir"
|
||||
Copy-Item "build\Helix\EnsureMachineState.ps1" "$payloadDir"
|
||||
|
||||
# Copy the APPX package from the 'drop' artifact dir
|
||||
Copy-Item "$repoDirectory\Artifacts\$ArtifactName\appx\CascadiaPackage_0.0.1.0_$Platform.msix" $payloadDir\CascadiaPackage.zip
|
||||
|
||||
# Rename it to extension of ZIP because Expand-Archive is real sassy on the build machines
|
||||
# and refuses to unzip it because of its file extension while on a desktop, it just
|
||||
# does the job without complaining.
|
||||
|
||||
# Extract the APPX package
|
||||
Expand-Archive -LiteralPath $payloadDir\CascadiaPackage.zip -DestinationPath $payloadDir\appx
|
||||
|
||||
@@ -9,6 +9,11 @@ Param(
|
||||
|
||||
$helixLinkFile = "$OutputFolder\LinksToHelixTestFiles.html"
|
||||
|
||||
$accessTokenParam = ""
|
||||
if($HelixAccessToken)
|
||||
{
|
||||
$accessTokenParam = "?access_token=$HelixAccessToken"
|
||||
}
|
||||
|
||||
function Generate-File-Links
|
||||
{
|
||||
@@ -40,69 +45,66 @@ $azureDevOpsRestApiHeaders = @{
|
||||
$queryUri = GetQueryTestRunsUri -CollectionUri $CollectionUri -TeamProject $TeamProject -BuildUri $BuildUri -IncludeRunDetails
|
||||
Write-Host "queryUri = $queryUri"
|
||||
|
||||
$testRuns = Invoke-RestMethodWithRetries $queryUri -Headers $azureDevOpsRestApiHeaders
|
||||
$testRuns = Invoke-RestMethod -Uri $queryUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
$webClient = New-Object System.Net.WebClient
|
||||
[System.Collections.Generic.List[string]]$workItems = @()
|
||||
|
||||
foreach ($testRun in $testRuns.value)
|
||||
{
|
||||
Write-Host "testRunUri = $testRun.url"
|
||||
$testResults = Invoke-RestMethodWithRetries "$($testRun.url)/results?api-version=5.0" -Headers $azureDevOpsRestApiHeaders
|
||||
$testResults = Invoke-RestMethod -Uri "$($testRun.url)/results?api-version=5.0" -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
$isTestRunNameShown = $false
|
||||
|
||||
foreach ($testResult in $testResults.value)
|
||||
{
|
||||
$info = ConvertFrom-Json $testResult.comment
|
||||
$helixJobId = $info.HelixJobId
|
||||
$helixWorkItemName = $info.HelixWorkItemName
|
||||
|
||||
$workItem = "$helixJobId-$helixWorkItemName"
|
||||
|
||||
Write-Host "Helix Work Item = $workItem"
|
||||
|
||||
if (-not $workItems.Contains($workItem))
|
||||
if ("comment" -in $testResult)
|
||||
{
|
||||
$workItems.Add($workItem)
|
||||
$filesQueryUri = "https://helix.dot.net/api/2019-06-17/jobs/$helixJobId/workitems/$helixWorkItemName/files$accessTokenParam"
|
||||
$files = Invoke-RestMethodWithRetries $filesQueryUri
|
||||
$info = ConvertFrom-Json $testResult.comment
|
||||
$helixJobId = $info.HelixJobId
|
||||
$helixWorkItemName = $info.HelixWorkItemName
|
||||
|
||||
$screenShots = $files | where { $_.Name.EndsWith(".jpg") }
|
||||
$dumps = $files | where { $_.Name.EndsWith(".dmp") }
|
||||
$pgcFiles = $files | where { $_.Name.EndsWith(".pgc") }
|
||||
if ($screenShots.Count + $dumps.Count + $pgcFiles.Count -gt 0)
|
||||
$workItem = "$helixJobId-$helixWorkItemName"
|
||||
|
||||
if (-not $workItems.Contains($workItem))
|
||||
{
|
||||
if(-Not $isTestRunNameShown)
|
||||
$workItems.Add($workItem)
|
||||
$filesQueryUri = "https://helix.dot.net/api/2019-06-17/jobs/$helixJobId/workitems/$helixWorkItemName/files$accessTokenParam"
|
||||
$files = Invoke-RestMethod -Uri $filesQueryUri -Method Get
|
||||
|
||||
$screenShots = $files | where { $_.Name.EndsWith(".jpg") }
|
||||
$dumps = $files | where { $_.Name.EndsWith(".dmp") }
|
||||
$pgcFiles = $files | where { $_.Name.EndsWith(".pgc") }
|
||||
if ($screenShots.Count + $dumps.Count + $pgcFiles.Count -gt 0)
|
||||
{
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h2>$($testRun.name)</h2>"
|
||||
$isTestRunNameShown = $true
|
||||
}
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h3>$helixWorkItemName</h3>"
|
||||
Generate-File-Links $screenShots "Screenshots"
|
||||
Generate-File-Links $dumps "CrashDumps"
|
||||
Generate-File-Links $pgcFiles "PGC files"
|
||||
$misc = $files | where { ($screenShots -NotContains $_) -And ($dumps -NotContains $_) -And ($visualTreeVerificationFiles -NotContains $_) -And ($pgcFiles -NotContains $_) }
|
||||
Generate-File-Links $misc "Misc"
|
||||
|
||||
foreach($pgcFile in $pgcFiles)
|
||||
{
|
||||
$flavorPath = $testResult.automatedTestName.Split('.')[0]
|
||||
$archPath = $testResult.automatedTestName.Split('.')[1]
|
||||
$fileName = $pgcFile.Name
|
||||
$fullPath = "$OutputFolder\PGO\$flavorPath\$archPath"
|
||||
$destination = "$fullPath\$fileName"
|
||||
|
||||
Write-Host "Copying $($pgcFile.Name) to $destination"
|
||||
|
||||
if (-Not (Test-Path $fullPath))
|
||||
if(-Not $isTestRunNameShown)
|
||||
{
|
||||
New-Item $fullPath -ItemType Directory
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h2>$($testRun.name)</h2>"
|
||||
$isTestRunNameShown = $true
|
||||
}
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h3>$helixWorkItemName</h3>"
|
||||
Generate-File-Links $screenShots "Screenshots"
|
||||
Generate-File-Links $dumps "CrashDumps"
|
||||
Generate-File-Links $pgcFiles "PGC files"
|
||||
$misc = $files | where { ($screenShots -NotContains $_) -And ($dumps -NotContains $_) -And ($visualTreeVerificationFiles -NotContains $_) -And ($pgcFiles -NotContains $_) }
|
||||
Generate-File-Links $misc "Misc"
|
||||
|
||||
$link = $pgcFile.Link
|
||||
foreach($pgcFile in $pgcFiles)
|
||||
{
|
||||
$flavorPath = $pgcFile.Name.Split('.')[0]
|
||||
$archPath = $pgcFile.Name.Split('.')[1]
|
||||
$fileName = $pgcFile.Name.Remove(0, $flavorPath.length + $archPath.length + 2)
|
||||
$fullPath = "$OutputFolder\PGO\$flavorPath\$archPath"
|
||||
$destination = "$fullPath\$fileName"
|
||||
|
||||
Write-Host "Downloading $link to $destination"
|
||||
Write-Host "Copying $($pgcFile.Name) to $destination"
|
||||
|
||||
Download-FileWithRetries $link $destination
|
||||
if (-Not (Test-Path $fullPath))
|
||||
{
|
||||
New-Item $fullPath -ItemType Directory
|
||||
}
|
||||
|
||||
$link = "$($pgcFile.Link)$accessTokenParam"
|
||||
$webClient.DownloadFile($link, $destination)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
</ItemGroup>
|
||||
|
||||
<!-- These .proj files are generated by the build machine prior to running tests via GenerateTestProjFile.ps1. -->
|
||||
<Import Project="$(ProjFilesPath)\$(Configuration)\$(Platform)\RunTestsInHelix-TerminalAppLocalTests.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\$(Configuration)\$(Platform)\RunTestsInHelix-SettingsModelLocalTests.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\$(Configuration)\$(Platform)\RunTestsInHelix-HostTestsUIA.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\$(Configuration)\$(Platform)\RunTestsInHelix-WindowsTerminalUIATests.proj" Condition=" '$(TestSuite)'=='PgoInstrumentationSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\RunTestsInHelix-TerminalAppLocalTests.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\RunTestsInHelix-HostTestsUIA.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
</Project>
|
||||
@@ -1,8 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
|
||||
<package id="Microsoft.Internal.Windows.Terminal.TestContent" version="1.0.1" />
|
||||
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
|
||||
<package id="TAEF.Redist.Wlk" version="10.57.200731005-develop" targetFramework="native" />
|
||||
<package id="microsoft.windows.apps.test" version="1.0.181203002" targetFramework="native" />
|
||||
<package id="runtime.win-x86.microsoft.netcore.app" version="2.1.0" targetFramework="native" />
|
||||
<package id="runtime.win-x64.microsoft.netcore.app" version="2.1.0" targetFramework="native" />
|
||||
|
||||
@@ -28,7 +28,7 @@ echo %TIME%
|
||||
powershell -ExecutionPolicy Bypass .\InstallTestAppDependencies.ps1
|
||||
echo %TIME%
|
||||
|
||||
set testBinaryCandidates=TerminalApp.LocalTests.dll SettingsModel.LocalTests.dll Conhost.UIA.Tests.dll WindowsTerminal.UIA.Tests.dll
|
||||
set testBinaryCandidates=TerminalApp.LocalTests.dll SettingsModel.LocalTests.dll Conhost.UIA.Tests.dll
|
||||
set testBinaries=
|
||||
for %%B in (%testBinaryCandidates%) do (
|
||||
if exist %%B (
|
||||
@@ -46,6 +46,7 @@ move te.wtl te_original.wtl
|
||||
|
||||
copy /y te_original.wtl %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
copy /y WexLogFileOutput\*.jpg %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
for /f "tokens=* delims=" %%a in ('dir /b *.pgc') do ren "%%a" "%testnameprefix%.%%~na.pgc"
|
||||
copy /y *.pgc %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
|
||||
set FailedTestQuery=
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
|
||||
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
|
||||
<package id="TAEF.Redist.Wlk" version="10.57.200731005-develop" targetFramework="native" />
|
||||
</packages>
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
variables:
|
||||
- name: runCodesignValidationInjectionBG
|
||||
value: false
|
||||
|
||||
# 0.0.yyMM.dd##
|
||||
# 0.0.1904.0900
|
||||
name: 0.0.$(Date:yyMM).$(Date:dd)$(Rev:rr)
|
||||
|
||||
stages:
|
||||
- stage: Build_x64
|
||||
displayName: Build x64
|
||||
dependsOn: []
|
||||
condition: succeeded()
|
||||
jobs:
|
||||
- template: ./templates/build-console-pgo.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
- stage: Publish_PGO_Databases
|
||||
displayName: Publish PGO databases
|
||||
dependsOn: ['Build_x64']
|
||||
jobs:
|
||||
- template: ./templates/pgo-build-and-publish-nuget-job.yml
|
||||
parameters:
|
||||
pgoArtifact: 'PGO'
|
||||
@@ -1,487 +1,48 @@
|
||||
# This build should never run as CI or against a pull request.
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
pool:
|
||||
name: WinDevPool-L
|
||||
demands: ImageOverride -equals WinDevVS16-latest
|
||||
|
||||
parameters:
|
||||
- name: branding
|
||||
displayName: "Branding (Build Type)"
|
||||
type: string
|
||||
default: Release
|
||||
values:
|
||||
- Release
|
||||
- Preview
|
||||
- name: buildTerminal
|
||||
displayName: "Build Windows Terminal MSIX"
|
||||
type: boolean
|
||||
default: true
|
||||
- name: buildTerminalVPack
|
||||
displayName: "Build Windows Terminal VPack"
|
||||
type: boolean
|
||||
default: false
|
||||
- name: buildWPF
|
||||
displayName: "Build Terminal WPF Control"
|
||||
type: boolean
|
||||
default: false
|
||||
- name: pgoBuildMode
|
||||
displayName: "PGO Build Mode"
|
||||
type: string
|
||||
default: Optimize
|
||||
values:
|
||||
- Optimize
|
||||
- Instrument
|
||||
- None
|
||||
|
||||
- name: buildConfigurations
|
||||
type: object
|
||||
default:
|
||||
- Release
|
||||
- name: buildPlatforms
|
||||
type: object
|
||||
default:
|
||||
- x64
|
||||
- x86
|
||||
- arm64
|
||||
|
||||
variables:
|
||||
TerminalInternalPackageVersion: "0.0.7"
|
||||
baseYearForVersioning: 2019 # Used by build-console-int
|
||||
versionMajor: 0
|
||||
versionMinor: 1
|
||||
|
||||
name: $(BuildDefinitionName)_$(date:yyMM).$(date:dd)$(rev:rrr)
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: main
|
||||
# When we move off PackageES for Versioning, we'll need to switch
|
||||
# name to this format. For now, though, we need to use DayOfYear.Rev
|
||||
# to unique our builds, as mandated by PackageES's Setup task.
|
||||
# name: '$(versionMajor).$(versionMinor).$(DayOfYear)$(Rev:r).0'
|
||||
#
|
||||
# Build name/version number above must end with .0 to make the
|
||||
# store publication machinery happy.
|
||||
name: 'Terminal_$(date:yyMM).$(date:dd)$(rev:rrr)'
|
||||
|
||||
# Build Arguments:
|
||||
# WindowsTerminalOfficialBuild=[true,false]
|
||||
# true - this is running on our build agent
|
||||
# false - running locally
|
||||
# WindowsTerminalBranding=[Dev,Preview,Release]
|
||||
# <none> - Development build resources (default)
|
||||
# Preview - Preview build resources
|
||||
# Release - regular build resources
|
||||
jobs:
|
||||
- job: Build
|
||||
strategy:
|
||||
matrix:
|
||||
${{ each config in parameters.buildConfigurations }}:
|
||||
${{ each platform in parameters.buildPlatforms }}:
|
||||
${{ config }}_${{ platform }}:
|
||||
BuildConfiguration: ${{ config }}
|
||||
BuildPlatform: ${{ platform }}
|
||||
displayName: Build
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: true
|
||||
persistCredentials: True
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
inputs:
|
||||
disableOutputRedirect: true
|
||||
- task: PowerShell@2
|
||||
displayName: Rationalize Build Platform
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
$Arch = "$(BuildPlatform)"
|
||||
- template: ./templates/build-console-audit-job.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
|
||||
If ($Arch -Eq "x86") { $Arch = "Win32" }
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
|
||||
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: Use NuGet 5.10
|
||||
inputs:
|
||||
versionSpec: 5.10
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet custom
|
||||
inputs:
|
||||
command: custom
|
||||
selectOrConfig: config
|
||||
nugetConfigPath: NuGet.Config
|
||||
arguments: restore OpenConsole.sln -SolutionDirectory $(Build.SourcesDirectory)
|
||||
- task: UniversalPackages@0
|
||||
displayName: Download terminal-internal Universal Package
|
||||
inputs:
|
||||
feedListDownload: 2b3f8893-a6e8-411f-b197-a9e05576da48
|
||||
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
|
||||
versionListDownload: $(TerminalInternalPackageVersion)
|
||||
- task: TouchdownBuildTask@1
|
||||
displayName: Download Localization Files
|
||||
inputs:
|
||||
teamId: 7105
|
||||
authId: $(TouchdownAppId)
|
||||
authKey: $(TouchdownAppKey)
|
||||
resourceFilePath: >-
|
||||
src\cascadia\TerminalApp\Resources\en-US\Resources.resw
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: x86
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
|
||||
src\cascadia\TerminalControl\Resources\en-US\Resources.resw
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: arm64
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
|
||||
src\cascadia\TerminalConnection\Resources\en-US\Resources.resw
|
||||
- template: ./templates/check-formatting.yml
|
||||
|
||||
src\cascadia\TerminalSettingsModel\Resources\en-US\Resources.resw
|
||||
|
||||
src\cascadia\TerminalSettingsEditor\Resources\en-US\Resources.resw
|
||||
|
||||
src\cascadia\WindowsTerminalUniversal\Resources\en-US\Resources.resw
|
||||
|
||||
src\cascadia\CascadiaPackage\Resources\en-US\Resources.resw
|
||||
appendRelativeDir: true
|
||||
localizationTarget: false
|
||||
pseudoSetting: Included
|
||||
- task: PowerShell@2
|
||||
displayName: Move Loc files one level up
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
$Files = Get-ChildItem . -R -Filter 'Resources.resw' | ? FullName -Like '*en-US\*\Resources.resw'
|
||||
|
||||
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
|
||||
pwsh: true
|
||||
- task: PowerShell@2
|
||||
displayName: Generate NOTICE.html from NOTICE.md
|
||||
inputs:
|
||||
filePath: .\build\scripts\Generate-ThirdPartyNotices.ps1
|
||||
arguments: -MarkdownNoticePath .\NOTICE.md -OutputPath .\src\cascadia\CascadiaPackage\NOTICE.html
|
||||
pwsh: true
|
||||
- ${{ if eq(parameters.pgoBuildMode, 'Optimize') }}:
|
||||
- task: PowerShell@2
|
||||
displayName: Restore PGO Database
|
||||
inputs:
|
||||
filePath: tools/PGODatabase/restore-pgodb.ps1
|
||||
workingDirectory: $(Build.SourcesDirectory)\tools\PGODatabase
|
||||
- ${{ if eq(parameters.buildTerminal, true) }}:
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution **\OpenConsole.sln
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }} /t:Terminal\CascadiaPackage;Terminal\WindowsTerminalUniversal /p:WindowsTerminalReleaseBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Artifact: binlog'
|
||||
condition: failed()
|
||||
continueOnError: True
|
||||
inputs:
|
||||
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
|
||||
ArtifactName: binlog-$(BuildPlatform)
|
||||
- ${{ if eq(parameters.pgoBuildMode, 'Optimize') }}:
|
||||
- task: PowerShell@2
|
||||
displayName: Validate binaries are optimized
|
||||
condition: and(succeeded(), eq(variables['BuildPlatform'], 'x64'))
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
$Binaries = 'OpenConsole.exe', 'WindowsTerminal.exe', 'TerminalApp.dll', 'TerminalConnection.dll', 'Microsoft.Terminal.Control.dll', 'Microsoft.Terminal.Remoting.dll', 'Microsoft.Terminal.Settings.Editor.dll', 'Microsoft.Terminal.Settings.Model.dll'
|
||||
|
||||
foreach ($BinFile in $Binaries) {
|
||||
|
||||
& "$(Build.SourcesDirectory)\tools\PGODatabase\verify-pgo.ps1" "$(Build.SourcesDirectory)/src/cascadia/CascadiaPackage/bin/$(BuildPlatform)/$(BuildConfiguration)/$BinFile"
|
||||
|
||||
}
|
||||
- task: PowerShell@2
|
||||
displayName: Check MSIX for common regressions
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
$Package = Get-ChildItem -Recurse -Filter "CascadiaPackage_*.msix"
|
||||
|
||||
.\build\scripts\Test-WindowsTerminalPackage.ps1 -Verbose -Path $Package.FullName
|
||||
pwsh: true
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution **\OpenConsole.sln for PublicTerminalCore
|
||||
condition: and(succeeded(), ne(variables['BuildPlatform'], 'arm64'))
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }} /p:WindowsTerminalReleaseBuild=true /t:Terminal\wpf\PublicTerminalCore
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
- task: PowerShell@2
|
||||
displayName: Source Index PDBs
|
||||
inputs:
|
||||
filePath: build\scripts\Index-Pdbs.ps1
|
||||
arguments: -SearchDir '$(Build.SourcesDirectory)' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)
|
||||
errorActionPreference: silentlyContinue
|
||||
- task: ComponentGovernanceComponentDetection@0
|
||||
displayName: Component Detection
|
||||
- task: PowerShell@2
|
||||
displayName: Run Unit Tests
|
||||
condition: and(succeeded(), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
|
||||
enabled: False
|
||||
inputs:
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*unit.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)'
|
||||
- task: PowerShell@2
|
||||
displayName: Run Feature Tests
|
||||
condition: and(succeeded(), eq(variables['BuildPlatform'], 'x64'))
|
||||
enabled: False
|
||||
inputs:
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*feature.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)'
|
||||
- ${{ if eq(parameters.buildTerminal, true) }}:
|
||||
- task: CopyFiles@2
|
||||
displayName: Copy *.appx/*.msix to Artifacts
|
||||
inputs:
|
||||
Contents: >-
|
||||
**/*.appx
|
||||
|
||||
**/*.msix
|
||||
|
||||
**/*.appxsym
|
||||
|
||||
!**/Microsoft.VCLibs*.appx
|
||||
TargetFolder: $(Build.ArtifactStagingDirectory)/appx
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: Publish Artifact (appx)
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)/appx
|
||||
ArtifactName: appx-$(BuildPlatform)-$(BuildConfiguration)
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
- task: CopyFiles@2
|
||||
displayName: Copy PublicTerminalCore.dll to Artifacts
|
||||
condition: and(succeeded(), ne(variables['BuildPlatform'], 'arm64'))
|
||||
inputs:
|
||||
Contents: >-
|
||||
**/PublicTerminalCore.dll
|
||||
|
||||
**/api-ms-win-core-synch-l1-2-0.dll
|
||||
TargetFolder: $(Build.ArtifactStagingDirectory)/wpf
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: Publish Artifact (PublicTerminalCore)
|
||||
condition: and(succeeded(), ne(variables['BuildPlatform'], 'arm64'))
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)/wpf
|
||||
ArtifactName: wpf-dll-$(BuildPlatform)-$(BuildConfiguration)
|
||||
- task: PublishSymbols@2
|
||||
displayName: Publish symbols path
|
||||
continueOnError: True
|
||||
inputs:
|
||||
SearchPattern: '**/*.pdb'
|
||||
IndexSources: false
|
||||
SymbolServerType: TeamServices
|
||||
|
||||
- ${{ if eq(parameters.buildTerminal, true) }}:
|
||||
- job: BundleAndSign
|
||||
displayName: Create and sign AppX/MSIX bundles
|
||||
dependsOn: Build
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: true
|
||||
persistCredentials: True
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
inputs:
|
||||
disableOutputRedirect: true
|
||||
- task: DownloadBuildArtifacts@0
|
||||
displayName: Download Artifacts (*.appx, *.msix)
|
||||
inputs:
|
||||
downloadType: specific
|
||||
itemPattern: >-
|
||||
**/*.msix
|
||||
|
||||
**/*.appx
|
||||
extractTars: false
|
||||
- task: PowerShell@2
|
||||
displayName: Create WindowsTerminal*.msixbundle
|
||||
inputs:
|
||||
filePath: build\scripts\Create-AppxBundle.ps1
|
||||
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion 0.0.0.0 -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminal_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
|
||||
- task: PowerShell@2
|
||||
displayName: Create WindowsTerminalUniversal*.msixbundle
|
||||
inputs:
|
||||
filePath: build\scripts\Create-AppxBundle.ps1
|
||||
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName WindowsTerminalUniversal -BundleVersion $(XES_APPXMANIFESTVERSION) -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminalUniversal_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
|
||||
- task: EsrpCodeSigning@1
|
||||
displayName: Submit *.msixbundle to ESRP for code signing
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: $(System.ArtifactsDirectory)
|
||||
Pattern: Microsoft.WindowsTerminal*.msixbundle
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Artifact: appxbundle-signed'
|
||||
inputs:
|
||||
PathtoPublish: $(System.ArtifactsDirectory)
|
||||
ArtifactName: appxbundle-signed
|
||||
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
- job: PackageAndSignWPF
|
||||
strategy:
|
||||
matrix:
|
||||
${{ each config in parameters.buildConfigurations }}:
|
||||
${{ config }}:
|
||||
BuildConfiguration: ${{ config }}
|
||||
displayName: Create NuGet Package (WPF Terminal Control)
|
||||
dependsOn: Build
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: true
|
||||
persistCredentials: True
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
inputs:
|
||||
disableOutputRedirect: true
|
||||
- task: DownloadBuildArtifacts@0
|
||||
displayName: Download x86 PublicTerminalCore
|
||||
inputs:
|
||||
artifactName: wpf-dll-x86-$(BuildConfiguration)
|
||||
itemPattern: '**/*.dll'
|
||||
downloadPath: bin\Win32\$(BuildConfiguration)\
|
||||
extractTars: false
|
||||
- task: DownloadBuildArtifacts@0
|
||||
displayName: Download x64 PublicTerminalCore
|
||||
inputs:
|
||||
artifactName: wpf-dll-x64-$(BuildConfiguration)
|
||||
itemPattern: '**/*.dll'
|
||||
downloadPath: bin\x64\$(BuildConfiguration)\
|
||||
extractTars: false
|
||||
- task: PowerShell@2
|
||||
displayName: Move downloaded artifacts up a level
|
||||
inputs:
