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7 Commits

Author SHA1 Message Date
Dustin L. Howett
1faadec541 Migrate spelling-0.0.21 changes from main 2020-05-27 13:49:15 -07:00
Dustin L. Howett
d693e9ea0e Migrate spelling-0.0.19 changes from main 2020-05-27 13:49:15 -07:00
Michael Niksa
65d4fc6d76 Merge branch 'master' into dev/miniksa/set 2020-05-27 13:49:15 -07:00
Michael Niksa
40e1e18b84 add the thing that fixes mdmerge. 2020-05-20 16:31:49 -07:00
Michael Niksa
919bd417f3 Try to glue together. 2020-05-20 15:08:01 -07:00
Michael Niksa
0cdd752004 Move pieces of settings app into its own control DLL and get it building. Steal gratuitiously from TerminalControl, WindowsTerminal, and TerminalAppLib to get the right build rules and dependencies. 2020-05-20 14:21:40 -07:00
cinnamon-msft
4435e6ac0a add settings ui prototype 2020-05-20 12:30:29 -07:00
341 changed files with 11047 additions and 497054 deletions

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@@ -1,25 +0,0 @@
<details>
<summary>
:pencil2: Contributor please read this
</summary>
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spell-check/dictionary/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spell-check/dictionary/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spell-check/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spell-check/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [:check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
</details>
#### :warning: Reviewers
At present, the action that triggered this message will not show its :x: in this PR unless the branch is within this repository.
Thus, you **should** make sure that this comment has been addressed before encouraging the merge bot to merge this PR.

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@@ -1,35 +0,0 @@
ACCEPTFILES
ACCESSDENIED
bitfield
bitfields
CLASSNOTAVAILABLE
EXPCMDFLAGS
EXPCMDSTATE
fullkbd
href
IAsync
IBox
IBind
IClass
IComparable
ICustom
IDirect
IExplorer
IMap
IObject
IStorage
LCID
LSHIFT
NCHITTEST
NCLBUTTONDBLCLK
NCRBUTTONDBLCLK
NOAGGREGATION
NOREDIRECTIONBITMAP
oaidl
ocidl
RETURNCMD
rfind
roundf
RSHIFT
SIZENS
tmp

File diff suppressed because it is too large Load Diff

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@@ -1,3 +0,0 @@
powf
sqrtf
isnan

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@@ -1,14 +0,0 @@
ACLs
DACL
DACLs
LKG
mfcribbon
microsoft
microsoftonline
osgvsowi
powerrename
powershell
SACLs
tdbuildteamid
vcruntime
visualstudio

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@@ -1,63 +0,0 @@
(?:^|/)dirs$
(?:^|/)go\.mod$
(?:^|/)go\.sum$
(?:^|/)package-lock\.json$
(?:^|/)sources(?:|\.dep)$
SUMS$
\.ai$
\.bmp$
\.cer$
\.class$
\.crl$
\.crt$
\.csr$
\.dll$
\.DS_Store$
\.eot$
\.eps$
\.exe$
\.gif$
\.graffle$
\.gz$
\.icns$
\.ico$
\.jar$
\.jpeg$
\.jpg$
\.key$
\.lib$
\.lock$
\.map$
\.min\..
\.mp3$
\.mp4$
\.otf$
\.pbxproj$
\.pdf$
\.pem$
\.png$
\.psd$
\.runsettings$
\.sig$
\.so$
\.svg$
\.svgz$
\.tar$
\.tgz$
\.ttf$
\.woff
\.xcf$
\.xls
\.xpm$
\.yml$
\.zip$
^consolegit2gitfilters\.json$
^dep/
^oss/
^doc/reference/UTF8-torture-test\.txt$
^src/interactivity/onecore/BgfxEngine\.
^src/renderer/wddmcon/WddmConRenderer\.
^src/terminal/parser/ft_fuzzer/VTCommandFuzzer\.cpp$
^src/tools/U8U16Test/(?:fr|ru|zh)\.txt$
^\.github/actions/spell-check/
^\.gitignore$

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@@ -1,15 +0,0 @@
http
td
www
ecma
rapidtables
WCAG
freedesktop
ycombinator
robertelder
kovidgoyal
leonerd
fixterms
uk
winui
appshellintegration

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@@ -1,18 +0,0 @@
https://(?:(?:[-a-zA-Z0-9?&=]*\.|)microsoft\.com)/[-a-zA-Z0-9?&=_#\/.]*
https://aka\.ms/[-a-zA-Z0-9?&=\/_]*
https://www\.itscj\.ipsj\.or\.jp/iso-ir/[-0-9]+\.pdf
https://www\.vt100\.net/docs/[-a-zA-Z0-9#_\/.]*
https://www.w3.org/[-a-zA-Z0-9?&=\/_#]*
https://(?:(?:www\.|)youtube\.com|youtu.be)/[-a-zA-Z0-9?&=]*
https://[a-z-]+\.githubusercontent\.com/[-a-zA-Z0-9?&=_\/.]*
[Pp]ublicKeyToken="?[0-9a-fA-F]{16}"?
(?:[{"]|UniqueIdentifier>)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:[}"]|</UniqueIdentifier)
(?:0[Xx]|\\x|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
microsoft/cascadia-code\@[0-9a-fA-F]{40}
\d+x\d+Logo
Scro\&ll
# selectionInput.cpp
:\\windows\\syste\b
TestUtils::VerifyExpectedString\(tb, L"[^"]+"
hostSm\.ProcessString\(L"[^"]+"
\b([A-Za-z])\1{3,}\b

15
.github/actions/spelling/README.md vendored Normal file
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@@ -0,0 +1,15 @@
# check-spelling/check-spelling configuration
File | Purpose | Format | Info
-|-|-|-
[allow/*.txt](allow/) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
[excludes.txt](excludes.txt) | Files to ignore entirely | perl regular expression | [excludes](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-excludes)
[patterns/*.txt](patterns/) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[expect/*.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
Note: you can replace any of these files with a directory by the same name (minus the suffix)
and then include multiple files inside that directory (with that suffix) to merge multiple files together.

48
.github/actions/spelling/advice.md vendored Normal file
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@@ -0,0 +1,48 @@
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
</summary>
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spelling/allow/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/allow/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spelling/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spelling/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>If the flagged items are :exploding_head: false positives</summary>
If items relate to a ...
* binary file (or some other file you wouldn't want to check at all).
Please add a file path to the `excludes.txt` file matching the containing file.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
</details>

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@@ -1,6 +1,6 @@
# Dictionaries are lists of words to accept unconditionally
# Allow files are lists of words to accept unconditionally
While check spelling will complain about a whitelisted word
While check spelling will complain about an expected word
which is no longer present, you can include things here even if
they are not otherwise present in the repository.
@@ -8,13 +8,14 @@ E.g., you could include a list of system APIs here, or potential
contributors (so that if a future commit includes their name,
it'll be accepted).
### Files
## Files
| File | Description |
| ---- | ----------- |
| [Dictionary](dictionary.txt) | Primary US English dictionary |
| [Allow](allow.txt) | Supplements to the dictionary |
| [Chinese](chinese.txt) | Chinese words |
| [Japanese](japanese.txt) | Japanese words |
| [Microsoft](microsoft.txt) | Microsoft brand items |
| [Fonts](fonts.txt) | Font names |
| [Names](names.txt) | Names of people |
| [Colors](colors.txt) | Names of color |

108
.github/actions/spelling/allow/allow.txt vendored Normal file
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@@ -0,0 +1,108 @@
admins
allcolors
Apc
apc
breadcrumb
breadcrumbs
bsd
calt
ccmp
changelog
clickable
clig
CMMI
copyable
cybersecurity
dalet
Dcs
dcs
dialytika
dje
downside
downsides
dze
dzhe
EDDB
EDDC
Enum'd
Fitt
formattings
FTCS
ftp
fvar
gantt
gcc
geeksforgeeks
ghe
github
gje
godbolt
hostname
hostnames
https
hyperlink
hyperlinking
hyperlinks
iconify
img
inlined
It'd
kje
libfuzzer
libuv
liga
lje
Llast
llvm
Lmid
locl
lol
lorem
Lorigin
maxed
minimalistic
mkmk
mnt
mru
nje
noreply
ogonek
ok'd
overlined
pipeline
postmodern
ptys
qof
qps
rclt
reimplementation
reserialization
reserialize
reserializes
rlig
runtimes
shcha
slnt
Sos
ssh
timeline
timelines
timestamped
TLDR
tokenizes
tonos
toolset
tshe
ubuntu
uiatextrange
UIs
und
unregister
versioned
vsdevcmd
We'd
wildcards
XBox
YBox
yeru
zhe

248
.github/actions/spelling/allow/apis.txt vendored Normal file
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@@ -0,0 +1,248 @@
ACCEPTFILES
ACCESSDENIED
acl
aclapi
alignas
alignof
APPLYTOSUBMENUS
appxrecipe
bitfield
bitfields
BUILDBRANCH
BUILDMSG
BUILDNUMBER
BYCOMMAND
BYPOSITION
charconv
CLASSNOTAVAILABLE
CLOSEAPP
cmdletbinding
COLORPROPERTY
colspan
COMDLG
commandlinetoargv
comparand
cstdint
CXICON
CYICON
Dacl
dataobject
dcomp
DERR
dlldata
DNE
DONTADDTORECENT
DWMSBT
DWMWA
DWMWA
DWORDLONG
endfor
ENDSESSION
enumset
environstrings
EXPCMDFLAGS
EXPCMDSTATE
filetime
FILTERSPEC
FORCEFILESYSTEM
FORCEMINIMIZE
frac
fullkbd
futex
GETDESKWALLPAPER
GETHIGHCONTRAST
GETMOUSEHOVERTIME
Hashtable
HIGHCONTRASTON
HIGHCONTRASTW
hotkeys
href
hrgn
HTCLOSE
hwinsta
HWINSTA
IActivation
IApp
IAppearance
IAsync
IBind
IBox
IClass
IComparable
IComparer
IConnection
ICustom
IDialog
IDirect
IExplorer
IFACEMETHOD
IFile
IGraphics
IInheritable
IMap
IMonarch
IObject
iosfwd
IPackage
IPeasant
ISetup
isspace
IStorage
istream
IStringable
ITab
ITaskbar
itow
IUri
IVirtual
KEYSELECT
LCID
llabs
llu
localtime
lround
Lsa
lsass
LSHIFT
LTGRAY
MAINWINDOW
memchr
memicmp
MENUCOMMAND
MENUDATA
MENUINFO
MENUITEMINFOW
mmeapi
MOUSELEAVE
mov
mptt
msappx
MULTIPLEUSE
NCHITTEST
NCLBUTTONDBLCLK
NCMOUSELEAVE
NCMOUSEMOVE
NCRBUTTONDBLCLK
NIF
NIN
NOAGGREGATION
NOASYNC
NOCHANGEDIR
NOPROGRESS
NOREDIRECTIONBITMAP
NOREPEAT
NOTIFYBYPOS
NOTIFYICON
NOTIFYICONDATA
ntprivapi
oaidl
ocidl
ODR
offsetof
ofstream
onefuzz
osver
OSVERSIONINFOEXW
otms
OUTLINETEXTMETRICW
overridable
PACL
PAGESCROLL
PATINVERT
PEXPLICIT
PICKFOLDERS
pmr
ptstr
QUERYENDSESSION
rcx
REGCLS
RETURNCMD
rfind
ROOTOWNER
roundf
RSHIFT
SACL
schandle
semver
serializer
SETVERSION
SHELLEXECUTEINFOW
shobjidl
SHOWHIDE
SHOWMINIMIZED
SHOWTIP
SINGLEUSE
SIZENS
smoothstep
snprintf
spsc
sregex
SRWLOC
SRWLOCK
STDCPP
STDMETHOD
strchr
strcpy
streambuf
strtoul
Stubless
Subheader
Subpage
syscall
SYSTEMBACKDROP
TABROW
TASKBARCREATED
TBPF
THEMECHANGED
tlg
TME
tmp
tmpdir
tolower
toupper
TRACKMOUSEEVENT
TTask
TVal
UChar
UFIELD
ULARGE
UOI
UPDATEINIFILE
userenv
USEROBJECTFLAGS
Viewbox
virtualalloc
wcsstr
wcstoui
winmain
winsta
winstamin
wmemcmp
wpc
WSF
wsregex
wwinmain
xchg
XDocument
XElement
xfacet
xhash
XIcon
xiosbase
xlocale
xlocbuf
xlocinfo
xlocmes
xlocmon
xlocnum
xloctime
XMax
xmemory
XParse
xpath
xstddef
xstring
xtree
xutility
YIcon
YMax

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@@ -0,0 +1,117 @@
alice
aliceblue
antiquewhite
blanchedalmond
blueviolet
burlywood
cadetblue
cornflowerblue
cornsilk
cyan
darkblue
darkcyan
darkgoldenrod
darkgray
darkgreen
darkgrey
darkkhaki
darkmagenta
darkolivegreen
darkorange
darkorchid
darkred
darksalmon
darkseagreen
darkslateblue
darkslategray
darkslategrey
darkturquoise
darkviolet
deeppink
deepskyblue
dimgray
dimgrey
dodgerblue
firebrick
floralwhite
forestgreen
gainsboro
ghostwhite
greenyellow
hotpink
indian
indianred
lavenderblush
lawngreen
lemonchiffon
lightblue
lightcoral
lightcyan
lightgoldenrod
lightgoldenrodyellow
lightgray
lightgreen
lightgrey
lightpink
lightsalmon
lightseagreen
lightskyblue
lightslateblue
lightslategray
lightslategrey
lightsteelblue
lightyellow
limegreen
mediumaquamarine
mediumblue
mediumorchid
mediumpurple
mediumseagreen
mediumslateblue
mediumspringgreen
mediumturquoise
mediumvioletred
midnightblue
mintcream
mistyrose
navajo
navajowhite
navyblue
oldlace
olivedrab
orangered
palegoldenrod
palegreen
paleturquoise
palevioletred
papayawhip
peachpuff
peru
powderblue
rebecca
rebeccapurple
rosybrown
royalblue
saddlebrown
sandybrown
seagreen
sienna
skyblue
slateblue
slategray
slategrey
springgreen
steelblue
violetred
webgray
webgreen
webgrey
webmaroon
webpurple
whitesmoke
xaroon
xray
xreen
xrey
xurple
yellowgreen

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@@ -1,8 +1,10 @@
Consolas
emoji
emojis
Extralight
Gabriola
Iosevka
MDL
Monofur
Segoe
wght

11
.github/actions/spelling/allow/math.txt vendored Normal file
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@@ -0,0 +1,11 @@
atan
CPrime
HBar
HPrime
isnan
LPrime
LStep
powf
RSub
sqrtf
ULP

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@@ -0,0 +1,85 @@
ACLs
ADMINS
advapi
altform
altforms
appendwttlogging
appx
appxbundle
appxerror
appxmanifest
ATL
backplating
bitmaps
BOMs
CPLs
cpptools
cppvsdbg
CPRs
cryptbase
DACL
DACLs
defaultlib
diffs
disposables
dotnetfeed
DTDs
DWINRT
enablewttlogging
Intelli
IVisual
libucrt
libucrtd
LKG
LOCKFILE
Lxss
mfcribbon
microsoft
microsoftonline
MSAA
msixbundle
MSVC
MSVCP
muxc
netcore
Onefuzz
osgvsowi
PFILETIME
pgc
pgo
pgosweep
powerrename
powershell
propkey
pscustomobject
QWORD
regedit
robocopy
SACLs
sdkddkver
Shobjidl
Skype
SRW
sxs
Sysinternals
sysnative
systemroot
taskkill
tasklist
tdbuildteamid
ucrt
ucrtd
unvirtualized
VCRT
vcruntime
Virtualization
visualstudio
vscode
VSTHRD
winsdkver
wlk
wslpath
wtl
wtt
wttlog
Xamarin

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@@ -1,43 +1,66 @@
Anup
austdi
arkthur
Ballmer
bhoj
Bhojwani
Bluloco
carlos
dhowett
Diviness
dsafa
duhowett
DXP
ekg
eryksun
ethanschoonover
Firefox
Gatta
glsl
Gravell
Grie
Griese
Hernan
Howett
Illhardt
iquilezles
italo
jantari
jerrysh
Kaiyu
kimwalisch
KMehrain
KODELIFE
Kodelife
Kourosh
kowalczyk
leonmsft
Lepilleur
lhecker
lukesampson
Macbook
Manandhar
masserano
mbadolato
Mehrain
menger
mgravell
michaelniksa
michkap
migrie
mikegr
mikemaccana
miloush
miniksa
niksa
nvaccess
nvda
oising
oldnewthing
opengl
osgwiki
pabhojwa
panos
paulcam
pauldotknopf
PGP
@@ -45,11 +68,18 @@ Pham
Rincewind
rprichard
Schoonover
shadertoy
Shomnipotence
simioni
Somuah
sonph
sonpham
stakx
talo
thereses
Walisch
WDX
Wellons
Wirt
Wojciech
zadjii

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@@ -0,0 +1,523 @@
# marker to ignore all code on line
^.*/\* #no-spell-check-line \*/.*$
# marker for ignoring a comment to the end of the line
// #no-spell-check.*$
# patch hunk comments
^\@\@ -\d+(?:,\d+|) \+\d+(?:,\d+|) \@\@ .*
# git index header
index [0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
# cid urls
(['"])cid:.*?\g{-1}
# data url in parens
\(data:[^)]*?(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})[^)]*\)
# data url in quotes
([`'"])data:.*?(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
# data url
data:[-a-zA-Z=;:/0-9+]*,\S*
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# magnet urls
magnet:[?=:\w]+
# magnet urls
"magnet:[^"]+"
# obs:
"obs:[^"]*"
# The `\b` here means a break, it's the fancy way to handle urls, but it makes things harder to read
# In this examples content, I'm using a number of different ways to match things to show various approaches
# asciinema
\basciinema\.org/a/[0-9a-zA-Z]+
# apple
\bdeveloper\.apple\.com/[-\w?=/]+
# Apple music
\bembed\.music\.apple\.com/fr/playlist/usr-share/[-\w.]+
# appveyor api
\bci\.appveyor\.com/api/projects/status/[0-9a-z]+
# appveyor project
\bci\.appveyor\.com/project/(?:[^/\s"]*/){2}builds?/\d+/job/[0-9a-z]+
# Amazon
# Amazon
\bamazon\.com/[-\w]+/(?:dp/[0-9A-Z]+|)
# AWS S3
\b\w*\.s3[^.]*\.amazonaws\.com/[-\w/&#%_?:=]*
# AWS execute-api
\b[0-9a-z]{10}\.execute-api\.[-0-9a-z]+\.amazonaws\.com\b
# AWS ELB
\b\w+\.[-0-9a-z]+\.elb\.amazonaws\.com\b
# AWS SNS
\bsns\.[-0-9a-z]+.amazonaws\.com/[-\w/&#%_?:=]*
# AWS VPC
vpc-\w+
# While you could try to match `http://` and `https://` by using `s?` in `https?://`, sometimes there
# YouTube url
\b(?:(?:www\.|)youtube\.com|youtu.be)/(?:channel/|embed/|user/|playlist\?list=|watch\?v=|v/|)[-a-zA-Z0-9?&=_%]*
# YouTube music
\bmusic\.youtube\.com/youtubei/v1/browse(?:[?&]\w+=[-a-zA-Z0-9?&=_]*)
# YouTube tag
<\s*youtube\s+id=['"][-a-zA-Z0-9?_]*['"]
# YouTube image
\bimg\.youtube\.com/vi/[-a-zA-Z0-9?&=_]*
# Google Accounts
\baccounts.google.com/[-_/?=.:;+%&0-9a-zA-Z]*
# Google Analytics
\bgoogle-analytics\.com/collect.[-0-9a-zA-Z?%=&_.~]*
# Google APIs
\bgoogleapis\.(?:com|dev)/[a-z]+/(?:v\d+/|)[a-z]+/[-@:./?=\w+|&]+
# Google Storage
\b[-a-zA-Z0-9.]*\bstorage\d*\.googleapis\.com(?:/\S*|)
# Google Calendar
\bcalendar\.google\.com/calendar(?:/u/\d+|)/embed\?src=[@./?=\w&%]+
\w+\@group\.calendar\.google\.com\b
# Google DataStudio
\bdatastudio\.google\.com/(?:(?:c/|)u/\d+/|)(?:embed/|)(?:open|reporting|datasources|s)/[-0-9a-zA-Z]+(?:/page/[-0-9a-zA-Z]+|)
# The leading `/` here is as opposed to the `\b` above
# ... a short way to match `https://` or `http://` since most urls have one of those prefixes
# Google Docs
/docs\.google\.com/[a-z]+/(?:ccc\?key=\w+|(?:u/\d+|d/(?:e/|)[0-9a-zA-Z_-]+/)?(?:edit\?[-\w=#.]*|/\?[\w=&]*|))
# Google Drive
\bdrive\.google\.com/(?:file/d/|open)[-0-9a-zA-Z_?=]*
# Google Groups
\bgroups\.google\.com/(?:(?:forum/#!|d/)(?:msg|topics?|searchin)|a)/[^/\s"]+/[-a-zA-Z0-9$]+(?:/[-a-zA-Z0-9]+)*
# Google Maps
\bmaps\.google\.com/maps\?[\w&;=]*
# Google themes
themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
# Google CDN
\bclients2\.google(?:usercontent|)\.com[-0-9a-zA-Z/.]*
# Goo.gl
/goo\.gl/[a-zA-Z0-9]+
# Google Chrome Store
\bchrome\.google\.com/webstore/detail/[-\w]*(?:/\w*|)
# Google Books
\bgoogle\.(?:\w{2,4})/books(?:/\w+)*\?[-\w\d=&#.]*
# Google Fonts
\bfonts\.(?:googleapis|gstatic)\.com/[-/?=:;+&0-9a-zA-Z]*
# Google Forms
\bforms\.gle/\w+
# Google Scholar
\bscholar\.google\.com/citations\?user=[A-Za-z0-9_]+
# Google Colab Research Drive
\bcolab\.research\.google\.com/drive/[-0-9a-zA-Z_?=]*
# GitHub SHAs (api)
\bapi.github\.com/repos(?:/[^/\s"]+){3}/[0-9a-f]+\b
# GitHub SHAs (markdown)
(?:\[`?[0-9a-f]+`?\]\(https:/|)/(?:www\.|)github\.com(?:/[^/\s"]+){2,}(?:/[^/\s")]+)(?:[0-9a-f]+(?:[-0-9a-zA-Z/#.]*|)\b|)
# GitHub SHAs
\bgithub\.com(?:/[^/\s"]+){2}[@#][0-9a-f]+\b
# GitHub wiki
\bgithub\.com/(?:[^/]+/){2}wiki/(?:(?:[^/]+/|)_history|[^/]+(?:/_compare|)/[0-9a-f.]{40,})\b
# githubusercontent
/[-a-z0-9]+\.githubusercontent\.com/[-a-zA-Z0-9?&=_\/.]*
# githubassets
\bgithubassets.com/[0-9a-f]+(?:[-/\w.]+)
# gist github
\bgist\.github\.com/[^/\s"]+/[0-9a-f]+
# git.io
\bgit\.io/[0-9a-zA-Z]+
# GitHub JSON
"node_id": "[-a-zA-Z=;:/0-9+]*"
# Contributor
\[[^\]]+\]\(https://github\.com/[^/\s"]+\)
# GHSA
GHSA(?:-[0-9a-z]{4}){3}
# GitLab commit
\bgitlab\.[^/\s"]*/\S+/\S+/commit/[0-9a-f]{7,16}#[0-9a-f]{40}\b
# GitLab merge requests
\bgitlab\.[^/\s"]*/\S+/\S+/-/merge_requests/\d+/diffs#[0-9a-f]{40}\b
# GitLab uploads
\bgitlab\.[^/\s"]*/uploads/[-a-zA-Z=;:/0-9+]*
# GitLab commits
\bgitlab\.[^/\s"]*/(?:[^/\s"]+/){2}commits?/[0-9a-f]+\b
# binanace
accounts.binance.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
# bitbucket diff
\bapi\.bitbucket\.org/\d+\.\d+/repositories/(?:[^/\s"]+/){2}diff(?:stat|)(?:/[^/\s"]+){2}:[0-9a-f]+
# bitbucket repositories commits
\bapi\.bitbucket\.org/\d+\.\d+/repositories/(?:[^/\s"]+/){2}commits?/[0-9a-f]+
# bitbucket commits
\bbitbucket\.org/(?:[^/\s"]+/){2}commits?/[0-9a-f]+
# bit.ly
\bbit\.ly/\w+
# bitrise
\bapp\.bitrise\.io/app/[0-9a-f]*/[\w.?=&]*
# bootstrapcdn.com
\bbootstrapcdn\.com/[-./\w]+
# cdn.cloudflare.com
\bcdnjs\.cloudflare\.com/[./\w]+
# circleci
\bcircleci\.com/gh(?:/[^/\s"]+){1,5}.[a-z]+\?[-0-9a-zA-Z=&]+
# gitter
\bgitter\.im(?:/[^/\s"]+){2}\?at=[0-9a-f]+
# gravatar
\bgravatar\.com/avatar/[0-9a-f]+
# ibm
[a-z.]*ibm\.com/[-_#=:%!?~.\\/\d\w]*
# imgur
\bimgur\.com/[^.]+
# Internet Archive
\barchive\.org/web/\d+/(?:[-\w.?,'/\\+&%$#_:]*)
# discord
/discord(?:app\.com|\.gg)/(?:invite/)?[a-zA-Z0-9]{7,}
# Disqus
\bdisqus\.com/[-\w/%.()!?&=_]*
# medium link
\blink\.medium\.com/[a-zA-Z0-9]+
# medium
\bmedium\.com/\@?[^/\s"]+/[-\w]+
# microsoft
\b(?:https?://|)(?:(?:download\.visualstudio|docs|msdn2?|research)\.microsoft|blogs\.msdn)\.com/[-_a-zA-Z0-9()=./%]*
# powerbi
\bapp\.powerbi\.com/reportEmbed/[^"' ]*
# vs devops
\bvisualstudio.com(?::443|)/[-\w/?=%&.]*
# microsoft store
\bmicrosoft\.com/store/apps/\w+
# mvnrepository.com
\bmvnrepository\.com/[-0-9a-z./]+
# now.sh
/[0-9a-z-.]+\.now\.sh\b
# oracle
\bdocs\.oracle\.com/[-0-9a-zA-Z./_?#&=]*
# chromatic.com
/\S+.chromatic.com\S*[")]
# codacy
\bapi\.codacy\.com/project/badge/Grade/[0-9a-f]+
# compai
\bcompai\.pub/v1/png/[0-9a-f]+
# mailgun api
\.api\.mailgun\.net/v3/domains/[0-9a-z]+\.mailgun.org/messages/[0-9a-zA-Z=@]*
# mailgun
\b[0-9a-z]+.mailgun.org
# /message-id/
/message-id/[-\w@./%]+
# Reddit
\breddit\.com/r/[/\w_]*
# requestb.in
\brequestb\.in/[0-9a-z]+
# sched
\b[a-z0-9]+\.sched\.com\b
# Slack url
slack://[a-zA-Z0-9?&=]+
# Slack
\bslack\.com/[-0-9a-zA-Z/_~?&=.]*
# Slack edge
\bslack-edge\.com/[-a-zA-Z0-9?&=%./]+
# Slack images
\bslack-imgs\.com/[-a-zA-Z0-9?&=%.]+
# shields.io
\bshields\.io/[-\w/%?=&.:+;,]*
# stackexchange -- https://stackexchange.com/feeds/sites
\b(?:askubuntu|serverfault|stack(?:exchange|overflow)|superuser).com/(?:questions/\w+/[-\w]+|a/)
# Sentry
[0-9a-f]{32}\@o\d+\.ingest\.sentry\.io\b
# Twitter markdown
\[\@[^[/\]:]*?\]\(https://twitter.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)\)
# Twitter hashtag
\btwitter\.com/hashtag/[\w?_=&]*
# Twitter status
\btwitter\.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)
# Twitter profile images
\btwimg\.com/profile_images/[_\w./]*
# Twitter media
\btwimg\.com/media/[-_\w./?=]*
# Twitter link shortened
\bt\.co/\w+
# facebook
\bfburl\.com/[0-9a-z_]+
# facebook CDN
\bfbcdn\.net/[\w/.,]*
# facebook watch
\bfb\.watch/[0-9A-Za-z]+
# dropbox
\bdropbox\.com/sh?/[^/\s"]+/[-0-9A-Za-z_.%?=&;]+
# ipfs protocol
ipfs://[0-9a-z]*
# ipfs url
/ipfs/[0-9a-z]*
# w3
\bw3\.org/[-0-9a-zA-Z/#.]+
# loom
\bloom\.com/embed/[0-9a-f]+
# regex101
\bregex101\.com/r/[^/\s"]+/\d+
# figma
\bfigma\.com/file(?:/[0-9a-zA-Z]+/)+
# freecodecamp.org
\bfreecodecamp\.org/[-\w/.]+
# image.tmdb.org
\bimage\.tmdb\.org/[/\w.]+
# mermaid
\bmermaid\.ink/img/[-\w]+|\bmermaid-js\.github\.io/mermaid-live-editor/#/edit/[-\w]+
# Wikipedia
\ben\.wikipedia\.org/wiki/[-\w%.#]+
# gitweb
[^"\s]+/gitweb/\S+;h=[0-9a-f]+
# HyperKitty lists
/archives/list/[^@/]+\@[^/\s"]*/message/[^/\s"]*/
# lists
/thread\.html/[^"\s]+
# list-management
\blist-manage\.com/subscribe(?:[?&](?:u|id)=[0-9a-f]+)+
# kubectl.kubernetes.io/last-applied-configuration
"kubectl.kubernetes.io/last-applied-configuration": ".*"
# pgp
\bgnupg\.net/pks/lookup[?&=0-9a-zA-Z]*
# Spotify
\bopen\.spotify\.com/embed/playlist/\w+
# Mastodon
\bmastodon\.[-a-z.]*/(?:media/|\@)[?&=0-9a-zA-Z_]*
# scastie
\bscastie\.scala-lang\.org/[^/]+/\w+
# images.unsplash.com
\bimages\.unsplash\.com/(?:(?:flagged|reserve)/|)[-\w./%?=%&.;]+
# pastebin
\bpastebin\.com/[\w/]+
# heroku
\b\w+\.heroku\.com/source/archive/\w+
# quip
\b\w+\.quip\.com/\w+(?:(?:#|/issues/)\w+)?
# badgen.net
\bbadgen\.net/badge/[^")\]'\s]+
# statuspage.io
\w+\.statuspage\.io\b
# media.giphy.com
\bmedia\.giphy\.com/media/[^/]+/[\w.?&=]+
# tinyurl
\btinyurl\.com/\w+
# getopts
\bgetopts\s+(?:"[^"]+"|'[^']+')
# ANSI color codes
(?:\\(?:u00|x)1b|\x1b)\[\d+(?:;\d+|)m
# URL escaped characters
\%[0-9A-F][A-F]
# IPv6
\b(?:[0-9a-fA-F]{0,4}:){3,7}[0-9a-fA-F]{0,4}\b
# c99 hex digits (not the full format, just one I've seen)
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
# Punycode
\bxn--[-0-9a-z]+
# sha
sha\d+:[0-9]*[a-f]{3,}[0-9a-f]*
# sha-... -- uses a fancy capture
(['"]|&quot;)[0-9a-f]{40,}\g{-1}
# hex runs
\b[0-9a-fA-F]{16,}\b
# hex in url queries
=[0-9a-fA-F]*?(?:[A-F]{3,}|[a-f]{3,})[0-9a-fA-F]*?&
# ssh
(?:ssh-\S+|-nistp256) [-a-zA-Z=;:/0-9+]{12,}
# PGP
\b(?:[0-9A-F]{4} ){9}[0-9A-F]{4}\b
# GPG keys
\b(?:[0-9A-F]{4} ){5}(?: [0-9A-F]{4}){5}\b
# Well known gpg keys
.well-known/openpgpkey/[\w./]+
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|u\d+)\b
# integrity
integrity="sha\d+-[-a-zA-Z=;:/0-9+]{40,}"
# https://www.gnu.org/software/groff/manual/groff.html
# man troff content
\\f[BCIPR]
# '
\\\(aq
# .desktop mime types
^MimeTypes?=.*$
# .desktop localized entries
^[A-Z][a-z]+\[[a-z]+\]=.*$
# Localized .desktop content
Name\[[^\]]+\]=.*
# IServiceProvider
\bI(?=(?:[A-Z][a-z]{2,})+\b)
# crypt
"\$2[ayb]\$.{56}"
# scrypt / argon
\$(?:scrypt|argon\d+[di]*)\$\S+
# Input to GitHub JSON
content: "[-a-zA-Z=;:/0-9+]*="
# Python stringprefix / binaryprefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# Regular expressions for (P|p)assword
\([A-Z]\|[a-z]\)[a-z]+
# JavaScript regular expressions
# javascript test regex
/.*/[gim]*\.test\(
# javascript match regex
\.match\(/[^/\s"]*/[gim]*\s*
# javascript match regex
\.match\(/\\[b].*?/[gim]*\s*\)(?:;|$)
# javascript regex
^\s*/\\[b].*/[gim]*\s*(?:\)(?:;|$)|,$)
# javascript replace regex
\.replace\(/[^/\s"]*/[gim]*\s*,
# Go regular expressions
regexp?\.MustCompile\(`[^`]*`\)
# sed regular expressions
sed 's/(?:[^/]*?[a-zA-Z]{3,}[^/]*?/){2}
# go install
go install(?:\s+[a-z]+\.[-@\w/.]+)+
# kubernetes pod status lists
# https://kubernetes.io/docs/concepts/workloads/pods/pod-lifecycle/#pod-phase
\w+(?:-\w+)+\s+\d+/\d+\s+(?:Running|Pending|Succeeded|Failed|Unknown)\s+
# kubectl - pods in CrashLoopBackOff
\w+-[0-9a-f]+-\w+\s+\d+/\d+\s+CrashLoopBackOff\s+
# kubernetes object suffix
-[0-9a-f]{10}-\w{5}\s
# posthog secrets
posthog\.init\((['"])phc_[^"',]+\g{-1},
# xcode
# xcodeproject scenes
(?:Controller|ID|id)="\w{3}-\w{2}-\w{3}"
# xcode api botches
customObjectInstantitationMethod
# font awesome classes
\.fa-[-a-z0-9]+
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
## You could manually change `(?i)X...` to use `[Xx]...`
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
# Lorem
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*
# French
# This corpus only had capital letters, but you probably want lowercase ones as well.
\b[LN]'+[a-z]{2,}\b
# latex
\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# the negative lookahead here is to allow catching 'templatesz' as a misspelling
# but to otherwise recognize a Windows path with \templates\foo.template or similar:
\\(?:necessary|r(?:eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b
# Note that the next example is no longer necessary if you are using
# to match a string starting with a `#`, use a character-class:
[#]backwards
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# Compiler flags (Scala)
(?:^|[\t ,>"'`=(])-J-[DPWXY](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags
#(?:^|[\t ,"'`=(])-[DPWXYLlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags (linker)
,-B
# curl arguments
\b(?:\\n|)curl(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
# set arguments
\bset(?:\s+-[abefimouxE]{1,2})*\s+-[abefimouxE]{3,}(?:\s+-[abefimouxE]+)*
# tar arguments
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
# macOS temp folders
/var/folders/\w\w/[+\w]+/(?:T|-Caches-)/

117
.github/actions/spelling/excludes.txt vendored Normal file
View File

@@ -0,0 +1,117 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-excludes
(?:(?i)\.png$)
(?:^|/)(?i)COPYRIGHT
(?:^|/)(?i)LICEN[CS]E
(?:^|/)3rdparty/
(?:^|/)dirs$
(?:^|/)go\.mod$
(?:^|/)go\.sum$
(?:^|/)package(?:-lock|)\.json$
(?:^|/)sources(?:|\.dep)$
(?:^|/)vendor/
\.a$
\.ai$
\.avi$
\.bmp$
\.bz2$
\.cer$
\.class$
\.crl$
\.crt$
\.csr$
\.dll$
\.docx?$
\.drawio$
\.DS_Store$
\.eot$
\.eps$
\.exe$
\.gif$
\.gitattributes$
\.graffle$
\.gz$
\.icns$
\.ico$
\.jar$
\.jks$
\.jpeg$
\.jpg$
\.key$
\.lib$
\.lock$
\.map$
\.min\..
\.mod$
\.mp3$
\.mp4$
\.o$
\.ocf$
\.otf$
\.pbxproj$
\.pdf$
\.pem$
\.png$
\.psd$
\.pyc$
\.runsettings$
\.s$
\.sig$
\.so$
\.svg$
\.svgz$
\.svgz?$
\.tar$
\.tgz$
\.tiff?$
\.ttf$
\.vsdx$
\.wav$
\.webm$
\.webp$
\.woff
\.woff2?$
\.xcf$
\.xls
\.xlsx?$
\.xpm$
\.yml$
\.zip$
^\.github/actions/spelling/
^\.github/fabricbot.json$
^\.gitignore$
^\Q.git-blame-ignore-revs\E$
^\Q.github/workflows/spelling.yml\E$
^\Qdoc/reference/windows-terminal-logo.ans\E$
^\Qsamples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj.filters\E$
^\Qsrc/host/exe/Host.EXE.vcxproj.filters\E$
^\Qsrc/host/ft_host/chafa.txt\E$
^\Qsrc/tools/closetest/CloseTest.vcxproj.filters\E$
^\XamlStyler.json$
^build/config/
^consolegit2gitfilters\.json$
^dep/
^doc/reference/master-sequence-list.csv$
^doc/reference/UTF8-torture-test\.txt$
^oss/
^src/host/ft_uia/run\.bat$
^src/host/runft\.bat$
^src/host/runut\.bat$
^src/interactivity/onecore/BgfxEngine\.
^src/renderer/atlas/
^src/renderer/wddmcon/WddmConRenderer\.
^src/terminal/adapter/ut_adapter/run\.bat$
^src/terminal/parser/delfuzzpayload\.bat$
^src/terminal/parser/ft_fuzzer/run\.bat$
^src/terminal/parser/ft_fuzzer/VTCommandFuzzer\.cpp$
^src/terminal/parser/ft_fuzzwrapper/run\.bat$
^src/terminal/parser/ut_parser/Base64Test.cpp$
^src/terminal/parser/ut_parser/run\.bat$
^src/tools/integrity/packageuwp/ConsoleUWP\.appxSources$
^src/tools/lnkd/lnkd\.bat$
^src/tools/pixels/pixels\.bat$
^src/tools/texttests/fira\.txt$
^src/tools/U8U16Test/(?:fr|ru|zh)\.txt$
^src/types/ut_types/UtilsTests.cpp$
^tools/ReleaseEngineering/ServicingPipeline.ps1$
ignore$
SUMS$

