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7 Commits

Author SHA1 Message Date
Stenzek
113614c2f5 WIP 2025-01-07 21:54:15 +10:00
Stenzek
ac41ace972 GPUDevice: Add stencil testing support 2025-01-07 19:39:40 +10:00
Stenzek
ebe782e4f4 Common: Add Vector4i xyxy(Vector2i) 2025-01-07 19:38:58 +10:00
Stenzek
e7439c1503 GPUDevice: Move size-matches check into ResizeTexture() 2025-01-07 19:25:11 +10:00
Stenzek
fda87de7e7 GPU/HW: Slight re-shuffling of field offsets
Free up some bits in the middle.
2025-01-07 19:25:11 +10:00
Stenzek
116bc83d09 GPUDevice: Ensure 16 byte minimum UBO alignment 2025-01-07 19:25:11 +10:00
Stenzek
ddffc055b9 GPU/HW: Use sized tristrips instead of fullscreen quads 2025-01-07 19:25:11 +10:00
733 changed files with 145356 additions and 200538 deletions

View File

@@ -19,7 +19,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.1
with:
fetch-depth: 0
@@ -33,10 +33,6 @@ jobs:
shell: bash
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/gamedb.yaml
- name: Check Disc Sets
shell: bash
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/discsets.yaml
- name: Check DiscDB
shell: bash
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/discdb.yaml

View File

@@ -10,7 +10,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
@@ -19,7 +19,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: ~/deps
key: deps ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-ffmpeg-linux.sh') }}
@@ -32,10 +32,13 @@ jobs:
if: steps.cache-deps.outputs.cache-hit != 'true'
run: scripts/deps/build-ffmpeg-linux.sh "$HOME/deps"
- name: Initialize Build Tag
run: |
echo '#pragma once' > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#pragma once' > src/scmversion/tag.h
echo '#define SCM_RELEASE_ASSET "DuckStation-x64.AppImage"' >> src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
@@ -61,13 +64,13 @@ jobs:
run: |
mkdir build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-18 -DCMAKE_CXX_COMPILER=clang++-18 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake --build . --parallel
cd ..
scripts/packaging/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps DuckStation-x64
- name: Upload Qt AppImage
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "linux-x64-appimage"
path: "DuckStation-x64.AppImage"
@@ -78,7 +81,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
@@ -87,7 +90,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: ~/deps
key: deps ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-ffmpeg-linux.sh') }}
@@ -100,10 +103,13 @@ jobs:
if: steps.cache-deps.outputs.cache-hit != 'true'
run: scripts/deps/build-ffmpeg-linux.sh "$HOME/deps"
- name: Initialize Build Tag
run: |
echo '#pragma once' > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#pragma once' > src/scmversion/tag.h
echo '#define SCM_RELEASE_ASSET "DuckStation-x64-SSE2.AppImage"' >> src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
@@ -129,13 +135,13 @@ jobs:
run: |
mkdir build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DDISABLE_SSE4=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DDISABLE_SSE4=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-18 -DCMAKE_CXX_COMPILER=clang++-18 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake --build . --parallel
cd ..
scripts/packaging/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps DuckStation-x64-SSE2
- name: Upload Qt AppImage
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "linux-x64-sse2-appimage"
path: "DuckStation-x64-SSE2.AppImage"

View File

@@ -1,100 +0,0 @@
name: 🐧 Linux Cross-Compiled AppImage
on:
workflow_call:
workflow_dispatch:
jobs:
build:
name: "Build"
strategy:
fail-fast: true
matrix:
arch: ["arm64", "armhf"]
runs-on: ubuntu-22.04
container:
image: ghcr.io/duckstation/cross-build-${{ matrix.arch }}:latest
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
with:
path: ~/deps
key: deps-cross ${{ matrix.arch }} ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-dependencies-linux-cross.sh') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: |
scripts/deps/build-dependencies-linux.sh -skip-cleanup "$HOME/deps/host"
scripts/deps/build-dependencies-linux-cross.sh -skip-download "$HOME/deps/host" "${{ matrix.arch }}" "/${{ matrix.arch }}-chroot" "$HOME/deps/cross"
# Work around container ownership issue
- name: Set Safe Directory
shell: bash
run: git config --global --add safe.directory "*"
- name: Create Binary Aliases
run: |
ln -s llvm-strip-19 /usr/bin/llvm-strip
- name: Set Up Toolchain File
run: |
cp "$HOME/deps/cross/toolchain.cmake" "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER clang-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER clang++-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#pragma once' > src/scmversion/tag.h
echo '#define SCM_RELEASE_ASSET "DuckStation-${{ matrix.arch }}.AppImage"' >> src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
- name: Tag as Preview Release
if: github.ref == 'refs/heads/master'
run: |
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
- name: Tag as Rolling Release
if: github.ref == 'refs/heads/dev'
run: |
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
- name: Download Patch Archives
shell: bash
run: |
cd data/resources
curl -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
curl -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
- name: Generate CMake
shell: bash
run: |
cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_TOOLCHAIN_FILE="$HOME/toolchain.cmake" -DLCONVERT_EXE="$HOME/deps/host/bin/lconvert" -DHOST_MIN_PAGE_SIZE=4096 -DHOST_MAX_PAGE_SIZE=16384 -DHOST_CACHE_LINE_SIZE=64 -DBUILD_QT_FRONTEND=ON -DBUILD_MINI_FRONTEND=ON
- name: Compile Build
shell: bash
run: |
cmake --build build --parallel
scripts/packaging/appimage/make-cross-appimage.sh duckstation-qt ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
scripts/packaging/appimage/make-cross-appimage.sh -inject-libc duckstation-mini ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
- name: Upload AppImages
uses: actions/upload-artifact@v4
with:
name: "linux-${{ matrix.arch }}-appimage"
path: "DuckStation-*.AppImage"

View File

@@ -15,19 +15,14 @@ on:
jobs:
linux-flatpak-build:
name: "Build"
strategy:
fail-fast: true
matrix:
setup: [{arch: "x86_64", runner: "ubuntu-22.04"}, {arch: "aarch64", runner: "ubuntu-24.04-arm"}]
runs-on: ${{ matrix.setup.runner }}
name: "x64"
runs-on: ubuntu-22.04
container:
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.9
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.8
options: --privileged
timeout-minutes: 60
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
@@ -37,10 +32,13 @@ jobs:
shell: bash
run: git config --global --add safe.directory "*"
- name: Initialize Build Tag
run: |
echo '#pragma once' > src/scmversion/tag.h
- name: Set Build Tags
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#pragma once' > src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
- name: Tag as Preview Release
@@ -72,19 +70,19 @@ jobs:
run: flatpak-builder-lint manifest scripts/packaging/flatpak/org.duckstation.DuckStation.yaml
- name: Build Flatpak
uses: flatpak/flatpak-github-actions/flatpak-builder@v6
uses: flathub-infra/flatpak-github-actions/flatpak-builder@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
with:
bundle: duckstation-${{ matrix.setup.arch }}.flatpak
bundle: duckstation-x64.flatpak
upload-artifact: false
manifest-path: scripts/packaging/flatpak/org.duckstation.DuckStation.yaml
arch: ${{ matrix.setup.arch }}
arch: x86_64
build-bundle: true
verbose: true
mirror-screenshots-url: https://dl.flathub.org/media
branch: stable
cache: true
restore-cache: true
cache-key: flatpak-${{ hashFiles('scripts/packaging/flatpak/org.duckstation.DuckStation.yaml', 'scripts/deps/build-dependencies-linux.sh') }}
cache-key: flatpak-x64-${{ hashFiles('scripts/packaging/flatpak/**/*.yaml') }}
- name: Validate Build
run: |
@@ -92,7 +90,7 @@ jobs:
- name: Push To Flathub Beta
if: inputs.flathub_publish && inputs.flathub_branch == 'beta'
uses: flatpak/flatpak-github-actions/flat-manager@v6
uses: flathub-infra/flatpak-github-actions/flat-manager@b6c92176b7f578aedd80cac74cd8f0336f618e89
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
@@ -101,7 +99,7 @@ jobs:
- name: Push To Flathub Stable
if: inputs.flathub_publish && inputs.flathub_branch == 'stable'
uses: flatpak/flatpak-github-actions/flat-manager@v6
uses: flathub-infra/flatpak-github-actions/flat-manager@b6c92176b7f578aedd80cac74cd8f0336f618e89
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
@@ -109,7 +107,7 @@ jobs:
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
- name: Upload Flatpak
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "linux-flatpak-${{ matrix.setup.arch }}"
path: "duckstation-${{ matrix.setup.arch }}.flatpak"
name: "linux-flatpak"
path: "duckstation-x64.flatpak"

View File

@@ -10,7 +10,7 @@ jobs:
runs-on: macos-14
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
@@ -24,7 +24,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps-mac
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: ~/deps
key: deps-mac ${{ hashFiles('scripts/deps/build-dependencies-mac.sh') }}
@@ -33,10 +33,13 @@ jobs:
if: steps.cache-deps-mac.outputs.cache-hit != 'true'
run: scripts/deps/build-dependencies-mac.sh "$HOME/deps"
- name: Initialize Build Tag
run: |
echo '#pragma once' > src/scmversion/tag.h
- name: Set Build Tags
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#pragma once' > src/scmversion/tag.h
echo '#define SCM_RELEASE_ASSET "duckstation-mac-release.zip"' >> src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
@@ -67,10 +70,10 @@ jobs:
cmake --build . --parallel
mv bin/DuckStation.app .
codesign -s - --deep -f -v DuckStation.app
zip -9 -r duckstation-mac-release.zip DuckStation.app/
zip -r duckstation-mac-release.zip DuckStation.app/
- name: Upload MacOS .app
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "macos"
path: "build/duckstation-mac-release.zip"

View File

@@ -25,9 +25,6 @@ jobs:
linux-appimage:
name: 🐧 Linux AppImage
uses: "./.github/workflows/linux-appimage-build.yml"
linux-cross-appimage:
name: 🐧 Linux Cross-Compiled AppImage
uses: "./.github/workflows/linux-cross-appimage-build.yml"
linux-flatpak:
name: 📦 Linux Flatpak
uses: "./.github/workflows/linux-flatpak-build.yml"
@@ -37,12 +34,12 @@ jobs:
create-release:
name: 📤 Create Release
needs: [windows, linux-appimage, linux-cross-appimage, linux-flatpak, macos]
needs: [windows, linux-appimage, linux-flatpak, macos]
runs-on: ubuntu-22.04
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
steps:
- name: Download Artifacts
uses: actions/download-artifact@v4
uses: actions/download-artifact@v4.1.7
with:
path: ./artifacts/
@@ -51,7 +48,7 @@ jobs:
- name: Create Preview Release
if: github.ref == 'refs/heads/master'
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "preview"
@@ -66,17 +63,12 @@ jobs:
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
./artifacts/linux-flatpak-x86_64/duckstation-x86_64.flatpak
./artifacts/linux-flatpak-aarch64/duckstation-aarch64.flatpak
./artifacts/linux-flatpak/duckstation-x64.flatpak
./artifacts/macos/duckstation-mac-release.zip
- name: Create Rolling Release
if: github.ref == 'refs/heads/dev'
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
@@ -91,10 +83,6 @@ jobs:
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
./artifacts/linux-flatpak-x86_64/duckstation-x86_64.flatpak
./artifacts/linux-flatpak-aarch64/duckstation-aarch64.flatpak
./artifacts/linux-flatpak/duckstation-x64.flatpak
./artifacts/macos/duckstation-mac-release.zip