|
||||
targetType: inline
|
||||
# Find all artifact files and move them up a directory. Ugh.
|
||||
script: >-
|
||||
Get-ChildItem bin -Recurse -Directory -Filter wpf-dll-* | % {
|
||||
$_ | Get-ChildItem -Recurse -File | % {
|
||||
Move-Item -Verbose $_.FullName $_.Directory.Parent.FullName
|
||||
}
|
||||
}
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: Use NuGet 5.10.0
|
||||
inputs:
|
||||
versionSpec: 5.10.0
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet restore copy
|
||||
inputs:
|
||||
selectOrConfig: config
|
||||
nugetConfigPath: NuGet.Config
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution **\OpenConsole.sln for WPF Control
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:WindowsTerminalReleaseBuild=$(UseReleaseBranding);Version=$(XES_PACKAGEVERSIONNUMBER) /t:Pack
|
||||
platform: Any CPU
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
- task: PublishSymbols@2
|
||||
displayName: Publish symbols path
|
||||
continueOnError: True
|
||||
inputs:
|
||||
SearchPattern: '**/*.pdb'
|
||||
IndexSources: false
|
||||
SymbolServerType: TeamServices
|
||||
SymbolsArtifactName: Symbols_WPF_$(BuildConfiguration)
|
||||
- task: CopyFiles@2
|
||||
displayName: Copy *.nupkg to Artifacts
|
||||
inputs:
|
||||
Contents: '**/*Wpf*.nupkg'
|
||||
TargetFolder: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
- task: EsrpCodeSigning@1
|
||||
displayName: Submit *.nupkg to ESRP for code signing
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
Pattern: '*.nupkg'
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetSign",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: Publish Artifact (nupkg)
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)\nupkg
|
||||
ArtifactName: wpf-nupkg-$(BuildConfiguration)
|
||||
|
||||
- ${{ if eq(parameters.buildTerminalVPack, true) }}:
|
||||
- job: VPack
|
||||
displayName: Create Windows vPack
|
||||
dependsOn: BundleAndSign
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: true
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
- task: DownloadBuildArtifacts@0
|
||||
displayName: Download Build Artifacts
|
||||
inputs:
|
||||
artifactName: appxbundle-signed
|
||||
extractTars: false
|
||||
- task: PowerShell@2
|
||||
displayName: Rename and stage packages for vpack
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
# Rename to known/fixed name for Windows build system
|
||||
|
||||
Get-ChildItem Microsoft.WindowsTerminal_*.msixbundle | Rename-Item -NewName { 'Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle' }
|
||||
|
||||
|
||||
# Create vpack directory and place item inside
|
||||
|
||||
mkdir WindowsTerminal.app
|
||||
|
||||
mv Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle .\WindowsTerminal.app\
|
||||
workingDirectory: $(System.ArtifactsDirectory)\appxbundle-signed
|
||||
- task: PkgESVPack@12
|
||||
displayName: 'Package ES - VPack'
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
inputs:
|
||||
sourceDirectory: $(System.ArtifactsDirectory)\appxbundle-signed\WindowsTerminal.app
|
||||
description: Windows Terminal pre-install application
|
||||
pushPkgName: WindowsTerminal.app
|
||||
owner: condev
|
||||
...
|
||||
- template: ./templates/release-sign-and-bundle.yml
|
||||
|
||||
@@ -8,12 +8,9 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: AuditMode
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool:
|
||||
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPoolOSS-L
|
||||
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPool-L
|
||||
demands: ImageOverride -equals WinDevVS16-latest
|
||||
pool: "windevbuildagents"
|
||||
# The public pool is also an option!
|
||||
# pool: { vmImage: windows-2019 }
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
|
||||
@@ -11,32 +11,21 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool:
|
||||
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPoolOSS-L
|
||||
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPool-L
|
||||
demands: ImageOverride -equals WinDevVS16-latest
|
||||
pool: "windevbuildagents"
|
||||
# The public pool is also an option!
|
||||
# pool: { vmImage: windows-2019 }
|
||||
|
||||
steps:
|
||||
- template: build-console-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
# It appears that the Component Governance build task that gets automatically injected stopped working
|
||||
# when we renamed our main branch.
|
||||
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
|
||||
displayName: 'Component Detection'
|
||||
condition: and(succeededOrFailed(), not(eq(variables['Build.Reason'], 'PullRequest')))
|
||||
|
||||
- template: helix-runtests-job.yml
|
||||
parameters:
|
||||
name: 'RunTestsInHelix'
|
||||
dependsOn: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
condition: and(succeeded(), and(eq('${{ parameters.platform }}', 'x64'), not(eq(variables['Build.Reason'], 'PullRequest'))))
|
||||
testSuite: 'DevTestSuite'
|
||||
platform: ${{ parameters.platform }}
|
||||
configuration: ${{ parameters.configuration }}
|
||||
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
|
||||
|
||||
- template: helix-processtestresults-job.yml
|
||||
|
||||
30
build/pipelines/templates/build-console-int.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
parameters:
|
||||
configuration: 'Release'
|
||||
platform: ''
|
||||
additionalBuildArguments: ''
|
||||
|
||||
jobs:
|
||||
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
|
||||
pool:
|
||||
name: Package ES Lab E
|
||||
demands:
|
||||
- msbuild
|
||||
- visualstudio
|
||||
- vstest
|
||||
|
||||
steps:
|
||||
- task: PkgESSetupBuild@10
|
||||
displayName: 'Package ES - Setup Build'
|
||||
inputs:
|
||||
useDfs: false
|
||||
productName: WindowsTerminal
|
||||
disableOutputRedirect: true
|
||||
|
||||
- template: build-console-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: "/p:XesUseOneStoreVersioning=true;XesBaseYearForStoreVersion=$(baseYearForVersioning) ${{ parameters.additionalBuildArguments }}"
|
||||
@@ -1,54 +0,0 @@
|
||||
parameters:
|
||||
configuration: 'Release'
|
||||
platform: ''
|
||||
additionalBuildArguments: ''
|
||||
minimumExpectedTestsExecutedCount: 1 # Sanity check for minimum expected tests to be reported
|
||||
rerunPassesRequiredToAvoidFailure: 0
|
||||
|
||||
jobs:
|
||||
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
PGOBuildMode: 'Instrument'
|
||||
pool:
|
||||
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPoolOSS-L
|
||||
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: WinDevPool-L
|
||||
demands: ImageOverride -equals WinDevVS16-latest
|
||||
|
||||
steps:
|
||||
- template: build-console-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
- template: helix-runtests-job.yml
|
||||
parameters:
|
||||
name: 'RunTestsInHelix'
|
||||
dependsOn: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
condition: succeeded()
|
||||
testSuite: 'PgoInstrumentationSuite'
|
||||
taefQuery: '@IsPgo=true'
|
||||
configuration: ${{ parameters.configuration }}
|
||||
platform: ${{ parameters.platform }}
|
||||
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
|
||||
|
||||
- template: helix-processtestresults-job.yml
|
||||
parameters:
|
||||
name: 'ProcessTestResults'
|
||||
pgoArtifact: 'PGO'
|
||||
dependsOn:
|
||||
- RunTestsInHelix
|
||||
condition: succeededOrFailed()
|
||||
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
|
||||
minimumExpectedTestsExecutedCount: ${{ parameters.minimumExpectedTestsExecutedCount }}
|
||||
|
||||
- template: pgo-merge-pgd-job.yml
|
||||
parameters:
|
||||
name: 'MergePGD'
|
||||
dependsOn:
|
||||
- ProcessTestResults
|
||||
pgoArtifact: 'PGO'
|
||||
platform: ${{ parameters.platform }}
|
||||
@@ -22,7 +22,7 @@ steps:
|
||||
configPath: NuGet.config
|
||||
restoreSolution: OpenConsole.sln
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: Restore NuGet packages for extraneous build actions
|
||||
inputs:
|
||||
@@ -32,29 +32,6 @@ steps:
|
||||
restoreSolution: build/packages.config
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
|
||||
# The environment variable VCToolsInstallDir isn't defined on lab machines, so we need to retrieve it ourselves.
|
||||
- script: |
|
||||
"%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" -Latest -requires Microsoft.Component.MSBuild -property InstallationPath > %TEMP%\vsinstalldir.txt
|
||||
set /p _VSINSTALLDIR15=<%TEMP%\vsinstalldir.txt
|
||||
del %TEMP%\vsinstalldir.txt
|
||||
call "%_VSINSTALLDIR15%\Common7\Tools\VsDevCmd.bat"
|
||||
echo VCToolsInstallDir = %VCToolsInstallDir%
|
||||
echo ##vso[task.setvariable variable=VCToolsInstallDir]%VCToolsInstallDir%
|
||||
displayName: 'Retrieve VC tools directory'
|
||||
|
||||
- task: CmdLine@1
|
||||
displayName: 'Display build machine environment variables'
|
||||
inputs:
|
||||
filename: 'set'
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'Restore PGO database'
|
||||
condition: eq(variables['PGOBuildMode'], 'Optimize')
|
||||
inputs:
|
||||
targetType: filePath
|
||||
workingDirectory: $(Build.SourcesDirectory)\tools\PGODatabase
|
||||
filePath: $(Build.SourcesDirectory)\tools\PGODatabase\restore-pgodb.ps1
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build solution **\OpenConsole.sln'
|
||||
inputs:
|
||||
@@ -68,9 +45,6 @@ steps:
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Check MSIX for common regressions'
|
||||
# PGO runtime needs its own CRT and it's in the package for convenience.
|
||||
# That will make this script mad so skip since we're not shipping the PGO Instrumentation one anyway.
|
||||
condition: ne(variables['PGOBuildMode'], 'Instrument')
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
@@ -79,7 +53,6 @@ steps:
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'Source Index PDBs'
|
||||
condition: ne(variables['PGOBuildMode'], 'Instrument')
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Index-Pdbs.ps1
|
||||
@@ -95,25 +68,13 @@ steps:
|
||||
If ($Arch -Eq "x86") { $Arch = "Win32" }
|
||||
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Validate binaries are optimized'
|
||||
condition: eq(variables['pgoBuildMode'], 'Optimize')
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$Binaries = 'OpenConsole.exe', 'WindowsTerminal.exe', 'TerminalApp.dll', 'TerminalConnection.dll', 'Microsoft.Terminal.Control.dll', 'Microsoft.Terminal.Remoting.dll', 'Microsoft.Terminal.Settings.Editor.dll', 'Microsoft.Terminal.Settings.Model.dll'
|
||||
foreach ($BinFile in $Binaries)
|
||||
{
|
||||
& "$(Build.SourcesDirectory)\tools\PGODatabase\verify-pgo.ps1" "$(Build.SourcesDirectory)/bin/$(RationalizedBuildPlatform)/$(BuildConfiguration)/$BinFile"
|
||||
}
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Run Unit Tests'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*unit.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
|
||||
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
|
||||
condition: and(succeeded(), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Run Feature Tests (x64 only)'
|
||||
@@ -121,7 +82,7 @@ steps:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*feature.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
|
||||
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), eq(variables['BuildPlatform'], 'x64'))
|
||||
condition: and(succeeded(), eq(variables['BuildPlatform'], 'x64'))
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Convert Test Logs from WTL to xUnit format'
|
||||
@@ -129,14 +90,13 @@ steps:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\ConvertWttLogToXUnit.ps1
|
||||
arguments: -WttInputPath '${{ parameters.testLogPath }}' -WttSingleRerunInputPath 'unused.wtl' -WttMultipleRerunInputPath 'unused2.wtl' -XUnitOutputPath 'onBuildMachineResults.xml' -TestNamePrefix '$(BuildConfiguration).$(BuildPlatform)'
|
||||
condition: and(ne(variables['PGOBuildMode'], 'Instrument'),or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
|
||||
condition: or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86'))
|
||||
|
||||
- task: PublishTestResults@2
|
||||
displayName: 'Upload converted test logs'
|
||||
condition: ne(variables['PGOBuildMode'], 'Instrument')
|
||||
inputs:
|
||||
testResultsFormat: 'xUnit' # Options: JUnit, NUnit, VSTest, xUnit, cTest
|
||||
testResultsFiles: '**/onBuildMachineResults.xml'
|
||||
testResultsFiles: '**/onBuildMachineResults.xml'
|
||||
#searchFolder: '$(System.DefaultWorkingDirectory)' # Optional
|
||||
#mergeTestResults: false # Optional
|
||||
#failTaskOnFailedTests: false # Optional
|
||||
@@ -167,47 +127,24 @@ steps:
|
||||
TargetFolder: '$(Build.ArtifactStagingDirectory)/appx'
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
condition: succeeded()
|
||||
condition: and(succeeded(), ne(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy outputs needed for test runs to Artifacts'
|
||||
inputs:
|
||||
Contents: |
|
||||
$(Build.SourcesDirectory)/bin/$(RationalizedBuildPlatform)/$(BuildConfiguration)/*.exe
|
||||
$(Build.SourcesDirectory)/bin/$(RationalizedBuildPlatform)/$(BuildConfiguration)/*.dll
|
||||
$(Build.SourcesDirectory)/bin/$(RationalizedBuildPlatform)/$(BuildConfiguration)/*.xml
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.exe
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.dll
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.xml
|
||||
**/Microsoft.VCLibs.*.appx
|
||||
**/TestHostApp/*.exe
|
||||
**/TestHostApp/*.dll
|
||||
**/TestHostApp/*.xml
|
||||
!**/*.pdb
|
||||
!**/*.ipdb
|
||||
!**/*.obj
|
||||
!**/*.pch
|
||||
**/TestHostApp/*
|
||||
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test'
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
condition: succeeded()
|
||||
condition: and(and(succeeded(), eq(variables['BuildPlatform'], 'x64')), ne(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish All Build Artifacts'
|
||||
inputs:
|
||||
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
|
||||
ArtifactName: 'drop'
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy PGO databases needed for PGO instrumentation run'
|
||||
inputs:
|
||||
Contents: |
|
||||
**/*.pgd
|
||||
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/PGO/$(BuildPlatform)'
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
condition: and(succeeded(), eq(variables['PGOBuildMode'], 'Instrument'))
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish All PGO Artifacts'
|
||||
inputs:
|
||||
PathtoPublish: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/PGO'
|
||||
ArtifactName: 'PGO'
|
||||
condition: and(succeeded(), eq(variables['PGOBuildMode'], 'Instrument'))
|
||||
ArtifactName: 'drop'
|
||||
@@ -12,4 +12,4 @@ steps:
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\GenerateTestProjFile.ps1
|
||||
arguments: -TestFile '${{ parameters.testFilePath }}' -OutputProjFile '$(Build.ArtifactStagingDirectory)\$(BuildConfiguration)\$(BuildPlatform)\${{ parameters.outputProjFileName }}' -JobTestSuiteName '${{ parameters.testSuite }}' -TaefPath '$(Build.SourcesDirectory)\build\Helix\packages\Microsoft.Taef.10.60.210621002\build\Binaries\x86' -TaefQuery '${{ parameters.taefQuery }}'
|
||||
arguments: -TestFile '${{ parameters.testFilePath }}' -OutputProjFile '$(Build.ArtifactStagingDirectory)\${{ parameters.outputProjFileName }}' -JobTestSuiteName '${{ parameters.testSuite }}' -TaefPath '$(Build.SourcesDirectory)\build\Helix\packages\taef.redist.wlk.10.57.200731005-develop\build\Binaries\x86' -TaefQuery '${{ parameters.taefQuery }}'
|
||||
@@ -10,11 +10,19 @@ parameters:
|
||||
maxParallel: 4
|
||||
rerunPassesRequiredToAvoidFailure: 5
|
||||
taefQuery: ''
|
||||
configuration: ''
|
||||
platform: ''
|
||||
# if 'useBuildOutputFromBuildId' is set, we will default to using a build from this pipeline:
|
||||
useBuildOutputFromPipeline: $(System.DefinitionId)
|
||||
openHelixTargetQueues: 'windows.10.amd64.client19h1.open.xaml'
|
||||
matrix:
|
||||
# Release_x86:
|
||||
# buildPlatform: 'x86'
|
||||
# buildConfiguration: 'release'
|
||||
# openHelixTargetQueues: 'windows.10.amd64.client19h1.open.xaml'
|
||||
# closedHelixTargetQueues: 'windows.10.amd64.client19h1.xaml'
|
||||
Release_x64:
|
||||
buildPlatform: 'x64'
|
||||
buildConfiguration: 'release'
|
||||
openHelixTargetQueues: 'windows.10.amd64.client19h1.open.xaml'
|
||||
closedHelixTargetQueues: 'windows.10.amd64.client19h1.xaml'
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.name }}
|
||||
@@ -25,12 +33,10 @@ jobs:
|
||||
timeoutInMinutes: 120
|
||||
strategy:
|
||||
maxParallel: ${{ parameters.maxParallel }}
|
||||
matrix: ${{ parameters.matrix }}
|
||||
variables:
|
||||
buildConfiguration: ${{ parameters.configuration }}
|
||||
buildPlatform: ${{ parameters.platform }}
|
||||
openHelixTargetQueues: ${{ parameters.openHelixTargetQueues }}
|
||||
artifactsDir: $(Build.SourcesDirectory)\Artifacts
|
||||
taefPath: $(Build.SourcesDirectory)\build\Helix\packages\Microsoft.Taef.10.60.210621002\build\Binaries\$(buildPlatform)
|
||||
taefPath: $(Build.SourcesDirectory)\build\Helix\packages\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$(buildPlatform)
|
||||
helixCommonArgs: '/binaryLogger:$(Build.SourcesDirectory)/${{parameters.name}}.$(buildPlatform).$(buildConfiguration).binlog /p:HelixBuild=$(Build.BuildId).$(buildPlatform).$(buildConfiguration) /p:Platform=$(buildPlatform) /p:Configuration=$(buildConfiguration) /p:HelixType=${{parameters.helixType}} /p:TestSuite=${{parameters.testSuite}} /p:ProjFilesPath=$(Build.ArtifactStagingDirectory) /p:rerunPassesRequiredToAvoidFailure=${{parameters.rerunPassesRequiredToAvoidFailure}}'
|
||||
|
||||
|
||||
@@ -91,17 +97,9 @@ jobs:
|
||||
filename: 'dir'
|
||||
arguments: '/s $(Build.SourcesDirectory)\HelixPayload'
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Make artifact directories'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
New-Item -ItemType Directory -Force -Path "$(Build.ArtifactStagingDirectory)\$(BuildConfiguration)\"
|
||||
