Stenzek
113614c2f5
WIP
2025-01-07 21:54:15 +10:00
Stenzek
ac41ace972
GPUDevice: Add stencil testing support
2025-01-07 19:39:40 +10:00
Stenzek
ebe782e4f4
Common: Add Vector4i xyxy(Vector2i)
2025-01-07 19:38:58 +10:00
Stenzek
e7439c1503
GPUDevice: Move size-matches check into ResizeTexture()
2025-01-07 19:25:11 +10:00
Stenzek
fda87de7e7
GPU/HW: Slight re-shuffling of field offsets
...
Free up some bits in the middle.
2025-01-07 19:25:11 +10:00
Stenzek
116bc83d09
GPUDevice: Ensure 16 byte minimum UBO alignment
2025-01-07 19:25:11 +10:00
Stenzek
ddffc055b9
GPU/HW: Use sized tristrips instead of fullscreen quads
2025-01-07 19:25:11 +10:00
Stenzek
1063c3da7f
Qt: Add 'Enable Touchpad' to Controller Settings
...
Have to shuffle a few other things around to fit in 768p.
2025-01-07 13:42:45 +10:00
Stenzek
0a124ee839
SDLInputSource: Support forwarding touchpad to pointer
2025-01-07 13:40:42 +10:00
Stenzek
2b7b3d8729
SDLInputSource: Allow inverting pad axes
...
Not really sure where this would happen, but whatever.
2025-01-07 13:01:37 +10:00
Stenzek
dacbb7c718
Qt: Behaviour -> Behavior
...
US English is used everywhere else, consistency > *.
2025-01-07 12:50:48 +10:00
Stenzek
6318223f58
Qt: Remove Apperance/Update settings from Game Properties
2025-01-07 12:48:27 +10:00
Stenzek
092e819a07
ImGuiFullscreen: Move texture loading to async tasks
...
Two threads instead of one, speeds things up a bit.
2025-01-07 12:40:08 +10:00
Stenzek
cae1ddc971
GPU: Ensure batches are flushed before presenting frame
...
Fixes occasional assertion failing when using the debugger.
2025-01-07 12:28:15 +10:00
Stenzek
dc9cdddd4c
Qt: Add zst/xz GPU dumps to file filter
2025-01-06 21:18:13 +10:00
Stenzek
0960160589
System: Don't check for subchannel with GPU dump
2025-01-06 21:17:27 +10:00
Stenzek
1765590a6f
Qt: Add 'Disable Window Rounded Corners' option
2025-01-05 16:39:57 +10:00
Stenzek
9f41ef9eac
Scripts: Add release commit generation script
2025-01-05 16:00:15 +10:00
Stenzek
5ee069fc63
FullscreenUI: Add option to display PS buttons instead of Xbox
2025-01-05 16:00:15 +10:00
Stenzek
4d6124d41b
Platform: Fix AppImage dbus library mismatch
2025-01-05 14:08:22 +10:00
Stenzek
a5d90c0b22
Deps: Bump to SDL2 2.30.11
2025-01-04 21:18:34 +10:00
Stenzek
6043b2331f
Platform: Fix incorrect dbus shared library name
...
Fixes screensaver inhibit on Linux.
2025-01-04 21:14:46 +10:00
Stenzek
886040b257
Qt: Display 'No Image' instead of 0x0 in status
2025-01-04 19:21:47 +10:00
Stenzek
8353a33e89
X11Tools: Fix refresh rate query failing with XLib handle
2025-01-04 18:35:15 +10:00
Stenzek
076f4a6293
Qt: Fix delay in progress dialog opening
...
Applies to updater, verify, etc.
2025-01-04 16:59:33 +10:00
Stenzek
920f25427e
Qt: Simplify Fullscreen UI state tracking
...
Fixes application closing if the system was shut down while fullscreen.
2025-01-04 16:09:35 +10:00
Stenzek
78ccbc710c
Cheats: Fix error while exporting
2025-01-04 12:52:26 +10:00
Anderson Cardoso
548f1da5af
Atualização Português do Brasil ( #3350 )
2025-01-04 12:51:08 +10:00
Stenzek
9054801341
ImGuiManager: Update viewport and display size
...
Fixes the single frame of incorrect draw size when resizing
the window with the Big Picture UI.
2025-01-03 20:16:38 +10:00
Stenzek
80855090d5
Qt: Rewrite cover loading/generation
...
This was always wrong, QPixmaps shouldn't be manipulated outside of
the UI thread, and it used to crash in debug builds.
Also uses a placeholder image instead of a black image while covers
are loading/generating.
2025-01-03 20:16:38 +10:00
Stenzek
db14824d61
System: Use task queue for saving states/screenshots/gpudumps
...
System shutdown no longer needs to block. Gets rid of the slight
hitch when shutting down and saving state with the Big Picture UI.
2025-01-03 20:16:38 +10:00
Stenzek
547601559c
Common: Add TaskQueue class
2025-01-03 20:16:37 +10:00
Stenzek
52e6e8ff1e
PostProcessing: Compile warning fix
2025-01-03 18:19:12 +10:00
Stenzek
f9bb413a40
Qt: Enable clear button on hotkey search
2025-01-03 15:28:43 +10:00
Stenzek
dda10d3576
Qt: Add search box to hotkey settings
2025-01-03 14:58:50 +10:00
Stenzek
b2c8d25638
GPUBackend: Only display CPU thread blocked messages if queueing
2025-01-03 14:49:53 +10:00
Stenzek
88cd086633
Cheats: Eliminate extra newlines during code editing
2025-01-03 13:36:58 +10:00
Daniel Nylander
e096827df8
Updated Swedish translation ( #3349 )
2025-01-03 13:36:40 +10:00
Stenzek
e08dda0a0a
CPU: Declare state with constinit
2025-01-02 21:42:41 +10:00
Stenzek
87e367076d
PostProcessing: Get rid of Timer global
2025-01-02 21:40:01 +10:00
Stenzek
ba15a76d7b
ImGuiManager: Pack state in struct
2025-01-02 21:33:53 +10:00
Stenzek
d3fe1dfc2c
ImGuiManager: Separate debug and OSD fonts
...
Don't need to rasterize the former if it's not used, and saves blowing
up the debug window font size if the OSD scale is not 100%.
2025-01-02 21:25:25 +10:00
Stenzek
fc5553a8c7
GTE: Improve reverse transform freecam
...
Transform the move direction, that way it behaves more FPS-camera like.
2025-01-02 20:56:22 +10:00
Stenzek
90cb266886
Common: Small tidy-up and constexpr-ify GSMatrix4x4
2025-01-02 20:52:19 +10:00
Stenzek
83b4757788
Qt: Controller Test should be disabled while running
2025-01-02 02:11:50 +10:00
Stenzek
08cd649187
InputManager: Fix pointer-bound bind movement
...
i.e. psmouse
Regression from c4e0e7fade
2025-01-02 02:10:31 +10:00
Stenzek
cd873eb6c1
GTE: Add 'Reverse Transform Order' option to freecam
2025-01-02 02:09:02 +10:00
Stenzek
3a64c5e4b3
FullscreenUI: Improve field alignment in achievements login
2025-01-02 01:07:18 +10:00
Stenzek
b21312867b
FullscreenUI: Fix popup sizes for postfx settings
2025-01-02 01:07:11 +10:00
Stenzek
179e2f1999
FullscrenUI: Fix field spacing scaling in game list view
2025-01-02 00:52:40 +10:00
Stenzek
0fdf984b71
GTE: Disable freecam on Android
...
Freecam is disabled on Android because there's no windowed UI for it.
And because users can't be trusted to not crash games and complain.
2025-01-02 00:38:29 +10:00
Stenzek
e036318559
Qt: Add 'Controller Test' to tools menu
2025-01-02 00:31:15 +10:00
Stenzek
c11468b9f1
Qt: Drop log messages if rate is too high
...
Prevents the application locking up and memory usage going bananas
if log messages do end up spammed at crazy rates.
2025-01-02 00:14:11 +10:00
Stenzek
37e5e64ddc
System: Move state display updates to call sites
...
Fixes black frames when changing settings with runahead/rewind enabled.
2025-01-01 23:05:08 +10:00
Stenzek
f3b7686457
System: Fix crash with memory save states + renderer switch
2025-01-01 22:55:31 +10:00
Stenzek
5ac5a1d246
Hotkeys: Fix resolution scale with memory save states
2025-01-01 22:02:55 +10:00
Stenzek
1d63648d68
Qt: Forward text input to aux render windows
...
Fixes text input in freecam window.
2025-01-01 22:02:55 +10:00
Stenzek
dcd439e7d8
GTE: Add 'Free Camera' feature
2025-01-01 22:02:55 +10:00
Stenzek
22202f1607
Common: Fix vector blend32() and dot() on SSE2
2025-01-01 22:02:55 +10:00
Stenzek
d0e1efb1fd
Common: Add more GSMatrix ops
2025-01-01 21:28:16 +10:00
Stenzek
f51dda3e66
GPUDevice: Allow this-frame pooled textures when not uploading data
...
It won't break the render pass.
2025-01-01 19:38:48 +10:00
Stenzek
a08acdb93a
System: Improve texture recycling when changing rewind/runahead settings
...
Fix suprious failures when changing rewind settings when low on VRAM.
2025-01-01 19:33:01 +10:00
Stenzek
8605722cdf
GameDB: GTA does not support analog mode
2025-01-01 17:15:19 +10:00
Stenzek
57be62ffd1
FullscreenUI: Remove a couple of untranslated titles
2025-01-01 14:28:05 +10:00
Stenzek
884459d1cf
FullscreenUI: Fade alpha change when switching to postfx settings
2025-01-01 14:25:56 +10:00
Stenzek
ffef0c2e38
CPU/CodeCache: Don't compile invalid jumps via block links
2025-01-01 14:10:55 +10:00
Stenzek
d69d25431e
VulkanDevice: Hopefully fix init under Vulkan 1.0 drivers
2024-12-31 23:43:38 +10:00
Stenzek
f25302c847
CPU/Recompiler: Actually use fetch ticks for uncached EXP1
2024-12-31 17:29:40 +10:00
Stenzek
34f2600f99
CPU/Recompiler: Fix ICache update codegen on RISCV64
2024-12-31 16:12:19 +10:00
Stenzek
4c08c716c4
CPU/Recompiler: Fix dispatcher crash on RISCV64
2024-12-31 15:33:34 +10:00
Stenzek
a4b359672c
Common: Switch fastjmp.cpp asm to tabs
...
Consistency.
2024-12-31 15:33:17 +10:00
Stenzek
79b0533df2
Common: Fix RISC-V/64 fastjmp buffer size
2024-12-31 15:30:26 +10:00
Stenzek
b76618fdf4
System: Should call PGXP Reset not Initialize() in InternalReset()
2024-12-31 15:24:36 +10:00
Stenzek
1bf076c74f
VulkanDevice: Fix crash on shutdown if swapchain creation fails
2024-12-31 15:10:55 +10:00
Stenzek
e0877c1922
System: Add IsUsingPS2BIOS()
2024-12-31 14:58:31 +10:00
Stenzek
69826f2101
FullscreenUI: Fix incorrect section for Deinterlacing Mode
2024-12-31 14:15:42 +10:00
Stenzek
a3645f3173
GameDB: Gokujou Parodius Da! Deluxe Pack
2024-12-31 14:13:49 +10:00
Stenzek
7228f6f1cf
System: Don't fail startup if cpuinfo init fails
2024-12-30 18:11:56 +10:00
Stenzek
3c5db39ee4
GPU/SW: Remove polygon size checks from backend
...
It's already checked before the draw is handed off.
2024-12-30 18:11:52 +10:00
Stenzek
4d4523dc04
GPU: Use same early culling rules for lines as polygons
2024-12-30 18:11:52 +10:00
Stenzek
c5bd4101b3
GPU: Refactor and simplify deinterlacing
...
Both HW and SW deal with half-height buffers coming in now.
2024-12-30 14:36:17 +10:00
Stenzek
9cd9042563
CMake: Fix RISC-V building with LLVM
2024-12-30 02:58:16 +10:00
Stenzek
4e928d7ce1
Common: Work around LLVM LTO inline asm issue
...
LLVM bug 61991.
2024-12-30 02:57:22 +10:00
Stenzek
d65ae6ce00
Scripts: Add cross-compiled AppImage generator
2024-12-30 02:09:32 +10:00
Stenzek
401582bb2b
PlatformMisc: Load libdbus at runtime
...
The static library can't link to the ARM binary when cross-compiling.
2024-12-30 01:57:08 +10:00
Stenzek
a08bd43000
CMake: Fix incorrect message for cache line size
2024-12-30 01:57:08 +10:00
Stenzek
156b3f989b
Scripts: Add Linux cross-compile deps script
2024-12-30 01:57:07 +10:00
Stenzek
9cba1decad
GPU/HW: Compiler warning fix
2024-12-29 22:34:39 +10:00
Stenzek
468c907fd6
Cheats: Compiler warning fix
2024-12-29 22:34:31 +10:00
Stenzek
d4e393f1a8
Common: Fix write overflow with nosimd vector
2024-12-29 22:34:14 +10:00
Stenzek
ab107722f7
Scripts: Add -only-download option to Linux deps
2024-12-29 20:21:34 +10:00
Stenzek
242561debf
CPU/Recompiler: Align dispatchers and JIT blocks
...
A couple of percent difference if we're lucky. Practically probably <1%.
2024-12-29 18:11:58 +10:00
Stenzek
82a843c121
RegTest: Log state and RAM hashes on exit
...
Useful for checking determinism.
2024-12-29 17:25:55 +10:00
Stenzek
1ed9e609a5
RegTest: Support replaying GPU dumps
2024-12-29 17:25:55 +10:00
Stenzek
b7832e609f
GPU/HW: Vectorize flipped sprite handling
2024-12-29 17:25:55 +10:00
Stenzek
1a211e0a21
GPU/HW: Fix mask bit regression from FF8 fix
...
Fixes overbright polygons appearing in Silent Hill.
2024-12-29 17:25:54 +10:00
Stenzek
0e6ade067c
FileSystem: Add error reporting to DeleteDirectory()
2024-12-29 17:25:54 +10:00
Stenzek
5c3abb490d
Common: Fix vector sse2_max_u16()
...
Fixes UV clamping in SSE2 build, e.g. Jumping Flash.
2024-12-29 13:56:10 +10:00
Stenzek
799f5bdf97
GPU: Assume vertex commands are 8-byte aligned
2024-12-28 20:24:22 +10:00
Stenzek
8c807118c0
GPUDevice: End timer on command flush
...
Fixes incorrect GPU usage readings in OpenGL, D3D11 is still
problematic, at least on AMD.
2024-12-28 20:24:21 +10:00
Stenzek
7bb0c7d1fb
InputManager: Fix pointer scale loading
2024-12-28 20:24:21 +10:00
Stenzek
c2589461e9
GPU/HW: Remove extra debug group pop
2024-12-28 20:24:21 +10:00
Stenzek
74fd217afb
GPU/HW: Always update/load/save CLUT
...
We have the headroom with multithreading now, and it prevents issues
saving/loading state in loading screens in some games.
2024-12-28 20:24:21 +10:00
Stenzek
25b0bb752a
GPU/HW: Try truncating culled vertices
...
What is this monstrosity? Final Fantasy VIII relies on X coordinates
being truncated during scanline drawing, with negative coordinates
becoming positive and vice versa. Fortunately the bits that we need
are consistent across the entire polygon, so we can get away with
truncating the vertices. However, we can't do this to all vertices,
because other game's vertices break in various ways. For example,
+1024 becomes -1024, which is a valid vertex position as the ending
coordinate is exclusive. Therefore, 1024 is never truncated, only
1023. Luckily, FF8's vertices get culled as they do not intersect
with the clip rectangle, so we can do this fixup only when culled,
and everything seems happy.
2024-12-28 20:24:21 +10:00
Stenzek
c99625e4c3
GPU: Move vertex culling to GPU thread
...
i.e. push all primitives through unless they are oversized, which the
GPU will definitely skip.
Needed because of coordinate truncation in Final Fantasy VIII, these
scenes will now render correctly with the software renderer again.
2024-12-28 20:24:09 +10:00
Stenzek
58b0ccf3fc
Common: Add 2D vector formatters
2024-12-28 19:59:25 +10:00
Stenzek
69ed6e5e58
Hotkeys: Screenshot should not be present on Android
...
Since it saves to app-private, users would complain that the app is
using too much data.
2024-12-27 19:39:23 +10:00
Stenzek
2da692b341
CPU/Recompiler: Swap bl{x,r} for b{x,r} on ARM
...
Not a subroutine call.
2024-12-27 15:02:40 +10:00
Stenzek
2a8cfc7922
CPU/CodeCache: Simplify code LUT addressing
...
One more instruction on x86/ARM32, no additional instructions on ARM64.
Worth it so that the application doesn't crash if the game jumps to an
invalid PC. Note that the lower 2 bits are truncated, so an unaligned
jump will round down to the closest instruction. Obviously not correct,
but if a game ends up doing this, it's a lost cause anyway.
2024-12-27 15:02:40 +10:00
Stenzek
4e5b4ba071
CPU: Fix AdEL/IBE on instruction fetch
...
CAUSE and EPC were swapped for the latter.
2024-12-27 15:02:40 +10:00
Stenzek
4b34825afd
CPU/CodeCache: Remove InstructionInfo pc field
...
No longer needed since oldrecs are gone.
2024-12-27 15:02:40 +10:00
Stenzek
ce71b168c3
CPU/CodeCache: Add static to a couple of missing functions
2024-12-27 15:02:40 +10:00
Stenzek
a44dd1882f
RegTest: Update CLI help
2024-12-27 15:02:40 +10:00
Anderson Cardoso
7b9664d6f2
Atualização Português do Brasil ( #3348 )
...
Atualizado para a última versão.
2024-12-27 15:02:31 +10:00
Stenzek
9921d2074c
Achievements: Fix serialization on Linux
2024-12-26 18:00:29 +10:00
Stenzek
5c83bbe5c5
FullscreenUI: Slight tidy-up to achievements login dialog
2024-12-26 18:00:29 +10:00
Stenzek
272aa4f933
ImGuiManager: Add Begin/EndTextInput()
2024-12-26 18:00:29 +10:00
Stenzek
55c5e17fdc
GameDB: Driver 2 settings
2024-12-26 18:00:29 +10:00
Stenzek
750dd1cb87
dep/rcheevos: Bump to 3a91a58
2024-12-26 15:00:55 +10:00
Stenzek
fa993849f7
Qt: Update English/Plural strings
2024-12-26 01:58:24 +10:00
Stenzek
6903abba55
CDROM: Adjust missed INT1 sector behaviour
...
Max Power Racing and C3 Racing are slow with their DMAs out,
and get confused when an additional INT1 comes inbetween reading
the sector header and data.
Fixes these games crashing during loading. 5000 cycles is more in
line with what the real mech would do anyway, it's pretty slow.
2024-12-26 01:55:55 +10:00
Stenzek
0528ce567c
Achievement: Fix glitchy fade indicator animation
2024-12-25 23:01:58 +10:00
Stenzek
00eb54cd15
Achievements: Refactor state serialization
...
Fix load failures, and eliminate the buffer copy.
2024-12-25 22:23:09 +10:00
Stenzek
d360564cef
GameList: Fix lock not re-acquired on failure
2024-12-25 21:55:19 +10:00
Stenzek
8c2fe430d8
GPU/TextureCache: Apply 'Dump Replaced Textures' option to backgrounds too
2024-12-25 15:53:53 +10:00
Stenzek
b03127b206
GPU: Move background dumping to HW+GPU thread
...
And only dump when the mask bit check is not enabled.
The replacements are gated by the mask bit check anyway, so there's
no point dumping anything that can't be replaced.
2024-12-25 15:53:53 +10:00
Stenzek
6f3e9913f5
GPU/HW: Fix VRAM write dumping only first row
...
Still has race conditions.
2024-12-25 15:53:53 +10:00
Stenzek
dd180f2fd6
System: Fix dump VRAM writes not updating on GPU thread
2024-12-25 15:53:53 +10:00
Stenzek
b33aa31db8
FullscreenUI: Update translation strings
...
I always forget to do this...
2024-12-25 15:53:46 +10:00
Stenzek
8f6db2c8fa
Qt: Add missing icon to System Display
2024-12-25 15:13:50 +10:00
Stenzek
b81c87958f
Qt: Fix F3 getting intercepted when game/FSUI active
2024-12-25 15:11:40 +10:00
Stenzek
d010f768c4
FullscreenUI: Fix smooth scrolling in game/state/etc lists
2024-12-25 15:02:09 +10:00
Stenzek
ad7318f5f9
FullscreenUI: Fix spacing in game list
2024-12-25 14:37:26 +10:00
Stenzek
e7ff547f1b
GameDB: Street Fighter games
...
Disable upscaling because they use a stupidly large UV range and
relies on junk texels not being sampled, which happens at 1x.
That and they're 2D anyway.
2024-12-25 14:25:55 +10:00
Stenzek
0565320036
ImGuiFullscreen: Enable smooth scrolling for file/choice selectors
2024-12-24 13:54:23 +10:00
Stenzek
c4e0e7fade
InputManager: Fix mouse-mapped axes getting stuck
...
Regression from f0deab2 .
2024-12-24 13:52:04 +10:00
Stenzek
dc18ce2c2a
System: Warn if fastmem mode is not optimal
2024-12-24 13:16:37 +10:00
Stenzek
f4265edb2d
SmallString: Add append_vformat()
2024-12-24 13:16:12 +10:00
Stenzek
86d78e5eca
GPU/TextureCache: Only use shader bilinear for initial pagefill
...
Make bilinear replacements behave the same as nearest.
2024-12-24 13:05:38 +10:00
Stenzek
33083cfae1
Settings: Add missing bitfield width
2024-12-24 01:21:07 +10:00
Stenzek
00278fa905
PIO: Fix failure to load state with different cart type
2024-12-24 00:24:37 +10:00
Stenzek
b8fa97e1a7
GPU: Fix sprite texture filtering with TC enabled
2024-12-24 00:24:37 +10:00
Stenzek
89f11095bc
CPU: GTE completion cycle should be reset/serialized
...
Yay more determinism breakage...
2024-12-24 00:24:37 +10:00
Stenzek
9f73e690ad
CPU: Debug mode flag should be updated on state load
2024-12-24 00:24:36 +10:00
Stenzek
ac05c35292
CPU: Fix DCIC not being cleared on reset
...
Stops interpreter mode being unintentionally forced after
restarting some games.
2024-12-24 00:24:36 +10:00
Stenzek
18c509a679
CPU/Recompiler: Exit block early on DCIC/BPCM change
...
Fixes booting Xplorer cartridge with recompiler.
2024-12-24 00:24:36 +10:00
Stenzek
307bd86b72
SPU: Fix determinism loss when loading state where IRQs differ
2024-12-24 00:24:36 +10:00
Anderson Cardoso
2aa466d1c6
Atualização Português do Brasil ( #3347 )
...
Atualizado para a última versão.
2024-12-24 00:24:23 +10:00
Stenzek
9a22ac3c70
GPU/HW: Download VRAM when enabling sw-for-readbacks
2024-12-23 17:55:47 +10:00
Stenzek
8e254c4baf
GPUBackend: Fix VRAM loss with runahead/rewind
2024-12-23 17:55:33 +10:00
Stenzek
f3f99f7eac
FullscreenUI: Support renderer swapping without restart
2024-12-23 14:37:38 +10:00
Stenzek
406cd1b6a1
Qt: Shuffle a couple of graphics options
...
Save a tiny bit of vertical space.
2024-12-23 14:24:17 +10:00
Stenzek
9e04b0bf55
GPU/TextureCache: Add 'Always Track Uploads' option
2024-12-23 13:52:23 +10:00
Stenzek
a8361f985e
GPU: CLUT should not be saved on CPU thread memory state
2024-12-22 16:48:45 +10:00
Stenzek
7f1ebd3767
PageFaultHandler: Warning fix
2024-12-22 16:48:45 +10:00
Stenzek
448009f4ef
CPU/CodeCache: Fastmem RAM faults are always writes
2024-12-22 16:48:45 +10:00
Stenzek
515a4d07fb
System: Fix pre-frame sleep getting stuck
2024-12-22 16:48:45 +10:00
Stenzek
0b4e302c22
GPU: Implement PGXP for lines
2024-12-22 16:48:45 +10:00
Stenzek
b81287efd2
GPUBackend: Remove duplicate num_vertices
2024-12-22 16:48:45 +10:00
Stenzek
9b62632951
Achievements: Re-add NeedsIdleUpdate()
...
Forgot I needed this on Android..
2024-12-22 16:48:24 +10:00
Anderson Cardoso
556a53e564
Fix Typo in Russian tr ( #3346 )
2024-12-22 16:48:00 +10:00
Stenzek
a919fa71aa
GameDB: PGXP-CPU for Wipeout games
...
Improves sprite jitter.
2024-12-21 23:08:09 +10:00
Stenzek
080d30bf0c
GPU: Slightly adjust PAL active range
...
Gets the PAR closer to the expected value of 59/94 with a divider of 4.
2024-12-21 23:05:30 +10:00
Stenzek
ad980a7004
GPU: Fix 480i resolution display in OSD
2024-12-21 22:20:41 +10:00
Stenzek
0aa89ec7b0
System: Fix some GPU settings not updating
2024-12-21 18:29:56 +10:00
Stenzek
9b97bd5924
Packaging: Add scripts to include libc/libstdc++ in AppImage
2024-12-21 18:29:56 +10:00
Stenzek
e1bd5690ac
Misc: Slightly reduce include pollution from settings.h
2024-12-21 15:28:27 +10:00
Stenzek
01dfc9ae51
GameDB: PGXP-CPU for Muppet Monster Adventure
2024-12-21 14:54:37 +10:00
Stenzek
62285dcf33
Settings: Split into GPU and main settings
...
That way the GPU thread copy doesn't need fields it never touches.
2024-12-21 14:53:15 +10:00
Stenzek
6b754e6759
FullscreenUI: Fix CPU/GPU thread race on achievements toggle
2024-12-21 14:40:24 +10:00
Stenzek
26db661a05
GPU: Remove global indirection
2024-12-21 14:35:12 +10:00
Stenzek
c4b0430d5e
System: Remove unused SetExpansionROM()
2024-12-19 23:32:15 +10:00
Stenzek
7826c258b0
System: Frame step after runahead
...
Makes it behave as expected.
2024-12-19 23:32:15 +10:00
Stenzek
2d659fc3eb
GPU: Move backend work off CPU thread
2024-12-19 23:32:15 +10:00
Stenzek
831c982f3b
System: Rewrite memory save state handling
...
Makes it more friendly to GPU thread.
2024-12-19 22:42:28 +10:00
Stenzek
6993e6c31f
GPU/SW: Fix double draws of polyline vertices
2024-12-19 22:42:02 +10:00
Stenzek
10e2079ee4
CPU/Recompiler: Don't use far code for mtc0 cache check
...
Redundant for a few instructions.
2024-12-19 18:44:08 +10:00
Stenzek
fe1fa765f7
CPU/Recompiler: Don't back up value to stack in mtc0
...
Fixes misaligned stack that could crash in log messages.
2024-12-19 18:44:08 +10:00
Stenzek
568667753d
CPU/CodeCache: Avoid log calls in faults outside of JIT code
...
Could be in other functions that are unsafe to call log functions from.
2024-12-19 18:44:08 +10:00
Stenzek
7116a80435
Common: Add RESTRICT macro
...
Gotta coerce the compiler into generating better code.
2024-12-19 16:50:03 +10:00
Stenzek
31c1cfa650
Achievements: Remove unused NeedsIdleUpdate()
2024-12-19 12:46:59 +10:00
Stenzek
2f5bdc9651
GameDB: Crash Team Racing supports JogCon
2024-12-19 12:43:02 +10:00
Stenzek
7442ec2f19
JogCon: Implement command 0x44
2024-12-19 12:42:01 +10:00
Daniel Nylander
fa2442deaf
Updating Swedish translation ( #3345 )
...
* Updated Swedish translation
2024-12-19 12:06:06 +10:00
Anderson Cardoso
8df2a2c446
Atualização Português do Brasil ( #3344 )
...
Atualizado para última versão
2024-12-17 14:28:15 +10:00
Stenzek
f010d81652
ISOReader: Add XA and raw extraction modes
2024-12-17 14:19:41 +10:00
Stenzek
b68370dff7
Mouse: Move s8 clamp to after subtraction
...
Stops the mouse from accumulating long distances which are applied
over several frames. Seems to "feel" slightly better.
2024-12-16 01:53:03 +10:00
Stenzek
cc52320dfe
FullscreenUI: Update translation string list
2024-12-16 01:30:20 +10:00
Daniel Nylander
4216eef420
Updated Swedish translation ( #3343 )
2024-12-16 01:29:24 +10:00
Stenzek
585b13fbd9
GameDB: Remove AnalogController from Point Blank 2
...
Apparently it does not support it. Not that you'd be using anything
other than a lightgun ;)
2024-12-16 01:28:04 +10:00
Stenzek
b634eecd21
System: Allow separate configuration for multi-disc games
2024-12-16 01:22:48 +10:00
Stenzek
23c221be01
GameDB: Fix serial for Dino Crisis (Japan)
2024-12-16 01:20:22 +10:00
Stenzek
edfeffd820
GameDB: Hash for Aquanaut's Holiday
2024-12-16 01:20:10 +10:00
Stenzek
fda10a6978
FullscreenUI: Remove legacy 'Enable Cheats' option
...
It did nothing.
2024-12-16 01:02:04 +10:00
Stenzek
43af57d735
System: Fix UpdateGTEAspectRatio() during initialization
2024-12-15 22:12:43 +10:00
Stenzek
1f1a664908
InputManager: Add missing call to UpdateHostMouseMode()
2024-12-15 22:12:43 +10:00
Stenzek
6e2223b517
OpenGLDevice: Fix surfaceless context switch
2024-12-15 22:09:21 +10:00
Stenzek
fbb411a946
OpenGLDevice: Blacklist fbfetch on PowerVR as well
...
Apparently it's broken, and I don't have any devices with this chip
so I can't find a potential workaround anyway.
2024-12-15 22:07:47 +10:00
Stenzek
4e1e07a93c
Qt: Shrink BIOS settings page height
...
Move open/refresh buttons.
2024-12-15 16:09:02 +10:00
Stenzek
9d52e27e16
CPU/Recompiler: Use condition select for ICache updates
...
Tidy ~4% perf boost.
2024-12-15 16:00:25 +10:00
Stenzek
666fee2df7
GameDB: Enable ICache for Crash 3
...
Sound effects during the intro can be lost if the CPU runs too fast.
2024-12-15 15:16:53 +10:00
Stenzek
2603ce5976
GameDB: Merge all 8 discs of Tokimeki Memorial 2
2024-12-15 15:09:48 +10:00
Stenzek
03e24637af
Qt: Simplify Host::CommitBaseSettingChanges()
2024-12-15 13:00:08 +10:00
Stenzek
d00627b44b
GameDB: Alnam no Kiba - Juuzoku Juuni Shinto Densetsu
2024-12-15 12:59:51 +10:00
Stenzek
5e21234966
Qt: Fix deadlock in Game Properties -> Post-Processing
2024-12-15 12:59:30 +10:00
Stenzek
90e9634c19
FullscreenUI: Enable DrawStringListSetting()
2024-12-14 18:07:33 +10:00
Stenzek
c0c2e69b59
CPU/Recompiler: Document ARM32 code size
...
Yikes, it's huge..
2024-12-14 16:43:29 +10:00
Stenzek
5cbb6b6163
Qt: Purge unused {start,stop}dumpingAudio
2024-12-14 16:00:13 +10:00
Stenzek
e91ae5f1b9
GPU/HW: Only compile page texture shaders if TC is enabled
...
Knocks about 1/4 off the total pipelines with the default config.
2024-12-14 15:56:46 +10:00
Stenzek
dcaee9b87e
Qt: Add ISO Browser to Tools menu
2024-12-14 14:10:07 +10:00
Stenzek
726aa67d1b
CPU/CodeCache: Only cache EXP1 blocks up to 0x1F060000
...
Neither cart type has code mapped above this address.
Saves ~91MB of memory.
2024-12-14 14:10:06 +10:00
Anderson Cardoso
b99fb22522
Atualização Português do Brasil ( #3342 )
...
atualizado para a última versão
2024-12-14 13:47:46 +10:00
Stenzek
b832dfbb3a
CDROM: Zero out seek start/end after read
2024-12-14 13:47:20 +10:00
Stenzek
c25c0067af
CDROM: Handle repeated SeekL to same target
...
Fixes more lockups in Resident Evil 3.
2024-12-14 13:36:20 +10:00
Stenzek
e683c89770
CPU/Recompiler: Fix ICache updates on ARM32
2024-12-14 01:05:42 +10:00
Stenzek
5687dd22bd
PIO: Add basic flash cartridge support
2024-12-13 23:22:57 +10:00
Stenzek
2f6eaa1d43
CPU/Interpreter: Address ICache lines in words
...
Might help on ARM32, because no unaligned access.
Otherwise, ~23% perf boost in debug builds. But this is pretty
meaningless.
2024-12-13 23:22:57 +10:00
Stenzek
0dbab167a8
GameDB: Disable widescreen in Fear Effect
...
FMV backgrounds.
2024-12-13 23:22:57 +10:00
Stenzek
ceef778891
GameDB: Disable multitap for Fear Effect games
2024-12-13 18:41:00 +10:00
Stenzek
25ffc5a248
GameDatabase: Warn if multitap enabled on unsupported game
...
Fear Effect sends a multitap read command, but doesn't know how to
handle it. There's probably others.
Also add a DisableMultitap trait for these games to force it off.
2024-12-13 18:41:00 +10:00
Stenzek
50fbaf90e6
Qt: Add debug menu options for log sinks/timestamps
2024-12-13 18:08:44 +10:00
Stenzek
8f19912c64
GPU/ShaderGen: Use sample instead of load at 1x as well
...
Consistency. Mali ends up ever-so-slightly faster with sample versus
texel loads, apparently.
Also fixes compile errors when using texture filtering on GLSL ES.
2024-12-13 14:36:21 +10:00
Stenzek
db848d1381
System: Remove redundant GameDB lookup
2024-12-12 17:43:00 +10:00
Stenzek
5577328f35
Controller: Allow !compatsettings to always start in analog mode
2024-12-12 17:42:37 +10:00
Stenzek
99f133223c
CPU/Recompiler: Create block links for self-looping blocks
...
This way invalidation will rewrite the jump back to the compiler.
Otherwise a SMC block can end up looping itself indefinitely.
Might help with Spyro 2/3. I can't seem to make them crash anymore.
2024-12-12 16:28:51 +10:00
Stenzek
2e805d56dd
CPU/CodeCache: Always backpatch KSEG2 writes
2024-12-12 16:24:54 +10:00
Stenzek
c3a2156c79
CPU/CodeCache: Fix event kicking for Cached Interpreter
2024-12-12 16:24:19 +10:00
Stenzek
cdcf05a878
CPU/Recompiler: Only truncate block for future writes
...
If we overwrite an instruction that has already executed, it
should invalidate the block next time.
2024-12-12 16:23:32 +10:00
Stenzek
e507fdcb1f
System: Load state before calling OnSystemStarted()
...
Needed for transitent state cleanup on Android.
2024-12-11 22:04:21 +10:00
Stenzek
d8af8e4a60
GPU/HW: Fix possibly-stale display with MSAA+Show VRAM
2024-12-11 22:04:21 +10:00
Stenzek
9743ce01a0
OpenGLDevice: Support GLES 3.0
...
Android emulator still doesn't have GLES 3.1...
2024-12-11 22:04:21 +10:00
Stenzek
69947fb907
GPU/TextureCache: Look for replacements outside of subdirectory
...
i.e. old setups that do not have the `replacements` subdirectory.
2024-12-11 15:02:55 +10:00
Stenzek
d871c17f3f
Settings: Set sprite texture filter on reset
2024-12-11 14:54:26 +10:00
Stenzek
5eac1e4800
VulkanDevice: Blacklist FSI on AMD Windows
...
Yay for random GPU resets, it's fine on NVIDIA.
2024-12-11 12:46:25 +10:00
Stenzek
1edcc8c0ac
System: Merge system taints with state taints on load
2024-12-10 20:19:27 +10:00
Stenzek
cc567d9498
Cheats: Fix hash-suffixed files incorrectly loading
2024-12-10 20:19:26 +10:00
Stenzek
e137d3b5c7
Common: Fix rectangle rempty() on ARM32
2024-12-10 16:49:45 +10:00
Stenzek
5767397231
Qt: Remove 'Enable Cheats' from Console Settings
...
This was moved to Game Properties ages ago.
2024-12-10 13:19:08 +10:00
Stenzek
0bb83f6fd7
OpenGLDevice: Fix inverted cache file lock
2024-12-10 13:17:06 +10:00
Stenzek
1e839224e8
CDROM: Fix physical disc reading without SubQ on Linux
2024-12-10 02:28:02 +10:00
Stenzek
2e6deca76f
FileSystem: Don't use POSIX locks on Android
...
Requires SDK 24, and it's pointless anyway.
2024-12-10 02:26:54 +10:00
Stenzek
b814666134
CPU/Recompiler: Fix ARM32 build (again)
2024-12-10 02:26:45 +10:00
Stenzek
1bea8817f1
Host: Add ConfirmMessageAsync()
2024-12-10 02:26:45 +10:00
Stenzek
42535591bc
HTTPDownloader: Log errors on request failure
2024-12-10 02:26:45 +10:00
Stenzek
a1928de4d0
ImGuiOverlays: Pack SaveStateSelectorUI state
2024-12-09 15:35:07 +10:00
Stenzek
8bb013540d
GameDB: Remove redundant codes sections
2024-12-09 15:32:31 +10:00
Stenzek
09ba2ed181
GameDB: Remove duplicate code entries
2024-12-09 15:25:48 +10:00
Stenzek
765a46fc88
FullscreenUI: Pack state in struct
2024-12-09 15:02:05 +10:00
Stenzek
53c08c52ed
ImGuiFullscreen: Pack state in struct
2024-12-09 15:01:57 +10:00
Stenzek
5d7cb6c5dc
System: Move state compression/writing to worker thread
...
Reduce hitches when saving.
2024-12-09 14:16:55 +10:00
Stenzek
a4af88bc52
GameDB: More PSX.EXE hashes
2024-12-09 13:50:47 +10:00
Stenzek
31d953dac2
System: Prevent memcard blocking resume state save
...
Because otherwise you end up with a stale/old resume state, which is
arguably worse.
2024-12-09 13:42:41 +10:00
Stenzek
9b0a906297
GameDB: Add more missing hash entries
2024-12-08 19:45:28 +10:00
Stenzek
5bf7227790
CPU/CodeCache: Use code buffer section on Android
2024-12-08 19:44:27 +10:00
Stenzek
1adf36ccb2
Build: Fix out-of-tree CMake scmversion extraction on Windows
2024-12-08 19:44:27 +10:00
Stenzek
b6eb41e2cf
Qt: Improve binding widget tooltip
2024-12-08 19:44:27 +10:00
Stenzek
2999f15d7a
StringUtil: Add UTF-16 encoding/decoding functions
2024-12-08 19:44:27 +10:00
Stenzek
7f3687de81
Common: Report assertion failure/panic message for Android
2024-12-08 14:19:25 +10:00
Stenzek
3a661a1c3d
Cheats: Move file clearing into core
...
Needed for Android.
2024-12-08 02:58:50 +10:00
Stenzek
d5432da082
Settings: Disable runahead/rewind in Safe Mode
2024-12-08 02:58:50 +10:00
Stenzek
f9155e5ce7
Settings: Fix incorrect data type for rewind slots
2024-12-08 02:58:50 +10:00
Stenzek
5725a0360b
GPU: Use A1BGR5 format for SW/HashCache if available
2024-12-06 18:28:09 +10:00
Stenzek
8c5fadafba
GPUTexture: Add A1BGR5 format
...
Needed for GLES, since RGB5A1 + BGRA + REV isn't listed as
a valid format.
2024-12-06 18:28:09 +10:00
Stenzek
dbba8deb4b
Packaging: Fix path in pkgbuild/spec
2024-12-06 18:28:09 +10:00
Anderson Cardoso
c3a9ab3cc8
Atualização Português do Brasil ( #3341 )
...
Atualizado para a última versão
2024-12-06 18:27:58 +10:00
Stenzek
f0c456893c
GPUDevice: Support pre-rotating swap chains
2024-12-06 15:38:51 +10:00
Stenzek
acf04ed67a
GPUDevice: Use row-major matrix packing
...
With column vectors. mul() turns into dot products instead of madds.
2024-12-06 15:10:15 +10:00
Stenzek
e22d67f4aa
GSVector: Add 4x4 matrix class
2024-12-06 15:10:15 +10:00
Stenzek
9c327af280
GPUDevice: Typedef auto-recycled texture
2024-12-06 15:10:15 +10:00
Stenzek
52feb1a37d
PostProcessing: Improve compile error reporting
2024-12-06 15:10:15 +10:00
Stenzek
c9c4307871
FileSystem: Android build fix
2024-12-06 15:10:15 +10:00
Stenzek
042a2d72f7
Threading: Add IsCallingThread() to ThreadHandle
2024-12-06 15:10:15 +10:00
Stenzek
5c4d95fd51
Settings: Add missing GPU feature disables
2024-12-06 15:07:56 +10:00
Stenzek
6d080c1a3f
GPU: Fix additional GL_POP() causing validation errors
2024-12-06 14:51:57 +10:00
Stenzek
3670c131e3
Qt: Hook up extract button in ISO browser
2024-12-05 18:59:32 +10:00
Stenzek
ea632665c1
Qt: Fix possible game settings save error with sliders
2024-12-05 18:57:35 +10:00
Stenzek
0c7636b3c3
System: Add missing safe mode disable messages
2024-12-05 17:04:09 +10:00
Stenzek
541985fb70
Qt: Add ISO Browser
2024-12-05 16:30:21 +10:00
Stenzek
58f5d7e1ba
Qt: Fix missing status message on delayed progress show
2024-12-05 16:30:21 +10:00
Stenzek
e9644c7eeb
ISOReader: Add file extraction helpers
2024-12-05 16:30:21 +10:00
Víctor "IlDucci
20df4ec14e
Spanish (Spain) update 2024/12/03 ( #3340 )
...
Translation of latest changes.
2024-12-05 16:30:09 +10:00
Stenzek
fe3b4154b7
PostProcessing: Fix crash on UI open with OpenGL
2024-12-03 22:35:49 +10:00
Stenzek
3ca2579882
Qt: Add additional early SSE4.1 check on Windows
...
reshadefx uses roundss in std::unordered_map initializers, no other way
to stop this. If it's not reshade, it'll probably be something else.
2024-12-03 19:13:35 +10:00
Stenzek
84a1e209ea
OpenGLDevice: Lock pipeline cache on Linux
...
Prevents multiple processes from trampling on one another.
2024-12-03 17:35:07 +10:00
Stenzek
04e472d088
FileSystem: Add non-blocking option to POSIXLock
2024-12-03 17:29:47 +10:00
Stenzek
d93c713fb7
FileSystem: Make POSIXLock moveable
2024-12-03 17:29:47 +10:00
Stenzek
5b6e3a952c
System: Reset code cache on fastmem mode change
...
Fixes excess backpatching and potential crashes when changing mode.
2024-12-03 17:29:47 +10:00
Stenzek
0a2facfaeb
Settings: Don't enable fastmem without recompiler
...
Don't need to bother allocating memory otherwise.
2024-12-03 16:54:42 +10:00
Stenzek
d3ceda0c5b
CPU/CodeCache: Improve block host size heuristics
...
Codegen is much better these days, especially with NewRec.
2024-12-03 16:54:28 +10:00
Stenzek
9a5ee3aae6
Qt: Fix horizontal scrollbar showing in summary track list
2024-12-03 16:16:38 +10:00
Anderson Cardoso
03eb4a6bf9
Atualização Português do Brasil ( #3339 )
2024-12-03 14:45:36 +10:00
Stenzek
25063d4018
Achievements: Fix overlay stacking
2024-12-03 14:13:04 +10:00
Stenzek
14ff89d0c0
MetalDevice: Fix incorrect pixel format for RGB5A1
2024-12-03 13:28:19 +10:00
Stenzek
297165d1ee
Deps: Fix MacOS build
2024-12-03 13:21:01 +10:00
Stenzek
cbc22a89f7
GPU/HW: Fix TC + SW-For-Readbacks combo
2024-12-02 20:45:02 +10:00
Stenzek
ac79e43cc0
Deps: Bump versions
...
- Qt to 6.8.1.
- Harfbuzz to 10.1.0.
- libzip to 11.11.2.
2024-12-02 20:45:02 +10:00
Stenzek
3959c83bd4
GPU/TextureCache: Fix split writes not dumping
2024-12-02 20:12:40 +10:00
Stenzek
22edf23269
GPU: Fix parameter logging of some commands
2024-12-02 17:24:18 +10:00
Stenzek
6756c96fa2
CDROM: Improve SeekL -> ReadN timing
...
See comments - Mech stops at target Data - 2, or SubQ target.
2024-12-02 17:24:16 +10:00
Stenzek
71e1032605
GameDB: Army Men: Sarge's Heroes
2024-12-02 17:24:15 +10:00
Stenzek
2f70d1bd9c
CPU: Write trace log to data directory
2024-12-01 23:21:33 +10:00
Stenzek
e9848a6182
Misc: Collapse more niche log channels
2024-12-01 23:21:33 +10:00
Stenzek
9df59713da
GPUDevice: Put debug messages/scopes behind conditions
...
And completely compile them out in Release builds.
Gets Devel close to Release in terms of performance.
2024-12-01 23:21:33 +10:00
Stenzek
0faa9cf650
Build: Add Devel configuration
...
Gets you debug assertions and logging, while still producing an
optimized executable.
2024-12-01 23:21:33 +10:00
Stenzek
2a7625e67c
CI: Add workflow dispatch triggers for all jobs
...
Useful for running just one platform on a branch.
2024-12-01 23:21:13 +10:00
Stenzek
4aa9857c53
Qt: Fix fallback binding layout not including motors
2024-12-01 21:17:54 +10:00
Stenzek
aff623b772
GameDB: JogCon games
2024-12-01 21:17:54 +10:00
Stenzek
7c627a8c83
Controller: Add JogCon
...
This is probably wrong, but I have no way of testing it with an actual
force feedback wheel.
PRs welcome to improve it further.
2024-12-01 21:17:54 +10:00
Stenzek
f9c125c1a1
InputManager: Add ForceFeedbackDevice interface
2024-12-01 21:08:52 +10:00
Stenzek
d7d028ac5c
GameDB: Recompiler ICache for Resident Evil 3
...
CD code gets super screwed up and sends multiple commands without
waiting for them to finish.
2024-12-01 18:16:59 +10:00
Stenzek
b87c6dde6c
CDROM: More logging tidy-up
2024-12-01 18:15:42 +10:00
Stenzek
4fe3e1147d
Controller: Add GetPortDisplayName() that takes pad index
2024-12-01 17:47:55 +10:00
Stenzek
9fc9f4b9e9
Settings: Fix hash cache fields not being compared
2024-12-01 16:53:29 +10:00
Stenzek
00132c6070
AnalogController: Fix more log spam
2024-12-01 14:49:38 +10:00
Stenzek
9c2244f40e
Qt: CustomizeWindowHint should be set for no-close-button
2024-12-01 14:39:26 +10:00
Stenzek
42c5f9169f
CI: Merge all packaging scripts to one directory
2024-12-01 14:39:26 +10:00
Stenzek
c6746e76f1
CPU/Intepreter: Raise #RI on invalid COP0 move
2024-12-01 14:27:24 +10:00
Stenzek
62414b0c4c
CPU/Interpreter: IBE should not set BD/BT
...
Apparently. Nothing relies on this. :P
2024-12-01 14:27:24 +10:00
Stenzek
67041d217b
Qt: Improve shortcuts
...
- CTRL/+, CTRL/- no longer show in menu for zooming, but still activate.
- CTRL+O will open a new disc/game from file.
- F5 will refresh the game list (i.e. scan for new games).
- F3/CTRL+F will send focus to the game list search box.
- Pressing Enter in the search box will send focus to the first game
list row.
- ALT+ENTER in the game list will open Game Properties.
2024-12-01 14:27:24 +10:00
Stenzek
145ad2db27
GameList: Fix scanning of ELF files
2024-12-01 13:10:20 +10:00
Stenzek
9dec34c8c0
Settings: Disable texture replacements if TC disabled
...
Stops replacements being enumerated in the software renderer as well.
2024-11-30 14:42:51 +10:00
Stenzek
f1435dcf67
Settings: Bump maximum hash cache size
...
Hopefully mobile will be okay with it.. I know Adreno GL
craps out around 8,000 texture objects.
2024-11-30 14:36:07 +10:00
Stenzek
53008eb34a
GPU/HW: Allow use of RGB5A1 for texture cache
...
Reduces bandwidth and storage requirements by 50%.
2024-11-30 14:36:07 +10:00
Stenzek
c6e2235ee2
GPU/HW: Vectorize texture conversion routines
...
~100% speed up for RGBA8, ~50% for RGB5A1.
2024-11-30 14:36:07 +10:00
Stenzek
fa4dc381ed
GPUDevice: Rename RGBA5551 to RGB5A1
...
And fix the incorrect format for Vulkan.
2024-11-30 14:36:07 +10:00
Stenzek
dfacf9e8db
VulkanDevice: Only create swap chain framebuffer without dynamic rendering
2024-11-30 01:09:41 +10:00
Stenzek
ee750b44e3
Settings: Normalize texture replacment option titles
2024-11-30 01:09:41 +10:00
Stenzek
0f51472d64
Misc: Android build fix
2024-11-30 01:09:41 +10:00
Stenzek
b7fff840c8
System: Move thread name init to host
...
Prevents funky thread names for regtest on Linux.
2024-11-29 21:21:27 +10:00
Stenzek
cbc16bee9e
GPU: Display scanout resolution regardless of crop mode
2024-11-29 21:05:01 +10:00
Stenzek
b059cda8d5
Achievements: Pack state in struct
2024-11-29 20:13:37 +10:00
Stenzek
aafc029682
Misc: Un-namespace Timer
2024-11-29 20:13:37 +10:00
Stenzek
ae18db9271
RegTest: Use filename instead of database title
2024-11-29 19:10:21 +10:00
Stenzek
682ba71319
GPU: Fix aspect ratio with Show VRAM enabled
2024-11-29 18:36:32 +10:00
Stenzek
d5b9b54a69
GPU/SW: Vectorize VRAM writes/copies
2024-11-29 18:05:52 +10:00
Stenzek
19eee76aec
AnalogController: Reduce log spam
2024-11-29 17:30:53 +10:00
Stenzek
6cbfab6eca
MetalDevice: Warning fix
2024-11-29 17:13:21 +10:00
Stenzek
9970944da2
Achievements: Add encryption of login tokens in ini
...
Super simple key derived from the machine's UUID.
The idea isn't to provide a ton of security, but prevent users from
accidentially exposing their tokens when sharing their ini for debugging
purposes.
The use of the machine UUID is disabled in portable mode for those who
actually move it between computers. Instead, the key is derived from the
username alone, which is trivially computable.
2024-11-29 17:13:21 +10:00
Stenzek
5401dc8d52
Settings: Add EmuFolders::IsRunningInPortableMode()
2024-11-29 17:06:40 +10:00
Stenzek
ff3214b8f7
SmallString: Add span helpers
2024-11-29 17:06:20 +10:00
Stenzek
d3246deb77
ThirdParty: Add aes.cpp
2024-11-29 17:06:06 +10:00
Stenzek
83274c7e3b
ThirdParty/SmallVector: Compile fixes
2024-11-29 17:05:18 +10:00
Stenzek
b39f1558ec
StringUtil: Add Base64 decode/encode functions
2024-11-29 17:05:02 +10:00
Stenzek
c0b4627c11
StringUtil: Drop old MacOS workaround
2024-11-29 15:25:36 +10:00
Stenzek
bbe6612b25
Common: Add SHA256Digest
2024-11-29 15:20:33 +10:00
Stenzek
da501b9294
StringUtil: Add ParseFixedHexString()
2024-11-29 15:04:25 +10:00
Stenzek
2e31a40dda
Qt: Zero spacer size hints in Graphics Settings
...
Fixes the window size changing depending on which tab is selected.
2024-11-29 14:06:22 +10:00
Stenzek
dac5dd562b
HTTPDownloader: Improve error reporting
...
Give something human-readable when an error occurs.
2024-11-29 14:00:55 +10:00
Stenzek
6d72a48708
Qt: Disable All Enhancements -> Safe Mode in Debug menu
2024-11-29 13:20:50 +10:00
Stenzek
3ed6cc2ba8
GameList: Fix crash loading custom language options
2024-11-29 13:17:07 +10:00
Stenzek
6be242449b
AnalogController: Simplify rumble config
...
And fix some variables not being saved to state, yay determinism issues.
2024-11-29 13:11:25 +10:00
Stenzek
eeee1e691a
Cheats: Support importing native format
...
Compared to only replacing the .cht file.
2024-11-29 13:10:59 +10:00
Stenzek
208e6c4b35
Cheats: Strip whitespace from code names
2024-11-29 12:49:51 +10:00
Anderson Cardoso
c4d4a7a774
Fix Missing Flag ( #3338 )
...
* Atualização Português do Brasil
Atualizado para a última versão.
* Flag fix
Added reference for the missing flag Spanish Latin America
* Update Flag
As discussed in discord with @Hipnosis183 told us that is better change to Mexico flag instead for his lang option.
2024-11-29 12:49:33 +10:00
Daniel Nylander
73dc52ac98
Adding Swedish flags to UI ( #3337 )
...
* Updated Swedish translation
* Updating Swedish translation
Now I feel happy with it for some time.
* Adding Swedish flags
* Adding Swedish flags from Wikipedia
Source https://sv.wikipedia.org/wiki/Fil:Sweden_flag_orb_icon.svg
* Final update for Swedish translation
2024-11-29 12:49:16 +10:00
Stenzek
cd216d91db
Qt: Re-enable download button on update failure
2024-11-28 01:07:40 +10:00
Anderson Cardoso
2e0825a363
Atualização Português do Brasil ( #3336 )
...
Atualizado para a última versão.
2024-11-28 01:05:37 +10:00
Daniel Nylander
b81d6718f4
Updated Swedish translation ( #3335 )
...
* Updated Swedish translation
* Updating Swedish translation
Now I feel happy with it for some time.
2024-11-28 01:05:30 +10:00
dreamsyntax
4e43b1ec8c
Debugger/MemoryScanner: Add 'Freeze Selected' ( #3334 )
2024-11-27 18:30:02 +10:00
Stenzek
a879c11c34
Qt: Prevent multiple update download button clicks
2024-11-27 18:28:29 +10:00
Stenzek
97700b85de
GPU/HW: Clear ROV depth on fill/copy/write
...
It wasn't being specified before, whoops.
2024-11-27 17:52:31 +10:00
Stenzek
eb390a9b5d
GPU/TextureCache: Specify max hash cache size/memory in config
2024-11-27 17:52:31 +10:00
Stenzek
b28ca2b78a
Qt: Improve updater error reporting
...
And swap from Qt file functions to our own.
2024-11-27 17:52:31 +10:00
Stenzek
57d3aa4850
FileSystem: Add Error parameter to StatFile()
2024-11-27 17:50:43 +10:00
Stenzek
1434507b41
FileSystem: Add span overload for WriteBinaryFile()
...
And normalize filename -> path parameter names.
2024-11-27 17:50:43 +10:00
Stenzek
b97788a35a
PostProcessing/FX: Force native paths for includes
2024-11-27 13:18:11 +10:00
Stenzek
4edae3cdd0
GPU/HW: Depth buffer needs to be a RT in ROV mode
2024-11-27 12:56:01 +10:00
Stenzek
d1b904a1da
Qt: Fix game properties crash opening non-DB game
2024-11-27 12:43:15 +10:00
Stenzek
0befbf8021
GPU: Add Uncorrected Borders crop mode
...
Should behave the same as the old "All Borders" mode.
The pixel aspect ratio WILL BE WRONG.
Also fixes the size of screenshots in internal resolution mode.
2024-11-26 18:00:19 +10:00
Stenzek
be7a20fef2
GPU/TextureCache: Map replacement non-255 alpha to fully transparent
...
That way if during the scaling process you end up with interpolated
colours, the cutout alpha is preserved.
Ideally we'd blend it, but that tends to create more problems than it
solves on PSX.
2024-11-26 13:08:32 +10:00
Stenzek
5fd79254bd
GPU: Fix crash when toggling software renderer
2024-11-26 12:58:12 +10:00
Stenzek
57595c47af
GPU/TextureCache: Move replacement cache onto the GPU
...
And enforce a maximum. Should sort out the upload spam.
2024-11-25 19:37:28 +10:00
Stenzek
4a650fcce2
GPUDevice: Fix VRAM usage calculation for compressed textures
2024-11-25 18:44:35 +10:00
Stenzek
982dccb990
D3D12Device: Clang warning fixes
2024-11-25 16:30:23 +10:00
Stenzek
b180b26728
GPU: Rework "All Borders" cropping to be aspect correct
...
The "All Borders" crop mode was previously creating an aspect ratio that
was completely incorrect when using modes outside of Auto/4:3. We now
scale the aspect ratio relative to the PAL/NTSC aspect ratio to account
for this, regardless of how much of a border the game configures.
Overscan cropping also produced an incorrect aspect ratio outside of 4:3
mode, resulting in minor horizontal stretching. It is now correct,
however, this results in black borders being added in 16:9 for most
games.
To remove these borders, you have two options:
- Use the "Stretch to Fill" aspect ratio. This will scale the GTE
aspect ratio to fill the screen.
- Use the "Only Overscan Area (Aspect Uncorrected)" crop mode. This
mode retains the "old" behaviour, resulting in a stretched image.
2024-11-25 16:26:16 +10:00
Stenzek
dec468966c
GPU/HW: Fix sprite mode triggering on screen-aligned UVs
...
Some polygons just end up being perfect. For example, Croc 2
minecart level.
2024-11-25 15:39:45 +10:00
Stenzek
a804801a1b
GPU/HW: Support filtering with texture cache
2024-11-25 13:23:39 +10:00
Stenzek
0ae8fcced3
GPU/HW: Fix incorrect sampling at 1x with TC
2024-11-25 13:15:07 +10:00
Stenzek
0076af6974
SPU: Zero out upper ADPCM filters
...
Also in CD-ROM.
2024-11-25 01:33:11 +10:00
Stenzek
40a1bee9ea
CDROM: Fix incorrect clmap in XA-ADPCM decoding
...
Fixes crunchy audio in GT2: A-Spec.
2024-11-25 01:05:10 +10:00
Stenzek
9fa8fee193
Achievements: Use rc_client for pause throttling
2024-11-24 23:56:16 +10:00
Stenzek
852239ec8a
Qt: Add game list language override option
2024-11-24 23:29:29 +10:00
Stenzek
70a4b5c9f2
GameDatabase: Add missing flags
2024-11-24 23:29:29 +10:00
Stenzek
7b230dc4c1
GPU/HW: MSAA samples change needs to recreate pipelines
...
Otherwise Metal/Vulkan go boom boom.
2024-11-24 23:29:29 +10:00
Stenzek
ae14c8715d
Image: Support decompressing BC1-7
2024-11-24 23:29:29 +10:00
Stenzek
8567293103
Util: Add TextureDecompress
2024-11-24 23:29:29 +10:00
Stenzek
7eb1d4e092
GPUDevice: Support compressed textures
2024-11-24 23:29:29 +10:00
Stenzek
24dfd30839
Image: Refactor to a more generic class
2024-11-24 23:29:29 +10:00
Stenzek
3ff1b04576
GPUDevice: Support generating mipmaps
2024-11-24 23:29:28 +10:00
Stenzek
e647192437
GPUDevice: Add compute shader support
2024-11-24 23:29:28 +10:00
Stenzek
affbdfc350
Timer: Fix >1 second sleeps on MacOS
2024-11-24 23:29:28 +10:00
Daniel Nylander
ff010686f8
Updated Swedish translation ( #3333 )
2024-11-24 21:55:06 +10:00
Stenzek
c970740d12
InputManager: Workaround macro chord trigger issue
2024-11-24 21:54:43 +10:00
Stenzek
e987b56aae
Log: Remove unused ISOReader channel
2024-11-23 18:59:10 +10:00
Stenzek
88836c431e
GameDB: King's Field I/II (Japan)
2024-11-23 18:59:01 +10:00
Stenzek
5bcf99fc11
CDImage: Merge bin/ecm handling into one class
...
Means that cuesheets with ECM tracks will now load as expected.
2024-11-23 18:52:46 +10:00
Stenzek
5261cfe8e4
CPU/Recompiler: Tidy up type names
...
And reduce global namespace pollution.
2024-11-23 18:52:46 +10:00
Stenzek
f67eacc071
CPU: Default to new recompiler/remove old recompiler
2024-11-23 18:52:46 +10:00
Stenzek
d2d06adeeb
CPU/NewRec/ARM32: Shifts need to be explicitly masked
2024-11-23 18:52:45 +10:00
Stenzek
5c03e1d940
Misc: Fix alignment errors on ARM32
2024-11-23 18:52:45 +10:00
Stenzek
bb24d406f2
Pad: GCC compile fix
2024-11-23 18:52:45 +10:00
Stenzek
d26fc89aac
dep/imgui: RISC-V compile fix
2024-11-23 18:52:45 +10:00
Stenzek
5d8519897d
Image: Fix uninitialized read without SIMD
2024-11-23 18:52:45 +10:00
Stenzek
b984f343ae
System: Fix audio CD images not showing title
2024-11-23 18:52:45 +10:00
Stenzek
0079f7a285
CDImageCue: Support reading .wav files (WAVE cuesheet files)
2024-11-23 18:52:43 +10:00
Stenzek
e6892e0a54
Common: Fix incorrect condition in PreviousPow2/NextPow2
2024-11-21 12:31:00 +10:00
Stenzek
378fd80e3d
CDROM: Defer subq read until needed
...
Should help with hitches on real disc reads until I refactor
in a proper sector cache...
2024-11-20 14:24:48 +10:00
Stenzek
ca9af62f92
FullscreenUI: Add a BP achievements login dialog
2024-11-20 13:44:39 +10:00
Stenzek
2da7859143
Qt: Fix incorrect parent window for locks
...
e.g. achievements token expired
2024-11-20 13:44:08 +10:00
Stenzek
b59f9a1270
ImGuiManager: Plumb through clipboard access
2024-11-20 13:38:52 +10:00
Stenzek
b726fa8918
Scripts: Fix SyntaxWarning in glyph range updater
2024-11-19 20:40:08 +10:00
Stenzek
2791a9a890
Scripts: Move l10n glyph range script to scripts
2024-11-19 20:40:03 +10:00
Stenzek
81e2619e91
FullscreenUI: Add missing icon
2024-11-19 20:35:07 +10:00
Stenzek
5a948800b7
Achievements: Purge first-disc-from-playlist option
...
Unnecessary since all disc's hashes are registered.
2024-11-19 20:13:22 +10:00
Stenzek
4b71428846
GPU/TextureCache: Fix tracking getting enabled without TC
2024-11-18 23:34:24 +10:00
Stenzek
cf0c2ea1e6
GameDB: PGXP-CPU for Tenchu 2
2024-11-18 23:34:08 +10:00
Nicolette Verlinden
869b159601
DiscDB: Fix Cardcaptor Sakura names
2024-11-18 14:50:08 +10:00
Nicolette Verlinden
988a7c8c6d
GameDB: Fix Cardcaptor Sakura names
2024-11-18 14:19:47 +10:00
Stenzek
1451e968d5
GPU/TextureCache: Pack state in struct
2024-11-18 14:19:47 +10:00
Stenzek
9838dd9df2
GPU/TextureCache: Purge copy-target sources from hash cache
...
Saves some VRAM/hash cache usage by disacarding hash cache entries that
are discarded by a copy, but unfortunately cannot stop the uploads.
2024-11-18 14:19:47 +10:00
Stenzek
6c1b98e46a
GPU/SW: Fix 256-bit AVX2 path
2024-11-18 14:19:47 +10:00
Daniel Nylander
122fe3d52f
Updated Swedish translation ( #3331 )
...
* Update Swedish translation
* Update duckstation-qt_sv.ts
2024-11-17 13:24:00 +10:00
Stenzek
ed78a20ea7
FullscreenUI: More icon replacements
2024-11-17 13:23:03 +10:00
Stenzek
574f12759c
FullscreenUI: Hide advanced settings by default
2024-11-17 13:12:45 +10:00
Stenzek
97d8a35108
GameDatabase: Fix compatibility rating localization
2024-11-17 13:04:20 +10:00
Stenzek
7a11b95490
Qt: Update Korean translation by Hack茶ん
2024-11-17 13:03:33 +10:00
Stenzek
725530984c
FullscreenUI: Move remaining OSD settings to main page
2024-11-16 22:03:58 +10:00
Stenzek
8747101648
FullscreenUI: Fix enable state of skip dupe frames
2024-11-16 22:01:09 +10:00
Stenzek
49a6ef7aca
FullscreenUI: Add icons to remaining options
2024-11-16 21:56:32 +10:00
Stenzek
bb450d5e5f
FullscreenUI: Fix nav focus loss on input bind
2024-11-16 20:00:39 +10:00
Stenzek
d56bcfa4c8
FullscreenUI: Fix activate button stuck on input bind
2024-11-16 20:00:20 +10:00
Stenzek
854319441c
ImGuiFullscreen: Fix position resetting to top of list on popup close
2024-11-16 19:36:12 +10:00
Stenzek
5cfb76e3f5
GameDB: PGXP-CPU for Sheep Raider
2024-11-16 14:45:35 +10:00
Stenzek
9fbb760b18
CI/AppImage: Bump to LLVM 18
2024-11-16 14:06:14 +10:00
Stenzek
d5e2db0dee
Misc: Fix new clang-cl warnings
2024-11-16 14:06:14 +10:00
Stenzek
854a8eb1bb
Qt: Fix non-cancellable progress dialog height
2024-11-16 14:01:44 +10:00
Stenzek
61dae0ed6f
Qt: Disable close for non-cancellable progress dialog
2024-11-16 14:01:44 +10:00
Stenzek
49b669c8be
Qt: Make image verification cancellable
2024-11-16 14:01:44 +10:00
Víctor "IlDucci
194e9bbbe5
Spanish (Spain) translation update ( #3330 )
...
Updated the Spanish (Spain) translation with the latest changes.
2024-11-16 00:22:08 +10:00
Stenzek
41a89123c9
VulkanDevice: Work around older NVIDIA driver present bug
2024-11-16 00:19:03 +10:00
Stenzek
3cf7a94d1e
GunCon: Allow empty/disabled crosshair
2024-11-14 00:35:45 +10:00
Stenzek
8ec9c90c82
Qt: Fix settings not applying immediately when editing profile
2024-11-14 00:35:25 +10:00
Stenzek
2da32d8e57
Qt: Allow saving empty string to config
2024-11-14 00:19:41 +10:00
Stenzek
c2316dfdc8
InputManager: Fix relative mode engaging for gun controllers
...
It still needs to activate when using raw input.
2024-11-14 00:17:28 +10:00
Stenzek
350429466a
FileSystem: Move separator macro to path.h
2024-11-14 00:17:27 +10:00
Stenzek
babaffcce9
GPU/HW: Don't enable no-color-perspective when unsupported
...
i.e. GLES
2024-11-13 21:07:02 +10:00
Stenzek
b8f397c353
GameDB: Aces of the Air
2024-11-13 12:34:07 +10:00
Stenzek
801ddf7b36
GameDB: Remove DMA override for RE2
...
No longer needed.
2024-11-12 16:03:36 +10:00
Stenzek
5219e4f987
CDROM: Simulate real pause timing
2024-11-12 16:03:36 +10:00
Stenzek
a2af51b856
CDROM: Simulate backwards track jump after seek/pause
2024-11-12 16:03:36 +10:00
Stenzek
5f607d8c7a
CDROM: Avoid double seek on repeated Setloc+ReadS
2024-11-12 16:03:36 +10:00
Stenzek
97938a8b8c
CDROM: Improve command logging clarity
2024-11-12 16:03:36 +10:00
Stenzek
5cf2c86874
CDROM: More accurate approximation of sectors per track
2024-11-12 16:03:35 +10:00
Stenzek
4763b6754c
GameDB: PGXP-CPU for Vandal Hearts II
2024-11-12 16:03:30 +10:00
Stenzek
482f99c323
CI: Add icons to main sub-jobs
2024-11-12 14:09:04 +10:00
Stenzek
5bc38ffd63
CI: Split and add dedicated Flathub publish
2024-11-12 13:53:17 +10:00
Stenzek
e69f0d3cce
OpenGLDevice: Support both XCB and Xlib
...
Required for NVIDIA+XWayland.
2024-11-11 20:12:26 +10:00
Stenzek
816ef45199
OpenGLDevice: Fix possible missing eglMakeCurrent() after FS
2024-11-11 20:12:23 +10:00
Stenzek
365e129792
CPU: Fix puts() hook incorrect arg
2024-11-11 16:27:11 +10:00
Stenzek
6ffa5bffab
CPU: Handle mirrors of BIOS syscalls
2024-11-11 16:26:51 +10:00
Stenzek
3f41dcc97d
Log: Add option coloured variants
2024-11-11 14:04:48 +10:00
Stenzek
596cca9be2
RegTest: Improve -maxframes option
...
Grab the last N frames instead of first N. Better for showing crashes.
2024-11-11 14:04:48 +10:00
PugsyMAME
5caadec34d
Cheat bugfix and new A8 cheat type ( #3328 )
...
* Bugfix for import and entering new cheats
Added needed g_emu_thread->reloadCheats calls after the reloadList() calls on entering a new code or importing new codes.
Without it I had to import new codes and then manually edit one of them for it to show up in the cheat counts and possibly even work
* Added Cheat Type A8
Added cheat type A8 which is the byte equivalent of the A7 cheat type as there will be a need of this type.
* Changed boolean parameters in last PR
Changed boolean parameters in last PR as per discord
2024-11-11 14:01:50 +10:00
Daniel Nylander
439e05bbf2
Update duckstation-qt_sv.ts ( #3329 )
2024-11-10 17:53:34 +10:00
Stenzek
92bcf64fe8
VulkanDevice: Refactor present failure handling
...
Shouldn't deadlock anymore...
2024-11-10 17:52:12 +10:00
Stenzek
0234137be4
VulkanDevice: Use VK_EXT_surface_maintenance1
...
NVIDIA drivers return a minImageCount of 3 with the base surface query
capability, but require 4 images for XWayland in immediate present mode.
2024-11-10 17:52:12 +10:00
Stenzek
b70a8482bd
OpenGLDevice: More verbose logging of surface creation failure
2024-11-10 17:52:12 +10:00
Stenzek
8611f4f438
System: Handle GPU device loss in BP-only mode
2024-11-10 15:48:41 +10:00
Stenzek
5b600789d6
GPU: Page align VRAM storage on Apple Silicon
2024-11-10 14:02:09 +10:00
Stenzek
2bf0838634
MetalDevice: Fix import of non-page-aligned buffers
2024-11-10 14:01:54 +10:00
Stenzek
e3e0fe6445
Log: Prepend timestamp to multi-line messages
2024-11-10 13:23:25 +10:00
Stenzek
3874df6888
Qt: Enforce minimum progress dialog height
2024-11-10 13:10:20 +10:00
Stenzek
3a271ffe9b
Qt: Enable Swedish translation
2024-11-10 13:06:05 +10:00
Daniel Nylander
160c27e106
Adding Swedish translation ( #3327 )
2024-11-10 13:03:03 +10:00
Stenzek
e8bb6bab10
Qt: Don't allow doubleclick-to-fullscreen in relative mode
2024-11-08 21:01:21 +10:00
Stenzek
7ac7175da5
Qt: Right clicking while binding should not clear input
2024-11-08 20:38:37 +10:00
Stenzek
dec40e234f
Deps: Bump to SDL2 2.30.9
2024-11-08 18:15:58 +10:00
Stenzek
5f6daf8a2a
CI: Bump flatpak-github-actions version
2024-11-08 18:05:36 +10:00
Stenzek
a6c19cc90b
OpenGLContext: Compile fix on MacOS
2024-11-08 18:05:26 +10:00
Stenzek
2d22409d2e
dep/libchdr: Fix handling of duplicate codecs
2024-11-07 22:48:05 +10:00
Stenzek
c461ad7b44
D3D11Device: Ensure we don't drop to feature level 10 on query failure
2024-11-07 22:24:33 +10:00
Stenzek
886ef4cc59
WAVWriter: Add matching reader class
2024-11-06 13:46:48 +10:00
Stenzek
ead9e56c4d
System: Support loading ELF files
2024-11-05 17:54:12 +10:00
Stenzek
65f3dcbe9b
HeapArray: Fix assignment/move with aligned variant
2024-11-05 17:53:42 +10:00
Stenzek
2044e35377
GPUDump: Fix unknown compression type reported with Zstandard
2024-11-05 16:21:40 +10:00
Stenzek
3952661978
GPU: Write initial rendering attributes to GPU dump
2024-11-05 16:17:49 +10:00
Stenzek
7b7dd2bef1
AnalogController: Reset state on analog->digital switch
...
But only when the game does not support analog mode.
Tomb Raider's game selector menu puts the controller into
configuration mode, and we're supposed to respond with a
0x00 header byte if the user switches the pad to digital
mode.
Problem is, the game itself doesn't understand this mode
switch nor configuration mode. So the status byte gets
stuck at 0x00 if the user toggles analog mode, and the
game thinks no pad is connected.
Work around this by resetting the whole state if the game
does not support analog mode.
2024-11-05 16:07:31 +10:00
Stenzek
57ca5dd2c2
ImGuiFullscreen: Default input source to keyboard if none
2024-11-05 14:12:43 +10:00
Stenzek
88e14dd3ff
RegTest: Support using global data directory
2024-11-05 13:58:20 +10:00
Stenzek
a854ed2da1
Qt: Use game start fullscreen flag for BP too
2024-11-05 13:29:58 +10:00
Stenzek
f889136227
PostProcessing: Don't try other types after first failure
2024-11-05 13:26:32 +10:00
Stenzek
2cd3f209e2
dep/rcheevos: Bump to 3106e6d
2024-11-05 13:18:05 +10:00
Stenzek
bcd5cd0027
GPU/ShaderGen: Fix debug assert tripping with fbfetch
2024-11-05 13:13:29 +10:00
Stenzek
8bd0e6c3f7
CPU/CodeCache: Clear blocks on system shutdown
...
Means we release all allocated memory on system shutdown, rather
than waiting until the next VM/system start.
2024-11-05 13:06:46 +10:00
Stenzek
d0ad4e7264
dep/libchdr: Fix mismatched function pointer type
2024-11-05 13:03:47 +10:00
Stenzek
b5c83e671f
Qt: Drop Qt 6.7.0 workarounds
...
Fedora 41 is out with Qt 6.8.0.
2024-11-05 12:09:50 +10:00
Stenzek
ca2ed61dba
Timers: Work around possible MSVC codegen bug
...
Fixes very strange behaviour in games in MSVC LTCG build.
2024-11-04 23:03:51 +10:00
Stenzek
4c1377774d
CI: Remove Flathub push
2024-11-04 13:07:41 +10:00
Stenzek
bb740499a5
CDImageCHD: Show precaching in MB
2024-11-04 12:34:49 +10:00
Anderson Cardoso
be271e3bfb
Atualização Português do Brasil ( #3326 )
...
Confirmado linhas movidas;
Atualizado para última versão;
Adicionado textos sobre ativação de trapaças.
2024-11-04 12:18:45 +10:00
Stenzek
dae5973121
Data: Remove non-functioning shader
...
Depends on includes which are no longer present.
2024-11-04 12:14:45 +10:00
Stenzek
88147d8f69
Qt: Fix legacy cht file clearing
2024-11-03 22:32:35 +10:00
Stenzek
ac19768247
Qt: Make multitap mode non-inheritable as well
2024-11-03 20:26:52 +10:00
Stenzek
98cce645a9
Qt: Fix empty device list when editing profile
2024-11-03 20:20:36 +10:00
Stenzek
8c4d595a89
Qt: Make input source selection non-inheritable
...
Makes sense to set this in the profile specifically,
given it is tied to devices.
2024-11-03 20:17:56 +10:00
Stenzek
a8b588371a
SettingsInterface: Add missing const qualifiers
2024-11-03 20:06:32 +10:00
Stenzek
8f087ab594
Qt: Add prompt to enable cheats when list is checked
2024-11-03 18:08:28 +10:00
Stenzek
d416ecb324
Qt: Add 'Clear Cheats' option to cheats page
2024-11-03 17:57:58 +10:00
Stenzek
0fc719c4cf
Cheats: Simplify code merging on import
...
The save file already does replacement.
2024-11-03 17:38:50 +10:00
Stenzek
a8bc364a2b
Cheats: Fix importing hash-formatted codes
2024-11-03 17:38:27 +10:00
Stenzek
95be381a9f
Qt: Fix cheat code delete message
2024-11-03 17:26:54 +10:00
Stenzek
2c3d1d9e60
dep/libchdr: Check that metadata seek succeeds
2024-11-02 22:27:14 +10:00
Stenzek
12acecbf36
FullscreenUI: Allow editing option range cheat values
2024-11-02 22:19:33 +10:00
Stenzek
775496af8a
FullscreenUI: Ensure each cheat option has a unique name
2024-11-02 22:19:33 +10:00
Stenzek
09a825720d
dep/imgui: Fix smooth scrolling on scrollbar drag
2024-11-02 22:19:33 +10:00
Stenzek
b4e509d090
Qt: Fix FF/turbo speed resetting in game properties
2024-11-02 21:25:47 +10:00
Stenzek
9733d8a0d1
Flatpak: Swap to KDE 6.8 SDK
2024-10-31 22:43:09 +10:00
Stenzek
b646f1453d
GameDB: DMA override for RE2
...
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
2024-10-31 22:05:06 +10:00
Stenzek
145fbff79b
Qt: Add log level/channels to debug menu
2024-10-31 20:13:43 +10:00
Stenzek
6551358212
Log: Replace channel string search with bitset
...
Knocks off around ~20KB of code.
2024-10-31 14:41:33 +10:00
Stenzek
afb9ab7d11
DMA: Show MADR in debug window
2024-10-31 14:28:20 +10:00
shikulja
ad73093ab2
Update Russian translation ( #3325 )
...
* upd ts
* Update Russian translation
2024-10-31 14:28:02 +10:00
Stenzek
9cb2cabd8b
FullscreenUI: Fix footer text in save state submenu
2024-10-30 20:10:40 +10:00
PugsyMAME
dfc4e0833e
GameDB: Finished off the database DEMO genre entries
2024-10-30 15:28:45 +10:00
Stenzek
65d7f3bf2d
dep/libchdr: Correctness fixes for 9e5deb8
2024-10-30 15:28:45 +10:00
Stenzek
5518199206
GPU/SW: Fix polyline culling
2024-10-30 15:28:45 +10:00
Stenzek
5bca12a840
GameDatabase: Add ForceFullBoot trait
...
And set it for Nightmare Creatures. Game's disc code is a nightmare.
2024-10-30 15:19:11 +10:00
Stenzek
814f22f58b
Cheats: Only apply overclock when it is not already enabled
2024-10-30 15:19:10 +10:00
Stenzek
2043128f98
System: Fix per-game fast boot applying too late
2024-10-30 15:19:10 +10:00
Stenzek
d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
...
Thanks Adreno...
2024-10-30 15:19:10 +10:00
Stenzek
dadc994ba8
GPU/HW: GLSL ES compile fix
2024-10-30 15:19:10 +10:00
Stenzek
a3d55c6e30
Misc: Android build fixes
2024-10-30 15:19:10 +10:00
Stenzek
bfadd608fb
System: Add 'Task Threads'
...
Used for saving screenshots/GPU dumps.
2024-10-30 15:19:10 +10:00
Stenzek
0dc78e4c23
Timer: Fix sleep timer handle leak
2024-10-30 15:19:10 +10:00
Stenzek
b86fdc1cc1
Threading: Add error checking to semaphore
2024-10-30 15:19:06 +10:00
Stenzek
53fb5cd9e1
GTE: Remove dependency on GPUDevice
2024-10-28 14:31:22 +10:00
Stenzek
d34707a377
System: Pack state in struct
...
Don't trust the linker...
2024-10-28 14:31:22 +10:00
Stenzek
166c930738
System: Move private functions to separate header
2024-10-28 14:31:22 +10:00
Stenzek
21d19a6297
System: Move perf counters to separate namespace
2024-10-28 14:31:22 +10:00
Stenzek
875ccecb90
System: Use frame rate for speed calculation
...
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
2024-10-27 22:01:00 +10:00
Stenzek
99e65282f6
GPU/HW: Prefer shader over image copy if not dirty
2024-10-27 15:35:19 +10:00
Stenzek
2c57817803
System: Invalidate display on debug window change
...
Fixes these windows displaying black if the VM is paused.
2024-10-27 15:15:20 +10:00
Stenzek
c6b74684de
GPU/HW: Split shaders into resolution independent/dependent
...
Avoids recompiling everything on resolution change.
2024-10-27 15:15:20 +10:00
Stenzek
6cf8ac340b
GPU/HW: Make copy/write shaders resolution independent
2024-10-27 15:15:20 +10:00
Stenzek
aa0c0068ce
GPU/HW: Move shadergen parameters to functions
2024-10-27 13:50:47 +10:00
Stenzek
1d21ca61e7
Cheats: Allow hex literal in option ranges
2024-10-27 12:32:41 +10:00
Stenzek
218df625df
Cheats: Fix crash on parsing invalid cheat
2024-10-27 12:32:41 +10:00
KamFretoZ
24f15acf6c
BPM: Adjust Hotkey And Button Legends ( #3323 )
2024-10-26 20:34:32 +10:00
Stenzek
8def5b5d0a
GameDB: Allow user to choose different mode for ForceDeinterlacing
2024-10-26 16:15:58 +10:00
Stenzek
82e9bcc55f
Qt: Compatibility with Qt 6.7
...
Dunno why updating packages is taking so long...
2024-10-26 16:15:58 +10:00
Stenzek
62de181e97
Flatpak: Build libzip
2024-10-26 16:10:13 +10:00
Stenzek
7782bb9845
CDROM: Fix lockup when loading state with precaching
2024-10-26 02:14:59 +10:00
Anderson Cardoso
7f5a4a065b
Atualização Português do Brasil ( #3322 )
...
Atualizado:
Confirmação de linhas movidas;
Adição de linhas referente a macro de controle.
2024-10-26 01:44:23 +10:00
Stenzek
1ae2dcf192
GPU: Propagate initialization error to caller
...
Avoids double error popup.
2024-10-26 01:41:29 +10:00
Stenzek
6af71beed5
GPU: Work around nearest sampling issues on AMD
...
Fixes one-line flickering display in some games.
2024-10-26 01:40:44 +10:00
Stenzek
d8cd32d964
GameDB: SLED-01340 requires subchannel
2024-10-25 20:52:47 +10:00
Stenzek
b92eeec962
System: Warning fix
2024-10-25 20:45:11 +10:00
Stenzek
9e5deb8e35
dep/libchdr: Update and fix numerous vulnerabilities
2024-10-25 20:37:52 +10:00
Bobby Smith
19ae3be0b0
Settings: Re-enable "Start Fullscreen" per-game ( #3321 )
2024-10-25 20:37:29 +10:00
Stenzek
080807e557
CDROM: Move subchannel replacement from CDImage
...
This will allow you to use SBI/LSD files with real discs, if your
drive does not support reading subchannels, or has an incorrect
skew.
2024-10-25 15:35:12 +10:00
Stenzek
cdd230c040
ImGuiOverlays: Fix input overlay glyph clipping
2024-10-25 12:45:50 +10:00
Stenzek
903213c818
Hotkeys: Add hotkey to open cheat settings
2024-10-25 12:45:29 +10:00
Stenzek
7d2216c289
GameList: Avoid double fopen/read of EXEs
2024-10-23 21:20:28 +10:00
Stenzek
2d04f2eff9
System: Support loading .CPE files
2024-10-23 21:08:17 +10:00
Stenzek
a8d846ac8f
Cheats: Use libzip for reading archive
2024-10-22 21:25:27 +10:00
Stenzek
761c8bdf7f
Deps: Build libzip
2024-10-22 21:16:56 +10:00
Stenzek
631f32a4c9
Common: Add ZipHelpers
2024-10-22 20:46:35 +10:00
Stenzek
4963dc1759
Host: Make resource routines fill error object
2024-10-22 20:41:33 +10:00
Stenzek
485f81a02f
GPUDump: Support XZ compression
2024-10-22 19:40:03 +10:00
Stenzek
3a76485e4b
CompressHelpers: Support XZ compression/decompression
2024-10-22 19:40:02 +10:00
Stenzek
19a0854528
Deps: Update LZMA SDK to 24.08
...
And include XZ routines.
2024-10-22 19:40:00 +10:00
Stenzek
164c043e1b
InputManager: Add pressure/deadzone to macros
...
Arguably less useful than on the PS2, but is still applicable
to the left/right analog sticks.
2024-10-22 19:39:56 +10:00
Stenzek
396e7d994a
System: Make global safe mode always take precedence
2024-10-22 01:11:31 +10:00
Stenzek
bd5a97feca
Qt: Fix global safe mode checkbox
2024-10-22 01:08:50 +10:00
Stenzek
c11b250efe
Cheats: Search archives with disc set serials
...
That way the list is auto-populated for all discs.
2024-10-21 20:25:07 +10:00
Anderson Cardoso
63685ce5f8
Atualização Português do Brasil ( #3320 )
...
- Confirmado linhas movidas;
- Adicionado linhas referente aos novos controles;
2024-10-21 20:24:49 +10:00
Stenzek
32e62725dd
Pad: Implement RX/TX IRQs
2024-10-21 00:38:05 +10:00
Stenzek
6e1d8c5213
Qt: Fix settings clear not resetting input profile
2024-10-21 00:29:54 +10:00
Stenzek
a9bfe2642f
System: Simplify error path in BootSystem()
2024-10-21 00:18:12 +10:00
Stenzek
b62e58776e
System: Fix GPU usage disappearing on renderer change
2024-10-21 00:12:20 +10:00
Stenzek
be268d8bf1
Qt: Fix safe mode not resetting on gamesettings clear
2024-10-21 00:09:11 +10:00
Stenzek
05c285f760
Settings: Fix cheats/patches not being removed on clear
2024-10-21 00:08:56 +10:00
Stenzek
c250209336
System: Fix input profiles inheriting base settings
2024-10-21 00:05:32 +10:00
Stenzek
0d3501d435
Misc: Pass SettingsInterface by const reference
2024-10-20 23:59:47 +10:00
Stenzek
60f6ee3055
RegTest: Build fix
2024-10-20 23:21:49 +10:00
Stenzek
825dd13c6b
GameDatabase: Fix crash with deinterlacing mode
2024-10-20 23:21:39 +10:00
Stenzek
4ab22921c4
GPUDump: Add GPU dump recording and playback
...
Implements the specification from:
https://github.com/ps1dev/standards/blob/main/GPUDUMP.md
2024-10-20 22:02:24 +10:00
Stenzek
428c3e3426
Host: Fix error when switching to surfaceless
2024-10-20 22:02:22 +10:00
Stenzek
4666057158
SettingWidgetBinder: Add enum overload that populates dropdowns
2024-10-20 21:56:15 +10:00
Stenzek
b277035734
Qt: Use Qt 6.8 thread helpers
2024-10-20 13:41:15 +10:00
Stenzek
45f782962e
CI: Temporarily disable Flatpak builds
...
Until the KDE 6.8 SDK has been released.
It's been almost 2 weeks, the branch is live in their repo, but nothing
on flathub. No clue what's going on.
2024-10-20 13:30:56 +10:00
Stenzek
056b629837
ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
2024-10-20 13:17:22 +10:00
PugsyMAME
dbb2274d2d
GameDB: Fixing some codes for Lightspan games +more ( #3318 )
...
* Fixing some codes for Lightspan games +more
Added codes for some more lightspan games
Added Magic Castle to end of file
Fixed a few wrongly identified demos
* Add files via upload
2024-10-20 12:56:00 +10:00
Stenzek
e0bc03b525
Controller: Fix localization with new types
2024-10-20 12:55:10 +10:00
Stenzek
6cc350a459
Cheats: Serialize access to zips
...
Prevents the UI thread from trashing the zip struct while the
emulation thread is also reading.
2024-10-20 12:43:11 +10:00
Stenzek
5c4a9f9f1c
MinizipHelpers: Close file after reading
2024-10-20 12:43:11 +10:00
Anderson Cardoso
ecc0356fb9
Atualização Português do Brasil ( #3319 )
...
Confirmado linhas movidas;
Adicionado linhas referente aos 2 novos controles.
2024-10-20 12:42:54 +10:00
PugsyMAME
aacd62b29b
GameDB: Some more genre fixes ( #3316 )
...
* Some more genre fixes
The last few genre changes, so there is a no longer a simple genre of "Sports".
Also picked up a few DEMOs that I missed.
* Add files via upload
2024-10-19 22:55:09 +10:00
Víctor "IlDucci
8cd4982c62
Spanish (Spain) translation update 2024/10/19 ( #3317 )
2024-10-19 22:54:56 +10:00
Stenzek
864d6928d3
MSBuild: Fix default startup project
2024-10-19 22:53:46 +10:00
Stenzek
163cb2f653
MemoryScanner: Fix default operator value
2024-10-19 22:51:52 +10:00
Stenzek
c279376cff
Qt: Fix menu creation from incorrect thread
2024-10-19 17:05:17 +10:00
Stenzek
43ed92415d
GPU/HW: Fix assert triggering in debug mode
2024-10-19 17:05:06 +10:00
Stenzek
9050098e3e
GameDatabase: Rework deinterlace mode selection
...
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).
Also remove it from a bunch of games which apparently no longer
need it? Very strange...
2024-10-19 17:02:22 +10:00
Stenzek
e4a358cacb
Controller: Add Pop'n and Densha De Go Controllers
...
Variants of digital controller with different buttons grounded.
2024-10-19 16:23:01 +10:00
Stenzek
41c709ef6f
CMake: Reference shaderc/spirv-cross unconditionally
...
Should fix build with Vulkan disabled.
2024-10-19 13:15:00 +10:00
PugsyMAME
d3234a29c8
GameDB: Updating genres ( #3315 )
...
* Updating genres
Changed "Sports / " to "Sports -" , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.
Also done other clean ups on genres like cases and trailing dots.
* Tab Error in last update
Quick Fix for Tabs
* Fixing GameDB Lint errors
Oops
* Again Oops
oops
* Changed "Sports / " to "Sports -" , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.
Also done other clean ups on genres like cases and trailing dots.
2024-10-19 13:03:09 +10:00
Anderson Cardoso
cc275b6ff8
Atualização Português do Brasil ( #3313 )
...
Atualizado para a última versão [again] ;p
2024-10-19 13:02:13 +10:00
Stenzek
49134efe4e
Settings: Fix PGXP suboptions getting disabled
...
Regression from 005d48a387
2024-10-19 13:01:05 +10:00
Stenzek
f83cbbda12
Qt: Work around a couple of Linux issues
2024-10-19 12:44:07 +10:00
Stenzek
76208f5f2d
System: Display localized trait names
2024-10-19 01:16:05 +10:00
Stenzek
57cf0f2643
System: Reload cheats/patches on safe mode toggle
2024-10-19 01:13:32 +10:00
Stenzek
baa9065d2e
System: Add taints to save states
...
This informs the user they are loading a save state that at some point
had potentially-game-breaking options enabled, and a reset is necessary
to clear them.
2024-10-19 01:13:32 +10:00
Stenzek
2aea06526c
README: Mention chtdb
2024-10-19 01:13:32 +10:00
Anderson Cardoso
f0be61b819
Atualização Português do Brasil ( #3312 )
...
Atualizado para a última versão.
2024-10-19 01:13:15 +10:00
Stenzek
b99ee59224
Qt: Add 'Rename File' to memory card editor
...
And context menu for ease of use.
2024-10-19 00:03:07 +10:00
Stenzek
50d8bb091f
MemoryCard: Add RenameFile() and localize errors
2024-10-19 00:03:07 +10:00
Stenzek
854a109a0f
Qt: Qt 6.8 deprecation fixes
2024-10-18 22:25:31 +10:00
Stenzek
86a28d5dc0
ImGuiOverlays: Move debug state to auxiliary windows
2024-10-18 20:48:30 +10:00
Stenzek
6dc2f0a60b
Host: Add 'Auxiliary Render Windows'
...
i.e. debugging windows
2024-10-18 20:48:30 +10:00
Stenzek
eb46142ee7
GPUDevice: Extract swap chain to separate class
2024-10-18 20:48:29 +10:00
Stenzek
c6055affbf
OpenGLDevice: Fix invalidating pipeline cache on Windows
2024-10-18 20:48:29 +10:00
Stenzek
005d48a387
System: Don't display setting warnings without game
2024-10-18 20:48:29 +10:00
Stenzek
e2cb54d233
Settings: Use uint getter/setter for more fields
2024-10-18 20:48:29 +10:00
Stenzek
d4f3e004cf
Host: Add missing SetBaseUIntSettingValue()
2024-10-18 20:48:29 +10:00
Stenzek
972a0693b2
Memmap: Compatibility with old libc without MAP_FIXED_NOREPLACE
2024-10-18 20:48:29 +10:00
PowerDuckSamurai
7ad48c9309
GameDB: Various fixes ( #3311 )
2024-10-18 20:48:07 +10:00
Stenzek
219e890da5
GPU/HW: Write through VRAM transfers
...
Reduces the chances of rendering nothing after device loss.
2024-10-14 18:20:48 +10:00
Anderson Cardoso
afd36560c1
Atualização Português do Brasil ( #3310 )
...
* Atualização Português do Brasil
Confirmação de textos movidos;
Correções de consistência.
* Update 2
Adicionado e corrigido erro de digitação.
* Update 3
* Update 4
2024-10-14 12:47:46 +10:00
Stenzek
2604df5917
Qt: Fix crash when players column is visible
2024-10-14 12:47:09 +10:00
Stenzek
11c212260c
System: Only check controller changes when valid
2024-10-14 12:46:54 +10:00
Stenzek
4a57ccc3e8
Cheats: Strip leading * when importing old files
2024-10-14 12:44:23 +10:00
Stenzek
a11ed649bf
Qt: Add keyboard navigation to memory view
2024-10-13 17:34:07 +10:00
Stenzek
b3ae9cbe4a
Qt: Swap compatibility star image to SVG
...
Images originally provided by KamFretoZ, adjusted to better fit the
column width.
