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5 Commits

Author SHA1 Message Date
Michael Niksa
abcb3f3aa4 C26443, Overriding destructor shouldn't use specifiers. (c.128) 2019-12-11 15:39:50 -08:00
Michael Niksa
2370c0034a C26496, mark variables used once as const (con.4) 2019-12-11 15:36:42 -08:00
Michael Niksa
7ac3fde2d8 Enable audit for RendererBase 2019-12-11 15:36:31 -08:00
Michael Niksa
a923077e60 Fix noexcept based warnings on WinRT utils library. 2019-12-11 15:28:48 -08:00
Michael Niksa
8759b44c49 Add WinRTUtils to audit, disable wil path globally from auditing. 2019-12-11 15:23:42 -08:00
495 changed files with 6803 additions and 10969 deletions

View File

@@ -176,7 +176,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalControl", "src\casc
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {CA5CAD1A-ABCD-429C-B551-8562EC954746}
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
{1CF55140-EF6A-4736-A403-957E4F7430BB} = {1CF55140-EF6A-4736-A403-957E4F7430BB}
{48D21369-3D7B-4431-9967-24E81292CF63} = {48D21369-3D7B-4431-9967-24E81292CF63}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminal", "src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj", "{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}"
@@ -257,8 +256,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.LIB", "src\wincon
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.DLL", "src\winconpty\dll\winconptydll.vcxproj", "{A22EC5F6-7851-4B88-AC52-47249D437A52}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "til.unit.tests", "src\til\ut_til\til.unit.tests.vcxproj", "{767268EE-174A-46FE-96F0-EEE698A1BBC9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
AuditMode|Any CPU = AuditMode|Any CPU
@@ -355,8 +352,8 @@ Global
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Release|x86.Build.0 = Release|Win32
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.ActiveCfg = AuditMode|x64
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.Build.0 = AuditMode|x64
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.ActiveCfg = Release|x64
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.Build.0 = Release|x64
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x86.ActiveCfg = Release|Win32
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Debug|Any CPU.ActiveCfg = Debug|Win32
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -374,8 +371,7 @@ Global
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Release|x86.Build.0 = Release|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = AuditMode|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.Build.0 = AuditMode|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = Release|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.ActiveCfg = Release|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|Any CPU.ActiveCfg = Debug|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -393,8 +389,8 @@ Global
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.Build.0 = Release|Win32
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = AuditMode|x64
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.Build.0 = AuditMode|x64
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = Release|x64
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.Build.0 = Release|x64
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.ActiveCfg = Release|Win32
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Debug|Any CPU.ActiveCfg = Debug|Win32
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -412,8 +408,8 @@ Global
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.Build.0 = Release|Win32
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.ActiveCfg = Release|x64
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.Build.0 = Release|x64
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.ActiveCfg = AuditMode|x64
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.Build.0 = AuditMode|x64
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x86.ActiveCfg = Release|Win32
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Debug|Any CPU.ActiveCfg = Debug|Win32
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -956,8 +952,7 @@ Global
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x86.Build.0 = Release|Win32
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|Any CPU.ActiveCfg = Debug|Win32
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x64.ActiveCfg = AuditMode|x64
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x64.Build.0 = AuditMode|x64
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x64.ActiveCfg = Release|x64
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x86.ActiveCfg = Release|Win32
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Debug|Any CPU.ActiveCfg = Debug|Win32
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -975,8 +970,8 @@ Global
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Release|x86.Build.0 = Release|Win32
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = AuditMode|x64
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.Build.0 = AuditMode|x64
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = Release|x64
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.Build.0 = Release|x64
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x86.ActiveCfg = Release|Win32
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Debug|Any CPU.ActiveCfg = Debug|Win32
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -1048,8 +1043,8 @@ Global
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x86.Build.0 = Release|Win32
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|Any CPU.ActiveCfg = Debug|Win32
