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238
BitStream.cs
238
BitStream.cs
@@ -1,238 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using SabreTools.IO;
|
||||
|
||||
namespace SabreTools.Compression
|
||||
{
|
||||
/// <summary>
|
||||
/// Wrapper to allow reading bits from a source stream
|
||||
/// </summary>
|
||||
public class BitStream
|
||||
{
|
||||
/// <inheritdoc cref="Stream.Position"/>
|
||||
public long Position => _source.Position;
|
||||
|
||||
/// <inheritdoc cref="Stream.Length"/>
|
||||
public long Length => _source.Length;
|
||||
|
||||
/// <summary>
|
||||
/// Original stream source
|
||||
/// </summary>
|
||||
private Stream _source;
|
||||
|
||||
/// <summary>
|
||||
/// Last read byte value from the stream
|
||||
/// </summary>
|
||||
private byte? _bitBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Index in the byte of the current bit
|
||||
/// </summary>
|
||||
private int _bitIndex;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new BitStream from a source Stream
|
||||
/// </summary>
|
||||
public BitStream(Stream? source)
|
||||
{
|
||||
if (source == null || !source.CanRead || !source.CanSeek)
|
||||
throw new ArgumentException(nameof(source));
|
||||
|
||||
_source = source;
|
||||
_bitBuffer = null;
|
||||
_bitIndex = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Discard the current cached byte
|
||||
/// </summary>
|
||||
public void Discard()
|
||||
{
|
||||
_bitBuffer = null;
|
||||
_bitIndex = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a single bit, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next bit encoded in a byte, null on error or end of stream</returns>
|
||||
public byte? ReadBit()
|
||||
{
|
||||
// If we reached the end of the stream
|
||||
if (_source.Position >= _source.Length)
|
||||
return null;
|
||||
|
||||
// If we don't have a value cached
|
||||
if (_bitBuffer == null)
|
||||
{
|
||||
// Read the next byte, if possible
|
||||
_bitBuffer = ReadSourceByte();
|
||||
if (_bitBuffer == null)
|
||||
return null;
|
||||
|
||||
// Reset the bit index
|
||||
_bitIndex = 0;
|
||||
}
|
||||
|
||||
// Get the value by bit-shifting
|
||||
int value = _bitBuffer.Value & 0x01;
|
||||
_bitBuffer = (byte?)(_bitBuffer >> 1);
|
||||
_bitIndex++;
|
||||
|
||||
// Reset the byte if we're at the end
|
||||
if (_bitIndex >= 8)
|
||||
Discard();
|
||||
|
||||
return (byte)value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a multiple bits in LSB, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next bits encoded in a UInt32, null on error or end of stream</returns>
|
||||
public uint? ReadBitsLSB(int bits)
|
||||
{
|
||||
uint value = 0;
|
||||
for (int i = 0; i < bits; i++)
|
||||
{
|
||||
// Read the next bit
|
||||
byte? bitValue = ReadBit();
|
||||
if (bitValue == null)
|
||||
return null;
|
||||
|
||||
// Add the bit shifted by the current index
|
||||
value += (uint)(bitValue.Value << i);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a multiple bits in MSB, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next bits encoded in a UInt32, null on error or end of stream</returns>
|
||||
public uint? ReadBitsMSB(int bits)
|
||||
{
|
||||
uint value = 0;
|
||||
for (int i = 0; i < bits; i++)
|
||||
{
|
||||
// Read the next bit
|
||||
byte? bitValue = ReadBit();
|
||||
if (bitValue == null)
|
||||
return null;
|
||||
|
||||
// Add the bit shifted by the current index
|
||||
value += (value << 1) + bitValue.Value;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a byte, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next byte, null on error or end of stream</returns>
|
||||
/// <remarks>Assumes the stream is byte-aligned</remarks>
|
||||
public byte? ReadByte()
|
||||
{
|
||||
try
|
||||
{
|
||||
Discard();
|
||||
return _source.ReadByteValue();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a UInt16, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next UInt16, null on error or end of stream</returns>
|
||||
/// <remarks>Assumes the stream is byte-aligned</remarks>
|
||||
public ushort? ReadUInt16()
|
||||
{
|
||||
try
|
||||
{
|
||||
Discard();
|
||||
return _source.ReadUInt16();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a UInt32, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next UInt32, null on error or end of stream</returns>
|
||||
/// <remarks>Assumes the stream is byte-aligned</remarks>
|
||||
public uint? ReadUInt32()
|
||||
{
|
||||
try
|
||||
{
|
||||
Discard();
|
||||
return _source.ReadUInt32();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a UInt64, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next UInt64, null on error or end of stream</returns>
|
||||
/// <remarks>Assumes the stream is byte-aligned</remarks>
|
||||
public ulong? ReadUInt64()
|
||||
{
|
||||
try
|
||||
{
|
||||
Discard();
|
||||
return _source.ReadUInt64();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read <paramref name="bytes"/> bytes, if possible
|
||||
/// </summary>
|
||||
/// <param name="bytes">Number of bytes to read</param>
|
||||
/// <returns>The next <paramref name="bytes"/> bytes, null on error or end of stream</returns>
|
||||
/// <remarks>Assumes the stream is byte-aligned</remarks>
|
||||
public byte[]? ReadBytes(int bytes)
|
||||
{
|
||||
try
|
||||
{
|
||||
Discard();
|
||||
return _source.ReadBytes(bytes);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read a single byte from the underlying stream, if possible
|
||||
/// </summary>
|
||||
/// <returns>The next full byte from the stream, null on error or end of stream</returns>
|
||||
private byte? ReadSourceByte()
|
||||
{
|
||||
try
|
||||
{
|
||||
return _source.ReadByteValue();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,11 @@ Find the link to the Nuget package [here](https://www.nuget.org/packages/SabreTo