New-Item -ItemType Directory -Force -Path "$(Build.ArtifactStagingDirectory)\$(BuildConfiguration)\$(BuildPlatform)\"
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),eq('${{ parameters.testSuite }}','DevTestSuite'))
|
||||
condition: and(succeeded(),ne('${{ parameters.testSuite }}','NugetTestSuite'))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\TerminalApp.LocalTests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-TerminalAppLocalTests.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
@@ -109,7 +107,7 @@ jobs:
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),eq('${{ parameters.testSuite }}','DevTestSuite'))
|
||||
condition: and(succeeded(),ne('${{ parameters.testSuite }}','NugetTestSuite'))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\SettingsModel.LocalTests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-SettingsModelLocalTests.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
@@ -118,20 +116,12 @@ jobs:
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),eq('${{ parameters.testSuite }}','DevTestSuite'))
|
||||
condition: and(succeeded(),ne('${{ parameters.testSuite }}','NugetTestSuite'))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\Conhost.UIA.Tests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-HostTestsUIA.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
taefQuery: ${{ parameters.taefQuery }}
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),or(eq('${{ parameters.testSuite }}','PgoInstrumentationSuite'),eq('${{ parameters.testSuite }}','DevTestSuite')))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\WindowsTerminal.UIA.Tests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-WindowsTerminalUIATests.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
taefQuery: ${{ parameters.taefQuery }}
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish generated .proj files'
|
||||
inputs:
|
||||
@@ -147,3 +137,4 @@ jobs:
|
||||
projects: build\Helix\RunTestsInHelix.proj
|
||||
custom: msbuild
|
||||
arguments: '$(helixCommonArgs) /p:IsExternal=true /p:Creator=Terminal /p:HelixTargetQueues=$(openHelixTargetQueues)'
|
||||
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
# From our friends at MUX: https://github.com/microsoft/microsoft-ui-xaml/blob/main/build/AzurePipelinesTemplates/MUX-BuildAndPublishPGONuGet-Job.yml
|
||||
|
||||
parameters:
|
||||
dependsOn: ''
|
||||
pgoArtifact: PGO
|
||||
|
||||
jobs:
|
||||
- job: BuildAndPublishPGONuGet
|
||||
dependsOn: ${{ parameters.dependsOn }}
|
||||
pool:
|
||||
vmImage: 'windows-2019'
|
||||
variables:
|
||||
artifactsPath: $(Build.SourcesDirectory)\Artifacts
|
||||
pgoToolsPath: $(Build.SourcesDirectory)\tools\PGODatabase
|
||||
nuspecPath: $(pgoToolsPath)\NuSpecs
|
||||
nuspecFilename: PGO.nuspec
|
||||
|
||||
steps:
|
||||
- task: DownloadBuildArtifacts@0
|
||||
inputs:
|
||||
artifactName: ${{ parameters.pgoArtifact }}
|
||||
downloadPath: $(artifactsPath)
|
||||
|
||||
- task: NuGetToolInstaller@0
|
||||
displayName: 'Use NuGet 5.2.0'
|
||||
inputs:
|
||||
versionSpec: 5.2.0
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy pgd files to NuGet build directory'
|
||||
inputs:
|
||||
sourceFolder: $(artifactsPath)\${{ parameters.pgoArtifact }}
|
||||
contents: '**\*.pgd'
|
||||
targetFolder: $(nuspecPath)\tools
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'Generate NuSpec file'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(pgoToolsPath)\generate-nuspec.ps1
|
||||
workingDirectory: $(pgoToolsPath)
|
||||
arguments: $(nuspecPath)\$(nuspecFilename).template $(nuspecPath)\$(nuspecFilename)
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: 'NuGet pack'
|
||||
inputs:
|
||||
command: pack
|
||||
packagesToPack: '$(nuspecPath)\$(nuspecFilename)'
|
||||
basePath: '$(nuspecPath)'
|
||||
packDestination: '$(Build.ArtifactStagingDirectory)'
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
inputs:
|
||||
pathToPublish: $(Build.ArtifactStagingDirectory)
|
||||
artifactName: ${{ parameters.pgoArtifact }}
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: 'NuGet push'
|
||||
inputs:
|
||||
command: push
|
||||
publishVstsFeed: Terminal/TerminalDependencies
|
||||
packagesToPush: $(Build.ArtifactStagingDirectory)/*.nupkg
|
||||
@@ -1,90 +0,0 @@
|
||||
parameters:
|
||||
dependsOn: ''
|
||||
pgoArtifact: PGO
|
||||
platform: ''
|
||||
|
||||
jobs:
|
||||
- job: MergePGD
|
||||
dependsOn: ${{ parameters.dependsOn }}
|
||||
pool:
|
||||
vmImage: 'windows-2019'
|
||||
variables:
|
||||
artifactsPath: $(Build.SourcesDirectory)\Artifacts
|
||||
pgoArtifactsPath: $(artifactsPath)\${{ parameters.pgoArtifact }}
|
||||
buildPlatform: ${{ parameters.platform }}
|
||||
|
||||
steps:
|
||||
# The environment variable VCToolsInstallDir isn't defined on lab machines, so we need to retrieve it ourselves.
|
||||
- script: |
|
||||
"%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" -Latest -requires Microsoft.Component.MSBuild -property InstallationPath > %TEMP%\vsinstalldir.txt
|
||||
set /p _VSINSTALLDIR15=<%TEMP%\vsinstalldir.txt
|
||||
del %TEMP%\vsinstalldir.txt
|
||||
call "%_VSINSTALLDIR15%\Common7\Tools\VsDevCmd.bat"
|
||||
echo VCToolsInstallDir = %VCToolsInstallDir%
|
||||
echo ##vso[task.setvariable variable=VCToolsInstallDir]%VCToolsInstallDir%
|
||||
displayName: 'Retrieve VC tools directory'
|
||||
|
||||
- task: DownloadBuildArtifacts@0
|
||||
inputs:
|
||||
artifactName: ${{ parameters.pgoArtifact }}
|
||||
downloadPath: $(artifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge WindowsTerminal*.pgc WindowsTerminal.pgd
|
||||
displayName: 'Merge Terminal pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge OpenConsole*.pgc OpenConsole.pgd
|
||||
displayName: 'Merge OpenConsole pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Control*.pgc Microsoft.Terminal.Control.pgd
|
||||
displayName: 'Merge Microsoft.Terminal.Control pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Remoting*.pgc Microsoft.Terminal.Remoting.pgd
|
||||
displayName: 'Merge Microsoft.Terminal.Remoting pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Settings.Editor*.pgc Microsoft.Terminal.Settings.Editor.pgd
|
||||
displayName: 'Merge Microsoft.Terminal.Settings.Editor pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Settings.Model*.pgc Microsoft.Terminal.Settings.Model.pgd
|
||||
displayName: 'Merge Microsoft.Terminal.Settings.Model pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge TerminalApp*.pgc TerminalApp.pgd
|
||||
displayName: 'Merge TerminalApp pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- script: |
|
||||
cd $(buildPlatform)
|
||||
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge TerminalConnection*.pgc TerminalConnection.pgd
|
||||
displayName: 'Merge TerminalConnection pgc files into pgd'
|
||||
workingDirectory: $(pgoArtifactsPath)
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy merged pgd to artifact staging'
|
||||
inputs:
|
||||
sourceFolder: $(pgoArtifactsPath)
|
||||
contents: '**\$(buildPlatform)\*.pgd'
|
||||
targetFolder: $(Build.ArtifactStagingDirectory)
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
inputs:
|
||||
pathToPublish: $(Build.ArtifactStagingDirectory)
|
||||
artifactName: ${{ parameters.pgoArtifact }}
|
||||
74
build/pipelines/templates/release-sign-and-bundle.yml
Normal file
@@ -0,0 +1,74 @@
|
||||
parameters:
|
||||
configuration: 'Release'
|
||||
|
||||
jobs:
|
||||
- job: SignDeploy${{ parameters.configuration }}
|
||||
displayName: Sign and Deploy for ${{ parameters.configuration }}
|
||||
|
||||
dependsOn:
|
||||
- Buildx64AuditMode
|
||||
- Buildx64Release
|
||||
- Buildx86Release
|
||||
- Buildarm64Release
|
||||
- CodeFormatCheck
|
||||
condition: |
|
||||
and
|
||||
(
|
||||
in(dependencies.Buildx64AuditMode.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildx64Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildx86Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildarm64Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.CodeFormatCheck.result, 'Succeeded', 'SucceededWithIssues', 'Skipped')
|
||||
)
|
||||
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
AppxProjectName: CascadiaPackage
|
||||
AppxBundleName: Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle
|
||||
|
||||
pool:
|
||||
name: Package ES Lab E
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
|
||||
- task: PkgESSetupBuild@10
|
||||
displayName: 'Package ES - Setup Build'
|
||||
inputs:
|
||||
useDfs: false
|
||||
productName: WindowsTerminal
|
||||
disableOutputRedirect: true
|
||||
|
||||
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
|
||||
displayName: 'Component Detection'
|
||||
|
||||
- task: DownloadBuildArtifacts@0
|
||||
displayName: Download AppX artifacts
|
||||
inputs:
|
||||
artifactName: 'appx-$(BuildConfiguration)'
|
||||
itemPattern: |
|
||||
**/*.appx
|
||||
**/*.msix
|
||||
downloadPath: '$(Build.ArtifactStagingDirectory)\appx'
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create $(AppxBundleName)'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: '.\build\scripts\Create-AppxBundle.ps1'
|
||||
arguments: |
|
||||
-InputPath "$(Build.ArtifactStagingDirectory)\appx" -ProjectName $(AppxProjectName) -BundleVersion 0.0.0.0 -OutputPath "$(Build.ArtifactStagingDirectory)\$(AppxBundleName)"
|
||||
|
||||
- task: PkgESCodeSign@10
|
||||
displayName: 'Package ES - SignConfig.WindowsTerminal.xml'
|
||||
inputs:
|
||||
signConfigXml: 'build\config\SignConfig.WindowsTerminal.xml'
|
||||
inPathRoot: '$(Build.ArtifactStagingDirectory)'
|
||||
outPathRoot: '$(Build.ArtifactStagingDirectory)\signed'
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Signed AppX'
|
||||
inputs:
|
||||
PathtoPublish: '$(Build.ArtifactStagingDirectory)\signed'
|
||||
ArtifactName: 'appxbundle-signed-$(BuildConfiguration)'
|
||||
@@ -1,97 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<!-- THIS PROJECT CANNOT BE LOADED INTO THE SOLUTION. -->
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Release|Any CPU">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Fuzzing|Any CPU">
|
||||
<Configuration>Fuzzing</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="AuditMode|Any CPU">
|
||||
<Configuration>AuditMode</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Any CPU">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>d97c3c61-53cd-4e72-919b-9a0940e038f9</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<IntermediateOutputPath>$(SolutionDir)obj\$(Configuration)\GenerateFeatureFlags\</IntermediateOutputPath>
|
||||
<OpenConsoleCommonOutDir>$(SolutionDir)bin\$(Configuration)\</OpenConsoleCommonOutDir>
|
||||
|
||||
<_WTBrandingName Condition="'$(WindowsTerminalBranding)'=='Preview'">Preview</_WTBrandingName>
|
||||
<_WTBrandingName Condition="'$(WindowsTerminalBranding)'=='Release'">Release</_WTBrandingName>
|
||||
<_WTBrandingName Condition="'$(_WTBrandingName)'==''">Dev</_WTBrandingName>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="_GenerateBranchAndBrandingCache">
|
||||
<Exec Command="git.exe rev-parse --abbrev-ref HEAD"
|
||||
CustomWarningRegularExpression="^fatal:.*"
|
||||
ConsoleToMsBuild="true"
|
||||
IgnoreExitCode="true">
|
||||
<Output TaskParameter="ConsoleOutput" ItemName="_GitBranchLines" />
|
||||
</Exec>
|
||||
|
||||
<ItemGroup>
|
||||
<_BrandingLines Include="$(_WTBrandingName)" />
|
||||
</ItemGroup>
|
||||
|
||||
<WriteLinesToFile File="$(IntermediateOutputPath)branch_branding_cache.txt"
|
||||
Lines="@(_GitBranchLines);@(_BrandingLines)"
|
||||
Overwrite="true"
|
||||
WriteOnlyWhenDifferent="true" />
|
||||
|
||||
<ItemGroup>
|
||||
<FileWrites Include="$(IntermediateOutputPath)branch_branding_cache.txt" />
|
||||
<_BranchBrandingCacheFiles Include="$(IntermediateOutputPath)branch_branding_cache.txt" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Target Name="_RunFeatureFlagScript"
|
||||
Inputs="@(FeatureFlagFile);@(_BranchBrandingCacheFiles)"
|
||||
Outputs="$(OpenConsoleCommonOutDir)\inc\TilFeatureStaging.h"
|
||||
DependsOnTargets="_GenerateBranchAndBrandingCache">
|
||||
<MakeDir Directories="$(OpenConsoleCommonOutDir)\inc" />
|
||||
<Exec
|
||||
Command="powershell -NoLogo -NoProfile -NonInteractive -ExecutionPolicy ByPass -Command "$(SolutionDir)\tools\Generate-FeatureStagingHeader.ps1" -Path "%(FeatureFlagFile.FullPath)" -Branding $(_WTBrandingName)"
|
||||
ConsoleToMsBuild="true"
|
||||
StandardOutputImportance="low">
|
||||
<Output TaskParameter="ConsoleOutput" ItemName="_FeatureFlagFileLines" />
|
||||
</Exec>
|
||||
|
||||
<!--
|
||||
We gather the feature flag output in MSBuild and emit the file so that we can take advantage of
|
||||
WriteOnlyWhenDifferent. Doing this ensures that we don't rebuild the world when the branch changes
|
||||
(if it results in a new TilFeatureStaging.h that would have had the same content/features as the previous one)
|
||||
-->
|
||||
|
||||
<WriteLinesToFile File="$(OpenConsoleCommonOutDir)\inc\TilFeatureStaging.h"
|
||||
Lines="@(_FeatureFlagFileLines)"
|
||||
Overwrite="true"
|
||||
WriteOnlyWhenDifferent="true" />
|
||||
|
||||
<ItemGroup>
|
||||
<FileWrites Include="$(OpenConsoleCommonOutDir)\inc\TilFeatureStaging.h" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Target Name="Build" DependsOnTargets="_RunFeatureFlagScript" />
|
||||
<Target Name="Clean">
|
||||
<Delete Files="$(OpenConsoleCommonOutDir)\inc\TilFeatureStaging.h" />
|
||||
</Target>
|
||||
|
||||
<ItemGroup>
|
||||
<FeatureFlagFile Include="$(SolutionDir)\src\features.xml" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -22,7 +22,7 @@ Param(
|
||||
[Parameter(HelpMessage="Path to makeappx.exe")]
|
||||
[ValidateScript({Test-Path $_ -Type Leaf})]
|
||||
[string]
|
||||
$MakeAppxPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x86\MakeAppx.exe"
|
||||
$MakeAppxPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.17763.0\x86\MakeAppx.exe"
|
||||
)
|
||||
|
||||
If ($null -Eq (Get-Item $MakeAppxPath -EA:SilentlyContinue)) {
|
||||
|
||||
@@ -3,24 +3,12 @@
|
||||
# Checks for code formatting errors. Will throw exception if any are found.
|
||||
function Invoke-CheckBadCodeFormatting() {
|
||||
Import-Module ./tools/OpenConsole.psm1
|
||||
|
||||
# Don't run the XAML formatter in this step - even if it changes nothing,
|
||||
# it'll still touch all the .xaml files.
|
||||
Invoke-CodeFormat -IgnoreXaml
|
||||
|
||||
Invoke-CodeFormat
|
||||
# returns a non-zero exit code if there are any diffs in the tracked files in the repo
|
||||
git diff-index --quiet HEAD --
|
||||
if ($lastExitCode -eq 1) {
|
||||
|
||||
# Write the list of files that need updating to the log
|
||||
git diff-index --name-only HEAD
|
||||
|
||||
throw "code formatting bad, run Invoke-CodeFormat on branch"
|
||||
}
|
||||
|
||||
# Manually check the formatting of our .xaml files, without touching them.
|
||||
Test-XamlFormat
|
||||
|
||||
}
|
||||
|
||||
Invoke-CheckBadCodeFormatting
|
||||
|
||||
@@ -8,7 +8,7 @@ Param(
|
||||
[Parameter(HelpMessage="Path to Windows Kit")]
|
||||
[ValidateScript({Test-Path $_ -Type Leaf})]
|
||||
[string]
|
||||
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0"
|
||||
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0"
|
||||
)
|
||||
|
||||
$ErrorActionPreference = "Stop"
|
||||
|
||||
@@ -19,13 +19,10 @@
|
||||
"/.github/",
|
||||
"/samples/",
|
||||
"/res/terminal/",
|
||||
"/res/fonts/",
|
||||
"/doc/specs/",
|
||||
"/doc/cascadia/",
|
||||
"/doc/user-docs/",
|
||||
"/src/tools/MonarchPeasantSample/",
|
||||
"/scratch/",
|
||||
"Scratch.sln",
|
||||
],
|
||||
"SuffixFilters": [
|
||||
".dbb",
|
||||
@@ -41,7 +38,6 @@
|
||||
".wrn",
|
||||
".rec",
|
||||
".err",
|
||||
"XamlStyler.json",
|
||||
".xlsx"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
|
||||
<XesBaseYearForStoreVersion>2021</XesBaseYearForStoreVersion>
|
||||
<VersionMajor>1</VersionMajor>
|
||||
<VersionMinor>11</VersionMinor>
|
||||
<VersionMinor>8</VersionMinor>
|
||||
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
||||
2
dep/wil
@@ -12,11 +12,11 @@ Use the [TAEF Verify Macros for C++](https://docs.microsoft.com/en-us/windows-ha
|
||||
|
||||
### Running Tests
|
||||
|
||||
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Microsoft.Taef` package.
|
||||
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Taef.Redist.Wlk` package.
|
||||
|
||||
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Microsoft.Taef` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
|
||||
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Taef.Redist.Wlk` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
|
||||
|
||||
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development environment first:
|
||||
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development enviroment first:
|
||||
|
||||
```shell
|
||||
.\tools\razzle.cmd
|
||||
|
||||
@@ -127,4 +127,4 @@ When a release is created, if the PR ID number is linked inside the release desc
|
||||
- Issue message: 🎉This issue was addressed in #{pull request ID}, which has now been successfully released as {release name} {release version}.🎉"
|
||||
|
||||
## Admin Panel
|
||||
[Here](https://portal.fabricbot.ms/bot/?repo=microsoft/terminal)
|
||||
[Here](https://fabric-cp.azurewebsites.net/bot/)
|
||||
|
||||
@@ -9,13 +9,7 @@ git submodule update --init --recursive
|
||||
|
||||
OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the **/tools** directory:
|
||||
|
||||
When using Visual Studio, be sure to set up the path for code formatting. To download the required clang-format.exe file, follow one of the building instructions below and run:
|
||||
```powershell
|
||||
Import-Module .\tools\OpenConsole.psm1
|
||||
Set-MsBuildDevEnvironment
|
||||
Get-Format
|
||||
```
|
||||
After, go to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" in Visual Studio and choose the clang-format.exe in the repository at /packages/clang-format.win-x86.10.0.0/tools/clang-format.exe by clicking "browse" right under the check box.