View File

@@ -1,30 +0,0 @@
name: Translation Lint
on:
pull_request:
paths:
- 'src/duckstation-qt/translations/*.ts'
push:
branches:
- master
- dev
paths:
- 'src/duckstation-qt/translations/*.ts'
workflow_dispatch:
jobs:
translation-lint:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
with:
fetch-depth: 0
# Meh, can't be bothered to work out exactly which one was modified, just check them all.
- name: Check Translation Placeholders
shell: bash
run: |
for i in src/duckstation-qt/translations/*.ts; do
python scripts/verify_translation_placeholders.py "$i"
done

View File

@@ -8,13 +8,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: |
dep/msvc/deps-arm64
@@ -30,7 +30,7 @@ jobs:
- name: Upload Cache Files
if: steps.cache-deps.outputs.cache-hit == 'true'
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "windows"
path: "deps-*.zip"

View File

@@ -10,13 +10,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: |
dep/msvc/deps-arm64
@@ -35,11 +35,15 @@ jobs:
DEBUG: 0
run: scripts/deps/build-dependencies-windows-arm64.bat
- name: Initialize Build Tag
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
@@ -79,7 +83,7 @@ jobs:
- name: Create x64 Symbols Archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb
- name: Remove Extra Bloat Before Archiving
shell: cmd
@@ -90,10 +94,10 @@ jobs:
- name: Create x64 Release Archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-x64-release.zip ./bin/x64/*
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/*
- name: Upload x64 Release Artifact
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "windows-x64"
path: "duckstation-windows-x64-release*.zip"
@@ -104,13 +108,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: |
dep/msvc/deps-arm64
@@ -129,11 +133,15 @@ jobs:
DEBUG: 0
run: scripts/deps/build-dependencies-windows-arm64.bat
- name: Initialize Build Tag
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-sse2-release.zip" >> src/scmversion/tag.h
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
@@ -173,7 +181,7 @@ jobs:
- name: Create x64 Symbols Archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-x64-sse2-release-symbols.zip ./bin/x64/*.pdb
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release-symbols.zip ./bin/x64/*.pdb
- name: Remove Extra Bloat Before Archiving
shell: cmd
@@ -184,10 +192,10 @@ jobs:
- name: Create x64 Release Archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-x64-sse2-release.zip ./bin/x64/*
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release.zip ./bin/x64/*
- name: Upload x64 Release Artifact
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "windows-x64-sse2"
path: "duckstation-windows-x64-sse2-release*.zip"
@@ -198,14 +206,14 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
submodules: true
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
uses: actions/cache@v4.0.2
with:
path: |
dep/msvc/deps-arm64
@@ -224,11 +232,15 @@ jobs:
DEBUG: 0
run: scripts/deps/build-dependencies-windows-arm64.bat
- name: Initialize Build Tag
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
shell: cmd
run: |
echo #pragma once > src/scmversion/tag.h
echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
@@ -268,7 +280,7 @@ jobs:
- name: Create ARM64 symbols archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb
- name: Remove Extra Bloat Before Archiving
shell: cmd
@@ -279,10 +291,10 @@ jobs:
- name: Create ARM64 Release Archive
shell: cmd
run: |
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-arm64-release.zip ./bin/ARM64/*
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/*
- name: Upload ARM64 Release Artifact
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v4.3.3
with:
name: "windows-arm64"
path: "duckstation-windows-arm64-release*.zip"

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.19)
cmake_minimum_required(VERSION 3.16)
project(duckstation C CXX)
# Policy settings.
@@ -12,9 +12,14 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
endif()
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|MinSizeRel|RelWithDebInfo|Release")
message(FATAL_ERROR "CMAKE_BUILD_TYPE not set. Please set it first.")
message(STATUS "CMAKE_BUILD_TYPE not set, defaulting to Release.")
set(CMAKE_BUILD_TYPE "Release")
endif()
message(STATUS "CMake Version: ${CMAKE_VERSION}")
message(STATUS "CMake System Name: ${CMAKE_SYSTEM_NAME}")
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
# Pull in modules.
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
include(DuckStationUtils)
@@ -29,7 +34,6 @@ detect_cache_line_size()
# Build options. Depends on system attributes.
include(DuckStationBuildOptions)
include(DuckStationDependencies)
include(DuckStationCompilerRequirement)
# Enable PIC on Linux, otherwise the builds do not support ASLR.
if(LINUX OR BSD)
@@ -63,10 +67,6 @@ if(MSVC)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /OPT:REF /OPT:ICF")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /OPT:REF /OPT:ICF")
set(CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_DEVEL} /OPT:REF /OPT:ICF")
else()
# Force debug symbols for Linux builds.
add_debug_symbol_flag(CMAKE_C_FLAGS_RELEASE)
add_debug_symbol_flag(CMAKE_CXX_FLAGS_RELEASE)
endif()
# Warning disables.
@@ -92,23 +92,19 @@ else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti")
endif()
# Rewrite paths in macros to be relative to the source directory.
# Helpful for reproducible builds.
if(COMPILER_CLANG OR COMPILER_CLANG_CL OR COMPILER_GCC)
file(RELATIVE_PATH source_dir_remap "${CMAKE_BINARY_DIR}" "${CMAKE_SOURCE_DIR}")
string(REGEX REPLACE "\/+$" "" source_dir_remap "${source_dir_remap}")
set(source_dir_remap_str "\"${CMAKE_SOURCE_DIR}\"=\"${source_dir_remap}\"")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fmacro-prefix-map=${source_dir_remap_str} -ffile-prefix-map=${source_dir_remap_str}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fmacro-prefix-map=${source_dir_remap_str} -ffile-prefix-map=${source_dir_remap_str}")
endif()
# Write binaries to a seperate directory.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
# Installation directories. Everything goes into one directory.
# Installation directories. If INSTALL_SELF_CONTAINED is set, everything goes
# into one directory, otherwise CMAKE_INSTALL_PREFIX/bin is used (for Flatpak).
if(ALLOW_INSTALL)
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_PREFIX}")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_PREFIX}")
if(INSTALL_SELF_CONTAINED)
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_PREFIX}")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_PREFIX}")
else()
# Let GNUInstallDirs set the destinations.
include(GNUInstallDirs)
endif()
endif()
# Enable large file support on Linux 32-bit platforms.
@@ -124,6 +120,10 @@ endif()
# Prevent fmt from being built with exceptions, or being thrown at call sites.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFMT_EXCEPTIONS=0")
# Use C++20.
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Recursively include the source tree.
add_subdirectory(dep)
add_subdirectory(src)

View File

@@ -1,8 +1,8 @@
# Renderer options.
option(ENABLE_OPENGL "Build with OpenGL renderer" ON)
option(ENABLE_VULKAN "Build with Vulkan renderer" ON)
option(BUILD_NOGUI_FRONTEND "Build the NoGUI frontend" OFF)
option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
option(BUILD_MINI_FRONTEND "Build the Mini frontend" OFF)
option(BUILD_REGTEST "Build regression test runner" OFF)
option(BUILD_TESTS "Build unit tests" OFF)
option(DISABLE_SSE4 "Build with SSE4 instructions disabled, reduces performance" OFF)
@@ -11,6 +11,7 @@ if(LINUX OR BSD)
option(ENABLE_X11 "Support X11 window system" ON)
option(ENABLE_WAYLAND "Support Wayland window system" ON)
option(ALLOW_INSTALL "Allow installation to CMAKE_INSTALL_PREFIX" OFF)
option(INSTALL_SELF_CONTAINED "Make self-contained install, i.e. everything in one directory" ON)
endif()
if(APPLE)
option(SKIP_POSTPROCESS_BUNDLE "Disable bundle post-processing, including Qt additions" OFF)

View File

@@ -1,5 +1,3 @@
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
if(ENABLE_OPENGL)
message(STATUS "Building with OpenGL support.")
endif()
@@ -27,19 +25,15 @@ if(BUILD_TESTS)
endif()
if(ALLOW_INSTALL)
message(STATUS "Creating self-contained install at ${CMAKE_INSTALL_PREFIX}")
message(WARNING "Install target is enabled. This will install all DuckStation files into:
${CMAKE_INSTALL_PREFIX}
It does **not** use the LSB subdirectories of bin, share, etc, so you should disable this option if it is set to /usr or /usr/local.")
# Stop users being silly.
if("${CMAKE_INSTALL_PREFIX}" MATCHES "^/usr")
message(FATAL_ERROR "You are trying to install DuckStation into a system directory, this is not supported. Please use a different CMAKE_INSTALL_PREFIX.")
endif()
endif()
# Refuse to build in Arch package environments. My license does not allow for packages, and I'm sick of
# dealing with people complaining about things broken by packagers. This is why we can't have nice things.
if(DEFINED ENV{DEBUGINFOD_URLS})
if($ENV{DEBUGINFOD_URLS} MATCHES ".*archlinux.*")
message(FATAL_ERROR "Unsupported environment.")
if(INSTALL_SELF_CONTAINED)
message(STATUS "Creating self-contained install at ${CMAKE_INSTALL_PREFIX}")
else()
message(STATUS "Creating relative install at ${CMAKE_INSTALL_PREFIX}")
message(STATUS " CMAKE_INSTALL_BINDIR: ${CMAKE_INSTALL_BINDIR}")
endif()
endif()

View File

@@ -1,16 +0,0 @@
# Use C++20.
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# C++20 feature checks. Some Linux environments are incomplete.
check_cpp20_feature("__cpp_structured_bindings" 201606)
check_cpp20_feature("__cpp_constinit" 201907)
check_cpp20_feature("__cpp_designated_initializers" 201707)
check_cpp20_feature("__cpp_using_enum" 201907)
check_cpp20_feature("__cpp_lib_bit_cast" 201806)
check_cpp20_feature("__cpp_lib_bitops" 201907)
check_cpp20_feature("__cpp_lib_int_pow2" 202002)
check_cpp20_feature("__cpp_lib_starts_ends_with" 201711)
check_cpp20_attribute("likely" 201803)
check_cpp20_attribute("unlikely" 201803)
check_cpp20_attribute("no_unique_address" 201803)