View File

@@ -1,21 +1,31 @@
abcde
abcdef
ABCDEFG
ABCDEFGH
AAAa
AAAAA
AAAAAAAAAAAAA
AAAAAABBBBBBCCC
AAAAABBBBBBCCC
abcd
abcd
ABCDEFGHIJ
abcdefghijk
ABCDEFGHIJKLMNO
abcdefghijklmnop
ABCDEFGHIJKLMNOPQRST
abcdefghijklmnopqrstuvwxyz
ABCG
ABE
BBBBBBBBBBBBBBDDDD
abf
BBBBB
BBBBBBBB
BBBBBCCC
BBBBCCCCC
BBGGRR
EFG
EFGh
QQQQQQQQQQABCDEFGHIJ
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQ
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQQ
QQQQQQQQQQABCDEFGHIJPQRSTQQQQQQQQQQ
qrstuvwxyz
qwerty
QWERTYUIOP
qwertyuiopasdfg
YYYYYYYDDDDDDDDDDD
ZAAZZ
@@ -27,3 +37,4 @@ ZYXWVUT
ZZBBZ
ZZZBB
ZZZBZ
ZZZZZ

View File

@@ -0,0 +1,6 @@
WCAG
winui
appshellintegration
mdtauk
gfycat
Guake

View File

@@ -0,0 +1,62 @@
# reject `m_data` as there's a certain OS which has evil defines that break things if it's used elsewhere
# \bm_data\b
# If you have a framework that uses `it()` for testing and `fit()` for debugging a specific test,
# you might not want to check in code where you were debugging w/ `fit()`, in which case, you might want
# to use this:
#\bfit\(
# s.b. GitHub
\bGithub\b
# s.b. GitLab
\bGitlab\b
# s.b. JavaScript
\bJavascript\b
# s.b. Microsoft
\bMicroSoft\b
# s.b. another
\ban[- ]other\b
# s.b. greater than
\bgreater then\b
# s.b. into
#\sin to\s
# s.b. opt-in
\sopt in\s
# s.b. less than
\bless then\b
# s.b. otherwise
\bother[- ]wise\b
# s.b. nonexistent
\bnon existing\b
\b[Nn]o[nt][- ]existent\b
# s.b. preexisting
[Pp]re[- ]existing
# s.b. preempt
[Pp]re[- ]empt\b
# s.b. preemptively
[Pp]re[- ]emptively
# s.b. reentrancy
[Rr]e[- ]entrancy
# s.b. reentrant
[Rr]e[- ]entrant
# s.b. workaround(s)
#\bwork[- ]arounds?\b
# Reject duplicate words
\s([A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})\s\g{-1}\s

View File

@@ -0,0 +1,96 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns
https?://\S+
[Pp]ublicKeyToken="?[0-9a-fA-F]{16}"?
(?:[{"]|UniqueIdentifier>)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:[}"]|</UniqueIdentifier)
(?:0[Xx]|\\x|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
microsoft/cascadia-code\@[0-9a-fA-F]{40}
\d+x\d+Logo
Scro\&ll
# selectionInput.cpp
:\\windows\\syste\b
TestUtils::VerifyExpectedString\(tb, L"[^"]+"
(?:hostSm|mach)\.ProcessString\(L"[^"]+"
\b([A-Za-z])\g{-1}{3,}\b
0x[0-9A-Za-z]+
Base64::s_(?:En|De)code\(L"[^"]+"
VERIFY_ARE_EQUAL\(L"[^"]+"
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\+/"
std::memory_order_[\w]+
D2DERR_SHADER_COMPILE_FAILED
TIL_FEATURE_[0-9A-Z_]+
vcvars\w*
ROY\sG\.\sBIV
!(?:(?i)ESC)!\[
!(?:(?i)CSI)!(?:\d+(?:;\d+|)m|[ABCDF])
# Python stringprefix / binaryprefix
\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'
# Automatically suggested patterns
# hit-count: 3831 file-count: 582
# IServiceProvider
\bI(?=(?:[A-Z][a-z]{2,})+\b)
# hit-count: 71 file-count: 35
# Compiler flags
(?:^|[\t ,"'`=(])-[D](?=[A-Z]{2,}|[A-Z][a-z])
(?:^|[\t ,"'`=(])-[X](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# hit-count: 41 file-count: 28
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# hit-count: 20 file-count: 9
# hex runs
\b[0-9a-fA-F]{16,}\b
# hit-count: 10 file-count: 7
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hit-count: 4 file-count: 4
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# hit-count: 4 file-count: 1
# ANSI color codes
(?:\\(?:u00|x)1b|\x1b)\[\d+(?:;\d+|)m
# hit-count: 2 file-count: 1
# latex
\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# hit-count: 1 file-count: 1
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|u\d+)\b
# hit-count: 1 file-count: 1
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*
# hit-count: 1 file-count: 1
# French
# This corpus only had capital letters, but you probably want lowercase ones as well.
\b[LN]'+[a-z]{2,}\b
# acceptable duplicates
# ls directory listings
[-bcdlpsw](?:[-r][-w][-sx]){3}\s+\d+\s+(\S+)\s+\g{-1}\s+\d+\s+
# C/idl types + English ...
\s(Guid|long|LONG|that) \g{-1}\s
# javadoc / .net
(?:[\\@](?:groupname|param)|(?:public|private)(?:\s+static|\s+readonly)*)\s+(\w+)\s+\g{-1}\s
# Commit message -- Signed-off-by and friends
^\s*(?:(?:Based-on-patch|Co-authored|Helped|Mentored|Reported|Reviewed|Signed-off)-by|Thanks-to): (?:[^<]*<[^>]*>|[^<]*)\s*$
# Autogenerated revert commit message
^This reverts commit [0-9a-f]{40}\.$
# vtmode
--vtmode\s+(\w+)\s+\g{-1}\s
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b

12
.github/actions/spelling/reject.txt vendored Normal file
View File

@@ -0,0 +1,12 @@
^attache$
^attacher$
^attachers$
benefitting
occurences?
^dependan.*
^oer$
Sorce
^[Ss]pae.*
^untill$
^untilling$
^wether.*

View File

@@ -1,20 +0,0 @@
name: Spell checking
on:
push:
schedule:
# * is a special character in YAML so you have to quote this string
- cron: '15 * * * *'
jobs:
build:
name: Spell checking
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2.0.0
with:
fetch-depth: 5
- uses: check-spelling/check-spelling@0.0.16-alpha
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
bucket: .github/actions
project: spell-check

134
.github/workflows/spelling2.yml vendored Normal file
View File

@@ -0,0 +1,134 @@
# spelling.yml is blocked per https://github.com/check-spelling/check-spelling/security/advisories/GHSA-g86g-chm8-7r2p
name: Spell checking
# Comment management is handled through a secondary job, for details see:
# https://github.com/check-spelling/check-spelling/wiki/Feature%3A-Restricted-Permissions
#
# `jobs.comment-push` runs when a push is made to a repository and the `jobs.spelling` job needs to make a comment
# (in odd cases, it might actually run just to collapse a commment, but that's fairly rare)
# it needs `contents: write` in order to add a comment.
#
# `jobs.comment-pr` runs when a pull_request is made to a repository and the `jobs.spelling` job needs to make a comment
# or collapse a comment (in the case where it had previously made a comment and now no longer needs to show a comment)
# it needs `pull-requests: write` in order to manipulate those comments.
# Updating pull request branches is managed via comment handling.
# For details, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-expect-list
#
# These elements work together to make it happen:
#
# `on.issue_comment`
# This event listens to comments by users asking to update the metadata.
#
# `jobs.update`
# This job runs in response to an issue_comment and will push a new commit
# to update the spelling metadata.
#
# `with.experimental_apply_changes_via_bot`
# Tells the action to support and generate messages that enable it
# to make a commit to update the spelling metadata.
#
# `with.ssh_key`
# In order to trigger workflows when the commit is made, you can provide a
# secret (typically, a write-enabled github deploy key).
#
# For background, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-with-deploy-key
on:
push:
branches:
- "**"
tags-ignore:
- "**"
pull_request_target:
branches:
- "**"
tags-ignore:
- "**"
types:
- 'opened'
- 'reopened'
- 'synchronize'
issue_comment:
types:
- 'created'
jobs:
spelling:
name: Spell checking
permissions:
contents: read
pull-requests: read
actions: read
outputs:
followup: ${{ steps.spelling.outputs.followup }}
runs-on: ubuntu-latest
if: "contains(github.event_name, 'pull_request') || github.event_name == 'push'"
concurrency:
group: spelling-${{ github.event.pull_request.number || github.ref }}
# note: If you use only_check_changed_files, you do not want cancel-in-progress
cancel-in-progress: true
steps:
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@v0.0.21
with:
suppress_push_for_open_pull_request: 1
checkout: true
check_file_names: 1
spell_check_this: check-spelling/spell-check-this@prerelease
post_comment: 0
use_magic_file: 1
extra_dictionary_limit: 10
extra_dictionaries:
cspell:software-terms/src/software-terms.txt
cspell:python/src/python/python-lib.txt
cspell:node/node.txt
cspell:cpp/src/stdlib-c.txt
cspell:cpp/src/stdlib-cpp.txt
cspell:fullstack/fullstack.txt
cspell:filetypes/filetypes.txt
cspell:html/html.txt
cspell:cpp/src/compiler-msvc.txt
cspell:python/src/common/extra.txt
cspell:powershell/powershell.txt
cspell:aws/aws.txt
cspell:cpp/src/lang-keywords.txt
cspell:npm/npm.txt
cspell:dotnet/dotnet.txt
cspell:python/src/python/python.txt
cspell:css/css.txt
cspell:cpp/src/stdlib-cmath.txt
check_extra_dictionaries: ''
comment-push:
name: Report (Push)
# If your workflow isn't running on push, you can remove this job
runs-on: ubuntu-latest
needs: spelling
permissions:
contents: write
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
steps:
- name: comment
uses: check-spelling/check-spelling@v0.0.21
with:
checkout: true
spell_check_this: check-spelling/spell-check-this@prerelease
task: ${{ needs.spelling.outputs.followup }}
comment-pr:
name: Report (PR)
# If you workflow isn't running on pull_request*, you can remove this job
runs-on: ubuntu-latest
needs: spelling
permissions:
pull-requests: write
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
steps:
- name: comment
uses: check-spelling/check-spelling@v0.0.21
with:
checkout: true
spell_check_this: check-spelling/spell-check-this@prerelease
task: ${{ needs.spelling.outputs.followup }}

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@@ -62,10 +62,6 @@ If you have any issues when installing/upgrading the package please go to the [W
---
## Windows Terminal 2.0 Roadmap
The plan for delivering Windows Terminal 2.0 [is described here](/doc/terminal-v2-roadmap.md) and will be updated as the project proceeds.
## Project Build Status
Project|Build Status

View File

@@ -47,6 +47,7 @@ stages:
- stage: Build_x86
displayName: Build x86
dependsOn: []
condition: not(eq(variables['Build.Reason'], 'PullRequest'))
jobs:
- template: ./templates/build-console-ci.yml
parameters:

View File

@@ -1,38 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
</PropertyGroup>
<Target Name="BeforeGenerateProjectPriFile" DependsOnTargets="OpenConsoleCollectWildcardPRIFiles" />
<!--
The vcxproj system does not support wildcards at the root level of a project.
This poses a problem, as we want to include resw files that are not checked into the
repository. Since they're usually localized and stored in directories named after
their languages, we can't exactly explicitly simultaneously list them all and remain
sane. We want to use wildcards to make our lives easier.
This rule takes OCResourceDirectory items and includes all resw files that live
underneath them.
** TIRED **
(does not work because of wildcards)
<PRIResource Include="Resources/*/Resources.resw" />
** WIRED **
(keep the en-US resource in the project, because it is checked in and VS will show it)
<PRIResource Include="Resources/en-US/Resources.resw" />
<OCResourceDirectory Include="Resources" />
-->
<Target Name="OpenConsoleCollectWildcardPRIFiles">
<CreateItem Include="@(OCResourceDirectory->'%(Identity)\**\*.resw')">
<Output TaskParameter="Include" ItemName="_OCFoundPRIFiles" />
</CreateItem>
<ItemGroup>
<_OCFoundPRIFiles Include="@(PRIResource)" />
<PRIResource Remove="@(PRIResource)" />
<PRIResource Include="@(_OCFoundPRIFiles->Distinct())" />
</ItemGroup>
<Message Text="$(ProjectName) (wildcard PRIs) -> @(PRIResource)" />
</Target>
</Project>

View File

@@ -36,7 +36,6 @@
".db",
".wrn",
".rec",
".err",
".xlsx"
".err"
]
}

File diff suppressed because it is too large Load Diff

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@@ -1,5 +1,5 @@
# CLI11
Taken from [release v1.9.0](https://github.com/CLIUtils/CLI11/releases/tag/v1.9.0), source commit
[dd0d8e4](https://github.com/CLIUtils/CLI11/commit/dd0d8e4fe729e5b1110232c7a5c9566dad884686)
Taken from [release v1.8.0](https://github.com/CLIUtils/CLI11/releases/tag/v1.8.0), source commit
[13becad](https://github.com/CLIUtils/CLI11/commit/13becaddb657eacd090537719a669d66d393b8b2)

View File

@@ -1,13 +0,0 @@
{"Registrations":[
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/CLIUtils/CLI11",
"commitHash": "dd0d8e4fe729e5b1110232c7a5c9566dad884686"
}
}
}
],
"Version": 1
}

View File

@@ -2,15 +2,6 @@
[Amalgamated](https://github.com/open-source-parsers/jsoncpp/wiki/Amalgamated)
from source commit
[6aba23f](https://github.com/open-source-parsers/jsoncpp/commit/6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2),
release 1.9.3.
[ddabf50](https://github.com/open-source-parsers/jsoncpp/commit/ddabf50f72cf369bf652a95c4d9fe31a1865a781),
release 1.8.4.
> Generating amalgamated source and header JsonCpp is provided with a script to
> generate a single header and a single source file to ease inclusion into an
> existing project. The amalgamated source can be generated at any time by
> running the following command from the top-directory (this requires Python
> 3.4+):
>
> ```
> python amalgamate.py
> ```

View File

@@ -1,13 +0,0 @@
{"Registrations":[
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/open-source-parsers/jsoncpp",
"commitHash": "6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2"
}
}
}
],
"Version": 1
}

View File

@@ -79,151 +79,6 @@ license you like.
/// to prevent private header inclusion.
#define JSON_IS_AMALGAMATION
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/version.h
// //////////////////////////////////////////////////////////////////////
#ifndef JSON_VERSION_H_INCLUDED
#define JSON_VERSION_H_INCLUDED
// Note: version must be updated in three places when doing a release. This
// annoying process ensures that amalgamate, CMake, and meson all report the
// correct version.
// 1. /meson.build
// 2. /include/json/version.h
// 3. /CMakeLists.txt
// IMPORTANT: also update the SOVERSION!!
#define JSONCPP_VERSION_STRING "1.9.3"
#define JSONCPP_VERSION_MAJOR 1
#define JSONCPP_VERSION_MINOR 9
#define JSONCPP_VERSION_PATCH 3
#define JSONCPP_VERSION_QUALIFIER
#define JSONCPP_VERSION_HEXA \
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
(JSONCPP_VERSION_PATCH << 8))
#ifdef JSONCPP_USING_SECURE_MEMORY
#undef JSONCPP_USING_SECURE_MEMORY
#endif
#define JSONCPP_USING_SECURE_MEMORY 0
// If non-zero, the library zeroes any memory that it has allocated before
// it frees its memory.
#endif // JSON_VERSION_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/version.h
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/allocator.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_ALLOCATOR_H_INCLUDED
#define JSON_ALLOCATOR_H_INCLUDED
#include <cstring>
#include <memory>
#pragma pack(push, 8)
namespace Json {
template <typename T> class SecureAllocator {
public:
// Type definitions
using value_type = T;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
/**
* Allocate memory for N items using the standard allocator.
*/
pointer allocate(size_type n) {
// allocate using "global operator new"
return static_cast<pointer>(::operator new(n * sizeof(T)));
}
/**
* Release memory which was allocated for N items at pointer P.
*
* The memory block is filled with zeroes before being released.
* The pointer argument is tagged as "volatile" to prevent the
* compiler optimizing out this critical step.
*/
void deallocate(volatile pointer p, size_type n) {
std::memset(p, 0, n * sizeof(T));
// free using "global operator delete"
::operator delete(p);
}
/**
* Construct an item in-place at pointer P.
*/
template <typename... Args> void construct(pointer p, Args&&... args) {
// construct using "placement new" and "perfect forwarding"
::new (static_cast<void*>(p)) T(std::forward<Args>(args)...);
}
size_type max_size() const { return size_t(-1) / sizeof(T); }
pointer address(reference x) const { return std::addressof(x); }
const_pointer address(const_reference x) const { return std::addressof(x); }
/**
* Destroy an item in-place at pointer P.
*/
void destroy(pointer p) {
// destroy using "explicit destructor"
p->~T();
}
// Boilerplate
SecureAllocator() {}
template <typename U> SecureAllocator(const SecureAllocator<U>&) {}
template <typename U> struct rebind { using other = SecureAllocator<U>; };
};
template <typename T, typename U>
bool operator==(const SecureAllocator<T>&, const SecureAllocator<U>&) {
return true;
}
template <typename T, typename U>
bool operator!=(const SecureAllocator<T>&, const SecureAllocator<U>&) {
return false;
}
} // namespace Json
#pragma pack(pop)
#endif // JSON_ALLOCATOR_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/allocator.h
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
@@ -235,14 +90,19 @@ bool operator!=(const SecureAllocator<T>&, const SecureAllocator<U>&) {
#ifndef JSON_CONFIG_H_INCLUDED
#define JSON_CONFIG_H_INCLUDED
#include <cstddef>
#include <cstdint>
#include <istream>
#include <memory>
#include <ostream>
#include <sstream>
#include <string>
#include <type_traits>
#include <stddef.h>
#include <string> //typedef String
#include <stdint.h> //typedef int64_t, uint64_t
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of
/// std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.
@@ -250,132 +110,164 @@ bool operator!=(const SecureAllocator<T>&, const SecureAllocator<U>&) {
#define JSON_USE_EXCEPTION 1
#endif
// Temporary, tracked for removal with issue #982.
#ifndef JSON_USE_NULLREF
#define JSON_USE_NULLREF 1
#endif
/// If defined, indicates that the source file is amalgamated
/// to prevent private header inclusion.
/// Remarks: it is automatically defined in the generated amalgamated header.
// #define JSON_IS_AMALGAMATION
// Export macros for DLL visibility
#if defined(JSON_DLL_BUILD)
#ifdef JSON_IN_CPPTL
#include <cpptl/config.h>
#ifndef JSON_USE_CPPTL
#define JSON_USE_CPPTL 1
#endif
#endif
#ifdef JSON_IN_CPPTL
#define JSON_API CPPTL_API
#elif defined(JSON_DLL_BUILD)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllexport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#elif defined(__GNUC__) || defined(__clang__)
#define JSON_API __attribute__((visibility("default")))
#endif // if defined(_MSC_VER)
#elif defined(JSON_DLL)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllimport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#endif // ifdef JSON_DLL_BUILD
#endif // ifdef JSON_IN_CPPTL
#if !defined(JSON_API)
#define JSON_API
#endif
#if defined(_MSC_VER) && _MSC_VER < 1800
#error \
"ERROR: Visual Studio 12 (2013) with _MSC_VER=1800 is the oldest supported compiler with sufficient C++11 capabilities"
#endif
#if defined(_MSC_VER) && _MSC_VER < 1900
// As recommended at
// https://stackoverflow.com/questions/2915672/snprintf-and-visual-studio-2010
extern JSON_API int msvc_pre1900_c99_snprintf(char* outBuf, size_t size,
const char* format, ...);
#define jsoncpp_snprintf msvc_pre1900_c99_snprintf
#else
#define jsoncpp_snprintf std::snprintf
#endif
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
// integer
// Storages, and 64 bits integer support is disabled.
// #define JSON_NO_INT64 1
// JSONCPP_OVERRIDE is maintained for backwards compatibility of external tools.
// C++11 should be used directly in JSONCPP.
#define JSONCPP_OVERRIDE override
#if defined(_MSC_VER) // MSVC
# if _MSC_VER <= 1200 // MSVC 6
// Microsoft Visual Studio 6 only support conversion from __int64 to double
// (no conversion from unsigned __int64).
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
// Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255'
// characters in the debug information)
// All projects I've ever seen with VS6 were using this globally (not bothering
// with pragma push/pop).
# pragma warning(disable : 4786)
# endif // MSVC 6
# if _MSC_VER >= 1500 // MSVC 2008
/// Indicates that the following function is deprecated.
# define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
# endif
#endif // defined(_MSC_VER)
// In c++11 the override keyword allows you to explicitly define that a function
// is intended to override the base-class version. This makes the code more
// managable and fixes a set of common hard-to-find bugs.
#if __cplusplus >= 201103L
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#elif defined(_MSC_VER) && _MSC_VER > 1600 && _MSC_VER < 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT throw()
#elif defined(_MSC_VER) && _MSC_VER >= 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#else
# define JSONCPP_OVERRIDE
# define JSONCPP_NOEXCEPT throw()
#endif
#ifndef JSON_HAS_RVALUE_REFERENCES
#if defined(_MSC_VER) && _MSC_VER >= 1600 // MSVC >= 2010
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // MSVC >= 2010
#ifdef __clang__
#if __has_extension(attribute_deprecated_with_message)
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
#if __has_feature(cxx_rvalue_references)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // has_feature
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
#if defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // GXX_EXPERIMENTAL
#endif // __clang__ || __GNUC__
#endif // not defined JSON_HAS_RVALUE_REFERENCES
#ifndef JSON_HAS_RVALUE_REFERENCES
#define JSON_HAS_RVALUE_REFERENCES 0
#endif
#elif defined(__GNUC__) // not clang (gcc comes later since clang emulates gcc)
#if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
#elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
#define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
#endif // GNUC version
#elif defined(_MSC_VER) // MSVC (after clang because clang on Windows emulates
// MSVC)
#define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
#endif // __clang__ || __GNUC__ || _MSC_VER
#ifdef __clang__
# if __has_extension(attribute_deprecated_with_message)
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# endif
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
# define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
# endif // GNUC version
#endif // __clang__ || __GNUC__
#if !defined(JSONCPP_DEPRECATED)
#define JSONCPP_DEPRECATED(message)
#endif // if !defined(JSONCPP_DEPRECATED)
#if defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
#define JSON_USE_INT64_DOUBLE_CONVERSION 1
#if __GNUC__ >= 6
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
#endif
#if !defined(JSON_IS_AMALGAMATION)
#include "allocator.h"
#include "version.h"
# include "version.h"
# if JSONCPP_USING_SECURE_MEMORY
# include "allocator.h" //typedef Allocator
# endif
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
using Int = int;
using UInt = unsigned int;
typedef int Int;
typedef unsigned int UInt;
#if defined(JSON_NO_INT64)
using LargestInt = int;
using LargestUInt = unsigned int;
typedef int LargestInt;
typedef unsigned int LargestUInt;
#undef JSON_HAS_INT64
#else // if defined(JSON_NO_INT64)
// For Microsoft Visual use specific types as long long is not supported
#if defined(_MSC_VER) // Microsoft Visual Studio
using Int64 = __int64;
using UInt64 = unsigned __int64;
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#else // if defined(_MSC_VER) // Other platforms, use long long
using Int64 = int64_t;
using UInt64 = uint64_t;
#endif // if defined(_MSC_VER)
using LargestInt = Int64;
using LargestUInt = UInt64;
typedef int64_t Int64;
typedef uint64_t UInt64;
#endif // if defined(_MSC_VER)
typedef Int64 LargestInt;
typedef UInt64 LargestUInt;
#define JSON_HAS_INT64
#endif // if defined(JSON_NO_INT64)
template <typename T>
using Allocator =
typename std::conditional<JSONCPP_USING_SECURE_MEMORY, SecureAllocator<T>,
std::allocator<T>>::type;
using String = std::basic_string<char, std::char_traits<char>, Allocator<char>>;
using IStringStream =
std::basic_istringstream<String::value_type, String::traits_type,
String::allocator_type>;
using OStringStream =
std::basic_ostringstream<String::value_type, String::traits_type,
String::allocator_type>;
using IStream = std::istream;
using OStream = std::ostream;
} // namespace Json
// Legacy names (formerly macros).
using JSONCPP_STRING = Json::String;
using JSONCPP_ISTRINGSTREAM = Json::IStringStream;
using JSONCPP_OSTRINGSTREAM = Json::OStringStream;
using JSONCPP_ISTREAM = Json::IStream;
using JSONCPP_OSTREAM = Json::OStream;
#if JSONCPP_USING_SECURE_MEMORY
#define JSONCPP_STRING std::basic_string<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTRINGSTREAM std::basic_ostringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTREAM std::basic_ostream<char, std::char_traits<char>>
#define JSONCPP_ISTRINGSTREAM std::basic_istringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_ISTREAM std::istream
#else
#define JSONCPP_STRING std::string
#define JSONCPP_OSTRINGSTREAM std::ostringstream
#define JSONCPP_OSTREAM std::ostream
#define JSONCPP_ISTRINGSTREAM std::istringstream
#define JSONCPP_ISTREAM std::istream
#endif // if JSONCPP_USING_SECURE_MEMORY
} // end namespace Json
#endif // JSON_CONFIG_H_INCLUDED
@@ -407,23 +299,17 @@ using JSONCPP_OSTREAM = Json::OStream;
namespace Json {
// writer.h
class StreamWriter;
class StreamWriterBuilder;
class Writer;
class FastWriter;
class StyledWriter;
class StyledStreamWriter;
// reader.h
class Reader;
class CharReader;
class CharReaderBuilder;
// json_features.h
// features.h
class Features;
// value.h
using ArrayIndex = unsigned int;
typedef unsigned int ArrayIndex;
class StaticString;
class Path;
class PathArgument;

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Submodule dep/wil updated: 3c00e7f1d8...e8c599bca6

View File

@@ -67,12 +67,12 @@ To update the version of a given package, use the following snippet
where:
- `$PackageName` is the name of the package, e.g. Microsoft.UI.Xaml
- `$OldVersionNumber` is the version number currently used, e.g. 2.4.2-prerelease.200604001
- `$OldVersionNumber` is the version number currently used, e.g. 2.3.191217003-prerelease
- `$NewVersionNumber` is the version number you want to migrate to, e.g. 2.4.200117003-prerelease
Example usage:
`git grep -z -l Microsoft.UI.Xaml | xargs -0 sed -i -e 's/2.4.2-prerelease.200604001/2.4.200117003-prerelease/g'`
`git grep -z -l Microsoft.UI.Xaml | xargs -0 sed -i -e 's/2.3.191217003-prerelease/2.4.200117003-prerelease/g'`
## Using .nupkg files instead of downloaded Nuget packages
If you want to use .nupkg files instead of the downloaded Nuget package, you can do this with the following steps:

View File

@@ -1,257 +0,0 @@
# New Json Utility API
## Raw value conversion (GetValue)
`GetValue` is a convenience helper that will either read a value into existing storage (type-deduced) or
return a JSON value coerced into the specified type.
When reading into existing storage, it returns a boolean indicating whether that storage was modified.
If the JSON value cannot be converted to the specified type, an exception will be generated.
```c++
std::string one;
std::optional<std::string> two;
JsonUtils::GetValue(json, one);
// one is populated or unchanged.
JsonUtils::GetValue(json, two);
// two is populated, nullopt or unchanged
auto three = JsonUtils::GetValue<std::string>(json);
// three is populated or zero-initialized
auto four = JsonUtils::GetValue<std::optional<std::string>>(json);
// four is populated or nullopt
```
## Key lookup (GetValueForKey)
`GetValueForKey` follows the same rules as `GetValue`, but takes an additional key.
It is assumed that the JSON value passed to GetValueForKey is of `object` type.
```c++
std::string one;
std::optional<std::string> two;
JsonUtils::GetValueForKey(json, "firstKey", one);
// one is populated or unchanged.
JsonUtils::GetValueForKey(json, "secondKey", two);
// two is populated, nullopt or unchanged
auto three = JsonUtils::GetValueForKey<std::string>(json, "thirdKey");
// three is populated or zero-initialized
auto four = JsonUtils::GetValueForKey<std::optional<std::string>>(json, "fourthKey");
// four is populated or nullopt
```
## Rationale: Value-Returning Getters
JsonUtils provides two types of `GetValue...`: value-returning and reference-filling.
The reference-filling fixtures use type deduction so that a developer does not
need to specify template parameters on every `GetValue` call. It excels at
populating class members during deserialization.
The value-returning fixtures, on the other hand, are very useful for partial
deserialization and key detection when you do not need to deserialize an entire
instance of a class or you need to reason about the presence of members.
To provide a concrete example of the latter, consider:
```c++
if (const auto guid{ GetValueForKey<std::optional<GUID>>(json, "guid") })
// This condition is only true if there was a "guid" member in the provided JSON object.
// It can be accessed through *guid.
}
```
If you are... | Use
--------------|-----
Deserializing | `GetValue(..., storage)`
Interrogating | `storage = GetValue<T>(...)`
## Converting User-Defined Types
All conversions are done using specializations of
`JsonUtils::ConversionTrait<T>`. To implement a converter for a user-defined
type, you must implement a specialization of `JsonUtils::ConversionTrait<T>`.
Every specialization over `T` must implement `static T FromJson(const Json::Value&)`
and `static bool CanConvert(const Json::Value&)`.
```c++
struct MyCustomType { int val; };
template<>
struct ConversionTrait<MyCustomType>
{
// This trait converts a string of the format "[0-9]" to a value of type MyCustomType.
static MyCustomType FromJson(const Json::Value& json)
{
return MyCustomType{ json.asString()[0] - '0' };
}
static bool CanConvert(const Json::Value& json)
{
return json.isString();
}
};
```
### Converting User-Defined Enumerations
Enumeration types represent a single choice out of multiple options.
In a JSON data model, they are typically represented as strings.
For parsing enumerations, JsonUtils provides the `JSON_ENUM_MAPPER` macro. It
can be used to establish a converter that will take a set of known strings and
convert them to values.
```c++
JSON_ENUM_MAPPER(CursorStyle)
{
// pair_type is provided by ENUM_MAPPER.
JSON_MAPPINGS(5) = {
pair_type{ "bar", CursorStyle::Bar },
pair_type{ "vintage", CursorStyle::Vintage },
pair_type{ "underscore", CursorStyle::Underscore },
pair_type{ "filledBox", CursorStyle::FilledBox },
pair_type{ "emptyBox", CursorStyle::EmptyBox }
};
};
```
If the enum mapper fails to convert the provided string, it will throw an
exception.
### Converting User-Defined Flag Sets
Flags represent a multiple-choice selection. They are typically implemented as
enums with bitfield values intended to be ORed together.
In JSON, a set of flags may be represented by a single string (`"flagName"`) or
an array of strings (`["flagOne", "flagTwo"]`).
JsonUtils provides a `JSON_FLAG_MAPPER` macro that can be used to produce a
specialization for a set of flags.
Given the following flag enum,
```c++
enum class JsonTestFlags : int
{
FlagOne = 1 << 0,
FlagTwo = 1 << 1
};
```
You can register a flag mapper with the `JSON_FLAG_MAPPER` macro as follows:
```c++
JSON_FLAG_MAPPER(JsonTestFlags)
{
JSON_MAPPINGS(2) = {
pair_type{ "flagOne", JsonTestFlags::FlagOne },
pair_type{ "flagTwo", JsonTestFlags::FlagTwo },
};
};
```
The `FLAG_MAPPER` also provides two convenience definitions, `AllSet` and
`AllClear`, that can be used to represent "all choices" and "no choices"
respectively.
```c++
JSON_FLAG_MAPPER(JsonTestFlags)
{
JSON_MAPPINGS(4) = {
pair_type{ "never", AllClear },
pair_type{ "flagOne", JsonTestFlags::FlagOne },
pair_type{ "flagTwo", JsonTestFlags::FlagTwo },
pair_type{ "always", AllSet },
};
};
```
Because flag values are additive, `["always", "flagOne"]` will result in the
same behavior as `"always"`.
If the flag mapper encounters an unknown flag, it will throw an exception.
If the flag mapper encounters a logical discontinuity such as `["never", "flagOne"]`
(as in the above example), it will throw an exception.
### Advanced Use
`GetValue` and `GetValueForKey` can be passed, as their final arguments, any
value whose type implements the same interface as `ConversionTrait<T>`--that
is, `FromJson(const Json::Value&)` and `CanConvert(const Json::Value&)`.
This allows for one-off conversions without a specialization of
`ConversionTrait` or even stateful converters.
#### Stateful Converter Sample
```c++
struct MultiplyingConverter {
int BaseValue;
bool CanConvert(const Json::Value&) { return true; }
int FromJson(const Json::Value& value)
{
return value.asInt() * BaseValue;
}
};
...
Json::Value json{ 66 }; // A JSON value containing the number 66
MultiplyingConverter conv{ 10 };
auto v = JsonUtils::GetValue<int>(json, conv);
// v is equal to 660.
```
## Behavior Chart
### GetValue(T&) (type-deducing)
-|json type invalid|json null|valid
-|-|-|-
`T`|❌ exception|🔵 unchanged|✔ converted
`std::optional<T>`|❌ exception|🟨 `nullopt`|✔ converted
### GetValue&lt;T&gt;() (returning)
-|json type invalid|json null|valid
-|-|-|-
`T`|❌ exception|🟨 `T{}` (zero value)|✔ converted
`std::optional<T>`|❌ exception|🟨 `nullopt`|✔ converted
### GetValueForKey(T&) (type-deducing)
GetValueForKey builds on the behavior set from GetValue by adding
a "key not found" state. The remaining three cases are the same.
val type|key not found|_json type invalid_|_json null_|_valid_
-|-|-|-|-
`T`|🔵 unchanged|_❌ exception_|_🔵 unchanged_|_✔ converted_
`std::optional<T>`|_🔵 unchanged_|_❌ exception_|_🟨 `nullopt`_|_✔ converted_
### GetValueForKey&lt;T&gt;() (return value)
val type|key not found|_json type invalid_|_json null_|_valid_
-|-|-|-|-
`T`|🟨 `T{}` (zero value)|_❌ exception_|_🟨 `T{}` (zero value)_|_✔ converted_
`std::optional<T>`|🟨 `nullopt`|_❌ exception_|_🟨 `nullopt`_|_✔ converted_
### Future Direction
These converters lend themselves very well to automatic _serialization_.