|
||||
|
||||
| Compression Name | Decompress | Compress |
|
||||
| --- | --- | --- |
|
||||
| Blast | Yes | No |
|
||||
| LZ | Yes | No |
|
||||
| LZX | No | No |
|
||||
| MSZIP | Yes* | No |
|
||||
| Quantum | No | No |
|
||||
|
||||
**Note:** If something is marked with a `*` it means that it need testing.
|
||||
|
||||
|
||||
@@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31903.59
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SabreTools.Compression", "SabreTools.Compression.csproj", "{B26E863F-8509-48BB-BABA-4FF83DB28D2A}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SabreTools.Compression", "SabreTools.Compression\SabreTools.Compression.csproj", "{B26E863F-8509-48BB-BABA-4FF83DB28D2A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{FDF6EF41-1B5A-4F3B-A7DD-DEB810E55A30}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -18,5 +20,9 @@ Global
|
||||
{B26E863F-8509-48BB-BABA-4FF83DB28D2A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B26E863F-8509-48BB-BABA-4FF83DB28D2A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B26E863F-8509-48BB-BABA-4FF83DB28D2A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FDF6EF41-1B5A-4F3B-A7DD-DEB810E55A30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FDF6EF41-1B5A-4F3B-A7DD-DEB810E55A30}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FDF6EF41-1B5A-4F3B-A7DD-DEB810E55A30}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FDF6EF41-1B5A-4F3B-A7DD-DEB810E55A30}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
270
SabreTools.Compression/Blast/Blast.cs
Normal file
270
SabreTools.Compression/Blast/Blast.cs
Normal file
@@ -0,0 +1,270 @@
|
||||
/* blast.c
|
||||
* Copyright (C) 2003, 2012, 2013 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in blast.h
|
||||
* version 1.3, 24 Aug 2013
|
||||
*
|
||||
* blast.c decompresses data compressed by the PKWare Compression Library.
|
||||
* This function provides functionality similar to the explode() function of
|
||||
* the PKWare library, hence the name "blast".
|
||||
*
|
||||
* This decompressor is based on the excellent format description provided by
|
||||
* Ben Rudiak-Gould in comp.compression on August 13, 2001. Interestingly, the
|
||||
* example Ben provided in the post is incorrect. The distance 110001 should
|
||||
* instead be 111000. When corrected, the example byte stream becomes:
|
||||
*
|
||||
* 00 04 82 24 25 8f 80 7f
|
||||
*
|
||||
* which decompresses to "AIAIAIAIAIAIA" (without the quotes).
|
||||
*/
|
||||
|
||||
/*
|
||||
* Change history:
|
||||
*
|
||||
* 1.0 12 Feb 2003 - First version
|
||||
* 1.1 16 Feb 2003 - Fixed distance check for > 4 GB uncompressed data
|
||||
* 1.2 24 Oct 2012 - Add note about using binary mode in stdio
|
||||
* - Fix comparisons of differently signed integers
|
||||
* 1.3 24 Aug 2013 - Return unused input from blast()
|
||||
* - Fix test code to correctly report unused input
|
||||
* - Enable the provision of initial input to blast()
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using static SabreTools.Compression.Blast.Constants;
|
||||
|
||||
namespace SabreTools.Compression.Blast
|
||||
{
|
||||
public unsafe static class BlastDecoder
|
||||
{
|
||||
#region Huffman Encoding
|
||||
|
||||
/// <summary>
|
||||
/// Literal code
|
||||
/// </summary>
|
||||
private static readonly Huffman litcode = new(MAXBITS + 1, 256);
|
||||
|
||||
/// <summary>
|
||||
/// Length code
|
||||
/// </summary>
|
||||
private static readonly Huffman lencode = new(MAXBITS + 1, 16);
|
||||
|
||||
/// <summary>
|
||||
/// Distance code
|
||||
/// </summary>
|
||||
private static readonly Huffman distcode = new(MAXBITS + 1, 64);
|
||||
|
||||
/// <summary>
|
||||
/// Base for length codes
|
||||
/// </summary>
|
||||
private static readonly short[] baseLength =
|
||||
[
|
||||
3, 2, 4, 5, 6, 7, 8, 9, 10, 12, 16, 24, 40, 72, 136, 264
|
||||
];
|
||||
|
||||
/// <summary>
|
||||
/// Extra bits for length codes
|
||||
/// </summary>
|
||||
private static readonly byte[] extra =
|
||||
[
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8
|
||||
];
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Static constructor
|
||||
/// </summary>
|
||||
static BlastDecoder()
|
||||
{
|
||||
// Repeated code lengths of literal codes
|
||||
byte[] litlen =
|
||||
[
|
||||
11, 124, 8, 7, 28, 7, 188, 13, 76, 4, 10, 8, 12, 10, 12, 10, 8, 23, 8,
|
||||
9, 7, 6, 7, 8, 7, 6, 55, 8, 23, 24, 12, 11, 7, 9, 11, 12, 6, 7, 22, 5,
|
||||
7, 24, 6, 11, 9, 6, 7, 22, 7, 11, 38, 7, 9, 8, 25, 11, 8, 11, 9, 12,
|
||||
8, 12, 5, 38, 5, 38, 5, 11, 7, 5, 6, 21, 6, 10, 53, 8, 7, 24, 10, 27,
|
||||
44, 253, 253, 253, 252, 252, 252, 13, 12, 45, 12, 45, 12, 61, 12, 45,
|
||||
44, 173
|
||||
];
|
||||
litcode.Initialize(litlen);
|
||||
|
||||
// Repeated code lengths of length codes 0..15
|
||||
byte[] lenlen =
|
||||
[
|
||||
2, 35, 36, 53, 38, 23
|
||||
];
|
||||
lencode.Initialize(lenlen);
|
||||
|
||||
// Repeated code lengths of distance codes 0..63
|
||||
byte[] distlen =
|
||||
[
|
||||
2, 20, 53, 230, 247, 151, 248
|
||||
];
|
||||
distcode.Initialize(distlen);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// blast() decompresses the PKWare Data Compression Library (DCL) compressed
|
||||
/// format. It provides the same functionality as the explode() function in
|
||||
/// that library. (Note: PKWare overused the "implode" verb, and the format
|
||||
/// used by their library implode() function is completely different and
|
||||
/// incompatible with the implode compression method supported by PKZIP.)
