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Fix PSX JP anti-modchip string (UTF to Shift-JIS)
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@@ -15,6 +15,7 @@ namespace BinaryObjectScanner.Protection
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// TODO: Detect Red Hand protection
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var contentMatchSets = new List<ContentMatchSet>
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{
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// The following string in ASCII:
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// SOFTWARE TERMINATED\nCONSOLE MAY HAVE BEEN MODIFIED\n CALL 1-888-780-7690
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new(new byte?[]
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{
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@@ -31,17 +32,18 @@ namespace BinaryObjectScanner.Protection
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0x39, 0x30
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}, "PlayStation Anti-modchip (English)"),
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// The following string in Shift-JIS:
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// 強制終了しました。\n本体が改造されている\nおそれがあります。
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new(new byte?[]
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{
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0x5F, 0x37, 0x52, 0x36, 0x7D, 0x42, 0x4E, 0x86,
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0x30, 0x57, 0x30, 0x7E, 0x30, 0x57, 0x30, 0x5F,
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0x30, 0x02, 0x5C, 0x6E, 0x67, 0x2C, 0x4F, 0x53,
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0x30, 0x4C, 0x65, 0x39, 0x90, 0x20, 0x30, 0x55,
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0x30, 0x8C, 0x30, 0x66, 0x30, 0x44, 0x30, 0x8B,
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0x5C, 0x6E, 0x30, 0x4A, 0x30, 0x5D, 0x30, 0x8C,
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0x30, 0x4C, 0x30, 0x42, 0x30, 0x8A, 0x30, 0x7E,
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0x30, 0x59, 0x30, 0x02
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0x8B, 0xAD, 0x90, 0xA7, 0x8F, 0x49, 0x97, 0xB9,
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0x82, 0xB5, 0x82, 0xDC, 0x82, 0xB5, 0x82, 0xBD,
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0x81, 0x42, 0x5C, 0x6E, 0x96, 0x7B, 0x91, 0xCC,
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0x82, 0xAA, 0x89, 0xFC, 0x91, 0xA2, 0x82, 0xB3,
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0x82, 0xEA, 0x82, 0xC4, 0x82, 0xA2, 0x82, 0xE9,
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0x5C, 0x6E, 0x82, 0xA8, 0x82, 0xBB, 0x82, 0xEA,
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0x82, 0xAA, 0x82, 0xA0, 0x82, 0xE8, 0x82, 0xDC,
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0x82, 0xB7, 0x81, 0x42
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}, "PlayStation Anti-modchip (Japanese)"),
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};
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