mirror of
https://github.com/aaru-dps/fstester.git
synced 2025-12-16 19:24:39 +00:00
Add Microsoft Visual C++ 2.0 project.
This commit is contained in:
503
setter/projects/MSVC/2.0/fssetter.mak
Executable file
503
setter/projects/MSVC/2.0/fssetter.mak
Executable file
@@ -0,0 +1,503 @@
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||||
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "fssetter.mak" CFG="Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Project
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "WinRel"
|
||||
# PROP BASE Intermediate_Dir "WinRel"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "WinRel"
|
||||
# PROP Intermediate_Dir "WinRel"
|
||||
OUTDIR=.\WinRel
|
||||
INTDIR=.\WinRel
|
||||
|
||||
ALL : .\WinRel\fssetter.exe .\WinRel\fssetter.bsc
|
||||
|
||||
$(OUTDIR) :
|
||||
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
||||
|
||||
# ADD BASE CPP /nologo /ML /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c
|
||||
# ADD CPP /nologo /ML /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c
|
||||
CPP_PROJ=/nologo /ML /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
|
||||
/FR$(INTDIR)/ /Fp$(OUTDIR)/"fssetter.pch" /Fo$(INTDIR)/ /c
|
||||
CPP_OBJS=.\WinRel/
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o$(OUTDIR)/"fssetter.bsc"
|
||||
BSC32_SBRS= \
|
||||
.\WinRel\dirdepth.sbr \
|
||||
.\WinRel\time.sbr \
|
||||
.\WinRel\deleted.sbr \
|
||||
.\WinRel\main.sbr \
|
||||
.\WinRel\os.sbr \
|
||||
.\WinRel\xattr.sbr \
|
||||
.\WinRel\perms.sbr \
|
||||
.\WinRel\sparse.sbr \
|
||||
.\WinRel\filename.sbr \
|
||||
.\WinRel\frag.sbr \
|
||||
.\WinRel\files.sbr \
|
||||
.\WinRel\volume.sbr \
|
||||
.\WinRel\links.sbr \
|
||||
.\WinRel\rsrcfork.sbr \
|
||||
.\WinRel\log.sbr \
|
||||
.\WinRel\attr.sbr
|
||||
|
||||
.\WinRel\fssetter.bsc : $(OUTDIR) $(BSC32_SBRS)
|
||||
$(BSC32) @<<
|
||||
$(BSC32_FLAGS) $(BSC32_SBRS)
|
||||
<<
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:no\
|
||||
/PDB:$(OUTDIR)/"fssetter.pdb" /MACHINE:I386 /OUT:$(OUTDIR)/"fssetter.exe"
|
||||
DEF_FILE=
|
||||
LINK32_OBJS= \
|
||||
.\WinRel\dirdepth.obj \
|
||||
.\WinRel\time.obj \
|
||||
.\WinRel\deleted.obj \
|
||||
.\WinRel\main.obj \
|
||||
.\WinRel\os.obj \
|
||||
.\WinRel\xattr.obj \
|
||||
.\WinRel\perms.obj \
|
||||
.\WinRel\sparse.obj \
|
||||
.\WinRel\filename.obj \
|
||||
.\WinRel\frag.obj \
|
||||
.\WinRel\files.obj \
|
||||
.\WinRel\volume.obj \
|
||||
.\WinRel\links.obj \
|
||||
.\WinRel\rsrcfork.obj \
|
||||
.\WinRel\log.obj \
|
||||
.\WinRel\attr.obj
|
||||
|
||||
.\WinRel\fssetter.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "WinDebug"
|
||||
# PROP BASE Intermediate_Dir "WinDebug"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "WinDebug"
|
||||
# PROP Intermediate_Dir "WinDebug"
|
||||
OUTDIR=.\WinDebug
|
||||
INTDIR=.\WinDebug
|
||||
|
||||
ALL : .\WinDebug\fssetter.exe .\WinDebug\fssetter.bsc
|
||||
|
||||
$(OUTDIR) :
|
||||
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
|
||||
|
||||
# ADD BASE CPP /nologo /ML /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c
|
||||
# ADD CPP /nologo /ML /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c
|
||||
CPP_PROJ=/nologo /ML /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
|
||||
/FR$(INTDIR)/ /Fp$(OUTDIR)/"fssetter.pch" /Fo$(INTDIR)/\
|
||||
/Fd$(OUTDIR)/"fssetter.pdb" /c
|
||||
CPP_OBJS=.\WinDebug/
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o$(OUTDIR)/"fssetter.bsc"
|
||||
BSC32_SBRS= \
|
||||
.\WinDebug\dirdepth.sbr \
|
||||
.\WinDebug\time.sbr \
|
||||
.\WinDebug\deleted.sbr \
|
||||
.\WinDebug\main.sbr \
|
||||
.\WinDebug\os.sbr \
|
||||
.\WinDebug\xattr.sbr \
|
||||
.\WinDebug\perms.sbr \
|
||||
.\WinDebug\sparse.sbr \
|
||||
.\WinDebug\filename.sbr \
|
||||
.\WinDebug\frag.sbr \
|
||||
.\WinDebug\files.sbr \
|
||||
.\WinDebug\volume.sbr \
|
||||
.\WinDebug\links.sbr \
|
||||
.\WinDebug\rsrcfork.sbr \
|
||||
.\WinDebug\log.sbr \
|
||||
.\WinDebug\attr.sbr
|
||||
|
||||
.\WinDebug\fssetter.bsc : $(OUTDIR) $(BSC32_SBRS)
|
||||