View File

@@ -1,7 +1,6 @@
# Settings.json Documentation
## Globals
Properties listed below affect the entire window, regardless of the profile settings.
| Property | Necessity | Type | Default | Description |
@@ -19,16 +18,14 @@ Properties listed below affect the entire window, regardless of the profile sett
| `showTerminalTitleInTitlebar` | _Required_ | Boolean | `true` | When set to `true`, titlebar displays the title of the selected tab. When set to `false`, titlebar displays "Windows Terminal". |
| `showTabsInTitlebar` | Optional | Boolean | `true` | When set to `true`, the tabs are moved into the titlebar and the titlebar disappears. When set to `false`, the titlebar sits above the tabs. |
| `snapToGridOnResize` | Optional | Boolean | `false` | When set to `true`, the window will snap to the nearest character boundary on resize. When `false`, the window will resize "smoothly" |
| `tabWidthMode` | Optional | String | `equal` | Sets the width of the tabs. Possible values: <br><ul><li>`"equal"`: sizes each tab to the same width</li><li>`"titleLength"`: sizes each tab to the length of its title</li><li>`"compact"`: sizes each tab to the length of its title when focused, and shrinks to the size of only the icon when the tab is unfocused.</li></ul> |
| `tabWidthMode` | Optional | String | `equal` | Sets the width of the tabs. Possible values: `"equal"`, `"titleLength"` |
| `wordDelimiters` | Optional | String | <code>&nbsp;&#x2f;&#x5c;&#x28;&#x29;&#x22;&#x27;&#x2d;&#x3a;&#x2c;&#x2e;&#x3b;&#x3c;&#x3e;&#x7e;&#x21;&#x40;&#x23;&#x24;&#x25;&#x5e;&#x26;&#x2a;&#x7c;&#x2b;&#x3d;&#x5b;&#x5d;&#x7b;&#x7d;&#x7e;&#x3f;│</code><br>_(`│` is `U+2502 BOX DRAWINGS LIGHT VERTICAL`)_ | Determines the delimiters used in a double click selection. |
| `confirmCloseAllTabs` | Optional | Boolean | `true` | When set to `true` closing a window with multiple tabs open WILL require confirmation. When set to `false` closing a window with multiple tabs open WILL NOT require confirmation. |
| `startOnUserLogin` | Optional | Boolean | `false` | When set to `true` enables the launch of Windows Terminal at startup. Setting to `false` will disable the startup task entry. Note: if the Windows Terminal startup task entry is disabled either by org policy or by user action this setting will have no effect. |
| `disabledProfileSources` | Optional | Array[String] | `[]` | Disables all the dynamic profile generators in this list, preventing them from adding their profiles to the list of profiles on startup. This array can contain any combination of `Windows.Terminal.Wsl`, `Windows.Terminal.Azure`, or `Windows.Terminal.PowershellCore`. For more information, see [UsingJsonSettings.md](https://github.com/microsoft/terminal/blob/master/doc/user-docs/UsingJsonSettings.md#dynamic-profiles) |
| `experimental.rendering.forceFullRepaint` | Optional | Boolean | `false` | When set to true, we will redraw the entire screen each frame. When set to false, we will render only the updates to the screen between frames. |
| `experimental.rendering.software` | Optional | Boolean | `false` | When set to true, we will use the software renderer (a.k.a. WARP) instead of the hardware one. |
## Profiles
Properties listed below are specific to each unique profile.
| Property | Necessity | Type | Default | Description |
@@ -59,7 +56,6 @@ Properties listed below are specific to each unique profile.
| `scrollbarState` | Optional | String | `"visible"` | Defines the visibility of the scrollbar. Possible values: `"visible"`, `"hidden"` |
| `selectionBackground` | Optional | String | | Sets the selection background color of the profile. Overrides `selectionBackground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `snapOnInput` | Optional | Boolean | `true` | When set to `true`, the window will scroll to the command input line when typing. When set to `false`, the window will not scroll when you start typing. |
| `altGrAliasing` | Optional | Boolean | `true` | By default Windows treats Ctrl+Alt as an alias for AltGr. When altGrAliasing is set to false, this behavior will be disabled. |
| `source` | Optional | String | | Stores the name of the profile generator that originated this profile. _There are no discoverable values for this field._ |
| `startingDirectory` | Optional | String | `%USERPROFILE%` | The directory the shell starts in when it is loaded. |
| `suppressApplicationTitle` | Optional | Boolean | `false` | When set to `true`, `tabTitle` overrides the default title of the tab and any title change messages from the application will be suppressed. When set to `false`, `tabTitle` behaves as normal. |
@@ -68,7 +64,6 @@ Properties listed below are specific to each unique profile.
| `experimental.retroTerminalEffect` | Optional | Boolean | `false` | When set to `true`, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed. |
## Schemes
Properties listed below are specific to each color scheme. [ColorTool](https://github.com/microsoft/terminal/tree/master/src/tools/ColorTool) is a great tool you can use to create and explore new color schemes. All colors use hex color format.
| Property | Necessity | Type | Description |
@@ -96,7 +91,6 @@ Properties listed below are specific to each color scheme. [ColorTool](https://g
| `yellow` | _Required_ | String | Sets the color used as ANSI yellow. |
## Keybindings
Properties listed below are specific to each custom key binding.
| Property | Necessity | Type | Description |
@@ -152,7 +146,6 @@ For commands with arguments:
`ctrl+`, `shift+`, `alt+`
#### Keys
| Type | Keys |
| ---- | ---- |
| Function and Alphanumeric Keys | `f1-f24`, `a-z`, `0-9` |
@@ -162,7 +155,6 @@ For commands with arguments:
| Numpad Keys | `numpad_0-numpad_9`, `numpad0-numpad9`, `numpad_add`, `numpad_plus`, `numpad_decimal`, `numpad_period`, `numpad_divide`, `numpad_minus`, `numpad_subtract`, `numpad_multiply` |
## Background Images and Icons
Some Terminal settings allow you to specify custom background images and icons. It is recommended that custom images and icons are stored in system-provided folders and are referred to using the correct [URI Schemes](https://docs.microsoft.com/en-us/windows/uwp/app-resources/uri-schemes). URI Schemes provide a way to reference files independent of their physical paths (which may change in the future).
The most useful URI schemes to remember when customizing background images and icons are:
@@ -175,7 +167,6 @@ The most useful URI schemes to remember when customizing background images and i
> ⚠ Note: Do not rely on file references using the `ms-appx` URI Scheme (i.e. icons). These files are considered an internal implementation detail and may change name/location or may be omitted in the future.
### Icons
Terminal displays icons for each of your profiles which Terminal generates for any built-in shells - PowerShell Core, PowerShell, and any installed Linux/WSL distros. Each profile refers to a stock icon via the `ms-appx` URI Scheme.
> ⚠ Note: Do not rely on the files referenced by the `ms-appx` URI Scheme - they are considered an internal implementation detail and may change name/location or may be omitted in the future.
@@ -189,7 +180,6 @@ You can refer to you own icons if you wish, e.g.:
> 👉 Tip: Icons should be sized to 32x32px in an appropriate raster image format (e.g. .PNG, .GIF, or .ICO) to avoid having to scale your icons during runtime (causing a noticeable delay and loss of quality.)
### Custom Background Images
You can apply a background image to each of your profiles, allowing you to configure/brand/style each of your profiles independently from one another if you wish.
To do so, specify your preferred `backgroundImage`, position it using `backgroundImageAlignment`, set its opacity with `backgroundImageOpacity`, and/or specify how your image fill the available space using `backgroundImageStretchMode`.

View File

@@ -231,32 +231,6 @@
}
]
},
"OpenSettingsAction": {
"description": "Arguments corresponding to a Open Settings Action",
"allOf": [
{
"$ref": "#/definitions/ShortcutAction"
},
{
"properties": {
"action": {
"type": "string",
"pattern": "openSettings"
},
"target": {
"type": "string",
"default": "settingsFile",
"description": "The settings file to open.",
"enum": [
"settingsFile",
"defaultsFile",
"allFiles"
]
}
}
}
]
},
"Keybinding": {
"additionalProperties": false,
"properties": {
@@ -271,7 +245,6 @@
{ "$ref": "#/definitions/MoveFocusAction" },
{ "$ref": "#/definitions/ResizePaneAction" },
{ "$ref": "#/definitions/SplitPaneAction" },
{ "$ref": "#/definitions/OpenSettingsAction" },
{ "type": "null" }
]
},
@@ -317,8 +290,8 @@
"type": "boolean"
},
"defaultProfile": {
"description": "Sets the default profile. Opens by clicking the \"+\" icon or typing the key binding assigned to \"newTab\".",
"type": "string"
"$ref": "#/definitions/ProfileGuid",
"description": "Sets the default profile. Opens by clicking the \"+\" icon or typing the key binding assigned to \"newTab\". The \"guid\" of the desired default profile is used as the value."
},
"disabledProfileSources": {
"description": "Disables all the dynamic profile generators in this list, preventing them from adding their profiles to the list of profiles on startup.",
@@ -403,9 +376,8 @@
},
"tabWidthMode": {
"default": "equal",
"description": "Sets the width of the tabs. Possible values include:\n -\"equal\" sizes each tab to the same width\n -\"titleLength\" sizes each tab to the length of its title\n -\"compact\" sizes each tab to the length of its title when focused, and shrinks to the size of only the icon when the tab is unfocused.",
"description": "Sets the width of the tabs. Possible values include:\n -\"equal\" sizes each tab to the same width\n -\"titleLength\" sizes each tab to the length of its title",
"enum": [
"compact",
"equal",
"titleLength"
],
@@ -562,7 +534,7 @@
"fontWeight": {
"default": "normal",
"description": "Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\" or the corresponding numeric representation of OpenType font weight.",
"oneOf": [
"oneOf": [
{
"enum": [
"thin",
@@ -584,8 +556,7 @@
"minimum": 100,
"type": "integer"
}
]
},
}
"foreground": {
"$ref": "#/definitions/Color",
"default": "#cccccc",
@@ -643,11 +614,6 @@
"description": "When set to true, the window will scroll to the command input line when typing. When set to false, the window will not scroll when you start typing.",
"type": "boolean"
},
"altGrAliasing": {
"default": true,
"description": "By default Windows treats Ctrl+Alt as an alias for AltGr. When altGrAliasing is set to false, this behavior will be disabled.",
"type": "boolean"
},
"source": {
"description": "Stores the name of the profile generator that originated this profile.",
"type": ["string", "null"]

View File

@@ -1,788 +0,0 @@
---
author: Mike Griese @zadjii-msft
created on: 2019-08-01
last updated: 2020-06-10
issue id: 2046
---
# Command Palette
## Abstract
This spec covers the addition of a "command palette" to the Windows Terminal.
The Command Palette is a GUI that the user can activate to search for and
execute commands. Beneficially, the command palette allows the user to execute
commands _even if they aren't bound to a keybinding_.
## Inspiration
This feature is largely inspired by the "Command Palette" in text editors like
VsCode, Sublime Text and others.
This spec was initially drafted in [a
comment](https://github.com/microsoft/terminal/issues/2046#issuecomment-514219791)
in [#2046]. That was authored during the annual Microsoft Hackathon, where I
proceeded to prototype the solution. This spec is influenced by things I learned
prototyping.
Initially, the command palette was designed simply as a method for executing
certain actions that the user pre-defined. With the addition of [commandline
arguments](https://github.com/microsoft/terminal/issues/4632) to the Windows
Terminal in v0.9, we also considered what it might mean to be able to have the
command palette work as an effective UI not only for dispatching pre-defined
commands, but also `wt.exe` commandlines to the current terminal instance.
## Solution Design
Fundamentally, we need to address two different modes of using the command palette:
* In the first mode, the command palette can be used to quickly look up
pre-defined actions and dispatch them. We'll refer to this as "Action Mode".
* The second mode allows the user to run `wt` commandline commands and have them
apply immediately to the current Terminal window. We'll refer to this as
"commandline mode".
Both these options will be discussed in detail below.
### Action Mode
We'll introduce a new top-level array to the user settings, under the key
`commands`. `commands` will contain an array of commands, each with the
following schema:
```js
{
"name": string|object,
"action": string|object,
"icon": string
}
```
Command names should be human-friendly names of actions, though they don't need
to necessarily be related to the action that it fires. For example, a command
with `newTab` as the action could have `"Open New Tab"` as the name.
The command will be parsed into a new class, `Command`:
```c++
class Command
{
winrt::hstring Name();
winrt::TerminalApp::ActionAndArgs ActionAndArgs();
winrt::hstring IconSource();
}
```
We'll add another structure in GlobalAppSettings to hold all these actions. It
will just be a `std::vector<Command>` in `GlobalAppSettings`.
We'll need app to be able to turn this vector into a `ListView`, or similar, so
that we can display this list of actions. Each element in the view will be
intrinsically associated with the `Command` object it's associated with. In
order to support this, we'll make `Command` a winrt type that implements
`Windows.UI.Xaml.Data.INotifyPropertyChanged`. This will let us bind the XAML
element to the winrt type.
When an element is clicked on in the list of commands, we'll raise the event
corresponding to that `ShortcutAction`. `AppKeyBindings` already does a great
job of dispatching `ShortcutActions` (and their associated arguments), so we'll
re-use that. We'll pull the basic parts of dispatching `ActionAndArgs`
callbacks into another class, `ShortcutActionDispatch`, with a single
`DoAction(ActionAndArgs)` method (and events for each action).
`AppKeyBindings` will be initialized with a reference to the
`ShortcutActionDispatch` object, so that it can call `DoAction` on it.
Additionally, by having a singular `ShortcutActionDispatch` instance, we won't
need to re-hook up the ShortcutAction keybindings each time we re-load the
settings.
In `TerminalPage`, when someone clicks on an item in the list, we'll get the
`ActionAndArgs` associated with that list element, and call `DoAction` on
the app's `ShortcutActionDispatch`. This will trigger the event handler just the
same as pressing the keybinding.
#### Commands for each profile?
[#3879] Is a request for being able to launch a profile directly, via the
command palette. Essentially, the user will type the name of a profile, and hit
enter to launch that profile. I quite like this idea, but with the current spec,
this won't work great. We'd need to manually have one entry in the command
palette for each profile, and every time the user adds a profile, they'd need to
update the list of commands to add a new entry for that profile as well.
This is a fairly complicated addition to this feature, so I'd hold it for
"Command Palette v2", though I believe it's solution deserves special
consideration from the outset.
I suggest that we need a mechanism by which the user can specify a single
command that would be expanded to one command for every profile in the list of
profiles. Consider the following sample:
```json
"commands": [
{
"expandOn": "profiles",
"icon": "${profile.icon}",
"name": "New Tab with ${profile.name}",
"command": { "action": "newTab", "profile": "${profile.name}" }
},
{
"expandOn": "profiles",
"icon": "${profile.icon}",
"name": "New Vertical Split with ${profile.name}",
"command": { "action": "splitPane", "split":"vertical", "profile": "${profile.name}" }
}
],
```
In this example:
* The `"expandOn": "profiles"` property indicates that each command should be
repeated for each individual profile.
* The `${profile.name}` value is treated as "when expanded, use the given
profile's name". This allows each command to use the `name` and `icon`
properties of a `Profile` to customize the text of the command.
To ensure that this works correctly, we'll need to make sure to expand these
commands after all the other settings have been parsed, presumably in the
`Validate` phase. If we do it earlier, it's possible that not all the profiles
from various sources will have been added yet, which would lead to an incomplete
command list.
We'll need to have a placeholder property to indicate that a command should be
expanded for each `Profile`. When the command is first parsed, we'll leave the
format strings `${...}` unexpanded at this time. Then, in the validate phase,
when we encounter a `"expandOn": "profiles"` command, we'll remove it from the
list, and use it as a prototype to generate commands for every `Profile` in our
profiles list. We'll do a string find-and-replace on the format strings to
replace them with the values from the profile, before adding the completed
command to the list of commands.
Of course, how does this work with localization? Considering the [section
below](#localization), we'd update the built-in commands to the following:
```json
"commands": [
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "NewTabWithProfileCommandName" },
"command": { "action": "newTab", "profile": "${profile.name}" }
},
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "NewVerticalSplitWithProfileCommandName" },
"command": { "action": "splitPane", "split":"vertical", "profile": "${profile.name}" }
}
],
```
In this example, we'll look up the `NewTabWithProfileCommandName` resource when
we're first parsing the command, to find a string similar to `"New Tab with
${profile.name}"`. When we then later expand the command, we'll see the
`${profile.name}` bit from the resource, and expand that like we normally would.
Trickily, we'll need to make sure to have a helper for replacing strings like
this that can be used for general purpose arg parsing. As you can see, the
`profile` property of the `newTab` command also needs the name of the profile.
Either the command validation will need to go through and update these strings
manually, or we'll need another of enabling these `IActionArgs` classes to fill
those parameters in based on the profile being used. Perhaps the command
pre-expansion could just stash the json for the action, then expand it later?
This implementation detail is why this particular feature is not slated for
inclusion in an initial Command Palette implementation.
From initial prototyping, it seems like the best solution will be to stash the
command's original json around when parsing an expandable command like the above
examples. Then, we'll handle the expansion in the settings validation phase,
after all the profiles and color schemes have been loaded.
For each profile, we'll need to replace all the instances in the original json
of strings like `${profile.name}` with the profile's name to create a new json
string. We'll attempt to parse that new string into a new command to add to the
list of commands.
### Commandline Mode
One of our more highly requested features is the ability to run a `wt.exe`
commandline in the current WT window (see [#4472]). Typically, users want the
ability to do this straight from whatever shell they're currently running.
However, we don't really have an effective way currently to know if WT is itself
being called from another WT instance, and passing those arguments to the
hosting WT. Furthermore, in the long term, we see that feature as needing the
ability to not only run commands in the current WT window, but an _arbitrary_ WT
window.
The Command Palette seems like a natural fit for a stopgap measure while we
design the correct way to have a `wt` commandline apply to the window it's
running in.
In Commandline Mode, the user can simply type a `wt.exe` commandline, and when
they hit enter, we'll parse the commandline and dispatch it _to the current
window_. So if the user wants to open a new tab, they could type `new-tab` in
Commandline Mode, and it would open a new tab in the current window. They're
also free to chain multiple commands like they can with `wt` from a shell - by
entering something like `split-pane -p "Windows PowerShell" ; split-pane -H
wsl.exe`, the terminal would execute two `SplitPane` actions in the currently
focused pane, creating one with the "Windows PowerShell" profile and another
with the default profile running `wsl` in it.
## UI/UX Design
We'll add another action that can be used to toggle the visibility of the
command palette. Pressing that keybinding will bring up the command palette. We
should make sure to add a argument to this action that specifies whether the
palette should be opened directly in Action Mode or Commandline Mode.
When the command palette appears, we'll want it to appear as a single overlay
over all of the panes of the Terminal. The drop-down will be centered
horizontally, dropping down from the top (from the tab row). When commands are
entered, it will be implied that they are delivered to the focused terminal
pane. This will help avoid two problematic scenarios that could arise from
having the command palette attached to a single pane:
* When attached to a single pane, it might be very easy for the UI to quickly
become cluttered, especially at smaller pane sizes.
* This avoids the "find the overlay problem" which is common in editors like
VS where the dialog appears attached to the active editor pane.
The palette will consist of two main UI elements: a text box for
entering/searching for commands, and in action mode, a list of commands.
### Action Mode
The list of commands will be populated with all the commands by default. Each
command will appear like a `MenuFlyoutItem`, with an icon at the left (if it has
one) and the name visible. When opened, the palette will automatically highlight
the first entry in the list.
The user can navigate the list of entries with the arrow keys. Hitting enter
will close the palette and execute the action that's highlighted. Hitting escape
will dismiss the palette, returning control to the terminal. When the palette is
closed for any reason (executing a command, dismissing with either escape or the
`toggleCommandPalette` keybinding), we'll clear out any search text from the
palette, so the user can start fresh again.
We'll also want to enable the command palette to be filterable, so that the user
can type the name of a command, and the command palette will automatically
filter the list of commands. This should be more powerful then just a simple
string compare - the user should be able to type a search string, and get all
the commands that match a "fuzzy search" for that string. This will allow users
to find the command they're looking for without needing to type the entire
command.
For example, consider the following list of commands:
```json
"commands": [
{ "icon": null, "name": "New Tab", "action": "newTab" },
{ "icon": null, "name": "Close Tab", "action": "closeTab" },
{ "icon": null, "name": "Close Pane", "action": "closePane" },
{ "icon": null, "name": "[-] Split Horizontal", "action": { "action": "splitPane", "split": "horizontal" } },
{ "icon": null, "name": "[ | ] Split Vertical", "action": { "action": "splitPane", "split": "vertical" } },
{ "icon": null, "name": "Next Tab", "action": "nextTab" },
{ "icon": null, "name": "Prev Tab", "action": "prevTab" },
{ "icon": null, "name": "Open Settings", "action": "openSettings" },
{ "icon": null, "name": "Open Media Controls", "action": "openTestPane" }
],
```
* "open" should return both "**Open** Settings" and "**Open** Media Controls".
* "Tab" would return "New **Tab**", "Close **Tab**", "Next **Tab**" and "Prev
**Tab**".
* "P" would return "Close **P**ane", "[-] S**p**lit Horizontal", "[ | ]
S**p**lit Vertical", "**P**rev Tab", "O**p**en Settings" and "O**p**en Media
Controls".
* Even more powerfully, "sv" would return "[ | ] Split Vertical" (by matching
the **S** in "Split", then the **V** in "Vertical"). This is a great example
of how a user could execute a command with very few keystrokes.
As the user types, we should **bold** each matching character in the command
name, to show how their input correlates to the results on screen.
Additionally, it will be important for commands in the action list to display
the keybinding that's bound to them, if there is one.
### Commandline Mode
Commandline mode is much simpler. In this mode, we'll simply display a text input,
similar to the search box that's rendered for Action Mode. In this box, the
user will be able to type a `wt.exe` style commandline. The user does not need
to start this commandline with `wt` (or `wtd`, etc) - since we're already
running in WT, the user shouldn't really need to repeat themselves.
When the user hits <kbd>enter</kbd>, we'll attempt to parse the commandline. If
we're successful in parsing the commandline, we can close the palette and
dispatch the commandline. If the commandline had errors, we should reveal a text
box with an error message below the text input. We'll leave the palette open
with their entered command, so they can edit the commandline and try again. We
should _probably_ leave the message up for a few seconds once they've begun
editing the commandline, but eventually hide the message (ideally with a motion
animation).
### Switching Between Modes
**TODO**: This is a topic for _discussion_.
How do we differentiate Action Mode from Commandline Mode?
I think there should be a character that the user types that switches the mode.
This is reminiscent of how the command palette works in applications like VsCode
and Sublime Text. The same UI is used for a number of functions. In the case of
VsCode, when the user opens the palette, it's initially in a "navigate to file"
mode. When the user types the prefix character `@`, the menu seamlessly switches
to a "navigate to symbol mode". Similarly, users can use `:` for "go to line"
and `>` enters an "editor command" mode.
I believe we should use a similarly implemented UI. The UI would be in one of
the two modes by default, and typing the prefix character would enter the other
mode. If the user deletes the prefix character, then we'd switch back into the
default mode.
When the user is in Action Mode vs Commandline mode, if the input is empty
(besides potentially the prefix character), we should probably have some sort of
placeholder text visible to indicate which mode the user is in. Something like
_"Enter a command name..."_ for action mode, or _"Type a wt commandline..."_ for
commandline mode.
Initially, I favored having the palette in Action Mode by default, and typing a
`:` prefix to enter Commandline Mode. This is fairly similar to how tmux's
internal command prompt works, which is bound to `<prefix>-:` by default.
If we wanted to remain _similar_ to VsCode, we'd have no prefix character be the
Commandline Mode, and `>` would enter the Action mode. I'd think that might
actually be _backwards_ from what I'd expect, with `>` being the default
character for the end of the default `cmd` `%PROMPT%`.
**FOR DISCUSSION** What option makes the most sense to the team? I'm leaning
towards the VsCode style (where Action='>', Commandline='') currently.
Enabling the user to configure this prefix is discussed below in "[Future
Considerations](#Configuring-The-ActionCommandline-Mode-Prefix)".
### Layering and "Unbinding" Commands
As we'll be providing a list of default commands, the user will inevitably want
to change or remove some of these default commands.
Commands should be layered based upon the _evaluated_ value of the "name"
property. Since the default commands will all use localized strings in the
`"name": { "key": "KeyName" }` format, the user should be able to override the
command based on the localized string for that command.
So, assuming that `NewTabCommandName` is evaluated as "Open New Tab", the
following command
```json
{ "icon": null, "name": { "key": "NewTabCommandName" }, "action": "newTab" },
```
Could be overridden with the command:
```json
{ "icon": null, "name": "Open New Tab", "action": "splitPane" },
```
Similarly, if the user wants to remove that command from the command palette,
they could set the action to `null`:
```json
{ "icon": null, "name": "Open New Tab", "action": null },
```
This will remove the command from the command list.
## Capabilities
### Accessibility
As the entire command palette will be a native XAML element, it'll automatically
be hooked up to the UIA tree, allowing for screen readers to naturally find it.
* When the palette is opened, it will automatically receive focus.
* The terminal panes will not be able to be interacted with while the palette
is open, which will help keep the UIA tree simple while the palette is open.
### Security
This should not introduce any _new_ security concerns. We're relying on the
security of jsoncpp for parsing json. Adding new keys to the settings file
will rely on jsoncpp's ability to securely parse those json values.
### Reliability
We'll need to make sure that invalid commands are ignored. A command could be
invalid because:
* it has a null `name`, or a name with the empty string for a value.
* it has a null `action`, or an action specified that's not an actual
`ShortcutAction`.
We'll ignore invalid commands from the user's settings, instead of hard
crashing. I don't believe this is a scenario that warrants an error dialog to
indicate to the user that there's a problem with the json.
### Compatibility
We will need to define default _commands_ for all the existing keybinding
commands. With #754, we could add all the actions (that make sense) as commands
to the commands list, so that everyone wouldn't need to define them manually.
### Performance, Power, and Efficiency
We'll be adding a few extra XAML elements to our tree which will certainly
increase our runtime memory footprint while the palette is open.
We'll additionally be introducing a few extra json values to parse, so that could
increase our load times (though this will likely be negligible).
## Potential Issues
This will first require the work in [#1205] to work properly. Right now we
heavily lean on the "focused" element to determine which terminal is "active".
However, when the command palette is opened, focus will move out of the terminal
control into the command palette, which leads to some hard to debug crashes.
Additionally, we'll need to ensure that the "fuzzy search" algorithm proposed
above will work for non-english languages, where a single character might be
multiple `char`s long. As we'll be using a standard XAML text box for input, we
won't need to worry about handling the input ourselves.
### Localization
Because we'll be shipping a set of default commands with the terminal, we should
make sure that list of commands can be localizable. Each of the names we'll give
to the commands should be locale-specific.
To facilitate this, we'll use a special type of object in JSON that will let us
specify a resource name in JSON. We'll use a syntax like the following to
suggest that we should load a string from our resources, as opposed to using the
value from the file:
```json
"commands": [
{ "icon": null, "name": { "key": "NewTabCommandName" }, "action": "newTab" },
{ "icon": null, "name": { "key": "CloseTabCommandKey" }, "action": "closeTab" },
{ "icon": null, "name": { "key": "ClosePaneCommandKey" }, "action": "closePane" },
{ "icon": null, "name": { "key": "SplitHorizontalCommandKey" }, "action": { "action": "splitPane", "split": "horizontal" } },
{ "icon": null, "name": { "key": "SplitVerticalCommandKey" }, "action": { "action": "splitPane", "split": "vertical" } },
{ "icon": null, "name": { "key": "NextTabCommandKey" }, "action": "nextTab" },
{ "icon": null, "name": { "key": "PrevTabCommandKey" }, "action": "prevTab" },
{ "icon": null, "name": { "key": "OpenSettingsCommandKey" }, "action": "openSettings" },
],
```
We'll check at parse time if the `name` property is a string or an object. If
it's a string, we'll treat that string as the literal text. Otherwise, if it's
an object, we'll attempt to use the `key` property of that object to look up a
string from our `ResourceDictionary`. This way, we'll be able to ship localized
strings for all the built-in commands, while also allowing the user to easily
add their own commands.
During the spec review process, we considered other options for localization as
well. The original proposal included options such as having one `defaults.json`
file per-locale, and building the Terminal independently for each locale. Those
were not really feasible options, so we instead settled on this solution, as it
allowed us to leverage the existing localization support provided to us by the
platform.
The `{ "key": "resourceName" }` solution proposed here was also touched on in
[#5280].
### Proposed Defaults
These are the following commands I'm proposing adding to the command palette by
default. These are largely the actions that are bound by default.
```json
"commands": [
{ "icon": null, "name": { "key": "NewTabCommandKey" }, "action": "newTab" },
{ "icon": null, "name": { "key": "DuplicateTabCommandKey" }, "action": "duplicateTab" },
{ "icon": null, "name": { "key": "DuplicatePaneCommandKey" }, "action": { "action": "splitPane", "split":"auto", "splitMode": "duplicate" } },
{ "icon": null, "name": { "key": "SplitHorizontalCommandKey" }, "action": { "action": "splitPane", "split": "horizontal" } },
{ "icon": null, "name": { "key": "SplitVerticalCommandKey" }, "action": { "action": "splitPane", "split": "vertical" } },
{ "icon": null, "name": { "key": "CloseWindowCommandKey" }, "action": "closeWindow" },
{ "icon": null, "name": { "key": "ClosePaneCommandKey" }, "action": "closePane" },
{ "icon": null, "name": { "key": "OpenNewTabDropdownCommandKey" }, "action": "openNewTabDropdown" },
{ "icon": null, "name": { "key": "OpenSettingsCommandKey" }, "action": "openSettings" },
{ "icon": null, "name": { "key": "FindCommandKey" }, "action": "find" },
{ "icon": null, "name": { "key": "NextTabCommandKey" }, "action": "nextTab" },
{ "icon": null, "name": { "key": "PrevTabCommandKey" }, "action": "prevTab" },
{ "icon": null, "name": { "key": "ToggleFullscreenCommandKey" }, "action": "toggleFullscreen" },
{ "icon": null, "name": { "key": "CopyTextCommandKey" }, "action": { "action": "copy", "singleLine": false } },
{ "icon": null, "name": { "key": "PasteCommandKey" }, "action": "paste" },
{ "icon": null, "name": { "key": "IncreaseFontSizeCommandKey" }, "action": { "action": "adjustFontSize", "delta": 1 } },
{ "icon": null, "name": { "key": "DecreaseFontSizeCommandKey" }, "action": { "action": "adjustFontSize", "delta": -1 } },
{ "icon": null, "name": { "key": "ResetFontSizeCommandKey" }, "action": "resetFontSize" },
{ "icon": null, "name": { "key": "ScrollDownCommandKey" }, "action": "scrollDown" },
{ "icon": null, "name": { "key": "ScrollDownPageCommandKey" }, "action": "scrollDownPage" },
{ "icon": null, "name": { "key": "ScrollUpCommandKey" }, "action": "scrollUp" },
{ "icon": null, "name": { "key": "ScrollUpPageCommandKey" }, "action": "scrollUpPage" }
]
```
## Future considerations
* Commands will provide an easy point for allowing an extension to add its
actions to the UI, without forcing the user to bind the extension's actions to
a keybinding
* Also discussed in [#2046] was the potential for adding a command that inputs a
certain commandline to be run by the shell. I felt that was out of scope for
this spec, so I'm not including it in detail. I believe that would be
accomplished by adding a `inputCommand` action, with two args: `commandline`,
a string, and `suppressNewline`, an optional bool, defaulted to false. The
`inputCommand` action would deliver the given `commandline` as input to the
connection, followed by a newline (as to execute the command).
`suppressNewline` would prevent the newline from being added. This would work
relatively well, so long as you're sitting at a shell prompt. If you were in
an application like `vim`, this might be handy for executing a sequence of
vim-specific keybindings. Otherwise, you're just going to end up writing a
commandline to the buffer of vim. It would be weird, but not unexpected.
* Additionally mentioned in [#2046] was the potential for profile-scoped
commands. While that's a great idea, I believe it's out of scope for this
spec.
* Once [#754] lands, we'll need to make sure to include commands for each action
manually in the default settings. This will add some overhead that the
developer will need to do whenever they add an action. That's unfortunate, but
will be largely beneficial to the end user.
* We could theoretically also display the keybinding for a certain command in
the `ListViewItem` for the command. We'd need some way to correlate a
command's action to a keybinding's action. This could be done in a follow-up
task.
* We might want to alter the fuzzy-search algorithm, to give higher precedence
in the results list to commands with more consecutive matching characters.
Alternatively we could give more weight to commands where the search matched
the initial character of words in the command.
- For example: `ot` would give more weight to "**O**pen **T**ab" than
"**O**pen Se**t**tings").
* We may want to add a button to the New Tab Button's dropdown to "Show Command
Palette". I'm hesitant to keep adding new buttons to that UI, but the command
palette is otherwise not highly discoverable.
- We could add another button to the UI to toggle the visibility of the
command palette. This was the idea initially proposed in [#2046].
- For both these options, we may want a global setting to hide that button, to
keep the UI as minimal as possible.
* [#1571] is a request for customizing the "new tab dropdown" menu. When we get
to discussing that design, we should consider also enabling users to add
commands from their list of commands to that menu as well.
- This is included in the spec in [#5888].
* I think it would be cool if there was a small timeout as the user was typing
in commandline mode before we try to auto-parse their commandline, to check
for errors. Might be useful to help sanity check users. We can always parse
their `wt` commandlines safely without having to execute them.
* It would be cool if the commands the user typed in Commandline Mode could be
saved to a history of some sort, so they could easily be re-entered.
- It would be especially cool if it could do this across launches.
- We don't really have any way of storing transient data like that in the
Terminal, so that would need to be figured out first.
- Typically the Command Palette is at the top of the view, with the
suggestions below it, so navigating through the history would be _backwards_
relative to a normal shell.
* Perhaps users will want the ability to configure which side of the window the
palette appears on?
- This might fit in better with [#3327].
* [#3753] is a pull request that covers the addition of an "Advanced Tab
Switcher". In an application like VsCode, their advanced tab switcher UI is
similar to their command palette UI. It might make sense that the user could
use the command palette UI to also navigate to active tabs or panes within the
terminal, by control name. We've already outlined how the Command Palette
could operate in "Action Mode" or "Commandline Mode" - we could also add
"Navigate Mode" on `@`, for navigating between tabs or panes.
- The tab switcher could probably largely re-use the command palette UI, but
maybe hide the input box by default.
* We should make sure to add a setting in the future that lets the user opt-in
to showing most-recently used commands _first_ in the search order, and
possibly even pre-populating the search box with whatever their last entry
was.
- I'm thinking these are two _separate_ settings.
### Nested Commands
Another idea for a future spec is the concept of "nested commands", where a
single command has many sub-commands. This would hide the children commands from
the entire list of commands, allowing for much more succinct top-level list of
commands, and allowing related commands to be grouped together.
- For example, I have a text editor plugin that enables rendering markdown to a
number of different styles. To use that command in my text editor, first I hit
enter on the "Render Markdown..." command, then I select which style I want to
render to, in another list of options. This way, I don't need to have three
options for "Render Markdown to github", "Render Markdown to gitlab", all in
the top-level list.
- We probably also want to allow a nested command set to be evaluated at runtime
somehow. Like if we had a "Open New Tab..." command that then had a nested
menu with the list of profiles.
The above might be able to be expressed through some JSON like the following:
```json
"commands": [
{
"icon": "...",
"name": { "key": "NewTabWithProfileRootCommandName" },
"commands": [
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "NewTabWithProfileCommandName" },
"command": { "action": "newTab", "profile": "${profile.name}" }
}
]
},
{
"icon": "...",
"name": "Connect to ssh...",
"commands": [
{
"icon": "...",
"name": "first.com",
"command": { "action": "newTab", "commandline": "ssh me@first.com" }
},
{
"icon": "...",
"name": "second.com",
"command": { "action": "newTab", "commandline": "ssh me@second.com" }
}
]
}
{
"icon": "...",
"name": { "key": "SplitPaneWithProfileRootCommandName" },
"commands": [
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "SplitPaneWithProfileCommandName" },
"commands": [
{
"icon": "...",
"name": { "key": "SplitPaneName" },
"command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" }
},
{
"icon": "...",
"name": { "key": "SplitPaneVerticalName" },
"command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" }
},
{
"icon": "...",
"name": { "key": "SplitPaneHorizontalName" },
"command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" }
}
]
}
]
}
]
```
This would define three commands, each with a number of nested commands underneath it:
* For the first command:
- It uses the XAML resource `NewTabWithProfileRootCommandName` as it's name.
- Activating this command would cause us to remove all the other commands from
the command palette, and only show the nested commands.
- It contains nested commands, one for each profile.
- Each nested command would use the XAML resource
`NewTabWithProfileCommandName`, which then would also contain the string
`${profile.name}`, to be filled with the profile's name in the command's
name.
- It would also use the profile's icon as the command icon.
- Activating any of the nested commands would dispatch an action to create a
new tab with that profile
* The second command:
- It uses the string literal `"Connect to ssh..."` as it's name
- It contains two nested commands:
- Each nested command has it's own literal name
- Activating these commands would cause us to open a new tab with the
provided `commandline` instead of the default profile's `commandline`
* The third command:
- It uses the XAML resource `NewTabWithProfileRootCommandName` as it's name.
- It contains nested commands, one for each profile.
- Each one of these sub-commands each contains 3 subcommands - one that will
create a new split pane automatically, one vertically, and one
horizontally, each using the given profile.
So, you could imagine the entire tree as follows:
```
<Command Palette>
├─ New Tab With Profile...
│ ├─ Profile 1
│ ├─ Profile 2
│ └─ Profile 3
├─ Connect to ssh...
│ ├─ first.com
│ └─ second.com
└─ New Pane...
├─ Profile 1...
| ├─ Split Automatically
| ├─ Split Vertically
| └─ Split Horizontally
├─ Profile 2...
| ├─ Split Automatically
| ├─ Split Vertically
| └─ Split Horizontally
└─ Profile 3...
├─ Split Automatically
├─ Split Vertically
└─ Split Horizontally
```
Note that the palette isn't displayed like a tree - it only ever displays the
commands from one single level at a time. So at first, only:
* New Tab With Profile...
* Connect to ssh...
* New Pane...
are visible. Then, when the user <kbd>enter</kbd>'s on one of these (like "New
Pane"), the UI will change to display:
* Profile 1...
* Profile 2...
* Profile 3...
### Configuring the Action/Commandline Mode prefix
As always, I'm also on board with the "this should be configurable by the user"
route, so they can change what mode the command palette is in by default, and
what the prefixes for different modes are, but I'm not sure how we'd define that
cleanly in the settings.
```json
{
"commandPaletteActionModePrefix": "", // or null, for no prefix
"commandPaletteCommandlineModePrefix": ">"
}
```
We'd need to have validation on that though, what if both of them were set to
`null`? One of them would _need_ to be `null`, so if both have a character, do
we just assume one is the default?
## Resources
Initial post that inspired this spec: #[2046](https://github.com/microsoft/terminal/issues/2046)
Keybindings args: #[1349](https://github.com/microsoft/terminal/pull/1349)
Cascading User & Default Settings: #[754](https://github.com/microsoft/terminal/issues/754)
Untie "active control" from "currently XAML-focused control" #[1205](https://github.com/microsoft/terminal/issues/1205)
Allow dropdown menu customization in profiles.json [#1571](https://github.com/microsoft/terminal/issues/1571)
Search or run a command in Dropdown menu [#3879]
Spec: Introduce a mini-specification for localized resource use from JSON [#5280]
<!-- Footnotes -->
[#754]: https://github.com/microsoft/terminal/issues/754
[#1205]: https://github.com/microsoft/terminal/issues/1205
[#1142]: https://github.com/microsoft/terminal/pull/1349
[#2046]: https://github.com/microsoft/terminal/issues/2046
[#1571]: https://github.com/microsoft/terminal/issues/1571
[#3879]: https://github.com/microsoft/terminal/issues/3879
[#5280]: https://github.com/microsoft/terminal/pull/5280
[#4472]: https://github.com/microsoft/terminal/issues/4472
[#3327]: https://github.com/microsoft/terminal/issues/3327
[#3753]: https://github.com/microsoft/terminal/pulls/3753
[#5888]: https://github.com/microsoft/terminal/pulls/5888

