11396 Commits

Author SHA1 Message Date
Stenzek
9431deb271 Bus: Support 16MB expanded memory 2026-03-01 17:26:30 +10:00
Stenzek
a10d7f6ca8 Qt: Add missing active text color for menu/tabs
Fixes unreadable labels in Purple Rain theme.
2026-03-01 15:08:39 +10:00
Stenzek
762d96c3e4 Misc: Set more text formats in gitattributes 2026-03-01 15:08:39 +10:00
Stenzek
700467f656 Qt: Disable 'Disable Style Sheets' button when unavailable 2026-03-01 14:19:40 +10:00
Stenzek
51dcde7c17 Qt: Remove some unused setting binders
Eww, null terminated arrays.
2026-03-01 14:12:19 +10:00
Stenzek
18962a2ae7 Qt: Support loading custom themes
Format is qss files. Place in <data directory>/resources/themes.
2026-03-01 14:12:19 +10:00
Stenzek
116bfa94af Qt: Use custom style sheet for all themes 2026-03-01 14:12:19 +10:00
Stenzek
96864e1a71 ImGuiManager: Fix empty slot message in save state selector 2026-02-28 20:03:19 +10:00
Stenzek
1f9122cca9 Common: Add BumpUniqueStringPool 2026-02-28 19:07:35 +10:00
Stenzek
939d02c189 System: Handle corrupted save states when resuming 2026-02-28 14:11:57 +10:00
Stenzek
599172165e Common: Return rvalue reference from Error::TakeDescription()
Can avoid an additional copy.
2026-02-28 14:02:50 +10:00
Stenzek
fd7d4a3160 CDROM: Set motor on bit immediately on MotorOn
Fixes disc change in Armored Core - Master of Arena.
2026-02-28 13:07:07 +10:00
Stenzek
3929e58751 CDROM: MotorOn should fail if motor already on 2026-02-28 13:04:34 +10:00
Stenzek
e1f824a507 CMake: Remove unnecessary warning disables 2026-02-25 16:21:38 +10:00
Stenzek
18e1d1191b CMake: Remove unused files 2026-02-25 16:17:06 +10:00
Stenzek
0eadf1456d CMake: Report CFLAGS in summary 2026-02-25 16:16:58 +10:00
Stenzek
89bcb5146c Qt: Fix hardcore disable popup not showing when loading from menu 2026-02-25 15:47:30 +10:00
Stenzek
9834234a59 README: Update build instructions 2026-02-25 15:47:27 +10:00
Stenzek
cdf6d5bd29 CI: Use prebuilt dependencies
Decouple from the repository. Less CI time, and faster building of older
commits.
2026-02-25 13:07:02 +10:00
Stenzek
19b618d44b FullscreenUI: Fix incorrect background rect bounds 2026-02-25 01:41:54 +10:00
Stenzek
2a4daa76f4 Achievements: Default badge prefetch to enabled 2026-02-25 01:41:43 +10:00
Stenzek
dda54adeda FullscreenUI: Immediately pause on core thread on menu open
Stops game rendering another frame or two before the menu is displayed.
2026-02-24 23:23:13 +10:00
Stenzek
5b23956ef6 README: Add mention of CCD images 2026-02-24 22:46:11 +10:00
Stenzek
2bccb29297 Achievements: Add option to prefetch badges
Will pre-download locked badges to avoid load delays when unlocking.
2026-02-24 22:36:14 +10:00
Stenzek
dc31d7d67f HTTPDownloader: Log time for each request 2026-02-23 00:00:08 +10:00
Stenzek
04948484cb FullscreenUI: Remove redundant is_initialized variable 2026-02-22 23:54:31 +10:00
Stenzek
af5ec7fb29 FullscreenUI: Prefetch 3 scrolls worth of badges in list
This should help reduce seeing placeholders when scrolling.
2026-02-22 23:54:31 +10:00
Stenzek
3248d9449f XInputSource: Support SCP XInput Bridge 2026-02-22 21:59:51 +10:00
Stenzek
5707977919 XInputSource: Fix inverted motors in ConvertKeyToString()
Don't think this had any real negative effects except swapping the order
in the list.
2026-02-22 21:58:07 +10:00
Stenzek
5d46cca27c XInputSource: Add missing break in GetCurrentValue() 2026-02-22 21:55:17 +10:00
Stenzek
6464faface XInputSource: Fix icons not displaying 2026-02-22 21:55:17 +10:00
Stenzek
fdd724f34c CDImage: Make MDS class name consistent with others 2026-02-21 19:04:12 +10:00
Stenzek
dcb3e3624e CDImage: Support loading CloneCD images
This replaces the old "img" fallback, which did not work for multi-track
games.
2026-02-21 19:04:12 +10:00
Stenzek
3072e65c4c CI: Don't compress already-compressed artifacts 2026-02-21 13:12:36 +10:00
Stenzek
156837e694 Scripts: Remove redundant packaging subdirectory 2026-02-21 13:12:36 +10:00
Stenzek
92b7cb98af Achievements: Prefetch next achievement badge on unlock/start 2026-02-21 13:12:36 +10:00
Stenzek
be8f38bef6 ImGuiManager: Transition texture layout after font update 2026-02-21 13:12:36 +10:00
Stenzek
add30da47a GPUDevice: Move present result to global namespace
Get rid of some extra includes in headers.
2026-02-21 13:12:36 +10:00
Stenzek
5a7c855256 FullscreenUI: Use command/option key icons on MacOS
And the Windows icon on Windows.
v0.1-10861
2026-02-18 17:18:03 +10:00
Stenzek
9f94d6b0a0 OpenGLDevice: Fix incorrect SDL MakeCurrent()/DoneCurrent() usage
Too bad multiple windows on a single aren't supported properly.

Should just rip this whole thing out.
2026-02-16 22:49:00 +10:00
Stenzek
6a4ae21f33 VulkanDevice: Destroy context on zero refs with SDL window type
If it's not destroyed, it prevents OpenGL contexts from being created
without any errors...
2026-02-16 22:49:00 +10:00
Stenzek
3b17273281 CMake: Ensure resources directory exists before rcc
Fixes spurious build failures on low core count machines.
2026-02-16 22:49:00 +10:00
Stenzek
5add36e4ef GameDB: Add sort names for NFS/NASCAR games 2026-02-16 22:43:21 +10:00
Stenzek
91ba5ab2ed GameDB: Add NeGconRumble to a bunch of supported games 2026-02-16 22:43:21 +10:00
Stenzek
7a0fee0532 FullscreenUI: Fix mode list not populating on default adapter 2026-02-16 22:43:21 +10:00
Stenzek
d5eb3e10ea GPUDevice: Enumerate fullscreen modes if using SDL 2026-02-16 22:43:21 +10:00
Stenzek
0d0bd69ada Mini: Set fullscreen display mode on "windows" on kmsdrm
Allow the user to choose the display mode.
2026-02-16 22:43:21 +10:00
Stenzek
4f6c42e0f7 Data: Add additional PromptFont glyphs
Fixes missing glyphs for guide/PS buttons.
2026-02-16 21:02:07 +10:00
Stenzek
10b96b9847 Achievements: Reset bucket collapse on window open 2026-02-15 14:21:04 +10:00
Stenzek
2339b23db7 FullscreenUI: ResetFocusHere() doesn't need to return boolean
And the expression was incorrect anyway, NavInputSource will always be
keyboard or gamepad.
2026-02-15 13:56:10 +10:00