View File

@@ -9,18 +9,18 @@ endif()
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
find_package(SDL3 3.2.22 REQUIRED)
find_package(zstd 1.5.7 REQUIRED)
find_package(SDL2 2.30.8 REQUIRED)
find_package(Zstd 1.5.6 REQUIRED)
find_package(WebP REQUIRED) # v1.4.0, spews an error on Linux because no pkg-config.
find_package(ZLIB REQUIRED) # 1.3, but Mac currently doesn't use it.
find_package(PNG 1.6.44 REQUIRED) # 1.6.48, but Flatpak is out of date.
find_package(PNG 1.6.40 REQUIRED)
find_package(JPEG REQUIRED)
find_package(Freetype 2.13.2 REQUIRED) # 2.13.3, but flatpak is still on 2.13.2.
find_package(plutosvg 0.0.6 REQUIRED)
find_package(lunasvg 2.4.1 REQUIRED)
find_package(cpuinfo REQUIRED)
find_package(DiscordRPC 3.4.0 REQUIRED)
find_package(SoundTouch 2.3.3 REQUIRED)
find_package(libzip 1.11.4 REQUIRED)
find_package(libzip 1.11.1 REQUIRED)
if(NOT WIN32)
find_package(CURL REQUIRED)
@@ -40,14 +40,13 @@ if(ENABLE_WAYLAND)
endif()
if(BUILD_QT_FRONTEND)
# 6.9.1, but flatpak stuck on 6.9.0 because they love to ship vulnerable software.
find_package(Qt6 6.9.0 COMPONENTS Core Gui Widgets LinguistTools REQUIRED)
find_package(Qt6 6.8.0 COMPONENTS Core Gui Widgets LinguistTools REQUIRED)
endif()
find_package(Shaderc REQUIRED)
find_package(spirv_cross_c_shared REQUIRED)
if(LINUX AND NOT ALLOW_INSTALL)
if(LINUX AND NOT (ALLOW_INSTALL AND INSTALL_SELF_CONTAINED))
# We need to add the rpath for shaderc to the executable.
get_target_property(SHADERC_LIBRARY Shaderc::shaderc_shared IMPORTED_LOCATION)
get_filename_component(SHADERC_LIBRARY_DIRECTORY ${SHADERC_LIBRARY} DIRECTORY)
@@ -66,7 +65,7 @@ if(NOT WIN32 AND NOT APPLE)
endif()
if(NOT ANDROID AND NOT WIN32)
find_package(FFMPEG 7.0.0 COMPONENTS avcodec avformat avutil swresample swscale)
find_package(FFMPEG COMPONENTS avcodec avformat avutil swresample swscale)
if(NOT FFMPEG_FOUND)
message(WARNING "FFmpeg not found, using bundled headers.")
endif()

View File

@@ -1,5 +1,3 @@
include(CheckSourceCompiles)
function(disable_compiler_warnings_for_target target)
if(MSVC)
target_compile_options(${target} PRIVATE "/W0")
@@ -120,11 +118,8 @@ function(detect_page_size)
# For universal Apple builds, we use preprocessor macros to determine page size.
# Similar for Windows, except it's always 4KB.
if(NOT CPU_ARCH_ARM64 OR NOT LINUX)
unset(HOST_PAGE_SIZE CACHE)
unset(HOST_PAGE_SIZE PARENT_SCOPE)
unset(HOST_MIN_PAGE_SIZE CACHE)
unset(HOST_MIN_PAGE_SIZE PARENT_SCOPE)
unset(HOST_MAX_PAGE_SIZE CACHE)
unset(HOST_MAX_PAGE_SIZE PARENT_SCOPE)
return()
elseif(DEFINED HOST_PAGE_SIZE)
@@ -171,7 +166,6 @@ endfunction()
function(detect_cache_line_size)
# This is only needed for ARM64, or if the user hasn't overridden it explicitly.
if(NOT CPU_ARCH_ARM64 OR HOST_CACHE_LINE_SIZE)
unset(HOST_CACHE_LINE_SIZE CACHE)
unset(HOST_CACHE_LINE_SIZE PARENT_SCOPE)
return()
endif()
@@ -249,69 +243,5 @@ endfunction()
function(install_imported_dep_library name)
get_target_property(SONAME "${name}" IMPORTED_SONAME_RELEASE)
get_target_property(LOCATION "${name}" IMPORTED_LOCATION_RELEASE)
# Only install if it's not a system library.
foreach(path ${CMAKE_PREFIX_PATH})
if (NOT "${LOCATION}" MATCHES "^${path}")
message(STATUS "Not installing imported system library ${name}")
return()
endif()
endforeach()
message(STATUS "Installing imported library ${SONAME}")
install(FILES "${LOCATION}" RENAME "${SONAME}" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endfunction()
function(add_debug_symbol_flag var)
# CMake's regex engine is missing so many features...
set(value "${${var}}")
if (NOT " ${value} " MATCHES " -g[1-3]? ")
message(STATUS "Adding -g1 to ${var}.")
set(${var} "${value} -g1" PARENT_SCOPE)
endif()
endfunction()
function(check_cpp20_feature MACRO MINIMUM_VALUE)
set(CACHE_VAR "CHECK_CPP20_FEATURE_${MACRO}")
if(NOT DEFINED ${CACHE_VAR})
# Create a small source code snippet that fails to compile if the feature is not available.
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
file(WRITE "${TEMP_FILE}" "#include <version>
#if !defined(${MACRO}) || ${MACRO} < ${MINIMUM_VALUE}L
#error Missing feature
#endif
")
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
try_compile(HAS_FEATURE
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
CXX_STANDARD 20
CXX_STANDARD_REQUIRED TRUE
)
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached feature test result for ${MACRO}")
endif()
if(NOT HAS_FEATURE)
message(FATAL_ERROR "${MACRO} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
endif()
endfunction()
function(check_cpp20_attribute ATTRIBUTE MINIMUM_VALUE)
set(CACHE_VAR "CHECK_CPP20_ATTRIBUTE_${MACRO}")
if(NOT DEFINED ${CACHE_VAR})
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
file(WRITE "${TEMP_FILE}" "#include <version>
#if !defined(__has_cpp_attribute) || __has_cpp_attribute(${ATTRIBUTE}) < ${MINIMUM_VALUE}L
#error Missing feature
#endif
")
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
try_compile(HAS_FEATURE
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
CXX_STANDARD 20
CXX_STANDARD_REQUIRED TRUE
)
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached attribute test result for ${MACRO}")
endif()
if(NOT HAS_FEATURE)
message(FATAL_ERROR "${ATTRIBUTE} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
endif()
endfunction()

View File

@@ -0,0 +1,45 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# - Try to find Facebook zstd library
# This will define
# Zstd_FOUND
# Zstd_INCLUDE_DIR
# Zstd_LIBRARY
#
find_path(Zstd_INCLUDE_DIR NAMES zstd.h)
find_library(Zstd_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
find_library(Zstd_LIBRARY_RELEASE NAMES zstd zstd_static)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(Zstd)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
Zstd DEFAULT_MSG
Zstd_LIBRARY Zstd_INCLUDE_DIR
)
mark_as_advanced(Zstd_INCLUDE_DIR Zstd_LIBRARY)
if(Zstd_FOUND AND NOT (TARGET Zstd::Zstd))
add_library (Zstd::Zstd UNKNOWN IMPORTED)
set_target_properties(Zstd::Zstd
PROPERTIES
IMPORTED_LOCATION ${Zstd_LIBRARY}
INTERFACE_INCLUDE_DIRECTORIES ${Zstd_INCLUDE_DIR})
endif()

View File

@@ -1,186 +0,0 @@
# Copyright (C) 2020 Dieter Baron and Thomas Klausner
#
# The authors can be contacted at <info@libzip.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
#
# 3. The names of the authors may not be used to endorse or promote
# products derived from this software without specific prior
# written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS
# OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
# GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
# IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#[=======================================================================[.rst:
Findzstd
-------
Finds the Zstandard (zstd) library.
Imported Targets
^^^^^^^^^^^^^^^^
This module provides the following imported targets, if found:
``zstd::libzstd_shared``
The shared Zstandard library
``zstd::libzstd_static``
The shared Zstandard library
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``zstd_FOUND``
True if the system has the Zstandard library.
``zstd_VERSION``
The version of the Zstandard library which was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``zstd_INCLUDE_DIR``
The directory containing ``zstd.h``.
``zstd_STATIC_LIBRARY``
The path to the Zstandard static library.
``zstd_SHARED_LIBRARY``
The path to the Zstandard shared library.
``zstd_DLL``
The path to the Zstandard DLL.
#]=======================================================================]
find_package(PkgConfig)
pkg_check_modules(PC_zstd QUIET libzstd)
find_path(zstd_INCLUDE_DIR
NAMES zstd.h
HINTS ${PC_zstd_INCLUDE_DIRS}
)
find_file(zstd_DLL
NAMES libzstd.dll zstd.dll
PATH_SUFFIXES bin
HINTS ${PC_zstd_PREFIX}
)
# On Windows, we manually define the library names to avoid mistaking the
# implib for the static library
if(zstd_DLL)
set(_zstd_win_static_name zstd-static)
set(_zstd_win_shared_name zstd)
else()
# vcpkg removes the -static suffix in static builds
set(_zstd_win_static_name zstd zstd_static)
set(_zstd_win_shared_name)
endif()
set(_previous_suffixes ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES ".so" ".dylib" ".dll.a" ".lib")
find_library(zstd_SHARED_LIBRARY
NAMES zstd ${_zstd_win_shared_name}
HINTS ${PC_zstd_LIBDIR}
)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
find_library(zstd_STATIC_LIBRARY
NAMES zstd ${_zstd_win_static_name}
HINTS ${PC_zstd_LIBDIR}
)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_previous_suffixes})
# Set zstd_LIBRARY to the shared library or fall back to the static library
if(zstd_SHARED_LIBRARY)
set(_zstd_LIBRARY ${zstd_SHARED_LIBRARY})
else()
set(_zstd_LIBRARY ${zstd_STATIC_LIBRARY})
endif()
# Extract version information from the header file
if(zstd_INCLUDE_DIR)
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_major_line
REGEX "^#define ZSTD_VERSION_MAJOR *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_MAJOR_VERSION "${_ver_major_line}")
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_minor_line
REGEX "^#define ZSTD_VERSION_MINOR *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_MINOR_VERSION "${_ver_minor_line}")
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_release_line
REGEX "^#define ZSTD_VERSION_RELEASE *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_RELEASE_VERSION "${_ver_release_line}")
set(Zstd_VERSION "${zstd_MAJOR_VERSION}.${zstd_MINOR_VERSION}.${zstd_RELEASE_VERSION}")
unset(_ver_major_line)
unset(_ver_minor_line)
unset(_ver_release_line)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zstd
FOUND_VAR zstd_FOUND
REQUIRED_VARS
_zstd_LIBRARY
zstd_INCLUDE_DIR
VERSION_VAR zstd_VERSION
)
if(zstd_FOUND AND zstd_SHARED_LIBRARY AND NOT TARGET zstd::libzstd_shared)
add_library(zstd::libzstd_shared SHARED IMPORTED)
if(WIN32)
set_target_properties(zstd::libzstd_shared PROPERTIES
IMPORTED_LOCATION "${zstd_DLL}"
IMPORTED_IMPLIB "${zstd_SHARED_LIBRARY}"
)
else()
set_target_properties(zstd::libzstd_shared PROPERTIES
IMPORTED_LOCATION "${zstd_SHARED_LIBRARY}"
)
endif()
set_target_properties(zstd::libzstd_shared PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
if(zstd_FOUND AND zstd_STATIC_LIBRARY AND NOT TARGET zstd::libzstd_static)
add_library(zstd::libzstd_static STATIC IMPORTED)
set_target_properties(zstd::libzstd_static PROPERTIES
IMPORTED_LOCATION "${zstd_STATIC_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
zstd_INCLUDE_DIR
zstd_DLL
zstd_SHARED_LIBRARY
zstd_STATIC_LIBRARY
)