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@@ -1,135 +0,0 @@
---
author: Carlos Zamora @carlos-zamora
created on: 2020-05-14
last updated: 2020-05-14
issue id: #2557
---
# Open Settings Keybinding
## Abstract
This spec outlines an expansion to the existing `openSettings` keybinding.
## Inspiration
As a Settings UI becomes more of a reality, the behavior of this keybinding will be expanded on to better interact with the UI. Prior to a Settings UI, there was only one concept of the modifiable user settings: settings.json.
Once the Settings UI is created, we can expect users to want to access the following scenarios:
- Settings UI: globals page
- Settings UI: profiles page
- Settings UI: color schemes page
- Settings UI: keybindings page
- settings.json
- defaults.json
These are provided as non-comprehensive examples of pages that might be in a future Settings UI. The rest of the doc assumes these are the pages in the Settings UI.
## Solution Design
Originally, #2557 was intended to allow for a keybinding arg to access defaults.json. I imagined a keybinding arg such as "openDefaults: true/false" to accomplish this. However, this is not expandable in the following scenarios:
- what if we decide to create more settings files in the future? (i.e. themes.json, extensions.json, etc...)
- when the Settings UI comes in, there is ambiguity as to what `openSettings` does (json? UI? Which page?)
### Proposition 1.1: the minimal `target` arg
Instead, what if we introduced a new `target` keybinding argument, that could be used as follows:
| Keybinding Command | Behavior |
|--|--|
| `"command": { "action": "openSettings", "target": "settingsFile" }` | opens "settings.json" in your default text editor |
| `"command": { "action": "openSettings", "target": "defaultsFile" }` | opens "defaults.json" in your default text editor |
| `"command": { "action": "openSettings", "target": "allSettingsFiles" }` | opens all of settings files in your default text editor |
| `"command": { "action": "openSettings", "target": "settingsUI" }` | opens the Settings UI |
This was based on Proposition 1 below, but reduced the overhead of people able to define specific pages to go to.
### Other options we considered were...
#### Proposition 1: the `target` arg
We considered making target be more specific like this:
| Keybinding Command | Behavior |
|--|--|
| `"command": { "action": "openSettings", "target": "settingsFile" }` | opens "settings.json" in your default text editor |
| `"command": { "action": "openSettings", "target": "defaultsFile" }` | opens "defaults.json" in your default text editor |
| `"command": { "action": "openSettings", "target": "uiSettings" }` | opens the Settings UI |
| `"command": { "action": "openSettings", "target": "uiGlobals" }` | opens the Settings UI to the Globals page |
| `"command": { "action": "openSettings", "target": "uiProfiles" }` | opens the Settings UI to the Profiles page |
| `"command": { "action": "openSettings", "target": "uiColorSchemes" }` | opens the Settings UI to the Color Schemes page |
If the Settings UI does not have a home page, `uiGlobals` and `uiSettings` will do the same thing.
This provides the user with more flexibility to decide what settings page to open and how to access it.
#### Proposition 2: the `format` and `page` args
Another approach would be to break up `target` into `format` and `page`.
`format` would be either `json` or `ui`, dictating how you can access the setting.
`page` would be any of the categories we have for settings: `settings`, `defaults`, `globals`, `profiles`, etc...
This could look like this:
| Keybinding Command | Behavior |
|--|--|
| `"command": { "action": "openSettings", "format": "json", "page": "settings" }` | opens "settings.json" in your default text editor |
| `"command": { "action": "openSettings", "format": "json", "page": "defaults" }` | opens "defaults.json" in your default text editor |
| `"command": { "action": "openSettings", "format": "ui", "page": "settings" }` | opens the Settings UI |
| `"command": { "action": "openSettings", "format": "ui", "page": "globals" }` | opens the Settings UI to the Globals page |
| `"command": { "action": "openSettings", "format": "ui", "page": "profiles" }` | opens the Settings UI to the Profiles page |
| `"command": { "action": "openSettings", "format": "ui", "page": "colorSchemes" }` | opens the Settings UI to the Color Schemes page |
The tricky thing for this approach is, what do we do in the following scenario:
```js
{ "command": { "action": "openSettings", "format": "json", "page": "colorSchemes" } }
```
In situations like this, where the user wants a `json` format, but chooses a `page` that is a part of a larger settings file, I propose we simply open `settings.json` (or whichever file contains the settings for the desired feature).
#### Proposition 3: minimal approach
What if we don't need to care about the page, and we really just cared about the format: UI vs json? Then, we still need a way to represent opening defaults.json. We could simplify Proposition 2 to be as follows:
- `format`: `json`, `ui`
- ~`page`~ `openDefaults`: `true`, `false`
Here, we take away the ability to specifically choose which page the user wants to open, but the result looks much cleaner.
If there are concerns about adding more settings files in the future, `openDefaults` could be renamed to be `target`, and this would still serve as a hybrid of Proposition 1 and 2, with less possible options.
## UI/UX Design
The user has full control over modifying and adding these keybindings.
However, the question arises for what the default experience should be. I propose the following:
| Keychord | Behavior |
| <kbd>ctrl+,</kbd> | Open settings.json |
| <kbd>ctrl+alt+,</kbd> | Open defaults.json |
When the Settings UI gets added in, they will be updated to open their respective pages in the Settings UI.
## Capabilities
### Accessibility
None.
### Security
None.
### Reliability
None.
### Compatibility
Users that expect a json file to open would have to update their keybinding to do so.
### Performance, Power, and Efficiency
## Potential Issues
None.
## Future considerations
When the Settings UI becomes available, a new value for `target` of `settingsUI` will be added and it will become the default target.
If the community finds value in opening to a specific page of the Settings UI, `target` will be responsible for providing that functionality.
## Resources
None.

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@@ -1,559 +0,0 @@
---
author: Mike Griese @zadjii-msft
created on: 2020-05-07
last updated: 2020-06-03
issue id: 4999
---
# Improved keyboard handling in Conpty
## Abstract
The Windows Console internally uses [`INPUT_RECORD`]s to represent the various
types of input that a user might send to a client application. This includes
things like keypresses, mouse events, window resizes, etc.
However, conpty's keyboard input is fundamentally backed by VT sequences, which
limits the range of keys that a terminal application can actually send relative
to what the console was capable of. This results in a number of keys that were
previously representable in the console as `INPUT_RECORD`s, but are impossible
to send to a client application that's running in conpty mode.
Some of these issues include, but are not limited to:
* Some keybindings used by PSReadLine aren't getting through [#879]
* Bug Report: Control+Space not sent to terminal emulator. [#2865]
* Shift+Enter always submits, breaking PSReadline features [#530]
* Powershell: Ctrl-Alt-? does not work in Windows Terminal [#3079]
* Bug: ctrl+break is not ctrl+c [#1119]
* Something wrong with keyboard modifiers processing? [#1694]
* Numeric input not accepted by choice.exe [#3608]
* Ctrl+Keys that can't be encoded as VT should still fall through as the unmodified character [#3483]
* Modifier keys are not properly propagated to application hosted in Windows Terminal [#4334] / [#4446]
This spec covers a mechanism by which we can add support to ConPTY so that a
terminal application could send `INPUT_RECORD`-like key events to conpty,
enabling client applications to receive the full range of keys once again.
Included at the bottom of this document is a collection of [options that were
investigated](#options-considered) as a part of preparing this document.
## Considerations
When evaluating existing encoding schemes for viability, the following things
were used to evaluate whether or not a particular encoding would work for our
needs:
* Would a particular encoding be mixable with other normal VT processing easily?
- How would the Terminal know when it should send a \<chosen_encoding> key vs
a normally encoded one?
- For ex, <kbd>Ctrl+space</kbd> - should we send `NUL` or
\<chosen_encoding's version of ctrl+space>
* If there's a scenario where Windows Terminal might _not_ be connected to a
conpty, then how does conpty enable \<chosen_encoding>?
* Is the goal "Full `INPUT_RECORD` fidelity" or "Make the above scenarios work"?
- One could imagine having the Terminal special-case the above keys, and send
the xterm modifyOtherKeys sequences just for those scenarios.
- This would _not_ work for <kbd>shift</kbd> all by itself.
- In my _opinion_, "just making the above work" is a subset of "full
INPUT_RECORD", and inevitably we're going to want "full INPUT_RECORD"
The goal we're trying to achieve is communicating `INPUT_RECORD`s from the
terminal to the client app via conpty. This isn't supposed to be a \*nix
terminal compatible communication, it's supposed to be fundamentally Win32-like.
Keys that we definitely need to support, that don't have unique VT sequences:
* <kbd>Ctrl+Space</kbd> ([#879], [#2865])
* <kbd>Shift+Enter</kbd> ([#530])
* <kbd>Ctrl+Break</kbd> ([#1119])
* <kbd>Ctrl+Alt+?</kbd> ([#3079])
* <kbd>Ctrl</kbd>, <kbd>Alt</kbd>, <kbd>Shift</kbd>, (without another keydown/up) ([#3608], [#4334], [#4446])
> 👉 NOTE: There are actually 5 types of events that can all be encoded as an
> `INPUT_RECORD`. This spec primarily focuses on the encoding of
> `KEY_EVENT_RECORD`s. It is left as a Future Consideration to add support for
> the other types of `INPUT_RECORD` as other sequences, which could be done
> trivially similarly to the following proposal.
## Solution Design
### Inspiration
The design we've settled upon is one that's highly inspired by a few precedents:
* `Application Cursor Keys (DECCKM)` is a long-supported VT sequence which a
client application can use to request a different input format from the
Terminal. This is the DECSET sequence `^[[?1h`/`^[[?1l` (for enable/disable,
respectively). This changes the sequences sent by keys like the Arrow keys
from a sequence like `^[[A` to `^[OA` instead.
* The `kitty` terminal emulator uses a similar DECSET sequence for enabling
their own input format, which they call ["full mode"]. Similar to DECCKM, this
changes the format of the sequences that the terminal should send for keyboard
input. Their "full mode" contains much more information when keys are pressed
or released (though, less than a full `INPUT_RECORD` worth of data). Instead
of input being sent to the client as a CSI or SS3 sequence, this `kitty` mode
uses "Application Program-Command" (or "APC") sequences , prefixed with `^[_`.
* [iTerm2](https://www.iterm2.com/documentation-escape-codes.html) has a region
of OSC's that they've carved for themselves all starting with the same initial
parameter, `1337`. They then have a number of commands that all use the second
parameter to indicate what command specific to iTerm2 they're actually
implementing.
### Requesting `win32-input-mode`
An application can request `win32-input-mode` with the following private mode sequence:
```
^[ [ ? 9001 h/l
l: Disable win32-input-mode
h: Enable win32-input-mode
```
Private mode `9001` seems unused according to the [xterm
documentation](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html). This is
stylistically similar to how `DECKPM`, `DECCKM`, and `kitty`'s ["full mode"] are
enabled.
> 👉 NOTE: an earlier draft of this spec used an OSC sequence for enabling these
> sequences. This was abandoned in favor of the more stylistically consistent
> private mode params proposed above. Additionally, if implemented as a private
> mode, then a client app could query if this setting was set with `DECRQM`
When a terminal receives a `^[[?9001h` sequence, they should switch into
`win32-input-mode`. In `win32-input-mode`, the terminal will send keyboard input
to the connected client application in the following format:
### `win32-input-mode` sequences
The `KEY_EVENT_RECORD` portion of an input record (the part that's important for
us to encode in this feature) is defined as the following:
```c++
typedef struct _KEY_EVENT_RECORD {
BOOL bKeyDown;
WORD wRepeatCount;
WORD wVirtualKeyCode;
WORD wVirtualScanCode;
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} uChar;
DWORD dwControlKeyState;
} KEY_EVENT_RECORD;
```
To encode all of this information, I propose the following sequence. This is a
CSI sequence with a final terminator character of `_`. This character appears to
only be used as a terminator for the [SCO input
sequence](https://vt100.net/docs/vt510-rm/chapter6.html) for
<kbd>Ctrl+Shift+F10</kbd>. This conflict isn't a real concern for us
compatibility wise. For more details, see [SCO
Compatibility](#SCO-compatibility) below.
```
^[ [ Vk ; Sc ; Uc ; Kd ; Cs ; Rc _
Vk: the value of wVirtualKeyCode - any number. If omitted, defaults to '0'.
Sc: the value of wVirtualScanCode - any number. If omitted, defaults to '0'.
Uc: the decimal value of UnicodeChar - for example, NUL is "0", LF is
"10", the character 'A' is "65". If omitted, defaults to '0'.
Kd: the value of bKeyDown - either a '0' or '1'. If omitted, defaults to '0'.
Cs: the value of dwControlKeyState - any number. If omitted, defaults to '0'.
Rc: the value of wRepeatCount - any number. If omitted, defaults to '1'.
```
> 👉 NOTE: an earlier draft of this spec used an APC sequence for encoding the
> input sequences. This was changed to a CSI for stylistic reasons. There's not
> a great body of reference anywhere that lists APC sequences in use, so there's
> no way to know if the sequence would collide with another terminal emulator's
> usage. Furthermore, using an APC seems to give a distinct impression that
> this is some "Windows Terminal" specific sequence, which is not intended. This
> is a Windows-specific sequence, but one that any Terminal/application could
> use.
In this way, a terminal can communicate input to a connected client application
as `INPUT_RECORD`s, without any loss of fidelity.
#### Example
When the user presses <kbd>Ctrl+F1</kbd> in the console, the console actually
send 4 input records to the client application:
* A <kbd>Ctrl</kbd> down event
* A <kbd>F1</kbd> down event
* A <kbd>F1</kbd> up event
* A <kbd>Ctrl</kbd> up event
Encoded in `win32-input-mode`, this would look like the following:
```
^[[17;29;0;1;8;1_
^[[112;59;0;1;8;1_
^[[112;59;0;0;8;1_
^[[17;29;0;0;0;1_
Down: 1 Repeat: 1 KeyCode: 0x11 ScanCode: 0x1d Char: \0 (0x0) KeyState: 0x28
Down: 1 Repeat: 1 KeyCode: 0x70 ScanCode: 0x3b Char: \0 (0x0) KeyState: 0x28
Down: 0 Repeat: 1 KeyCode: 0x70 ScanCode: 0x3b Char: \0 (0x0) KeyState: 0x28
Down: 0 Repeat: 1 KeyCode: 0x11 ScanCode: 0x1d Char: \0 (0x0) KeyState: 0x20
```
Similarly, for a keypress like <kbd>Ctrl+Alt+A</kbd>, which is 6 key events:
```
^[[17;29;0;1;8;1_
^[[18;56;0;1;10;1_
^[[65;30;0;1;10;1_
^[[65;30;0;0;10;1_
^[[18;56;0;0;8;1_
^[[17;29;0;0;0;1_
Down: 1 Repeat: 1 KeyCode: 0x11 ScanCode: 0x1d Char: \0 (0x0) KeyState: 0x28
Down: 1 Repeat: 1 KeyCode: 0x12 ScanCode: 0x38 Char: \0 (0x0) KeyState: 0x2a
Down: 1 Repeat: 1 KeyCode: 0x41 ScanCode: 0x1e Char: \0 (0x0) KeyState: 0x2a
Down: 0 Repeat: 1 KeyCode: 0x41 ScanCode: 0x1e Char: \0 (0x0) KeyState: 0x2a
Down: 0 Repeat: 1 KeyCode: 0x12 ScanCode: 0x38 Char: \0 (0x0) KeyState: 0x28
Down: 0 Repeat: 1 KeyCode: 0x11 ScanCode: 0x1d Char: \0 (0x0) KeyState: 0x20
```
Or, for something simple like <kbd>A</kbd> (which is 4 key events):
```
^[[16;42;0;1;16;1_
^[[65;30;65;1;16;1_
^[[16;42;0;0;0;1_
^[[65;30;97;0;0;1_
Down: 1 Repeat: 1 KeyCode: 0x10 ScanCode: 0x2a Char: \0 (0x0) KeyState: 0x30
Down: 1 Repeat: 1 KeyCode: 0x41 ScanCode: 0x1e Char: A (0x41) KeyState: 0x30
Down: 0 Repeat: 1 KeyCode: 0x10 ScanCode: 0x2a Char: \0 (0x0) KeyState: 0x20
Down: 0 Repeat: 1 KeyCode: 0x41 ScanCode: 0x1e Char: a (0x61) KeyState: 0x20
```
> 👉 NOTE: In all the above examples, I had my NumLock key off. If I had the
> NumLock key instead pressed, all the KeyState parameters would have bits 0x20
> set. To get these keys with a NumLock, add 32 to the value.
These parameters are ordered based on how likely they are to be used. Most of
the time, the repeat count is not needed (it's almost always `1`), so it can be
left off when not required. Similarly, the control key state is probably going
to be 0 a lot of the time too, so that is second last. Even keydown will be 0 at
least half the time, so that can be omitted some of the time.
Furthermore, considering omitted values in CSI parameters default to the values
specified above, the above sequences could each be shortened to the following.
* <kbd>Ctrl+F1</kbd>
```
^[[17;29;;1;8_
^[[112;59;;1;8_
^[[112;59;;;8_
^[[17;29_
```
* <kbd>Ctrl+Alt+A</kbd>
```
^[[17;29;;1;8_
^[[18;56;;1;10_
^[[65;30;;1;10_
^[[65;30;;;10_
^[[18;56;;;8_
^[[17;29;;_
```
* <kbd>A</kbd> (which is <kbd>shift+a</kbd>)
```
^[[16;42;;1;16_
^[[65;30;65;1;16_
^[[16;42_
^[[65;30;97_
```
* Or even easier, just <kbd>a</kbd>
```
^[[65;30;97;1_
^[[65;30;97_
```
### Scenarios
#### User is typing into WSL from the Windows Terminal
`WT -> conpty[1] -> wsl`
* Conpty[1] will ask for `win32-input-mode` from the Windows Terminal when
conpty[1] first boots up. Conpty will _always_ ask for win32-input-mode -
Terminals that _don't_ support this mode will ignore this sequence on startup.
* When the user types keys in Windows Terminal, WT will translate them into
win32 sequences and send them to conpty[1]
* Conpty[1] will translate those win32 sequences into `INPUT_RECORD`s.
- When those `INPUT_RECORD`s are written to the input buffer, they'll be
converted into VT sequences corresponding to whatever input mode the linux
app is in.
* When WSL reads the input, it'll read (using `ReadConsoleInput`) a stream of
`INPUT_RECORD`s that contain only character information, which it will then
pass to the linux application.
- This is how `wsl.exe` behaves today, before this change.
#### User is typing into `cmd.exe` running in WSL interop
`WT -> conpty[1] -> wsl -> conpty[2] -> cmd.exe`
(presuming you start from the previous scenario, and launch `cmd.exe` inside wsl)
* Conpty[2] will ask for `win32-input-mode` from conpty[1] when conpty[2] first
boots up.
- As conpty[1] is just a conhost that knows how to handle
`win32-input-mode`, it will switch its own VT input handling into
`win32-input-mode`
* When the user types keys in Windows Terminal, WT will translate them into
win32 sequences and send them to conpty[1]
* Conpty[1] will translate those win32 sequences into `INPUT_RECORD`s. When
conpty[1] writes these to its buffer, it will translate the `INPUT_RECORD`s
into VT sequences for the `win32-input-mode`. This is because it believes the
client (in this case, the conpty[2] running attached to `wsl`) wants
`win32-input-mode`.
* When WSL reads the input, it'll read (using `ReadConsoleInput`) a stream of
`INPUT_RECORD`s that contain only character information, which it will then
use to pass a stream of characters to conpty[2].
* Conpty[2] will get those sequences, and will translate those win32 sequences
into `INPUT_RECORD`s
* When `cmd.exe` reads the input, they'll receive the full `INPUT_RECORD`s
they're expecting
## UI/UX Design
This is not a user-facing feature.
## Capabilities
### Accessibility
_(no change expected)_
### Security
_(no change expected)_
### Reliability
_(no change expected)_
### Compatibility
This isn't expected to break any existing scenarios. The information that we're
passing to conpty from the Terminal should strictly have _more_ information in
them than they used to. Conhost was already capable of translating
`INPUT_RECORD`s back into VT sequences, so this should work the same as before.
There's some hypothetical future where the Terminal isn't connected to conpty.
In that future, the Terminal will still be able to work correctly, even with
this ConPTY change. The Terminal will only switch into sending
`win32-input-mode` sequences when _conpty asks for them_. Otherwise, the
Terminal will still behave like a normal terminal emulator.
#### Terminals that don't support `?9001h`
Traditionally, whenever a terminal emulator doesn't understand a particular VT
sequence, they simply ignore the unknown sequence. This assumption is being
relied upon heavily, as ConPTY will _always_ emit a `^[[?9001h` on
initialization, to request `win32-input-mode`.
#### SCO Compatibility
As mentioned above, the `_` character is used as a terminator for the [SCO input
sequence](https://vt100.net/docs/vt510-rm/chapter6.html) for
<kbd>Ctrl+Shift+F10</kbd>. This conflict would be a problem if a hypothetical
terminal was connected to conpty that sent input to conpty in SCO format.
However, if that terminal was only sending input to conpty in SCO mode, it would
have much worse problems than just <kbd>Ctrl+Shift+F10</kbd> not working. If we
did want to support SCO mode in the future, I'd even go so far as to say we
could maybe treat a `win32-input-mode` sequence with no params as
<kbd>Ctrl+Shift+F10</kbd>, considering that `KEY_EVENT_RECORD{0}` isn't really
valid anyways.
#### Remoting `INPUT_RECORD`s
A potential area of concern is the fact that VT sequences are often used to
remote input from one machine to another. For example, a terminal might be
running on machine A, and the conpty at the end of the pipe (which is running
the client application) might be running on another machine B.
If these two machines have different keyboard layouts, then it's possible that
the `INPUT_RECORD`s synthesized by the terminal on machine A won't really be
valid on machine B. It's possible that machine B has a different mapping of scan
codes \<-> characters. A client that's running on machine B that uses win32 APIs
to try and infer the vkey, scancode, or character from the other information in
the `INPUT_RECORD` might end up synthesizing the wrong values.
At the time of writing, we're not really sure what a good solution to this
problem would be. Client applications that use `win32-input-mode` should be
aware of this, and be written with the understanding that these values are
coming from the terminal's machine, which might not necessarily be the local
machine.
### Performance, Power, and Efficiency
_(no change expected)_
## Potential Issues
_(no change expected)_
## Future considerations
* We could also hypothetically use this same mechanism to send Win32-like mouse
events to conpty, since similar to VT keyboard events, VT mouse events don't
have the same fidelity that Win32 mouse events do.
- We could enable this with a different terminating character, to identify
which type of `INPUT_RECORD` event we're encoding.
* Client applications that want to be able to read full Win32 keyboard input
from `conhost` _using VT_ will also be able to use `^[[?9001h` to do this. If
they emit `^[[?9001h`, then conhost will switch itself into
`win32-input-mode`, and the client will read `win32-input-mode` encoded
sequences as input. This could enable other cross-platform applications to
also use win32-like input in the future.
## Options Considered
_disclaimer: these notes are verbatim from my research notes in [#4999]_.
### Create our own format for `INPUT_RECORD`s
* If we wanted to do this, then we'd probably want to have the Terminal only
send input as this format, and not use the existing translator to synthesize
VT sequences
- Consider sending a ctrl down, '^A', ctrl up. We wouldn't want to send this
as three sequences, because conpty will take the '^A' and synthesize
_another_ ctrl down, ctrl up pair.
* With conpty passthrough mode, we'd still need the `InputStateMachineEngine`
to convert these sequences into INPUT_RECORDs to translate back to VT
* Wouldn't really expect client apps to ever _need_ this format, but it could
always be possible for them to need it in the future.
#### Pros:
* Definitely gets us all the information that we need.
* Can handle solo modifiers
* Can handle keydown and keyup separately
* We can make the sequence however we want to parse it.
#### Cons:
* No reference implementation, so we'd be flying blind
* We'd be defining our own VT sequences for these, which we've never done
before. This was _inevitable_, however, this is still the first time we'd be
doing this.
* By having the Terminal send all input as _this protocol_, VT Input passthrough
to apps that want VT input won't work anymore for the Terminal. That's _okay_
### kitty extension
[Reference](https://sw.kovidgoyal.net/kitty/protocol-extensions.html#keyboard-handling)
#### Pros:
* Not terribly difficult to decode
* Unique from anything else we'd be processing, as it's an APC sequence
(`\x1b_`)
* From their docs:
> All printable key presses without modifier keys are sent
just as in the normal mode. ... For non printable keys and key combinations
including one or more modifiers, an escape sequence encoding the key event is
sent
- I think I like this. ASCII and other keyboard layout chars (things that would
hit `SendChar`) would still just come through as the normal char.
#### Cons:
* Their encoding table is _odd_. [Look at
this](https://sw.kovidgoyal.net/kitty/key-encoding.html). What order is that
in? Obviously the first column is sorted alphabetically, but the mapping of
key->char is in a certainly hard to decipher order.
* I can't get it working locally, so hard to test 😐
* They do declare the `fullkbd` terminfo capability to identify that they
support this mode, but I'm not sure anyone else uses it.
- I'm also not sure that any _client_ apps are reading this currently.
* This isn't designed to be full `KEY_EVENT`s - where would we put the scancode
(for apps that think that's important)?
- We'd have to extend this protocol _anyways_
### `xterm` "Set key modifier options"
Notably looking at
[`modifyOtherKeys`](https://invisible-island.net/xterm/manpage/xterm.html#VT100-Widget-Resources:modifyOtherKeys).
#### Pros:
* `xterm` implements this so there's a reference implementation
* relatively easy to parse these sequences. `CSI 27 ; <modifiers> ; <key> ~`
#### Cons:
* Only sends the sequence on key-up
* Doesn't send modifiers all on their own
### `DECPCTERM`
[VT100.net doc](https://vt100.net/docs/vt510-rm/DECPCTERM.html)
#### Pros:
* Enables us to send key-down and key-up keys independently
* Enables us to send modifiers on their own
* Part of the VT 510 standard
#### Cons:
* neither `xterm` nor `gnome-terminal` (VTE) seem to implement this. I'm not
sure if anyone's got a reference implementation for us to work with.
* Unsure how this would work with other keyboard layouts
- [this doc](https://vt100.net/docs/vt510-rm/chapter8.html#S8.13) seems to
list the key-down/up codes for all the en-us keyboard keys, but the
scancodes for these are different for up and down. That would seem to
imply we couldn't just shove the Win32 scancode in those bits
### `DECKPM`, `DECSMKR`
[DECKPM](https://vt100.net/docs/vt510-rm/DECKPM.html)
[DECSMKR](https://vt100.net/docs/vt510-rm/DECSMKR.html)
[DECEKBD](https://vt100.net/docs/vt510-rm/DECEKBD.html)
#### Pros:
* Enables us to send key-down and key-up keys independently
* Enables us to send modifiers on their own
* Part of the VT 510 standard
#### Cons:
* neither `xterm` nor `gnome-terminal` (VTE) seem to implement this. I'm not
sure if anyone's got a reference implementation for us to work with.
* not sure that "a three-character ISO key position name, for example C01" is
super compatible with our Win32 VKEYs.
### `libtickit` encoding
[Source](http://www.leonerd.org.uk/hacks/fixterms)
#### Pros:
* Simple encoding scheme
#### Cons:
* Doesn't differentiate between keydowns and keyups
* Unsure who implements this - not extensively investigated
## Resources
* The initial discussion for this topic was done in [#879], and much of the
research of available options is also available as a discussion in [#4999].
* [Why Is It so Hard to Detect Keyup Event on Linux?](https://blog.robertelder.org/detect-keyup-event-linux-terminal/)
- and the [HackerNews discussion](https://news.ycombinator.com/item?id=19012132)
* [ConEmu specific OSCs](https://conemu.github.io/en/AnsiEscapeCodes.html#ConEmu_specific_OSC)
* [iterm2 specific sequences](https://www.iterm2.com/documentation-escape-codes.html)
* [terminal-wg draft list of OSCs](https://gitlab.freedesktop.org/terminal-wg/specifications/-/issues/10)
<!-- Footnotes -->
[#530]: https://github.com/microsoft/terminal/issues/530
[#879]: https://github.com/microsoft/terminal/issues/879
[#1119]: https://github.com/microsoft/terminal/issues/1119
[#1694]: https://github.com/microsoft/terminal/issues/1694
[#2865]: https://github.com/microsoft/terminal/issues/2865
[#3079]: https://github.com/microsoft/terminal/issues/3079
[#3483]: https://github.com/microsoft/terminal/issues/3483
[#3608]: https://github.com/microsoft/terminal/issues/3608
[#4334]: https://github.com/microsoft/terminal/issues/4334
[#4446]: https://github.com/microsoft/terminal/issues/4446
[#4999]: https://github.com/microsoft/terminal/issues/4999
[`INPUT_RECORD`]: https://docs.microsoft.com/en-us/windows/console/input-record-str
["full mode"]: https://sw.kovidgoyal.net/kitty/protocol-extensions.html#keyboard-handling