2024-10-13 17:08:56 +10:00
Stenzek
469485974c
CI: Download chtdb at build time
2024-10-13 16:43:23 +10:00
Stenzek
e0b6f6f1b2
Cheats: Rewrite cheat management system
2024-10-13 16:43:22 +10:00
Stenzek
2079bac40b
StringUtil: Add FromCharsWithOptionalBase()
2024-10-13 16:43:22 +10:00
Stenzek
0d05548459
MinizipHelpers: Add ReadZipFileToString()
2024-10-13 16:43:22 +10:00
Stenzek
d8fef6f22e
GameDatabase: Store strings as views
...
Saves duplicating everything in memory, and a ton of heap allocations.
2024-10-13 16:43:22 +10:00
Stenzek
86d66ddf82
StringUtil: Don't call data() on empty string_view
2024-10-13 15:33:38 +10:00
Stenzek
21ec3c1152
Qt: Fix automatic binding button in per-game controller settings
2024-10-13 11:56:20 +10:00
PugsyMAME
1e119c8e2d
Added the rest of the flag svgs ( #3309 )
...
* Added the rest of the flag svgs
As listed in:- duckstation/src/core/game_database.h
Used the UK Flag for English as it's the standard on the packaging
* Update and rename Portugese.svg to Portuguese.svg
Damn typo
* Portuguese.svg not Portugese.svg
typo
2024-10-13 11:56:00 +10:00
PugsyMAME
07cb8d9c86
Referenced svgs not in project
...
Grabbed referenced flag svgs missing
2024-10-13 02:28:21 +10:00
PugsyMAME
412c8f0187
Replaced any : in #Cheat Descriptions
...
Replaced any ':' characters in #Cheat Descriptions that are not the start of a comment.
2024-10-13 02:28:21 +10:00
Stenzek
5ab65ff484
Qt: Remove now-duplicate flag icons
2024-10-12 16:51:17 +10:00
Stenzek
6e26ba3e9e
Qt: Display language flags instead of region
2024-10-12 16:49:07 +10:00
Stenzek
ba0708a4ff
GameDatabase: Add parsing of Language field
...
Also speed up lookups through binary search.
2024-10-12 16:23:47 +10:00
Stenzek
2fc5856c44
StringUtil: Add CompareNoCase()
2024-10-12 16:21:34 +10:00
Stenzek
dedc177300
GameDB: Normalize language fields
2024-10-11 23:11:49 +10:00
Stenzek
38a331fde4
ImGuiFullscreen: Support loading SVGs
2024-10-11 22:52:11 +10:00
Stenzek
3e26b7ab73
Image: Support rendering SVGs
2024-10-11 22:52:11 +10:00
Stenzek
3d5503612b
Image: Span and Error-ify
2024-10-11 22:52:11 +10:00
Stenzek
8680900788
ImGuiFullscreen: Fix horizontal menu items getting clipped
2024-10-11 22:52:11 +10:00
Stenzek
83a1386d0b
FullscreenUI: Collapse macro button settings by default
2024-10-11 21:40:35 +10:00
Stenzek
407dccb1db
Qt: Move GDB server enable to advanced options
...
And expose the port as a setting.
2024-10-11 21:26:06 +10:00
Stenzek
7ce4c34936
VulkanDevice: Scissor rect should never be negative
2024-10-11 21:19:16 +10:00
Stenzek
dde7ebbb67
Deps: Update to Qt 6.8.0 and SDL2 2.30.8
2024-10-08 20:59:13 +10:00
Stenzek
26b6c704f0
MemMap: Support dynamic page size selection
...
i.e. 4K to 16K on ARM64.
2024-10-05 19:25:23 +10:00
Stenzek
0c2ab82252
System: Fix no-disc startup in later versions
2024-10-11 16:54:46 +10:00
Stenzek
449cd7cbc8
Data: Update SDL Game Controller DB
2024-10-08 19:54:59 +10:00
Stenzek
1778507995
Atualização Português do Brasil ( #3306 )
...
Atualizado para a última versão.
2024-10-08 19:41:03 +10:00
Stenzek
bfbea97776
OCT 2024 Update to cheat file ( #3307 )
...
Cheat Submissions:
Pugsy: Drive Through Other Cars & Drive Anywhere cheats for Newman Haas Racing (USA) {SLUS-00602}
Pugsy: Drive Through Other Cars cheat for Rage Racer (USA) {SLUS-00403}
Pugsy: Infinite Time, No Damage,Schlesser Never Wins, Drive through other Vehicles & Drive Safely pass Tanks cheats for Taxi 2 {SLES-03597}
Pugsy: Drive Anywhere cheat for TOCA {SLES-00376 & SLUS-00611} TOCA 2 {SLUS-00996 & SLES-01542}
Pugsy: Roll Over cheats for Roll Away {SLUS-00724}
Pugsy: Walk Anywhere cheat for Hokuto no Ken {SLPS-02993}
Pugsy: Can't tackle/save ball and combined cheats for english language versions of FIFA 2000 {SLUS-00994, SLES-03345 & SLES-02315}
Pugsy: WTW, Invincibility & Infinite Bombs cheats for Bomberman - Party Edition {SLUS-01189} & Bomberman {SLES-01893}
Pugsy: Quickly converted the Hercules Action Game SLUS-00529 cheats for the re-release SLUS-01029
Pugsy: Walk through Walls, Walk through Water & No Biting Fish cheats for Herc's Adventures (USA) {SLUS-00298}
Pugsy: Collect from Anywhere/Easy Hit Boxes cheats for the three region versions of Crash 2
Pugsy: Walk Faster cheat for Parasite Eve (USA) {SLUS-00662/SLUS-00668}
Unicorngoulash: Some new cheats for Hellnight {SLES-01562}
Unicorngoulash: Fixed widescreen cheats for MediEvil {SCUS-94227}
Unicorngoulash: Character model Ammo & moon chump cheats for Ganbare Goemon - Ooedo Daikaiten {SLPM-86774}
Unicorngoulash: In-Battle widescreen cheats for Final Fantasy VIII (USA)
Unicorngoulash: Widescreen cheats for Deuce (Prototype)
Teh69thSpartan: 1 Hit/Invincibility & frozen enemies cheats for Hokuto no Ken {SLPS-02993}
Teh69thSpartan: Various new cheats and updated some cheat addresses and fixed other cheats for various Toy Story 2 games
Teh69thSpartan: Invincibility & Moon Jump cheats for MediEvil II {SCUS-94564}
Teh69thSpartan: Various cheats & fixes for the various Crash Bandicoot 1-3 games
Other Stuff
Updated lots of 16-9 Widescreen cheats to have 20-9 & Eye-Infinity selections (mileage WILL vary)
Fixed game id typo for the Kaette Kita Cyborg Kuro-chan (Japan) cheats - so the cheats will now appear (you may need to hit the RESET button on the cheats menu)
Fixed Andretti Racing {SLUS-00264} 60 FPS cheat
2024-10-08 19:40:53 +10:00
Stenzek
f4b88edc49
GameDB: Disable WS for Breath of Fire IV
...
While it fares better than III, at wider ARs the sprite scaling
completely breaks.
Also fix the name for the Japanese release.
2024-10-08 19:39:35 +10:00
Stenzek
ff194844de
GameDB: Disable WS for Breath of Fire III
2024-10-08 19:39:16 +10:00
Stenzek
f1dd161504
GameDB: Chaos Control supports mouse
2024-10-08 19:27:13 +10:00
Stenzek
32e96b02ca
FullscreenUI: Various fixes
...
- Fix mismatched X/Y in landing page.
- Fix mismatched X/Y submenus.
- Fix window padding on save state submenu.
- Fix pressing back/close on save state submenu closing list.
2024-10-07 12:51:27 +10:00
Stenzek
9ff4fbd21c
StringUtil: Fix incorrect end_ptr computation
2024-10-07 01:42:19 +10:00
Stenzek
3fb5fb4c72
System: Fix saving of subimage index
2024-10-06 18:06:51 +10:00
Stenzek
c9f7ef5f9a
System: Fix reset when booting EXE
2024-10-06 13:36:46 +10:00
Stenzek
80971dac5a
AnalogController: Allow negative vibration bias
2024-10-05 16:07:33 +10:00
Stenzek
08bdffac64
GPU/HW: Fix toggling texture replacement settings
2024-10-05 13:50:36 +10:00
Stenzek
71bb953253
GPU/HW: Handle redundant texture window updates
...
Significantly reduces draw count in THPS2.
~150 draw calls per frame to ~70.
2024-10-05 13:06:45 +10:00
Stenzek
52389f48a6
GPU/HW: Fix force-round-coords with texture cache
2024-10-05 13:06:43 +10:00
Stenzek
0ae4461fc3
README: Mention SSE2 builds and texture replacement
2024-10-05 13:06:22 +10:00
Stenzek
2f331540b1
BIOS: Fix OpenBIOS initializer
2024-10-05 12:18:46 +10:00
Stenzek
a83b642a2d
Settings: Disable texture cache in safe mode
2024-10-04 14:49:42 +10:00
Stenzek
c740fd9e11
GPU/TextureCache: Disable bilinear page upscaling by default
...
And fix it.
2024-10-04 14:48:10 +10:00
Stenzek
887d588029
System: Further improve fastboot behaviour
...
Use fastboot when slowboot will fail.
2024-10-04 14:48:05 +10:00
Stenzek
4d5e0b6c54
Settings: Don't create dumps/audio in userdir
...
Was replaced by media capture.
2024-10-01 23:06:34 +10:00
Anderson Cardoso
785692dbe1
Atualização Português do Brasil ( #3304 )
...
Atualizado para a última versão.
2024-10-01 23:04:11 +10:00
Stenzek
7e72b9fb7b
GPU/TextureCache: Fix palette reduction in C4 mode
...
It was only looking at the first row...
2024-10-01 23:01:19 +10:00
Stenzek
51fefb36a0
System: Fix crash when toggling SW with interpreter
2024-10-01 22:41:01 +10:00
Stenzek
bd050ebb63
OpenGLDevice: Fix 16-bit texture uploads without PBOs
2024-10-01 22:02:27 +10:00
Stenzek
0730a361a3
GPU/HW: Fix batch shader compiling with GLSL ES
2024-10-01 21:14:58 +10:00
Stenzek
45c8f6ea56
BIOS: Make GetInfoForHash() public
...
And it should take a const span.
2024-10-01 21:14:43 +10:00
Stenzek
08fe20ad76
CMake: Add spirv-cross include path to util
2024-10-01 21:13:12 +10:00
Stenzek
ccc3b114d4
FileSystem: Slight ifdef tidy-ups
2024-10-01 21:11:19 +10:00
Stenzek
75babc74cb
Data: Update SDL game controller db
2024-09-29 23:07:25 +10:00
Stenzek
07f410bc6a
Achievements: Mirror whacky rcheevos header handling
2024-09-29 20:38:46 +10:00
Stenzek
6dc4fa5c75
CDROM: Physical => SubQ in variables
...
Better describes what it actually is.
2024-09-29 18:01:44 +10:00
Stenzek
9de5794afe
Data: Add replacement scanlines shader
2024-09-29 17:11:56 +10:00
Stenzek
060146a37a
CDROM: Add SubQ Skew option
...
Fixes corrupted boss sprites in Captain Commando.
One day I'll refactor things to fix this properly.
2024-09-29 17:11:52 +10:00
Stenzek
3081c4f5cd
Qt: Fix disabling of some texture dumping options
2024-09-29 16:19:20 +10:00
Stenzek
73fd97e770
GPUTextureCache: Fix reload replacements hotkey/menu action
2024-09-29 16:13:31 +10:00
Stenzek
d32143b319
ImGuiOverlays: Make escape close save state selector
2024-09-29 15:29:40 +10:00
Stenzek
e06f1f1002
GPU: Add hardware texture cache
2024-09-29 13:37:47 +10:00
Stenzek
4132b5ef3d
Settings: Remove 'Increase Timer Resolution' option
...
It's no longer needed since I switched to high-resolution waitable
timers, which are supported on Win10 1803+.
2024-09-28 23:50:44 +10:00
Stenzek
fee5f760ad
Qt: Put RAIntegration in root menu bar
2024-09-28 22:34:57 +10:00
Stenzek
b51def8a99
Qt: Support update checking without installing
...
i.e. what I'm going to do with packages, just open the
download page and let the user install it.
2024-09-28 22:25:42 +10:00
Stenzek
7d8ae9aa11
Packaging: Add SPEC and PKGBUILD
2024-09-28 22:07:14 +10:00
Stenzek
ca6b99401b
Common: Build fix when compiling with AVX2 march
2024-09-28 19:43:23 +10:00
Stenzek
036e11f7a8
Qt: Remove unused variable
2024-09-27 22:48:43 +10:00
Stenzek
615781be39
GPUBackend: Don't rely on g_settings
2024-09-27 20:59:04 +10:00
Stenzek
4e880280bd
Qt: Fix inconsistent multitap addressing
...
And remove multiple copies of the same variables while we're at it.
2024-09-27 20:59:04 +10:00
Stenzek
a76b48bc7b
CI: Update dependency versions
2024-09-27 20:59:04 +10:00
Anderson Cardoso
82ed6bb1f3
Atualização Português do Brasil ( #3303 )
...
Atualizado para a última versão.
2024-09-27 20:58:51 +10:00
Stenzek
5995471de6
FullscreenUI: Disable rewind options unless enabled
2024-09-26 21:54:51 +10:00
Stenzek
df8e950e6e
Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
...
And move it to the bottom of the dialog.
2024-09-26 21:54:51 +10:00
Stenzek
29da7f7211
System: Add 'Fast Forward Boot' option
2024-09-26 21:40:48 +10:00
Stenzek
b36e2ce6be
CPU/CodeCache: Don't create a branch block with no delay slot
...
Can't compile that.
2024-09-26 20:55:13 +10:00
Stenzek
2e4eaeafdc
GameDB: PGXP-CPU for Hogs of War
...
Fixes wobble in minimap.
2024-09-26 20:55:10 +10:00
Stenzek
e3a84af1aa
GameDB: PGXP-CPU for Firebugs
...
Fixes gaps in geometry.
2024-09-26 20:49:04 +10:00
Stenzek
c46ec398dc
GPU: Move software fill/write/copy into rasterizer namespace
2024-09-26 18:30:46 +10:00
Stenzek
495a0da8d4
Pad: Pack state in struct
2024-09-26 17:54:46 +10:00
Stenzek
58dc24cb0d
CDROM: Pack state in struct
...
Ensures locality, as with other subsystems.
2024-09-26 17:49:35 +10:00
Stenzek
a26c3e5620
System: Add new 'Type 1B' fast boot
...
This saves approximately 2 seconds of boot time, as it no longer copies
the shell from ROM to RAM. The actual byte reads only take in the order
of 75ms, but because the BIOS executes the memcpy() out of uncached ROM,
the repeated instruction fetches take it up to almost 2 seconds...
It would be faster to read it from the CD-ROM...
2024-09-26 16:28:47 +10:00
Stenzek
d1eed89292
GameDB: PGXP-CPU for Roswell Conspiracies
2024-09-26 14:05:43 +10:00
Stenzek
0e4ca9cd93
CDROM: Fix CDDA playback in some obscure edge cases
...
e.g. Roswell Conspiracies
2024-09-26 14:05:34 +10:00
Stenzek
4d74b203af
System: Don't try to read SYSTEM.CNF from Audio CD
2024-09-26 13:39:01 +10:00
Stenzek
991927151c
ImGuiOverlays: Fix scrolling offscreen with no-serial
2024-09-26 13:38:57 +10:00
Stenzek
fd8f97f4d3
GPU/HW: Fix adaptive downsampling
...
Also rewrite shaders to improve blurring around edges of 3D objects
(e.g. FF7).
As a trade-off, the background does blur slightly less, but (imo)
it looks better overall, since you'll notice the foreground being
blurred much more than the background.
2024-09-26 13:25:53 +10:00
Stenzek
5ed96fcfe4
GameDB: ICache for Nightmare Creatures
...
Janky ass disc code...
2024-09-25 01:37:07 +10:00
Stenzek
50cfbf1629
GameDB: PGXP-CPU for Valkyrie Profile
...
Fixes wobble during screen transitions and battle stages.
Hopefully nothing else breaks, if it does, please let me know.
2024-09-25 01:37:07 +10:00
Stenzek
114effd9a1
CDROM: Simulate backwards 1T jump on short seeks
...
Fixes hangs in LMA Manager, Nightmare Creatures PAL with Interpreter.
2024-09-25 01:37:07 +10:00
Stenzek
3808217298
SPU: Handle ignore loop address with IRQs on
...
This was actually the issue with World Cup 98, not anything to do with
disc timing. Which makes more sense.
Game has IRQs enabled, but because it wasn't keyed on, the condition
never held true, therefore the new repeat address was immediately
overwritten.
2024-09-25 01:37:07 +10:00
Stenzek
2cfad2126d
Common: Missed another SSE4 instruction
2024-09-25 01:37:07 +10:00
Anderson Cardoso
c0ada65336
Atualização Português do Brasil ( #3302 )
...
Atualizado para a última versão.
2024-09-23 23:23:14 +10:00
Mrlinkwii
9a1d92a9c5
gitignore: Add /.cache/ folder ( #3301 )
2024-09-23 22:08:40 +10:00
Stenzek
71cf206dc8
CI: Add Windows SSE2 builds
2024-09-23 21:42:48 +10:00
Stenzek
b971125469
MSBuild: Support creating legacy SSE2 builds
2024-09-23 21:19:28 +10:00
Stenzek
ed7a9e2f8c
CI: Refactoring and add Linux SSE2 builds
...
Windows will follow at some point.
2024-09-23 20:27:58 +10:00
Stenzek
bfc914aaa9
CMake: Add DISABLE_SSE4 option
...
NOT recommended. Only if you ABSOLUTELY need it.
The SSE2/legacy build will be a separate download option, and
warn you if you try to run it on a CPU that supports SSE4.
2024-09-23 20:27:58 +10:00
Stenzek
d67b826033
CI/Flatpak: Improve install behaviour
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Use "standard" install path.
2024-09-23 19:21:14 +10:00
Stenzek
dae38cb309
Qt: Fix gap in advanced graphics settings on Linux
2024-09-23 19:18:29 +10:00
Stenzek
bb3d27f153
GPU/SW: Drop dithering function specialization
...
Reduces the code size by roughly half, which may be beneficial on
icache-starved processors.
Also fixes too-bright values being fed into the blending equation.
2024-09-23 01:01:07 +10:00
Stenzek
2768d27c05
Qt: Make log window legible in light theme
2024-09-23 00:50:51 +10:00
Stenzek
23ec40d032
Settings: Set log level to none if no sinks enabled
2024-09-23 00:26:48 +10:00
Stenzek
cf32774b24
RegTest: Check size before hash
2024-09-22 21:06:05 +10:00
Stenzek
206f32e511
Qt: Fix early console debug output
2024-09-22 21:06:05 +10:00
Stenzek
c439de6364
Common: SSE2 backsupport for vector classes
...
shuffle8() sucks, the rest aren't _too_ bad.
2024-09-22 21:06:05 +10:00
Stenzek
e1c876671a
Misc: More iNN => sNN
2024-09-22 21:06:05 +10:00
Stenzek
986e207cff
GPU/HW: Make batch shaders independent on resolution
...
Almost a 6x reduction in *compressed* shader cache size.
2024-09-22 21:06:05 +10:00
Stenzek
f9941c3f68
GPU/HW: Reduce shader dependence on global constants
...
Step 1 of making resolution-independent shaders.
2024-09-22 21:06:05 +10:00
Stenzek
f169b892c1
GPU: Defer frame done if not running events
...
Prevents interruption/execution exiting if the frame was ticked over
by a MMIO access, e.g. reading GPUSTAT.
2024-09-22 21:06:05 +10:00
PugsyMAME
88bc3a2278
Fixed typo in F4 Cheat Type code ( #3300 )
...
Typo in my code, this fix will make it work properly on multiple find & replaces.
2024-09-22 21:05:44 +10:00
Stenzek
3dca598063
Log: Switch to enum class
...
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
2024-09-21 22:26:06 +10:00
Stenzek
88381209b3
System: Fix crash when disabling runahead
2024-09-21 22:26:06 +10:00
Stenzek
1754ecf4f9
SPU: Get rid of second output stream
2024-09-21 22:26:05 +10:00
Stenzek
df17528b18
Qt: Move threaded rendering toggle to Debug tab
...
Frees up some space.
2024-09-21 22:26:05 +10:00
Stenzek
54e5d93165
GPU/SW: Enable SIMD path and make default
2024-09-21 22:26:05 +10:00
Stenzek
19698559c3
System: Drop IPC server
...
The one group using it switched to shared memory exports anyway.
2024-09-21 22:26:05 +10:00
Stenzek
ac8461a28b
System: Fix bogus SW thread CPU in OSD
2024-09-21 22:26:05 +10:00
Stenzek
e617f17294
System: Set GPU timing enable on init/destroy
...
It's really unrelated to the guest GPU.
2024-09-21 22:26:05 +10:00
Stenzek
e7aa0495ab
System: Not all setting changes need to interrupt
2024-09-21 22:26:05 +10:00
Stenzek
40670726b4
GPU/SW: Fix SSE4 path and add 256-bit AVX2 path
2024-09-21 22:26:05 +10:00
Stenzek
a7747c5be3
Common: Add 256-bit integer vector wrapper
2024-09-21 22:26:05 +10:00
Stenzek
d07c7e4b68
Qt: Fix 100% CPU usage while downloading files
...
The wonders of having fast internet, you never realize when this happens
because it completes too quickly...
2024-09-21 22:26:05 +10:00
Stenzek
5f80cb1188
GPU/HW: Fix inaccurate shader progress counter
2024-09-21 22:26:05 +10:00
Stenzek
b5df06a54a
GPU/HW: Rewrite automatic internal resolution selection
...
Make it aspect ratio aware, as well as updating when/if the game changes
resolution. Also include the padding area in the OSD/status resolution.
2024-09-21 22:26:05 +10:00
Stenzek
e056bcb5ff
AudioStream: Fix incorrect padding
2024-09-21 22:26:05 +10:00
Stenzek
96ece5de1c
SmallString: MSVC warning fix
2024-09-19 22:25:35 +10:00
Stenzek
0538b95d9b
GPU/HW: Reduce number of shaders/pipelines in default config
...
~3x speedup in shader compile time on a cold cache.
2024-09-19 22:18:58 +10:00
Mrlinkwii
a5cd3ee7a8
UI : remove issue tracker button
2024-09-19 21:35:21 +10:00
Marcin Mitura
64655818ed
feat: Polish localization updates
2024-09-18 22:35:54 +10:00
Stenzek
292c1e0f06
Misc: Normalize OSD message keys
2024-09-18 22:35:50 +10:00
Stenzek
369599202c
StringUtil: Speed up EncodeHex()/append_hex()
2024-09-18 21:42:46 +10:00
Stenzek
401295ebdb
Common: Allow PRINTFLIKE to work on Clang
...
And thus clang-cl.
2024-09-18 21:31:06 +10:00
Stenzek
8ba85d62dc
Pad: Fix stuck inputs after loading mismatched state pad type
2024-09-18 21:21:57 +10:00
Stenzek
8b67ed8536
CPU: Display loadstore offsets in hex
...
Also add 0x prefix to logical immediate operands, since it is printed
in hex, and normalize arithmetic operands.
2024-09-15 17:29:33 +10:00
Stenzek
b96e6d1425
Qt/Debugger: Connect breakpoint checkbox
2024-09-15 17:15:47 +10:00
Stenzek
8fa406061a
CPU: Add SetBreakpointEnabled()
2024-09-15 17:15:38 +10:00
Bobby Smith
a259178d1b
GameDB: South Park - Chef's Luv Shack controller update ( #3298 )
2024-09-15 08:17:47 +02:00
PugsyMAME
b5768266bb
Quality of Life changes to breakpoints ( #3297 )
...
1. Made it so that breakpoints are checked for a match on 28 bits rather than the full 32 bits. It's much simpler to use 12345 rather than 80012345 and risk getting the number of zeros wrong and also handles the mirror code/memory accesses using 00??????, 80?????? & A0??????.
2. Added bp.hit_count update to execution breakpoints.
3. Changed the Hit breakpoint message at the bottom of the debugger screen to include the hit count [see notes later].
4. Added bp.enabled check to the execution breakpoint (it uses it in the r/w breakpoints code already) [see notes later].
Notes:
3. I've added the hit count to the message as it's quicker to spot but it's also a partial workaround as the Hit Count in the Breakpoints tab doesn't seem to get refreshed.
4. I thought the checkbox in the Breakpoints tab would set the bp.enabled but it seems it has no affect on any type of breakpoint. The only way to stop a breakpoint is to delete it.
2024-09-15 07:17:08 +01:00
Stenzek
1ffd2f4149
Qt/Debugger: Improve row scrolling
...
Don't center the current PC unless we're going off screen, or requested
a specific address.
2024-09-14 02:07:08 +10:00
Anderson Cardoso
fbb92e9225
Atualização Português do Brasil
...
Atualizado para a última versão.
PS: Refente a recente mudança na licença do emulador
Comentado aqui #3295 da minha parte fica liberado a alteração por parte do desenvolvedor de coisas que faço e/ou fiz: ícones, temas, traduções alguns ajustes antigos e afins para que fique de acordo com a modificação da licença atual.
PS: Regarding the recent change in the emulator license
Commented here #3295 on my part, the developer is allowed to change things that I do and/or have done:
Icons, themes, translations, some old adjustments and the like so that they are in accordance with the change in the current license.
2024-09-13 10:39:01 -03:00
Stenzek
6d637127f2
Qt: Fix memory view colours in light themes
2024-09-14 00:44:44 +10:00
Stenzek
350cf7ee32
GPUDevice: Use suffixed shaderc libname
...
Avoids conflicts with other installations of shaderc, e.g. the Vulkan
SDK, which might be in the user's LD_LIBRARY_PATH.
2024-09-13 23:05:01 +10:00
Stenzek
d28f0fa4e6
Qt: Enable word wrap in Settings window list
2024-09-13 21:22:48 +10:00
Stenzek
e17eaf77dd
ImGuiFullscreen: Disable border animation when smooth scrolling is off
2024-09-13 21:14:07 +10:00
Stenzek
e03deb4928
System: Set realtime constraints on MacOS
...
Significantly improves frame timing/pacing, now it is a
flat line on my 2023 MBP like other platforms.
2024-09-13 20:23:57 +10:00
Stenzek
d330dca38a
MetalDevice: Use CocoaTools methods
2024-09-13 19:52:09 +10:00
Stenzek
d981dc7471
MetalDevice: Implement pipeline cache
2024-09-13 19:26:44 +10:00
Stenzek
ad67ab7ec3
MetalDevice: Use TranspileAndCreateShaderFromSource()
2024-09-13 17:31:59 +10:00
Stenzek
6f31e562a0
MetalDevice: Implement timed present
2024-09-13 15:19:29 +10:00
Stenzek
f2720b98dd
System: Reduce force-displayed-warning scope
...
Please don't make me regret this.
2024-09-10 23:53:39 +10:00
Stenzek
ddcb0cb541
Misc: Warning fixes
2024-09-10 23:53:27 +10:00
KamFretoZ
d7ce028a42
Qt: Make Virtual Controller List Word Wrapped
2024-09-10 20:13:01 +07:00
KamFretoZ
66b4391ab9
Qt: Tweak Grey Matter Theme
2024-09-10 20:12:29 +07:00
KamFretoZ
b6414756e5
Qt: Expand Controller List Width
2024-09-10 20:02:35 +07:00
KamFretoZ
065beff2da
Qt: Rename NeGcon Rumble controller name
2024-09-10 19:59:41 +07:00
KamFretoZ
0abd7c0524
Qt: Expand Controller Profile Dropdown Width
2024-09-10 19:56:38 +07:00
Stenzek
20b4581bbe
Settings: Remove second source of truth for OSD notifications
...
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek
2813b4bece
Achievements: Open profile on leaderboard selection
2024-09-09 22:10:06 +10:00
Stenzek
6c3f33804f
ImGuiFullscreen: Fix whole menu being unscrollable
...
If the first/last menu items were not enabled, e.g. settings pages
2024-09-09 21:37:52 +10:00
Stenzek
891d5cefbe
ImGuiFullscreen: Allow smooth scrolling
2024-09-09 21:57:08 +10:00
Stenzek
e93dea5ad8
SPU: Connect 0x1F801DB8/0x1F801DBA writes
...
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
2024-09-09 21:04:47 +10:00
Stenzek
d1770b616f
Settings: Default console logging to running from TTY
2024-09-09 20:55:15 +10:00
Stenzek
fe9d06a194
Qt/Debugger: Snap code view to center on goto address
2024-09-09 20:41:10 +10:00
Stenzek
936c945e73
Qt/Debugger: Highlight selection on dump address
2024-09-09 20:37:04 +10:00
Stenzek
c633a6bacc
Qt/Debugger: Invalidate blocks on manual memory edit
...
Ensures recompiler isn't executing stale code.
2024-09-09 20:19:26 +10:00
Stenzek
128d5254ca
MSBuild: Disable RTTI on Windows builds
...
It's not used.
2024-09-09 19:22:41 +10:00
Stenzek
e2a3fe14f0
Cheats: Prevent inlining of memory functions
...
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
2024-09-09 18:53:51 +10:00
Stenzek
7bcdf11240
MediaCapture: Fix audio timestamp drift
...
Fixes capture lag after approximately 10 minutes.
2024-09-09 17:27:22 +10:00
Stenzek
de551c1836
D3D12Device: Fix crash when using media capture
2024-09-09 17:27:10 +10:00
Stenzek
559aff0ad5
D3D12Device: Use DXC and 12.0 feature level
2024-09-09 00:23:30 +10:00
Stenzek
a22acfc8a7
Deps: Include DXC and DirectX Agility SDK
2024-09-09 00:00:35 +10:00
Stenzek
4c31218d2b
GPUDevice: Add API version field
...
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-08 23:33:05 +10:00
Stenzek
c42fb7c16e
GPUDevice: Support ingesting SPIR-V
...
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-08 22:11:58 +10:00
Stenzek
6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V
2024-09-08 21:55:51 +10:00
Stenzek
432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan
2024-09-08 19:43:18 +10:00
Stenzek
86bff869bc
dep/reshadefx: Update to 7bdfb03
2024-09-08 19:19:58 +10:00
Stenzek
3078339f64
Common: Extract out ryml helpers
2024-09-09 00:35:31 +10:00
Stenzek
b10f043350
StringUtil: Fix typo
2024-09-09 00:35:12 +10:00
Stenzek
1d83e72887
Achievements: Fix incorrect plural string
2024-09-08 11:51:31 +10:00
Anderson Cardoso
b6c4d6dda9
Atualização Português do Brasil ( #3293 )
...
Atualizado para última versão.
2024-09-07 22:53:49 -03:00
shikulja
d29444e948
Update Russian translation ( #3292 )
...
* upd ts
* Update Russian translation
* Update Russian translation
2024-09-08 04:53:42 +03:00
Stenzek
1956575710
Cheats: Fix detection of ungrouped cheat import
2024-09-08 11:49:59 +10:00
Stenzek
32a3311208
System: Add option to automatically resize window
2024-09-07 22:05:54 +10:00
Stenzek
9d6ec23dc4
Common: Fix GSVector natvis
2024-09-07 21:53:32 +10:00
Stenzek
940cc636d6
GPU: Fix internal res screenshot AR with None cropping
2024-09-07 20:19:28 +10:00
Stenzek
af777c16ff
MediaCapture: Log video size
2024-09-07 20:19:07 +10:00
Stenzek
47a3cd44f3
CDROM: Support reading MODE1 sectors
2024-09-07 16:05:53 +10:00
Stenzek
1b2ff7e0e8
CDImage: Support reading MODE1 sectors
2024-09-07 16:05:43 +10:00
Stenzek
6ea2bb1810
Qt/Debugger: Auto refresh memory every 100ms
2024-09-07 13:39:14 +10:00
Stenzek
71ec59be06
Qt/Debugger: Highlight changed bytes in memory view
2024-09-07 13:19:01 +10:00
Stenzek
ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
...
It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
Stenzek
4b0c1fdbf2
GPUDevice: Add recovery from lost device
2024-09-07 12:48:44 +10:00
Stenzek
1c1b82ed66
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Stenzek
c5dd48474f
CI/MacOS: Don't use ninja for lunasvg
2024-09-06 22:59:21 +10:00
Mrlinkwii
95185b7308
FSUI : some misc fixes ( #3291 )
...
FullscreenUI: Some misc fixes
2024-09-06 13:55:17 +01:00
Stenzek
2e080d4998
Qt: Add edit function to debugger memory view
2024-09-06 22:48:50 +10:00
Stenzek
153d95982b
RegTest: Compile fix
2024-09-06 22:14:29 +10:00
Stenzek
929b049bd8
Qt: Save/restore additional window positions
...
Cheat Manager, Memory Scanner, CPU Debugger.
2024-09-06 20:43:43 +10:00
Stenzek
ab1c85790c
CPU: Refactor execution mode switching
...
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:00:30 +10:00
Stenzek
4c59513c79
GPUDevice: Fix pipeline cache loading
...
(again)
2024-09-06 18:00:00 +10:00
Stenzek
a074699dab
Qt: Fix 'Boot and Debug' menu option
2024-09-06 17:45:59 +10:00
Bobby Smith
2d3c6ace31
GameDB: Fix MGS Premium Package ( #3289 )
2024-09-06 09:39:28 +02:00
spacepaw
5b4d625d23
Add *.psx as a supported PS-X EXE file type ( #3290 )
2024-09-06 09:33:19 +02:00
Anderson Cardoso
4a2714150e
Atualização Português do Brasil ( #3288 )
...
Atualizado para a última versão.
2024-09-03 10:36:21 -03:00
Stenzek
129df8410e
PostProcessing/FX: Log pipeline creation error description
2024-09-03 23:28:27 +10:00
Stenzek
a53dc85035
GPUDevice: Fix initial pipeline cache not being created
2024-09-03 22:45:42 +10:00
Stenzek
0458dfe8be
MemoryCard: Don't display message for empty card
2024-09-03 21:49:51 +10:00
Stenzek
a7d8e6d018
Host: Add disambiguation variants for translations
2024-09-03 21:39:00 +10:00
Stenzek
060c5553c0
INISettingsInterface: Use FileSystem atomic update routines
2024-09-03 20:43:42 +10:00
Stenzek
87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
...
Also add the ability to explicitly commit and check for errors.
2024-09-03 20:43:10 +10:00
Stenzek
1eb1b03141
MemoryCard: Defer creation of card until first save
...
Also do not overwrite the card if it failed to load.
2024-09-03 20:13:03 +10:00
Stenzek
1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
...
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek
94911abdca
System: Display disabled enhancements in safe mode
2024-09-03 19:29:59 +10:00
Stenzek
503004f17c
Data: Note third-party codecs in AppImage FFmpeg
2024-09-03 19:17:19 +10:00
Stenzek
f9a594058f
Settings: Force Frame Timings => Force Video Timing
...
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
Stenzek
8274042bb1
CI/AppImage: Build shrunk ffmpeg for media capture
2024-09-02 21:55:27 +10:00
Stenzek
6d0f92d4fb
dep/fmt: Bump to v11.0.2
2024-09-03 17:54:43 +10:00
Stenzek
56dac5f52a
Deps: Bump SDL2 to 2.30.7
2024-09-03 17:47:20 +10:00
Stenzek
6a3b1a2725
MDEC: Vectorize 16 and 24-bit copy-out
...
Speedup of 15% and 6% in FMV playback respectively.
2024-09-02 17:57:26 +10:00
spacepaw
63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings ( #3287 )
2024-09-03 10:50:45 +02:00
Stenzek
4c51337edd
ImGuiManager: Don't rasterize full glyph range for debug font
2024-09-02 12:37:58 +10:00
Stenzek
164a353352
System: Fix possible race condition in presence update
2024-09-02 12:12:41 +10:00
KamFretoZ
b564f928bd
DiscordRPC: Add Rcheevos Icon Support ( #3286 )
2024-09-01 22:02:28 +07:00
Stenzek
51cfea49fe
ImGuiManager: Split OSD and debug window fonts
...
Fixes the latter not fitting on screen anymore.
2024-09-02 00:27:48 +10:00
Stenzek
0ba068e843
GameDB: Disable PGXP culling in Spyro 1
...
Otherwise it corrupts memory when looking through portals.
2024-09-02 00:26:12 +10:00
Stenzek
5ed8af4236
Achievements: Shrink URL buffer sizes
...
They never end up being 512 bytes.
2024-09-01 23:51:16 +10:00
Stenzek
4322799201
dep/rcheevos: Don't silently truncate buffers in rc_api_init_fetch_image_request()
2024-09-01 23:50:06 +10:00
Anderson Cardoso
0945a9a27f
Atualização Idioma Turco
...
Update Turkish to latest.
Validated by a native speaker.
2024-08-29 22:19:14 -03:00
Anderson Cardoso
7b178594a0
Atualização Português do Brasil
...
Atualizado para última versão.
2024-08-26 18:30:00 -03:00
zkdpower
7f9a69b977
Update the Simple-Chinese translation to latest. ( #3282 )
2024-09-01 21:27:57 +08:00
Víctor "IlDucci
bee80b0fea
Spanish (Spain) translation update 2024/08/30 ( #3285 )
...
- Adding translations for the latest changes.
2024-09-01 13:27:46 +00:00
Stenzek
88ee70ef8a
Misc: Remove unused files
2024-09-01 23:17:17 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers
2024-09-01 22:08:31 +10:00
Stenzek
aa955b8ae2
GPU/SW: Split out rasterizer, add dynamic selection
2023-12-23 20:38:41 +10:00
Stenzek
3fbdcdb4ff
AudioStream: Rewrite and integrate expander
2024-09-01 13:16:10 +10:00
Stenzek
14ab642ff3
Common: Add aligned_unique_ptr
2024-09-01 13:02:58 +10:00
Stenzek
81c9bdeeef
GSVector: Add a bunch of fp64 operations
2024-09-01 12:00:09 +10:00
Stenzek
b84d3f14fc
SPU: Vectorize reverb resampling
2024-08-31 17:30:25 +10:00
Stenzek
cdba1fe25a
Common: Rename iNN -> sNN
2024-08-31 14:38:20 +10:00
Stenzek
ac139d96f1
CDImage/ECM: Use EDC/ECC functions from libchdr
2024-09-01 19:43:39 +10:00
Stenzek
fe8dada392
dep/libchdr: Add EDC computation functions
2024-09-01 19:43:16 +10:00
Stenzek
7df5764835
Data: Remove license-incompatible shaders
2024-09-01 20:01:34 +10:00
Stenzek
486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life
2024-08-31 14:37:46 +10:00
Stenzek
63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on
2024-08-27 23:46:34 +10:00
Stenzek
d651c9f477
GameList: Support excluding disc sets
2024-08-26 21:42:35 +10:00
Stenzek
542ef3a6c0
GPUDevice: Warning fix
2024-08-26 21:37:29 +10:00
Stenzek
667d1bf7c8
GPUDevice: Use CompressHelpers
...
And compress the pipeline cache. Saves a fair bit of disk space.
2024-08-26 21:33:28 +10:00
Stenzek
f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile()
2024-08-26 21:33:00 +10:00
Stenzek
c7a6e7e483
SHA1Digest: Span-ify
2024-08-26 21:27:51 +10:00
Stenzek
ae2e79f401
Util: Add CompressHelpers
2024-08-26 21:27:30 +10:00
Stenzek
2c27b20090
ImGuiManager: Remove unused function
2024-08-26 18:53:30 +10:00
Stenzek
63bf64b05d
ImGuiOverlays: Use actual recording icon
2024-08-26 18:55:15 +10:00
Stenzek
05c7e6009c
InputManager: Don't set key down for binds when ImGui has focus
...
Fixes unpausing etc when alt-tabbing.
2024-08-26 17:57:28 +10:00
Stenzek
940200f7f3
FullscreenUI: More animation fixes
2024-08-26 17:56:47 +10:00
Stenzek
46a6681159
CDROM: Fix incorrect clamp with seek speedup
...
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2024-08-26 16:45:23 +10:00
Stenzek
344a4a6215
FullscreenUI: Navigation improvements
...
Improve default item focus, eliminate some animation glitches.
2024-08-26 15:47:50 +10:00
Stenzek
e54c4c8101
ImGuiManager: Tweak OSD message size
2024-08-26 14:41:58 +10:00
Stenzek
7a05d5aca5
Achievements: Reset focus when opening windows
2024-08-26 14:21:09 +10:00
Stenzek
b04f721d55
Achievements: Use plural form for points
2024-08-26 14:07:07 +10:00
Stenzek
c9f5cfc1bc
Host: Add TranslatePluralToSmallString()
2024-08-26 14:06:57 +10:00
Stenzek
88e4bf6aad
SmallString: Tidy-up and add wide string helpers
2024-08-26 14:06:18 +10:00
Stenzek
a49be5db7c
Data: Update SDL Game Controller DB
2024-08-26 00:35:56 +10:00
Stenzek
48c2760daa
dep/rcheevos: rc_validate does not need to be built
2024-08-26 00:35:42 +10:00
Stenzek
0f29cd8d63
Data: Update third-party notices
2024-08-26 00:26:27 +10:00
Stenzek
44471a66f6
dep/imgui: Don't copy the font data on building
...
For the CJK and SVG fonts, this is a **considerable** memory allocation
and copy, up to 20MB+. We really don't want to be doing this
unnecessarily, since we keep the buffer around anyway.
2024-08-26 00:25:35 +10:00
Stenzek
6deb2eb390
Achievements: Fix badge download bug
...
Where it would download the incorrect icon if the locked badge was the
first image seen.
2024-08-26 00:15:32 +10:00
Stenzek
5c2fc68755
dep/imgui: Use stb_sprintf
2024-08-26 00:01:18 +10:00
Stenzek
b8026a038c
CMake: Remove unused file
2024-08-25 23:39:57 +10:00
Stenzek
a7f3d7b02d
ImGuiManager: Add CompactFontRange()
2024-08-25 23:39:14 +10:00
Stenzek
e8b787fb57
Misc: Change various icons
2024-08-25 23:17:05 +10:00
Stenzek
f30844cc40
ImGuiManager: Move glyph ranges to separate file
2024-08-25 22:52:21 +10:00
Stenzek
f37a97bf18
Host: Add ReadCompressedResourceFile()
2024-08-25 17:48:12 +10:00
Stenzek
707453b596
FileSystem: Swap vector for DynamicHeapArray
...
No point zeroing it out.
2024-08-25 22:13:18 +10:00
Stenzek
a2aa040987
deps/rc_client: Add rc_client_get_rich_presence_strings()
2024-08-25 14:40:54 +10:00
Stenzek
b378ffb975
ImGui: Enable lunasvg
2024-08-25 14:39:59 +10:00
Stenzek
25d8f1be67
Deps: Build lunasvg
2024-08-25 14:39:40 +10:00
Stenzek
f2c0303875
Misc: Use lightgun controller icon
2024-08-25 13:57:05 +10:00
Stenzek
599800dfa1
Deps: Version bumps
2024-08-25 20:53:25 +10:00
Stenzek
c8e61307b2
StringUtil: Use unicode replacement character in DecodeUTF8()
2024-08-25 13:56:01 +10:00
Stenzek
096a0811bf
dep/imgui: Bump to v1.91.0
2024-08-25 18:17:45 +10:00
Stenzek
a8cac70ee6
Qt: Ensure window is raised after recreation
...
Should hopefully help with raw input issues.
2024-08-24 21:28:21 +10:00
Stenzek
41fb5d3d9a
CMake: Enable PIC on Linux
...
Otherwise ASLR does not work. Also stops LTO builds crashing in the
middle of Qt on Fedora.
2024-08-24 18:32:28 +10:00
Stenzek
72fc81a705
CMake: Add install target
...
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.
It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-12 18:49:28 +10:00
Stenzek
7745c9ef43
Deps: Make some libraries optional for Linux
2024-08-12 17:29:36 +10:00
Stenzek
873b540b82
Deps: Switch to libjpeg-turbo
2024-08-24 18:08:15 +10:00
Stenzek
96b8e53fbf
Deps: Bump shaderc
2024-08-24 18:08:53 +10:00
Anderson Cardoso
1425b2fb40
Atualização Português do Brasil ( #3281 )
...
Atualizado para a última versão.
2024-08-24 01:26:20 -03:00
Stenzek
9dd83c4f9f
InputManager: Remove unused pointer type
2024-08-24 14:23:32 +10:00
Stenzek
f0deab2131
InputManager: Fix wheel scrolling in Big Picture
2024-08-24 14:15:27 +10:00
Stenzek
bda6869084
Qt: Implement per-game controller configuration
2024-08-24 14:10:25 +10:00
Stenzek
9e3507e0f4
InputManager: Support multiple mice via raw input
...
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek
8b3fd538ea
System: Fix HW/SW rendering swap
2024-08-23 15:59:31 +10:00
Stenzek
5433b30fec
Qt: Always display version info in settings
2024-08-23 15:50:17 +10:00
Stenzek
417c1e43dd
MediaCapture: Load media foundation on-demand
...
Saves loading a few megabytes worth of DLLs for a feature most users are
not going to use.
2024-08-23 15:41:54 +10:00
Stenzek
9a0d5db74f
GameDB: Use disable sprite texture filtering for FF7/LoD
2024-08-23 15:20:24 +10:00
Stenzek
1aa9c2d564
GameDatabase: Add DisableSpriteTextureFiltering trait
2024-08-23 15:18:55 +10:00
Stenzek
3578572aa1
CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP
2024-08-23 14:33:37 +10:00
Stenzek
ccd7ba9acf
Qt: Move language/theme setting to window
2024-08-20 23:27:42 +10:00
Stenzek
5c14ac2fd1
GameDB: Allow clipping correction for Spyro 1
...
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 21:56:35 +10:00
Stenzek
2971b2f34c
CPU/PGXP: Inline valid flag updates
2024-08-20 21:18:07 +10:00
Stenzek
d4d813f043
CPU/PGXP: Identifier name consistency
2024-08-20 20:43:21 +10:00
Stenzek
dadf388657
CPU/PGXP: Make validate a member function
2024-08-20 21:09:12 +10:00
Stenzek
491179a447
CPU/PGXP: Remove remaining C-isms
2024-08-20 19:12:51 +10:00
Stenzek
a764954977
CPU/PGXP: Eliminate extra copy in SLT/SLTU
2024-08-20 18:35:49 +10:00
Stenzek
8629efc39c
CPU/PGXP: Purge macros
2024-08-20 18:33:18 +10:00
Stenzek
514116e6c3
CPU/PGXP: Rewrite SLL handler
...
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
Stenzek
bcd2424db3
CPU/PGXP: Combine logical/arithmetic shift functions
2024-08-20 17:23:36 +10:00
Stenzek
3548bbcf90
CPU/PGXP: Combine static/variable shift instructions
2024-08-20 17:18:33 +10:00
Stenzek
2662694c04
CPU/PGXP: Purge psx_value completely
2024-08-20 16:55:24 +10:00
Stenzek
fc375d76b5
CPU/PGXP: Purge psx_value from shifts
2024-08-20 16:42:51 +10:00
Stenzek
302652df22
CPU/PGXP: Purge psx_value from first half of instructions
2024-08-20 16:27:39 +10:00
Stenzek
9a6de196a3
CPU/PGXP: Use Instruction type
2024-08-19 22:22:18 +10:00
Stenzek
7dc78dbcd5
CPU/PGXP: Make MTC2/LWC2 behave the same
2024-08-20 20:06:04 +10:00
Stenzek
64a28aac53
CPU/PGXP: Fix typo in SLTU()
2024-08-20 19:27:26 +10:00
Anderson Cardoso
b656e1d4ca
Atualização Português do Brasil ( #3280 )
...
Atualizado para a última versão.
2024-08-19 23:09:26 -03:00
Stenzek
b9679dfb0b
System: Remove contradictory statement
2024-08-20 12:08:59 +10:00
Stenzek
6dd29eb88f
VulkanDevice: Fix incorrect log
2024-08-20 11:54:16 +10:00
Stenzek
b089eaf084
Qt: Reduce dialog height
2024-08-20 11:54:09 +10:00
Stenzek
3455a0d151
System: Fix lockup with runahead enabled
2024-08-20 11:50:52 +10:00
Stenzek
ef59a0da12
CPU: Fix assertion tripping in debug builds
2024-08-19 22:03:07 +10:00
Stenzek
41c8607782
TimingEvents: Don't defer frame done callback
2024-08-19 19:41:14 +10:00
Stenzek
86d4d92753
TimingEvents: Switch to 64-bit counters
2024-08-13 23:52:25 +10:00
Stenzek
1e8ca51f44
Update README.md
2024-08-19 01:46:01 +10:00
Stenzek
a0fcbba45c
SPU: Refactor volume envelopes
...
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
Stenzek
aa1596fdab
GameDB: Set DisableAutoAnalogMode on various games
2024-08-18 20:34:10 +10:00
Stenzek
fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
...
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek
aa9a5e383d
ImGuiOverlays: Change icon colour depending on controller mode
2024-08-18 20:30:45 +10:00
Stenzek
b2577ef8bd
Qt: Work around theme switching bug
2024-08-19 15:11:39 +10:00
Stenzek
304f69e350
CDROM: Fix rare interrupt race when cancelling commands
...
Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
Stenzek
ee98912a42
SPU: Fix SPU_DUMP_ALL_VOICES option
2024-08-18 15:58:48 +10:00
Stenzek
3175214c92
MediaCapture: Fix MP3 audio encoding
2024-08-18 15:52:54 +10:00
Stenzek
3772706603
System: Look up media capture settings on-demand
...
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek
e2ea0bfec2
Qt: Fix link colouring in setup wizard
2024-08-18 15:52:54 +10:00
Stenzek
6f9e8efee5
Qt: Fix a couple of theme switching glitches
2024-08-18 15:52:53 +10:00
Stenzek
9d7a3b10c2
Settings: Fix incorrect videos directory
2024-08-18 13:05:47 +10:00
Stenzek
7ac3e2fe50
Settings: Don't create deprecated achievement cache directories
2024-08-18 13:04:14 +10:00
Stenzek
c6d14febd2
System: Log information on startup
2024-08-18 12:50:16 +10:00
Stenzek
b274bf4d57
System: Switch to new capture file on video FPS change
2024-08-18 12:34:25 +10:00
Stenzek
44a12db931
Log: Flush on every write
...
Slower, but if we crash, need the whole thing.
2024-08-18 12:18:10 +10:00
xujibbs
ce7bbb47d5
FullscreenUI: Make "version" in Big picture translatable ( #3279 )
2024-08-18 12:16:18 +10:00
Stenzek
052930a8d8
System: Fix reset with Type 2 fastboot
2024-08-18 12:13:57 +10:00
Stenzek
681fab5da3
Qt: Update glyph ranges
2024-08-17 22:18:41 +10:00
zkdpower
823ce581d9
update Simple-Chinese translation to latest. ( #3278 )
2024-08-17 22:18:10 +10:00
Anderson Cardoso
7810c95962
Atualização Português do Brasil ( #3277 )
...
Atualizado para a última versão
2024-08-17 22:17:59 +10:00
Stenzek
add46248a3
Qt: Fix list focus restoration after system shutdown
2024-08-17 22:13:33 +10:00
Stenzek
2f5aa45e1f
SPU: Fix incorrect envelope rate
2024-08-16 21:39:33 +10:00
Stenzek
2e2451998c
Misc: Fix ARM32 build (again)
2024-08-14 21:39:29 +10:00
Stenzek
460acce561
MDEC: Ensure alignment of inputs
2024-08-14 21:39:04 +10:00
Stenzek
f2896d55b8
RegTest: Report performance stats on exit
2024-08-14 21:39:04 +10:00
Stenzek
159254c37a
RegTest: Fix OOB array read
2024-08-14 21:39:04 +10:00
Bobby Smith
0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash ( #3276 )
2024-08-14 21:38:34 +10:00
Stenzek
f5815f3183
ImGuiFullscreen: Display checkmark on right of choice dialog
2024-08-13 18:09:30 +10:00
Stenzek
05f9f33ec6
ImGuiFullscreen: Fix choice popup selected drawing over border
2024-08-13 18:09:30 +10:00
Stenzek
7756c5a5e9
Qt: Fix log window mouse interaction
2024-08-13 18:09:30 +10:00
Stenzek
13a37418e6
FullscreenUI: Fix popup close resetting window scroll
2024-08-13 18:09:30 +10:00
Stenzek
f99d5ff39d
FullscreenUI: Fix saving of list options (e.g. controller settings)
2024-08-13 18:09:30 +10:00
Renzo Pigliacampo
0af2c01a18
Updated Spanish (Latin America) translation ( #3275 )
2024-08-13 15:11:10 +10:00
Stenzek
09cdd986b9
Qt: Clarify BIOS support in setup wizard
2024-08-13 15:10:24 +10:00
Stenzek
a6ba2b5e20
BIOS: Prioritize image enumeration
...
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
Stenzek
34e0752b65
GameDB: Add hash for Starblade Alpha (Japan)
2024-08-13 14:49:41 +10:00
Stenzek
421bd23dc8
Bus: Add stub for SIO2 accesses
...
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
Stenzek
e96320daf0
BIOS: Add Type 2 fastboot patch (PS2)
2024-08-13 14:47:40 +10:00
Stenzek
cbbfc2f11a
StringUtil: Add BytePatternSearch()
2024-08-13 14:47:11 +10:00
Stenzek
9e09f53566
Core: Add constexpr MIPS Encoder
...
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
Stenzek
71738d12e0
GPU: Clear RT before sending to media capture
...
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
Stenzek
f48d3b4636
CMake: Copy FFmpeg dylibs into Mac bundle
2024-08-12 22:17:45 +10:00
Stenzek
5786f3a8c9
System: Fix loading state without media
2024-08-12 21:22:32 +10:00
Anderson Cardoso
3e708d066c
Atualização Português do Brasil ( #3274 )
...
Atualizado:
-Diretório de Pastas
-Janela principal
-Sitema/BIOS
-Atalhos
Novo:
-Opções de gravação
-Media e captura
Corrigido:
-Textto e consistência
2024-08-12 21:22:23 +10:00
Stenzek
e8693ed10f
README: Various corrections/updates
2024-08-12 17:09:56 +10:00
Stenzek
da1fb4c09e
Data: Update SDL game controller database
2024-08-12 17:07:26 +10:00
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend
2024-08-12 16:29:03 +10:00
Stenzek
d5b6d35d3e
dep: Add FFmpeg v7.0.2 headers
2024-08-12 16:29:03 +10:00
Stenzek
ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General
2024-08-12 16:29:03 +10:00
Stenzek
8ad912c340
MediaCapture: Handle BGRA for MediaFoundation
2024-08-12 15:20:32 +10:00
Stenzek
422a0a0ead
MediaCapture: Fix OpenGL capture
2024-08-12 14:48:21 +10:00
Stenzek
c30c4a5d0a
GPU: Fix possible race in screenshot
2024-08-12 14:48:21 +10:00
Stenzek
9a58327cf2
GPU: Vectorize VRAM fills
2024-08-12 00:20:53 +10:00
Stenzek
5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
...
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek
78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
...
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek
abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites
2024-08-11 23:50:37 +10:00
Stenzek
db4e28f44c
GPU: Add cycle penalty for reloading CLUT
2024-08-11 23:50:37 +10:00
Stenzek
00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value
2024-08-11 23:50:37 +10:00
Stenzek
62eb557832
MediaCapture: Warning fix
2024-08-11 23:50:37 +10:00
Stenzek
af47eb6956
System: Add video capture feature
2024-08-11 21:06:58 +10:00
Stenzek
5f8082734e
VulkanDevice: Fix download inside render pass
2024-08-11 20:44:16 +10:00
Stenzek
290c44f4c0
Error: Add TakeDescription()
2024-08-11 20:43:13 +10:00
Stenzek
8295fd9c3a
GPUDevice: Fix debug assertion tripping in Vulkan
2024-08-10 14:05:30 +10:00
Stenzek
b72e622ae0
CubebAudioStream: Remove leftover field
2024-08-10 13:15:55 +10:00
Stenzek
34df233a95
VulkanDevice: Enable VK_KHR_maintenance4 and 5
2024-08-10 12:33:01 +10:00
Stenzek
010c7dea33
dep: Bump vk_mem_alloc to 871913d
2024-08-10 12:21:51 +10:00
Stenzek
98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA
2024-08-10 01:24:38 +10:00
Stenzek
76f6eafdbc
Qt: Fix folder selection title bar
2024-08-10 00:14:01 +10:00
Stenzek
55d095174f
CDROM: Defer init completion until after seek
...
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
Stenzek
5368a1dcba
CI/AppImage: Work around broken AppImageLauncher
2024-08-09 18:19:17 +10:00
Anderson Cardoso
624ab4d377
Atualização Português do Brasil ( #3273 )
...
Atualização Português do Brasil
Atualizado:
- Opções de compressão
- Configurações avançadas
- Modo tela cheia e Interface de usuário
Correção:
- Erros de digitação
2024-08-09 12:36:24 +10:00
Stenzek
d1f0669374
SPU: Ensure all samples are generated prior to DMA write
2024-08-09 12:36:24 +10:00
Stenzek
c97516b01d
CDROM: Further improve seek timing
...
Fixes background music in World Cup 98, background noise in Idol
Promotion - Yumie Island, probably others.
2024-08-09 12:36:24 +10:00
Stenzek
8ad133dbc0
FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile()
2024-08-09 12:36:21 +10:00
Stenzek
b2ca23e9da
GPU: Use full display rect for postfx calculations
2024-08-06 17:38:08 +10:00
Stenzek
4f16cb61b4
GPUDevice: Expose swap chain clear colour
2024-08-06 17:35:27 +10:00
Stenzek
aeb9d383ce
System: Add save state compression mode options
2024-08-06 17:02:21 +10:00
Stenzek
70411783cd
System: Make more functions static
2024-08-06 16:10:15 +10:00
Stenzek
e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled
2024-08-06 16:02:18 +10:00
Stenzek
81295c8a7d
FileSystem: Correctly use lstat() on Linux
2024-08-06 15:52:26 +10:00
Stenzek
3a08ad1840
Qt: Purge some unused debug menu options
2024-08-06 15:32:40 +10:00
Stenzek
efc821bc84
VulkanDevice: Fix incorrect condition in UnbindTexture()
2024-08-06 15:32:40 +10:00
Stenzek
cabba81a76
CI/Flatpak: Switch from JSON -> YAML
...
Actually lets me have comments...
2024-08-06 15:32:40 +10:00
Stenzek
0517aef5bd
CDROM: Don't allow deferred INT1 after Pause ACK
2024-08-06 13:34:11 +10:00
Stenzek
e499f9052a
MemMap: Fix inverted condition
2024-08-05 13:08:42 +10:00
Anderson Cardoso
2fb5e4495d
Atualização Português do Brasil ( #3272 )
...
Atualizado para a última versão.
2024-08-05 12:55:52 +10:00
Stenzek
6c5ffba18e
MemMap: Fix object leak on fallocate() failure
2024-08-05 12:39:17 +10:00
Stenzek
79bb5f079c
GPUDevice: Fix SPIRV-Cross load error on Mac
2024-08-05 01:12:17 +10:00
Stenzek
d862043f1d
CMake: Fill version in bundle info plist
2024-08-05 00:59:31 +10:00
Stenzek
6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS
2024-08-05 00:05:03 +10:00
Stenzek
c23ea4b2ad
CI/AppImage: Pin versions
2024-08-04 23:13:57 +10:00
Stenzek
35dd4fde36
Qt: Fix incorrect list access for async cover load
2024-08-04 22:48:10 +10:00
Stenzek
0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed
2024-08-04 21:03:42 +10:00
Stenzek
c3bf267936
System: Remove redundant remap
2024-08-04 21:03:39 +10:00
Stenzek
02fbfae6a0
System: Add advanced 'Export Shared Memory' option
...
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek
c538df317a
GameDatabase: Add crop mode override
2024-08-04 18:59:21 +10:00
Stenzek
6c0a0e6203
GPU: Fix incorrect lightgun line with force progressive
2024-08-04 17:54:19 +10:00
Stenzek
59a1cca858
dep/rcheevos: Bump to v11.5.0 + local changes
...
https://github.com/stenzek/rcheevos
2024-08-04 17:08:29 +10:00
Stenzek
ec5d8cb1d6
Achievements: Use badge IDs from server
...
Fixes icons not invalidating if they're changed/reassigned in the RA
database.
2024-08-04 17:00:08 +10:00
Stenzek
f9079b0151
CDROM: Display XA coding info in debug window
2024-08-04 16:30:04 +10:00
Stenzek
ee538ae0ea
CDROM: Improve resampling quality of 18900hz XA
2024-08-04 16:21:35 +10:00
Stenzek
a2f98541b3
Misc: Slim down some header includes
2024-08-04 14:49:55 +10:00
Stenzek
143acca03b
Core: Purge resources.cpp
...
Save around 64KB in binary size.
2024-08-04 14:13:15 +10:00
Stenzek
5b590d434b
D3D11Device: Fix blend state not applying to MRTs
2024-08-03 02:06:20 +10:00
Stenzek
30c5ebae72
GPUDevice: Fix instances of RWTexture not clearing
2024-08-03 02:05:21 +10:00
Stenzek
1b9b4699d9
Qt: Fix render-window-resize with 270deg rotation
2024-08-03 01:19:22 +10:00
Stenzek
7cbd67ecf1
MSBuild: Remove redundant include
2024-08-03 01:19:04 +10:00
Stenzek
a793741747
Qt: Slightly bump grid view font size
2024-08-03 01:00:10 +10:00
Stenzek
9a626caad9
Qt: Reduce game list jank after shutting down VM
...
Prevents progress bar briefly appearing, and the list scrolling to the
top when you exit a game.
2024-08-03 00:50:04 +10:00
Stenzek
3a83c4265c
Misc: Fix a bunch of code analysis warnings
...
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek
4eb3b2a9a7
dep: Remove soundtouch
2024-08-02 21:59:57 +10:00
Stenzek
0518bfb60f
Data: Update SDL game controller DB
2024-08-02 21:50:47 +10:00
Stenzek
75cf877b0d
Deps: Bump SDL2 to 2.30.6
2024-08-02 21:50:47 +10:00
Stenzek
6d70d24bc4
AudioStream: Swap to shared soundtouch library
...
Yay licensing requirements.
2024-08-02 21:49:19 +10:00
bl@ck_m@ge
aa400f12ae
GameDB: Analog support for Nightmare Creatures ( #3270 )
2024-08-02 21:48:44 +10:00
shikulja
0afcbd3acc
Update Russian translation ( #3269 )
...
* upd ts
* Update Russian translation
2024-08-02 21:48:32 +10:00
John Novak
24abd108f6
Add CRT-Guest-NTSC ( #3268 )
...
* Add ReShade port of CRT-Guest-NTSC
* Reformat CRT-Guest-NTSC
* Organise CRT-Guest-NTSC shader params into categories
* Adapt CRT-Guest-NTSC to Duckstation
- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
mostly correctly with all window/viewport sizes and scaling modes
* Further clean up of CRT-Guest-NTSC
* Fix uneven scanline sampling bug in CRT-Guest-NTSC
The bug only manifested at specific window sizes
* Use drop-down controls in CRT-Guest-NTSC
---------
Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com >
Co-authored-by: John Novak <john@johnovak.net >
2024-08-02 21:48:14 +10:00
Anderson Cardoso
f1f57d88ce
Atualização Português do Brasil ( #3267 )
...
Atualizado para a última versão.
2024-07-29 22:07:03 +10:00
Víctor "IlDucci
2f90651c3f
Spanish (Spain) update - 2024/07/29 ( #3266 )
...
- More backported terms from PCSX2: save states and save state slots now share the same names.
- Backports of the Achievement texts.
- Added myself to the CONTRIBUTORS list, as all the Latin American Spanish translators were present and I was not.
2024-07-29 22:06:56 +10:00
Stenzek
33f6cc246e
System: Use default compression level
...
I'd intended to make this an option.
2024-07-29 22:06:21 +10:00
Stenzek
534a82d091
dep/reshadefx: Fix float printing regression
2024-07-29 22:05:36 +10:00
Stenzek
8c9a885032
GameDB: Add missing hash
2024-07-29 21:59:53 +10:00
Stenzek
410cea0f12
PostProcessing/FX: Use ToChars instead of to_string()
...
More locale mess.
2024-07-29 20:38:55 +10:00
Stenzek
2d2bc93ada
dep/reshadefx: Avoid snprintf() when writing float constants
...
Locale-specific, causes breakage on some systems.
2024-07-29 20:38:34 +10:00
Stenzek
e0911d7f54
GPU/HW: Fix spec violation with Vulkan fbfetch
2024-07-29 17:27:33 +10:00
Stenzek
998f77c590
GameDB: More WS disables
2024-07-29 17:27:33 +10:00
Stenzek
0321a2cdc4
Common: Purge ByteStream
2024-07-29 17:27:32 +10:00
Stenzek
6ce9e571ed
Misc: Purge remaining ByteStream references
2024-07-29 17:27:32 +10:00
Stenzek
a6518ff9dc
System: Rewrite save state I/O
...
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek
dd8bf2c9d9
MemoryCard: Purge use of ByteStream
2024-07-29 17:27:32 +10:00
Stenzek
b5009da2bc
GameList: Purge use of ByteStream
2024-07-29 17:27:32 +10:00
Stenzek
7aaaf7c575
GameDatabase: Purge use of ByteStream
2024-07-29 17:27:32 +10:00
Stenzek
c83b5fdd05
FileSystem: Add AtomicRenamedFile
2024-07-29 17:27:32 +10:00
Stenzek
ab7a3e1934
BinaryReaderWriter: Add class for files as well as spans
2024-07-29 17:27:32 +10:00
KamFretoZ
a3f8162488
Qt: Add a new Justifier controller icon ( #3264 )
2024-07-29 13:22:38 +10:00
Stenzek
6da84bf5d0
GameDB: Disable WS for Rally de Europe
2024-07-29 13:21:33 +10:00
Connor McLaughlin
11c6f89162
gitignore: Add /deps/
2024-07-29 01:53:48 +10:00
Stenzek
b6b0997e70
Build: Favor git repositories over in-tree patches
...
Too messy.
2024-07-28 19:06:18 +10:00
Stenzek
876f212685
DynamicLibrary: Add patch to versioned filename
2024-07-28 19:06:17 +10:00
Stenzek
40356fc381
FileSystem: Remove unnecessary checks
2024-07-28 19:06:17 +10:00
Stenzek
6fe0c986fa
System: Rewrite EXE override/loading
...
Relies on POST=7 as a kernel initialization indicator, instead of
patching the BIOS.
Fixes EXE loading with OpenBIOS and PS2 BIOS, and fast boot getting
baked into save states.
2024-07-28 19:05:56 +10:00
Stenzek
7b99fcbbf3
GPU: Fix edge bleeding with Bilinear Integer scaling
2024-07-28 14:08:28 +10:00
Stenzek
a3acb0c5db
GPU/HW: Always allow shader blend with fbfetch
2024-07-27 19:52:08 +10:00
Víctor "IlDucci
5026e1b276
Spanish translation update 2024/07/27 ( #3263 )
...
- Added the latest strings.
- Continued the backport of elements from PCSX2.
2024-07-27 14:32:05 +10:00
Anderson Cardoso
fcd4e60af1
Atualização Português do Brasil ( #3262 )
...
Atualizado para a última versão.
2024-07-27 14:31:51 +10:00
Stenzek
c2d24f436c
CDROM: Re-enable error-on-seeking-pause behaviour
...
See the comments in the diff. This **will** cause lag in Final Fantasy
VII during preload areas, but that has also been confirmed on console.
Duke Nukem - Total Meltdown does this silly Read -> Pause command chain,
except it sets its data/INT1 callback on the read, but never clears it
after the pause. Therefore, if it doesn't receive at least one sector,
the callback never gets cleared, and when the next read happens, it
stores the "current" callback in the "backup" variable, which should be
null, but now has the callback from the dud read.
The result is any INT1 during XA playback running the dud callback,
which says "hey, I'm not expecting any data, so pause, and stops the
background music playback. Making sure at least one sector from that
silly chain is delivered ensures the callback is cleared, and this does
not happen.
Since the pause first mentioned above will now error out until the first
sector is delievered, the game spams pause until it eventually does
succeed after the INT1. This behaviour has also been verified on
hardware, thanks to rama for the xStation logs.
2024-07-27 14:24:23 +10:00
Stenzek
f051aa54d9
GameDB: Include London Mission Pack in GTA disc set
2024-07-27 13:33:19 +10:00
Stenzek
440e08cf3e
Qt: Fix crash opening game compatibility report
2024-07-27 01:31:22 +10:00
Hyllian
d3dc3ec6d3
Organize crt-royale params in categories. ( #3261 )
...
- Organize parameters in categories.
2024-07-26 23:10:07 +10:00
Stenzek
7a3a72ec3d
GPU: Add display rotation option
2024-07-26 23:09:33 +10:00
Stenzek
5656f91bd2
Qt: Fix missing line on first postfx category
2024-07-26 15:34:49 +10:00
Stenzek
3282366ea7
PostProcessing/FX: Preserve option declaration order
2024-07-26 15:34:49 +10:00
Hyllian
bf1b023f12
Add a new port of crt-royale.fx ( #3260 )
...
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.
OBS: It's up to you decide if the two versions should be maintained.
2024-07-26 14:33:01 +10:00
Stenzek
e455a5e371
ImGuiFullscreen: Fix incorrect notification width
2024-07-26 14:16:23 +10:00
Anderson Cardoso
1771bfad58
Atualização Português do Brasil ( #3259 )
...
Atualizado para a última versão.
2024-07-24 01:30:32 +10:00
Stenzek
0f4af03730
CMake: FreeBSD build fix
...
cpuinfo is still broken, will fix that another day.
2024-07-24 01:28:28 +10:00
Stenzek
0b5287f199
Bus: Implement RAM_SIZE register
...
Fixes Rock-Climbing - Mitouhou e no Chousen - Alps Hen (Japan) crashing
on boot. Silly game does a 512 word DMA from CDROM to 0x001FFF04, with the
mapped memory size set to 4MB, expecting the DMA to trigger a bus error,
because if it doesn't, then your kernel memory goes bye bye.
A bunch of other games do set the upper 4MB to be unmapped, but this
change appears to have no effect on them. As expected, they're probably
doing the correct thing.
2024-07-24 00:14:17 +10:00
Stenzek
dce1221021
Bus: Log when RAM_SIZE changes
2024-07-23 23:00:44 +10:00
Stenzek
68575d15a4
CDROM: Shift instead of divide in ZigZagInterpolate
2024-07-23 22:10:04 +10:00
Stenzek
5ec9c8a397
CDROM: Fix handling of 8-bit ADPCM and decoder overruns
...
Fixes pops in menu music in Simple 1500 Series Vol. 92 - The Tozan
RPG - Ginrei no Hasha.
I haven't seen anything that _properly_ uses 8-bit ADPCM yet. The above
game does, but only in the inaudible portion of the start of the track.
2024-07-23 21:54:22 +10:00
Stenzek
861d4a5aa2
FullscreenUI: Reorder graphics settings to match Qt
2024-07-23 21:11:01 +10:00
Stenzek
5e8870ec69
D3D12: Avoid redundant render pass restarts
2024-07-23 21:11:01 +10:00
Stenzek
0407f939fc
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
Anderson Cardoso
b7bfbc0cf6
Atualização Português do Brasil ( #3258 )
...
Atualizado para a última versão.
2024-07-23 14:47:20 +10:00
Stenzek
7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
...
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2024-07-23 14:46:06 +10:00
Stenzek
49772f0479
GameDB: Set accurate blending for Addie no Okurimono
...
Fixes screen flicker in hardware renderers.
2024-07-23 14:46:06 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
Stenzek
1006fa00da
GPUDevice: Add support for Raster Ordered Views
2024-07-23 14:46:06 +10:00
Stenzek
e743c5d1b1
GPU/HW: Force update CLUT on save state
...
Fixes switching from hardware->software renderer in games that are
drawing without reloading the CLUT.
2024-07-22 21:25:14 +10:00
Stenzek
298f39a0c8
GPU/HW: Fully report shader/pipeline creation failures
2024-07-22 15:43:18 +10:00
Stenzek
ba6b65401d
GPUDevice: Improve pipeline error reporting
2024-07-22 15:43:06 +10:00
Stenzek
deed0c9713
GameDatabase: Merge compatibility messages
2024-07-22 14:59:55 +10:00
Stenzek
fe55446c25
ImGuiManager: Fix stutter when multiple OSD messages lapse
2024-07-22 14:59:55 +10:00
zkdpower
28c74f1325
update the Simple-Chinese translation to latest. ( #3257 )
2024-07-22 14:38:58 +10:00
Stenzek
533022bb7d
Qt: Ensure fullscreen UI is stopped on exiting
2024-07-21 20:29:38 +10:00
Stenzek
2938602d75
Qt: Remove BIOS search directory from per-game settings
...
Rather than just disabling it and confusing the user.
2024-07-21 16:22:30 +10:00
Stenzek
b4136d2834
TimingEvents: Avoid heap allocation in SortEvents()
2024-07-21 16:15:40 +10:00
Stenzek
022b2fc013
Qt: Disable incompatible settings in game properties
2024-07-21 16:10:39 +10:00
Stenzek
ad374ef5e2
Sockets: Use epoll on Linux
2024-07-21 16:10:39 +10:00
Stenzek
78800870bc
Sockets: Properly handle POLLHUP events
...
Stops client socket leaking.
2024-07-21 16:10:39 +10:00
Stenzek
6b78364eab
Sockets: Ignore SIGPIPE on Linux
...
Stops our process terminating if the socket is disconnected
mid-write.
2024-07-21 16:10:39 +10:00
Mrlinkwii
14d87602d3
Resources: Update SDL game controller database ( #3255 )
2024-07-21 16:10:29 +10:00
user18081972
a6e34fa632
Fix ui_step for crt-consumer.fx ( #3256 )
...
For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark.
This commit changes it to 0.05 (same as in Retroarch).
2024-07-21 16:09:27 +10:00
dreamsyntax
d9ada75d4f
Qt: Toggle for DualSense Player LED ( #3254 )
2024-07-21 16:07:36 +10:00
Stenzek
3172eac8df
PINE: Disable nagle buffering
2024-07-21 13:43:21 +10:00
Stenzek
cc667cd88c
Sockets: Add SetNagleBuffering()
2024-07-21 13:43:14 +10:00
Stenzek
f2e88ce0e5
PINE: Add MsgReadBytes/MsgWriteBytes
2024-07-21 13:34:10 +10:00
Stenzek
79644bfb2a
CPU: Add Safe{Read,Write}MemoryBytes
2024-07-21 13:33:54 +10:00
Stenzek
f1f89d3f0f
BinarySpanReaderWriter: Add subspan methods
2024-07-21 13:33:41 +10:00
Stenzek
52f9e8556a
CDROM: Deactivate command attempt before queueing another
...
Reduces chances of ending up with unordered events.
2024-07-20 22:35:32 +10:00
Stenzek
efd8aab437
TimingEvents: Fix events ending up out-of-order
2024-07-20 22:35:32 +10:00
Stenzek
495b2ff29e
GameDB: Front Mission 2
2024-07-20 22:32:50 +10:00
Stenzek
9b77a9aff7
TimingEvents: Move interrupt dispatch to end of loop
...
Saves another iteration.
2024-07-20 13:42:01 +10:00
Stenzek
4f7ddfaae6
TimingEvents: Remove pointer indirection
...
Probably should move this to one big array for locality.
2024-07-19 22:56:41 +10:00
Stenzek
56dd9878e1
Misc: RISC-V build fixes
2024-07-19 22:25:57 +10:00
Stenzek
0815aedca2
FileSystem: Drop use of stat64()
...
We define _FILE_OFFSET_BITS on 32-bit Linux anyway.
2024-07-19 22:25:57 +10:00
Stenzek
2e96931c32
CPU/CodeCache: Dynamically compute BIOS memory access timing
...
The timings can change if the game does so. Instead of forcing the
blocks to recompile, we can just manually multiply size * word_time.
Improves stability of Nightmare Creatures booting, and fixes corrupted
text in Formula Circus when using the cached interpreter.
2024-07-19 22:25:57 +10:00
Stenzek
5f36c2948f
Updater: Fix missing newline on MacOS
2024-07-19 17:47:51 +10:00
Stenzek
d9a224ef6c
GameList: Fix bogus entries on disc change due to disc set
2024-07-19 15:51:25 +10:00
Stenzek
6a920b268e
CDROM: Handle BFRD clears inbetween DMA transfers
...
Fixes disc detection in Metal Gear Solid: Special Missions.
2024-07-19 15:51:25 +10:00
Stenzek
f0945ca3ca
BIOS: Refactor loading/hashing of images
...
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
Stenzek
19063d4288
Bus: Mirror BIOS area up to 4MB
...
Fixes bus error when using PS2 BIOS.
2024-07-19 15:51:25 +10:00
Stenzek
7217536fdd
MD5Digest: Span-ify
2024-07-19 15:51:25 +10:00
Stenzek
41e15539f9
FileSystem: Add Error parameter to more functions
2024-07-19 15:51:25 +10:00
Stenzek
a6cf320776
Qt: Fix scan percent dropping back to 0% at end
2024-07-19 15:51:25 +10:00
Stenzek
6176a21ff1
ProgressCallback: Eliminate redundancy and drop C format strings
2024-07-19 15:51:25 +10:00
Stenzek
24ef76bfee
StringUtil: Purge StdStringFromFormat()
2024-07-19 14:01:16 +10:00
Stenzek
567b86ce79
Host: Purge ReportFormattedDebuggerMessage()
2024-07-19 14:00:29 +10:00
Stenzek
aa94b07f30
Qt: Purge format string usage from AutoUpdaterDialog
2024-07-19 13:54:00 +10:00
Stenzek
ca2a8f1e1f
Host: Purge C format string error overloads
2024-07-19 13:45:33 +10:00
Stenzek
00ccea84b8
GPUDevice: Replace remaining StdStringFromFromFormat() with fmt
2024-07-19 13:44:09 +10:00
Stenzek
c286112966
Updater: Replace all StdStringFromFormat() with fmt
2024-07-19 13:28:48 +10:00
Stenzek
92038da3d5
CDROM: Handle speed change while reading
...
Fixes level music in Croc 2 demo.
2024-07-18 00:31:19 +10:00
Anderson Cardoso
0a86aba1cb
Atualização Português do Brasil ( #3253 )
...
Atualizado para a última versão.
2024-07-17 23:52:25 +10:00
Stenzek
5d5c04c9b4
RegTest: Fix compare with only missing but no diffs
2024-07-17 23:51:44 +10:00
Stenzek
8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty
2024-07-17 23:51:44 +10:00
Stenzek
c925becd57
GameDB: Set deinterlacing mode and line offset on a few games
2024-07-17 23:51:43 +10:00
Stenzek
9a89ab3bab
GameDatabase: Add deinterlacing mode override
2024-07-17 20:57:36 +10:00
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
...
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Stenzek
9392c19a70
CDROM: Handle audio sectors in 2X mode
...
Fixes menu background in 360 Three Sixty.
2024-07-17 20:57:35 +10:00
Stenzek
44b9d16d9f
CDROM: Defer set of autopause track
...
Pitball's menu music starts mid-second, and there's no pregap,
so the first couple of reports are for the previous track.
It doesn't enable autopause until receiving a couple, and it's
actually playing the track it wants.
2024-07-17 20:57:35 +10:00
Stenzek
fb747d6ded
CDROM: Drop setloc on double Play
...
And limit the locations position is updated while seeking.
Fixes menu music in Hot Wheels: Extreme Racing.
2024-07-17 20:57:35 +10:00
Stenzek
bc30569a6d
SPU: Reverb input should be muted when SPU muted
...
Fixes pause menu in Bubsy 3D, Tuning Car Battle Spec R.
2024-07-17 20:57:17 +10:00
Stenzek
889427e7f6
Qt: Disable a couple of unusable per-game settings
2024-07-15 22:17:42 +10:00
Stenzek
00cc3b65fc
Qt: Fix a few places per-game settings were not checked
2024-07-15 22:17:42 +10:00
Stenzek
5381ad9cd1
Qt: Adjust controller diagrams
2024-07-15 22:17:42 +10:00
Stenzek
66f31d42b6
CI: Add workflow to upload cached deps/symbols
2024-07-15 22:17:42 +10:00
Hyllian
cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others ( #3252 )
...
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others
- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;
* Update psx.jpg
- No logos anymore.
2024-07-15 22:06:02 +10:00
Stenzek
fae6b7ae86
System: Fix double error on load/boot cancel
2024-07-14 21:32:10 +10:00
Stenzek
fee888758f
System: Purge unused RecreateSystem()
2024-07-14 21:30:52 +10:00
Stenzek
154a5b35b8
CDImageCHD: Refactor mode conversion to string_view
...
Incorrect length found by PVS-Studio.
2024-07-14 21:29:57 +10:00
Stenzek
640ed4a2d3
CPU/Recompiler: Eliminate redundant speculative reg read
2024-07-14 21:26:17 +10:00
Stenzek
59a2309a83
GPU: Use half width vector types where appropriate
2024-07-14 21:25:48 +10:00
Stenzek
d70f5ddb32
GSVector: Remove unused functions
2024-07-14 21:25:48 +10:00
Samuel
d8413719c1
CI/AppImage: Use fuse3 compatible appimagetool ( #3251 )
2024-07-14 21:25:48 +10:00
Stenzek
df979d4648
Build: Fix DiscordRPC not being included in Mac bundle
2024-07-14 21:25:26 +10:00
Stenzek
500fbe5ef1
Achievements: Fix potential uninitialized data read
2024-07-14 21:25:25 +10:00
Stenzek
8698298499
CPU/NewRec: Fix incorrect condition in GenerateCall()
2024-07-14 21:25:25 +10:00
Stenzek
a5a320720a
GPU/HW: Fix incorrect dirty rect union
...
Reduces GPU usage during screen waves effect in Um Jammer Lammy from
over 70% down to 3% on my 7900GRE at 9x.
2024-07-14 18:26:02 +10:00
Stenzek
5d4f6e44d2
Qt: Use device pixel ratio when scaling gameicons
2024-07-14 18:26:02 +10:00
Stenzek
594962d247
Qt: Scale down custom icon pixmaps
...
Don't want it going outside of the control bounds.
2024-07-14 18:26:02 +10:00
Stenzek
fd0626aa6d
GameList: Re-extract memcard icon if deleted
...
But don't keep trying if the game doesn't have a save.
2024-07-14 18:26:02 +10:00
Stenzek
ff77bd029f
ImGuiFullscreen: Don't upload failed-loaded images
2024-07-14 00:01:06 +10:00
Stenzek
afea18f65e
Image: Fix crash loading corrupted/invalid JPEG files
2024-07-14 00:00:48 +10:00
Stenzek
b7da118f96
Qt: Don't boot system twice on rapid clicking
2024-07-13 20:47:03 +10:00
Stenzek
5da6c926d9
GameList: Always open icon cache with r+b on Linux
...
Fixes flock() error on startup.
2024-07-13 18:32:42 +10:00
Stenzek
2cfa535784
System: Fix certain GPU settings not applying until unpause
2024-07-13 17:52:42 +10:00
Connor McLaughlin
97e555a47d
README: Update link to last non-SSE4.1 build
2024-07-13 13:30:27 +10:00
Mrlinkwii
0f0cc4ea17
Qt: Re-add QDarkStyle theme option ( #3250 )
2024-07-13 12:55:01 +10:00
Stenzek
7c45ad3fed
GameList: Add dedicated gameicons directory
2024-07-11 17:17:25 +10:00
Stenzek
2ac2ad605e
CPU/Recompiler: Break blocks on invalid instructions
2024-07-11 17:17:25 +10:00
Stenzek
3b9c489787
CPU: Pass instruction query values by reference
2024-07-11 17:17:25 +10:00
Anderson Cardoso
58470cea09
Atualização Português do Brasil ( #3249 )
...
Atualizado para a última versão.
2024-07-11 17:17:12 +10:00
Stenzek
226a8eac81
MemoryCardIconCache: Ignore shared cards
2024-07-10 21:47:02 +10:00
Stenzek
11f7bfc461
CPU/PGXP: Refactor add/sub for small speedup
2024-07-10 20:56:42 +10:00
Stenzek
e5c62b8baf
CPU/PGXP: Fix incorrect Y on invalid add/sub
2024-07-10 20:56:21 +10:00
Stenzek
5881133cf5
CPU/PGXP: Set valid on bitwise ops from lowprec
2024-07-10 19:10:56 +10:00
Stenzek
9be7a37416
GSVector: SIMD-ify YUVToRGB
...
Almost 10x speedup on the function alone, 15% in practice ingame.
2024-07-10 15:18:42 +10:00
Stenzek
18b0b11094
CommonTests: Add GSVector MDEC YUVToRGB test
2024-07-10 15:18:42 +10:00
Stenzek
7c818c0c53
CI/Flatpak: Bump to flatpak-github-actions b6c9217
2024-07-10 15:18:38 +10:00
Hyllian
c1976f4b53
Add ntsc-adaptive-lite.fx shader ( #3248 )
...
- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
2024-07-10 15:12:47 +10:00
Anderson Cardoso
989a19d144
Atualização Português do Brasil ( #3246 )
...
* Atualização Português do Brasil
Atualizado para a última versão.
* Atualização Português do Brasil
Atualizado para a última versão.
2024-07-09 21:49:17 +10:00
Hyllian
4bd7256a37
Add Gaussian blur shaders and update psx.jpg ( #3247 )
...
- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
2024-07-09 21:49:17 +10:00
Stenzek
a56ebf24b2
Qt: Fix incorrect sort indicator on loading
2024-07-09 21:49:17 +10:00
Stenzek
93836636a1
Qt: Center type icon in game list
2024-07-09 21:49:17 +10:00
Stenzek
addadbabc6
Qt: Use memory card icon as window icon
2024-07-09 21:49:12 +10:00
Stenzek
9143116616
Qt: Show memory card icons in game list
...
You can disable it if you really hate it.
2024-07-09 21:38:38 +10:00
Stenzek
8659c8cca6
Core: Add MemoryCardIconCache
2024-07-09 21:38:38 +10:00
Stenzek
ec851c9d6d
FileSystem: Add FTruncate64()
2024-07-09 21:38:38 +10:00
Stenzek
36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
...
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.
Rounding down loses precision in other games, so that's not an option.
2024-07-09 20:38:21 +10:00
Stenzek
de27e5de92
GPU: Add option to disable PGXP on 2D polygons
2024-07-09 20:37:58 +10:00
Stenzek
f0e2d1a9fa
CPU/PGXP: Rewrite SLTI/SLTIU handlers
...
Don't read uninitialized memory...
2024-07-09 20:14:08 +10:00
Stenzek
d922a43127
CPU/PGXP: Don't force valid input on slt/sltu
2024-07-09 19:45:44 +10:00
Stenzek
3b7844be5a
CPU/PGXP: Don't force valid inputs on mult/div
2024-07-09 19:21:47 +10:00
Stenzek
d831cb69a9
CPU/PGXP: Normalize variable names
2024-07-09 19:16:16 +10:00
Stenzek
5410a42fd7
CPU/PGXP: Explicitly handle addi rt, zero, nnnn
2024-07-09 19:07:17 +10:00
Hyllian
22b273800e
Add geom-overlay and fix other shaders. ( #3245 )
...
- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
2024-07-08 17:22:09 +10:00
Stenzek
985b9f8a38
GameDB: CPU-PGXP for Xenogears
2024-07-08 17:20:46 +10:00
Stenzek
b6f7420018
CPU/PGXP: Don't force inputs to valid on add/sub
2024-07-08 17:18:27 +10:00
Stenzek
f5cc70923b
CMake: Fix typo in Mac CMAKE_CXX_FLAGS
2024-07-07 15:12:49 +10:00
Stenzek
7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
...
And disable WS for Japanese releases of RE1-3.
2024-07-07 14:29:29 +10:00
Stenzek
7f21226a99
GameDatabase: Warn if vertex cache is enabled but unnecessary
2024-07-07 14:29:29 +10:00
Stenzek
fe055280e1
Deps: Patch macdeployqt timeout
2024-07-07 14:10:24 +10:00
Stenzek
aac7a9992c
CI/AppImage: Drop gcc13 workaround
...
Been fixed upstream for some time now.
2024-07-07 14:10:24 +10:00
Stenzek
e1a9c69a4a
Deps: Bump to SDL 2.30.5
2024-07-07 14:10:18 +10:00
Stenzek
d63ae8718f
GPU: Always calculate draw rect
...
Stops postfx shaders that depend on the draw rect going into NaN
territory.
2024-07-07 12:46:09 +10:00
Stenzek
ff7bfaaadb
dep/reshadefx: Avoid emitting more reserved keywords as identifiers
2024-07-07 12:46:09 +10:00
Stenzek
6f50e12ea2
PostProcessing/FX: Remove debug shader dump
2024-07-07 12:46:09 +10:00
Nik Chizhov
a3d600d5c3
fix: moved vairable access
2024-07-07 12:45:49 +10:00
Nik Chizhov
5cdcdb565f
fix: string to c-string to string
2024-07-07 12:45:49 +10:00
Nik Chizhov
40048cbbc8
fix: remove duplicated code
2024-07-07 12:45:49 +10:00
Nik Chizhov
e4470a9929
fix: out-of-border access
2024-07-07 12:45:49 +10:00
PugsyMAME
d372609bdc
Add memory contents to "Addr=" string in debugger
...
Tweaks the format of the addr= string in the debugger/trace so that it includes the memory contents.
It will also take the 2nd character of the opcode and if it's b or h it will size it accordingly.
so
addr=800BC2D0
becomes
addr=800BC2D0[00000000] or addr=800BC2D0[0000] or addr=800BC2D0[00]
This change amongst other things will facilitate a widescreen cheat scanner, that will take a lot of the work away from making widescreen cheats.
2024-07-06 22:51:59 +10:00
Stenzek
ed5a99066f
GPU: Cull off-screen sprites/lines
...
And further optimizations to culling in general.
2024-07-06 22:13:46 +10:00
Stenzek
bc73dacea4
System: Use socket multiplier for sleeping when connected
...
Should significantly reduce PINE latency.
2024-07-06 21:56:30 +10:00
Stenzek
1fd8d2701d
Sockets: Add HasAnyClientSockets()
2024-07-06 21:56:30 +10:00
Stenzek
b06fceffa4
GDB/PINE: Fix listen socket leak on shutdown
2024-07-06 21:56:30 +10:00
Stenzek
9a70003b70
MSBuild: Silence MSVC warning C4324
2024-07-06 19:45:16 +10:00
Stenzek
eba0794b4f
FileSystem: Add Error to file writing
2024-07-06 19:36:15 +10:00
Stenzek
29b3fa2b95
GSVector: Add {min,max}v_{u8,u16}
2024-07-06 19:36:15 +10:00
Hyllian
91962508fe
Fix crt-cyclon and update others ( #3240 )
...
* Fix crt-cyclon and update others
- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.
* Update crt-geom.fx and geom.fx
- Added image center X and Y to crt-geom.fx and geom.fx.
2024-07-06 19:35:17 +10:00
Anderson Cardoso
b9155ec5ac
Atualização Português do Brasil ( #3242 )
...
Atualizado para a última versão.
2024-07-06 19:34:58 +10:00
shikulja
c51db5c6a7
Update Russian translation ( #3241 )
...
* Update ts
* Update Russian translation
* .
2024-07-06 19:34:48 +10:00
Stenzek
23962fd07e
GTE: Pack local config in struct
2024-07-06 19:33:38 +10:00
Stenzek
b6a264b8b4
TimingEvents: Pack state in struct
2024-07-06 19:18:25 +10:00
Stenzek
a57101c1f0
Timers: Pack state in struct
2024-07-06 19:18:25 +10:00
Stenzek
f5cae1957b
MDEC: Pack state in struct
2024-07-06 19:18:25 +10:00
Stenzek
e1a4c7dfdd
DMA: Pack state in struct
2024-07-06 19:18:25 +10:00
Stenzek
536b48d706
SPU: Pack state in struct
2024-07-06 19:18:25 +10:00
Stenzek
77488db3dc
Misc: Align CPU state and SPU voices to cache lines
...
Fixes the ~12% performance regression from the texture replacement
namespace'ify commit. Apparently LTO was placing the CPU struct in the
middle of a cache line...
2024-07-06 18:49:37 +10:00
Stenzek
d021a61eb5
GameDB: PGXP-CPU for Rat Attack
2024-07-04 22:11:16 +10:00
Stenzek
4c0250716d
GPU/HW: Ensure buffers are freed prior to recreating
2024-07-04 21:54:44 +10:00
Stenzek
3749b812a3
GPUDevice: Add ExecuteAndWaitForGPUIdle()
2024-07-04 21:54:19 +10:00
Stenzek
9fcc98a60a
InputSource: Explicitly construct binding key
2024-07-04 21:40:32 +10:00
Stenzek
c02bf0f662
CPU/NewRec/RV64: Compile fix
2024-07-04 21:40:19 +10:00
Stenzek
487eb102b7
Common: __m128 shouldn't be used in nosimd
2024-07-04 19:18:47 +10:00
Stenzek
87f2995f3d
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
Stenzek
82b5772d27
Deps: Move build scripts/patches into own directory
2024-07-04 15:52:32 +10:00
Stenzek
69c35c9fcd
Deps: Remove rapidjson from in-tree
2024-07-04 15:52:32 +10:00
Stenzek
4bc9fd7574
Deps: Remove discord-rpc from in-tree
2024-07-04 15:52:32 +10:00
Stenzek
e59e93696b
CMake: Fix warning building with MSVC
2024-07-04 15:52:32 +10:00
Stenzek
f6d3a7987d
System: Load discord-rpc dynamically
2024-07-04 15:52:32 +10:00
Stenzek
00d2d862c2
Build: Use shared discord-rpc
2024-07-04 15:52:32 +10:00
Stenzek
f35397cf8d
Deps: Build discord-rpc
2024-07-04 15:52:31 +10:00
Stenzek
eb8df23366
Qt: Fix gap in advanced graphics settings on Linux
2024-07-04 13:25:27 +10:00
Stenzek
4b61a3cbf3
Qt: Unrestrict resolution scale up to device limits
2024-07-04 13:25:27 +10:00
Stenzek
7927ec647f
Qt: Fix a couple of instances of inconsistent sorting
2024-07-04 13:25:26 +10:00
Stenzek
63b30e2925
Qt: Annotate unofficial release builds
2024-07-04 13:25:26 +10:00
Stenzek
d178853392
PostProcessing/FX: Fix incorrect draw rect
2024-07-04 00:32:22 +10:00
Stenzek
3c230ba1bf
PlatformMisc: Swap include order for Mac
2024-07-03 16:04:05 +10:00
Stenzek
e0509ebd9f
Common: Remove Rectangle class
2024-07-03 15:54:32 +10:00
Stenzek
29533650a8
MetalDevice: Rectangle -> GSVector4i
2024-07-03 15:54:32 +10:00
Stenzek
2bcb85d431
GPU/HW: Push all draws/writes through a common path
2024-07-03 15:44:12 +10:00
Stenzek
9ef7e8c5d0
GPU/HW: Use GSVector instead of Rectangle
2024-07-03 15:44:12 +10:00
Stenzek
ef152c47a6
GPU/HW: Interpolate native texture coordinates when upscaling
2024-07-03 15:44:12 +10:00
Stenzek
2a7de25505
Common: Remove gsvector.h dependency on assert.h
2024-07-03 15:44:12 +10:00
Stenzek
e16f2c4dab
README: Mention SSE4.1 requirement
2024-07-03 00:24:13 +10:00
Stenzek
044d7a4797
GPU: Eliminate heap allocation on state load
2024-07-03 00:24:12 +10:00
Stenzek
f9bf2e8239
GPU: Use GSVector for SW scanout
2024-07-03 00:24:12 +10:00
Stenzek
0968610ba7
CDROM: Use GSVector
2024-07-03 00:24:12 +10:00
Stenzek
69471950f0
ImGuiOverlays: Use GSVector
2024-07-03 00:24:12 +10:00
Stenzek
faa151d5ad
CDImageCHD: Use GSVector
2024-07-03 00:24:12 +10:00
Stenzek
0654b2dc43
AudioStream: Use GSVector
2024-07-03 00:24:12 +10:00
Stenzek
b094c9cd87
MDEC: Vectorize IDCT
2024-07-03 00:24:12 +10:00
Stenzek
0ae6ddcf7f
Common: Add GSVector
...
