crashGG
e6694d1e23
Fix scanline flicker caused by precision drift at boundaries ( #3758 )
2026-06-23 12:19:15 +10:00
crashGG
6357732c8b
feat(shader): add Scanline Modern 4x2 adaptive retro filter ( #3755 )
2026-06-22 19:24:46 +10:00
Stenzek
1230c83989
Achievements: Update seed hash database
2026-06-14 16:50:35 +10:00
Stenzek
6efef5b664
GameDB: PGXP-CPU for Digimon World 2
2026-06-13 15:43:25 +10:00
Davide Pesavento
02a41fa063
GameDB: Add metadata to King's Field 3 - Pilot Style ( #3749 )
2026-06-05 11:36:42 +10:00
Stenzek
2f0cd4d4c0
DiscDB: Remove duplicate entries for some multi-disc games
2026-06-02 20:33:24 +10:00
Stenzek
8fe9077ca0
Qt: Store controller images in main data instead of qrc
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Allows FullscreenUI to access it.
Also use SVGWidget for rendering for 1:1 DPR and avoiding scaling.
2026-05-27 17:10:11 +10:00
Stenzek
f0ee834894
FullscreenUI: Optimize SVGs
2026-05-27 17:09:56 +10:00
Davide Pesavento
dc5c5b7c3f
GameDB: A few more fixes ( #3739 )
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* cdromMaxReadSpeedupCycles for Mega Man 8
* display active offset adjustments for CTR, R4, and Yu-Gi-Oh
2026-05-17 18:42:09 +10:00
crashGG
32af8280ba
optimization scanline-modern shader ( #3742 )
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optimization scanline-modern shader
2026-05-17 18:41:37 +10:00
Stenzek
7e98f1717e
GameDB: Force Round Texture Coordinates for Lego Island 2
2026-05-13 13:27:05 +10:00
Davide Pesavento
c71fdd60a1
GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 ( #3736 )
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The game hangs with 70k cycles since ForceRecompilerICache was added in 1cb2ad5 .
2026-05-13 12:47:02 +10:00
Davide Pesavento
8dad651a26
GameDB: Add disc set for Persona 2 - Eternal Punishment (USA) ( #3735 )
2026-05-11 13:54:35 +10:00
Davide Pesavento
717424209e
GameDB: Various fixes ( #3734 )
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* Adjust display active offsets for Aconcagua, Echo Night, Persona 2,
and Shin Megami Tensei
* Add sort titles to Persona games
* Drop ForcePGXPCPUMode from Persona 2 bonus disc since it's just FMVs
* Fix release date of Echo Night 2 and Policenauts
* Normalize spelling of "From Software"
2026-05-11 13:54:20 +10:00
crashGG
b0c277b10b
optimization scanline-modern-ex.fx ( #3733 )
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For PS1 games:Set to match the original internal resolution for pixel-perfect scanline alignment.
2026-05-11 13:53:54 +10:00
crashGG
2f35493d22
scanline-modern-ex.fx Minor optimizations and adjustments ( #3732 )
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scanline-modern-ex Minor optimizations and adjustments
2026-05-04 00:22:08 +10:00
Stenzek
38bbc115c5
Data: Add additional fonts
2026-05-04 00:20:43 +10:00
crashGG
120d049588
Modern Lossless Dynamic Quantization Scanline Shader ( #3731 )
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Update scanline-modern-ex.fx
2026-05-02 11:52:24 +10:00
Stenzek
0d60433e99
GameDB: Otona no Asobi again
2026-04-29 02:14:22 +10:00
Davide Pesavento
e3f6b48225
GameDB: Sol Divide does not support analog ( #3716 )
2026-04-22 01:03:07 +10:00
Stenzek
3d6af6b4fc
GameDB: F1 games
2026-04-18 13:06:26 +10:00
bl@ck_m@ge
c4481f5366
GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes ( #3712 )
2026-04-15 13:55:05 +10:00
Stenzek
9275e1ad77
Achievements: Add RA SVG icon variant
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Can't be used for everything.