View File

@@ -1,8 +1,7 @@
# DuckStation - PlayStation 1, aka. PSX Emulator
[Features](#features) | [Downloading and Running](#downloading-and-running) | [Building](#building) | [Disclaimers](#disclaimers)
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage x64/ARM32/ARM64), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage/Flatpak), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
**Game Compatibility List:** https://docs.google.com/spreadsheets/d/e/2PACX-1vRE0jjiK_aldpICoy5kVQlpk2f81Vo6P4p9vfg4d7YoTOoDlH4PQHoXjTD2F7SdN8SSBLoEAItaIqQo/pubhtml
@@ -24,23 +23,20 @@ DuckStation features a fully-featured frontend built using Qt, as well as a full
Other features include:
- CPU Recompiler/JIT (x86-64, armv7/AArch32, AArch64, RISC-V/RV64).
- Hardware renderer supporting D3D11, D3D12, OpenGL, Vulkan and Metal APIs.
- Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.
- Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.
- PGXP for geometry precision, texture correction, and depth buffer emulation.
- Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
- PGXP for geometry precision, texture correction, and depth buffer emulation.
- Texture replacement system in hardware renderers.
- Vectorized and multi-threaded software renderer.
- Motion adaptive deinterlacing.
- Adaptive downsampling filter.
- Screen rotation for vertical or "TATE" shmup games.
- Post processing shader chains (GLSL and Reshade FX).
- Border overlays/bezels displayed around game content.
- "Fast boot" for skipping BIOS splash/intro.
- Save state support, with runahead and rewind.
- Windows, Linux, macOS support.
- Supports reading directly from CD, bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
- Preloading of disc images to RAM to avoid disk sleeping hitches.
- Merging of multi-disc games in game list/grid with memory cards shared between discs.
- Automatic loading/applying of PPF patches.
- Direct booting of homebrew executables.
- Direct loading of Portable Sound Format (psf) files.
@@ -48,7 +44,6 @@ Other features include:
- Digital and analog controllers for input (rumble is forwarded to host).
- GunCon and Justifier lightgun support (simulated with mouse).
- NeGcon support.
- Controller presets and per-game configuration.
- Qt and "Big Picture" UI.
- Automatic updates with preview and latest channels.
- Automatic content scanning - game titles/hashes are provided by redump.org.
@@ -61,8 +56,6 @@ Other features include:
- RetroAchievements.
- Discord Rich Presence.
- Video capture with Media Foundation (Windows) and [FFmpeg](https://www.ffmpeg.org/) (All Platforms) backends.
- Free camera function.
- Parallel port cartridge emulation.
## System Requirements
- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
@@ -70,21 +63,19 @@ Other features include:
- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
## Downloading and running
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64/ARM32/ARM64 (in AppImage format), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push.
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak formats), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push.
As per the terms of CC-BY-NC-ND, redistribution of **unmodified releases and code** is permitted. However, we would prefer if you linked to https://www.duckstation.org/ instead. Please note that pre-configured settings and packages are considered modifications.
For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set for the "normal" build. This includes all Intel CPUs manufactured after 2007, and AMD CPUs manufactured after 2011. If you have a CPU that is older, you will need to download the "SSE2" build from the releases page, which has lower performance but still supports these CPUs.
The main releases page is limited to the last 30 releases due to automatic updater limitations. Older releases can be downloaded from https://github.com/duckstation/old-releases/releases.
### Windows
DuckStation **requires** Windows 10/11, specifically version 1809 or newer. If you are still using Windows 7/8/8.1, DuckStation **will not run** on your operating system. Running these operating systems in 2023 should be considered a security risk, and I would recommend updating to something which receives vendor support.
If you must use an older operating system, [v0.1-5624](https://github.com/duckstation/old-releases/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
If you must use an older operating system, [v0.1-5624](https://github.com/stenzek/duckstation/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
To download:
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary. If you have an ARM64 Windows machine such as Snapdragon, download the Windows ARM64 build.
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary.
- Alternatively, direct download link: https://github.com/stenzek/duckstation/releases/download/latest/duckstation-windows-x64-release.zip
- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.
@@ -94,7 +85,7 @@ Once downloaded and extracted, you can launch the emulator with `duckstation-qt-
### Linux
DuckStation is provided for x86_64/ARM32/ARM64 Linux in AppImage (recommended) and Flatpak (not recommended) formats.
DuckStation is provided for x86_64 Linux in AppImage and Flatpak formats. The release on [Flathub](https://flathub.org/apps/org.duckstation.DuckStation) is official, and synchronized with the latest rolling/stable release on GitHub.
#### AppImage
@@ -105,8 +96,6 @@ The AppImages require a distribution equivalent to Ubuntu 22.04 or newer to run.
#### Flatpak
Due to various Flatpak limitations and Flathub randomly breaking regularly, **the Flatpak package is not recommended**. **We recommend that you use the AppImage instead.**
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-x64.flatpak`.
- Run `flatpak install ./duckstation-x64.flatpak`.
@@ -114,28 +103,19 @@ or, if you have FlatHub set up:
- Run `flatpak install org.duckstation.DuckStation`.
Use `flatpak run org.duckstation.DuckStation` to start, or select `DuckStation` in the launcher of your desktop environment. Follow the Setup Wizard to get started.
**As of 2025/07/26, with the aforementioned issues and a lack of interest from users, the Flatpak package is deprecated. Future updates are not guaranteed.**
To migrate your data from the Flatpak package to the AppImage, you can run the following command:
```bash
mv ~/.var/app/org.duckstation.DuckStation/config/duckstation ~/.local/share
```
You will need to re-add your game directories after switching to the AppImage.
### macOS
Universal macOS builds are provided for both x86_64 (Intel) and ARM64 (Apple Silicon).
Universal MacOS builds are provided for both x64 and ARM64 (Apple Silicon).
macOS Big Sur (11.0) is required, as this is also the minimum requirement for Qt.
MacOS Big Sir (11.0) is required, as this is also the minimum requirement for Qt.
To download:
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-mac-release.zip`.
- Extract the zip by double-clicking it.
- Open `DuckStation.app`, optionally moving it to your desired location first.
- Open DuckStation.app, optionally moving it to your desired location first.
- Depending on GateKeeper configuration, you may need to right click -> Open the first time you run it, as code signing certificates are out of the question for a project which brings in zero revenue.
### Android
You will need a device with armv7 (32-bit ARM), AArch64 (64-bit ARM), or x86_64 (64-bit x86). 64-bit is preferred, the requirements are higher for 32-bit, you'll probably want at least a 1.5GHz CPU.
@@ -176,6 +156,7 @@ Each release includes the latest version of the database, however you are free t
Requirements:
- Visual Studio 2022
1. Clone the respository: `git clone https://github.com/stenzek/duckstation.git`.
2. Download the dependencies pack from https://github.com/stenzek/duckstation-ext-qt-minimal/releases/download/latest/deps-x64.7z, and extract it to `dep\msvc`.
3. Open the Visual Studio solution `duckstation.sln` in the root, or "Open Folder" for cmake build.
@@ -216,6 +197,7 @@ Requirements:
- CMake
- Xcode
1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git`.
2. Build the dependencies. This will take a while. `scripts/deps/build-dependencies-mac.sh deps`.
2. Run CMake to configure the build system: `cmake -Bbuild-release -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$PWD/deps"`.
@@ -232,14 +214,16 @@ This is located in the following places depending on the platform you're using:
- Linux: `$XDG_DATA_HOME/duckstation`, or `~/.local/share/duckstation`.
- macOS: `~/Library/Application Support/DuckStation`.
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation for the first time.
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation
for the first time.
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt` in the same directory as the DuckStation executable.
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt`
in the same directory as the DuckStation executable.
## Bindings for Qt frontend
Your keyboard or game controller can be used to simulate a variety of PlayStation controllers. Controller input is supported through DInput, XInput, and SDL backends and can be changed through `Settings -> Controllers`.
To bind your input device, go to `Settings -> Controllers`, and select the virtual controller you want to map. Automatic mapping handles the majority of controllers. However, if you need to manually bind a controller, click the box below the button/axis name, and press the key or button on your input device that you wish to bind to.
To bind your input device, go to `Settings -> Controllers`, and select the virtual controller you want to map. Automatic mapping handles the majority of ocntrollers. However, if you need to manually bind a controller, click the box below the button/axis name, and press the key or button on your input device that you wish to bind to.
## SDL Game Controller Database
DuckStation releases ship with a database of game controller mappings for the SDL controller backend, courtesy of https://github.com/mdqinc/SDL_GameControllerDB. The included `gamecontrollerdb.txt` file can be found in the `resources` subdirectory of the DuckStation program directory.

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@@ -1,7 +1,6 @@
Tradução:
# DuckStation - Emulador de PlayStation 1, também conhecido como PSX
[Últimas Notícias](#latest-news) | [Recursos](#features) | [Download e Execução](#downloading-and-running) | [Compilação](#building) | [Avisos Legais](#disclaimers)
**Últimas Versões para Windows 10/11, Linux (AppImage/Flatpak) e macOS:** https://github.com/stenzek/duckstation/releases/tag/latest
@@ -94,19 +93,19 @@ ou, se você tiver o FlatHub configurado:
- Execute `flatpak install org.duckstation.DuckStation`.
Use `flatpak run org.duckstation.DuckStation` para iniciar, ou selecione `DuckStation` no lançador do seu ambiente de desktop. Siga o Assistente de Configuração para começar.
### macOS
São fornecidas compilações universais do macOS para x86_64 (Intel) e ARM64 (Apple Silicon).
São fornecidas compilações universais do MacOS para x64 e ARM64 (Apple Silicon).
macOS Big Sur (11.0) é necessário, pois também é o requisito mínimo para o Qt.
MacOS Big Sir (11.0) é necessário, pois também é o requisito mínimo para o Qt.
Para baixar:
- Acesse https://github.com/stenzek/duckstation/releases/tag/latest e baixe `duckstation-mac-release.zip`.
- Extraia o arquivo ZIP dando um duplo clique nele.
- Abra o `DuckStation.app`, opcionalmente movendo-o para a localização desejada antes.
- Abra o DuckStation.app, opcionalmente movendo-o para a localização desejada antes.
- Dependendo da configuração do GateKeeper, você pode precisar clicar com o botão direito -> Abrir na primeira vez que executá-lo, já que certificados de assinatura de código estão fora de questão para um projeto que não gera receita alguma.
### Android
Você precisará de um dispositivo com armv7 (32 bits ARM), AArch64 (64 bits ARM) ou x86_64 (64 bits x86). 64 bits são preferíveis, os requisitos são mais altos para 32 bits, você provavelmente vai querer pelo menos um CPU de 1,5 GHz.