|
||||
When using Visual Studio, be sure to set up the path for code formatting. This can be done in Visual Studio by going to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" and choosing the clang-format.exe in the repository at /dep/llvm/clang-format.exe by clicking "browse" right under the check box.
|
||||
|
||||
### Building in PowerShell
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@ Adding a setting to Windows Terminal is fairly straightforward. This guide serve
|
||||
|
||||
The Terminal Settings Model (`Microsoft.Terminal.Settings.Model`) is responsible for (de)serializing and exposing settings.
|
||||
|
||||
### `INHERITABLE_SETTING` macro
|
||||
### `GETSET_SETTING` macro
|
||||
|
||||
The `INHERITABLE_SETTING` macro can be used to implement inheritance for your new setting and store the setting in the settings model. It takes three parameters:
|
||||
The `GETSET_SETTING` macro can be used to implement inheritance for your new setting and store the setting in the settings model. It takes three parameters:
|
||||
- `type`: the type that the setting will be stored as
|
||||
- `name`: the name of the variable for storage
|
||||
- `defaultValue`: the value to use if the user does not define the setting anywhere
|
||||
@@ -20,7 +20,7 @@ This tutorial will add `CloseOnExitMode CloseOnExit` as a profile setting.
|
||||
1. In `Profile.h`, declare/define the setting:
|
||||
|
||||
```c++
|
||||
INHERITABLE_SETTING(CloseOnExitMode, CloseOnExit, CloseOnExitMode::Graceful)
|
||||
GETSET_SETTING(CloseOnExitMode, CloseOnExit, CloseOnExitMode::Graceful)
|
||||
```
|
||||
|
||||
2. In `Profile.idl`, expose the setting via WinRT:
|
||||
@@ -141,7 +141,7 @@ struct OpenSettingsArgs : public OpenSettingsArgsT<OpenSettingsArgs>
|
||||
OpenSettingsArgs() = default;
|
||||
|
||||
// adds a getter/setter for your argument, and defines the json key
|
||||
WINRT_PROPERTY(SettingsTarget, Target, SettingsTarget::SettingsFile);
|
||||
GETSET_PROPERTY(SettingsTarget, Target, SettingsTarget::SettingsFile);
|
||||
static constexpr std::string_view TargetKey{ "target" };
|
||||
|
||||
public:
|
||||
@@ -213,9 +213,9 @@ Terminal-level settings are settings that affect a shell session. Generally, the
|
||||
- Declare the setting in `IControlSettings.idl` or `ICoreSettings.idl` (whichever is relevant to your setting). If your setting is an enum setting, declare the enum here instead of in the `TerminalSettingsModel` project.
|
||||
- In `TerminalSettings.h`, declare/define the setting...
|
||||
```c++
|
||||
// The WINRT_PROPERTY macro declares/defines a getter setter for the setting.
|
||||
// Like INHERITABLE_SETTING, it takes in a type, name, and defaultValue.
|
||||
WINRT_PROPERTY(bool, UseAcrylic, false);
|
||||
// The GETSET_PROPERTY macro declares/defines a getter setter for the setting.
|
||||
// Like GETSET_SETTING, it takes in a type, name, and defaultValue.
|
||||
GETSET_PROPERTY(bool, UseAcrylic, false);
|
||||
```
|
||||
- In `TerminalSettings.cpp`...
|
||||
- update `_ApplyProfileSettings` for profile settings
|
||||
|
||||
@@ -166,7 +166,7 @@ should be working just the same as before.
|
||||
Now that you have a static library project, you can start building your unittest
|
||||
dll. Start by creating a new directory for your unittest code, and creating a
|
||||
`.vcxproj` for a TAEF unittest dll. For the Terminal solution, we use the TAEF
|
||||
nuget package `Microsoft.Taef`.
|
||||
nuget package `Taef.Redist.Wlk`.
|
||||
|
||||
### Referencing your C++/WinRT static lib
|
||||
|
||||
@@ -380,7 +380,7 @@ Here's the AppxManifest we're using:
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.19041.0" />
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
</Dependencies>
|
||||
@@ -517,7 +517,7 @@ This is because of a few key lines we already put in the appxmanifest:
|
||||
|
||||
```xml
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.19041.0" />
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
</Dependencies>
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
{
|
||||
"$id": "https://github.com/microsoft/terminal/blob/main/doc/cascadia/profiles.schema.json",
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema#",
|
||||
"$schema": "https://json-schema.org/draft/2019-09/schema#",
|
||||
"title": "Microsoft's Windows Terminal Settings Profile Schema",
|
||||
"definitions": {
|
||||
"KeyChordSegment": {
|
||||
"pattern": "^(?:(?:ctrl|alt|shift|win)\\+)*(?:app|backspace|browser_(?:back|forward|refresh|stop|search|favorites|home)|comma|delete|down|end|enter|esc|escape|home|insert|left|menu|minus|pagedown|pageup|period|pgdn|pgup|plus|right|space|tab|up|f(?:1\\d?|2[0-4]?|[3-9])|numpad\\d|numpad_(?:\\d|add|decimal|divide|minus|multiply|period|plus|subtract)|(?:vk|sc)\\((?:[1-9]|1?\\d{2}|2[0-4]\\d|25[0-5])\\)|[^\\s+])(?:\\+(?:ctrl|alt|shift|win))*$",
|
||||
"pattern": "^(?<modifier>(ctrl|alt|shift)(?:\\+(ctrl|alt|shift)(?<!\\2))?(?:\\+(ctrl|alt|shift)(?<!\\2|\\3))?\\+)?(?<key>[^\\s+]|app|menu|backspace|tab|enter|esc|escape|space|pgup|pageup|pgdn|pagedown|end|home|left|up|right|down|insert|delete|(?<!shift.+)(?:numpad_?[0-9]|numpad_(?:period|decimal))|numpad_(?:multiply|plus|add|minus|subtract|divide)|f[1-9]|f1[0-9]|f2[0-4]|plus)$",
|
||||
"type": "string",
|
||||
"description": "The string should fit the format \"[ctrl+][alt+][shift+][win+]<KeyName>\", where each modifier is optional. KeyName is either any single key character, an explicit virtual key or scan code in the form vk(nnn) and sc(nnn) respectively, or one of the special names listed at https://docs.microsoft.com/en-us/windows/terminal/customize-settings/actions#accepted-modifiers-and-keys"
|
||||
"description": "The string should fit the format \"[ctrl+][alt+][shift+]<keyName>\", where each modifier is optional, separated by + symbols, and keyName is either one of the names listed in the table below, or any single key character. The string should be written in full lowercase.\napp, menu\tMENU key\nbackspace\tBACKSPACE key\ntab\tTAB key\nenter\tENTER key\nesc, escape\tESC key\nspace\tSPACEBAR\npgup, pageup\tPAGE UP key\npgdn, pagedown\tPAGE DOWN key\nend\tEND key\nhome\tHOME key\nleft\tLEFT ARROW key\nup\tUP ARROW key\nright\tRIGHT ARROW key\ndown\tDOWN ARROW key\ninsert\tINS key\ndelete\tDEL key\nnumpad_0-numpad_9, numpad0-numpad9\tNumeric keypad keys 0 to 9. Can't be combined with the shift modifier.\nnumpad_multiply\tNumeric keypad MULTIPLY key (*)\nnumpad_plus, numpad_add\tNumeric keypad ADD key (+)\nnumpad_minus, numpad_subtract\tNumeric keypad SUBTRACT key (-)\nnumpad_period, numpad_decimal\tNumeric keypad DECIMAL key (.). Can't be combined with the shift modifier.\nnumpad_divide\tNumeric keypad DIVIDE key (/)\nf1-f24\tF1 to F24 function keys\nplus\tADD key (+)"
|
||||
},
|
||||
"Color": {
|
||||
"default": "#",
|
||||
"pattern": "^#[A-Fa-f0-9]{3}(?:[A-Fa-f0-9]{3})?$",
|
||||
"pattern": "^#([A-Fa-f0-9]{6}|[A-Fa-f0-9]{3})$",
|
||||
"type": "string",
|
||||
"format": "color"
|
||||
},
|
||||
@@ -37,8 +37,7 @@
|
||||
"type": "string",
|
||||
"enum": [
|
||||
"audible",
|
||||
"window",
|
||||
"taskbar"
|
||||
"visual"
|
||||
]
|
||||
}
|
||||
},
|
||||
@@ -46,179 +45,13 @@
|
||||
"type": "string",
|
||||
"enum": [
|
||||
"audible",
|
||||
"taskbar",
|
||||
"window",
|
||||
"visual",
|
||||
"all",
|
||||
"none"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"AppearanceConfig": {
|
||||
"properties": {
|
||||
"colorScheme": {
|
||||
"description": "The name of a color scheme to use when unfocused.",
|
||||
"type": "string"
|
||||
},
|
||||
"foreground": {
|
||||
"$ref": "#/definitions/Color",
|
||||
"default": "#cccccc",
|
||||
"description": "Sets the text color when unfocused. Overrides \"foreground\" from the color scheme. Uses hex color format: \"#rrggbb\".",
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"background": {
|
||||
"$ref": "#/definitions/Color",
|
||||
"default": "#0c0c0c",
|
||||
"description": "Sets the background color of the text when unfocused. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"selectionBackground": {
|
||||
"oneOf": [
|
||||
{"$ref": "#/definitions/Color"},
|
||||
{ "type": "null" }
|
||||
],
|
||||
"description": "Sets the background color of selected text when unfocused. Overrides selectionBackground set in the color scheme. Uses hex color format: \"#rrggbb\"."
|
||||
},
|
||||
"cursorColor": {
|
||||
"oneOf": [
|
||||
{ "$ref": "#/definitions/Color" },
|
||||
{"type": "null"}
|
||||
],
|
||||
"description": "Sets the color of the cursor when unfocused. Overrides the cursor color from the color scheme. Uses hex color format: \"#rrggbb\"."
|
||||
},
|
||||
"cursorShape": {
|
||||
"default": "bar",
|
||||
"description": "Sets the shape of the cursor when unfocused. Possible values:\n -\"bar\" ( ┃, default )\n -\"doubleUnderscore\" ( ‗ )\n -\"emptyBox\" ( ▯ )\n -\"filledBox\" ( █ )\n -\"underscore\" ( ▁ )\n -\"vintage\" ( ▃ )",
|
||||
"enum": [
|
||||
"bar",
|
||||
"doubleUnderscore",
|
||||
"emptyBox",
|
||||
"filledBox",
|
||||
"underscore",
|
||||
"vintage"
|
||||
],
|
||||
"type": "string"
|
||||
},
|
||||
"cursorHeight": {
|
||||
"description": "Sets the percentage height of the cursor (when unfocused) starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 1-100.",
|
||||
"maximum": 100,
|
||||
"minimum": 1,
|
||||
"type": ["integer","null"],
|
||||
"default": 25
|
||||
},
|
||||
"backgroundImage": {
|
||||
"description": "Sets the file location of the image to draw over the window background when unfocused.",
|
||||
"oneOf": [
|
||||
{
|
||||
"type": ["string", null]
|
||||
},
|
||||
{
|
||||
"enum": [
|
||||
"desktopWallpaper"
|
||||
]
|
||||
}
|
||||
],
|
||||
"type": [ "string", "null" ]
|
||||
},
|
||||
"backgroundImageOpacity": {
|
||||
"default": 1.0,
|
||||
"description": "Sets the transparency of the background image when unfocused. Accepts floating point values from 0-1.",
|
||||
"maximum": 1.0,
|
||||
"minimum": 0.0,
|
||||
"type": "number"
|
||||
},
|
||||
"backgroundImageStretchMode": {
|
||||
"default": "uniformToFill",
|
||||
"description": "Sets how the background image is resized to fill the window when unfocused.",
|
||||
"enum": [
|
||||
"fill",
|
||||
"none",
|
||||
"uniform",
|
||||
"uniformToFill"
|
||||
],
|
||||
"type": "string"
|
||||
},
|
||||
"backgroundImageAlignment": {
|
||||
"default": "center",
|
||||
"enum": [
|
||||
"bottom",
|
||||
"bottomLeft",
|
||||
"bottomRight",
|
||||
"center",
|
||||
"left",
|
||||
"right",
|
||||
"top",
|
||||
"topLeft",
|
||||
"topRight"
|
||||
],
|
||||
"description": "Sets how the background image aligns to the boundaries of the window when unfocused. Possible values: \"center\", \"left\", \"top\", \"right\", \"bottom\", \"topLeft\", \"topRight\", \"bottomLeft\", \"bottomRight\"",
|
||||
"type": "string"
|
||||
},
|
||||
"intenseTextStyle": {
|
||||
"default": "bright",
|
||||
"description": "Controls how 'intense' text is rendered. Values are \"bold\", \"bright\", \"all\" and \"none\"",
|
||||
"enum": [
|
||||
"none",
|
||||
"bold",
|
||||
"bright",
|
||||
"all"
|
||||
],
|
||||
"type": "string"
|
||||
},
|
||||
"experimental.retroTerminalEffect": {
|
||||
"description": "When set to true, enable retro terminal effects when unfocused. This is an experimental feature, and its continued existence is not guaranteed.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"experimental.pixelShaderPath": {
|
||||
"description": "Use to set a path to a pixel shader to use with the Terminal when unfocused. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"type": "object"
|
||||
},
|
||||
"FontConfig": {
|
||||
"properties": {
|
||||
"face": {
|
||||
"default": "Cascadia Mono",
|
||||
"description": "Name of the font face used in the profile.",
|
||||
"type": "string"
|
||||
},
|
||||
"size": {
|
||||
"default": 12,
|
||||
"description": "Size of the font in points.",
|
||||
"minimum": 1,
|
||||
"type": "integer"
|
||||
},
|
||||
"weight": {
|
||||
"default": "normal",
|
||||
"description": "Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\"\n or the corresponding numeric representation of OpenType font weight.",
|
||||
"oneOf": [
|
||||
{
|
||||
"enum": [
|
||||
"thin",
|
||||
"extra-light",
|
||||
"light",
|
||||
"semi-light",
|
||||
"normal",
|
||||
"medium",
|
||||
"semi-bold",
|
||||
"bold",
|
||||
"extra-bold",
|
||||
"black",
|
||||
"extra-black"
|
||||
],
|
||||
"type": "string"
|
||||
},
|
||||
{
|
||||
"maximum": 990,
|
||||
"minimum": 100,
|
||||
"type": "integer"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"type": "object"
|
||||
},
|
||||
"ProfileGuid": {
|
||||
"default": "{}",
|
||||
"pattern": "^\\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\\}$",
|
||||
@@ -244,13 +77,7 @@
|
||||
"duplicateTab",
|
||||
"find",
|
||||
"findMatch",
|
||||
"focusPane",
|
||||
"globalSummon",
|
||||
"identifyWindow",
|
||||
"identifyWindows",
|
||||
"moveFocus",
|
||||
"movePane",
|
||||
"swapPane",
|
||||
"moveTab",
|
||||
"newTab",
|
||||
"newWindow",
|
||||
@@ -258,15 +85,12 @@
|
||||
"openNewTabDropdown",
|
||||
"openSettings",
|
||||
"openTabColorPicker",
|
||||
"openWindowRenamer",
|
||||
"paste",
|
||||
"prevTab",
|
||||
"renameTab",
|
||||
"openTabRenamer",
|
||||
"quakeMode",
|
||||
"resetFontSize",
|
||||
"resizePane",
|
||||
"renameWindow",
|
||||
"scrollDown",
|
||||
"scrollDownPage",
|
||||
"scrollUp",
|
||||
@@ -283,7 +107,6 @@
|
||||
"toggleFocusMode",
|
||||
"toggleFullscreen",
|
||||
"togglePaneZoom",
|
||||
"toggleSplitOrientation",
|
||||
"toggleReadOnlyMode",
|
||||
"toggleShaderEffects",
|
||||
"wt",
|
||||
@@ -297,9 +120,7 @@
|
||||
"right",
|
||||
"up",
|
||||
"down",
|
||||
"previous",
|
||||
"nextInOrder",
|
||||
"previousInOrder"
|
||||
"previous"
|
||||
],
|
||||
"type": "string"
|
||||
},
|
||||
@@ -406,10 +227,6 @@
|
||||
"type": "boolean",
|
||||
"default": "false",
|
||||
"description": "When set to true, tabTitle overrides the default title of the tab and any title change messages from the application will be suppressed. When set to false, tabTitle behaves as normal"
|
||||
},
|
||||
"colorScheme": {
|
||||
"description": "The name of a color scheme to use, instead of the one specified by the profile",
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"type": "object"
|
||||
@@ -507,23 +324,6 @@
|
||||
"type": "integer",
|
||||
"default": 0,
|
||||
"description": "Which tab to switch to, with the first being 0"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"required": [ "index" ]
|
||||
},
|
||||
"MovePaneAction": {
|
||||
"description": "Arguments corresponding to a Move Pane Action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "movePane" },
|
||||
"index": {
|
||||
"type": "integer",
|
||||
"default": 0,
|
||||
"description": "Which tab to move the pane to, with the first being 0"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -540,24 +340,7 @@
|
||||
"direction": {
|
||||
"$ref": "#/definitions/FocusDirection",
|
||||
"default": "left",
|
||||
"description": "The direction to move focus in, between panes. Direction can be 'previous' to move to the most recently used pane, or 'nextInOrder' or 'previousInOrder' to move to the next or previous pane."
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"required": [ "direction" ]
|
||||
},
|
||||
"SwapPaneAction": {
|
||||
"description": "Arguments corresponding to a Swap Pane Action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "swapPane" },
|
||||
"direction": {
|
||||
"$ref": "#/definitions/FocusDirection",
|
||||
"default": "left",
|
||||
"description": "The direction to move the focus pane in, swapping panes. Direction can be 'previous' to swap with the most recently used pane, or 'nextInOrder' or 'previousInOrder' to move to the next or previous pane."
|
||||
"description": "The direction to move focus in, between panes. Direction can be 'previous' to move to the most recently used pane."
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -639,14 +422,12 @@
|
||||
"action": { "type": "string", "pattern": "openSettings" },
|
||||
"target": {
|
||||
"type": "string",
|
||||
"default": "settingsUI",
|
||||
"description": "Opens Settings UI or settings file.",
|
||||
"default": "settingsFile",
|
||||
"description": "The settings file to open.",
|
||||
"enum": [
|
||||
"settingsFile",
|
||||
"defaultsFile",
|
||||
"allFiles",
|
||||
"settingsUI"
|
||||
|
||||
"allFiles"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -741,25 +522,6 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"CloseTabAction": {
|
||||
"description": "Arguments for a closeTab action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "closeTab" },
|
||||
"index": {
|
||||
"oneOf": [
|
||||
{ "type": "integer" },
|
||||
{ "type": "null" }
|
||||
],
|
||||
"default": null,
|
||||
"description": "Close the tab at this index. If no index is provided, use the focused tab's index."
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"ScrollUpAction": {
|
||||
"description": "Arguments for a scrollUp action",
|
||||
"allOf": [
|
||||
@@ -885,111 +647,6 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"RenameTabAction": {
|
||||
"description": "Arguments corresponding to a renameTab Action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "renameTab" },
|
||||
"title": {
|
||||
"type": "string",
|
||||
"default": "",
|
||||
"description": "A title to assign to the tab. If omitted or null, this action will restore the tab's title to the original value."
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"RenameWindowAction": {
|
||||
"description": "Arguments corresponding to a renameWindow Action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "renameWindow" },
|
||||
"name": {
|
||||
"type": "string",
|
||||
"default": "",
|
||||
"description": "A name to assign to the window."
