Refactor file structure: rename and reorganize PS3 and Wii U source files for better clarity and maintainability

This commit is contained in:
2026-03-16 17:21:58 +00:00
parent 317ca23a3e
commit 98ec0c4add
5 changed files with 22 additions and 22 deletions

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@@ -99,9 +99,9 @@ add_executable(tests_run
${CMAKE_CURRENT_SOURCE_DIR}/../src/lib/aes128.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/ps3/ps3_crypto.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/ps3/ps3_encryption_map.c
${CMAKE_CURRENT_SOURCE_DIR}/../tool/ird.c
${CMAKE_CURRENT_SOURCE_DIR}/../tool/sfo.c
${CMAKE_CURRENT_SOURCE_DIR}/../tool/iso9660_mini.c
../tool/ps3/ird.c
../tool/ps3/sfo.c
../tool/ps3/iso9660_mini.c
)
# Set up include directories using modern target-specific approach

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@@ -28,16 +28,16 @@ add_executable(aaruformattool
convert.c
upgrade_ddt_to_alpha21.c
inject_media_tag.c
ird.c
ird.h
sfo.c
sfo.h
iso9660_mini.c
iso9660_mini.h
convert_ps3.c
convert_wiiu.c
wiiu_reader.c
wiiu_reader.h
ps3/ird.c
ps3/ird.h
ps3/sfo.c
ps3/sfo.h
ps3/iso9660_mini.c
ps3/iso9660_mini.h
ps3/convert.c
wiiu/convert.c
wiiu/reader.c
wiiu/reader.h
${CMAKE_CURRENT_SOURCE_DIR}/../src/lib/aes128.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/ps3/ps3_crypto.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/ps3/ps3_encryption_map.c

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@@ -29,13 +29,13 @@
#include <aaruformat.h>
#include "aaruformattool.h"
#include "ird.h"
#include "../aaruformattool.h"
#include "iso9660_mini.h"
#include "ird.h"
#include "sfo.h"
#include "../src/ps3/ps3_crypto.h"
#include "../src/ps3/ps3_encryption_map.h"
#include "../../src/ps3/ps3_crypto.h"
#include "../../src/ps3/ps3_encryption_map.h"
/* ANSI color codes */
#define ANSI_RESET "\033[0m"

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@@ -30,11 +30,11 @@
#include <aaruformat.h>
#include "aaruformattool.h"
#include "wiiu_reader.h"
#include "../aaruformattool.h"
#include "reader.h"
#include "../src/lib/aes128.h"
#include "../src/wiiu/wiiu_crypto.h"
#include "../../src/lib/aes128.h"
#include "../../src/wiiu/wiiu_crypto.h"
/* ANSI color codes */
#define ANSI_RESET "\033[0m"

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@@ -18,7 +18,7 @@
* WUD/WUX disc reader abstraction for aaruformattool.
*/
#include "wiiu_reader.h"
#include "reader.h"
#include <stdio.h>
#include <stdlib.h>