|
||||
///
|
||||
/// The binary mode for stdio functions should be used to assure that the
|
||||
/// compressed data is not corrupted when read or written. For example:
|
||||
/// fopen(..., "rb") and fopen(..., "wb").
|
||||
/// </summary>
|
||||
public static int Blast(byte[] inhow, List<byte> outhow)
|
||||
{
|
||||
// Input/output state
|
||||
var state = new State(inhow, outhow);
|
||||
|
||||
// Attempt to decompress using the above state
|
||||
int err;
|
||||
try
|
||||
{
|
||||
err = Decomp(state);
|
||||
}
|
||||
catch (IndexOutOfRangeException)
|
||||
{
|
||||
// This was originally a jump, which is bad form for C#
|
||||
err = 2;
|
||||
}
|
||||
|
||||
// Write any leftover output and update the error code if needed
|
||||
if (err != 1 && state.Next != 0 && !state.ProcessOutput() && err == 0)
|
||||
err = 1;
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decode PKWare Compression Library stream.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// First byte is 0 if literals are uncoded or 1 if they are coded. Second
|
||||
/// byte is 4, 5, or 6 for the number of extra bits in the distance code.
|
||||
/// This is the base-2 logarithm of the dictionary size minus six.
|
||||
///
|
||||
/// Compressed data is a combination of literals and length/distance pairs
|
||||
/// terminated by an end code. Literals are either Huffman coded or
|
||||
/// uncoded bytes. A length/distance pair is a coded length followed by a
|
||||
/// coded distance to represent a string that occurs earlier in the
|
||||
/// uncompressed data that occurs again at the current location.
|
||||
///
|
||||
/// A bit preceding a literal or length/distance pair indicates which comes
|
||||
/// next, 0 for literals, 1 for length/distance.
|
||||
///
|
||||
/// If literals are uncoded, then the next eight bits are the literal, in the
|
||||
/// normal bit order in the stream, i.e. no bit-reversal is needed. Similarly,
|
||||
/// no bit reversal is needed for either the length extra bits or the distance
|
||||
/// extra bits.
|
||||
///
|
||||
/// Literal bytes are simply written to the output. A length/distance pair is
|
||||
/// an instruction to copy previously uncompressed bytes to the output. The
|
||||
/// copy is from distance bytes back in the output stream, copying for length
|
||||
/// bytes.
|
||||
///
|
||||
/// Distances pointing before the beginning of the output data are not
|
||||
/// permitted.
|
||||
///
|
||||
/// Overlapped copies, where the length is greater than the distance, are
|
||||
/// allowed and common. For example, a distance of one and a length of 518
|
||||
/// simply copies the last byte 518 times. A distance of four and a length of
|
||||
/// twelve copies the last four bytes three times. A simple forward copy
|
||||
/// ignoring whether the length is greater than the distance or not implements
|
||||
/// this correctly.
|
||||
/// </remarks>
|
||||
private static int Decomp(State state)
|
||||
{
|
||||
int symbol; // decoded symbol, extra bits for distance
|
||||
int len; // length for copy
|
||||
uint dist; // distance for copy
|
||||
int copy; // copy counter
|
||||
int from, to; // copy pointers
|
||||
|
||||
// Read header
|
||||
int lit = state.Bits(8); // true if literals are coded
|
||||
if (lit > 1)
|
||||
return -1;
|
||||
|
||||
int dict = state.Bits(8); // log2(dictionary size) - 6
|
||||
if (dict < 4 || dict > 6)
|
||||
return -2;
|
||||
|
||||
// Decode literals and length/distance pairs
|
||||
do
|
||||
{
|
||||
if (state.Bits(1) != 0)
|
||||
{
|
||||
// Get length
|
||||
symbol = lencode.Decode(state);
|
||||
len = baseLength[symbol] + state.Bits(extra[symbol]);
|
||||
if (len == 519)
|
||||
break; // end code
|
||||
|
||||
// Get distance
|
||||
symbol = len == 2 ? 2 : dict;
|
||||
dist = (uint)(distcode.Decode(state) << symbol);
|
||||
dist += (uint)state.Bits(symbol);
|
||||
dist++;
|
||||
if (state.First && dist > state.Next)
|
||||
return -3; //distance too far back
|
||||
|
||||
// Copy length bytes from distance bytes back
|
||||
do
|
||||
{
|
||||
to = (int)(state.OutputPtr + state.Next);
|
||||
from = (int)(to - dist);
|
||||
copy = MAXWIN;
|
||||
if (state.Next < dist)
|
||||
{
|
||||
from += copy;
|
||||
copy = (int)dist;
|
||||
}
|
||||
|
||||
copy -= (int)state.Next;
|
||||
if (copy > len)
|
||||
copy = len;
|
||||
|
||||
len -= copy;
|
||||
state.Next += (uint)copy;
|
||||
do
|
||||
{
|
||||
state.Output[to++] = state.Output[from++];
|
||||
}
|
||||
while (--copy != 0);
|
||||
|
||||
if (state.Next == MAXWIN)
|
||||
{
|
||||
if (!state.ProcessOutput())
|
||||
return 1;
|
||||
|
||||
state.Next = 0;
|
||||
state.First = false;
|
||||
}
|
||||
}
|
||||
while (len != 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get literal and write it
|
||||
symbol = lit != 0 ? litcode.Decode(state) : state.Bits(8);
|
||||
state.Output[state.Next++] = (byte)symbol;
|
||||
if (state.Next == MAXWIN)
|
||||
{
|
||||
if (!state.ProcessOutput())
|
||||
return 1;
|
||||
|
||||
state.Next = 0;
|
||||
state.First = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
while (true);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
15
SabreTools.Compression/Blast/Constants.cs
Normal file
15
SabreTools.Compression/Blast/Constants.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
namespace SabreTools.Compression.Blast
|
||||
{
|
||||
public static class Constants
|
||||
{
|
||||
/// <summary>
|
||||
/// Maximum code length
|
||||
/// </summary>
|
||||
public const int MAXBITS = 13;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum window size
|
||||
/// </summary>
|
||||
public const int MAXWIN = 4096;
|
||||
}
|
||||
}
|
||||
207
SabreTools.Compression/Blast/Huffman.cs
Normal file
207
SabreTools.Compression/Blast/Huffman.cs
Normal file
@@ -0,0 +1,207 @@
|
||||
using System;
|
||||
using static SabreTools.Compression.Blast.Constants;
|
||||
|
||||
namespace SabreTools.Compression.Blast
|
||||
{
|
||||
/// <summary>
|
||||
/// Huffman code decoding tables. count[1..MAXBITS] is the number of symbols of
|
||||
/// each length, which for a canonical code are stepped through in order.
