1.18 Atlas engine ship blockers #19847

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opened 2026-01-31 06:55:14 +00:00 by claunia · 0 comments
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Originally created by @zadjii-msft on GitHub (May 9, 2023).

Originally assigned to: @lhecker on GitHub.


  1. shaders need to Present() even if nothing is seemingly dirty ↩︎

Originally created by @zadjii-msft on GitHub (May 9, 2023). Originally assigned to: @lhecker on GitHub. * [x] We broke RequiresContinuousRedraw due to [^1]: https://github.com/microsoft/terminal/blob/4dd9493135978ce638cb70e6ff22556758bf2ae8/src/renderer/atlas/AtlasEngine.r.cpp#L35-L38 Fixed in #15353 * [x] We should use AtlasEngine for settings preview to make line height overrides work there Fixed in #15355 [^1]: shaders need to `Present()` even if nothing is seemingly dirty
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Reference: starred/terminal#19847