Mostly based on PCSX2.
2024-07-03 00:24:12 +10:00
Stenzek
baab966b4e
System: Check for SSE4.1 in early hardware checks
2024-07-03 00:24:12 +10:00
Stenzek
173a61039c
System: Use cpuinfo for cache line size check
2024-07-03 00:24:12 +10:00
Stenzek
a255b5bc75
Deps: Remove cpuinfo from in-tree
2024-07-03 00:24:12 +10:00
Stenzek
31aa040758
Deps: Build cpuinfo
2024-07-03 00:24:12 +10:00
Stenzek
31c3af4866
RegTest: Add spacebar swapper
2024-07-02 16:56:11 +10:00
Stenzek
aabe39d0f8
GPU: Allow DMAs in Mode 1
...
Exact behaviour is still unknown, but it works on console (Nicolas
Noble's torus demo).
2024-07-02 16:56:11 +10:00
Stenzek
fbdeea7889
GameDB: Duke Nukem games
2024-07-02 16:56:10 +10:00
Stenzek
e1f90e6baf
MDEC: Store scale/IDCT matrix transposed
2024-07-02 16:56:10 +10:00
Stenzek
6d6659c85e
MDEC: Increase intermediate IDCT precision
2024-07-02 16:56:07 +10:00
Stenzek
da2dc5fa1e
FIFOQueue: Optimize PopRange() for trivially-copyable types
2024-07-02 14:26:16 +10:00
Stenzek
1963d80d2c
RegTest: Fix crash on startup
2024-07-01 01:07:27 +10:00
Stenzek
e169189441
GPU/HW: Fix possible crash when changing texture filtering
2024-07-01 01:07:27 +10:00
Nikolai Chizhov
037519936a
GL/ContextEGL: Fix red_size to blue_size ( #3238 )
2024-07-01 00:28:05 +10:00
Stenzek
422102989c
CMake: Remove unused macro
2024-06-30 16:55:04 +10:00
Stenzek
44142ab4f9
CPU/Recompiler: Prefer adrp over trampoline for +/-4GB branches
2024-06-30 16:45:51 +10:00
Stenzek
f3671d21f3
CPU/CodeCache: Reduce far code size when using NewRec
2024-06-30 16:45:51 +10:00
Stenzek
9b42ad3859
CPU/CodeCache: Purge JitCodeBuffer
2024-06-30 16:45:51 +10:00
Stenzek
be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
...
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek
0d3e674500
Qt: Move resources out of exe into rcc file
2024-06-30 16:45:51 +10:00
Stenzek
8c0af03448
MSBuild: ARM64 only builds with Clang
2024-06-30 16:45:51 +10:00
Stenzek
5bf9e1d655
dep/vixl: Fix ARM32 build
2024-06-30 16:45:51 +10:00
Stenzek
890f3fcf5d
Common/Log: Make actually writing unlikely
...
Move it out of the hot path.
2024-06-30 16:45:51 +10:00
Stenzek
89eea91ed5
Extras: Update to PadTest 1.1
2024-06-30 16:45:51 +10:00
crashGG
66ba600a36
A super-simple shader ( #3236 )
...
A super-simple shader refined from the super-fast
2024-06-30 16:45:31 +10:00
Anderson Cardoso
07e9a01e87
Atualização Português do Brasil ( #3237 )
...
- Novas opções de vídeo e pós-processamento traduzidas;
- Removido obsoletos;
- Atualizado para a última versão.
2024-06-30 16:45:19 +10:00
Stenzek
34d5cdec96
GPU/HW: Expose depth buffer to internal postprocessing
2024-06-29 14:25:36 +10:00
Stenzek
e39a2d00bf
GPU/HW: Use D32F for PGXP depth
...
16-bit isn't accurate enough for post processing.
2024-06-29 13:09:45 +10:00
Stenzek
d8bd35e8d6
GPUDevice: Add D24S8/D32F/D32FS8 types
2024-06-29 13:09:45 +10:00
Stenzek
3f25db79b8
D3D11Device: Make depth targets sampleable
2024-06-29 13:09:45 +10:00
Stenzek
1cb3e6bd49
ShaderGen: Support multiple render target output
2024-06-29 13:09:45 +10:00
Stenzek
80d1056ddf
GPU: Add virtual call when buffers are swapped
2024-06-28 21:15:47 +10:00
Stenzek
0c3cf1f5f8
PostProcessing: Split into internal and display chains
2024-06-28 20:17:15 +10:00
Stenzek
810ce1ce57
GPU: Remove duplicate display params fields
...
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
Stenzek
e4cb359625
GameDB: Breath of Fire III
2024-06-28 20:17:15 +10:00
Stenzek
3877486712
System: Ensure titles are sanitized for screenshots
2024-06-28 19:44:27 +10:00
Anderson Cardoso
41f40248d2
Atualização Português do Brasil ( #3235 )
...
* Atualização Português do Brasil
- Feito ajustes de consistência no texto;
- Novas linhas movidas adicionadas;
- Atualizado para versão atual.
* Atualização Português do Brasil
Atualizado para a última versão.
2024-06-28 13:53:28 +10:00
Stenzek
8c72fd57f1
GPUDevice: Disable SPIR-V optimization on GLSL output
...
SSO causes SPIRV-Cross to redeclare builtins, which we don't want
(breaks on Mesa).
2024-06-28 13:52:01 +10:00
Stenzek
dd420cbfcf
Common: Alloc failures in HeapArray are unlikely
2024-06-28 13:12:50 +10:00
Stenzek
a89ec0eaf9
Achievements: Always recompute state data size on save
...
It can be smaller, or, apparently fail in some cases...
2024-06-28 13:12:27 +10:00
Stenzek
5c94ab9f22
dep/rcheevos: Avoid -1 return in rc_runtime_progress_size()
2024-06-28 13:12:07 +10:00
Stenzek
71c319ccf0
dep/rcheevos: Set RC_NO_THREADS
...
We protect the state ourselves, **and** Win32 mutexes are horribly slow.
2024-06-28 12:25:28 +10:00
Ilham Nurjaman
12f2ff931b
Indonesian Translation
2024-06-27 12:38:41 +10:00
Hyllian
ad27f8bac3
Add some shaders and update others. ( #3234 )
...
- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
2024-06-27 12:37:02 +10:00
Stenzek
ebf50edb79
System: Allocate JIT space before fastmem area
...
On Intel MacOS 14, the fastmem area gets allocated close to the
executable base, leaving no region free +/- 2GB for the JIT area.
2024-06-26 17:11:27 +10:00
Stenzek
8c1228a7aa
Qt: Tidy up theme change workaround
2024-06-24 13:25:16 +10:00
Stenzek
db305660c1
Achievements: Implement disc change without state reset
2024-06-24 13:16:50 +10:00
Stenzek
b9ff358ab3
Achievements: Support scratchpad memory
2024-06-24 13:16:50 +10:00
Stenzek
e7e09023e2
Achievements: Avoid malloc on state save/load
2024-06-24 13:16:50 +10:00
Stenzek
17d459511a
dep/rcheevos: Hash functions are not needed
2024-06-24 13:16:49 +10:00
Stenzek
1a2ad89a17
dep/rcheevos: Bump to d54cf8f
2024-06-24 13:16:49 +10:00
Anderson Cardoso
dd4b282ec5
Atualização Português do Brasil ( #3233 )
...
- Feito ajustes de consistência no texto;
- Novas linhas movidas adicionadas;
- Atualizado para versão atual.
2024-06-24 10:17:14 +10:00
Hyllian
9189588554
Shaders: Add new pack of shaders (reshade) ( #3232 )
...
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
2024-06-24 10:16:51 +10:00
Stenzek
6021e435ba
Qt: Work around QList<QPair> marshalling issue
2024-06-24 00:55:00 +10:00
Stenzek
6bfd862cb3
GPUDevice: Fix transpiled interface linking with OpenGL
2024-06-23 23:39:56 +10:00
Stenzek
b8ed013ec3
dep/reshadefx: Fix UBO reference with OpenGL
2024-06-23 23:39:39 +10:00
Stenzek
1797050f97
VulkanDevice: Release swap chain images on resize
2024-06-23 16:17:31 +10:00
Stenzek
6892c3d095
Qt: Work around theme swap bug with Classic Windows
2024-06-23 13:43:50 +10:00
Stenzek
e8541648ce
Deps: Bump versions
2024-06-23 13:20:48 +10:00
Stenzek
966cce1581
Postprocessing: Sort shader list lexiographically
2024-06-23 13:20:47 +10:00
Stenzek
ea3fa7fe3d
Postprocessing/FX: Fix locating shaders in subdirectories
2024-06-23 13:20:47 +10:00
Stenzek
63055f1e7f
FullscreenUI: Add sprite texture filtering option
2024-06-23 13:10:10 +10:00
Stenzek
3d00957248
Resources: Update gamecontrollerdb.txt
2024-06-23 11:15:17 +10:00
Anderson Cardoso
d8b7e25994
Atualização Português do Brasil ( #3227 )
...
Atualizado para a última versão.
2024-06-23 11:12:58 +10:00
Jordan
59c3c33bc8
Deps: Update to SDL 2.30.4 ( #3228 )
2024-06-23 11:12:47 +10:00
Víctor "IlDucci
7491ba656e
Spanish (Spain) Translation update 2024/06/19 ( #3229 )
...
- Translated all new strings.
- Backported a number of strings from PCSX2's Spanish (Spain) translation.
2024-06-23 11:12:29 +10:00
TheUbMunster
4827e548be
BinarySpanReaderWriter: Fix off-by-one error ( #3230 )
...
fix off-by-one error
2024-06-23 11:12:04 +10:00
Stenzek
ccb76d1451
GameList: Add custom title/regions
...
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330 , but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek
01fc3258a3
CPU/Recompiler: Warning fix for ARM64/Clang
2024-06-17 17:13:23 +10:00
Stenzek
70d7d4ab67
MSBuild: Enable Vulkan on Windows ARM64
...
Apparently there are drivers now/in the works.
2024-06-17 17:13:23 +10:00
PowerDuckSamurai
da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) ( #3226 )
...
Co-authored-by: unknown <anrams777@gmail.com >
2024-06-17 17:04:12 +10:00
Stenzek
1ae79c89e3
System: Refactor unsafe settings warning
...
And warn about round upscaled texture coordinates option.
2024-06-17 17:02:55 +10:00
Stenzek
a5f8684bcd
BIOS: Add further detail to missing BIOS message
2024-06-17 16:47:21 +10:00
Stenzek
7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3
2024-06-17 16:46:55 +10:00
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering
2024-06-17 15:56:56 +10:00
Stenzek
be4abb016f
GPU/HW: Reduce multiple setting source of truth
2024-06-17 15:49:12 +10:00
Stenzek
6870010351
GPU/HW: Remove log spam
2024-06-16 21:15:37 +10:00
Stenzek
e9a47233f7
GPUDevice: Compile warning fix
2024-06-16 20:49:30 +10:00
Stenzek
3d6b9e18c5
Settings: Include cheats in disable-all-enhancements
2024-06-16 19:22:09 +10:00
Stenzek
0563350d04
GameDB: Set force round texcoords on Crash games
2024-06-16 19:09:46 +10:00
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
2024-06-16 19:09:46 +10:00
Stenzek
1582b2ae5d
GPU/HW: Make texture filtering a fragment shadergen parameter
2024-06-16 19:09:46 +10:00
Stenzek
5be2e68ab9
Qt: Update glyph ranges
2024-06-16 17:15:46 +10:00
Anderson Cardoso
451d15a812
Atualização Português do Brasil ( #3224 )
...
Atualizado para a última versão.
2024-06-16 17:14:22 +10:00
nishinji
d16470d761
Update Japanese translation ( #3225 )
2024-06-16 17:14:10 +10:00
Stenzek
c1792108f4
GPU/HW: Eliminate raw texture pipeline permutations
2024-06-16 17:09:24 +10:00
Stenzek
51648b0714
CI/AppImage: Explicitly remove libwayland-*
2024-06-16 17:09:23 +10:00
Hyllian
2a90a88055
Add crt-consumer and crt-cyclon. Update others. ( #3223 )
...
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
2024-06-16 00:02:30 +10:00
Stenzek
54097fc14e
Postprocessing/FX: Expose 'viewportoffset' uniform
2024-06-16 00:00:01 +10:00
Stenzek
eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics
2024-06-15 23:58:15 +10:00
Stenzek
964b94960e
Postprocessing/FX: Ensure RT isn't bound as sampler
...
Prevents possible Vulkan spec violation in some shaders.
2024-06-15 23:55:33 +10:00
Stenzek
ef69c31e9f
GPUDevice: Support transpiling shaders at compile time
...
And use it for GLSL postprocessing shaders.
2024-06-14 21:21:34 +10:00
Stenzek
f0c2832d03
Dep: Update vixl to 662828c
2024-06-14 17:42:24 +10:00
Stenzek
d45e218da7
CI: Re-enable Flathub pushes
...
The job can just take longer.. can't be arsed to write a separate
workflow at the moment.
2024-06-14 15:59:32 +10:00
Stenzek
d51b880052
Postprocessing/FX: Fix incorrect pixel size uniforms
2024-06-14 00:38:08 +10:00
Stenzek
277147199e
Qt: Fix checked state on startup for disc merging
2024-06-13 22:15:53 +10:00
Stenzek
8124fb2ef5
CDROM: Fix incorrect sector dropped log message
2024-06-13 18:35:02 +10:00
Stenzek
9a88cbce09
Pad: Fix incorrect card mismatch OSD message
2024-06-13 18:35:02 +10:00
Stenzek
c86f6eb639
Achievements: Fix incorrect data source for mastery points
2024-06-13 18:35:02 +10:00
Stenzek
ac1bb905fe
GPU: Set idle bit during VRAM upload
...
Tenga Seiha does a bunch of completely-invalid VRAM writes on boot, then
expects GPU idle to be set. It's unclear what actually happens, I need to
write another test, but for now, just skip these uploads. Not setting GPU
idle during the write command breaks Doom, so that's not an option.
2024-06-13 18:35:02 +10:00
Hyllian
edea81d151
Update CRT-HYLLIAN.glsl
...
- Small update to cut scanlines when height resolution is above threshold.
2024-06-13 18:34:48 +10:00
Hyllian
7cf7a0a11f
Add some shaders to dolphinfx folder
...
This is a first pack of shaders ported to dolphinfx specs.
It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
2024-06-13 18:34:48 +10:00
Stenzek
e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes
2024-06-11 23:32:19 +10:00
Stenzek
facce0d8cb
PostProcessing: Expose aspect-correct pixel sizes
...
That consider the display aspect ratio/padding when sampling pixels in
the input (window size).
2024-06-11 23:32:19 +10:00
Ilham Nurjaman
c2eed018c1
Indonesian Translation ( #3221 )
2024-06-11 14:06:37 +10:00
Stenzek
354b250642
PostProcessing: Add native width/height inputs
...
Available in GLSL as GetNativeSize(), GetUpscaleMultiplier(), and in
reshade as native_width/native_height/upscale_multiplier.
GetPaddedOriginalSize() is now deprecated, as it does not make since
since the postfx shader runs with a window-sized off-screen target as an
input, not the internal render texture.
2024-06-11 14:04:45 +10:00
Stenzek
bac2ac0151
FullscreenUI: Fix incorrect padding calculation in pause menu
...
Fixes scrollbars appearing in menu.
2024-06-11 13:12:37 +10:00
Stenzek
b464b6d668
FullscreenUI: Fix loading undo state from menu
2024-06-11 13:07:47 +10:00
Stenzek
f41c238c53
VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
...
Like everything else on RDNA3, it appears to be broken and causes GPU
hangs/resets.
2024-06-10 17:44:10 +10:00
Stenzek
0879dff93a
Updater: Add icon/rc file
2024-06-10 13:10:11 +10:00
Stenzek
e11f73ede2
Updater: Add VC runtime check
2024-06-10 13:02:20 +10:00
Stenzek
484c1dccd4
Qt: Use 64-bit comparison for VC runtime check
2024-06-10 13:01:32 +10:00
Stenzek
a2e6a48d2e
Qt: Add very-early VC++ runtime version check
...
Yay for ABI breaks.
2024-06-09 20:55:47 +10:00
Stenzek
8595175267
CDROM: Improve accuracy of sector redelivery on DMA complete
...
Fixes hang in loading in Syphon Filter 2/3.
2024-06-09 19:47:51 +10:00
Stenzek
34861074c1
CDROM: Ensure complete IRQs for Init go through
...
Fixes booting games with OpenBIOS and its Init spam.
2024-06-08 16:58:08 +10:00
Stenzek
5a185654ba
CI: Disable Qt's PCRE2 JIT on Windows
2024-06-07 15:55:55 +10:00
Stenzek
892319de86
CI/Flatpak: Disable Flathub pushes
...
Going to set this up manually instead, sick of the API timeouts.
2024-06-07 12:23:34 +10:00
Stenzek
0675716162
D3D11Device: Fix redundant SRV set on RT change
2024-06-07 12:07:58 +10:00
Marcin Mitura
05395c8c1a
Polish localization updates ( #3220 )
...
## Comply to the latest changes:
- Translate new strings,
- Remove obsolete,
- Correct some machine translations.
2024-06-07 12:07:43 +10:00
Stenzek
e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers
2024-06-01 00:02:19 +10:00
Stenzek
7222c21cd9
CDROM: Further refine interrupt delay
2024-05-31 23:59:44 +10:00
Stenzek
3e3572c410
DMA: Fix range check in mode0 when decrementing
...
Fixes lag on startup in Clone (Euro Demo 42).
2024-05-31 23:08:07 +10:00
Stenzek
c637e2b337
System: Fix title after loading state for EXE-boot
2024-05-31 21:08:45 +10:00
Stenzek
e70f155054
MemoryCard: Implement GetID command
2024-05-31 21:08:21 +10:00
Stenzek
8ef73203b2
Bus: Ignore SPU byte writes to unaligned addresses
2024-05-31 21:00:55 +10:00
Stenzek
a7543ab365
GPU/HW: Fix crash on VRAM write/copy with mask test
2024-05-31 20:39:31 +10:00
Stenzek
627c12bebe
GPU: Fix IRQ request
2024-05-31 20:39:18 +10:00
Stenzek
73136d7dc4
GPU: Tie idle bit to FIFO emptyness on VRAM write
...
Fixes Tenga Seiha lockup on boot.
2024-05-31 20:12:59 +10:00
Stenzek
53600746c7
GPU: Cancel VRAM writes on Reset
2024-05-31 19:49:40 +10:00
Stenzek
d013438810
CDROM: Rewrite BFRD handling
...
Fixes hang on startup in Unirom.
2024-05-31 19:45:42 +10:00
Stenzek
723af4de3a
Misc: Loading old save state versions is unlikely
2024-05-31 18:48:26 +10:00
Stenzek
c4bf5b4f2c
RegTest: Write file log as well as frames
2024-05-31 18:28:26 +10:00
Stenzek
c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon
2024-05-31 14:58:15 +10:00
Stenzek
3063101274
CDROM: Implement 0x60 test command
...
Apparently needed for unirom.
2024-05-30 22:34:06 +10:00
Stenzek
7bc42495fa
CI/AppImage: QtNetwork is no longer needed
2024-05-30 22:25:41 +10:00
Stenzek
7682cd2c10
System: Generate hash serials when running PS-EXE
...
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek
25bf2b3adc
CDROM: Clear async interrupt on read/seek start
...
Fixes broken audio in Road Rash.
2024-05-30 20:49:58 +10:00
Stenzek
f1465ddf43
Memmap: Use Mach VM routines for memory mapping
2024-05-29 22:49:32 +10:00
Anderson Cardoso
f1ff15f9c6
Atualização Português do Brasil ( #3218 )
...
Atualizado para a última versão.
2024-05-29 22:23:28 +10:00
Stenzek
619688a135
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
2024-05-28 18:17:46 +10:00
Stenzek
039796690c
GPU/HW: Fix a couple of out-of-order UBO pushes
2024-05-28 17:38:28 +10:00
Stenzek
2eb0085539
System: Fix inverted volume selection
2024-05-27 11:58:42 +10:00
Anderson Cardoso
110fa28c25
Atualização Português do Brasil ( #3217 )
...
Atualizado para a última versão.
2024-05-27 11:47:18 +10:00
Benjamin Mugnier
46ceb999fb
Fix README.md Linux build instructions ( #3214 )
...
Fix wrong build-dependencies-linux.sh path.
Change ninja build folder to reflect cmake folder.
2024-05-27 11:47:07 +10:00
Stenzek
015804c434
System: Move GDB server into core
2024-05-27 00:18:05 +10:00
Stenzek
55d96f86f0
System: Add "Disable Mailbox Presentation" option
...
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek
83df785558
Settings: Default threaded presentation to off
2024-05-26 22:38:35 +10:00
Stenzek
4311e08726
System: Implement PINE server
2024-05-26 22:38:35 +10:00
Stenzek
4e905a63ec
Util: Add socket helper classes
2024-05-26 22:20:29 +10:00
Stenzek
9eb18449a7
Deps: Fix Linux build script to take relative paths
2024-05-26 21:55:27 +10:00
Stenzek
ac3affe472
GameDB: Chrono Cross
2024-05-26 21:55:27 +10:00
Stenzek
15e633bf2c
Qt: Adjust advanced setting ranges
2024-05-26 21:55:27 +10:00
Anderson Cardoso
3382248f40
Atualização Português do Brasil ( #3213 )
...
Atualizado para a última versão.
2024-05-26 21:55:12 +10:00
Stenzek
328a3cd7af
System: Prevent save states while memory cards are being saved
2024-05-25 17:42:12 +10:00
Stenzek
8e5781266a
CrashHandler: Fix call stack on manual dump
2024-05-25 17:42:12 +10:00
Stenzek
cca7b46114
Assertions: Write crash dump on assertion fail
2024-05-25 17:42:12 +10:00
Stenzek
0240ea8b49
PageFaultHandler: Simplifications
2024-05-25 17:42:12 +10:00
Stenzek
b4b579d2b1
GameDB: More traits
2024-05-25 16:29:38 +10:00
Stenzek
547587af11
D3D11Device: Don't spin on CPU when GPU results aren't available
2024-05-25 16:13:05 +10:00
Stenzek
2ff1f398a3
CDROM: Handle INT1 with pending command
...
Fixes lockup during track playback in Gokujou Parodius Da! Deluxe Pack.
2024-05-25 16:10:09 +10:00
Stenzek
60ee17e713
System: Fix regtest dumping
2024-05-25 15:58:41 +10:00
Stenzek
1565a2667d
Misc: More format string fixes
2024-05-25 15:48:31 +10:00
Stenzek
a75e61e1d6
GameDB: Disable texture filtering on FF7
2024-05-25 13:40:31 +10:00
Stenzek
0f536b8680
VulkanSwapChain: Always allocate cmdbuffers+1 semaphores
2024-05-25 13:32:57 +10:00
Stenzek
e6d8f0d4a0
GPUDevice: Use FIFO for D3D exclusive fullscreen
2024-05-25 13:15:40 +10:00
Stenzek
22c76d43c3
CPU/PGXP: Reduce vertex cache memory
2024-05-25 02:06:40 +10:00
Stenzek
b4df9d3876
GameDB: Syphon Filter 3
2024-05-25 02:02:47 +10:00
Stenzek
1adc29aeb0
Qt: Fall back to screen for refresh rate
...
Wayland, always a pain in the arse.
2024-05-24 23:24:06 +10:00
Stenzek
a7f2ad37de
InputManager: Fix exit menu button forwarding to game
2024-05-24 22:52:13 +10:00
Stenzek
0f9a255093
System: Fallback to FIFO on AMD (no mailbox support)
2024-05-24 22:48:26 +10:00
Stenzek
98520978a8
System: OSD message corrections
2024-05-24 22:13:35 +10:00
Stenzek
49e3663dfe
Settings: Purge max display FPS option
...
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek
42a5fe0a6e
GPU: Further improve vsync handling
2024-05-24 02:33:33 +10:00
Stenzek
4e922a34a7
Log: Simplify macros
2024-05-24 02:08:14 +10:00
Stenzek
792717e03e
Misc: Get rid of format string for result logging
2024-05-24 00:30:06 +10:00
Stenzek
9f90f14c48
CPU/CodeCache: Only print code size stats on request
2024-05-24 00:30:06 +10:00
Stenzek
b6d019db66
Misc: Replace log printf calls with fmt
2024-05-24 00:29:49 +10:00
Stenzek
49b2e76dea
GPU/HW: Warning fix
2024-05-23 20:08:14 +10:00
Stenzek
d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed
2024-05-23 19:52:56 +10:00
Stenzek
10df7ba319
GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks
2024-05-23 14:30:18 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
...
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
dd98b630ea
GameList: Treat disc sets and discs equally when sorting
2024-05-23 12:45:57 +10:00
Stenzek
8709624751
GameList: Fix disc set last played time
2024-05-22 22:46:09 +10:00
Stenzek
14ba3b7312
System: Fix sync to host refresh audio stretching
2024-05-22 22:32:51 +10:00
Stenzek
e01efaa681
Log: Channel is [[maybe_unused]]
2024-05-22 22:16:58 +10:00
Stenzek
d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
...
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek
f9b58c4077
Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets
2024-05-21 13:55:37 +10:00
Stenzek
08125262bb
System: Fix Edit Memory Cards action for disc sets
2024-05-21 13:55:37 +10:00
Stenzek
2dd991156a
Qt: Update glyph ranges
2024-05-21 13:55:37 +10:00
zkdpower
2b39d509a1
Update the Simple-Chinese translation to latest. ( #3211 )
2024-05-21 13:54:45 +10:00
Anderson Cardoso
0bdedbf2ae
Atualização Português do Brasil ( #3210 )
...
Atualizado para a última versão
2024-05-21 13:54:34 +10:00
Stenzek
1a4679def8
System: Use different conditions for frame dupe-skip
2024-05-20 01:32:33 +10:00
Stenzek
be0b86cef2
CDImageDevice: Implement disc reading for MacOS
2024-05-20 01:12:33 +10:00
Stenzek
ab4c6f2dde
CPU/NewRec: Enable delay slot swapping in more situations
...
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
Stenzek
09b43f962a
CPU/NewRec: Clear needed on swapped delay slot
...
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
Stenzek
5b4f74122c
System: Add "Skip Duplicate Frame Display" option
...
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek
7b8f9506c9
GameDB: Disc set corrections
2024-05-19 13:19:52 +10:00
Stenzek
bd0cf6582c
Revert "CI/AppImage: Don't bundle libssl/libcrypto"
...
This reverts commit a2abcc9bb3 .
2024-05-19 13:19:52 +10:00
Stenzek
14c30dfa80
FullscreenUI: Update string list
2024-05-19 13:19:51 +10:00
Stenzek
1205b75c51
GameList: Reduce logging verbosity
2024-05-19 13:19:51 +10:00
GreyXor
515e44f1fd
Data: Update SDL Game Controller DB ( #3209 )
...
Signed-off-by: GreyXor <greyxor@protonmail.com >
2024-05-19 13:18:03 +10:00
Juan Pablo Romero Mendoza
bc67994654
Bump GitHub Actions and Ubuntu ( #3208 )
2024-05-19 13:17:39 +10:00
Stenzek
1adaea9005
GameList: Merge multi-disc games
2024-05-18 15:21:44 +10:00
Stenzek
9bdf23cba7
System: Load game settings from first disc of multi-disc games
2024-05-18 15:21:44 +10:00
Stenzek
073ac87be2
GameList: Use string_view for GetEntryForPath()
2024-05-18 15:21:43 +10:00
PowerDuckSamurai
23598e6a42
GameDB: Various fixes ( #3207 )
2024-05-18 15:21:32 +10:00
Anderson Cardoso
2dcf267142
Atualização Português do Brasil ( #3206 )
...
Atualizado para a última versão
2024-05-18 01:09:18 +10:00
Stenzek
e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka
2024-05-18 01:09:18 +10:00
Stenzek
9b086b7807
CPU: Fix disassembly of rtps/nclip
2024-05-18 00:33:22 +10:00
Stenzek
7476baced6
CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
...
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
Stenzek
ea4efb4e52
CPU/PGXP: Prefer fresh over tainted Z values
...
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
Stenzek
5672b0da95
CPU/PGXP: sub rd, rs, 0 => move rd, rs
2024-05-18 00:33:22 +10:00
Stenzek
bbac7a60a0
CPU/PGXP: Don't set high bits of flags
2024-05-18 00:33:22 +10:00
Stenzek
37b1aa45dd
CPU/PGXP: Minor optimization to shift instructions
2024-05-18 00:33:22 +10:00
Stenzek
3fd86a69a4
CPU/PGXP: Use component enum
2024-05-18 00:33:22 +10:00
Stenzek
e4bedbbbfa
CPU/PGXP: Readability improvements
2024-05-17 23:46:18 +10:00
Stenzek
29d4e04e3b
CPU/PGXP: Use bit math for flags instead of union
2024-05-17 23:46:18 +10:00
Stenzek
82f3e17b78
CPU: Value logging/tracing for PGXP
2024-05-17 23:46:18 +10:00
Stenzek
c057e91825
CDImage: Open all image types as shared files
2024-05-17 14:42:37 +10:00
Stenzek
c03f1cfeb8
Qt: Fix ugly popup message on Mac in setup wizard
2024-05-17 14:23:41 +10:00
Stenzek
1c098f625e
GameDB: Disable true colour for Dragon Valor
2024-05-17 14:23:41 +10:00
Stenzek
a59a42f35b
Qt: Fix translation of %n hours
2024-05-17 14:23:41 +10:00
Stenzek
e444eb713a
CI/MacOS: Switch to Xcode 15.4
...
Fixes crash on open in MacOS 11.
2024-05-17 14:23:41 +10:00
shikulja
4c531d2372
Update Russian translation ( #3204 )
...
* Update ts
* Update Russian translation
* Update
2024-05-17 14:23:32 +10:00
Stenzek
35bdbf2a55
System: Check host page size on startup
2024-05-16 17:37:23 +10:00
Stenzek
a5b1ee4f04
Qt: Rename Load Profile to Apply Profile
...
And make it copy hotkeys.
2024-05-16 16:53:13 +10:00
Stenzek
c53717bbe4
System: Rewrite input profile hotkey priority logic
2024-05-16 16:53:13 +10:00
Anderson Cardoso
284b10f8eb
Atualização Português do Brasil ( #3203 )
...
Atualizado para a última versão.
2024-05-16 16:53:07 +10:00
Stenzek
0a38c0889e
AudioStream: Improve >100% volume output quality
2024-05-15 22:11:47 +10:00
Stenzek
f0a4ceb909
InputManager: Add push to toggle for macros
2024-05-15 21:17:26 +10:00
Stenzek
446750fb66
FullscreenUI: Correct heading sizes
2024-05-15 20:31:12 +10:00
Stenzek
7abcdf2b59
VulkanDevice: Fix double unload
2024-05-15 20:31:04 +10:00
Stenzek
d9b83d69eb
Qt: Fix auto updater getting stuck after failed request
2024-05-15 14:54:33 +10:00
Stenzek
232d1c930c
CI: Bump actions versions
2024-05-15 14:54:20 +10:00
Stenzek
6d3f01c82b
CI: Fix Windows build upload
2024-05-15 14:43:52 +10:00
Stenzek
c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu
2024-05-15 01:50:43 +10:00
shinra-electric
cea061f73f
Update upload-artifact & download-artifact actions to v4 ( #3202 )
...
- upload-artifact@v1 --> v4
- download-artifact@v1 --> v4
2024-05-15 01:50:24 +10:00
Stenzek
8e3284d8c6
Vulkan: Simplify loader using DynamicLibrary
2024-05-15 00:50:25 +10:00
Stenzek
88ace6e4ae
CMake: Detect cache line size dynamically on AArch64 Linux
2024-05-15 00:50:24 +10:00
Stenzek
d9003b10c3
SettingsInterface: Fix TinyString helper
2024-05-15 00:50:24 +10:00
Stenzek
0ebc239003
CI: Remove ninja dependency for Mac deps
2024-05-15 00:50:24 +10:00
zkdpower
4208d41183
Update the Simple-Chinese Translation to latest. ( #3201 )
2024-05-14 21:00:45 +10:00
Stenzek
7066eea7c4
Scripts: Remove now-unused file
2024-05-14 20:08:53 +10:00
Stenzek
b204fd6860
Qt: Fix Mac dylib not being included
2024-05-14 20:08:53 +10:00
Stenzek
18160a8e06
Qt: Add option to pause when controller is disconnected
2024-05-14 16:00:09 +10:00
Stenzek
2b31c08083
gitignore: Add deps-build
2024-05-14 16:00:09 +10:00
Stenzek
d056584173
Deps: Update shaderc to 2024.1
2024-05-14 16:00:09 +10:00
Stenzek
0e2204e928
README: Add link to Flathub
2024-05-14 15:56:18 +10:00
Stenzek
8f415a44e6
CPU/NewRec: Fix register allocation crash on Linux
2024-05-14 15:13:18 +10:00
Stenzek
e517581041
System: Tidy up some unused code
2024-05-14 15:13:18 +10:00
Anderson Cardoso
278c3ab2a5
Atualização Português do Brasil ( #3200 )
...
Atualizado para a última versão.
2024-05-14 15:12:54 +10:00
Stenzek
f3aec0c965
Host: Re-introduce plural translation support
2024-05-13 01:46:45 +10:00
Stenzek
a2abcc9bb3
CI/AppImage: Don't bundle libssl/libcrypto
2024-05-13 00:23:34 +10:00
Stenzek
318fd0b0fd
System: Fix triple popup on missing BIOS
2024-05-13 00:07:47 +10:00
Stenzek
be920acf38
System: Get rid of double popup on renderer create error
2024-05-13 00:06:56 +10:00
Stenzek
5808e14b7e
GameDatabase: Warning fix
2024-05-13 00:06:56 +10:00
Stenzek
03f9708911
GPUDevice: Move SPIR-V compilation to base class
2024-05-13 00:06:56 +10:00
Stenzek
117e6be1dc
HeapArray: Add span returners
2024-05-12 22:56:54 +10:00
Stenzek
522c2e3458
FullscreenUI: Use native file selector on Flatpak
2024-05-12 20:28:20 +10:00
Stenzek
37a76a020a
FullscreenUI: Add horizontal padding to menu windows
2024-05-12 18:14:51 +10:00
Stenzek
69e0c1681c
FullscreenUI: Correct pixel alignment of some UI elements
...
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek
864b0ad5fe
Qt: Save audio output latency value separately to minimal flag
2024-05-12 17:36:15 +10:00
Stenzek
e7765d26fb
System: Fix double popup on missing SBI file
2024-05-12 17:20:37 +10:00
Stenzek
eab4271bf7
dep/cubeb: Only include connected devices when enumerating wasapi
...
Otherwise you just get a ton of unusable outputs.
2024-05-12 17:14:53 +10:00
Stenzek
872cee908c
dep/cubeb: Sync to 19fcbef
...
And apply PR #740 (Re-enable and polish IAudioClient3 to achieve lower
latencies).
`*latency_frames = min_period;` in wasapi_get_min_latency was changed to
`*latency_frames = hns_to_frames(params.rate, min_period_rt);`, as
otherwise it reports in mixer frames, not stream frames.
2024-05-12 17:10:03 +10:00
Stenzek
c803c4fbef
Qt: Fix incorrect minimum latency display
2024-05-12 17:09:03 +10:00
Stenzek
a4a35b7e58
GPU: Add Bilinear (Integer) scaling option
2024-05-12 15:32:21 +10:00
Stenzek
313496e843
GameDB: PGXP-CPU for Dragon Valor
2024-05-12 15:28:44 +10:00
Stenzek
7bb8cbcbaa
D3D12Device: Fix pipeline cache load error after device change
2024-05-12 15:24:01 +10:00
Stenzek
c85e743573
Error: Strip trailing whitespace from Windows errors
2024-05-12 15:20:39 +10:00
Stenzek
0a63bec65c
CI/Flatpak: Push to Flathub
2024-05-09 16:39:17 +10:00
Anderson Cardoso
c015039a3c
Atualização Português do Brasil ( #3198 )
...
Atualizado para a última versão.
2024-05-09 13:54:30 +10:00
Stenzek
72607ecdf6
ShaderGen: Fix compile error with Metal+Barriers
2024-05-09 13:52:18 +10:00
Stenzek
7626a9bf9c
Qt: Add label next to audio buffer size
2024-05-06 00:46:34 +10:00
Stenzek
aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing
2024-05-06 00:04:21 +10:00
Stenzek
d3546d18a1
Qt: Add compatibility report in game summary
2024-05-06 00:00:41 +10:00
Stenzek
76b2c24442
Qt: Simplify game directory list
2024-05-05 22:29:26 +10:00
Stenzek
ffb5682b43
Qt: Add game list excluded folders as well as files
...
Backport of https://github.com/PCSX2/pcsx2/pull/9730
2024-05-05 22:29:26 +10:00
Stenzek
4ca7753720
CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
...
Fixes zombie processes sticking around.
2024-05-05 22:29:26 +10:00
Stenzek
fa104acdd1
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value
2024-05-05 22:28:29 +10:00
Stenzek
e4d940a476
Deps: Update SDL2 to 2.30.3
2024-05-05 13:26:33 +10:00
Stenzek
6b03943d75
Qt: Compute Hashes -> Verify
2024-05-05 12:58:35 +10:00
Stenzek
d6e80de3bf
Qt: Add default option for cubeb driver
2024-05-05 12:51:31 +10:00
xujibbs
fea00d0149
FullscreenUI: Mark %d ms for translation ( #3196 )
2024-05-05 12:41:46 +10:00
Stenzek
e3b0050ca1
GPU/HW: Fix shader sampling with MSAA on
2024-05-03 13:24:32 +10:00
Stenzek
1185f8f6aa
GPU: Implement CLUT cache (SW renderer only)
...
Fixes copyright screen in Shadow Master.
Fixes title splash in Castrol Honda Superbike Racing.
2024-05-02 01:03:58 +10:00
Stenzek
d1483d8077
GPU: Rework pre-draw clipping
2024-05-02 01:03:58 +10:00
Stenzek
7e22fb08d2
GPU: Add #define'able PSX GPU stats
2024-05-01 23:00:10 +10:00
Stenzek
fec210b1e1
GPU: Ensure coordinates are masked/clamped
2024-05-01 20:58:21 +10:00
Anderson Cardoso
325cf577a2
Atualização Português do Brasil ( #3194 )
...
- Atualizado para a última versão.
- Confirmação de textos movidos
- Novos textos de widgets traduzidos
2024-04-30 21:45:13 +10:00
Stenzek
645adad932
Qt: Add Classic Windows as theme option
...
But it'll bug out when switching between windows11/windowsvista.
Restart to fix.
2024-04-30 21:44:18 +10:00
Stenzek
6a02f9c67b
VulkanDevice: Fix possible null descriptor set with feedback loop
2024-04-30 21:34:08 +10:00
Stenzek
cbe95b281a
VulkanDevice: Backport buggy NVIDIA driver workarounds from PCSX2
2024-04-30 21:34:02 +10:00
Stenzek
25f725c263
GPU: Fix mask for drawing area coordinates
2024-04-28 15:44:41 +10:00
Stenzek
d094978214
Justifier: Add controller implementation
2024-04-28 15:25:24 +10:00
Stenzek
3be02c53c1
GPU: Improve CRTC hblank accuracy
...
And implement Timer0 gating, it was missing previously.
2024-04-28 15:25:24 +10:00
Stenzek
5d20f4514d
PostProcessing: Use ShaderGen GLSL version string
2024-04-28 15:25:24 +10:00
Stenzek
295081fe62
Misc: Replace offsetof with constexpr-friendly OFFSETOF
...
Fixes build with clang-18.
2024-04-28 15:25:24 +10:00
Stenzek
dc84c58c7c
D3D11Device: Fix GPU usage without vsync
2024-04-28 15:25:24 +10:00
Stenzek
7478f69c58
RegTest: Fix build again
2024-04-28 15:25:24 +10:00
PowerDuckSamurai
a9aaac12fc
GameDB: Various fixes ( #3192 )
2024-04-28 15:25:10 +10:00
Valtekken
5c48218866
Italian translation - Small consistency fixes ( #3191 )
...
Missed a few inconsistencies in the translation when I reworked it, they're now fixed.
2024-04-28 15:24:59 +10:00
Stenzek
c9a0f7d6f2
Qt: Fix empty box on no-controller type
2024-04-27 14:12:11 +10:00
Stenzek
3e99084770
Settings: Fix double source of truth for controller names
2024-04-27 13:21:11 +10:00
Stenzek
5477f2eae2
HeapArray: Fix swap() not swapping size
...
Even though it's not used.
2024-04-27 13:18:36 +10:00
Stenzek
f1f4bac8a8
Qt: Fix input profile ctype change not saving
2024-04-27 13:15:35 +10:00
Stenzek
d80aa91d49
ImGuiOverlays: Fix >1 controller display
2024-04-27 12:41:47 +10:00
Stenzek
1fbb848c52
Misc: Add gstreamer fallback to PlaySoundAsync()
2024-04-26 20:49:45 +10:00
Stenzek
2fc9a6d834
CPU/NewRec: Work around clang <16 structured binding capture bug
2024-04-26 19:23:46 +10:00
Stenzek
26917f14c5
CI/Flatpak: Disable SDK CFLAGS
...
It's setting _GLIBCXX_ASSERTIONS in release builds, which has a
performance hit.
2024-04-26 12:47:02 +10:00
Anderson Cardoso
f7238a85b5
Atualização Português do Brasil ( #3190 )
...
Atualizado para a última versão.
2024-04-26 12:45:14 +10:00
Stenzek
7ea7d3b92a
README: Add Ubuntu/Debian package list
2024-04-25 17:32:48 +10:00
Stenzek
808e832c9a
CI: Slim down Linux package install list
2024-04-25 17:32:48 +10:00
Stenzek
4df6f3bc4d
Scripts: Drop freetype/zlib from Linux deps build
...
Qt pulls in fontconfig, which needs the system version.
2024-04-25 15:57:55 +10:00
Stenzek
d2b9195c66
MemorySettingsInterface: Warning fix
2024-04-25 15:06:41 +10:00
Stenzek
1cdfca155d
Qt: Clean and remove empty game settings
2024-04-25 14:02:16 +10:00
Stenzek
d6ffdb0242
RegTest: Build fix
2024-04-25 13:31:44 +10:00
Stenzek
5e9a47f82b
Qt: Add volume reset button
2024-04-25 13:24:04 +10:00
Stenzek
7548113afd
System: Move COM init to common code
2024-04-25 12:56:02 +10:00
Stenzek
425235fd31
INISettingsInterface: Fix file leak on Linux
2024-04-25 02:17:33 +10:00
Michael Prince Sharpe
9d3f328404
Adding crt-guest-advanced-HD shader ( #3189 )
...
* Add CRT-Guest-Advanced-HD
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* reversion for correction
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Add files via upload
* Update source.txt
2024-04-25 01:18:49 +10:00
Stenzek
4139bf63d8
AudioStream: Backport changes
2024-04-25 01:13:51 +10:00
Stenzek
921f5119b2
Qt: Handle sliders in per-game settings
2024-04-25 01:13:43 +10:00
Anderson Cardoso
6e78db3872
Atualização Português do Brasil ( #3186 )
...
Atualizado para a última versão
2024-04-23 16:27:04 +10:00
Marcin Mitura
bfe3cf48b1
Polish localization updates ( #3188 )
...
Comply to latest changes:
- Translate new strings,
- Remove obsolete.
2024-04-23 16:26:58 +10:00
RSDuck
89c0d4900b
Fix post processing menu in the fullscreen UI ( #3187 )
2024-04-23 16:26:46 +10:00
Stenzek
52bdbf35db
Qt: Fix rare crash during update download
...
Thanks to Silent for debugging.
2024-04-23 16:26:04 +10:00
Stenzek
b4999975db
System: Fix pause-on-start running unthrottled
2024-04-23 14:44:08 +10:00
Stenzek
106f2c10ba
Qt: Add tooltip for stretch/expansion advanced settings
2024-04-22 01:55:33 +10:00
Stenzek
eb91fe31e2
Hotkeys: Add OSD toggle hotkey
2024-04-22 01:52:02 +10:00
Stenzek
3b8afb39f6
System: Don't try to fast boot non-PS1 discs
2024-04-22 01:44:04 +10:00
Stenzek
3fa2bd1d3a
System: Confirm shutdown if memory card is being written
2024-04-22 01:41:42 +10:00
Stenzek
a5613fc815
System: Add OSD message when all enhancements are disabled
2024-04-22 00:38:46 +10:00
Stenzek
b26a9556f7
System: Improve reset determinism
2024-04-22 00:19:44 +10:00
Stenzek
35f0d7f623
CPU: Update debug dispatcher flag on init
2024-04-22 00:08:16 +10:00
Stenzek
0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround
2024-04-21 23:30:46 +10:00
Stenzek
7932d284f1
Deps: Add freesurround
2024-04-21 23:27:31 +10:00
Stenzek
35056c2c52
Deps: Add kissfft
2024-04-21 23:27:31 +10:00
Stenzek
d3c12fecb3
Qt: Move dump audio on startup out of settings
2024-04-21 20:28:20 +10:00
Stenzek
2871a26f54
GameDB: Motor Toon Grand Prix (again)
2024-04-21 14:51:05 +10:00
Stenzek
7d80cabf9f
BIOS: Remove questionable hashes
...
And add PS2 hashes.
2024-04-21 14:03:55 +10:00
Stenzek
8867bb129a
CMake: Tidy up build system
...
And fix Windows CMake... who knows how long for.
2024-04-20 21:19:31 +10:00
Stenzek
a88ee93b4d
GameDB: Motor Toon Grand Prix (again)
2024-04-20 19:59:58 +10:00
Stenzek
04f9731ee0
README: Update Linux build instructions
2024-04-20 19:09:48 +10:00
Stenzek
d712fcc371
Scripts: Rename build-dependencies.sh to build-dependencies-linux.sh
2024-04-20 19:09:27 +10:00
Stenzek
d612ea0f93
CI: Swap to KDE 6.7 Flatpak actions
2024-04-20 18:35:12 +10:00
Stenzek
61301733d8
Qt: Purplerain -> Purple Rain
2024-04-20 18:34:50 +10:00
Valtekken
a2d81bb9af
Final third of the translation ( #3185 )
2024-04-20 18:33:23 +10:00
Anderson Cardoso
b478fd93b4
New Theme Added ( #3184 )
...
Added new theme : Purple Rain
2024-04-20 18:33:12 +10:00
Stenzek
1a0f6f62e5
Qt: Clarify controller settings labels
2024-04-20 18:32:36 +10:00
Stenzek
17b9736899
Misc: Use a 128b cache line size on Apple Silicon
...
Turns out it's not 64 bytes like I assumed. The things you learn.
2024-04-18 20:38:36 +10:00
Stenzek
fd21dd9729
Qt: Shrink text box size in memory scanner
2024-04-18 20:38:36 +10:00
Stenzek
7135a641e9
Qt: Allow opening cheat manager while shutdown
2024-04-18 20:38:35 +10:00
Stenzek
60f12e77fa
Achievements: Fix fullscreen window height
2024-04-18 20:38:35 +10:00
Stenzek
8e9e855747
CDImageM3u: Fix forward slash entries on Windows
2024-04-18 20:38:35 +10:00
Valtekken
d918705233
Massive Italian translation rework, part 2 ( #3183 )
...
* Massive Italian translation rework, part 2
At this point this is more of a complete retranslation than anything else, but it's almost done. Stops at line 9140, missing the final third.
* Small fixes
* Missing semicolon
Got distracted on typing out "'", missing the semicolon and fucking up the whole build
* Another missing semicolon
Ditto.
* Wrong keystroke
Typed "&" instead of "%"
2024-04-18 00:42:35 +10:00
Stenzek
3bb36f95e2
FullscreenUI: Get rid of extra scrollbar in save state selector
2024-04-18 00:41:37 +10:00
Stenzek
f666816943
ImGuiOverlays: Fix possible crash in save state selector
2024-04-18 00:40:31 +10:00
Stenzek
84b24c6228
Achievements: Fix HC mode activating on reset of non-cheevo game
2024-04-18 00:40:06 +10:00
Marcin Mitura
ef05a80fd2
Polish localization updates ( #3182 )
...
Comply to latest changes:
- Translate new strings
2024-04-17 16:35:02 +10:00
zkdpower
79a7a8c444
Update the Simple-Chinese translation to latest. ( #3181 )
2024-04-17 16:34:51 +10:00
Anderson Cardoso
f9b194477f
Atualização Português do Brasil ( #3180 )
...
Atualizado para a última versão.
2024-04-17 16:34:32 +10:00
Stenzek
2534e6f5d4
CI: Fix Windows build
2024-04-17 16:34:06 +10:00
Stenzek
a5a72cd7ec
AudioStream: Fix a couple of errors in ReadFrames() resampler
2024-04-17 00:49:44 +10:00
Stenzek
e40c022a0f
CI: Fix Flathub update script
2024-04-16 15:40:31 +10:00
Stenzek
c1bf1e5369
Qt: Add binding layout for NegConRumble
2024-04-16 15:40:31 +10:00
Stenzek
147f48cc64
Qt: Simplify controller binding layout construction
...
And make it generate widgets when there's no template.
2024-04-16 15:40:31 +10:00
Víctor "IlDucci
1c392444a7
Spanish (Spain) translation update 2024/01/25 ( #3102 )
...
Updating the Spanish (Spain) translation with the latest strings. I should point out that between my last update and this one, the Spanish flag was removed from the Language menu selection.
2024-04-16 15:40:31 +10:00
Matheus Fraguas
07c012aee5
Negcon rumble ( #3177 )
...
* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.
* Fix negcon id reply and analog/digital toggle.
* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.
* Fix negcon id reply and analog/digital toggle.
* Update macros
* Code cleanup
2024-04-16 15:40:31 +10:00
Stenzek
4d8ed49b24
FullscreenUI: Fix gaps between some UI elements
...
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
Stenzek
d2d6e397e6
NoGUI: Purge unused code
2024-04-16 15:40:30 +10:00
Stenzek
4e0c417add
FullscreenUI: Add "Open Containing Directory"
2024-04-16 12:49:54 +10:00
Stenzek
6e7a4c3909
FullscreenUI: Exit fullscreen for open-in-file-browser
2024-04-16 12:49:54 +10:00
Anderson Cardoso
bc4b7f2af9
Atualização Português do Brasil ( #3175 )
...
Confirmadas 2 linhas de texto no modo big duck mode.
2024-04-16 12:49:54 +10:00
Deozaan
5060c0fc31
Add cheats for all characters in Beyond the Beyond (USA) ( #3176 )
2024-04-16 12:49:54 +10:00
KamFretoZ
79ccd5f3c3
FullscreenUI: Wire up Open in File Browser functionality ( #3178 )
2024-04-16 12:49:54 +10:00
Valtekken
5ed362bd84
Massive Italian translation rework, part 1 ( #3179 )
2024-04-16 12:49:54 +10:00
Stenzek
797b82dcfa
Updater: Ensure forward slashes are converted to backslashes
...
Old versions may run the updater with forward slashes.
2024-04-16 12:28:37 +10:00
Stenzek
9eb9fc9dce
Qt: Fix drag/drop on Windows
2024-04-16 12:28:22 +10:00
Stenzek
be1d558be1
GPU/HW: Fix black screen in Metal after vertex ID wraparound
2024-04-15 23:30:58 +10:00
Stenzek
9fd2994b73
Log: Fix crash with >1 instance + file log
2024-04-14 21:18:47 +10:00
Stenzek
4bcc5a312a
System: Remove log spam
2024-04-14 17:25:23 +10:00
Stenzek
fbe54f454f
Deps: Purge SPIRV-Cross from tree
2024-04-14 17:25:23 +10:00
Stenzek
5f915e1cbe
MetalDevice: Use shared SPIRV-Cross
2024-04-14 17:25:23 +10:00
Stenzek
3dedf5fdd5
FullscreenUI: Add missing latency stats option
2024-04-14 17:25:23 +10:00
Stenzek
e9107bd140
VulkanDevice: Add env var for non-semantic debug info
...
Backport of 070068366f
2024-04-14 17:25:23 +10:00
Stenzek
8a3ba53204
CI: Build SPIRV-Cross
2024-04-14 17:25:23 +10:00
Stenzek
59eeb89243
CI: Backport shaderc changes from PCSX2
2024-04-14 16:26:22 +10:00
Anderson Cardoso
06a29f6d95
Atualização Português do Brasil ( #3174 )
...
Atualizado para a última versão.
2024-04-14 16:26:08 +10:00
Marcin Mitura
6d167f1ffb
Polish localization updates ( #3173 )
...
Comply to latest changes:
- Translate new strings,
- Remove obsolete.
2024-04-14 16:25:59 +10:00
Stenzek
c149d66d4d
System: Add 'Reduce Input Latency' option
...
i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
Stenzek
6258cb9e0e
FullscreenUI: Various minor bug fixes
2024-04-13 19:57:25 +10:00
Stenzek
8ab1623276
CI/Flatpak: Remove unused file
2024-04-13 19:57:25 +10:00
PugsyMAME
7adbedd341
Renamed Mem Scanner Op Text&added Virtual Address ( #3172 )
...
* Renamed Mem Scanner Op Text&added Virtual Address
Renamed the Memory Scanner Operator Text for clarity. Replaced '...' with 'Value' and 'Previous' with 'Previous Result'.
Also changed "Any Value" to "Any Value ('New Search' or 'Reset Result Value')", Any Valur should really be at the top of the index and the Previous Results should come before the other Value operators. But that's a job for another time.
The Virtual Address extra will display the virtual address of DuckStation's PSX RAM so it can be easily edited with the likes of HXD or another tool where the location of the virtual memory needs to be known.
* Replaced Mem Scanner Op Text with latest English text
Not touched the translations, just added the updated english text for the Memory Scanner "Operator:" text
* Rearranged Memory Scanner Operator class
Re-arranged Memory Scanner Operator class into a more logical order - with likely frequency of use moving item up the list.
New Order:-
Better Order:-
Any Value ('New Search' or 'Reset Result Value') x Any.
Less Than Previous Result x LessThanLast,
Less or Equal to Previous Result x LessEqualLast,
Greater Than Previous Result x GreaterThanLast,
Greater or Equal to Previous Result x GreaterEqualLast,
Not Equal to Previous Result (Changed Value) x NotEqualLast,
Equal to Previous Result (Unchanged Value) x EqualLast,
Decreased By Value x DecreasedBy,
Increased By Value x IncreasedBy,
Changed By Value x ChangedBy,
Equal to Value x Equal,
Not Equal to Value x NotEqual,
Less Than Value x LessThan,
Less or Equal to Value x LessEqual,
Greater Than Value x GreaterThan,
Greater or Equal to Value x GreaterEqual
* Rearranged Memory Scanner Operator class
Changes operator order to:-
Any Value ('New Search' or 'Reset Result Value')
Less Than Previous Result
Less or Equal to Previous Result
Greater Than Previous Result
Greater or Equal to Previous Result
Not Equal to Previous Result (Changed Value)
Equal to Previous Result (Unchanged Value)
Decreased By Value
Increased By Value
Changed By Value
Equal to Value
Not Equal to Value
Less Than Value
Less or Equal to Value
Greater Than Value
Greater or Equal to Value
* Memory Scanner line references updates
Updated <location filename="../memoryscannerwindow.ui" line="???"/> line numbers for the Memory Scanner operation re-ordering.
These are currently the only 4 translation files that make reference to memoryscannerwindow.ui, the other 12 still reference cheatmanagerdialog.ui so not replicated for them as this would only partially fix them - so I left them alone as I hope there's some automated tools to handle it.
* Update src/duckstation-qt/memoryscannerwindow.cpp
2024-04-13 19:57:12 +10:00
zkdpower
01e06b338d
Update the Simple-Chinese translation to latest.
2024-04-12 21:07:16 +10:00
Stenzek
f4fef36eba
MetalDevice: Use shader to clear current depth target
2024-04-12 21:07:16 +10:00
Stenzek
e5a024ba85
MetalDevice: Add support for framebuffer fetch
2024-04-12 21:07:16 +10:00
shikulja
42ac79d42a
Update Russian translation ( #3169 )
2024-04-12 19:56:32 +10:00
Marcin Mitura
349ff42ce2
Polish localization updates ( #3168 )
...
Comply to latest changes:
- Translate VSync string,
- Remove obsolete.
Silent is based :3
2024-04-11 23:42:56 +10:00
Anderson Cardoso
4591fe8f84
Atualização Português do Brasil ( #3167 )
...
Atualizado para a última versão.
2024-04-11 23:42:43 +10:00
Stenzek
bbdc31cad6
Qt: String fix
2024-04-11 23:21:50 +10:00
Anderson Cardoso
5a2215d305
Atualização Português do Brasil ( #3165 )
...
Atualizado para a última versão.
2024-04-11 22:54:57 +10:00
Marcin Mitura
7d85284626
Polish localization updates ( #3166 )
...
Comply to latest changes:
- Translate new strings,
- Remove obsolete strings.
2024-04-11 22:54:40 +10:00
Stenzek
c017d04423
Qt: "Display Vertical Sync" => "Vertical Sync"
2024-04-11 22:53:02 +10:00
Stenzek
e646096180
VulkanDevice: Fix validation errors
2024-04-11 22:53:02 +10:00
Stenzek
7344661801
GPUDevice: Split submission and presentation
2024-04-11 22:53:02 +10:00
Stenzek
3e9ac99d54
Qt: Fix 6.7 deprecation warnings
2024-04-11 21:55:50 +10:00
Stenzek
efcfcd8e11
Build: Migrate Flatpak to Qt 6.7
2024-04-11 21:55:50 +10:00
Marcin Mitura
9bee24e083
Polish localization updates ( #3164 )
...
Comply to latest changes:
- Correct not fitting string,
- Translate new strings,
- Remove obsolete.
2024-04-11 21:38:28 +10:00
Stenzek
509a8a074c
GPUDevice: Remove unused file
2024-04-11 21:33:40 +10:00
Stenzek
88270771da
System: Combine VRR and Optimal Frame Pacing
...
GSync/FreeSync display users should:
- DISABLE VSync.
- ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek
2ad67ad3ee
OpenGLContext: Add SupportsNegativeSwapInterval()
2024-04-11 20:31:57 +10:00
Stenzek
7b93edada1
Qt: Purge controller bind migration
...
About a year and a half is long enough.
2024-04-11 20:09:52 +10:00
Stenzek
fec36471b8
Settings: Use RealPath() for directories
2024-04-11 14:44:43 +10:00
Stenzek
e2d87f554b
FileSystem: Canonicalize() after RealPath()
2024-04-11 14:44:29 +10:00
Stenzek
57f6bda59b
ImGuiFullscreen: Use popup background for all popups
2024-04-11 13:50:04 +10:00
Stenzek
164062f80d
Build: Use C++20 for everything except reshadefx
2024-04-11 13:46:25 +10:00
Stenzek
1b1e42d003
System: Add Error to boot/load/save state
2024-04-11 13:42:10 +10:00
Stenzek
f75a5605eb
SmallString: Add vformat overloads
2024-04-11 13:42:00 +10:00
Stenzek
1809885927
FullscreenUI: Fix crash with language select on Linux
2024-04-11 12:52:56 +10:00
Stenzek
44a4f2703a
ImGuiFullscreen: Add popup background colour
2024-04-11 12:44:33 +10:00
Bobby Smith
ae223403bb
Qt: fix "Deinterlacing" description
2024-04-11 12:20:51 +10:00
Bobby Smith
b58862a64a
Disable cheats by default
2024-04-11 12:20:51 +10:00
Stenzek
8c741d2d48
Qt: Update glyph range for zh-CN and purge old obsolete strings
2024-04-10 20:28:00 +10:00
zkdpower
05d2ad5800
Update the Simple-Chinese translation to latest.
2024-04-10 20:20:52 +10:00
Stenzek
440a1700c0
System: Interrupt execution when loading state and reset
2024-04-10 20:18:30 +10:00
Stenzek
417bf0c3bc
DMA: Better enforce CPU runtime during linked list
...
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
Stenzek
f63f5d829d
GameDB: Add controller types
2024-04-10 20:11:23 +10:00
KamFretoZ
bbd7c9e2a9
BPM: Light Mode color scheme update ( #3161 )
2024-04-10 18:20:25 +10:00
Marcin Mitura
b209e6b0a8
Polish localization updates ( #3160 )
...
* Polish localization updates
- Match latest changes,
- Correct typos,
- Remove vanished strings.
* Polish localization updates
- Match latest changes:
* Correct typos,
* Remove obsolete strings.
2024-04-10 17:37:36 +10:00
Stenzek
3c4ad9eceb
GameDB: More compatibility fixes
2024-04-10 17:37:05 +10:00
Stenzek
2b7de1f8ef
GameDB: Compatibility fixes
2024-04-10 17:06:45 +10:00
Stenzek
a57ed3c91c
Qt: Add correct Cheat Manager UI file
2024-04-10 17:06:36 +10:00
Stenzek
4598bc789b
Qt: Split Cheat Manager and Memory Scanner
...
And make them persistent across system invocations.
2024-04-10 14:05:46 +10:00
Stenzek
e936e7498a
VulkanDevice: Fix incorrect null texture bind condition
2024-04-10 12:14:29 +10:00
Marcin Mitura
6965bc54f4
Polish localization updates ( #3158 )
...
- Comply new FullscreenUI,
- Remove vanished strings.
2024-04-10 12:13:50 +10:00
Bobby Smith
ad45ace97d
Qt: fix "Show Controller Input" and "Show Settings" descriptions ( #3159 )
2024-04-10 12:13:39 +10:00
Anderson Cardoso
5fb81753dd
Autalização Português do Brasil ( #3157 )
...
Atualizado para a última versão.
2024-04-10 12:13:25 +10:00
Stenzek
26c1d4b787
Qt: Icon fix
2024-04-10 00:07:25 +10:00
Stenzek
e9ae49b3c4
FullscreenUI: Regenerate strings
2024-04-10 00:07:13 +10:00
Stenzek
bf4e8feb25
FullscreenUI: Redo landing page and add help bar
2024-04-09 23:49:24 +10:00
Stenzek
d4d7a13fed
GameDB: Dino Crisis PAL
2024-04-09 19:54:25 +10:00
Stenzek
de1a1af908
FullscreenUI: Avoid per-frame memory allocations with SmallString
2024-04-09 19:54:25 +10:00
Stenzek
631fca3042
SettingsInterface: Add SmallString overloads
2024-04-09 19:54:25 +10:00
Stenzek
6b7cf6a432
SmallString: Add missing methods
2024-04-09 19:54:25 +10:00
Marcin Mitura
daab121a14
misc: translation file cleanup ( #3155 )
2024-04-09 19:53:11 +10:00
KamFretoZ
8e68faa38b
BPM: Fixes swapped arrow key glyphs ( #3156 )
2024-04-09 19:53:01 +10:00
Stenzek
be342ff592
CI: Fix incorrect flatpak cache key
2024-04-07 19:25:27 +10:00
PugsyMAME
7dbe021a75
New cheats and cheat cleanups ( #3154 )
...
Cheat Submissions:
diego-rbb-93 : spanish cheat codes for Digimon World (Spain) {SLES-03436}
Pugsy: WTW & Kill All Enemies cheats for Epidemic (Europe) {SCES-00393} & Epidemic (USA) {SCUS-94152}
Teh69thSpartan: alt. Moon Jump & speed cheats for Crash Bandicoot (USA) {SCUS-94900}
Pugsy: Invincibility against Buildings & Ground for Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Teh69thSpartan: updated Rapid Laser cheats for Toy Story 2 USA & EURO {SLUS_00893 & SLES_02067}
Teh69thSpartan: various cheats addded for Crash Bandicoot Carnival (Japan) {SCPS-10140}
Clean-ups:
Removed duplicated cheats and commented out old cheats in Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Combined multiple double 80xxxxxx xxxx cheats into 90xxxxxx yyyyxxxx cheats
2024-04-07 19:10:57 +10:00
Marcin Mitura
841a6e1f17
lupdate translation file. ( #3153 )
2024-04-07 19:10:46 +10:00
Stenzek
71f50566f3
System: Consider pending ticks when using global ticks
2024-04-07 19:01:48 +10:00
Stenzek
1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing
2024-04-07 19:01:09 +10:00
Stenzek
8a1b4d8bee
DMA: Halt linked list transfers during pad transfer
...
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.
Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek
8bdeb8bdac
MemoryCardImage: Handle 128KB GME files
2024-04-07 17:06:42 +10:00
Stenzek
1ee5f737ed
MemoryCardImage: Report errors to caller
2024-04-07 13:23:00 +10:00
Stenzek
9dd686a994
ByteStream: Add error feedback
2024-04-07 13:10:34 +10:00
Stenzek
f4584f48f9
dep/imgui: Disable windowing key
2024-04-06 21:51:52 +10:00
Stenzek
99b0fb5911
GPU/HW: Move pipelines to end of struct
...
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Marcin Mitura
79e96ff5e6
Polish localization updates ( #3152 )
2024-04-06 21:51:32 +10:00
PugsyMAME
ca118982f2
Added submitted cheats and more clean ups c/o ( #3151 )
...
Brings chtdb.txt upto date with my own version
New cheats added for various games (cheats from unicorngoulash, Teh69thSpartan, hugopocked and others - inc myself).
Fixed various cheat names, and placed others in list selects to make them more user friendly
2024-04-06 21:51:17 +10:00
Stenzek
69f79c3a4f
Deps: Speed up shaderc build
...
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek
d9b1d39638
Updater: Add missing CoInitializeEx() call
2024-04-05 20:02:39 +10:00
Stenzek
d8bf0c81a7
Updater: Use IFileOperation
2024-04-05 19:26:12 +10:00
Stenzek
26c76d184f
Qt: Fix toolbar position not saving
2024-04-05 19:21:56 +10:00
Connor McLaughlin
26979f5569
Docs: Add Fedora package names to README.md
2024-04-05 17:57:31 +10:00
shikulja
d3b552e759
Update Russian translation ( #3149 )
...
* Update ts
* Update Russian translation
2024-04-05 17:54:27 +10:00
Stenzek
52f1686520
Deps: Remove glslang
2024-04-05 17:53:24 +10:00
Stenzek
98241cb6ba
GPUDevice: Swap out glslang for shaderc
2024-04-05 17:53:24 +10:00
Stenzek
e245884d16
Deps: Build shaderc
2024-04-05 17:53:24 +10:00
Stenzek
69c9133cd4
Common: Fix double free on opening invalid zip file
2024-04-05 17:23:29 +10:00
Stenzek
bdafbe0b28
Qt: Fix crash on shutdown settings save
2024-04-05 17:23:29 +10:00
Stenzek
3d84da0ddd
Docs: Update README.md
2024-04-05 17:23:28 +10:00
Stenzek
ffbb14f508
dep/imgui: Use FreeType rasterizer
2024-04-05 17:23:28 +10:00
Stenzek
69588bf7a6
Deps: Include freetype/harfbuzz shared libraries
2024-04-05 17:23:28 +10:00
Stenzek
5c56d4e869
Deps: Update to Qt 6.7.0 and SDL 2.30.2
2024-04-05 17:23:28 +10:00
Stenzek
0a17cf7db8
Qt: More missing toNativeSeparators() calls
2024-04-04 16:59:52 +10:00
Stenzek
4270dd0804
GameDB: More hashes
2024-04-04 16:19:58 +10:00
Stenzek
44322a14f0
dep/imgui: Update to v1.90.4
2024-04-04 16:17:01 +10:00
Stenzek
1097eab600
GPU/HW: Don't create shader blend pipelines if disallowed
2024-04-04 13:25:33 +10:00
Stenzek
c2a08bdb1d
CPU/NewRec: Fix ARM32 (again)
2024-04-04 13:25:33 +10:00
Stenzek
a432308908
GPU: Fix GLES compile error
2024-04-04 13:25:33 +10:00
Stenzek
5e05328dea
GameDB: Motor Toon Grand Prix (again)
2024-04-04 13:25:33 +10:00
Anderson Cardoso
5e1c5277b3
Atualização Português do Brasil ( #3148 )
...
* Atualização Português do Brasil
Atualizado para a última versão.
* Atualização Português do Brasil
Atualizado para a última versão.
- Novo tema
- OSD sobre PGXP atualizada
2024-04-04 11:27:04 +10:00
Stenzek
e197cce832
GameDB: More PSX.EXE games
2024-04-04 11:26:29 +10:00
Stenzek
59a13d91ea
Image: Don't use libjpeg stdio functions
...
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek
cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary
2024-04-03 22:58:20 +10:00
Stenzek
bd19276cf5
Qt: Fix loading/saving state to file on Windows
2024-04-03 22:58:20 +10:00
Stenzek
59a7c3d9a8
GameDB: Various updates
2024-04-03 22:58:20 +10:00
Blackbird
19b55f8db8
GameDB: Rayman Brain Games ( #3143 )
2024-04-03 22:57:36 +10:00
Anderson Cardoso
38249a3357
Atualização Português do Brasil ( #3144 )
...
Atualizado para a última versão.
2024-04-03 22:57:23 +10:00
zkdpower
fa644a05b3
Update the Simple-Chinese translation to latest. ( #3147 )
2024-04-03 22:57:12 +10:00
KamFretoZ
cb26acbc6c
Qt: Port over Cobalt Sky theme from PCSX2 ( #3145 )
2024-04-03 22:56:59 +10:00
Stenzek
41cc60e87e
VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart
2024-04-01 18:12:53 +10:00
Stenzek
5ec1331831
Qt: Update glyph ranges
2024-04-01 18:12:53 +10:00
zkdpower
3a0bc36f9f
Update the Simple-Chinese Translation to latest. ( #3142 )
2024-04-01 18:12:52 +10:00
Stenzek
a89c514d3f
Qt: Minor typo corrections
2024-04-01 18:12:52 +10:00
Stenzek
74f3c8d1aa
GPU/HW: Enable feedback loops for rendering
2024-04-01 18:12:52 +10:00
Stenzek
72ab669e70
GPUDevice: Add support for feedback loops
2024-04-01 13:55:19 +10:00
Stenzek
cc5f9a12b1
dep: Update Vulkan-Headers to v1.3.279
2024-04-01 13:55:00 +10:00
Stenzek
71a07a5a8e
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
Stenzek
86927ea3eb
Qt: Use window modality for message boxes
...
Stops them opening in the middle of the screen on MacOS.
2024-03-31 23:37:49 +10:00
Stenzek
f0f1473b6e
Qt: Fix native message boxes on MacOS
2024-03-31 23:12:14 +10:00
Anderson Cardoso
578490648b
Atualização Português do Brasil ( #3141 )
...
- Confirmação de mensagens OSD
2024-03-31 15:53:24 +10:00
Stenzek
0b99db6730
Qt: Ensure settings are writable before running setup wizard
2024-03-31 15:51:30 +10:00
Stenzek
693982d755
SettingsInterface: Add Error to Save()
2024-03-31 15:50:29 +10:00
Stenzek
eb504143c1
FileSystem: Add Error to CreateDirectory()/RenamePath()
2024-03-31 15:50:13 +10:00
Stenzek
3ecc19c43f
GPU: Fix HW readback counter
2024-03-31 14:02:44 +10:00
Stenzek
8ebda3cdc8
CPU/NewRec: Fix register corruption in swl/swr
2024-03-31 13:55:19 +10:00
Stenzek
a3013efbca
CPU/NewRec: Fix PGXP desync
...
Wobbly geometry in Threads of Fate.
2024-03-30 00:46:38 +10:00
Stenzek
979b7bd36f
FileSystem: Use PathCchCanonicalizeEx() for GetWin32Path()
2024-03-30 00:46:38 +10:00
Stenzek
ab445ec69d
FileSystem: Handle paths longer than MAX_PATH on Windows
2024-03-29 16:23:03 +10:00
Stenzek
e5adb5452b
GameDB: Motor Toon Grand Prix
2024-03-29 15:13:42 +10:00
Stenzek
f9f9447013
SPU: Ignore End+Mute flag for noise channels
...
Fixes the noise effects cutting out too early in Motor Toon Grand Prix.
2024-03-29 15:08:14 +10:00
Stenzek
d4d3518e68
CI: Enable DBus for Linux deps build
2024-03-29 13:25:30 +10:00
Stenzek
2b7008bd93
GPU/HW: Fix box downsampling with FMVs
2024-03-29 12:37:10 +10:00
Stenzek
c41563c7dc
Pad: Fix unconditional memory card replug on load state
2024-03-29 12:34:42 +10:00
Stenzek
e54ad1956a
GPU/HW: Fix height incorrect doubling in interleaved 480i mode
2024-03-29 12:17:13 +10:00
Anderson Cardoso
c09e9edc4a
Atualização Português do Brasil ( #3139 )
...
Resumo:
- Extensão Webp para capturas de tela
- OSD atualizada PGXP
- Subq CD-Rom
Detalhado:
Nova opção para captura de tela em formato webp, por padrão, Duckstation usa o formato .png caso queira mudar
siga em:
Configurações > Gráficos > (aba) Captura e por fim escolha a opção webp.
Mensagem referente ao uso do PGXP desativado pelas configurações de compatibilidade atualizado, alguns jogos
como Crash team racing e Sheep rider quando utilizado o PGXP sofrem com quebras de polignos no chão. esta mensagem
faz referência a estes jogos (já testados) que têm este problema com a tecnologia pgxp ativado.
Foi detectado em testes recentes que a funcionalidade de leitura de CD-rom no emulador estava tendo problemas de travamentos
engasgos, telas pretas, tanto durante o gameplay quanto na leitura de CDs de música (tela do BIO), no caso de jogos. ocorria
por conta do segundo canal de código, que alguns leitores de CD têm, foi adidionado uma opção para ignorar esse segundo canal de código para que os jogos/CDs possam ser lidos de forma correta. porém pode não funcionar com jogos com criptografia (PAL/Europeus).
2024-03-28 14:16:09 +10:00
Stenzek
fe35542c76
D3D11Device: Add MAP_DISCARD fallback path for uniform streaming
2024-03-28 13:59:09 +10:00
Stenzek
de1e5b24fb
CDROM: Don't send reports when subq isn't valid
2024-03-26 01:20:33 +10:00
Stenzek
28fd6c0ea4
Qt: Expose "Ignore Drive Subcode" option
2024-03-26 01:20:33 +10:00
Stenzek
98d2d866d6
CI: Use OS zlib for MacOS
...
Because the updater doesn't get fixup'd, so the dylib doesn't get added
to its bundle.
2024-03-26 01:20:33 +10:00
Stenzek
3e8dd2c374
CDImageDevice: Fix reading of pure audio CDs
2024-03-25 23:24:41 +10:00
Stenzek
83ebad1129
System: Leave title empty when booting physical audio CDs
2024-03-25 23:24:41 +10:00
Stenzek
7b8704aba1
System: Fix incorrect sanitization of memcard filenames
2024-03-25 23:24:41 +10:00
Stenzek
315524a89c
VulkanDevice: Fix render pass fallback path with MRT
2024-03-24 22:32:44 +10:00
Stenzek
f1847462a9
VulkanDevice: Fix rendering to multiple targets
2024-03-24 22:32:44 +10:00
Stenzek
3206054fab
OpenGLDevice: Fix rendering to multiple RTs
2024-03-24 22:32:44 +10:00
Stenzek
101ebe3ac3
PostProcessing/FX: Fix GLSL compile error with discard
2024-03-24 22:32:44 +10:00
Stenzek
9cdff4781f
OpenGLDevice: Fix depth clears not going through
2024-03-24 22:32:44 +10:00
Stenzek
480c78502f
System: Fix crash toggling debug GPU device
...
When postfx is enabled.
2024-03-24 22:32:44 +10:00
Stenzek
c0e6750ad3
Updater: Link zlib statically
...
Old builds don't know that the DLL is needed when extracting...
2024-03-24 18:46:26 +10:00
Stenzek
057c0c65a6
CI: Drop setup-python for Mac
...
No longer needed?
2024-03-24 16:12:34 +10:00
Stenzek
b1c00cfd95
CI: Don't bother building SDL2 debug
...
Nobody's actually running debug DS builds except me...
2024-03-24 16:03:00 +10:00
Stenzek
43fc9f1ef2
Settings: Support saving WebP screenshots
2024-03-24 16:03:00 +10:00
Stenzek
f3c0c14b2a
Image: Support loading/saving WebP
2024-03-24 16:03:00 +10:00
Stenzek
cd3c88ad7e
deps: Remove now-unused vendored libs
2024-03-24 16:03:00 +10:00
Stenzek
b143d96476
Build: Use deps DLLs on Windows
2024-03-24 16:02:59 +10:00
Stenzek
68ff16e187
CI: Build zlib/zstd/libjpeg/libpng as part of deps
2024-03-24 15:17:09 +10:00
Stenzek
8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
...
And add it to Crash Team Racing.
2024-03-23 14:11:28 +10:00
Stenzek
17e3e96789
CI: Build libwebp on Windows as part of deps
2024-03-23 13:47:10 +10:00
Anderson Cardoso
f2a7810e70
Atualização Português do Brasil ( #3137 )
...
Atualizado para a última versão.
2024-03-23 13:46:45 +10:00
Stenzek
084a76afa0
CDImageDevice: Verify MSF of SUBQ before use
2024-03-23 13:46:18 +10:00
Stenzek
4d5c8cb134
Qt: Fix main window stuck open after update
2024-03-23 02:26:56 +10:00
Stenzek
d96062b690
AudioStream: Fix infinite loop
2024-03-21 03:50:46 +10:00
Stenzek
2be8287edf
Qt: Fix closing log window via taskbar
2024-03-21 02:01:48 +10:00
Stenzek
bcc7ab71cb
NoGUI: Add SDL platform
2024-03-21 01:53:44 +10:00
Stenzek
604dd5df40
Qt: Add copy/clear game settings
2024-03-21 00:50:57 +10:00
Stenzek
3085172ffd
FullscreenUI: Update translation strings
2024-03-20 22:48:23 +10:00
Stenzek
9703542775
AudioStream: Re-add SDL backend
2024-03-20 22:46:20 +10:00
Stenzek
e70f0e1bc1
GPU/HW: Use texelFetch() instead of sampler
2024-03-20 21:56:20 +10:00
Stenzek
a4a58c6ba2
SPU: Implement volume sweep phase inversion
2024-03-20 21:55:55 +10:00
Stenzek
8db0fcee99
GameDB: More PGXP CPU traits
2024-03-18 02:07:42 +10:00
Stenzek
2003c9452b
DMA: Properly handle bus errors and DICR transitions
2024-03-18 02:07:42 +10:00
Stenzek
fa6850902a
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
Anderson Cardoso
3702a533f2
Update duckstation-qt_pt-BR.ts ( #3135 )
2024-03-17 00:10:36 +10:00
Stenzek
e755e15c69
GPU: Fix GLSL compile error
2024-03-17 00:07:18 +10:00
Stenzek
1ab7850ed0
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
Stenzek
8b2b4ce8d9
Image: Fix reading of JPEG files
2024-03-16 14:14:15 +10:00
Stenzek
43eb6e20fa
System: Improve screenshot naming
2024-03-16 14:14:15 +10:00
Stenzek
6aa491f863
GPU: Ensure screenshots are saved before shutdown
2024-03-16 14:14:15 +10:00
Anderson Cardoso
5054d46075
Add Theme - Ruby
...
This PR adds the Ruby Dark theme from PCSX2 to Duckstation
Thanks @KamFretoZ for the heads up,
Credits custom palette @Daisouji
2024-03-16 14:13:55 +10:00
Stenzek
9211d9f2e3
Path: Add CreateFileURL()
2024-03-16 14:10:35 +10:00
Stenzek
b9c9b05878
Qt: Remove duplicate menu action
2024-03-13 14:14:40 +10:00
Stenzek
51b3fabd31
OpenGLContext: Try libEGL.so.1 as well as libEGL.so
2024-03-13 14:14:40 +10:00
Stenzek
d1a1cab9a9
Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache
2024-03-13 14:14:40 +10:00
Stenzek
3395853ba2
CDROM: Fix overflow in UpdatePositionWhileSeeking()
2024-03-13 14:14:40 +10:00
shikulja
b76af42acc
Update Russian translation ( #3132 )
...
* Update Russian translation
* Update Russian translation
2024-03-13 14:14:30 +10:00
Anderson Cardoso
9950fdb07a
Memory Card Icon ( #3133 )
...
Update of position for the Memory Card icons in flyout menus tested in both White and Dark themes.
2024-03-13 14:14:11 +10:00
Mrlinkwii
78854f433a
Deps: update simpleini to 4.22 ( #3131 )
2024-03-13 14:12:36 +10:00
Stenzek
604b47c7b7
Deps: Update to SDL2 2.30.1 and Qt 6.6.2
2024-03-08 23:41:14 +10:00
Stenzek
9b784b1777
OpenGLDevice: Fix incorrect streamed counter
2024-03-08 21:20:44 +10:00
Stenzek
8fe86ff690
GPU/HW: Fix another buffer unmapping case
2024-03-08 21:16:00 +10:00
Stenzek
de1338cbbc
VulkanDevice: Add additional semaphore on swap chain
...
We don't actually need +1 semaphores, or, more than one really.
But, the validation layer gets cranky if we don't fence wait before the next image acquire.
So, add an additional semaphore to ensure that we're never acquiring before fence waiting.
2024-03-08 14:16:56 +10:00
Stenzek
7159330f63
GPU/HW: Ensure buffers are unmapped before present
...
Darn DX11...
2024-03-08 13:43:22 +10:00
Stenzek
25db163347
System: Fix incorrect save state screenshot size
2024-03-08 04:12:50 +10:00
Anderson Cardoso
9ac97f40fd
Atualização Português do Brasil ( #3129 )
...
Confirmação de textos movidos.
2024-03-07 00:03:54 +10:00
Stenzek
c854b8f85e
Image: Swap stb for libpng/libjpeg
2024-03-07 00:02:35 +10:00
Stenzek
e9c4416272
dep: Add libjpeg v9f
2024-03-06 23:55:18 +10:00
Stenzek
b749c483da
dep: Add libpng 1.6.43
2024-03-06 23:55:18 +10:00
Stenzek
250b1bea8f
GPU: Use Image class for screenshot saving
2024-03-06 23:55:18 +10:00
Stenzek
620d08f72d
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
Stenzek
faa64ec4ff
Qt: Improve log window behavior on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
3d2a091c46
Qt: Improve upscale label text
2024-03-05 00:02:22 +10:00
Stenzek
a3f6930072
Qt: Fix default arrow key binding on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
f80ead6a21
GameDB: More settings
2024-03-05 00:02:22 +10:00
Anderson Cardoso
adb2d6c316
Atualização Português do Brasil ( #3128 )
...
Atualizado para a última versão
2024-03-04 23:58:30 +10:00
Anderson Cardoso
403ee01a33
Atualização Português do Brasil ( #3126 )
...
* Atualização Português do Brasil
- Novo modo de deteção de linhas pela GPU
- Novas opções do modo Big duck mode adicioadas
- Várias outras opções antes movidas ou realocadas confirmadas para a última versão.
* Update do update
Melhoria de contexto
2024-03-03 14:03:39 +10:00
Stenzek
ae0dde8b18
Qt: Make some extra space in memcard settings
...
Settings should fit on 720p now.
2024-03-03 14:03:07 +10:00
Stenzek
e2024f6175
System: Change "Auto Load Cheats" to "Enable Cheats"
2024-03-03 14:03:07 +10:00
Stenzek
f4ffaa1e3c
Data: Fix crt-lottes.glsl for D3D renders
2024-03-03 14:03:07 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Anderson Cardoso
d9e496284f
Atualização Português do Brasil ( #3125 )
...
Atualizado para a última versão
2024-03-02 21:28:38 +10:00
Stenzek
a5de489d6f
CI/Flatpak: Use flatpak-github-actions
2024-03-02 21:28:15 +10:00
Stenzek
96f29d9b99
System: Warn if compatibility settings are disabled
2024-03-02 21:21:20 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
...
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
b8127facdc
GPUDevice: Memoize preferred renderer for auto
2024-03-02 17:45:39 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2)
2024-03-02 17:13:19 +10:00
Stenzek
250fb56838
GPU/HW: Switch to indexed draws
2024-03-01 15:33:00 +10:00
Stenzek
b34742cdd2
GPU/HW: Slightly reduce struct size
2024-03-01 13:51:16 +10:00
Stenzek
d50ba989ae
Settings: Use bitfields for bool
...
Slightly more compact, memory-wise.
2024-03-01 13:42:29 +10:00
Stenzek
9e26622a12
CDImageDevice: Implement disc reading for Linux
...
And fix it for Windows. SubQ reading should now work.
2024-03-01 00:50:31 +10:00
Stenzek
b060edc61b
VulkanDevice: Actually use all the swap chain semaphores
2024-03-01 00:50:27 +10:00
Stenzek
edeaaebc7d
OpenGLContextEGL: Fix X11+platform base combination
2024-02-29 20:07:05 +10:00
Stenzek
f936a36c85
GPUDevice: Add GPUDownloadTexture
...
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
Wunkolo
4309d8ebf3
VulkanDevice: Add TryImportHostMemory
...
Utilizing `VK_EXT_external_memory_host`, attempt to import the host-pointer into a `VkBuffer`, `VkDeviceMemory`, and an offset to the start of the data. When the page size matches the import alignment, then it is possible to import an entire range of memory from the host directly into a vulkan-side buffer to read and write into.
2024-02-29 17:00:51 +10:00
Wunkolo
0ce1149e41
VulkanDevice: Optional VK_EXT_external_memory_host enablement
...
Allows usage of this extension only when the import-pointer-alignment
matches that of the hosts' page size.
2024-02-29 17:00:51 +10:00
Stenzek
411213d6a0
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
Stenzek
7340324ed9
CDROM: Accuracy improvements
2024-02-29 17:00:51 +10:00
Stenzek
120f5bb434
GameDB: Various additions
2024-02-29 16:15:05 +10:00
Stenzek
71094a0e44
CPU: Implement memory breakpoints/watchpoints
2024-02-28 00:02:02 +10:00
Stenzek
ef4389cea8
Qt: Cache CPU register values
...
That way they don't update while running.
2024-02-27 22:38:43 +10:00
Stenzek
4599109854
CPU/CodeCache: Clear backpatch info for blocks when recompiled
2024-02-27 22:16:59 +10:00
Stenzek
454cceab80
CPU/CodeCache: Move backpatch lookup after RAM check
...
Saves a map lookup if we're just invalidating code.
2024-02-27 21:04:26 +10:00
Stenzek
eb7b6d217d
System: Ensure GPU is flushed before invalidating on pause
2024-02-27 21:04:26 +10:00
Stenzek
a63e78d83c
Qt: Mutate breakpoints on CPU thread
2024-02-27 21:04:25 +10:00
Stenzek
eeef0a92bb
CPU: Make single step go through the "normal" execution path
...
That way it exits and re-enters the dynarec as expected.
2024-02-27 21:04:25 +10:00
Stenzek
e3a287de44
Qt: Keep debugger open outside of game
2024-02-27 20:15:12 +10:00
Stenzek
4a70164dac
CMake: Determine host page size at build time
...
Needed for running on Asahi Linux.
2024-02-25 20:30:41 +10:00
Stenzek
ab83247de3
GLContext: Rename to OpenGLContext
2024-02-25 20:30:41 +10:00
Stenzek
c1381cfda6
System: Gracefully handle memory allocaion failure
2024-02-25 20:30:41 +10:00
Stenzek
9ac9fc0a1e
Host: Add ReportFatalError()
2024-02-25 20:30:41 +10:00
Stenzek
18ba2032ad
Error: Add AddPrefix()/AddSuffix()
2024-02-25 20:30:41 +10:00
Stenzek
df3517f19b
GLContext: Use EGL 1.5 platform selection
2024-02-25 20:30:41 +10:00
Stenzek
143fb0876d
dep/glad: Update to v2.0.5
2024-02-25 20:30:41 +10:00
Stenzek
fcb8ce1ebc
Common: Add DynamicLibrary
2024-02-25 20:30:40 +10:00
Anderson Cardoso
b5b5f6bc67
Atualização Português do Brasil ( #3123 )
...
Confirmado textos movidos do depurador.
2024-02-25 20:30:29 +10:00
Stenzek
ea649bdb1b
Common: Fix duplicate fastjmp on Windows/CMake
2024-02-25 01:53:23 +10:00
Stenzek
ff9dc11a38
CPU/CodeCache: Increase frame delta for manual protected blocks
...
Reduces stutter in Wild Arms 2.
2024-02-24 15:06:24 +10:00
Stenzek
35cdfc5ef7
CPU: Move PGXP registers earlier in struct
2024-02-24 14:57:31 +10:00
Stenzek
53c0dc8bbc
CPU/NewRec: Speculative execution for mult/div
2024-02-24 14:57:30 +10:00
Stenzek
175d2a17f7
CPU/NewRec: Don't panic on unused opcodes
2024-02-24 14:57:29 +10:00
zkdpower
75cd2dac0d
Update the Simple-Chinese translation to latest. ( #3122 )
2024-02-24 14:57:10 +10:00
Stenzek
94657ae4ab
dep/rcheevos: Update to 3d01191
2024-02-24 14:52:57 +10:00
zkdpower
272c43d139
Update the Simple-Chinese translation to latest. ( #3121 )
2024-02-19 22:54:15 +09:00
Stenzek
2dc801e513
Qt: Fix mismatched debugger accelerators
2024-02-19 22:53:54 +09:00
Stenzek
8756672e12
ImGuiManager: Defer scale updates
2024-02-19 22:47:47 +09:00
Anderson Cardoso
330397b900
Atualização Português do Brasil ( #3119 )
...
* Atualização Português do Brasil
- Adicionado novo tema
* Atualização - Turco
Atualizado idioma Turco para a última versão, revisado por um nativo.
* Atualização Português do Brasil
Atualizado para a última versão
2024-02-18 15:44:47 +09:00
shikulja
ad2c8dbaa4
Update Russian translation
2024-02-18 15:44:33 +09:00
KamFretoZ
1f6636f62b
Qt: Icon updates
2024-02-18 15:44:12 +09:00
Stenzek
0e6a9f637b
dep/libchdr: Rebase to upstream 2a1119c
2024-02-18 15:34:06 +09:00
Anderson Cardoso
a1da72202b
Atualização - Turco
...
Atualizado idioma Turco para a última versão, revisado por um nativo.
2024-02-15 23:17:18 +10:00
Anderson Cardoso
5da535c663
Atualização Português do Brasil
...
- Adicionado novo tema
2024-02-15 23:17:18 +10:00
zkdpower
a1f735353f
Update the Simple-Chinese translation to latest.
2024-02-15 23:16:57 +10:00
Stenzek
01876ec4aa
Qt: Fix a couple of game summary translation issues
2024-02-15 22:14:46 +09:00
Stenzek
1faecd8853
Qt: Fix labels when changing multi-tap controller type
2024-02-15 22:06:01 +09:00
KamFretoZ
d9846093c3
Qt: Add new theme "Grey Matter"
2024-02-06 23:49:05 +10:00
Tobias Jakobi
10616162f0
Qt: Add Missing QtCore includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
739729516e
Core: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
317a7ce8a7
Util: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Stenzek
8e7b212b03
System: Clear cheat list on reset
2024-02-06 22:24:33 +09:00
Anderson Cardoso
eafa5d41bb
Atualização Português do Brasil
...
Atualizado para a última versão
2024-02-05 14:40:10 +10:00
Stenzek
d5fb5645fc
ByteStream: Move zstd wrapper to util project
...
Removes zstd dependency from common, fixes updater running on Mac.
2024-02-05 14:28:26 +10:00
Stenzek
ac1fd7f0cf
Qt: Remove update.zip after updating
2024-02-04 17:40:19 +10:00
Stenzek
885addcfce
Qt: Fix update cleanup on Windows
2024-02-04 17:33:34 +10:00
Stenzek
3f0aa6b559
Data: Include crt-royale
...
From https://github.com/akgunter/crt-royale-reshade
2024-02-04 17:33:25 +10:00
Stenzek
3bd9cbdfec
Qt: Update elevator for non-writable paths
...
i.e. support installation in Program Files.
2024-02-04 17:15:48 +10:00
Stenzek
058fe13c52
Data: Add RapidJSON to third-party notices
2024-02-04 16:55:32 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits
2024-02-04 16:47:26 +10:00
Stenzek
05cbf86be0
dep/rapidyaml: Add missing files
2024-02-04 16:47:26 +10:00
Anderson Cardoso
0955e5fb30
Atualização Português do Brasil
...
Novas opções de drivers adicionadas.
2024-02-04 16:19:07 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB
2024-02-04 16:14:05 +10:00
Stenzek
d7a1c447c6
GameDatabase: Switch to YAML
2024-02-04 16:14:05 +10:00
Stenzek
5c08fa9d00
dep: Add rapidyaml
2024-02-04 16:14:05 +10:00
Stenzek
f7bed69e7c
Data: Add YAML GameDB/DiscDB
2024-02-04 16:14:05 +10:00
Stenzek
a957fb669d
StringUtil: Fix inequal-length EqualNoCase
2024-02-04 15:22:38 +10:00
Stenzek
8170475c6b
GameDB: More incompatible enhancement flags
...
And purge duplicates.