|
||||
/// symbol[] are the symbol values in canonical order, where the number of
|
||||
/// entries is the sum of the counts in count[]. The decoding process can be
|
||||
/// seen in the function decode() below.
|
||||
/// </summary>
|
||||
public class Huffman
|
||||
{
|
||||
/// <summary>
|
||||
/// Number of symbols of each length
|
||||
/// </summary>
|
||||
public short[] Count { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Pointer to number of symbols of each length
|
||||
/// </summary>
|
||||
public int CountPtr { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Canonically ordered symbols
|
||||
/// </summary>
|
||||
public short[] Symbol { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="countLength">Length of the Count array</param>
|
||||
/// <param name="symbolLength">Length of the Symbol array</param>
|
||||
public Huffman(int countLength, int symbolLength)
|
||||
{
|
||||
Count = new short[countLength];
|
||||
Symbol = new short[symbolLength];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given a list of repeated code lengths rep[0..n-1], where each byte is a
|
||||
/// count (high four bits + 1) and a code length (low four bits), generate the
|
||||
/// list of code lengths. This compaction reduces the size of the object code.
|
||||
/// Then given the list of code lengths length[0..n-1] representing a canonical
|
||||
/// Huffman code for n symbols, construct the tables required to decode those
|
||||
/// codes. Those tables are the number of codes of each length, and the symbols
|
||||
/// sorted by length, retaining their original order within each length. The
|
||||
/// return value is zero for a complete code set, negative for an over-
|
||||
/// subscribed code set, and positive for an incomplete code set. The tables
|
||||
/// can be used if the return value is zero or positive, but they cannot be used
|
||||
/// if the return value is negative. If the return value is zero, it is not
|
||||
/// possible for decode() using that table to return an error--any stream of
|
||||
/// enough bits will resolve to a symbol. If the return value is positive, then
|
||||
/// it is possible for decode() using that table to return an error for received
|
||||
/// codes past the end of the incomplete lengths.
|
||||
/// </summary>
|
||||
/// <param name="rep">Repeated code length array</param>
|
||||
public int Initialize(byte[] rep)
|
||||
{
|
||||
int n = rep.Length; // Length of the bit length array
|
||||
short symbol = 0; // Current symbol when stepping through length[]
|
||||
short len; // Current length when stepping through h.Count[]
|
||||
int left; // Number of possible codes left of current length
|
||||
short[] offs = new short[MAXBITS + 1]; // offsets in symbol table for each length
|
||||
short[] length = new short[256]; // Code lengths
|
||||
|
||||
// Convert compact repeat counts into symbol bit length list
|
||||
int repPtr = 0;
|
||||
do
|
||||
{
|
||||
len = rep[repPtr++];
|
||||
left = (len >> 4) + 1;
|
||||
len &= 15;
|
||||
do
|
||||
{
|
||||
length[symbol++] = len;
|
||||
}
|
||||
while (--left != 0);
|
||||
}
|
||||
while (--n != 0);
|
||||
|
||||
n = symbol;
|
||||
|
||||
// Count number of codes of each length
|
||||
for (len = 0; len <= MAXBITS; len++)
|
||||
{
|
||||
Count[len] = 0;
|
||||
}
|
||||
|
||||
// Assumes lengths are within bounds
|
||||
for (symbol = 0; symbol < n; symbol++)
|
||||
{
|
||||
(Count[length[symbol]])++;
|
||||
}
|
||||
|
||||
// No codes! Complete, but decode() will fail
|
||||
if (Count[0] == n)
|
||||
return 0;
|
||||
|
||||
// Check for an over-subscribed or incomplete set of lengths
|
||||
left = 1; // One possible code of zero length
|
||||
for (len = 1; len <= MAXBITS; len++)
|
||||
{
|
||||
left <<= 1; // One more bit, double codes left
|
||||
left -= Count[len]; // Deduct count from possible codes
|
||||
if (left < 0)
|
||||
return left; // over-subscribed--return negative
|
||||
}
|
||||
|
||||
// Generate offsets into symbol table for each length for sorting
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++)
|
||||
{
|
||||
offs[len + 1] = (short)(offs[len] + Count[len]);
|
||||
}
|
||||
|
||||
// Put symbols in table sorted by length, by symbol order within each length
|
||||
for (symbol = 0; symbol < n; symbol++)
|
||||
{
|
||||
if (length[symbol] != 0)
|
||||
Symbol[offs[length[symbol]]++] = symbol;
|
||||
}
|
||||
|
||||
// Return zero for complete set, positive for incomplete set
|
||||
return left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decode a code from the stream s using huffman table h. Return the symbol or
|
||||
/// a negative value if there is an error. If all of the lengths are zero, i.e.
|
||||
/// an empty code, or if the code is incomplete and an invalid code is received,
|
||||
/// then -9 is returned after reading MAXBITS bits.