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@@ -1,319 +0,0 @@
---
author: Michael Niksa @miniksa/miniksa@microsoft.com
created on: 2019-07-24
last updated: 2019-07-24
issue id: #1256
---
# Tab Tearoff/Merge & Default App IPC
## Abstract
This spec describes the sort of interprocess communications that will be required to support features like tab tearoff and merge. It goes through some of the considerations that became apparent when I tried to prototype passing connections between `conhost` and `wt`.
## Inspiration
Two main drivers:
1. We want the ability to tear off a tab from one Windows Terminal instance and send it to another Windows Terminal instance
2. We want the ability for a launch of a command-line application to trigger a hosting environment that isn't the stock in-box `conhost.exe`.
Both of these concerns will require there to exist some sort of interprocess communication manager that can send/receive the system handles representing connections between client applications and the hosting environment.
I spent some time during the Microsoft Hackathon in July 2019 investigating these avenues with a branch I pushed and linked at the bottom. The work resulted in me finding more questions than answers and ultimately deciding that a Hackathon is good enough for exploration of the mechanisms and ideas behind this, but not a good time for a full implementation.
## Solution Design
### Common Pieces
There are several common pieces needed for both the tab tear-off scenario and the default application scenario.
#### Manager
We need some sort of server/manager code that sits there waiting for connections from `wt.exe` processes and potentially `conhost.exe` processes such that it can broker a connection between the processes. It either needs to run in its own process or it needs to run in one of the existing `wt.exe`s that is chosen as the primary manager at the time. It should create communication channels and a global mutex at the time of creation.
All other `wt.exe` processes starting after the primary should detect the existence of the server manager process and wait on the mutex handle. When the primary disappears, the OS scheduler should choose one of the others to wake up first on the mutex. It can take the lock and then set up the primary management channel.
Alternatively, if the manager process is completely isolated and we expect all `wt.exe`s to have to remain connected at all times, we can make it such that when the connections are broken between the individual processes and the manager that they all shut down. I would prefer that it is resilient (the previous option) over this one, but browsers must have a good reason for preferring this way.
I attempted one particular way in a prototype of communicating between processes by setting up a Multithreaded Pipe Server using a Message-type configuration. This is visible in the branch I linked at the bottom. However, ultimately I think we would want to formalize around something more structured, tested, and inherently secured like a COM server interface.
#### Connection details
There are several parameters to a connection and several different modes. In short, they summarize to the ability to pass kernel handles between two processes and/or the ability to pass arbitrary length structured information about paths and settings. Both tab tear off and default application will likely need both functionalities.
##### Fresh Start
For an application that is being freshly started, the information required to begin the session is one of three things:
1. A server (and maybe reference) handle that describes the driver connection between the console server and the command-line client process. A `conhost.exe` can wrap this and turn it into a PTY. This may also contain LNK file (shortcut file) preferences for the running session.
1. A command-line string and working directory that describes which command-line client process we want to start. A `conhost.exe` can start this up and create the server and reference handles along the way and then turn it into a PTY.
1. A PTY session with its read, write, and signal handles.
When transiting a connection, we need to be aware of all three of these modes and relay them to the destination `wt.exe`.
For system handles, we can use the manager to broker a request to the destination process to find its `PID` and tell the source process. We can then use the `PID` with the `OpenProcess` method and the `PROCESS_DUP_HANDLE` right to get a handle to `DuplicateHandle` any of the above handle types into the destination process. The act of opening and duplicating the handles already requires the OS to check our access tokens and rights to interfere with another process, so that should automatically handle some level of the security checking for us.
For command-line string and working directory, we can pass all of this information along to the destination `wt.exe` and let it attempt to start a new ConPTY normally as if someone had chosen to start an option from the dropdown menu. A minor trick here is that we may need to attempt to match the command-line string with one of the user profiles to line up the icon and user-preferences for how the session should launch.
Lastly, for things started from an LNK, a user might expect that a window launched inside `wt.exe` from an old shortcut that they had would still apply even if that shortcut's properties technically apply to `conhost.exe` preferences and not to `wt.exe` preferences. The behavior here would likely to be to transit the LNK file information along to the `wt.exe` process by the same mechanism as a command-line string or working directory and let `wt.exe` use the shortcut parsing shared libraries to extract this information and migrate it into a `Settings` preference. Whether we would store that `Settings` preference or not for future use in the drop down might be an option or a prompt.
##### Already Running
For an application that is already running, we will need to send several pieces of information to successfully migrate to a new tab location:
1. The ConPTY handles for read, write, and signal
1. The scroll-back history that is stored inside `wt.exe` but isn't actually a part of what the underlying PTY-mode `conhost.exe` re-renders at any given time
1. The user preferences and session information related to `Settings`.
We would send all of this over to the destination by whatever IPC mechanism and then let it stand up a new tab with all of the same parameters as the tab on the other end.
**ALTERNATIVELY**
If we move everything to an isolated process model where the individual tabs/panes have a process and their UI is hosted in another frame/shell process and then there's a manager process, we will presumably already have to architect a solution that allows the UIs to be remoted onto other interfaces (Component UI?). If this is true, then all we need to relay for an active session is the information required to redirect the drawing/input targets for a given tab/pane to a different shell. This may ultimately be easier and more reliable than moving and rebuilding all the pieces of what fundamentally makes a session to the other side.
### Separate Pieces
#### For Tab Tear-off
We add a handler to the on-drag for the tab bar. We also likely need to implement a drag and drop handler. Drag and drop handlers use OLE (COM) so this might be another reason why we should implement the entire manager as COM. Note, I have never used this before so this is a theoretical low-knowledge design that would have to be explored...
Presumably the tab control from WinUI will update to support reordering the tabs through its own drag/drop. But we would likely want to create some sort of drag source with the session GUID when a drag operation starts.
Then we can let the OS handle the drop operation with the session GUID information. If the drop handler drops onto another wt.exe, it can use the session GUID in the drop payload in order to convey connection information between the processes. If it drops somewhere else, presumably we can be made aware of that in the source of the drag/drop operation and instead spawn a new `wt.exe` with arguments that specify that it should start up doing the "drop" portion of the operation to the session GUID with the manager instead of launching the default tab.
#### For Default Application
For default application launches, `conhost.exe` will have to attempt to transfer the incoming connection to the registered terminal handler instead of launching its own UI window.
If the registered handler fails to start the connection, there is no registered handler, or any part of this mechanism fails. The `conhost.exe` needs to fall back to doing whatever it would have done prior to this development (launching a window if necessary, being hidden, etc.)
##### Interactive vs. Not
We would have to be able to detect the difference between an interactive and non-interactive mode here.
- Interactive is defined as the end-user is attempting to launch a command-line application with a visible window to see the output and enter input.
- Non-interactive is defined as tools, utilities, and services attempting to launch a command-line application with no visible window (and possibly some redirected handles).
We do not want to capture non-interactive sessions as compilers, scripts, and utilities run command-line tools all the time. These should not trigger the overhead of being transitioned into the terminal as they will not need output or display.
Additionally, we may need to identify ConPTYs being started and ensure that they don't accidentally attempt to hand off in an infinite loop.
The biggest trick here is that we don't know whether it is going to be interactive or not until we begin to accept the connection from the server handle. We have two choices here:
##### Inbox conhost handles it
The inbox `conhost.exe` can just accept the connection from the server handle, assure itself that a `wt.exe` could take over the UI hosting of the session, and then switch itself into `ConPTY` mode and give those handles over to `wt.exe` and remain invisible in the background in PTY mode (much the same as if `wt.exe` had started the connection itself).
The upside here is that most of the startup connection flow happens normally, the `conhost.exe` that was given the server handle is the one that will continue to service it for the lifetime of the command-line application session. I can then discard any concerns about how the driver reacts and how the applications grovel for the relationship between processes as it will be normal.
The downside here is that launching command-line applications from shortcuts, the shell, or the run box (as is what triggers the default application scenario) will be using an old version of the PTY. It is possible and even probable that we will make improvements to the PTY that we would want to leverage if they're on the system already inside the app package. However, if we try to transit the server connection to the PTY in the package, we will have to deal with:
1. Potentially leaving the original conhost.exe open until the other one exits in case someone is waiting on the process
1. Coming up with some sort of dance to have the delegated PTY conhost inside the package determine the interactivity on starting the connection **OR** having the outside conhost start the connection and passing the connection off part way through if it's interactive **OR** something of that ilk.
##### Conhost in the Terminal package handles it
We could just send the server connection from the `conhost.exe` in System32 into the one inside the package and let it deal with it. We can connect to the broker and pass along the server handle and let `wt.exe` create a `conhost.exe` in PTY mode with that specific server handle.
The upsides/downsides here are exactly opposite of those above, so I won't restate.
##### Making default app work on current and downlevel OS
There's a few areas to study here.
1. Replacing conhost.exe in system32 at install time
- The OS (via the code for `ConsoleInitialize` inside `kernelbase.dll`) will launch `C:\windows\system32\conhost.exe` to start a default application session with the server handle. We can technically replace this binary in `system32` with an `OpenConsole.exe` named `conhost.exe` to make newer code run on older OS (presuming that we have the CRTs installed, build against the in-OS-CRT, and otherwise have conditional feature detection properly performed for all APIs/references not accessible downlevel). This is how we test/develop locally inside Windows without a full nightly build, so we know it works to some degree. Replacing a binary in `system32` is a bit of a problem, though, because the OS actively works to defend against this through ACLs (Windows File Protection which detected and restored changes here is gone, I believe). Additionally, it works for us because we're using internal builds and signing our binaries with test certificates for which our machines have the root certificate installed. Not going to cut it outside. We probably also can't sign it officially with the app signing mechanism and have it work because I'm not sure the root certificates for app signing will be trusted the same way as the certificates for OS signing. Also, we can't build outside of Windows against the in-box CRT. So we'd have to have the MSVCRT redist, which is also gross.
2. Updating kernelbase.dll to look up the launch preference and/or to launch a console host via a protocol handler
- To make this work anywhere but the most recent OS build, we'd have to service downlevel. Given `kernelbase.dll` is fundamental to literally everything, there's virtually no chance that we would be allowed to service it backwards in time for the sake of adding a feature. It's too risky by any stretch of the imagination. It's even risky to change `kernelbase.dll` for an upcoming release edition given how fundamental it is. End of thought experiment.
3. Updating conhost.exe to look up the launch preference and/or to launch another console host via a protocol handler
- This would allow the `C:\windows\system32\conhost.exe` to effectively delegate the session to another `conhost.exe` that is hopefully newer than the inbox one. Given that the driver protocol in the box doesn't change and hasn't changed and we don't intend to change it, the forward/backward compatibility story is great here. Additionally, if for whatever reason the delegated `conhost.exe` fails to launch, we can just fall back and launch the old one like we would have prior to the change. It is significantly more likely, but still challenging, to argue for servicing `conhost.exe` back several versions in Windows to make this light up better for all folks. It might be especially more possible if it is a very targeted code snippet that can drop in to all the old versions of the `conhost.exe` code. We would still have the argument about spending resources developing for OS versions that are supposed to be dropped in favor of latest, but it's still a lesser argument than upending all of `kernelbase.dll`.
- A protocol handler is also well understood and relatively well handled/tested in Windows. Old apps can handle protocols. New apps can handle protocols. Protocol handlers can take arguments. We don't have to lean on any other team to get them to help change the way the rest of the OS works.
#### Communicating the launch
For the parameters passing, I see a few options:
1. `conhost.exe` can look up the package registration for `wt.exe` and call an entrypoint with arguments. This could be adapted to instead look up which package is registered as the default one instead of `wt.exe` for third party hosts. We would have to build provisions into the OS to select this, or use some sort of publically documented registry key mechanism. Somewhat gross.
1. `conhost.exe` can call the execution alias with parameters. WSL distro launchers use this.
1. We can define a protocol handler for these sorts of connections and let `wt.exe` register for it. Protocol handlers are already well supported and understood both by classic applications and by packaged/modern applications on Windows. They must have provisions to communicate at least some semblance of argument data as well. This is the route I'd probably prefer. `ms-term://incoming/<session-id>` or something like that. The receiving `wt.exe` can contact the manager process (or set one up if it is the first) and negotiate receiving the session that was specified into a new tab.
## UI/UX Design
### For Tab Tear-off
#### Ideal World
The UX would be just as one might expect from a browser application.
- Mouse down and drag on a tab should provide some visual indication that it is being dragged.
- Dragging left/right should provide a visual indicator of the tabs reordering on the bar and otherwise not involve the IPC manager service.
- Dragging up/down to break free from the tab bar should launch a new instance of `wt.exe` passing in the state of the dragging tab as the initial launch point (ignoring other default launch aspects). The drag/mouse-down would be passed to that new instance which would chase the mouse.
- Continuing to drag the loose tab onto the tab bar of another running instance of `wt.exe` would merge the tab with that copy of the application. The interim new/loose frame instance of `wt.exe` would close when it transferred out the last tab to the drop location.
#### Simplified V1
To simplify this for a first iteration, we could just make it so the transfer does not happen live.
- Mouse down and drag on a tab should provide a visual indication that it is being dragged by changing the cursor (or something of that ilk)
- Nothing would actually happen in terms of transitioning the tab until it is released
- If released onto the same `wt.exe` instance in a different spot on the tab bar, we reorder the tabs in the tab control
- If released onto a different `wt.exe` instance, we relay the communications channel and details through the IPC manager to the other instance. It opens the tab on the destination instance; we close the tab on the source instance.
- If released onto anything that isn't a `wt.exe` instance, we create a new `wt.exe` instance and send in the connection as the default startup parameter.
#### Component UI
It is also theoretically possible that if we could find a Component UI style solution (where the tab/panes live in their own process and just remote the UI/input into the shell) that it would be easy and even trivial to change out which shell/frame host is holding that element at any given time.
### For Default Application
The UX would make it look exactly like the user had started `wt.exe` from a shortcut or launch tile, but would launch the first tab differently than the defaults.
#### No WT already started
If no `wt.exe` is already started, the `conhost.exe` triggered by the system to host the client application would find the installed `wt.exe` package and launch it with parameters to use as its first connection (in lieu of launching the default tab). `conhost.exe` wouldn't show a window, it would drop into ConPTY mode and only the new `wt.exe` and its tab would be visible.
#### WT already started
If a `wt.exe` is already started, `conhost.exe` would find the running instance and just add a new tab at the end of the tab bar by the same mechanism.
#### Multiple WTs already started
If multiple `wt.exe`s are already started, `conhost.exe` would have to find the foreground one, the active one, or the primary/manager one and send the tab there. I'm not sure how other tabbing things to do this. We could research/study.
## Capabilities
### Accessibility
I don't believe it changes anything for accessibility. The only concern I'd have to call out is the knowledge I have that the UIA framework makes its connections and some of its logic/reasoning based on PIDs, HWNDs, and the hierarchy thereof. Playing with these might impact the ability of screen reading applications to get the UIA tree when tabs have been shuffled around.
### Security
This particular feature will have to go through a security review/audit. It is unclear what level of control we will need over the IPC communication channels. A few things come to mind:
1. We need to ensure that the mutexes/pipes/communications are restricted inside of one particular session to one particular user. If another user is also running WT in their session, it should involve a completely different manager process and system objects.
1. We MAY have to enforce a scenario where we inhibit cross-integrity-level connections from being passed around. Generally speaking, processes at a higher integrity level have the authority to perform actions on those with a lower integrity level. This means that an elevated `wt.exe` could theoretically send a tab to a standard level `wt.exe`. We may be required to inhibit/prohibit this. We may also need to have one manager per integrity level.
1. I'm not sure what sorts of ACL/DACL/SACLs we would need to apply to all the kernel objects involved.
1. My initial prototype here used message-passing type pipes with a custom rolled protocol. If I make my own protocol, it needs to be fuzzed. And I'm probably missing something. Many/most of these concerns for security are probably eliminated if we use a well-known mechanism for this sort of IPC. My thoughts go to a COM server. More complicated to implement than message pipes, but probably brings a lot of security benefits and eliminates the need to fuzz the protocol (probably).
### Reliability
In the simple implementation, it will decrease reliability. We'll be shuffling connections back and forth between application instances. By default, that's more risky than leaving things alone. The only reason it is worth it is the user experience.
We might be able to mitigate some of the reliability concerns here or even improve reliability by going a step further with the process/containerization model like browsers do and standing up each individual tab as its own process host.
```
wt.exe - Manager Mode
|- wt.exe - Frame Host Mode
| |- wt.exe - Tab Host Mode
| | |- conhost.exe - ConPTY mode
| | |- pwsh.exe - Client application
| |- wt.exe - Tab Host Mode
| |- conhost.exe - ConPTY mode
| |- cmd.exe - Client application
|- wt.exe - Frame Host Mode
|- wt.exe - Tab Host Mode
|- conhost.exe - ConPTY mode
|- pwsh.exe - Client application
```
The current structure of `wt.exe` has everything hosted within the one process. To improve reliability, we would likely have to make `wt.exe` run in three modes.
1. Manager Mode - no UI, just sits there as a broker to hold the kernel objects for a given window station/session and integrity level, accepts protocol handler routines, helps relay connections between various frame hosts when tabs move and determines where to instantiate new default-app tabs
1. Frame Host Mode - The complete outer shell of the application outside of an individual tab. Hosts the tab bar, settings drop downs, title bar, etc.
1. Tab Host Mode - The inner shell of an individual tab including the rendering area, scroll bar, inputs, etc.
1. Pane Host Mode - Now that panes are a thing, we might need to go even one level deeper. Or maybe it's just a recursion on Tab Host mode.
How these connect to each other is unexplored at this time.
### Compatibility
There are a few compatibility concerns here, primarily related to how client applications or outside utilities detect the relationship between a command-line client application and its console hosting environment.
We're well aware that the process tree/hierarchy is one of the major methods used for understanding the relationship between the client and server application. However, in order to accomplish our goals here, it is inevitable that the original hosting `conhost.exe` (either started in ConPTY mode by a `wt.exe` or started by the operating system in response to an otherwise unhosted command-line application) will become orphaned or otherwise disassociated with the UI that is actually presenting it.
It is possible (but would need to be explored) that the APIs available to us to reorder the parenting of the processes to put the `conhost.exe` as the parent of the `cmd.exe` (despite the fact that `cmd.exe` usually starts first as the default application and the `ConsoleInitialize` routines inside `kernelbase.dll` create the `conhost.exe`) could be reused here to shuffle around the parent/child relationships. However, it could also introduce new problems. One prior example was that the UIA trees for accessibility do **NOT** tolerate the shuffling of the parent child relationship because their communication channel sessions are often tied to the relationships of HWNDs and PIDs.
#### Hierarchy Example between two Terminals (tab tearoff/merge)
In the one instance, we have this process hierarchy. Two instances of Windows Terminal exist. In Terminal A, the user has started a `cmd.exe` and a `pwsh.exe` tab. In the second instance, the user has started just one `cmd.exe` tab.
```
- wt.exe (Terminal Instance A)
|- conhost.exe (in PTY mode) - Hosted to A
| |- cmd.exe
|- conhost.exe (in PTY mode) - Hosted to A
|- pwsh.exe <-- I will be dragged out
- wt.exe (Terminal Instance B)
|- conhost.exe (in PTY mode) - Hosted to B
|- cmd.exe
```
When the `pwsh.exe` tab is torn off from Instance A and is dropped onto Instance B, the process hierarchy doesn't actually change. The connection details, preferences, and session metadata are passed via the IPC management channels, but to an outside observer, nothing has actually changed.
```
- wt.exe (Terminal Instance A)
|- conhost.exe (in PTY mode) - Hosted to A
| |- cmd.exe
|- conhost.exe (in PTY mode) - Hosted to B
|- pwsh.exe <-- I am hosted in B but I'm parented to A
- wt.exe (Terminal Instance B)
|- conhost.exe (in PTY mode) - Hosted to B
|- cmd.exe
```
I don't believe there are provisions in the Windows OS to reparent applications to a different process.
Additionally, this becomes more interesting when Terminal Instance A dies and B is still running:
```
- conhost.exe (in PTY mode) - Hosted to B
|- pwsh.exe <-- I am hosted in B but I'm parented to A
- wt.exe (Terminal Instance B)
|- conhost.exe (in PTY mode) - Hosted to B
|- cmd.exe
```
When instance A dies, the `conhost.exe` that was reparented keeps running and now just appears orphaned within the process hierarchy, reporting to the top level under utilities like Process Explorer.
I believe the action plan here would be to implement what we can, observe the state of the world, and correct going forward. We don't have a solid understanding of how many client applications might be impacted by this apparent change. It also might be perfectly OK because the client applications will always remain parented to the same `conhost.exe` even if those `conhost.exe`s don't report up to the correct `wt.exe`.
It is also unclear whether someone might want to write a utility from the outside to discover this hierarchy. I would be inclined to not provide a way to do this without a strong case otherwise because attempting to understand the local machine process hierarchy is a great way to box yourself in when attempting to expand later to encompass remote connections.
#### Hierarchy Example between Conhost and a Terminal (default application)
This looks very much like the previous section where Terminal Instance B died.
```
- conhost.exe (in PTY mode) - Hosted to A
|- pwsh.exe
- wt.exe (Terminal Instance A)
```
The `conhost.exe` was started in response to a `pwsh.exe` being started with no host. It then put itself into PTY mode and launched into a connection of `wt.exe` instance A.
**ALTERNATIVELY**
```
- conhost.exe - idling
- wt.exe (Terminal Instance A)
|- conhost.exe (in PTY mode)
|- pwsh.exe
```
The `conhost.exe` at the top was launched in response to `pwsh.exe` being started with no host. It identified that `wt.exe` was running and instead shuttled the incoming connection into that `wt.exe`. `wt.exe` stood up the `conhost.exe` in PTY mode beneath itself and the client `pwsh.exe` call below that. The PTY mode `conhost.exe` uses its reparenting commands on startup to make the tree look like the above. The orphaned (originally started) `conhost.exe` waits until the connection exits before exiting itself in case someone was waiting on it.
### Performance, Power, and Efficiency
This is obviously less efficient than not doing it as we have to stand up servers and protocols and handlers for shuffling things about.
But as long as we're creating threads and services that sleep most of the time and are only awakened on some kernel/system event, we shouldn't be wasting too much in terms of power and background resources.
Additionally, `wt.exe` is worse than `conhost.exe` alone in all efficiency categories simply because it not only requires more resources to display in a "pretty" manner, but it also requires a `conhost.exe` under it in PTY mode to adapt the API calls. This is generally acceptable for end users who care more about the experience than the total performance.
It is, however, not likely to be much if any worse than just choosing to use `wt.exe` anyway over `conhost.exe`.
## Potential Issues
I've listed most of the issues above in their individual sections. The primary highlights are:
1. Process tree layout - The processes in hierarchy may not make sense to someone inspecting them either visually with a tool or programmatically
1. Process and kernel object lifetime - Applications may be counting on a specific process or object lifetime in regards to their hosting window and we might be tampering with that in how we apply job objects or shuffle around ownership to make tabs happen
1. Default launch expectations - It is possible that test utilities or automation are counting on `conhost.exe` being the host application or that they're not ready to tolerate the potential for other applications to start. I think the interactive/non-interactive check mitigates this, but we'd have to remain concerned here.
1. `AttachConsole` and `DetachConsole` and `AllocConsole` - I don't have the slightest idea what happens for these APIs. We would have to explore. `AttachConsole` has restrictions based on the process hierarchy. It would likely behave in interesting ways with the strange parenting order and might be a driver to why we would have to adjust the parenting of the processes (or change the API under the hood). `DetachConsole` might create an issue where a tab disappears out of the terminal and the job object causes everything to die. `AttachConsole` wouldn't necessarily be guaranteed to go back into the same `wt.exe` or a `wt.exe` at all.
## Future considerations
This might unlock some sort of isolation for extensions as well. Extensions of some sort our on our own long term roadmap, but they're inherently risky to the stability and integrity of the application. If we have to go through a lot of gyrations to enable process containerization and an interprocess communication model for tab tear off and default application work, we might also be able to contain extensions the same way. This derives further from the idea of what browsers do.
## Resources
- [Manager Prototype](https://github.com/microsoft/terminal/blob/dev/miniksa/manager/src/types/Manager.cpp)
- [Pipe Server documentation](https://docs.microsoft.com/en-us/windows/win32/ipc/multithreaded-pipe-server)
- [OLE Drag and Drop](https://docs.microsoft.com/en-us/windows/win32/api/ole2/nf-ole2-registerdragdrop)
- [OpenProcess](https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-openprocess)
- [DuplicateHandle](https://docs.microsoft.com/en-us/windows/win32/api/handleapi/nf-handleapi-duplicatehandle)

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---
author: Mike Griese @zadjii-msft
created on: 2019-08-01
last updated: 2020-04-13
issue id: 2046
---
_This is a draft spec. It should be considered a work-in-progress._
# Command Palette
## Abstract
This spec covers the addition of a "command palette" to the Windows Terminal.
The Command Palette is a GUI that the user can activate to search for and
execute commands. Beneficially, the command palette allows the user to execute
commands _even if they aren't bound to a keybinding_.
## Inspiration
This feature is largely inspired by the "Command Palette" in text editors like
VsCode, Sublime Text and others.
This spec was initially drafted in [a
comment](https://github.com/microsoft/terminal/issues/2046#issuecomment-514219791)
in [#2046]. That was authored during the annual Microsoft Hackathon, where I
proceeded to prototype the solution. This spec is influenced by things I learned
prototyping.
## Solution Design
First off, for the sake of clarity, we'll rename the `command` of a keybinding
to `action`. This will help keep the mental model between commands and actions
clearer. When deserializing keybindings, we'll include a check for the old
`command` key to migrate it.
We'll introduce a new top-level array to the user settings, under the key
`commands`. `commands` will contain an array of commands, each with the
following schema:
```js
{
"name": string,
"action": string,
"icon": string
"args": object?,
}
```
Command names should be human-friendly names of actions, though they don't need
to necessarily be related to the action that it fires. For example, a command
with `newTab` as the action could have `"Open New Tab"` as the name.
The command will be parsed into a new class, `Command`:
```c++
class Command
{
winrt::hstring Name();
winrt::TerminalApp::ActionAndArgs ActionAndArgs();
winrt::hstring IconSource();
}
```
We'll add another structure in GlobalAppSettings to hold all these actions. It
will just be a `std::vector<Command>` in `GlobalAppSettings`.
We'll need app to be able to turn this vector into a `ListView`, or similar, so
that we can display this list of actions. Each element in the view will be
intrinsically associated with the `Command` object it's associated with. In
order to support this, we'll make `Command` a winrt type that implements
`Windows.UI.Xaml.Data.INotifyPropertyChanged`. This will let us bind the XAML
element to the winrt type.
When an element is clicked on in the list of commands, we'll raise the event
corresponding to that `ShortcutAction`. `AppKeyBindings` already does a great
job of dispatching `ShortcutActions` (and their associated arguments), so we'll
re-use that. We'll pull the basic parts of dispatching `ActionAndArgs`
callbacks into another class, `ShortcutActionDispatch`, with a single
`PerformAction(ActionAndArgs)` method (and events for each action).
`AppKeyBindings` will be initialized with a reference to the
`ShortcutActionDispatch` object, so that it can call `PerformAction` on it.
Additionally, by having a singular `ShortcutActionDispatch` instance, we won't
need to re-hook up the ShortcutAction keybindings each time we re-load the
settings.
In `App`, when someone clicks on an item in the list, we'll get the
`ActionAndArgs` associated with that list element, and call PerformAction on
the app's `ShortcutActionDispatch`. This will trigger the event handler just the
same as pressing the keybinding.
### Commands for each profile?
[#3879] Is a request for being able to launch a profile directly, via the
command palette. Essentially, the user will type the name of a profile, and hit
enter to launch that profile. I quite like this idea, but with the current spec,
this won't work great. We'd need to manually have one entry in the command
palette for each profile, and every time the user adds a profile, they'd need to
update the list of commands to add a new entry for that profile as well.
This is a fairly complicated addition to this feature, so I'd hold it for
"Command Palette v2", though I believe it's solution deserves special
consideration from the outset.
I suggest that we need a mechanism by which the user can specify a single
command that would be expanded to one command for every profile in the list of
profiles. Consider the following sample:
```json
"commands": [
{
"expandOn": "profiles",
"icon": "${profile.icon}",
"name": "New Tab with ${profile.name}",
"command": { "action": "newTab", "profile": "${profile.name}" }
},
{
"expandOn": "profiles",
"icon": "${profile.icon}",
"name": "New Vertical Split with ${profile.name}",
"command": { "action": "splitPane", "split":"vertical", "profile": "${profile.name}" }
}
],
```
In this example:
* The `"expandOn": "profiles"` property indicates that each command should be
repeated for each individual profile.
* The `${profile.name}` value is treated as "when expanded, use the given
profile's name". This allows each command to use the `name` and `icon`
properties of a `Profile` to customize the text of the command.
To ensure that this works correctly, we'll need to make sure to expand these
commands after all the other settings have been parsed, presumably in the
`Validate` phase. If we do it earlier, it's possible that not all the profiles
from various sources will have been added yet, which would lead to an incomplete
command list.
We'll need to have a placeholder property to indicate that a command should be
expanded for each `Profile`. When the command is first parsed, we'll leave the
format strings `${...}` unexpanded at this time. Then, in the validate phase,
when we encounter a `"expandOn": "profiles"` command, we'll remove it from the
list, and use it as a prototype to generate commands for every `Profile` in our
profiles list. We'll do a string find-and-replace on the format strings to
replace them with the values from the profile, before adding the completed
command to the list of commands.
Of course, how does this work with localization? Considering the [section
below](#localization), we'd update the built-in commands to the following:
```json
"commands": [
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "NewTabWithProfileCommandName" },
"command": { "action": "newTab", "profile": "${profile.name}" }
},
{
"iterateOn": "profiles",
"icon": "${profile.icon}",
"name": { "key": "NewVerticalSplitWithProfileCommandName" },
"command": { "action": "splitPane", "split":"vertical", "profile": "${profile.name}" }
}
],
```
In this example, we'll look up the `NewTabWithProfileCommandName` resource when
we're first parsing the command, to find a string similar to `"New Tab with
${profile.name}"`. When we then later expand the command, we'll see the
`${profile.name}` bit from the resource, and expand that like we normally would.
Trickily, we'll need to make sure to have a helper for replacing strings like
this that can be used for general purpose arg parsing. As you can see, the
`profile` property of the `newTab` command also needs the name of the profile.
Either the command validation will need to go through and update these strings
manually, or we'll need another of enabling these `IActionArgs` classes to fill
those parameters in based on the profile being used. Perhaps the command
pre-expansion could just stash the json for the action, then expand it later?
This implementation detail is why this particular feature is not slated for
inclusion in an initial Command Palette implementation.
## UI/UX Design
We'll add another action that can be used to toggle the visibility of the
command palette. Pressing that keybinding will bring up the command palette.
When the command palette appears, we'll want it to appear as a single overlay
over all of the panes of the Terminal. The drop-down will be centered
horizontally, dropping down from the top (from the tab row). When commands are
entered, it will be implied that they are delivered to the focused terminal
pane. This will help avoid two problematic scenarios that could arise from
having the command palette attache to a single pane:
* When attached to a single pane, it might be very easy for the UI to quickly
become cluttered, especially at smaller pane sizes.
* This avoids the "find the overlay problem" which is common in editors like
VS where the dialog appears attached to the active editor pane.
The palette will consist of two main UI elements: a text box for searching for
commands, and a list of commands.
The list of commands will be populated with all the commands by default. Each
command will appear like a `MenuFlyoutItem`, with an icon at the left (if it has
one) and the name visible. When opened, the palette will automatically highlight
the first entry in the list.
The user can navigate the list of entries with the arrow keys. Hitting enter
will close the palette and execute the action that's highlighted. Hitting escape
will dismiss the palette, returning control to the terminal. When the palette is
closed for any reason (executing a command, dismissing with either escape or the
`toggleCommandPalette` keybinding), we'll clear out any search text from the
palette, so the user can start fresh again.
We'll also want to enable the command palette to be filterable, so that the user
can type the name of a command, and the command palette will automatically
filter the list of commands. This should be more powerful then just a simple
string compare - the user should be able to type a search string, and get all
the commands that match a "fuzzy search" for that string. This will allow users
to find the command they're looking for without needing to type the entire
command.
For example, consider the following list of commands:
```json
"commands": [
{ "icon": null, "name": "New Tab", "action": "newTab" },
{ "icon": null, "name": "Close Tab", "action": "closeTab" },
{ "icon": null, "name": "Close Pane", "action": "closePane" },
{ "icon": null, "name": "[-] Split Horizontal", "action": "splitHorizontal" },
{ "icon": null, "name": "[ | ] Split Vertical", "action": "splitVertical" },
{ "icon": null, "name": "Next Tab", "action": "nextTab" },
{ "icon": null, "name": "Prev Tab", "action": "prevTab" },
{ "icon": null, "name": "Open Settings", "action": "openSettings" },
{ "icon": null, "name": "Open Media Controls", "action": "openTestPane" }
],
```
* "open" should return both "**Open** Settings" and "**Open** Media Controls".
* "Tab" would return "New **Tab**", "Close **Tab**", "Next **Tab**" and "Prev
**Tab**".
* "P" would return "Close **P**ane", "[-] S**p**lit Horizontal", "[ | ]
S**p**lit Vertical", "**P**rev Tab", "O**p**en Settings" and "O**p**en Media
Controls".
* Even more powerfully, "sv" would return "[ | ] Split Vertical" (by matching
the **S** in "Split", then the **V** in "Vertical"). This is a great example
of how a user could execute a command with very few keystrokes.
As the user types, we should **bold** each matching character in the command
name, to show how their input correlates to the results on screen.
## Capabilities
### Accessibility
As the entire command palette will be a native XAML element, it'll automatically
be hooked up to the UIA tree, allowing for screen readers to naturally find it.
* When the palette is opened, it will automatically receive focus.
* The terminal panes will not be able to be interacted with while the palette
is open, which will help keep the UIA tree simple while the palette is open.
### Security
This should not introduce any _new_ security concerns. We're relying on the
security of jsoncpp for parsing json. Adding new keys to the settings file
will rely on jsoncpp's ability to securely parse those json values.
### Reliability
We'll need to make sure that invalid commands are ignored. A command could be
invalid because:
* it has a null `name`, or a name with the empty string for a value.
* it has a null `action`, or an action specified that's not an actual
`ShortcutAction`.
We'll ignore invalid commands from the user's settings, instead of hard
crashing. I don't believe this is a scenario that warrants an error dialog to
indicate to the user that there's a problem with the json.
### Compatibility
We will need to define default _commands_ for all the existing keybinding
commands. With #754, we could add all the actions (that make sense) as commands
to the commands list, so that everyone wouldn't need to define them manually.
### Performance, Power, and Efficiency
We'll be adding a few extra XAML elements to our tree which will certainly
increase our runtime memory footprint while the palette is open.
We'll additionally be introducing a few extra json values to parse, so that could
increase our load times (though this will likely be negligible).
## Potential Issues
This will first require the work in [#1205] to work properly. Right now we
heavily lean on the "focused" element to determine which terminal is "active".
However, when the command palette is opened, focus will move out of the terminal
control into the command palette, which leads to some hard to debug crashes.
Additionally, we'll need to ensure that the "fuzzy search" algorithm proposed
above will work for non-english languages, where a single character might be
multiple `char`s long. As we'll be using a standard XAML text box for input, we
won't need to worry about handling the input ourselves.
### Localization
Because we'll be shipping a set of default commands with the terminal, we should
make sure that list of commands can be localizable. Each of the names we'll give
to the commands should be locale-specific.
To facilitate this, we'll use a special type of object in JSON that will let us
specify a resource name in JSON. We'll use a syntax like the following to
suggest that we should load a string from our resources, as opposed to using the
value from the file:
```json
"commands": [
{ "icon": null, "name": { "key": "NewTabCommandName" }, "action": "newTab" },
{ "icon": null, "name": { "key": "CloseTabCommandKey" }, "action": "closeTab" },
{ "icon": null, "name": { "key": "ClosePaneCommandKey" }, "action": "closePane" },
{ "icon": null, "name": { "key": "SplitHorizontalCommandKey" }, "action": "splitHorizontal" },
{ "icon": null, "name": { "key": "SplitVerticalCommandKey" }, "action": "splitVertical" },
{ "icon": null, "name": { "key": "NextTabCommandKey" }, "action": "nextTab" },
{ "icon": null, "name": { "key": "PrevTabCommandKey" }, "action": "prevTab" },
{ "icon": null, "name": { "key": "OpenSettingsCommandKey" }, "action": "openSettings" },
],
```
We'll check at parse time if the `name` property is a string or an object. If
it's a string, we'll treat that string as the literal text. Otherwise, if it's
an object, we'll attempt to use the `key` property of that object to look up a
string from our `ResourceDictionary`. This way, we'll be able to ship localized
strings for all the built-in commands, while also allowing the user to easily
add their own commands.
During the spec review process, we considered other options for localization as
well. The original proposal included options such as having one `defaults.json`
file per-locale, and building the Terminal independently for each locale. Those
were not really feasible options, so we instead settled on this solution, as it
allowed us to leverage the existing localization support provided to us by the
platform.
The `{ "key": "resourceName" }` solution proposed here was also touched on in
[#5280].
## Future considerations
* Commands will provide an easy point for allowing an extension to add its
actions to the UI, without forcing the user to bind the extension's actions to
a keybinding
* Also discussed in [#2046] was the potential for adding a command that inputs a
certain commandline to be run by the shell. I felt that was out of scope for
this spec, so I'm not including it in detail. I believe that would be
accomplished by adding a `inputCommand` action, with two args: `commandline`,
a string, and `suppressNewline`, an optional bool, defaulted to false. The
`inputCommand` action would deliver the given `commandline` as input to the
connection, followed by a newline (as to execute the command).
`suppressNewline` would prevent the newline from being added. This would work
relatively well, so long as you're sitting at a shell prompt. If you were in
an application like `vim`, this might be handy for executing a sequence of
vim-specific keybindings. Otherwise, you're just going to end up writing a
commandline to the buffer of vim. It would be weird, but not unexpected.
* Additionally mentioned in [#2046] was the potential for profile-scoped
commands. While that's a great idea, I believe it's out of scope for this
spec.
* Once [#754] lands, we'll need to make sure to include commands for each action
manually in the default settings. This will add some overhead that the
developer will need to do whenever they add an action. That's unfortunate, but
will be largely beneficial to the end user.
* We could theoretically also display the keybinding for a certain command in
the `ListViewItem` for the command. We'd need some way to correlate a
command's action to a keybinding's action. This could be done in a follow-up
task.
* We might want to alter the fuzzy-search algorithm, to give higher precedence
in the results list to commands with more consecutive matching characters.
Alternatively we could give more weight to commands where the search matched
the initial character of words in the command.
- For example: `ot` would give more weight to "**O**pen **T**ab" than
"**O**pen Se**t**tings").
* Another idea for a future spec is the concept of "nested commands", where a
single command has many sub-commands. This would hide the children commands
from the entire list of commands, allowing for much more succinct top-level
list of commands, and allowing related commands to be grouped together.
- For example, I have a text editor plugin that enables rendering markdown to
a number of different styles. To use that command in my text editor, first I
hit enter on the "Render Markdown..." command, then I select which style I
want to render to, in another list of options. This way, I don't need to
have three options for "Render Markdown to github", "Render Markdown to
gitlab", all in the top-level list.
- We probably also want to allow a nested command set to be evaluated at
runtime somehow. Like if we had a "Open New Tab..." command that then had a
nested menu with the list of profiles.
* We may want to add a button to the New Tab Button's dropdown to "Show Command
Palette". I'm hesitant to keep adding new buttons to that UI, but the command
palette is otherwise not highly discoverable.
- We could add another button to the UI to toggle the visibility of the
command palette. This was the idea initially proposed in [#2046].
- For both these options, we may want a global setting to hide that button, to
keep the UI as minimal as possible.
* [#1571] is a request for customizing the "new tab dropdown" menu. When we get
to discussing that design, we should consider also enabling users to add
commands from their list of commands to that menu as well.
## Resources
Initial post that inspired this spec: #[2046](https://github.com/microsoft/terminal/issues/2046)
Keybindings args: #[1349](https://github.com/microsoft/terminal/pull/1349)
Cascading User & Default Settings: #[754](https://github.com/microsoft/terminal/issues/754)
Untie "active control" from "currently XAML-focused control" #[1205](https://github.com/microsoft/terminal/issues/1205)
Allow dropdown menu customization in profiles.json [#1571](https://github.com/microsoft/terminal/issues/1571)
Search or run a command in Dropdown menu [#3879]
Spec: Introduce a mini-specification for localized resource use from JSON [#5280]
<!-- Footnotes -->
[#754]: https://github.com/microsoft/terminal/issues/754
[#1205]: https://github.com/microsoft/terminal/issues/1205
[#1142]: https://github.com/microsoft/terminal/pull/1349
[#2046]: https://github.com/microsoft/terminal/issues/2046
[#1571]: https://github.com/microsoft/terminal/issues/1571
[#3879]: https://github.com/microsoft/terminal/issues/3879
[#5280]: https://github.com/microsoft/terminal/pull/5280

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---
author: Mike Griese @zadjii-msft
created on: 2019-05-31
last updated: 2019-05-31
issue id: #997
---
# Non-Terminal Panes
## Abstract
This spec hopes to cover the work necessary to enable panes to host non-terminal
content. It'll describe changes to the `Pane` class to support hosting arbitrary
controls in addition to terminals.
## Inspiration
The primary driver for this change is to enable testing of the pane code. If a
`Pane` can host an arbitrary class, then a use case for that would be the
hosting of a non-xaml test class that acts like a control. This test class could
be have its state queried, to make sure that the panes are properly delivering
focus to the correct pane content.
Additionally, non-terminal panes could be used to host a variety of other
content, such as browser panes, sticky notes, text editor scratch-pads, etc.
Some discussion of these ideas are in #644.
## Solution Design
We'll change the TermControl class to derive from the
`Windows.UI.Xaml.Controls.Control` runtime class.
* We may need to override its `FocusState` and `Focus` methods, and implement
them by plumbing them straight through to the fake Control the `TermControl`
hosts.
* Otherwise, it might be possible that we could just remove that fake control
entirely.
* We'll remove the `GetControl` method from the `TermControl`, as the
`TermControl` itself will now be used as the control.
We'll change the Pane class to accept a `Windows.UI.Xaml.Controls.Control`
instead of a `TermControl`.
We'll additionally change the `Pane` constructor to accept an `optional<GUID>`
as opposed to needing a GUID. For constructing panes with Terminals, we should
pass a GUID corresponding to that settings profile. For panes that aren't
hosting terminals however, we should pass `nullopt` as the GUID. For panes that
are leaf nodes (panes which are hosting a control, not another pair of panes),
if the pane has a GUID, we can assume that the control is a TermControl.
When we want to host other types of content, we'll simply pass any other control
to the Pane, and it'll render it just as it would the `TermControl`.
## UI/UX Design
Instead of a pane hosting a terminal, it could host _any arbitrary control_. The
control would still be subject to the sizing provided to it by the `Pane`, but
it could host any arbitrary content.
## Capabilities
### Security
I don't forsee this implementation by itself raising security concerns. This
feature is mostly concerned with adding support for arbitrary controls, not
actually implementing some arbitrary controls.
### Reliability
With more possible controls in a pane than just a terminal, it's possible that
crashes in those controls could impact the entire Terminal app's reliability.
This would largely be out of our control, as we only author the TermControl.
We may want to consider hosting each pane in it's own process, similar to how
moder browsers will host each tab in its own process, to help isolate tabs. This
is a bigger discussion than the feature at hand, however.
### Performance, Power, and Efficiency
decide to host a WebView in a pane, then it surely could impact these measures.
I don't believe this will have a noticable impact _on its own_. Should the user
However, I leave that discussion to the implementation of the actual alternative
pane content itself.
### Accessibility
When implementing the accessibility tree for Panes, we'll need to make sure that
for panes with arbitrary content, we properly activate their accessibility,
should the control provide some sort of accessibility pattern.
## Potential Issues
* [ ] It's entirely possible that panes with non-terminal content will not be
able to activate keybindings from the terminal application. For example, what
if the hosted control wants to use Ctrl+T for its own shortcut? The current
keybindings model has the `TermControl` call into the App layer to see if a
keystroke should be handled by the app first. We may want to make sure that
for non-terminal controls, we add a event handler to try and have the
`AppKeyBindings` handle the keypress if the control doesn't. This won't solve
the case where the control wants to use a keybinding that is mapped by the
Terminal App. In that case, non-terminal controls will actually behave
differently from the `TermControl`. The `TermControl` will give the app the
first chance to handle a keybinding, while for other controls, the app will
give the control the first chance to handle the keypress. This may be mildly
confusing to end users.
## Future considerations
I expect this to be a major part of our (eventual) extensibility model. By
allowing arbitrary controls to be hosted in a Tab/Pane, this will allow
extension authors to embed their own UI experiences alongside the terminal.
See #555 for more discussion on the extensibility/plugin subject.
## Resources
N/A