$(BSC32) @<<
|
||||
$(BSC32_FLAGS) $(BSC32_SBRS)
|
||||
<<
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
|
||||
/PDB:$(OUTDIR)/"fssetter.pdb" /DEBUG /MACHINE:I386\
|
||||
/OUT:$(OUTDIR)/"fssetter.exe"
|
||||
DEF_FILE=
|
||||
LINK32_OBJS= \
|
||||
.\WinDebug\dirdepth.obj \
|
||||
.\WinDebug\time.obj \
|
||||
.\WinDebug\deleted.obj \
|
||||
.\WinDebug\main.obj \
|
||||
.\WinDebug\os.obj \
|
||||
.\WinDebug\xattr.obj \
|
||||
.\WinDebug\perms.obj \
|
||||
.\WinDebug\sparse.obj \
|
||||
.\WinDebug\filename.obj \
|
||||
.\WinDebug\frag.obj \
|
||||
.\WinDebug\files.obj \
|
||||
.\WinDebug\volume.obj \
|
||||
.\WinDebug\links.obj \
|
||||
.\WinDebug\rsrcfork.obj \
|
||||
.\WinDebug\log.obj \
|
||||
.\WinDebug\attr.obj
|
||||
|
||||
.\WinDebug\fssetter.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Group "Source Files"
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\dirdepth.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\dirdepth.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\dirdepth.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\time.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\time.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\time.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\deleted.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\deleted.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\deleted.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\main.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\main.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\main.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\os.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\os.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\os.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\xattr.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\xattr.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\xattr.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\perms.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\perms.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\perms.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\sparse.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\sparse.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\sparse.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\filename.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\filename.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\filename.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\frag.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\frag.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\frag.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\files.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\files.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\files.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\volume.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\volume.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\volume.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\links.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\links.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\links.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\rsrcfork.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\rsrcfork.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\rsrcfork.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\log.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\log.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\log.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\fstester\setter\src\win32\attr.c
|
||||
|
||||
!IF "$(CFG)" == "Win32 Release"
|
||||
|
||||
.\WinRel\attr.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ELSEIF "$(CFG)" == "Win32 Debug"
|
||||
|
||||
.\WinDebug\attr.obj : $(SOURCE) $(INTDIR)
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Project
|
||||
################################################################################
|
||||
Reference in New Issue
Block a user