mirror of
https://github.com/aaru-dps/Aaru.VideoNow.git
synced 2025-12-16 11:14:34 +00:00
Added Dutch, Romanian and Sweden translations.
This commit is contained in:
@@ -15,10 +15,13 @@
|
||||
<e p="Localization.es.resx" t="Include" />
|
||||
<e p="Localization.fr.resx" t="Include" />
|
||||
<e p="Localization.it.resx" t="Include" />
|
||||
<e p="Localization.nl.resx" t="Include" />
|
||||
<e p="Localization.pt-BR.resx" t="Include" />
|
||||
<e p="Localization.pt-PT.resx" t="Include" />
|
||||
<e p="Localization.resx" t="Include" />
|
||||
<e p="Localization.ro.resx" t="Include" />
|
||||
<e p="Localization.ru.resx" t="Include" />
|
||||
<e p="Localization.sv.resx" t="Include" />
|
||||
</e>
|
||||
<e p="bin" t="ExcludeRecursive" />
|
||||
<e p="obj" t="ExcludeRecursive" />
|
||||
|
||||
@@ -63,6 +63,9 @@
|
||||
<EmbeddedResource Include="Properties\Localization.it.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.nl.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.pt-BR.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
@@ -72,9 +75,15 @@
|
||||
<EmbeddedResource Include="Properties\Localization.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.ro.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.ru.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.sv.resx">
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||||
<SubType>Designer</SubType>
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||||
</EmbeddedResource>
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||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
||||
@@ -36,6 +36,7 @@ using System.Linq;
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using System.Reflection;
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using SharpAvi;
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using SharpAvi.Output;
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||||
// ReSharper disable LocalizableElement
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||||
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||||
namespace DiscImageChef.VideoNow
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@@ -203,7 +204,10 @@ namespace DiscImageChef.VideoNow
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}
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Console.WriteLine(Localization.FirstFrameFoundAt, framePosition);
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Console.WriteLine(framePosition % 2352 == 0 ? Localization.FirstFrameIsAtSectorBoundary : Localization.FirstFrameIsNotAtSectorBoundary);
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Console.WriteLine(framePosition % 2352 == 0 ? Localization.FirstFrameIsAtSectorBoundary
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: Localization.FirstFrameIsNotAtSectorBoundary);
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char progress = ' ';
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var aviWriter = new AviWriter(args[0] + ".avi")
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||||
@@ -290,7 +294,7 @@ namespace DiscImageChef.VideoNow
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||||
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||||
if(!buffer.SequenceEqual(frameMarkerToUse))
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{
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Console.Write("\r \r");
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Console.Write("\r \r");
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Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames);
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long expectedFramePosition = framePosition;
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@@ -304,7 +308,7 @@ namespace DiscImageChef.VideoNow
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||||
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||||
if(buffer.SequenceEqual(frameMarkerToUse))
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{
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Console.Write("\r \r");
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Console.Write("\r \r");
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||||
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fs.Position = framePosition;
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frameBuffer = new byte[19600];
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@@ -346,12 +350,14 @@ namespace DiscImageChef.VideoNow
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audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
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totalFrames++;
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Console.Write("\r \r");
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Console.Write("\r \r");
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Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames,
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framePosition - expectedFramePosition);
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Console.WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary:Localization.FrameIsNotAtSectorBoundary, totalFrames);
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Console.
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WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary : Localization.FrameIsNotAtSectorBoundary,
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totalFrames);
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framePosition += 19600;
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||||
@@ -366,11 +372,11 @@ namespace DiscImageChef.VideoNow
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||||
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||||
if(framePosition % 2352 == 0)
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{
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Console.Write("\r \r");
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Console.Write("\r \r");
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Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames);
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}
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||||
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Console.Write("\r \r");
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||||
Console.Write("\r \r");
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fs.Position = framePosition;
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frameBuffer = new byte[19600];
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fs.Read(frameBuffer, 0, frameBuffer.Length);
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||||
@@ -416,7 +422,7 @@ namespace DiscImageChef.VideoNow
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||||
framePosition += 19600;
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}
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||||
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Console.Write("\r \r");
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||||
Console.Write("\r \r");
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Console.WriteLine(Localization.FramesFound, totalFrames);
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||||
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||||
fs.Close();
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||||
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||||
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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||||
// You can specify all the values or you can default the Build and Revision Numbers
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||||
// by using the '*' as shown below:
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||||
// [assembly: AssemblyVersion("1.0.*")]
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||||
[assembly: AssemblyVersion("1.0.0.0")]
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||||
[assembly: AssemblyFileVersion("1.0.0.0")]
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||||
[assembly: AssemblyVersion("1.0.1.0")]
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||||
[assembly: AssemblyFileVersion("1.0.1.0")]
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||||
155
DiscImageChef.VideoNow/Properties/Localization.nl.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.nl.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Usage: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Opgegeven bestand kan niet worden gevonden.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Kon opgegeven bestand niet openen.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Bestand is te groot, afgebroken.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Bestand: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Eerste frame aan het zoeken....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Geen frame gevonden!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Eerste frame gevonden op {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Eerste frame is op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Eerste frame is niet op een sector-grens</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Uitlezen van audio-data {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Zoekend naar (nog meer) frames {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Frame {0} en het volgende frame zijn niet aan elkaar gebonden...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Frame {1} gevonden op {0}, {2} bytes van elkaar verwijderd</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Frame {0} is op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Frame {0} is niet op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} Frames gevonden</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Uitlezen van video-data {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
155
DiscImageChef.VideoNow/Properties/Localization.ro.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.ro.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Folosire: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Fișierul specificat nu există.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Fișierul specificat nu poate fi deschis.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Fișierul este prea mare, imposibil de continuat.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Fișier: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Caut primul cadru....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Nu am putut găsi nici un cadru!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Primul cardu a fost găsit la {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Primul cadru este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Primul cadru nu este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Extrag audio {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Caut mai multe cardre {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Cadrul {0} și următorul nu sunt aliniate...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Cadrul {1} găsit la {0}, {2} bytes distanta</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Cadrul {0} este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Cadrul nu este la limita secorului</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} cadre găsite</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Extrag video {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
155
DiscImageChef.VideoNow/Properties/Localization.sv.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.sv.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Användning: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Angivna filen finns inte.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Kunde inte öppna den angivna filen.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Filen är för stor, avbryter.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Fil: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Söker efter första bilden....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Kunde inte hitta några bilder!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Första bilden hittad på {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Första bilden funnen vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Första bilden finns ej vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Extraherar audio {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Letar efter fler bilder {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Bild {0} och efterföljade bild är inte inriktad...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Bild {1} funnen på {0}, {2} bytes från varandra</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Bild {0} funnen vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Bild {0} finns ej vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} bilder funna</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Extraherar video {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user