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|ARM64.ActiveCfg = Release|ARM64
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.ActiveCfg = AuditMode|x64
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.Build.0 = AuditMode|x64
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.ActiveCfg = Release|x64
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.Build.0 = Release|x64
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x86.ActiveCfg = Release|Win32
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Debug|Any CPU.ActiveCfg = Debug|Win32
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Debug|ARM64.ActiveCfg = Debug|ARM64
@@ -1282,8 +1277,7 @@ Global
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|x64.ActiveCfg = AuditMode|x64
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|x64.Build.0 = AuditMode|x64
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|x64.ActiveCfg = Release|x64
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|x86.Build.0 = AuditMode|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.Debug|Any CPU.ActiveCfg = Debug|Win32
@@ -1320,26 +1314,6 @@ Global
{A22EC5F6-7851-4B88-AC52-47249D437A52}.Release|x64.Build.0 = Release|x64
{A22EC5F6-7851-4B88-AC52-47249D437A52}.Release|x86.ActiveCfg = Release|Win32
{A22EC5F6-7851-4B88-AC52-47249D437A52}.Release|x86.Build.0 = Release|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|x64.ActiveCfg = Release|x64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.AuditMode|x86.Build.0 = AuditMode|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|Any CPU.ActiveCfg = Debug|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|ARM64.ActiveCfg = Debug|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|ARM64.Build.0 = Debug|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|x64.ActiveCfg = Debug|x64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|x64.Build.0 = Debug|x64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|x86.ActiveCfg = Debug|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Debug|x86.Build.0 = Debug|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|Any CPU.ActiveCfg = Release|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|ARM64.ActiveCfg = Release|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|ARM64.Build.0 = Release|ARM64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|x64.ActiveCfg = Release|x64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|x64.Build.0 = Release|x64
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|x86.ActiveCfg = Release|Win32
{767268EE-174A-46FE-96F0-EEE698A1BBC9}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -1407,7 +1381,6 @@ Global
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1} = {59840756-302F-44DF-AA47-441A9D673202}
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{A22EC5F6-7851-4B88-AC52-47249D437A52} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{767268EE-174A-46FE-96F0-EEE698A1BBC9} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3140B1B7-C8EE-43D1-A772-D82A7061A271}

View File

@@ -147,7 +147,6 @@ If you would like to ask a question that you feel doesn't warrant an issue (yet)
* Michael Niksa, Senior Developer: [@michaelniksa](https://twitter.com/MichaelNiksa)
* Mike Griese, Developer: [@zadjii](https://twitter.com/zadjii)
* Carlos Zamora, Developer: [@cazamor_msft](https://twitter.com/cazamor_msft)
* Leon Liang, Developer: [@leonmsft](https://twitter.com/leonmsft)
## Developer Guidance
@@ -188,13 +187,15 @@ Invoke-OpenConsoleBuild
bcz
```
## Running & Debugging
## Debugging Terminal
To debug the Windows Terminal in VS, right click on `CascadiaPackage` (in the Solution Explorer) and go to properties. In the Debug menu, change "Application process" and "Background task process" to "Native Only".
To debug Terminal in VS, right click on `CascadiaPackage` (in the Solution Explorer) and go to properties. In the Debug menu, change "Application process" and "Background task process" to "Native Only".
You should then be able to build & debug the Terminal project by hitting <kbd>F5</kbd>.
> 👉 You will _not_ be able to launch the Terminal directly by running the WindowsTerminal.exe. For more details on why, see [#926](https://github.com/microsoft/terminal/issues/926), [#4043](https://github.com/microsoft/terminal/issues/4043)
### Debugging
* To debug in VS, right click on CascadiaPackage (from VS Solution Explorer) and go to properties, in the Debug menu, change "Application process" and "Background task process" to "Native Only".
### Coding Guidance

View File

@@ -5,7 +5,7 @@
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
<XesBaseYearForStoreVersion>2019</XesBaseYearForStoreVersion>
<VersionMajor>0</VersionMajor>
<VersionMinor>8</VersionMinor>
<VersionMinor>7</VersionMinor>
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
</PropertyGroup>
</Project>

View File

@@ -24,16 +24,6 @@
* `/ipch` not checked in is where intellisense data will be generated if you use Visual Studio 2015
* `/obj` not checked in is where objects will be generated by the MSBuild system
* `/src` This is the fun one. In the root is common build system data.
* `/src/cascadia` - This directory contains all the code specific to the Windows Terminal
* `/src/cascadia/TerminalConnection` - This DLL is responsible for the various different ways a terminal instance can communicate with different terminal backends. Examples include the `ConptyConnection` (for communicating with Windows Console processes), or the `AzureCloudShellConnection` for communicating with Azure.