|
||||
/// </summary>
|
||||
/// <param name="state">Current input/output state to process</param>
|
||||
/// <remarks>
|
||||
/// The codes as stored in the compressed data are bit-reversed relative to
|
||||
/// a simple integer ordering of codes of the same lengths. Hence below the
|
||||
/// bits are pulled from the compressed data one at a time and used to
|
||||
/// build the code value reversed from what is in the stream in order to
|
||||
/// permit simple integer comparisons for decoding.
|
||||
///
|
||||
/// The first code for the shortest length is all ones. Subsequent codes of
|
||||
/// the same length are simply integer decrements of the previous code. When
|
||||
/// moving up a length, a one bit is appended to the code. For a complete
|
||||
/// code, the last code of the longest length will be all zeros. To support
|
||||
/// this ordering, the bits pulled during decoding are inverted to apply the
|
||||
/// more "natural" ordering starting with all zeros and incrementing.
|
||||
/// </remarks>
|
||||
public int Decode(State state)
|
||||
{
|
||||
int len = 1; // Current number of bits in code
|
||||
int code = 0; // len bits being decoded
|
||||
int first = 0; // First code of length len
|
||||
int count; // Number of codes of length len
|
||||
int index = 0; // Index of first code of length len in symbol table
|
||||
int bitbuf = state.BitBuf; // Bits from stream
|
||||
int left = state.BitCnt; // Bits left in next or left to process
|
||||
int nextPtr = CountPtr + 1; // Next number of codes
|
||||
|
||||
while (true)
|
||||
{
|
||||
while (left-- != 0)
|
||||
{
|
||||
// Invert code
|
||||
code |= (bitbuf & 1) ^ 1;
|
||||
bitbuf >>= 1;
|
||||
count = Count[nextPtr++];
|
||||
|
||||
// If length len, return symbol
|
||||
if (code < first + count)
|
||||
{
|
||||
state.BitBuf = bitbuf;
|
||||
state.BitCnt = (state.BitCnt - len) & 7;
|
||||
return Symbol[index + (code - first)];
|
||||
}
|
||||
|
||||
// Else update for next length
|
||||
index += count;
|
||||
first += count;
|
||||
first <<= 1;
|
||||
code <<= 1;
|
||||
len++;
|
||||
}
|
||||
|
||||
left = (MAXBITS + 1) - len;
|
||||
if (left == 0)
|
||||
break;
|
||||
|
||||
if (state.Left == 0)
|
||||
{
|
||||
state.Left = state.ProcessInput();
|
||||
if (state.Left == 0)
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
bitbuf = state.Input[state.InputPtr++];
|
||||
state.Left--;
|
||||
if (left > 8)
|
||||
left = 8;
|
||||
}
|
||||
|
||||
// Ran out of codes
|
||||
return -9;
|
||||
}
|
||||
};
|
||||
}
|
||||
160
SabreTools.Compression/Blast/State.cs
Normal file
160
SabreTools.Compression/Blast/State.cs
Normal file
@@ -0,0 +1,160 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using static SabreTools.Compression.Blast.Constants;
|
||||
|
||||
namespace SabreTools.Compression.Blast
|
||||
{
|
||||
/// <summary>
|
||||
/// Input and output state
|
||||
/// </summary>
|
||||
public class State
|
||||
{
|
||||
#region Input State
|
||||
|
||||
/// <summary>
|
||||
/// Opaque information passed to InputFunction()
|
||||
/// </summary>
|
||||
public byte[] InHow { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Next input location
|
||||
/// </summary>
|
||||
public List<byte> Input { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Pointer to the next input location
|
||||
/// </summary>
|
||||
public int InputPtr { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Available input at in
|
||||
/// </summary>
|
||||
public uint Left { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Bit buffer
|
||||
/// </summary>
|
||||
public int BitBuf { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Number of bits in bit buffer
|
||||
/// </summary>
|
||||
public int BitCnt { get; set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Output State
|
||||
|
||||
/// <summary>
|
||||
/// Opaque information passed to OutputFunction()
|
||||
/// </summary>
|
||||
public List<byte> OutHow { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Index of next write location in out[]
|
||||
/// </summary>
|
||||
public uint Next { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// True to check distances (for first 4K)
|
||||
/// </summary>
|
||||
public bool First { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Output buffer and sliding window
|
||||
/// </summary>
|
||||
public byte[] Output { get; set; } = new byte[MAXWIN];
|
||||
|
||||
/// <summary>
|
||||
/// Pointer to the next output location
|
||||
/// </summary>
|
||||
public int OutputPtr { get; set; }
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="inhow">Input byte array</param>
|
||||
/// <param name="outhow">Output byte list</param>
|
||||
public State(byte[] inhow, List<byte> outhow)
|
||||
{
|
||||
InHow = inhow;
|
||||
Input = new List<byte>();
|
||||
InputPtr = 0;
|
||||
Left = 0;
|
||||
BitBuf = 0;
|
||||
BitCnt = 0;
|
||||
|
||||
OutHow = outhow;
|
||||
Next = 0;
|
||||
First = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return need bits from the input stream. This always leaves less than
|
||||
/// eight bits in the buffer. bits() works properly for need == 0.
|
||||
/// </summary>
|
||||
/// <param name="need">Number of bits to read</param>
|
||||
/// <remarks>
|
||||
/// Bits are stored in bytes from the least significant bit to the most
|
||||
/// significant bit. Therefore bits are dropped from the bottom of the bit
|
||||
/// buffer, using shift right, and new bytes are appended to the top of the
|
||||
/// bit buffer, using shift left.