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"FocusPaneAction": {
|
||||
"description": "Arguments corresponding to a focusPane Action",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "focusPane" },
|
||||
"id": {
|
||||
"type": "string",
|
||||
"default": "",
|
||||
"description": "The ID of the pane to focus"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"GlobalSummonAction": {
|
||||
"description": "This is a special action that works globally in the OS, rather than only in the context of the terminal window. When pressed, this action will summon the terminal window.",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "globalSummon" },
|
||||
"desktop": {
|
||||
"type": "string",
|
||||
"default": "toCurrent",
|
||||
"description": "This controls how the terminal should interact with virtual desktops.\n- \"any\": Leave the window on whichever desktop it's already on - will switch to that desktop as the window is activated.\n- \"toCurrent\" (default): Move the window to the current virtual desktop.\n- \"onCurrent\": Only summon the window if it's already on the current virtual desktop. ",
|
||||
"enum": [
|
||||
"any",
|
||||
"toCurrent",
|
||||
"onCurrent"
|
||||
]
|
||||
},
|
||||
"monitor": {
|
||||
"type": "string",
|
||||
"default": "toMouse",
|
||||
"description": "This controls the monitor that the window will be summoned from/to.\n- \"any\": Summon the most recently used window, regardless of which monitor it's currently on.\n- \"toCurrent\": Summon the most recently used window to the monitor with the current foreground window.\n- \"toMouse\" (default): Summon the most recently used window to the monitor where the mouse cursor is.",
|
||||
"enum": [
|
||||
"any",
|
||||
"toCurrent",
|
||||
"toMouse"
|
||||
]
|
||||
},
|
||||
"name": {
|
||||
"type": "string",
|
||||
"description": "When provided, summon the window whose name or ID matches the given name value. If no such window exists, then create a new window with that name."
|
||||
},
|
||||
"dropdownDuration": {
|
||||
"type": "number",
|
||||
"minimum": 0,
|
||||
"default": 0,
|
||||
"description": "When provided with a positive number, \"slide\" the window in from the top of the screen using an animation that lasts dropdownDuration milliseconds."
|
||||
},
|
||||
"toggleVisibility": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "When true, pressing the assigned keys for this action will dismiss (minimize) the window when the window is currently the foreground window."
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"QuakeModeAction": {
|
||||
"description": "This action is a special variation of the globalSummon action. It specifically summons a window called \"_quake\". If you would like to change the behavior of the quakeMode action, we recommended creating a new globalSummon entry.",
|
||||
"allOf": [
|
||||
{ "$ref": "#/definitions/ShortcutAction" },
|
||||
{
|
||||
"properties": {
|
||||
"action": { "type": "string", "pattern": "quakeMode" }
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Keybinding": {
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
@@ -1002,8 +659,6 @@
|
||||
{ "$ref": "#/definitions/NewTabAction" },
|
||||
{ "$ref": "#/definitions/SwitchToTabAction" },
|
||||
{ "$ref": "#/definitions/MoveFocusAction" },
|
||||
{ "$ref": "#/definitions/MovePaneAction" },
|
||||
{ "$ref": "#/definitions/SwapPaneAction" },
|
||||
{ "$ref": "#/definitions/ResizePaneAction" },
|
||||
{ "$ref": "#/definitions/SendInputAction" },
|
||||
{ "$ref": "#/definitions/SplitPaneAction" },
|
||||
@@ -1013,7 +668,6 @@
|
||||
{ "$ref": "#/definitions/WtAction" },
|
||||
{ "$ref": "#/definitions/CloseOtherTabsAction" },
|
||||
{ "$ref": "#/definitions/CloseTabsAfterAction" },
|
||||
{ "$ref": "#/definitions/CloseTabAction" },
|
||||
{ "$ref": "#/definitions/ScrollUpAction" },
|
||||
{ "$ref": "#/definitions/ScrollDownAction" },
|
||||
{ "$ref": "#/definitions/MoveTabAction" },
|
||||
@@ -1021,11 +675,6 @@
|
||||
{ "$ref": "#/definitions/NewWindowAction" },
|
||||
{ "$ref": "#/definitions/NextTabAction" },
|
||||
{ "$ref": "#/definitions/PrevTabAction" },
|
||||
{ "$ref": "#/definitions/RenameTabAction" },
|
||||
{ "$ref": "#/definitions/RenameWindowAction" },
|
||||
{ "$ref": "#/definitions/FocusPaneAction" },
|
||||
{ "$ref": "#/definitions/GlobalSummonAction" },
|
||||
{ "$ref": "#/definitions/QuakeModeAction" },
|
||||
{ "type": "null" }
|
||||
]
|
||||
},
|
||||
@@ -1046,38 +695,16 @@
|
||||
},
|
||||
"icon": { "$ref": "#/definitions/Icon" },
|
||||
"name": {
|
||||
"description": "The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.\nIf name is a string, it will be the name of the command.\nIf name is a object, the key property of the object will be used to lookup a localized string resource for the command",
|
||||
"properties": {
|
||||
"key": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"description": "The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.",
|
||||
"type": [
|
||||
"string",
|
||||
"object",
|
||||
"null"
|
||||
]
|
||||
},
|
||||
"iterateOn": {
|
||||
"type": "string",
|
||||
"description": "Used to create iterable commands based on other objects in your settings. Possible values:\n- \"profiles\" \n- \"schemes\"",
|
||||
"enum": [
|
||||
"profiles",
|
||||
"schemes"
|
||||
]
|
||||
},
|
||||
"commands": {
|
||||
"description": "List of commands to execute",
|
||||
"items": {
|
||||
"$ref": "#/definitions/Keybinding/properties/command"
|
||||
},
|
||||
"minItems": 1,
|
||||
"type": "array"
|
||||
}
|
||||
},
|
||||
"anyOf": [
|
||||
{"required": ["name","commands"]},
|
||||
{"required": ["command"]}
|
||||
"required": [
|
||||
"command",
|
||||
"keys"
|
||||
],
|
||||
"type": "object"
|
||||
},
|
||||
@@ -1120,16 +747,6 @@
|
||||
"description": "When set to `true`, the color and font formatting of selected text is also copied to your clipboard. When set to `false`, only plain text is copied to your clipboard. An array of specific formats can also be used. Supported array values include `html` and `rtf`. Plain text is always copied.",
|
||||
"$ref": "#/definitions/CopyFormat"
|
||||
},
|
||||
"trimBlockSelection": {
|
||||
"default": false,
|
||||
"description": "When set to true, trailing white-spaces will be removed from text in rectangular (block) selection while copied to your clipboard. When set to false, the white-spaces will be preserved.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"experimental.detectURLs": {
|
||||
"default": true,
|
||||
"description": "When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"disableAnimations": {
|
||||
"default": false,
|
||||
"description": "When set to `true`, visual animations will be disabled across the application.",
|
||||
@@ -1168,10 +785,6 @@
|
||||
"description": "When set to true, we will use the software renderer (a.k.a. WARP) instead of the hardware one.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"experimental.input.forceVT": {
|
||||
"description": "Force the terminal to use the legacy input encoding. Certain keys in some applications may stop working when enabling this setting.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"initialCols": {
|
||||
"default": 120,
|
||||
"description": "The number of columns displayed in the window upon first load. If \"launchMode\" is set to \"maximized\" (or \"maximizedFocus\"), this property is ignored.",
|
||||
@@ -1215,36 +828,13 @@
|
||||
"type": [ "integer", "string" ],
|
||||
"deprecated": true
|
||||
},
|
||||
"minimizeToTray": {
|
||||
"default": "false",
|
||||
"description": "When set to true, minimizing a Terminal window will no longer appear in the taskbar. Instead, a Terminal icon will appear in the system tray through which the user can access their windows.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"alwaysShowTrayIcon": {
|
||||
"default": "false",
|
||||
"description": "When set to true, the Terminal's tray icon will always be shown in the system tray.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"actions": {
|
||||
"description": "Properties are specific to each custom action.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/Keybinding"
|
||||
},
|
||||
"type": "array"
|
||||
},
|
||||
"keybindings": {
|
||||
"description": "[deprecated] Use actions instead.",
|
||||
"deprecated": true,
|
||||
"description": "Properties are specific to each custom key binding.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/Keybinding"
|
||||
},
|
||||
"type": "array"
|
||||
},
|
||||
"language": {
|
||||
"default": "",
|
||||
"description": "Sets an override for the app's preferred language, expressed as a BCP-47 language tag like en-US.",
|
||||
"type": "string"
|
||||
},
|
||||
"theme": {
|
||||
"default": "system",
|
||||
"description": "Sets the theme of the application. The special value \"system\" refers to the active Windows system theme.",
|
||||
@@ -1368,16 +958,6 @@
|
||||
"description": "Sets the background color of the text. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"unfocusedAppearance": {
|
||||
"$ref": "#/definitions/AppearanceConfig",
|
||||
"description": "Sets the appearance of the terminal when it is unfocused.",
|
||||
"type": ["object", "null"]
|
||||
},
|
||||
"font": {
|
||||
"$ref": "#/definitions/FontConfig",
|
||||
"description": "Sets the font options of the terminal.",
|
||||
"type": ["object", "null"]
|
||||
},
|
||||
"backgroundImage": {
|
||||
"description": "Sets the file location of the image to draw over the window background.",
|
||||
"oneOf": [
|
||||
@@ -1428,7 +1008,7 @@
|
||||
},
|
||||
"bellStyle": {
|
||||
"default": "audible",
|
||||
"description": "Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound, flash the taskbar icon (if the terminal window is not in focus) and flash the window. An array of specific behaviors can also be used. Supported array values include `audible`, `window` and `taskbar`. When set to \"none\", nothing will happen.",
|
||||
"description": "Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound and flash the taskbar icon. An array of specific behaviors can also be used. Supported array values include `audible` and `visual`. When set to \"none\", nothing will happen.",
|
||||
"$ref": "#/definitions/BellStyle"
|
||||
},
|
||||
"closeOnExit": {
|
||||
@@ -1494,20 +1074,18 @@
|
||||
},
|
||||
"fontFace": {
|
||||
"default": "Cascadia Mono",
|
||||
"description": "[deprecated] Define 'face' within the 'font' object instead.",
|
||||
"type": "string",
|
||||
"deprecated": true
|
||||
"description": "Name of the font face used in the profile.",
|
||||
"type": "string"
|
||||
},
|
||||
"fontSize": {
|
||||
"default": 12,
|
||||
"description": "[deprecated] Define 'size' within the 'font' object instead.",
|
||||
"description": "Size of the font in points.",
|
||||
"minimum": 1,
|
||||
"type": "integer",
|
||||
"deprecated": true
|
||||
"type": "integer"
|
||||
},
|
||||
"fontWeight": {
|
||||
"default": "normal",
|
||||
"description": "[deprecated] Define 'weight' within the 'font' object instead.",
|
||||
"description": "Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\"\n or the corresponding numeric representation of OpenType font weight.",
|
||||
"oneOf": [
|
||||
{
|
||||
"enum": [
|
||||
@@ -1530,8 +1108,7 @@
|
||||
"minimum": 100,
|
||||
"type": "integer"
|
||||
}
|
||||
],
|
||||
"deprecated": true
|
||||
]
|
||||
},
|
||||
"foreground": {
|
||||
"$ref": "#/definitions/Color",
|
||||
@@ -1612,11 +1189,6 @@
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
},
|
||||
"tabColor": {
|
||||
"$ref": "#/definitions/Color",
|
||||
"description": "Sets the color of the profile's tab. Using the tab color picker will override this color.",
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"tabTitle": {
|
||||
"description": "If set, will replace the name as the title to pass to the shell on startup. Some shells (like bash) may choose to ignore this initial value, while others (cmd, powershell) may use this value over the lifetime of the application.",
|
||||
"type": ["string", "null"]
|
||||
|
||||
@@ -1,65 +0,0 @@
|
||||
# til::feature
|
||||
|
||||
Feature flags are controlled by an XML document stored at `src/features.xml`.
|
||||
|
||||
## Example Document
|
||||
|
||||
```xml
|
||||
<?xml version="1.0"?>
|
||||
<featureStaging xmlns="http://microsoft.com/TilFeatureStaging-Schema.xsd">
|
||||
<feature>
|
||||
<!-- This will produce Feature_XYZ::IsEnabled() and TIL_FEATURE_XYZ_ENABLED (preprocessor) -->
|
||||
<name>Feature_XYZ</name>
|
||||
|
||||
<description>Does a cool thing</description>
|
||||
|
||||
<!-- GitHub deliverable number; optional -->
|
||||
<id>1234</id>
|
||||
|
||||
<!-- Whether the feature defaults to enabled or disabled -->
|
||||
<stage>AlwaysEnabled|AlwaysDisabled</stage>
|
||||
|
||||
<!-- Branch wildcards where the feature should be *DISABLED* -->
|
||||
<alwaysDisabledBranchTokens>
|
||||
<branchToken>branch/with/wildcard/*</branchToken>
|
||||
<!-- ... more branchTokens ... -->
|
||||
</alwaysDisabledBranchTokens>
|
||||
|
||||
<!-- Just like alwaysDisabledBranchTokens, but for *ENABLING* the feature. -->
|
||||
<alwaysEnabledBranchTokens>
|
||||
<branchToken>...</branchToken>
|
||||
</alwaysEnabledBranchTokens>
|
||||
|
||||
<!-- Brandings where the feature should be *DISABLED* -->
|
||||
<alwaysDisabledBrandingTokens>
|
||||
<!-- Valid brandings include Dev, Preview, Release, WindowsInbox -->
|
||||
<brandingToken>Release</brandingToken>
|
||||
<!-- ... more brandingTokens ... -->
|
||||
</alwaysDisabledBrandingTokens>
|
||||
|
||||
<!-- Just like alwaysDisabledBrandingTokens, but for *ENABLING* the feature -->
|
||||
<alwaysEnabledBrandingTokens>
|
||||
<branchToken>...</branchToken>
|
||||
</alwaysEnabledBrandingTokens>
|
||||
|
||||
<!-- Unequivocally disable this feature in Release -->
|
||||
<alwaysDisabledReleaseTokens />
|
||||
</feature>
|
||||
</featureStaging>
|
||||
```
|
||||
|
||||
## Notes
|
||||
|
||||
Features that are disabled for Release using `alwaysDisabledReleaseTokens` are
|
||||
*always* disabled in Release, even if they come from a branch that would have
|
||||
been enabled by the wildcard.
|
||||
|
||||
### Precedence
|
||||
|
||||
1. `alwaysDisabledReleaseTokens`
|
||||
2. Enabled branches
|
||||
3. Disabled branches
|
||||
* The longest branch token that matches your branch will win.
|
||||
3. Enabled brandings
|
||||
4. Disabled brandings
|
||||
5. The feature's default state
|
||||
@@ -9,7 +9,7 @@ issue id: #1043
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec is for task #1043 “Be able to set an initial position for the terminal”. It goes over the details of a new feature that allows users to set the initial position and size of the terminal. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
|
||||
This spec is for task #1043 “Be able to set an initial position for the terminal”. It goes over the details of a new feature that allows users to set the initial position and size of the terminal. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
|
||||
|
||||
## Inspiration
|
||||
|
||||
@@ -17,7 +17,7 @@ The idea is to allow users to set the initial position of the Terminal when they
|
||||
|
||||
## Solution Design
|
||||
|
||||
For now, the Terminal window is put on a default initial position. The program uses CW_USEDEFAULT in the screen coordinates for top-left corner. We have two different types of window – client window and non-client window. However, code path for window creation (WM_CREATE message is shared by the two types of windows) are almost the same for the two types of windows, except that there are some differences in calculation of the width and height of the window.
|
||||
For now, the Terminal window is put on a default initial position. The program uses CW_USEDEFAULT in the screen coordinates for top-left corner. We have two different types of window – client window and non-client window. However, code path for window creation (WM_CREATE message is shared by the two types of windows) are almost the same for the two types of windows, except that there are some differences in calculation of the width and height of the window.
|
||||
|
||||
Two new properties should be added in the json settings file:
|
||||
|
||||
@@ -92,9 +92,9 @@ For now, this feature only allows the user to set initial position and choose wh
|
||||
|
||||
3. We may also consider more launch modes. Like full screen mode and minimized mode.
|
||||
|
||||
GitHub issue for future follow-ups: https://github.com/microsoft/terminal/issues/766
|
||||
Github issue for future follow-ups: https://github.com/microsoft/terminal/issues/766
|
||||
|
||||
## Resources
|
||||
|
||||
GitHub issue:
|
||||
Github issue:
|
||||
https://github.com/microsoft/terminal/issues/1043
|
||||
|
||||
@@ -1,105 +0,0 @@
|
||||
---
|
||||
author: Pankaj Bhojwani, pabhojwa@microsoft.com
|
||||
created on: 2021-6-17
|
||||
last updated: 2021-6-23
|
||||
issue id: #1790
|
||||
---
|
||||
|
||||
# Font features and axes of variation
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec outlines how we can allow users to specify font features and axes of variation for fonts in Windows Terminal. Font features include things like being able to specify whether ligatures should be used as well as the specific stylistic set used for a font. Axes of variation commonly include things like weight and slant but can also include fancier things like shadow distance, depending on the font.
|
||||
|
||||
## Inspiration
|
||||
|
||||
Reference: [#1790](https://github.com/microsoft/terminal/issues/1790)
|
||||
|
||||
Currently, if a font has ligatures, we offer no way for a user to disable them. Many users would like the option to do so, and would also like the ability to choose stylistic sets for fonts - for example, at the time of this writing, Cascadia Code offers 4 stylistic sets but we offer no way for users to specify any of them.
|
||||
|
||||
In a similar vein, many fonts allow for setting variations on the font along certain attributes, commonly referred to as 'axes of variation'. We can offer users more font customization options by allowing them to configure these font variations.
|
||||
|
||||
## Solution Design
|
||||
|
||||
### Font features
|
||||
|
||||
It is already possible to pass in a list of [font feature structs](https://docs.microsoft.com/en-us/windows/win32/api/dwrite/ns-dwrite-dwrite_font_feature) to DWrite for it to handle. A font feature struct contains only 2 things:
|
||||
|
||||
1. A font feature tag
|
||||
2. A parameter value
|
||||
|
||||
A font feature tag is constructed using a 4-character feature tag and the parameter value defines how the feature is applied. For most features, the parameter value is simply treated as a binary value - a value of 0 means the feature is not applied and a non-zero value means the feature is applied. For example, a font feature struct like {'ss03', 1} enables stylistic set 3 for the font and a font feature struct like {'liga', 0} disables ligatures. (Technically, the feature tag is _constructed_ with the 4-character tag and is not the 4-character tag itself, but they are treated the same in the example here for brevity's sake).
|
||||
|
||||
Currently, we pass in to DWrite a null value for the list of features to apply to the font. This causes DWrite to automatically apply a ['standard' list](https://github.com/fdwr/TextLayoutSampler/blob/master/DrawableObject.ixx#L802) of font features to the font. Naturally, passing in our own list of font features to DWrite means DWrite will _only_ apply the features we defined, and no longer apply the standard list. Since the standard list contains 11 features, we need to consider how we can allow users to specify 1 additional feature or delete 1 of the standard features without needing to redefine all the others.
|
||||
|
||||
We will do this by allowing users to define a dictionary in their settings.json file, where the keys are the 4-character feature tags and the values are the parameter values. This dictionary will then get applied to our internal dictionary (which will contain the standard list of 11 features with their parameter values), meaning that any new key-value pairs will get added to our dictionary and any existing key-value pairs will get updated. Finally, this 'merged' dictionary will be what we use to construct the list of features to pass into DWrite.
|
||||
|
||||
### Axes of variation
|
||||
|
||||
Specifying axes of variation is done in an extremely similar manner to the way font features are specified - a 4-character tag is used to specify which font axis is being modified and a numerical value is provided to specify the value the axis should be set to. For example, {'slnt', 20} specifies that the 'slant' axis should be set to 20.
|
||||
|
||||
There is also a standard list of axes of variation, and each axis has its own default. We will approach this the same way we approached font features, by allowing users to specify additional features or omit features without needing to redefine the defaults.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
Users will be able to add a new setting to their font objects (added in [#10433](https://github.com/microsoft/terminal/pull/10433)). The resultant font object may look something like this
|
||||
|
||||
```json
|
||||
"font": {
|
||||
"face": "Cascadia Code",
|
||||
"size": 12,
|
||||
"features": {
|
||||
"ss03": 1,
|
||||
"liga": 0
|
||||
},
|
||||
"axes": {
|
||||
"slnt": 20.5
|
||||
}
|
||||
}
|
||||
```
|
||||
There is one point to note here about clashing. For example, if a user has the old "weight" setting defined _as well as_ a "wght" axis defined, we will only use the "wght" axis value. We prioritize that value for a few reasons:
|
||||
|
||||
1. It is the more recent addition to our settings model. Thus, it is likely that a user that has defined both values probably just forgot to remove the old value.
|
||||
2. It is the more precise value, it is a specific float value whereas the the old "weight" setting is an enum (that eventually gets mapped to a float value).
|
||||
|
||||
## Capabilities
|
||||
|
||||
### Accessibility
|
||||
|
||||
Should not affect accessibility.
|
||||
|
||||
### Security
|
||||
|
||||
Should not affect security.
|
||||
|
||||
### Reliability
|
||||
|
||||
Aside from additional parsing required for the settings file (which inherently offers more locations for parsing to fail), we need to be careful about badly formed/non-existant feature tags or axes specified in the user-defined dictionaries. We must make sure to ignore such declarations (perhaps alongside emitting a warning to the user) and only apply those that are correctly formed and exist.
|
||||
|
||||
### Compatibility
|
||||
|
||||
Older versions of Windows may not have the DWrite updates that allow for defining font features and axes of variation. We must make sure to fallback to the current implementation in these cases.