* `/src/cascadia/TerminalSettings` - This is the DLL responsible for abstracting the settings for both the TerminalCore and the TerminalControl. This provides consumers of the TerminalControl a common interface for supplying settings to the Terminal.
* `/src/cascadia/TerminalCore` - This LIB is responsible for the core implementation of a terminal instance. This defines one important class `Terminal` which is a complete terminal instance, with buffer, colors table, VT parsing, input handling, etc. It does _not_ prescribe any sort of UI implementation - it should be connected to code that can handle rendering its contents, and provide input to it.
* `/src/cascadia/TerminalControl` - This DLL provides the UWP-XAML implementation of a `TermControl`, which can be embedded within an application to provide a terminal instance within the application. It contains a DX renderer for drawing text to the screen, and translates input to send to the core Terminal. It also recieves settings to apply to both itself and the core Terminal.
* `/src/cascadia/TerminalApp` - This DLL represents the implementation of the Windows Terminal application. This includes parsing settings, hosting tabs & panes with Terminals in them, and displaying other UI elements. This DLL is almost entirely UWP-like code, and shouldn't be doing any Win32-like UI work.
* `/src/cascadia/WindowsTerminal` - This EXE provides Win32 hosting for the TerminalApp. It will set up XAML islands, and is responsible for drawing the window, either as a standard window or with content in the titlebar (non-client area).
* `/src/cascadia/CasadiaPackage` - This is a project for packaging the Windows Terminal and its dependencies into an .appx/.msix for deploying to the machine.
* `/src/cascadia/PublicTerminalCore` - This is a DLL wrapper for the TerminalCore and Renderer, similar to `TermControl`, which exposes some exported functions that so the Terminal can be used from C#.
* `/src/cascadia/WpfTerminalControl` - A DLL implementing a WPF version of the Terminal Control.
* `/src/host` The meat of the windows console host. This includes buffer, input, output, windowing, server management, clipboard, and most interactions with the console host window that arent stated anywhere else. Were trying to pull things out that are reusable into other libraries, but its a work in progress
* `/src/host/lib` Builds the reusable LIB copy of the host
* `/src/host/dll` Packages LIB into conhostv2.dll to be put into the OS C:\windows\system32\
@@ -52,7 +42,7 @@
* `/src/renderer/base` Base interface layer providing non-engine-specific rendering things like choosing the data from the console buffer, deciding how to lay out or transform that data, then dispatching commands to a specific final display engine
* `/src/renderer/gdi` The GDI implementation of rendering to the screen. Takes commands to “draw a line” or “fill the background” or “select a region” from the base and turns them into GDI calls to the screen. Extracted from original console host code.
* `/src/renderer/inc` Interface definitions for all renderer communication
* `/src/terminal` Virtual terminal support for the console. This is the sequences that are found in-band with other text on STDIN/STDOUT that command the display to do things. This is the \*nix way of controlling a console.
* `/src/terminal` Virtual terminal support for the console. This is the sequences that are found in-band with other text on STDIN/STDOUT that command the display to do things. This is the *nix way of controlling a console.
* `/src/terminal/parser` This contains a state machine and sorting engine for feeding in individual characters from STDOUT or STDIN and decoding them into the appropriate verbs that should be performed
* `/src/terminal/adapter` This converts the verbs from the interface into calls on the console API. It doesnt actually call through the API (for performance reasons since it lives inside the same binary), but it tries to remain as close to an API call as possible. There are some private extensions to the API for behaviors that didnt exist before this was written that weve not made public. We dont know if we will yet or force people to use VT to get at them.