View File

@@ -1,110 +0,0 @@
# Terminal 2.0 Roadmap
## Overview
This document outlines the roadmap towards delivering Windows Terminal 2.0 by Spring 2021.
## Milestones
The Windows Terminal project is engineered and delivered as a set of 4-week milestones. New features will go into [Windows Terminal Preview](https://aka.ms/terminal-preview) first, then a month after they been in Preview, those features will move into [Windows Terminal](https://aka.ms/terminal).
| Duration | Activity | Releases |
| --- | --- | --- |
| 2 weeks | Dev Work<br/> <ul><li>Fixes / Features for future Windows Releases</li><li>Fixes / Features for Windows Terminal</li></ul> | Release to Internal Selfhosters at end of week 2 |
| 1 week | Quality & Stability<br/> <ul><li>Bug Fixes</li><li>Perf & Stability</li><li>UI Polish</li><li>Tests</li><li>etc.</li></ul>| Push to Microsoft Store at end of week 3 |
| 1 week | Release <br/> <ul><li>Available from [Microsoft Store](https://aka.ms/terminal) & [GitHub Releases](https://github.com/microsoft/terminal/releases)</li><li>Release Notes & Announcement Blog published</li><li>Engineering System Maintenance</li><li>Community Engagement</li><li>Docs</li><li>Future Milestone Planning</li></ul> | Release available from Microsoft Store & GitHub Releases |
## Terminal Roadmap / Timeline
Below is the schedule for when milestones will be included in release builds of Windows Terminal and Windows Terminal Preview. The dates are rough estimates and are subject to change.
| Milestone End Date | Milestone Name | Preview Release Blog Post |
| ------------------ | -------------- | ------------------------- |
| 2020-06-30 | [1.1] in Windows Terminal Preview | |
| 2020-07-31 | [1.2] in Windows Terminal Preview<br>[1.1] in Windows Terminal | |
| 2020-08-31 | 1.3 in Windows Terminal Preview<br>[1.2] in Windows Terminal | |
| 2020-09-30 | 1.4 in Windows Terminal Preview<br>1.3 in Windows Terminal | |
| 2020-10-31 | 1.5 in Windows Terminal Preview<br>1.4 in Windows Terminal | |
| 2020-11-30 | 1.6 in Windows Terminal Preview<br>1.5 in Windows Terminal | |
| 2020-12-31 | 1.7 in Windows Terminal Preview<br>1.6 in Windows Terminal | |
| 2021-01-31 | 1.8 in Windows Terminal Preview<br>1.7 in Windows Terminal | |
| 2021-02-28 | 1.9 in Windows Terminal Preview<br>1.8 in Windows Terminal | |
| 2021-03-31 | 1.10 in Windows Terminal Preview<br>1.9 in Windows Terminal | |
| 2021-04-30 | 2.0 RC in Windows Terminal Preview<br>2.0 RC in Windows Terminal | |
| 2021-05-31 | [2.0] in Windows Terminal Preview<br>[2.0] in Windows Terminal | |
## Issue Triage & Prioritization
Incoming issues/asks/etc. are triaged several times a week, labeled appropriately, and assigned to a milestone in priority order:
* P0 (serious crashes, data loss, etc.) issues are scheduled to be dealt with ASAP
* P1/2 issues/features/asks assigned to the current or future milestone, or to the [Terminal 2.0 milestone](https://github.com/microsoft/terminal/milestone/22) for future assignment, if required to deliver a 2.0 feature
* Issues/features/asks not on our list of 2.0 features are assigned to the [Terminal Backlog](https://github.com/microsoft/terminal/milestone/7) for subsequent triage, prioritization & scheduling.
## 2.0 Scenarios
The following are a list of the key scenarios we're aiming to deliver for Terminal 2.0.
> 👉 Note: There are many other features that don't fit within 2.0, but will be re-assessed and prioritized for 3.0, the plan for which will be published in 2021.
| Priority\* | Scenario | Description/Notes |
| ---------- | -------- | ----------------- |
| 0 | Settings UI | A user interface that connects to settings.json. This provides a way for people to edit their settings without having to edit a JSON file.<br><br>Issue: [#1564] |
| 0 | Command palette | A popup menu to list possible actions and commands.<br><br>Issues: [#5400], [#2046]<br>Spec: [#2193] |
| 1 | Tab tear-off | The ability to tear a tab out of the current window and spawn a new window or attach it to a separate window.<br><br>Issue: [#1256]<br>Spec: [#2080] |
| 1 | Clickable links | Hyperlinking any links that appear in the text buffer. When clicking on the link, the link will open in your default browser.<br><br>Issue: [#574] |
| 1 | Default terminal | If a command-line application is spawned, it should open in Windows Terminal (if installed) or your preferred terminal<br><br>Issue: [#492]<br>Spec: [#2080] |
| 1 | Overall theme support | Tab coloring, title bar coloring, pane border coloring, pane border width, definition of what makes a theme<br><br>Issue: [#3327]<br>Spec: [#5772] |
| 1 | Open tab as admin/other user | Open tab in existing Windows Terminal instance as admin (if Terminal was run unelevated) or as another user.<br><br>Issue: [#5000] |
| 1 | Traditional opacity | Have a transparent background without the acrylic blur.<br><br>Issue: [#603] |
| 2 | SnapOnOutput, scroll lock | Pause output or scrolling on click.<br><br>Issue: [#980]<br>Spec: [#2529]<br>Implementation: [#6062] |
| 2 | Infinite scrollback | Have an infinite history for the text buffer.<br><br>Issue: [#1410] |
| 2 | Pane management | All issues listed out in the original issue. Some features include pane resizing with mouse, pane zooming, and opening a pane by prompting which profile to use.<br><br>Issue: [#1000] |
| 2 | Theme marketplace | Marketplace for creation and distribution of themes.<br>Dependent on overall theming |
| 2 | Jump list | Show profiles from task bar (on right click)/start menu.<br><br>Issue: [#576] |
| 2 | Open with multiple tabs | A setting that allows Windows Terminal to launch with a specific tab configuration (not using only command line arguments).<br><br>Issue: [#756] |
| 3 | Open in Windows Terminal | Functionality to right click on a file or folder and select Open in Windows Terminal.<br><br>Issue: [#1060]<br>Implementation: [#6100] |
| 3 | Session restoration | Launch Windows Terminal and the previous session is restored with the proper tab and pane configuration and starting directories.<br><br>Issues: [#961], [#960], [#766] |
| 3 | Quake mode | Provide a quick launch terminal that appears and disappears when a hotkey is pressed.<br><br>Issue: [#653] |
| 3 | Settings migration infrastructure | Migrate people's settings without breaking them. Hand-in-hand with settings UI. |
| 3 | Pointer bindings | Provide settings that can be bound to the mouse.<br><br>Issue: [#1553] |
Feature Notes:
\* Feature Priorities:
0. Mandatory <br/>
1. Optimal <br/>
2. Optional / Stretch-goal <br/>
[1.1]: https://github.com/microsoft/terminal/milestone/24
[1.2]: https://github.com/microsoft/terminal/milestone/25
[2.0]: https://github.com/microsoft/terminal/milestone/22
[#1564]: https://github.com/microsoft/terminal/issues/1564
[#5400]: https://github.com/microsoft/terminal/issues/5400
[#2046]: https://github.com/microsoft/terminal/issues/2046
[#2193]: https://github.com/microsoft/terminal/pull/2193
[#1256]: https://github.com/microsoft/terminal/issues/1256
[#2080]: https://github.com/microsoft/terminal/pull/2080
[#574]: https://github.com/microsoft/terminal/issues/574
[#492]: https://github.com/microsoft/terminal/issues/492
[#2080]: https://github.com/microsoft/terminal/pull/2080
[#3327]: https://github.com/microsoft/terminal/issues/3327
[#5772]: https://github.com/microsoft/terminal/pull/5772
[#5000]: https://github.com/microsoft/terminal/issues/5000
[#603]: https://github.com/microsoft/terminal/issues/603
[#980]: https://github.com/microsoft/terminal/issues/980
[#2529]: https://github.com/microsoft/terminal/pull/2529
[#6062]: https://github.com/microsoft/terminal/pull/6062
[#1410]: https://github.com/microsoft/terminal/issues/1410
[#1000]: https://github.com/microsoft/terminal/issues/1000
[#576]: https://github.com/microsoft/terminal/issues/576
[#756]: https://github.com/microsoft/terminal/issues/756
[#1060]: https://github.com/microsoft/terminal/issues/1060
[#6100]: https://github.com/microsoft/terminal/pull/6100
[#961]: https://github.com/microsoft/terminal/issues/961
[#960]: https://github.com/microsoft/terminal/issues/960
[#766]: https://github.com/microsoft/terminal/issues/766
[#653]: https://github.com/microsoft/terminal/issues/653
[#1553]: https://github.com/microsoft/terminal/issues/1553

View File

@@ -321,7 +321,7 @@ COORD CharRow::GetStorageKey(const size_t column) const noexcept
// - Updates the pointer to the parent row (which might change if we shuffle the rows around)
// Arguments:
// - pParent - Pointer to the parent row
void CharRow::UpdateParent(ROW* const pParent)
void CharRow::UpdateParent(ROW* const pParent) noexcept
{
_pParent = FAIL_FAST_IF_NULL(pParent);
}

View File

@@ -88,7 +88,7 @@ public:
const UnicodeStorage& GetUnicodeStorage() const noexcept;
COORD GetStorageKey(const size_t column) const noexcept;
void UpdateParent(ROW* const pParent);
void UpdateParent(ROW* const pParent) noexcept;
friend CharRowCellReference;
friend constexpr bool operator==(const CharRow& a, const CharRow& b) noexcept;

View File

@@ -5,21 +5,6 @@
#include "TextAttribute.hpp"
#include "../../inc/conattrs.hpp"
// Routine Description:
// - Returns a WORD with legacy-style attributes for this textattribute.
// Parameters:
// - defaultAttributes: the attribute values to be used for default colors.
// Return value:
// - a WORD with legacy-style attributes for this textattribute.
WORD TextAttribute::GetLegacyAttributes(const WORD defaultAttributes) const noexcept
{
const BYTE fgIndex = _foreground.GetLegacyIndex(defaultAttributes & FG_ATTRS);
const BYTE bgIndex = _background.GetLegacyIndex((defaultAttributes & BG_ATTRS) >> 4);
const WORD metaAttrs = _wAttrLegacy & META_ATTRS;
const bool brighten = _foreground.IsIndex16() && IsBold();
return fgIndex | (bgIndex << 4) | metaAttrs | (brighten ? FOREGROUND_INTENSITY : 0);
}
bool TextAttribute::IsLegacy() const noexcept
{
return _foreground.IsLegacy() && _background.IsLegacy();
@@ -87,22 +72,12 @@ void TextAttribute::SetBackground(const COLORREF rgbBackground) noexcept
void TextAttribute::SetIndexedForeground(const BYTE fgIndex) noexcept
{
_foreground = TextColor(fgIndex, false);
_foreground = TextColor(fgIndex);
}
void TextAttribute::SetIndexedBackground(const BYTE bgIndex) noexcept
{
_background = TextColor(bgIndex, false);
}
void TextAttribute::SetIndexedForeground256(const BYTE fgIndex) noexcept
{
_foreground = TextColor(fgIndex, true);
}
void TextAttribute::SetIndexedBackground256(const BYTE bgIndex) noexcept
{
_background = TextColor(bgIndex, true);
_background = TextColor(bgIndex);
}
void TextAttribute::SetColor(const COLORREF rgbColor, const bool fIsForeground) noexcept
@@ -251,6 +226,21 @@ void TextAttribute::SetDefaultBackground() noexcept
_background = TextColor();
}
// Method Description:
// - Returns true if this attribute indicates its foreground is the "default"
// foreground. Its _rgbForeground will contain the actual value of the
// default foreground. If the default colors are ever changed, this method
// should be used to identify attributes with the default fg value, and
// update them accordingly.
// Arguments:
// - <none>
// Return Value:
// - true iff this attribute indicates it's the "default" foreground color.
bool TextAttribute::ForegroundIsDefault() const noexcept
{
return _foreground.IsDefault();
}
// Method Description:
// - Returns true if this attribute indicates its background is the "default"
// background. Its _rgbBackground will contain the actual value of the

View File

@@ -40,10 +40,10 @@ public:
{
}
explicit constexpr TextAttribute(const WORD wLegacyAttr) noexcept :
constexpr TextAttribute(const WORD wLegacyAttr) noexcept :
_wAttrLegacy{ gsl::narrow_cast<WORD>(wLegacyAttr & META_ATTRS) },
_foreground{ gsl::narrow_cast<BYTE>(wLegacyAttr & FG_ATTRS), true },
_background{ gsl::narrow_cast<BYTE>((wLegacyAttr & BG_ATTRS) >> 4), true },
_foreground{ gsl::narrow_cast<BYTE>(wLegacyAttr & FG_ATTRS) },
_background{ gsl::narrow_cast<BYTE>((wLegacyAttr & BG_ATTRS) >> 4) },
_extendedAttrs{ ExtendedAttributes::Normal }
{
// If we're given lead/trailing byte information with the legacy color, strip it.
@@ -59,7 +59,36 @@ public:
{
}
WORD GetLegacyAttributes(const WORD defaultAttributes = 0x07) const noexcept;
constexpr WORD GetLegacyAttributes() const noexcept
{
const BYTE fg = (_foreground.GetIndex() & FG_ATTRS);
const BYTE bg = (_background.GetIndex() << 4) & BG_ATTRS;
const WORD meta = (_wAttrLegacy & META_ATTRS);
return (fg | bg | meta) | (IsBold() ? FOREGROUND_INTENSITY : 0);
}
// Method Description:
// - Returns a WORD with legacy-style attributes for this textattribute.
// If either the foreground or background of this textattribute is not
// a legacy attribute, then instead use the provided default index as
// the value for that component.
// Arguments:
// - defaultFgIndex: the BYTE to use as the index for the foreground, should
// the foreground not be a legacy style attribute.
// - defaultBgIndex: the BYTE to use as the index for the background, should
// the background not be a legacy style attribute.
// Return Value:
// - a WORD with legacy-style attributes for this textattribute.
constexpr WORD GetLegacyAttributes(const BYTE defaultFgIndex,
const BYTE defaultBgIndex) const noexcept
{
const BYTE fgIndex = _foreground.IsLegacy() ? _foreground.GetIndex() : defaultFgIndex;
const BYTE bgIndex = _background.IsLegacy() ? _background.GetIndex() : defaultBgIndex;
const BYTE fg = (fgIndex & FG_ATTRS);
const BYTE bg = (bgIndex << 4) & BG_ATTRS;
const WORD meta = (_wAttrLegacy & META_ATTRS);
return (fg | bg | meta) | (IsBold() ? FOREGROUND_INTENSITY : 0);
}
COLORREF CalculateRgbForeground(std::basic_string_view<COLORREF> colorTable,
COLORREF defaultFgColor,
@@ -110,17 +139,21 @@ public:
void SetBackground(const COLORREF rgbBackground) noexcept;
void SetIndexedForeground(const BYTE fgIndex) noexcept;
void SetIndexedBackground(const BYTE bgIndex) noexcept;
void SetIndexedForeground256(const BYTE fgIndex) noexcept;
void SetIndexedBackground256(const BYTE bgIndex) noexcept;
void SetColor(const COLORREF rgbColor, const bool fIsForeground) noexcept;
void SetDefaultForeground() noexcept;
void SetDefaultBackground() noexcept;
bool ForegroundIsDefault() const noexcept;
bool BackgroundIsDefault() const noexcept;
void SetStandardErase() noexcept;
constexpr bool IsRgb() const noexcept
{
return _foreground.IsRgb() || _background.IsRgb();
}
// This returns whether this attribute, if printed directly next to another attribute, for the space
// character, would look identical to the other one.
bool HasIdenticalVisualRepresentationForBlankSpace(const TextAttribute& other, const bool inverted = false) const noexcept
@@ -191,6 +224,26 @@ constexpr bool operator!=(const TextAttribute& a, const TextAttribute& b) noexce
return !(a == b);
}
constexpr bool operator==(const TextAttribute& attr, const WORD& legacyAttr) noexcept
{
return attr.GetLegacyAttributes() == legacyAttr;
}
constexpr bool operator!=(const TextAttribute& attr, const WORD& legacyAttr) noexcept
{
return !(attr == legacyAttr);
}
constexpr bool operator==(const WORD& legacyAttr, const TextAttribute& attr) noexcept
{
return attr == legacyAttr;
}
constexpr bool operator!=(const WORD& legacyAttr, const TextAttribute& attr) noexcept
{
return !(attr == legacyAttr);
}
#ifdef UNIT_TESTING
#define LOG_ATTR(attr) (Log::Comment(NoThrowString().Format( \

View File

@@ -4,77 +4,6 @@
#include "precomp.h"
#include "TextColor.h"
// clang-format off
// A table mapping 8-bit RGB colors, in the form RRRGGGBB,
// down to one of the 16 colors in the legacy palette.
constexpr std::array<BYTE, 256> CompressedRgbToIndex16 = {
0, 1, 1, 9, 0, 0, 1, 1, 2, 1, 1, 1, 2, 8, 1, 9,
2, 2, 3, 3, 2, 2, 11, 3, 10, 10, 11, 11, 10, 10, 10, 11,
0, 5, 1, 1, 0, 0, 1, 1, 8, 1, 1, 1, 2, 8, 1, 9,
2, 2, 3, 3, 2, 2, 11, 3, 10, 10, 10, 11, 10, 10, 10, 11,
5, 5, 5, 1, 4, 5, 1, 1, 8, 8, 1, 9, 2, 8, 9, 9,
2, 2, 3, 3, 2, 2, 11, 3, 10, 10, 11, 11, 10, 10, 10, 11,
4, 5, 5, 1, 4, 5, 5, 1, 8, 5, 5, 1, 8, 8, 9, 9,
2, 2, 8, 9, 10, 2, 11, 3, 10, 10, 11, 11, 10, 10, 10, 11,
4, 13, 5, 5, 4, 13, 5, 5, 4, 13, 13, 13, 6, 8, 13, 9,
6, 8, 8, 9, 10, 10, 11, 3, 10, 10, 11, 11, 10, 10, 10, 11,
4, 13, 13, 13, 4, 13, 13, 13, 4, 12, 13, 13, 6, 12, 13, 13,
6, 6, 8, 9, 6, 6, 7, 7, 10, 14, 14, 7, 10, 10, 14, 11,
4, 12, 13, 13, 4, 12, 13, 13, 4, 12, 13, 13, 6, 12, 12, 13,
6, 6, 12, 7, 6, 6, 7, 7, 6, 14, 14, 7, 14, 14, 14, 15,
12, 12, 13, 13, 12, 12, 13, 13, 12, 12, 12, 13, 12, 12, 12, 13,
6, 12, 12, 7, 6, 6, 7, 7, 6, 14, 14, 7, 14, 14, 14, 15
};
// A table mapping indexed colors from the 256-color palette,
// down to one of the 16 colors in the legacy palette.
constexpr std::array<BYTE, 256> Index256ToIndex16 = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 1, 1, 9, 9, 2, 1, 1, 1, 1, 1, 2, 2, 3, 3,
3, 3, 2, 2, 11, 11, 3, 3, 10, 10, 11, 11, 11, 11, 10, 10,
10, 10, 11, 11, 5, 5, 5, 5, 1, 1, 8, 8, 1, 1, 9, 9,
2, 2, 3, 3, 3, 3, 2, 2, 11, 11, 3, 3, 10, 10, 11, 11,
11, 11, 10, 10, 10, 10, 11, 11, 4, 13, 5, 5, 5, 5, 4, 13,
13, 13, 13, 13, 6, 8, 8, 8, 9, 9, 10, 10, 11, 11, 3, 3,
10, 10, 11, 11, 11, 11, 10, 10, 10, 10, 11, 11, 4, 13, 13, 13,
13, 13, 4, 12, 13, 13, 13, 13, 6, 6, 8, 8, 9, 9, 6, 6,
7, 7, 7, 7, 10, 14, 14, 14, 7, 7, 10, 10, 14, 14, 11, 11,
4, 12, 13, 13, 13, 13, 4, 12, 13, 13, 13, 13, 6, 6, 12, 12,
7, 7, 6, 6, 7, 7, 7, 7, 6, 14, 14, 14, 7, 7, 14, 14,
14, 14, 15, 15, 12, 12, 13, 13, 13, 13, 12, 12, 12, 12, 13, 13,
6, 12, 12, 12, 7, 7, 6, 6, 7, 7, 7, 7, 6, 14, 14, 14,
7, 7, 14, 14, 14, 14, 15, 15, 0, 0, 0, 0, 0, 0, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 15, 15
};
// clang-format on
bool TextColor::IsLegacy() const noexcept
{
return IsIndex16() || (IsIndex256() && _index < 16);
}
bool TextColor::IsIndex16() const noexcept
{
return _meta == ColorType::IsIndex16;
}
bool TextColor::IsIndex256() const noexcept
{
return _meta == ColorType::IsIndex256;
}
bool TextColor::IsDefault() const noexcept
{
return _meta == ColorType::IsDefault;
}
bool TextColor::IsRgb() const noexcept
{
return _meta == ColorType::IsRgb;
}
// Method Description:
// - Sets the color value of this attribute, and sets this color to be an RGB
// attribute.
@@ -94,12 +23,11 @@ void TextColor::SetColor(const COLORREF rgbColor) noexcept
// - Sets this TextColor to be a legacy-style index into the color table.
// Arguments:
// - index: the index of the colortable we should use for this TextColor.
// - isIndex256: is this a 256 color index (true) or a 16 color index (false).
// Return Value:
// - <none>
void TextColor::SetIndex(const BYTE index, const bool isIndex256) noexcept
void TextColor::SetIndex(const BYTE index) noexcept
{
_meta = isIndex256 ? ColorType::IsIndex256 : ColorType::IsIndex16;
_meta = ColorType::IsIndex;
_index = index;
}
@@ -120,15 +48,15 @@ void TextColor::SetDefault() noexcept
// * If we're an RGB color, we'll use that value.
// * If we're an indexed color table value, we'll use that index to look up
// our value in the provided color table.
// - If brighten is true, and we've got a 16 color index in the "dark"
// portion of the color table (indices [0,7]), then we'll look up the
// bright version of this color (from indices [8,15]). This should be
// true for TextAttributes that are "Bold" and we're treating bold as
// bright (which is the default behavior of most terminals.)
// - If brighten is true, and the index is in the "dark" portion of the
// color table (indices [0,7]), then we'll look up the bright version of
// this color (from indices [8,15]). This should be true for
// TextAttributes that are "Bold" and we're treating bold as bright
// (which is the default behavior of most terminals.)
// * If we're a default color, we'll return the default color provided.
// Arguments:
// - colorTable: The table of colors we should use to look up the value of
// an indexed attribute from.
// - colorTable: The table of colors we should use to look up the value of a
// legacy attribute from
// - defaultColor: The color value to use if we're a default attribute.
// - brighten: if true, we'll brighten a dark color table index.
// Return Value:
@@ -166,44 +94,21 @@ COLORREF TextColor::GetColor(std::basic_string_view<COLORREF> colorTable,
{
return _GetRGB();
}
else if (IsIndex16() && brighten)
{
return colorTable.at(_index | 8);
}
else
{
return colorTable.at(_index);
}
}
// Method Description:
// - Return a legacy index value that best approximates this color.
// Arguments:
// - defaultIndex: The index to use for a default color.
// Return Value:
// - an index into the 16-color table
BYTE TextColor::GetLegacyIndex(const BYTE defaultIndex) const noexcept
{
if (IsDefault())
{
return defaultIndex;
}
else if (IsIndex16())
{
return GetIndex();
}
else if (IsIndex256())
{
return Index256ToIndex16.at(GetIndex());
}
else
{
// We compress the RGB down to an 8-bit value and use that to
// lookup a representative 16-color index from a hard-coded table.
const BYTE compressedRgb = (_red & 0b11100000) +
((_green >> 3) & 0b00011100) +
((_blue >> 6) & 0b00000011);
return CompressedRgbToIndex16.at(compressedRgb);
FAIL_FAST_IF(colorTable.size() < _index);
// If the color is already bright (it's in index [8,15] or it's a
// 256color value [16,255], then boldness does nothing.
if (brighten && _index < 8)
{
FAIL_FAST_IF(colorTable.size() < 16);
FAIL_FAST_IF(gsl::narrow_cast<size_t>(_index) + 8 > colorTable.size());
return colorTable.at(gsl::narrow_cast<size_t>(_index) + 8);
}
else
{
return colorTable.at(_index);
}
}
}

View File

@@ -41,10 +41,9 @@ Revision History:
enum class ColorType : BYTE
{
IsIndex256 = 0x0,
IsIndex16 = 0x1,
IsDefault = 0x2,
IsRgb = 0x3
IsIndex = 0x0,
IsDefault = 0x1,
IsRgb = 0x2
};
struct TextColor
@@ -58,9 +57,9 @@ public:
{
}
constexpr TextColor(const BYTE index, const bool isIndex256) noexcept :
_meta{ isIndex256 ? ColorType::IsIndex256 : ColorType::IsIndex16 },
_index{ index },
constexpr TextColor(const BYTE wLegacyAttr) noexcept :
_meta{ ColorType::IsIndex },
_index{ wLegacyAttr },
_green{ 0 },
_blue{ 0 }
{
@@ -77,22 +76,29 @@ public:
friend constexpr bool operator==(const TextColor& a, const TextColor& b) noexcept;
friend constexpr bool operator!=(const TextColor& a, const TextColor& b) noexcept;
bool IsLegacy() const noexcept;
bool IsIndex16() const noexcept;
bool IsIndex256() const noexcept;
bool IsDefault() const noexcept;
bool IsRgb() const noexcept;
constexpr bool IsLegacy() const noexcept
{
return !(IsDefault() || IsRgb());
}
constexpr bool IsDefault() const noexcept
{
return _meta == ColorType::IsDefault;
}
constexpr bool IsRgb() const noexcept
{
return _meta == ColorType::IsRgb;
}
void SetColor(const COLORREF rgbColor) noexcept;
void SetIndex(const BYTE index, const bool isIndex256) noexcept;
void SetIndex(const BYTE index) noexcept;
void SetDefault() noexcept;
COLORREF GetColor(std::basic_string_view<COLORREF> colorTable,
const COLORREF defaultColor,
const bool brighten) const noexcept;
BYTE GetLegacyIndex(const BYTE defaultIndex) const noexcept;
constexpr BYTE GetIndex() const noexcept
{
return _index;

View File

@@ -81,7 +81,7 @@ void TextColorTests::TestDefaultColor()
void TextColorTests::TestDarkIndexColor()
{
TextColor indexColor((BYTE)(7), false);
TextColor indexColor((BYTE)(7));
VERIFY_IS_FALSE(indexColor.IsDefault());
VERIFY_IS_TRUE(indexColor.IsLegacy());
@@ -104,7 +104,7 @@ void TextColorTests::TestDarkIndexColor()
void TextColorTests::TestBrightIndexColor()
{
TextColor indexColor((BYTE)(15), false);
TextColor indexColor((BYTE)(15));
VERIFY_IS_FALSE(indexColor.IsDefault());
VERIFY_IS_TRUE(indexColor.IsLegacy());
@@ -186,7 +186,7 @@ void TextColorTests::TestChangeColor()
color = rgbColor.GetColor(view, _defaultBg, true);
VERIFY_ARE_EQUAL(_defaultBg, color);
rgbColor.SetIndex(7, false);
rgbColor.SetIndex(7);
color = rgbColor.GetColor(view, _defaultFg, false);
VERIFY_ARE_EQUAL(_colorTable[7], color);
@@ -199,7 +199,7 @@ void TextColorTests::TestChangeColor()
color = rgbColor.GetColor(view, _defaultBg, true);
VERIFY_ARE_EQUAL(_colorTable[15], color);
rgbColor.SetIndex(15, false);
rgbColor.SetIndex(15);
color = rgbColor.GetColor(view, _defaultFg, false);
VERIFY_ARE_EQUAL(_colorTable[15], color);

View File

@@ -46,9 +46,8 @@
<!-- Resources -->
<!-- This resw only defines things that are used in this package's AppxManifest,
so it's not in the common resource items. -->
<PRIResource Include="Resources\en-US\Resources.resw" />
<PRIResource Include="Resources\*\Resources.resw" />
<PRIResource Include="Resources\Resources.resw" />
<OCResourceDirectory Include="Resources" />
</ItemGroup>
<!-- This is picked up by CascadiaResources.build.items. -->
@@ -65,9 +64,7 @@
<ProjectReference Include="..\WindowsTerminal\WindowsTerminal.vcxproj" />
<ProjectReference Include="..\..\host\exe\Host.EXE.vcxproj" />
<ProjectReference Include="..\TerminalAzBridge\TerminalAzBridge.vcxproj" />
<ProjectReference Include="..\ShellExtension\WindowsTerminalShellExt.vcxproj" />
</ItemGroup>
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
<ItemGroup>
<!-- Stomp all "SourceProject" values for all incoming dependencies to flatten the package. -->
@@ -142,13 +139,11 @@
<!-- **END VC LIBS HACK** -->
<!-- This is required to get the package dependency in the AppXManifest. -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
</Project>

View File

@@ -3,15 +3,10 @@
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
IgnorableNamespaces="uap mp rescap">
<Identity
@@ -20,7 +15,7 @@
Version="0.0.1.0" />
<Properties>
<DisplayName>Windows Terminal Dev</DisplayName>
<DisplayName>ms-resource:AppNameDev</DisplayName>
<PublisherDisplayName>A Lone Developer</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
</Properties>
@@ -44,7 +39,7 @@
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile
Wide310x150Logo="Images\Wide310x150Logo.png"
Wide310x150Logo="Images\Wide310x150Logo.png"
Square71x71Logo="Images\SmallTile.png"
Square310x310Logo="Images\LargeTile.png"
ShortName="ms-resource:AppShortNameDev">
@@ -63,36 +58,6 @@
<desktop:ExecutionAlias Alias="wtd.exe" />
</uap3:AppExecutionAlias>
</uap3:Extension>
<uap5:Extension Category="windows.startupTask">
<uap5:StartupTask
TaskId="StartTerminalOnLoginTask"
Enabled="false"
DisplayName="ms-resource:AppNameDev" />
</uap5:Extension>
<com:Extension Category="windows.comServer">
<com:ComServer>
<com:SurrogateServer DisplayName="WindowsTerminalShellExt">
<com:Class Id="9f156763-7844-4dc4-b2b1-901f640f5155" Path="WindowsTerminalShellExt.dll" ThreadingModel="STA"/>
</com:SurrogateServer>
</com:ComServer>
</com:Extension>
<desktop4:Extension Category="windows.fileExplorerContextMenus">
<desktop4:FileExplorerContextMenus>
<desktop5:ItemType Type="Directory">
<desktop5:Verb Id="Command1" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
<!-- Due to a bug in the OS, this doesn't actually work right -
we'll get a nullptr in our implementation. So this is disabled
temporarily. See MSFT:24623699 for more details.
<desktop5:ItemType Type="Directory\Background">
<desktop5:Verb Id="Command2" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
-->
</desktop4:FileExplorerContextMenus>
</desktop4:Extension>
</Extensions>
</Application>

View File

@@ -3,15 +3,11 @@
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:uap7="http://schemas.microsoft.com/appx/manifest/uap/windows10/7"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap mp rescap">
@@ -21,7 +17,7 @@
Version="0.5.0.0" />
<Properties>
<DisplayName>Windows Terminal Preview</DisplayName>
<DisplayName>Windows Terminal (Preview)</DisplayName>
<PublisherDisplayName>Microsoft Corporation</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
</Properties>
@@ -45,13 +41,13 @@
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile
Wide310x150Logo="Images\Wide310x150Logo.png"
Wide310x150Logo="Images\Wide310x150Logo.png"
Square71x71Logo="Images\SmallTile.png"
Square310x310Logo="Images\LargeTile.png"
ShortName="ms-resource:AppShortNamePre">
<uap:ShowNameOnTiles>
<uap:ShowOn Tile="square150x150Logo"/>
<uap:ShowOn Tile="wide310x150Logo"/>
<uap:ShowOn Tile="wide310x150Logo"/>
<uap:ShowOn Tile="square310x310Logo"/>
</uap:ShowNameOnTiles>
</uap:DefaultTile>
@@ -64,36 +60,6 @@
<desktop:ExecutionAlias Alias="wt.exe" />
</uap3:AppExecutionAlias>
</uap3:Extension>
<uap5:Extension Category="windows.startupTask">
<uap5:StartupTask
TaskId="StartTerminalOnLoginTask"
Enabled="false"
DisplayName="ms-resource:AppNamePre" />
</uap5:Extension>
<com:Extension Category="windows.comServer">
<com:ComServer>
<com:SurrogateServer DisplayName="WindowsTerminalShellExt">
<com:Class Id="9f156763-7844-4dc4-b2b1-901f640f5155" Path="WindowsTerminalShellExt.dll" ThreadingModel="STA"/>
</com:SurrogateServer>
</com:ComServer>
</com:Extension>
<desktop4:Extension Category="windows.fileExplorerContextMenus">
<desktop4:FileExplorerContextMenus>
<desktop5:ItemType Type="Directory">
<desktop5:Verb Id="Command1" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
<!-- Due to a bug in the OS, this doesn't actually work right -
we'll get a nullptr in our implementation. So this is disabled
temporarily. See MSFT:24623699 for more details.
<desktop5:ItemType Type="Directory\Background">
<desktop5:Verb Id="Command2" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
-->
</desktop4:FileExplorerContextMenus>
</desktop4:Extension>
</Extensions>
</Application>

View File

@@ -3,15 +3,11 @@
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:uap7="http://schemas.microsoft.com/appx/manifest/uap/windows10/7"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap mp rescap">
@@ -45,7 +41,7 @@
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile
Wide310x150Logo="Images\Wide310x150Logo.png"
Wide310x150Logo="Images\Wide310x150Logo.png"
Square71x71Logo="Images\SmallTile.png"
Square310x310Logo="Images\LargeTile.png"
ShortName="ms-resource:AppShortName">
@@ -64,36 +60,6 @@
<desktop:ExecutionAlias Alias="wt.exe" />
</uap3:AppExecutionAlias>
</uap3:Extension>
<uap5:Extension Category="windows.startupTask">
<uap5:StartupTask
TaskId="StartTerminalOnLoginTask"
Enabled="false"
DisplayName="ms-resource:AppName" />
</uap5:Extension>
<com:Extension Category="windows.comServer">
<com:ComServer>
<com:SurrogateServer DisplayName="WindowsTerminalShellExt">
<com:Class Id="9f156763-7844-4dc4-b2b1-901f640f5155" Path="WindowsTerminalShellExt.dll" ThreadingModel="STA"/>
</com:SurrogateServer>
</com:ComServer>
</com:Extension>
<desktop4:Extension Category="windows.fileExplorerContextMenus">
<desktop4:FileExplorerContextMenus>
<desktop5:ItemType Type="Directory">
<desktop5:Verb Id="Command1" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
<!-- Due to a bug in the OS, this doesn't actually work right -
we'll get a nullptr in our implementation. So this is disabled
temporarily. See MSFT:24623699 for more details.
<desktop5:ItemType Type="Directory\Background">
<desktop5:Verb Id="Command2" Clsid="9f156763-7844-4dc4-b2b1-901f640f5155" />
</desktop5:ItemType>
-->
</desktop4:FileExplorerContextMenus>
</desktop4:Extension>
</Extensions>
</Application>

View File

@@ -121,18 +121,18 @@
<value>Windows Terminal</value>
</data>
<data name="AppNameDev" xml:space="preserve">
<value>Windows Terminal Dev</value>
<value>Windows Terminal (Dev Build)</value>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Windows Terminal Preview</value>
<value>Windows Terminal (Preview)</value>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminal</value>
</data>
<data name="AppShortNameDev" xml:space="preserve">
<value>Terminal Dev</value>
<value>Terminal (Dev)</value>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Terminal Preview</value>
<value>Terminal (Preview)</value>
</data>
</root>

