mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
synced 2026-04-21 21:54:13 +00:00
Add WAD wrapper, extraction, and use it
This commit is contained in:
@@ -160,7 +160,7 @@ namespace BurnOutSharp.Builders
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lump.Padding0 = data.ReadByteValue();
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lump.Padding1 = data.ReadByteValue();
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byte[] name = data.ReadBytes(16);
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lump.Name = Encoding.ASCII.GetString(name);
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lump.Name = Encoding.ASCII.GetString(name).TrimEnd('\0');
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return lump;
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}
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285
BurnOutSharp.Wrappers/WAD.cs
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285
BurnOutSharp.Wrappers/WAD.cs
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@@ -0,0 +1,285 @@
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using System;
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using System.IO;
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namespace BurnOutSharp.Wrappers
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{
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public class WAD : WrapperBase
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{
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#region Pass-Through Properties
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#region Header
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/// <inheritdoc cref="Models.WAD.Header.Signature"/>
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public string Signature => _file.Header.Signature;
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/// <inheritdoc cref="Models.WAD.Header.LumpCount"/>
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public uint LumpCount => _file.Header.LumpCount;
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/// <inheritdoc cref="Models.WAD.Header.LumpOffset"/>
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public uint LumpOffset => _file.Header.LumpOffset;
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#endregion
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#region Lumps
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/// <inheritdoc cref="Models.WAD.File.Lumps"/>
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public Models.WAD.Lump[] Lumps => _file.Lumps;
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#endregion
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#region Lump Infos
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/// <inheritdoc cref="Models.WAD.File.LumpInfos"/>
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public Models.WAD.LumpInfo[] LumpInfos => _file.LumpInfos;
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#endregion
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#endregion
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#region Extension Properties
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// TODO: Figure out what extension oroperties are needed
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#endregion
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#region Instance Variables
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/// <summary>
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/// Internal representation of the WAD
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/// </summary>
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private Models.WAD.File _file;
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#endregion
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#region Constructors
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/// <summary>
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/// Private constructor
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/// </summary>
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private WAD() { }
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/// <summary>
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/// Create a WAD from a byte array and offset
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/// </summary>
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/// <param name="data">Byte array representing the WAD</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>A WAD wrapper on success, null on failure</returns>
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public static WAD Create(byte[] data, int offset)
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{
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// If the data is invalid
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if (data == null)
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return null;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and use that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
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return Create(dataStream);
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}
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/// <summary>
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/// Create a WAD from a Stream
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/// </summary>
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/// <param name="data">Stream representing the WAD</param>
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/// <returns>An WAD wrapper on success, null on failure</returns>
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public static WAD Create(Stream data)
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{
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// If the data is invalid
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if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
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return null;
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var file = Builders.WAD.ParseFile(data);
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if (file == null)
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return null;
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var wrapper = new WAD
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{
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_file = file,
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_dataSource = DataSource.Stream,
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_streamData = data,
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};
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return wrapper;
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}
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#endregion
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#region Printing
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/// <inheritdoc/>
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public override void Print()
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{
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Console.WriteLine("WAD Information:");
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Console.WriteLine("-------------------------");
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Console.WriteLine();
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PrintHeader();
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PrintLumps();
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PrintLumpInfos();
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}
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/// <summary>
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/// Print header information
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/// </summary>
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private void PrintHeader()
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{
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Console.WriteLine(" Header Information:");
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Console.WriteLine(" -------------------------");
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Console.WriteLine($" Signature: {Signature}");
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Console.WriteLine($" Lump count: {LumpCount}");
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Console.WriteLine($" Lump offset: {LumpOffset}");
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Console.WriteLine();
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}
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/// <summary>
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/// Print lumps information
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/// </summary>
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private void PrintLumps()
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{
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Console.WriteLine(" Lumps Information:");
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Console.WriteLine(" -------------------------");
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if (Lumps == null || Lumps.Length == 0)
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{
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Console.WriteLine(" No lumps");
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}
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else
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{
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for (int i = 0; i < Lumps.Length; i++)
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{
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var lump = Lumps[i];
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Console.WriteLine($" Lump {i}");
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Console.WriteLine($" Offset: {lump.Offset}");
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Console.WriteLine($" Disk length: {lump.DiskLength}");
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Console.WriteLine($" Length: {lump.Length}");
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Console.WriteLine($" Type: {lump.Type}");
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Console.WriteLine($" Compression: {lump.Compression}");
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Console.WriteLine($" Padding 0: {lump.Padding0}");
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Console.WriteLine($" Padding 1: {lump.Padding1}");
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Console.WriteLine($" Name: {lump.Name}");
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}
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}
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Console.WriteLine();
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}
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/// <summary>
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/// Print lump infos information
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/// </summary>
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private void PrintLumpInfos()
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{
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Console.WriteLine(" Lump Infos Information:");
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Console.WriteLine(" -------------------------");
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if (LumpInfos == null || LumpInfos.Length == 0)
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{
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Console.WriteLine(" No lump infos");
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}
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else
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{
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for (int i = 0; i < LumpInfos.Length; i++)
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{
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var lumpInfo = LumpInfos[i];
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Console.WriteLine($" Lump Info {i}");
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if (lumpInfo == null)
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{
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Console.WriteLine(" Lump is compressed");
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}
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else
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{
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Console.WriteLine($" Name: {lumpInfo.Name ?? "[NULL]"}");
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Console.WriteLine($" Width: {lumpInfo.Width}");
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Console.WriteLine($" Height: {lumpInfo.Height}");
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Console.WriteLine($" Pixel offset: {lumpInfo.PixelOffset}");
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// TODO: Print unknown data?