* `/src/tsf` Text Services Foundation. This provides IME input services to the console. This was historically used for only Chinese, Japanese, and Korean IMEs specifically on OS installations with those as the primary language. It was in the summer of 2016 unrestricted to be able to be used on any OS installation with any IME (whether or not it will display correctly is a different story). It also was unrestricted to allow things like Pen and Touch input (which are routed via IME messages) to display properly inside the console from the TabTip window (the little popup that helps you insert pen/touch writing/keyboard candidates into an application)
@@ -100,7 +90,7 @@
* Assorted utilities and stuff
* `Misc.cpp` (left for us by previous eras of random console devs)
* `Util.cpp` (created in our era)
* Custom zeroing and non-throwing allocator
* Custom zeroing and non-throwing allocator
* `Newdelete.cpp`
* Related to inserting text into the TextInfo buffer
* `Output.cpp`

View File

@@ -10,12 +10,9 @@ Properties listed below affect the entire window, regardless of the profile sett
| `defaultProfile` | _Required_ | String | PowerShell guid | Sets the default profile. Opens by typing <kbd>Ctrl</kbd> + <kbd>T</kbd> or by clicking the '+' icon. The guid of the desired default profile is used as the value. |
| `initialCols` | _Required_ | Integer | `120` | The number of columns displayed in the window upon first load. |
| `initialRows` | _Required_ | Integer | `30` | The number of rows displayed in the window upon first load. |
| `rowsToScroll` | Optional | Integer | `system` | The number of rows to scroll at a time with the mouse wheel. This will override the system setting if the value is not zero or "system". |
| `requestedTheme` | _Required_ | String | `system` | Sets the theme of the application. Possible values: `"light"`, `"dark"`, `"system"` |
| `showTerminalTitleInTitlebar` | _Required_ | Boolean | `true` | When set to `true`, titlebar displays the title of the selected tab. When set to `false`, titlebar displays "Windows Terminal". |
| `showTabsInTitlebar` | Optional | Boolean | `true` | When set to `true`, the tabs are moved into the titlebar and the titlebar disappears. When set to `false`, the titlebar sits above the tabs. |
| `snapToGridOnResize` | Optional | Boolean | `false` | When set to `true`, the window will snap to the nearest character boundary on resize. When `false`, the window will resize "smoothly" |
| `tabWidthMode` | Optional | String | `equal` | Sets the width of the tabs. Possible values: `"equal"`, `"titleLength"` |
| `wordDelimiters` | Optional | String | <code>&nbsp;&#x2f;&#x5c;&#x28;&#x29;&#x22;&#x27;&#x2d;&#x3a;&#x2c;&#x2e;&#x3b;&#x3c;&#x3e;&#x7e;&#x21;&#x40;&#x23;&#x24;&#x25;&#x5e;&#x26;&#x2a;&#x7c;&#x2b;&#x3d;&#x5b;&#x5d;&#x7b;&#x7d;&#x7e;&#x3f;│</code><br>_(`│` is `U+2502 BOX DRAWINGS LIGHT VERTICAL`)_ | Determines the delimiters used in a double click selection. |
## Profiles
@@ -46,14 +43,13 @@ Properties listed below are specific to each unique profile.
| `icon` | Optional | String | | Image file location of the icon used in the profile. Displays within the tab and the dropdown menu. |
| `padding` | Optional | String | `8, 8, 8, 8` | Sets the padding around the text within the window. Can have three different formats: `"#"` sets the same padding for all sides, `"#, #"` sets the same padding for left-right and top-bottom, and `"#, #, #, #"` sets the padding individually for left, top, right, and bottom. |
| `scrollbarState` | Optional | String | | Defines the visibility of the scrollbar. Possible values: `"visible"`, `"hidden"` |
| `selectionBackground` | Optional | String | | Sets the selection background color of the profile. Overrides `selectionBackground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `selectionBackground` | Optional | String | Sets the selection background color of the profile. Overrides `selectionBackground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `snapOnInput` | Optional | Boolean | `true` | When set to `true`, the window will scroll to the command input line when typing. When set to `false`, the window will not scroll when you start typing. |
| `source` | Optional | String | | Stores the name of the profile generator that originated this profile. _There are no discoverable values for this field._ |
| `startingDirectory` | Optional | String | `%USERPROFILE%` | The directory the shell starts in when it is loaded. |
| `suppressApplicationTitle` | Optional | Boolean | | When set to `true`, `tabTitle` overrides the default title of the tab and any title change messages from the application will be suppressed. When set to `false`, `tabTitle` behaves as normal. |
| `tabTitle` | Optional | String | | If set, will replace the `name` as the title to pass to the shell on startup. Some shells (like `bash`) may choose to ignore this initial value, while others (`cmd`, `powershell`) may use this value over the lifetime of the application. |
| `useAcrylic` | Optional | Boolean | `false` | When set to `true`, the window will have an acrylic background. When set to `false`, the window will have a plain, untextured background. |
| `experimental.retroTerminalEffect` | Optional | Boolean | `false` | When set to `true`, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed. |
## Schemes
Properties listed below are specific to each color scheme. [ColorTool](https://github.com/microsoft/terminal/tree/master/src/tools/ColorTool) is a great tool you can use to create and explore new color schemes. All colors use hex color format.