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const float PI = 3.14159265359;
const float SCALE = 150.0;
const float LENGTH = 7.5;
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float rand(float co) {
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vec3 trails(vec2 pos, vec3 bg_color, vec3 fg_color) {
float cdist = length(pos) * SCALE;
float rv = rand(ceil(cdist));
float rotation = u_time * rv * 0.005;
float nangle = atan(pos.y, pos.x) / PI;
float intensity = smoothstep(rv, rv - 1.5, fract(nangle + rotation + rv * 0.1) * LENGTH) * step(0.1, cdist / SCALE);
return mix(bg_color, fg_color * rv, intensity);
}
void main() {
vec3 bg_color = background(v_tex0);
vec3 fg_color = vec3(0.7, 0.7, 1.5);
o_col0 = vec4(trails(v_tex0, bg_color, fg_color), 1.0);
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<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 113.48 122.88">
<!-- https://uxwing.com/wp-content/themes/uxwing/download/sport-and-awards/trophy-icon.png -->
<title>trophy</title>
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<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 122.88 111.24">
<title>risk</title>
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@@ -1,11 +0,0 @@
# Psx.jpg Credits
To the Author: SOQUEROEU.
The "psx.jpg" background was edited from the one obtained from "Soqueroeu TV Backgrounds 2.0" repository: https://github.com/soqueroeu/Soqueroeu-TV-Backgrounds_V2.0/tree/main.
The material is free to use according to the agreement below:
## AGREEMENT
This pack is free. You should not pay for anything related to this graphics pack and shader preset. You may distribute and reproduce part from this content, as long as you give credit to the authors involved. You may not profit from the sale of products that contain material in this package without the author's prior permission.

Binary file not shown.

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@@ -1,7 +0,0 @@
image: "psx.webp"
displayStartX: 990
displayStartY: 260
displayEndX: 2850
displayEndY: 1655
alphaBlend: false
destinationAlphaBlend: false

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@@ -0,0 +1,2 @@
lbsubmit.wav: https://freesound.org/people/Eponn/sounds/636656/
unlock.wav and message.wav are from https://github.com/RetroAchievements/RAInterface

View File

@@ -1,3 +0,0 @@
lbsubmit.wav: https://pixabay.com/sound-effects/notification-sound-7062/
unlock.wav: https://pixabay.com/sound-effects/notification-pluck-on-269288/
message.wav: https://pixabay.com/sound-effects/system-notification-199277/

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@@ -874,11 +874,11 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
</pre>
<h3>plutosvg - <a href="https://github.com/sammycage/plutosvg">https://github.com/sammycage/plutosvg</a></h3>
<h3>lunasvg - <a href="https://github.com/sammycage/lunasvg">https://github.com/sammycage/lunasvg</a></h3>
<pre>
MIT License
Copyright (c) 2020-2025 Samuel Ugochukwu <sammycageagle@gmail.com>
Copyright (c) 2020-2024 Samuel Ugochukwu <sammycageagle@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -1,6 +1,3 @@
set(_saved_CMAKE_MESSAGE_LOG_LEVEL ${CMAKE_MESSAGE_LOG_LEVEL})
set(CMAKE_MESSAGE_LOG_LEVEL NOTICE)
set(FMT_INSTALL OFF CACHE BOOL "")
add_subdirectory(fmt EXCLUDE_FROM_ALL)
disable_compiler_warnings_for_target(fmt)
@@ -58,4 +55,3 @@ if(WIN32)
add_subdirectory(winpixeventruntime EXCLUDE_FROM_ALL)
endif()
set(CMAKE_MESSAGE_LOG_LEVEL ${_saved_CMAKE_MESSAGE_LOG_LEVEL})

View File

@@ -419,12 +419,6 @@ typedef struct RcOverride{
*/
#define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3)
/**
* Decoding only.
* Do not apply picture enhancement layers, export them instead.
*/
#define AV_CODEC_EXPORT_DATA_ENHANCEMENTS (1 << 4)
/**
* The decoder will keep a reference to the frame and may reuse it later.
*/
@@ -1181,10 +1175,6 @@ typedef struct AVCodecContext {
* this callback and filled with the extra buffers if there are more
* buffers than buf[] can hold. extended_buf will be freed in
* av_frame_unref().
* Decoders will generally initialize the whole buffer before it is output
* but it can in rare error conditions happen that uninitialized data is passed
* through. \important The buffers returned by get_buffer* should thus not contain sensitive
* data.
*
* If AV_CODEC_CAP_DR1 is not set then get_buffer2() must call
* avcodec_default_get_buffer2() instead of providing buffers allocated by
@@ -1548,7 +1538,6 @@ typedef struct AVCodecContext {
#define FF_DCT_MMX 3
#define FF_DCT_ALTIVEC 5
#define FF_DCT_FAAN 6
#define FF_DCT_NEON 7
/**
* IDCT algorithm, see FF_IDCT_* below.
@@ -2082,7 +2071,7 @@ typedef struct AVCodecContext {
* - encoding: may be set by user before calling avcodec_open2() for
* encoder configuration. Afterwards owned and freed by the
* encoder.
* - decoding: may be set by libavcodec in avcodec_open2().
* - decoding: unused
*/
AVFrameSideData **decoded_side_data;
int nb_decoded_side_data;
@@ -2701,36 +2690,6 @@ int avcodec_get_hw_frames_parameters(AVCodecContext *avctx,
enum AVPixelFormat hw_pix_fmt,
AVBufferRef **out_frames_ref);
enum AVCodecConfig {
AV_CODEC_CONFIG_PIX_FORMAT, ///< AVPixelFormat, terminated by AV_PIX_FMT_NONE
AV_CODEC_CONFIG_FRAME_RATE, ///< AVRational, terminated by {0, 0}
AV_CODEC_CONFIG_SAMPLE_RATE, ///< int, terminated by 0
AV_CODEC_CONFIG_SAMPLE_FORMAT, ///< AVSampleFormat, terminated by AV_SAMPLE_FMT_NONE
AV_CODEC_CONFIG_CHANNEL_LAYOUT, ///< AVChannelLayout, terminated by {0}
AV_CODEC_CONFIG_COLOR_RANGE, ///< AVColorRange, terminated by AVCOL_RANGE_UNSPECIFIED
AV_CODEC_CONFIG_COLOR_SPACE, ///< AVColorSpace, terminated by AVCOL_SPC_UNSPECIFIED
};
/**
* Retrieve a list of all supported values for a given configuration type.
*
* @param avctx An optional context to use. Values such as
* `strict_std_compliance` may affect the result. If NULL,
* default values are used.
* @param codec The codec to query, or NULL to use avctx->codec.
* @param config The configuration to query.
* @param flags Currently unused; should be set to zero.
* @param out_configs On success, set to a list of configurations, terminated
* by a config-specific terminator, or NULL if all
* possible values are supported.
* @param out_num_configs On success, set to the number of elements in
*out_configs, excluding the terminator. Optional.
*/
int avcodec_get_supported_config(const AVCodecContext *avctx,
const AVCodec *codec, enum AVCodecConfig config,
unsigned flags, const void **out_configs,
int *out_num_configs);
/**

View File

@@ -205,19 +205,10 @@ typedef struct AVCodec {
*/
int capabilities;
uint8_t max_lowres; ///< maximum value for lowres supported by the decoder
/**
* Deprecated codec capabilities.
*/
attribute_deprecated
const AVRational *supported_framerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVPixelFormat *pix_fmts; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const int *supported_samplerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVSampleFormat *sample_fmts; ///< @deprecated use avcodec_get_supported_config()
const AVRational *supported_framerates; ///< array of supported framerates, or NULL if any, array is terminated by {0,0}
const enum AVPixelFormat *pix_fmts; ///< array of supported pixel formats, or NULL if unknown, array is terminated by -1
const int *supported_samplerates; ///< array of supported audio samplerates, or NULL if unknown, array is terminated by 0
const enum AVSampleFormat *sample_fmts; ///< array of supported sample formats, or NULL if unknown, array is terminated by -1
const AVClass *priv_class; ///< AVClass for the private context
const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN}
@@ -235,9 +226,7 @@ typedef struct AVCodec {
/**
* Array of supported channel layouts, terminated with a zeroed layout.
* @deprecated use avcodec_get_supported_config()
*/
attribute_deprecated
const AVChannelLayout *ch_layouts;
} AVCodec;

View File

@@ -543,7 +543,6 @@ enum AVCodecID {
AV_CODEC_ID_AC4,
AV_CODEC_ID_OSQ,
AV_CODEC_ID_QOA,
AV_CODEC_ID_LC3,
/* subtitle codecs */
AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs.
@@ -589,7 +588,6 @@ enum AVCodecID {
AV_CODEC_ID_TIMED_ID3,
AV_CODEC_ID_BIN_DATA,
AV_CODEC_ID_SMPTE_2038,
AV_CODEC_ID_LCEVC,
AV_CODEC_ID_PROBE = 0x19000, ///< codec_id is not known (like AV_CODEC_ID_NONE) but lavf should attempt to identify it

View File

@@ -73,7 +73,6 @@
#define AV_PROFILE_AAC_HE_V2 28
#define AV_PROFILE_AAC_LD 22
#define AV_PROFILE_AAC_ELD 38
#define AV_PROFILE_AAC_USAC 41
#define AV_PROFILE_MPEG2_AAC_LOW 128
#define AV_PROFILE_MPEG2_AAC_HE 131
@@ -160,7 +159,6 @@
#define AV_PROFILE_HEVC_MAIN_10 2
#define AV_PROFILE_HEVC_MAIN_STILL_PICTURE 3
#define AV_PROFILE_HEVC_REXT 4
#define AV_PROFILE_HEVC_MULTIVIEW_MAIN 6
#define AV_PROFILE_HEVC_SCC 9
#define AV_PROFILE_VVC_MAIN_10 1

View File

@@ -59,6 +59,10 @@ enum AVPacketSideDataType {
* An AV_PKT_DATA_PARAM_CHANGE side data packet is laid out as follows:
* @code
* u32le param_flags
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_COUNT)
* s32le channel_count
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_LAYOUT)
* u64le channel_layout
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_SAMPLE_RATE)
* s32le sample_rate
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_DIMENSIONS)
@@ -326,25 +330,6 @@ enum AVPacketSideDataType {
*/
AV_PKT_DATA_AMBIENT_VIEWING_ENVIRONMENT,
/**
* The number of pixels to discard from the top/bottom/left/right border of the
* decoded frame to obtain the sub-rectangle intended for presentation.
*
* @code
* u32le crop_top
* u32le crop_bottom
* u32le crop_left
* u32le crop_right
* @endcode
*/
AV_PKT_DATA_FRAME_CROPPING,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_PKT_DATA_LCEVC,
/**
* The number of side data types.
* This is not part of the public API/ABI in the sense that it may
@@ -356,9 +341,7 @@ enum AVPacketSideDataType {
AV_PKT_DATA_NB
};
#if FF_API_QUALITY_FACTOR
#define AV_PKT_DATA_QUALITY_FACTOR AV_PKT_DATA_QUALITY_STATS //DEPRECATED
#endif
/**
* This structure stores auxiliary information for decoding, presenting, or

View File

@@ -29,8 +29,8 @@
#include "version_major.h"
#define LIBAVCODEC_VERSION_MINOR 19
#define LIBAVCODEC_VERSION_MICRO 101
#define LIBAVCODEC_VERSION_MINOR 3
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \

View File

@@ -47,6 +47,5 @@
#define FF_API_AVCODEC_CLOSE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_BUFFER_MIN_SIZE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_VDPAU_ALLOC_GET_SET (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_QUALITY_FACTOR (LIBAVCODEC_VERSION_MAJOR < 62)
#endif /* AVCODEC_VERSION_MAJOR_H */