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// TODO: Print pixel data?
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Console.WriteLine($" Palette size: {lumpInfo.PaletteSize}");
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// TODO: Print palette data?
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}
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}
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}
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Console.WriteLine();
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}
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#endregion
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#region Extraction
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/// <summary>
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/// Extract all lumps from the WAD to an output directory
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/// </summary>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if all lumps extracted, false otherwise</returns>
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public bool ExtractAllLumps(string outputDirectory)
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{
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// If we have no lumps
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if (Lumps == null || Lumps.Length == 0)
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return false;
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// Loop through and extract all lumps to the output
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bool allExtracted = true;
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for (int i = 0; i < Lumps.Length; i++)
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{
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allExtracted &= ExtractLump(i, outputDirectory);
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}
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return allExtracted;
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}
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/// <summary>
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/// Extract a lump from the WAD to an output directory by index
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/// </summary>
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/// <param name="index">Lump index to extract</param>
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/// <param name="outputDirectory">Output directory to write to</param>
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/// <returns>True if the lump extracted, false otherwise</returns>
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public bool ExtractLump(int index, string outputDirectory)
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{
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// If we have no lumps
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if (Lumps == null || Lumps.Length == 0)
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return false;
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// If the lumps index is invalid
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if (index < 0 || index >= Lumps.Length)
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return false;
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// Get the lump
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var lump = Lumps[index];
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if (lump == null)
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return false;
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// Read the data -- TODO: Handle uncompressed lumps (see BSP.ExtractTexture)
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byte[] data = ReadFromDataSource((int)lump.Offset, (int)lump.Length);
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if (data == null)
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return false;
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// Create the filename
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string filename = $"{lump.Name}.lmp";
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// If we have an invalid output directory
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if (string.IsNullOrWhiteSpace(outputDirectory))
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return false;
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// Create the full output path
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filename = Path.Combine(outputDirectory, filename);
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// Ensure the output directory is created
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Directory.CreateDirectory(Path.GetDirectoryName(filename));
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// Try to write the data
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try
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{
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// Open the output file for writing
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using (Stream fs = File.OpenWrite(filename))
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{
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fs.Write(data, 0, data.Length);
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}
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}
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catch
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{
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return false;
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}
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return true;
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}
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#endregion
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}
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}
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69
BurnOutSharp/FileType/WAD.cs
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69
BurnOutSharp/FileType/WAD.cs
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@@ -0,0 +1,69 @@
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using BurnOutSharp.Interfaces;
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using static BurnOutSharp.Utilities.Dictionary;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// Half-Life Texture Package File
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/// </summary>
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public class WAD : IScannable
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{
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/// <inheritdoc/>
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public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, string file)
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{
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if (!File.Exists(file))
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return null;
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using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.Read))
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{
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return Scan(scanner, fs, file);
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}
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}
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/// <inheritdoc/>
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public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, Stream stream, string file)
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{
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// If the WAD file itself fails
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try
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{
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string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
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Directory.CreateDirectory(tempPath);
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// Create the wrapper
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Wrappers.WAD wad = Wrappers.WAD.Create(stream);
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if (wad == null)
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return null;
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// Loop through and extract all files
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wad.ExtractAllLumps(tempPath);
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// Collect and format all found protections
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var protections = scanner.GetProtections(tempPath);
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// If temp directory cleanup fails
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try
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{
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Directory.Delete(tempPath, true);
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}
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catch (Exception ex)
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{
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if (scanner.IncludeDebug) Console.WriteLine(ex);
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}
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// Remove temporary path references
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StripFromKeys(protections, tempPath);
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return protections;
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}
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catch (Exception ex)
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{
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if (scanner.IncludeDebug) Console.WriteLine(ex);
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}
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return null;
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}
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}
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}
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@@ -639,7 +639,7 @@ namespace BurnOutSharp.Tools
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case SupportedFileType.Textfile: return new FileType.Textfile();
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case SupportedFileType.VBSP: return new FileType.VBSP();
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case SupportedFileType.VPK: return new FileType.VPK();
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case SupportedFileType.WAD: return new FileType.Valve();
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case SupportedFileType.WAD: return new FileType.WAD();
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case SupportedFileType.XZ: return new FileType.XZ();
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case SupportedFileType.XZP: return new FileType.Valve();
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default: return null;
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@@ -457,6 +457,25 @@ namespace Test
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vpk.Print();
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}
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// WAD
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else if (IsWAD(magic))
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{
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// Build the archive information
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Console.WriteLine("Creating WAD deserializer");
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Console.WriteLine();
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var wad = WAD.Create(stream);
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if (wad == null)
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{
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Console.WriteLine("Something went wrong parsing WAD");
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Console.WriteLine();
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return;
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}
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// Print the WAD info to screen
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wad.Print();
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}
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// Everything else
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else
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{
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@@ -612,6 +631,17 @@ namespace Test
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return magic[0] == 0x34 && magic[1] == 0x12 && magic[2] == 0xaa && magic[3] == 0x55;
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}
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/// <summary>
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/// Determine if the magic bytes indicate a WAD
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/// </summary>
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private static bool IsWAD(byte[] magic)
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{
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if (magic == null || magic.Length < 4)
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return false;
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return magic[0] == 'W' && magic[1] == 'A' && magic[2] == 'D' && magic[3] == '3';
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}
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#endregion
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}
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}
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Reference in New Issue
Block a user