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
Currently when rendering a run of text, if we detect that the given run is simple we will use a shortcut to obtain the glyphs needed, skipping over an expensive `GetGlyphs` call to DWrite. However, when the default feature list is changed in any way (either by adding a new feature or removing one of the defaults), there is no way for us to detect beforehand how the font glyphs would change.
|
||||
|
||||
This means that as long as the user requests a change to the default font feature list, we will _always_ skip the shortcut and call the expensive `GetGlyphs` function for every run of text.
|
||||
|
||||
This will naturally cause a performance cost that we will have to bear for this feature. However, it is worth noting that there are a fair number of glyphs that will cause a run of text to be deemed "not simple" (and thus cause us to call `GetGlyphs` anyway), for example when using Cascadia Code, any run of text that has the letters 'i', 'j', 'l', 'n', 'w' or 'x' is not considered simple (because those glyphs have localized variants).
|
||||
|
||||
## Potential Issues
|
||||
|
||||
See performance issues above.
|
||||
|
||||
## Future considerations
|
||||
|
||||
DWrite additionally offers the ability to vary the font features across runs of text. However, for our initial implementation of this feature, we will only apply font features to the entire buffer. If/when we decide to allow specifying font features for particular runs of text, we can lean into our existing mechanisms of splitting up runs of text to implement that.
|
||||
|
||||
We will also need to consider how we want to represent this in the settings UI. This is slightly more complex than other settings since users should be allowed to manually input 4-character tags.
|
||||
|
||||
## Resources
|
||||
|
||||
[DWRITE_FONT_FEATURE structure](https://docs.microsoft.com/en-us/windows/win32/api/dwrite/ns-dwrite-dwrite_font_feature)
|
||||
|
||||
[DWRITE_FONT_AXIS_VALUE structure](https://docs.microsoft.com/en-us/windows/win32/api/dwrite_3/ns-dwrite_3-dwrite_font_axis_value)
|
||||
@@ -123,4 +123,4 @@ This open issue tracks the phase features of Search: https://github.com/microsof
|
||||
|
||||
## Resources
|
||||
|
||||
GitHub Issue: https://github.com/microsoft/terminal/issues/605
|
||||
Github Issue: https://github.com/microsoft/terminal/issues/605
|
||||
|
||||
@@ -1,736 +0,0 @@
|
||||
---
|
||||
author: Mike Griese @zadjii-msft
|
||||
created on: 2021-02-23
|
||||
last updated: 2021-05-13
|
||||
issue id: #653
|
||||
---
|
||||
|
||||
# Quake Mode
|
||||
|
||||
## Abstract
|
||||
|
||||
Many existing terminals support a feature whereby a user can press a keybinding
|
||||
anywhere in the OS, and summon their terminal application. Oftentimes the act of
|
||||
summoning this window is accompanied by a "dropdown" animation, where the window
|
||||
slides in to view from the top of the screen. This global summon action is often
|
||||
referred to as "quake mode", a reference to the video game Quake, who's console
|
||||
slid in from the top.
|
||||
|
||||
This spec addresses both of the following two issues:
|
||||
* "Quake Mode" ([#653])
|
||||
* "Minimize to tray" ([#5727])
|
||||
|
||||
Readers should make sure to have read the [Process Model 2.0 Spec], for
|
||||
background on Monarch and Peasant processes.
|
||||
|
||||
## Background
|
||||
|
||||
### Inspiration
|
||||
|
||||
For an example of the original Quake console in action, take a look at the
|
||||
following video (noisy video warning): [Quake 3 sample]. Additionally, plenty of
|
||||
existing terminal emulators support similar functionality:
|
||||
|
||||
* **Tilda** allows the user to specify different keys to summon the window on
|
||||
different monitors.
|
||||
* **Guake** alternatively allows the user to either summon the terminal window to
|
||||
a specific monitor, or whichever monitor the mouse is on. Guake only allows
|
||||
one single instance, so pressing the global hotkey always summons the same
|
||||
instance.
|
||||
|
||||
### User Stories
|
||||
|
||||
The original quake mode thread (#653) is absolutely _filled_ with variations on
|
||||
how users want to be able to summon their terminal windows. These include, but
|
||||
are not limited to:
|
||||
|
||||
* **Story A** Press a hotkey anywhere to activate the single Terminal window
|
||||
wherever it was
|
||||
* **Story B** Press a hotkey anywhere to activate the single Terminal window _on
|
||||
the current monitor_. If it wasn't previously on that monitor, move it there.
|
||||
* **Story C** When the Terminal is summoned using the hotkey, have it "slide in"
|
||||
from the top. Similarly, slide out on deactivate.
|
||||
* **Story D** <kbd>Ctrl+1</kbd> to activate the terminal on monitor 1,
|
||||
<kbd>Ctrl+2</kbd> to activate the terminal on monitor 2.
|
||||
* **Story E** Variable dropdown speed
|
||||
* **Story F** Minimize to tray, press a hotkey to activate the terminal window
|
||||
(#5727)
|
||||
* **Story G** Terminal doesn't appear in alt+tab view, press a hotkey to
|
||||
activate the single terminal window / the nearest terminal window (I'm not
|
||||
sure this is distinct from the above)
|
||||
|
||||
## Solution Design
|
||||
|
||||
To implement this feature, we'll add the following settings:
|
||||
* a new action, named `globalSummon`.
|
||||
* a new global, app setting named `minimizeToTray`
|
||||
* a new global, app setting named `alwaysShowTrayIcon`
|
||||
* a new action, named `quakeMode`, and a specially named `_quake` window.
|
||||
|
||||
### `globalSummon` Action
|
||||
|
||||
The `globalSummon` action will be a keybinding the user can use to summon a
|
||||
Terminal window from anywhere in the OS. Various arguments to the action will
|
||||
specify which window is summoned, to where, and how the window should behave on
|
||||
summon.
|
||||
|
||||
From a technical perspective, the action will work by using the
|
||||
[`RegisterHotKey`] function. This API allows us to bind a particular hotkey with
|
||||
the OS. Whenever that hotkey is pressed, our window message loop will receive a
|
||||
`WM_HOTKEY`. We'll use the payload of that window message to lookup the action
|
||||
arguments for that hotkey. Then we'll use those arguments to control which
|
||||
window is invoked, where, and how the window behaves.
|
||||
|
||||
Since `RegisterHotKey` can only be used to register a hotkey _once_ with the OS,
|
||||
we'll need to make sure it's only ever set up by the Monarch process. We know
|
||||
that there will only ever be one Monarch for the Terminal at a time, so it's the
|
||||
perfect process to have the responsibility of managing the global hotkey.
|
||||
|
||||
The Monarch will be responsible for calling `RegisterHotKey`, and processing the
|
||||
`WM_HOTKEY` messages. It will then dispatch method calls to the appropriate
|
||||
window to summon it. When a Monarch dies and a new process becomes the Monarch,
|
||||
the new Monarch will re-register for the hotkeys.
|
||||
|
||||
#### Where in the settings?
|
||||
|
||||
Since users may want to bind multiple keys to summon different windows, we'll
|
||||
need to allow the user to specify multiple keybindings simultaneously, each with
|
||||
their own set of args.
|
||||
|
||||
We stick all the `globalSummon`s in the actions array, like they're any other
|
||||
keybinding.
|
||||
|
||||
However, these are not keys that are handled by the TerminalApp layer itself.
|
||||
These are keys that need to be registered with the OS. So while they will be in
|
||||
the normal `KeyMap`, they will need to be retrieved from that object and
|
||||
manually passed to the window layer.
|
||||
|
||||
> A previous iteration of this spec considered placing the `globalSummon`
|
||||
> actions in their own top-level array of the settings file, separate from the
|
||||
> keybindings. This is no longer being considered, because it would not work for
|
||||
> the case where the user has something like:
|
||||
> ```json
|
||||
> { "keys": "ctrl+c", "command": { "action": "globalSummon", "monitor": 1 } },
|
||||
> { "keys": "ctrl+v", "command": { "action": "copy" } },
|
||||
> ```
|
||||
|
||||
#### Which window, and where?
|
||||
|
||||
When looking at the list of requested scenarios, there are lots of different
|
||||
ways people would like to use the global summon action. Some want the most
|
||||
recent window activated, always. Others want to have one window _per monitor_.
|
||||
Some would like to move the window to where the user is currently interacting
|
||||
with the PC, and others want to activate the window where it already exists.
|
||||
Trying to properly express all these possible configurations is complex. The
|
||||
settings should be unambiguous as to what will happen when you press the
|
||||
keybinding.
|
||||
|
||||
I believe that in order to accurately support all the variations that people
|
||||
might want, we'll need two properties in the `globalSummon` action. These
|
||||
properties will specify _which_ window we're summoning, and _where_ to summon
|
||||
the window. To try and satisfy all these scenarios, I'm proposing the following
|
||||
two arguments to the `globalSummon` action:
|
||||
|
||||
```json
|
||||
"monitor": "any"|"toCurrent"|"toMouse"|"onCurrent"|int,
|
||||
"desktop": "any"|"toCurrent"|"onCurrent"
|
||||
```
|
||||
|
||||
The way these settings can be combined is in a table below. As an overview:
|
||||
|
||||
* `monitor`: This controls the monitor that the window will be summoned from/to
|
||||
- `"any"`: Summon the MRU window, regardless of which monitor it's currently
|
||||
on.
|
||||
- `"toCurrent"`/omitted: (_default_): Summon the MRU window **TO** the monitor
|
||||
with the current **foreground** window.
|
||||
- `"toMouse"`: Summon the MRU window **TO** the monitor where the **mouse**
|
||||
cursor is.
|
||||
- `"onCurrent"`: Summon the MRU window **ALREADY ON** the current monitor.
|
||||
- `int`: Summon the MRU window for the given monitor (as identified by the
|
||||
"Identify" displays feature in the OS settings)
|
||||
|
||||
* `desktop`: This controls how the terminal should interact with virtual desktops.
|
||||
- `"any"`: Leave the window on whatever desktop it's already on - we'll switch
|
||||
to that desktop as we activate the window.
|
||||
- > NOTE: A previous version of this spec had this enum value as `null`.
|
||||
This was changed to `"any"` for parity with the `monitor` property.
|
||||
- `"toCurrent"`/omitted: (_default_): Move the window **to** the current
|
||||
virtual desktop
|
||||
- `"onCurrent"`: Only summon the window if it's **already on** the current
|
||||
virtual desktop
|
||||
|
||||
Neither `desktop` nor `monitor` is a required parameter - if either is omitted,
|
||||
the omitted property will default to `toCurrent`.
|
||||
|
||||
Together, these settings interact in the following ways:
|
||||
|
||||
<!-- This table is formatted for viewing as rendered HTML. It's too complicated
|
||||
for pure markdown, sorry. -->
|
||||
<table>
|
||||
<tr>
|
||||
<td></td>
|
||||
<th colspan=3><code>"desktop"</code></th>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<th><code>"monitor"</code></th>
|
||||
<td><code>any</code><br><strong>Leave where it is</strong></td>
|
||||
<td><code>"toCurrent"</code><br><strong>Move to current desktop</strong></td>
|
||||
<td><code>"onCurrent"</code><br><strong>On current desktop only</strong></td>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<td><code>"any"</code><br> Summon the MRU window</td>
|
||||
|
||||
<td>Go to the desktop the window is on (leave position alone)</td>
|
||||
<td>Move the window to this desktop (leave position alone)</td>
|
||||
<td>
|
||||
|
||||
If there isn't one on this desktop:
|
||||
* create a new one (default position)
|
||||
|
||||
Else:
|
||||
* activate the one on this desktop (don't move it)
|
||||
</td>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<td><code>"toCurrent"</code><br> Summon the MRU window TO the monitor with the foreground window</td>
|
||||
<td>Go to the desktop the window is on, move to the monitor with the foreground window</td>
|
||||
<td>Move the window to this desktop, move to the monitor with the foreground window</td>
|
||||
<td>
|
||||
|
||||
If there isn't one on this desktop:
|
||||
* create a new one (on the monitor with the foreground window)
|
||||
|
||||
Else:
|
||||
* activate the one on this desktop, move to the monitor with the foreground window
|
||||
</td>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<td>
|
||||
<code>"toMouse"</code>
|
||||
<sup><a href="#footnote-2">[2]</a></sup> <br>
|
||||
Summon the MRU window TO the monitor with the mouse</td>
|
||||
<td>Go to the desktop the window is on, move to the monitor with the mouse</td>
|
||||
<td>Move the window to this desktop, move to the monitor with the mouse</td>
|
||||
<td>
|
||||
|
||||
If there isn't one on this desktop:
|
||||
* create a new one (on the monitor with the mouse)
|
||||
|
||||
Else:
|
||||
* activate the one on this desktop, move to the monitor with the mouse
|
||||
</td>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<td><code>"onCurrent"</code><br> Summon the MRU window for the current monitor</td>
|
||||
<td>
|
||||
|
||||
If there is a window on this monitor on any desktop,
|
||||
* Go to the desktop the window is on (leave position alone)
|
||||
|
||||
else
|
||||
* Create a new window on this monitor & desktop
|
||||
</td>
|
||||
<td>
|
||||
|
||||
If there is a window on this monitor on any desktop,
|
||||
* Move the window to this desktop (leave position alone)
|
||||
|
||||
else
|
||||
* Create a new window on this monitor & desktop
|
||||
</td>
|
||||
<td>
|
||||
|
||||
If there isn't one on this desktop, (even if there is one on this monitor on
|
||||
another desktop),
|
||||
* create a new one on this monitor
|
||||
|
||||
Else if ( there is one on this desktop, not this monitor)
|
||||
* create a new one on this monitor
|
||||
|
||||
Else (one on this desktop & monitor)
|
||||
* Activate the one on this desktop (don't move)
|
||||
</td>
|
||||
</tr>
|
||||
<!-- ----------------------------------------------------------------------- -->
|
||||
<tr>
|
||||
<td><code>int</code><br> Summon the MRU window for monitor N</td>
|
||||
<td>
|
||||
|
||||
If there is a window on monitor N on any desktop,
|
||||
* Go to the desktop the window is on (leave position alone)
|
||||
|
||||
else
|
||||
* Create a new window on this monitor & desktop
|
||||
</td>
|
||||
<td>
|
||||
|
||||
If there is a window on monitor N on any desktop,
|
||||
* Move the window to this desktop (leave position alone)
|
||||
|
||||
else
|
||||
* Create a new window on this monitor & desktop
|
||||
</td>
|
||||
<td>
|
||||
|
||||
If there isn't one on this desktop, (even if there is one on monitor N on
|
||||
another desktop),
|
||||
* create a new one on monitor N
|
||||
|
||||
Else if ( there is one on this desktop, not monitor N)
|
||||
* create a new one on monitor N
|
||||
|
||||
Else (one on this desktop & monitor N)
|
||||
* Activate the one on this desktop (don't move)
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
##### Stories, revisited
|
||||
|
||||
With the above settings, let's re-examine the original user stories, and see how
|
||||
they fit into the above settings. (_Stories that are omitted aren't relevant to
|
||||
the discussion of these settings_)
|
||||
|
||||
> When the `desktop` param is omitted below, that can be interpreted as "any
|
||||
> `desktop` value will make sense here"
|
||||
|
||||
* **Story A** Press a hotkey anywhere to activate the single Terminal window
|
||||
wherever it was
|
||||
- This is `{ "monitor": "any", "desktop": "any" }`
|
||||
* **Story B** Press a hotkey anywhere to activate the single Terminal window _on
|
||||
the current monitor_. If it wasn't previously on that monitor, move it there.
|
||||
- This is `{ "monitor": "toCurrent" }`
|
||||
* **Story D** <kbd>Ctrl+1</kbd> to activate the terminal on monitor 1,
|
||||
<kbd>Ctrl+2</kbd> to activate the terminal on monitor 2.
|
||||
- This is `[ { "keys": "ctrl+1", monitor": 1 }, { "keys": "ctrl+2", monitor": 2 } ]`
|
||||
|
||||
As some additional examples:
|
||||
|
||||
```json
|
||||
// Go to the MRU window, wherever it is
|
||||
{ "keys": "win+1", "command":{ "action":"globalSummon", "monitor":"any", "desktop": "any" } },
|
||||
|
||||
// activate the MRU window, and move it to this desktop & this monitor
|
||||
{ "keys": "win+2", "command":{ "action":"globalSummon", "monitor":"toCurrent", "desktop": "toCurrent" } },
|
||||
// Since "toCurrent" & "toCurrent" are the default values, just placing a single
|
||||
// entry here will bind the same behavior:
|
||||
{ "keys": "win+2", "command": "globalSummon" },
|
||||
|
||||
// activate the MRU window on this desktop
|
||||
{ "keys": "win+3", "command":{ "action":"globalSummon", "monitor":"any", "desktop": "onCurrent" } },
|
||||
|
||||
// Activate the MRU window on monitor 2 (from any desktop), and place it on the
|
||||
// current desktop. If there isn't one on monitor 2, make a new one.
|
||||
{ "keys": "win+4", "command":{ "action":"globalSummon", "monitor": 2, "desktop": "toCurrent" } },
|
||||
|
||||
// Activate the MRU window on monitor 3 (ONLY THIS desktop), or make a new one.
|
||||
{ "keys": "win+5", "command":{ "action":"globalSummon", "monitor": 3, "desktop": "onCurrent" } },
|
||||
|
||||
// Activate the MRU window on this monitor (from any desktop), and place it on
|
||||
// the current desktop. If there isn't one on this monitor, make a new one.
|
||||
{ "keys": "win+6", "command":{ "action":"globalSummon", "monitor": "onCurrent", "desktop": "toCurrent" } },
|
||||
```
|
||||
|
||||
#### Summoning a specific window
|
||||
|
||||
What if you want to press a keybinding to always summon a specific, named
|
||||
window? This window might not be the most recent terminal window, nor one that
|
||||
would be selected by the `monitor` and `desktop` selectors. You could name a
|
||||
window "Epona", and press `win+e` to always summon the "Epona" window.
|
||||
|
||||
We'll add the following property to address this scenario
|
||||
|
||||
* `"window": string|int`
|
||||
- When omitted (_default_): Use monitor and desktop to find the appropriate
|
||||
MRU window to summon.
|
||||
- When provided: Always summon the window who's name or ID matches the given
|
||||
`window` value. If no such window exists, then create a new window with that
|
||||
name/id.
|
||||
|
||||
When provided _with_ `monitor` and `desktop`, `window` behaves in the following
|
||||
ways:
|
||||
* `desktop`
|
||||
- `"any"`: Go to the desktop the given window is already on.
|
||||
- `"toCurrent"`: If the window is on another virtual desktop, then move it to
|
||||
the currently active one.
|
||||
- `"onCurrent"`: If the window is on another virtual desktop, then move it to
|
||||
the currently active one.
|
||||
* `monitor`
|
||||
- `"any"`: Leave the window on the monitor it is already on.
|
||||
- `"toCurrent"`: If the window is on another monitor, then move it to the
|
||||
currently active one.
|
||||
- `"onCurrent"`: If the window is on another monitor, then move it to the
|
||||
currently active one.
|
||||
- `<int>`: If the window is on another monitor, then move it to the specified
|
||||
monitor.
|
||||
|
||||
> NOTE: You read that right, `onCurrent` and `toCurrent` both do the same thing
|
||||
> when `window` is provided. They both already know which window to select, the
|
||||
> context of moving to the "current" monitor is all that those parameters add.
|
||||
|
||||
#### Other properties
|
||||
|
||||
Some users would like the terminal to just appear when the global hotkey is
|
||||
pressed. Others would like the true quake-like experience, where the terminal
|
||||
window "slides-in" from the top of the monitor. Furthermore, some users would
|
||||
like to configure the speed at which that dropdown happens. To support this
|
||||
functionality, the `globalSummon` action will support the following property:
|
||||
|
||||
* `"dropdownDuration": float`
|
||||
- When omitted, `0`, or a negative number: No animation is used
|
||||
when summoning the window. The summoned window is focused immediately where
|
||||
it is.
|
||||
- When a positive number is provided, the terminal will use that value as a
|
||||
duration (in seconds) to slide the terminal into position when activated.
|
||||
- The default would be some sensible value. The pane animation is .2s, so
|
||||
`0.2` might be a reasonable default here.
|
||||
|
||||
We could have alternatively provided a `"dropdownSpeed"` setting, that provided
|
||||
a number of pixels per second. In my opinion, that would be harder for users to
|
||||
use correctly. I believe that it's easier for users to mentally picture "I'd
|
||||
like the dropdown to last 100ms" vs "My monitor is 1504px tall, so I need to set
|
||||
this to 15040 to make the window traverse the entire display in .1s"
|
||||
|
||||
> NOTE: `dropdownDuration` will be ignored when the user has animations disabled
|
||||
> in the OS. In that case, the terminal will just appear, as if it was set to 0.