2024-02-04 14:07:16 +10:00
Stenzek
6cca468e65
MetalDevice: Add family check for 16-bit formats
2024-02-03 20:44:34 +10:00
Stenzek
06b11590fe
MetalDevice: Textures should be private
2024-02-03 19:53:35 +10:00
Stenzek
73bb2e77af
SDLInputSource: Expose IOKit/MFI toggles
2024-02-03 19:41:56 +10:00
Stenzek
29b5afecae
MetalDevice: Fix creation error on non-RGBA8 layers
2024-02-03 19:41:56 +10:00
Stenzek
c2c3eac749
Build: Use shared webp/zstd/zlib
2024-02-03 19:41:56 +10:00
Stenzek
d793dbf8b9
Data: Update SDL Game Controller DB
2024-02-03 16:17:18 +10:00
Stenzek
607ee54ab7
deps: Bump to SDL2 2.30.0
2024-02-03 16:16:43 +10:00
Stenzek
cdb614a51f
GPU/HW: Fix possible crash (again)
2024-02-03 16:00:24 +10:00
Stenzek
cdea4eb68b
GPU/HW: Fix possible crash on setting change
2024-01-31 20:02:34 +10:00
Stenzek
a5825b642e
GameDB: Disable PGXP culling for Kingsley's Adventure
2024-01-31 02:18:09 +10:00
Stenzek
ad41c81fa8
ImGuiOverlays: Fix incorrect animation when opening state selector
2024-01-31 00:53:30 +10:00
Stenzek
af2042e713
GPU/HW: Fix toggling PGXP depth buffer causing black screen
2024-01-31 00:53:30 +10:00
Stenzek
6184b671c5
ImGuiFullscreen: Slightly improve hover/animation behavior
2024-01-31 00:53:30 +10:00
Stenzek
ebaef81aae
ImGuiFullscreen: Don't clamp scale to 1.0
2024-01-31 00:16:06 +10:00
bl@ck_m@ge
e9a21c4514
GameDB: compatibility fixes
2024-01-27 02:40:03 +10:00
zkdpower
a9d834cd8b
Update the Simple-Chinese translation to latest.
2024-01-27 02:20:19 +10:00
Anderson Cardoso
5eefbcddc5
Atualização Português do Brasil ( #3106 )
2024-01-27 02:19:30 +10:00
Connor McLaughlin
65fefb05b4
Merge pull request #3082 from kamfretoz/indog
...
Indonesian Translation
2024-01-26 16:46:23 +10:00
KamFretoZ
3fd0ab3be0
Indonesian Translation
2024-01-26 13:21:02 +07:00
zkdpower
7d3d063583
Update the Simple-Chinese translation to latest. ( #3104 )
...
* Update the Simple-Chinese translation to latest.
* Update the Simple-Chinese translation to latest.
* Add files via upload
* Update the Simple-Chinese translation to latest.
2024-01-26 14:35:43 +10:00
Stenzek
05d969881f
Qt: Fix setting typos
2024-01-26 14:35:05 +10:00
Stenzek
14e3969736
Misc: Warning fixes
2024-01-26 14:31:03 +10:00
zkdpower
08eec2e66e
Update the Simple-Chinese translation to latest.
2024-01-25 13:43:19 +10:00
Anderson Cardoso
8b656d7db5
Atualização Português do Brasil
...
Atualizado para a última versão.
2024-01-25 13:42:54 +10:00
Stenzek
5e2bd6e0c2
CI: Add lint of GameDB
2024-01-25 13:42:52 +10:00
Stenzek
4f2e60af2a
GameDB: Fix duplicated key
2024-01-25 13:42:41 +10:00
Stenzek
b545234152
CPU/NewRec/AArch32: Fix double condition
2024-01-25 13:42:41 +10:00
zkdpower
ef9edb8f40
Update the Simple-Chinese translation to latest.
2024-01-25 13:42:41 +10:00
Stenzek
f3ff003bbd
GameDB: Disable WS in Resident Evil games
2024-01-24 14:07:18 +10:00
Stenzek
4f347bf626
Qt: Add missing display setting help text
2024-01-24 13:56:22 +10:00
Stenzek
9607b6d3d8
Qt: Make controller settings page scrollable
...
Backport of 21d3ad86d4
2024-01-24 13:53:07 +10:00
Stenzek
bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread
2024-01-22 22:57:42 +10:00
Anderson Cardoso
56b452d58b
Atualização Português do Brasil
...
Update to latest.
2024-01-22 14:41:19 +10:00
zkdpower
b7b2a500dc
Update the Simple-Chinese translation to latest.
2024-01-22 14:41:19 +10:00
Hugo Locurcio
1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
...
At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).
This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00
athenavr
5e2c6d24b9
Add independent settings for NeGcon axes ( #3094 )
...
* Add independent settings for NeGcon axes
* TOSQUASH coverage of the full NeGcon twisting range
2024-01-22 14:41:19 +10:00
Anderson Cardoso
daa8445331
Atualização Português do Brasil
2024-01-22 14:41:19 +10:00
Stenzek
37e8d1ab86
GPU/HW: Fix VRAM write replacements
2024-01-22 14:41:19 +10:00
Stenzek
a7b7ce2720
System: Fix crash with replacement precaching
2024-01-22 14:41:19 +10:00
Stenzek
a231fd4f22
Settings: Fix Match Window on Android
2024-01-22 14:41:19 +10:00
Stenzek
b9f7900e8c
Qt: Update glyph ranges
2024-01-22 14:41:19 +10:00
zkdpower
543c28b240
Update the Simple-Chinese Translation to latest.
2024-01-22 14:41:19 +10:00
Stenzek
150ab8f4af
GPU: Add host/hardware stats
2024-01-22 14:41:19 +10:00
Stenzek
884c851079
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
Stenzek
0065800f05
Qt: Fix a couple of error log formats
2024-01-21 00:18:48 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
24cb489a32
Qt: Update Korean translation by Hackjjang
2024-01-21 00:07:32 +10:00
Stenzek
429cb4f351
Qt: Allow toggling fullscreen when VM is paused
2024-01-21 00:07:32 +10:00
Stenzek
ecd8d97f72
FileSystem: Handle infinite symlink loops in FindFiles()
2024-01-21 00:07:32 +10:00
Stenzek
a0370c7fb7
Qt: Delete settings windows on close
2024-01-21 00:07:32 +10:00
Stenzek
b98ac8722a
FullscreenUI: Move functionality to Host
2024-01-20 20:29:33 +10:00
Stenzek
bc04854ed3
GPU/HW: Bump shader cache version
2024-01-20 02:14:56 +10:00
Stenzek
687e212dfe
GPU/HW: Shader compile fix
2024-01-20 02:14:36 +10:00
Connor McLaughlin
7c340609ed
Merge pull request #3090 from Mrlinkwii/linuxqw
...
CI : Use wildcard for libc downgrade
2024-01-19 23:01:19 +10:00
Stenzek
8970909400
Qt: Make Shift+Wheel scroll settings description
2024-01-19 22:13:29 +10:00
Mrlinkwii
836e59c615
CI : Use wildcard for libc downgrade
2024-01-19 12:01:08 +00:00
Stenzek
37276472eb
Qt: Tidy up Enhancement settings
2024-01-19 21:40:44 +10:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
Connor McLaughlin
352114dc91
Merge pull request #3089 from Calinou/add-debanding
...
Add debanding option to improve gradient smoothness with truecolor
2024-01-19 21:21:38 +10:00
Hugo Locurcio
cc94b76037
Add debanding option to improve gradient smoothness with truecolor
...
This option only has an effect if true color is also enabled.
2024-01-19 01:05:21 +01:00
bl@ck_m@ge
572ea80e50
GameDB: Remove DualShock support for Chessmaster II
2024-01-14 01:44:22 +10:00
Anderson Cardoso
4d1d830b30
Atualização Português do Brasil
...
- Incluido mensagens novas sobre fontes do modo Big duck mode
2024-01-14 01:44:22 +10:00
Stenzek
03d6500250
Log: Skip argument packing when below filter level
2024-01-14 01:44:21 +10:00
Stenzek
5f9eef585f
Achievements: Wrap long achievement descriptions
2024-01-14 01:44:21 +10:00
Stenzek
5042460264
ImGuiFullscreen: Add LayoutUnscale()
2024-01-14 01:44:21 +10:00
Stenzek
eae4f73f94
Achievements: Open cheevo details in browser when selected
2024-01-14 01:44:21 +10:00
Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons
2024-01-14 01:44:21 +10:00
Stenzek
e2e85a06cd
dep/rcheevos: Bump to 74860c9
2024-01-14 01:44:21 +10:00
Stenzek
ecbd693d22
Qt: Fix warning
2024-01-13 13:55:48 +10:00
Stenzek
e86cf51a48
GPU/HW: Handle palette VRAM wrapping
...
Fixes block colours in The Next Tetris.
2024-01-13 13:54:51 +10:00
Stenzek
5d3cf93aa3
GPUDevice: Fix race on resize in GL/Vulkan
2024-01-10 22:46:57 +10:00
Stenzek
573dfd2a26
Qt: Add runtime downloading of OSD fonts
2024-01-10 22:46:57 +10:00
Stenzek
55a76892ae
Qt: Add runtime resource downloading
2024-01-10 22:46:57 +10:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
...
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Connor McLaughlin
e4e7080f98
Merge pull request #3085 from 6lackmag3/patch-73
...
GameDB: add PS Mouse support for Discword
2024-01-10 22:24:14 +10:00
KamFretoZ
34160a8c1b
Qt/FSUI: Backport PromptFont from PCSX2 for better readibility
2024-01-10 22:23:56 +10:00
bl@ck_m@ge
f84e6e3e67
GameDB: add PS Mouse support for Discword
2024-01-10 01:04:17 +03:00
Stenzek
c5c023af5f
SDLInputSource: Log axes/buttons when controller is opened
2024-01-08 15:49:05 +10:00
Stenzek
fb3f0f04ed
Resources: Add SDL to thirdparty.html
2024-01-08 15:49:05 +10:00
Stenzek
fcbae6cef3
GPU/HW: Fix off-by-one in dirty rect checks
...
Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Anderson Cardoso
95486f7972
House cleaning ( #3083 )
...
* Clean Up
As discussed in discord this PR purges some empty forms and it's unused properties from the following files below.
achievementsettingswidget.ui: <string>Form</string>
advancedsettingswidget.ui: <string>Form</string>
audiosettingswidget.ui: <string>Form</string>
biossettingswidget.ui: <string>Form</string>
consolesettingswidget.ui: <string>Form</string>
controllerbindingwidget.ui: <string>Form</string>
controllerbindingwidget_analog_controller.ui: <string>Form</string>
controllerbindingwidget_analog_joystick.ui: <string>Form</string>
controllerbindingwidget_digital_controller.ui: <string>Form</string>
controllerbindingwidget_guncon.ui: <string>Form</string>
controllerbindingwidget_mouse.ui: <string>Form</string>
controllerbindingwidget_negcon.ui: <string>Form</string>
controllerglobalsettingswidget.ui: <string>Form</string>
controllermacroeditwidget.ui: <string>Form</string>
displaysettingswidget.ui: <string>Form</string>
emptygamelistwidget.ui: <string>Form</string>
emulationsettingswidget.ui: <string>Form</string>
enhancementsettingswidget.ui: <string>Form</string>
foldersettingswidget.ui: <string>Form</string>
gamelistsettingswidget.ui: <string>Form</string>
gamelistwidget.ui: <string>Form</string>
generalsettingswidget.ui: <string>Form</string>
postprocessingsettingswidget.ui: <string>Form</string>
2024-01-05 02:57:33 +10:00
Stenzek
32f5482ad2
CPU: Inhibit debug dispatcher when COP0 BP is invalid
2024-01-01 15:25:48 +10:00
Stenzek
cf760bbe42
CDSubChannelReplacement: Clear map on reload
...
Fixes one PBP disc's SBI from leaking into others.
2024-01-01 14:46:58 +10:00
Stenzek
cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1%
2023-12-31 19:42:52 +10:00
Stenzek
12b9cf1898
GPU: Fix crash when trying to postprocess surfaceless
2023-12-31 19:40:45 +10:00
Connor McLaughlin
c57bd3c430
Merge pull request #3081 from andercard0/master
...
Autalização Português do Brasil
2023-12-28 22:07:38 +10:00
Anderson Cardoso
2bddafb1fc
Autalização Português do Brasil
...
- Atualizado para versão mais recente.
2023-12-28 08:57:43 -03:00
Stenzek
a22eef63b9
Resources: Fix crt-lottes under Direct3D
...
And add additional builtin shaders.
2023-12-28 21:01:17 +10:00
Stenzek
344d2ccd5d
OpenGLDevice: Work around lack of base_vertex in GLES3.1
2023-12-28 18:57:45 +10:00
Connor McLaughlin
e60654de38
Merge pull request #3080 from tobiasjakobi/different-types-fix
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CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek
b75528272e
Qt: Fix activation of existing game properties windows
2023-12-28 15:50:01 +10:00
Stenzek
6d3e3f78da
System: Shorten libcrypt error on Android
2023-12-28 15:37:22 +10:00
Stenzek
958b033a66
PostProcessing: Fix assertion on some shader/texture formats
2023-12-28 15:31:03 +10:00
Anderson Cardoso
63bc3883ea
Atualização Português do Brasil ( #3079 )
...
* Atualização Português do Brasil
- Opções avançadas de cópia de textura (adicionada)
- Opções avançadas de armazenamento de texturas (adicionada)
* Update duckstation-qt_pt-BR.ts
2023-12-28 14:27:10 +10:00
Stenzek
6d07d70946
GPUDevice: Fix erratic texture pool recycling
2023-12-27 02:28:12 +10:00
Stenzek
98d5b98ab1
GPU/HW: Fix incorrect pipeline layout with texture buffers disabled
2023-12-27 02:03:50 +10:00
Anderson Cardoso
489235f48a
Update ts files
...
Remove obsolete strings for all available languages files.
2023-12-27 01:45:16 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options
2023-12-27 01:44:08 +10:00
Tobias Jakobi
dbe29bd5ca
CPU/Recompiler: Fix build error
...
Build currently fails on a GCC 13.2.x with:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1330 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1362 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Anderson Cardoso
abbcd65563
Atualização Português do Brasil ( #3077 )
...
* Atualização Português do Brasil
- Configurações (adicionado)
- Configurações avançadas modo exclusivo (adicionado)
2023-12-26 16:13:37 +10:00
Connor McLaughlin
dd5e4e5924
Update README.md
2023-12-26 16:12:58 +10:00
Stenzek
118c6c1269
VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2
2023-12-26 13:00:58 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Stenzek
46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device
2023-12-25 23:02:13 +10:00
Stenzek
c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support
2023-12-25 21:59:52 +10:00
Anderson Cardoso
c33f415e72
Atualização Português do Brasil ( #3075 )
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* Atualização Português do Brasil
- Novos textos no modo big duck mode (adicionado)
- Informação sobre tamanho de jogos (adicionado)
2023-12-25 19:50:21 +10:00
Stenzek
e81e3edb23
SDLInputSource: Optionally load game_controller_db.txt from data dir
2023-12-25 19:47:57 +10:00
Stenzek
55b5ec7321
Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin
2023-12-25 19:43:06 +10:00
Connor McLaughlin
00d6faac83
Merge pull request #3076 from CookiePLMonster/discord-rpc
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DiscordRPC: Show session time in Discord Rich Presence
2023-12-25 19:42:59 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
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Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence
2023-12-23 15:19:22 +01:00
Stenzek
9ec3266f02
GPUDevice: Fix crash when using recycled targets
2023-12-21 23:40:03 +10:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved
2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
Stenzek
8206b2b74a
CMake: RISC-V build fixes
2023-12-21 01:01:04 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field
2023-12-20 23:40:28 +10:00
Stenzek
fd341f6a9d
dep/libchdr: Add chd_get_compressed_size()
2023-12-20 23:40:11 +10:00
Stenzek
bbd021bd5f
DMA: Memory wraparound is unlikely
2023-12-20 22:44:50 +10:00
Stenzek
48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write
2023-12-20 22:42:32 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling
2023-12-20 22:42:32 +10:00
Anderson Cardoso
efaee4ab50
Atualização Português do Brasil
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- Atalhos (atualizado)
- Big duck mode UI (atualizado)
2023-12-19 22:44:17 +10:00
zkdpower
4a4e33ed72
Update the Simple-Chinese Translation to latest.
2023-12-19 22:43:13 +10:00
Stenzek
5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
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Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek
4942964e2f
OpenGLDevice: Fix texture creation issues w/o texture storage
2023-12-19 22:38:36 +10:00
Stenzek
717e0665ae
GPUDevice: Support R16I/R16U textures
2023-12-19 22:38:36 +10:00
Stenzek
f5ddd7ba32
DMA: Template transfer functions
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~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
e736998f1e
CI: Bump actions versions
2023-12-19 22:38:35 +10:00
Stenzek
b9665e83a3
MSBuild: Only link with Zydis in Debug builds
2023-12-19 22:38:35 +10:00
Stenzek
7fbf40a9fc
MSBuild: Purge 32-bit targets
...
This has never been supported.
2023-12-19 22:38:35 +10:00
Stenzek
cf45047463
CI/Windows: Use Clang-CL instead of MSVC
2023-12-19 22:38:35 +10:00
Stenzek
21bbe5c76c
CPU/CodeCache: Fix page error when rewinding
2023-12-19 22:38:27 +10:00
Stenzek
05b42f34eb
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux
2023-12-19 22:20:00 +10:00
Stenzek
6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon
2023-12-18 21:01:57 +10:00
Stenzek
7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds
2023-12-18 20:50:36 +10:00
Stenzek
df08e122c3
System: Fix rewind throttling at half speed
2023-12-18 20:50:36 +10:00
Stenzek
87d24d3259
System: Fix crash on emptying rewind buffer
2023-12-18 20:50:36 +10:00
Stenzek
e6be0532cb
System: Fix incorrect rewind VRAM estimation
2023-12-18 20:50:35 +10:00
Stenzek
9e82c18559
MetalDevice: Defer release of layer drawables
2023-12-18 20:50:35 +10:00
Stenzek
f4fb069216
MetalDevice: Explicitly bind fragment resources
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Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
Stenzek
6fe2177ee7
MetalDevice: Fix incorrect mipmap texture creation
2023-12-18 20:50:35 +10:00
Stenzek
2d4191f8ce
Qt: Fix game properties dialogs keeping app open
2023-12-18 13:34:12 +10:00
Stenzek
8842a46a90
CPU: Fix namespacing in disassembler
2023-12-17 13:40:38 +10:00
Connor McLaughlin
95a9edaa65
Merge pull request #3070 from andercard0/master
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Atualização Português do Brasil
2023-12-17 13:35:01 +10:00
Stenzek
73968ac526
SaveStateSelectorUI: Decouple current slot from list
2023-12-17 13:33:51 +10:00
Anderson Cardoso
737915821d
Atualização Português do Brasil
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Atualizado OSD para conquista em modo hardcore.
2023-12-16 18:57:21 -03:00
Stenzek
cffb383c10
CPU: Add disassembly of GTE instructions
2023-12-17 00:38:11 +10:00
Stenzek
e08f888e72
OpenGLDevice: Fix incorrect scissor rect
2023-12-17 00:09:23 +10:00
Stenzek
6328d08c14
System: Don't unconditionally refresh save state UI
2023-12-17 00:09:15 +10:00
Stenzek
38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
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Fixes shader compile errors on Panfrost.
2023-12-16 22:40:30 +10:00
Stenzek
e93fec49bb
Achievements: Reload settings after hardcode disabled
2023-12-16 21:12:05 +10:00
Stenzek
0632c3356c
OpenGLDevice: More Mali driver workarounds
2023-12-16 21:04:40 +10:00
Stenzek
fb0ad26de8
Achievements: Fix incorrect fallback message
2023-12-15 23:54:31 +10:00
Connor McLaughlin
f84f19664b
Merge pull request #3069 from andercard0/master
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Atualização Português do Brasil
2023-12-15 22:09:00 +10:00
Stenzek
aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
...
NewRec already handled this correctly.
2023-12-15 21:46:30 +10:00
Stenzek
87a7c09466
GPU/HW: Improve heuristics for draw/write when copying
2023-12-15 16:05:44 +10:00
Stenzek
a499e21453
CPU/CodeCache: Don't try to compile direct double branches
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Invalidation nightmare.
2023-12-15 13:46:48 +10:00
Stenzek
b04578afee
ImGuiFullscreen: Fix menu background obscuring text
2023-12-15 13:45:19 +10:00
Anderson Cardoso
2eed013371
Atualização Português do Brasil
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- Textos de sistema (incluidos)
2023-12-14 11:23:18 -03:00
Stenzek
b79703d14e
GameDB: PGXP-CPU for Formula 1
2023-12-14 20:23:49 +10:00
Stenzek
98a96db1bd
GPU: Remove redundant fields
2023-12-14 20:23:49 +10:00
Stenzek
23d5b20da6
GPU/HW: Split dirty rect into draw/write
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Significant performance improvement in Persona 2.
2023-12-14 20:23:49 +10:00
Stenzek
5218ac6944
GPU/HW: Fix incorrect mask in VRAM offset calc
2023-12-14 20:23:48 +10:00
Stenzek
adfde45dc1
System: Add unsafe settings summary
2023-12-14 20:23:48 +10:00
Stenzek
2cd747983a
SmallString: Pass string_view by value
2023-12-14 20:23:48 +10:00
Stenzek
57aa138808
PostProcessing: Add compile progress indicator
2023-12-14 20:23:48 +10:00
Stenzek
7e2afe82b5
FullscreenUI: Fix opening while paused
2023-12-14 20:23:48 +10:00
Stenzek
7e1276fbac
GPUDevice: Fix binding deferred cleared textures
...
i.e. briefly flashing previous state after reset.
2023-12-14 20:23:48 +10:00
Connor McLaughlin
371c58dc72
Merge pull request #3068 from andercard0/master
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Atualização Português do Brasil
2023-12-13 23:01:56 +10:00
Stenzek
c20805f2be
VulkanDevice: Work around some mobile driver issues
2023-12-13 23:01:10 +10:00
Anderson Cardoso
82b71e8169
Atualização Português do Brasil
...
- Seleção de salvamento rápido (adicionado)
- Confirmação de textos movidos
- Correção de texto
2023-12-13 08:30:55 -03:00
Stenzek
4f84a98864
StringUtil: Pass string_views by value
2023-12-13 21:20:31 +10:00
Stenzek
710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20
2023-12-13 21:18:19 +10:00
Stenzek
79c226efff
SmallString: fmt -> format, format -> sprintf
2023-12-13 21:06:15 +10:00
Stenzek
ad6e49998f
RegTest: Add PGXP/upscale/recompiler options
2023-12-13 20:56:43 +10:00
Stenzek
bc2c334370
Misc: Combine some redundant functions
2023-12-13 20:56:40 +10:00
Stenzek
68d3cb5b4a
CI/AppImage: Bump libc6 downgrade version
2023-12-13 12:36:28 +10:00
Stenzek
e14bf95043
Misc: Linux build fix
2023-12-13 12:35:56 +10:00
Connor McLaughlin
60e27a105c
Merge pull request #3067 from Mrlinkwii/update
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Qt/WinUpdater: Remove "Update Complete" dialog
2023-12-13 01:20:47 +10:00
Stenzek
ad96b1ec75
FullscreenUI: Improve menu button borders
2023-12-13 01:12:55 +10:00
Stenzek
c467825791
SaveStateSelectorUI: Make less ugly
2023-12-13 01:00:13 +10:00
Mrlinkwii
53241b740b
Qt/WinUpdater: Remove "Update Complete" dialog
...
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com >
2023-12-12 14:50:46 +00:00
Stenzek
dbaf49e4d4
VulkanDevice: Fix ARM32 build (again)
2023-12-10 23:31:01 +10:00
Stenzek
39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL
2023-12-10 23:26:43 +10:00
Stenzek
27162e34a0
PostProcessing: Add Config::GetShaderOptions()
2023-12-10 22:22:02 +10:00
Stenzek
c90de025bf
MetalDevice: Fix depth not storing
2023-12-09 22:08:14 +10:00
Stenzek
1a5865bf95
D3D12Device: Fix crash on SW renderer switch
2023-12-09 22:08:14 +10:00
Stenzek
1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch
2023-12-09 22:08:14 +10:00
Stenzek
d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering
2023-12-09 22:08:14 +10:00
Stenzek
f1604db4a3
GPU/HW: Dynamically size downsampling textures
2023-12-09 22:08:14 +10:00
Stenzek
ff37afef55
PostProcessing/FX: Support multiple render targets
2023-12-09 22:08:14 +10:00
Stenzek
fdd3edf73a
Common: Add LLVM SmallVector
2023-12-09 22:08:14 +10:00
Stenzek
6b00bf016d
GPU/HW: Dynamically size display texture
2023-12-09 22:08:14 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures
2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction
2023-12-09 22:08:13 +10:00
Stenzek
a9ee2a34d8
SmallString: Add missing constructors/move operators
2023-12-09 22:06:59 +10:00
Stenzek
61783d4a34
GPU/HW: Remove unused variable
2023-12-08 20:24:59 +10:00
Stenzek
5c42d3906a
Qt: Fix incorrect value of combo postfx options
2023-12-08 20:12:23 +10:00
Stenzek
b65d2748b4
GPUDevice: Implement MirrorRepeat address mode
2023-12-08 20:12:13 +10:00
Stenzek
6deb9d3072
D3D12Device: Fix incorrect RP end in CommitClear()
2023-12-08 14:33:05 +10:00
Connor McLaughlin
203e711d67
Merge pull request #3066 from IlDucci/es_ES_20231208
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Spanish (Spain) translation update
2023-12-08 13:19:20 +10:00
IlDucci
3f36b26ed9
Spanish (Spain) translation update
...
Adding translations for the latest string changes.
2023-12-08 00:52:47 +01:00
Stenzek
b7c53102c6
GameDB: P2
2023-12-07 20:16:22 +10:00
Stenzek
10473f1cfb
PostProcessing: Add categories/combos/tooltips
2023-12-07 15:19:10 +10:00
Stenzek
5e45d365c2
PostProcessing: Sort shader lists before showing
2023-12-07 14:17:33 +10:00
Stenzek
96d377a396
Qt: Fix performance counters showing up without VM
2023-12-07 14:14:06 +10:00
Stenzek
ba5d1a109e
dep/reshadefx: Support generating GLSL ES
2023-12-07 14:13:56 +10:00
Stenzek
bcc2042154
OpenGLDevice: GLES fixes
2023-12-06 23:49:34 +10:00
Connor McLaughlin
14c7c70b0c
Merge pull request #3065 from zkdpower/master
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Update Simple-Chinese Translation.
2023-12-06 20:26:19 +10:00
Stenzek
6557033b98
FullscreenUI: Replace some std::string instances with TinyString
2023-12-06 20:12:20 +10:00
Stenzek
e835f118b7
Hotkeys: Fix toggle CPU PGXP with Interpreter
2023-12-06 20:12:20 +10:00
Stenzek
591a2228d6
GTE: Add register names for debugging
2023-12-06 20:12:20 +10:00
Stenzek
185af2b039
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
2023-12-06 20:12:20 +10:00
zkdpower
4b02ce1926
update simple-chinese translation.
2023-12-05 22:56:11 +08:00
Stenzek
407049cd91
Qt: Resolve any symbolic links in AppRoot/DataRoot
...
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
2023-12-05 16:05:27 +10:00
Stenzek
524625269f
Path: Add RealPath()
2023-12-05 16:05:27 +10:00
Stenzek
b166ec3403
CPU/NewRec: Allocate callee-saved before flush in lwx/swx
...
It might move a callee-saved -> caller-saved reg, in which case it's
going to get clobbered when the loadstore function is called.
SaGa Frontier 2 with PGXP on x64.
2023-12-05 00:27:55 +10:00
Stenzek
601d8ff629
MetalDevice: Anisotropy should be minimum 1
2023-12-05 00:27:55 +10:00
Stenzek
2071addce0
CPU/NewRec: Fix OOB reads on InstructionInfo
2023-12-05 00:27:55 +10:00
Connor McLaughlin
4f9cdb37d9
Merge pull request #3064 from andercard0/master
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Atualização Português do Brasil
2023-12-05 00:27:43 +10:00
Anderson Cardoso
fad4c4804c
Atualização Português do Brasil
...
- Alguns textos movidos confirmados novamente
- Menus de controle (atualizados)
- Menus de conquistas (adicionados)
- Menus de cartão de memória (atualizados)
2023-12-04 08:33:53 -03:00
Stenzek
158773b585
GameDB: More widescreen disables
2023-12-04 14:49:29 +10:00
Connor McLaughlin
1e0dbe3404
Merge pull request #3063 from zkdpower/master
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update simple-chinese translation.
2023-12-04 14:15:49 +10:00
Stenzek
dc6bb357d4
Achievements: Handle dynamically-sized leaderboard trackers
2023-12-04 14:12:32 +10:00
Stenzek
07fac1fb19
Qt: Prompt user to enable HC mode on achievement login
2023-12-04 14:07:04 +10:00
Stenzek
41f821513b
Qt: Fix translation context in MemoryCardEditorWindow
2023-12-04 13:44:58 +10:00
zkdpower
abf079b9d4
update simple-chinese translation.
2023-12-04 00:47:14 +08:00
Stenzek
86a8c4c6ae
IsoReader: Fix ARM32 build
2023-12-03 22:13:17 +10:00
Connor McLaughlin
33db3b044c
Merge pull request #3062 from andercard0/master
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Atualização Português do Brasil
2023-12-03 22:08:26 +10:00
shikulja
7c7a45d68f
Update Russian translation ( #3061 )
...
* upd ts
* Update Russian translation
* typo
2023-12-03 22:08:14 +10:00
Stenzek
6d57cb9d80
Qt: Fix links in first page of Setup Wizard
2023-12-03 22:07:52 +10:00
Stenzek
81e8abdc1e
GL/Context: Disable fbfetch on Adreno GLES <502
2023-12-03 21:43:57 +10:00
Stenzek
90b14d6237
GPU/HW: Skip per-primitive flush for BG-FB with fbfetch
2023-12-03 21:37:26 +10:00
Stenzek
60b91a1cdb
OpenGLDevice: Set glColorMask() on clear
...
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
Stenzek
2bdc691111
Qt: Fix window icon on Controller Settings
2023-12-03 17:05:22 +10:00
Stenzek
7ef3578630
ByteStream: Fix incorrect computation in Zstd SeekRelative()
2023-12-03 17:03:38 +10:00
Anderson Cardoso
041e3a1d71
Atualização Português do Brasil
...
- Adicionado mensagens OSD
2023-12-02 22:36:01 -03:00
Connor McLaughlin
d0d5b79b61
Merge pull request #3060 from martymac/FreeBSD-fixes
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Free bsd fixes
2023-12-02 16:53:28 +10:00
Connor McLaughlin
e5af7fefde
Merge pull request #3059 from CookiePLMonster/fix-total-unofficial-achievements
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Achievements: Fix the percentage counter when only unofficial achievements exist
2023-12-02 16:17:26 +10:00
Connor McLaughlin
27a1b25105
Merge pull request #3058 from CookiePLMonster/move-game-info
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FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-02 16:17:18 +10:00
Connor McLaughlin
16044b48f0
Merge pull request #3057 from andercard0/master
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Atualização Português do Brasil
2023-12-02 16:17:01 +10:00
Stenzek
ea878533b8
Qt: Revert to 6.6.0 for Mac
...
Regressions...
2023-12-02 16:16:02 +10:00
Silent
888582713b
Achievements: Fix the percentage counter when only unofficial achievements exist
...
Now correctly shows "This game has no achievements" and no percentage bar,
as per the RetroAchievements integration guide.
2023-12-01 22:24:59 +01:00
Silent
4854031a1c
FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-01 18:08:19 +01:00
Anderson Cardoso
8e89d1eb86
Atualização Português do Brasil
...
Inclusão de mensagens OSD faltantes.
2023-12-01 12:16:26 -03:00
Connor McLaughlin
7a03d8cbc4
Merge pull request #3056 from andercard0/master
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Atualização Português do Brasil
2023-12-01 19:38:55 +10:00
Connor McLaughlin
ddbb4136b1
Merge pull request #3055 from zkdpower/master
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Update Simple-Chinese Translation.
2023-12-01 19:38:46 +10:00
Stenzek
2ca503639d
GPU/HW: Avoid extra texture copy in Vulkan/GL
2023-12-01 19:08:50 +10:00
Stenzek
3469b83a58
VulkanDevice: Add barrier inbetween self image copies
2023-12-01 19:08:46 +10:00
Stenzek
d43efebcc5
GameDB: Add DisableTextureFiltering option
2023-12-01 17:36:37 +10:00
Stenzek
dc72f7a7af
GPU/HW: Fix texturing-and-drawing overlap
...
Worms Pinball.
2023-12-01 17:36:23 +10:00
Anderson Cardoso
6772514bb3
Atualização Português do Brasil
...
- Adicionado textos faltantes
- Confirmado textos movidos e novos
- Consertado erros de digitação e consistência.
2023-11-30 13:39:32 -03:00
zkdpower
d23d466693
Update Simple-Chinese Translation.
2023-12-01 00:28:42 +08:00
Stenzek
310e3c0900
deps/qt: Update to Qt 6.6.1
2023-11-30 20:32:14 +10:00
Stenzek
df91c63b31
CDROM: Add PVD/directory entries to file map
2023-11-30 14:38:38 +10:00
Stenzek
8cfa4637a2
GameDB: Add more missing traits
2023-11-30 14:35:09 +10:00
Stenzek
7d5e2bf50c
FullscreenUI: More localization fixes
2023-11-30 14:21:44 +10:00
Connor McLaughlin
80a7c4b82a
Merge pull request #3053 from zkdpower/master
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Update Simple-Chinese Translation.
2023-11-30 14:15:49 +10:00
Stenzek
28556ee3e9
Achievements: Fix multiple leaderboard trackers
2023-11-30 14:10:28 +10:00
Stenzek
8431d3be0c
dep/rcheevos: Bump to 8afec6c
2023-11-30 14:06:00 +10:00
Stenzek
78ef9e1105
Qt: Fix opening memcard editor more than once
2023-11-30 13:29:26 +10:00
Ganael Laplanche
5486a7a467
Fix get_thread_time() declaration on FreeBSD
2023-11-29 21:05:21 +01:00
Ganael Laplanche
af046c8987
Fix build on FreeBSD
...
FreeBSD's alloca(3) only needs <stdlib.h>
2023-11-29 20:54:12 +01:00
Ganael Laplanche
b6d67560e3
Fix data directory handling on FreeBSD
2023-11-29 20:38:56 +01:00
zkdpower
ab28fb8673
Update Simple-Chinese Translation.
2023-11-30 03:34:33 +08:00
Connor McLaughlin
369f8b1239
Merge pull request #3051 from zkdpower/master
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Update Simple-Chinese Translation.
2023-11-29 23:12:18 +10:00
Connor McLaughlin
09abd8c42d
Merge pull request #3052 from andercard0/master
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Atualização Português do Brasil
2023-11-29 23:12:00 +10:00
Stenzek
dfb27c14be
FullscreenUI: More localization fixes
2023-11-29 23:11:28 +10:00
Stenzek
4ac4388b08
GameDatabase: Fix identification of misnamed-exe games
2023-11-29 23:05:27 +10:00
Stenzek
35799aba47
CDROM: Add current file to debug window
2023-11-29 22:01:45 +10:00
Stenzek
5442242c64
IsoReader: Add GetEntriesInDirectory()
2023-11-29 21:56:40 +10:00
Stenzek
325dcc81ca
FullscreenUI: Allow changing UI language
2023-11-29 20:26:36 +10:00
Stenzek
e806d939ae
Qt: Fix crash on language change with system active
2023-11-29 19:48:39 +10:00
Stenzek
8ce2be57c5
CPU/CodeCache: Call Block constructor/destructor
...
Fixes crash in MSVC Debug build.
2023-11-29 19:16:33 +10:00
Stenzek
03592e8de8
Qt: De-dialogify memory card editor
2023-11-29 18:47:38 +10:00
Stenzek
eab9f57a5d
GameDB: Widescreen rendering disables
2023-11-29 16:08:05 +10:00
Stenzek
0b6cd330e5
System: Add missing controller poll while rewinding
2023-11-29 15:41:29 +10:00
Anderson Cardoso
39032d3ffe
Atualização Português do Brasil
...
- Textos do modo big duck mode adicionados.
2023-11-28 15:17:24 -03:00
zkdpower
7bf1be7de6
Update Simple-Chinese Translation.
2023-11-29 01:59:31 +08:00
Stenzek
26f3d5ba56
FullscreenUI: Add missing translation strings
2023-11-29 02:18:20 +10:00
Connor McLaughlin
1acffa6a3c
Merge pull request #3050 from andercard0/master
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Atualização Português do Brasil
2023-11-29 02:02:22 +10:00
Stenzek
5ff44ebcf5
CPU: Panic process on memory alloc fail
2023-11-29 02:01:24 +10:00
Stenzek
667b11121c
Qt: Update glyph ranges
2023-11-29 02:00:31 +10:00
zkdpower
23356fad45
update simple-chinese translation.
2023-11-29 01:59:52 +10:00
Anderson Cardoso
96fc9fba6b
Atualização Português do Brasil
...
Atualizado para última versão.
2023-11-28 08:26:21 -03:00
Stenzek
08fcee2f56
CPU: Flush load delays before PCDrv calls
2023-11-28 18:25:12 +10:00
Stenzek
c482dfd27a
Qt: Fix 'Edit Memory Cards' using disc-specific cards
2023-11-28 15:06:12 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch
2023-11-28 14:38:38 +10:00
Stenzek
7fe3bfece0
fmt: Bump to version v10.1.1
2023-11-28 14:38:38 +10:00
Stenzek
333c9fdf6f
Misc: Fix a couple of fmt errors
2023-11-28 14:38:38 +10:00
Connor McLaughlin
0af059aae2
Merge pull request #3047 from andercard0/master
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Atualização Português do Brasil
2023-11-27 21:50:02 +10:00
Stenzek
2b46a9b040
ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable
2023-11-27 17:55:04 +10:00
Anderson Cardoso
2b746fa938
Atualização Português do Brasil
...
Atualizado e confirmados textos para a versão mais recente dos seguintes itens:
- Big duck mode UI
- Conquistas
- Atalhos
2023-11-26 20:55:32 -03:00
Stenzek
afe8384b6d
System: Use Async HC mode disable for resuming
2023-11-27 00:45:00 +10:00
Stenzek
bbf7d9d769
ImGui: Add missing file
2023-11-27 00:24:06 +10:00
Connor McLaughlin
51351511b8
Merge pull request #3046 from shinra-electric/mac-game-mode
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Add Game category type to Info.plist
2023-11-27 00:16:34 +10:00
Stenzek
5a0a6ebe06
Qt: Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo()
2023-11-27 00:15:55 +10:00
Stenzek
c40cc4ef43
Hotkeys: Throttle pause requests
2023-11-27 00:15:52 +10:00
Stenzek
72716719b3
Achievements: Use big picture for confirm hardcore disable
2023-11-26 23:57:49 +10:00
Stenzek
c1d0419361
FullscreenUI: Use icon font for bindings
2023-11-26 23:57:49 +10:00
Stenzek
43c0ce0b3e
FullscreenUI: Put bindings on one line
2023-11-26 23:57:49 +10:00
shinra-electric
006b2ea35b
Add Game category type to Info.plist
...
This should activate game mode when in full screen on macOS
2023-11-26 12:42:12 +01:00
Stenzek
fc6359457b
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
Stenzek
8446856ecf
GPU/HW: Trace min/max UVs for hazards
2023-11-26 17:35:48 +10:00
Stenzek
eeebfce79b
Update README.md
2023-11-25 22:14:26 +10:00
Stenzek
dc75afeb3d
RegTest: Fix directory creation always failing
2023-11-25 22:04:05 +10:00
Stenzek
ff17444074
GPU/HW: Add framebuffer fetch blending path
2023-11-25 21:22:35 +10:00
Stenzek
a456741ae6
GPU/HW: Don't blend binary alpha texture filters
2023-11-25 19:49:05 +10:00
Stenzek
1b948aab62
dep/cubeb: Minimize and update to 54217bc
2023-11-25 00:50:12 +10:00
Stenzek
7cc52bba23
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
Stenzek
af86e5d058
Qt: Use HTTPDownloader instead of QtNetwork for updates
2023-11-25 00:50:12 +10:00
Stenzek
365e3fb965
Qt: Fix progress dialog cancelling
2023-11-25 00:50:12 +10:00
Stenzek
cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling
2023-11-25 00:50:12 +10:00
Stenzek
cca901c4c6
Qt: Make ALT+F4 while fullscreen exit DuckStation
2023-11-25 00:50:12 +10:00
Stenzek
a705884342
Qt: Fix possible race when showing confirm dialog
2023-11-25 00:50:12 +10:00
Stenzek
3e27c399f4
GameDB: MGS1
2023-11-25 00:50:12 +10:00
Stenzek
7bbf04ab99
PostProcessing/FX: Support reading shaders from resources
2023-11-25 00:50:12 +10:00
Stenzek
1a79a2f196
dep/reshadefx: Add manual include callbacks
2023-11-25 00:50:11 +10:00
Stenzek
273979405d
OpenGLDevice: Disable scissor for buffer clears
2023-11-25 00:49:52 +10:00
Stenzek
e75c1a3b0a
OpenGLDevice: Use glClearBuffer() instead of glClear()
2023-11-24 21:45:45 +10:00
Stenzek
603531f916
PageFaultHandler: Fix for Intel on MacOS
2023-11-24 20:35:52 +10:00
Stenzek
5cf41a41f3
JitCodeBuffer: Allocate within 32-bit range
2023-11-24 20:35:19 +10:00
Stenzek
ca1dd27d4a
CPU/NewRec: Fix SR interrupts on non-x64
2023-11-24 20:35:12 +10:00
Stenzek
b8d4669997
Qt: Allow post-processing to be set per-game
2023-11-24 20:34:54 +10:00
Stenzek
9d06fde276
Qt: Enable unifiedTitleAndToolBarOnMac in main window
2023-11-22 01:21:02 +10:00
Stenzek
a80ffc9c7d
GL/Context: Fix surfaceless context creation
2023-11-22 01:21:02 +10:00
Stenzek
bbeae07478
MemorySettingsInterface: Fix bool and SetValue()
2023-11-21 22:31:18 +10:00
Stenzek
e10ff550d5
CPU/NewRec: Handle inside-block SMC
...
i.e. Spyro 2/3 PAL.
2023-11-21 22:31:18 +10:00
Stenzek
20de40a597
RegTest: Fix build on Mac
2023-11-21 22:31:18 +10:00
Stenzek
e6d29a0028
Qt: Update Italian translation by Vecna
2023-11-21 21:42:21 +10:00
Stenzek
b93e9ef61c
Flatpak: Bump SDL2 to v2.28.5
2023-11-18 17:35:45 +10:00
Stenzek
1d0c870494
CMake: Bump dep version requirement
2023-11-18 17:17:29 +10:00
Stenzek
dbd052528e
CPU/NewRec: Fix build for AArch32
2023-11-18 17:16:51 +10:00
Connor McLaughlin
04870d4d38
Merge pull request #3044 from andercard0/master
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Atualização Português do Brasil
2023-11-18 16:54:04 +10:00
Stenzek
cce7be4723
Misc: Make struct member functions file-local
2023-11-18 16:46:11 +10:00
Stenzek
bee1f986a9
CMake: Fix incorrect library for HTTPDownloaderCurl
2023-11-18 14:58:45 +10:00
Anderson Cardoso
d6e6bc65f8
Atualização Português do Brasil
...
Atualizado textos para versão mais atual.
2023-11-17 13:53:10 -03:00
Stenzek
ad1716e376
GPU/HW: Correct OSD message
2023-11-15 19:26:02 +10:00
Stenzek
5fff97c9e1
GPU/HW: Clear instead of invalidating adaptive downsample RTs
2023-11-15 19:14:27 +10:00
Stenzek
bc485ee55b
CDImage: Support loading subchannel from LSD files
2023-11-15 19:14:27 +10:00
Víctor "IlDucci
7aa4180e17
Spanish (Spain) translation update ( #3041 )
...
Added new strings, cleaned unused ones.
Warning: the new Log Window has the "Log" option in the menu untranslatable at this moment.
2023-11-15 19:14:08 +10:00
Stenzek
d141692df3
CI: Force Python 3.11 on Mac runner
2023-11-11 14:25:45 +10:00
Stenzek
ac10d311da
Deps: Update to Qt 6.5.3 and SDL2 2.28.5
...
Also sort out the lack-of-PDBs for Qt+SDL2.
2023-11-11 13:35:26 +10:00
Stenzek
3093d40869
Qt: Update link
2023-11-11 13:35:26 +10:00
Stenzek
6d35d5983b
SDLInputSource: Use hint for loading GC Database
2023-11-10 21:19:45 +10:00
Stenzek
1e5cf017bd
SDLInputSource: Update Game Controller Database
2023-11-10 21:19:45 +10:00
Stenzek
312790c9a6
CPU/NewRec: Handle mtc0 rt, sr
2023-11-10 21:19:45 +10:00
shikulja
0ba50243ec
Update Russian translation ( #3039 )
...
* update ts
* Update Russian translation
* Purge Russian translation
2023-11-10 21:19:34 +10:00
Connor McLaughlin
c50a4a98a9
Merge pull request #3037 from andercard0/master
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Atualização Português do Brasil
2023-11-07 21:19:48 +10:00
Connor McLaughlin
b175f49f33
Merge pull request #3038 from mattysweeps/fix/advancedsettingsui
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Remove vertical spacer preventing Tweaks/Hacks from expanding
2023-11-07 21:19:29 +10:00
Anderson Cardoso
9516a45c81
Atualização Português do Brasil
...
- Adição de créditos de terceiros
- Confirmação para textos movidos/atualizados
2023-11-06 12:26:26 -03:00
Stenzek
ac825855f7
Qt: Change settings dialogs to widgets/windows
...
Stops them breaking in Qt 6.6.
2023-11-06 23:17:58 +10:00
Stenzek
3ab27e7220
FullscreenUI: Remove Pause on Menu open
...
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek
0d5ffda3d3
DInputSource: Backport button/hat max from PCSX2
2023-11-06 23:17:58 +10:00
Stenzek
fa5496652e
Qt: Add third-party license notices
2023-11-06 23:17:58 +10:00
Stenzek
6f66460ec0
Common: Remove ThreadPool class
...
No longer needed.
2023-11-06 23:17:58 +10:00
Stenzek
5b00ffb6cb
HTTPDownloaderCurl: Switch to multi/async API
2023-11-06 23:17:58 +10:00
Stenzek
b459a42fb7
Achievements: Use a 60 second timeout for server calls
2023-11-06 23:17:58 +10:00
Stenzek
0fe6e9170b
HTTPDownloader: Move to util project
2023-11-06 23:17:57 +10:00
Stenzek
3c6b6c5770
Achievements: Use retryable client error status code
2023-11-06 23:17:57 +10:00
Stenzek
f62a3ffbfa
dep/rcheevos: Update to 8a717b1
2023-11-06 23:17:57 +10:00
Stenzek
a4127aa2ea
SDLInputSource: Add log callback
2023-11-06 23:17:57 +10:00
Anderson Cardoso
536f1511c2
Atualização Português do Brasil
...
- Opções avançadas
Mecânismo mechacon do leitor de CDs
- Mensagens OSD atualizadas/incluídas
Áudio/CD-rom/Renderizador de GPU
2023-11-06 23:17:57 +10:00
Stenzek
3dfc3bd2ba
CPU: Fix incorrect scratchpad masking
2023-11-06 18:09:27 +10:00
Stenzek
c5cd55ffb1
CDImage: clang warning fix
2023-11-06 17:56:45 +10:00
Stenzek
928d137111
System: Add missing icons to some OSD messages
2023-11-05 22:38:25 +10:00
Stenzek
f27a28b58c
CDImage: Use ByteSwap()
2023-11-05 22:38:25 +10:00
Stenzek
4a906fd0a0
VulkanDevice: Fix incorrect render pass end
2023-11-05 21:18:39 +10:00
Stenzek
e739c114a4
CDImageCHD: Support reading subchannel from CHD
2023-11-05 21:18:39 +10:00
Stenzek
ee3c770082
CDImage: Fix incorrect CRC-16 computation
2023-11-05 21:14:19 +10:00
Stenzek
82b3907804
dep/libchdr: Add subtype parsing functions
2023-11-05 21:14:19 +10:00
Stenzek
738ede0c39
Qt: Raise settings window if already open
2023-11-05 20:35:42 +10:00
Stenzek
ea51d2a213
SPIRVCompiler: Pad fragment output components for MSL
...
Fixes some Reshade shaders not compiling.
2023-11-05 15:03:49 +10:00
Stenzek
38bc2bd057
CDROM: Add option to choose emulated mechacon version
2023-11-05 14:43:38 +10:00
Stenzek
8f1d724f4c
Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source
2023-11-05 14:10:44 +10:00
Stenzek
4ef465cea4
PostProcessing/FX: Fix loading of resource textures
2023-11-05 13:52:56 +10:00
Stenzek
edae13d9e4
CDROM: Log command parameters
2023-11-05 13:32:25 +10:00
Stenzek
b9bd875c13
Qt: Update Korean translation by Hackjjang
2023-11-05 13:30:44 +10:00
Stenzek
dde54fbba9
Settings: Fix incorrect type for Display/Scaling
2023-11-05 02:33:42 +10:00
Stenzek
ca5b07acff
PostProcessing: Fix for Metal renderer
2023-11-04 20:28:45 +10:00
Stenzek
9d88a373bd
GPU: Fix Guncon positioning with window padding
2023-11-04 20:11:51 +10:00
Stenzek
1831a291b4
GL/ContextEGL: Fix surface_format left uninitialized
2023-11-04 20:11:51 +10:00
Stenzek
17171101cf
OpenGLDevice: Don't force-disable dual source blending
2023-11-04 20:11:51 +10:00
Stenzek
0e2c6676a3
Build: Compiling x64 builds on Apple Silicon host
2023-11-04 20:11:51 +10:00
Stenzek
f05ff4103e
Misc: Build fixes for Android
2023-11-04 20:11:51 +10:00
Stenzek
538266aacd
System: Fix Discord Rich Presence
2023-10-29 22:46:02 +10:00
Stenzek
6ca098db97
CI/Flatpak: Disable Wayland by default
2023-10-29 21:16:58 +10:00
Stenzek
33f945f1e8
CI/AppImage: Disable Wayland by default
...
Set I_WANT_A_BROKEN_WAYLAND_UI=1 if you must use it.
But there's gonna be broken stuff.
2023-10-29 21:16:23 +10:00
Stenzek
bd49e0df63
System: Fix playlist memory card handling
...
But you really don't need to use them these days.
2023-10-29 20:37:42 +10:00
Matthew Broomfield
10877c25e8
Remove vertical spacer preventing Tweaks/Hacks from expanding
...
The Advanced Settings UI had a vertical spacer at the bottom.
This space would expand when the window expanded.
Instead, it's more useful to expand the Tweaks/Hacks table,
since this table is larger than the default window size.
2023-10-28 21:12:05 -07:00
Stenzek
3ee8159d8d
CI/AppImage: Work around GH runner issue 8659
2023-10-28 21:24:12 +10:00
Stenzek
117cbeecaa
CPU/CodeCache: Fix NewRec on Apple Silicon
2023-10-28 14:41:29 +10:00
Stenzek
f786138175
CPU/CodeCache: Fix crash on Apple Silicon
2023-10-24 18:30:34 +10:00
Stenzek
06c4dc5e1b
GPU/OpenGL: Fix incorrect 1/4 blend on Mali
2023-10-22 00:07:46 +10:00
Stenzek
6592cafadc
CPU/NewRec: Add speculative constants
2023-10-22 00:07:46 +10:00
Stenzek
b3cbe5a7ee
CPU/NewRec: Add AArch32 backend
2023-10-21 20:22:51 +10:00
Stenzek
8ddb0c4b23
Common/HeapArray: Fix mismatched delete/free
2023-10-21 13:49:35 +10:00
Stenzek
41bb9fddfc
CMake: Fix Debug x64 builds on Linux
2023-10-21 13:49:35 +10:00
Stenzek
d00ed000f9
CPU/NewRec/AArch64: Don't recreate assembler every time
2023-10-21 13:49:35 +10:00
Stenzek
9d14ba0541
dep/vixl: Add Reset-to-new-buffer overload
2023-10-21 13:49:35 +10:00
Stenzek
52e0d8d473
CPU/Recompiler/AArch32: Load membase on demand
2023-10-21 13:49:35 +10:00
Stenzek
cce1ec598c
CPU/Recompiler/AArch32: Reduce register usage of Mul
2023-10-21 13:49:35 +10:00
Stenzek
23dff0a9b6
Bus: Properly set unmapped pages to NULL for LUT fastmem
2023-10-21 13:49:35 +10:00
Stenzek
e36130158c
CPU/Recompiler: Fix incorrect shift in LUT fastmem
2023-10-21 13:49:35 +10:00
Stenzek
c727ac33c7
CPU/CodeCache: Include hi/lo in state logging
2023-10-21 13:49:35 +10:00
Connor McLaughlin
07acd6b690
Merge pull request #3034 from kamfretoz/ikon-baru-pt3
...
Qt: Add new controller image and icon refinement
2023-10-21 13:49:18 +10:00
Connor McLaughlin
9482120b07
Merge pull request #3033 from andercard0/master
...
Atualização Português do Brasil
2023-10-21 13:48:41 +10:00
kamfretoz
709b3b2f55
Add to contributors list
2023-10-20 10:16:24 +07:00
kamfretoz
2ca332295d
Qt: Add new controller image and icon refinement
2023-10-19 22:50:01 +07:00
Anderson Cardoso
03ccc07ed2
Atualização Português do Brasil
...
- Novo recompilador.
2023-10-18 14:15:03 -03:00
Connor McLaughlin
2df88e79fe
Update README.md
2023-10-18 12:26:46 +10:00
Stenzek
a4c7d03ed2
VulkanDevice: Ignore GPUs which don't support Vulkan 1.1
2023-10-18 00:49:01 +10:00
Stenzek
db675cf5d0
Build: Reduce library scope
2023-10-18 00:49:01 +10:00
Stenzek
9501439d6b
CPU: Add new experimental recompiler
2023-10-18 00:49:01 +10:00
Stenzek
c179473c2b
Bus: Allow LUT fastmem on mirrors
2023-10-18 00:49:01 +10:00
Stenzek
9d40164f84
CPU/Recompiler: Offset LUT fastmem pointers
2023-10-18 00:49:01 +10:00
Stenzek
a062b00c1a
Bus: Protect main RAM buffer
...
Get rid of write-time checks.
2023-10-18 00:49:01 +10:00
Stenzek
79e1ae3e54
CPU/CodeCache: Rewrite using new-rec's block management
2023-10-18 00:49:01 +10:00
Stenzek
f82d08e223
TimingEvents: Reset downcount when head is resorted
2023-10-17 13:14:05 +10:00
Stenzek
78959f6339
MemoryCardImage: Swap over to fmt
2023-10-17 13:08:44 +10:00
Connor McLaughlin
cecae91b0c
Merge pull request #3032 from kamfretoz/ikon-pt2
...
Qt: More icon overhaul and cleanup
2023-10-16 22:57:57 +10:00
kamfretoz
22e9f008f6
Qt: More icon overhaul and cleanup
2023-10-16 19:39:27 +07:00
Stenzek
624b118211
Qt: Fix incorrect font path for zh-CN
2023-10-16 19:31:54 +10:00
Stenzek
baa5472cc2
Qt: Fix postfx option pane not loading
2023-10-16 01:00:43 +10:00
zkdpower
ef377fbd12
Update Simple-Chinese Translation to latest. ( #3030 )
...
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2023-10-15 20:12:13 +10:00
Connor McLaughlin
ae773e8c05
Merge pull request #3031 from kamfretoz/ikon
...
Qt: Port over some custom icon from PCSX2
2023-10-15 20:12:00 +10:00
kamfretoz
3468afc5ec
Qt: Port over some custom icon from PCSX2
2023-10-15 16:20:52 +07:00
Stenzek
ad04f79e57
FullscreenUI: Fix controller strings not translating
2023-10-12 19:30:23 +10:00
Stenzek
f9d8a49324
CPU: Fix incorrect writing of unaligned words via cheats
2023-10-11 01:10:31 +10:00
Stenzek
1d2cf727e4
Drop NEWS.md file
...
Hasn't been updated in years.
2023-10-11 01:10:11 +10:00
Connor McLaughlin
b572a0bc16
Merge pull request #3028 from zkdpower/master
...
update Simple-Chinese Translation.
2023-10-11 01:09:04 +10:00
Connor McLaughlin
b7044d3e02
Merge pull request #3027 from Hipnosis183/master
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Updated Spanish (Latin America) translation
2023-10-11 01:08:56 +10:00
Connor McLaughlin
bfc4444f26
Merge pull request #3026 from andercard0/master
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Conserto de textos, inclusões e atualizações de Idiomas
2023-10-11 01:08:35 +10:00
zkdpower
0be16dda24
update Simple-Chinese Translation.
2023-10-10 14:13:24 +08:00
Renzo Pigliacampo
dc1969e8c6
Updated Spanish (Latin America) translation
2023-10-09 21:31:10 -03:00
Anderson Cardoso
22141bb498
Update duckstation-qt_tr.ts
...
Atualização de Idioma para o Turko
Turkish language localization update
2023-10-08 16:40:10 -03:00
Anderson Cardoso
885786cef7
Arquivo Leia-me atualizado
...
Atualização das informações do arquivo leia-me em Português do Brasil.
2023-10-08 15:26:35 -03:00
Anderson Cardoso
b8a165b79d
Adicionado arquivo NEWS
...
Adicionado arquivo de novidades em Português do Brasil
2023-10-08 14:19:51 -03:00
Anderson Cardoso
60d97a99c5
Update duckstation-qt_pt-BR.ts
2023-10-08 13:13:50 -03:00
Stenzek
dcfc48d84b
CI: Fix Flatpak version generation
2023-10-08 23:20:34 +10:00
Stenzek
5c0dab4fe8
FullscreenUI: Fix button behaviour in Load/Save State
2023-10-08 13:58:59 +10:00
Stenzek
1f8dda5ffa
Qt: Fix UI duplicating on language switch
2023-10-08 13:04:37 +10:00
Stenzek
ce7f6128e9
OpenGLDevice: Cache intermediate state
2023-10-08 01:47:29 +10:00
Stenzek
eb080834ad
OpenGLDevice: Actually check max texture buffer size
2023-10-08 01:10:52 +10:00
Stenzek
5ff5891336
Update README.md
2023-10-07 14:03:52 +10:00
Stenzek
706dc86a94
scmversion: Use annotated tag as base
2023-10-07 13:41:47 +10:00
Connor McLaughlin
61a5efe62b
Merge pull request #3025 from andercard0/master
...
Atualização Português do Brasil
2023-10-07 13:20:37 +10:00
Anderson Cardoso
17631ab2c2
Atualização Português do Brasil
...
- Novas opções de aúdio UI
- Confirmado textos movidos
2023-10-06 10:29:46 -03:00
Stenzek
b9c4a79e2e
Qt: Fix duplicated translation file
2023-10-06 23:05:13 +10:00
Connor McLaughlin
ec6d53abd8
Merge pull request #3024 from zkdpower/master
...
update Simple-Chinese Translation.
2023-10-06 23:00:05 +10:00
Stenzek
7625d4769c
Bus: Keep old behavior of memory being readable when Isc
...
Some games (e.g. Parasite Eve) write to cache control with Isc on.
Need some hardware tests here.
2023-10-06 22:57:54 +10:00
zkdpower
ec9f0319ca
update Simple-Chinese Translation.
2023-10-02 23:48:47 +08:00
Stenzek
da1c28bd16
Misc: Fix arm32 build
2023-10-02 23:59:01 +10:00
Stenzek
fb659d817e
NoGUI: Build fix
2023-10-02 23:59:01 +10:00
Stenzek
6fd7eda68f
Misc: Fix build on Debian Bullseye
2023-10-02 23:50:56 +10:00
Stenzek
a96111eaeb
Misc: Swap make_array() for size deduction
2023-10-02 13:33:33 +10:00
Stenzek
e33082778e
Qt: Drop branch from title bar
...
Doesn't show up if a commit is checked out, and arguably not very useful
anyway.
2023-10-02 13:06:10 +10:00
Connor McLaughlin
dc74075ba2
Merge pull request #3023 from andercard0/master
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Atualização Português do Brasil
2023-10-02 13:05:18 +10:00
Stenzek
e097f720bb
dep/simpleini: Replace sprintf() with snprintf()
2023-10-02 12:44:56 +10:00
Stenzek
709e107db7
dep/WinPixEventRuntime: Fix incorrect ARM64 DLL
2023-10-01 23:00:48 +10:00
Stenzek
56fc207af6
CPU: Use lookup tables for memory access
2023-10-01 20:48:02 +10:00
Stenzek
05fe925409
CPU: Make namespacing explicit
2023-10-01 20:48:02 +10:00
Stenzek
68da62ec29
Common: Fix build with ARM64 clang-cl
2023-10-01 20:48:02 +10:00
Stenzek
9fc736eaa0
dep/vixl: Fix build with clang-cl
2023-10-01 20:48:02 +10:00
Stenzek
60cd1d540c
dep/vixl: Fix unrepresentable constants
2023-10-01 20:48:02 +10:00
Stenzek
5da65c237d
dep/cubeb: Disable winmm on Windows/ARM64
...
Needs ksuser.lib, which is incompatible with clang-cl..
2023-10-01 20:48:02 +10:00
Stenzek
0ee6712499
Common: Add MemsetPtrs()
2023-10-01 17:24:34 +10:00
Stenzek
e2efec12b7
CDImageCHD: Add SSE/NEON implementation of CopyAndSwap()
2023-10-01 17:24:34 +10:00
Stenzek
ecb082b672
CDROM: Add NEON implementation of GetPeakVolume()
2023-10-01 17:24:34 +10:00
Stenzek
01e505ec8b
Common: Add intrin.h
2023-10-01 17:24:34 +10:00
Stenzek
b1bb33a566
Common: Move CPU macros to types.h
2023-10-01 13:57:25 +10:00
Stenzek
dd204d116e
CPU: Warning fix
2023-10-01 13:20:14 +10:00
Anderson Cardoso
cbc306f10e
Atualização Português do Brasil
...
- Adicionado janela de registros
- Algumas linhas movidas confirmadas
2023-09-30 10:46:53 -03:00
Stenzek
34ce59eb46
RegTest: Fix double renderer parameter
2023-09-30 23:42:58 +10:00
Stenzek
d5608bf12d
GPU: Fix crash with Box Downsampling/Auto Resolution Scale
2023-09-30 23:20:09 +10:00
Stenzek
2171fd9a6f
Bus: Fix RAM mirrors with LUT fastmem
2023-09-30 23:14:06 +10:00
Stenzek
31052581d3
CMake: Fix Mac build
2023-09-30 21:54:12 +10:00
Stenzek
8822698eaf
Bus: Fix running multiple DuckStation instances
2023-09-30 21:49:30 +10:00
Stenzek
8f267c87c0
System: Only update played time when game list is loaded
2023-09-30 21:42:15 +10:00
Stenzek
15b29b4caa
Settings: TTY logging is no longer an enhancement
2023-09-30 21:36:43 +10:00
Stenzek
fa6ef1d04e
Log: Fix system console
2023-09-30 17:08:38 +10:00
Stenzek
c1e6616e5f
Misc: Warning fixes
2023-09-30 15:44:14 +10:00
Stenzek
e6bfcf22d9
CMake: Disable warnings on third-party projects
2023-09-30 15:41:38 +10:00
Stenzek
34aa419e92
Qt: Crash fix
2023-09-30 15:35:15 +10:00
Stenzek
9f122ac0f0
Data: Update SDL Game Controller DB
2023-09-30 15:19:26 +10:00
Stenzek
7c102ec29d
CI: Build fix
2023-09-30 15:17:31 +10:00
Connor McLaughlin
1611885c12
Merge pull request #3022 from shikulja/master
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Update Russian translation
2023-09-30 15:10:00 +10:00
Connor McLaughlin
817401530c
Merge pull request #3021 from andercard0/master
...
Atualização Português do Brasil
2023-09-30 15:09:54 +10:00
Stenzek
4ad777f54f
Qt: Add log window
2023-09-30 15:09:07 +10:00
Stenzek
8afccdd590
Update README.md
2023-09-30 14:12:09 +10:00
Stenzek
90d0029c34
Build: Unify Flatpak manifests
2023-09-30 13:34:08 +10:00
Stenzek
28c13c0ac4
Common: Fix incorrect sign extension in sjis2ascii()
2023-09-30 12:20:46 +10:00
Stenzek
a45b50c3e9
Build: Add additional Flatpak build scripts
2023-09-29 02:30:54 +10:00
shikulja
818c0580bb
Update Russian translation
2023-09-28 11:47:16 +03:00
Connor McLaughlin
d7014e78d5
Update README.md
2023-09-27 23:04:54 +10:00
Anderson Cardoso
6d32511c56
Atualização Português do Brasil
...
- Confirmação de texto OSD para conquistas.
2023-09-27 09:58:19 -03:00
Connor McLaughlin
6faa3087fe
Merge pull request #3019 from Mrlinkwii/UI
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Achievements: Different choice of words in achievement popup
2023-09-27 22:22:15 +10:00
Connor McLaughlin
8421fdb57d
Merge pull request #3018 from andercard0/master
...
Atualização Português do Brasil
2023-09-27 22:22:08 +10:00
Connor McLaughlin
235e865a83
Merge pull request #3017 from IlDucci/es_ES_20230924
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Spanish (Spain) translation update
2023-09-27 22:21:57 +10:00
Stenzek
1a5c2596ab
Qt: Update path in create-update-and-edit-language.bat
2023-09-27 22:21:21 +10:00
Stenzek
fa93c02e45
CI: Make Mac Updater a universal binary too
2023-09-27 22:00:46 +10:00
Stenzek
9112b6a850
CDImageCHD: Cache parent hashes
2023-09-27 21:01:09 +10:00
Mrlinkwii
062af59a8c
Achievements: Different choice of words in achievement popup
2023-09-24 15:28:13 +01:00
Anderson Cardoso
fab54c394a
Atualização Português do Brasil
...
- Mensagens OSD atualizadas
- Texto do renderizador
- Textos de sistema
2023-09-24 10:56:14 -03:00
IlDucci
db4a1df197
Spanish (Spain) translation update
...
- Translated new strings.
- Updated some achievement-related strings after checking them in PCSX2.
2023-09-24 12:38:59 +02:00
Stenzek
4266f42257
Achievements: Don't turn HC off on login fail if we reauth
2023-09-24 12:21:19 +10:00
Stenzek
30fdffae03
Updater: Mac support
2023-09-24 12:21:19 +10:00
Stenzek
a115b40ef7
Common: Split some routines into CocoaTools
2023-09-24 12:21:19 +10:00
Stenzek
c8dc8849ea
Build: Ensure exceptions are off for fmt
2023-09-23 22:21:50 +10:00
Stenzek
4d2c544ca9
FileSystem: Fix DeleteDirectory() on Unix
2023-09-23 22:21:50 +10:00
Stenzek
5c099d55da
SmallString: Fix new buffer size not getting set
2023-09-23 22:21:50 +10:00
Connor McLaughlin
610a40490a
Merge pull request #3016 from andercard0/master
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Atualização Português do Brasil
2023-09-23 14:18:30 +10:00
Connor McLaughlin
d23b3ed37d
Merge pull request #3015 from IlDucci/es-ES_update_20230922
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Spanish (Spain) texts update - 2023/09/22
2023-09-23 14:18:21 +10:00
Stenzek
2b89c11f5b
CDImageCHD: printf -> fmt
2023-09-23 14:16:45 +10:00
Stenzek
1b08ea4254
Flatpak: Drop filesystem permission
...
Not needed, portals work fine.
2023-09-23 14:14:52 +10:00
Stenzek
9517638bcb
GPUDevice: Don't recreate device on SW switch in GLES:
2023-09-23 14:14:52 +10:00
Stenzek
2a5b3aa695
OpenGLDevice: Fix reused pipeline creation failing without cache
2023-09-23 14:14:52 +10:00
Stenzek
7edb57ca15
Settings: Add Default renderer option
2023-09-23 14:14:52 +10:00
Stenzek
c986d0ea78
OpenGLDevice: Persist GL_SCISSOR_TEST enabled
2023-09-23 14:14:52 +10:00
Stenzek
8dc9c225d7
OpenGLDevice: Keep scissor active on present clear
...
And disable depth test if set to always (match DX11).
2023-09-23 14:14:52 +10:00
Stenzek
aa1e59c9f1
Achievements: Don't disable HC while login pending
2023-09-23 14:14:52 +10:00
Stenzek
6d18863d65
OpenGLDevice: Set unpack row length on create
2023-09-23 14:14:52 +10:00
Stenzek
2067b660f6
dep/rcheevos: Bump to a34895b
2023-09-23 14:14:52 +10:00
Stenzek
b678fcd874
GPUDevice: Move debug messages over to fmt
2023-09-23 14:14:52 +10:00
Stenzek
184b0a1a52
Misc: Swap most C format strings for fmt
2023-09-23 14:14:52 +10:00
Stenzek
92440bdfcf
Log: Add fmt overloads
2023-09-23 14:14:52 +10:00
Stenzek
ac0601f408
Common: Drop String, add SmallString
2023-09-23 14:14:52 +10:00
Stenzek
3c68543491
Bus: 16KB page compatibility for mmap fastmem
2023-09-23 14:14:52 +10:00
Anderson Cardoso
1913ad3a02
Atualização Português do Brasil
...
Confirmação de strings atualizada.
2023-09-22 15:44:45 -03:00
IlDucci
99cfaee36a
Spanish (Spain) texts update - 2023/09/22
...
Spanish (Spain) texts update - 2023/09/22
2023-09-22 20:32:23 +02:00
Stenzek
5bbb7cf906
OpenGLDevice: Fix crash when driver doesn't support binaries
2023-09-21 01:04:26 +10:00
Stenzek
7d76643c02
GunCon: Fix incorrect translation context
2023-09-20 21:38:49 +10:00
Stenzek
45265c474c
OpenGLDevice: Fix framebuffer clear getting delayed
2023-09-20 21:38:39 +10:00
Stenzek
c25c7070b6
Bus: Make variable prefixes consistent
2023-09-20 21:38:38 +10:00
Connor McLaughlin
83272eb626
Merge pull request #3014 from andercard0/master
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Atualização Português do Brasil
2023-09-20 21:37:43 +10:00
Connor McLaughlin
a050e0a165
Merge pull request #3013 from shikulja/master
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Update Russian translation
2023-09-20 21:36:44 +10:00
shikulja
5e21bf020a
Update Russian translation
2023-09-20 14:31:38 +03:00
Anderson Cardoso
201e80ba16
Atualização Português do Brasil
...
Atualizado/Confirmado
- Outras opções de controles
- Opções de controle
- Opções de USB
2023-09-20 08:27:55 -03:00
shikulja
9048ba75ed
Update Russian translation
2023-09-20 13:59:27 +03:00
Stenzek
0e0beec1f4
OpenGLDevice: Fix PBO and non-PBO path for SW renderer
2023-09-20 19:35:46 +10:00
Stenzek
3c47f9b1b1
Host: Report error on GPU device creation fail
2023-09-20 19:12:49 +10:00
Stenzek
18ae01bedb
GPU/HW: Tidying up
2023-09-20 18:54:26 +10:00
Stenzek
3cd28f433b
Controller: Use std::span
2023-09-20 17:11:29 +10:00
Stenzek
539b406c95
Qt: Fix macro button display
2023-09-20 17:11:29 +10:00
Stenzek
7e07d2feb8
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
Stenzek
e63b2eec38
LayeredSettingsInterface: Fix reversed section/key
2023-09-20 16:55:44 +10:00
Stenzek
b0d685ede5
Qt: Fix debug menu typo
2023-09-20 00:11:58 +10:00
Stenzek
3a47c1eb52
Fullscreen: Light mode corrections
2023-09-20 00:10:08 +10:00
Connor McLaughlin
745448f5a6
Merge pull request #3012 from andercard0/master
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Atualização Português do Brasil
2023-09-19 23:46:55 +10:00
Stenzek
b6e5b0bd69
Qt: Add automatic updates for AppImage
2023-09-19 23:26:23 +10:00
Anderson Cardoso
912b7e2c6f
Atualização Português do Brasil
...
Adicionadas:
-Textos de Achievements
-Textos para o modo Big duck mode
2023-09-18 10:10:59 -03:00
Stenzek
4ee71eb40f
FullscreenUI: Update translation strings
2023-09-18 22:42:28 +10:00
Stenzek
2818eb2199
GPU/HW: Fix copy pipeline not getting destroyed
2023-09-18 22:38:15 +10:00
Stenzek
846f74c86d
Achievements: Backports from PCSX2
2023-09-18 22:38:11 +10:00
Stenzek
4b24bf74f4
StringUtil: Add Ellipsise()
2023-09-18 22:38:11 +10:00
Stenzek
76772ec39e
PostProcessing/FX: Fix incorrect RCP_BUFFER{WIDTH,HEIGHT}
2023-09-18 22:38:11 +10:00
Stenzek
7fc4b89719
dep/glad: Fix Linux build
2023-09-17 12:51:00 +10:00
Connor McLaughlin
db9d70d727
Merge pull request #3011 from andercard0/master
...
Atualização Português do Brasil
2023-09-17 12:37:53 +10:00
Stenzek
68b59ee748
CMake: Swap USE_ and WITH_ for ENABLE_
...
Consistency.
2023-09-17 12:36:52 +10:00
Anderson Cardoso
f98c9f8e79
Update duckstation-qt_pt-BR.ts
...
Fix for duplicated string
2023-09-16 18:33:50 -03:00
Anderson Cardoso
64d5f44b8c
Atualização Português do Brasil
...
Adicionado/Atualizado
- Opções de conquistas
- Janelas de atribuição
- Opções de sistema e OSD
- Mais opções faltantes do Big Duck Mode
- Opções de pluralização não antes confirmadas
2023-09-16 18:15:53 -03:00
Stenzek
57cdb180c6
Hotkeys: Fix crash when toggling PGXP
2023-09-17 00:55:30 +10:00
Stenzek
d7bccfe9a4
ImGuiManager: Easing for OSD messages
2023-09-17 00:55:11 +10:00
Stenzek
6b34c2a66d
System: Swap to fmt for media errors
2023-09-17 00:51:28 +10:00
Stenzek
6bfd498e31
Error: Fix errno resolving on Win32
2023-09-17 00:51:07 +10:00
Stenzek
dd1a00674d
Qt: PCSX2 UI fix backports
2023-09-17 00:22:39 +10:00
Stenzek
546f73e36a
Qt: Fix returning from fullscreen on MacOS
2023-09-16 22:30:20 +10:00
Stenzek
fffde62e3e
Qt: Capitalize region names
...
Fixes base translation loading.
2023-09-16 22:26:16 +10:00
Stenzek
7120b19ab7
MSBuild: Generate combined .qm files
2023-09-16 22:26:16 +10:00
Stenzek
99c30b1e80
FullscreenUI: Mark some missing strings for localization
2023-09-16 19:06:59 +10:00
Stenzek
a37e89b52f
CMake: Remove unsupported options
2023-09-16 19:00:29 +10:00
Stenzek
c773c763ef
Achievements: Switch to rc_client
2023-09-16 19:00:29 +10:00
Stenzek
f8c5e4982c
dep/rcheevos: Functionality changes
2023-09-16 19:00:29 +10:00
Stenzek
58d62e1ab4
dep/rcheevos: Update to ffddcdb
2023-09-16 19:00:29 +10:00
Stenzek
7d178c04d3
Qt: Fix popup messages when fullscreen (again)
2023-09-16 19:00:29 +10:00
Stenzek
1ba32585df
Common: Add Timer::ResetIfNPassed()
2023-09-16 19:00:29 +10:00
Stenzek
9855a222e0
Common: Add String::ToStdString()
2023-09-16 19:00:29 +10:00
Stenzek
631d1e7433
ImGuiFullscreen: Less jarring notifications
2023-09-16 19:00:29 +10:00
Stenzek
a4911946ec
FullscreenUI: Fix incorrect achievement points display
2023-09-16 19:00:28 +10:00
Stenzek
b8a372bb6e
CMake: Generate/copy base translations for Mac/Linux
2023-09-16 19:00:28 +10:00
Stenzek
a2f19143da
MetalDevice: Support multisampling
2023-09-16 19:00:28 +10:00
Stenzek
6fbea12ed3
MetalDevice: Implement GPU timing
2023-09-16 19:00:28 +10:00
Stenzek
b30c86ed75
Build: Improve MacOS support
2023-09-16 19:00:28 +10:00
Connor McLaughlin
abb39e8a00
Merge pull request #3009 from andercard0/master
...
Atualização Português do Brasil
2023-09-16 18:59:55 +10:00
Stenzek
e6d5fa43af
D3D11Device: Fix crash when switching renderers
2023-09-06 11:22:18 +10:00
Anderson Cardoso
05cc431435
Atualização Português do Brasil
...
-Opções do modo big duck mode. adicionadas
Missing Strings or not translateable:
- Rewind is not enable. Please note that enabling rewind may significantly increase system requriments. (in configuration settings)
- Rendering (in video options)
Text title
- PGXP (Precision Geometry Transform Pipeline)
- Input sources (in controller options tab)
- Not inverted
- Shorcut configuration options
- Settings and operations (Text title)
- Settings (Text title)
- Account
- Current game
2023-09-05 12:24:11 -03:00
Connor McLaughlin
cfd1d41ced
Update README.md
2023-09-05 23:28:12 +10:00
Stenzek
fc96c2f656
Common: unused-result warning fix
2023-09-05 22:59:39 +10:00
Stenzek
56d95c3331
Build: Fix double-linking when creating Flatpak
2023-09-05 22:59:39 +10:00
Stenzek
eb07d698cd
CI: Update AppImage to 22.04 + use LinuxDeploy
2023-09-05 22:59:39 +10:00
Stenzek
519367555b
Misc: Replace deprecated std::is_pod
2023-09-05 22:10:50 +10:00
Stenzek
a66fec4266
dep/xbyak: Unreachable code warning fix
2023-09-05 22:10:50 +10:00
Stenzek
1398d789ec
dep: Update rapidjson to 476ffa2
2023-09-05 22:10:50 +10:00
Stenzek
2efda31694
Misc: More enum cast warning fixes
2023-09-05 22:10:50 +10:00
Stenzek
60aca2fc4d
Misc: Swap LIKELY/UNLIKELY macros for attributes
2023-09-05 22:10:50 +10:00
Stenzek
adc124c759
Misc: Unreachable code warning fixes
2023-09-05 22:10:50 +10:00
Stenzek
be71fb6000
dep/cubeb: C++20 warning fixes
2023-09-05 22:10:50 +10:00
Stenzek
0b0abc426b
dep: Remove gsl
2023-09-05 22:10:50 +10:00
Stenzek
605aa3c53a
Misc: Swap gsl::span for std::span
2023-09-05 22:10:50 +10:00
Stenzek
391307efaa
Common: Drop fallback path for HeterogeneousContainers
2023-09-05 21:37:04 +10:00
Stenzek
58b4946fb9
Build: Switch to C++20
2023-09-05 21:37:04 +10:00
Stenzek
9b47561c89
Misc: C++20 fixes
2023-09-05 21:37:03 +10:00
Stenzek
1ea0854c71
CMake: Enable EGL even if Wayland is disabled
2023-09-05 21:37:03 +10:00
Stenzek
7b068b976b
CrashHandler: Use libbacktrace
2023-09-05 21:37:03 +10:00
Stenzek
d366697141
Qt: Fix theme selection
2023-09-05 20:20:46 +10:00
Stenzek
d6cf88c14f
VulkanDevice: Fix persistent descriptor allocation error
2023-09-05 20:17:32 +10:00
Stenzek
6a53929e31
Qt: Add option to exit Big Picture UI
2023-09-05 20:12:54 +10:00
Connor McLaughlin
37f830d8b9
Merge pull request #3008 from andercard0/master
...
Atualização Português do Brasil
2023-09-05 20:01:04 +10:00
Stenzek
9d37332111
VulkanDevice: Prefer 8-bit formats for swap chain
2023-09-05 20:00:23 +10:00
Anderson Cardoso
1cf1b6053f
Atualização Português do Brasil
...
- Adicionado textos faltantes Big Duck Mode
- Confirmação de textos movidos. Big duck Mode
2023-09-04 11:17:06 -03:00
Connor McLaughlin
5f79cf7342
Merge pull request #3005 from andercard0/master
...
Atualização Português do Brasil
2023-09-04 22:50:40 +10:00
Connor McLaughlin
2d0d357398
Merge pull request #3007 from IlDucci/es_ES_update_20230903
...
Spanish (Spain) translation update
2023-09-04 22:50:21 +10:00
Stenzek
4c5b650d11
FullscreenUI: Tag some missing translation strings
2023-09-04 22:45:44 +10:00
Stenzek
0d09726dd3
Qt: Update Korean translation by Hackjjang
2023-09-04 22:44:42 +10:00
Stenzek
d8309b7ee9
dep/reshadefx: Hopefully fix build on some Linux systems
2023-09-04 22:44:01 +10:00
IlDucci
ce3f4aa46f
Spanish (Spain) translation update
...
- Adding translations for the new strings (Big Picture, wireframe options, Setup Wizard...). WARNING!!! Big Picture mode was not tested in DuckStation because the strings are still being displayed in English, so I am unable to test them for the time being.
- Some strings were copied from PCSX2 Spanish (Spain) translation, also worked on by myself.
- Unification pass for certain terms.
- Cleanup of unused strings. WARNING! A number of strings in the Settings menu have reverted back to English.
2023-09-04 14:41:21 +02:00
Anderson Cardoso
a46e17234d
Atualização Português do Brasil
...
Atualização Português do Brasil
- Mensagens OSD
- Configurações de aprimoramento atualizadas
- Tags de HTML faltantes consertados
2023-09-03 11:05:37 -03:00
Stenzek
a4c7293d28
CPU: Fix breakpoints/single stepping
2023-09-03 19:49:34 +10:00
Stenzek
4974a8015f
GPU/HW: Fix texture filtering making everything transparent
2023-09-03 18:06:27 +10:00
Stenzek
585cf25ac4
GPU: Add downsample scale option
2023-09-03 17:10:40 +10:00
Stenzek
c0af478dfd
Common: Add ASSUME() and use for UnreachableCode()
2023-09-03 14:42:37 +10:00
Stenzek
80e3d29ab8
Misc: clang-cl warning clean-up
2023-09-03 14:30:26 +10:00
Stenzek
7f446526d1
FullscreenUI: Fix some option values not being translated
2023-09-03 13:20:45 +10:00
Connor McLaughlin
76dd33626e
Merge pull request #3004 from Mrlinkwii/master
...
Dependencies : add libxcb-cursor.so.0
2023-09-03 13:15:11 +10:00
Connor McLaughlin
3874c13ae6
Merge pull request #3003 from andercard0/patch-1
...
Atualização Português do Brasil
2023-09-03 13:15:04 +10:00
Stenzek
0076ab5cc4
System: Restore context after pumping messages
2023-09-03 13:14:22 +10:00
Mrlinkwii
e07c694e50
Update make-appimage.sh
2023-09-02 15:46:29 +01:00
Anderson Cardoso
8386a70791
Atualização Português do Brasil
...
- Novas opções de sobreposição e esboço. adicionadas
- Mensagens de OSD atualizadas
- Novas opções de assistente de configuração. adicionadas
- Opções de configurações avançadas. adicionadas.
2023-09-02 11:26:12 -03:00
Stenzek
25fb69564b
GameDatabase: Fix stale database cache check
2023-09-02 23:17:56 +10:00
Stenzek
7ad1b8d093
GPU: Add wireframe rendering/overlay
2023-09-02 22:26:03 +10:00
Stenzek
e804b5e701
GPUDevice: Support geometry shaders
2023-09-02 22:09:22 +10:00
Stenzek
4fc984e082
Qt: Add setup wizard
2023-09-02 21:44:15 +10:00
Stenzek
5480e42cd1
ImGuiManager: Fix changing global scale through FSUI
2023-09-02 21:44:08 +10:00
Stenzek
bcda86d782
GPU: Fix non-internal resolution screenshots
2023-09-02 21:44:08 +10:00
Stenzek
9e8ff3969e
GPU: Clamp UVs to active rect when presenting
2023-09-02 21:44:08 +10:00
Stenzek
4588f9ee9f
CI: Build Flatpak
2023-09-02 21:44:08 +10:00
Stenzek
59b70b6adb
Build: Add Flatpak manifest and scripts
2023-09-02 21:44:08 +10:00
Stenzek
d6577b7279
Resources: Update SDL GameControllerDB
2023-09-02 21:44:08 +10:00
Stenzek
ea68c5b4b5
Build: Use dependency package on Windows
2023-09-02 21:44:08 +10:00
Stenzek
3d8e63da9e
Scripts: Add Windows dependency build scripts
2023-09-02 21:44:08 +10:00
Stenzek
cee4f93097
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
Stenzek
817129328b
dep: Move WinPixEventRuntime to root
2023-09-02 21:44:07 +10:00
shikulja
203e71f9fe
Update Russian translation ( #3002 )
...
* Update Russian translation
* Update Russian translation
* Update Russian translation
2023-09-02 21:43:52 +10:00
Connor McLaughlin
d690732c7d
Merge pull request #3001 from andercard0/master
...
Atualização Português do Brasil
2023-09-01 21:30:53 +10:00
Stenzek
0da14a5442
GPU/Vulkan: Fix MSAA
...
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
2023-09-01 21:25:12 +10:00
Anderson Cardoso
998ce379ab
Atualização Português do Brasil
...
- Novas opções de Dimensionamento
- Opções de cartão de memória
- Confirmação de mensagens movidas
2023-08-31 16:15:24 -03:00
Stenzek
0e6efb2241
Qt: Canonicalize memory card paths in settings
2023-08-31 23:44:08 +10:00
Stenzek
09e7a5843f
GPU: Add scaling shader support
...
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
9439cf65a3
AnalogController: Always use analog mode from save state
2023-08-31 22:09:17 +10:00
Stenzek
afed8297c9
Common: Bump _WIN32_WINNT
2023-08-31 19:49:32 +10:00
Connor McLaughlin
f6c8a850ae
Merge pull request #2999 from andercard0/master
...
Atualização Português do Brasil
2023-08-31 00:20:07 +10:00
Stenzek
a11c9faba9
OpenGLDevice: Lazily compile shaders
2023-08-30 22:20:39 +10:00
Stenzek
5421900bb2
System: Add InterruptExecution()
2023-08-30 22:20:36 +10:00
Stenzek
2915d4ce01
System: Remove memory card warnings on config change
2023-08-30 22:20:36 +10:00
Stenzek
b483931444
System: Allow overriding BIOS in boot parameters
2023-08-30 22:20:36 +10:00
Stenzek
15af10e82a
System: Expose memory save states
2023-08-30 22:20:36 +10:00
Stenzek
ae9cf5b889
BIOS: Add FindBIOSPathWithHash()
2023-08-30 22:20:36 +10:00
Stenzek
7b196d5c3c
Common: Undef GetMessage for Windows headers
2023-08-30 22:20:36 +10:00
Stenzek
afaf5ddafd
System: Centralize frame presentation
2023-08-30 22:20:36 +10:00
Anderson Cardoso
37d6754590
Atualização Português do Brasil
...
- Opções de pós-processamento
- Shader/Reshade etc.
- Mensagens OSD
- Mensagens de cartão de memória.
2023-08-29 16:06:57 -03:00
Stenzek
358f87a74d
PostProcessing/ReShade: Fix up for GL/Vulkan
2023-08-30 02:04:07 +10:00
Stenzek
22eecc2b0a
VulkanDevice: Fix multi-texture+UBO push descriptors
2023-08-30 02:03:22 +10:00
Stenzek
9e7d48cf85
Settings: Ensure Reshade directory gets created
2023-08-30 02:02:53 +10:00
Stenzek
df4d441b4b
OpenGLDevice: Fix pipeline cache leaving fields uninitialized
2023-08-30 02:02:09 +10:00
Stenzek
f993f0923d
Qt: Update Korean translation by Hackjjang
2023-08-30 00:44:01 +10:00
Stenzek
199c53f3af
BIOS: Replace TTY patch with syscall hook
2023-08-30 00:44:01 +10:00
Stenzek
34e4bfdfcd
Log: Don't colourize timestamps
2023-08-30 00:44:01 +10:00
Stenzek
92b1c21b8a
CPU: Fix crash on breakpoint add/trace enable
2023-08-30 00:44:01 +10:00
Stenzek
720b5c1e9d
Data: Add reshade-shaders (mainly headers)
2023-08-30 00:44:01 +10:00
Stenzek
8a40c7bf94
PostProcessing: Add ReShade .fx shader support
2023-08-30 00:44:01 +10:00
Stenzek
288757ca9a
dep/reshadefx: Temporarily combine textures+samplers in HLSL
2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf
PostProcessing: Refactor config to use separate sections
2023-08-30 00:44:01 +10:00
Stenzek
8db8baf33f
GPUDevice: Move display logic to GPU
2023-08-30 00:44:00 +10:00
Stenzek
6c185ca17b
GPUDevice: Remove mouse pointer position
2023-08-30 00:44:00 +10:00
Stenzek
674f9a5b1c
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
Stenzek
259193a8e5
GPUDevice: Move software cursor to ImGuiManager
2023-08-30 00:44:00 +10:00
Stenzek
dd01c75f26
Resources: Add crosshair.png
2023-08-30 00:44:00 +10:00
Stenzek
39b8dcda6e
GPU/HW: Fix wrapped image writes
2023-08-30 00:44:00 +10:00
Stenzek
e23c9875d5
Misc: Split core and util Host
2023-08-30 00:44:00 +10:00
Stenzek
779e78ae61
MetalDevice: Forgot a mutability parameter
2023-08-26 21:51:53 +10:00
Stenzek
106c13635b
MetalDevice: Fix initial depth state not being bound
2023-08-26 21:33:30 +10:00
Stenzek
3e82409c10
GPU/HW: Fix base settings not updating on change
2023-08-25 21:53:33 +10:00
Stenzek
edc61b0095
GPUDevice: Fix crash when saving state with display off
2023-08-25 21:04:36 +10:00
Stenzek
112ccd7f38
Qt: Remove extra item in language list
2023-08-24 19:48:49 +10:00
Stenzek
9a0afd66fa
README: Recommend Metal renderer for MacOS
2023-08-24 19:04:06 +10:00
Stenzek
8a0033dfb3
MetalDevice: Avoid inline texture uploads when unnecessary
2023-08-24 19:00:01 +10:00
Stenzek
1b9e72e3a6
MetalDevice: Fix render command encoder leak
...
and subsequent crash on shutdown.
2023-08-24 18:04:52 +10:00
Stenzek
08acc3144c
Host: Avoid leaving GPU state unbound after represent
2023-08-24 18:04:52 +10:00
Stenzek
d750e4d417
VulkanDevice: Fix for MacOS
2023-08-24 18:04:48 +10:00
Stenzek
64998b49dc
Util: Make Shift-JIS table static
2023-08-24 18:01:32 +10:00
Stenzek
dc9c99438b
Misc: Post-refactor cleanups
2023-08-24 18:01:32 +10:00
Stenzek
82cdef45b3
System: Fix crash on non-database game
2023-08-23 19:39:22 +10:00
Stenzek
c7f987bfb7
System: Share memory cards in multi-disc games
...
Even without playlists.
2023-08-23 18:41:14 +10:00
Stenzek
7d914a9384
Qt: Use disc sets for changing discs
2023-08-23 18:41:14 +10:00
Stenzek
381bd92f87
GameDB: Add multi-disc serials
2023-08-23 18:41:14 +10:00
Stenzek
2419008242
GameDatabase: Parse discSetName/discSetSerials
2023-08-23 18:41:14 +10:00
Stenzek
7a1af36e8d
GPUDevice: Fix incorrect suffix on D3D shader cache
2023-08-23 17:31:41 +10:00
Stenzek
520e94226d
Build: Don't link with glad if GL is disabled
2023-08-22 18:36:16 +10:00
Stenzek
e108ca16ce
Build: Use Qt 6.5.2 for macOS, drop libcurl
...
Also add qtimageformats.
2023-08-22 18:35:50 +10:00
Connor McLaughlin
f75bf8517a
Merge pull request #2998 from andercard0/master
...
Atualização Português do Brasil
2023-08-21 22:55:24 +10:00
Stenzek
76b5b8ad06
MSBuild: Support building with clang-cl
2023-08-21 22:38:55 +10:00
Stenzek
bf15d13eb7
dep/xbyak: Update to v6.73
2023-08-21 22:38:31 +10:00
Anderson Cardoso
60e6e043ad
Update UI
...
Added
- Korean Flag for the main window UI
2023-08-20 18:13:43 -03:00
Anderson Cardoso
0dab55e07b
Update duckstation-qt_pt-br.ts
2023-08-20 17:17:34 -03:00
Anderson Cardoso
982dd6e1b9
Atualização Português do Brasil
...
Atualização Português do Brasil
- Novas mensagens de erro
- Adição de strings dos controles faltantes
- Opções de audio antes não disponíveis para tradução adicionadas
Big Duck Mode UI
- Interface de tela cheia ou como eu gosto de chamar, big duck mode
totalmente traduzida.
Bat/Scripts:
Atualizado o script de despejo das strings
2023-08-20 14:18:13 -03:00
Stenzek
e3d9ba4c99
Rewrite host GPU abstraction
...
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
bfa792ddbf
Qt: Translate default value for latency
2023-08-20 20:49:00 +10:00
Stenzek
d09e5051ca
Settings: Translate display names in core
...
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00
Connor McLaughlin
8ba04a80af
Merge pull request #2996 from andercard0/master
...
Atualização Português do Brasil
2023-08-20 12:42:26 +10:00
Stenzek
496cf01369
FullscreenUI: Make translatable
2023-08-20 12:40:47 +10:00
Stenzek
c88a558ae0
Misc: Make controller bindings translatable
2023-08-20 12:40:47 +10:00
Stenzek
e57ad0b6aa
Host: Backport translations cache
...
Note: You'll need a new command line for lupdate.
..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek
1ec6aee5bf
Host: Split translation macros dependent on return type
2023-08-20 12:40:47 +10:00
Stenzek
39f64a03ee
Common: Error/FileSystem backports
2023-08-20 12:40:47 +10:00
Anderson Cardoso
0631a5e619
Atualização Português do Brasil
...
Atualizado:
- MAC app menu
- Texto OSD
- Confirmação de outras strings movidas
Refeito ou removido:
- Textos do depurador corrigidos.
2023-08-19 13:49:02 -03:00
Connor McLaughlin
7890051165
Merge pull request #2994 from zkdpower/master
...
update Simple-Chinese translation to latest.
2023-08-19 23:13:39 +10:00
Stenzek
4fbc9abe8a
GameDatabase: Linux build fix
2023-08-19 23:06:27 +10:00
Stenzek
149f9d24bd
Qt: Backport glyph range improvements from PCSX2
2023-08-19 23:05:04 +10:00
Stenzek
1a70c2b4de
dep: Remove tinyxml2
...