@@ -141,7 +137,6 @@ Commands listed below are per the implementation in [`src/cascadia/TerminalApp/A
- moveFocusUp
- moveFocusDown
- toggleFullscreen
- find
## Example Keys
- ctrl+1

View File

@@ -284,13 +284,6 @@
"minimum": 1,
"type": "integer"
},
"rowsToScroll": {
"default": "system",
"description": "The number of rows to scroll at a time with the mouse wheel. This will override the system setting if the value is not zero or 'system'.",
"maximum": 999,
"minimum": 0,
"type": "integer"
},
"keybindings": {
"description": "Properties are specific to each custom key binding.",
"items": {
@@ -318,20 +311,6 @@
"description": "When set to true, titlebar displays the title of the selected tab. When set to false, titlebar displays 'Windows Terminal'.",
"type": "boolean"
},
"snapToGridOnResize": {
"default": false,
"description": "When set to `true`, the window will snap to the nearest character boundary on resize. When `false`, the window will resize 'smoothly'",
"type": "boolean"
},
"tabWidthMode": {
"default": "equal",
"description": "Sets the width of the tabs.",
"enum": [
"equal",
"titleLength"
],
"type": "string"
},
"wordDelimiters": {
"default": " ./\\()\"'-:,.;<>~!@#$%^&*|+=[]{}~?│",
"description": "Determines the delimiters used in a double click selection.",
@@ -530,10 +509,6 @@
],
"type": "string"
},
"experimental.retroTerminalEffect": {
"description": "When set to true, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed.",
"type": "boolean"
},
"fontFace": {
"default": "Consolas",
"description": "Name of the font face used in the profile.",
@@ -643,8 +618,7 @@
"description": "The default settings that apply to every profile.",
"$ref": "#/definitions/Profile"
}
},
"type": "object"
}
},
"SchemeList": {
"description": "Properties are specific to each color scheme. ColorTool is a great tool you can use to create and explore new color schemes. All colors use hex color format.",

View File

@@ -1,100 +0,0 @@
---
author: Kaiyu Wang KaiyuWang16/kawa@microsoft.com
created on: 2019-09-03
last updated: 2020-01-02
issue id: #1043
---
# Set the initial position for terminal
## Abstract
This spec is for task #1043 “Be able to set an initial position for the terminal”. It goes over the details of a new feature that allows users to set the initial position and size of the terminal. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
## Inspiration
The idea is to allow users to set the initial position of the Terminal when they launch it, prevent the Terminal from appearing on unexpected position (e.g. outside of the screen bounds). We are also going to let users choose to maximize the window when they launch it.
## Solution Design
For now, the Terminal window is put on a default initial position. The program uses CW_USEDEFAULT in the screen coordinates for top-left corner. We have two different types of window client window and non-client window. However, code path for window creation (WM_CREATE message is shared by the two types of windows) are almost the same for the two types of windows, except that there are some differences in calculation of the width and height of the window.
Two new properties should be added in the json settings file:
**initialPosition**: string. This sets the initial horizontal and vertical position of the top-left corner of the window. This property follows a structure: "X value, Y value" and has following rules:
1. All spaces will be ignored.
2. Both X value and Y values are optional. If anyone of them is missing, or the value is invalid, system default value will be used. Examples:
", 1000" equals to (default, 1000)
"1000, " equals to (1000, default)
"," equals to (default, default)
"abc, 1000" equals to (default, 1000)
**launchMode**: string. Determine the launch mode. There are two modes for now
1. maximize: the window will be maximized when launch.
2. default: the window will be initialized with system default size.
The steps of this process:
1. Set the top-left origin, width and height to CW_USEDEFAULT.
2. Get the dpi of the nearest monitor; Load settings.
3. From settings, find the user-defined initial position and launch mode.
4. If the user sets custom initial position, calculate the new position considering the current dpi and monitor. If not, use system default value.
5. If the user set launch mode as "maximize", calculate the new height and width. If the user choose "default", use system default size.
6. SetWindowPos with the new position and dimension of the window.
Step 2 to 6 should be done in `AppHost::_HandleCreateWindow`, which is consistent to the current code.
In step 4, we may need to consider the dpi of the current monitor and multi-monitor scenario when calculating the initial position of the window.