|
||||
|
||||
Some users might want to be able to use the global hotkey to hide the window
|
||||
when the window is already visible. This would let the hotkey act as a sort of
|
||||
global toggle for the Terminal window. Others might not like that behavior, and
|
||||
just want the action to always bring the Terminal into focus, and do nothing if
|
||||
the terminal is already focused. To facilitate both these use cases, we'll add
|
||||
the following property:
|
||||
|
||||
* `"toggleVisibility": bool`
|
||||
- When `true`: (_default_) When this hotkey is pressed, and the terminal
|
||||
window is currently active, minimize the window.
|
||||
- When `dropdownDuration` is not `0`, then the window will slide back off
|
||||
the top at the same speed as it would come down.
|
||||
- When `false`: When this hotkey is pressed, and the terminal window is
|
||||
currently active, do nothing.
|
||||
|
||||
### Quake Mode
|
||||
|
||||
In addition to just summoning the window from anywhere, some terminals also
|
||||
support a special "quake mode" buffer or window. This window is one that closely
|
||||
emulates the console from quake:
|
||||
* It's docked to the top of the screen
|
||||
* It takes the full width of the monitor, and only the bottom can be resized
|
||||
* It often doesn't have any other UI elements, like tabs
|
||||
|
||||
For fun, we'll also be adding a special `"_quake"` window with the same
|
||||
behavior. If the user names a window `_quake`, then it will behave in the
|
||||
following special ways:
|
||||
|
||||
* On launch, it will ignore the `initialPosition` and
|
||||
`initialRows`/`initialCols` setting, and instead resize to the top half of the
|
||||
monitor.
|
||||
* On launch, it will ignore the `launchMode` setting, and always launch in focus
|
||||
mode.
|
||||
- Users can disable focus mode on the `_quake` window if they do want tabs.
|
||||
* It will not be resizable from any side except the bottom of the window, nor
|
||||
will it be drag-able.
|
||||
* It will not be a valid target for the "most recent window" for window
|
||||
glomming. If it's the only open window, with `"windowingBehavior":
|
||||
"useExisting*"`, then a new window will be created instead.
|
||||
- It _is_ still a valid target for something like `wt -w _quake new-tab`
|
||||
|
||||
A window at runtime can be renamed to become the `_quake` window (if no other
|
||||
`_quake` window exists). When it does, it will resize to the position of the
|
||||
quake window, and enter focus mode.
|
||||
|
||||
We'll also be adding a special action `quakeMode`. This action is a special case
|
||||
of the `globalSummon` action, to specifically invoke the quake window in the
|
||||
current place. It is basically the same thing as the more elaborate:
|
||||
|
||||
```json
|
||||
{
|
||||
"monitor": "toCurrent",
|
||||
"desktop": "toCurrent",
|
||||
"window": "_quake",
|
||||
"toggleVisibility": true,
|
||||
"dropdownDuration": 0.5
|
||||
},
|
||||
```
|
||||
|
||||
### Minimize to Tray
|
||||
|
||||
Many users have requested that the terminal additionally supports minimizing the
|
||||
window "to the tray icon". This is a bit like when you close the Teams window,
|
||||
but Teams is actually still running in the system tray, or the "notification
|
||||
area".
|
||||
|
||||

|
||||
|
||||
_fig 1: an example of the Teams tray icon in the notification area_.
|
||||
|
||||
When users want to be able to "minimize to the tray", they want:
|
||||
* The window to no longer appear on the taskbar
|
||||
* The window to no longer appear in the alt-tab order
|
||||
|
||||
When minimized to the tray, it's almost as if there's no window for the Terminal
|
||||
at all. This can be combined with the global hotkey (or the tray icon's context
|
||||
menu) to quickly restore the window.
|
||||
|
||||
The tray icon could be used for a variety of purposes. As a simple start, we
|
||||
could include the following three options:
|
||||
|
||||
```
|
||||
Focus Terminal
|
||||
---
|
||||
Windows > Window 1 - <un-named window>
|
||||
Window 2 - "This-window-does-have-a-name"
|
||||
---
|
||||
Quit
|
||||
```
|
||||
|
||||
Just clicking on the icon would summon the recent terminal window. Right
|
||||
clicking would show the menu with "Focus Terminal", "Windows" and "Quit" in it, and
|
||||
"Windows" would have nested entries for each Terminal window.
|
||||
|
||||
* "Focus Terminal" would do just that - summon the most recent terminal window,
|
||||
wherever it is.
|
||||
* "Windows" would have nested popups for each open Terminal window. Each of
|
||||
these nested entries would display the name and ID of the window. Clicking
|
||||
them would summon that window (wherever it may be)
|
||||
* "Quit" would be akin to quit in browsers - close all open windows
|
||||
<sup>[[1]](#footnote-1)</sup>.
|
||||
|
||||
The tray notification would be visible always when the user has
|
||||
`"minimizeToTray": true` set in their settings. If the user has that set to
|
||||
false, but would still like the tray, they can specify `"alwaysShowTrayIcon":
|
||||
true`. That will cause the tray icon to always be added to the system tray.
|
||||
|
||||
There's not a combination of settings where the Terminal is "minimized to the
|
||||
tray", and there's _no tray icon visible_. We don't want to let users get into a
|
||||
state where the Terminal is running, but is totally hidden from their control.
|
||||
|
||||
From a technical standpoint, the tray icon is managed similar to the global
|
||||
hotkey. The Monarch process is responsible for setting it up, and processing the
|
||||
messages. When a Monarch dies and a new process becomes the Monarch, then it
|
||||
will re-create the tray icon.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
To summarize, we're proposing the following set of settings:
|
||||
|
||||
```jsonc
|
||||
{
|
||||
"minimizeToTray": bool,
|
||||
"alwaysShowTrayIcon": bool,
|
||||
"actions": [
|
||||
{
|
||||
"keys": KeyChord,
|
||||
"command": {
|
||||
"action": "globalSummon",
|
||||
"dropdownDuration": float,
|
||||
"toggleVisibility": bool,
|
||||
"monitor": "any"|"toCurrent"|"onCurrent"|int,
|
||||
"desktop": "any"|"toCurrent"|"onCurrent"
|
||||
}
|
||||
},
|
||||
{
|
||||
"keys": KeyChord,
|
||||
"command": {
|
||||
"action": "quakeMode"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
## Potential Issues
|
||||
|
||||
<table>
|
||||
|
||||
<tr>
|
||||
<td><strong>Compatibility</strong></td>
|
||||
<td>
|
||||
|
||||
As part of this set of changes, we'll also be allowing the <kbd>Win</kbd> key in
|
||||
keybindings. Generally, the OS reserves the Windows key for its own shortcuts.
|
||||
For example, <kbd>Win+R</kbd> for the run dialog, <kbd>Win+A</kbd> for the
|
||||
Action Center, <kbd>Win+V</kbd> for the cloud clipboard, etc. Users will now be
|
||||
able to use the win key themselves, but they should be aware that the OS has
|
||||
"first dibs" on any hotkeys involving the Windows key.
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><strong>Mixed elevation</strong></td>
|
||||
<td>
|
||||
|
||||
Only one app at a time gets to register for global hotkeys. However, from the
|
||||
Terminal's perspective, unelevated and elevated windows will act like different
|
||||
apps. Each privilege level has its own Monarch. The two are unable to
|
||||
communicate across the elevation boundary.
|
||||
|
||||
This means that if the user often runs terminals in both contexts, then only one
|
||||
will have the global hotkeys bound. The naive implementation would have the
|
||||
first elevation level "win" the keybindings.
|
||||
|
||||
A different option would be to have elevated windows not register global hotkeys
|
||||
_at all_. I don't believe that there's any sort of security implication for
|
||||
having a global hotkey for an elevated window.
|
||||
|
||||
A third option would be to have some sort of `"whenElevated": bool?` property
|
||||
for global hotkeys. This would explicitly enable a given hotkey for unelevated
|
||||
vs elevated windows.
|
||||
* `"whenElevated": null`: behave as normal - the first context level to run wins
|
||||
* `"whenElevated": true`: only register the hotkey when running elevated
|
||||
* `"whenElevated": false`: only register the hotkey when running unelevated
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><strong>OneCore / Windows 10X</strong></td>
|
||||
<td>
|
||||
|
||||
I'm fairly certain that none of these APIs would work on Windows 10X at all.
|
||||
These features would have to initially be disabled in a pure UWP version of the
|
||||
Terminal, until we could find workarounds. Since the window layer is the one
|
||||
responsible for the management of the hotkeys and the tray icon, we're not too
|
||||
worried about this.
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
* If there are any other applications running that have already registered
|
||||
hotkeys with `RegisterHotKey`, then it's possible that the Terminal's attempt
|
||||
to register that hotkey will fail. If that should happen, then we should
|
||||
display a warning dialog to the user indicating which hotkey will not work
|
||||
(because it's already used for something else).
|
||||
|
||||
* Which is the "current" monitor? The one with the mouse or the one with the
|
||||
active window? This isn't something that has an obvious answer. Guake
|
||||
implements this feature where the "current monitor" is the one with the mouse
|
||||
on it. At least for the first iterations of this action, that's what we'll
|
||||
use.
|
||||
`monitor: onCurrent|onCurrentWindow|toCurrent|<int>`
|
||||
|
||||
* Currently, running both the Release and Preview versions of the Terminal at
|
||||
the same time side-by-side is not generally supported. (For example, `wt.exe`
|
||||
can only ever point at one of two.) If a user binds the same key to a
|
||||
`globalSummon` or `quakeMode` action, then only one of the apps will actually
|
||||
be able to successfully claim the global hotkey.
|
||||
|
||||
## Implementation plan
|
||||
|
||||
Currently, in [`dev/migrie/f/653-QUAKE-MODE`], I have some sample rudimentary
|
||||
code to implement quake mode support. It allows for only a single global hotkey
|
||||
that summons the MRU window, without dropdown. That would be a good place for
|
||||
anyone starting to work on this feature. From there, I imagine the following
|
||||
work would be needed:
|
||||
|
||||
* [ ] Add a `globalSummon` action. `AppHost` would need to be able to get _all_
|
||||
of these actions, and register all of them. Each one would need to be assigned
|
||||
a unique ID, so `WM_HOTKEY` can identify which hotkey was pressed.
|
||||
- This could be committed without any other args to the `globalHotkeys`. In
|
||||
this initial version, the behavior would be summoning the MRU window,
|
||||
where it is, no dropdown, to start with. From there, we'd add the
|
||||
remaining properties:
|
||||
* [ ] Add support for the `toggleVisibility` property
|
||||
* [ ] Add support for the `desktop` property to control how window summoning
|
||||
interacts with virtual desktops
|
||||
* [ ] Add support for the `monitor` which monitor the window appears on.
|
||||
* [ ] Add support for the `dropdownDuration` property
|
||||
* [ ] Add the `minimizeToTray` setting, and implement it without any sort of flyout
|
||||
* [ ] Add a list of windows to the right-click flyout on the tray icon
|
||||
* [ ] Add support for the `alwaysShowTrayIcon` setting
|
||||
* [ ] When the user creates a window named `_quake`, ignore the initial size,
|
||||
position, and launch mode, and create the window in quake mode instead.
|
||||
* [ ] Exempt the `_quake` window from window glomming
|
||||
* [ ] Add the `quakeMode` action, which `globalSummon`'s the `_quake` window.
|
||||
* [ ] Prevent the `_quake` window from being dragged or resized on the
|
||||
top/left/right.
|
||||
|
||||
|
||||
### Future Considerations
|
||||
|
||||
I don't believe there are any other tracked requests that are planned that
|
||||
aren't already included in this spec.
|
||||
|
||||
* Should the tray icon's list of windows include window titles? Both the name
|
||||
and title? Maybe something like `({name}|{id}): {title}`? I'd bet that most
|
||||
people don't end up naming their windows.
|
||||
* Dropdown duration could be a `float|bool`, with `true`->(whatever the default
|
||||
is), `false`->0.
|
||||
- We could have the setting appear as a pair of radio buttons, with the first
|
||||
disabling dropdown, and the second enabling a text box for inputting an
|
||||
animation duration.
|
||||
* It might be an interesting idea to have the ability to dock the quake window
|
||||
to a specific side of the monitor, not just the top. We could probably do that
|
||||
with a global setting `"quakeModeDockSide": "top"|"left"|"bottom"|"right"` or
|
||||
something like that.
|
||||
* We might want to pre-load the quake window into the tray icon as an entry for
|
||||
"Quake Mode", and otherwise exclude it from the list of windows in that menu.
|
||||
* We might think of other things for the Quake Mode window in the future - this
|
||||
spec is by no means comprehensive. For example, it might make sense for the
|
||||
quake mode window to automatically open in "always on top" mode.
|
||||
* It was suggested that the quake mode window could auto-hide when it loses
|
||||
focus. That's a really neat idea, but we're a little worried about the
|
||||
implementation. What happens when the IME window gets focus? Or the Start
|
||||
Menu? Would those end up causing the quake window to prematurely minimize
|
||||
itself? For that reason, we're leaving this as a future consideration.
|
||||
* Perhaps there could be a top-level object in the settings like
|
||||
```json
|
||||
{
|
||||
"quakeMode": {
|
||||
"hideOnFocusLost": true,
|
||||
"useFocusMode": false,
|
||||
"profile": "my quake mode profile" ,
|
||||
"quakeModeDockSide": "bottom"
|
||||
}
|
||||
}
|
||||
```
|
||||
That would allow the user some further customizations on the quake mode
|
||||
behaviors.
|
||||
- This was later converted to the idea in [#9992] - Add per-window-name global
|
||||
settings
|
||||
* Another proposed idea was a simplification of some of the summoning modes. `{
|
||||
"monitor": "any", "desktop": "any" }` is a little long, and maybe not the most
|
||||
apparent naming. Perhaps we could add another property like `summonMode` that
|
||||
would act like an alias for a `monitor`, `desktop` combo.
|
||||
- `"summonMode": "activateInMyFace"`: `{ "monitor": "toCurrent", "desktop": "toCurrent" }`
|
||||
- `"summonMode": "activateWherever"`: `{ "monitor": "any", "desktop": "any" }`
|
||||
|
||||
|
||||
## Resources
|
||||
|
||||
Docs on adding a system tray item:
|
||||
* https://docs.microsoft.com/en-us/windows/win32/shell/notification-area
|
||||
* https://www.codeproject.com/Articles/18783/Example-of-a-SysTray-App-in-Win32
|
||||
|
||||
Docs regarding hiding a window from the taskbar:
|
||||
* https://docs.microsoft.com/en-us/previous-versions//bb776822(v=vs.85)#managing-taskbar-buttons
|
||||
|
||||
### Footnotes
|
||||
|
||||
<a name="footnote-1"><a>[1]: Quitting the terminal is different than closing the
|
||||
windows one-by-one. Quiting implies an atomic action, for closing all the
|
||||
windows. Once [#766] lands, this will give us a chance to persist the state of
|
||||
_all_ open windows. This will allow us to re-open with all the user's windows,
|
||||
not just the one that happened to be closed last.
|
||||
|
||||
<a name="footnote-2"><a>[2]: **Addenda, May 2021**: In the course of
|
||||
implementation, it became apparent that there's an important UX difference
|
||||
between summoning _to the monitor with the cursor_ vs _to the monitor with the
|
||||
foreground window_. `"monitor": "toMouse"` was added as an option, to allow the
|
||||
user to differentiate between the two behaviors.
|
||||
|
||||
[#653]: https://github.com/microsoft/terminal/issues/653
|
||||
[#766]: https://github.com/microsoft/terminal/issues/766
|
||||
[#5727]: https://github.com/microsoft/terminal/issues/5727
|
||||
[#9992]: https://github.com/microsoft/terminal/issues/9992
|
||||
|
||||
[Process Model 2.0 Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md
|
||||
[Quake 3 sample]: https://youtu.be/ZmR6HQbuHPA?t=27
|
||||
[`RegisterHotKey`]: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerhotkey
|
||||
[`dev/migrie/f/653-QUAKE-MODE`]: https://github.com/microsoft/terminal/tree/dev/migrie/f/653-QUAKE-MODE
|
||||
|
Before Width: | Height: | Size: 20 KiB |
@@ -1,344 +0,0 @@
|
||||
---
|
||||
author: Carlos Zamora @carlos-zamora
|
||||
created on: 2021-03-12
|
||||
last updated: 2021-03-17
|
||||
issue id: [#885]
|
||||
---
|
||||
|
||||
# Actions in the Settings Model
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec proposes a refactor of how Windows Terminal actions are stored in the settings model.
|
||||
The new representation would mainly allow the serialization and deserialization of commands and keybindings.
|
||||
|
||||
## Inspiration
|
||||
|
||||
A major component that is missing from the Settings UI is the representation of keybindings and commands.
|
||||
The JSON represents both of these as a combined entry as follows:
|
||||
```js
|
||||
{ "icon": "path/to/icon.png", "name": "Copy the selected text", "command": "copy", "keys": "ctrl+c" },
|
||||
```
|
||||
In the example above, the copy action is...
|
||||
- bound to <kbd>ctrl+c</kbd>
|
||||
- presented as "Copy the selected text" with the "path/to/icon.png" icon
|
||||
|
||||
However, at the time of writing this spec, the settings model represents it as...
|
||||
- (key binding) a `KeyChord` to `ActionAndArgs` entry in a `KeyMapping`
|
||||
- (command) a `Command` with an associated icon, name, and action (`ActionAndArgs`)
|
||||
|
||||
This introduces the following issues:
|
||||
1. Serialization
|
||||
- We have no way of knowing when a command and a key binding point to the same action. Thus, we don't
|
||||
know when to write a "name" to the json.
|
||||
- We also don't know if the name was auto-generated or set by the user. This can make the JSON much more bloated by
|
||||
actions with names that would normally be autogenerated.
|
||||
2. Handling Duplicates
|
||||
- The same action can be bound to multiple key chords. The command palette combines all of these actions into one entry
|
||||
because they have the same name. In reality, this same action is just being referenced in different ways.
|
||||
|
||||
## Solution Design
|
||||
|
||||
I propose that the issues stated above be handled via the following approach.
|
||||
|
||||
### Step 1: Consolidating actions
|
||||
|
||||
`Command` will be updated to look like the following:
|
||||
|
||||
```c++
|
||||
runtimeclass Command
|
||||
{
|
||||
// The path to the icon (or icon itself, if it's an emoji)
|
||||
String IconPath;
|
||||
|
||||
// The associated name. If none is defined, one is auto-generated.
|
||||
String Name;
|
||||
|
||||
// The key binding that can be used to invoke this action.
|
||||
// NOTE: We're actually holding the KeyChord instead of just the text.
|
||||
// KeyChordText just serializes the relevant keychord
|
||||
Microsoft.Terminal.Control.KeyChord Keys;
|
||||
String KeyChordText;
|
||||
|
||||
// The action itself.
|
||||
ActionAndArgs ActionAndArgs;
|
||||
|
||||
// NOTE: nested and iterable command logic will still be here,
|
||||
// But they are omitted to make this section seem cleaner.
|
||||
|
||||
// Future Considerations:
|
||||
// - [#6899]: Action IDs --> add an identifier here
|
||||
}
|
||||
```
|
||||
|
||||
The goal here is to consolidate key binding actions and command palette actions into a single class.
|
||||
This will also require the following supplemental changes:
|
||||
- `Command::LayerJson`
|
||||
- This must combine the logic of `KeyMapping::LayerJson` and `Command::LayerJson`.
|
||||
- Key Chord data
|
||||
- Internally, store a `vector<KeyChord> _keyMappings` to keep track of all the key chords associated with this action.
|
||||
- `RegisterKey` and `EraseKey` update `_keyMappings`, and ensure that the latest key registered is at the end of the list.
|
||||
- `Keys()` simply returns the last entry of `_keyMappings`, which is the latest key chord this action is bound to.
|
||||
- `KeyChordText())` is exposed to pass the text directly to the command palette.
|
||||
This depends on `Keys` and, thus, propagate changes automatically.
|
||||
- Observable properties
|
||||
- `Command` has observable properties today, but does not need them because `Command` will never change while the app is running.
|
||||
- Nested and iterable commands
|
||||
- `HasNestedCommands`, `NestedCommands{ get; }`, `IterateOn` will continue to be exposed.
|
||||
- A setter for these customizations will not be exposed until we find it necessary (i.e. adding support for customizing it in the Settings UI)
|
||||
- Command expansion can continue to be exposed here to reduce implementation cost.
|
||||
- An additional `IsNestedCommand` is necessary to record a case where a nested command is being unbound `{ "commands": null, "name": "foo" }`.
|
||||
|
||||
Overall, the `Command` class is simply being promoted to include the `KeyChord` it has.
|
||||
This allows the implementation cost of this step to be relatively small.