No longer needed.
2023-08-19 22:54:20 +10:00
Stenzek
d0cddc2a23
Qt: Add translation by Hackjjang
2023-08-19 22:53:22 +10:00
Stenzek
a2e31c3052
GameDB: Append new entries from Redump DAT file
2023-08-19 22:24:46 +10:00
Stenzek
cee5decec4
GameDB: Merge traits/compatibility into single file
2023-08-19 22:00:20 +10:00
Stenzek
e501012a68
GameDB: Fix some incorrect serials
2023-08-19 21:18:37 +10:00
Stenzek
910abd1eac
RegTest: Drop HostDisplay and add HW support
2023-08-19 21:18:32 +10:00
Stenzek
a00a4391ca
Common: DynamicHeapArray/FixedHeapArray
2023-08-19 21:18:28 +10:00
Stenzek
7b4cbe3007
MSBuild: Fix TLS plugin not getting included
2023-08-19 12:04:02 +10:00
Stenzek
bb60170d9a
Move frontend-common to util/core
2023-08-16 01:13:00 +10:00
Stenzek
5b980dafa5
System: Refactor main loop
...
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
Stenzek
4ebd34fcb3
MSBuild: Use project referencing instead of .lib linking
2023-08-16 01:12:59 +10:00
Stenzek
827446b27f
Build: Switch to Qt 6.5.0 on Windows
2023-08-16 01:12:59 +10:00
Stenzek
68eb32f963
dep/reshadefx: Fix building on MacOS/Linux
2023-08-16 01:12:59 +10:00
Stenzek
8c638b4c78
dep: Add reshadefx
2023-08-16 01:12:58 +10:00
zkdpower
94f0e62503
update Simple-Chinese translation to latest.
2023-08-15 22:05:42 +08:00
Stenzek
c01f249e0f
dep: Update Vulkan headers
2023-08-15 23:51:39 +10:00
Stenzek
590baba2ef
dep: Add D3D12MA
2023-08-15 23:51:32 +10:00
Stenzek
1b486d3f42
dep: Add WinPixEventRuntime
2023-08-15 23:51:09 +10:00
Stenzek
b42f4a3b85
dep: Add SPIRV-Cross
2023-08-15 23:50:58 +10:00
Stenzek
49a4901c78
dep: Add biscuit and riscv-disas
2023-08-15 14:06:00 +10:00
Stenzek
c561400a47
dep: Add Zydis
2023-08-15 14:03:59 +10:00
Stenzek
39e62ae948
Achievements: Don't call frame update when paused
...
But we still want to poll for requests.
2023-08-12 14:46:09 +10:00
Stenzek
165b277421
CDImageCHD: Support loading parent/delta CHDs
2023-08-12 14:46:09 +10:00
Stenzek
f41384c6c8
dep/libchdr: Add chd_is_matching_parent()
2023-08-12 14:46:09 +10:00
Stenzek
bd1cf91030
dep/libchdr: Add option to transfer file ownership
2023-08-12 14:46:09 +10:00
Stenzek
62c5e3af2f
dep/libchdr: Add read_header variants for user-provided file
2023-08-12 14:46:09 +10:00
Stenzek
06a8349162
dep/libchdr: Re-add progress precaching
2023-08-12 14:46:09 +10:00
Stenzek
4b70853daa
dep: Bump libchdr to 54bfb87
2023-08-12 14:46:09 +10:00
Connor McLaughlin
0798292ee5
Merge pull request #2991 from andercard0/master
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Atualização Português do Brasil
2023-08-09 22:35:10 +10:00
Connor McLaughlin
f8f395c7d8
Merge pull request #2992 from IlDucci/es_ES_update_20230806
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Spanish (Spain) translation update 2023-08-06
2023-08-09 22:34:52 +10:00
Stenzek
5d750a8803
dep: Bump rcheevos to 3af1e2fc5188d6e932ee379942f4049ea877e648
2023-08-09 19:42:52 +10:00
IlDucci
657d4f3ad9
Spanish (Spain) translation update 2023-08-06
...
Spanish (Spain) translation update 2023-08-06 +
Unifying the translation for the "Display" setting section.
2023-08-06 21:21:57 +02:00
Stenzek
56ac3d6c32
HostDisplay: Fix incorrectly positioned screenshots
2023-08-04 21:39:52 +10:00
Anderson Cardoso
de505c9012
Atualização Português do Brasil
...
Atualizado para a última versão
- Opções relacionadas ao modo controle
OSD:
- Correção de quebra de linha;
- Correção de pluralização;
Qt UI:
- Conforme pedido, removido termo mais objetivo no modo dificílimo para hardcore.
(Se é que alguém realmente se importa com estrangeirismos bobos) enfim, deixado para trás.
Nota mental (para mim mesmo):
Remover os obsoletos assim que mudado para PNT. como sou eu quem mantenho essa parte ficará assim e fim de papo!
2023-07-30 12:30:09 -03:00
Connor McLaughlin
0575588e20
Merge pull request #2986 from charlesthobe/screensaver-fix
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Linux: fix potentially unsafe screensaver inhibitor
2023-07-30 19:29:02 +10:00
Connor McLaughlin
0dee77a3ac
Merge pull request #2990 from CookiePLMonster/multiple-leaderboards-fix
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Achievements: Fix Leaderboard submission UI when multiple leaderboards update at once
2023-07-30 19:28:20 +10:00
Silent
bbf0346efd
Achievements: Fix Leaderboard submission UI when multiple leaderboards update at once
2023-07-29 18:56:38 +02:00
charlesthobe
1026be24d0
Linux: fix potentially unsafe screensaver inhibitor
2023-07-27 19:07:46 +03:00
Stenzek
2e8b6370cf
scmversion: Exclude previous-latest
2023-07-24 19:27:31 +10:00
Stenzek
944bf5dc30
RegTest: Fix build
2023-07-24 19:24:27 +10:00
Stenzek
6fbdb6d7db
GPU: Enable GPUSTAT.28 in read mode
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Fixes Celeste Classic.
2023-07-24 19:24:08 +10:00
Stenzek
72f7225ec2
Qt: Fix ClearBindStateFromSource() executing on wrong thread
2023-07-24 18:37:31 +10:00
Connor McLaughlin
af5f1c711c
Merge pull request #2984 from Mateos81/french_translation
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Update French translation
2023-06-30 23:07:28 +10:00
Christophe Mateos
3ea0715a48
Update French translation
2023-06-22 11:41:54 +02:00
Connor McLaughlin
2d78b3f26a
Merge pull request #2983 from Mateos81/french_translation
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Update French translation
2023-06-09 01:20:26 +10:00
Christophe Mateos
8c6850aa42
Update French translation
2023-06-07 18:48:00 +02:00
Connor McLaughlin
671f856d8d
Merge pull request #2981 from HeatXD/patch-1
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core / system: Disc-Region Fix For Netplay
2023-05-24 20:34:13 +10:00
Jamie Meyer
36c4345019
core / system: Disc-Region Fix For Netplay
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Fixes an issue which is only really valid for netplay since can start from an non-auto region sinc eit pulls it from the host.
2023-05-24 12:33:24 +02:00
Connor McLaughlin
ffb832eed3
Merge pull request #2972 from andercard0/master
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Atualização Português do Brasil
2023-05-24 20:27:16 +10:00
Connor McLaughlin
fd6184be7e
Merge pull request #2977 from zkdpower/master
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update Simple-Chinese translation to latest.
2023-05-24 20:27:04 +10:00
Connor McLaughlin
49848c8fb5
Merge pull request #2980 from Hipnosis183/master
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Updated Spanish (Latin America) translation
2023-05-24 20:26:48 +10:00
Renzo Pigliacampo
7dca70b733
Updated Spanish (Latin America) translation
2023-05-19 23:42:44 -03:00
Stenzek
d8e980887f
GameList: Add GetEntryBySerialAndHash()
2023-05-15 23:47:22 +10:00
Stenzek
1b29212d6c
Qt: Fix geometry not saving on shutdown
2023-05-15 23:39:08 +10:00
Stenzek
905934651a
GameDB: Remove some unused/duplicate entries
2023-05-15 23:39:07 +10:00
Stenzek
9aa6c24620
System: Store game hash as well as serial
2023-05-15 23:39:07 +10:00
zkdpower
488920a320
update Simple-Chinese translation to latest.
2023-05-13 17:34:08 +08:00
Stenzek
7681551544
System: Don't auto enable analog on unknown games
2023-05-08 13:07:19 +10:00
Connor McLaughlin
eb77894315
Update README.md
2023-05-05 18:40:04 +10:00
Anderson Cardoso
dfc0494d89
Atualização Português do Brasil
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Confirmação de novos textos
Tipos de controle:
Não conectado
2023-05-03 16:36:05 -03:00
Connor McLaughlin
481174255e
Merge pull request #2965 from stenzek/resize
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HostDisplay: Treat internal res screenshots as a screenshot
2023-05-04 01:00:46 +10:00
Connor McLaughlin
c6dc217762
Merge pull request #2970 from CharlesThobe/patch-1
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CMake: display warning when building without Wayland on systems that support Wayland
2023-05-04 01:00:22 +10:00
Connor McLaughlin
b790592003
Merge pull request #2971 from HeatXD/fix-comment
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core: fix-comment
2023-05-04 00:59:49 +10:00
Jamie Meyer
6afb267bb9
core: fix-comment
2023-05-03 16:44:48 +02:00
Charles the Thobe
4ea57daf39
CMake: display warning when building without Wayland on systems that support Wayland
2023-05-03 10:43:09 +03:00
Connor McLaughlin
4cbb6e2247
Merge pull request #2964 from andercard0/master
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Atualização Português do Brasil
2023-05-02 21:46:32 +10:00
Dolphin
9526e15ec2
Update japanese translation ( #2969 )
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* update base duckstation-qt_ja.ts
* update Japanese translation
* translate controller name on controllersettingsdialog
2023-05-02 21:46:06 +10:00
Connor McLaughlin
d4769e18cc
Merge pull request #2967 from CharlesThobe/pr
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Linux: implement DBus screensaver inhibitor
2023-05-02 21:45:48 +10:00
Connor McLaughlin
4f6712e1e8
Merge pull request #2966 from IlDucci/Spanish_update_20230501
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Spanish (Spain) translation update - 2023/05/01
2023-05-02 21:45:05 +10:00
Stenzek
6b366afb05
HostDisplay: Treat internal res screenshots as a screenshot
2023-05-02 21:44:03 +10:00
CharlesThobe
53de37eaa8
Linux: implement DBus screensaver inhibitor
2023-05-02 05:59:45 +03:00
CharlesThobe
b65f189601
Add vscode preferences folder to .gitignore
2023-05-01 17:15:45 +03:00
CharlesThobe
8483738bf0
Fix order of macros
2023-05-01 17:14:23 +03:00
IlDucci
4143742c76
Spanish (Spain) translation update - 2023/05/01
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Updating Spanish (Spain) translation with the latest changes.
2023-05-01 11:34:28 +02:00
Anderson Cardoso
17f2711e76
Atualização Português do Brasil
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Configurações avançadas
Confirmação de strings:
-Diretório de pastas
-Diretório PCDrv
-Ativação PCDrv
2023-04-29 20:24:23 -03:00
Stenzek
a003832e33
Update duckstation-qt_pt-br.ts
2023-04-29 20:56:18 +10:00
Connor McLaughlin
1b2741f8b4
Merge pull request #2960 from elektronicznypank/master
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Polish language update
2023-04-29 20:54:51 +10:00
Stenzek
135ace30cb
Qt: Add PCDrv options
2023-04-29 20:54:05 +10:00
Stenzek
84e5fbe0c6
CPU: HLE implementation of PCDrv (host file access)
2023-04-29 20:45:39 +10:00
Stenzek
5439718ec3
GL/Context: Add missing include
2023-04-29 20:45:19 +10:00
Stenzek
991f7312b2
SPU: Fix building with SPU_DUMP_ALL_VOICES
2023-04-23 13:19:43 +10:00
Connor McLaughlin
823892ab51
Merge pull request #2961 from CharlesThobe/pr1
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README: Update Linux dependencies
2023-04-22 00:05:22 +10:00
Connor McLaughlin
62765d7034
Common: Add missing include
2023-04-21 03:46:16 +10:00
CharlesThobe
fe6913105d
README: Update Linux dependencies
2023-04-20 16:08:56 +02:00
elektronicznypank
9023887e3e
Added new lines
2023-04-14 22:15:39 +02:00
Stenzek
5fee6f5abe
InputManager: Warning fix
2023-04-14 18:14:49 +10:00
Stenzek
2e3d924bc6
System: Fix crash when using unknown BIOS
2023-04-14 18:14:39 +10:00
Stenzek
fe41e92579
CDROM: Improve handling of command spam
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Fixes booting games with OpenBIOS.
2023-04-14 18:14:21 +10:00
Connor McLaughlin
27a100af11
Merge pull request #2957 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2023-04-10 23:50:55 +10:00
Stenzek
fd0d12a4f4
GL: Fix shader/memory leak
2023-04-10 23:50:09 +10:00
zkdpower
961eabc9e6
Update Simple-Chinese Translation to latest.
2023-03-30 12:45:55 +08:00
Stenzek
3bbce19df2
Pad: Don't backup card state unconditionally
2023-03-16 21:48:58 +10:00
Stenzek
d7372d2442
Qt: Clear all keyboard bind states when focus is lost
2023-03-16 21:25:47 +10:00
Stenzek
3673827363
PAD: Intelligently skip saving memcard state for runahead
2023-03-16 21:22:08 +10:00
Stenzek
595abd27dd
Settings: Disable block linking when runahead is active
2023-03-16 20:08:09 +10:00
Stenzek
33f5d9cb9c
System: Remove BIOS from save state
...
Makes the states smaller, as well as not creating potential piracy
issues when sending across the wire.
2023-03-16 19:34:01 +10:00
Stenzek
1fcf16fc81
System: Store BIOS image info/hash after loading
2023-03-16 19:22:54 +10:00
Stenzek
70695d3a4d
CPU: Don't leave fault_count uninitialized
2023-03-16 18:58:43 +10:00
shikulja
51e4c4bfb0
Update Russian translation ( #2956 )
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* Update Russian translation
* Update Russian translation
* Purge Russian translation
2023-03-13 23:38:39 +10:00
Connor McLaughlin
6f06dcfde4
Merge pull request #2955 from andercard0/master
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Atualização Português do Brasil
2023-03-13 22:51:46 +10:00
Anderson Cardoso
88b776dc4f
Atualização Português do Brasil
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- Adicionada descrição sobre server GDB
2023-03-13 09:39:34 -03:00
Connor McLaughlin
771a60c736
Merge pull request #2952 from boricj/bugfix/GDBServer
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GDBServer: Fix emulator deadlock on client connection
2023-03-13 20:32:11 +10:00
Connor McLaughlin
e87b008e57
Merge pull request #2953 from CookiePLMonster/move-per-game-settings
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Make Game Properties accessible from the toolbar
2023-03-13 20:29:54 +10:00
Silent
6f0280afc2
Qt: Add a context menu to the toolbar's Settings button when the game is running
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A new small context menu that allows to select between global settings
and game settings.
2023-02-28 19:53:31 +01:00
Silent
f34b17446c
Qt: Move "Game Properties" from View to Settings
2023-02-28 19:45:56 +01:00
Jean-Baptiste Boric
d65fb0e86a
Qt: Add toggle to enable GDB server
2023-02-26 12:06:31 +01:00
Jean-Baptiste Boric
7810e68a58
Qt: Run GDB server on emulation thread
2023-02-26 12:06:31 +01:00
Stenzek
4494a2c73c
Qt: Fix possible crash when closing debugger
2023-02-23 01:23:55 +10:00
shikulja
ccf9ca3df8
Update Russian translation ( #2951 )
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* Update Russian translation
* Update Russian translation
2023-02-23 01:23:35 +10:00
Connor McLaughlin
55e0e7ffbe
Merge pull request #2950 from andercard0/master
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Atualização Português do Brasil
2023-02-07 20:14:48 +10:00
Connor McLaughlin
5e9f233e22
Merge pull request #2949 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2023-02-07 20:14:33 +10:00
Stenzek
c7ae0d9b68
Qt: Make fullscreen open on same display as main window
2023-02-07 20:13:50 +10:00
Stenzek
dd7dfe348f
HostDisplay: Clamp scissor rect for cursor
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Scissor with x/y < 0 is invalid.
To you know who you are, stop copying these changes and putting your
name on it, or respect the copyright declared in the files. You're
violating both copyright as well as the license by not attributing.
2023-02-07 20:08:49 +10:00
Stenzek
befbc7bc2e
HostDisplay: Fix cursor texture leak
2023-02-07 20:06:29 +10:00
Anderson Cardoso
8f76d712bc
Atualização Português do Brasil
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Atualizado para versão mais recente.
2023-02-05 19:11:14 -03:00
zkdpower
6b0e67f99d
Update Simple-Chinese Translation to latest.
2023-02-05 17:25:42 +08:00
Stenzek
9e9b0e223f
Update SDL Game Controller DB
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https://github.com/gabomdq/SDL_GameControllerDB
2023-02-05 15:27:26 +10:00
Stenzek
d941df983e
Qt: Ensure svg image format plugin gets included
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For some reason, it doesn't on the CI universal builds..
2023-02-05 15:22:40 +10:00
Stenzek
a365fdd252
Qt: Don't strip Mac bundles
2023-02-05 15:19:47 +10:00
Stenzek
f8d5379f8e
Qt: Default to native/dynamic theme on Mac
2023-02-05 15:12:43 +10:00
Stenzek
27a0495c0e
Qt: Fix crash when right clicking with no game selected
2023-02-05 15:12:43 +10:00
Stenzek
bd1df7b25b
Settings: Default to Vulkan/Metal renderer on Mac
2023-02-05 15:12:43 +10:00
Stenzek
e005b283b3
Build: Update Mac dependencies
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Fix game controller crash on startup with SDL.
2023-02-05 13:43:19 +10:00
Stenzek
0ef24398f8
Qt: Ensure system is shut down before closing
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Fixes crash on shutdown on Mac.
2023-02-05 13:43:15 +10:00
Stenzek
1371dcfa4a
Vulkan/Texture: Fix incorrect upload image layout
2023-02-05 13:12:45 +10:00
Stenzek
2dd374d2a7
Vulkan/Context: Fix query pool leak
2023-02-05 13:12:45 +10:00
Stenzek
d84a02a2c3
CMake: Build tweaks
2023-02-05 13:12:45 +10:00
Stenzek
178a659a98
GPU: Move graphics API reset state to System
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Stops us trying to reset state on objects which don't exist if
initialization failed (apparently some Android devices.. of course).
2023-02-05 13:12:45 +10:00
Stenzek
c8e7922c1a
AnalogController: Fix incorrect locked message format
2023-02-05 13:12:45 +10:00
Connor McLaughlin
c66ae535ca
Merge pull request #2947 from andercard0/master
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Atualização Português do Brasil
2023-02-05 13:12:21 +10:00
Anderson Cardoso
7bfb61d98c
Atualização Português do Brasil
...
OSD
- Ajustes em mensagens pluralizadas OSD
- Inclusão de mensagem sobre renderização
Configurações Avançadas
- Extensão da imagem verticalmente
2023-01-31 23:04:03 -03:00
Stenzek
29bc13a124
GameDatabase: Disable true colour for Mega Man 8
2023-01-30 19:26:48 +10:00
Stenzek
d954e6e9bf
GameDatabase: Set ForceSoftwareRendererForReadbacks for Chrono Trigger
2023-01-30 19:26:48 +10:00
Stenzek
e8f4bd5c5e
GameDatabase: Fix ForceSoftwareRendererForReadbacks
2023-01-30 19:26:48 +10:00
Stenzek
a3c7449749
FileSystem: Fix POSIXLock positioning
2023-01-30 19:26:48 +10:00
Stenzek
39d1e899eb
CommonHost: Notify RAIntegration when we pause
2023-01-30 19:17:11 +10:00
Stenzek
58a5985f1a
Achievements: Fix crash loading state with RAIntegration
2023-01-30 19:17:11 +10:00
Stenzek
e88214966f
Settings: Default to digital controller on Android
2023-01-30 19:17:11 +10:00
Stenzek
9859850925
Achievements: Make sound effects not contingent on notifications
2023-01-30 19:17:11 +10:00
Stenzek
14cf865905
Misc: Correctness fixes for OpenGL
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GLES2 fallback should be functional again.
2023-01-30 19:17:11 +10:00
Connor McLaughlin
a30bc94437
Merge pull request #2943 from Superstarxalien/master
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Improve Integer Scaling and Native Resolution Screenshot behavior
2023-01-30 19:16:42 +10:00
Connor McLaughlin
0f4835e154
Merge pull request #2945 from CookiePLMonster/new-en-translation
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Update English plural texts
2023-01-30 18:06:56 +10:00
Connor McLaughlin
22d4d71e0c
Merge pull request #2944 from CookiePLMonster/new-pl-translation
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Updated Polish translation
2023-01-30 18:06:46 +10:00
Silent
693e396b44
Update Polish translation
2023-01-23 20:07:32 +01:00
electronic_punk
ca813625cd
Expanding Polish translation
2023-01-23 20:06:43 +01:00
Superstarxalien
afaedfedc9
Revert "Improve Integer Scaling behavior" and instead offer as a setting
2023-01-23 13:44:44 -04:00
Silent
2d2cc25fb6
Update English plural texts
2023-01-22 14:47:34 +01:00
Superstarxalien
51d1587b21
Improve Integer Scaling behavior
...
...so it always upscales the display from the framebuffer to fit the aspect ratio by stretching either horizontally or vertically instead of always stretching horizontally, which sometimes (actually most of the time) downscales the image
2023-01-21 14:51:55 -04:00
Connor McLaughlin
9c6c3892e2
Merge pull request #2942 from NicknineTheEagle/nn/cdrom
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CD-ROM fixes
2023-01-20 13:11:40 +10:00
NicknineTheEagle
bd7517b0c9
CDROM: Try to reject non-PS1 discs
2023-01-20 05:46:22 +03:00
NicknineTheEagle
7270531c3d
CDROM: Fix region check
2023-01-20 05:46:20 +03:00
Connor McLaughlin
53fffb1de2
Merge pull request #2941 from bslenul/adv-settings-reset
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"Set Dumped VRAM Write Alpha Channel" should be true when resetting advanced settings
2023-01-17 18:49:35 +10:00
Stenzek
55f716e69e
Settings: Fix default value of depth clear threshold
2023-01-17 18:47:54 +10:00
Stenzek
e50390553d
Regtest: Use analog controller
2023-01-17 18:41:15 +10:00
Stenzek
95306d3362
CDROM: Slightly adjust seek timing when on target
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Fixes Resident Evil 3 booting.
2023-01-17 18:38:19 +10:00
Bobby Smith
4e4245182b
"Set Dumped VRAM Write Alpha Channel" should be true when clicking "Reset To Default"
2023-01-16 15:52:32 +01:00
Connor McLaughlin
591e8b5b7a
Merge pull request #2940 from andercard0/master
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Atualização Português do Brasil
2023-01-16 12:47:27 +10:00
Stenzek
e0ed76745e
Qt: Fix cancel in LED colour selection
2023-01-16 12:46:55 +10:00
Anderson Cardoso
5c9db3eeea
Atualização Português do Brasil
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Novas opções de cor de LED do controle:
- Controle > Configurações Globais
Opções de Depuração 'adaptadas'
2023-01-15 10:55:40 -03:00
Stenzek
c393db419e
Qt: Add Controller LED options (where supported)
2023-01-15 16:40:35 +10:00
Connor McLaughlin
722771fff6
Qt: Fix Linux build
2023-01-15 15:26:24 +10:00
Connor McLaughlin
ae529a6195
Qt: Add actions to debugger context menu
2023-01-15 15:13:54 +10:00
Connor McLaughlin
fe08d34e52
Qt: Add COP0/GTE registers to debugger list
2023-01-15 15:13:54 +10:00
Connor McLaughlin
395e9a934b
InputManager: Support inverted full axis
...
i.e. pedals
2023-01-15 15:13:54 +10:00
Connor McLaughlin
01270bac35
StringUtil: Add ToChars/fast_float FromChars
2023-01-15 15:13:54 +10:00
Connor McLaughlin
81383afc50
dep: Add fast_float
2023-01-15 15:13:54 +10:00
Connor McLaughlin
591ac15612
Merge pull request #2939 from andercard0/master
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Atualização Português do Brasil
2023-01-15 01:37:26 +10:00
Anderson Cardoso
feaf7f3b17
Atualização Português do Brasil
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Atualizado tradução para última versão
- Opções de MDEC
- Ajuste de anglicismo corrigido.
2023-01-13 09:34:30 -03:00
Connor McLaughlin
b5f806a830
CI: Work around Azure Ubuntu mirror issue
2023-01-13 22:10:49 +10:00
Connor McLaughlin
5b600602c2
Settings: Make disable-all-enhancements use new MDEC routines
2023-01-13 21:03:35 +10:00
Connor McLaughlin
1aa3be70c7
SPU: Bypass FIFO for direct memory writes
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Aconcagua writes a single halfword with transfers halted, but never enables
DMA.. so when it eventually does later on, there's an extra halfword
written out to memory, which corrupted part of a sound effect.
2023-01-13 21:03:10 +10:00
Connor McLaughlin
2c2304b5b7
System: Fix inverted ifdef
2023-01-12 18:12:58 +10:00
Connor McLaughlin
157a2b7183
Merge pull request #2938 from andercard0/master
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Atualização Português do Brasil
2023-01-12 18:07:54 +10:00
Connor McLaughlin
3b038fd27d
System: Further improve frame timing consistency
2023-01-12 18:02:12 +10:00
Connor McLaughlin
559f14d27d
ImGuiOverlays: Fix incorrect frame time order
2023-01-12 17:41:30 +10:00
Connor McLaughlin
af5d49649c
MDEC: Add option to use old conversion routines
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That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin
3e0be0a577
MDEC: Tweak block timing further
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Improves frame rate during animated backgrounds in Final Fantasy VII.
2023-01-12 16:48:34 +10:00
Anderson Cardoso
36ff61cc54
Atualização Português do Brasil
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- Opções para redefinição do registro de tempo de jogo (acessado via menu suspenso > clique direito sobre o jogo)
- Correção de erro de digitação na janela principal.
2023-01-11 08:35:15 -03:00
Connor McLaughlin
a56ce290d4
Qt: Work around theme switching issue in 6.4.0
2023-01-11 20:23:21 +10:00
Connor McLaughlin
7c6071dfe1
Qt: Add option to reset played time
2023-01-11 20:21:27 +10:00
Connor McLaughlin
50a616421f
System: Add -exe parameter for overriding boot executable
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Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin
daf1080397
Qt: Fix -portable CLI parameter
2023-01-11 19:31:29 +10:00
shikulja
f14d3c6538
Update Russian translation ( #2937 )
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* Update Russian translation
* Update Russian translation
* Update duckstation-qt_ru.ts
2023-01-11 19:16:43 +10:00
Connor McLaughlin
ba7517fccc
Timers: Fix debug window rendering in hidpi
2023-01-11 19:15:59 +10:00
Connor McLaughlin
3e16746e85
Pad: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
835834f8f4
SIO: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
0683b9fa0e
InterruptController: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
db364d0e95
Timers: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
3acf569d67
DMA: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
d096a09ed8
ImGuiManager: Fix debug window interaction with frame limit off
2023-01-11 19:15:59 +10:00
Connor McLaughlin
8d3250667f
Scripts: Show first 3 diff frames in regression test
2023-01-11 19:15:59 +10:00
Connor McLaughlin
90fe071dda
CDROM: Adjust Init timing
2023-01-11 19:15:59 +10:00
Connor McLaughlin
05eea3cd2b
CPU/CodeCache: Always compute uncached fetch ticks
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Running code out of uncached ROM is slowwww.
2023-01-11 19:15:59 +10:00
Connor McLaughlin
6a7407565a
Merge pull request #2936 from andercard0/master
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Atualização Português do Brasil
2023-01-09 22:20:53 +10:00
Connor McLaughlin
b74eb37996
ImGuiOverlays: Display PAL/NTSC in resolution
2023-01-09 22:20:27 +10:00
Connor McLaughlin
2c125bde8c
CDROM: Fix size of debug window
2023-01-09 22:20:27 +10:00
Connor McLaughlin
9de849aa66
CDROM: Delay async interrupts immediately after ACKs
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Fixes music playback stopping in Ogre Battle.
Closes #2596 .
Closes #575 .
2023-01-09 22:20:27 +10:00
Connor McLaughlin
dd73811628
CDROM: Convert to namespace
2023-01-09 22:20:27 +10:00
Anderson Cardoso
56e658b9be
Atualização Português do Brasil
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Atualizado para última versão.
2023-01-07 18:15:37 -03:00
Connor McLaughlin
1552ff82a7
CMake: Fix Linux build
2023-01-07 17:40:50 +10:00
Connor McLaughlin
19b4f4e921
System: Add frame time graph
2023-01-07 13:10:43 +10:00
Connor McLaughlin
fa2fd8f84f
Build: Reference GSL
2023-01-07 13:10:43 +10:00
Connor McLaughlin
9c41126298
dep: Add GSL 4.0.0
2023-01-07 13:10:43 +10:00
Connor McLaughlin
e87f64faed
Merge pull request #2934 from Guwange/update_Japanese_translation
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Update Japanese translation
2023-01-07 13:07:37 +10:00
Dolphin
ec92ada0fd
update Japanese translation
2023-01-07 10:41:22 +09:00
Dolphin
10ccf3ae5b
update base duckstation-qt_ja.ts
2023-01-07 10:38:18 +09:00
Dolphin
fbbb5a1eee
fix compatibility rating to be translated
2023-01-07 10:35:18 +09:00
Dolphin
91a6608118
mark some analog controller/joystick messages as translatable
2023-01-07 10:35:17 +09:00
Connor McLaughlin
06d6447e59
Qt: Add -raintegration command line parameter
2022-12-31 16:14:23 +10:00
Connor McLaughlin
f08f124eaa
Qt: Move RAIntegration menu to Tools
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That way it's not hidden by default.
2022-12-31 16:14:23 +10:00
Connor McLaughlin
f9bf997c34
Achievements: Fix crash on game change when using RAIntegration
2022-12-31 16:12:03 +10:00
Connor McLaughlin
af73d8ac24
D3D12HostDisplay: Fix software cursor rendering
2022-12-27 22:17:58 +10:00
Connor McLaughlin
1bb321c41f
MDEC: Don't round when texture replacements are enabled
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This changes texture hashes, and people got annoyed :/
2022-12-27 22:17:58 +10:00
Connor McLaughlin
928dd0e665
MDEC: Fix Linux compiling
2022-12-21 17:30:22 +10:00
Connor McLaughlin
5fa5957156
Qt: Fix per-game custom aspect ratio
2022-12-21 13:35:12 +10:00
Connor McLaughlin
b530b08bc4
Qt: Fix exiting game in big picture returning to list
2022-12-20 21:45:01 +10:00
Connor McLaughlin
fb9608a9cf
FullscreenUI: Fix folder changes not applying immediately
2022-12-20 21:37:28 +10:00
Connor McLaughlin
c2e15b0078
System: Fix toggling Show GPU Usage at runtime
2022-12-20 21:32:51 +10:00
Connor McLaughlin
fd050334c0
FullscreenUI: Warning fixes
2022-12-20 21:26:19 +10:00
Connor McLaughlin
4eb6b90825
AudioStream: Fix building without SSE on Linux
2022-12-20 21:25:15 +10:00
Connor McLaughlin
d65cbe42ae
GPU: Truncate instead of rounding 24bpp->16bpp
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Thanks to axetion for writing a test to confirm this is what the console
GPU indeed does.
2022-12-20 21:19:58 +10:00
Connor McLaughlin
1c8ef86f12
MDEC: Convert to namespace
2022-12-20 21:18:30 +10:00
Connor McLaughlin
81823562fa
Qt: Fix a possible crash on shutdown
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If the game list is being refreshed due to play time update.
2022-12-20 20:45:23 +10:00
Connor McLaughlin
52817d967b
Qt: Fix -fullscreen command line parameter
2022-12-19 23:30:27 +10:00
Connor McLaughlin
11ecf2bb46
Merge pull request #2931 from andercard0/master
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Atualização Português do Brasil
2022-12-19 17:17:30 +10:00
Connor McLaughlin
e73098873b
Merge pull request #2932 from zkdpower/master
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update Simple-Chinese translaton to latest.
2022-12-19 17:17:21 +10:00
Connor McLaughlin
f85464805a
Merge pull request #2933 from bslenul/shutdown-hk-state
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Prevent shutdown hotkey from bypassing the state on shutdown setting
2022-12-19 17:17:10 +10:00
bslenul
266a50f7bd
Prevent shutdown hotkey from bypassing the state on shutdown setting
2022-12-18 15:23:03 +01:00
zkdpower
0059976884
update Simple-Chinese translaton to latest.
2022-12-15 09:37:36 +08:00
Anderson Cardoso
c549b682e5
Atualização Português do Brasil
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Atualizado para a versão mais recente.
2022-12-14 08:34:40 -03:00
Connor McLaughlin
3f5552d6ac
Merge pull request #2930 from IlDucci/es_ES_update_20221211
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Spanish (Spain) proofread and fixes
2022-12-14 17:59:06 +10:00
shikulja
c938d1fd98
Update Russian translation ( #2929 )
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* Update Russian translation
* Update Russian translation
2022-12-14 17:58:55 +10:00
Connor McLaughlin
3082fd55d7
Qt: Add output audio device selection
2022-12-14 17:58:14 +10:00
Connor McLaughlin
8ab46d0713
MDEC: Redo IDCT and conversion
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RE2 backgrounds look better now (mainly due to the 24bpp->16bpp
conversion). Also implements signed output (untested).
2022-12-14 17:28:34 +10:00
IlDucci
b4af23f657
Spanish (Spain) proofread and fixes
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- Restoring consistency to terms, both from Sony and for the emulator (tarjeta de memoria is now Memory Card, for example).
- Correcting a few typos in variables that were {}.
- Proofread/Spellcheck pass.
2022-12-11 19:51:15 +01:00
Connor McLaughlin
1905ce3e01
CDROM: Don't prevent GetlocL after Init
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Console apparently just returns whatever was in memory, even though it
seeked to the start. Fixes Meremanoid booting.
2022-12-08 19:56:00 +10:00
Connor McLaughlin
dfdbc9a8ce
OpenGLHostDisplay: Update sync interval on MakeCurrent()
2022-12-08 13:21:21 +10:00
Connor McLaughlin
9d23df3aba
OpenGLHostDisplay: Set swap interval on emu thread
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Fixes vsync being locked on in Linux.
2022-12-07 12:37:57 +10:00
Connor McLaughlin
84c966502d
CI: Better title for latest release
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.. and remove references to the nogui appimage, it hasn't been a thing
in some time now.
2022-12-06 20:29:30 +10:00
Connor McLaughlin
e27f259bf8
System: Fix broken missing-SBI detection
2022-12-06 18:09:40 +10:00
Connor McLaughlin
7101b86d2f
System: Don't unconditionally apply TTY enable patch
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Fixes Intelligent Qube hang.
2022-12-06 13:31:35 +10:00
Connor McLaughlin
7a362bf8f6
Qt: Remove dead code from ControllerBindingWidget_Base
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This was moved to the settings tab a while back.
2022-12-04 21:06:02 +10:00
Connor McLaughlin
8c7a192128
Misc: Add copyright/license statement to applicable files
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Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin
1ba877409f
HostDisplay: Remove sleep logging
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Accidentially left this in...
2022-12-04 18:34:02 +10:00
Connor McLaughlin
f8cb480779
Timer: Improve SleepUntil()
2022-12-04 15:40:46 +10:00
Connor McLaughlin
13f7672a78
FullscreenUI: Allow using input button to clear bindings
2022-12-04 14:09:33 +10:00
Connor McLaughlin
7d3ac98cc6
HostDisplay: Manually throttle fullscreen UI presentation
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Fixes flickering screen in fullscreen with Vulkan.
2022-12-04 14:06:56 +10:00
Connor McLaughlin
eafa4fb1a3
HostDisplay: Simplify method naming
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Match PCSX2.
2022-12-04 13:22:13 +10:00
Connor McLaughlin
6f868e8d2a
InputManager: Ensure Android source is always enabled
2022-12-04 13:20:08 +10:00
Connor McLaughlin
b99bf90596
Merge pull request #2928 from RSDuck/fullscreengui-fixes2
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Various fixes for the postprocessing controls in the fullscreen GUI
2022-12-04 13:19:21 +10:00
RSDuck
527a1e6d5e
Various fixes for the postprocessing controls in the fullscreen GUI
2022-12-03 20:26:24 +01:00
Connor McLaughlin
01fdcf2dde
Merge pull request #2927 from RSDuck/fullscreengui-fix
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Correct "Read Speedup" to "Seek Speedup"
2022-12-03 20:59:48 +10:00
RSDuck
da963d4e37
Correct "Read Speedup" to "Seek Speedup"
2022-12-03 11:55:28 +01:00
Connor McLaughlin
b881c7e7c4
Qt: Fix macro frequency not saving
2022-11-29 20:42:15 +10:00
Connor McLaughlin
71c558625e
GPU/SW: Fix incorrect min/max in polylines
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Thanks to FPGAzumSpass for catching.
2022-11-28 18:04:58 +10:00
Connor McLaughlin
a6f5ac264e
CDROM: Handle some edge cases
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- Reel Fishing: Reads while an implicit seek is still going.
- Transformers - Beast Wars: Needs a longer delay when it issues a
ReadN after a SeekL and simulated position hits exactly.
2022-11-28 18:04:28 +10:00
Connor McLaughlin
11559c18e3
Merge pull request #2926 from zkdpower/master
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update simple-chinese translation.
2022-11-23 20:21:19 +10:00
Connor McLaughlin
e7e292da2d
Merge pull request #2925 from IlDucci/es-ES_update20221121
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Spanish (Spain) translation update
2022-11-23 20:21:08 +10:00
Connor McLaughlin
b0e9208950
Qt: Try loading base translation without suffix
2022-11-23 20:20:37 +10:00
Connor McLaughlin
2610bb11cd
Qt: Work around popups opened behind window in Wayland
2022-11-23 20:14:31 +10:00
Connor McLaughlin
373297f35b
Qt: Work around game-list-disappear issue in Wayland
2022-11-23 20:04:26 +10:00
Connor McLaughlin
7a30c9ea43
GL/Context: USe glXMakeContextCurrent() for GLX
2022-11-23 19:18:17 +10:00
Connor McLaughlin
0d178a2a9e
GL/Context: Prefer EGL over GLX on all platforms
2022-11-23 19:14:28 +10:00
Connor McLaughlin
27b0847ee7
WindowInfo: Don't clear display when going surfaceless
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Fixes panic when a popup occurs when using GLX.
2022-11-23 19:13:29 +10:00
Connor McLaughlin
add2b5fbae
Qt: Fix initial/default value of fullscreen cursor hide
2022-11-23 19:13:13 +10:00
Connor McLaughlin
cf05037428
GPU: Fix GL shaders on Mesa with PGXP + uncorrected colours
2022-11-22 23:14:54 +10:00
zkdpower
5d1f3f74ef
update simple-chinese translation.
2022-11-22 16:20:16 +08:00
IlDucci
4006f4d1f5
Spanish (Spain) translation update.
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Updating the Spanish (Spain) translation with the latest changes. Please remember that the shared "qtbase_es.qm" is still not being duplicated as "qtbase_es-es.qm", and thus, the generic translations (for buttons like Close/OK/Cancel) are still not being applied. Thank you.
2022-11-21 19:44:44 +01:00
Connor McLaughlin
201a671709
System: Fix dumping audio on boot
2022-11-21 12:55:24 +10:00
Connor McLaughlin
899efb2bdc
MSBuild: Use MultiToolTask mode
2022-11-19 14:49:08 +10:00
Connor McLaughlin
520bc5ce58
MSBuild: Purge remaining UWP configurations
2022-11-19 14:48:53 +10:00
Connor McLaughlin
8d7aea5e19
Host: Add GetTopLevelWindowInfo()
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And use it for screensaver inhibiting on Linux.
2022-11-18 18:44:00 +10:00
Connor McLaughlin
3d4d2336a9
scmversion: Filter legacy tag
2022-11-18 17:48:43 +10:00
Connor McLaughlin
63a7c50e33
Build: Core depends on tinyxml2
2022-11-18 17:16:21 +10:00
Connor McLaughlin
ce16195455
Data: Remove bundled input profiles
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No need for these since automatic mapping takes care of it.
2022-11-18 17:16:21 +10:00
Connor McLaughlin
ae4366498e
Qt: Add migration of old controller binds to new
2022-11-18 17:16:21 +10:00
Connor McLaughlin
4b1e54d74f
Qt: Hide toolbar by default
2022-11-18 17:16:21 +10:00
Connor McLaughlin
4c17868f91
Qt: Fix crash on language change if system running
2022-11-18 17:16:21 +10:00
Connor McLaughlin
78e1d6e523
Qt: Hide developer column by default
2022-11-18 17:16:21 +10:00
Connor McLaughlin
0ef111f7d1
Merge pull request #2924 from zkdpower/master
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update simple-chinese language to latest.
2022-11-18 17:16:13 +10:00
zkdpower
0655e86049
update simple-chinese language to latest.
2022-11-16 17:56:36 +08:00
Connor McLaughlin
b2dcb417c1
Data: Update SDL GameController DB
2022-11-15 21:35:59 +10:00
Connor McLaughlin
30556cb40a
GL/Context: Prefer EGL over GLX on ARM
2022-11-15 21:33:06 +10:00
Connor McLaughlin
6db90e8116
BIOS: Add detection of OpenBIOS
2022-11-15 21:22:42 +10:00
Connor McLaughlin
a883652616
Merge pull request #2922 from impiaaa/nonachievement
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Achievements: Fix building Qt frontend with achievements disabled
2022-11-15 18:54:57 +10:00
Spencer Alves
ffa120d4e2
Achievements: Fix building Qt frontend with achievements disabled
2022-11-15 18:32:40 +10:00
Connor McLaughlin
396c43a0f9
Merge pull request #2923 from PugsyMAME/master
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chtdb.txt housekeeping
2022-11-15 18:21:59 +10:00
PugsyMAME
34bb512a4b
chtdb.txt housekeeping
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Brings chtdb.txt upto date with my own version (merged last updates in),
New cheats added for various games, including a batch of widescreen cheats.
Fixed various cheat names, and placed others in list selects to make them more user friendly
Fixed various issues with last few updates, where cheats were added twice and/or in the wrong place (so they wouldn't get pulled in by the correct game)
2022-11-13 16:14:52 +00:00
Connor McLaughlin
dec28501ed
Merge pull request #2921 from zkdpower/master
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Update Simple-Chinese translation to latest.
2022-11-10 18:56:28 +10:00
Connor McLaughlin
08c866ae11
Merge pull request #2920 from andercard0/master
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Atualização Português do Brasil
2022-11-10 18:56:18 +10:00
Connor McLaughlin
fd807b14aa
dep: Update SDL2 to 2.24.2
2022-11-10 18:55:32 +10:00
zkdpower
bfa5d3e8e9
Update Simple-Chinese translation to latest.
2022-11-07 20:16:04 +08:00
Anderson Cardoso
965ca0851d
Atualização Português do Brasil
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- Mensagem de alerta para conquistas da guia de configurações globais e conquistas.
2022-11-05 14:16:59 -03:00
Connor McLaughlin
a6a52b31ad
Achievements: Add option to disable notifications
2022-11-05 15:01:48 +10:00
Connor McLaughlin
601e3586b2
CPU/CodeCache: Impove overflow handling
2022-11-05 14:43:52 +10:00
Connor McLaughlin
bdde3ce07b
XAudio2Stream: Remove redundant check
2022-11-03 13:17:23 +10:00
Connor McLaughlin
fad7d68ec5
Merge pull request #2919 from andercard0/master
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Atualização Português do Brasil
2022-11-03 13:13:39 +10:00
Connor McLaughlin
5614887678
XInputSource: Reload devices on initialize
2022-11-03 13:13:10 +10:00
Connor McLaughlin
97ff2bf000
Misc: Remove last remnants of UWP
2022-11-03 13:13:10 +10:00
Anderson Cardoso
48f84a7433
Atualização Português do Brasil
2022-10-31 09:13:49 -03:00
Connor McLaughlin
438f085cfe
Merge pull request #2917 from andercard0/master
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Atualização Português do Brasil
2022-10-31 18:11:47 +10:00
Connor McLaughlin
99e64e6593
Merge pull request #2918 from xujibbs/patch-1
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Update mainwindow.cpp
2022-10-31 18:11:19 +10:00
Connor McLaughlin
94ff7a3f13
EvdevInputSource: Add missing override
2022-10-31 18:09:26 +10:00
Connor McLaughlin
c096752791
FullscreenUI: Minor fixes
2022-10-31 18:08:26 +10:00
xujibbs
90573986dd
Update mainwindow.cpp
2022-10-29 18:50:33 +08:00
Anderson Cardoso
4599d201bc
Atualização Português do Brasil
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Descrição do tempo de jogo atualizada.
2022-10-24 16:14:33 -03:00
Connor McLaughlin
6f70946860
ImGuiManager: Update FA glyph range
2022-10-23 14:51:52 +10:00
Connor McLaughlin
f1aba930b2
Merge pull request #2916 from zkdpower/master
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Update Simple-Chinese translation to latest.
2022-10-23 14:50:30 +10:00
Connor McLaughlin
2f027b04b6
Merge pull request #2915 from shikulja/master
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Update Russian translation
2022-10-23 14:50:23 +10:00
Connor McLaughlin
58c3c44ae9
Merge pull request #2913 from andercard0/patch-7
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Atualização Português do Brasil
2022-10-23 14:50:17 +10:00
Connor McLaughlin
72dfbaf6cc
Misc: Backports from PCSX2 UI
2022-10-23 14:49:44 +10:00
zkdpower
c262866e0e
Update Simple-Chinese translation to latest.
2022-10-22 11:42:14 +08:00
shikulja
32c15c42cc
Update Russian translation
2022-10-21 17:05:55 +03:00
Connor McLaughlin
8438506206
Qt: Crash fix
2022-10-21 23:32:52 +10:00
Anderson Cardoso
42e347c1f7
Atualização Português do Brasil
2022-10-21 09:55:08 -03:00
Connor McLaughlin
3ff5012f50
Merge pull request #2912 from andercard0/patch-6
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Atualização Português do Brasil
2022-10-21 21:29:25 +10:00
Connor McLaughlin
812338a5bd
Merge pull request #2911 from zkdpower/master
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Update Simple-Chinese language file to latest.
2022-10-21 21:29:11 +10:00
Connor McLaughlin
f5b7311a45
Controllers: Make deadzone circular
2022-10-21 21:20:21 +10:00
Connor McLaughlin
ca571f8a78
GameList: Add played time tracker
2022-10-21 21:20:21 +10:00
Connor McLaughlin
6def728888
Qt: Display deadzone/sensitivity/etc as whole number instead of decimal
2022-10-21 21:01:30 +10:00
Anderson Cardoso
553011b592
Atualização Português do Brasil
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Mensagem OSD.
2022-10-20 22:05:00 -03:00
Connor McLaughlin
b154579c0d
RegTest: Fix incorrect config keys
2022-10-21 00:30:42 +10:00
Connor McLaughlin
ac3b3e89f4
Qt: Make automap failure message more friendly
2022-10-21 00:30:42 +10:00
Connor McLaughlin
b6686b8239
System: Preserve controller type on core settings reset
2022-10-21 00:30:42 +10:00
Connor McLaughlin
8e95248ef3
GL/Context: Always prefer GLES on Android
2022-10-21 00:30:42 +10:00
Connor McLaughlin
0b0e910892
DInputSource: Use W variants of APIs
2022-10-21 00:30:42 +10:00
zkdpower
c442c62682
Update Simple-Chinese language file to latest.
2022-10-16 16:43:32 +08:00
shikulja
107bff0e7f
Update Russian translation ( #2910 )
...
* Update Russian translation
* Purge Russian translation
2022-10-14 20:35:25 +10:00
Connor McLaughlin
c2f4192f5f
FullscreenUI: Remove temporary force-settings-open
2022-10-14 20:35:01 +10:00
Connor McLaughlin
5b14796654
Merge pull request #2909 from andercard0/master
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Atualização Português do Brasil
2022-10-14 00:18:59 +10:00
Connor McLaughlin
037f43f7d0
FullscreenUI: Add post processing settings
2022-10-14 00:14:35 +10:00
Connor McLaughlin
11ba87059e
HostDisplay: Remove parameters which get pulled from config
...
No point duplicating them.
2022-10-14 00:14:34 +10:00
Anderson 0 Cardoso
b3300fcd24
Atualização Português do Brasil
2022-10-13 10:29:55 -03:00
Connor McLaughlin
43e959bdc9
Merge pull request #2908 from andercard0/master
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Autalização Português do Brasil
2022-10-13 22:55:56 +10:00
Connor McLaughlin
ccfe3925fc
HostDisplay: Use border sampling for post processing shaders
2022-10-13 22:53:16 +10:00
Connor McLaughlin
c528a96215
RegTest: Disable fast boot and game settings
2022-10-13 22:53:16 +10:00
Connor McLaughlin
c9d13c028e
CDROM: Debugger names for some commands
2022-10-13 22:53:16 +10:00
Connor McLaughlin
2c867bc3df
HostDisplay: Blit before post processing, not after
...
Should be a tiny performance boost on tilers.
2022-10-13 22:13:09 +10:00
Connor McLaughlin
adf41b9bbd
D3D12HostDisplay: Implement post processing
2022-10-13 22:13:09 +10:00
Anderson 0 Cardoso
bc20054278
Autalização Português do Brasil
2022-10-13 08:39:27 -03:00
Connor McLaughlin
cc3fadba14
Qt: Move downsampling to enhancement settings
2022-10-13 17:55:25 +10:00
Connor McLaughlin
98ef639c0a
Qt: Change post settings style to sunken
2022-10-13 17:43:09 +10:00
Connor McLaughlin
69efa0f46f
Shaders: Add crt-lottes.glsl
2022-10-13 17:42:31 +10:00
Connor McLaughlin
8afea2fef8
HostDisplay: Fix post-processing time, add original source size
2022-10-13 17:42:15 +10:00
Connor McLaughlin
7acba0b141
GameDB: Fix some entries with missing system.cnf
2022-10-13 17:41:26 +10:00
Connor McLaughlin
bcd04e5f51
Qt: Expose display position/alignment in UI
2022-10-13 17:40:58 +10:00
Connor McLaughlin
0709f92ac1
Misc: Cleanup/deduplicate from c9cba5e
2022-10-13 17:37:39 +10:00
Connor McLaughlin
1538f26013
Qt: Move some settings around, add OSD options
2022-10-13 17:27:09 +10:00
Connor McLaughlin
5498ddfab7
RegTest: Port to new host abstractions
2022-10-13 17:27:09 +10:00
Connor McLaughlin
c9cba5e220
Merge pull request #2907 from CeruleanSky/DisAlignSet
...
Expose Display Host Alignment as a setting in ini
2022-10-13 17:26:51 +10:00
nobody
553d58052b
Expose Display Host Aligment as a Setting in Ini
2022-10-09 00:55:56 -04:00
Connor McLaughlin
0cd331629b
Merge pull request #2906 from zkdpower/master
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Update Simple-Chinese translation to latest.
2022-10-09 14:21:29 +10:00
Connor McLaughlin
e395a74832
Settings: Fix default values for achievements
2022-10-09 14:21:01 +10:00
zkdpower
320b646076
Update Simple-Chinese translation to latest.
2022-10-09 12:19:24 +08:00
Connor McLaughlin
4feb5ad548
Controller: Make InAnalogMode() virtual
2022-10-09 14:10:54 +10:00
Connor McLaughlin
21da5036c0
Merge pull request #2904 from andercard0/master
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Atualização Português do Brasil
2022-10-09 12:43:12 +10:00
Connor McLaughlin
11e7e79c16
FullscreenUI: Fix description string
2022-10-09 12:42:34 +10:00
Anderson 0 Cardoso
3fa2f62775
Atualização Português do Brasil
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- OSD de conquistas
- OSD referente a versão Android
2022-10-08 12:00:01 -03:00
shikulja
3f68ef39ae
Update Russian translation ( #2903 )
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* Update Russian translation
* Purge Russian translation
2022-10-08 23:37:12 +10:00
Connor McLaughlin
3a3f571ecc
Settings: Persist OSD options when resetting
2022-10-08 23:36:39 +10:00
Connor McLaughlin
1745d3e803
Settings: Don't allow both runahead and rewind
2022-10-08 23:36:24 +10:00
Connor McLaughlin
5fa7960c31
CI: Fix/re-enable Mac builds
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Credit to TellowKrinkle for debugging the QtNetwork build issue.
2022-10-08 21:34:35 +10:00
Connor McLaughlin
42768c3101
Achievements: Fix a few minor issues
2022-10-08 21:21:33 +10:00
Connor McLaughlin
8d53eb5df8
Merge pull request #2902 from zkdpower/master
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Update Simple-Chinese translation to latest.
2022-10-08 20:26:20 +10:00
Connor McLaughlin
550b4928c2
Achievements: Backports from PCSX2
2022-10-08 20:25:42 +10:00
zkdpower
426f624669
Update Simple-Chinese translation to latest.
2022-10-07 11:02:07 +08:00
Connor McLaughlin
6d32e9bc10
Merge pull request #2901 from andercard0/master
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Atualização Português do Brasil
2022-10-06 23:27:33 +10:00
Connor McLaughlin
59d3151323
CI: Temporarily disable Mac builds
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Qt fails building due to:
Undefined symbols for architecture x86_64:
"___gss_c_nt_hostbased_service_oid_desc", referenced from:
qGSsapiGetServiceName(QStringView) in qauthenticator.cpp.o
and I don't have the energy to set up a VM to figure out why at the
moment.
2022-10-06 23:26:44 +10:00
Connor McLaughlin
5dcf242d62
CI: Remove UWP completely
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Code's been gone for a while, no need to keep it in here either.
Shame the platform is so full of leeches who want nothing but to knock
others off work off for profit.
2022-10-06 23:25:24 +10:00
Connor McLaughlin
bb4a65f1dd
Achievements: Save submitted time from API in leaderboards
2022-10-06 22:50:59 +10:00
Anderson 0 Cardoso
4a70740b2b
Atualização Português do Brasil
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- Acrescentado opções faltantes
- Opções OSD de PGXP
2022-10-05 21:07:24 -03:00
Connor McLaughlin
10f98106dd
Misc: Normalize code vs serial usage
2022-10-05 18:29:44 +10:00
Connor McLaughlin
4c3a5dd4d7
CI: ARM64 Mac builds for CURL should also disable brotili
2022-10-05 18:29:43 +10:00
Connor McLaughlin
5f6490f68b
GPU/Vulkan: Fix downloads messing up later commands
2022-10-05 18:29:43 +10:00
Connor McLaughlin
564a9bdeb4
GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing
2022-10-05 18:29:43 +10:00
Connor McLaughlin
2231af2dfc
Merge pull request #2899 from zkdpower/master
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Update Simple-Chinese translation to latest.
2022-10-05 18:29:32 +10:00
zkdpower
4e8535c349
Update Simple-Chinese translation to latest.
2022-10-04 14:58:30 +08:00
Connor McLaughlin
ab1422b690
Merge pull request #2898 from andercard0/patch-4
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Atualização Português do Brasil
2022-10-04 00:46:06 +10:00
Connor McLaughlin
c486f6619f
Achievements: Avoid potential crash when parsing malformed responses
2022-10-04 00:45:25 +10:00
Anderson Cardoso
6b239d2f4e
Atualização Português do Brasil
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PGXP strings updated to latest.
2022-10-03 11:27:01 -03:00
Connor McLaughlin
587fbf6ca7
System: Disable auto analog mode when starting shell
2022-10-04 00:20:37 +10:00
Connor McLaughlin
df06931e36
Achievements: Make login progress indeterminate
2022-10-04 00:00:57 +10:00
Connor McLaughlin
c3eccf51d1
OpenGLHostDisplay: Fix post-processing with GLES
2022-10-04 00:00:56 +10:00
Connor McLaughlin
8f39ad3555
GPU/OpenGL: Don't recreate context on sw switch when using GLES
2022-10-04 00:00:56 +10:00
Connor McLaughlin
106addf5a8
Qt: Fix shutdown and save state in fullscreen UI
2022-10-04 00:00:56 +10:00
Connor McLaughlin
74452eede3
ImGui: Don't show overlays when system paused
2022-10-04 00:00:56 +10:00
Connor McLaughlin
f25d7f6e09
Misc: Fix various warnings
2022-10-04 00:00:56 +10:00
Connor McLaughlin
a9038133c8
HostDisplay: Common texture base class for all APIs
2022-10-04 00:00:56 +10:00
Connor McLaughlin
12d400b76a
OpenGLHostDisplay: Replace GL ID handle with texture class
2022-10-03 21:08:42 +10:00
Connor McLaughlin
971bba07d6
GPU: Make perspective-correct color interpolation toggleable
2022-10-03 21:08:41 +10:00
Connor McLaughlin
6af5a2486c
VulkanHostDisplay: Use coherent memory type for downloads on Adreno
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Otherwise it spends a ton of CPU time invalidating the buffer.
2022-10-03 13:13:37 +10:00
Connor McLaughlin
4dc3014fcd
Vulkan: Hook up VK_KHR_driver_properties
2022-10-03 13:11:38 +10:00
Connor McLaughlin
dc008d3cdc
Merge pull request #2896 from andercard0/patch-3
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Atualização Português do Brasil
2022-10-03 12:57:41 +10:00
Connor McLaughlin
26eda7561d
Merge pull request #2897 from zkdpower/master
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update simple-chinese translation to latest.
2022-10-03 12:57:16 +10:00
zkdpower
04cc1fdb7b
update simple-chinese translation to latest.
2022-10-02 16:22:41 +08:00
Anderson Cardoso
62dfded7d6
Atualização Português do Brasil
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Updated challenge mode description.
2022-10-01 22:45:45 -03:00
Connor McLaughlin
22b41bd153
Achievements: Hardcore mode no longer gives twice the points
2022-10-01 13:39:26 +10:00
Connor McLaughlin
410b384c76
Vulkan/Context: Request API v1.1
2022-10-01 13:31:03 +10:00
shikulja
7ae1509d88
Update Russian translation ( #2895 )
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* Update Russian translation
* Update Russian translation
2022-10-01 13:29:49 +10:00
Connor McLaughlin
8aa1c8827c
GPU/D3D11: Purge D3D11::StagingTexture
2022-09-26 22:15:51 +10:00
Connor McLaughlin
6bafcea94f
HostDisplay: Remove DestroyRenderDevice()
2022-09-26 22:15:51 +10:00
Connor McLaughlin
84917ec6aa
Common/Image: Add resize methods
2022-09-26 22:15:51 +10:00
Connor McLaughlin
e3a327f7a2
Vulkan/Texture: Fix updating array textures
2022-09-26 22:15:50 +10:00
Connor McLaughlin
f7aa7c659c
D3D11/Texture: Add layers/texture arrays
2022-09-26 22:15:50 +10:00
Connor McLaughlin
e7fb42347f
GL/Texture: Add multi-layer/level support
2022-09-26 22:15:50 +10:00
Connor McLaughlin
5ef0ad1ec6
GPU/Vulkan: Get rid of additional stream buffer
2022-09-26 22:15:50 +10:00
Connor McLaughlin
8d32547ec9
Vulkan/Texture: Allow uploading non-zero layers/levels
2022-09-26 22:15:50 +10:00
Connor McLaughlin
aff9f1c25f
D3D12: Add helper for offsetting descriptors
2022-09-26 22:15:50 +10:00
Connor McLaughlin
cb1e15da58
GPU/D3D12: Fix incorrect stream buffer upload size
2022-09-26 22:15:50 +10:00
Connor McLaughlin
4668334516
GameDatabase: Make unknown controller types non-fatal
2022-09-26 22:15:50 +10:00
Connor McLaughlin
9d27f7095f
Vulkan: Use Vulkan Memory Allocator
2022-09-26 22:15:50 +10:00
Connor McLaughlin
56293e4d8f
3rdparty: Add vk_mem_alloc
2022-09-26 20:42:49 +10:00
Connor McLaughlin
37d579c652
BIOS: Compile fix
2022-09-26 20:42:35 +10:00
Connor McLaughlin
187b01f908
Merge pull request #2892 from zkdpower/master
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update simple-chinese language file to latest.
2022-09-25 13:07:52 +10:00
Anderson Cardoso
146c99f668
Atualização Português do Brasil ( #2893 )
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* Atualização Português do Brasil
Update strings to latest.
* Update chtDb to the latest
Following games were updated in the Database:
- Spyro 2 - Ripto's Rage
- Medal Of Honor
- Digimon World 3
- Megaman Legends 2
- Star Ocean - The Second Story
- Disney Presents Tigger's Honey Hunt
- Spyro X Sparx - Tondemo Tours
- Resident Evil 1
- Grand Theft Auto
- Castlevania Symphony Of The Night
- Megaman X
- Dino Crisis
- Valkyrie Profile
- MediEvil 2
- Crash Bandicoot - Warped
* Update chtdb.txt
* Update chtdb.txt
* Atualização Português do Brasil
Update file to latest.
2022-09-25 13:07:31 +10:00
Connor McLaughlin
864dffc789
Merge pull request #2894 from lukahn/patch-1
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Update bios.cpp
2022-09-25 13:07:04 +10:00
zkdpower
c793f5d098
update simple-chinese language file to latest.
...
update simple-chinese language file to latest.
2022-09-24 17:50:15 +08:00
Connor McLaughlin
78b4fbb515
Achievements: Display points in list window
2022-09-24 14:21:53 +10:00
Connor McLaughlin
e54dc9872b
Achievements: Display mastered notifications
2022-09-24 13:27:59 +10:00
Connor McLaughlin
5bf1f062b9
Qt: Re-add active/line offset to game properties (advanced)
2022-09-24 13:19:56 +10:00
Connor McLaughlin
583b8cd955
InputManager: Export a few functions
2022-09-24 13:14:28 +10:00
Connor McLaughlin
d25a9a22e3
System: Fix per-game bindings being used when disabled
2022-09-24 13:14:24 +10:00
Connor McLaughlin
6fa8c3962e
Build: Fixes for Android
2022-09-24 13:14:18 +10:00
Connor McLaughlin
736996ab38
Controller: Add invert and button deadzone options
2022-09-24 13:14:13 +10:00
Anderson Cardoso
1a6bc86136
Atualização Português do Brasil (localization) | Update ChtDb to latest ( #2886 )
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* Atualização Português do Brasil
Update strings to latest.
* Update chtDb to the latest
Following games were updated in the Database:
- Spyro 2 - Ripto's Rage
- Medal Of Honor
- Digimon World 3
- Megaman Legends 2
- Star Ocean - The Second Story
- Disney Presents Tigger's Honey Hunt
- Spyro X Sparx - Tondemo Tours
- Resident Evil 1
- Grand Theft Auto
- Castlevania Symphony Of The Night
- Megaman X
- Dino Crisis
- Valkyrie Profile
- MediEvil 2
- Crash Bandicoot - Warped
* Update chtdb.txt
* Update chtdb.txt
2022-09-24 13:12:02 +10:00
Connor McLaughlin
7af2f252ac
Merge pull request #2887 from zkdpower/master
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update simple-chinese language file to latest.
2022-09-24 13:11:41 +10:00
Connor McLaughlin
2186debcd2
Merge pull request #2888 from Calinou/enhancements-overlay-fix-swapped-msaa-ssaa
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Fix "MSAA" and "SSAA" texts being swapped in enhancements overlay
2022-09-24 13:11:27 +10:00
Connor McLaughlin
7ef600aaa0
Merge pull request #2889 from Calinou/texture-filtering-warn-performance-cost
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Warn about the high performance cost of JINC2 and xBR filtering
2022-09-24 13:11:11 +10:00
Connor McLaughlin
271c820c0a
Merge pull request #2890 from Calinou/show-cpu-usage-add-description
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Add usage description for Show CPU Usage
2022-09-24 13:10:45 +10:00
Luke Wakefield
2cfbd43bb6
Update bios.cpp
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Adding PS1 BIOS files from PS2 consoles.
2022-09-23 16:08:07 +10:00
Hugo Locurcio
086b0d390a
Add usage description for Show CPU Usage
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Unlike other display options, this one was missing a description.
This clarifies the option's purpose and the fact that it displays
the host's CPU usage, not the emulated system's CPU usage.
2022-09-22 15:06:36 +02:00
Hugo Locurcio
8152b99ea4
Warn about the high performance cost of JINC2 and xBR filtering
...
These options (especially xBR) have a very high cost. In my experience,
xBR has a greater impact on the framerate than enabling 4× SSAA or PGXP
in CPU mode (whose quality increase is much more obvious).
These options are also essentially unusable on mobile, regardless of
how powerful your device is. As a result, this adds warnings both
in the option names and the description.
Bilinear filtering is not affected by this performance cost, as GPUs
can perform this in hardware without having to emulate filtering
through a shader.
2022-09-22 14:23:31 +02:00
Hugo Locurcio
dcd11d8371
Fix "MSAA" and "SSAA" texts being swapped in enhancements overlay
...
Previously, when you selected MSAA in the advanced options, you
got MSAA but the enhancements display showed "SSAA".
The opposite happened when you selected SSAA.
2022-09-22 14:08:29 +02:00
zkdpower
76c367e92f
update simple-chinese language file to latest.
2022-09-22 18:43:03 +08:00
Connor McLaughlin
d26fef3e4e
Achievements: Add leaderboard toggle (+ some minor fixes)
2022-09-21 23:47:58 +10:00
Connor McLaughlin
3760849ac4
Merge pull request #2884 from zkdpower/master
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update simple-chinese language file to latest.
2022-09-21 23:19:11 +10:00
Connor McLaughlin
065472ddda
Achievements: Fix crash when toggling off with list open
2022-09-21 23:06:23 +10:00
Connor McLaughlin
5568de1e03
Achievements: Add sound effects
2022-09-21 23:06:23 +10:00
Connor McLaughlin
a4eb5f1d5d
FrontendCommon: Add PlaySoundAsync()
2022-09-21 23:06:23 +10:00
Connor McLaughlin
cba4bb4ab2
Achievements: Show primed/challenge-in-progress achievements
2022-09-21 23:06:23 +10:00
zkdpower
db27468506
update simple-chinese language file to latest.
2022-09-21 19:32:48 +08:00
Víctor "IlDucci
a55ca69b87
Spanish (Spain) translation update ( #2882 )
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* Spanish (Spain) translation update
- Updated the .ts file itself (seems that es-es was forgotten at the last code update pass).
- Translated new strings.
- Fine-tuned others.
- Cleaned up now-unneeded strings.
* Spanish (Spain) translation update
- Updated the .ts file itself (seems that es-es was forgotten at the last code update pass).
- Translated new strings.
- Fine-tuned others.
- Cleaned up now-unneeded strings.
2022-09-19 15:42:55 +10:00
Connor McLaughlin
bf1af8995a
Merge pull request #2883 from Guwange/update_Japanese_translation
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update Japanese translation
2022-09-19 15:42:39 +10:00
Connor McLaughlin
c817030263
CMake: Add missing find_package(ECM) for NoGUI/Wayland
2022-09-19 15:41:37 +10:00
Dolphin
d8d521e292
update Japanese translation
2022-09-19 13:13:15 +09:00
Connor McLaughlin
3dcd901885
MemoryCardImage: Support importing mem/psx and a few other formats
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Untested.
2022-09-18 19:39:57 +10:00
Connor McLaughlin
aee8163317
Achievements: Drain outstanding requests when switching games
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Stops data being lost when loading state due to data not being
downloaded yet.
2022-09-18 13:24:55 +10:00
Connor McLaughlin
d9722516c3
GameList: Handle non-extension-suffixed urls based on content type
2022-09-18 13:24:55 +10:00
Connor McLaughlin
cc0127d5ed
Merge pull request #2881 from andercard0/patch-2
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Atualização Português do Brasil
2022-09-18 12:12:48 +10:00
Connor McLaughlin
a062cc4706
VulkanHostDisplay: Fix uploading of strided textures
2022-09-18 12:10:36 +10:00
Connor McLaughlin
1e6abc1d64
OpenGLHostDisplay: Don't assert when reading back last query
2022-09-18 12:02:38 +10:00
Connor McLaughlin
239b585d8c
AudioStream: Fix several-second-looping bug on underrun
2022-09-18 11:56:22 +10:00
Anderson Cardoso
0a27fb1489
Atualização Português do Brasil
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Update strings to latest.
2022-09-17 17:51:33 -03:00
Connor McLaughlin
ef3ad91ad0
FullscreenUI: Various improvements
2022-09-17 15:56:05 +10:00
Connor McLaughlin
91c8681bed
dep/imgui: Round when DPI scaling instead of flooring
2022-09-17 15:56:05 +10:00
Connor McLaughlin
14af29d398
ImGuiManager: Show additional CPU settings
2022-09-17 15:56:05 +10:00
Connor McLaughlin
016eb7c548
Qt: Fix switching CPU execution mode in debug menu
2022-09-17 15:56:05 +10:00
Connor McLaughlin
3e16dbfc37
System: Fix crash when toggling memory exceptions off
2022-09-17 15:56:05 +10:00
Connor McLaughlin
05eecf9944
System: Fix very low underclocks locking up
2022-09-17 15:56:05 +10:00
Connor McLaughlin
436ed10f44
Qt: Fix resetting per-game advanced settings
2022-09-17 15:56:05 +10:00
Connor McLaughlin
6bc4963017
Merge pull request #2880 from zkdpower/master
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update simple-chinese language file to latest.
2022-09-17 15:55:48 +10:00
Connor McLaughlin
e682af8141
Merge pull request #2879 from andercard0/master
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Atualização Português do Brasil
2022-09-17 15:55:16 +10:00
zkdpower
5d95937b5d
update simple-chinese language file to latest.
2022-09-15 10:20:17 +08:00
Anderson 0 Cardoso
df7e5300d1
Atualização Português do Brasil
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Update new strings to latest.
2022-09-13 10:10:12 -03:00
Connor McLaughlin
b3d074a480
CI: Disable brotili in Mac curl build
2022-09-13 20:44:47 +10:00
Connor McLaughlin
389143db64
Qt: Add cover downloader
2022-09-13 20:44:45 +10:00
Connor McLaughlin
21b7261dc9
System: Fix turbo getting dropped on renderer switch
2022-09-13 17:50:42 +10:00
Connor McLaughlin
0b3461338c
HostDisplay: Use streaming for sw renderer display
2022-09-13 17:50:42 +10:00
Connor McLaughlin
c27026aed5
dep: Add cpuinfo
2022-09-13 17:50:42 +10:00
Connor McLaughlin
bf76780f11
GameList: Add cover downloader
2022-09-13 17:50:42 +10:00
Connor McLaughlin
dde2f6cd68
dep/imgui: Reapply 89eda96cef
2022-09-13 17:50:42 +10:00
Connor McLaughlin
dcce9a4979
Merge pull request #2878 from stuken/db_fix_front_mission
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Fix Front Mission db entries.
2022-09-11 21:22:32 +10:00
Stuart Kenny
79a54bc924
Fix Front Mission db entries.
2022-09-11 10:09:57 +01:00
Connor McLaughlin
023900dc77
System: Fix inverted save screenshot colour channels
2022-09-09 13:31:13 +10:00
Connor McLaughlin
aeb3d00002
NoGUI/Win32: Fix text input
2022-09-09 13:31:13 +10:00
zkdpower
b4f2e297e9
Update postprocessingsettingswidget.ui
...
Fixed an issue where the window of post-processing suddenly jumped to the center after switching filters. (special thanks to user 2048 from ppxclub.com)
2022-09-09 13:31:13 +10:00
Anderson Cardoso
eaa99f6f50
Atualizçaão Português do Brasil ( #2876 )
2022-09-09 13:27:22 +10:00
shikulja
740b60d833
Update Russian translation ( #2875 )
...
* Update Russian translation
* Purge Russian translation
2022-09-09 13:27:02 +10:00
Connor McLaughlin
f2ba596164
Qt: Fix theme change resetting cover scale
2022-09-03 14:20:37 +10:00
Connor McLaughlin
bec0d6e7df
HostDisplay: Add GPU usage statistics
2022-09-03 14:17:51 +10:00
Connor McLaughlin
baf9f641ce
Qt: Sync translation sources
2022-09-03 13:56:48 +10:00
Ronnie Sahlberg
81cf59bc21
PBP: The PBP extension needs to be upper-case.
...
EBOOT.PBP is an archive format used for PS1 Classics games on PSP and PS3
(and PS4 and probably also PS5)
On PSP case does not matter since the file will be stored in a FAT
filesystem but on PS3 it does matter as it will be stored in a UFS2
filesystem which is case sensitive.
EBOOT.PBP files from the official PS Store comes wrapped in a PKG container
and installes as EBOOT.PBP uppercase. Thus other tools that create
EBOOT.PBP files also create them in uppercase such as POP-FE and PSX2PSP.
Change the *.pbp file selector filter to *.PBP so that the file selector
will find these files on platforms with case-sensitive filesystems.
Signed-off-by: Ronnie Sahlberg <ronniesahlberg@gmail.com >
2022-09-03 13:56:30 +10:00
Connor McLaughlin
26159981ce
FullscreenUI: Add more missing options
2022-09-03 13:39:59 +10:00
Connor McLaughlin
35f272b336
Settings: Set default controller type to AnalogController
2022-08-29 20:34:12 +10:00
Connor McLaughlin
837495d90f
Qt: Fix window close in nogui mode
2022-08-29 20:31:29 +10:00
Connor McLaughlin
28363af3ff
FullscreenUI: Add more missing options
2022-08-29 19:19:50 +10:00
Connor McLaughlin
c1df77c5f7
Qt: Don't double-click-to-fullscreen when paused
2022-08-29 19:05:41 +10:00
Connor McLaughlin
c90e2f19fc
NoGUI: Add ConfirmMessage() to platform
2022-08-29 19:05:09 +10:00
Connor McLaughlin
d2d2e3ae6e
FullscreenUI: Add load/save input profile
2022-08-27 16:52:36 +10:00
Connor McLaughlin
8990ade721
ImguiManager: Fix some missed FA glyphs
2022-08-27 16:52:30 +10:00
Connor McLaughlin
3a5bf6d29b
System: Move overlay checking to common
2022-08-27 16:52:24 +10:00
Connor McLaughlin
ea8d779962
ImguiManager: Only rasterize font awesome glyphs which we need
2022-08-26 23:30:45 +10:00
Connor McLaughlin
f9bd2db2dc
Common/Image: Fix saving
2022-08-26 23:30:45 +10:00
Connor McLaughlin
1aa7facda8
Frontends: Pick best render API based on renderer
...
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin
215cfd3daf
NoGui: Fix renderer switching on Win32
2022-08-26 23:30:45 +10:00
Connor McLaughlin
73185bfb22
CMake: Fix Mac build ( #2874 )
2022-08-26 13:30:30 +10:00
Connor McLaughlin
cab51c6764
FullscreenUI: Re-enable most previously-missing settings
2022-08-26 01:26:55 +10:00
Connor McLaughlin
cac2714555
GPU/OpenGL: Also disable texture buffer for ANGLE
...
Hopefully resolves issues with Exynos S22+.
2022-08-26 01:26:13 +10:00
Connor McLaughlin
bfafa95f65
EvdevInputSource: Migrate to new abstractions
2022-08-25 00:55:58 +10:00
Connor McLaughlin
6df7d9acda
NoGUI: Migrate to new host abstraction
2022-08-25 00:55:58 +10:00
Connor McLaughlin
7277d29ff9
Host: Move CreateDisplayForAPI() into common code
2022-08-25 00:55:58 +10:00
Connor McLaughlin
4f2da4213d
Merge pull request #2873 from zkdpower/master
...
update simple-chinese translation to latest.
2022-08-22 20:20:01 +10:00
Dolphin
a6bb444713
Update Japanese translation ( #2872 )
...
* update base duckstation-qt_ja.ts
* update Japanese translation
* clean up vanished entries in duckstation-qt_ja.ts
2022-08-22 20:19:52 +10:00
Connor McLaughlin
9704b8effd
Merge pull request #2871 from andercard0/master
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Atualização Português do Brasil
2022-08-22 20:18:57 +10:00
Connor McLaughlin
c320e8cf57
Achievements: Misc fixes
2022-08-22 20:01:04 +10:00
Connor McLaughlin
ccaad874a9
dep/rcheevos: Update to 31f8788
2022-08-22 19:57:05 +10:00
Connor McLaughlin
7bbacd2392
Misc: Remove unused code
2022-08-22 19:55:38 +10:00
Connor McLaughlin
43869bf74c
dep: Update RAInterface
2022-08-22 19:33:00 +10:00
Connor McLaughlin
ce5ff4186c
Build: Log build type when running cmake
2022-08-22 19:32:15 +10:00
Connor McLaughlin
4c2906fb72
dep/soundtouch: Export main class on Android
2022-08-22 19:31:46 +10:00
zkdpower
e303660dc2
update simple-chinese translation to latest.
2022-08-19 17:30:49 +08:00
Anderson Cardoso
5712ac6795
Atualização Português do Brasil
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Updated OSD strings to the latest.
2022-08-18 15:55:43 -03:00
Connor McLaughlin
c7e8233b7b
System: Move present skip check to core
2022-08-19 00:07:14 +10:00
Connor McLaughlin
de21ff250c
CommonHost: Default fullscreen hotkey to F11
2022-08-19 00:07:10 +10:00
Connor McLaughlin
3019aa320d
Scripts: Update cpp path in generate_update_glyph_ranges.py
2022-08-18 23:36:31 +10:00
Connor McLaughlin
7842abfe6e
Extras: Remove unused files
2022-08-18 23:35:58 +10:00
Connor McLaughlin
2de402b2db
Build: Add missing sln dependency
2022-08-18 23:24:57 +10:00
Connor McLaughlin
9bb73dea04
Qt: Move translation-related functions to their own file
2022-08-18 23:20:03 +10:00
Connor McLaughlin
0f82dc9161
System: Use streaming for compressed save
2022-08-18 23:10:15 +10:00
Connor McLaughlin
0572d0cd4b
Common: Add ByteStream implementations for zstd
2022-08-18 23:10:15 +10:00
Connor McLaughlin
759938a5cf
System: Support compressing save states
2022-08-18 23:10:15 +10:00
Connor McLaughlin
0154a594c9
ByteStream: Devirtualize where unnecessary
2022-08-18 23:10:15 +10:00
Connor McLaughlin
c66a9f117d
System: Don't empty buffers on state load
2022-08-18 23:10:15 +10:00
Connor McLaughlin
fc770c83e8
dep: Add zstd
2022-08-18 23:10:15 +10:00
Connor McLaughlin
60b95830cd
Merge pull request #2867 from Guwange/fix_notification_font_issue
...
fix AchievementSummary/Notification font issue for ja/zh-cn
2022-08-18 23:09:48 +10:00
Dolphin
0d03aa2b45
generate GlyphRanges for ja/zh-cn based on *.ts files
2022-08-18 14:25:44 +09:00
Dolphin
01f0c1ff3d
fix OSD message about ChallengeMode to be translatable
2022-08-18 00:54:08 +09:00
Dolphin
ff09edf3d7
fix AchievementSummary/Notification font issue for ja/zh-cn
2022-08-18 00:54:08 +09:00
Connor McLaughlin
fe67bea19a
Scripts: Remove now-unused scripts
2022-08-17 17:35:19 +10:00
Connor McLaughlin
5e73242d66
Merge pull request #2868 from andercard0/master
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Update Brazilian Portugese localization
2022-08-16 21:24:23 +10:00
Connor McLaughlin
86cba1e04d
System: Fix present skip getting activated on unpause
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When using vsync+sync to host refresh+optimal frame pacing.
2022-08-16 21:23:16 +10:00
Connor McLaughlin
2703880d69
GameList: Fix building on 32-bit ARM
2022-08-16 21:22:59 +10:00
Anderson 0 Cardoso
626c1353a0
Update Portugese Locales
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Fix missing cheevos description.
2022-08-15 16:24:47 -03:00
Connor McLaughlin
16d15f5c65
InputManager: Don't load bindings for inactive multitap ports
2022-08-16 00:05:46 +10:00
Connor McLaughlin
c656f5cbd7
InputManager: Fix parsing sensor/accelerometer binding
2022-08-16 00:05:46 +10:00
Connor McLaughlin
e9126aeeb8
Common: Add SHA1Digest
2022-08-16 00:05:46 +10:00
Connor McLaughlin
3abf1df362
System: Fix volume after toggling fast forward
2022-08-15 17:23:34 +10:00
Connor McLaughlin
5b2c18e27c
SPU: Convert to namespace
2022-08-15 17:22:23 +10:00
Connor McLaughlin
6c69cf33c2
System: Fix loading states with different media path
2022-08-15 17:14:34 +10:00
Anderson Cardoso
8de3e65b92
Atualização Português do Brasil ( #2865 )
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* Update Pt-br
Updated missing strings to latest.
* Update duckstation-qt_pt-br.ts
* Portuguese translation Update
Updated more missing strings to latest.
* Atualização Português do Brasil
Tradução atualizada para última versão.
* Update Turkish language
Update Turkish language to its latest version, validated by native speaker!
2022-08-15 17:14:18 +10:00
Connor McLaughlin
df1affe341
Merge pull request #2866 from zkdpower/master
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update the simple-chinese language file to latest.
2022-08-15 17:14:03 +10:00
zkdpower
a0f346596d
update the simple-chinese language file to latest.
2022-08-11 11:09:42 +08:00
Connor McLaughlin
4652c5faf1
Update README.md
2022-08-10 19:02:46 +10:00
Connor McLaughlin
68866f3174
CMake: Disable nogui by default
...
Not interested in moving it over to the new interface, and Qt can run
the big picture UI anyway.
2022-08-10 18:16:30 +10:00
Connor McLaughlin
4025350457
dep/cubeb: Fix building without doxygen installed
2022-08-10 18:14:59 +10:00
Connor McLaughlin
2842167184
scmversion: Fix generation on Linux
2022-08-10 17:59:13 +10:00
Connor McLaughlin
a5585f047c
AppImage: Fix launching relative paths
2022-08-10 17:54:34 +10:00
Connor McLaughlin
819b27a1a1
Merge pull request #2864 from zkdpower/master
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update simple-chinese language file to latest.
2022-08-10 17:50:32 +10:00
Connor McLaughlin
e2ecfa64e9
IniSettingsInterface: Make writes atomic
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Fixes potential settings corruption if we crash while saving.
2022-08-10 17:48:35 +10:00
Connor McLaughlin
1db24e8014
IniSettingsInterface: Prevent multiple threads loading/saving at once
2022-08-10 17:26:52 +10:00
Connor McLaughlin
7134af509c
Qt: Redraw window after setting changes when paused
2022-08-10 17:08:59 +10:00
Connor McLaughlin
4688277987
SwapChain: Reduce buffer count from 3 to 2
2022-08-10 17:08:59 +10:00
Connor McLaughlin
a5f18ae325
InputManager: Fix macros not being copied in profile
2022-08-10 17:08:59 +10:00
Connor McLaughlin
795ddee79c
Qt: Fix relative mode for PSMouse
2022-08-10 17:08:59 +10:00
Connor McLaughlin
ddbe28830e
Qt: Fix incorrect mouse button event being fired
...
Fixes left click bindings.
2022-08-10 17:08:59 +10:00
Connor McLaughlin
f3ec05f1ba
Qt: Add missing binding UI for PS Mouse
2022-08-10 17:08:59 +10:00
zkdpower
bdd42c7855
update simple-chinese language file to latest.
2022-08-10 14:14:34 +08:00
Connor McLaughlin
ed3344c4ef
Build: Add dependency on cubeb for frontend-common
2022-08-10 15:54:13 +10:00
Connor McLaughlin
f5495adb7d
Qt: Don't set working directory on startup
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Not needed now we have relative paths for cards etc.
2022-08-10 15:23:23 +10:00
Connor McLaughlin
4faa49d42c
System: Fix framerate spike after pausing in debugger
2022-08-10 15:19:15 +10:00
Connor McLaughlin
916900be5d
Misc: More warning fixes
2022-08-10 14:33:31 +10:00
shikulja
0f198cbe3a
Update Russian translation ( #2861 )
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* Update Russian translation
* Purge Russian translation
2022-08-10 13:44:52 +10:00
Connor McLaughlin
fedff65700
Merge pull request #2862 from zkdpower/master
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update the simple-chinese language file to latest.
2022-08-10 13:44:42 +10:00
Anderson Cardoso
c199918bc9
Portuguese translation Update ( #2863 )
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* Update Pt-br
Updated missing strings to latest.
* Update duckstation-qt_pt-br.ts
* Portuguese translation Update
Updated more missing strings to latest.
2022-08-10 13:44:25 +10:00
Connor McLaughlin
1fb075adf9
dep/soundtouch: Disable exceptions
2022-08-10 13:41:13 +10:00
Connor McLaughlin
58cc3efa7f
vsprops: Simplify conditions
2022-08-10 13:41:13 +10:00
Connor McLaughlin
99bd02a2c5
CI: Enable GL renderer on Mac builds
...
Work around a possible bug in MoltenVK until I get time to investigate
it.
2022-08-10 13:41:13 +10:00
Connor McLaughlin
477bb3d554
Misc: Clean up a few warnings
2022-08-10 13:41:13 +10:00
Connor McLaughlin
c3da236f92
System: Preparations for per-game controller settings
2022-08-10 13:09:48 +10:00
Connor McLaughlin
54c2447ff3
System: Rework some throttler/vsync logic
2022-08-10 13:09:32 +10:00
Connor McLaughlin
b698ff1fff
Common: Add build_timestamp.h
2022-08-10 13:05:52 +10:00
Connor McLaughlin
7be1ad0289
FullscreenUI: Move resources and add lightweight Android version
2022-08-10 13:05:28 +10:00
Connor McLaughlin
a35e1b7a25
Achievements: Fix requests being sent when not logged in
2022-08-10 13:04:20 +10:00
Connor McLaughlin
6aa2e9017b
GameDatabase: Fix cache not invalidating when out-of-date
2022-08-10 13:03:53 +10:00
Connor McLaughlin
a017806c6e
GameList: Fix title of files not in database
2022-08-10 13:03:40 +10:00
Connor McLaughlin
5ac9c3f022
Controller: Add multiplier/format to settings
2022-08-10 13:03:15 +10:00
Connor McLaughlin
ae0d60fcd8
Timer: Spin for last 1ms on non-windows too
2022-08-10 13:02:23 +10:00
Connor McLaughlin
73a80d3a1d
scmversion: Fix generation on Macs
2022-08-07 01:31:24 +10:00
Connor McLaughlin
b581cc4777
Vulkan/SwapChain: Fix crash on fullscreen with MoltenVK
2022-08-07 01:31:24 +10:00
Connor McLaughlin
093979a65a
Build: Disable mmap fastmem for Apple Silicon
...
It uses 16K pages, which means we'd also have to protect at 16K
granularity... which might be okay, but there's probably going to be
more faults due to code/data in the same page, which negates much of the
benefit.
2022-08-07 01:31:24 +10:00
zkdpower
64ed6c52ac
update the simple-chinese language file to latest.
2022-08-06 14:47:06 +08:00
Connor McLaughlin
c614476a60
Qt: Fix resetting controller type-specific settings
2022-08-06 00:10:00 +10:00
Connor McLaughlin
3cc020069b
dep/cubeb: Linux build fix
2022-08-05 22:02:00 +10:00
Connor McLaughlin
a37c330f4b
Merge pull request #2859 from zkdpower/master
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update simple-chinese language file to latest.
2022-08-05 21:50:27 +10:00
Anderson_Cardoso
a8cdc288b8
Portuguese translation Update ( #2858 )
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* Update Pt-br
Updated missing strings to latest.
* Update duckstation-qt_pt-br.ts
2022-08-05 21:50:08 +10:00
Connor McLaughlin
8776bfe46d
Qt: Move controller setting popups into dialog
2022-08-05 21:49:13 +10:00
zkdpower
56a2199dfb
update simple-chinese language file to latest.
2022-08-05 19:16:27 +08:00
Connor McLaughlin
8d50ebe538
Qt: Support per-game setting of spinboxes
2022-08-05 20:48:39 +10:00
Connor McLaughlin
1109a81b8a
InputManager: Fix unchangable input while paused/frame stepping
2022-08-05 18:14:38 +10:00
Connor McLaughlin
1289064316
Settings: Drop audio sync option
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Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin
57c1ca97f7
Qt: Hook up audio driver selection
2022-08-05 17:50:28 +10:00
Connor McLaughlin
609b050676
dep/cubeb: Add cubeb_get_backend_names()
2022-08-05 17:50:18 +10:00
Connor McLaughlin
8f45bf7f27
dep/cubeb: Update to dc511c6
2022-08-05 17:43:27 +10:00
Connor McLaughlin
06ecc50797
System: Fix CPU usage not showing for sw-renderer-for-readbacks
2022-08-05 17:17:29 +10:00
Connor McLaughlin
8f314c8d49
System: Fix vsync resetting on pause and fast forward on boot
2022-08-05 17:09:44 +10:00
Connor McLaughlin
fd3de15589
ImGuiManager: Include renderer in enhancement info
2022-08-05 17:09:25 +10:00
Connor McLaughlin
589785f8a0
System: Don't print whole path in save OSD messages
2022-08-05 17:09:02 +10:00
Connor McLaughlin
6bf0ad789e
fixup! Misc: Necessary emucore changes for Android
2022-08-05 17:07:07 +10:00
Connor McLaughlin
523297c60e
System: Fix querying invalid handle on boot
2022-08-05 17:06:50 +10:00
Connor McLaughlin
9c3e4c78c8
System: Fix match window aspect ratio not working on startup
2022-08-05 17:06:02 +10:00
Connor McLaughlin
25d2148ae4
Misc: Necessary emucore changes for Android
2022-08-05 17:05:21 +10:00
Connor McLaughlin
bdb486ccaa
Settings: Fix build without cubeb
2022-08-04 21:39:15 +10:00
Connor McLaughlin
31a17cd3c6
FrontendCommon: Remove SDLInitializer
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Not needed anymore.
2022-08-04 21:35:32 +10:00
Connor McLaughlin
ea65c0970c
FrontendCommon: Drop SDL2 audio output
2022-08-04 21:34:16 +10:00
Connor McLaughlin
679f1a51db
CommonHost: Fix volume hotkeys
2022-08-04 21:20:26 +10:00
Connor McLaughlin
49b4e1f0a6
Qt: Fix crash on startup with autoboot
2022-08-04 21:09:07 +10:00
Connor McLaughlin
d8d18d49eb
Merge pull request #2855 from zkdpower/master
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update simple-chinese language file.
2022-08-04 21:08:52 +10:00
Connor McLaughlin
e91ec23e84
Merge pull request #2856 from Guwange/fix_translation_context_guncon
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Fix translation context for GunCon
2022-08-04 21:08:43 +10:00
Connor McLaughlin
a355d7df3f
Merge pull request #2857 from Guwange/fix_translation_context_analog_joystick
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fix translation context for AnalogJoystick
2022-08-04 21:08:34 +10:00
Dolphin
44bf0ef8cb
fix translation context for AnalogJoystick
2022-08-04 01:10:24 +09:00
Dolphin
c0626f0535
Fix translation context for GunCon
2022-08-04 00:02:19 +09:00
zkdpower
0299fc4dd0
update simple-chinese language file.
2022-08-03 17:10:36 +08:00
Connor McLaughlin
efa4f5333b
Merge pull request #2853 from stenzek/macos-universal-binary
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CI: Build universal binaries for MacOS
2022-08-01 23:08:13 +10:00
Connor McLaughlin
ca1512f47a
Vulkan/Loader: Prioritize system libvulkan dylib, fallback to MoltenVK
2022-08-01 23:07:40 +10:00
Connor McLaughlin
e1383d15aa
CDROM: Fix crash when changing readahead sectors
2022-08-01 23:07:40 +10:00
Connor McLaughlin
17e554498f
Merge pull request #2854 from CookiePLMonster/ram-export
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Bus: Add RAM exports for external debugger usage
2022-07-31 19:47:23 +10:00
Silent
c98e0bd096
Bus: Added RAM, RAM_SIZE and RAM_MASK exports for external debugger usage
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Useful e.g. for Cheat Engine.
2022-07-31 10:43:26 +02:00
Connor McLaughlin
571a773b29
FileSystem: Fix build failure
2022-07-31 17:42:58 +10:00
Anderson_Cardoso
e2af9aa0ca
Updated localization to latest ( #2850 )
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* Updated localization to latest
Atualização Português do Brasil para versão mais atual.
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
2022-07-31 17:38:37 +10:00
Connor McLaughlin
f7a4a16f07
Merge pull request #2851 from zkdpower/master
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update simple-chinese language file to latest.
2022-07-31 17:38:27 +10:00
Connor McLaughlin
97d5d659d3
FileSystem: Fix zeros getting stripped in path
2022-07-31 17:37:21 +10:00
Connor McLaughlin
3505ca26e0
SaveStateSelectorUI: Fix loading/saving without popup
2022-07-31 17:33:03 +10:00
Connor McLaughlin
40a485326a
CI: Build universal binaries for MacOS
2022-07-31 16:59:06 +10:00
Connor McLaughlin
20e2c39c0d
CI: Self-sign Mac builds
2022-07-31 16:57:14 +10:00
Connor McLaughlin
d674014e30
CMake: Enable cross-compiling for macos arm64 on x86
2022-07-31 16:57:14 +10:00
Connor McLaughlin
4f5722c932
AudioStream: Fix compiling with clang/arm64
2022-07-31 16:38:45 +10:00
Connor McLaughlin
0006c54c46
Build: Add Mac dependencies and fix packaging
2022-07-31 16:00:37 +10:00
Connor McLaughlin
a899ca88f2
Build: Make OpenGL/Vulkan renderers optional
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And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin
cb127b6412
Common: Remove Event
2022-07-30 21:55:12 +10:00
Connor McLaughlin
eb166220b1
GPU/SW: Replace event with semaphore
2022-07-30 21:49:56 +10:00
Connor McLaughlin
89659db7ee
Path: Unicode handling and tests for SanitizeFileName
2022-07-30 21:46:14 +10:00
zkdpower
9d855b0ea8
update simple-chinese language file to latest.
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update simple-chinese language file to latest.