View File

@@ -78,8 +78,6 @@ namespace TerminalAppLocalTests
TEST_METHOD(ValidateLegacyGlobalsWarning);
TEST_METHOD(TestTrailingCommas);
TEST_CLASS_SETUP(ClassSetup)
{
InitializeJsonReader();
@@ -205,32 +203,16 @@ namespace TerminalAppLocalTests
]
})" };
const std::string goodProfilesSpecifiedByName{ R"(
{
"defaultProfile": "profile1",
"profiles": [
{
"name" : "profile0",
"guid": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
},
{
"name" : "profile1",
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
}
]
})" };
{
// Case 1: Good settings
Log::Comment(NoThrowString().Format(
L"Testing a pair of profiles with unique guids, and the defaultProfile is one of those guids"));
const auto settingsObject = VerifyParseSucceeded(goodProfiles);
auto settings = CascadiaSettings::FromJson(settingsObject);
settings->_ResolveDefaultProfile();
settings->_ValidateDefaultProfileExists();
VERIFY_ARE_EQUAL(static_cast<size_t>(0), settings->_warnings.size());
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(0).GetGuid());
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
}
{
// Case 2: Bad settings
@@ -238,13 +220,12 @@ namespace TerminalAppLocalTests
L"Testing a pair of profiles with unique guids, but the defaultProfile is NOT one of those guids"));
const auto settingsObject = VerifyParseSucceeded(badProfiles);
auto settings = CascadiaSettings::FromJson(settingsObject);
settings->_ResolveDefaultProfile();
settings->_ValidateDefaultProfileExists();
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile, settings->_warnings.at(0));
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(0).GetGuid());
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
}
{
// Case 2: Bad settings
@@ -252,25 +233,12 @@ namespace TerminalAppLocalTests
L"Testing a pair of profiles with unique guids, and no defaultProfile at all"));
const auto settingsObject = VerifyParseSucceeded(badProfiles);
auto settings = CascadiaSettings::FromJson(settingsObject);
settings->_ResolveDefaultProfile();
settings->_ValidateDefaultProfileExists();
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile, settings->_warnings.at(0));
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(0).GetGuid());
}
{
// Case 4: Good settings, default profile is a string
Log::Comment(NoThrowString().Format(
L"Testing a pair of profiles with unique guids, and the defaultProfile is one of the profile names"));
const auto settingsObject = VerifyParseSucceeded(goodProfilesSpecifiedByName);
auto settings = CascadiaSettings::FromJson(settingsObject);
settings->_ResolveDefaultProfile();
settings->_ValidateDefaultProfileExists();
VERIFY_ARE_EQUAL(static_cast<size_t>(0), settings->_warnings.size());
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(1).GetGuid());
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
}
}
@@ -452,7 +420,7 @@ namespace TerminalAppLocalTests
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::UnknownColorScheme, settings->_warnings.at(2));
VERIFY_ARE_EQUAL(3u, settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(0).GetGuid());
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
VERIFY_IS_TRUE(settings->_profiles.at(0)._guid.has_value());
VERIFY_IS_TRUE(settings->_profiles.at(1)._guid.has_value());
VERIFY_IS_TRUE(settings->_profiles.at(2)._guid.has_value());
@@ -480,18 +448,18 @@ namespace TerminalAppLocalTests
CascadiaSettings settings;
settings.LayerJson(settings0Json);
VERIFY_ARE_EQUAL(true, settings._globals._AlwaysShowTabs);
VERIFY_ARE_EQUAL(120, settings._globals._InitialCols);
VERIFY_ARE_EQUAL(30, settings._globals._InitialRows);
VERIFY_ARE_EQUAL(4, settings._globals._RowsToScroll);
VERIFY_ARE_EQUAL(true, settings._globals._ShowTabsInTitlebar);
VERIFY_ARE_EQUAL(true, settings._globals._alwaysShowTabs);
VERIFY_ARE_EQUAL(120, settings._globals._initialCols);
VERIFY_ARE_EQUAL(30, settings._globals._initialRows);
VERIFY_ARE_EQUAL(4, settings._globals._rowsToScroll);
VERIFY_ARE_EQUAL(true, settings._globals._showTabsInTitlebar);
settings.LayerJson(settings1Json);
VERIFY_ARE_EQUAL(true, settings._globals._AlwaysShowTabs);
VERIFY_ARE_EQUAL(240, settings._globals._InitialCols);
VERIFY_ARE_EQUAL(60, settings._globals._InitialRows);
VERIFY_ARE_EQUAL(8, settings._globals._RowsToScroll);
VERIFY_ARE_EQUAL(false, settings._globals._ShowTabsInTitlebar);
VERIFY_ARE_EQUAL(true, settings._globals._alwaysShowTabs);
VERIFY_ARE_EQUAL(240, settings._globals._initialCols);
VERIFY_ARE_EQUAL(60, settings._globals._initialRows);
VERIFY_ARE_EQUAL(8, settings._globals._rowsToScroll);
VERIFY_ARE_EQUAL(false, settings._globals._showTabsInTitlebar);
}
void SettingsTests::ValidateProfileOrdering()
@@ -899,7 +867,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_TRUE(settings._profiles.at(0)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(1)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
settings._ParseJsonString(settings0String, false);
settings.LayerJson(settings._userSettings);
@@ -1000,7 +968,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_TRUE(settings._profiles.at(0)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(1)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
settings._ParseJsonString(settings0String, false);
settings.LayerJson(settings._userSettings);
@@ -1011,7 +979,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_FALSE(settings._profiles.at(2)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(3)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotCrash", settings._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"Ubuntu", settings._profiles.at(3)._name);
@@ -1022,7 +990,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_TRUE(settings._profiles.at(1)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(2)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(3)._guid.has_value());
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotCrash", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"Ubuntu", settings._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(3)._name);
@@ -1061,7 +1029,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_TRUE(settings._profiles.at(0)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(1)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
Log::Comment(NoThrowString().Format(
L"Parse the user settings"));
@@ -1075,7 +1043,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_FALSE(settings._profiles.at(3)._guid.has_value());
VERIFY_IS_FALSE(settings._profiles.at(4)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"ThisProfileIsGood", settings._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotLayer", settings._profiles.at(3)._name);
VERIFY_ARE_EQUAL(L"NeitherShouldThisOne", settings._profiles.at(4)._name);
@@ -1114,7 +1082,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_TRUE(settings._profiles.at(0)._guid.has_value());
VERIFY_IS_TRUE(settings._profiles.at(1)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
Log::Comment(NoThrowString().Format(
L"Parse the user settings"));
@@ -1128,7 +1096,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_FALSE(settings._profiles.at(3)._guid.has_value());
VERIFY_IS_FALSE(settings._profiles.at(4)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"ThisProfileIsGood", settings._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotDuplicate", settings._profiles.at(3)._name);
VERIFY_ARE_EQUAL(L"NeitherShouldThisOne", settings._profiles.at(4)._name);
@@ -1161,7 +1129,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_FALSE(settings2._profiles.at(3)._guid.has_value());
VERIFY_IS_FALSE(settings2._profiles.at(4)._guid.has_value());
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings2._profiles.at(0)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings2._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"cmd", settings2._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"ThisProfileIsGood", settings2._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotDuplicate", settings2._profiles.at(3)._name);
VERIFY_ARE_EQUAL(L"NeitherShouldThisOne", settings2._profiles.at(4)._name);
@@ -1181,7 +1149,7 @@ namespace TerminalAppLocalTests
VERIFY_ARE_EQUAL(L"ThisProfileShouldNotDuplicate", settings._profiles.at(1)._name);
VERIFY_ARE_EQUAL(L"NeitherShouldThisOne", settings._profiles.at(2)._name);
VERIFY_ARE_EQUAL(L"Windows PowerShell", settings._profiles.at(3)._name);
VERIFY_ARE_EQUAL(L"Command Prompt", settings._profiles.at(4)._name);
VERIFY_ARE_EQUAL(L"cmd", settings._profiles.at(4)._name);
}
void SettingsTests::TestHideAllProfiles()
@@ -1350,11 +1318,11 @@ namespace TerminalAppLocalTests
settings._ParseJsonString(settings0String, false);
settings.LayerJson(settings._userSettings);
VERIFY_ARE_EQUAL(guid0, settings._GetProfileGuidByName(name0));
VERIFY_ARE_EQUAL(guid1, settings._GetProfileGuidByName(name1));
VERIFY_ARE_EQUAL(guid2, settings._GetProfileGuidByName(name2));
VERIFY_ARE_EQUAL(badGuid, settings._GetProfileGuidByName(name3));
VERIFY_ARE_EQUAL(badGuid, settings._GetProfileGuidByName(badName));
VERIFY_ARE_EQUAL(guid0, settings.FindGuid(name0));
VERIFY_ARE_EQUAL(guid1, settings.FindGuid(name1));
VERIFY_ARE_EQUAL(guid2, settings.FindGuid(name2));
VERIFY_ARE_EQUAL(badGuid, settings.FindGuid(name3));
VERIFY_ARE_EQUAL(badGuid, settings.FindGuid(badName));
auto prof0{ settings.FindProfile(guid0) };
auto prof1{ settings.FindProfile(guid1) };
@@ -1507,7 +1475,8 @@ namespace TerminalAppLocalTests
})" };
VerifyParseSucceeded(settings0String);
const auto guid1String = L"{6239a42c-1111-49a3-80bd-e8fdd045185c}";
const auto guid1 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-1111-49a3-80bd-e8fdd045185c}");
const auto guid2 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-2222-49a3-80bd-e8fdd045185c}");
{
CascadiaSettings settings{ false };
@@ -1517,7 +1486,7 @@ namespace TerminalAppLocalTests
VERIFY_IS_FALSE(settings._userDefaultProfileSettings == Json::Value::null);
settings.LayerJson(settings._userSettings);
VERIFY_ARE_EQUAL(guid1String, settings._globals._unparsedDefaultProfile);
VERIFY_ARE_EQUAL(guid1, settings._globals._defaultProfile);
VERIFY_ARE_EQUAL(2u, settings._profiles.size());
VERIFY_ARE_EQUAL(2345, settings._profiles.at(0)._historySize);
@@ -1553,8 +1522,7 @@ namespace TerminalAppLocalTests
})" };
VerifyParseSucceeded(settings0String);
const auto guid1String = L"{6239a42c-1111-49a3-80bd-e8fdd045185c}";
const auto guid1 = Microsoft::Console::Utils::GuidFromString(guid1String);
const auto guid1 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-1111-49a3-80bd-e8fdd045185c}");
const auto guid2 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-2222-49a3-80bd-e8fdd045185c}");
{
@@ -1575,7 +1543,7 @@ namespace TerminalAppLocalTests
settings.LayerJson(settings._userSettings);
VERIFY_ARE_EQUAL(guid1String, settings._globals._unparsedDefaultProfile);
VERIFY_ARE_EQUAL(guid1, settings._globals._defaultProfile);
VERIFY_ARE_EQUAL(4u, settings._profiles.size());
VERIFY_ARE_EQUAL(guid1, settings._profiles.at(2)._guid);
@@ -2068,7 +2036,6 @@ namespace TerminalAppLocalTests
})" };
const auto settingsJsonObj = VerifyParseSucceeded(settingsString);
auto settings = CascadiaSettings::FromJson(settingsJsonObj);
settings->_ResolveDefaultProfile();
const auto guid1 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-1111-49a3-80bd-e8fdd045185c}");
const auto guid2 = Microsoft::Console::Utils::GuidFromString(L"{6239a42c-2222-49a3-80bd-e8fdd045185c}");
@@ -2138,7 +2105,7 @@ namespace TerminalAppLocalTests
VERIFY_ARE_EQUAL(2u, settings->_warnings.size());
VERIFY_ARE_EQUAL(2u, settings->_profiles.size());
VERIFY_ARE_EQUAL(settings->_globals.DefaultProfile(), settings->_profiles.at(0).GetGuid());
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
try
{
const auto [guid, termSettings] = settings->BuildSettings(nullptr);
@@ -2296,39 +2263,4 @@ namespace TerminalAppLocalTests
VERIFY_ARE_EQUAL(1u, settings._warnings.size());
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::LegacyGlobalsProperty, settings._warnings.at(0));
}
void SettingsTests::TestTrailingCommas()
{
const std::string badSettings{ R"(
{
"defaultProfile": "{6239a42c-2222-49a3-80bd-e8fdd045185c}",
"profiles": [
{
"name" : "profile0",
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
},
{
"name" : "profile1",
"guid": "{6239a42c-3333-49a3-80bd-e8fdd045185c}"
},
],
"keybindings": [],
})" };
// Create the default settings
CascadiaSettings settings;
settings._ParseJsonString(DefaultJson, true);
settings.LayerJson(settings._defaultSettings);
// Now layer on the user's settings
try
{
settings._ParseJsonString(badSettings, false);
settings.LayerJson(settings._userSettings);
}
catch (...)
{
VERIFY_IS_TRUE(false, L"This call to LayerJson should succeed, even with the trailing comma");
}
}
}

View File

@@ -114,11 +114,11 @@
<!-- From Microsoft.UI.Xaml.targets -->
<Native-Platform Condition="'$(Platform)' == 'Win32'">x86</Native-Platform>
<Native-Platform Condition="'$(Platform)' != 'Win32'">$(Platform)</Native-Platform>
<_MUXBinRoot>&quot;$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\runtimes\win10-$(Native-Platform)\native\&quot;</_MUXBinRoot>
<_MUXBinRoot>&quot;$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\runtimes\win10-$(Native-Platform)\native\&quot;</_MUXBinRoot>
</PropertyGroup>
<!-- We actually can just straight up reference MUX here, it's fine -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
</Project>

View File

@@ -121,29 +121,29 @@
</Reference>
</ItemGroup>
<Import Project="$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<!-- Use this to auto-find all the dll's that TerminalConnection produces. We
don't roll these up automatically, so we'll need to copy them manually
(below)
The dependencies from TerminalConnection get rolled up in the
GetPackagingOutputs step, when it produces the "appx recipe". This means
they only show up when the build produces an AppX\ folder for either running
or packaging.
It is literally impossible to produce an AppX\ folder using MSBuild without
packaging an appx, and we don't want to do that anyway, so we use these copy
rules instead.
-->
<ItemGroup>
<TerminalConnectionDlls Include="$(_CppWinrtBinRoot)\TerminalConnection\*.dll"/>
</ItemGroup>
<Import Project="$(OpenConsoleDir)\src\common.build.post.props" />
<Target Name="AfterBuild">
<!-- Use this to auto-find all the dll's that TerminalConnection produces. We
don't roll these up automatically, so we'll need to copy them manually
(below)
The dependencies from TerminalConnection get rolled up in the
GetPackagingOutputs step, when it produces the "appx recipe". This means
they only show up when the build produces an AppX\ folder for either running
or packaging.
It is literally impossible to produce an AppX\ folder using MSBuild without
packaging an appx, and we don't want to do that anyway, so we use these copy
rules instead.
-->
<ItemGroup>
<TerminalConnectionDlls Include="$(_CppWinrtBinRoot)\TerminalConnection\*.dll"/>
</ItemGroup>
<!-- Copy the AppxManifest.xml to another file, because when TAEF is
deploying the app, it'll delete the AppxManifest.xml file from this
directory when it tries to clean up after itself. -->

View File

@@ -29,7 +29,6 @@ LRESULT CALLBACK HwndTerminal::HwndTerminalWndProc(
UINT uMsg,
WPARAM wParam,
LPARAM lParam) noexcept
try
{
#pragma warning(suppress : 26490) // Win32 APIs can only store void*, have to use reinterpret_cast
HwndTerminal* terminal = reinterpret_cast<HwndTerminal*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
@@ -85,11 +84,6 @@ try
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
return 0;
}
static bool RegisterTermClass(HINSTANCE hInstance) noexcept
{
@@ -561,11 +555,11 @@ catch (...)
return false;
}
void HwndTerminal::_SendKeyEvent(WORD vkey, WORD scanCode, bool keyDown) noexcept
void HwndTerminal::_SendKeyEvent(WORD vkey, WORD scanCode) noexcept
try
{
const auto flags = getControlKeyState();
_terminal->SendKeyEvent(vkey, scanCode, flags, keyDown);
_terminal->SendKeyEvent(vkey, scanCode, flags);
}
CATCH_LOG();
@@ -594,10 +588,10 @@ try
}
CATCH_LOG();
void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode, bool keyDown)
void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->_SendKeyEvent(vkey, scanCode, keyDown);
publicTerminal->_SendKeyEvent(vkey, scanCode);
}
void _stdcall TerminalSendCharEvent(void* terminal, wchar_t ch, WORD scanCode)
@@ -692,7 +686,6 @@ void __stdcall TerminalKillFocus(void* terminal)
// - rows - Rows of text data to copy
// - fAlsoCopyFormatting - true if the color and formatting should also be copied, false otherwise
HRESULT HwndTerminal::_CopyTextToSystemClipboard(const TextBuffer::TextAndColor& rows, bool const fAlsoCopyFormatting)
try
{
std::wstring finalString;
@@ -721,7 +714,7 @@ try
RETURN_LAST_ERROR_IF(!OpenClipboard(_hwnd.get()));
{ // Clipboard Scope
auto clipboardCloser = wil::scope_exit([]() {
auto clipboardCloser = wil::scope_exit([]() noexcept {
LOG_LAST_ERROR_IF(!CloseClipboard());
});
@@ -749,7 +742,6 @@ try
return S_OK;
}
CATCH_RETURN()
// Routine Description:
// - Copies the given string onto the global system clipboard in the specified format

View File

@@ -34,7 +34,7 @@ __declspec(dllexport) bool _stdcall TerminalIsSelectionActive(void* terminal);
__declspec(dllexport) void _stdcall DestroyTerminal(void* terminal);
__declspec(dllexport) void _stdcall TerminalSetTheme(void* terminal, TerminalTheme theme, LPCWSTR fontFamily, short fontSize, int newDpi);
__declspec(dllexport) void _stdcall TerminalRegisterWriteCallback(void* terminal, const void __stdcall callback(wchar_t*));
__declspec(dllexport) void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode, bool keyDown);
__declspec(dllexport) void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode);
__declspec(dllexport) void _stdcall TerminalSendCharEvent(void* terminal, wchar_t ch, WORD scanCode);
__declspec(dllexport) void _stdcall TerminalBlinkCursor(void* terminal);
__declspec(dllexport) void _stdcall TerminalSetCursorVisible(void* terminal, const bool visible);
@@ -92,7 +92,7 @@ private:
friend void _stdcall TerminalClearSelection(void* terminal);
friend const wchar_t* _stdcall TerminalGetSelection(void* terminal);
friend bool _stdcall TerminalIsSelectionActive(void* terminal);
friend void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode, bool keyDown);
friend void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode);
friend void _stdcall TerminalSendCharEvent(void* terminal, wchar_t ch, WORD scanCode);
friend void _stdcall TerminalSetTheme(void* terminal, TerminalTheme theme, LPCWSTR fontFamily, short fontSize, int newDpi);
friend void _stdcall TerminalBlinkCursor(void* terminal);
@@ -115,7 +115,7 @@ private:
bool _CanSendVTMouseInput() const noexcept;
bool _SendMouseEvent(UINT uMsg, WPARAM wParam, LPARAM lParam) noexcept;
void _SendKeyEvent(WORD vkey, WORD scanCode, bool keyDown) noexcept;
void _SendKeyEvent(WORD vkey, WORD scanCode) noexcept;
void _SendCharEvent(wchar_t ch, WORD scanCode) noexcept;
// Inherited via IControlAccessibilityInfo

View File

@@ -1,211 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "OpenTerminalHere.h"
// TODO GH#6112: Localize these strings
static constexpr std::wstring_view VerbDisplayName{ L"Open in Windows Terminal" };
static constexpr std::wstring_view VerbDevBuildDisplayName{ L"Open in Windows Terminal (Dev Build)" };
static constexpr std::wstring_view VerbName{ L"WindowsTerminalOpenHere" };
static constexpr std::wstring_view WtExe{ L"wt.exe" };
static constexpr std::wstring_view WtdExe{ L"wtd.exe" };
static constexpr std::wstring_view WindowsTerminalExe{ L"WindowsTerminal.exe" };
static constexpr std::wstring_view LocalAppDataAppsPath{ L"%LOCALAPPDATA%\\Microsoft\\WindowsApps\\" };
// This code is aggressively copied from
// https://github.com/microsoft/Windows-classic-samples/blob/master/Samples/
// Win7Samples/winui/shell/appshellintegration/ExplorerCommandVerb/ExplorerCommandVerb.cpp
// Function Description:
// - This is a helper to determine if we're running as a part of the Dev Build
// Package or the release package. We'll need to return different text, icons,
// and use different commandlines depending on which one the user requested.
// - Uses a C++11 "magic static" to make sure this is only computed once.
// - If we can't determine if it's the dev build or not, we'll default to true
// Arguments:
// - <none>
// Return Value:
// - true if we believe this extension is being run in the dev build package.
static bool IsDevBuild()
{
// use C++11 magic statics to make sure we only do this once.
static bool isDevBuild = []() -> bool {
try
{
const auto package{ winrt::Windows::ApplicationModel::Package::Current() };
const auto id = package.Id();
const std::wstring name{ id.FullName() };
// Does our PFN start with WindowsTerminalDev?
return name.rfind(L"WindowsTerminalDev", 0) == 0;
}
CATCH_LOG();
return true;
}();
return isDevBuild;
}
// Function Description:
// - Helper function for getting the path to the appropriate executable to use
// for this instance of the shell extension. If we're running the dev build,
// it should be a `wtd.exe`, but if we're preview or release, we want to make
// sure to get the correct `wt.exe` that corresponds to _us_.
// - If we're unpackaged, this needs to get us `WindowsTerminal.exe`, because
// the `wt*exe` alias won't have been installed for this install.
// Arguments:
// - <none>
// Return Value:
// - the full path to the exe, one of `wt.exe`, `wtd.exe`, or `WindowsTerminal.exe`.
static std::wstring _getExePath()
{
// use C++11 magic statics to make sure we only do this once.
static const std::wstring exePath = []() -> std::wstring {
// First, check a packaged location for the exe. If we've got a package
// family name, that means we're one of the packaged Dev build, packaged
// Release build, or packaged Preview build.
//
// If we're the preview or release build, there's no way of knowing if the
// `wt.exe` on the %PATH% is us or not. Fortunately, _our_ execution alias
// is located in "%LOCALAPPDATA%\Microsoft\WindowsApps\<our package family
// name>", _always_, so we can use that to look up the exe easier.
try
{
const auto package{ winrt::Windows::ApplicationModel::Package::Current() };
const auto id = package.Id();
const std::wstring pfn{ id.FamilyName() };
if (!pfn.empty())
{
const std::filesystem::path windowsAppsPath{ wil::ExpandEnvironmentStringsW<std::wstring>(LocalAppDataAppsPath.data()) };
const std::filesystem::path wtPath = windowsAppsPath / pfn / (IsDevBuild() ? WtdExe : WtExe);
return wtPath;
}
}
CATCH_LOG();
// If we're here, then we couldn't resolve our exe from the package. This
// means we're running unpackaged. We should just use the
// WindowsTerminal.exe that's sitting in the directory next to us.
try
{
HMODULE hModule = GetModuleHandle(nullptr);
THROW_LAST_ERROR_IF(hModule == nullptr);
std::wstring dllPathString;
THROW_IF_FAILED(wil::GetModuleFileNameW(hModule, dllPathString));
const std::filesystem::path dllPath{ dllPathString };
const std::filesystem::path rootDir = dllPath.parent_path();
std::filesystem::path wtPath = rootDir / WindowsTerminalExe;
return wtPath;
}
CATCH_LOG();
return L"wt.exe";
}();
return exePath;
}
// Method Description:
// - This method is called when the user activates the context menu item. We'll
// launch the Terminal using the current working directory.
// Arguments:
// - psiItemArray: a IShellItemArray which contains the item that's selected.
// Return Value:
// - S_OK if we successfully attempted to launch the Terminal, otherwise a
// failure from an earlier HRESULT.
HRESULT OpenTerminalHere::Invoke(IShellItemArray* psiItemArray,
IBindCtx* /*pBindContext*/)
{
DWORD count;
psiItemArray->GetCount(&count);
winrt::com_ptr<IShellItem> psi;
RETURN_IF_FAILED(psiItemArray->GetItemAt(0, psi.put()));
wil::unique_cotaskmem_string pszName;
RETURN_IF_FAILED(psi->GetDisplayName(SIGDN_FILESYSPATH, &pszName));
{
wil::unique_process_information _piClient;
STARTUPINFOEX siEx{ 0 };
siEx.StartupInfo.cb = sizeof(STARTUPINFOEX);
// Append a "\." to the given path, so that this will work in "C:\"
std::wstring cmdline = fmt::format(L"\"{}\" -d \"{}\\.\"", _getExePath(), pszName.get());
RETURN_IF_WIN32_BOOL_FALSE(CreateProcessW(
nullptr,
cmdline.data(),
nullptr, // lpProcessAttributes
nullptr, // lpThreadAttributes
false, // bInheritHandles
EXTENDED_STARTUPINFO_PRESENT | CREATE_UNICODE_ENVIRONMENT, // dwCreationFlags
nullptr, // lpEnvironment
nullptr,
&siEx.StartupInfo, // lpStartupInfo
&_piClient // lpProcessInformation
));
}
return S_OK;
}
HRESULT OpenTerminalHere::GetToolTip(IShellItemArray* /*psiItemArray*/,
LPWSTR* ppszInfoTip)
{
// tooltip provided here, in this case none is provided
*ppszInfoTip = nullptr;
return E_NOTIMPL;
}
HRESULT OpenTerminalHere::GetTitle(IShellItemArray* /*psiItemArray*/,
LPWSTR* ppszName)
{
// Change the string we return depending on if we're running from the dev
// build package or not.
const bool isDevBuild = IsDevBuild();
return SHStrDup(isDevBuild ? VerbDevBuildDisplayName.data() : VerbDisplayName.data(), ppszName);
}
HRESULT OpenTerminalHere::GetState(IShellItemArray* /*psiItemArray*/,
BOOL /*fOkToBeSlow*/,
EXPCMDSTATE* pCmdState)
{
// compute the visibility of the verb here, respect "fOkToBeSlow" if this is
// slow (does IO for example) when called with fOkToBeSlow == FALSE return
// E_PENDING and this object will be called back on a background thread with
// fOkToBeSlow == TRUE
// We however don't need to bother with any of that, so we'll just return
// ECS_ENABLED.
*pCmdState = ECS_ENABLED;
return S_OK;
}
HRESULT OpenTerminalHere::GetIcon(IShellItemArray* /*psiItemArray*/,
LPWSTR* ppszIcon)
{
// the icon ref ("dll,-<resid>") is provided here, in this case none is provided
*ppszIcon = nullptr;
// TODO GH#6111: Return the Terminal icon here
return E_NOTIMPL;
}
HRESULT OpenTerminalHere::GetFlags(EXPCMDFLAGS* pFlags)
{
*pFlags = ECF_DEFAULT;
return S_OK;
}
HRESULT OpenTerminalHere::GetCanonicalName(GUID* pguidCommandName)
{
*pguidCommandName = __uuidof(this);
return S_OK;
}
HRESULT OpenTerminalHere::EnumSubCommands(IEnumExplorerCommand** ppEnum)
{
*ppEnum = nullptr;
return E_NOTIMPL;
}

View File

@@ -1,51 +0,0 @@
/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- OpenTerminalHere.h
Abstract:
- This is the class that implements our Explorer Context Menu item. By
implementing IExplorerCommand, we can provide an entry to the context menu to
allow the user to open the Terminal in the current working directory.
- Importantly, we need to make sure to declare the GUID of this implementation
class explicitly, so we can refer to it in our manifest, and use it to create
instances of this class when the shell asks for one.
- This is defined as a WRL type, so that we can use WRL's CoCreatableClass magic
to create the class factory and module management for us. See more details in
dllmain.cpp.
Author(s):
- Mike Griese - May 2020
--*/
#pragma once
#include <conattrs.hpp>
#include "../../cascadia/inc/cppwinrt_utils.h"
using namespace Microsoft::WRL;
struct __declspec(uuid("9f156763-7844-4dc4-b2b1-901f640f5155"))
OpenTerminalHere : public RuntimeClass<RuntimeClassFlags<ClassicCom | InhibitFtmBase>, IExplorerCommand>
{
#pragma region IExplorerCommand
STDMETHODIMP Invoke(IShellItemArray* psiItemArray,
IBindCtx* pBindContext);
STDMETHODIMP GetToolTip(IShellItemArray* psiItemArray,
LPWSTR* ppszInfoTip);
STDMETHODIMP GetTitle(IShellItemArray* psiItemArray,
LPWSTR* ppszName);
STDMETHODIMP GetState(IShellItemArray* psiItemArray,
BOOL fOkToBeSlow,
EXPCMDSTATE* pCmdState);
STDMETHODIMP GetIcon(IShellItemArray* psiItemArray,
LPWSTR* ppszIcon);
STDMETHODIMP GetFlags(EXPCMDFLAGS* pFlags);
STDMETHODIMP GetCanonicalName(GUID* pguidCommandName);
STDMETHODIMP EnumSubCommands(IEnumExplorerCommand** ppEnum);
#pragma endregion
};
CoCreatableClass(OpenTerminalHere);

View File

@@ -1,10 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "PlaceholderType.h"
#include "PlaceholderType.g.cpp"
namespace winrt::Microsoft::Terminal::ShellExtension::implementation
{
}

View File

@@ -1,37 +0,0 @@
/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- PlaceholderType.h
Abstract:
- This class is just here to make our .wapproj play nicely with this project. If
we don't define any winrt types, then we won't generate a .winmd, and the
.wapproj will become _very_ mad at this project. So we'll use this placeholder
class just to trick cppwinrt into generating a winmd for us. If we ever _do_
add a real winrt type to this project, this can be removed.
Author(s):
- Mike Griese - May 2020
--*/
#pragma once
#include <conattrs.hpp>
#include "PlaceholderType.g.h"
#include "../../cascadia/inc/cppwinrt_utils.h"
namespace winrt::Microsoft::Terminal::ShellExtension::implementation
{
struct PlaceholderType : PlaceholderTypeT<PlaceholderType>
{
PlaceholderType() = default;
GETSET_PROPERTY(int32_t, Placeholder, 42);
};
}
namespace winrt::Microsoft::Terminal::ShellExtension::factory_implementation
{
BASIC_FACTORY(PlaceholderType);
}

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@@ -1,21 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
// This class is just here to make our .wapproj play nicely with this project.
// If we don't define any winrt types, then we won't generate a .winmd, and the
// .wapproj will become _very_ mad at this project. So we'll use this
// placeholder class just to trick cppwinrt into generating a winmd for us. If
// we ever _do_ add a real winrt type to this project, this can be removed.
namespace Microsoft.Terminal.ShellExtension
{
[default_interface] runtimeclass PlaceholderType {
PlaceholderType();
Int32 Placeholder
{
get;
set;
};
};
}

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@@ -1,68 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{f2ed628a-db22-446f-a081-4cc845b51a2b}</ProjectGuid>
<ProjectName>WindowsTerminalShellExt</ProjectName>
<RootNamespace>Microsoft.Terminal.ShellExtension</RootNamespace>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType>DynamicLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
<!--
DON'T REDIRECT OUR OUTPUT.
Setting this will tell cppwinrt.build.post.props to copy our output from
the default OutDir up one level, so the wapproj will be able to find it.
-->
<NoOutputRedirection>true</NoOutputRedirection>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="OpenTerminalHere.h" />
<ClInclude Include="PlaceholderType.h">
<DependentUpon>PlaceholderType.idl</DependentUpon>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="PlaceholderType.cpp">
<DependentUpon>PlaceholderType.idl</DependentUpon>
</ClCompile>
<ClCompile Include="OpenTerminalHere.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<ItemGroup>
<Midl Include="PlaceholderType.idl" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="WindowsTerminalShellExt.def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
</Project>

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@@ -1,33 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "OpenTerminalHere.h"
// For reference, see:
// * https://docs.microsoft.com/en-us/cpp/cppcx/wrl/how-to-create-a-classic-com-component-using-wrl?view=vs-2019
// * https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-apis/move-to-winrt-from-wrl#porting-a-wrl-module-microsoftwrlmodule
//
// We don't need to implement DllGetActivationFactory or DllCanUnloadNow
// manually, since the generated module.g.cpp will handle it for us, and will
// handle our WRL types appropriately.
//
// We DO need to implement DllGetClassObject, because that's what explorer.exe
// will call to attempt to create a class factory for our shell extension. The
// CoCreatableClass macro in OpenTerminalHere.h will create the factory for us,
// so that the GetClassObject call will work like magic.
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, _COM_Outptr_ void** ppv)
{
return Microsoft::WRL::Module<Microsoft::WRL::InProc>::GetModule().GetClassObject(rclsid, riid, ppv);
}
STDAPI_(BOOL)
DllMain(_In_opt_ HINSTANCE hinst, DWORD reason, _In_opt_ void*)
{
if (reason == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hinst);
}
return TRUE;
}

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@@ -1,30 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <LibraryIncludes.h>
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <unknwn.h>
#include <wil/cppwinrt.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.ApplicationModel.h>
#include <Shobjidl.h>
#include <shlwapi.h>
#include <wrl.h>
#include <wrl\module.h>

View File

@@ -1,212 +1,11 @@
#include "pch.h"
#include "ActionArgs.h"
#include "ActionAndArgs.h"
#include "ActionAndArgs.g.cpp"
static constexpr std::string_view ActionKey{ "action" };
// This key is reserved to remove a keybinding, instead of mapping it to an action.
static constexpr std::string_view UnboundKey{ "unbound" };
static constexpr std::string_view CopyTextKey{ "copy" };
static constexpr std::string_view PasteTextKey{ "paste" };
static constexpr std::string_view OpenNewTabDropdownKey{ "openNewTabDropdown" };
static constexpr std::string_view DuplicateTabKey{ "duplicateTab" };
static constexpr std::string_view NewTabKey{ "newTab" };
static constexpr std::string_view NewWindowKey{ "newWindow" };
static constexpr std::string_view CloseWindowKey{ "closeWindow" };
static constexpr std::string_view CloseTabKey{ "closeTab" };
static constexpr std::string_view ClosePaneKey{ "closePane" };
static constexpr std::string_view SwitchtoTabKey{ "switchToTab" };
static constexpr std::string_view NextTabKey{ "nextTab" };
static constexpr std::string_view PrevTabKey{ "prevTab" };
static constexpr std::string_view AdjustFontSizeKey{ "adjustFontSize" };
static constexpr std::string_view ResetFontSizeKey{ "resetFontSize" };
static constexpr std::string_view ScrollupKey{ "scrollUp" };
static constexpr std::string_view ScrolldownKey{ "scrollDown" };
static constexpr std::string_view ScrolluppageKey{ "scrollUpPage" };
static constexpr std::string_view ScrolldownpageKey{ "scrollDownPage" };
static constexpr std::string_view SwitchToTabKey{ "switchToTab" };
static constexpr std::string_view OpenSettingsKey{ "openSettings" }; // TODO GH#2557: Add args for OpenSettings
static constexpr std::string_view SplitPaneKey{ "splitPane" };
static constexpr std::string_view ResizePaneKey{ "resizePane" };
static constexpr std::string_view MoveFocusKey{ "moveFocus" };
static constexpr std::string_view FindKey{ "find" };
static constexpr std::string_view ToggleFullscreenKey{ "toggleFullscreen" };
// We define everything necessary for the ActionAndArgs class in the header, but
// we still need this file to compile the ActionAndArgs.g.cpp file, and we can't
// just include that file in the header.
namespace winrt::TerminalApp::implementation
{
// Specifically use a map here over an unordered_map. We want to be able to
// iterate over these entries in-order when we're serializing the keybindings.
// HERE BE DRAGONS:
// These are string_views that are being used as keys. These string_views are
// just pointers to other strings. This could be dangerous, if the map outlived
// the actual strings being pointed to. However, since both these strings and
// the map are all const for the lifetime of the app, we have nothing to worry
// about here.
const std::map<std::string_view, ShortcutAction, std::less<>> ActionAndArgs::ActionNamesMap{
{ CopyTextKey, ShortcutAction::CopyText },
{ PasteTextKey, ShortcutAction::PasteText },
{ OpenNewTabDropdownKey, ShortcutAction::OpenNewTabDropdown },
{ DuplicateTabKey, ShortcutAction::DuplicateTab },
{ NewTabKey, ShortcutAction::NewTab },
{ NewWindowKey, ShortcutAction::NewWindow },
{ CloseWindowKey, ShortcutAction::CloseWindow },
{ CloseTabKey, ShortcutAction::CloseTab },
{ ClosePaneKey, ShortcutAction::ClosePane },
{ NextTabKey, ShortcutAction::NextTab },
{ PrevTabKey, ShortcutAction::PrevTab },
{ AdjustFontSizeKey, ShortcutAction::AdjustFontSize },
{ ResetFontSizeKey, ShortcutAction::ResetFontSize },
{ ScrollupKey, ShortcutAction::ScrollUp },
{ ScrolldownKey, ShortcutAction::ScrollDown },
{ ScrolluppageKey, ShortcutAction::ScrollUpPage },
{ ScrolldownpageKey, ShortcutAction::ScrollDownPage },
{ SwitchToTabKey, ShortcutAction::SwitchToTab },
{ ResizePaneKey, ShortcutAction::ResizePane },
{ MoveFocusKey, ShortcutAction::MoveFocus },
{ OpenSettingsKey, ShortcutAction::OpenSettings },
{ ToggleFullscreenKey, ShortcutAction::ToggleFullscreen },
{ SplitPaneKey, ShortcutAction::SplitPane },
{ UnboundKey, ShortcutAction::Invalid },
{ FindKey, ShortcutAction::Find }
};
using ParseResult = std::tuple<IActionArgs, std::vector<::TerminalApp::SettingsLoadWarnings>>;
using ParseActionFunction = std::function<ParseResult(const Json::Value&)>;
// This is a map of ShortcutAction->function<IActionArgs(Json::Value)>. It holds
// a set of deserializer functions that can be used to deserialize a IActionArgs
// from json. Each type of IActionArgs that can accept arbitrary args should be
// placed into this map, with the corresponding deserializer function as the
// value.
static const std::map<ShortcutAction, ParseActionFunction, std::less<>> argParsers{
{ ShortcutAction::CopyText, winrt::TerminalApp::implementation::CopyTextArgs::FromJson },
{ ShortcutAction::NewTab, winrt::TerminalApp::implementation::NewTabArgs::FromJson },
{ ShortcutAction::SwitchToTab, winrt::TerminalApp::implementation::SwitchToTabArgs::FromJson },
{ ShortcutAction::ResizePane, winrt::TerminalApp::implementation::ResizePaneArgs::FromJson },
{ ShortcutAction::MoveFocus, winrt::TerminalApp::implementation::MoveFocusArgs::FromJson },
{ ShortcutAction::AdjustFontSize, winrt::TerminalApp::implementation::AdjustFontSizeArgs::FromJson },
{ ShortcutAction::SplitPane, winrt::TerminalApp::implementation::SplitPaneArgs::FromJson },
{ ShortcutAction::OpenSettings, winrt::TerminalApp::implementation::OpenSettingsArgs::FromJson },
{ ShortcutAction::Invalid, nullptr },
};
// Function Description:
// - Attempts to match a string to a ShortcutAction. If there's no match, then
// returns ShortcutAction::Invalid
// Arguments:
// - actionString: the string to match to a ShortcutAction
// Return Value:
// - The ShortcutAction corresponding to the given string, if a match exists.
static ShortcutAction GetActionFromString(const std::string_view actionString)
{
// Try matching the command to one we have. If we can't find the
// action name in our list of names, let's just unbind that key.
const auto found = ActionAndArgs::ActionNamesMap.find(actionString);
return found != ActionAndArgs::ActionNamesMap.end() ? found->second : ShortcutAction::Invalid;
}
// Method Description:
// - Deserialize an ActionAndArgs from the provided json object or string `json`.
// * If json is a string, we'll attempt to treat it as an action name,
// without arguments.
// * If json is an object, we'll attempt to retrieve the action name from
// its "action" property, and we'll use that name to fine a deserializer
// to precess the rest of the arguments in the json object.
// - If the action name is null or "unbound", or we don't understand the
// action name, or we failed to parse the arguments to this action, we'll
// return null. This should indicate to the caller that the action should
// be unbound.
// - If there were any warnings while parsing arguments for the action,
// they'll be appended to the warnings parameter.
// Arguments:
// - json: The Json::Value to attempt to parse as an ActionAndArgs
// - warnings: If there were any warnings during parsing, they'll be
// appended to this vector.
// Return Value:
// - a deserialized ActionAndArgs corresponding to the values in json, or
// null if we failed to deserialize an action.
winrt::com_ptr<ActionAndArgs> ActionAndArgs::FromJson(const Json::Value& json,
std::vector<::TerminalApp::SettingsLoadWarnings>& warnings)
{
// Invalid is our placeholder that the action was not parsed.
ShortcutAction action = ShortcutAction::Invalid;
// Actions can be serialized in two styles:
// "action": "switchToTab0",
// "action": { "action": "switchToTab", "index": 0 },
// NOTE: For keybindings, the "action" param is actually "command"
// 1. In the first case, the json is a string, that's the
// action name. There are no provided args, so we'll pass
// Json::Value::null to the parse function.
// 2. In the second case, the json is an object. We'll use the
// "action" in that object as the action name. We'll then pass
// the json object to the arg parser, for further parsing.
auto argsVal = Json::Value::null;
// Only try to parse the action if it's actually a string value.
// `null` will not pass this check.
if (json.isString())
{
auto commandString = json.asString();
action = GetActionFromString(commandString);
}
else if (json.isObject())
{
const auto actionVal = json[JsonKey(ActionKey)];
if (actionVal.isString())
{
auto actionString = actionVal.asString();
action = GetActionFromString(actionString);
argsVal = json;
}
}
// Some keybindings can accept other arbitrary arguments. If it
// does, we'll try to deserialize any "args" that were provided with
// the binding.
IActionArgs args{ nullptr };
std::vector<::TerminalApp::SettingsLoadWarnings> parseWarnings;
const auto deserializersIter = argParsers.find(action);
if (deserializersIter != argParsers.end())
{
auto pfn = deserializersIter->second;
if (pfn)
{
std::tie(args, parseWarnings) = pfn(argsVal);
}
warnings.insert(warnings.end(), parseWarnings.begin(), parseWarnings.end());
// if an arg parser was registered, but failed, bail
if (pfn && args == nullptr)
{
return nullptr;
}
}
if (action != ShortcutAction::Invalid)
{
auto actionAndArgs = winrt::make_self<ActionAndArgs>();
actionAndArgs->Action(action);
actionAndArgs->Args(args);
return actionAndArgs;
}
else
{
return nullptr;
}
}
}