View File

@@ -29,7 +29,7 @@
#include "version_major.h"
#define LIBAVDEVICE_VERSION_MINOR 3
#define LIBAVDEVICE_VERSION_MINOR 1
#define LIBAVDEVICE_VERSION_MICRO 100
#define LIBAVDEVICE_VERSION_INT AV_VERSION_INT(LIBAVDEVICE_VERSION_MAJOR, \

View File

@@ -98,41 +98,6 @@ const char *avfilter_pad_get_name(const AVFilterPad *pads, int pad_idx);
*/
enum AVMediaType avfilter_pad_get_type(const AVFilterPad *pads, int pad_idx);
/**
* Lists of formats / etc. supported by an end of a link.
*
* This structure is directly part of AVFilterLink, in two copies:
* one for the source filter, one for the destination filter.
* These lists are used for negotiating the format to actually be used,
* which will be loaded into the format and channel_layout members of
* AVFilterLink, when chosen.
*/
typedef struct AVFilterFormatsConfig {
/**
* List of supported formats (pixel or sample).
*/
AVFilterFormats *formats;
/**
* Lists of supported sample rates, only for audio.
*/
AVFilterFormats *samplerates;
/**
* Lists of supported channel layouts, only for audio.
*/
AVFilterChannelLayouts *channel_layouts;
/**
* Lists of supported YUV color metadata, only for YUV video.
*/
AVFilterFormats *color_spaces; ///< AVColorSpace
AVFilterFormats *color_ranges; ///< AVColorRange
} AVFilterFormatsConfig;
/**
* The number of the filter inputs is not determined just by AVFilter.inputs.
* The filter might add additional inputs during initialization depending on the
@@ -359,21 +324,6 @@ typedef struct AVFilter {
* AVERROR code otherwise
*/
int (*query_func)(AVFilterContext *);
/**
* Same as query_func(), except this function writes the results into
* provided arrays.
*
* @param cfg_in array of input format configurations with as many
* members as the filters has inputs (NULL when there are
* no inputs);
* @param cfg_out array of output format configurations with as many
* members as the filters has outputs (NULL when there
* are no outputs);
*/
int (*query_func2)(const AVFilterContext *,
struct AVFilterFormatsConfig **cfg_in,
struct AVFilterFormatsConfig **cfg_out);
/**
* A pointer to an array of admissible pixel formats delimited
* by AV_PIX_FMT_NONE. The generic code will use this list
@@ -542,6 +492,41 @@ struct AVFilterContext {
int extra_hw_frames;
};
/**
* Lists of formats / etc. supported by an end of a link.
*
* This structure is directly part of AVFilterLink, in two copies:
* one for the source filter, one for the destination filter.
* These lists are used for negotiating the format to actually be used,
* which will be loaded into the format and channel_layout members of
* AVFilterLink, when chosen.
*/
typedef struct AVFilterFormatsConfig {
/**
* List of supported formats (pixel or sample).
*/
AVFilterFormats *formats;
/**
* Lists of supported sample rates, only for audio.
*/
AVFilterFormats *samplerates;
/**
* Lists of supported channel layouts, only for audio.
*/
AVFilterChannelLayouts *channel_layouts;
/**
* Lists of supported YUV color metadata, only for YUV video.
*/
AVFilterFormats *color_spaces; ///< AVColorSpace
AVFilterFormats *color_ranges; ///< AVColorRange
} AVFilterFormatsConfig;
/**
* A link between two filters. This contains pointers to the source and
* destination filters between which this link exists, and the indexes of
@@ -609,6 +594,74 @@ struct AVFilterLink {
* Lists of supported formats / etc. supported by the output filter.
*/
AVFilterFormatsConfig outcfg;
/**
* Graph the filter belongs to.
*/
struct AVFilterGraph *graph;
/**
* Current timestamp of the link, as defined by the most recent
* frame(s), in link time_base units.
*/
int64_t current_pts;
/**
* Current timestamp of the link, as defined by the most recent
* frame(s), in AV_TIME_BASE units.
*/
int64_t current_pts_us;
/**
* Frame rate of the stream on the link, or 1/0 if unknown or variable;
* if left to 0/0, will be automatically copied from the first input
* of the source filter if it exists.
*
* Sources should set it to the best estimation of the real frame rate.
* If the source frame rate is unknown or variable, set this to 1/0.
* Filters should update it if necessary depending on their function.
* Sinks can use it to set a default output frame rate.
* It is similar to the r_frame_rate field in AVStream.
*/
AVRational frame_rate;
/**
* Minimum number of samples to filter at once. If filter_frame() is
* called with fewer samples, it will accumulate them in fifo.
* This field and the related ones must not be changed after filtering
* has started.
* If 0, all related fields are ignored.
*/
int min_samples;
/**
* Maximum number of samples to filter at once. If filter_frame() is
* called with more samples, it will split them.
*/
int max_samples;
/**
* Number of past frames sent through the link.
*/
int64_t frame_count_in, frame_count_out;
/**
* Number of past samples sent through the link.
*/
int64_t sample_count_in, sample_count_out;
/**
* True if a frame is currently wanted on the output of this filter.
* Set when ff_request_frame() is called by the output,
* cleared when a frame is filtered.
*/
int frame_wanted_out;
/**
* For hwaccel pixel formats, this should be a reference to the
* AVHWFramesContext describing the frames.
*/
AVBufferRef *hw_frames_ctx;
};
/**

View File

@@ -31,7 +31,7 @@
#include "version_major.h"
#define LIBAVFILTER_VERSION_MINOR 4
#define LIBAVFILTER_VERSION_MINOR 1
#define LIBAVFILTER_VERSION_MICRO 100

View File

@@ -713,11 +713,6 @@ typedef struct AVIndexEntry {
* The video stream contains still images.
*/
#define AV_DISPOSITION_STILL_IMAGE (1 << 20)
/**
* The video stream contains multiple layers, e.g. stereoscopic views (cf. H.264
* Annex G/H, or HEVC Annex F).
*/
#define AV_DISPOSITION_MULTILAYER (1 << 21)
/**
* @return The AV_DISPOSITION_* flag corresponding to disp or a negative error
@@ -1084,37 +1079,11 @@ typedef struct AVStreamGroupTileGrid {
int height;
} AVStreamGroupTileGrid;
/**
* AVStreamGroupLCEVC is meant to define the relation between video streams
* and a data stream containing LCEVC enhancement layer NALUs.
*
* No more than one stream of @ref AVCodecParameters.codec_type "codec_type"
* AVMEDIA_TYPE_DATA shall be present, and it must be of
* @ref AVCodecParameters.codec_id "codec_id" AV_CODEC_ID_LCEVC.
*/
typedef struct AVStreamGroupLCEVC {
const AVClass *av_class;
/**
* Index of the LCEVC data stream in AVStreamGroup.
*/
unsigned int lcevc_index;
/**
* Width of the final stream for presentation.
*/
int width;
/**
* Height of the final image for presentation.
*/
int height;
} AVStreamGroupLCEVC;
enum AVStreamGroupParamsType {
AV_STREAM_GROUP_PARAMS_NONE,
AV_STREAM_GROUP_PARAMS_IAMF_AUDIO_ELEMENT,
AV_STREAM_GROUP_PARAMS_IAMF_MIX_PRESENTATION,
AV_STREAM_GROUP_PARAMS_TILE_GRID,
AV_STREAM_GROUP_PARAMS_LCEVC,
};
struct AVIAMFAudioElement;
@@ -1156,7 +1125,6 @@ typedef struct AVStreamGroup {
struct AVIAMFAudioElement *iamf_audio_element;
struct AVIAMFMixPresentation *iamf_mix_presentation;
struct AVStreamGroupTileGrid *tile_grid;
struct AVStreamGroupLCEVC *lcevc;
} params;
/**
@@ -1471,7 +1439,7 @@ typedef struct AVFormatContext {
*
* @note this is \e not used for determining the \ref AVInputFormat
* "input format"
* @see format_probesize
* @sa format_probesize
*/
int64_t probesize;
@@ -1699,8 +1667,6 @@ typedef struct AVFormatContext {
* Skip duration calcuation in estimate_timings_from_pts.
* - encoding: unused
* - decoding: set by user
*
* @see duration_probesize
*/
int skip_estimate_duration_from_pts;
@@ -1763,7 +1729,7 @@ typedef struct AVFormatContext {
*
* Demuxing only, set by the caller before avformat_open_input().
*
* @see probesize
* @sa probesize
*/
int format_probesize;
@@ -1904,16 +1870,6 @@ typedef struct AVFormatContext {
* @return 0 on success, a negative AVERROR code on failure
*/
int (*io_close2)(struct AVFormatContext *s, AVIOContext *pb);
/**
* Maximum number of bytes read from input in order to determine stream durations
* when using estimate_timings_from_pts in avformat_find_stream_info().
* Demuxing only, set by the caller before avformat_find_stream_info().
* Can be set to 0 to let avformat choose using a heuristic.
*
* @see skip_estimate_duration_from_pts
*/
int64_t duration_probesize;
} AVFormatContext;
/**
@@ -3074,7 +3030,6 @@ int avformat_match_stream_specifier(AVFormatContext *s, AVStream *st,
int avformat_queue_attached_pictures(AVFormatContext *s);
#if FF_API_INTERNAL_TIMING
enum AVTimebaseSource {
AVFMT_TBCF_AUTO = -1,
AVFMT_TBCF_DECODER,
@@ -3085,20 +3040,25 @@ enum AVTimebaseSource {
};
/**
* @deprecated do not call this function
* Transfer internal timing information from one stream to another.
*
* This function is useful when doing stream copy.
*
* @param ofmt target output format for ost
* @param ost output stream which needs timings copy and adjustments
* @param ist reference input stream to copy timings from
* @param copy_tb define from where the stream codec timebase needs to be imported
*/
attribute_deprecated
int avformat_transfer_internal_stream_timing_info(const AVOutputFormat *ofmt,
AVStream *ost, const AVStream *ist,
enum AVTimebaseSource copy_tb);
/**
* @deprecated do not call this function
* Get the internal codec timebase from a stream.
*
* @param st input stream to extract the timebase from
*/
attribute_deprecated
AVRational av_stream_get_codec_timebase(const AVStream *st);
#endif
/**
* @}

View File

@@ -31,7 +31,7 @@
#include "version_major.h"
#define LIBAVFORMAT_VERSION_MINOR 7
#define LIBAVFORMAT_VERSION_MINOR 1
#define LIBAVFORMAT_VERSION_MICRO 100
#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \

View File

@@ -47,7 +47,6 @@
#define FF_API_AVSTREAM_SIDE_DATA (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_GET_DUR_ESTIMATE_METHOD (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_INTERNAL_TIMING (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_R_FRAME_RATE 1

View File

@@ -34,10 +34,16 @@
#include "config.h"
#if ARCH_ARM
#if ARCH_AARCH64
# include "aarch64/bswap.h"
#elif ARCH_ARM
# include "arm/bswap.h"
#elif ARCH_AVR32
# include "avr32/bswap.h"
#elif ARCH_RISCV
# include "riscv/bswap.h"
#elif ARCH_SH4
# include "sh4/bswap.h"
#elif ARCH_X86
# include "x86/bswap.h"
#endif