Edge cases:
1. Multiple monitors. The user should be able to set the initial position to any monitors attached. For the monitors on the left side of the major monitor, the initial position values are negative.
2. If the initial position is larger than the screen resolution and the window top left corner is off-screen, we should let user be able to see and drag the window back on screen. One solution is to set the initial position to the top left corner of the nearest monitor if the top left is off-screen.
3. If the user wants to launch maximized and provides an initial position, we should launch the maximized window on the top left corner of the monitor where the position is located.
4. Launch the Terminal on a monitor with custom dpi. Changing the dpi of the monitor will not affect the initial position of the top left corner. So we do not need to handle this case.
5. Launch the Terminal on a monitor with custom resolution. Changing the resolution will change the available point for the initial position. (2) already covers this case.
## UI/UX Design
Upon successful implementation, the user is able to add new properties to the json profile file, which is illustrated in the code block below:
```json
"initialPosition": "500,500",
"launchMode": "default"
```
The rest of the UI will be the same of the current Terminal experience, except that the initial position may be different.
### Accessibility
Users can only set the initial position and launch mode in the Json file with keyboard. Thus, this will not affect accessibility.
### Reliability
We need to make sure that whatever the initial position is set, the user can access the Terminal window. This is guaranteed because if the top left corner position of the Terminal Window is out of screen, we put it on the top left corner of the screen.
### Performance, Power, and Efficiency
More data reading and calculation will be included in Terminal Launch process, which may inversely influence the launch time. However, the impact is trivial.
## Potential Issues
We need to consider multi-monitor scenario. If the user has multiple monitors, we must guarantee that the Terminal could be iniitalized as expected. We can keep an eye on the feedbacks of this feature from the community.
## Future considerations
For now, this feature only allows the user to set initial positon and choose whether to maximize the window when launch. In the future, we may consider follow-up features like:
1. Save the position of the Terminal on exit, and restore the position on the next launch. This could be a true/false feature that users could choose to set.
2. We may need to consider multiple Terminal windows scenario. If the user opens multiple Terminal windows, then we need to consider how to save and restore the position.
3. We may also consider more launch modes. Like full screen mode and minimized mode.
Github issue for future follow-ups: https://github.com/microsoft/terminal/issues/766
## Resources
Github issue:
https://github.com/microsoft/terminal/issues/1043

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@@ -1,126 +0,0 @@
---
author: Kaiyu Wang KaiyuWang16
created on: 2019-12-10
last updated: 2019-12-10
issue id: #605
---
# Search in Terminal
## Abstract
This spec is for feature request #605 "Search". It goes over the details of a new feature that allows users to search text in Terminal, within one tab or from all tabs. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
## Inspiration
One of the superior features of iTerm2 is it's content search. The search comes in two variants: search from active tab and search from all tabs. In almost any editor, there is an roughly equivalent string search. We also want to realize search experience in Terminal. There will be two variants, search within one tab or from multiple tabs. We will start with one-tab search implementation.
## Solution Design
Our ultimate goal is to provide both search within one tab and search from all tabs experiences. But we can start with one-tab search. The search experience should have following features:
1. The search is triggered by KeyBindings. A new setting property named "find" will be enabled in the Json file. The user can set their own key bindings for search. The default is <kbd>ctrl+shift+f</kbd>.
2. The user search in a XAML TextBox, which is contained in a custom `SearchBoxControl`. The default position of the search box is the top right corner.
3. We can have multiple search methods. The simplest one is exact text match. Other match methods include case-sensitive exact match and regex match. In the first phase, we will focus on case sensitive/insensitive text exact match.
4. If currently there is no active selection, the search starts from the last line of the mutableViewport. If there is an active selection, we start from the previous or the next text of the selected text. We automatically go around if we reach the start point of the search.
5. The user should be able to fully interact with the terminal when the search box is on screen.
6. For accessibility concerns, the user should be able to navigate all the interactive elements on the search box using keyboard tab if the search box is focused. Searchbox could be created and closed with keyboard bindings. Close is usually bound to Esc.
Conhost already has a module for search. It implements case sensitive or insensitive exact text match search, and it provides methods to select the found word. However, we want to make search as a shared component between Terminal and Console host. Now search module is part of Conhost, and its dependencies include BufferOut and some other types in ConHost such as SCREEN_INFORMATION. In order to make Search a shared component, we need to remove its dependency on ConHost types. BufferOut is already a shared component, but we need to make sure there is no other Conhost dependency.