2026-04-12 12:15:07 +10:00
Stenzek
699922a370
Data: Update SDL Game Controller DB
2026-04-04 19:44:37 +10:00
Stenzek
1cb2ad5fda
GameDB: ICache for Resident Evil 1+2
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Fixes missing dialogue lines.
2026-03-10 12:26:48 +10:00
Stenzek
ab1fd51827
dep: Remove simpleini
2026-03-07 15:03:11 +10:00
Stenzek
5add36e4ef
GameDB: Add sort names for NFS/NASCAR games
2026-02-16 22:43:21 +10:00
Stenzek
91ba5ab2ed
GameDB: Add NeGconRumble to a bunch of supported games
2026-02-16 22:43:21 +10:00
Stenzek
4f6c42e0f7
Data: Add additional PromptFont glyphs
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Fixes missing glyphs for guide/PS buttons.
2026-02-16 21:02:07 +10:00
Stenzek
a52dcc7031
Data: Update SDL game controller database
2026-02-12 22:54:53 +10:00
Stenzek
0f81e595df
GameDB: Add sortName for NBA Live games
2026-02-10 23:29:20 +10:00
bl@ck_m@ge
5cf8d080c9
GameDB: Max speedup cycles for Disruptor and Rescue Shot ( #3693 )
2026-01-30 22:00:22 +10:00
Stenzek
6be96f6fd7
GameDB: PGXP CPU for World's Scariest Police Chases
2026-01-26 20:58:58 +10:00
Davide Pesavento
83b3a2ebb3
GameDB: Adjust cropping in Threads of Fate
2026-01-26 15:10:31 +10:00
Davide Pesavento
dcebea1cbf
GameDB: Adjust cropping in FF8 and FF9
2026-01-26 15:10:31 +10:00
Davide Pesavento
21dfa471a0
GameDB: Disable auto analog in Mizzurna Falls ( #3689 )
2026-01-26 12:53:21 +10:00
Stenzek
4d6932eb13
GameDB: Tighten timing in Wing Commander III
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Prevents crash during area loading.
2026-01-25 23:23:50 +10:00
Stenzek
ac8502ce50
ImGuiManager: Swap fixed-width font to Google Sans Code
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More consistent and better looking at low-DPI.
2026-01-25 21:02:47 +10:00
Stenzek
dedc59037f
ImGuiManager: Allow renderer switch without destroying context
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Fixes UI getting reset when changing renderers, and works around being
left in an inconsistent state if FSUI wasn't started and renderers are
changed from the ingame settings menu.
2026-01-25 21:02:47 +10:00
Stenzek
c8abdccce4
FullscreenUI: Remove content start sound effect
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This ended up being way more annoying than I thought it would be.
2026-01-18 01:44:40 +10:00
Davide Pesavento
0edd6e6fe4
GameDB: PGXP CPU mode and max speedup cycles for The Guardian of Darkness
2026-01-16 18:22:03 +11:00
Davide Pesavento
98596dd7df
GameDB: Set PGXP tolerance for Vagrant Story
2026-01-16 18:22:03 +11:00
bl@ck_m@ge
7d2377b98e
GameDB: Max speedup cycles for Inuyasha and Monster, Inc. ( #3679 )
2026-01-12 20:48:36 +10:00
Stenzek
9dcef869a3
FullscreenUI: Use appropriate icon for console settings
2026-01-12 14:22:53 +10:00
Stenzek
ae1bd270c7
Data: Update SDL game controller database
2026-01-03 13:12:10 +10:00
Davide Pesavento
d7b2f2d5f7
README: Update minimum macOS version ( #3673 )
2026-01-02 18:59:51 +10:00
Davide Pesavento
6c46b0cfe8
Deps: Update FontAwesome to 7.1.0
2025-12-27 23:51:50 +10:00
Davide Pesavento
9aaaf14e85
CI: Stricter yamllint config
2025-12-25 17:29:46 +10:00
Stenzek
9bcf23fa9b
GameDB: Set PGXP-CPU for Vagrant Story
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Fixes jitter in attack outline.
2025-12-23 18:24:05 +10:00
Stenzek
0897dfcc94
Data: Add navigation sound effects
2025-12-23 01:52:05 +10:00