View File

@@ -1,16 +1,11 @@
#pragma once
#include "ActionAndArgs.g.h"
#include "TerminalWarnings.h"
#include "..\inc\cppwinrt_utils.h"
namespace winrt::TerminalApp::implementation
{
struct ActionAndArgs : public ActionAndArgsT<ActionAndArgs>
{
static const std::map<std::string_view, ShortcutAction, std::less<>> ActionNamesMap;
static winrt::com_ptr<ActionAndArgs> FromJson(const Json::Value& json,
std::vector<::TerminalApp::SettingsLoadWarnings>& warnings);
ActionAndArgs() = default;
GETSET_PROPERTY(TerminalApp::ShortcutAction, Action, TerminalApp::ShortcutAction::Invalid);
GETSET_PROPERTY(IActionArgs, Args, nullptr);

View File

@@ -14,4 +14,3 @@
#include "MoveFocusArgs.g.cpp"
#include "AdjustFontSizeArgs.g.cpp"
#include "SplitPaneArgs.g.cpp"
#include "OpenSettingsArgs.g.cpp"

View File

@@ -14,7 +14,6 @@
#include "MoveFocusArgs.g.h"
#include "AdjustFontSizeArgs.g.h"
#include "SplitPaneArgs.g.h"
#include "OpenSettingsArgs.g.h"
#include "../../cascadia/inc/cppwinrt_utils.h"
#include "Utils.h"
@@ -382,65 +381,6 @@ namespace winrt::TerminalApp::implementation
return { *args, {} };
}
};
// Possible SettingsTarget values
// TODO:GH#2550/#3475 - move these to a centralized deserializing place
static constexpr std::string_view SettingsFileString{ "settingsFile" };
static constexpr std::string_view DefaultsFileString{ "defaultsFile" };
static constexpr std::string_view AllFilesString{ "allFiles" };
// Function Description:
// - Helper function for parsing a SettingsTarget from a string
// Arguments:
// - targetString: the string to attempt to parse
// Return Value:
// - The encoded SettingsTarget value, or SettingsTarget::SettingsFile if it was an invalid string
static TerminalApp::SettingsTarget ParseSettingsTarget(const std::string& targetString)
{
if (targetString == SettingsFileString)
{
return TerminalApp::SettingsTarget::SettingsFile;
}
else if (targetString == DefaultsFileString)
{
return TerminalApp::SettingsTarget::DefaultsFile;
}
else if (targetString == AllFilesString)
{
return TerminalApp::SettingsTarget::AllFiles;
}
// default behavior for invalid data
return TerminalApp::SettingsTarget::SettingsFile;
};
struct OpenSettingsArgs : public OpenSettingsArgsT<OpenSettingsArgs>
{
OpenSettingsArgs() = default;
GETSET_PROPERTY(TerminalApp::SettingsTarget, Target, TerminalApp::SettingsTarget::SettingsFile);
static constexpr std::string_view TargetKey{ "target" };
public:
bool Equals(const IActionArgs& other)
{
auto otherAsUs = other.try_as<OpenSettingsArgs>();
if (otherAsUs)
{
return otherAsUs->_Target == _Target;
}
return false;
};
static FromJsonResult FromJson(const Json::Value& json)
{
// LOAD BEARING: Not using make_self here _will_ break you in the future!
auto args = winrt::make_self<OpenSettingsArgs>();
if (auto targetString{ json[JsonKey(TargetKey)] })
{
args->_Target = ParseSettingsTarget(targetString.asString());
}
return { *args, {} };
}
};
}
namespace winrt::TerminalApp::factory_implementation

View File

@@ -37,13 +37,6 @@ namespace TerminalApp
Duplicate = 1
};
enum SettingsTarget
{
SettingsFile = 0,
DefaultsFile,
AllFiles
};
[default_interface] runtimeclass NewTerminalArgs {
NewTerminalArgs();
String Commandline;
@@ -97,9 +90,4 @@ namespace TerminalApp
NewTerminalArgs TerminalArgs { get; };
SplitType SplitMode { get; };
};
[default_interface] runtimeclass OpenSettingsArgs : IActionArgs
{
SettingsTarget Target { get; };
};
}

View File

@@ -6,6 +6,7 @@
#include "App.g.cpp"
using namespace winrt;
using namespace winrt::Windows::ApplicationModel;
using namespace winrt::Windows::ApplicationModel::Activation;
using namespace winrt::Windows::Foundation;
using namespace winrt::Windows::UI::Xaml;

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@@ -120,11 +120,9 @@ namespace winrt::TerminalApp::implementation
void TerminalPage::_HandleOpenSettings(const IInspectable& /*sender*/,
const TerminalApp::ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::OpenSettingsArgs>())
{
_LaunchSettings(realArgs.Target());
args.Handled(true);
}
// TODO:GH#2557 Add an optional arg for opening the defaults here
_LaunchSettings(false);
args.Handled(true);
}
void TerminalPage::_HandlePasteText(const IInspectable& /*sender*/,
@@ -234,7 +232,7 @@ namespace winrt::TerminalApp::implementation
void TerminalPage::_HandleToggleFullscreen(const IInspectable& /*sender*/,
const TerminalApp::ActionEventArgs& args)
{
ToggleFullscreen();
_ToggleFullscreen();
args.Handled(true);
}
}

View File

@@ -157,7 +157,6 @@ int AppCommandlineArgs::_handleExit(const CLI::App& command, const CLI::Error& e
// - <none>
void AppCommandlineArgs::_buildParser()
{
// -v,--version: Displays version info
auto versionCallback = [this](int64_t /*count*/) {
if (const auto appLogic{ winrt::TerminalApp::implementation::AppLogic::Current() })
{
@@ -174,20 +173,6 @@ void AppCommandlineArgs::_buildParser()
};
_app.add_flag_function("-v,--version", versionCallback, RS_A(L"CmdVersionDesc"));
// Maximized and Fullscreen flags
// -M,--maximized: Maximizes the window on launch
// -F,--fullscreen: Fullscreens the window on launch
auto maximizedCallback = [this](int64_t /*count*/) {
_launchMode = winrt::TerminalApp::LaunchMode::MaximizedMode;
};
auto fullscreenCallback = [this](int64_t /*count*/) {
_launchMode = winrt::TerminalApp::LaunchMode::FullscreenMode;
};
auto maximized = _app.add_flag_function("-M,--maximized", maximizedCallback, RS_A(L"CmdMaximizedDesc"));
auto fullscreen = _app.add_flag_function("-F,--fullscreen", fullscreenCallback, RS_A(L"CmdFullscreenDesc"));
maximized->excludes(fullscreen);
// Subcommands
_buildNewTabParser();
_buildSplitPaneParser();
_buildFocusTabParser();
@@ -330,9 +315,6 @@ void AppCommandlineArgs::_addNewTerminalArgs(AppCommandlineArgs::NewTerminalSubc
subcommand.startingDirectoryOption = subcommand.subcommand->add_option("-d,--startingDirectory",
_startingDirectory,
RS_A(L"CmdStartingDirArgDesc"));
subcommand.titleOption = subcommand.subcommand->add_option("--title",
_startingTitle,
RS_A(L"CmdTitleArgDesc"));
// Using positionals_at_end allows us to support "wt new-tab -d wsl -d Ubuntu"
// without CLI11 thinking that we've specified -d twice.
@@ -390,11 +372,6 @@ NewTerminalArgs AppCommandlineArgs::_getNewTerminalArgs(AppCommandlineArgs::NewT
args->StartingDirectory(winrt::to_hstring(_startingDirectory));
}
if (*subcommand.titleOption)
{
args->TabTitle(winrt::to_hstring(_startingTitle));
}
return *args;
}
@@ -425,7 +402,6 @@ void AppCommandlineArgs::_resetStateToDefault()
{
_profileName.clear();
_startingDirectory.clear();
_startingTitle.clear();
_commandline.clear();
_splitVertical = false;
@@ -434,10 +410,6 @@ void AppCommandlineArgs::_resetStateToDefault()
_focusTabIndex = -1;
_focusNextTab = false;
_focusPrevTab = false;
// DON'T clear _launchMode here! This will get called once for every
// subcommand, so we don't want `wt -F new-tab ; split-pane` clearing out
// the "global" fullscreen flag (-F).
}
// Function Description:
@@ -632,8 +604,3 @@ void AppCommandlineArgs::ValidateStartupCommands()
_startupActions.push_front(*newTabAction);
}
}
std::optional<winrt::TerminalApp::LaunchMode> AppCommandlineArgs::GetLaunchMode() const noexcept
{
return _launchMode;
}

View File

@@ -38,8 +38,6 @@ public:
const std::string& GetExitMessage();
bool ShouldExitEarly() const noexcept;
std::optional<winrt::TerminalApp::LaunchMode> GetLaunchMode() const noexcept;
private:
static const std::wregex _commandDelimiterRegex;
@@ -53,7 +51,6 @@ private:
CLI::Option* commandlineOption;
CLI::Option* profileNameOption;
CLI::Option* startingDirectoryOption;
CLI::Option* titleOption;
};
// --- Subcommands ---
@@ -67,7 +64,6 @@ private:
std::string _profileName;
std::string _startingDirectory;
std::string _startingTitle;
// _commandline will contain the command line with which we'll be spawning a new terminal
std::vector<std::string> _commandline;
@@ -80,8 +76,6 @@ private:
int _focusTabIndex{ -1 };
bool _focusNextTab{ false };
bool _focusPrevTab{ false };
std::optional<winrt::TerminalApp::LaunchMode> _launchMode{ std::nullopt };
// Are you adding more args here? Make sure to reset them in _resetStateToDefault
std::deque<winrt::TerminalApp::ActionAndArgs> _startupActions;

View File

@@ -21,6 +21,97 @@ static constexpr std::string_view KeysKey{ "keys" };
static constexpr std::string_view CommandKey{ "command" };
static constexpr std::string_view ActionKey{ "action" };
// This key is reserved to remove a keybinding, instead of mapping it to an action.
static constexpr std::string_view UnboundKey{ "unbound" };
static constexpr std::string_view CopyTextKey{ "copy" };
static constexpr std::string_view PasteTextKey{ "paste" };
static constexpr std::string_view OpenNewTabDropdownKey{ "openNewTabDropdown" };
static constexpr std::string_view DuplicateTabKey{ "duplicateTab" };
static constexpr std::string_view NewTabKey{ "newTab" };
static constexpr std::string_view NewWindowKey{ "newWindow" };
static constexpr std::string_view CloseWindowKey{ "closeWindow" };
static constexpr std::string_view CloseTabKey{ "closeTab" };
static constexpr std::string_view ClosePaneKey{ "closePane" };
static constexpr std::string_view SwitchtoTabKey{ "switchToTab" };
static constexpr std::string_view NextTabKey{ "nextTab" };
static constexpr std::string_view PrevTabKey{ "prevTab" };
static constexpr std::string_view AdjustFontSizeKey{ "adjustFontSize" };
static constexpr std::string_view ResetFontSizeKey{ "resetFontSize" };
static constexpr std::string_view ScrollupKey{ "scrollUp" };
static constexpr std::string_view ScrolldownKey{ "scrollDown" };
static constexpr std::string_view ScrolluppageKey{ "scrollUpPage" };
static constexpr std::string_view ScrolldownpageKey{ "scrollDownPage" };
static constexpr std::string_view SwitchToTabKey{ "switchToTab" };
static constexpr std::string_view OpenSettingsKey{ "openSettings" }; // TODO GH#2557: Add args for OpenSettings
static constexpr std::string_view SplitPaneKey{ "splitPane" };
static constexpr std::string_view ResizePaneKey{ "resizePane" };
static constexpr std::string_view MoveFocusKey{ "moveFocus" };
static constexpr std::string_view FindKey{ "find" };
static constexpr std::string_view ToggleFullscreenKey{ "toggleFullscreen" };
// Specifically use a map here over an unordered_map. We want to be able to
// iterate over these entries in-order when we're serializing the keybindings.
// HERE BE DRAGONS:
// These are string_views that are being used as keys. These string_views are
// just pointers to other strings. This could be dangerous, if the map outlived
// the actual strings being pointed to. However, since both these strings and
// the map are all const for the lifetime of the app, we have nothing to worry
// about here.
static const std::map<std::string_view, ShortcutAction, std::less<>> commandNames{
{ CopyTextKey, ShortcutAction::CopyText },
{ PasteTextKey, ShortcutAction::PasteText },
{ OpenNewTabDropdownKey, ShortcutAction::OpenNewTabDropdown },
{ DuplicateTabKey, ShortcutAction::DuplicateTab },
{ NewTabKey, ShortcutAction::NewTab },
{ NewWindowKey, ShortcutAction::NewWindow },
{ CloseWindowKey, ShortcutAction::CloseWindow },
{ CloseTabKey, ShortcutAction::CloseTab },
{ ClosePaneKey, ShortcutAction::ClosePane },
{ NextTabKey, ShortcutAction::NextTab },
{ PrevTabKey, ShortcutAction::PrevTab },
{ AdjustFontSizeKey, ShortcutAction::AdjustFontSize },
{ ResetFontSizeKey, ShortcutAction::ResetFontSize },
{ ScrollupKey, ShortcutAction::ScrollUp },
{ ScrolldownKey, ShortcutAction::ScrollDown },
{ ScrolluppageKey, ShortcutAction::ScrollUpPage },
{ ScrolldownpageKey, ShortcutAction::ScrollDownPage },
{ SwitchToTabKey, ShortcutAction::SwitchToTab },
{ ResizePaneKey, ShortcutAction::ResizePane },
{ MoveFocusKey, ShortcutAction::MoveFocus },
{ OpenSettingsKey, ShortcutAction::OpenSettings },
{ ToggleFullscreenKey, ShortcutAction::ToggleFullscreen },
{ SplitPaneKey, ShortcutAction::SplitPane },
{ UnboundKey, ShortcutAction::Invalid },
{ FindKey, ShortcutAction::Find },
};
using ParseResult = std::tuple<IActionArgs, std::vector<TerminalApp::SettingsLoadWarnings>>;
using ParseActionFunction = std::function<ParseResult(const Json::Value&)>;
// This is a map of ShortcutAction->function<IActionArgs(Json::Value)>. It holds
// a set of deserializer functions that can be used to deserialize a IActionArgs
// from json. Each type of IActionArgs that can accept arbitrary args should be
// placed into this map, with the corresponding deserializer function as the
// value.
static const std::map<ShortcutAction, ParseActionFunction, std::less<>> argParsers{
{ ShortcutAction::CopyText, winrt::TerminalApp::implementation::CopyTextArgs::FromJson },
{ ShortcutAction::NewTab, winrt::TerminalApp::implementation::NewTabArgs::FromJson },
{ ShortcutAction::SwitchToTab, winrt::TerminalApp::implementation::SwitchToTabArgs::FromJson },
{ ShortcutAction::ResizePane, winrt::TerminalApp::implementation::ResizePaneArgs::FromJson },
{ ShortcutAction::MoveFocus, winrt::TerminalApp::implementation::MoveFocusArgs::FromJson },
{ ShortcutAction::AdjustFontSize, winrt::TerminalApp::implementation::AdjustFontSizeArgs::FromJson },
{ ShortcutAction::SplitPane, winrt::TerminalApp::implementation::SplitPaneArgs::FromJson },
{ ShortcutAction::Invalid, nullptr },
};
// Function Description:
// - Small helper to create a json value serialization of a single
// KeyBinding->Action mapping.
@@ -64,7 +155,7 @@ Json::Value winrt::TerminalApp::implementation::AppKeyBindings::ToJson()
// Iterate over all the possible actions in the names list, and see if
// it has a binding.
for (auto& actionName : ActionAndArgs::ActionNamesMap)
for (auto& actionName : commandNames)
{
const auto searchedForName = actionName.first;
const auto searchedForAction = actionName.second;
@@ -81,19 +172,34 @@ Json::Value winrt::TerminalApp::implementation::AppKeyBindings::ToJson()
return bindingsArray;
}
// Function Description:
// - Attempts to match a string to a ShortcutAction. If there's no match, then
// returns ShortcutAction::Invalid
// Arguments:
// - actionString: the string to match to a ShortcutAction
// Return Value:
// - The ShortcutAction corresponding to the given string, if a match exists.
static ShortcutAction GetActionFromString(const std::string_view actionString)
{
// Try matching the command to one we have. If we can't find the
// action name in our list of names, let's just unbind that key.
const auto found = commandNames.find(actionString);
return found != commandNames.end() ? found->second : ShortcutAction::Invalid;
}
// Method Description:
// - Deserialize an AppKeyBindings from the key mappings that are in the array
// `json`. The json array should contain an array of objects with both a
// `command` string and a `keys` array, where `command` is one of the names
// listed in `ActionAndArgs::ActionNamesMap`, and `keys` is an array of
// keypresses. Currently, the array should contain a single string, which can
// be deserialized into a KeyChord.
// listed in `commandNames`, and `keys` is an array of keypresses. Currently,
// the array should contain a single string, which can be deserialized into a
// KeyChord.
// - Applies the deserialized keybindings to the provided `bindings` object. If
// a key chord in `json` is already bound to an action, that chord will be
// overwritten with the new action. If a chord is bound to `null` or
// `"unbound"`, then we'll clear the keybinding from the existing keybindings.
// Arguments:
// - json: an array of Json::Value's to deserialize into our _keyShortcuts mapping.
// - json: and array of JsonObject's to deserialize into our _keyShortcuts mapping.
std::vector<::TerminalApp::SettingsLoadWarnings> winrt::TerminalApp::implementation::AppKeyBindings::LayerJson(const Json::Value& json)
{
// It's possible that the user provided keybindings have some warnings in
@@ -130,10 +236,61 @@ std::vector<::TerminalApp::SettingsLoadWarnings> winrt::TerminalApp::implementat
continue;
}
const auto keyChordString = keys.isString() ? winrt::to_hstring(keys.asString()) : winrt::to_hstring(keys[0].asString());
// Invalid is our placeholder that the action was not parsed.
ShortcutAction action = ShortcutAction::Invalid;
// If the action was null, "unbound", or something we didn't
// understand, this will return nullptr.
auto actionAndArgs = ActionAndArgs::FromJson(commandVal, warnings);
// Keybindings can be serialized in two styles:
// { "command": "switchToTab0", "keys": ["ctrl+1"] },
// { "command": { "action": "switchToTab", "index": 0 }, "keys": ["ctrl+alt+1"] },
// 1. In the first case, the "command" is a string, that's the
// action name. There are no provided args, so we'll pass
// Json::Value::null to the parse function.
// 2. In the second case, the "command" is an object. We'll use the
// "action" in that object as the action name. We'll then pass
// the "command" object to the arg parser, for further parsing.
auto argsVal = Json::Value::null;
// Only try to parse the action if it's actually a string value.
// `null` will not pass this check.
if (commandVal.isString())
{
auto commandString = commandVal.asString();
action = GetActionFromString(commandString);
}
else if (commandVal.isObject())
{
const auto actionVal = commandVal[JsonKey(ActionKey)];
if (actionVal.isString())
{
auto actionString = actionVal.asString();
action = GetActionFromString(actionString);
argsVal = commandVal;
}
}
// Some keybindings can accept other arbitrary arguments. If it
// does, we'll try to deserialize any "args" that were provided with
// the binding.
IActionArgs args{ nullptr };
std::vector<::TerminalApp::SettingsLoadWarnings> parseWarnings;
const auto deserializersIter = argParsers.find(action);
if (deserializersIter != argParsers.end())
{
auto pfn = deserializersIter->second;
if (pfn)
{
std::tie(args, parseWarnings) = pfn(argsVal);
}
warnings.insert(warnings.end(), parseWarnings.begin(), parseWarnings.end());
// if an arg parser was registered, but failed, bail
if (pfn && args == nullptr)
{
continue;
}
}
// Try parsing the chord
try
@@ -144,8 +301,11 @@ std::vector<::TerminalApp::SettingsLoadWarnings> winrt::TerminalApp::implementat
// or the action was `null` or `"unbound"`, just clear out the
// keybinding. Otherwise, set the keybinding to the action we
// found.
if (actionAndArgs)
if (action != ShortcutAction::Invalid)
{
auto actionAndArgs = winrt::make_self<ActionAndArgs>();
actionAndArgs->Action(action);
actionAndArgs->Args(args);
SetKeyBinding(*actionAndArgs, chord);
}
else

View File

@@ -8,7 +8,6 @@
#include <LibraryResources.h>
using namespace winrt::Windows::ApplicationModel;
using namespace winrt::Windows::ApplicationModel::DataTransfer;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Core;
@@ -24,7 +23,6 @@ namespace winrt
using IInspectable = Windows::Foundation::IInspectable;
}
static const winrt::hstring StartupTaskName = L"StartTerminalOnLoginTask";
// clang-format off
// !!! IMPORTANT !!!
// Make sure that these keys are in the same order as the
@@ -237,32 +235,20 @@ namespace winrt::TerminalApp::implementation
// so this setting is overridden to false no matter what the preference is.
if (_isUwp)
{
_settings->GlobalSettings().ShowTabsInTitlebar(false);
_settings->GlobalSettings().SetShowTabsInTitlebar(false);
}
_root->SetSettings(_settings, false);
_root->Loaded({ this, &AppLogic::_OnLoaded });
_root->Initialized([this](auto&&, auto&&) {
// GH#288 - When we finish initialization, if the user wanted us
// launched _fullscreen_, toggle fullscreen mode. This will make sure
// that the window size is _first_ set up as something sensible, so
// leaving fullscreen returns to a reasonable size.
const auto launchMode = this->GetLaunchMode();
if (launchMode == LaunchMode::FullscreenMode)
{
_root->ToggleFullscreen();
}
});
_root->Create();
_ApplyTheme(_settings->GlobalSettings().Theme());
_ApplyStartupTaskStateChange();
_ApplyTheme(_settings->GlobalSettings().GetTheme());
TraceLoggingWrite(
g_hTerminalAppProvider,
"AppCreated",
TraceLoggingDescription("Event emitted when the application is started"),
TraceLoggingBool(_settings->GlobalSettings().ShowTabsInTitlebar(), "TabsInTitlebar"),
TraceLoggingBool(_settings->GlobalSettings().GetShowTabsInTitlebar(), "TabsInTitlebar"),
TraceLoggingKeyword(MICROSOFT_KEYWORD_MEASURES),
TelemetryPrivacyDataTag(PDT_ProductAndServicePerformance));
}
@@ -308,7 +294,7 @@ namespace winrt::TerminalApp::implementation
// details here, but it does have the desired effect.
// It's not enough to set the theme on the dialog alone.
auto themingLambda{ [this](const Windows::Foundation::IInspectable& sender, const RoutedEventArgs&) {
auto theme{ _settings->GlobalSettings().Theme() };
auto theme{ _settings->GlobalSettings().GetTheme() };
auto element{ sender.try_as<winrt::Windows::UI::Xaml::FrameworkElement>() };
while (element)
{
@@ -490,7 +476,7 @@ namespace winrt::TerminalApp::implementation
// GH#2061 - If the global setting "Always show tab bar" is
// set or if "Show tabs in title bar" is set, then we'll need to add
// the height of the tab bar here.
if (_settings->GlobalSettings().ShowTabsInTitlebar())
if (_settings->GlobalSettings().GetShowTabsInTitlebar())
{
// If we're showing the tabs in the titlebar, we need to use a
// TitlebarControl here to calculate how much space to reserve.
@@ -504,7 +490,7 @@ namespace winrt::TerminalApp::implementation
titlebar.Measure({ SHRT_MAX, SHRT_MAX });
proposedSize.Y += (titlebar.DesiredSize().Height) * scale;
}
else if (_settings->GlobalSettings().AlwaysShowTabs())
else if (_settings->GlobalSettings().GetAlwaysShowTabs())
{
// Otherwise, let's use a TabRowControl to calculate how much extra
// space we'll need.
@@ -540,13 +526,7 @@ namespace winrt::TerminalApp::implementation
LoadSettings();
}
// GH#4620/#5801 - If the user passed --maximized or --fullscreen on the
// commandline, then use that to override the value from the settings.
const auto valueFromSettings = _settings->GlobalSettings().LaunchMode();
const auto valueFromCommandlineArgs = _appArgs.GetLaunchMode();
return valueFromCommandlineArgs.has_value() ?
valueFromCommandlineArgs.value() :
valueFromSettings;
return _settings->GlobalSettings().GetLaunchMode();
}
// Method Description:
@@ -567,11 +547,18 @@ namespace winrt::TerminalApp::implementation
LoadSettings();
}
const auto initialPosition{ _settings->GlobalSettings().InitialPosition() };
winrt::Windows::Foundation::Point point{
/* X */ gsl::narrow_cast<float>(initialPosition.x.value_or(defaultInitialX)),
/* Y */ gsl::narrow_cast<float>(initialPosition.y.value_or(defaultInitialY))
};
winrt::Windows::Foundation::Point point((float)defaultInitialX, (float)defaultInitialY);
auto initialX = _settings->GlobalSettings().GetInitialX();
auto initialY = _settings->GlobalSettings().GetInitialY();
if (initialX.has_value())
{
point.X = gsl::narrow_cast<float>(initialX.value());
}
if (initialY.has_value())
{
point.Y = gsl::narrow_cast<float>(initialY.value());
}
return point;
}
@@ -584,7 +571,7 @@ namespace winrt::TerminalApp::implementation
LoadSettings();
}
return _settings->GlobalSettings().Theme();
return _settings->GlobalSettings().GetTheme();
}
bool AppLogic::GetShowTabsInTitlebar()
@@ -595,7 +582,7 @@ namespace winrt::TerminalApp::implementation
LoadSettings();
}
return _settings->GlobalSettings().ShowTabsInTitlebar();
return _settings->GlobalSettings().GetShowTabsInTitlebar();
}
// Method Description:
@@ -765,57 +752,9 @@ namespace winrt::TerminalApp::implementation
co_await winrt::resume_foreground(_root->Dispatcher());
// Refresh the UI theme
_ApplyTheme(_settings->GlobalSettings().Theme());
_ApplyTheme(_settings->GlobalSettings().GetTheme());
}
fire_and_forget AppLogic::_ApplyStartupTaskStateChange()
try
{
// First, make sure we're running in a packaged context. This method
// won't work, and will crash mysteriously if we're running unpackaged.
const auto package{ winrt::Windows::ApplicationModel::Package::Current() };
if (package == nullptr)
{
return;
}
auto weakThis{ get_weak() };
co_await winrt::resume_foreground(_root->Dispatcher(), CoreDispatcherPriority::Normal);
if (auto page{ weakThis.get() })
{
StartupTaskState state;
bool tryEnableStartupTask = _settings->GlobalSettings().StartOnUserLogin();
StartupTask task = co_await StartupTask::GetAsync(StartupTaskName);
state = task.State();
switch (state)
{
case StartupTaskState::Disabled:
{
if (tryEnableStartupTask)
{
co_await task.RequestEnableAsync();
}
break;
}
case StartupTaskState::DisabledByUser:
{
// TODO: GH#6254: define UX for other StartupTaskStates
break;
}
case StartupTaskState::Enabled:
{
if (!tryEnableStartupTask)
{
task.Disable();
}
break;
}
}
}
}
CATCH_LOG();
// Method Description:
// - Reloads the settings from the profile.json.
void AppLogic::_ReloadSettings()
@@ -844,7 +783,6 @@ namespace winrt::TerminalApp::implementation
_root->SetSettings(_settings, true);
_RefreshThemeRoutine();
_ApplyStartupTaskStateChange();
}
// Method Description:
@@ -906,21 +844,20 @@ namespace winrt::TerminalApp::implementation
// Method Description:
// - Implements the F7 handler (per GH#638)
// - Implements the Alt handler (per GH#6421)
// Return value:
// - whether the key was handled
bool AppLogic::OnDirectKeyEvent(const uint32_t vkey, const bool down)
// - whether F7 was handled
bool AppLogic::OnF7Pressed()
{
if (_root)
{
// Manually bubble the OnDirectKeyEvent event up through the focus tree.
// Manually bubble the OnF7Pressed event up through the focus tree.
auto xamlRoot{ _root->XamlRoot() };
auto focusedObject{ Windows::UI::Xaml::Input::FocusManager::GetFocusedElement(xamlRoot) };
do
{
if (auto keyListener{ focusedObject.try_as<IDirectKeyListener>() })
if (auto f7Listener{ focusedObject.try_as<IF7Listener>() })
{
if (keyListener.OnDirectKeyEvent(vkey, down))
if (f7Listener.OnF7Pressed())
{
return true;
}
@@ -956,108 +893,31 @@ namespace winrt::TerminalApp::implementation
}
}
// Method Description:
// - Sets the initial commandline to process on startup, and attempts to
// parse it. Commands will be parsed into a list of ShortcutActions that
// will be processed on TerminalPage::Create().
// - This function will have no effective result after Create() is called.
// - This function returns 0, unless a there was a non-zero result from
// trying to parse one of the commands provided. In that case, no commands
// after the failing command will be parsed, and the non-zero code
// returned.
// Arguments:
// - args: an array of strings to process as a commandline. These args can contain spaces
// Return Value:
// - the result of the first command who's parsing returned a non-zero code,
// or 0. (see AppLogic::_ParseArgs)
int32_t AppLogic::SetStartupCommandline(array_view<const winrt::hstring> args)
int32_t AppLogic::SetStartupCommandline(array_view<const winrt::hstring> actions)
{
const auto result = _ParseArgs(args);
if (result == 0)
if (_root)
{
_appArgs.ValidateStartupCommands();
_root->SetStartupActions(_appArgs.GetStartupActions());
return _root->SetStartupCommandline(actions);
}
return result;
}
// Method Description:
// - Attempts to parse an array of commandline args into a list of
// commands to execute, and then parses these commands. As commands are
// successfully parsed, they will generate ShortcutActions for us to be
// able to execute. If we fail to parse any commands, we'll return the
// error code from the failure to parse that command, and stop processing
// additional commands.
// Arguments:
// - args: an array of strings to process as a commandline. These args can contain spaces
// Return Value:
// - 0 if the commandline was successfully parsed
int AppLogic::_ParseArgs(winrt::array_view<const hstring>& args)
{
auto commands = ::TerminalApp::AppCommandlineArgs::BuildCommands(args);
for (auto& cmdBlob : commands)
{
// On one hand, it seems like we should be able to have one
// AppCommandlineArgs for parsing all of them, and collect the
// results one at a time.
//
// On the other hand, re-using a CLI::App seems to leave state from
// previous parsings around, so we could get mysterious behavior
// where one command affects the values of the next.
//
// From https://cliutils.github.io/CLI11/book/chapters/options.html:
// > If that option is not given, CLI11 will not touch the initial
// > value. This allows you to set up defaults by simply setting
// > your value beforehand.
//
// So we pretty much need the to either manually reset the state
// each command, or build new ones.
const auto result = _appArgs.ParseCommand(cmdBlob);
// If this succeeded, result will be 0. Otherwise, the caller should
// exit(result), to exit the program.
if (result != 0)
{
return result;
}
}
// If all the args were successfully parsed, we'll have some commands
// built in _appArgs, which we'll use when the application starts up.
return 0;
}
// Method Description:
// - If there were any errors parsing the commandline that was used to
// initialize the terminal, this will return a string containing that
// message. If there were no errors, this message will be blank.
// - If the user requested help on any command (using --help), this will
// contain the help message.
// - If the user requested the version number (using --version), this will
// contain the version string.
// Arguments:
// - <none>
// Return Value:
// - the help text or error message for the provided commandline, if one
// exists, otherwise the empty string.
winrt::hstring AppLogic::ParseCommandlineMessage()
{
return winrt::to_hstring(_appArgs.GetExitMessage());
if (_root)
{
return _root->ParseCommandlineMessage();
}
return { L"" };
}
// Method Description:
// - Returns true if we should exit the application before even starting the
// window. We might want to do this if we're displaying an error message or
// the version string, or if we want to open the settings file.
// Arguments:
// - <none>
// Return Value:
// - true iff we should exit the application before even starting the window
bool AppLogic::ShouldExitEarly()
{
return _appArgs.ShouldExitEarly();
if (_root)
{
return _root->ShouldExitEarly();
}
return false;
}
winrt::hstring AppLogic::ApplicationDisplayName() const

View File

@@ -45,7 +45,7 @@ namespace winrt::TerminalApp::implementation
hstring Title();
void TitlebarClicked();
bool OnDirectKeyEvent(const uint32_t vkey, const bool down);
bool OnF7Pressed();
void WindowCloseButtonClicked();
@@ -76,9 +76,6 @@ namespace winrt::TerminalApp::implementation
std::atomic<bool> _settingsReloadQueued{ false };
::TerminalApp::AppCommandlineArgs _appArgs;
int _ParseArgs(winrt::array_view<const hstring>& args);
fire_and_forget _ShowDialog(const winrt::Windows::Foundation::IInspectable& sender, winrt::Windows::UI::Xaml::Controls::ContentDialog dialog);
void _ShowLoadErrorsDialog(const winrt::hstring& titleKey, const winrt::hstring& contentKey, HRESULT settingsLoadedResult);
void _ShowLoadWarningsDialog();
@@ -86,7 +83,6 @@ namespace winrt::TerminalApp::implementation
fire_and_forget _LoadErrorsDialogRoutine();
fire_and_forget _ShowLoadWarningsDialogRoutine();
fire_and_forget _RefreshThemeRoutine();
fire_and_forget _ApplyStartupTaskStateChange();
void _OnLoaded(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);

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