We will create a `SearchBoxControl` Xaml `UserControl` element. When a search process begins, a `SearchBoxControl` object will be created and attached to `TermControl` root grid. In other words, one SearchBox is added for each `TermControl`. The reasons for this design is:
1. Each `TermControl` object is a Terminal Window and has a individual text buffer. In phase 1 we are going to search witin the current terminal text buffer.
2. If we put the search box under TerminalApp, then the search can only happen on the current focused Terminal.
3. If the community does not like the current design, we can lift SearchBox to a higher level.
### Search process implementation
1. Once the user press <kbd>ctrl+shift+f</kbd> (or user's custom key binding), a new `SearchBoxControl` object will be created and attached as a child of `TermControl`. Focus will move to the TextBox within the `SearchBoxControl`.
2. Search is performed on a XAML TextBox. Once the user presses Enter or click up/down arrow button, we start to search from the last line of the current viewport or the current selection, and try to find the exact text in the text buffer. The nearest searched one will be selected. Then the search start point will be set to the selected text. The next search will start before or after the previous searched text.
3. We re-use the Search module in conhost. It performs the search in a brute-force approach. Starting from every position in the text buffer, the search algorithm compares the span of the searched string with buffer characters, and if the current buffer text matches the whole string, it will return store the position of the text in the buffer and return. The stored position information will be used for selection.
3. The user can choose to search up or down. Search module realizes this, we just need to set a boolean flag. Default is search up.
4. The user can choose to do case sensitive or insensitive match. This also realized by Search module by setting a boolean flag. Default is search case-insensitively.
5. Tab navigation is realized by XAML. We just need to set TabNavigation="Cycle" in `SearchBoxControl`.
6. If the user clicks on the "X" button or press <kbd>Esc</kbd>, the search box will disappear and the object will be destructed and detached from the `TermControl` XAML tree. In phase one we do not store any state.
7. We need to guarantee full interaction with the terminal when the search box is open. To achieve this, search box and terminal input should be separated. If the current keyboard focus is on the search box, then keydown events will be handled on "search box level".
## UI/UX Design
![SearchBox mockup](images/SearchBoxControl.png)
Above is the `SearchBoxControl` in dark theme and light theme.
- The two buttons with up/down arrows controls the search direction, Each button will be styled to indicate which search direction is currently selected.
- The button with a "Aa" icon, if pressed, means that we are searching case-sensitivily.
- The current style puts all elements - the `X` button, the text box and the search pattern control buttons on one single line. This ensures that the `SearchBoxControl` won't be too high and block terminal text. This is similar with VSCode. Another possible layout style is to put elements in multiple layers. This will occupy more lines, but the search dialog will narrower. Considering that there is not many elements, we do not need multiple layers.
![SearchBox mockup, arrow button clicked](images/SearchBoxUpSelected.png)
The search box defaults to be on the top right corner of the Terminal window. If the current tab is split into panes, each pane will have a individual searchbox.
#### Search process
1. The user presses <kbd>ctrl+shift+f</kbd> (or user's custom key binding) to open the search box. Focus will move to the TextBox.
2. Search is performed on a XAML TextBox. Once the user presses Enter or click up/down arrow button, the search starts and searched text will be selected. Next search will be performed beginning from the current selection and go towards up/down.
3. The user can choose to search up or down by selecting up arrow or down arrow buttons. The chosen button will be styled to indicate it is selected. If the user does not click the arrows buttons, the default direction is up.
4. The user can choose to do case sensitive or insensitive match by checking a check box. The default is case insensitive.
5. If the search box is focused, the user can navigate all the elements on the search box using tab. When selected, press Enter equals to click.
6. If the user click the "X" button or press <kbd>Esc</kbd>, the search stopped and the search box disappears and focus will move back to Terminal.
7. Once the search box is closed (exiting search mode), the selection will still be there. This coincides with the current VS Code and cmd experience. To get rid of the selection, the user can just click other area of the window.
8. If the user clicks on the terminal when the search box is open, it will draw focus back to the terminal from the search box. The search box will still stay open.
9. The user can interact with the terminal when the search box is open, which means that the user can scroll the terminal content, or input text when the focus is on the terminal control.