2022-07-30 13:51:43 +08:00
Connor McLaughlin
12875cbcac
D3D12/StagingTexture: Fix map persisting through resize
2022-07-30 12:58:20 +10:00
Connor McLaughlin
a48ee3282a
FullscreenUI: Re-enable cheat list/toggle analog
2022-07-30 12:58:03 +10:00
Connor McLaughlin
eb569df025
GameList: Fix setting covers via right click
2022-07-30 00:47:49 +10:00
Connor McLaughlin
b074c0d1ee
System: Make inter-frame sleep slightly more precise
2022-07-30 00:45:26 +10:00
Connor McLaughlin
66caaf6103
AudioStream: Fix null output
2022-07-29 22:39:38 +10:00
Connor McLaughlin
25b17f1422
FullscreenUI: Add new audio options
2022-07-29 22:30:02 +10:00
Connor McLaughlin
79c401740c
FullscreenUI: Fix changing per-game settings not updating
2022-07-29 22:20:07 +10:00
Connor McLaughlin
d012f65d4f
AudioStream: Fix possible NaN in forced tempo update
2022-07-29 22:16:22 +10:00
Connor McLaughlin
be5b979713
AudioStream: Make speed changes less poppy
2022-07-29 21:16:02 +10:00
Connor McLaughlin
f6ff7e48c1
Build: Fix compiling for arm64/linux
2022-07-28 22:38:08 +10:00
Connor McLaughlin
1625908847
dep: Remove libsamplerate
2022-07-28 22:10:47 +10:00
Connor McLaughlin
68b5dd869c
SPU: Add time stretched audio output
2022-07-28 22:10:47 +10:00
Connor McLaughlin
f54e32ff01
dep: Add soundtouch
2022-07-28 22:10:47 +10:00
Connor McLaughlin
97506a811e
ImGuiManager: Fix default OSD scale
2022-07-28 22:10:47 +10:00
Connor McLaughlin
a461ba8be6
System: Update speed limiter on boot
2022-07-28 22:10:46 +10:00
Connor McLaughlin
6b8b08ef61
System: Fix invalid memory read in SW thread stats
2022-07-28 22:10:46 +10:00
zkdpower
5ad268f449
Update Simple-Chinese Translation to latest. ( #2843 )
...
* Update Simple-Chinese language file to latest?
Update Simple-Chinese language file to latest?
* Delete duckstation-qt_zh-cn.qm
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2022-07-26 22:04:28 +10:00
Connor McLaughlin
560df7e06d
Qt: Fix hide mouse cursor in fullscreen
2022-07-26 22:02:16 +10:00
Connor McLaughlin
6386004b2c
FullscreenUI: Fix incorrect vsync state on unpause
2022-07-26 21:46:18 +10:00
Connor McLaughlin
c2f4b7e7b8
CDROM: Only apply extra remove delay on disc swap
2022-07-26 20:14:45 +10:00
Connor McLaughlin
13b2cf6b1c
WindowInfo: Linux build fix
2022-07-26 20:10:19 +10:00
Connor McLaughlin
1057e42956
CDROM: Add additional time to auto disc swap
2022-07-26 18:52:25 +10:00
Connor McLaughlin
7dcc6512ac
Merge pull request #2839 from andercard0/patch-1
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Update - Translation
2022-07-26 18:46:22 +10:00
shikulja
3ca3b0b76c
Update Russian translation ( #2840 )
...
* Update Russian translation
* typo
2022-07-26 18:46:10 +10:00
Connor McLaughlin
b92a42c44e
Merge pull request #2842 from Iniquitatis/patch-3
...
Little improvements to the post-processing tab
2022-07-26 18:45:48 +10:00
Connor McLaughlin
19b358359c
Qt: Move recompiler icache to console settings page
2022-07-26 18:42:37 +10:00
Connor McLaughlin
8af4f4f01a
Common: ScopeGuard -> ScopedGuard
2022-07-26 18:37:16 +10:00
Connor McLaughlin
13e3f2a179
ContextWGL: Backport pbuffer changes
2022-07-26 18:32:55 +10:00
Connor McLaughlin
4295a70a89
Settings: Fix another typo in path saving
2022-07-26 17:39:52 +10:00
Dominus Iniquitatis
9e2b7c0026
Qt: Add margins to the shader configuration box
2022-07-25 17:18:14 +03:00
Dominus Iniquitatis
a6369c4740
Qt: Remove unnecessary bottom spacing
2022-07-25 17:14:34 +03:00
Connor McLaughlin
0b4c009d5b
Settings: Fix some incorrect folder config keys
2022-07-25 22:44:13 +10:00
Connor McLaughlin
418898fe94
Qt: Fix possible cover cache overflow when zooming
2022-07-25 18:50:57 +10:00
Connor McLaughlin
a8f5146010
GameDatabase: Add some missing OSD message keys
2022-07-25 18:06:17 +10:00
Connor McLaughlin
f9846e1e4d
Qt: Fix frozen display on exiting game with fsui active
2022-07-25 18:06:17 +10:00
Connor McLaughlin
5cb9ca1b8d
CI: Don't enable DRM/KMS on AppImage
2022-07-25 18:06:17 +10:00
Connor McLaughlin
c233a8042f
GLContext: Dynamically load wayland-egl
2022-07-25 18:06:17 +10:00
Connor McLaughlin
5d89715b17
CI: Install xlib dev package
...
Hopefully fix Qt build not having the display accessible in the PNI.
2022-07-25 02:23:26 +10:00
Connor McLaughlin
25c52f97d4
CMake: Include Vulkan headers
2022-07-25 01:06:24 +10:00
Connor McLaughlin
5510f66a12
Qt: Support changing theme without reopening window
2022-07-24 23:29:20 +10:00
Connor McLaughlin
bc49e2f627
Qt: Don't reset theme when changing language
2022-07-24 23:17:22 +10:00
Connor McLaughlin
7e20a79719
AppImage: Glob fix
2022-07-24 23:09:57 +10:00
Connor McLaughlin
78b4c433c3
AppImage: Add more missing libraries
2022-07-24 23:06:30 +10:00
Connor McLaughlin
29a5ac5d80
D3DHostDisplay: Fix starting in exclusive fullscreen
2022-07-24 17:43:56 +10:00
Anderson_Cardoso
9f3679afa0
Update - Translation
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Updated localization to latest.
2022-07-23 10:40:37 -03:00
Connor McLaughlin
2d4404c031
Merge pull request #2838 from CookiePLMonster/pause-menu-fixes
...
FullscreenUI: Untangle Escape button behaviour
2022-07-23 21:40:40 +10:00
Silent
3040ce7bbd
FullscreenUI: Untangle Escape button behaviour
...
Now it doesn't race against Open Pause Menu
2022-07-23 11:38:46 +02:00
Connor McLaughlin
4d89b52d3b
Merge pull request #2837 from CookiePLMonster/fixed-negcon
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NeGcon: Fix default mappings
2022-07-23 18:56:37 +10:00
Silent
bea9fe4b00
NeGcon: Fix default mappings
...
I is typically used to "proceed" or "accelerate",
and that is better suited for R2 than L2.
2022-07-23 10:54:54 +02:00
Connor McLaughlin
e84f38f466
Qt: Fix builtin post shaders
2022-07-23 18:49:18 +10:00
Connor McLaughlin
322c0c4c74
Qt: Fix controller defaults resetting some system settings
2022-07-23 18:37:47 +10:00
Connor McLaughlin
f07a6c243d
FullscreenUI: Make version text less ugly
2022-07-23 13:59:59 +10:00
Connor McLaughlin
fc40397818
GPU: Don't set empty post chain
2022-07-23 13:55:09 +10:00
Connor McLaughlin
9b22f0564f
Misc: Remove backported license text
...
For anyone trying to start drama, I have copyright over this code and
never signed a CLA, therefore can relicense it how I see fit (in this
case is no license, i.e. no rights, although the entire DuckStation as
is currently distributed is GPLv3).
2022-07-23 13:55:09 +10:00
Connor McLaughlin
be03998be0
System: Fix title not showing for non-database discs
2022-07-23 13:55:09 +10:00
Connor McLaughlin
cac9c3fe04
CommonHost: Default escape to opening pause menu
2022-07-23 13:55:09 +10:00
Connor McLaughlin
a1edddc59d
CDROM: Revamp/improve preload image procedure
2022-07-23 13:55:09 +10:00
Connor McLaughlin
8d7fdae683
CDImagePPF: Precache underlying image when requested
2022-07-23 13:55:09 +10:00
Connor McLaughlin
65991899eb
InputManager: Fix default value of SDL input source
2022-07-23 13:55:09 +10:00
Connor McLaughlin
11c0b7467b
ImGuiManager: Fix OSD drawing under fsui
2022-07-23 13:55:08 +10:00
shikulja
6c8bcad444
Update Russian translation ( #2835 )
...
* Update Russian translation
* Update Russian translation
Cleaning and updating
* Delete clean_and_updt.bat
* Update duckstation-qt_ru.ts
* typo
2022-07-23 13:41:44 +10:00
Anderson_Cardoso
982c9ff40b
Update - Portuguese Brazilian localization ( #2834 )
...
* Update
Update strings to latest!
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
2022-07-23 13:41:32 +10:00
Connor McLaughlin
0ba623b392
Qt: Fix crash opening game settings
2022-07-23 01:49:53 +10:00
Connor McLaughlin
7c2f335228
Qt: Fix not auto-switching back to game on unpause
2022-07-23 01:34:52 +10:00
Connor McLaughlin
a5f5be1a60
Qt: Fix directory setting changes
2022-07-23 01:28:19 +10:00
Connor McLaughlin
78bddd7fe9
Achievements: Crash fix on error
2022-07-23 00:52:03 +10:00
Connor McLaughlin
68121c0f6b
Qt: Fix rendering at unthrottled framerate while paused
2022-07-23 00:41:36 +10:00
Connor McLaughlin
667726bbb3
Qt: Make general settings overridable per-game
2022-07-23 00:16:28 +10:00
Connor McLaughlin
75b4891f78
Qt: Fix Apply Game Settings option
2022-07-23 00:13:55 +10:00
Connor McLaughlin
c90824f8e9
Qt: Fix incorrect directories on Linux
2022-07-23 00:01:47 +10:00
Connor McLaughlin
23ea7b92bc
Qt: Fix saved language setting
2022-07-22 23:48:22 +10:00
Connor McLaughlin
6e5b9c8f33
Qt: Simplify toolbar save/restore
2022-07-22 23:38:23 +10:00
Connor McLaughlin
91fcb56148
Qt: Fix crash on scanning empty directory
2022-07-22 23:33:59 +10:00
Connor McLaughlin
701780e2ef
Qt: Regression fixes
2022-07-22 22:53:06 +10:00
Connor McLaughlin
7e52c01b35
CI: Fix appimage not being included in release
2022-07-22 22:51:22 +10:00
Connor McLaughlin
853e9a8a6a
Qt: Fix updater
2022-07-22 21:51:00 +10:00
Connor McLaughlin
0590a6098d
CI: Fix up Linux/Mac build and disable UWP (for now)
2022-07-22 21:20:16 +10:00
Connor McLaughlin
b42b5501f6
UI: Massive revamp, new features and improvements
2022-07-22 21:19:54 +10:00
Connor McLaughlin
3fb61865e5
dep/rcheevos: Update to 0181d02
2022-07-21 17:29:58 +10:00
Connor McLaughlin
af91fcf195
Backport more common classes
2022-07-21 17:29:58 +10:00
Connor McLaughlin
f6b3652ae6
Add MemorySettingsInterface
2022-07-21 17:29:58 +10:00
Connor McLaughlin
462eb2c155
Add Host/HostSettings
2022-07-21 17:29:58 +10:00
Connor McLaughlin
6a6ab6529a
Backport SettingsInterface
2022-07-21 17:29:58 +10:00
Connor McLaughlin
0c0bd4c995
dep: Update imgui to v1.88
2022-07-21 17:29:58 +10:00
Connor McLaughlin
b7fbde31a7
Move utility classes from common to own static lib
2022-07-21 17:29:58 +10:00
Connor McLaughlin
d2ca454576
Sync filesystem.h/path.h
2022-07-21 17:29:57 +10:00
Connor McLaughlin
f89529015c
dep: Move Vulkan loader to common
2022-07-21 17:29:57 +10:00
Connor McLaughlin
fd3507c16d
Core: Replace Timestamp usage with fmt
2022-07-21 17:29:57 +10:00
Connor McLaughlin
b5bf3593c4
ByteStream: Move routines from FileSystem to ByteStream
2022-07-21 17:29:57 +10:00
Connor McLaughlin
d81e156a29
dep: Add build config for fmt
2022-07-21 17:29:57 +10:00
Connor McLaughlin
830f097aad
dep: Add fmt 9.0.0
2022-07-21 17:29:57 +10:00
Connor McLaughlin
b3c3d5d954
Sync string_util.cpp
2022-07-21 17:29:57 +10:00
Connor McLaughlin
97730b56c8
Merge pull request #2832 from wheremyfoodat/dev
...
Allow .ps-exe suffix for executables.
2022-07-17 02:26:40 +10:00
wheremyfoodat
d959899022
Allow .ps-exe suffix for executables.
2022-07-16 19:05:17 +03:00
Anderson_Cardoso
5ab5070d73
Update read me ( #2830 )
...
* Fix table size
Fix para o espaçamento entre a primeira guia da tabela / ícone do CD
* Update - Cheat DB
Update for the cheat DB codes available in Discord made by: Unicorngolash in between 2020 ~ 2021
* Update Cheats Db
The following has been adde/updated/fixed:
Added
- Grand Theft Auto
- Spyro X Sparx
- Resident Evil
Updated:
- Silent Hill 60 fps patch
* Atualização arquivo leia-me
Atualizado para a última versão!
2022-07-08 23:14:43 +10:00
Connor McLaughlin
82965f741e
Overhaul japanese translation ( #2829 )
...
* update base duckstation-qt_ja.ts
* add white-space between Japanese and English
* replace zenkaku parenthesis and colon with hankaku
* unify wording (memory card, controller), fix okurigana for assign/load
* overhaul Japanese translation
Co-authored-by: Dolphin <dolphin@torikara.org >
2022-05-20 03:46:02 +10:00
Connor McLaughlin
6f932c29a5
Merge pull request #2828 from CookiePLMonster/keyed-osd
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Add keys to more OSD messages
2022-05-13 22:34:32 +10:00
Silent
3a70e4d57d
Add keys to more OSD messages:
...
* Resolution scale
* Multisampling
* Switching software/hardware rendering
* Switching PGXP CPU
* Switching post processing
* Switching widescreen hack
2022-05-09 23:42:28 +02:00
Connor McLaughlin
79397426de
Merge pull request #2825 from DCxDemo/master
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added simple-flip shader
2022-05-08 20:11:37 +10:00
Anderson_Cardoso
e7f97f938e
Update Cheat DB ( #2826 )
...
* Fix table size
Fix para o espaçamento entre a primeira guia da tabela / ícone do CD
* Update - Cheat DB
Update for the cheat DB codes available in Discord made by: Unicorngolash in between 2020 ~ 2021
* Update Cheats Db
The following has been adde/updated/fixed:
Added
- Grand Theft Auto
- Spyro X Sparx
- Resident Evil
Updated:
- Silent Hill 60 fps patch
2022-05-08 20:11:22 +10:00
RaydenX93
2d85a51577
Update duckstation-qt_it.ts ( #2827 )
...
* Update duckstation-qt_it.ts
* Update duckstation-qt_it.ts
2022-05-08 20:11:00 +10:00
DCxDemo
e888934c36
added simple-flip shader
...
added simple-flip shader.
options: flip screen horizontally and vertically
2022-04-25 15:01:49 +03:00
Connor McLaughlin
44d47e898e
Merge pull request #2824 from stenzek/raintegration
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Cheevos: Add RAIntergration support
2022-04-18 19:32:43 +10:00
Connor McLaughlin
296f613b4e
Cheevos: Rework functions into namespace
2022-04-18 19:13:38 +10:00
Connor McLaughlin
9a5ef2d0a2
Cheevos: Add RAIntergration support
2022-04-18 19:13:33 +10:00
Connor McLaughlin
a991bb20c8
Merge pull request #2822 from zkdpower/master
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Update Simple-Chinese language file to latest
2022-04-17 18:16:52 +10:00
Connor McLaughlin
d105ea52e1
Merge pull request #2823 from CookiePLMonster/read-reg-cheat-code
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Add 5106, 5146, 5186 codes for indirect reads from a register code
2022-04-17 18:16:40 +10:00
Silent
506796a335
Add 5106, 5146, 5186 codes for indirect reads from a register code
2022-04-15 19:04:02 +02:00
zkdpower
04992fdf09
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2022-04-11 22:42:49 +08:00
Connor McLaughlin
8777bb17be
Merge pull request #2821 from Guwange/fix_japanese_translation_save_state
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fix japanese translation - save state dialog filter, debug window key…
2022-04-10 23:26:37 +10:00
Dolphin
7ba0f85718
fix japanese translation - save state dialog filter, debug window key accelerator
2022-04-10 21:51:26 +09:00
Connor McLaughlin
8b61fb8b58
README: Update VC runtime links to VS2022
2022-04-08 17:51:51 +10:00
Connor McLaughlin
1d9075fa1c
Qt: Add es-es locale
2022-04-04 23:31:07 +10:00
Connor McLaughlin
748a75e533
Merge pull request #2818 from andercard0/patch-2
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Atualização Português do Brasil
2022-04-04 23:18:51 +10:00
Anderson_Cardoso
6e875b48fb
Update Cheat DB ( #2819 )
...
* Fix table size
Fix para o espaçamento entre a primeira guia da tabela / ícone do CD
* Update - Cheat DB
Update for the cheat DB codes available in Discord made by: Unicorngolash in between 2020 ~ 2021
2022-04-04 23:18:43 +10:00
Connor McLaughlin
4652df496b
Merge pull request #2820 from IlDucci/spanish-overhaul
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Spanish translation overhaul + Addition of es-ES alternative
2022-04-04 23:18:22 +10:00
Anderson_Cardoso
9a314fb086
Atualização Português do Brasil
...
Update OSD messages string.
2022-04-03 19:02:16 -03:00
Connor McLaughlin
e45c7fd1f7
dep/libchdr: arm64 compile fix on MSVC
2022-04-03 21:38:55 +10:00
Connor McLaughlin
5d097da160
CDImageCHD: Implement precaching
2022-04-03 21:09:36 +10:00
Connor McLaughlin
9ab64ecdb3
CDImage: Add Precache() method
2022-04-03 21:09:36 +10:00
Connor McLaughlin
ec9411c0a7
dep/libchdr: Add chd_precache_progress()
...
Alternative which reports back as the file is read.
2022-04-03 21:09:36 +10:00
Connor McLaughlin
bceca040d9
dep/libchdr: Remove libFLAC dependency
2022-04-03 21:09:36 +10:00
Connor McLaughlin
6b8486674f
dep/libchdr: Update to a03e693
2022-04-03 20:29:44 +10:00
Connor McLaughlin
ef6e18a1b2
Merge pull request #2817 from Guwange/update_fix_japanese_translation
...
Update fix japanese translation
2022-04-03 01:25:45 +10:00
Dolphin
39a7f6701f
fix some japanese translations
2022-04-02 21:28:35 +09:00
Dolphin
fe182a26d0
update japanese translation file
2022-04-02 21:28:35 +09:00
Ronnie Sahlberg
f7a3358b1f
pbp: pstitleimg sections are allowed also for single disc games
...
Multidisc games are stored inside the EBOOT.PBP file as
A)
pstitleimg
psisoimg
psisoimg
...
Single disk games can be stored in two different formats, with or
without a pstitleimg section, i.e. as
B)
pstitleimg
psisoimg
or
C)
psisoimg
Fix a conditional in duckstation that incorrectly flags B) as an error.
These types of EBOOT.PBP files can be created by the pop-fe utility.
Signed-off-by: Ronnie Sahlberg <ronniesahlberg@gmail.com >
2022-03-29 21:36:39 +10:00
Connor McLaughlin
8c6ced6758
Merge pull request #2816 from andercard0/patch-1
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Small change (fix)
2022-03-29 21:36:27 +10:00
IlDucci
f9212363d3
Spanish translation overhaul + Addition of es-ES alternative
...
In its current state, the Spanish translations for Duckstation are a mess of different dialects, multiple translations for the same terms, mistranslations or excessively literal translations, and typos.
It's a shame, because you could feel that the initial translations were done with care, but were muddled with future revisions.
This commit tries to solve all of these and also change the initial decision of the first translator to have an "universal" "neutral" Spanish, as time has proven it's not possible without a dedicated translator who actually wants to have one Spanish language for all Spanish-speakers across the globe.
I'm not going to be that one, so the next option would be to duplicate the Spanish translations into two: one for the Spanish-speaking American people (called "Latin American Spanish", "español de Hispanoamérica", code es-419") and one for the European Spanish speakers (called "Spanish (Spain)", "español de España", code es-ES).
This distinction is used in multiple software applications that managed to have translators for different languages, and should also funnel any future Latin American Spanish and European Spanish translators to the corresponding file.
I have tried to follow as many existing terms and constructions as possible, restoring and/or rewording any phrasal constructions that were disunified by the multiple translators.
Since I have a limited experience with Latin American Spanish, this commit should be sent as a draft for additional revisions. I'm open to stick to having a single Spanish language, but it has to be done RIGHT.
This is an overview of changes across the board:
- Added missing translations for QT and Android builds.
- Unified translations between those.
- Updated the QT file with the latest string values.
- Massive removal of Title Uppercasing inherited from English in menu strings (the rules set by the Royal Academy of the Spanish Language, or RAE, limit the areas where Title Uppercasing is considered correct in Spanish. Menu names and window header texts are not within those areas).
- Unified the treatment of users in the Latin American version to formal "ustedeo". This treatment could be modified with additional input.
- Removed any gendering assumptions from any string directed towards the user (Are you sure...?, changed ¿Está/s seguro...? with ¿Seguro que...?)
- Naturalization rewrites.
- Typo corrections.
- Gender corrections over definitive terms.
- Adding missing NBSPs after required mathemathical characters or units.
- Mass replacement of double/single quotes with angled quotes (the ones approved for Spanish).
- Quoted non-Spanish, non-proper noun English words as dictated by RAE.
- Removal of unwanted hyphens to join words (Auto-detectar with Detección automática, post-procesamiento with posprocesamiento). In Spanish, hyphens tend to separate, rather than join.
- Revision of the compound forms, unified depending on Latin American Spanish or European Spanish.
- Lowercased the first word of a text between parenthesis (Spanish rules dictate that they should be considered a continuation of the phrase, and thus, they should start with lowercase unless it's a proper noun or a word that must be uppercased) and corrected the positions between periods and parentheses.
- Unified the accentuation rules for the adverb solo/sólo and the demostrative pronouns (este/ese/aquel) by removing all accents in European Spanish (following the RAE's 2010 suggestions) or keeping/adding them for Latin American Spanish (the 2010 rule ended up being a suggestion because while Spain has mostly deprecated those accents, it appears that the Latin American countries have not). To discuss?
- Tweaked the key shortcuts for the QT menu to minimize duplicates.
- Terms unified (this list doesn't represent the entirety of the changes):
- Failed to (Fallo al/Error al): Fallo al
- Hardcore Mode (Modo Hardcore/Modo Difícil): «hardcore» mode (Foreign non-proper nouns should be quoted, RetroAchievements does not have an official Spanish translation, so the term should be kept in English)
- Enable/Disable (habilitado/deshabilitado/activado/desactivado/activo/inactivo): habilitado/deshabilitado
- host (host/anfitrión/sistema): sistema, TO BE DETERMINED AND UNIFIED
- Signed (numbers; firmados): (números) con signo
- scan (verb and noun; escanear): buscar/búsqueda
- Clear (something, like bindings or codes; despejar, limpiar): borrar/quitar
- requirement (of a system, requisito/requerimento): requisito
- input (of a controller, control): entrada
- Threaded X (hilo de X): X multihilo
- Frame Pacing (frame pacing): duración de fotogramas
- XX-bit (XX-bit): XX bits (proper form)
- Widescreen (screens, widescreen hacks; pantalla ancha, pantalla panorámica): pantalla panorámica
- Antialiasing (anti-aliasing): Antialiasing (considered a proper noun by NVidia, doesn't need that hyphen)
- hash: «hash» (could be discussed as "sumas de verificación", like on Dolphin)
- Focus Loss (perder el foco): ir/entrar en segundo plano
- toggle (verb for hotkeys, activar): alternar (as the key alternates between enabling and disabling the function, while "activate" might sound like it's just the enable part)
- Rewind (function; retrocediendo, retrocedimiento): rebobinado (to discuss on LATAM Spanish)
- shader (shader/sombreado): sombreador
- resume (resumir): reanudar, continuar (resumir is a false friend)
- Check (verb; chequear/revisar/comprobar): chequear (LATAM Spanish), comprobar (European Spanish)
- Add (something; añadir/agregar): agregar (LATAM Spanish, to discuss) or añadir (European Spanish)
- Enter/Input (ingrese, inserte): ingresar (LATAM Spanish) or introducir (European Spanish)
- mouse (device; mouse/ratón): mouse (LATAM Spanish), ratón (European Spanish)
- Auto-Detect (Auto-detectar): Detección automática
- Controller (control): mando (for European Spanish only)
- run (a game, the emulator; correr): ejecutar, funcionar (for European Spanish only)
2022-03-28 15:01:08 +02:00
Anderson_Cardoso
a3d4c4d648
Small change (fix)
...
Added tiny fix for table view column "type", when launch Ducko in list mode the type column get a bit squished, I just increased it a bit this number.
2022-03-27 13:15:18 -03:00
Connor McLaughlin
07d331deca
Merge pull request #2814 from CookiePLMonster/y2038
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Fix a Y2038 bug in UnixTimeToFileTime
2022-03-27 17:47:35 +10:00
Connor McLaughlin
da5513e9eb
Merge pull request #2807 from Guwange/fix_gamedb_negcon
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GameDB: fix NeGcon typo in some game entries
2022-03-27 17:47:21 +10:00
Connor McLaughlin
a55537ec1b
D3D12/Builders: Fix incorrect depth write mask
2022-03-27 17:38:48 +10:00
Connor McLaughlin
3c2d5ae508
dep/vixl: Fix compilation under MSVC2022
2022-03-27 17:38:48 +10:00
Connor McLaughlin
859a156b3c
Various build fixes
2022-03-27 17:38:48 +10:00
Connor McLaughlin
3d61e3e379
CI: Switch to windows-2022/VS2022
2022-03-27 17:01:50 +10:00
Connor McLaughlin
4c4e62cee6
dep: Update rcheevos to 0e9eb7c
2022-03-27 16:59:02 +10:00
Connor McLaughlin
a55b5022c7
System: Include cheevos state in save states
2022-03-27 16:59:02 +10:00
Connor McLaughlin
584525cb11
Cheevos: Move to core
2022-03-27 16:59:02 +10:00
Connor McLaughlin
c43df29abc
ImGuiFullscreen: Move to core
2022-03-27 16:59:02 +10:00
Connor McLaughlin
fd76f437b3
Core: Purge WITH_IMGUI define
2022-03-27 16:59:02 +10:00
Connor McLaughlin
d5128a5ea9
HTTPDownloader: Move to common
2022-03-27 16:59:02 +10:00
Connor McLaughlin
cb51ab7197
Misc: Purge unused definitions
2022-03-27 16:59:02 +10:00
Connor McLaughlin
ad26d352d3
vsprops: Update to VS2022 toolchain
2022-03-27 16:59:01 +10:00
Brian Blakely
717ee3103f
M3U: Preloading to RAM for single-disc playlists.
2022-03-27 16:58:51 +10:00
Silent
e43f2ddddb
Fix a Y2038 bug in UnixTimeToFileTime
2022-03-26 16:49:02 +01:00
Dolphin
4a4b69db35
GameDB: fix NeGcon typo in some game entries
2022-01-22 22:44:54 +09:00
Connor McLaughlin
51041e47f7
Merge pull request #2797 from CookiePLMonster/rcheevos-update
...
Rcheevos update
2022-01-11 00:26:24 +10:00
Silent
9414f68f51
Add Cheevos::GetAchievementProgressText
...
Measured achievements formatting is now up to rcheevos,
not DuckStation
2022-01-07 16:59:36 +01:00
Silent
9c91af6dfa
Update to rcheevos v10.2.0
...
Leaderboard rurl hacks are now replaced by proper calls
2022-01-07 16:21:37 +01:00
Connor McLaughlin
46737acecd
CPU: Prevent mismatched va_start/va_end in log
2022-01-06 22:47:10 +10:00
Connor McLaughlin
541947c6f8
CPU/CodeCache: Fix currently-invalidated blocks breaking memory states
2022-01-06 22:47:10 +10:00
Connor McLaughlin
30a53fbb3c
GameSettings: Disable GPU runahead for Red Asphalt PAL
2022-01-06 22:47:10 +10:00
Connor McLaughlin
8e56bb3f72
Merge pull request #2783 from Calinou/add-issue-forms
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Replace existing issue templates with issue forms
2021-12-30 14:47:12 +10:00
Connor McLaughlin
bcce434ab4
Merge pull request #2782 from Calinou/readme-improve-macos-instructions
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Improve macOS and Linux build instructions
2021-12-30 14:46:25 +10:00
Connor McLaughlin
a7bb590208
Merge pull request #2784 from Calinou/github-actions-use-ninja
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Use Ninja for macOS builds on GitHub Actions
2021-12-30 14:45:12 +10:00
Hugo Locurcio
d13a418d06
Use Ninja for macOS builds on GitHub Actions
...
Ninja makes for faster builds compared to Make.
2021-12-26 23:39:06 +01:00
Hugo Locurcio
2c1ee9372b
Improve macOS and Linux build instructions
...
- Use CMake's `-B` option to automatically create the build folder
and avoid the `cd` requirement.
- Use CMake's build tool-agnostic `--build` option to use the same
build command regardless of whether GNU Make or Ninja is used.
`--parallel` also ensures that all CPU threads are used by default.
- Mention optional dependency on Ninja for macOS (it's confirmed to work
there, installed from Homebrew).
- Update Qt macOS path to use the default installation path on a modern
Homebrew installation. The old path is still mentioned just in case.
- Mention that the generated macOS application bundle may have to be
manually resigned before it can be run.
The macOS build steps were successfully followed on a 2020 Mac mini
(Apple M1).
2021-12-26 22:51:21 +01:00
Hugo Locurcio
b9841634cd
Replace existing issue templates with issue forms
...
Issue forms provide better guidance when creating issues, especially
for people less familiar with GitHub issue creation.
2021-12-26 22:48:04 +01:00
Connor McLaughlin
bee50481f5
CDImageMDS: Possible fix for multi-track images
2021-12-25 14:28:33 +10:00
Connor McLaughlin
592a591b5f
FileSystem: Get rid of trailing nulls in GetWorkingDirectory()
2021-12-25 14:28:33 +10:00
Connor McLaughlin
fa9e50d7c1
HostInterface: Don't disable fastmem for runahead
2021-12-25 14:28:33 +10:00
Connor McLaughlin
25ea24853f
HostInterface: Don't disable recompiler for runahead
2021-12-25 14:28:33 +10:00
Connor McLaughlin
4513c7a23d
System: Invalidate instead of flushing code cache on memory state
2021-12-25 14:28:33 +10:00
Connor McLaughlin
c440593788
CPU/CodeCache: Add InvalidateAll() method
2021-12-25 14:28:32 +10:00
Connor McLaughlin
fe2062ff9f
System: Warning fix
2021-12-25 14:28:32 +10:00
Connor McLaughlin
bbf67ef544
CPU: Warning fix
2021-12-25 14:28:32 +10:00
Connor McLaughlin
59cb7c0343
Merge pull request #2766 from CookiePLMonster/ui-improvements
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UI improvements
2021-12-16 20:01:53 +10:00
Silent
5d4622af9a
Migrate most dialogs to use QDialogButtonBox
2021-12-13 22:06:05 +01:00
Silent
690fa6ec3c
Memory Card Editor: Make fields not editable
2021-12-13 22:06:04 +01:00
Connor McLaughlin
85b49da62a
Merge pull request #2752 from BailShamber/master
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Make appimage respect "QT_QPA_PLATFORM" env var.
2021-11-30 00:14:09 +10:00
Connor McLaughlin
7141e68e62
Merge pull request #2754 from bslenul/db-mouse-update
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Database update for mouse compatible games
2021-11-30 00:13:50 +10:00
bslenul
1af69ff38e
Database update for mouse compatible games
2021-11-29 12:29:05 +01:00
BailShamber
14a7ac78ac
Makes it safe if somehow the WAYLAND_DISPLAY env var is set but incorrectly.
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Inspired by qurious' solution.
2021-11-28 11:27:29 +02:00
BailShamber
7dea8d9043
Make appimage respect "QT_QPA_PLATFORM" env var.
2021-11-28 11:04:36 +02:00
Connor McLaughlin
46f9da97d2
Merge pull request #2749 from bslenul/guncon-update
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Update database for GunCon/Justifier games
2021-11-28 11:22:20 +10:00
Risae
ab831daa18
Update chtdb.txt ( #2735 )
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* Update chtdb.txt
Adds the following cheats to Gran Turismo 1 & 2:
Gran Turismo 1:
- 60 FPS (NTSC-U 1.1, NTSC-U 1.0, PAL, JP NTSC-J)
- Simulation timescale in Arcade (NTSC-U 1.1, PAL)
Gran Turismo 2:
- 16:9 Widescreen Hack 2.0 (NTSC-U 1.2, NTSC-U 1.1, PAL, NTSC-J 1.1, NTSC-J 1.0)
- 21:9 Widescreen Hack 2.0 (NTSC-U 1.2, NTSC-U 1.1, PAL, NTSC-J 1.1, NTSC-J 1.0)
- 60 FPS (NTSC-U 1.2, NTSC-U 1.1, PAL, Arcade Disc: JP NTSC-J 1.0, Simulation Disc: JP NTSC-J 1.1, NTSC-J 1.0)
- Metric units code (NTSC-U 1.2, NTSC-U 1.1, PAL)
- Full detail AI cars (NTSC-U 1.1, NTSC-U 1.2, PAL, NTSC-J 1.1, NTSC-J 1.0)
- Slightly higher draw distance (NTSC-U 1.2, NTSC-U 1.1, PAL, NTSC-J 1.1, NTSC-J 1.0)
- Use 8MB RAM for polygon buffers (NTSC-U 1.1, NTSC-U 1.2, PAL, NTSC-J 1.1, JP NTSC-J 1.0)
Credits go to
https://cookieplmonster.github.io/
https://cookieplmonster.github.io/mods/gran-turismo/
https://cookieplmonster.github.io/mods/gran-turismo-2/
* Update chtdb.txt
Added:
";This game currently has no cheats" to some games that didn't have any cheats yet.
HUD & rear view mirror toggle (NTSC-U 1.2, NTSC-U 1.1, PAL, NTSC-J 1.1, NTSC-J 1.0)
Replay cameras in race (NTSC-U 1.1, NTSC-U 1.2, PAL, Arcade Disc: NTSC-J 1.0, Simulation Disc: NTSC-J 1.1, NTSC-J 1.0)
True Endurance ( NTSC-U 1.2, NTSC-U 1.1, PAL, NTSC-J 1.1)
Removed:
Gran Turismo 2 (USA, v1.1)
#Widescreen 16-9 option Better Graphics
#Widescreen 16-9
Gran Turismo 2 (Euro)
#Widescreen 16-9
#Widescreen 16-9 Better Graphics (Optional)
Gran Turismo 2 (Arcade + Gran Turismo Mode) (Japan, Asia)
#Widescreen 16-9 v1.0
#Widescreen 16-9 v1.0 - Better Graphics (Optional)
#Widescreen 16-9 V1.1
#Widescreen 16-9 v1.1 - Better Graphics (Optional)
* Update chtdb.txt
Removed unnecessary line break
2021-11-28 11:22:04 +10:00
bslenul
19f7516b5b
Update database for GunCon/Justifier games
2021-11-27 14:26:57 +01:00
shikulja
6eae2c50e2
Update Russian translation ( #2747 )
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* Update Russian translation
New strings, minor adjustments
* Update duckstation-qt_ru.ts
* Update duckstation-qt_ru.ts
2021-11-27 21:14:46 +10:00
Connor McLaughlin
b32012c77d
Merge pull request #2746 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-11-27 21:14:31 +10:00
Connor McLaughlin
8e4ce925ee
Merge pull request #2745 from andercard0/patch-1
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Atualização Português do Brasil
2021-11-27 21:13:58 +10:00
zkdpower
776e077002
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-11-26 13:12:49 +08:00
Anderson_Cardoso
a9913d6c23
Atualização Português do Brasil
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Updated file translation to latest.
2021-11-25 23:05:31 -03:00
Connor McLaughlin
d55c86ccd8
HostInterface: Fix Linux build
2021-11-26 11:43:58 +10:00
Connor McLaughlin
0c4c37412b
GameDB: Remove split json files
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The original intention was to make it easier to edit via github,
but it's more of a pain than helpful.
2021-11-26 11:37:00 +10:00
Connor McLaughlin
43d68dcc01
Merge pull request #2743 from knight-ryu12/gamedb_fix_2
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GameDB: Add missing definition
2021-11-26 11:34:43 +10:00
Connor McLaughlin
7c769b1941
CDImageDevice: Don't add out-of-file pregaps to audio tracks
2021-11-26 11:31:59 +10:00
Connor McLaughlin
827048eeda
CDImageDevice: Fix printing of track summary
2021-11-26 11:31:59 +10:00
Connor McLaughlin
13f1027f59
Qt: Remove preset buttons from post settings
2021-11-26 11:31:59 +10:00
Connor McLaughlin
61f7e99508
CommonHostInterface: Add speed control hotkeys
2021-11-26 11:31:59 +10:00
Connor McLaughlin
928e492963
HostInterface: Add keys to a bunch of OSD messages
2021-11-26 11:31:59 +10:00
Connor McLaughlin
7522304360
HostInterface: Add keyed OSD messages
2021-11-26 11:31:59 +10:00
Connor McLaughlin
c346dfe8a4
SPU: Drop OOB register warnings to dev level
2021-11-26 11:31:59 +10:00
Chromaryu
23a34cb119
GameDB: Add missing definition
2021-11-25 15:11:12 +09:00
Connor McLaughlin
83a031e22f
Merge pull request #2728 from ggrtk/mdec-eob
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MDEC: EOB is optional for complete blocks
2021-11-18 14:25:53 +10:00
Albert Liu
1f07ea6ecc
MDEC: EOB is optional for complete blocks
2021-11-14 20:46:05 -08:00
Connor McLaughlin
10cf8ef638
GameSettings: Force true color off for SLPS-00078
2021-11-14 23:47:15 +10:00
Connor McLaughlin
acace84bd1
GameDB: Use hash for SLPS-00078
2021-11-14 23:44:26 +10:00
Connor McLaughlin
f982a2a580
Update merged gamedb
2021-11-11 15:36:58 +10:00
Connor McLaughlin
af30d2b0c7
Merge pull request #2722 from knight-ryu12/gamedb_fix
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GameDB: Fix ChronoCross Hash
2021-11-11 15:34:30 +10:00
knight-ryu12
adfd79d792
GameDB: Fix ChronoCross Hash
2021-11-11 14:30:36 +09:00
Connor McLaughlin
fbf52b57e8
Qt: Fix save state to file executing in UI thread
2021-11-11 11:48:20 +10:00
Connor McLaughlin
c54c5f1b95
Common/CueParser: Remove redundant check for CATALOG
2021-11-10 13:38:06 +10:00
Connor McLaughlin
a8ca544648
NoGUI: Fix incorrect mask in modifier lookup
2021-11-10 13:37:37 +10:00
Connor McLaughlin
a2223124ad
Qt: Correct behavior of sorting in game list model
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Turns out Qt inverts it for us.
2021-11-10 13:35:41 +10:00
Connor McLaughlin
fca4a2ec28
Common/FileSystem: Fix a couple of warnings from #2716
2021-11-10 13:18:30 +10:00
Connor McLaughlin
e6741dad9b
Common/Timestamp: Use tuple for comparison operators
2021-11-10 13:00:32 +10:00
Connor McLaughlin
c78047c28f
Update gamedb with new hashes for colliding games
2021-11-10 12:53:41 +10:00
Connor McLaughlin
13453ee6d8
Merge pull request #2715 from stenzek/pvd-hash
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System: Use exe hash plus pvd hash for image hash code
2021-11-10 12:34:55 +10:00
Connor McLaughlin
c3a39a9bba
vsprops: Add DynamicLibrary.props
2021-11-10 12:34:37 +10:00
Connor McLaughlin
14eecae680
System: Use exe hash plus pvd hash for image hash code
2021-11-09 12:54:30 +10:00
Connor McLaughlin
a8a0a50af7
ISOReader: Make fields public/accessible
2021-11-09 12:54:07 +10:00
Connor McLaughlin
b157540ec2
Merge pull request #2711 from Dushistov/patch-1
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Fix usage of `free` for stack variable
2021-11-08 12:24:38 +10:00
Connor McLaughlin
d7c8a8b797
Merge pull request #2712 from ggrtk/analog-status-byte
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AnalogController: Fix legacy rumble conditions and implement status byte toggling
2021-11-08 12:23:38 +10:00
Albert Liu
3273ca36ef
AnalogController: Simulate status byte toggling
2021-11-07 12:31:27 -08:00
Albert Liu
ab496ef8fe
AnalogController: Don't re-enable legacy rumble on manual toggles
2021-11-07 12:31:27 -08:00
Evgeniy Dushistov
39a9997fd0
Fix usage of free for stack variable
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Based on warning from pvs static analyzer (https://habr.com/ru/company/pvs-studio/blog/586700/ )
2021-11-07 20:43:41 +03:00
Connor McLaughlin
946481c2aa
System: Add a workaround for PSF files with incorrect header
2021-11-06 10:48:23 +10:00
Connor McLaughlin
0adbfcbb1f
Qt: Add missing <future> include to gamepropertiesdialog.cpp
2021-11-06 10:30:07 +10:00
Connor McLaughlin
ec31690587
CDROM: Fix incorrect delay on setmode while shell opening
2021-11-05 15:19:23 +10:00
Connor McLaughlin
425dee2f0b
CDImage: Fix tracks not getting brought across in CopyTOC()
2021-11-05 15:19:21 +10:00
Connor McLaughlin
643dcb0a39
Update bug_report.md
2021-11-05 15:19:16 +10:00
Connor McLaughlin
2e85d0fcc3
Qt: Update Japanese translation by mikakunin
2021-11-05 15:16:43 +10:00
Connor McLaughlin
639260b41a
Merge pull request #2674 from andercard0/patch-2
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Update Turkish
2021-11-02 14:21:18 +10:00
Connor McLaughlin
ae92ce8405
Update game database with NeGcon entries from PiperCalls
2021-11-02 11:25:54 +10:00
Connor McLaughlin
d7b913288d
Update SDL game controller database
2021-11-02 11:25:54 +10:00
Connor McLaughlin
8728e4d43e
README: Remove Android beta link
2021-11-02 11:25:53 +10:00
Connor McLaughlin
e735746627
Merge pull request #2688 from CookiePLMonster/fix-absolute-cuesheets
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CDImageCueSheet: Fix cuesheets with absolute paths
2021-11-02 11:02:56 +10:00
Silent
b7f73a42be
CDImageCueSheet: Fix cuesheets with absolute paths
2021-10-30 11:17:41 +02:00
Connor McLaughlin
287b1e1abc
D3D12HostDisplay: IDXGIDevice is not a parent of ID3D12Device
2021-10-29 14:00:30 +10:00
Connor McLaughlin
c8ff143d9b
UWP: Fix building (again)
2021-10-29 14:00:30 +10:00
Connor McLaughlin
b1c738454f
Merge pull request #2673 from andercard0/patch-1
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Atualização Português do Brasil
2021-10-29 13:17:57 +10:00
Connor McLaughlin
892a137a0d
Merge pull request #2681 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-10-29 13:17:46 +10:00
Connor McLaughlin
6bb7672168
Merge pull request #2683 from CookiePLMonster/fix-is-valid-psexe-header
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Fixup IsValidPSExeHeader
2021-10-29 13:17:35 +10:00
Connor McLaughlin
25f69e7f8c
CDROM: Special case immediate GetlocP after play/read before int
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Fixes CDDA in Mad Panic Coaster.
2021-10-29 13:16:42 +10:00
Connor McLaughlin
58f05498e5
Common/ProgressCallback: Elide some redundant updates
2021-10-29 13:16:42 +10:00
Silent
bcbe93a462
Fixup IsValidPSExeHeader
2021-10-28 19:16:55 +02:00
zkdpower
d8e2fac278
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-10-27 18:57:55 +08:00
Anderson_Cardoso
a60e9cfd42
Update Turkish
...
Update localization to the latest, revised by a native speaker.
2021-10-25 09:46:47 -03:00
Anderson_Cardoso
34ace7dae8
Atualização Português do Brasil
...
Update localization to the latest.
2021-10-25 08:53:58 -03:00
Connor McLaughlin
48ddebd82e
UWP: Fix possible crash on startup in SizeChanged
2021-10-25 18:42:08 +10:00
Connor McLaughlin
ccf5006bc8
Merge pull request #2668 from CookiePLMonster/dump-verification
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Implement image verification
2021-10-25 17:30:20 +10:00
Connor McLaughlin
5cef81b2a0
GPU: Reduce log level of IRQ request command
2021-10-25 17:27:41 +10:00
Connor McLaughlin
ff34fb22e5
CommonHostInterface: Save/load autofire to input profiles
2021-10-25 17:27:41 +10:00
Connor McLaughlin
5367a63826
Update README.md
2021-10-25 17:27:41 +10:00
Connor McLaughlin
3b66acd395
CommonHostInterface: Remove unused variable in DrawEnhancementsOverlay
2021-10-25 17:27:41 +10:00
Connor McLaughlin
355d7664d2
System: Fix unused variable warning
2021-10-25 17:27:41 +10:00
Connor McLaughlin
48e55ab87b
MDEC: Fix warnings in gcc debug build
2021-10-25 17:27:41 +10:00
Connor McLaughlin
f0c5b049bb
DRMDisplay: Should include common types not core types
2021-10-25 17:27:41 +10:00
Connor McLaughlin
2194004662
CDImageDevice: Fix gcc warning
2021-10-25 17:15:56 +10:00
Connor McLaughlin
45a2e0df5c
Update compatibility list
2021-10-25 17:15:56 +10:00
Connor McLaughlin
67b4a46895
Merge pull request #2672 from stenzek/build-time-version
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CI: Set version in rc files at build time
2021-10-25 17:03:33 +10:00
Connor McLaughlin
134f7d6e54
CI: Set version in rc files at build time
2021-10-25 17:03:05 +10:00
Connor McLaughlin
8e06f1b94d
Merge pull request #2669 from gameblabla/armored_core_sio_fix
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Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core
2021-10-25 16:44:02 +10:00
Connor McLaughlin
e6b6ff6325
Revert "Add version number to the Windows executable"
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This reverts commit b0cd59e5fb .
2021-10-25 16:41:00 +10:00
gameblabla
6a005f0a4e
Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core
...
Without this, Armored Core will assume that a link cable is plugged in
and make the local multiplayer unavailable.
In the future, we should have proper link support but for now,
let's just do this instead to at least allow people to play it locally.
Many thanks to Albert Liu for the proper fix :
previously, we were just reporting 0xFFFFFF for SIO STAT.
Co-authored-by: Albert Liu <45282415+ggrtk@users.noreply.github.com >
2021-10-24 12:09:59 +02:00
Silent
85ea9a629a
Add image verification
...
"Verify Dump" is now removed, now both hash calculation
and image verification are done in one step.
After a successful hash calculation, the button is replaced with
a "Search on Redump.org" button that opens a web browser
on Redump's search page.
2021-10-23 22:19:39 +02:00
Silent
e38ee512f3
Fix progress bar not starting from 0 when verifying the data track
2021-10-23 21:46:57 +02:00
Silent
764c6e4a72
Rewrote gamedb with revisional hashes
2021-10-23 21:46:56 +02:00
Connor McLaughlin
96f4fdf8d8
CI: Fix incorrect operator
2021-10-20 02:07:17 +10:00
Connor McLaughlin
98a1d4fe99
Merge pull request #2658 from qurious-pixel/patch-2
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Add version number to the Windows executable
2021-10-20 00:56:45 +10:00
Connor McLaughlin
3b7268e870
Merge pull request #2665 from qurious-pixel/patch-3
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Disable AppX signing for PRs
2021-10-20 00:55:55 +10:00
qurious-pixel
8ccee29694
Disable AppX signing for PRs
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Allows builds to complete with unsigned UWPs
2021-10-19 07:44:24 -07:00
qurious-pixel
b0cd59e5fb
Add version number to the Windows executable
...
https://github.com/stenzek/duckstation/issues/2083
2021-10-17 22:21:11 -07:00
Connor McLaughlin
b2ffee63a6
Merge pull request #2639 from andercard0/patch-12
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Update Bug Report!
2021-10-06 12:03:44 +10:00
Anderson_Cardoso
6253003bc0
Update Bug Report!
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Since there is no Android support anymore, I'm removing the part where it is mentioned!
2021-10-05 17:58:49 -03:00
Connor McLaughlin
a7096f033e
Merge pull request #2636 from tunip3/master
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Fix 4k on series consoles
2021-10-02 03:04:16 +10:00
tunip3
28ebc46e19
remove check for xbox one as it doesn't work on series consoles
2021-10-01 17:58:46 +01:00
Connor McLaughlin
13c5ee8bfb
GPU: Fix incorrect value for status bit 13
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Fixes openbios boot animation.
2021-09-29 10:48:55 +10:00
Connor McLaughlin
497a5b8dd1
GPU: Don't reset CRTC state on soft reset
2021-09-29 10:48:25 +10:00
Connor McLaughlin
8864b48c02
Merge pull request #2624 from CookiePLMonster/fix-safe-unaligned-writes
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Make DoSafeMemoryAccess return true properly for RAM, BIOS, dcache writes
2021-09-26 09:57:26 +10:00
qurious-pixel
11be9c1498
generate a wayland appimage ( #2625 )
...
* generate a wayland appimage
- update patchelf to 0.12
- integrate qt5-wayland plugins
- check for wayland display environment
* duckstation wayland
- update packages to include qt5-wayland
- upload wayland packages
- add wayland packages to release
* Generate single Qt appimage with wayland
- combine x11 and wayland into one appimage
* One Qt appimage
2021-09-26 09:56:56 +10:00
Connor McLaughlin
c0a29f7bfd
Fix a few warnings over the place
2021-09-26 09:56:17 +10:00
Silent
270899dbdb
Make DoSafeMemoryAccess return true properly for RAM, BIOS, dcache writes
...
Fixes broken cheats when writing to unaligned addresses,
maybe also achievements.
2021-09-24 10:07:04 +02:00
Connor McLaughlin
1cc6ee4857
Update bundled SDL game controller database
2021-09-21 10:05:30 +10:00
Connor McLaughlin
814e5368ae
Merge pull request #2617 from NotaInutilis/patch-1
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Small fr translation fix
2021-09-21 10:02:21 +10:00
Hugo
4b20811656
Small fr translation fix
2021-09-16 15:12:13 +02:00
Connor McLaughlin
bacd834840
Cheevos: Use safe memory access routines
2021-09-15 12:24:33 +10:00
Connor McLaughlin
f7f121f036
Bus: Handle unaligned accesses in safe memory routines
2021-09-15 12:24:33 +10:00
Connor McLaughlin
14865d0007
Qt: Use application icon for settings dialog
2021-09-15 12:24:33 +10:00
Connor McLaughlin
f1d6e81751
Update compatibility list
2021-09-15 12:24:32 +10:00
Connor McLaughlin
3ae9960e6b
Merge pull request #2595 from andercard0/patch-10
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Atualização Português do Brasil
2021-09-15 12:24:01 +10:00
Connor McLaughlin
8a5c8bc410
Merge pull request #2602 from CookiePLMonster/gamesettings-oc-tick
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GamePropertiesDialog: Unlock the CPU OC slider only when the option is
2021-09-15 12:23:53 +10:00
Connor McLaughlin
f4e3ee4e3a
Merge pull request #2606 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-09-15 12:23:47 +10:00
Connor McLaughlin
1b5a744327
Merge pull request #2607 from CookiePLMonster/osd-paths-fix
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CommonHostInterface: Fix broken word wrap in DrawOSDMessages
2021-09-15 12:23:41 +10:00
Connor McLaughlin
7faa409b50
Merge pull request #2611 from andercard0/patch-11
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Turkish Localization update
2021-09-15 12:23:33 +10:00
Anderson_Cardoso
b73c4ea3dc
Turkish Localization update
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Updated file to the latest - By: Delta
2021-09-14 15:57:15 -03:00
Silent
4fb39b6d9e
CommonHostInterface: Fix broken word wrap in DrawOSDMessages
2021-09-13 22:45:41 +02:00
zkdpower
24546a4675
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-09-12 11:33:09 +08:00
Silent
9d537ba03c
GamePropertiesDialog: Unlock the CPU OC slider only when the option is checked
2021-09-10 18:28:09 +02:00
Connor McLaughlin
e12474ac91
Cheats: Use safe memory access routines
2021-09-10 15:53:15 +10:00
Connor McLaughlin
8dcd68b0a8
CPU: Make Safe{Read,Write}Memory{Byte,Halfword,Word} truely safe
2021-09-10 15:53:14 +10:00
Connor McLaughlin
d2e90b0516
CPU/Recompiler: Reduce register usage of SWL/SWR
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Fixes crash in Ape Escape on AArch32.
2021-09-10 15:53:11 +10:00
Connor McLaughlin
38fc5c0210
QtHostInterface: RunLater() should be public
2021-09-10 15:53:04 +10:00
Anderson_Cardoso
662a758a30
Atualização Português do Brasil
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Updated file to latest.
2021-09-07 23:12:09 -03:00
Connor McLaughlin
d1977b20a4
SDLControllerInterface: Fix compilation on older SDL versions (ugh)
2021-09-08 11:46:04 +10:00
Connor McLaughlin
4b31806bc9
SDLControllerInterface: Add option for PS4/PS5 enhanced mode
2021-09-08 11:29:25 +10:00
Connor McLaughlin
396b4a48f2
Data: Update SDL game controller database
2021-09-08 10:49:54 +10:00
Connor McLaughlin
9278b7f110
dep/msvc: Update SDL2 to 2.0.16
2021-09-08 10:49:10 +10:00
Connor McLaughlin
6c628bb89f
Update compatibility list
2021-09-05 10:11:00 +10:00
Connor McLaughlin
c4253ff4bb
README: Update notes about Android support
2021-09-05 10:11:00 +10:00
Connor McLaughlin
a4358240ad
UWP: Fix missing font resource
2021-09-05 10:11:00 +10:00
Connor McLaughlin
832b320e4e
Merge pull request #2579 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-09-05 10:03:25 +10:00
Connor McLaughlin
2934a7949d
Merge pull request #2571 from shikulja/master
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Update Russian translation
2021-09-05 10:03:15 +10:00
Connor McLaughlin
bd85853b02
Merge pull request #2569 from andercard0/patch-9
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Turkish Localization update
2021-09-05 10:03:09 +10:00
Connor McLaughlin
6b0aa48b71
Merge pull request #2568 from andercard0/patch-8
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Atualização Português do Brasil
2021-09-05 10:02:58 +10:00
zkdpower
06bd4cfc38
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-09-04 07:56:33 +08:00
shikulja
08d3b9ae1a
Update Russian translation
2021-09-01 19:15:08 +03:00
Anderson_Cardoso
c1ca483fa8
Turkish Localization update
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Updated file to the latest.
No native speaker review needed nothing has been actually changed only moved and confirmed to be visible for the end user.
2021-09-01 08:29:25 -03:00
Anderson_Cardoso
e8081f3f17
Atualização Português do Brasil
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Updated file to the latest.
2021-09-01 08:25:55 -03:00
shikulja
5b3c7072e7
Upgrade Russian translation ( #2563 )
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* Update Russian translation
* Upgrade Russian translation
* Upgrade Russian translation
* Upgrade Russian translation
2021-09-01 15:09:03 +10:00
Connor McLaughlin
81ec359229
Merge pull request #2555 from CookiePLMonster/cheat-list-fixes
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Cheat list fixes
2021-09-01 15:08:52 +10:00
Connor McLaughlin
8769a55298
SPU: Add a couple more reverb registers to debug window
2021-09-01 15:05:05 +10:00
Connor McLaughlin
8d57229bdc
Update compatibility list
2021-09-01 15:01:39 +10:00
Connor McLaughlin
7f3f5ce1bd
Update compatibility list
2021-09-01 14:57:21 +10:00
Connor McLaughlin
c8dfb2cd54
Qt: Add comments to AdvancedSettingsWidget::onResetToDefaultClicked()
2021-09-01 14:55:58 +10:00
Connor McLaughlin
4ef5f434be
Qt: Move MSAA to advanced settings
2021-09-01 14:55:13 +10:00
Connor McLaughlin
a8dea21725
Qt: Make advanced seting constructors return the widget
2021-09-01 14:54:49 +10:00
Silent
c7d0df6081
Cheats: Update Cheat Manager state on toggling cheats from the list
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Fixes a visual desync of these two lists
2021-08-26 20:17:23 +02:00
Silent
6c70d7b8b3
Cheats: Call ApplyOnDisable on disabling cheats from the list
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Fixes an inconsistency in disabling cheats between the list
and the Cheat Manager.
2021-08-25 18:15:32 +02:00
Connor McLaughlin
bbcf1c67d1
Common/Vulkan: Fix compiling on 32-bit
2021-08-24 11:57:16 +10:00
Connor McLaughlin
1e88d04430
GPU: Set display parameters even when disabled
2021-08-24 11:57:14 +10:00
Connor McLaughlin
461e6aa50b
GPU: Update display on reset
2021-08-24 11:57:12 +10:00
Connor McLaughlin
75e9506803
System: Get rid of double GPU reset
2021-08-24 11:57:11 +10:00
Connor McLaughlin
628dc36e77
GPU: Add GPU::GetFullDisplayResolution()
2021-08-24 11:57:09 +10:00
Connor McLaughlin
a44e9d16fb
CDROM: Fix second response event getting lost on state load
2021-08-24 11:57:06 +10:00
Connor McLaughlin
4848c72466
GameDB: Actually fix SLES-00107
2021-08-23 02:28:44 +10:00
Connor McLaughlin
123322840e
Merge pull request #2549 from andercard0/patch-7
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Turkish localization update
2021-08-23 02:19:04 +10:00
Connor McLaughlin
2bb43ffac7
Merge pull request #2547 from PugsyMAME/master
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New F6 Cheat Type (IF,ELSE IF, ELSE structure)
2021-08-23 02:18:52 +10:00
Connor McLaughlin
f85387345e
PGXP: Fix memory past 2MB
2021-08-23 02:18:06 +10:00
Connor McLaughlin
95ccf82ff6
GameDB: Fix SLES-00107
2021-08-23 02:09:57 +10:00
Anderson_Cardoso
73c0382bf6
Turkish localization update
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Updated file to the latest.
2021-08-22 12:34:33 -03:00
PugsyMAME
0ebb791323
New F6 Cheat Type (IF,ELSE IF, ELSE structure)
...
Cheat Type F6 lets you perform cheats in IF / ELSE IF / ELSE constructs along
with multiple conditions for each one.
It supports conditions D0, D1, D2, D3, E0, E1, E2, E3, A0, A1, A2, A3, D7 and
two new types that will only be available in the F6 conditions :-
E4 & E5 which are bit comparisons on bytes (set and clear).
Any of those types which are "block conditionals" like D7 will be treated as a
single condition with the other conditions so you wont need to worry about
extra 00000000 FFFFs just for them (infact you can drop them completely apart
from the last 00000000 FFFF, which you can also drop if you have no trailing
cheat lines after the end of the construct.
#IF / ELSE IF / ELSE Statement Example with Notes
80001000 00000001 Setup Test Condition 1
80001004 00000002 Setup Test Condition 2
80001008 00000003 Setup Test Condition 3
8000100C 00000004 Setup Test Condition 4
1F = IF, last two digits determine the number of conditions to check
F600000x x = 0 All conditions must be true, x = 1 At least One condition must be true
F6000000 1F000004 Check the next 4 lines as the conditions for the IF loop to be taken
D0001000 00000001 )
D0001004 00000002 )Conditions
D0001008 00000003 )
D000100C 00000004 )
80001010 00005555 Poke(s)
00000000 0000FFFF End of IF Statement
F6000000 E15E1F02 E15E1F = ELSE IF (same format as IF) - Can have multiple ELSE IF Blocks or none at all
D0001008 00000003 )
D000100C 00000005 )Conditions
80001010 00008888 Poke(s)
00000000 0000FFFF End of ELSE IF Statement
F6000000 E15E0000 E15E = ELSE (no need for conditions - this will poke if the others dont)
80001010 0000AAAA Poke(s)
00000000 0000FFFF End of ELSE Statement
#Multiple Test Using Joypad Left Thumb Directions, Look at Address 1100 in Debugger
F6000000 1F000001
D7020002 00100000
90001100 50205055
90001104 53534552
90001108 20204445
9000110C 20202020
F6000000 E15E1F01
D7020002 00400000
90001100 4E574F44
90001104 45525020
90001108 44455353
9000110C 20202020
F6000000 E15E1F01
D7020002 00800000
90001100 5446454C
90001104 45525020
90001108 44455353
9000110C 20202020
F6000000 E15E1F01
D7020002 00200000
90001100 48474952
90001104 52502054
90001108 45535345
9000110C 20202044
F6000000 E15E0000
90001100 20202020
90001104 20202020
90001108 20202020
9000110C 20202020
00000000 0000FFFF
2021-08-21 15:08:34 +01:00
Connor McLaughlin
abe9c0d438
GameList: Use display name for exe/psf titles
2021-08-21 16:58:10 +10:00
Connor McLaughlin
7eceee6a20
CDImage: Use display name for playlist titles
2021-08-21 16:58:10 +10:00
Connor McLaughlin
1081c132cf
Qt: Fix 8MB game setting not being tristate
2021-08-21 16:58:10 +10:00
shikulja
6015cce47d
Update Russian translation ( #2517 )
...
* Update Russian translation
Cleaning up old translation strings, minor fixes
* Update Russian translation
* Update Russian translation
* Update Russian translation
* Update Russian translation
* Update Russian translation
* Upgrade Russian translation
* Upgrade Russian translation
lowercase
2021-08-21 15:21:10 +10:00
Connor McLaughlin
903f3247be
Merge pull request #2538 from CookiePLMonster/fix-32bit-cheats
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Fix A0, A1, A2, A3 cheats
2021-08-21 15:20:57 +10:00
Silent
ebe862561d
Fix A0, A1, A2, A3 cheats
2021-08-19 22:21:07 +02:00
Connor McLaughlin
3bf69ef3bb
Extras: Sync translation xml
2021-08-18 13:33:42 +10:00
Connor McLaughlin
18241978ea
CDROM: Cancel command second response when queuing new command
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Fixes Wipeout corrupting parts of the TOC.
2021-08-18 00:25:19 +10:00
Connor McLaughlin
e45f15ef41
FileSystem: Implement StatFile/FileExists/DirectoryExists for scoped storage
2021-08-18 00:18:03 +10:00
Connor McLaughlin
1d790c9eb7
Qt: Load base translation files
2021-08-17 13:39:14 +10:00
Connor McLaughlin
74bf021c2f
MSBuild: Copy base translation files
2021-08-17 13:39:06 +10:00
Connor McLaughlin
15b1420246
Qt: Recreate main window/children when changing themes
2021-08-16 14:10:10 +10:00
Connor McLaughlin
35bb20e586
Qt: Enable switching of languages without restarting app
2021-08-16 14:10:10 +10:00
Connor McLaughlin
47f85dc453
Qt: Add function to recreate the main window
2021-08-16 14:10:10 +10:00
Connor McLaughlin
971af2cb5c
Qt: Set style after creating game list
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Fixes incorrect sizes on Linux.
2021-08-16 14:10:10 +10:00
Connor McLaughlin
3dfbb3aa7a
Merge pull request #2508 from andercard0/patch-6
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Atualização Português do Brasil
2021-08-16 14:09:59 +10:00
Connor McLaughlin
2794420701
Merge pull request #2509 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-08-16 14:09:52 +10:00
zkdpower
194ff9dad3
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-08-15 17:49:59 +08:00
Anderson_Cardoso
ec42a11436
Atualização Português do Brasil
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Updated file to latest.
2021-08-15 02:41:33 -03:00
Connor McLaughlin
64abbd6482
Qt: Fix change disc icon
2021-08-15 14:44:48 +10:00
Connor McLaughlin
f2909b447b
Qt: Split icon theme and style init
2021-08-15 14:28:48 +10:00
Connor McLaughlin
e87761b9e6
Qt: Add icons by @andercard0
2021-08-15 14:23:20 +10:00
Connor McLaughlin
3236917479
HostInterface: Enable 8MB RAM should be disabled by all enhancements
2021-08-15 14:23:20 +10:00
Connor McLaughlin
521d20bcd2
CommonHostInterface: Add display enhancement settings option
2021-08-15 14:23:20 +10:00
Connor McLaughlin
78c92a3bf7
fixup! NoGUI: Move default quick menu bind out of CommonHostInterface
2021-08-15 14:23:20 +10:00
Connor McLaughlin
bba6ad4a84
CommonHostInterface: Remove EnumerateOSDMessages()
2021-08-15 14:23:20 +10:00
Connor McLaughlin
e6ea6358a0
CommonHostInterface: De-duplicate OSD messages from FS UI
2021-08-15 14:23:20 +10:00
Connor McLaughlin
4d9aa5ecdf
CommonHostInterface: De-duplicate stats overlay from FS UI
2021-08-15 14:23:20 +10:00
Connor McLaughlin
1ee3882afd
HostInterface: Default show status indicators to true
2021-08-15 14:23:20 +10:00
Connor McLaughlin
0491c893d9
HostInterface: Fix compile error on Android 32-bit
2021-08-15 14:23:20 +10:00
Connor McLaughlin
eaad87ab4f
CommonHostInterface: Make timer resolution increased static
2021-08-15 14:23:20 +10:00
Connor McLaughlin
28d3c0768a
NoGUI: Move default quick menu bind out of CommonHostInterface
2021-08-15 14:23:20 +10:00
Connor McLaughlin
27465c5258
Qt: Re-render display after pausing
2021-08-15 14:23:20 +10:00
Connor McLaughlin
1007d4bb07
Merge pull request #2503 from andercard0/patch-5
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Atualização Português do Brasil
2021-08-15 14:22:53 +10:00
Connor McLaughlin
bf8910f7af
Merge pull request #2506 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-08-15 14:22:41 +10:00
zkdpower
4eb78290b7
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-08-14 10:57:51 +08:00
Anderson_Cardoso
6cf1141cc8
Atualização Português do Brasil
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Updated file to latest.
2021-08-12 15:31:46 -03:00
Connor McLaughlin
929aa2f3d1
OpenGLHostDisplay: Fix 16-bit display on GLES2
2021-08-12 21:31:40 +10:00
Connor McLaughlin
f0cb8cdc5c
GL/Texture: Don't set max level on GLES2
2021-08-12 21:31:40 +10:00
Connor McLaughlin
3f3607548f
CommonHostInterface: Make status indicators toggleable
2021-08-12 21:31:40 +10:00
Connor McLaughlin
1acaff2160
CommonHostInterface: Add FF/Rewind/Pause indicators to non-fullscreen-UI
2021-08-12 21:31:40 +10:00
Connor McLaughlin
4f190aa902
CommonHostInterface: Move fonts/logo to resources directory
2021-08-12 21:31:40 +10:00
Connor McLaughlin
c4f0dafb1f
System: Don't time memory load/save states by default
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Reduces log spam.
2021-08-12 21:31:40 +10:00
shikulja
5868901280
Update Russian translation ( #2486 )
...
* Update Russian translation
Cleaning up old translation strings, minor fixes
* Update Russian translation
* Update Russian translation
* Update Russian translation
* Update Russian translation
2021-08-12 21:31:16 +10:00
Connor McLaughlin
950228b587
Merge pull request #2483 from andercard0/patch-4
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Turkish localization update
2021-08-12 21:31:08 +10:00
Connor McLaughlin
74173ee689
Merge pull request #2481 from falsepopsky/spanish-update
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update qt spanish translation
2021-08-12 21:31:01 +10:00
Connor McLaughlin
b396714fad
Merge pull request #2480 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-08-12 21:30:52 +10:00
Anderson_Cardoso
be6de70200
Turkish localization update
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Updated file to latest by: Delta Oscar
2021-08-07 15:19:35 -03:00
zkdpower
93eacd0ce1
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-08-07 11:48:10 +08:00
Connor McLaughlin
4d0968a6b4
Merge pull request #2479 from andercard0/patch-3
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Atualização Português do Brasil
2021-08-07 13:22:21 +10:00
Connor McLaughlin
4fac032ff6
SPU: Add a macro to enable per-voice dumping
2021-08-07 13:21:53 +10:00
Anderson_Cardoso
94e48f7dc3
Atualização Português do Brasil
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Updated file to latest.
2021-08-06 23:40:42 -03:00
Connor McLaughlin
50a09384e1
CommonHostInterface: Add onscreen indicator for rewind
2021-08-07 12:07:04 +10:00
Connor McLaughlin
8bea6e1530
GPU/Vulkan: Fix warnings introduced by #2438
2021-08-07 12:01:02 +10:00
Connor McLaughlin
653453b1ee
CommonHostInterface: Silence fast forward/turbo messages when using FS UI
2021-08-07 11:59:35 +10:00
Connor McLaughlin
81a90d66f5
HostInterface: Disable rewind on 32-bit ARM/Android
2021-08-07 11:58:05 +10:00
Connor McLaughlin
43c310af4b
scripts: Add regression test runner/checker
2021-08-07 11:57:03 +10:00
Connor McLaughlin
6cba6986d3
Qt: Add debug/debugfast build tag to title bar
2021-08-07 11:55:30 +10:00
Connor McLaughlin
0576cb6e3b
Update compatibility list
2021-08-07 11:45:20 +10:00
Connor McLaughlin
66cfd98685
Merge pull request #2460 from PugsyMAME/master
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Fixed cheat type 52 only working with 1st subtype
2021-08-07 11:35:58 +10:00
Connor McLaughlin
eeb2e01a42
Merge pull request #2478 from PugsyMAME/master
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Improved Cheat Memory Scanner functionality
2021-08-07 11:35:10 +10:00
Connor McLaughlin
db19cc6406
Merge pull request #2471 from andercard0/patch-2
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Update Turkish localization
2021-08-07 11:33:33 +10:00
Connor McLaughlin
cdb47f7916
Merge pull request #2470 from andercard0/patch-1
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Atualização Português do Brasil
2021-08-07 11:33:20 +10:00
Connor McLaughlin
6318d33e13
Merge pull request #2466 from andercard0/patch-172
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Android Strings
2021-08-07 11:33:09 +10:00
Connor McLaughlin
b298a2d303
Merge pull request #2464 from andercard0/patch-171
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Android Arrays
2021-08-07 11:33:00 +10:00
Connor McLaughlin
0ba70bdf69
Merge pull request #2462 from andercard0/patch-170
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Update localization READM.md
2021-08-07 11:32:49 +10:00
Connor McLaughlin
56ce502e49
Merge pull request #2461 from andercard0/patch-169
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Tiny 'fix' - README.md
2021-08-07 11:32:41 +10:00
Connor McLaughlin
c6c9abcb1c
Merge pull request #2438 from Wunkolo/vk-debug
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GPU/Vulkan: Add debug utility functions
2021-08-07 11:32:20 +10:00
falsepopsky
f0ab1ced76
update qt spanish translation
2021-08-06 19:50:09 -03:00
PugsyMAME
f835db6b4f
Improved Cheat Memory Scanner functionality
...
Work done :
** Made the columns sortable (someone asked for this GH I think)
** Moved the Add to Watch button to under the search parameters, and renamed it.
** Made the selection work on a block level so we can block "add results" and block "Remove Watch" on multiple entries
** Made the description show the raw code - so either 3xxxxxxx, 8xxxxxxx, 9xxxxxxx depending on the Data Size and the memory being under 0x200000. This can be edited still.
** Changed the Watch value field to take a hex number in the form 0xX as well as a decimal number.
** Moved the freeze box to the right column, I originally did this prior to finding out about ContiguousSelection and I think it makes more sense next to the value you want to freeze
** Removed the message about 5000 results limitation (it made searching painful) and added a text box showing it permanently along with the number of results (which you can observe going down as you continue the search)
** Hidden the "Save Watch" & "Load Watch" buttons, they have no functionality (yet) and making them invisible in the mean time makes it less confusing.
2021-08-06 12:24:14 +01:00
PugsyMAME
7025cc3382
Improved Cheat Memory Scanner functionality
...
Work done :
** Made the columns sortable (someone asked for this GH I think)
** Moved the Add to Watch button to under the search parameters, and renamed it.
** Made the selection work on a block level so we can block "add results" and block "Remove Watch" on multiple entries
** Made the description show the raw code - so either 3xxxxxxx, 8xxxxxxx, 9xxxxxxx depending on the Data Size and the memory being under 0x200000. This can be edited still.
** Changed the Watch value field to take a hex number in the form 0xX as well as a decimal number.
** Moved the freeze box to the right column, I originally did this prior to finding out about ContiguousSelection and I think it makes more sense next to the value you want to freeze
** Removed the message about 5000 results limitation (it made searching painful) and added a text box showing it permanently along with the number of results (which you can observe going down as you continue the search)
** Hidden the "Save Watch" & "Load Watch" buttons, they have no functionality (yet) and making them invisible in the mean time makes it less confusing.
2021-08-06 12:11:22 +01:00
Anderson_Cardoso
cf5e291169
Update Turkish localization
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Updated Turkish translation to the latest. - By: Delta Oscar Uniform
2021-08-03 17:00:14 -03:00
Anderson_Cardoso
ad591f5df7
Atualização Português do Brasil
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Just some clean ups and updates.
2021-08-03 13:05:38 -03:00
Anderson_Cardoso
3fed0d757e
Android Strings
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Updated file to latest.
2021-08-02 01:32:39 -03:00
Anderson_Cardoso
7152ab94d7
Android Arrays
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Updated file to latest.
2021-08-02 00:57:18 -03:00
Wunkolo
98089180c0
GPU/Vulkan: Add debug utility functions
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Adds a way to set the name of vulkan
objects, and automatically determining their `VkObjectType` enum value
at compile-time. As well as a utility-object for creating debug-scopes
for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will
automatically emit `Begin` and `End` commands within the ctor and dtor
and allow for C++ scopes to name and color sections of a vulkan command.
These DebugScopes are also able to be nested within each other and will
automatically pick a color depending on the current recursive depth.
These functions are all null-stubbed in non-debug compilations.
2021-08-01 10:56:56 -07:00
Wunkolo
494b6e029f
GPU/Vulkan: Add complete VK_EXT_debug_utils API entry points
2021-08-01 10:56:56 -07:00
Connor McLaughlin
b9d238d28b
CommonHostInterface: Fix crash in FS UI when scale changes
2021-08-02 00:54:00 +10:00
Anderson_Cardoso
a5f2f5d66c
Update localization READM.md
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Update localization of README.MD file to the latest.
2021-07-31 19:00:57 -03:00
Anderson_Cardoso
cbfd6026fd
Tiny 'fix' - README.md
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Just a 'fix' into the numerical order at the line: 103 'till 113.
2021-07-31 18:56:40 -03:00
PugsyMAME
106dc2951d
Fixed cheat type 52 only working with 1st subtype
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Fixed typo in ExtCheatRegistersCompare, which made it so that only 52 type 5200 worked,
2021-07-31 11:14:15 +01:00
Connor McLaughlin
a542fa85d6
CPU/CodeCache: Fix crash when switching from interpreter to recompiler
2021-07-31 13:29:02 +10:00
Connor McLaughlin
b41d56d305
TimingEvent: Fix event list getting unsorted on Delay
2021-07-31 13:25:03 +10:00
Connor McLaughlin
642f8041e9
Common/Log: Fix compilation on Android
2021-07-30 17:01:07 +10:00
Connor McLaughlin
b948bb0750
CDImageDevice: Fix invalid TOC for multi-track discs
2021-07-29 14:00:47 +10:00
Connor McLaughlin
77eb8e4b72
Common/Log: Rewrite for better unicode handling
2021-07-29 13:45:38 +10:00
Connor McLaughlin
26a8f8d9e7
Common/Log: Restore old console behavior
2021-07-29 13:45:11 +10:00
Connor McLaughlin
b8bd545ee9
CommonHostInterface: Fix debug console toggling not applying
2021-07-29 13:44:48 +10:00
Connor McLaughlin
161d90d0e1
Merge pull request #2455 from Max833/master
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Update german translation
2021-07-29 12:06:29 +10:00
Connor McLaughlin
167555892b
Merge pull request #2454 from andercard0/patch-168
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Atualização Português do Brasil
2021-07-29 12:06:21 +10:00
Connor McLaughlin
c52902c494
Merge pull request #2452 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-29 12:06:14 +10:00
Connor McLaughlin
88717fdb65
Merge pull request #2451 from 6lackmag3/patch-72
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(Android) Update values-ru/strings to latest
2021-07-29 12:06:05 +10:00
Anderson_Cardoso
56185907ba
Update duckstation-qt_pt-br.ts
2021-07-27 18:45:38 -03:00
Max833
3b4a7f3e06
Update duckstation-qt_de.ts
2021-07-27 21:02:31 +02:00
Max833
8bd592f40f
Update duckstation-qt_de.ts
2021-07-27 20:58:40 +02:00
Anderson_Cardoso
9857b32b0d
Atualização Português do Brasil
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Updated file to latest.
2021-07-27 13:16:02 -03:00
zkdpower
18085285f1
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-27 19:26:48 +08:00
6lackmag3
5da62c7269
(Android) Update values-ru/strings to latest
2021-07-27 12:10:38 +03:00
Connor McLaughlin
96fb81733d
Qt: Add option to switch/change discs from physical device
2021-07-27 18:24:54 +10:00
Connor McLaughlin
0af334bba5
Qt: Fix game properties being inaccessible in batch mode
2021-07-27 18:24:54 +10:00
Connor McLaughlin
6a99ff9c08
Merge pull request #2450 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-27 18:24:30 +10:00
shikulja
c7e4be2724
Update Russian translation ( #2449 )
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* Update Russian translation
Cleaning up old translation strings, minor fixes
* Update Russian translation
* Update Russian translation
2021-07-27 18:24:09 +10:00
Connor McLaughlin
2db1c89306
Merge pull request #2447 from falsepopsky/spanish-update
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Update spanish qt translation
2021-07-27 18:24:01 +10:00
Connor McLaughlin
864fd50eb8
Merge pull request #2444 from andercard0/patch-167
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Update Turkish localization
2021-07-27 18:23:53 +10:00
Connor McLaughlin
89fddcb576
Merge pull request #2443 from andercard0/patch-166
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Atualização Português do Brasil
2021-07-27 18:23:47 +10:00
zkdpower
0cab7019fc
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-27 12:15:13 +08:00
Connor McLaughlin
5bf24265aa
CPU/CodeCache: Fix compilation without recompiler
2021-07-27 13:11:46 +10:00
Connor McLaughlin
c9f8828448
CPU/CodeCache: Drop block linking warning to dev level
2021-07-27 13:11:42 +10:00
zkdpower
ebd24a754d
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-26 09:24:11 +08:00
Anderson_Cardoso
4486022479
Update Turkish localization
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Update Turkish localization - by: Delta Oscar Uniform.
2021-07-25 19:15:49 -03:00
falsepopsky
46886d90af
updated qt spanish translation
2021-07-25 18:40:52 -03:00
Anderson_Cardoso
e88494e5e9
Update duckstation-qt_pt-br.ts
2021-07-25 16:46:17 -03:00
Anderson_Cardoso
0d6b018ec5
Update duckstation-qt_pt-br.ts
2021-07-25 15:06:09 -03:00
Anderson_Cardoso
b8cbf6c066
Atualização Português do Brasil
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Update file to latest.
2021-07-25 13:41:06 -03:00
Connor McLaughlin
ab1143dd0c
Update news
2021-07-26 01:37:16 +10:00
Connor McLaughlin
0da756b0fd
dep/stb: Warning fix
2021-07-26 01:35:16 +10:00
Connor McLaughlin
aeba8b5e12
Update Android strings
2021-07-26 01:35:04 +10:00
Connor McLaughlin
b62ed5561c
Merge pull request #2441 from stenzek/cd-image-device
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CDImage: Add CD-ROM device implementation
2021-07-26 01:33:02 +10:00
Connor McLaughlin
7a10515df5
Merge pull request #2442 from Richard-L/patch-5
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Update consolesettingswidget.cpp
2021-07-26 01:32:47 +10:00
Connor McLaughlin
4d262e8072
CDImage: Add CD-ROM device implementation
2021-07-26 01:30:53 +10:00
posix
3412587b1b
Update consolesettingswidget.cpp
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Small two things.
1
Explain there is usually only 2mb (which I suppose is the case if you arrive at 8 in the name of the option?). Nice for some backgroudn.
2
Improve the following sentence structure slightly.
2021-07-25 13:14:25 +02:00
falsepopsky
3342f2291c
removed vanished messages
2021-07-24 21:57:10 -03:00
Connor McLaughlin
673f9927ad
dep/stb: Use zlib for png compression
2021-07-24 15:26:47 +10:00
Connor McLaughlin
f8fe3cffd6
Merge pull request #2439 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-24 14:54:13 +10:00
zkdpower
f793d91ec5
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-07-24 12:49:48 +08:00
Connor McLaughlin
f9c6cb9343
Merge pull request #2436 from andercard0/patch-165
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Atualização Português do Brasil
2021-07-24 14:19:30 +10:00
Connor McLaughlin
5ff9783626
CPU/Recompiler/ARM: Optimize icache check
2021-07-24 14:07:37 +10:00
Connor McLaughlin
e2db78b0ef
CPU/Recompiler/AArch64: Fix assertion tripping in debug builds
2021-07-24 13:30:35 +10:00
Connor McLaughlin
d9d41de81b
CPU/Recompiler: Skip updating current_instruction_pc
2021-07-24 13:30:35 +10:00
Connor McLaughlin
21938e14c6
CPU/Recompiler: Implement block linking
2021-07-24 13:07:11 +10:00
Connor McLaughlin
29bc0c950a
System: Reset before loading save state on boot
2021-07-24 13:07:09 +10:00
Connor McLaughlin
9628f0d9d0
CPU/Recompiler: Reduce register usage of LWL/LWR/SWL/SWR
2021-07-24 13:06:53 +10:00
Connor McLaughlin
53299e3c7b
CPU/Interpreter: Load delay check should be a debug assertion
2021-07-24 13:04:54 +10:00
Connor McLaughlin
6081e2415f
CPU/Recompiler: Simplify PC addressing
2021-07-24 13:03:45 +10:00
Connor McLaughlin
033d85cd90
CPU/Recompiler: Simplify fast map addressing
2021-07-24 13:03:43 +10:00
Anderson_Cardoso
f69a42d19d
Atualização Português do Brasil
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Update file to latest.
2021-07-23 11:17:37 -03:00
Connor McLaughlin
7f88cd5f9f
Add regression test runner
2021-07-24 00:02:09 +10:00
Connor McLaughlin
607cb8dbb7
VulkanHostDisplay: Don't crash when headless
2021-07-23 18:33:52 +10:00
Connor McLaughlin
09c65b48b8
D3D12HostDisplay: Fix headless rendering
2021-07-23 18:08:57 +10:00
Connor McLaughlin
be9427499b
D3D11HostDisplay: Fix headless rendering
2021-07-23 18:07:30 +10:00
Connor McLaughlin
d230e7d22f
HostInterface: Fix SetUserDirectoryToProgramDirectory()
2021-07-23 18:07:18 +10:00
Connor McLaughlin
3b7c6c7bbd
Common/Log: Fix Unix escape sequences on preexisting consoles
2021-07-23 18:07:03 +10:00
Connor McLaughlin
78dabd1067
Build: Add missing d3dcompiler/d3d11 dependency in common
2021-07-23 18:06:25 +10:00
Connor McLaughlin
9b930f728f
Qt: Remove incorrect format string translation
2021-07-23 15:05:33 +10:00
Connor McLaughlin
e17c93ab04
D3D12HostDisplay: Fix incorrect resource state in DownloadTexture()
2021-07-22 13:58:03 +10:00
Connor McLaughlin
89a11519fb
D3D12: Use clears instead of draws for simple VRAM fills
2021-07-22 13:58:03 +10:00
Connor McLaughlin
a0fa3a3994
HostInterface: Don't save screenshot when switching renderers
2021-07-22 13:58:03 +10:00
Connor McLaughlin
cebf8957e6
D3D12HostDisplay: Implement RenderScreenshot()
2021-07-22 13:58:03 +10:00
Connor McLaughlin
a747e15ac7
D3D12HostDisplay: Fix possible panic on fullscreen switch
2021-07-22 13:36:08 +10:00
Connor McLaughlin
3cc7802897
GameList: Scan hidden files
2021-07-21 20:26:00 +10:00
Connor McLaughlin
3847c94a42
FileSystem: Don't treat dotfiles as hidden on Windows
2021-07-21 20:26:00 +10:00
Connor McLaughlin
bc10a67bca
Merge pull request #2428 from 6lackmag3/patch-71
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(Android) update Russian translation to latest
2021-07-21 19:25:41 +10:00
Connor McLaughlin
70209db402
GPU/HW: Implement oversized VRAM fills in hardware
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Fixes downscaling in Bugs and Taz PAL.
2021-07-21 19:24:10 +10:00
6lackmag3
d13a19fb39
(Android) update Russian translation to latest
2021-07-19 21:56:20 +03:00
Connor McLaughlin
7ea78ad2df
CPU/CodeCache: Fix incorrect macro for code buffer size
2021-07-20 00:00:43 +10:00
Connor McLaughlin
dfd6766411
MemoryArea: Use pid instead of thread id for mapping on Windows
2021-07-19 15:11:07 +10:00
Connor McLaughlin
ce460001d7
Sync Android translation strings
2021-07-19 15:10:23 +10:00
Connor McLaughlin
9136692de5
Merge pull request #2424 from andercard0/patch-164
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Update Turkish localization
2021-07-19 13:59:06 +10:00
Connor McLaughlin
374e9aa9cf
Merge pull request #2423 from andercard0/patch-163
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Atualização Português do Brasil
2021-07-19 13:58:59 +10:00
Connor McLaughlin
5700e20eb5
Merge pull request #2422 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-19 13:58:44 +10:00
Connor McLaughlin
bde87b3cd9
Merge pull request #2427 from 6lackmag3/patch-70
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(Android) Update values-ru/strings
2021-07-19 13:51:54 +10:00
Connor McLaughlin
05972d581e
Merge pull request #2426 from 6lackmag3/patch-69
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(Android) Update values-ru/arrays
2021-07-19 13:51:45 +10:00
6lackmag3
cddddcb6d1
(Android) Update values-ru/strings
2021-07-19 03:15:52 +03:00
6lackmag3
9aa7c4a988
(Android) Update values-ru/arrays
2021-07-19 03:14:56 +03:00
Anderson_Cardoso
42f3afeccf
Update duckstation-qt_pt-br.ts
2021-07-17 20:14:24 -03:00
Anderson_Cardoso
015ab47d7d
Update Turkish localization
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Update file to latest by: Foxtrot Uniform
2021-07-17 13:50:51 -03:00
Anderson_Cardoso
97ff928456
Atualização Português do Brasil
...
Update file to latest.
2021-07-17 13:28:02 -03:00
zkdpower
3fe920d44a
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-07-17 23:56:55 +08:00
Connor McLaughlin
d519ba3d59
Qt: Fix race condition when switching to fullscreen
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Stops the window opening in the corner of the screen occasionally in Wayland.
2021-07-17 23:03:46 +10:00
Connor McLaughlin
d6c4c2dda9
Qt: Add a container widget for render-outside-main
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Fixes missing decorations on Wayland.
2021-07-17 23:03:46 +10:00
Connor McLaughlin
3cf12e8f0d
Controller: Round floating point axis values instead of flooring
2021-07-17 20:38:23 +10:00
Connor McLaughlin
b01d49fa52
CommonHostInterface: Enable rewind for Android
2021-07-17 20:14:40 +10:00
Connor McLaughlin
0000750527
System: Fix rewind rate with vsync off
2021-07-17 20:14:40 +10:00
Connor McLaughlin
d3edfad493
Sync Android strings
2021-07-17 20:14:40 +10:00
Connor McLaughlin
efaf3d6ce5
Qt: Display warning before allowing cheats
2021-07-17 15:13:35 +10:00
Connor McLaughlin
6008b9f1e9
Update README.md
2021-07-17 14:51:59 +10:00
Connor McLaughlin
1da3c13aa1
Sync Android translation strings
2021-07-17 14:48:06 +10:00
Connor McLaughlin
36bad69b31
CI: Don't try to make UWP app bundle on pull requests
2021-07-17 14:06:28 +10:00
Connor McLaughlin
042c267065
Merge pull request #2420 from andercard0/patch-162
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Update Turkish localization
2021-07-17 14:03:51 +10:00
Connor McLaughlin
5db085c83f
Merge pull request #2419 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-17 14:03:42 +10:00
Connor McLaughlin
e9374646e9
GPU/SW: Fix performance regression on 32-bit ARM
2021-07-17 14:03:04 +10:00
Connor McLaughlin
75b69a6f7e
GameSettings: Force icache for World Cup 98
2021-07-17 14:03:04 +10:00
Anderson_Cardoso
7e7f9aa4bc
Update Turkish localization (Foxtrot Uniform)
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update Turkish file to latest - Foxtrot Uniform
2021-07-16 16:58:34 -03:00
zkdpower
21521588d1
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-07-17 00:04:52 +08:00
Connor McLaughlin
4bc3470994
Merge pull request #2416 from andercard0/patch-161
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Atualização Português do Brasil
2021-07-16 23:35:12 +10:00
Connor McLaughlin
21460c1924
FullscreenUI: Disable exclusive fullscreen resolution for UWP
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It's not supported.
2021-07-16 23:34:39 +10:00
Connor McLaughlin
3265acbe09
UWP: Declare expandedResources in manifest
2021-07-16 23:32:45 +10:00
Anderson_Cardoso
9d25787fc1
Atualização Português do Brasil
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Update file to latest.
2021-07-16 00:15:52 -03:00
Connor McLaughlin
30db081a64
CPU: Simulate stalls from GTE instructions
2021-07-16 12:27:31 +10:00
Connor McLaughlin
3d4cdb6d92
Merge pull request #2412 from andercard0/patch-160
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Update information about SBI file
2021-07-16 12:26:59 +10:00
Anderson_Cardoso
41fc84ae51
Update information about SBI file
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A simple update message to make it more clear for end users in regard SBI files.
2021-07-14 10:55:07 -03:00
Connor McLaughlin
c2c204c845
CDROM: Fix async readahead causing lockups in some games
2021-07-14 01:25:49 +10:00
Connor McLaughlin
ab9109f3b1
FullscreenUI: Add undo load state to load menu
2021-07-13 22:41:29 +10:00
Connor McLaughlin
921c5cdfbf
CommonHostInterface: Always wait for audio buffer fill
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Fixes underflows on booting, at the cost of enforcing the
user-configured minimum latency.
2021-07-13 22:41:29 +10:00
Connor McLaughlin
313237747b
README: Clarify Linux support
2021-07-13 14:51:00 +10:00
Connor McLaughlin
86420a0d5f
Qt: Fix restore defaults no button not having any effect
2021-07-13 14:28:41 +10:00
Connor McLaughlin
9723e617f9
GPU/D3D12: Implement VRAM write replacements
2021-07-13 14:17:04 +10:00
Connor McLaughlin
18df8d48e7
GPU/OpenGL: Use linear sampling for VRAM write replacement blit
2021-07-13 14:17:04 +10:00
Connor McLaughlin
d432accf81
GPU/D3D11: Use linear sampling for VRAM write replacement blit
2021-07-13 14:17:04 +10:00
Connor McLaughlin
fc164ce021
D3D12/Texture: Fix non-(0,0) texture streaming
2021-07-13 14:17:04 +10:00
Connor McLaughlin
5fa07999e7
D3D12HostDisplay: Fix debug violation in DestroyRenderSurface()
2021-07-13 14:17:04 +10:00
Connor McLaughlin
eb5a2a340c
Qt: Expose adapter selection/exclusive fullscreen for D3D12
2021-07-13 14:17:04 +10:00
Connor McLaughlin
9915db1971
Merge pull request #2400 from andercard0/patch-158
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Atualização Português do Brasil
2021-07-13 13:27:22 +10:00
Connor McLaughlin
c2f422ac70
Merge pull request #2403 from andercard0/patch-159
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Atualização do Arquivo Leia-me
2021-07-13 13:27:11 +10:00
Connor McLaughlin
ddda82be2d
Merge pull request #2402 from CookiePLMonster/fix-post
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Fix POST messages
2021-07-13 13:26:57 +10:00
Anderson_Cardoso
a413798b59
Atualização do Arquivo Leia-me.
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Update README. Pt-Br
2021-07-12 17:26:02 -03:00
Anderson_Cardoso
9765dc54d1
Update duckstation-qt_pt-br.ts
2021-07-12 16:52:38 -03:00
Silent
382595ff71
Fix POST messages
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Fixes rich presence in RetroAchievements
2021-07-12 20:36:33 +02:00
Connor McLaughlin
309169d14c
README: Add instructions for Xbox One/UWP
2021-07-12 22:53:50 +10:00
Connor McLaughlin
bb2e459f9f
Warning fixes
2021-07-12 22:44:02 +10:00
Anderson_Cardoso
db60109246
Atualização Português do Brasil
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Update file to latest.
2021-07-12 09:43:22 -03:00
Connor McLaughlin
fd3c12de84
scmversion: Use source directory as git directory
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Fixes tagging in out of directory builds.
2021-07-12 22:38:30 +10:00
Connor McLaughlin
c962e9899d
CDROM: Reject invalid Setloc commands
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Fixes delays in Simple 1500 Series Vol. 31 - The Sound Novel.
2021-07-12 21:14:06 +10:00
Connor McLaughlin
a32ef4a963
CDROMAsyncReader: Support reading ahead more sectors
2021-07-12 21:14:06 +10:00
Connor McLaughlin
552b0098ef
GPU/HW: Fix incorrect initial transparency mode
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Fixes broken menus in Road Rash after loading state.
2021-07-12 21:14:06 +10:00
Connor McLaughlin
6894a719d5
Merge pull request #2394 from andercard0/patch-157
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Atualização Português do Brasil
2021-07-12 21:13:51 +10:00
Anderson_Cardoso
eb11638e92
Atualização Português do Brasil
...
@stenzek you can close both PR's: #2393 and #2260
Reason: #2260 is too old and those changes were already days or at least weeks behind #2393 due to fact changes made there were made based on 'vanished' or obsolete lines so there is no sense update lines that will never be seen by users. Also, most of relevant (not obsolete) things / lines pointed out in that PR are being pushed by myself now.
Thank You!