|
||||
/// </remarks>
|
||||
public int Bits(int need)
|
||||
{
|
||||
// Load at least need bits into val
|
||||
int val = BitBuf;
|
||||
while (BitCnt < need)
|
||||
{
|
||||
if (Left == 0)
|
||||
{
|
||||
Left = ProcessInput();
|
||||
if (Left == 0)
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
// Load eight bits
|
||||
val |= (int)(Input[InputPtr++]) << BitCnt;
|
||||
Left--;
|
||||
BitCnt += 8;
|
||||
}
|
||||
|
||||
// Drop need bits and update buffer, always zero to seven bits left
|
||||
BitBuf = val >> need;
|
||||
BitCnt -= need;
|
||||
|
||||
// Return need bits, zeroing the bits above that
|
||||
return val & ((1 << need) - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process input for the current state
|
||||
/// </summary>
|
||||
/// <returns>Amount of data in Input</returns>
|
||||
public uint ProcessInput()
|
||||
{
|
||||
Input = new List<byte>(InHow);
|
||||
return (uint)Input.Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process output for the current state
|
||||
/// </summary>
|
||||
/// <returns>True if the output could be added, false otherwise</returns>
|
||||
public bool ProcessOutput()
|
||||
{
|
||||
try
|
||||
{
|
||||
OutHow.AddRange(Output.Take((int)Next));
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using SabreTools.IO;
|
||||
using SabreTools.IO.Extensions;
|
||||
using SabreTools.Models.Compression.LZ;
|
||||
using static SabreTools.Models.Compression.LZ.Constants;
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace SabreTools.Compression.LZ
|
||||
long read = lz.CopyTo(sourceState, destState, out LZERROR error);
|
||||
|
||||
// Copy the data to the buffer
|
||||
var decompressed = new byte[0];
|
||||
byte[]? decompressed;
|
||||
if (read == 0 || (error != LZERROR.LZERROR_OK && error != LZERROR.LZERROR_NOT_LZ))
|
||||
{
|
||||
decompressed = null;
|
||||
@@ -552,6 +552,6 @@ namespace SabreTools.Compression.LZ
|
||||
return fileHeader;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SabreTools.IO.Streams;
|
||||
using SabreTools.Models.Compression.MSZIP;
|
||||
using static SabreTools.Models.Compression.MSZIP.Constants;
|
||||
|
||||
@@ -13,7 +14,7 @@ namespace SabreTools.Compression.MSZIP
|
||||
/// <summary>
|
||||
/// Internal bitstream to use for decompression
|
||||
/// </summary>
|
||||
private BitStream _bitStream;
|
||||
private readonly ReadOnlyBitStream _bitStream;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new Decompressor from a byte array
|
||||
@@ -28,8 +29,8 @@ namespace SabreTools.Compression.MSZIP
|
||||
// Create a memory stream to wrap
|
||||
var ms = new MemoryStream(input);
|
||||
|
||||
// Wrap the stream in a BitStream
|
||||
_bitStream = new BitStream(ms);
|
||||
// Wrap the stream in a ReadOnlyBitStream
|
||||
_bitStream = new ReadOnlyBitStream(ms);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -42,8 +43,8 @@ namespace SabreTools.Compression.MSZIP
|
||||
if (input == null || !input.CanRead || !input.CanSeek)
|
||||
throw new ArgumentException(nameof(input));
|
||||
|
||||
// Wrap the stream in a BitStream
|
||||
_bitStream = new BitStream(input);
|
||||
// Wrap the stream in a ReadOnlyBitStream
|
||||
_bitStream = new ReadOnlyBitStream(input);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -150,7 +151,7 @@ namespace SabreTools.Compression.MSZIP
|
||||
}
|
||||
|
||||
// Make the lengths tree
|
||||
HuffmanDecoder lengthTree = new HuffmanDecoder(lengthLengths, 19);
|
||||
var lengthTree = new HuffmanDecoder(lengthLengths, 19);
|
||||
|
||||
// Setup the literal and distance lengths
|
||||
header.LiteralLengths = new uint[288];
|
||||
@@ -246,8 +247,8 @@ namespace SabreTools.Compression.MSZIP
|
||||
(var header, uint numLiteral, uint numDistance) = RaadFixedCompressedDataHeader();
|
||||
|
||||
// Make the literal and distance trees
|
||||
HuffmanDecoder literalTree = new HuffmanDecoder(header.LiteralLengths, numLiteral);
|
||||
HuffmanDecoder distanceTree = new HuffmanDecoder(header.DistanceCodes, numDistance);
|
||||
var literalTree = new HuffmanDecoder(header.LiteralLengths, numLiteral);
|
||||
var distanceTree = new HuffmanDecoder(header.DistanceCodes, numDistance);
|
||||
|
||||
// Now loop and decode
|
||||
return (header, ReadHuffmanBlock(literalTree, distanceTree));
|
||||
@@ -262,8 +263,8 @@ namespace SabreTools.Compression.MSZIP
|
||||
(var header, uint numLiteral, uint numDistance) = ReadDynamicCompressedDataHeader();
|
||||
|
||||
// Make the literal and distance trees
|
||||
HuffmanDecoder literalTree = new HuffmanDecoder(header.LiteralLengths, numLiteral);
|
||||
HuffmanDecoder distanceTree = new HuffmanDecoder(header.DistanceCodes, numDistance);
|
||||
var literalTree = new HuffmanDecoder(header.LiteralLengths, numLiteral);
|
||||
var distanceTree = new HuffmanDecoder(header.DistanceCodes, numDistance);
|
||||
|
||||
// Now loop and decode
|
||||
return (header, ReadHuffmanBlock(literalTree, distanceTree));
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SabreTools.IO.Streams;