View File

@@ -79,10 +79,6 @@ enum AVChannel {
AV_CHAN_BOTTOM_FRONT_CENTER,
AV_CHAN_BOTTOM_FRONT_LEFT,
AV_CHAN_BOTTOM_FRONT_RIGHT,
AV_CHAN_SIDE_SURROUND_LEFT, ///< +90 degrees, Lss, SiL
AV_CHAN_SIDE_SURROUND_RIGHT, ///< -90 degrees, Rss, SiR
AV_CHAN_TOP_SURROUND_LEFT, ///< +110 degrees, Lvs, TpLS
AV_CHAN_TOP_SURROUND_RIGHT, ///< -110 degrees, Rvs, TpRS
/** Channel is empty can be safely skipped. */
AV_CHAN_UNUSED = 0x200,
@@ -199,10 +195,6 @@ enum AVChannelOrder {
#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
#define AV_CH_SIDE_SURROUND_LEFT (1ULL << AV_CHAN_SIDE_SURROUND_LEFT )
#define AV_CH_SIDE_SURROUND_RIGHT (1ULL << AV_CHAN_SIDE_SURROUND_RIGHT )
#define AV_CH_TOP_SURROUND_LEFT (1ULL << AV_CHAN_TOP_SURROUND_LEFT )
#define AV_CH_TOP_SURROUND_RIGHT (1ULL << AV_CHAN_TOP_SURROUND_RIGHT )
/**
* @}
@@ -687,16 +679,6 @@ int av_channel_layout_check(const AVChannelLayout *channel_layout);
*/
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
/**
* Return the order if the layout is n-th order standard-order ambisonic.
* The presence of optional extra non-diegetic channels at the end is not taken
* into account.
*
* @param channel_layout input channel layout
* @return the order of the layout, a negative error code otherwise.
*/
int av_channel_layout_ambisonic_order(const AVChannelLayout *channel_layout);
/**
* The conversion must be lossless.
*/

View File

@@ -42,14 +42,12 @@
#include "attributes.h"
#include "error.h"
#include "macros.h"
#include "version.h"
#include "mem.h"
#ifdef HAVE_AV_CONFIG_H
# include "config.h"
# include "intmath.h"
# include "internal.h"
#else
# include "mem.h"
#endif /* HAVE_AV_CONFIG_H */
//rounded division & shift
@@ -123,6 +121,9 @@
#ifndef av_clip_uintp2
# define av_clip_uintp2 av_clip_uintp2_c
#endif
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
#ifndef av_sat_add32
# define av_sat_add32 av_sat_add32_c
#endif
@@ -147,9 +148,6 @@
#ifndef av_clipd
# define av_clipd av_clipd_c
#endif
#ifndef av_zero_extend
# define av_zero_extend av_zero_extend_c
#endif
#ifndef av_popcount
# define av_popcount av_popcount_c
#endif
@@ -253,8 +251,8 @@ static av_always_inline av_const int16_t av_clip_int16_c(int a)
*/
static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
{
if ((a+UINT64_C(0x80000000)) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
if ((a+0x80000000u) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
}
/**
@@ -265,7 +263,7 @@ static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
*/
static av_always_inline av_const int av_clip_intp2_c(int a, int p)
{
if (((unsigned)a + (1U << p)) & ~((2U << p) - 1))
if (((unsigned)a + (1 << p)) & ~((2 << p) - 1))
return (a >> 31) ^ ((1 << p) - 1);
else
return a;
@@ -279,34 +277,20 @@ static av_always_inline av_const int av_clip_intp2_c(int a, int p)
*/
static av_always_inline av_const unsigned av_clip_uintp2_c(int a, int p)
{
if (a & ~((1U<<p) - 1)) return (~a) >> 31 & ((1U<<p) - 1);
else return a;
if (a & ~((1<<p) - 1)) return (~a) >> 31 & ((1<<p) - 1);
else return a;
}
/**
* Clear high bits from an unsigned integer starting with specific bit position
* @param a value to clip
* @param p bit position to clip at. Must be between 0 and 31.
* @param p bit position to clip at
* @return clipped value
*/
static av_always_inline av_const unsigned av_zero_extend_c(unsigned a, unsigned p)
{
#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2
if (p > 31) abort();
#endif
return a & ((1U << p) - 1);
}
#if FF_API_MOD_UINTP2
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
attribute_deprecated
static av_always_inline av_const unsigned av_mod_uintp2_c(unsigned a, unsigned p)
{
return av_zero_extend_c(a, p);
return a & ((1U << p) - 1);
}
#endif
/**
* Add two signed 32-bit values with saturation.

View File

@@ -22,7 +22,6 @@
#define AVUTIL_CPU_H
#include <stddef.h>
#include "version.h"
#define AV_CPU_FLAG_FORCE 0x80000000 /* force usage of selected flags (OR) */
@@ -83,21 +82,14 @@
// RISC-V extensions
#define AV_CPU_FLAG_RVI (1 << 0) ///< I (full GPR bank)
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVF (1 << 1) ///< F (single precision FP)
#define AV_CPU_FLAG_RVD (1 << 2) ///< D (double precision FP)
#endif
#define AV_CPU_FLAG_RVV_I32 (1 << 3) ///< Vectors of 8/16/32-bit int's */
#define AV_CPU_FLAG_RVV_F32 (1 << 4) ///< Vectors of float's */
#define AV_CPU_FLAG_RVV_I64 (1 << 5) ///< Vectors of 64-bit int's */
#define AV_CPU_FLAG_RVV_F64 (1 << 6) ///< Vectors of double's
#define AV_CPU_FLAG_RVB_BASIC (1 << 7) ///< Basic bit-manipulations
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVB_ADDR (1 << 8) ///< Address bit-manipulations
#endif
#define AV_CPU_FLAG_RV_ZVBB (1 << 9) ///< Vector basic bit-manipulations
#define AV_CPU_FLAG_RV_MISALIGNED (1 <<10) ///< Fast misaligned accesses
#define AV_CPU_FLAG_RVB (1 <<11) ///< B (bit manipulations)
/**
* Return the flags which specify extensions supported by the CPU.

View File

@@ -29,9 +29,7 @@
#include <stdint.h>
#include <stddef.h>
#include "rational.h"
#include "csp.h"
/*
* DOVI configuration
@@ -46,7 +44,6 @@
* uint8_t el_present_flag
* uint8_t bl_present_flag
* uint8_t dv_bl_signal_compatibility_id
* uint8_t dv_md_compression, the compression method in use
* @endcode
*
* @note The struct must be allocated with av_dovi_alloc() and
@@ -61,16 +58,8 @@ typedef struct AVDOVIDecoderConfigurationRecord {
uint8_t el_present_flag;
uint8_t bl_present_flag;
uint8_t dv_bl_signal_compatibility_id;
uint8_t dv_md_compression;
} AVDOVIDecoderConfigurationRecord;
enum AVDOVICompression {
AV_DOVI_COMPRESSION_NONE = 0,
AV_DOVI_COMPRESSION_LIMITED = 1,
AV_DOVI_COMPRESSION_RESERVED = 2,
AV_DOVI_COMPRESSION_EXTENDED = 3,
};
/**
* Allocate a AVDOVIDecoderConfigurationRecord structure and initialize its
* fields to default values.
@@ -100,8 +89,6 @@ typedef struct AVDOVIRpuDataHeader {
uint8_t spatial_resampling_filter_flag;
uint8_t el_spatial_resampling_filter_flag;
uint8_t disable_residual_flag;
uint8_t ext_mapping_idc_0_4; /* extended base layer inverse mapping indicator */
uint8_t ext_mapping_idc_5_7; /* reserved */
} AVDOVIRpuDataHeader;
enum AVDOVIMappingMethod {
@@ -160,7 +147,6 @@ typedef struct AVDOVIDataMapping {
uint32_t num_x_partitions;
uint32_t num_y_partitions;
AVDOVINLQParams nlq[3]; /* per component */
uint16_t nlq_pivots[2];
} AVDOVIDataMapping;
/**
@@ -200,132 +186,6 @@ typedef struct AVDOVIColorMetadata {
uint16_t source_diagonal;
} AVDOVIColorMetadata;
typedef struct AVDOVIDmLevel1 {
/* Per-frame brightness metadata */
uint16_t min_pq;
uint16_t max_pq;
uint16_t avg_pq;
} AVDOVIDmLevel1;
typedef struct AVDOVIDmLevel2 {
/* Usually derived from level 8 (at different levels) */
uint16_t target_max_pq;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
int16_t ms_weight;
} AVDOVIDmLevel2;
typedef struct AVDOVIDmLevel3 {
uint16_t min_pq_offset;
uint16_t max_pq_offset;
uint16_t avg_pq_offset;
} AVDOVIDmLevel3;
typedef struct AVDOVIDmLevel4 {
uint16_t anchor_pq;
uint16_t anchor_power;
} AVDOVIDmLevel4;
typedef struct AVDOVIDmLevel5 {
/* Active area definition */
uint16_t left_offset;
uint16_t right_offset;
uint16_t top_offset;
uint16_t bottom_offset;
} AVDOVIDmLevel5;
typedef struct AVDOVIDmLevel6 {
/* Static HDR10 metadata */
uint16_t max_luminance;
uint16_t min_luminance;
uint16_t max_cll;
uint16_t max_fall;
} AVDOVIDmLevel6;
typedef struct AVDOVIDmLevel8 {
/* Extended version of level 2 */
uint8_t target_display_index;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
uint16_t ms_weight;
uint16_t target_mid_contrast;
uint16_t clip_trim;
uint8_t saturation_vector_field[6];
uint8_t hue_vector_field[6];
} AVDOVIDmLevel8;
typedef struct AVDOVIDmLevel9 {
/* Source display characteristics */
uint8_t source_primary_index;
AVColorPrimariesDesc source_display_primaries;
} AVDOVIDmLevel9;
typedef struct AVDOVIDmLevel10 {
/* Target display characteristics */
uint8_t target_display_index;
uint16_t target_max_pq;
uint16_t target_min_pq;
uint8_t target_primary_index;
AVColorPrimariesDesc target_display_primaries;
} AVDOVIDmLevel10;
typedef struct AVDOVIDmLevel11 {
uint8_t content_type;
uint8_t whitepoint;
uint8_t reference_mode_flag;
uint8_t sharpness;
uint8_t noise_reduction;
uint8_t mpeg_noise_reduction;
uint8_t frame_rate_conversion;
uint8_t brightness;
uint8_t color;
} AVDOVIDmLevel11;
typedef struct AVDOVIDmLevel254 {
/* DMv2 info block, always present in samples with DMv2 metadata */
uint8_t dm_mode;
uint8_t dm_version_index;
} AVDOVIDmLevel254;
typedef struct AVDOVIDmLevel255 {
/* Debug block, not really used in samples */
uint8_t dm_run_mode;
uint8_t dm_run_version;
uint8_t dm_debug[4];
} AVDOVIDmLevel255;
/**
* Dolby Vision metadata extension block. Dynamic extension blocks may change
* from frame to frame, while static blocks are constant throughout the entire
* sequence.
*
* @note sizeof(AVDOVIDmData) is not part of the public API.
*/
typedef struct AVDOVIDmData {
uint8_t level; /* [1, 255] */
union {
AVDOVIDmLevel1 l1; /* dynamic */
AVDOVIDmLevel2 l2; /* dynamic, may appear multiple times */
AVDOVIDmLevel3 l3; /* dynamic */
AVDOVIDmLevel4 l4; /* dynamic */
AVDOVIDmLevel5 l5; /* dynamic */
AVDOVIDmLevel6 l6; /* static */
/* level 7 is currently unused */
AVDOVIDmLevel8 l8; /* dynamic, may appear multiple times */
AVDOVIDmLevel9 l9; /* dynamic */
AVDOVIDmLevel10 l10; /* static, may appear multiple times */
AVDOVIDmLevel11 l11; /* dynamic */
AVDOVIDmLevel254 l254; /* static */
AVDOVIDmLevel255 l255; /* static */
};
} AVDOVIDmData;
/**
* Combined struct representing a combination of header, mapping and color
* metadata, for attaching to frames as side data.
@@ -342,13 +202,6 @@ typedef struct AVDOVIMetadata {
size_t header_offset; /* AVDOVIRpuDataHeader */
size_t mapping_offset; /* AVDOVIDataMapping */
size_t color_offset; /* AVDOVIColorMetadata */
size_t ext_block_offset; /* offset to start of ext blocks array */
size_t ext_block_size; /* size per element */
int num_ext_blocks; /* number of extension blocks */
/* static limit on num_ext_blocks, derived from bitstream limitations */
#define AV_DOVI_MAX_EXT_BLOCKS 32
} AVDOVIMetadata;
static av_always_inline AVDOVIRpuDataHeader *
@@ -369,19 +222,6 @@ av_dovi_get_color(const AVDOVIMetadata *data)
return (AVDOVIColorMetadata *)((uint8_t *) data + data->color_offset);
}
static av_always_inline AVDOVIDmData *
av_dovi_get_ext(const AVDOVIMetadata *data, int index)
{
return (AVDOVIDmData *)((uint8_t *) data + data->ext_block_offset +
data->ext_block_size * index);
}
/**
* Find an extension block with a given level, or NULL. In the case of
* multiple extension blocks, only the first is returned.
*/
AVDOVIDmData *av_dovi_find_level(const AVDOVIMetadata *data, uint8_t level);
/**
* Allocate an AVDOVIMetadata structure and initialize its
* fields to default values.