2021-07-11 21:36:31 -03:00
Connor McLaughlin
5396a5513d
UWP: Map mouse buttons to match Qt
2021-07-11 21:44:18 +10:00
Connor McLaughlin
134056bb93
NoGUI: Map mouse buttons to match Qt
2021-07-11 21:44:10 +10:00
Connor McLaughlin
1405ba8a6b
GPU/SW: Specialize rasterizing functions further
2021-07-11 21:23:12 +10:00
Connor McLaughlin
0ff1402fcd
dep/libchdr: Disable verification/subcode decompression
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Small speed boost on low end devices.
2021-07-11 20:58:46 +10:00
Connor McLaughlin
3be6270b2d
ByteStream: Fix atomic updates on external storage with UWP
2021-07-11 19:05:30 +10:00
Connor McLaughlin
e8c16056b6
Common/FileSystem: Handle S/R modes for UWP
2021-07-11 19:05:08 +10:00
Connor McLaughlin
95f0185b5c
UWP: Declare mcd as a file type
2021-07-11 17:22:28 +10:00
Connor McLaughlin
b10379fc7c
FullscreenUI: Fix swapped audio/enhancement titles
2021-07-11 17:20:41 +10:00
Connor McLaughlin
efd4c70664
XAudio2OutputStream: Fix volume not applying
2021-07-11 17:19:29 +10:00
Connor McLaughlin
c3cbe3b969
CI: Enable UWP/AppX releases
2021-07-11 16:47:21 +10:00
Connor McLaughlin
a2c2dd31a2
Merge pull request #2391 from andercard0/patch-156
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Atualização Português do Brasil
2021-07-11 16:46:59 +10:00
Anderson_Cardoso
524edc47a9
Atualização Português do Brasil
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Update file to latest.
2021-07-11 02:36:05 -03:00
Connor McLaughlin
56ef250c36
Merge pull request #2359 from stenzek/uwp
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Port DuckStation to UWP (and Xbox)
2021-07-11 15:23:59 +10:00
Connor McLaughlin
9affb035f8
Add UWP frontend
2021-07-11 15:20:38 +10:00
Connor McLaughlin
b0adcb5ea6
FrontendCommon: Add HTTPDownloaderUWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
99018b51b4
FrontendCommon: Support UWP in helper classes
2021-07-11 15:20:38 +10:00
Connor McLaughlin
b35a1308c4
Core: Make XAudio2 the default backend for UWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
ca747d8d7a
CPU/CodeCache: Support UWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
0f911e9dbf
Common/PageFaultHandler: Support for unwind exceptions
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Needed for UWP.
2021-07-11 15:20:38 +10:00
Connor McLaughlin
6251894d3c
Common/JitCodeBuffer: Add ability to reserve non-code space
2021-07-11 15:20:38 +10:00
Connor McLaughlin
03ab18909a
Common: Add UWP support for helper classes
2021-07-11 15:20:38 +10:00
Connor McLaughlin
281f7c5789
Build: Add UWP configurations
2021-07-11 14:13:59 +10:00
Connor McLaughlin
c0352eb19f
GPU/HW: Clear host display texture on interlace switch
2021-07-11 14:09:11 +10:00
Connor McLaughlin
928b5694ed
GPU/D3D12: Fix VRAM getting trashed on interlace switch
2021-07-11 14:07:33 +10:00
Connor McLaughlin
05259bc851
HostInterface: Refresh display on settings change/state load
2021-07-11 14:03:14 +10:00
Connor McLaughlin
bf63be27c6
GPU/D3D12: Fix incorrect descriptor for VRAM copy
2021-07-11 13:43:59 +10:00
Connor McLaughlin
4bec982ca8
D3D12HostDisplay: Fix incorrect height when streaming updates
2021-07-11 13:43:47 +10:00
Connor McLaughlin
c7ce9562fa
D3D12/Texture: Force 16MB uploads down temp texture path
2021-07-11 13:33:26 +10:00
Connor McLaughlin
9dab3f9b9b
D3D12/StreamBuffer: Fix edge case of allocating buffer size
2021-07-11 13:32:17 +10:00
Connor McLaughlin
096a92ba84
GPU/HW: Simplify shader compile progress updates
2021-07-11 13:21:41 +10:00
Connor McLaughlin
98af6e7228
GPU/ShaderGen: Use [unroll] for resolve loops
2021-07-11 13:08:25 +10:00
Connor McLaughlin
719710ef98
GPU/D3D12: Fix multisampled resolve
2021-07-11 13:07:55 +10:00
Connor McLaughlin
2937c72721
GPU/D3D12: Fix incorrect samples for textures
2021-07-11 13:07:44 +10:00
Connor McLaughlin
ba3b5765ac
Qt: Windows compile fix
2021-07-10 22:13:13 +10:00
Connor McLaughlin
14e7f8fd13
GPU: Add D3D12 renderer
2021-07-10 21:45:10 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
a50d18242d
Common/ByteStream: Add explicit include for alloca
2021-07-10 21:45:10 +10:00
Connor McLaughlin
6a74272fb4
glslang: Warning/error fix
2021-07-10 21:45:10 +10:00
Connor McLaughlin
f3c028d3af
NoGUI/Win32: Use explicit wide strings
2021-07-10 21:28:33 +10:00
Connor McLaughlin
ef226105c1
Merge pull request #2381 from andercard0/patch-155
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Atualização Português do Brasil
2021-07-10 14:29:24 +10:00
Connor McLaughlin
79dccc9d05
GPU/SW: Fix regression with non-transparent triangles
2021-07-10 13:23:12 +10:00
Anderson_Cardoso
fd998b69f8
Atualização Português do Brasil
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Update file to latest
2021-07-09 11:17:20 -03:00
Connor McLaughlin
7caa5c09dd
Qt: Add option to reset to defaults
2021-07-09 13:07:41 +10:00
Connor McLaughlin
cf51557b7f
GPU/Vulkan: Fix possible out-of-range pipeline with depth buffer
2021-07-09 13:07:41 +10:00
Connor McLaughlin
bb289c336f
Merge pull request #2377 from andercard0/patch-154
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Atualização Português do Brasil
2021-07-09 13:07:30 +10:00
Anderson_Cardoso
c3f2151de1
Update duckstation-qt_pt-br.ts
2021-07-07 21:23:27 -03:00
Anderson_Cardoso
dec25dc0af
Atualização Português do Brasil
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Corrected a typo
2021-07-07 09:07:22 -03:00
Connor McLaughlin
24b4be5110
Merge pull request #2375 from andercard0/patch-153
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Atualização Português do Brasil
2021-07-07 19:54:43 +10:00
Connor McLaughlin
1a64df3346
Merge pull request #2369 from andercard0/patch-152
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Update Japanese localization
2021-07-07 19:54:38 +10:00
Connor McLaughlin
8f3162675f
Warning fixes
2021-07-07 19:54:13 +10:00
Connor McLaughlin
2cf6e8f5c9
Move dist files into extras
2021-07-07 19:54:13 +10:00
Anderson_Cardoso
cc9999f20d
Atualização Português do Brasil
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Brushed up translation and updated to the latest.
2021-07-06 23:59:13 -03:00
Anderson_Cardoso
d94af2b8d0
Update Japanese localization
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Update Japanese file to latest by: Mikakunin
2021-07-05 09:49:15 -03:00
Connor McLaughlin
dadd3fd26b
Merge pull request #2367 from andercard0/patch-151
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Android - Arrays
2021-07-05 21:46:43 +10:00
Connor McLaughlin
e520f80a42
Merge pull request #2366 from andercard0/patch-150
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Android - Strings
2021-07-05 21:46:39 +10:00
Connor McLaughlin
45eae3e7ae
Merge pull request #2361 from andercard0/patch-149
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Update Turkish localization (Foxtrot Uniform)
2021-07-05 21:46:28 +10:00
Connor McLaughlin
2f3512aa33
GPU/D3D11: Fix incorrect state being used with depth buffer on
2021-07-05 21:44:08 +10:00
Connor McLaughlin
2f2dc9cf72
GameSettings: Force software renderer for Addie no Okurimono - To Moze from Addie
2021-07-05 21:44:03 +10:00
Connor McLaughlin
acb108f3ea
GPU/SW: Improve software blending precision
2021-07-05 21:44:03 +10:00
Anderson_Cardoso
5e54d7b60c
Android - Arrays
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Update arrays file to latest
2021-07-04 21:35:36 -03:00
Anderson_Cardoso
e012e00b7a
Android - Strings
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Update string file to latest
2021-07-04 21:26:40 -03:00
Anderson_Cardoso
07fe20e9b9
Update Turkish localization (Foxtrot Uniform)
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Update localization file to latest - by: Delta Foxtrot
2021-07-04 12:00:56 -03:00
Connor McLaughlin
0c4629bda2
CommonHostInterface: Compile warning fix
2021-07-04 22:17:46 +10:00
shikulja
a85f36b257
Update Russian translation ( #2360 )
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* Update Russian translation
Cleaning up old translation strings, minor fixes
* Update Russian translation
2021-07-04 22:17:37 +10:00
Connor McLaughlin
9756168940
CommonHostInterface: Don't reset volume when fast forwarding
2021-07-04 21:53:02 +10:00
Connor McLaughlin
6e9ebfa5b5
GPU/D3D11: Fix possible buffer overwrite when reading back
2021-07-04 21:40:44 +10:00
Connor McLaughlin
8be2b66ebb
CommonHostInterface: Remove system paused/resumed message
2021-07-04 16:02:16 +10:00
Connor McLaughlin
e4b23ffb7e
dep/imgui: Handle backspace text input
2021-07-04 16:02:11 +10:00
Connor McLaughlin
89eda96cef
dep/imgui: Activate text input on mouse/gamepad nav
2021-07-04 16:02:06 +10:00
Connor McLaughlin
3e7501c5c8
Qt: Create load/save state menus on demand
2021-07-04 14:46:51 +10:00
Connor McLaughlin
4ebca591fd
FullscreenUI: Fix enable toggle not applying
2021-07-04 14:46:51 +10:00
Connor McLaughlin
7366d0fcff
FullscreenUI: Fix start file running inside UI call
2021-07-04 14:46:51 +10:00
Connor McLaughlin
5e5255c6ae
Add README.pt-br.md by @andercard0
2021-07-04 14:46:51 +10:00
Connor McLaughlin
0006032f78
Merge pull request #2351 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-04 14:28:11 +10:00
Connor McLaughlin
3e696ee719
Merge pull request #2352 from andercard0/patch-146
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Atualização Português do Brasil
2021-07-04 14:27:28 +10:00
Connor McLaughlin
ffd141d05d
Merge pull request #2354 from andercard0/patch-147
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Update Turkish localization (Foxtrot Uniform)
2021-07-04 14:27:23 +10:00
Anderson_Cardoso
0af9ac7ff8
Update Turkish localization (Foxtrot Uniform)
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Update Turkish file to latest! By: Delta Oscar Uniform.
2021-07-03 13:07:38 -03:00
Anderson_Cardoso
77b3a43c16
Atualização Português do Brasil
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Update localization to latest.
2021-07-03 12:00:25 -03:00
zkdpower
e4b6f3a159
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-03 19:40:16 +08:00
shikulja
b4092a54bf
Update Russian translation ( #2350 )
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* Update Russian translation
* Update Russian translation
ups forgot
2021-07-03 21:10:40 +10:00
Connor McLaughlin
3da6c604d7
CommonHostInterface: Scale full axis to half axis bindings
2021-07-03 21:09:10 +10:00
Connor McLaughlin
4ddab3609d
FullscreenUI: Fix settings menu offscreen with debug menu
2021-07-03 16:50:51 +10:00
Connor McLaughlin
24306be757
CommonHostInterface: Add save state backup option
2021-07-03 16:50:51 +10:00
Connor McLaughlin
53cabbb134
FileSystem: Add RenamePath()
2021-07-03 16:50:51 +10:00
Connor McLaughlin
762ab3ff43
CommonHostInterface: Add undo load state feature
2021-07-03 16:50:51 +10:00
Connor McLaughlin
af7dc40f5f
Merge pull request #2349 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-03 15:12:24 +10:00
Connor McLaughlin
0d86d85752
FullscreenUI: Support binding half axes
2021-07-03 15:11:45 +10:00
Connor McLaughlin
f861fa40e5
Qt: Support binding half axes
2021-07-03 15:04:50 +10:00
Connor McLaughlin
a84992c395
NeGcon: Use 0..1 range instead of -1..1 for I/II/L
2021-07-03 15:04:33 +10:00
Connor McLaughlin
0ceb0f7a4a
SDLControllerInterface: Support half axis bindings
2021-07-03 15:04:14 +10:00
Connor McLaughlin
a51fc5a149
XInputControllerInterface: Support half axis bindings
2021-07-03 15:04:02 +10:00
Connor McLaughlin
895f4d6fea
EvdevInputControllerInterface: Support half axis bindings
2021-07-03 15:03:36 +10:00
Connor McLaughlin
b5baee7c8c
DInputControllerInterface: Support half axis bindings
2021-07-03 15:03:21 +10:00
zkdpower
601e0202da
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-03 12:52:08 +08:00
Connor McLaughlin
1da39bdb0b
GameDB: Add NeGcon for a few games
2021-07-03 14:37:28 +10:00
Connor McLaughlin
a6abf7a83d
TimingEvent: Fix possible negative tick execution
2021-07-03 14:29:39 +10:00
Connor McLaughlin
dbe5f3c30c
FIFOQueue: Fix contiguous space with full buffer
2021-07-03 14:29:25 +10:00
Connor McLaughlin
47b390e356
AudioStream: Prevent buffering more frames than size
2021-07-03 14:29:08 +10:00
Connor McLaughlin
f1d942c2be
Qt: Clarify game list settings titles
2021-07-03 13:18:11 +10:00
Connor McLaughlin
4f96eb80a6
FullscreenUI: Move sync to host refresh to display settings
2021-07-03 13:18:11 +10:00
Connor McLaughlin
62d7608ef2
CommonHostInterface: Fix uncapped fps during pause in fullscreen UI
2021-07-03 13:18:11 +10:00
Connor McLaughlin
98e1bdee8d
dep/vulkan-loader: _WIN32 -> WIN32
2021-07-03 13:18:11 +10:00
Connor McLaughlin
6dadc133ea
Merge pull request #2348 from andercard0/patch-145
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Android - Strings
2021-07-03 13:17:48 +10:00
Connor McLaughlin
8382545273
Merge pull request #2347 from andercard0/patch-144
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Android - Arrays
2021-07-03 13:17:38 +10:00
Connor McLaughlin
08e081b1f6
Merge pull request #2346 from andercard0/patch-143
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Atualização Português do Brasil
2021-07-03 13:17:27 +10:00
Connor McLaughlin
3836aafdc3
Merge pull request #2345 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-07-03 13:17:13 +10:00
Anderson_Cardoso
16641ff1f0
Update strings.xml
2021-07-02 20:27:34 -03:00
Anderson_Cardoso
1cdb27a2fc
Android - Strings
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Update strings file to latest.
2021-07-02 17:19:28 -03:00
Anderson_Cardoso
ed24c3e3ad
Android - Arrays
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Update arrays file to latest.
2021-07-02 15:29:52 -03:00
Anderson_Cardoso
2c44839a4b
Atualização Português do Brasil
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Update file to latest.
2021-07-02 08:23:18 -03:00
zkdpower
fb074bb5dd
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-07-02 11:55:35 +08:00
Anderson_Cardoso
173efd46ff
Atualização Português do Brasil
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Update file to latest.
2021-07-02 12:49:51 +10:00
zkdpower
778ff272fe
Update Simple-Chinese Translation to latest. ( #2343 )
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* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2021-07-02 12:49:51 +10:00
Connor McLaughlin
409c2b36ff
Qt: Add game list exclude path UI
2021-07-02 12:49:32 +10:00
Connor McLaughlin
b2a5f35d44
GameList: Add ability to exclude/filter paths
2021-07-02 12:24:27 +10:00
zkdpower
cb36171b17
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-30 23:39:24 +08:00
zkdpower
914b91ed4d
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-06-30 22:04:19 +08:00
Connor McLaughlin
172c522a73
CI: Fix incorrect auto-updater arm64 filename
2021-06-30 20:20:18 +10:00
Connor McLaughlin
435865b45d
FullscreenUI: Redesign settings window
2021-06-30 19:12:56 +10:00
Connor McLaughlin
7967b940d6
FullscreenUI: Fix autofire locking menu up
2021-06-30 19:12:47 +10:00
Connor McLaughlin
c41f82b2e2
Qt: Move some options around
2021-06-30 15:40:31 +10:00
Connor McLaughlin
5865064387
FrontendCommon: Add XAudio2 audio backend
2021-06-30 15:15:49 +10:00
Connor McLaughlin
37e50c62f0
CDROM: Fix intermediate seek->read status transition
2021-06-30 14:38:30 +10:00
Connor McLaughlin
911e9a37f1
WIN32 macro -> _WIN32
2021-06-30 14:38:07 +10:00
Anderson_Cardoso
489de3f9ce
Atualização Português do Brasil ( #2324 )
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* Atualização Português do Brasil
Brushed up translation and updated to the latest.
* Update duckstation-qt_pt-br.ts
* Update duckstation-qt_pt-br.ts
2021-06-30 14:21:06 +10:00
zkdpower
413f3118ac
Update Simple-Chinese Translation to latest. ( #2333 )
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* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2021-06-30 14:20:50 +10:00
Connor McLaughlin
48422a9932
Merge pull request #2336 from Wunkolo/vk-debug-utils
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GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
2021-06-30 14:20:37 +10:00
Wunkolo
b7f583d10f
GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
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`VK_EXT_debug_report` has been officially depreciated by khronos in favor of the `VK_EXT_debug_utils` extension
2021-06-28 13:57:49 -07:00
zkdpower
1096376e35
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-28 05:29:18 +08:00
zkdpower
aa6bb9606c
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-06-28 02:26:11 +08:00
zkdpower
af44e776b3
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-06-28 01:09:49 +08:00
Connor McLaughlin
ce48b1dce0
Merge pull request #2323 from 6lackmag3/patch-66
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Update values-ru/strings to latest
2021-06-27 13:53:49 +10:00
Connor McLaughlin
ae483b8f15
Merge pull request #2322 from 6lackmag3/patch-68
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Update values-ru/arrays to latest
2021-06-27 13:53:42 +10:00
Connor McLaughlin
571862cbbf
Merge pull request #2314 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-27 13:53:37 +10:00
Connor McLaughlin
bc1331208b
System: Don't try to preload multi-disc images
2021-06-27 13:52:43 +10:00
Connor McLaughlin
06b009f361
Warning fixes
2021-06-27 13:51:22 +10:00
6lackmag3
944d1673ca
Update values-ru/arrays to latest
2021-06-27 03:14:54 +03:00
6lackmag3
8801623e72
Update values-ru/strings to latest
2021-06-27 03:12:51 +03:00
zkdpower
8e80ba6cd2
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-26 00:03:38 +08:00
Connor McLaughlin
1a18e3ceb8
Update README.md
2021-06-26 01:22:07 +10:00
Connor McLaughlin
198d032fcc
Extras: Add padtest
2021-06-26 01:22:07 +10:00
Connor McLaughlin
e6e7e6d448
Extras: Add translation sources
2021-06-26 01:22:07 +10:00
Connor McLaughlin
7ff71a9398
Merge pull request #2313 from andercard0/patch-140
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Atualização Português do Brasil
2021-06-26 00:03:55 +10:00
Connor McLaughlin
23b5414270
Merge pull request #2312 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-26 00:03:46 +10:00
Connor McLaughlin
c44e614913
MemoryCardImage: Fix incorrect format string
2021-06-26 00:03:18 +10:00
Anderson_Cardoso
b910794abf
Atualização Português do Brasil
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Update file to latest.
2021-06-25 08:37:09 -03:00
zkdpower
e7eb182c15
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-25 18:10:03 +08:00
Connor McLaughlin
1ecf5cf76a
Qt/MemoryCardEditor: Support undeleting files
2021-06-25 14:43:19 +10:00
Connor McLaughlin
f7587eaeac
GPU/HW: Fix incorrect range for shader compiling progress
2021-06-25 13:56:06 +10:00
Connor McLaughlin
6f5d15d2aa
Merge pull request #2311 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-25 13:55:53 +10:00
zkdpower
9a32bc0dec
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-06-25 11:44:39 +08:00
Connor McLaughlin
e449563530
Qt: Update Japanese translation by mikakunin
2021-06-25 00:20:29 +10:00
Connor McLaughlin
5488bf7128
CDROM: Ignore speed change for non-cued Play
2021-06-25 00:20:26 +10:00
Connor McLaughlin
defce709da
GPU/HW: Don't allow adaptive downsampling at non-pow2 scales
2021-06-25 00:19:14 +10:00
Connor McLaughlin
2fbfd53d51
GameSettings: Force CPU PGXP mode for a bunch of games
2021-06-24 17:04:52 +10:00
Connor McLaughlin
ea26fc4b49
Qt/GameProperties: Fix single step value of geometry threshold
2021-06-24 16:59:38 +10:00
Connor McLaughlin
2343696995
CPU/Recompiler: Fix a few incorrect calls to PGXP
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Fixes PGXP not being effective in Grandia.
2021-06-24 16:52:40 +10:00
Connor McLaughlin
98f0e5908b
GPU/HW: Fix incorrect UV range for upscaled direct texturing
2021-06-24 14:45:15 +10:00
Connor McLaughlin
8ddc1d6016
GameSettings: Force icache for International Superstar Soccer Pro '98
2021-06-24 14:44:54 +10:00
Connor McLaughlin
226acdfe18
Merge pull request #2300 from CookiePLMonster/measured-cheevos
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Measured achievements
2021-06-22 21:55:23 +10:00
Silent
67c92471d6
Slightly decrease spacing between header entries in Leaderboards
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When Hardcore Mode was disabled and a specific leaderboard was previewed,
the Hardcore Mode notice text slightly overlapped the board legend.
2021-06-22 21:45:07 +10:00
Silent
5e9fc91669
Add support for measured achievements
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These achievements show a progress bar in the Achievements screen
2021-06-22 21:45:07 +10:00
Silent
d567f1e870
Upgrade rcheevos to v10.1.0
2021-06-22 21:45:07 +10:00
Connor McLaughlin
7ac537bf73
CPU/Recompiler: Flush load delay when lwl/lwr is first instruction
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Fixes corrupted textures in Zen Nihon Joshi Pro Wrestling - Joou
Densetsu - Yume no Taikousen.
2021-06-22 14:50:18 +10:00
Connor McLaughlin
5a8320b63a
Merge pull request #2298 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-22 14:49:53 +10:00
Connor McLaughlin
a16787595e
Merge pull request #2297 from andercard0/patch-139
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Atualização Português do Brasil
2021-06-22 14:49:47 +10:00
Connor McLaughlin
cfe606fb5a
Merge pull request #2296 from DCxDemo/patch-1
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russian translation typo спиcкок -> список
2021-06-22 14:49:40 +10:00
zkdpower
fa74c6270b
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-21 22:19:04 +08:00
Connor McLaughlin
9d26a85967
OpenGLHostDisplay: Disable PBOs for streaming on Broadcom GPUs
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glTexImage2D takes an extra 2-3ms when using PBOs for some reason,
despite the extra copy application-side...
2021-06-21 22:16:33 +10:00
Connor McLaughlin
859c78fdc0
DRMDisplay: Restore previous framebuffer on shutdown
2021-06-21 22:04:59 +10:00
Connor McLaughlin
7b87b386a9
CPU/Recompiler: Fix performance regression in AArch32/64
2021-06-21 22:04:50 +10:00
Anderson_Cardoso
c618598f7c
Atualização Português do Brasil
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Update file to latest.
2021-06-21 08:46:41 -03:00
DCxDemo
fbe7ba4a36
translation typo спикок -> список
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translation typo спикок -> список
2021-06-21 12:29:40 +03:00
Connor McLaughlin
b2e8aa2d30
Qt: Add option to create non-existant memory cards on edit
2021-06-21 17:34:38 +10:00
Connor McLaughlin
84fe9aae0e
Qt/MemoryCardEditor: Add format button
2021-06-21 17:25:08 +10:00
Connor McLaughlin
ed6145ac77
Qt/MemoryCardEditor: Support importing non-mcs raw files
2021-06-21 17:25:02 +10:00
Connor McLaughlin
2ab38aa47c
FullscreenUI: Fix unpausing when closing achievement list
2021-06-21 12:16:27 +10:00
Connor McLaughlin
19dcd07f87
FullscreenUI: Fix compiling without cheevos
2021-06-21 12:16:27 +10:00
Connor McLaughlin
bf3476d903
Qt: Update Japanese translation by mikakunin
2021-06-21 12:16:26 +10:00
Connor McLaughlin
012167c028
Merge pull request #2291 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-21 12:16:14 +10:00
Connor McLaughlin
16332f66c1
Merge pull request #2292 from andercard0/patch-138
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Atualização Português do Brasil
2021-06-21 12:15:51 +10:00
Anderson_Cardoso
828aa880b8
Atualização Português do Brasil
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- File updated to latest;
- OSD Plurarity not being applied correctly;
- Plurarity lines weren't being applied correctly fixed.
2021-06-20 16:43:30 -03:00
zkdpower
68f9a6b39c
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-21 01:14:12 +08:00
Connor McLaughlin
49ee838562
Qt: Remove zh-cn translation causing crash on subimage change
2021-06-20 19:22:07 +10:00
Connor McLaughlin
0f564885dc
CMake: Link to IOKit on Mac
2021-06-20 19:21:51 +10:00
Connor McLaughlin
9027864d3d
CommonHostInterface: Remove achievements/leaderboards hotkeys on Android
2021-06-20 19:18:01 +10:00
Connor McLaughlin
d9412f9fcd
FrontendCommon: Add option to inhibit screensaver
2021-06-20 15:50:59 +10:00
Connor McLaughlin
531845a0c7
FullscreenUI: Add rich presence to quick menu
2021-06-20 14:01:10 +10:00
Connor McLaughlin
8f5b2f24cf
Cheevos: Update rich presence in test mode (but don't ping)
2021-06-20 13:40:15 +10:00
Connor McLaughlin
a072455903
CommonHostInterface: Add hotkeys for opening leaderboards/achievements
2021-06-20 13:33:30 +10:00
Connor McLaughlin
1644a0762d
GPU/OpenGL: Disable MSAA on GLES3.1
2021-06-20 13:10:26 +10:00
Connor McLaughlin
1fe85a0d91
Merge pull request #2281 from CookiePLMonster/leaderboards-hardcore-only
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Allow submitting entries to Leaderboards only in Hardcore Mode.
2021-06-20 01:19:56 +10:00
Connor McLaughlin
995bab72c4
Merge pull request #2279 from CookiePLMonster/retroachievements-discord-rpc
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Show RetroAchievements rich presence in Discord-RPC
2021-06-20 01:18:51 +10:00
Silent
99fbd2827b
Allow submitting entries to Leaderboards only in Hardcore Mode.
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This is a requirement from RetroAchievements.
2021-06-19 17:15:47 +02:00
Silent
c86b7309d4
Show RetroAchievements rich presence in Discord-RPC
2021-06-19 14:13:10 +02:00
Connor McLaughlin
e7b113f454
System: Don't reset performance counters when turboing
2021-06-19 21:15:50 +10:00
Connor McLaughlin
bda573a540
Merge pull request #2278 from CookiePLMonster/leaderboard-switching-hotfix
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Leaderboards: Implement missing teardown
2021-06-19 21:15:27 +10:00
Silent
c97aafb79d
Leaderboards: Implement missing teardown
2021-06-19 12:30:07 +02:00
Connor McLaughlin
bc34a75e03
CDROM: Add missing include for <cmath>
2021-06-19 15:23:25 +10:00
Connor McLaughlin
67344070ea
CDROM: Improve simulation of seek timing
2021-06-19 15:16:01 +10:00
Connor McLaughlin
2c19c7ce57
CDROM: Cancel speed changes if they're not complete
2021-06-19 15:16:01 +10:00
Connor McLaughlin
b1776dea61
CDROM: Simulate position holding for GetlocL too
2021-06-19 15:16:01 +10:00
Connor McLaughlin
b1c230bd86
Merge pull request #2276 from andercard0/patch-135
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Update
2021-06-19 15:15:16 +10:00
Connor McLaughlin
194d6bf7ff
Merge pull request #2277 from CookiePLMonster/leaderboards
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RetroAchievements Leaderboards implementation
2021-06-19 15:14:51 +10:00
Silent
cce40a85dd
Implemented Leaderboards UI
2021-06-19 01:30:36 +02:00
Anderson_Cardoso
6288547a19
Update
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Update file to latest.
2021-06-18 13:50:33 -03:00
Silent
e361212bbf
Basic leaderboard integration
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No UI yet, only sends unlocks to the server.
2021-06-17 20:43:50 +02:00
Silent
c705eea3f9
Expose additional functions from rc_url.h
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Will be needed for building proper leaderboard requests
2021-06-17 20:20:59 +02:00
Connor McLaughlin
815146e7d8
GPU/HW: Fix incorrect blend factor
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Regression from 75e6c175de
2021-06-17 20:04:05 +10:00
Connor McLaughlin
e4fb028c8c
GameDB: Add PlayStationMouse for Project - Horned Owl
2021-06-17 20:04:05 +10:00
Connor McLaughlin
794ab76ed5
Merge pull request #2268 from andercard0/patch-134
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Atualização Português do Brasil
2021-06-17 20:03:53 +10:00
Anderson_Cardoso
d6dcb3fc19
Atualização Português do Brasil
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- Typo fixed;
- Plurality fixed;
- Missing letters fixed;
- Unused spaces fixed;
- Untranslated terms now translated;
- Better debugger terms applied for Pt-br language.
2021-06-15 17:55:46 -03:00
Connor McLaughlin
75e6c175de
GPU/HW: Elide redundant UBO updates on draw mode change
2021-06-15 23:10:49 +10:00
Connor McLaughlin
0e01a65e78
Merge pull request #2251 from CookiePLMonster/fullscreen-ui-exit-crash
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Fix a crash when shutting down emulation from the Hardcore mode confirmation prompt
2021-06-15 23:09:16 +10:00
Connor McLaughlin
a4bf83740b
Qt: Update Japanese translation by mikakunin
2021-06-15 23:08:18 +10:00
Connor McLaughlin
35c6d2d854
Merge pull request #2267 from RaydenX93/update_it_20210614
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Update duckstation-qt_it.ts
2021-06-15 23:04:40 +10:00
Connor McLaughlin
67b517bd8a
Merge pull request #2265 from andercard0/patch-132
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Atualização Português do Brasil
2021-06-15 23:04:31 +10:00
Connor McLaughlin
3157684625
Merge pull request #2264 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-15 23:04:21 +10:00
Connor McLaughlin
4f09d61825
CPU: Don't panic on invalid instructions
2021-06-15 22:58:29 +10:00
Connor McLaughlin
2548f75267
CDROM: Differentiate between logical and physical hold
2021-06-15 22:44:21 +10:00
Silent
ee0e7f15c1
Fix a crash when shutting down emulation from the Hardcore mode confirmation prompt
2021-06-15 11:37:02 +02:00
RaydenX93
7b60080a43
Update duckstation-qt_it.ts
2021-06-14 19:35:58 +02:00
Anderson_Cardoso
bc4619e4c9
Atualização Português do Brasil
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- Update file to latest.
- As well as some posponed changes and fixes.
2021-06-14 11:26:49 -03:00
zkdpower
28d018218e
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-14 22:22:08 +08:00
Connor McLaughlin
16c02c8559
CDROM: Don't apply speed change delay when already changing
2021-06-14 19:36:37 +10:00
Connor McLaughlin
72d7ba9163
SPU: Increase transfer rate to RAM
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Fixes broken sound effects in Grand Theft Auto London.
2021-06-14 19:32:15 +10:00
Connor McLaughlin
0cb9a3dcb6
dep/libFLAC: Silence CPUID messages in debug builds
2021-06-14 19:32:15 +10:00
Connor McLaughlin
fe7a195e3f
Merge pull request #2258 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-14 15:04:58 +10:00
Connor McLaughlin
f4da56efea
CDROM: Simulate the time it takes to change speeds
2021-06-14 14:56:35 +10:00
Connor McLaughlin
db5be6c70c
TimingEvent: Add Delay method
2021-06-14 14:55:20 +10:00
Connor McLaughlin
38288e6b36
CDROM: Factor in implicit seeks when calculating time
2021-06-14 13:47:55 +10:00
Connor McLaughlin
f2bfbabdcb
CDROM: Don't reset full state on Reset command
2021-06-14 13:47:41 +10:00
Connor McLaughlin
aa675163e2
CDROM: Fix second response event not being cleaned up
2021-06-14 13:47:04 +10:00
zkdpower
924c573821
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-13 23:34:10 +08:00
Connor McLaughlin
093904f930
CubebAudioStream: Set paused flag on main thread
2021-06-13 22:30:39 +10:00
Connor McLaughlin
e1d9f93172
Cheevos: Suffix unofficial achievements in popup
2021-06-13 18:32:13 +10:00
Connor McLaughlin
2113405c7a
CPU/Recompiler: Elide tick flush completely where possible
2021-06-13 18:26:12 +10:00
Connor McLaughlin
e8ac1fca80
CPU/Recompiler: Optimize bgez zero, addr to unconditional
2021-06-13 18:26:12 +10:00
Connor McLaughlin
0ba405ef2d
Merge pull request #2243 from CookiePLMonster/unofficial-achievements
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Add an "Unofficial Test Mode" to allow unlocking non-core achievements
2021-06-13 18:25:50 +10:00
Connor McLaughlin
b5af2b25cf
CI: Collapse del commands
2021-06-12 22:43:04 +10:00
Connor McLaughlin
d3d92226a5
PGXP: Further optimizations
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Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
2021-06-12 22:02:33 +10:00
Connor McLaughlin
a47686a313
PGXP: Don't abort() on vertex cache alloc fail
2021-06-12 20:50:48 +10:00
Connor McLaughlin
22b2963bfe
Update compatibility list
2021-06-12 18:22:58 +10:00
Connor McLaughlin
74013a0853
CDROM: Use physical position for seek time calculations
2021-06-12 18:09:28 +10:00
Connor McLaughlin
36bfc461f9
CDROM: Refactor start/stop/second response
2021-06-12 18:09:28 +10:00
Connor McLaughlin
9d36ce757d
CDROM: Simulate motor spin-up time
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Fixes disc changing in Tales of Destiny II.
2021-06-11 20:47:46 +10:00
Connor McLaughlin
95247b0b5e
CDROM: Don't set motor on before calc read/play time
2021-06-11 20:47:46 +10:00
Connor McLaughlin
6b83bb0cfe
GameSettings: Use icache for Chrono Cross
2021-06-11 20:47:46 +10:00
Connor McLaughlin
8407610e42
GPU/Vulkan: Invalidate display framebuffer where possible
2021-06-11 20:47:46 +10:00
Connor McLaughlin
51fb23c850
GPU/OpenGL: Invalidate display framebuffer where possible
2021-06-11 20:47:46 +10:00
Connor McLaughlin
aae0fb3f2b
System: Support loading libps.exe (for Net Yaroze)
2021-06-11 20:47:46 +10:00
Connor McLaughlin
d53daf2f26
CDImageEcm: Better error handling for corrupted dumps
2021-06-11 20:47:46 +10:00
Connor McLaughlin
1e2bdc11e7
Merge pull request #2241 from CookiePLMonster/hardcore-mode-improvements-2
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Don't allow resuming from Fullscreen UI when Hardcore mode is active
2021-06-11 20:44:31 +10:00
Silent
6c52031966
Add an "Unofficial Test Mode" to allow unlocking non-core achievements
2021-06-09 20:15:19 +02:00
Silent
283021f1a2
Don't allow resuming from Fullscreen UI when Hardcore mode is active
2021-06-09 19:13:07 +02:00
Connor McLaughlin
44da13358d
Merge pull request #2238 from CookiePLMonster/hardcore-mode-improvements
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Misc improvements
2021-06-09 21:01:54 +10:00
Connor McLaughlin
da9c4c1175
CueParser: Fix crash on invalid mode string
2021-06-09 19:44:06 +10:00
Connor McLaughlin
52673743e1
CI: Fix workflow failure
2021-06-09 13:12:04 +10:00
Connor McLaughlin
8be8921ae5
Qt: Fix autofire buttons showing with no controller attached
2021-06-09 12:32:33 +10:00
Connor McLaughlin
22d1e6cf02
Qt: Fix crash on controller type mismatch in Japanese
2021-06-09 12:30:59 +10:00
Silent
fce4829d2d
Unify CPU clock speed behaviour in Game Properties and Console Settings
2021-06-08 18:43:44 +02:00
Silent
7d8f3d26a6
Do not allow loading save states via commandline in Hardcore mode
2021-06-08 18:43:43 +02:00
Silent
d52b0e5dbb
Disallow underclocking in Hardcore mode
2021-06-08 18:38:51 +02:00
Silent
35b35c9212
Hide "Load" from the save state UI legend in Hardcore mode
2021-06-08 18:38:51 +02:00
Silent
e21f2644d0
Refactor SystemBootParameters ownership
2021-06-08 18:38:12 +02:00
Connor McLaughlin
4e282cd172
README: Update Android apk link
2021-06-08 17:03:41 +10:00
Connor McLaughlin
64560d09fc
Update CI scripts
2021-06-08 16:39:52 +10:00
Connor McLaughlin
6e49adb508
Remove Android app
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This repository exists solely for the desktop version now.
2021-06-08 16:34:28 +10:00
Connor McLaughlin
81da9be2d1
Android: Add quick load/save touchscreen buttons
2021-06-07 18:40:32 +10:00
Connor McLaughlin
20afc1c4a1
Android: Handle some possible surface loss cases
2021-06-07 18:40:32 +10:00
Connor McLaughlin
141fac0481
Android: Don't allow fragment restoration
2021-06-07 18:40:32 +10:00
Connor McLaughlin
e09a9ff846
Merge pull request #2233 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-07 18:39:43 +10:00
zkdpower
d7e2795fe8
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-06 22:52:58 +08:00
Connor McLaughlin
4435851276
CI: Generate app bundles
2021-06-06 15:53:36 +10:00
Connor McLaughlin
c4cfb40f7b
Android: Update dependencies
2021-06-06 15:53:36 +10:00
Connor McLaughlin
543997ff75
Android: Compile x86_64 native libraries
2021-06-06 15:53:36 +10:00
Connor McLaughlin
23da15a525
Android: Update to Gradle Plugin v4.2.1
2021-06-06 15:53:36 +10:00
Connor McLaughlin
31f03268cc
Build: Opt out of -fno-semantic-interposition on Android
2021-06-06 15:53:36 +10:00
Connor McLaughlin
dc895edaa2
Android: Switch to Maven Central
2021-06-06 15:53:36 +10:00
Connor McLaughlin
857a07a5e7
Qt: Update Japanese translation by mikakunin
2021-06-06 15:53:36 +10:00
Connor McLaughlin
c41ec7df23
Merge pull request #2225 from andercard0/patch-128
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Atualização Português do Brasil
2021-06-06 15:53:14 +10:00
Connor McLaughlin
74c83312bb
Merge pull request #2227 from andercard0/patch-129
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(Android) - Update Arrays
2021-06-06 15:53:03 +10:00
Anderson_Cardoso
10c831d4fa
(Android) Update strings ( #2228 )
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* (Android) Update strings
Updated string file to latest.
2021-06-06 15:52:43 +10:00
Anderson_Cardoso
4ccfd28b18
(Android) - Update Arrays
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Update arrays file to latest.
2021-06-05 19:17:12 -03:00
Anderson_Cardoso
0cc718f85b
Atualização Português do Brasil
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- Some typo fixes;
- Update file to latest.
2021-06-05 17:24:14 -03:00
Connor McLaughlin
e118b5486e
CDImagePPF: Fix incorrect filename saved to state
2021-06-05 18:12:59 +10:00
Connor McLaughlin
3caa9b7239
Android: Change order of seek speedup entries
2021-06-05 18:12:59 +10:00
Connor McLaughlin
e5f400b8d3
Merge pull request #2221 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-05 18:12:52 +10:00
zkdpower
497c813251
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-06-05 13:08:28 +08:00
Connor McLaughlin
a16f671362
Qt: Show CDROM State -> Show CD-ROM State
2021-06-05 13:46:31 +10:00
Connor McLaughlin
84b4a2836c
Qt: Fix to file label in load/save menu
2021-06-05 13:46:31 +10:00
Connor McLaughlin
ad9712afca
Qt: Add gear icon to disc games with user settings
2021-06-05 13:46:31 +10:00
Connor McLaughlin
e536674f80
Android: Display cutout setting shouldn't be dependent
2021-06-05 13:46:31 +10:00
Connor McLaughlin
c43d34af68
Merge pull request #2216 from 6lackmag3/patch-64
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(Android) ru-translation updates and fixes
2021-06-05 13:46:15 +10:00
Connor McLaughlin
d677865d7a
Merge pull request #2217 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-06-05 13:46:05 +10:00
zkdpower
41f367c441
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-06-05 09:28:19 +08:00
6lackmag3
c1bae40ef7
(Android) ru-translation updates and fixes
2021-06-04 23:14:45 +03:00
Connor McLaughlin
0c1ac4e9a6
Android: Add dummy view to expand layout bounds
2021-06-04 21:53:20 +10:00
Connor McLaughlin
8cf4c4f211
Android: Add option to expand display to cutout
2021-06-04 21:16:00 +10:00
Connor McLaughlin
ebcc11750d
Build: Disable -fno-semantic-interposition on macOS
2021-06-04 19:03:49 +10:00
Connor McLaughlin
cac8080657
Remove unused libretro build scripts
2021-06-04 16:50:23 +10:00
Connor McLaughlin
950b81861b
CI: Revert previous commit and fix underlying issue
2021-06-04 16:49:34 +10:00
Connor McLaughlin
1269a1e091
CI: Remove macOS builds completely
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Random failures, and I don't have a machine to debug it on.
2021-06-04 14:22:30 +10:00
Connor McLaughlin
81f004b6c6
dep/msvc: Sync Qt submodule
2021-06-04 13:45:05 +10:00
Connor McLaughlin
d2f4170d01
Qt: Update lupdate scripts to point to 6.1.0
2021-06-04 13:45:05 +10:00
Connor McLaughlin
aac85299ea
AudioStream: Make fields protected instead of private
2021-06-04 13:37:23 +10:00
Connor McLaughlin
350049826f
Fix a bunch of compiler warnings
2021-06-04 13:14:30 +10:00
Connor McLaughlin
270bf59817
dep/libsamplerate: Sync minimum cmake version with main
2021-06-04 13:14:30 +10:00
Connor McLaughlin
02f75f25d3
Build: Default symbol visibility to hidden
2021-06-04 13:14:30 +10:00
Connor McLaughlin
262c43ac00
Build: Don't compile WGL/stackwalker for libretro
2021-06-03 21:32:23 +10:00
Connor McLaughlin
9845f1d76a
DInputControllerInterface: Fix crash on shutdown
2021-06-03 14:05:11 +10:00
Connor McLaughlin
9feaae1a15
Merge pull request #2210 from mgziminsky/fix_autosave
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NoGUI: Fix autosave on shutdown when started with -resume
2021-06-03 14:02:58 +10:00
Michael Ziminsky (Z)
6038389d35
NoGUI: Fix autosave on shutdown
2021-06-02 13:12:37 -07:00
Connor McLaughlin
3a831c543d
GameSettings: Force icache for NHL FaceOff 2001
2021-06-02 15:13:43 +10:00
Connor McLaughlin
b02513d28d
Update README/NEWS
2021-06-02 14:10:39 +10:00
Connor McLaughlin
e995331239
dep/vulkan-loader: Don't use potentially-conflicting symbol names
2021-06-02 13:41:54 +10:00
Connor McLaughlin
e398836a09
Qt: Update Turkish translation by Foxtrot Uniform
2021-06-02 12:50:43 +10:00
Connor McLaughlin
8f740cae9d
Qt: Add Turkish icon by @andercard0
2021-06-02 12:49:58 +10:00
Connor McLaughlin
ce47639132
Merge pull request #2207 from andercard0/patch-127
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Atualização Português do Brasil
2021-06-02 12:47:34 +10:00
Connor McLaughlin
1ab4b0d433
Merge pull request #2206 from 6lackmag3/patch-63
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(Android) fixes & updates in values-ru/strings
2021-06-02 12:47:28 +10:00
Anderson_Cardoso
0e9a2ac2d5
Atualização Português do Brasil
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Update file to latest.
2021-06-01 21:24:28 -03:00
6lackmag3
8acd0ab6e3
(Android) fixes & updates in values-ru/strings
2021-06-02 02:15:06 +03:00
Connor McLaughlin
8b57c24a7b
Update README.md
2021-06-02 03:04:39 +10:00
Connor McLaughlin
a24b6bd8c7
Merge pull request #2203 from shikulja/master
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Update Russian translation
2021-06-02 03:03:52 +10:00
Connor McLaughlin
46c34502b1
Qt: Add Turkish translation by Foxtrot Uniform
2021-06-02 03:03:29 +10:00
Connor McLaughlin
4f51310e83
Android: Add option in gamedirs to force scoped storage
2021-06-02 03:03:29 +10:00
Connor McLaughlin
3cb4d8e35a
Android: Improve multitouch with guncon
2021-06-02 03:03:29 +10:00
Connor McLaughlin
98ae230d2d
Android: Add missing CD-ROM options to advanced
2021-06-02 03:03:29 +10:00
Connor McLaughlin
7ff35828e4
Android: Use switch for trait game settings
2021-06-02 03:03:29 +10:00
Connor McLaughlin
b2447e2270
Android: Don't include autofire settings without controller set
2021-06-02 03:03:29 +10:00
shikulja
f8fad3c15a
Update Russian translation
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Last changes
Auto-fire buttons, Applying patches to images
2021-06-01 19:04:09 +03:00
shikulja
584427e33c
Update Russian translation ( #2202 )
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* Update duckstation-qt_ru.ts
* Update duckstation-qt_ru.ts
* Update Russian translation
new strings, adjustment
2021-06-01 22:17:46 +10:00
Connor McLaughlin
3cb01bf23d
CDImage: Fix compilation on Linux
2021-06-01 22:04:25 +10:00
Connor McLaughlin
246797cf5c
Qt: Fix inconsistent CDROM/CD-ROM in console settings
2021-06-01 21:56:12 +10:00
Connor McLaughlin
9aa386e96c
System: Add option to load/apply image patches
2021-06-01 21:55:37 +10:00
Connor McLaughlin
77984035d2
CDImage: Add CDImagePPF to overlap a PPF on another image
2021-06-01 21:54:50 +10:00
Connor McLaughlin
5edc645d1f
MemoryArena: Use module-unique shared memory name for libretro
2021-05-31 20:51:27 +10:00
Connor McLaughlin
179a7aea89
GPU/HW: Assume 240/288p for auto scale on start with all borders
2021-05-31 03:48:38 +10:00
Connor McLaughlin
d64bc193fd
SaveStateSelectorUI: Make select/next hotkeys apply immediately
2021-05-30 13:21:25 +10:00
Connor McLaughlin
296a662e74
Qt: Add ability to load/save state from files
2021-05-30 13:19:53 +10:00
Connor McLaughlin
0229f25fc3
Android: Show patch code categories in list
2021-05-29 20:53:10 +10:00
Connor McLaughlin
1b0b88f60b
Qt: Group cheats together in categories in menu
2021-05-29 20:51:30 +10:00
Connor McLaughlin
37e565698f
Update README.md
2021-05-29 18:43:02 +10:00
Connor McLaughlin
4a13009af8
GameSettings: Force ICache for SLPM-86086
2021-05-29 18:35:41 +10:00
Connor McLaughlin
56c08254c9
CDImage: Fix incorrect index returned for track-relative 00:02:00
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Fixes some voice lines being very briefly cut off in Tomb Raider.
2021-05-27 03:48:02 +10:00
Connor McLaughlin
e8e8b910a5
CDImage: Fix pregap not going to 00:00:00
2021-05-27 03:48:02 +10:00
Connor McLaughlin
28b8cb5bc6
Settings: Fix mismatches between default and fallback values
2021-05-27 03:48:01 +10:00
Connor McLaughlin
3e792651d4
Merge pull request #2174 from CookiePLMonster/vs2019-workaround
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Common/DimensionalArray: Re-revert the workaround
2021-05-26 13:48:13 +10:00
Connor McLaughlin
205e18a0c7
Qt: Add icons by @andercard0
2021-05-26 13:42:35 +10:00
Connor McLaughlin
3ab7dcff82
CMake: Simplify platform detection a bit
2021-05-26 13:25:13 +10:00
Silent
803b68b279
Common/DimensionalArray: Re-revert the workaround
...
VS16.10 fixes the regression and bumps up _MSC_VER,
so make only VS2017 and VS16.9 use the workaround
2021-05-25 19:00:40 +02:00
Connor McLaughlin
deb7f0741a
GameSettings: Force LUT fastmem for Racing Lagoon
...
Slight performance boost.
2021-05-26 02:50:44 +10:00
Connor McLaughlin
7c43f5c13e
CPU/CodeCache: Fix compilation on 32-bit x86
2021-05-26 02:48:46 +10:00
Connor McLaughlin
baad1a4b23
CPU/Recompiler: Optimize away nops completely
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35% performance improvement for PGXP CPU mode in Racing Lagoon.
2021-05-25 20:01:59 +10:00
Connor McLaughlin
f4242f390b
GPU/HW: Use a larger epsilon for PowerVR
2021-05-25 20:01:37 +10:00
Connor McLaughlin
df26792c19
PGXP: Small optimization in memory lookup
2021-05-25 20:01:00 +10:00
Connor McLaughlin
eaab0cc033
GPU/ShaderGen: Use smaller position epsilon on PowerVR
2021-05-25 18:42:21 +10:00
Connor McLaughlin
df3427bb41
Android: Remove pause on menu option
2021-05-25 15:12:24 +10:00
Connor McLaughlin
6543cc42d3
Update compatibility settings for Rebel Assault II
2021-05-25 15:12:24 +10:00
Connor McLaughlin
d3d397d582
Merge pull request #2172 from 6lackmag3/patch-60
...
(Android) Update values-ru/strings
2021-05-25 14:15:56 +10:00
Connor McLaughlin
6bf7dc6a52
Merge pull request #2171 from 6lackmag3/patch-61
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(Android) Update values-ru/arrays
2021-05-25 14:15:47 +10:00
Connor McLaughlin
e8a21d32dc
CommonHostInterface: Use string list for autofire bindings
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Fixes autofire bindings on Android.
2021-05-25 14:14:37 +10:00
Connor McLaughlin
08876d132f
GPU/HW: Don't generate always/never-discarding discard shaders
...
Might fix the PowerVR driver...
2021-05-25 13:38:33 +10:00
Connor McLaughlin
0979149236
EvdevControllerInterface: Implement axes
2021-05-25 13:20:15 +10:00
6lackmag3
75bedbe5fd
(Android) Updates for values-ru/arrays
2021-05-25 01:01:56 +03:00
6lackmag3
762c3b24e7
(Android) Updates for values-ru/strings
2021-05-25 01:00:27 +03:00
Connor McLaughlin
350bae7e94
Android: Implement controller auto-fire
2021-05-24 21:25:08 +10:00
Connor McLaughlin
8f23a79d36
CommonHostInterface: Add public method to activate autofire
2021-05-24 21:25:08 +10:00
Connor McLaughlin
a67f77d2a1
Android: Add custom aspect ratio support
2021-05-24 21:25:08 +10:00
Connor McLaughlin
daf2fd327f
Android: Fix incorrect PBP statement in empty list
2021-05-24 21:24:22 +10:00
Connor McLaughlin
6a2b2ac7f8
System: Don't wipe out nonpersistent memory cards during game change
2021-05-24 21:24:22 +10:00
Connor McLaughlin
3f2c034869
CommonHostInterface: Fix always using playlist title for running game
2021-05-24 21:24:22 +10:00
Connor McLaughlin
b6ea769ecf
Merge pull request #2168 from 6lackmag3/patch-59
...
(Android) fixes & updates for values-ru/arrays
2021-05-24 21:23:17 +10:00
Connor McLaughlin
d4b0f72ba9
Merge pull request #2167 from 6lackmag3/patch-58
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(Android) fixes & updates for values-ru/strings
2021-05-24 21:23:10 +10:00
Connor McLaughlin
6f8595d359
Merge pull request #2166 from andercard0/patch-126
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Android - Update strings
2021-05-24 21:22:10 +10:00
Connor McLaughlin
0307e68cdf
Merge pull request #2165 from andercard0/patch-125
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Android - Update
2021-05-24 21:21:59 +10:00
Connor McLaughlin
6e46cb11a7
Merge pull request #2163 from andercard0/patch-124
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Atualização Português do Brasil
2021-05-24 21:21:48 +10:00
Max833
0881abcab3
Qt: Update German translation and fix cdromSeekSpeedup ( #2161 )
...
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update consolesettingswidget.cpp
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
2021-05-24 21:21:38 +10:00
6lackmag3
3afc1e9473
(Android) fixes & updates for values-ru/arrays
2021-05-24 02:19:59 +03:00
6lackmag3
0605611e3d
(Android) fixes & updates for values-ru/strings
2021-05-24 02:14:11 +03:00
Anderson_Cardoso
8013ad402a
Android - Update
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Update file to latest.
2021-05-23 20:00:16 -03:00
Anderson_Cardoso
3ff56a5166
Android - Update
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Tiny update file to latest.
2021-05-23 19:26:19 -03:00
Anderson_Cardoso
d8770c1a2c
Atualização Português do Brasil
...
Update file to latest.
2021-05-23 17:46:37 -03:00
Connor McLaughlin
16efffa403
CueParser: Ignore pregap when index 0 is specified
...
Also corrects the previous track length when index 0 is specified.
2021-05-23 20:42:50 +10:00
Connor McLaughlin
8f639070c9
CueParser: Ignore zero pregap when index 0 is set
2021-05-23 20:33:55 +10:00
Connor McLaughlin
5556d8221b
CueParser: Fix reading cuesheets with timecodes >60mins
2021-05-23 20:06:10 +10:00
Connor McLaughlin
d0de6a0aa9
Android: Expose CD-ROM seek speedup enhancement
2021-05-23 18:04:48 +10:00
Connor McLaughlin
c9029a88c7
CMake: Fix Android native library build
2021-05-23 18:00:57 +10:00
Connor McLaughlin
70396621e8
Merge pull request #2151 from andercard0/patch-123
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Atualização Português do Brasil
2021-05-23 17:31:24 +10:00
Connor McLaughlin
743d463b18
Update README.md
2021-05-23 17:30:31 +10:00
Connor McLaughlin
d9a655fb41
System: Add non-persistent memory card type
2021-05-23 17:12:01 +10:00
Connor McLaughlin
3dc7ef92c2
GameSettings: Add CD-ROM seek speedup
2021-05-23 16:18:34 +10:00
Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
2021-05-23 16:18:34 +10:00
Connor McLaughlin
143a82b543
scripts: Add libretro core build scripts
2021-05-23 16:18:34 +10:00
Connor McLaughlin
d4a13f511c
dep: Reduce dependencies for libretro core
2021-05-23 16:18:34 +10:00
Connor McLaughlin
817c7ef96a
FrontendCommon: Mark host display files as final
...
Libretro has its own display classes now.
2021-05-23 16:18:15 +10:00
Anderson_Cardoso
71effa3b3e
Atualização Português do Brasil
...
Update file to latest.
2021-05-21 17:41:00 -03:00
Connor McLaughlin
4436cd5b58
dep: Remove libcue
2021-05-21 14:52:55 +10:00
Connor McLaughlin
69cfcd22a2
CDImageCue: Replace libcue with in-house cue parser
2021-05-21 14:52:55 +10:00
Connor McLaughlin
99b7a0bb85
Qt: Fix non-square cover scaling with hidpi
2021-05-21 13:48:10 +10:00
Connor McLaughlin
ff0bd7abc4
System: Add file title memory card type
2021-05-21 13:19:25 +10:00
Connor McLaughlin
6aa78b11fe
NoGUI: Fix crash on startup with exclusive fullscreen
2021-05-21 13:19:25 +10:00
Connor McLaughlin
79549a2a51
Merge pull request #2147 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-05-21 13:19:09 +10:00
Connor McLaughlin
c6f286d7aa
Merge pull request #2143 from andercard0/patch-122
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Update Italian File Translation
2021-05-21 13:19:03 +10:00
zkdpower
e9253dfe43
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-05-21 06:18:49 +08:00
Anderson_Cardoso
eebff0f46c
Update Italian File Translation
...
As reported by @projetto fixed typo in Italian file.
Note: there are a bunch of non-translated itens there yet.
2021-05-20 14:17:26 -03:00
Connor McLaughlin
2285e219e1
Qt: Fix compiling auto updater with Qt 6
2021-05-20 15:21:15 +10:00
Connor McLaughlin
c4348beed4
NoGUI: Don't ignore pause on focus loss setting
2021-05-20 15:09:54 +10:00
Anderson_Cardoso
c417bd7a35
(Android) - Atualização Português do Brasil
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Update String file to latest.
2021-05-20 15:04:49 +10:00
Anderson_Cardoso
2a3b3960dc
Atualização Português do Brasil
...
Update file to latest.
2021-05-20 14:22:51 +10:00
6lackmag3
d473fce8cb
(Android) Update Russian translation
2021-05-20 14:22:41 +10:00
Connor McLaughlin
05a89e385d
Build: Use Qt 6 on Windows
2021-05-20 14:14:44 +10:00
Connor McLaughlin
6c20bac7dd
Qt: Support Qt 6
2021-05-20 14:14:26 +10:00
Connor McLaughlin
245dd5b27a
GPU/HW: Fix crash with oversized writes and sw readback
2021-05-20 14:14:26 +10:00
Connor McLaughlin
5f2a340953
Qt/GameList: Use device pixel ratio for cover pixmaps
2021-05-20 14:14:20 +10:00
Connor McLaughlin
2bde6d8e10
Android: Expose some of the GameSettings traits
2021-05-20 13:28:36 +10:00
Connor McLaughlin
a6d76e787f
GameSettings: Add trait for sw-renderer-for-readbacks
2021-05-20 13:28:36 +10:00
Connor McLaughlin
5d877250e9
GPU/HW: Add an option to use software renderer for readbacks
2021-05-20 13:28:36 +10:00
Connor McLaughlin
063eeeb214
README: Update libretro core links
2021-05-20 13:28:36 +10:00
Connor McLaughlin
5e0e6c71bf
CI: Improve naming of libretro binaries
2021-05-20 12:25:08 +10:00
Connor McLaughlin
ad9081d050
Android: Remove redundant ReleaseHostDisplayResources()
2021-05-20 12:19:29 +10:00
Connor McLaughlin
0e59a14c82
OpenGLHostDisplay: Fix crash when context creation fails
2021-05-20 12:19:29 +10:00
Anderson_Cardoso
4ea7dc79db
Atualização Português do Brasil
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Update file to latest.
2021-05-20 12:19:29 +10:00
Connor McLaughlin
bb9bd2af23
Qt: Update Japanese translation by mikakunin
2021-05-20 12:19:29 +10:00
Connor McLaughlin
9aaaf3f094
GameDB: Unflag analog controller for Mega Man 8
2021-05-20 12:19:28 +10:00
Connor McLaughlin
9784c9d930
Android: Only use scoped storage for scanning on 11+
2021-05-20 12:19:28 +10:00
Connor McLaughlin
bcd40dd860
Qt: Fix autofire button selection in non-English UI
2021-05-20 12:19:28 +10:00
Connor McLaughlin
67f352339c
CommonHostInterface: Add swap memory cards hotkey
2021-05-20 12:19:28 +10:00
Connor McLaughlin
2f8150f357
scmversion: Ignore play-store-release tag
2021-05-20 12:19:28 +10:00
Anderson_Cardoso
ac1db3448b
Atualização Português do Brasil
...
Update file to latest
2021-05-20 12:19:28 +10:00
Connor McLaughlin
549b5e8af0
Qt: Translate button names in auto-fire config
2021-05-20 12:19:28 +10:00
Connor McLaughlin
3e3b691a86
NoGUI: Hook up exclusive fullscreen
2021-05-20 12:19:28 +10:00
Connor McLaughlin
f3cceca805
NoGUI: Implement mouse cursor hiding in fullscreen
2021-05-20 12:19:28 +10:00
Connor McLaughlin
6f38e171b2
Android: Fall back to native paths on <9
...
Apparently some of these devices have broken scoped storage?
2021-05-20 12:19:28 +10:00
Connor McLaughlin
2fe1f3c2f7
VulkanHostDisplay: Wait for GPU idle on surface change
2021-05-20 12:19:28 +10:00
Connor McLaughlin
90ac14a242
Update compatibility list
2021-05-20 12:19:28 +10:00
Connor McLaughlin
8f2169339d
Update news
2021-05-20 12:19:28 +10:00
falsepopsky
03798180eb
updated spanish translation, android and qt.
2021-05-20 12:19:28 +10:00
zkdpower
e3ff3cbb91
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-05-20 12:19:28 +10:00
Anderson_Cardoso
3fa25ebd78
Atualização Português do Brasil
...
Update file to latest and fixed typos.
2021-05-20 12:19:28 +10:00
Max833
e3f8238702
Qt: Update German translation ( #2117 )
...
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
2021-05-20 12:19:28 +10:00
Connor McLaughlin
bced237034
MemoryCard: Sanitize game titles for file names
2021-05-20 12:19:28 +10:00
Connor McLaughlin
ee5bf410e6
Qt: Make dark fusion the default theme
2021-05-20 12:19:28 +10:00
Connor McLaughlin
c43957d385
FullscreenUI: Add controller autofire settings
2021-05-20 12:19:28 +10:00
Connor McLaughlin
cc69ac5742
Qt: Add controller autofire settings
2021-05-20 12:19:28 +10:00
Connor McLaughlin
01c869b704
CommonHostInterface: Implement controller autofire
2021-05-20 12:19:28 +10:00
Connor McLaughlin
c7beac5efd
Qt: Remove setting when string value is empty
2021-05-20 12:19:28 +10:00
Connor McLaughlin
148a706771
Qt: Add CollapsibleWidget
2021-05-20 12:19:28 +10:00
Connor McLaughlin
f5bec87f79
CommonHostInterface: Add Toggle PGXP CPU Mode hotkey
2021-05-20 12:19:28 +10:00
Connor McLaughlin
5853588a52
Qt: Use native separators for open disc
2021-05-20 12:19:27 +10:00
Connor McLaughlin
fd462ab778
VulkanHostDisplay: Fix crash in RenderScreenshot() when display disabled
2021-05-20 12:19:27 +10:00
Connor McLaughlin
f4fb627428
System: Increase maximum save state size (for 8MB RAM)
2021-05-20 12:19:27 +10:00
Connor McLaughlin
21d6af287e
System: Fix a possible crash with runahead
2021-05-20 12:19:27 +10:00
Connor McLaughlin
1f206421e8
CommonHostInterface: Prevent crash with fullscreen UI enabled
2021-05-20 12:19:27 +10:00
zkdpower
dda2cccb1c
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-05-20 12:19:27 +10:00
Anderson_Cardoso
217f874cff
Update Brazilian Portuguese Language
...
Update to latest.
2021-05-20 12:19:27 +10:00
Connor McLaughlin
437d3fbb4b
GPU/SW: Set display parameters before data
2021-05-20 12:19:27 +10:00
Connor McLaughlin
3d972955a7
FullscreenUI: Fix empty cheat menu leaving system paused
2021-05-20 12:19:27 +10:00
Connor McLaughlin
a6d2324f0e
ControllerInterface: Don't fire events when fullscreen UI active
2021-05-20 12:19:27 +10:00
Connor McLaughlin
00ffffe8c0
VulkanHostDisplay: Handle surface changes if this happens
2021-05-20 12:19:27 +10:00
Connor McLaughlin
08a815ad7b
FullscreenUI: Make show status indicator setting local
2021-05-20 12:19:26 +10:00
Connor McLaughlin
172ba1fc32
CommonHostInterface: Fix controller masking for Start Disc
2021-05-20 12:19:26 +10:00
Connor McLaughlin
301bbb4924
CDImagePBP: Handle compression level 0 files
2021-05-20 12:19:26 +10:00
Connor McLaughlin
68fd77c326
CDImagePBP: Fix reading from track 1 pregap
2021-05-20 12:19:26 +10:00
Connor McLaughlin
f10134251b
CI: Add play store builder
2021-05-20 12:19:26 +10:00
Connor McLaughlin
8e6b6377e2
Android: Fix possible crash in EmulationActivity
2021-05-20 12:19:26 +10:00
Connor McLaughlin
69fb8de644
CDImageM3u: Fix crash when error pointer is null
2021-05-20 12:19:26 +10:00
Anderson_Cardoso
6e189f4fd0
Atualização Português do Brasil
...
Update file to latest
2021-05-20 12:19:26 +10:00
ValadAmoleo
1fa4460590
Added a toggle for persistent message. ( #2106 )
...
* Added a toggle for persistent message.
Added a toggle to display settings to disable persistent messages (ff, pause) in the fullscreen UI.
* Moved toggle for the icons to advanced settings.
Moved the toggle to the advanced settings as suggested. Renamed the option from "show persistent messages" to "show speed icons", so that it's much more specific.
2021-05-20 12:19:26 +10:00
Connor McLaughlin
63b70e6c0c
Android: Fix pause button colour in light theme
2021-05-20 12:19:26 +10:00
Connor McLaughlin
8c7282046b
CPU/CodeCache: Re-enable interpreter fallback heuristic
2021-05-20 12:19:25 +10:00
Connor McLaughlin
acda42be16
CPU/Recompiler: Get rid of non-constant offsetofs
2021-05-20 12:19:24 +10:00
zkdpower
4cb8817247
Update Simple-Chinese Translation to latest.
...
Update Simple-Chinese Translation to latest.
2021-05-20 12:19:23 +10:00
Connor McLaughlin
1ed1d641a6
CPU/Recompiler: Don't use intepreter icache when falling back
...
Fixes broken rendering in TOCA 2.
It has self-modifying code every frame, which gets falled back to the
interpreter, and using the interpreter's icache, which resulted in
stale code executing.
2021-05-20 12:19:23 +10:00
Connor McLaughlin
e24a2aa6ac
NoGUI/SDL: Save and restore window geometry
2021-05-20 12:19:23 +10:00
Connor McLaughlin
8e9fbf63a3
NoGUI/SDL: Implement pause on focus loss
2021-05-20 12:19:23 +10:00
Connor McLaughlin
ab0364eb8f
Qt: Move fullscreen to view menu
2021-05-20 12:19:23 +10:00
Connor McLaughlin
8dd36f4474
CommonHostInterface: Fix translatability of widescreen hack toggle message
2021-05-20 12:19:23 +10:00
Connor McLaughlin
6eb0496d77
AnalogController: Don't panic on unknown configuration mode command
2021-05-20 12:19:23 +10:00
ValadAmoleo
057c264d97
Widescreen Hotkey ( #2080 )
...
* Widescreen Hotkey
Added the ability to toggle Widescreen Hack and set the Aspect Ratio via a hotkey.
This is in response to Discussion #1912 (https://github.com/stenzek/duckstation/discussions/1912 )
* Widescreen Hotkey Uses Settings
The Widescreen Hotkey now looks at the user's global or game settings when toggling. This means:
When disabling the widescreen hack it uses a non-wide ratio as set by the user if available or auto if unavailable.
When enabling the widescreen hack it uses a wide ratio as set by the user if available or 16:9 if unavailable.
* Avoids loading the entire settings now.
Specifically loads the aspect ratio setting.
2021-05-20 12:19:23 +10:00
Julien Reichardt
d77dfb4b23
Update installation instructions ( #2079 )
...
* Add Flatpak instructions
* Clarify Flatpak support
2021-05-20 12:19:23 +10:00
Connor McLaughlin
f98f9fcd0c
CI: Fix libretro dll for Windows
2021-05-20 12:19:23 +10:00
Connor McLaughlin
1e7e52718e
NamcoGuncon: Only update trigger for offscreen on change
2021-05-20 12:19:21 +10:00
Connor McLaughlin
9af822dc9c
GameSettings: Remove some duplicate entries
2021-05-20 12:19:16 +10:00
Nekokabu
d096d0bd56
Update duckstation-qt_ja.ts
2021-05-20 12:19:15 +10:00
Anderson_Cardoso
1bddf524d8
Atualização Português do Brasil
...
Update file to latest.
2021-05-20 12:19:15 +10:00
6lackmag3
6e72204d3d
(Android) Updated values-ru/strings to latest
2021-05-20 12:19:15 +10:00
Connor McLaughlin
5047a3e97f
libretro: Expose support for pbp (and multi-disc)
2021-05-20 12:19:13 +10:00
Connor McLaughlin
94cb847e21
CI: Re-add libretro builds
2021-05-20 12:18:55 +10:00
Connor McLaughlin
333319acab
CMake: Set __cplusplus version in MSVC
2021-05-20 12:18:55 +10:00
Connor McLaughlin
1392a64a93
Re-add libretro core
2021-05-20 12:18:54 +10:00
Connor McLaughlin
d38a1c9430
AnalogJoystick: Make setter methods public
2021-05-10 13:35:58 +10:00
Connor McLaughlin
77bf7d3902
Update game database
2021-05-09 03:30:57 +10:00
Connor McLaughlin
571c8684d7
Qt: Update Japanese translation by mikakunin
2021-05-08 20:38:01 +10:00
Connor McLaughlin
729675f497
Bus: Fix memory reserving when 8MB RAM is enabled
2021-05-08 20:36:34 +10:00
Connor McLaughlin
d9151cebf1
Android: Change quick menu exit button to back, add exit
2021-05-08 12:35:06 +10:00
Connor McLaughlin
1751a27604
Merge pull request #2071 from andercard0/patch-113
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Atualização Português do brasil
2021-05-08 12:26:22 +10:00
Christopher Snowhill
9e52838c6e
CMakeLists: Add system processor check for Apple Silicon
2021-05-08 12:25:50 +10:00
Christopher Snowhill
1d7a7bc842
cubeb: Adjust cubeb_jack to build on latest macOS
2021-05-08 12:25:50 +10:00
Anderson_Cardoso
8a1aaccd3e
Atualização Português do brasil
...
Update file to latest.
2021-05-07 15:23:58 -03:00
Connor McLaughlin
7080e307dd
Android: Improve pause menu in light theme
2021-05-08 03:45:14 +10:00
Connor McLaughlin
6a06b4970d
Android: Add missing sensor based entry to translations
2021-05-08 03:45:14 +10:00
Connor McLaughlin
e226464a35
GameSettings: Add GPU renderer and 8MB RAM options
2021-05-08 03:45:14 +10:00
Connor McLaughlin
99876588c4
GameSettings: Force icache for Breath of Fire IV
2021-05-08 03:24:18 +10:00
Connor McLaughlin
0271622e59
Add PlayStationMouse supported controller for some games
2021-05-08 03:24:18 +10:00
Connor McLaughlin
e84fe4d948
D3D11HostDisplay: Fix alpha channel of lightgun crosshair
2021-05-08 03:24:18 +10:00
Connor McLaughlin
8a39969a61
SDLControllerInterface: Prevent crash with out-of-range buttons
2021-05-08 03:24:18 +10:00
Connor McLaughlin
e5a6103f74
ControllerInterface: Move axes/constants to derived class
2021-05-08 03:24:18 +10:00
Connor McLaughlin
9ff1f153be
CommonHostInterface: Remove some rarely used default hotkeys
2021-05-08 03:24:18 +10:00
Anderson_Cardoso
69b9f88ecd
Android - Update Arrays File ( #2060 )
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* Update Arrays File
Update file to latest.
2021-05-08 03:22:57 +10:00
Connor McLaughlin
a0107fa0f2
Merge pull request #2064 from falsepopsky/updateSpanish
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spanish translation qt updated to latest
2021-05-08 03:04:30 +10:00
Connor McLaughlin
4c23d6c295
Merge pull request #2063 from 6lackmag3/patch-54
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(Android) Update values-ru/arrays to latest
2021-05-08 03:04:22 +10:00
Connor McLaughlin
f2818fc140
Merge pull request #2062 from j8r/add-higher-res-icons
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Add higher resolution icons
2021-05-08 03:04:01 +10:00
Connor McLaughlin
f1e4406c09
Merge pull request #2059 from andercard0/patch-111
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Atualização Português do Brasil
2021-05-08 03:03:25 +10:00
6lackmag3
e29e4ca5b4
(Android) Update values-ru/arrays to latest
2021-05-06 03:13:07 +03:00
falsepopsky
81f99d90ee
spanish translation qt updated to latest
2021-05-05 21:04:11 -03:00
Julien Reichardt
e2d0eb485b
Add higher resolution icons
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Scaled down from https://img.icons8.com/isometric/452/duck.png (https://icons8.com/icon/74847/duck ).
2021-05-05 14:18:48 +02:00
Anderson_Cardoso
5ede107686
Atualização Português do Brasil
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Update file to latest
2021-05-04 15:13:48 -03:00
Connor McLaughlin
d3fea7b5a7
Android: Fix quick menu in light mode
2021-05-05 03:26:40 +10:00
Connor McLaughlin
8239d464b9
Android: Fix pause menu getting stuck open on some settings
2021-05-05 03:26:40 +10:00
Connor McLaughlin
8ace5ff6b8
CPU/Recompiler: Fix assertion tripping in debug builds
2021-05-05 03:26:40 +10:00
Connor McLaughlin
fc98fee860
Merge pull request #2054 from j8r/remove-Terminal=true-in-desktop-files
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Remove Terminal=true in desktop files
2021-05-05 03:26:20 +10:00
Connor McLaughlin
87dbfe1edb
Merge pull request #2055 from andercard0/patch-110
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Atualização Português do Brasil
2021-05-05 03:26:09 +10:00
Certainty Witch
6aad1923cb
Add sensor-based screen orientation for Android ( #2056 )
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* Adding sensor-based orientation for Android
* Fix indents broken by NotePad++
2021-05-05 03:26:00 +10:00
Connor McLaughlin
320a595711
Merge pull request #2057 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-05-05 03:25:43 +10:00
zkdpower
a967247a96
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-05-04 10:49:07 +08:00
Anderson_Cardoso
1ca8b7628b
Atualização Português do Brasil
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Update file to latest.
2021-05-03 09:28:17 -03:00
Julien Reichardt
ff7872d923
Remove Terminal=true in desktop files
2021-05-03 14:17:47 +02:00
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
2021-05-03 12:43:33 +10:00
Connor McLaughlin
d021850394
Merge pull request #2051 from 6lackmag3/patch-53
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(Android) Update values-ru/strings
2021-05-03 12:42:55 +10:00
6lackmag3
574cdb6e87
(Android) Update values-ru/strings
2021-05-03 01:24:54 +03:00
Connor McLaughlin
1d7bc24537
Qt: Fix memory card note string
2021-05-03 03:22:28 +10:00
Connor McLaughlin
6b2ce266d4
dep/discord-rpc: Ensure the cleared presence gets sent at shutdown
2021-05-03 03:22:28 +10:00
Connor McLaughlin
d4214211a2
Merge pull request #2028 from j8r/add-appstream-metadata-file
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Add AppStream metadata file
2021-05-03 03:20:03 +10:00
zkdpower
cdf8786091
Update Simple-Chinese Translation to latest. ( #2047 )
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* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2021-05-03 03:17:37 +10:00
Connor McLaughlin
6f5c00bc86
Merge pull request #2044 from andercard0/patch-109
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Atualização Português do Brasil
2021-05-02 15:08:37 +10:00
Connor McLaughlin
70aae89219
Android: New/improved ingame pause menu
2021-05-02 15:01:03 +10:00
Connor McLaughlin
19b84cbe4d
GameList: Support getting covers without list entry
2021-05-02 14:57:52 +10:00
Julien Reichardt
4bd1161ac9
Split appimage script and distribution files
2021-05-01 17:48:26 +02:00
Anderson_Cardoso
51b031c214
Atualização Português do Brasil
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Update file to latest.
2021-05-01 10:11:42 -03:00
Connor McLaughlin
20747d2108
Qt: Fix incorrect location of zh-cn translation
2021-05-01 14:49:45 +10:00
Connor McLaughlin
806fc3e918
Settings: Fix default value for VSync on Android
2021-05-01 14:49:45 +10:00
Connor McLaughlin
f77cc7a687
README: Add note about TLS1.2 on Windows 7
2021-05-01 14:15:15 +10:00
Connor McLaughlin
4875b2ecc7
README.md: Clarify reason for removing Mac releases
2021-05-01 13:37:44 +10:00
Connor McLaughlin
25426a90e7
CI: Don't publish Mac builds
2021-05-01 13:37:42 +10:00
Connor McLaughlin
44f29da40f
CommonHostInterface: Fix OSD messages not clearing on shutdown
2021-05-01 13:37:29 +10:00
Connor McLaughlin
f39a5dcf5d
Settings: Fix new display aspect ratios being untranslatable
2021-05-01 13:32:37 +10:00
Connor McLaughlin
a2e1cd8517
Merge pull request #2040 from 6lackmag3/patch-52
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(Android) Update values-ru/arrays
2021-05-01 13:32:23 +10:00
Connor McLaughlin
1919aff1d6
Merge pull request #2038 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-05-01 13:32:00 +10:00
Connor McLaughlin
de33190e3b
Merge pull request #2039 from 6lackmag3/patch-51
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(Android) Update values-ru/strings
2021-05-01 13:31:51 +10:00
6lackmag3
83d9f1e6a3
(Android) Update values-ru/arrays
2021-05-01 02:54:54 +03:00
6lackmag3
f047fe5930
Update strings.xml
2021-05-01 02:52:51 +03:00
zkdpower
ea2f7b0376
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
besides:
"Auto (Match Window)" & "Custom" string need to add for translation.
2021-05-01 04:12:24 +08:00
Connor McLaughlin
e8fece60cf
CommonHostInterface: Fix crash booting exe/psf from file
2021-05-01 02:58:43 +10:00
Connor McLaughlin
f8bbade9bf
Android: Add touchscreen controller port option
2021-05-01 02:56:48 +10:00
Connor McLaughlin
052721fffc
HostInterface: Fix toggling widescreen hack while running
2021-05-01 02:56:29 +10:00
Connor McLaughlin
864e7f0c91
GameSettings: Add custom aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
17a4712a3e
Settings: Remove less-frequently used AR options
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You can easily set this via custom ratios, or match window now.
2021-04-30 02:53:03 +10:00
Connor McLaughlin
256f272768
Support custom and match display aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
48bc152a63
Vulkan/SwapChain: Ensure returned height is at least 1x1
2021-04-30 02:53:03 +10:00
Connor McLaughlin
862c6998eb
Update compatibility list and game database
2021-04-30 02:53:03 +10:00
Connor McLaughlin
9b9ce0e2d1
Merge pull request #2036 from falsepopsky/updateSpanish
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update qt spanish translation
2021-04-30 02:50:22 +10:00
Connor McLaughlin
6920d6f74e
Merge pull request #2035 from mirrornoir/master
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Update gamedb with hashes for two titles
2021-04-30 02:50:17 +10:00
Connor McLaughlin
ad32d08986
Merge pull request #2034 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-04-30 02:50:10 +10:00
falsepopsky
80a534de9a
update qt spanish translation
2021-04-29 00:09:33 -03:00
Elizabeth
a18c0265d1
Update Threads of Fate (USA) with hash for game code
2021-04-27 23:59:51 -04:00
Elizabeth
74f9ace9fb
Update Urban Chaos (USA) with hash for game code
2021-04-27 23:52:46 -04:00
zkdpower
14e23850fa
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-04-28 11:28:24 +08:00
Connor McLaughlin
f1310bf93a
System: Don't discard PGXP state when runahead-rollbacking
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You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
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Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
67adc986ab
VulkanHostDisplay: Fix incorrect screenshot size rendering when specified
2021-04-28 02:51:44 +10:00
Connor McLaughlin
6767fa1e5f
OpenGLHostDisplay: Disable scissor test before rendering
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Fixes uncleared screen sections in OpenGL renderer.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
e6383286d9
D3D11HostDisplay: Make screenshots/display rendering opaque
2021-04-28 02:51:44 +10:00
Connor McLaughlin
ad59cf6974
Merge pull request #2031 from andercard0/patch-108
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Atualização Português do Brasil
2021-04-28 01:56:33 +10:00
Connor McLaughlin
1cba1f1984
Merge pull request #2030 from ifarbod/patch-1
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Fix width and height checks for fullscreen swapchain (d3d11)
2021-04-28 01:56:23 +10:00
Anderson_Cardoso
cbc3dad369
Atualização Português do Brasil
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Update file to latest.
2021-04-26 17:26:32 -03:00
iFarbod
0f8128cc23
Fix width and height checks for fullscreen swapchain
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Height is being compared against Width somehow, this is wrong..
2021-04-26 22:33:28 +04:30
Connor McLaughlin
1e44c2f3d0
GameSettings: Add trait to force LUT fastmem
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Should help with games like CMR2 and Lagnacure (which are
constantly invalidating code), and THPS series (which use
memory mirrors).
2021-04-27 03:16:44 +10:00
Connor McLaughlin
f34a048009
CPU/CodeCache: Fall back constantly-modified blocks to interpreter
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Partial fix for slowdown in Colin McRae Rally 2.0.
2021-04-27 02:56:57 +10:00
Connor McLaughlin
b84827b315
Pad: Don't remove card when loading state without card in slot
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... unless load-devices-from-state is enabled.
2021-04-27 02:24:28 +10:00
Connor McLaughlin
e842abfa8a
CPU/Recompiler: Fix corrupted constant address byte/halfword writes
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Fixes broken rendering in Dino Crisis.
2021-04-27 02:11:33 +10:00
Julien Reichardt
a1a7b073d5
Add AppStream metadata file
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Can be used for AppImage, and required for Flatpak.
2021-04-26 15:02:59 +02:00
Connor McLaughlin
fda106811c
Merge pull request #2026 from falsepopsky/updateSpanish
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update spanish translation (android)
2021-04-26 22:40:00 +10:00
Connor McLaughlin
40731b49fc
Bus: Handle CPU-internal narrow writes
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The full 32-bits of the GPR are used.
Fixes SoundScope in the BIOS Shell.
2021-04-26 22:08:18 +10:00
Connor McLaughlin
7fb5d6908f
AnalogController: Use device state instead of save state for mode
2021-04-26 21:25:43 +10:00
falsepopsky
ba614ea3e2
update spanish translation-android
2021-04-24 13:59:55 -03:00
Connor McLaughlin
844c8e916f
Update merged gamedb
2021-04-24 16:25:35 +10:00
Connor McLaughlin
e3f1b6583f
Merge pull request #2024 from andercard0/patch-107
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Atualização Português do Brasil
2021-04-24 16:25:08 +10:00
Connor McLaughlin
592ed003c2
Merge pull request #2023 from 6lackmag3/patch-49
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Update m.json
2021-04-24 16:24:57 +10:00
Connor McLaughlin
ff427f4cbe
Merge pull request #2022 from 6lackmag3/patch-48
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Update g.json
2021-04-24 16:24:53 +10:00
Connor McLaughlin
ca52a1de67
Merge pull request #2021 from 6lackmag3/patch-47
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Update k.json
2021-04-24 16:24:47 +10:00
Connor McLaughlin
a7be5ccd50
Merge pull request #2020 from 6lackmag3/patch-46
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Update d.json
2021-04-24 16:24:42 +10:00
Connor McLaughlin
4ccdf53336
Merge pull request #2019 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-04-24 16:24:35 +10:00
Connor McLaughlin
46d19eeb1f
Android: Allow opening/getting files relative to downloads directory
2021-04-24 16:19:13 +10:00
Connor McLaughlin
600ae7bcc0
Update compatibility settings for Chrono Cross
2021-04-24 16:03:10 +10:00
Anderson_Cardoso
66dee33393
Atualização Português do Brasil
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Update and fix typos. File updated to latest.
2021-04-24 00:04:16 -03:00
6lackmag3
fbb186fc5e
Update m.json
2021-04-24 05:49:10 +03:00
6lackmag3
c4094af375
Update g.json
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remove analog support for Guilty Gear
2021-04-24 05:48:41 +03:00
6lackmag3
644fd507d9
Update k.json
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add analog support for KKND
2021-04-24 05:47:53 +03:00
6lackmag3
d19b179095
Update d.json
2021-04-24 05:46:26 +03:00
zkdpower
c3a110e3f8
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-04-24 10:39:21 +08:00
Connor McLaughlin
8f821c776c
FullscreenUI: Fix compile with cheevos compile-time disabled
2021-04-22 15:52:11 +10:00
Connor McLaughlin
cc6ef01926
CMake: Add missing rapidjson dependency for frontend-common
2021-04-22 15:44:31 +10:00
Connor McLaughlin
cfb4b058d1
CPU/Recompiler: Gate debug exceptions behind memory exception flag
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Libcrypt games seem to leave exceptions enabled, and it forces
interpreter for them when it's unnecessary.
2021-04-22 15:43:35 +10:00
Connor McLaughlin
fe1a582909
System: Disallow booting when SBI files are missing
2021-04-22 13:40:48 +10:00
Connor McLaughlin
558978b7f2
GameDatabase: Fix incorrect entries returned from short serials
2021-04-22 13:40:48 +10:00
Connor McLaughlin
a11883e2b4
GameDB: Fix detection of Advanced V.G. (Japan)
2021-04-22 13:40:48 +10:00
Connor McLaughlin
0a50ca3f18
CDROM: Improve CDDA report logging
2021-04-22 13:40:48 +10:00
Connor McLaughlin
1bc596ee26
Merge pull request #2010 from CookiePLMonster/update-gamecontrollerdb
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Update SDL game controller database
2021-04-22 13:40:30 +10:00
Connor McLaughlin
1c5c2f1eda
Merge pull request #2009 from CookiePLMonster/update-pl-loc
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Update PL localization
2021-04-22 13:40:18 +10:00
Silent
d6db467ce8
Update SDL game controller database
2021-04-22 00:08:08 +02:00
Silent
a1639bdf0d
Update PL localization
2021-04-21 23:58:31 +02:00
Silent
712a11fb71
Hotkey Settings: Fix a missing space in Change Disc
2021-04-21 23:57:15 +02:00
Connor McLaughlin
9652e3cb6b
CDImage: Generate correct relative subq position in pregap
2021-04-22 02:58:13 +10:00
Connor McLaughlin
2d8806c13f
CPU/Recompiler: Emit DCIC exit path in far code
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Fixes PS3 BIOS booting.
2021-04-22 02:58:13 +10:00
Connor McLaughlin
1bc354c64e
Merge pull request #2004 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-04-22 02:57:56 +10:00
zkdpower
3414e3999f
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-04-21 09:44:47 +08:00
Connor McLaughlin
2e86b65bf9
Qt/AchievementLoginDialog: Make login fully asynchronous
2021-04-21 01:58:49 +10:00
Connor McLaughlin
a7017783e4
dep/rurl: Enlarge username buffers
2021-04-21 01:55:10 +10:00
Connor McLaughlin
e64f8cc2c5
CDROM: Jump to seek target on pause while seeking
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Fixes music in No Fear Downhill Mountain Biking, but needs more hardware
tests to confirm the behavior here.
2021-04-21 01:44:33 +10:00
Connor McLaughlin
52934aa563
AchievementLoginDialog: Pass QStrings to emulation thread
2021-04-21 01:40:49 +10:00
Connor McLaughlin
704c160c35
CommonHostInterface: Add CPU overclock toggle hotkey
2021-04-20 16:06:34 +10:00
Connor McLaughlin
6ba94b7eb2
Add note about issue templates being mandatory
2021-04-20 14:34:40 +10:00
Connor McLaughlin
49cd62aa6e
Merge pull request #1996 from jpchow26/master
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Update game_database.cpp
2021-04-20 12:27:06 +10:00
Connor McLaughlin
864e908f45
Merge pull request #1993 from lioncash/enum
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core/types: Convert GPUDownsampleMode into an enum class
2021-04-20 12:26:26 +10:00
Connor McLaughlin
045eb8be76
HTTPDownloaderCurl: Set CURL_NOSIGNAL and block SIGPIPE
2021-04-20 12:25:28 +10:00
jpchow26
c86ff987eb
Update game_database.cpp
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fix windows build with missing include
2021-04-19 16:46:35 -04:00
Lioncash
113b4b71de
core/types: Convert GPUDownsampleMode into an enum class
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Prevents some generic-sounding identifiers from being put into the
global namespace.
2021-04-19 11:16:40 -04:00
Connor McLaughlin
5af6424324
CDROM: More conservative handling of INT1-while-pending-INT3 case
2021-04-19 15:39:44 +10:00
Connor McLaughlin
3106c797d9
CPU: Reduce severity of some log statements
2021-04-19 15:19:08 +10:00
Connor McLaughlin
62360d088a
CDROM: Send IRQ1 for triple buffered sectors
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Fixes hangs in loading in Eliminator and Colony Wars - Vengeance.
2021-04-19 15:19:08 +10:00
Connor McLaughlin
310e1830a0
Merge pull request #1990 from andercard0/patch-106
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Update Japanese Translation by - Mikakunin
2021-04-19 15:18:49 +10:00
Connor McLaughlin
4977fcc21b
Merge pull request #1991 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-04-19 15:18:10 +10:00
zkdpower
f2968633c3
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-04-19 11:21:04 +08:00
Anderson_Cardoso
d15fdf9c3b
Update Japanese Translation by - Mikakunin
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Update file to latest.
2021-04-18 22:22:59 -03:00
Connor McLaughlin
c79d93fd53
Android: Assign duplicate descriptors same controller index
2021-04-19 02:29:03 +10:00
Connor McLaughlin
71639d74b7
Android: Compile fix
2021-04-19 01:49:02 +10:00
Connor McLaughlin
0b7d982121
Update merged gamedb.json
2021-04-19 01:36:14 +10:00
Connor McLaughlin
49fc314fbb
Merge pull request #1986 from PugsyMAME/master
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Renamed various sports related genres
2021-04-19 01:35:13 +10:00
Connor McLaughlin
70deaa8bc4
Android: Add additional controller interface logging
2021-04-19 01:34:02 +10:00
PugsyMAME
d0dd27d46d
Renamed various sports related genres
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Fixed various genres so they come under the larger Sports Genre with the other sports games
"Boxing" to "Sports / Boxing"
"Soccer" to "Sports / Soccer"
"Baseball" to "Sports / Baseball"
"Basketball" to "Sports / Basketball"
"Bowling" to "Sports / Bowling"
"Fishing" to "Sports / Fishing"
"Football" to "Sports / American Football"
"Golf" to "Sports / Golf"
"Hockey" to "Sports / Ice Hockey"
"Ice Hockey" to "Sports / Ice Hockey"
"Motocross" to "Sports / Motocross"
"Skateboard" to "Sports / Skateboarding"
"Skateboarding" to "Sports / Skateboarding"
"Snowboard" to "Sports / Snowboarding"
"Snowboarding" to "Sports / Snowboarding"
"Squash" to "Sports / Squash"
"Tennis" to "Sports / Tennis"
"Wrestling" to "Sports / Wrestling"
Billiard(s) - changed to less generic name - either pool or snooker
Fixed typo: "Plataformer" to "Platformer"
2021-04-18 16:07:06 +01:00
Connor McLaughlin
339a088fe9
Android: Fix possible crash touchscreen GunCon controller
2021-04-18 19:55:31 +10:00
Connor McLaughlin
430dbb32a7
Android: Fix possible crash when disconnecting controller
2021-04-18 19:49:20 +10:00
Connor McLaughlin
c4891af00e
GameList: Fix broken cover-by-file-title detection
2021-04-18 19:00:27 +10:00
Connor McLaughlin
a2a4b66cb7
Update compatibility settings
2021-04-18 18:59:59 +10:00
Connor McLaughlin
aa57ec6105
dep/cubeb: Work around strlcpy not existing on Linux
2021-04-18 14:02:00 +10:00
Connor McLaughlin
2a5d14d8ed
Android: Make ingame menu pause on open by default
2021-04-18 14:01:35 +10:00
Connor McLaughlin
3769f30260
Android: Add pause/menu button to touchscreen controller
2021-04-18 14:01:35 +10:00
Connor McLaughlin
308320c4e2
Merge pull request #1982 from zkdpower/master
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Update Chinese language file to latest.
2021-04-18 13:53:44 +10:00
Connor McLaughlin
65bbde8e02
Merge pull request #1980 from 6lackmag3/patch-45
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(Android) Update values-ru/strings
2021-04-18 13:53:35 +10:00
Connor McLaughlin
a6cd7f383a
Merge pull request #1984 from ggrtk/cubeb-persist
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CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
2021-04-18 13:53:09 +10:00
Connor McLaughlin
021a3677f9
Merge pull request #1975 from soaresden/master
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Duckstation - Adding F8 to change discs
2021-04-18 13:52:39 +10:00
Connor McLaughlin
64bd840195
Update common_host_interface.cpp
2021-04-18 13:52:17 +10:00
Albert Liu
e9e4d4174b
CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
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This is required for getting default IAudioClient behavior on the WASAPI
backend.
2021-04-17 20:37:49 -07:00
zkdpower
f381fa8be6
Update Chinese language file to latest.
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Update Chinese language file to latest.
2021-04-18 10:57:14 +08:00
6lackmag3
03b49978c7
(Android) Update values-ru/strings
2021-04-17 22:26:52 +03:00
soaresden
b0bd4b8cfe
Adding Shortcut to Change Disc
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Adding ShortCut to F8
simplifying
simplifying the code
2021-04-17 19:16:43 +02:00
Connor McLaughlin
2a8fd2f60b
GameList: Fix database getting unloaded and lost on double refresh
2021-04-18 01:36:21 +10:00
Connor McLaughlin
ff8679cbee
Merge pull request #1973 from andercard0/patch-105
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Atualização Português do Brasil
2021-04-18 01:35:17 +10:00
Connor McLaughlin
ace116556a
Merge pull request #1974 from PugsyMAME/master
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Make Genre/Publisher/Developer/Year/Players fields sortable
2021-04-18 01:35:04 +10:00
PugsyMAME
d605d03995
Make Genre/Publisher/Developer/Year/Players fields sortable
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Added the new gamelist fields to the GameListModel::lessThan routine to make them sortable.
2021-04-17 16:17:32 +01:00
Anderson_Cardoso
851533a84a
Atualização Português do Brasil
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Update file to latest.