|
||||
|
||||
namespace SabreTools.Compression.MSZIP
|
||||
{
|
||||
@@ -83,7 +84,7 @@ namespace SabreTools.Compression.MSZIP
|
||||
/// </summary>
|
||||
/// <param name="input">BitStream representing the input</param>
|
||||
/// <returns>Value of the node described by the input</returns>
|
||||
public int Decode(BitStream input)
|
||||
public int Decode(ReadOnlyBitStream input)
|
||||
{
|
||||
// Start at the root of the tree
|
||||
var node = _root;
|
||||
@@ -4,48 +4,48 @@ namespace SabreTools.Compression.Quantum
|
||||
/// TODO: Remove this class when Models gets updated
|
||||
public static class Constants
|
||||
{
|
||||
public static readonly int[] PositionSlot = new int[]
|
||||
{
|
||||
public static readonly int[] PositionSlot =
|
||||
[
|
||||
0x00000, 0x00001, 0x00002, 0x00003, 0x00004, 0x00006, 0x00008, 0x0000c,
|
||||
0x00010, 0x00018, 0x00020, 0x00030, 0x00040, 0x00060, 0x00080, 0x000c0,
|
||||
0x00100, 0x00180, 0x00200, 0x00300, 0x00400, 0x00600, 0x00800, 0x00c00,
|
||||
0x01000, 0x01800, 0x02000, 0x03000, 0x04000, 0x06000, 0x08000, 0x0c000,
|
||||
0x10000, 0x18000, 0x20000, 0x30000, 0x40000, 0x60000, 0x80000, 0xc0000,
|
||||
0x100000, 0x180000
|
||||
};
|
||||
];
|
||||
|
||||
public static readonly int[] PositionExtraBits = new int[]
|
||||
{
|
||||
public static readonly int[] PositionExtraBits =
|
||||
[
|
||||
0, 0, 0, 0, 1, 1, 2, 2,
|
||||
3, 3, 4, 4, 5, 5, 6, 6,
|
||||
7, 7, 8, 8, 9, 9, 10, 10,
|
||||
11, 11, 12, 12, 13, 13, 14, 14,
|
||||
15, 15, 16, 16, 17, 17, 18, 18,
|
||||
19, 19
|
||||
};
|
||||
];
|
||||
|
||||
public static readonly int[] LengthSlot = new int[]
|
||||
{
|
||||
public static readonly int[] LengthSlot =
|
||||
[
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x08,
|
||||
0x0a, 0x0c, 0x0e, 0x12, 0x16, 0x1a, 0x1e, 0x26,
|
||||
0x2e, 0x36, 0x3e, 0x4e, 0x5e, 0x6e, 0x7e, 0x9e,
|
||||
0xbe, 0xde, 0xfe
|
||||
};
|
||||
];
|
||||
|
||||
public static readonly int[] LengthExtraBits = new int[]
|
||||
{
|
||||
public static readonly int[] LengthExtraBits =
|
||||
[
|
||||
0, 0, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 2, 2, 2, 2, 3, 3,
|
||||
3, 3, 4, 4, 4, 4, 5, 5,
|
||||
5, 5, 0
|
||||
};
|
||||
];
|
||||
|
||||
/// <summary>
|
||||
/// Number of position slots for (tsize - 10)
|
||||
/// </summary>
|
||||
public static readonly int[] NumPositionSlots = new int[]
|
||||
{
|
||||
public static readonly int[] NumPositionSlots =
|
||||
[
|
||||
20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42
|
||||
};
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using SabreTools.IO.Streams;
|
||||
using SabreTools.Models.Compression.Quantum;
|
||||
using static SabreTools.Compression.Quantum.Constants;
|
||||
|
||||
@@ -12,7 +13,7 @@ namespace SabreTools.Compression.Quantum
|
||||
/// <summary>
|
||||
/// Internal bitstream to use for decompression
|
||||
/// </summary>
|
||||
private BitStream _bitStream;
|
||||
private readonly ReadOnlyBitStream _bitStream;
|
||||
|
||||
#region Models
|
||||
|
||||
@@ -100,8 +101,8 @@ namespace SabreTools.Compression.Quantum
|
||||
// Create a memory stream to wrap
|
||||
var ms = new MemoryStream(input);
|
||||
|
||||
// Wrap the stream in a BitStream
|
||||
_bitStream = new BitStream(ms);
|
||||
// Wrap the stream in a ReadOnlyBitStream
|
||||
_bitStream = new ReadOnlyBitStream(ms);
|
||||
|
||||
// Initialize literal models
|
||||
this._model0 = CreateModel(0, 64);
|
||||
@@ -140,8 +141,8 @@ namespace SabreTools.Compression.Quantum
|
||||
if (windowBits < 10 || windowBits > 21)
|
||||
throw new ArgumentOutOfRangeException(nameof(windowBits));
|
||||
|
||||
// Wrap the stream in a BitStream
|
||||
_bitStream = new BitStream(input);
|
||||
// Wrap the stream in a ReadOnlyBitStream
|
||||
_bitStream = new ReadOnlyBitStream(input);
|
||||
|
||||
// Initialize literal models
|
||||
this._model0 = CreateModel(0, 64);
|
||||
@@ -217,7 +218,7 @@ namespace SabreTools.Compression.Quantum
|
||||
offset = PositionSlot[model4sym] + model4extra + 1;
|
||||
length = 3;
|
||||
break;
|
||||
|
||||
|
||||
case 5:
|
||||
int model5sym = GetSymbol(_model5);
|
||||
int model5extra = (int)(_bitStream.ReadBitsMSB(PositionExtraBits[model5sym]) ?? 0);
|
||||
@@ -8,7 +8,7 @@
|
||||
<LangVersion>latest</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<Version>0.4.2</Version>
|
||||
<Version>0.5.0</Version>
|
||||
|
||||
<!-- Package Properties -->
|
||||
<Authors>Matt Nadareski</Authors>
|
||||
@@ -18,17 +18,17 @@
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
<RepositoryUrl>https://github.com/SabreTools/SabreTools.Compression</RepositoryUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<PackageTags>compression decompression lz mszip</PackageTags>
|
||||
<PackageTags>compression decompression lz mszip zlib blast</PackageTags>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="README.md" Pack="true" PackagePath="" />
|
||||
<None Include="../README.md" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SabreTools.IO" Version="1.3.3" />