10. If the user switches tabs while the search box is open, the focus will be moved back to the terminal.
## Capabilities
1. The user can search exact matched text in the text buffer of the Terminal Screen.
2. The user can choose to search case sensitively and insensitively.
3. The user can search up or down.
4. Found text will be selected.
5. The search will start from the active selected text (inclusive) if there is one, or the end of the written text.
6. The search will automatically go around when it reaches the starting point.
7. The user can use Tab to navigate all the elements in the search box.
8. The user can search in the opposite direction with <kbd>Shift + Enter</kbd>
### Accessibility
The user should be able to use search by keyboard only.
Once the searchbox is focused, the user can navigate between elements in the search box using Tab. And "click" using Enter.
### Security
This feature should not introduce any new security issues.
### Reliability
1. The key input of Terminal command line and the search box should be separated. Search box should not block interaction with the command line when it is open.
2. The search box should not block too much text. The search box only occupies one line, so it won't have big impact on the readibility of the terminal output.
### Compatibility
This feature won't break existing features of Terminal.
### Performance, Power, and Efficiency
This feature only launches in need. It does not impact the performance of Terminal.
## Potential Issues
1. If the terminal window is not wide enough for the search box to be visible, the buttons on the right of the `TextBox` will become invisible, but the `TextBox` is still visible and the window could not be narrower than the `TextBox`. This is similar to the behavior of other editors. Please see the image below:
![SearchBox width not enough](images/SearchBoxControlNoEnoughWidth.png)
2. If the terminal window is not high enough for the search box to be visible, the whole terminal screen, inlcuding the `SearchBoxControl` can disappear. This is similar to the behavior of other editors.
## Future considerations
In version 1, we want realize a case sensitive/insensitive exact text match. But we may consider the following features in version 2:
1. Add "Find" button in dropdown menu to trigger search. This enables the search feature to be operated with mouse only. However, this is not required by Accessibility so we do not cover this in phase one.
2. Search from all tabs. For Version 1 we just want to realize search within one tab. However, the community also requests search from all tabs. This may require a big change to the search algorithm, but it is not seen as a popular use scenario, so we put it future phase. To implement multi-tab search, we can let TerminalPage or App own a `SearchBoxControl` object, and provide the text buffer of the current focused terminal. We need to change the search algorithm.
3. Regular expression match. This is a useful search pattern and is implemented in some editors. However, this use scenario is not used as much as exact text search, thus, we put it in future phase.
4. Search history. Sometimes users would do the same search for several times, thus, storing the search history is useful. This is not realized by VSCode so it would be a good highlighting point in the future.
5. High-light while you type. Emphasizing all the other matches in the buffer with an outline or selection with another color. This provides a clearer view of searched text. But we need to change the search and selection algorithm, so we put it in the future phase.
6. Add size handle. Some text editors let the user resize the search box, and there is a size handle on the left side of the search box. This helps user when they search for long text. If the community desires it we may add a similar feature.
This open issue tracks the phase features of Search: https://github.com/microsoft/terminal/issues/3920
## Resources
Github Issue: https://github.com/microsoft/terminal/issues/605

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@@ -72,24 +72,6 @@ For example, here's a sample of the default keybindings:
```
### Unbinding keys
If you ever come across a key binding that you're unhappy with, it's possible to
easily change the keybindings. For example, vim uses <kbd>Ctrl+^</kbd> as a
binding for "switch to previous buffer", which conflicts with the Terminal's
default keybinding for "open a new tab with the sixth profile". If you'd like to
unbind that keybinding, and allow the keystroke to fall through to vim, you can
add the following to your keybindings:
```json
{
"command" : null, "keys" : ["ctrl+shift+6"]
},
```
This will _unbind_ <kbd>Ctrl+Shift+6</kbd>, allowing vim to use the keystroke
instead of the terminal.
## Profiles
A profile contains the settings applied when a new WT tab is opened. Each
@@ -180,7 +162,7 @@ would like to only change the color scheme of the default `cmd` profile to
}
```
Here, we know we're changing the `cmd` profile, because the `guid`
Here, we're know we're changing the `cmd` profile, because the `guid`
`"{0caa0dad-35be-5f56-a8ff-afceeeaa6101}"` is `cmd`'s unique GUID. Any profiles
with that GUID will all be treated as the same object. Any changes in that
profile will overwrite those from the defaults.

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