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decaf-emu
Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).
You can find us at #wiiu-emu on freenode.
Requirements
- Windows with Visual Studio 2015 Update 3
- Linux with a modern C++14 friendly compiler (gcc, clang)
- 64 bit
- OpenGL 4.5 (using direct state access, available on older OpenGL versions as an extension).
Compatibility
- None
Building
There are two decaf targets:
- decaf-sdl - Default emulator target using SDL for window creation and input.
- decaf-cli - Command line only which will run games with no graphics or inputs, useful for test .rpx files.
Windows with VS2015 Update 3
- Open decaf.sln
ReleaseDebugis recommended for development,Debugruns too slow andReleasetakes a long to compile due to LTCG and does not have full debug info.
Linux
- The cmake builds will depend on your system's zlib, sdl2 - rather than using submodules for everything like on Windows.
- Requires a modern gcc or clang which supports C++11/14 features
cmake ../decaf-emu && make
Description
Releases
1
Languages
C++
87%
C
11.7%
CMake
0.9%
GLSL
0.3%
Python
0.1%