View File

@@ -79,7 +79,6 @@
#define AVERROR_HTTP_UNAUTHORIZED FFERRTAG(0xF8,'4','0','1')
#define AVERROR_HTTP_FORBIDDEN FFERRTAG(0xF8,'4','0','3')
#define AVERROR_HTTP_NOT_FOUND FFERRTAG(0xF8,'4','0','4')
#define AVERROR_HTTP_TOO_MANY_REQUESTS FFERRTAG(0xF8,'4','2','9')
#define AVERROR_HTTP_OTHER_4XX FFERRTAG(0xF8,'4','X','X')
#define AVERROR_HTTP_SERVER_ERROR FFERRTAG(0xF8,'5','X','X')

View File

@@ -46,7 +46,7 @@ typedef struct AVTaskCallbacks {
/**
* Alloc executor
* @param callbacks callback structure for executor
* @param thread_count worker thread number, 0 for run on caller's thread directly
* @param thread_count worker thread number
* @return return the executor
*/
AVExecutor* av_executor_alloc(const AVTaskCallbacks *callbacks, int thread_count);

View File

@@ -1,5 +1,5 @@
/* Automatically generated by version.sh, do not manually edit! */
#ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "7.1.1"
#define FFMPEG_VERSION "7.0.2"
#endif /* AVUTIL_FFVERSION_H */

View File

@@ -26,6 +26,10 @@
#define AVUTIL_FIFO_H
#include <stddef.h>
#include <stdint.h>
#include "attributes.h"
#include "version.h"
/**
* @defgroup lavu_fifo AVFifo

View File

@@ -22,6 +22,7 @@
#include <stddef.h>
#include <stdint.h>
#include "version.h"
#include "attributes.h"
/**

View File

@@ -228,21 +228,6 @@ enum AVFrameSideDataType {
* encoding.
*/
AV_FRAME_DATA_VIDEO_HINT,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_FRAME_DATA_LCEVC,
/**
* This side data must be associated with a video frame.
* The presence of this side data indicates that the video stream is
* composed of multiple views (e.g. stereoscopic 3D content,
* cf. H.264 Annex H or H.265 Annex G).
* The data is an int storing the view ID.
*/
AV_FRAME_DATA_VIEW_ID,
};
enum AVActiveFormatDescription {
@@ -270,37 +255,6 @@ typedef struct AVFrameSideData {
AVBufferRef *buf;
} AVFrameSideData;
enum AVSideDataProps {
/**
* The side data type can be used in stream-global structures.
* Side data types without this property are only meaningful on per-frame
* basis.
*/
AV_SIDE_DATA_PROP_GLOBAL = (1 << 0),
/**
* Multiple instances of this side data type can be meaningfully present in
* a single side data array.
*/
AV_SIDE_DATA_PROP_MULTI = (1 << 1),
};
/**
* This struct describes the properties of a side data type. Its instance
* corresponding to a given type can be obtained from av_frame_side_data_desc().
*/
typedef struct AVSideDataDescriptor {
/**
* Human-readable side data description.
*/
const char *name;
/**
* Side data property flags, a combination of AVSideDataProps values.
*/
unsigned props;
} AVSideDataDescriptor;
/**
* Structure describing a single Region Of Interest.
*
@@ -384,7 +338,8 @@ typedef struct AVRegionOfInterest {
* to the end with a minor bump.
*
* Fields can be accessed through AVOptions, the name string used, matches the
* C structure field name for fields accessible through AVOptions.
* C structure field name for fields accessible through AVOptions. The AVClass
* for AVFrame can be obtained from avcodec_get_frame_class()
*/
typedef struct AVFrame {
#define AV_NUM_DATA_POINTERS 8
@@ -1037,12 +992,6 @@ int av_frame_apply_cropping(AVFrame *frame, int flags);
*/
const char *av_frame_side_data_name(enum AVFrameSideDataType type);
/**
* @return side data descriptor corresponding to a given side data type, NULL
* when not available.
*/
const AVSideDataDescriptor *av_frame_side_data_desc(enum AVFrameSideDataType type);
/**
* Free all side data entries and their contents, then zeroes out the
* values which the pointers are pointing to.
@@ -1054,15 +1003,7 @@ const AVSideDataDescriptor *av_frame_side_data_desc(enum AVFrameSideDataType typ
*/
void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
/**
* Remove existing entries before adding new ones.
*/
#define AV_FRAME_SIDE_DATA_FLAG_UNIQUE (1 << 0)
/**
* Don't add a new entry if another of the same type exists.
* Applies only for side data types without the AV_SIDE_DATA_PROP_MULTI prop.
*/
#define AV_FRAME_SIDE_DATA_FLAG_REPLACE (1 << 1)
/**
* Add new side data entry to an array.
@@ -1075,43 +1016,15 @@ void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
* @param size size of the side data
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
* @return newly added side data on success, NULL on error. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
*/
AVFrameSideData *av_frame_side_data_new(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
size_t size, unsigned int flags);
/**
* Add a new side data entry to an array from an existing AVBufferRef.
*
* @param sd pointer to array of side data to which to add another entry,
* or to NULL in order to start a new array.
* @param nb_sd pointer to an integer containing the number of entries in
* the array.
* @param type type of the added side data
* @param buf Pointer to AVBufferRef to add to the array. On success,
* the function takes ownership of the AVBufferRef and *buf is
* set to NULL, unless AV_FRAME_SIDE_DATA_FLAG_NEW_REF is set
* in which case the ownership will remain with the caller.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*
*/
AVFrameSideData *av_frame_side_data_add(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
AVBufferRef **buf, unsigned int flags);
/**
* Add a new side data entry to an array based on existing side data, taking
* a reference towards the contained AVBufferRef.
@@ -1124,12 +1037,10 @@ AVFrameSideData *av_frame_side_data_add(AVFrameSideData ***sd, int *nb_sd,
* for the buffer.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return negative error code on failure, >=0 on success.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
* @return negative error code on failure, >=0 on success. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
*/
int av_frame_side_data_clone(AVFrameSideData ***sd, int *nb_sd,
const AVFrameSideData *src, unsigned int flags);
@@ -1163,11 +1074,6 @@ const AVFrameSideData *av_frame_side_data_get(AVFrameSideData * const *sd,
nb_sd, type);
}
/**
* Remove and free all side data instances of the given type from an array.
*/
void av_frame_side_data_remove(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type);
/**
* @}
*/

View File

@@ -129,14 +129,6 @@ typedef struct AVD3D12VAFramesContext {
* If unset, will be automatically set.
*/
DXGI_FORMAT format;
/**
* Options for working with resources.
* If unset, this will be D3D12_RESOURCE_FLAG_NONE.
*
* @see https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_resource_flags
*/
D3D12_RESOURCE_FLAGS flags;
} AVD3D12VAFramesContext;
#endif /* AVUTIL_HWCONTEXT_D3D12VA_H */

View File

@@ -25,8 +25,8 @@
* @file
* An API-specific header for AV_HWDEVICE_TYPE_QSV.
*
* AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points
* to a mfxFrameSurface1 struct.
* This API does not support dynamic frame pools. AVHWFramesContext.pool must
* contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
*/
/**
@@ -51,36 +51,13 @@ typedef struct AVQSVDeviceContext {
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVQSVFramesContext {
/**
* A pointer to a mfxFrameSurface1 struct
*
* It is available when nb_surfaces is non-zero.
*/
mfxFrameSurface1 *surfaces;
/**
* Number of frames in the pool
*
* It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size
* for fixed frame pools.
*
* Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools
* on d3d11va or vaapi
*/
int nb_surfaces;
/**
* A combination of MFX_MEMTYPE_* describing the frame pool.
*/
int frame_type;
/**
* A pointer to a mfxFrameInfo struct
*
* It is available when nb_surfaces is 0, all buffers allocated from the
* pool have the same mfxFrameInfo.
*/
mfxFrameInfo *info;
} AVQSVFramesContext;
#endif /* AVUTIL_HWCONTEXT_QSV_H */

View File

@@ -90,15 +90,8 @@ CFStringRef av_map_videotoolbox_color_primaries_from_av(enum AVColorPrimaries pr
CFStringRef av_map_videotoolbox_color_trc_from_av(enum AVColorTransferCharacteristic trc);
/**
* Set CVPixelBufferRef's metadata based on an AVFrame.
*
* Sets/unsets the CVPixelBuffer attachments to match as closely as possible the
* AVFrame metadata. To prevent inconsistent attachments, the attachments for properties
* that could not be matched or are unspecified in the given AVFrame are unset. So if
* any attachments already covered by AVFrame metadata need to be set to a specific
* value, this should happen after calling this function.
*
* Returns < 0 in case of an error.
* Update a CVPixelBufferRef's metadata to based on an AVFrame.
* Returns 0 if no known equivalent was found.
*/
int av_vt_pixbuf_set_attachments(void *log_ctx,
CVPixelBufferRef pixbuf, const struct AVFrame *src);

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