|
||||
|
||||
Completion of this step should only cause relatively minor changes to anything that depends on `Command`, because
|
||||
it is largely the same class. However, key bindings will largely be impacted because we represent key bindings as
|
||||
a map of `KeyChord`s to `ActionAndArgs`. This leads us to step 2 of this process.
|
||||
|
||||
|
||||
### Step 2: Querying actions
|
||||
|
||||
Key bindings and commands are deserialized by basically storing individual actions to a map.
|
||||
- `KeyMapping` is basically an `IMap<KeyChord, ActionAndArgs>` with a few extra functions. In fact, it actually
|
||||
stores key binding data to a `std::map<KeyChord, ActionAndArgs>` and directly interacts with it.
|
||||
- `Command::LayerJson` populates an `IMap<String, Command>` during deserialization as it iterates over every action.
|
||||
Note that `Command` can be interpreted as a wrapper for `ActionAndArgs` with more stuff here.
|
||||
|
||||
It makes sense to store these actions as maps. So, following step 1 above, we can also store and expose actions
|
||||
something like the following:
|
||||
|
||||
```c++
|
||||
runtimeclass ActionMap
|
||||
{
|
||||
ActionAndArgs GetActionByKeyChord(KeyChord keys);
|
||||
|
||||
KeyChord GetKeyBindingForAction(ShortcutAction action);
|
||||
KeyChord GetKeyBindingForAction(ShortcutAction action, IActionArgs actionArgs);
|
||||
|
||||
IMapView<String, Command> NameMap { get; };
|
||||
|
||||
// Future Considerations:
|
||||
// - [#6899]: Action IDs --> GetActionByID()
|
||||
}
|
||||
```
|
||||
|
||||
The getters will return null if a matching action or key chord is not found. Since iterable commands need to be expanded at in TerminalApp, we'll just expose `NameMap`, then let TerminalApp perform the expansion as they do now. Internally, we can store the actions as follows:
|
||||
|
||||
```c++
|
||||
std::map<KeyChord, InternalActionID> _KeyMap;
|
||||
std::map<InternalActionID, Command> _ActionMap;
|
||||
```
|
||||
|
||||
`InternalActionID` will be a hash of `ActionAndArgs` such that two `ActionAndArgs` with the same `ShortcutAction` and `IActionArgs` output the same hash value.
|
||||
|
||||
`GetActionByKeyChord` will use `_KeyMap` to find the `InternalActionID`, then use the `_ActionMap` to find the bound `Command`.
|
||||
`GetKeyBindingForAction` will hash the provided `ActionAndArgs` (constructed by the given parameters) and check `_ActionMap` for the given `InternalActionID`.
|
||||
|
||||
`NameMap` will need to ensure every action in `_ActionMap` is added to the output name map if it has an associated name. This is done by simply iterating over `_ActionMap`. Nested commands must be added separately because they cannot be hashed.
|
||||
|
||||
`ActionMap` will have an `AddAction(Command cmd)` that will update the internal state whenever a command is registered. If the given command is valid, we will check for collisions and resolve them. Otherwise, we will consider this an "unbound" action and update the internal state normally. It is important that we don't handle "unbound" actions differently because this ensures that we are explicitly unbinding a key chord.
|
||||
|
||||
### Step 3: Settings UI needs
|
||||
|
||||
After the former two steps are completed, the new representation of actions in the settings model is now on-par with
|
||||
what we have today. In order to bind these new actions to the Settings UI, we need the following:
|
||||
|
||||
1. Exposing the maps
|
||||
- `ActionMap::KeyBindings` and `ActionMap::Commands` may need to be added to pass the full list of actions to the Settings UI.
|
||||
- In doing this, we can already update the Settings UI to include a better view of our actions.
|
||||
2. Creating a copy of the settings model
|
||||
- The Settings UI operates by binding the XAML controls to a copy of the settings model.
|
||||
- Copying the `ActionMap` is fairly simple. Just copy the internal state and ensure that `Command::Copy` is called such that no reference to the original WinRT objects persist. Since we are using `InternalActionID`, we will not have to worry about multiple `Command` references existing within the same `ActionMap`.
|
||||
3. Modifying the `Command`s
|
||||
- `ActionMap` must be responsible for changing `Command`s so that we can ensure `ActionMap` always has a correct internal state:
|
||||
- It is important that `Command` only exposes getters (not setters) to ensure `ActionMap` is up to date.
|
||||
- If a key chord is being changed, update the `_KeyMap` and the `Command` itself.
|
||||
- If a key binding is being deleted, add an unbound action to the given key chord.
|
||||
- This is similar to how color schemes are maintained today.
|
||||
- In the event that name/key-chord is set to something that's already taken, we need to propagate those changes to
|
||||
the rest of `ActionMap`. As we do with the JSON, we respect the last name/key-chord set by the user. See [Modifying Actions](#modifying-actions)
|
||||
in potential issues.
|
||||
- For the purposes of the key bindings page, we will introduce a `KeyBindingViewModel` to serve as an intermediator between the settings UI and the settings model. The view model will be responsible for things like...
|
||||
- exposing relevant information to the UI controls
|
||||
- converting UI control interactions into proper API calls to the settings model
|
||||
4. Serialization
|
||||
- `Command::ToJson()` and `ActionMap::ToJson()` should perform most of the work for us. Simply iterate over the `_ActionMap` and call `Command::ToJson` on each action.
|
||||
- See [Unbinding actions](#unbinding-actions) in potential issues.
|
||||
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
N/A
|
||||
|
||||
## Capabilities
|
||||
|
||||
N/A
|
||||
|
||||
### Accessibility
|
||||
|
||||
N/A
|
||||
|
||||
### Security
|
||||
|
||||
N/A
|
||||
|
||||
### Reliability
|
||||
|
||||
N/A
|
||||
|
||||
### Compatibility
|
||||
|
||||
N/A
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
## Potential Issues
|
||||
|
||||
### Layering Actions
|
||||
|
||||
We need a way to determine where an action came from to minimize how many actions we serialize when we
|
||||
write to disk. This is a two part approach that happens as we're loading the settings
|
||||
1. Load defaults.json
|
||||
- For each of the actions in the JSON...
|
||||
- Construct the `Command` (basically the `Command::LayerJson` we have today)
|
||||
- Add it to the `ActionMap`
|
||||
- this should update the internal state of `ActionMap` appropriately
|
||||
- if the newly added key chord conflicts with a pre-existing one,
|
||||
redirect `_KeyMap` to the newly added `Command` instead,
|
||||
and update the conflicting one.
|
||||
2. Load settings.json
|
||||
- Create a child for the `ActionMap`
|
||||
- The purpose of a parent is to continue a search when the current `ActionMap` can't find a `Command` for a query. The parent is intended to be immutable.
|
||||
- Load the actions array like normal into the child (see step 1)
|
||||
|
||||
Introducing a parent mechanism to `ActionMap` allows it to understand where a `Command` came from. This allows us to minimize the number of actions we serialize when we write to disk, as opposed to serializing the entire list of actions.
|
||||
|
||||
`ActionMap` queries will need to check their parent when they cannot find a matching `InternalActionID` in their `_ActionMap`.
|
||||
|
||||
Since `NameMap` is generated upon request, we will need to use a `std::set<InternalActionID>` as we generate the `NameMap`. This will ensure that each `Command` is only added to the `NameMap` once. The name map will be generated as follows:
|
||||
1. Get an accumulated list of `Command`s from our parents
|
||||
2. Iterate over the list...
|
||||
- Update `NameMap` with any new `Command`s (tracked by the `std::set<InternalActionID>`)
|
||||
|
||||
Nested commands will be saved to their own map since they do not have an `InternalActionID`.
|
||||
- During `ActionMap`'s population, we must ensure to resolve any conflicts immediately. This means that any new `Command`s that generate a name conflicting with a nested command will take priority (and we'll remove the nested command from its own map). Conversely, if a new nested command conflicts with an existing standard `Command`, we can ignore it because our generation of `NameMap` will handle it.
|
||||
- When populating `NameMap`, we must first add all of the standard `Command`s. To ensure layering is accomplished correctly, we will need to start from the top-most parent and update `NameMap`. As we go down the inheritance tree, any conflicts are resolved by prioritizing the current layer (the child). This ensures that the current layer takes priority.
|
||||
- After adding all of the standard `Command`s to the `NameMap`, we can then register all of the nested commands. Since nested commands have no identifier other than a name, we cannot use the `InternalActionID` heuristic. However, as mentioned earlier, we are updating our internal nested command map as we add new actions. So when we are generating the name map, we can assume that all of these nested commands now have priority. Thus, we simply add all of these nested commands to the name map. Any conflicts are resolved in favor of th nested command.
|
||||
|
||||
### Modifying Actions
|
||||
|
||||
There are several ways a command can be modified:
|
||||
- change/remove the key chord
|
||||
- change the name
|
||||
- change the icon
|
||||
- change the action
|
||||
|
||||
It is important that these modifications are done through `ActionMap` instead of `Command`.
|
||||
This is to ensure that the `ActionMap` is always aligned with `Command`'s values. `Command` should only expose getters in the projected type to enforce this. Thus, we can add the following functions to `ActionMap`:
|
||||
|
||||
```c++
|
||||
runtimeclass ActionMap
|
||||
{
|
||||
void SetKeyChord(Command cmd, KeyChord keys);
|
||||
void SetName(Command cmd, String name);
|
||||
void SetIcon(Command cmd, String iconPath);
|
||||
void SetAction(Command cmd, ShortcutAction action, IActionArgs actionArgs);
|
||||
}
|
||||
```
|
||||
|
||||
`SetKeyChord` will need to make sure to modify the `_KeyMap` and the provided `Command`.
|
||||
If the new key chord was already taken, we also need to update the conflicting `Command`
|
||||
and remove its key chord.
|
||||
|
||||
`SetName` will need to make sure to modify the `Command` in `_ActionMap` and regenerate `NameMap`.
|
||||
|
||||
`SetIcon` will only need to modify the provided `Command`. We can choose to not expose this in the `ActionMap`, but doing so makes the API consistent.
|
||||
|
||||
`SetAction` will need to begin by updating the provided `Command`'s `ActionAndArgs`.
|
||||
If the generated name is being used, the name will need to be updated. `_ActionMap` will need to be updated with a new `InternalActionID` for the new action. This is a major operation and so all views exposed will need to be regenerated.
|
||||
|
||||
Regarding [Layering Actions](#layering-actions), if the `Command` does not exist in the current layer,
|
||||
but exists in a parent layer, we need to...
|
||||
0. check if it exists
|
||||
- use the hash `InternalActionID` to see if it exists in the current layer
|
||||
- if it doesn't (which is the case we're trying to solve here), call `_GetActionByID(InternalActionID)` to retrieve the `Command` wherever it may be. This helper function simply checks the current layer, if none is found, it recursively checks its parents until a match is found.
|
||||
1. duplicate it with `Command::Copy`
|
||||
2. store the duplicate in the current layer
|
||||
- `ActionMap::AddAction(duplicate)`
|
||||
3. make the modification to the duplicate
|
||||
|
||||
This ensures that the change persists post-serialization.
|
||||
|
||||
TerminalApp has no reason to ever call these setters. To ensure that relationship, we will introduce an `IActionMapView` interface that will only expose `ActionMap` query functions. Conversely, `ActionMap` will be exposed to the TerminalSettingsEditor to allow for modifications.
|
||||
|
||||
### Unbinding actions
|
||||
|
||||
Removing a name is currently omitted from this spec because there
|
||||
is no Settings UI use case for it at the moment. This scenario is
|
||||
designed for Command Palette customization.
|
||||
|
||||
The only kind of unbinding currently in scope is freeing a key chord such that
|
||||
no action is executed on that key stroke. To do this, simply `ActionMap::AddAction` a `Command` with...
|
||||
- `ActionAndArgs`: `ShortcutAction = Invalid` and `IActionArgs = nullptr`
|
||||
- `Keys` being the provided key chord
|
||||
|
||||
In explicitly storing an "unbound" action, we are explicitly saying that this key chord
|
||||
must be passed through and this string must be removed from the command palette. `AddAction` automatically handles updating the internal state of `ActionMap` and any conflicting `Commands`.
|
||||
|
||||
This allows us to output something like this in the JSON:
|
||||
|
||||
```js
|
||||
{ "command": "unbound", "keys": "ctrl+c" }
|
||||
```
|
||||
|
||||
### Consolidated Actions
|
||||
|
||||
`AddAction` must be a bit smarter when it comes to the following scenario:
|
||||
- Given a command that unbinds a key chord: `{ "command": "unbound", "keys": "ctrl+c" }`
|
||||
- And... that key chord was set in a parent layer `{ "command": "copy", "keys": "ctrl+c" }`
|
||||
- But... the action has another key chord from a parent layer `{ "command": "copy", "keys": "ctrl+shift+c" }`
|
||||
|
||||
`_ActionMap` does not contain any information about a parent layer; it only contains actions introduced in the current layer. Thus, in the scenario above, unbinding `ctrl+c` is what is relevant to `_ActionMap`. However, this may cause some complications for `GetKeyChordForAction`. We cannot simply check our internal `_ActionMap`, because the primary key chord in the entry may be incorrect. Again, this is because `_ActionMap` is only aware of what was bound in the current layer.
|
||||
|
||||
To get around this issue, we've introduced `_ConsolidatedActions`. In a way, `_ConsolidatedActions` is similar to `_ActionMap`, except that it consolidates the `Command` data into one entry constructed across the current layer and the parent layers. Specifically, in the scenario above, `_ActionMap` will say that `copy` has no key chords. In fact, `_ActionMap` has no reason to have `copy` at all, because it was not introduced in this layer. Conversely, `_ConsolidatedActions` holds `copy` with a `ctrl+shift+c` binding, which is then returned to `GetKeyChordForAction`.
|
||||
|
||||
To maintain `_ConsolidatedActions`, any new action added to the Action Map must also update `_ConsolidatedActions`. It is especially important to handle and propagate collisions to `_ConsolidatedActions`.
|
||||
|
||||
When querying Action Map for an ID, we should always check in the following order:
|
||||
- `_ConsolidatedActions`
|
||||
- `_ActionMap`
|
||||
- repeat this process for each parent
|
||||
|
||||
This is to ensure that we are returning the correct and wholistic view of a `Command` on a query. Rather than acquiring a `Command` constructed in this layer, we receive one that contains all of the data acquired across the entire Action Map and its parents.
|
||||
|
||||
## Future considerations
|
||||
|
||||
There are a number of ideas regarding actions that would be fairly trivial to implement given this refactor:
|
||||
- [#6899]: Action IDs
|
||||
- As actions grow to become more widespread within Windows Terminal (i.e. dropdown and jumplist integration),
|
||||
a formal ID system would help users reference the same action throughout the app. With the internal
|
||||
ID system introduced earlier, we would simply introduce a new
|
||||
`std:map<string, InternalActionID> _ExternalIDMap` that is updated like the others, and add a `String ID`
|
||||
property to `Action`.
|
||||
- [#8100] Source Tracking
|
||||
- Identifying where a setting came from can be very beneficial in the settings model and UI. For example,
|
||||
profile settings now have an `OverrideSource` getter that describes what `Profile` object the setting
|
||||
came from (i.e. base layer, profile generator, etc...). A similar system can be used for `Action` in
|
||||
that we record if the action was last modified in defaults.json or settings.json.
|
||||
- There seems to be no desire for action inheritance (i.e. inheriting the name/key-chord from the parent).
|
||||
So this should be sufficient.
|
||||
|
||||
## Resources
|
||||
|
||||
[#885]: https://github.com/microsoft/terminal/issues/885
|
||||
[#6899]: https://github.com/microsoft/terminal/issues/6899
|
||||
[#8100]: https://github.com/microsoft/terminal/issues/8100
|
||||
[#8767]: https://github.com/microsoft/terminal/issues/8767
|
||||
|
||||
Other references:
|
||||
[Settings UI: Actions Page]: https://github.com/microsoft/terminal/issues/6900
|
||||
|
||||
[Settings UI: Actions Page Design]: https://github.com/microsoft/terminal/pulls/9427
|
||||
|
||||
[Action ID Spec]: https://github.com/microsoft/terminal/issues/7175
|
||||
@@ -27,8 +27,8 @@ Below is the schedule for when milestones will be included in release builds of
|
||||
| 2020-11-30 | [1.5] in Windows Terminal Preview<br>[1.4] in Windows Terminal | [Windows Terminal Preview 1.5 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-5-release/) |
|
||||
| 2021-01-31 | [1.6] in Windows Terminal Preview<br>[1.5] in Windows Terminal | [Windows Terminal Preview 1.6 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-6-release/) |
|
||||
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-7-release/) |
|
||||
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-8-release/) |
|
||||
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
|
||||
| 2021-04-30 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | |
|
||||
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | |
|
||||
| 2021-07-31 | 1.10 in Windows Terminal Preview<br>[1.9] in Windows Terminal | |
|
||||
| 2021-08-30 | 1.11 in Windows Terminal Preview<br>1.10 in Windows Terminal | |
|
||||
| 2021-10-31 | 1.12 in Windows Terminal Preview<br>1.11 in Windows Terminal | |
|
||||
|
||||
BIN
res/Cascadia.ttf
Normal file
BIN
res/CascadiaMono.ttf
Normal file
@@ -6,3 +6,16 @@ The images in this directory do not fall under the same [license](https://raw.gi
|
||||
of the Windows Terminal code.
|
||||
|
||||
Please consult the [license](./LICENSE) in this directory for terms applicable to the image assets in this directory.
|
||||
|
||||
## Fonts
|
||||
|
||||
The fonts in this directory do not fall under the same [license](https://raw.githubusercontent.com/microsoft/terminal/main/LICENSE) as the rest
|
||||
of the Windows Terminal code.
|
||||
|
||||
Please consult the [license](https://raw.githubusercontent.com/microsoft/cascadia-code/main/LICENSE) in the
|
||||
[microsoft/cascadia-code](https://github.com/microsoft/cascadia-code) repository for terms applicable to the fonts in this directory.
|
||||
|
||||
### Fonts Included
|
||||
|
||||
* Cascadia Code, Cascadia Mono (2102.25)
|
||||
* from microsoft/cascadia-code@911dc421f333e3b72b97381d16fee5b71eb48f04
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
# Windows Terminal and Console Assets (Fonts)
|
||||
|
||||
The fonts in this directory do not fall under the same [license](https://raw.githubusercontent.com/microsoft/terminal/main/LICENSE) as the rest
|
||||
of the Windows Terminal code.
|
||||
|
||||
Please consult the [license](https://raw.githubusercontent.com/microsoft/cascadia-code/main/LICENSE) in the
|
||||
[microsoft/cascadia-code](https://github.com/microsoft/cascadia-code) repository for terms applicable to the fonts in this directory.
|
||||
|
||||
### Fonts Included
|
||||
|
||||
* Cascadia Code, Cascadia Mono (2106.17)
|
||||
* from microsoft/cascadia-code@fb0bce69c1c12f6c298b8bc1c1d181868f5daa9a
|
||||
BIN
res/terminal/images-Dev/SplashScreen.scale-100.png
Normal file
|
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|
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|
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BIN
res/terminal/images-Dev/SplashScreen.scale-125.png
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|
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|
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|
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BIN
res/terminal/images-Dev/SplashScreen.scale-150.png
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|
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|
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|
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BIN
res/terminal/images-Dev/SplashScreen.scale-200.png
Normal file
|
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|
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|
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BIN
res/terminal/images-Dev/SplashScreen.scale-400.png
Normal file
|
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|
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|
After Width: | Height: | Size: 9.7 KiB |
BIN
res/terminal/images-Pre/SplashScreen.scale-100.png
Normal file
|
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|
After Width: | Height: | Size: 1.6 KiB |
|
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BIN
res/terminal/images-Pre/SplashScreen.scale-125.png
Normal file
|
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|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
BIN
res/terminal/images-Pre/SplashScreen.scale-150.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 2.3 KiB |
BIN
res/terminal/images-Pre/SplashScreen.scale-200.png
Normal file
|
After Width: | Height: | Size: 9.5 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
BIN
res/terminal/images-Pre/SplashScreen.scale-400.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 9.3 KiB |
|
After Width: | Height: | Size: 9.3 KiB |
BIN
res/terminal/images/SplashScreen.scale-100.png
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
res/terminal/images/SplashScreen.scale-100_contrast-black.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
res/terminal/images/SplashScreen.scale-100_contrast-white.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
res/terminal/images/SplashScreen.scale-125.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
res/terminal/images/SplashScreen.scale-125_contrast-black.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
res/terminal/images/SplashScreen.scale-125_contrast-white.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
res/terminal/images/SplashScreen.scale-150.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
res/terminal/images/SplashScreen.scale-150_contrast-black.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
res/terminal/images/SplashScreen.scale-150_contrast-white.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
res/terminal/images/SplashScreen.scale-200.png
Normal file
|
After Width: | Height: | Size: 6.6 KiB |