|
||||
<PackageReference Include="SabreTools.Models" Version="1.4.2" />
|
||||
<PackageReference Include="SabreTools.IO" Version="1.4.0" />
|
||||
<PackageReference Include="SabreTools.Models" Version="1.4.5" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
47
SabreTools.Compression/zlib/zlibConst.cs
Normal file
47
SabreTools.Compression/zlib/zlibConst.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace SabreTools.Compression.zlib
|
||||
{
|
||||
public static class zlibConst
|
||||
{
|
||||
public const int Z_NO_FLUSH = 0;
|
||||
public const int Z_PARTIAL_FLUSH = 1;
|
||||
public const int Z_SYNC_FLUSH = 2;
|
||||
public const int Z_FULL_FLUSH = 3;
|
||||
public const int Z_FINISH = 4;
|
||||
public const int Z_BLOCK = 5;
|
||||
public const int Z_TREES = 6;
|
||||
|
||||
public const int Z_OK = 0;
|
||||
public const int Z_STREAM_END = 1;
|
||||
public const int Z_NEED_DICT = 2;
|
||||
public const int Z_ERRNO = (-1);
|
||||
public const int Z_STREAM_ERROR = (-2);
|
||||
public const int Z_DATA_ERROR = (-3);
|
||||
public const int Z_MEM_ERROR = (-4);
|
||||
public const int Z_BUF_ERROR = (-5);
|
||||
public const int Z_VERSION_ERROR = (-6);
|
||||
|
||||
/// <summary>
|
||||
/// Get the zlib result name from an integer
|
||||
/// </summary>
|
||||
/// <param name="result">Integer to translate to the result name</param>
|
||||
/// <returns>Name of the result, the integer as a string otherwise</returns>
|
||||
public static string ToZlibConstName(this int result)
|
||||
{
|
||||
return result switch
|
||||
{
|
||||
Z_OK => "Z_OK",
|
||||
Z_STREAM_END => "Z_STREAM_END",
|
||||
Z_NEED_DICT => "Z_NEED_DICT",
|
||||
|
||||
Z_ERRNO => "Z_ERRNO",
|
||||
Z_STREAM_ERROR => "Z_STREAM_ERROR",
|
||||
Z_DATA_ERROR => "Z_DATA_ERROR",
|
||||
Z_MEM_ERROR => "Z_MEM_ERROR",
|
||||
Z_BUF_ERROR => "Z_BUF_ERROR",
|
||||
Z_VERSION_ERROR => "Z_VERSION_ERROR",
|
||||
|
||||
_ => result.ToString(),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Test/Program.cs
Normal file
12
Test/Program.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using SabreTools.Compression;
|
||||
|
||||
namespace Test
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// No implementation, used for experimentation
|
||||
}
|
||||
}
|
||||
}
|
||||
19
Test/Test.csproj
Normal file
19
Test/Test.csproj
Normal file
@@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net20;net35;net40;net452;net462;net472;net48;netcoreapp3.1;net5.0;net6.0;net7.0;net8.0</TargetFrameworks>
|
||||
<RuntimeIdentifiers>win-x86;win-x64;win-arm64;linux-x64;linux-arm64;osx-x64</RuntimeIdentifiers>
|
||||
<OutputType>Exe</OutputType>
|
||||
<CheckEolTargetFramework>false</CheckEolTargetFramework>
|
||||
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<SuppressTfmSupportBuildWarnings>true</SuppressTfmSupportBuildWarnings>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SabreTools.Compression\SabreTools.Compression.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
36
publish-nix.sh
Executable file
36
publish-nix.sh
Executable file
@@ -0,0 +1,36 @@
|
||||
#! /bin/bash
|
||||
|
||||
# This batch file assumes the following:
|
||||
# - .NET 8.0 (or newer) SDK is installed and in PATH
|
||||
#
|
||||
# If any of these are not satisfied, the operation may fail
|
||||
# in an unpredictable way and result in an incomplete output.
|
||||
|
||||
# Optional parameters
|
||||
NO_BUILD=false
|
||||
while getopts "b" OPTION
|
||||
do
|
||||
case $OPTION in
|
||||
b)
|
||||
NO_BUILD=true
|
||||
;;
|
||||
*)
|
||||
echo "Invalid option provided"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
# Set the current directory as a variable
|
||||
BUILD_FOLDER=$PWD
|
||||
|
||||
# Only build if requested
|
||||
if [ $NO_BUILD = false ]
|
||||
then
|
||||
# Restore Nuget packages for all builds
|
||||
echo "Restoring Nuget packages"
|
||||
dotnet restore
|
||||
|
||||
# Create Nuget Package
|
||||
dotnet pack SabreTools.Compression/SabreTools.Compression.csproj --output $BUILD_FOLDER
|
||||
fi
|
||||
26
publish-win.ps1
Normal file
26
publish-win.ps1
Normal file
@@ -0,0 +1,26 @@
|
||||
# This batch file assumes the following:
|
||||
# - .NET 8.0 (or newer) SDK is installed and in PATH
|
||||
#
|
||||
# If any of these are not satisfied, the operation may fail
|
||||
# in an unpredictable way and result in an incomplete output.
|
||||
|
||||
# Optional parameters
|
||||
param(
|
||||
[Parameter(Mandatory = $false)]
|
||||
[Alias("NoBuild")]
|
||||
[switch]$NO_BUILD
|
||||
)
|
||||
|
||||
# Set the current directory as a variable
|
||||
$BUILD_FOLDER = $PSScriptRoot
|
||||
|
||||
# Only build if requested
|
||||
if (!$NO_BUILD.IsPresent)
|
||||
{
|
||||
# Restore Nuget packages for all builds
|
||||
Write-Host "Restoring Nuget packages"
|
||||
dotnet restore
|
||||
|
||||
# Create Nuget Package
|
||||
dotnet pack SabreTools.Compression\SabreTools.Compression.csproj --output $BUILD_FOLDER
|
||||
}
|
||||
Reference in New Issue
Block a user