2021-04-17 10:36:55 -03:00
Connor McLaughlin
e4d5d9f049
GPU/SW: Spin for 1ms rather than immediately sleeping
2021-04-17 22:17:02 +10:00
Connor McLaughlin
90e0ff33db
Android: Improve text in empty game list fragment
2021-04-17 21:52:27 +10:00
Connor McLaughlin
8125995443
Android: Fix text overflowing in game directory editor
2021-04-17 21:52:27 +10:00
Connor McLaughlin
e3f5cf0fbb
Android: Move Start File to overflow menu
2021-04-17 21:52:27 +10:00
Connor McLaughlin
f9fb4c2d16
Android: Fix filenames for SAF paths showing incorrectly
2021-04-17 21:52:27 +10:00
Connor McLaughlin
c3f914565f
Android: Use SAF paths for scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
d6d8d21eff
Common/FileSystem: Make file functions content URI-aware
2021-04-17 21:52:26 +10:00
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
e1578be20f
Common/FileSystem: Add BuildRelativePath() function
2021-04-17 21:52:26 +10:00
Connor McLaughlin
1b16662f17
System: Remove unused ParseM3UFile function
2021-04-17 21:52:26 +10:00
Connor McLaughlin
2985c395df
GameList: Fix uninitialized fields of PSF/EXE
2021-04-17 21:52:26 +10:00
Connor McLaughlin
8ad0f78ef7
CommonHostInterface: Prefer serial from database, not image
2021-04-17 21:52:26 +10:00
Connor McLaughlin
2ece7d19c1
GameDB: Fix analog controller support missing from numerous games
2021-04-17 21:52:26 +10:00
Connor McLaughlin
160aa06352
Add JSON game database data files
2021-04-17 17:04:24 +10:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
b25030b19a
Remove unused appveyor.yml
2021-04-17 16:33:37 +10:00
Connor McLaughlin
6868ad4326
Bus: Don't reserve entire fastmem region on Android
2021-04-17 16:33:25 +10:00
Connor McLaughlin
88618bde1c
GPU: Correct value of ODE bit in vblank
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Fixes line streaks in Dead or Alive.
2021-04-15 01:32:08 +10:00
Connor McLaughlin
3303523463
Update compatibility list/settings
2021-04-15 01:31:54 +10:00
Connor McLaughlin
442b801d39
CPU: Implement cop0 execution and data breakpoints
2021-04-14 19:06:52 +10:00
Connor McLaughlin
22fdd80cc3
CPU/Interpreter: Out of range cop0 reads should be nops
2021-04-14 19:06:52 +10:00
Connor McLaughlin
dd5277321b
CPU/CachedInterpreter: Fix infinite loop when block compile fails
2021-04-14 19:06:52 +10:00
Connor McLaughlin
58f5c99100
Bus: Fix incorrect EPC for IBE exceptions
2021-04-14 19:01:43 +10:00
Connor McLaughlin
13b398ac46
GPU: Treat 0xFF commands as nops
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Fixes slowdown in Soviet Strike and 40 Winks.
2021-04-13 13:18:51 +10:00
Connor McLaughlin
62718b3c50
Common/Timer: Add missing return when timer wait succeeds
2021-04-12 20:26:50 +10:00
Connor McLaughlin
ca9dee85a2
Merge pull request #1959 from falsepopsky/updateSpanish
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update spanish qt and android
2021-04-12 20:15:34 +10:00
Connor McLaughlin
3687f2d067
MemoryArena: Fix compile error on Mac
2021-04-12 20:09:53 +10:00
falsepopsky
d3a14cb271
update qt spanish, and small translation for android
2021-04-11 14:35:10 -03:00
Connor McLaughlin
e087e6f3a2
CPU/Recompiler: Prevent using fastmem when cache is isolated
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No point even trying since it's just going to fault.
2021-04-12 02:08:56 +10:00
Connor McLaughlin
922d320523
CPU/Recompiler: Reserve whole fastmem region to avoid clashes
2021-04-11 12:42:51 +10:00
Connor McLaughlin
8df0496dc1
CDROM: Store last subq even when auto-pausing
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Fixes track looping in Fighting Force PAL.
2021-04-11 12:36:52 +10:00
Connor McLaughlin
bf7cd40f27
Update compatibility settings
2021-04-11 12:35:08 +10:00
Connor McLaughlin
4786beb0a9
Android: Don't ignore virtual input devices
2021-04-11 02:21:37 +10:00
Connor McLaughlin
251cffd64e
Merge pull request #1954 from 6lackmag3/patch-42
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(Android) update values-ru/strings
2021-04-11 02:21:24 +10:00
Connor McLaughlin
829fa1c08c
Merge pull request #1953 from 6lackmag3/patch-39
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(Android) update values-ru/arrays
2021-04-11 02:21:15 +10:00
6lackmag3
3e582d3d92
(Android) update values-ru/strings
2021-04-10 16:16:54 +03:00
6lackmag3
05120f114a
(Android) update values-ru/arrays
2021-04-10 16:06:34 +03:00
Connor McLaughlin
1e5fc41b4e
Android: Mark some missing strings as translatable
2021-04-10 20:17:35 +10:00
Connor McLaughlin
f72cbfc653
Android: Make touchscreen buttons larger when pushed
2021-04-10 20:17:35 +10:00
Connor McLaughlin
20ed6913a9
Android: Support scaling touchscreen buttons
2021-04-10 20:17:35 +10:00
Connor McLaughlin
3c83ef4939
NoGUI: Fail startup if font atlas creation fails
2021-04-10 14:59:59 +10:00
Connor McLaughlin
6a0bd7ee64
CDROM: Clear setloc pending on redundant read
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Fixes palette corruption in Joshikousei no Houkago... Pukunpa.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
327e8f3f59
GPU/OpenGL: Switch back to framebuffer blits over shader copy
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Ends up being slower on Mali.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
934b6e8f45
Merge pull request #1948 from 6lackmag3/patch-38
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Update gamesettings.ini
2021-04-10 14:51:51 +10:00
Connor McLaughlin
1a714edf48
Merge pull request #1951 from andercard0/patch-104
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Tiny fix
2021-04-10 14:51:43 +10:00
Anderson_Cardoso
973ecd1e18
Tiny fix
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Quick fix typo.
2021-04-09 23:22:46 -03:00
6lackmag3
35f6f144ff
Update gamesettings.ini
2021-04-08 23:32:12 +03:00
Connor McLaughlin
b6928e1b05
Merge pull request #1946 from 6lackmag3/patch-37
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Update gamesettings.ini
2021-04-08 11:42:50 +10:00
Connor McLaughlin
0644faa635
System: Disable memory cards when running PSFs
2021-04-08 11:34:15 +10:00
Connor McLaughlin
deeb861918
CommonHostInterface: Fix rumble not applying to non-first controller
2021-04-08 11:33:59 +10:00
6lackmag3
cd09d583c0
Update gamesettings.ini
2021-04-08 03:55:27 +03:00
Connor McLaughlin
fc9d276435
Android: Fix fast boot by default not applying without opening settings
2021-04-08 03:20:25 +10:00
Connor McLaughlin
22d664b210
GPU/ShaderGen: Move discard to end of shader
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Possible workaround for this PowerVR driver issue.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
19ca102b40
VulkanHostDisplay: Handle surface loss gracefully
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Also skips a full swap chain recreate on resize.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
0342d0a26e
Vulkan/SwapChain: Fix incorrectly-sized display surfaces being created
2021-04-08 03:07:10 +10:00
Connor McLaughlin
32ac60414c
NoGUI: Use current resolution if unspecified
2021-04-08 03:07:10 +10:00
Connor McLaughlin
830612dbbf
Update compatibility settings
2021-04-08 03:07:10 +10:00
shikulja
ab4c026b2d
Update Russian translation ( #1941 )
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* Update duckstation-qt_ru.ts
* Update duckstation-qt_ru.ts
2021-04-08 03:06:50 +10:00
Connor McLaughlin
6ce5330d75
Merge pull request #1938 from stenzek/file-offset-64
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CDImagePBP: Use 64-bit file functions
2021-04-08 03:06:37 +10:00
Connor McLaughlin
7f6493fc3b
Merge pull request #1931 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-04-08 03:06:18 +10:00
Connor McLaughlin
bd43c79ca4
Merge pull request #1929 from 6lackmag3/patch-34
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Update gamesettings.ini
2021-04-08 03:06:09 +10:00
Connor McLaughlin
e595b357b3
CDImagePBP: Use 64-bit file functions
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Fixes loading >2GB PBPs.
2021-04-07 18:30:54 +10:00
Connor McLaughlin
c71f78ffa0
FileSystem: Add 64-bit fseek/ftell wrappers
2021-04-07 18:30:38 +10:00
Connor McLaughlin
cbf0a21f05
CMake: Enable 64-bit file offsets on 32-bit platforms
2021-04-07 18:28:06 +10:00
zkdpower
8dd69ad149
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-04-06 14:34:57 +08:00
6lackmag3
bcd4eff10a
Update gamesettings.ini
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Removed duplicate entry for Duke Nukem: Total Meltdown. This game supports DualShock analog mode so no need for DisableAnalogModeForcing = true.
2021-04-06 03:04:58 +03:00
Connor McLaughlin
4ed12bcb52
GPU/OpenGL: Support MSAA without texel/SSBO buffers
2021-04-06 02:55:00 +10:00
Connor McLaughlin
0e637a093a
Android: Add missing check for lifted pointer with d-pad
2021-04-06 02:26:41 +10:00
Connor McLaughlin
2ed482132d
GPU/OpenGL: Use shader instead of framebuffer blit
2021-04-06 02:19:56 +10:00
Connor McLaughlin
57830bdd36
Update compatibility settings
2021-04-06 02:11:55 +10:00
Connor McLaughlin
72e6291107
HTTPDownloader: Drop user agent from base class
2021-04-04 13:30:28 +10:00
Connor McLaughlin
a8b2268e47
Merge pull request #1917 from falsepopsky/updateSpanish
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spanish translation qt updated
2021-04-04 13:25:37 +10:00
Connor McLaughlin
c5460b4e48
Merge pull request #1915 from 6lackmag3/patch-33
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(Android) update values-ru/strings to latest
2021-04-04 13:25:32 +10:00
Connor McLaughlin
9542825bd6
Merge pull request #1914 from 6lackmag3/patch-30
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(Android) update values-ru/arrays to latest
2021-04-04 13:25:27 +10:00
Connor McLaughlin
f6194e2785
Merge pull request #1910 from andercard0/patch-103
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Atualização Português do Brasil
2021-04-04 13:25:15 +10:00
Connor McLaughlin
4062d6c015
Cheevos: Provide OS and arch in user agent
2021-04-04 13:02:02 +10:00
Connor McLaughlin
2ac6f60bbb
Rename cpu_detect.h to platform.h and add OS
2021-04-04 13:01:43 +10:00
Connor McLaughlin
d41b5be908
HTTPDownloader: Fix user agent sending on Windows/Android
2021-04-04 12:55:03 +10:00
6lackmag3
b8a16bcee8
(Android) update values-ru/strings.xml
2021-04-04 02:53:47 +03:00
falsepopsky
0ebe87be41
spanish translation qt updated
2021-04-03 20:50:38 -03:00
6lackmag3
847ee10340
(Android) update values-ru/arrays.xml
2021-04-04 02:46:15 +03:00
Anderson_Cardoso
334470d40a
Atualização Português do Brasil
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Update file to latest
2021-04-03 15:33:14 -03:00
Connor McLaughlin
251043f11a
OSD: Add controller input display overlay
2021-04-04 04:08:42 +10:00
Connor McLaughlin
a9a571cd6a
Android: Support binding half axes to buttons
2021-04-04 02:05:59 +10:00
Connor McLaughlin
bb21a062d8
Android: Add support for GunCon
2021-04-03 14:59:51 +10:00
Connor McLaughlin
17707525dc
Android: Merge dpad into one button
2021-04-03 14:59:47 +10:00
Connor McLaughlin
acff275f6b
WindowInfo: Fix macOS build
2021-04-03 03:03:42 +10:00
Connor McLaughlin
6c59e769ed
FullscreenUI: Fix double display of stats with debug menu
2021-04-03 02:53:28 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
Connor McLaughlin
e94c68e874
Qt: Update Japanese translation by mikakunin
2021-04-02 12:32:24 +10:00
Connor McLaughlin
65f99f89ff
CDImagePBP: Improve handling of broken images from PSX2PSP
2021-04-01 16:26:21 +10:00
Connor McLaughlin
0313ce6aee
Update compatibility list/game settings
2021-04-01 02:29:59 +10:00
Connor McLaughlin
9bf805c2af
Pad: Fix crash with mismatched cards in save state
2021-04-01 02:29:59 +10:00
Connor McLaughlin
872a9b95c7
Android: Remove quick menu hotkey
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It has its own quick menu hotkey.
2021-04-01 02:29:59 +10:00
Connor McLaughlin
7e11987ba8
Merge pull request #1890 from LOuroboros/typo
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Corrected a typo in the emulator's settings
2021-04-01 02:29:38 +10:00
Connor McLaughlin
c825292a93
Merge pull request #1886 from MaddTheSane/morePrintfLike
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More printflike macros
2021-04-01 02:29:05 +10:00
LOuroboros
5a751ff3be
Corrected a typo
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"safe to enabled" -> "safe to enable"
2021-03-30 19:58:47 -03:00
C.W. Betts
b8e85798a6
Fix wrong printflike for FormattedError in Cheevos.
2021-03-29 14:04:23 -06:00
C.W. Betts
e4735bcf7a
Fix string formatting warnings.
2021-03-29 13:59:22 -06:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
df5de7730c
GPU/HW: Disable depth buffering on transparent polygons
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These are the most likely to be coplanar and cause issues.
2021-03-30 01:40:05 +10:00
Connor McLaughlin
a6617e6297
Merge pull request #1878 from 6lackmag3/patch-28
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(Android) minor corrections for values-ru/strings
2021-03-29 16:09:45 +10:00
Connor McLaughlin
2e0a2c7474
Merge pull request #1879 from 6lackmag3/patch-29
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Force digital mode for Twisted Metal 1 and 2
2021-03-29 16:09:29 +10:00
Connor McLaughlin
d09cc99aa2
Merge pull request #1880 from MaddTheSane/patch-2
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Update error.h
2021-03-29 16:09:17 +10:00
C.W. Betts
3af624b98e
Update error.h
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Add printflike macros to the Error class.
2021-03-28 14:37:50 -06:00
6lackmag3
ee9c1131db
Force digital mode for Twisted Metal 1 and 2
2021-03-28 20:25:54 +03:00
6lackmag3
7c584eb589
(Android) minor corrections for values-ru/strings
2021-03-28 19:57:16 +03:00
Connor McLaughlin
1973419021
Settings: Disable region check by default
2021-03-29 00:53:15 +10:00
Connor McLaughlin
4983c32740
Android: Enable fast boot by default
2021-03-29 00:51:21 +10:00
Connor McLaughlin
ddea2818d9
Qt: Add renderer/resolution to status bar
2021-03-28 13:47:53 +10:00
Connor McLaughlin
dec2d48bfe
System: Fix crash when launching exe/psf
2021-03-28 13:47:53 +10:00
Connor McLaughlin
a9c026f06a
Settings: Rename 'FPS' to 'Game Frame Rate'
2021-03-28 13:47:53 +10:00
Connor McLaughlin
cfdddbf043
Android: Use global reference to EmulationActivity
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Fixes crash when loading input profile while running.
2021-03-28 13:47:53 +10:00
Connor McLaughlin
85c5b99b7a
CDROM: GetID should return error when no disc
2021-03-28 13:47:52 +10:00
zkdpower
afbef51b1a
Update Simple-Chinese language file to latest ( #1874 )
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* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-03-28 13:47:41 +10:00
Connor McLaughlin
07c5fdc0ea
Merge pull request #1876 from andercard0/patch-102
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Atualização Português do Brasil
2021-03-28 13:47:31 +10:00
Anderson_Cardoso
8cfed68ae9
Atualização Português do Brasil
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Update file to latest
2021-03-27 12:54:20 -03:00
Connor McLaughlin
e9aab649e5
GameList: Bump cache version
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Force playlists to re-scan.
2021-03-27 17:31:20 +10:00
Connor McLaughlin
465f0d6e04
Android: Make BIOS import error clearer
2021-03-27 17:21:34 +10:00
Connor McLaughlin
3f7d8604e5
Qt: Add 'Memory Card Editor' button to memory card settings
2021-03-27 17:14:10 +10:00
Connor McLaughlin
47ba6e7449
GL/Context: Better handle resizing with GLX
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Fixes fullscreen having no effect when running under XWayland.
2021-03-27 16:14:34 +10:00
Connor McLaughlin
5df28eff9d
System: Fix failing to load new single disc save states
2021-03-27 15:43:42 +10:00
Connor McLaughlin
fa2525324e
CDImage: Fix Linux build
2021-03-27 15:34:15 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
f829933a83
Qt: Rework/simplify change disc menu
2021-03-27 15:18:29 +10:00
Connor McLaughlin
e83f312928
CDImagePBP: Add multi-disc support
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
573aa6d9cc
FullscreenUI: Fix missing window title with playlist
2021-03-27 13:44:59 +10:00
Connor McLaughlin
97682e09ab
Pad: Don't apply input state when load-from-devices is off
2021-03-27 13:42:32 +10:00
Connor McLaughlin
ff411dac2e
DigitalController: Fix buttons getting broken when load-from-state on
2021-03-27 13:42:06 +10:00
Connor McLaughlin
9bbddc7b3a
Merge pull request #1871 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-27 12:49:45 +10:00
Connor McLaughlin
781e8f1867
Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
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pad: improve messaging when UI config doesn't match savestate config, and document some edge cases
2021-03-27 12:49:31 +10:00
zkdpower
a660c706de
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-26 17:53:45 +08:00
Connor McLaughlin
f1fb7383b7
DInputControllerInterface: Support diagonals in hat
2021-03-25 13:50:13 +10:00
Connor McLaughlin
03905b8f2e
Remove stub duckstation-sdl binary
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It's been a stub for a while.
2021-03-25 13:33:48 +10:00
Connor McLaughlin
270443605c
README.md: Update dependencies for Linux
2021-03-25 13:33:48 +10:00
Connor McLaughlin
c502f8b0a6
GPU/Vulkan: Fix box downsampling using incorrect texture
2021-03-25 13:33:48 +10:00
Connor McLaughlin
c5e14c2f9f
Android: Remove title from toolbar/add open icon
2021-03-25 13:33:48 +10:00
Connor McLaughlin
a3b0f7b2dd
Merge pull request #1859 from ggrtk/fix-loadstate-message
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System: Fix message crash for missing CD image
2021-03-25 13:33:39 +10:00
Albert Liu
d10365c60e
System: Fix message crash for missing CD image
2021-03-22 19:17:04 -07:00
Connor McLaughlin
4cd8c959ce
Merge pull request #1853 from 6lackmag3/patch-26
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(Android) update values-ru/strings to latest
2021-03-22 12:18:06 +10:00
Connor McLaughlin
8f139a0bea
Merge pull request #1852 from 6lackmag3/patch-27
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(Android) update values-ru/arrays
2021-03-22 12:17:49 +10:00
Connor McLaughlin
1e3679c48b
Update compatibility list
2021-03-22 12:17:06 +10:00
Connor McLaughlin
768e819ec8
Android: Re-enable logging in EmulationSurfaceView
2021-03-22 12:09:40 +10:00
Connor McLaughlin
dd130c2132
Android: Fix possible crash in memory card editor
2021-03-22 12:09:22 +10:00
6lackmag3
f02cee23f7
(Android) update values-ru/arrays
2021-03-22 02:23:36 +03:00
6lackmag3
6ecf75e0ba
(Android) update values-ru/strings to latest
2021-03-22 02:23:19 +03:00
Jake Stine
96344799a0
pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases.
2021-03-21 13:25:46 -07:00
Jake Stine
6449207e04
pad: remove unreachable code block in DoState
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The block in question was introduced by changesets:
47f0720b93
125d104df4
2021-03-21 12:31:58 -07:00
Connor McLaughlin
4c3d2cd3fe
Android: Stop activity recreate when theme is set
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Hopefully will fix those crashes on startup.
2021-03-21 17:22:33 +10:00
Connor McLaughlin
237c0a01b6
Android: Minor binding improvements
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- Auto bind vibration when supported.
- Fix automatic mapping of L2/R2 for XBox Controller.
2021-03-21 15:41:44 +10:00
Connor McLaughlin
da7fa835fe
Merge pull request #1850 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-21 15:40:33 +10:00
Connor McLaughlin
3a041fa0f6
Android: Add a 'no games found' version of game list
2021-03-21 15:14:17 +10:00
Connor McLaughlin
7831769dc3
Android: Always show icons in game list toolbar
2021-03-21 15:14:17 +10:00
Connor McLaughlin
0155d6ed61
Android: Add automatic controller mapping option
2021-03-21 15:14:17 +10:00
Connor McLaughlin
ad991c122d
Android: Add an update notification about controller bindings
2021-03-21 15:14:16 +10:00
zkdpower
132a485066
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-21 10:28:15 +08:00
Connor McLaughlin
a5e316b916
Android: Use user directory for memcard root
2021-03-21 02:55:49 +10:00
Connor McLaughlin
93087d3c45
Android: Don't restart activities on keyboard change
2021-03-21 02:55:49 +10:00
Connor McLaughlin
4ab283a2ae
Android: Add "Choose Cover Image" to game list menu
2021-03-21 02:55:49 +10:00
Connor McLaughlin
f68836206b
Android: Remove version from toolbar in game list
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Not enough space to show it in portrait mode anyway.
2021-03-21 02:55:49 +10:00
Connor McLaughlin
02e8c7de58
Android: Add memory card editor
2021-03-21 02:55:49 +10:00
Connor McLaughlin
6d4a3bb5a5
Android: Add MemoryCardImage class
2021-03-21 02:55:49 +10:00
Connor McLaughlin
4dec0dee2f
MemoryCardImage: Support passing import buffers in
2021-03-21 02:55:48 +10:00
Connor McLaughlin
3aaf1d942b
Merge pull request #1842 from Max833/master
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Qt: Update German translation
2021-03-21 02:51:59 +10:00
Connor McLaughlin
e343fd2b59
Merge pull request #1843 from andercard0/patch-101
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Atualização Português do Brasil
2021-03-21 02:51:50 +10:00
Connor McLaughlin
a6a3590722
Merge pull request #1840 from stenzek/map-jit
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CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-21 02:51:45 +10:00
Anderson_Cardoso
d3461349d8
Atualização Português do Brasil
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Update file to latest
2021-03-19 15:01:23 -03:00
Max833
818bdac464
Update duckstation-qt_de.ts
2021-03-19 18:46:50 +01:00
Connor McLaughlin
76d30282e0
Qt: Fix translatability of memory card editor tooltips
2021-03-20 03:05:18 +10:00
Connor McLaughlin
d61a9875e1
Android: Fix swapped labels for analog controller settings
2021-03-20 03:03:16 +10:00
Connor McLaughlin
891b4642b7
Android: Allow back button on controllers to be bound
2021-03-20 03:03:16 +10:00
Connor McLaughlin
7e4453a7d4
Android: Fix controller 1 default type of "Not Set"
2021-03-20 03:03:16 +10:00
Connor McLaughlin
ab02fbdfad
Android: Be less strict about bindable devices
2021-03-20 03:03:16 +10:00
Connor McLaughlin
8b7e2b525e
CPU/Recompiler: Tiny optimization for div on x64
2021-03-20 03:03:16 +10:00
Connor McLaughlin
7d634ca278
Merge pull request #1839 from ggrtk/memcard-editor
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Qt/MemoryCardEditor: Minor update
2021-03-20 03:02:18 +10:00
Connor McLaughlin
b30ecca872
Merge pull request #1838 from ggrtk/pbp
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CDImagePBP: Split disc loading into separate method
2021-03-20 03:00:59 +10:00
Connor McLaughlin
090e4700e8
Merge pull request #1841 from andercard0/patch-100
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Atualização Português do Brasil
2021-03-20 03:00:32 +10:00
Anderson_Cardoso
5907a721a6
Atualização Português do Brasil
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Update file to latest.
2021-03-19 08:27:00 -03:00
Connor McLaughlin
5bbbb8d3d5
CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-19 18:47:31 +10:00
Connor McLaughlin
663dc496bf
CPU/Recompiler: Tiny optimization for div on x64
2021-03-19 18:06:25 +10:00
Albert Liu
d7196f1f85
Qt/MemoryCardEditor: Add tool tips for new card and open card buttons
2021-03-18 18:21:53 -07:00
Albert Liu
39d1628da5
Qt/MemoryCardEditor: Set combobox indices to 0 on close event
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Fixes persisting dirty card state when reopening memory card editor.
2021-03-18 18:04:25 -07:00
Albert Liu
02e8e2b071
CDImagePBP: Split disc loading into separate method
2021-03-18 16:51:09 -07:00
Connor McLaughlin
25d4060bce
CDROM: Hold position at end of track, not start of next
2021-03-19 01:58:43 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
955afc3182
Common: Add Error helper class
2021-03-19 01:52:50 +10:00
Connor McLaughlin
57ee9242f5
Merge pull request #1836 from ggrtk/pbp
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CDImagePBP: Log error message when skipping encrypted files
2021-03-19 01:52:35 +10:00
Albert Liu
12ff343206
CDImagePBP: Log error message when skipping encrypted files
2021-03-17 20:24:04 -07:00
Connor McLaughlin
b13c51a2e2
GPU/SW: Use new 5-to-8 converters for RGBA8 display
2021-03-18 13:00:58 +10:00
Connor McLaughlin
6c05413220
GPU: Improve precision of 5-to-8 bit conversion for HW renderers
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Fixes VRAM transfers being corrupted in fallback OpenGL path.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
391114ccae
GPU/OpenGL: Only use one upload path and clamp to max SSBO size
2021-03-18 13:00:58 +10:00
Connor McLaughlin
703715724e
GPU/SW: Remove unused 5-to-8 conversion functions
2021-03-18 13:00:58 +10:00
Connor McLaughlin
4441bb1a91
CDROM: Apply volume on output not sector read
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Fixes audio starting too late in Mega Man Legends.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
37ec1dd7e4
Merge pull request #1830 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-18 13:00:47 +10:00
Connor McLaughlin
bad87f75cb
Merge pull request #1831 from PookaMustard/master
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QoL changes for Touch Gliding
2021-03-18 13:00:30 +10:00
Connor McLaughlin
db1c24d6b0
Merge pull request #1833 from falsepopsky/updateSpanish
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update spanish qt, new config to block blank issues
2021-03-18 13:00:01 +10:00
falsepopsky
dbedb8d5d6
update spanish qt, new config to block blank issues
2021-03-17 19:52:31 -03:00
Certainty Witch
20f7cd7217
More QoL changes for touch gliding
2021-03-17 14:35:18 +02:00
Certainty Witch
3d08dd0250
QoL change for touch gliding
2021-03-17 14:00:17 +02:00
zkdpower
7675f3b48a
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-17 17:31:39 +08:00
Connor McLaughlin
1e1d864e0a
Merge pull request #1827 from andercard0/patch-99
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Atualização Português do Brasil
2021-03-17 13:18:37 +10:00
Connor McLaughlin
9a283b1867
Qt: Update Japanese translation by mikakunin
2021-03-17 13:18:14 +10:00
Anderson_Cardoso
0889fd6851
Atualização Português do Brasil
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Minor update file.
2021-03-16 13:57:45 -03:00
Connor McLaughlin
b1cf255518
Merge pull request #1826 from falsepopsky/updateSpanish
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android spanish translation update
2021-03-17 01:08:54 +10:00
falsepopsky
657854123a
android spanish translation update
2021-03-16 12:04:31 -03:00
Connor McLaughlin
af237a7e78
Qt: Add .pbp to all open->all file types
2021-03-17 00:59:36 +10:00
Connor McLaughlin
1911a25a9f
System: Add warning if CD-ROM read speedup is enabled on startup
2021-03-17 00:58:09 +10:00
Connor McLaughlin
3dc53dd93c
Qt/AchievementSettings: Fix view profile button being disabled
2021-03-17 00:51:13 +10:00
Connor McLaughlin
4c76d88728
Cheevos: Fix panic when logging in with fullscreen UI disabled
2021-03-17 00:51:13 +10:00
Connor McLaughlin
86e5780c0d
Merge pull request #1822 from 6lackmag3/patch-25
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(Android) Update values-ru/arrays to latest
2021-03-17 00:51:03 +10:00
Connor McLaughlin
237d5f8ca9
Merge pull request #1823 from ggrtk/pbp
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CDImage: Add support for loading PBP images
2021-03-17 00:50:37 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
6lackmag3
b3a195bf76
(Android) Update values-ru/arrays to latest
2021-03-16 03:10:24 +03:00
Connor McLaughlin
a34f0d5599
Android: Add controller settings to ingame menu
2021-03-16 01:59:17 +10:00
Connor McLaughlin
a0086851ce
Qt: Fix double-clicking psexes/psfs in game list
2021-03-16 01:59:17 +10:00
Connor McLaughlin
299ba60b8d
XInput: Fix trigger magnitude being doubled
2021-03-16 01:59:17 +10:00
Anderson_Cardoso
b828ac89f4
Android - Atualização Pt-Br ( #1810 )
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Update strings file to latest.
2021-03-16 01:58:59 +10:00
Connor McLaughlin
dccbc59246
Merge pull request #1816 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-16 01:02:20 +10:00
Connor McLaughlin
953718e1c8
Merge pull request #1814 from 6lackmag3/patch-24
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Update arrays.xml
2021-03-16 01:02:16 +10:00
Connor McLaughlin
2f7d45c321
Merge pull request #1813 from 6lackmag3/patch-23
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Update strings.xml
2021-03-16 01:02:02 +10:00
Connor McLaughlin
73295e27e0
Merge pull request #1811 from andercard0/patch-98
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Android - Atualização Pt-Br
2021-03-16 01:01:38 +10:00
zkdpower
95806859a6
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-15 18:08:16 +08:00
6lackmag3
58baec862a
Update arrays.xml
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updated to latest
2021-03-15 05:13:12 +03:00
6lackmag3
c3eeed5a66
Update strings.xml
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updated to latest
2021-03-15 05:13:03 +03:00
Anderson_Cardoso
314f520042
Android - Atualização Pt-Br
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Update Arrays to latest.
2021-03-14 19:19:14 -03:00
Connor McLaughlin
a8fd4d5bbd
HTTPDownloaderWinHttp: Hopefully fix issue on Windows <8.1
2021-03-15 01:46:26 +10:00
Connor McLaughlin
429ab9ffa2
Android: Fix DS4 dpad mapping
2021-03-14 20:48:10 +10:00
Connor McLaughlin
dea713e243
Merge pull request #1806 from stenzek/android-multi-controllers
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Android: Add >1 controller, multitap, external controller vibration
2021-03-14 19:33:21 +10:00
Connor McLaughlin
686fc4cc2a
Android: Add hotkey categories/grouping
2021-03-14 19:33:00 +10:00
Connor McLaughlin
d2cef2e3b5
Android: Pretty print device IDs
2021-03-14 19:33:00 +10:00
Connor McLaughlin
26ee2ce083
Android: Implement support 8 controllers (multitap)
2021-03-14 19:33:00 +10:00
Connor McLaughlin
c8a029c5cb
Android: Support more than one controller
2021-03-14 19:32:58 +10:00
Connor McLaughlin
1839bfab3b
Android: Rewrite input binding to be more flexible
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Supports vibration, non-gamepad controllers, etc.
You will need to rebind your controllers.
2021-03-14 19:32:03 +10:00
Connor McLaughlin
ee171465ea
CommonHostInterface: Move controller ID parsing to interface
2021-03-14 19:32:03 +10:00
Connor McLaughlin
e87ce48601
Merge pull request #1804 from 6lackmag3/patch-22
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Update arrays.xml
2021-03-14 19:31:31 +10:00
Connor McLaughlin
830db73688
Merge pull request #1803 from 6lackmag3/patch-21
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Update strings.xml
2021-03-14 19:31:16 +10:00
Connor McLaughlin
26a0a7b20c
Merge pull request #1802 from andercard0/patch-96
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Atualização Português do Brasil
2021-03-14 19:31:05 +10:00
Connor McLaughlin
b0657bc610
Merge pull request #1807 from ggrtk/fix-analog-controller-panic
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AnalogController: Only panic on unknown config mode commands
2021-03-14 19:30:16 +10:00
Albert Liu
49c65cf5dd
AnalogController: Only panic on unknown config mode commands
2021-03-14 00:40:36 -08:00
6lackmag3
613e1e2904
Update arrays.xml
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minor changes; updated to latest
2021-03-14 03:03:50 +03:00
6lackmag3
19bc610276
Update strings.xml
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minor changes and fixes; updated to latest
2021-03-14 03:02:21 +03:00
Anderson_Cardoso
21db6b7e48
Atualização Português do Brasil
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Update file to latest.
2021-03-13 16:33:35 -03:00
Connor McLaughlin
cf7b167359
Merge pull request #1797 from stenzek/android-cheevos
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Android: Implement RetroAchievements
2021-03-14 03:17:25 +10:00
Connor McLaughlin
455b4f4d0e
Merge pull request #1800 from Max833/master
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Qt: Update German translation
2021-03-14 03:16:09 +10:00
Max833
14ae73c137
Update duckstation-qt_de.ts
2021-03-13 18:13:48 +01:00
Connor McLaughlin
c182edf196
Android: Implement RetroAchievements
2021-03-14 03:13:11 +10:00
Connor McLaughlin
0f1dc93eaa
Android: Enable plaintext HTTP for i.retroachievements.org
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Android doesn't like its TLS configuration.
2021-03-14 02:21:15 +10:00
Connor McLaughlin
6bced299f4
Android: Add AndroidHTTPDownloader class
2021-03-14 02:21:15 +10:00
Connor McLaughlin
566ecaf209
Cheevos: Remove redundant message on login
2021-03-14 02:21:05 +10:00
Connor McLaughlin
e719ebcfa0
Android: Fix 'Auto (Game Native)' aspect ratio game setting
2021-03-14 02:20:21 +10:00
Connor McLaughlin
658184f85f
GameSettings: Fix SSAA always showing on Android
2021-03-14 02:19:51 +10:00
Connor McLaughlin
fa03038cef
Cheevos: Clear login timestamp on logout
2021-03-14 02:01:48 +10:00
Connor McLaughlin
f3ebd286c4
Android: Make progress dialogs non-cancelable
2021-03-14 02:01:48 +10:00
Connor McLaughlin
28e52e53e7
FullscreenUI: Allow tweaking notification vertical position
2021-03-14 02:01:48 +10:00
Connor McLaughlin
c062cc2c26
GPU/Vulkan: Fix UBO hazard across cmdbuffers
2021-03-14 02:01:48 +10:00
Connor McLaughlin
05f6f8579f
GPU/Vulkan: Fix SSAA being near ineffective
2021-03-14 02:01:48 +10:00
Connor McLaughlin
0feb817130
ShaderGen: Disable interface blocks when using AMD OpenGL
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SSAA/per sample shading is broken otherwise.
2021-03-14 02:01:48 +10:00
Connor McLaughlin
75e473897e
Update compatibility settings
2021-03-14 02:01:48 +10:00
Connor McLaughlin
d20d616823
Merge pull request #1799 from PugsyMAME/master
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Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
2021-03-14 02:01:20 +10:00
Connor McLaughlin
4d2747fe74
Merge pull request #1792 from CookiePLMonster/plurality-pass
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Plurality for non-Qt messages
2021-03-14 01:58:14 +10:00
PugsyMAME
0fd593eb42
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
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Chtdb.txt
=========
Updated the header to document all the new cheat types, added some more cheats
and cleaned up others.
New Cheat Types:-
=================
F5 - 16-Bit toggle cheat, predominatly used with the D7 cheat to enable/disable
ASM cheats with the same key presses. See chtdb.txt for more information.
52 - Register Block Conditionals for use with the type 51 cheats. There are 128
sub types. See chtdb.txt for more information.
53 - Improved Slide Code cheat type, with support for 65536 addresses and a 16
bit step and easily configurable step direction for value and address.
See chtdb.txt for more information.
Other Changes:-
===============
51 - Cleaned up - renumbered/renamed, Tested & Bugfixed. See chtdb.txt for more
information.
2021-03-13 15:21:40 +00:00
PugsyMAME
bcd3bace83
Chtdb.txt update
2021-03-13 15:20:49 +00:00
Silent
5515a581e0
Update PL localization
2021-03-12 21:49:55 +01:00
Silent
6350bb0e36
Hook up plurality to OSD messages
2021-03-12 21:40:24 +01:00
Silent
948a6b530b
Make TranslateString and TranslateStdString support numbers
2021-03-12 20:03:25 +01:00
Silent
787ab5dbd0
String: Add a new constructor
2021-03-12 19:59:39 +01:00
Connor McLaughlin
6fa245ed61
Cheats: Fix parsing database when game has one code
2021-03-13 03:06:56 +10:00
Connor McLaughlin
82749d1ba3
GPU/HW: Increase streaming buffer sizes to 4MB/2MB
2021-03-13 03:06:56 +10:00
Connor McLaughlin
f044818a7c
Vulkan/StreamBuffer: Fix allocations getting stuck
2021-03-13 03:06:55 +10:00
Connor McLaughlin
5e07b23cfb
Merge pull request #1786 from falsepopsky/updateSpanish
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spanish lang... update
2021-03-12 03:17:31 +10:00
Connor McLaughlin
97adebba3a
Merge pull request #1775 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-12 03:17:25 +10:00
Connor McLaughlin
39e75180d0
Merge pull request #1773 from andercard0/patch-95
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Atualização Português do Brasil
2021-03-12 03:17:15 +10:00
Connor McLaughlin
e10271e18b
GameList: Allow webp covers
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Currently only enabled for Qt/Android, nogui lacks a decoder.
2021-03-12 03:06:11 +10:00
Connor McLaughlin
7241876cc7
CommonHostInterface: Fix -settings on cmdline not applying
2021-03-12 03:02:57 +10:00
Connor McLaughlin
14a98c3c9e
CommonHostInterface: Fix reset settings not saving on startup
2021-03-12 03:02:45 +10:00
Connor McLaughlin
4685d66a2b
Qt: Implement drag/drop file on main window
2021-03-12 02:50:17 +10:00
Connor McLaughlin
eca0b51008
GameSettings: Fix incorrect key for texture filter load from ini
2021-03-12 02:18:50 +10:00
Connor McLaughlin
d150a2ccc3
Qt: Only enable view->game properties for game list entry
2021-03-12 02:18:47 +10:00
falsepopsky
ea01c5c663
spanish update duckstation-qt_es
2021-03-10 22:25:14 -03:00
zkdpower
64522ce938
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-10 04:03:56 +08:00
Connor McLaughlin
ebfbae8dd1
Vulkan/StreamBuffer: Prevent skipping fance when wrapping around
2021-03-10 01:08:08 +10:00
Anderson_Cardoso
061770b162
Atualização Português do Brasil
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Update and fixes.
2021-03-09 11:02:06 -03:00
Connor McLaughlin
36ff345e60
Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
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Broken driver is just broken. Not much I can do when I don't have one of
these phones and the shader compiler simply says "failure" without any
line information.
2021-03-09 17:25:58 +10:00
Connor McLaughlin
272daedc46
GameSettings: Don't display message for icache force enable
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This likely isn't something the user has explicitly enabled, therefore
no need to spam them with the override.
2021-03-09 17:24:46 +10:00
Connor McLaughlin
75ce744cfe
GameSettings: Fix incorrect serial for Legend of Legaia (USA)
2021-03-09 17:24:46 +10:00
Connor McLaughlin
18f952d95c
Android: Enable scrollbars in game list
2021-03-09 17:24:46 +10:00
Connor McLaughlin
31a9e1b049
Merge pull request #1770 from CookiePLMonster/lock-login-button
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Achievements Login: Lock "Login" button if credentials are not entered
2021-03-09 17:18:11 +10:00
Connor McLaughlin
f8f7c63b55
Merge pull request #1768 from CookiePLMonster/update-pl-loc
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Update PL localization + fixes
2021-03-09 17:17:43 +10:00
Connor McLaughlin
a255425e27
Merge pull request #1769 from CookiePLMonster/fix-quick-menu-exit
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Fix quick menu exit
2021-03-09 17:17:14 +10:00
Silent
08b2f6c715
AchievementLoginDialog: Lock out "Login" if fields aren't filled
2021-03-08 21:10:55 +01:00
Silent
435a848559
FullscreenUI: Close menus on Cancel button edge only
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Now requires the button to be released, THEN pressed
2021-03-08 20:42:32 +01:00
Silent
3849ec449b
Revert "CommonHostInterface: Use key-release to open quick menu"
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This reverts commit e0161c3bb2 .
2021-03-08 20:16:38 +01:00
Silent
6fb4d29930
Update PL localization
2021-03-08 19:59:17 +01:00
Silent
4ee93d5200
Add disambiguation in AchievementLoginDialog
2021-03-08 19:57:30 +01:00
Silent
2280fc9806
Fixup plurality in QtHostInterface::OnAchievementsRefreshed
2021-03-08 19:57:10 +01:00
Connor McLaughlin
4e2ee86c1a
GPU/Vulkan: Fix incorrect layout in ClearDepthBuffer()
2021-03-08 17:44:10 +10:00
Connor McLaughlin
9d0c5d4c6d
GameSettings: Force icache for Silent Hill
2021-03-08 17:29:00 +10:00
Connor McLaughlin
535fef88c5
GL/Context: Drop unnecessary macro check
2021-03-08 17:28:34 +10:00
Connor McLaughlin
fdc7066ead
Merge pull request #1717 from stenzek/ram-reads
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Bus: Increase the number of ticks for RAM reads
2021-03-08 17:27:46 +10:00
Connor McLaughlin
2da106391a
Merge pull request #1759 from andercard0/patch-94
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Atualização Português do Brasil
2021-03-08 11:49:23 +10:00
Connor McLaughlin
247f9bf344
Merge pull request #1761 from 6lackmag3/patch-19
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Update strings.xml
2021-03-08 11:49:11 +10:00
Connor McLaughlin
bce45b468a
Merge pull request #1762 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-08 11:48:58 +10:00
Connor McLaughlin
e0161c3bb2
CommonHostInterface: Use key-release to open quick menu
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Fixes auto closing when it's bound to escape.
2021-03-08 11:45:48 +10:00
Connor McLaughlin
e2694b2570
Cheevos: Fix unlimited fast forward in hardcode mode
2021-03-08 11:44:02 +10:00
Connor McLaughlin
a559139105
GPU/OpenGL: Also check number of fragment storage blocks
2021-03-08 11:40:34 +10:00
Connor McLaughlin
9eae20128d
GPU/OpenGL: Remove now-unnecessary geometry shader check
2021-03-08 11:37:03 +10:00
Connor McLaughlin
217c95bd2c
Android: Fix incorrect 'Show Emulation Speed' summary
2021-03-08 11:35:40 +10:00
Connor McLaughlin
ad7e0d48c6
ShaderGen: Try disabling GLSL ES 3.2 on PowerVR
2021-03-08 11:34:17 +10:00
zkdpower
cc68e2931b
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-08 08:50:24 +08:00
6lackmag3
65002d329a
Update strings.xml
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update to latest
2021-03-07 21:48:59 +03:00
Anderson_Cardoso
c1c090fb7c
Atualização Português do Brasil
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Update file to latest.
2021-03-07 15:05:09 -03:00
Connor McLaughlin
5e0ebb5d5f
SDLControllerInterface: Don't crash on unbound hat index
2021-03-08 02:48:18 +10:00
Connor McLaughlin
5fff104383
Android: Fix silly typo
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That's what I get for editing out of the IDE and it being 2am.
2021-03-08 02:18:45 +10:00
Connor McLaughlin
6333daaddc
Qt: Add note about quick menu to achievement settings
2021-03-08 02:05:50 +10:00
Connor McLaughlin
9f83dfbc15
Qt: Update Japanese translation by mikakunin
2021-03-08 01:53:26 +10:00
Connor McLaughlin
196f53ab80
Android: Add a couple of missing translation strings
2021-03-08 01:53:26 +10:00
Connor McLaughlin
1893bfd248
Cheevos: Don't choke on long passwords
2021-03-08 01:53:26 +10:00
Connor McLaughlin
a0e97059f5
Qt: Allow binding keyboard keys via fullscreen UI
2021-03-08 01:53:26 +10:00
Connor McLaughlin
39498cda10
FullscreenUI: Make right click on binding clear it
2021-03-08 01:53:26 +10:00
Connor McLaughlin
8531a5c8f0
Merge pull request #1757 from 6lackmag3/patch-18
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Update arrays.xml
2021-03-08 01:53:05 +10:00
Connor McLaughlin
63669904e4
Merge pull request #1756 from 6lackmag3/patch-17
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Update strings.xml
2021-03-08 01:52:56 +10:00
6lackmag3
039a19cad7
Update arrays.xml
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minor correction
2021-03-07 18:45:32 +03:00
6lackmag3
214108ff92
Update strings.xml
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minor corrections, update to latest
2021-03-07 18:40:45 +03:00
Connor McLaughlin
13e5769e42
Merge pull request #1753 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-07 19:35:22 +10:00
Connor McLaughlin
627f147a90
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
7190c571f9
CMake: Build system support for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
3f5d6ee025
CommonHostInterface: FixIncompatibleSettings() should be marked override
2021-03-07 17:35:02 +10:00
Connor McLaughlin
db17baba1b
GL/Context: Disable GLES3.2 on PowerVR Rogue
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It's choking on our shaders, maybe it's the I/O blocks or texture
buffers?
2021-03-07 17:34:29 +10:00
Connor McLaughlin
ee190ef561
CDROM: Fix typo in ResetPhysicalPosition()
2021-03-07 17:34:16 +10:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
zkdpower
b903369d2c
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-03-07 11:58:29 +08:00
Connor McLaughlin
320394fbd1
ShaderGen: Fix GLSL emitting location = 00
2021-03-07 02:55:37 +10:00
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
cc48b6cc7b
Android: Don't save fragment state
...
We have custom constructors and state which break this.
2021-03-07 02:46:59 +10:00
Connor McLaughlin
fd7d77bc70
Merge pull request #1736 from PugsyMAME/master
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Added new cheat cheat types: C3, C4, C5, C6, D7&52
2021-03-07 02:46:50 +10:00
Connor McLaughlin
b80d4d5675
Android: Update touch buttons on down as well as move
2021-03-06 16:00:38 +10:00
Connor McLaughlin
977f5b69c2
Android: Make touch gliding opt-in
2021-03-06 16:00:38 +10:00
Connor McLaughlin
491e3a36df
Android: Allow device vibration with external controller
2021-03-06 16:00:38 +10:00
Certainty Witch
a6e497cf62
Add touch gliding ( #1723 )
...
* Add touch gliding
* Add attributes for glidability
* Account for touch glide attributes
* Ditching glidabitliy arrays
* Change var name to be consistent with feature name
2021-03-06 15:46:58 +10:00
zkdpower
0db164bfb2
Update Simple-Chinese language file to latest ( #1750 )
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* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-03-06 15:44:56 +10:00
Connor McLaughlin
7767db77ec
Merge pull request #1748 from andercard0/patch-93
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Atualização Português do Brasil
2021-03-06 15:44:45 +10:00
Connor McLaughlin
ef440d2712
Android: Generate placeholder covers
2021-03-06 15:32:43 +10:00
Connor McLaughlin
b188c908c0
Android: Add dividers between game directories
2021-03-06 15:32:43 +10:00
Connor McLaughlin
7b45df0cc2
Android: Move game list over to RecyclerView
2021-03-06 15:32:43 +10:00
Connor McLaughlin
5bd39bc2c7
Android: Add game grid view
2021-03-06 15:32:43 +10:00
Anderson_Cardoso
9c78320351
Atualização Português do Brasil
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Update file to latest.
2021-03-05 16:53:56 -03:00
Connor McLaughlin
2106197418
Update compatibility list
2021-03-06 02:25:15 +10:00
Connor McLaughlin
ae17ade117
FullscreenUI: Add missing stretch/internal res screenshot options
2021-03-06 02:22:35 +10:00
Connor McLaughlin
359d1509be
Qt: Add option for internal/window resolution screenshots
2021-03-06 02:22:28 +10:00
Connor McLaughlin
2aea58d056
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
bf5f53e1d1
CPU/CodeCache: Don't choke on indirect -> direct branch in delay slot
2021-03-06 02:21:27 +10:00
Connor McLaughlin
56b522a902
Merge pull request #1726 from CookiePLMonster/misc-qt-stuff
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Misc Qt stuff
2021-03-06 02:18:44 +10:00
Silent
84bec06a90
Use QString::number where applicable
2021-03-05 12:59:28 +01:00
Silent
c0b7ee5722
Fix "Stretch to fill" widget help
2021-03-05 12:59:28 +01:00
Silent
edeed89648
Add support for plural forms in Qt forms
2021-03-05 12:59:28 +01:00
Connor McLaughlin
4436e86a46
Merge pull request #1742 from andercard0/patch-92
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Atualização Português do Brasil
2021-03-05 16:10:52 +10:00
Connor McLaughlin
b68585acc7
Merge pull request #1743 from ggrtk/memcard-editor
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Qt/MemoryCardEditor: Implement missing functionality and clean up some stuff
2021-03-05 16:03:10 +10:00
Albert Liu
50a78489f2
MemoryCardImage: Implement save file importing and exporting
2021-03-04 20:50:20 -08:00
Albert Liu
e939507f42
Qt/MemoryCardEditor: Handle switching to empty path at combobox index 0
2021-03-04 17:51:17 -08:00
Albert Liu
0218006e1b
Qt/MemoryCardEditor: Remove unused context help button
2021-03-04 16:55:44 -08:00
Albert Liu
3088138c3c
Qt/MemoryCardEditor: Remove duplicate browse functionality
2021-03-04 16:42:26 -08:00
Albert Liu
f112222fae
Qt/MemoryCardEditor: Prevent duplicate filenames when copying saves
2021-03-04 16:18:20 -08:00
Albert Liu
47e2cd382b
Qt/MemoryCardEditor: Increase default filename column size
2021-03-04 15:37:27 -08:00
Albert Liu
645ce6658c
Qt/MemoryCardEditor: Don't show blocks label when no card is selected
2021-03-04 15:21:40 -08:00
Anderson_Cardoso
7f77e8e7dd
Atualização Português do Brasil
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Update file to latest
2021-03-04 19:31:40 -03:00
Connor McLaughlin
c3d2999d78
Qt: Don't pass key input to controllers/hotkeys when ImGui has focus
2021-03-05 01:13:17 +10:00
Connor McLaughlin
767343ca22
FullscreenUI: Prevent quick menu opening over other windows
2021-03-05 01:12:56 +10:00
Connor McLaughlin
521ade025c
System: Make hardware renderer init failure an OSD message
2021-03-05 01:05:16 +10:00
Connor McLaughlin
ccda1553b7
Qt: Fix crash when loading input profile and multitap disabled
2021-03-05 00:58:48 +10:00
Connor McLaughlin
c8387cb038
Cheats: Fix master enable not having any effect
2021-03-05 00:53:30 +10:00
Connor McLaughlin
3405041bda
README: Update latest news
2021-03-04 13:16:01 +10:00
Connor McLaughlin
0cbba59e88
GPU/ShaderGen: Add readonly/restrict qualifier to VRAM write SSBO
2021-03-04 13:08:32 +10:00
Connor McLaughlin
adae4e1e5b
CI: Fix build path for Qt on Mac ( #1740 )
2021-03-04 13:08:16 +10:00
Connor McLaughlin
6b1e8bd338
Merge pull request #1732 from andercard0/patch-91
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Atualização Português do Brasil
2021-03-04 13:03:42 +10:00
Connor McLaughlin
861a1f0e44
Merge pull request #1735 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-03-04 13:03:32 +10:00
Connor McLaughlin
8ca500f1da
Merge pull request #1737 from 6lackmag3/patch-11
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Update gamesettings.ini
2021-03-04 13:03:00 +10:00
6lackmag3
8f1cfb7373
Update gamesettings.ini
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force digital for Mortal Kombat 4
2021-03-04 02:31:44 +03:00
PugsyMAME
74b2b2ddfe
Added new cheat cheat types: C3, C4, C5, C6, D7&52
...
C3-C7 are variants of C0
D7 is a BIT based joker to rule them all. It includes the analog sticks (@ggrtk thanks for adding the analog reading capability). Also added the facility of making dual single key joker by varying the amount of time a button is held down.
51 is a complicated beast that I still need to document
* C3XXXXXX 00YY - 8-Bit Master Code, if ($XXXXXX) is less than 0xYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C4XXXXXX 00YY - 8-Bit Master Code, if ($XXXXXX) is greater than 0xYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C5XXXXXX YYYY - 16-Bit Master Code, if ($XXXXXX) is less than 0xYYYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* C6XXXXXX YYYY - 16-Bit Master Code, if ($XXXXXX) is greater than 0xYYYY poke all
00000000 FFFF following codes for rest of the cheat or until it reaches the
00000000 FFFF line.
* D7PQRRRR TTYYYYYY - 24-Bit Universal BIT Joker, OR the hex values to
combine into a multi-button joker. Because it is BIT
based it is better than D4, D5, D6 or using a D0 joker as you
do not need to worry about any other buttons being
pressed at the same time and you get both analog
sticks for extra functionality. Note if you want to use it
just as a enhanced joker just use D7000000 00YYYYYY when
the buttons/directions are pressed or D7100000 00YYYYYY
when you want to ensure they are not all pressed.
QRRRR TT provides the capability of only activating the
following codes after the keys have been held in for a set
amount of frames. 003C = 60 Frames = 1 Second at 100% Speed
YYYYYY = 000001 L2 Button
YYYYYY = 000002 R2 Button
YYYYYY = 000004 L1 Button
YYYYYY = 000008 R1 Button
YYYYYY = 000010 Triangle Button
YYYYYY = 000020 Circle Button
YYYYYY = 000040 X Button
YYYYYY = 000080 Square Button
YYYYYY = 000100 Select Button
YYYYYY = 000200 L3 Button
YYYYYY = 000400 R3 Button
YYYYYY = 000800 Start Button
YYYYYY = 001000 Up (Digital)
YYYYYY = 002000 Right (Digital)
YYYYYY = 004000 Down (Digital)
YYYYYY = 008000 Left (Digital)
YYYYYY = 010000 Up (Right Thumb)
YYYYYY = 020000 Right (Right Thumb)
YYYYYY = 040000 Down (Right Thumb)
YYYYYY = 080000 Left (Right Thumb)
YYYYYY = 100000 Up (Left Thumb)
YYYYYY = 200000 Right (Left Thumb)
YYYYYY = 400000 Down (Left Thumb)
YYYYYY = 800000 Left (Left Thumb)
NOTE: The 0s in the code are reserved for possible
future use.
TT=Temp Internal Variable 00-FF, 00 will mean it wont be
used, if it's not 00 do not use the same value for
jokers using different keypress combinations for
the same game.
P = 0 or 1. 0 = Check ALL YYYYYY Bits are ON
1 = Check ALL YYYYYY Bits are OFF
Q = Frame Comparison 0 = Dont do any comparison
1 = Check that the button combination
has been held down for exactly
RRRR frames.
2 = Check that the button combination
has been held down for more than
RRRR frames.
3 = Check that the button combination
has been held down for less than
RRRR frames.
4 = Check that the button combination
has been held down for anything
but RRRR frames.
RRRR = 0000 to FFFF, Frame Comparison Value
It will then poke all following codes for rest of cheat
00000000 FFFF or until it reaches the 00000000 FFFF line.
2021-03-03 23:06:08 +00:00
zkdpower
a0a1781cba
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-03-04 06:29:23 +08:00
Anderson_Cardoso
46daa576af
Atualização Português do Brasil
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Update file to latest.
2021-03-03 14:58:19 -03:00
Connor McLaughlin
21e53016d7
GPU/Vulkan: Fix possible misalignment in VRAM writes
2021-03-04 01:36:43 +10:00
Connor McLaughlin
dbb6c708c2
Merge pull request #1731 from andercard0/patch-90
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Atualização Português do Brasil
2021-03-04 00:38:22 +10:00
Connor McLaughlin
86b636dffb
Common/DimensionalArray: Work around regression from MSVC 16.9
2021-03-04 00:28:34 +10:00
Connor McLaughlin
dc7b5e5155
Qt: Work around Linux builder's old Qt version
2021-03-04 00:26:01 +10:00
Anderson_Cardoso
3ea30c60ca
Atualização Português do Brasil
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Update file to latest.
2021-03-03 08:59:06 -03:00
Connor McLaughlin
05ac272c3f
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
Connor McLaughlin
1d00f96f89
Qt: Populate controller tabs based on multitap mode
2021-03-03 21:44:56 +10:00
Connor McLaughlin
a8a1a9efd5
Merge pull request #1724 from stenzek/cheevos-hardcore-mode
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Cheevos: Implement hardcore mode
2021-03-03 20:34:50 +10:00
Connor McLaughlin
93c8708806
Merge pull request #1729 from andercard0/patch-89
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Atualização Português do Brasil
2021-03-03 20:29:45 +10:00
Connor McLaughlin
356cc28fc8
Merge pull request #1725 from ds22x/patch-1
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Remove duplicate line in gamesettings.ini
2021-03-03 20:29:21 +10:00
Connor McLaughlin
6ecf828171
Cheevos: Ignore unofficial achievements for now
2021-03-03 19:44:29 +10:00
Connor McLaughlin
7dbc759619
Cheevos: Implement hardcore mode
2021-03-03 19:14:01 +10:00
Anderson_Cardoso
11adcbc330
Atualização Português do Brasil
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Minor update and fix.
2021-03-02 23:05:21 -03:00
ds22x
10994a953d
Remove duplicate line in gamesettings.ini
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Removes a duplicate "DisableAnalogModeForcing = true" for SCES-00867 (Final Fantasy VII (Europe) (Disc 1).
2021-03-02 22:26:21 +01:00
Connor McLaughlin
7a05b4f98e
XInputControllerInterface: Support fullscreen UI navigation
2021-03-03 03:07:38 +10:00
Connor McLaughlin
738bf9be9f
FullscreenUI: Make achievements/settings/load state closable with controller
2021-03-03 03:07:38 +10:00
Connor McLaughlin
99ff0e64c5
FullscreenUI: Don't draw fps/pause overlay over windows
2021-03-03 03:06:13 +10:00
Connor McLaughlin
b45891f21a
FullscreenUI: Make achievements window pause game
2021-03-03 03:06:13 +10:00
Connor McLaughlin
2088fa599e
HTTPDownloaderCurl: Send user agent and cleanup
2021-03-03 03:06:13 +10:00
Connor McLaughlin
f47f99b62d
FullscreenUI: Make achievement list collapsable
2021-03-03 03:06:13 +10:00
Connor McLaughlin
9cc079223c
FullscreenUI: Fix achievement list scrolling off screen
2021-03-03 03:06:13 +10:00
Connor McLaughlin
c58227752d
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
Connor McLaughlin
7645ca3836
HTTPDownloader: Log error code for WinHttpOpen() failure
2021-03-02 15:18:02 +10:00
Connor McLaughlin
910d3cdbb4
GPU/OpenGL: Make GL4.3 a prereq for binding layout
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This was incorrectly checking for GL4.2, but explicit uniform/attribute
location isn't supported until GL4.3 without the extension.
2021-03-02 15:18:02 +10:00
Connor McLaughlin
3f698d6ed9
Merge pull request #1720 from ggrtk/multitap
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Multitap: Add option to enable only on port 2
2021-03-02 15:14:50 +10:00
Connor McLaughlin
916007490f
Merge pull request #1721 from andercard0/patch-88
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Update Japanese Translation - By: Mikakunin
2021-03-02 15:14:12 +10:00
Anderson_Cardoso
59ab5abc28
Update Japanese Translation - By: Mikakunin
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Update Japanese file to latest. By: Mikakunin
2021-03-01 21:21:46 -03:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
7cb1bd5ac0
Android: Fix swapped ingame menu items for es/nl/br
2021-03-02 01:50:01 +10:00
Connor McLaughlin
c7a4efc395
System: Don't strip subdirectories when reading exe
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Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
2021-03-02 01:48:31 +10:00
Connor McLaughlin
f6b8e2121b
ISOReader: Fix recursing into subdirectories
2021-03-02 01:48:31 +10:00
Connor McLaughlin
93861f2977
Merge pull request #1715 from andercard0/patch-87
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Android - Update Strings - Pt-Br
2021-03-02 01:46:30 +10:00
Connor McLaughlin
dd8a527516
Merge pull request #1714 from andercard0/patch-86
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Android - Update Arrays Pt-Br
2021-03-02 01:46:19 +10:00
Connor McLaughlin
8fcd6f8c2d
Merge pull request #1713 from shikulja/master
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Update duckstation-qt_ru.ts
2021-03-02 01:46:09 +10:00
Connor McLaughlin
f0d7069f80
Merge pull request #1711 from PookaMustard/patch-1
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Update arrays.xml
2021-03-02 01:46:01 +10:00
Connor McLaughlin
475f7ccd1f
Bus: Increase the number of ticks for RAM reads
2021-03-02 00:46:29 +10:00
Anderson_Cardoso
4c58925cec
Android - Update Strings - Pt-Br
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Update Strings to latest.
2021-03-01 11:04:19 -03:00
Anderson_Cardoso
74156e5e5d
Android - Update Arrays Pt-Br
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Update arrays file to latest. (hope did not break anything this time).
2021-03-01 11:01:59 -03:00
shikulja
44064d25ed
Update duckstation-qt_ru.ts
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change text strings in settingsdialog.ui
2021-03-01 16:43:57 +03:00
Certainty Witch
6d3df27915
Update arrays.xml
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Fix order of Italian strings (Settings was Change Touchscreen Controls and vice versa)
2021-03-01 13:03:08 +02:00
Connor McLaughlin
5c5e9644d7
Android: Fix input profile loading/saving
2021-03-01 13:38:41 +10:00
Connor McLaughlin
206735ca42
GameSettings: Disable forced analog for FF7
2021-03-01 12:04:24 +10:00
Connor McLaughlin
4df9778e85
FullscreenUI: Fix OSD showing over debug menu
2021-03-01 02:21:04 +10:00
Connor McLaughlin
9a8cb97875
CI: Add missing Mac build to preview release
2021-03-01 00:54:32 +10:00
Connor McLaughlin
7a0193a8de
Qt: Fix macOS compile
2021-02-28 19:55:37 +10:00
Connor McLaughlin
59f2821d83
Merge pull request #1709 from 6lackmag3/patch-10
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Update strings.xml
2021-02-28 19:10:33 +10:00
Connor McLaughlin
4eace11a8b
Enable building with RetroAchievements by default
2021-02-28 19:04:40 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
a032d191c8
Qt: Hook signal handlers for CTRL+C
2021-02-28 19:00:54 +10:00
Connor McLaughlin
98be448140
Cheevos: Support logging in while disabled
2021-02-28 19:00:37 +10:00
Connor McLaughlin
bc9ca302b8
FullscreenUI: Fix debug menu being occluded
2021-02-28 16:30:09 +10:00
6lackmag3
a0502eb531
Update strings.xml
2021-02-28 08:58:34 +03:00
Connor McLaughlin
520b64e711
CPU/Recompiler: Don't zero read-only bits in mtc0
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Fixes memory card error in Digimon Digital Card Battle.
2021-02-28 15:06:24 +10:00
Connor McLaughlin
77d861e7df
Merge pull request #1708 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-28 15:05:55 +10:00
shikulja
d239221a19
Update duckstation-qt_ru.ts ( #1707 )
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* Update duckstation-qt_ru.ts
Translation of the achievements menu, some osd messages, and more
* Update duckstation-qt_ru.ts
2021-02-28 15:05:47 +10:00
Connor McLaughlin
46a0fde86b
Merge pull request #1706 from andercard0/patch-85
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Atualização Português do Brasil
2021-02-28 15:05:41 +10:00
Connor McLaughlin
0a5dc52707
Merge pull request #1704 from ggrtk/qt-scmversion-selectable
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Qt: Make about dialog scmversion label selectable by mouse
2021-02-28 15:05:35 +10:00
zkdpower
ca9c058e2d
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-02-28 09:49:37 +08:00
Anderson_Cardoso
f565228afa
Atualização Português do Brasil
...
Update file to latest.
2021-02-27 21:20:23 -03:00
Albert Liu
1f876afbed
Qt: Make about dialog scmversion label selectable by mouse
2021-02-27 15:07:05 -08:00
Connor McLaughlin
1c1abee61a
NoGUI: Linux compile fix
2021-02-28 04:11:34 +10:00
Connor McLaughlin
97cf3f770e
GPU: Fix previous frame adaptive downsample leaking in
2021-02-28 04:03:48 +10:00
Connor McLaughlin
5669442ad1
Android: Fix TTY output summary not being translatable
2021-02-28 04:03:48 +10:00
Connor McLaughlin
a48fa4097b
CommonHostInterface: Fix key inputs getting stuck with modifiers
2021-02-28 04:03:48 +10:00
Connor McLaughlin
091b745af6
Merge pull request #1699 from 6lackmag3/patch-7
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Update strings.xml
2021-02-27 22:20:35 +10:00
Connor McLaughlin
cab4bdc042
Merge pull request #1700 from 6lackmag3/patch-9
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Update arrays.xml
2021-02-27 22:20:13 +10:00
Connor McLaughlin
1607a2424d
Android: Update PGXP CPU mode summary
2021-02-27 22:16:39 +10:00
Connor McLaughlin
2ce42cde5f
Android: Add analog button to touchscreen controller
2021-02-27 22:15:45 +10:00
Connor McLaughlin
6e9a35806d
Android: Fix touchscreen controller settings unpausing
2021-02-27 22:01:07 +10:00
Connor McLaughlin
49345a300c
Settings: Fix display stretch disabled by linear filtering
2021-02-27 21:58:47 +10:00
Connor McLaughlin
faa8ed0031
CMake: Make evdev optional
2021-02-27 20:53:00 +10:00
6lackmag3
04bd46795a
Update arrays.xml
2021-02-27 13:02:15 +03:00
6lackmag3
51b19d3d0a
Update strings.xml
2021-02-27 12:52:29 +03:00
Connor McLaughlin
47e26b1ad3
FullscreenUI: Put cover images through the texture cache
2021-02-27 16:25:42 +10:00
Connor McLaughlin
1e383af623
Android: Hide fast forward button by default
2021-02-27 16:21:36 +10:00
Connor McLaughlin
d11ee48fe1
Android: Add touchscreen button add/remove/opacity
2021-02-27 16:21:36 +10:00
Connor McLaughlin
7bd11d38ac
Android: Add on-screen fast forward button
2021-02-27 16:21:36 +10:00
Connor McLaughlin
d0ace6ed5a
Android: Reorder options in main menu
2021-02-27 16:21:36 +10:00
Connor McLaughlin
e53ec0cc73
Android: Move a bunch of settings to advanced
2021-02-27 16:21:36 +10:00
Connor McLaughlin
5a0e4f85dd
Settings: Enable cheat loading by default
2021-02-27 16:21:36 +10:00
Connor McLaughlin
e17d37b8bc
HostDisplay: Add stretch option
2021-02-27 16:21:36 +10:00
Connor McLaughlin
f18babb97e
Settings: Remove redundant break in IsMultitapEnabledOnPort
2021-02-27 16:21:36 +10:00
Connor McLaughlin
4380992591
Fix a couple of typos in translation sources
2021-02-27 16:21:36 +10:00
Connor McLaughlin
86f44f826d
Merge pull request #1697 from ggrtk/multitap
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Core: Add Multitap support
2021-02-27 16:19:28 +10:00
Connor McLaughlin
c70fe0b4ae
Merge pull request #1693 from andercard0/patch-83
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Atualização Português do Brasil
2021-02-27 16:18:54 +10:00
Connor McLaughlin
8d1bb6aa2c
Merge pull request #1695 from andercard0/patch-84
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Atualização Português de Portugal - By: Bajol
2021-02-27 16:18:36 +10:00
Connor McLaughlin
0cb5618aa1
Merge pull request #1698 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-27 16:18:24 +10:00
zkdpower
9670564578
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-02-27 13:46:52 +08:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Anderson_Cardoso
64ea3de009
Atualização Português de Portugal - By: Bajol
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Update file Portuguese Portugal By: Bajol
2021-02-26 16:22:49 -03:00
Connor McLaughlin
bd9cb67565
Merge pull request #1694 from ggrtk/always-save-controller-type
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Settings: Always save controller type to settings interface
2021-02-27 04:01:34 +10:00
Albert Liu
b6301e1a43
Settings: Always save controller type to settings interface
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Fixes Controller1 defaulting to DigitalController type on startup in
FullscreenUI when user had previously shut down the program with
Controller1 set to None.
2021-02-26 09:37:53 -08:00
Anderson_Cardoso
951c8310e9
Atualização Português do Brasil
...
Update file to latest.
2021-02-26 14:03:30 -03:00
Connor McLaughlin
b4e4e5891d
Qt: Fix controller navigation for fullscreen UI
2021-02-27 01:17:44 +10:00
Connor McLaughlin
d6b8a80eb7
Merge pull request #1677 from stenzek/cheevos
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Implement RetroAchivements
2021-02-27 00:45:26 +10:00
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
2021-02-27 00:44:53 +10:00
Connor McLaughlin
ef524d7dea
FrontendCommon: Add HTTPDownloader class
2021-02-27 00:44:50 +10:00
Connor McLaughlin
20fa5b74d2
dep/rcheevos: Use https for requests in url.c
2021-02-27 00:44:50 +10:00
Connor McLaughlin
3ccaddc7e6
dep: Add rcheevos
2021-02-27 00:44:50 +10:00
Connor McLaughlin
e43773fbc8
Merge pull request #1691 from andercard0/patch-82
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Atualização Português do Brasil
2021-02-27 00:44:30 +10:00
Connor McLaughlin
800c422e2e
Merge pull request #1690 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-27 00:44:21 +10:00
Anderson_Cardoso
e6a90f646b
Atualização Português do Brasil
...
update file to latest
2021-02-26 08:59:36 -03:00
Connor McLaughlin
c98b332b04
GL: Add missing context_egl_fbdev files
2021-02-26 19:13:02 +10:00
zkdpower
8173c94d40
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-26 11:08:49 +08:00
Connor McLaughlin
52c842e3b3
Qt: Hook up mouse wheel to ImGui
2021-02-26 02:45:28 +10:00
Connor McLaughlin
9425f34ceb
Merge pull request #1687 from ggrtk/controller-type-cache
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FullscreenUI: Update type cache when controller type is changed
2021-02-26 02:45:00 +10:00
shikulja
343c3068c7
Update duckstation-qt_ru.ts ( #1688 )
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* Update duckstation-qt_ru.ts
* Update duckstation-qt_ru.ts
2021-02-26 02:44:15 +10:00
Albert Liu
07ad4f63fa
FullscreenUI: Update type cache when controller type is changed
2021-02-24 20:32:32 -08:00
Connor McLaughlin
248baeec08
Merge pull request #1684 from andercard0/patch-81
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Atualização Português do Brasil
2021-02-25 12:52:56 +10:00
Connor McLaughlin
bd59d711eb
Merge pull request #1686 from ggrtk/fix-settinginfos
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Controller: Fix invalid SettingInfos causing crash in FullscreenUI
2021-02-25 12:52:46 +10:00
Connor McLaughlin
bfb575cf40
Qt: Improve handling of exclusive fullscreen loss
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Exclusive fullscreen will be re-requested automatically when the window
regains focus.
2021-02-25 12:51:45 +10:00
Albert Liu
3ca3a78b58
Controller: Fix invalid SettingInfos causing crash in FullscreenUI
2021-02-24 17:23:07 -08:00
Anderson_Cardoso
f8376f2724
Atualização Português do Brasil
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Update file to latest
2021-02-24 17:55:42 -03:00
Connor McLaughlin
defea38a60
FullscreenUI: Add fullscreen/close buttons to landing window
2021-02-25 02:20:33 +10:00
Connor McLaughlin
1969a10034
FullscreenUI: Fix placeholder logo showing up
2021-02-25 02:20:33 +10:00
Connor McLaughlin
f023c1bcde
FullscreenUI: Add 'Pause on Menu' option
2021-02-25 02:20:33 +10:00
Connor McLaughlin
b56b438f1f
FullscreenUI: Only show debug menu bar in NoGUI
2021-02-25 02:20:33 +10:00
Chris
85ad091c22
Filter out Keypad as a mod in sdl_key_names ( #1678 )
2021-02-25 02:19:57 +10:00
Connor McLaughlin
617554bea7
Merge pull request #1681 from Max833/master
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Qt: Update German translation
2021-02-25 02:07:23 +10:00
Connor McLaughlin
06f9088888
Merge pull request #1682 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-25 02:05:52 +10:00
Chris
dd3d5dbd86
Allow keyboard binding in nogui/fullscreen mode ( #1679 )
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* Allow keyboard binding in nogui/fullscreen mode
2021-02-25 02:05:33 +10:00
zkdpower
961a691de7
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-24 08:12:00 +08:00
Max833
a94dd57b9f
Update duckstation-qt_de.ts
2021-02-23 22:42:47 +01:00
Connor McLaughlin
0d0a7eac1f
ImGuiFullscreen: Add animations for notifications
2021-02-24 01:22:04 +10:00
Connor McLaughlin
eb4d6efecd
Common: Add easing.h
2021-02-24 01:22:04 +10:00
Connor McLaughlin
6e80c882df
FullscreenUI: Allow vertical scaling
2021-02-24 01:22:04 +10:00
Connor McLaughlin
a7e4d55d02
Move game settings apply to CommonHostInterface
2021-02-24 01:22:04 +10:00
Connor McLaughlin
28fdc5537f
FullscreenUI: Draw quick menu at screen bounds, not scaled bounds
2021-02-24 01:22:04 +10:00
Connor McLaughlin
8318cdb3c1
Move ImGui setup to common, and enable fullscreen UI in Qt
2021-02-24 01:22:03 +10:00
Connor McLaughlin
d0f6ff03a5
FullscreenUI: Remove local pointer to SettingsInterface
2021-02-24 01:21:43 +10:00
Connor McLaughlin
1fc53ff622
CommonHostInterface: Move settings interface pointer to base class
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7e1fe166ee
FullscreenUI: Add notifications API
2021-02-24 01:21:43 +10:00
Connor McLaughlin
229ed5a852
System: Add helpers for reading executables off discs
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
2021-02-24 01:21:43 +10:00
Connor McLaughlin
77090865c1
OSD: Draw shadows on stats overlays (FPS/Resolution)
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Makes it more visible on white backgrounds.
2021-02-24 01:21:43 +10:00
Connor McLaughlin
175abd4914
CommonHostInterface: Filter OSD messages in acquire for disabled case
2021-02-24 01:21:43 +10:00
Connor McLaughlin
a9cf6cdc91
Qt: Update Japanese translation by mikakunin
2021-02-24 01:21:43 +10:00
Connor McLaughlin
75776f9b33
Merge pull request #1657 from CookiePLMonster/savestate-ui-legend
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Save State UI: Add legend showing hotkeys
2021-02-24 01:21:24 +10:00
Chris
8b4a7e1b98
Fix for batch mode nogui ( #1674 )
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* Don't override batch_mode to false in nogui
* Update nogui_host_interface.cpp
2021-02-24 01:20:21 +10:00
Silent
78f9136fb8
Save State UI: Cache legend strings
2021-02-22 19:34:51 +01:00
Connor McLaughlin
524a2f3f19
Merge pull request #1669 from falsepopsky/updateSpanish
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spanish qt translation - updated
2021-02-22 17:52:12 +10:00
falsepopsky
5a84d28ff0
updated qt_es
2021-02-22 02:56:50 -03:00
Connor McLaughlin
91a7775d68
BIOS: Fix size validation for PSExe
2021-02-22 12:22:28 +10:00
Connor McLaughlin
13b0946efd
CDImage: Fix file reading from >1 sequential sector
2021-02-22 12:22:28 +10:00
Connor McLaughlin
e540ab7038
Common: Add LRUCache class
2021-02-22 12:22:28 +10:00
Connor McLaughlin
322f1492b2
FileSystem: Add SanitizeFilename() overload for std::string
2021-02-22 12:22:28 +10:00
Connor McLaughlin
d97a107b62
WindowsHeaders: Undef GetObject
2021-02-22 12:22:28 +10:00
Connor McLaughlin
357235404a
AudioStream: Fix a crash when opening device fails
2021-02-22 12:21:44 +10:00
Connor McLaughlin
ae49215251
Timers: Better predict next event time
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Significantly improves performance in Fromage.
2021-02-22 12:21:44 +10:00
Connor McLaughlin
caae06dbf4
Merge pull request #1646 from piepacker/jake/osd_locking_opt
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optimize locking mechanism for OSD messages (deadlock-proofing)
2021-02-22 12:21:12 +10:00
Connor McLaughlin
64d4b2e288
Merge pull request #1663 from RaydenX93/update_it_20210221
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Update Italian Translation (Qt)
2021-02-22 12:08:45 +10:00
Connor McLaughlin
7fc68d0aca
Merge pull request #1666 from ggrtk/controller-fixes
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Minor controller fixes
2021-02-22 12:08:35 +10:00
Albert Liu
71d748ef04
AnalogController: Fix regression in analog mode toggling
2021-02-21 16:12:41 -08:00
Albert Liu
329e8317b4
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
RaydenX93
4a144d30ed
Update duckstation-qt_it.ts
2021-02-21 12:17:41 +01:00
Silent
e361b9f012
Save State UI: Make the widget translatable
2021-02-19 20:14:33 +01:00
Silent
82a217570c
Save State UI: Add legend showing hotkeys
2021-02-19 20:14:00 +01:00
Connor McLaughlin
30bcf280d4
Revert "CPU/Recompiler: Use fastmem for constant loads from RAM mirrors in LUT mode"
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This reverts commit 67fe97a17c .
Misread the logic here - it's masked anyway, so it's fine.
2021-02-19 02:25:27 +10:00
Connor McLaughlin
24c2165bb3
GPU: Allow closing window/app to interrupt shader compilation
2021-02-19 01:48:44 +10:00
Connor McLaughlin
413e52b38d
CI: Use Ubuntu 20.04 for AppImage builds
2021-02-19 01:37:56 +10:00
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
2021-02-19 01:37:56 +10:00
Connor McLaughlin
3ab7e140ee
FileSystem: Add some overloads for FILE*
2021-02-19 01:37:56 +10:00
Connor McLaughlin
cacf12c209
FileSystem: Migrate component extractors to std::string_view
2021-02-19 01:37:56 +10:00
Connor McLaughlin
8c7aec2edf
CommonHostInterface: Ensure game list is loaded before booting
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Fixes a possible race/crash when starting with a filename in NoGUI.
2021-02-19 01:37:56 +10:00
Connor McLaughlin
d4bbef5021
GameSettings: Remove force interpreter for Spyro 2/3 PAL
2021-02-19 01:37:56 +10:00
Connor McLaughlin
d3717e66c3
CPU/Recompiler: Handle self-modifying code within same block
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Fixes Spyro 2 and 3 PAL with recompiler.
2021-02-19 01:37:56 +10:00
Connor McLaughlin
67fe97a17c
CPU/Recompiler: Use fastmem for constant loads from RAM mirrors in LUT mode
2021-02-19 01:37:56 +10:00
Connor McLaughlin
9d05aa2145
Merge pull request #1656 from andercard0/patch-80
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Atualização Português do Brasil
2021-02-18 13:12:20 +10:00
Connor McLaughlin
255937f316
Merge pull request #1658 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-18 13:11:55 +10:00
Connor McLaughlin
1c59b114f8
Merge pull request #1655 from Max833/master
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Qt: Update German translation
2021-02-18 13:11:39 +10:00
shikulja
214c164d37
Update duckstation-qt_ru.ts ( #1654 )
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* Update duckstation-qt_ru.ts
minor update, changed lines, typos, a few new lines
* Update duckstation-qt_ru.ts
2021-02-18 13:11:21 +10:00
zkdpower
6bc1814d02
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-18 09:31:26 +08:00
Anderson_Cardoso
2aad830d9e
Atualização Português do Brasil
...
Update file to latest
2021-02-17 17:07:07 -03:00
Max833
04901c7769
Update duckstation-qt_de.ts
2021-02-17 18:36:45 +01:00
Connor McLaughlin
e7b9309567
GameSettings: Add PGXP projection precision
2021-02-18 02:19:43 +10:00
Connor McLaughlin
db4f521d92
System: Make some boot error messages translatable
2021-02-18 02:08:48 +10:00
Connor McLaughlin
7641bbf5f2
UI: Shuffle around PGXP settings
2021-02-18 02:08:48 +10:00
Connor McLaughlin
209827b67c
PGXP: Compute PSX values on demand for CPU instructions
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Generates shorter code for the recompiler.
2021-02-18 02:08:48 +10:00
Connor McLaughlin
54f5c737ce
PGXP: Inline some more functions
2021-02-18 02:08:48 +10:00
Connor McLaughlin
46dbea509a
GPU: Fix adaptive downsampling regression
2021-02-18 02:08:47 +10:00
Connor McLaughlin
1b881fc60b
PGXP: Combine instr and rtVal parameters for CPU_LUI
2021-02-18 02:08:47 +10:00
Connor McLaughlin
bc021ddfd9
CPU/Recompiler: Implement PGXP CPU mode
2021-02-18 02:08:47 +10:00
Connor McLaughlin
0bfa1bf873
PGXP: Fix MFC0/MTC0
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Doubt it'll change anything.
2021-02-18 02:08:47 +10:00
Connor McLaughlin
a722fd6b53
PGXP: Make mult/div compute results instead of parameters
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Lets us call it from the recompiler.
2021-02-18 02:08:47 +10:00
Connor McLaughlin
33a5617ea3
PGXP: Remove some unused parameter from M{F,T}{HI,LO}
2021-02-18 02:08:47 +10:00
Connor McLaughlin
efecb44344
PGXP: Combine a couple of instructions
2021-02-18 02:08:47 +10:00
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
2021-02-18 02:08:47 +10:00
Connor McLaughlin
52962ce584
Merge pull request #1649 from CookiePLMonster/pl-loc-update
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PL localization update + a few fixes
2021-02-18 02:06:03 +10:00
Silent
99dcc39e6b
Update PL localization
2021-02-16 22:01:27 +01:00
Silent
9fd09c33b1
Improve consistency of tooltips in Display Settings
2021-02-16 21:53:50 +01:00
Jake Stine
c3c4181074
optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
2021-02-15 16:53:40 -08:00
Silent
82469ac425
Fix a missing comma in the PGXP message
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+ translations fixed to account for that
2021-02-15 23:36:39 +01:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Max833
e84a39245f
Update duckstation-qt_de.ts ( #1644 )
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* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
2021-02-16 02:58:03 +10:00
Connor McLaughlin
0110295f2c
Android: Fix some game settings saving/loading incorrectly
2021-02-15 00:21:27 +10:00
Connor McLaughlin
d8ce98a1e2
Bump shader cache version
2021-02-14 19:25:14 +10:00
Connor McLaughlin
2c1999e622
CDROM: Simulate holding position for GetlocP
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Fixes lockups in Tomb Raider.
2021-02-14 18:36:21 +10:00
Connor McLaughlin
0d13e1013d
GPU: Fix incorrect dither offset [3][0]
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Fixes dots in sky in Silent Hill.
2021-02-14 18:36:21 +10:00
Connor McLaughlin
f7426b0988
GL/Context: Support fbdev
2021-02-14 18:36:21 +10:00
Connor McLaughlin
f5d7fec914
NoGUI: Rename DRMHostInterface to VTYHostInterface
2021-02-14 18:36:21 +10:00
Connor McLaughlin
d4143399eb
OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only)
2021-02-14 18:36:21 +10:00
Connor McLaughlin
748e2e9a70
DRMDisplay: Add mode queries
2021-02-14 18:36:21 +10:00
Connor McLaughlin
0c71a97e02
FullscreenUI: Add resolution selection
2021-02-14 18:36:21 +10:00
Connor McLaughlin
5a66639d78
HostDisplay: Add virtual method for getting resolutions
2021-02-14 18:36:21 +10:00
Connor McLaughlin
e7fc904cf4
DRMHostInterface: Set surface size to settings fullscreen mode
2021-02-14 18:36:21 +10:00
Connor McLaughlin
e8832bf552
DRMDisplay: Use width/height/refresh rate to select mode
2021-02-14 18:36:21 +10:00
Connor McLaughlin
b811b78c09
Add refresh rate to window/mode info
2021-02-14 18:36:21 +10:00
Max833
935c73fb6c
Qt: Update German translation ( #1627 )
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* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
2021-02-14 18:35:19 +10:00
Connor McLaughlin
8b8dbc6812
Merge pull request #1630 from andercard0/patch-79
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Atualização Português do Brasil
2021-02-14 18:34:54 +10:00
Connor McLaughlin
d07d0b7729
Merge pull request #1632 from 6lackmag3/patch-6
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Update strings.xml
2021-02-14 18:34:43 +10:00
Connor McLaughlin
dfaf0797f0
Merge pull request #1637 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-14 18:34:28 +10:00
zkdpower
63ef510a0c
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-02-13 13:24:37 +08:00
6lackmag3
63b04f6479
Update strings.xml
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translation for "Show Resolution" added
2021-02-12 15:46:59 +03:00
Anderson_Cardoso
092aaf1597
Atualização Português do Brasil
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Update file to latest.
2021-02-11 19:39:16 -03:00
Connor McLaughlin
eabda2979c
Qt: Fix Linux compile
2021-02-12 01:10:08 +10:00
Connor McLaughlin
4e10d100db
Android: Don't show VRAM resolution in pt-BR
2021-02-12 01:01:30 +10:00
Connor McLaughlin
c6c67b7b27
ImGui: Remove close button from debug windows
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They can be closed by unchecking the setting instead, and it stays in
sync with the config this way.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
c8efade20c
CommonHostInterface: Don't draw OSD/FPS as windows
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Slight performance improvement.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
9f73791343
Android: Add Show Resolution option to display settings
2021-02-12 01:01:30 +10:00
Connor McLaughlin
de688615ff
Qt: Add Clear and Reset buttons to cheat manager
2021-02-12 01:01:30 +10:00
Connor McLaughlin
e75f1c1b6d
Qt: Add 'Lock Toolbar' option
2021-02-12 01:01:30 +10:00
Anderson_Cardoso
32ee362228
Android Update Strings ( #1615 )
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* Android Update Strings
Strings updated to latest.
* Update strings.xml
* Update strings.xml
Co-authored-by: Connor McLaughlin <stenzek@gmail.com >
2021-02-11 02:27:41 +10:00
Connor McLaughlin
b9695eb547
Merge pull request #1616 from andercard0/patch-78
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Android Update Arrays
2021-02-11 02:20:09 +10:00
shikulja
22963ecbf3
Update duckstation-qt_ru.ts ( #1619 )
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* Update duckstation-qt_ru.ts
small update, add some new strings, minor adjustments
* Update duckstation-qt_ru.ts
2021-02-11 02:19:41 +10:00
Connor McLaughlin
bfa2b72e08
Fix a couple of name typos
2021-02-11 02:17:25 +10:00
Connor McLaughlin
6ab926ab28
System: Make the SBI check a confirm dialog instead of message
2021-02-11 02:04:47 +10:00
Connor McLaughlin
5f6fce9d98
CommonHostInterface: Remove Rewind hotkey on Android
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It's not enablable in the UI anywhere.
2021-02-11 01:40:00 +10:00
Anderson_Cardoso
a03eb9f352
Android Update Arrays
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Arrays updated to latest.
2021-02-08 22:17:23 -03:00
Connor McLaughlin
2446e945a7
GameSettings: Force icache in Roland Garros French Open 2001
2021-02-09 01:23:53 +10:00
Connor McLaughlin
3b5739eca8
Merge pull request #1600 from 6lackmag3/patch-4
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Update strings.xml
2021-02-09 01:11:21 +10:00
Connor McLaughlin
6497aa9f4a
Merge pull request #1599 from 6lackmag3/patch-3
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Update strings.xml
2021-02-09 01:11:03 +10:00
Connor McLaughlin
d1536fdc62
GameSettings: Disable analog mode in Digimon World
2021-02-09 01:06:48 +10:00
Connor McLaughlin
ef97131c9d
Timers: Handle target = 0 case
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Fixes Super Gals! Kotobuki Ran Special - Ikemen Get You Gals Party
hanging at boot.
2021-02-09 01:01:36 +10:00
6lackmag3
556913dad3
Update strings.xml
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fix typos
2021-02-07 21:56:18 +03:00
6lackmag3
3857d2426d
Update strings.xml
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fixes
2021-02-07 20:10:37 +03:00
Connor McLaughlin
537f833658
FullscreenUI: Fix binding immediately when activating with controller
2021-02-08 00:57:56 +10:00
Connor McLaughlin
4f75f2d266
Android: Move ImGui NewFrame/EndFrame to correct location
2021-02-08 00:48:18 +10:00
Connor McLaughlin
53fb55ff15
Add evdev controller interface
2021-02-08 00:47:39 +10:00
Connor McLaughlin
ee3aa0dc4d
OpenGLHostDisplay: Fix incorrect default for PBO streaming
2021-02-08 00:47:34 +10:00
Connor McLaughlin
d356b95819
Qt: Move ImGui NewFrame/EndFrame to correct location
2021-02-08 00:47:29 +10:00
Connor McLaughlin
515b85fa36
Android: Set navigation bar colour to black
2021-02-08 00:47:24 +10:00
Connor McLaughlin
1b1a5996ec
CI: Enable DRM/KMS and Wayland for AppImage builds
2021-02-08 00:45:37 +10:00
Connor McLaughlin
eb993ae330
README: Add Linux packages for DRM/KMS
2021-02-08 00:43:09 +10:00
Connor McLaughlin
18114806f8
Merge pull request #1595 from andercard0/patch-75
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Update Strings Pt-Br
2021-02-08 00:36:15 +10:00
Connor McLaughlin
6f22ea0ffa
Update strings.xml
2021-02-07 20:44:38 +10:00
Connor McLaughlin
590275a20e
Update strings.xml
2021-02-07 20:18:39 +10:00
Connor McLaughlin
8b11511a9b
Merge pull request #1597 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-07 20:16:58 +10:00
Connor McLaughlin
bb5d4017cf
Merge pull request #1593 from Max833/master
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Qt: Update German translation
2021-02-07 20:16:36 +10:00
Connor McLaughlin
c9b874eeec
Merge pull request #1592 from andercard0/patch-73
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Atualização Português do Brasil
2021-02-07 20:16:26 +10:00
Connor McLaughlin
8c77c4a493
Merge pull request #1596 from andercard0/patch-76
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Update Japanese Language by - Mikakunin
2021-02-07 20:16:07 +10:00
Connor McLaughlin
0d5c0308db
Merge pull request #1594 from andercard0/patch-74
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Update Arrays Pt-Br
2021-02-07 20:15:37 +10:00
Connor McLaughlin
c043643c4d
GPU/HW: Fix typo in IncludeVRAMDirtyRectangle() name
2021-02-07 20:00:16 +10:00
Connor McLaughlin
4a240958ff
GPU/HW: Work around VRAM copy glBlitFramebuffer broken in Mali
2021-02-07 19:59:50 +10:00
zkdpower
e7238c236e
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-07 11:57:12 +08:00
Anderson_Cardoso
a47a8daa62
Update Japanese Language by - Mikakunin
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Update Japanese Language by - Mikakuni to latest.
2021-02-07 00:19:00 -03:00
Anderson_Cardoso
d17833d6c6
Update Strings Pt-Br
...
Updated to latest.
Note:
- OSD still missing
- There is a "r" letter that i guess need to be removed as follows:
duckstation / android /app/ src/ main/ res/ values-pt-rBR
Should be: pt-BR only
2021-02-07 00:14:16 -03:00
Anderson_Cardoso
482fdc8f35
Update Arrays Pt-br
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Update to latest.
2021-02-07 00:08:48 -03:00
Max833
c700e29c51
Update duckstation-qt_de.ts
2021-02-07 02:11:10 +01:00
Anderson_Cardoso
3a5b24b37e
Atualização Português do Brazil
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Update file to latest.
2021-02-06 20:20:32 -03:00
Connor McLaughlin
275fedbaf2
Android: Compile fix
2021-02-07 03:42:15 +10:00
Connor McLaughlin
cc0cc6fbb9
Qt: Add disable all enhancements to debug menu
2021-02-07 03:27:48 +10:00
Connor McLaughlin
a77edc6436
Settings: Default console logging on Android to on
2021-02-07 03:27:37 +10:00
Connor McLaughlin
fc578b7ec7
NoGUI: Fix debug assertion firing on renderer switch
2021-02-07 03:15:06 +10:00
Connor McLaughlin
3bc34d40a1
Android: Fix a possible crash when main recreates
2021-02-07 03:10:45 +10:00
Connor McLaughlin
1a63edec27
Android: Use save on exit option as default for resume
2021-02-07 03:10:45 +10:00
Connor McLaughlin
6ad2b72c2e
Android: Add graphical save/load state selector
2021-02-07 03:10:43 +10:00
Connor McLaughlin
b560142015
Merge pull request #1588 from RaydenX93/update_20210206
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Qt Italian Translation Update
2021-02-07 03:09:20 +10:00
Connor McLaughlin
c0dff8ab0b
Merge pull request #1583 from 6lackmag3/patch-2
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Update arrays.xml
2021-02-07 03:09:12 +10:00
Connor McLaughlin
ccc25fc131
GL/Context: Filter Mali GPUs based on ARM GL_VENDOR only
2021-02-06 20:25:26 +10:00
Connor McLaughlin
b20b1a2fa8
OpenGLHostDisplay: Only disable streaming PBO on Adreno
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It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin
837fb6128b
GPU/HW: Fix mask bit when rendering with transparency and no DSB
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Fixes some sprites in Bloody Roar on Mali GPUs.
2021-02-06 20:14:28 +10:00
Connor McLaughlin
011df33fc4
GL/StreamBuffer: Support non-coherent mappings
2021-02-06 19:23:39 +10:00
Connor McLaughlin
d416dbb461
FullscreenUI: Ensure fonts are at least one pixel high
2021-02-06 19:21:39 +10:00
Connor McLaughlin
c03c4cb95a
GPU: Elide VRAM copies when they will have no effect
...
Can provide a performance boost in most games because of the redundant
copy they issue once a frame.
2021-02-06 19:20:14 +10:00
Connor McLaughlin
5a9abd55a1
GL/Context: Disable GL_{EXT,OES}_copy_image on Mali
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It is **very** slow because it seems to be implemented on the CPU...
2021-02-06 19:20:09 +10:00
Connor McLaughlin
c6ed19cc7b
OpenGLHostDisplay: Don't use PBOs for software upload on GLES
2021-02-06 19:20:05 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3c910782ca
FullscreenUI: Fix heading line width not being scaled
2021-02-06 19:19:21 +10:00
Connor McLaughlin
105376b1b3
FullscreenUI: Don't draw OSD over windows
2021-02-06 19:18:44 +10:00
Connor McLaughlin
d7962fdac7
ImGui: Use safe strcat/scanf on MSVC
2021-02-06 19:16:39 +10:00
RaydenX93
bfdf33868f
Update duckstation-qt_it.ts
2021-02-06 09:38:05 +01:00
Connor McLaughlin
8582e2770d
CrashHandler: Save minidump on Windows
2021-02-06 13:23:50 +10:00
6lackmag3
76bf5b5aa2
Update arrays.xml
...
fix misleading translation
2021-02-05 11:22:26 +03:00
Connor McLaughlin
f943aa0489
Merge pull request #1582 from MaddTheSane/printfFixes
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Logging fixes
2021-02-05 11:47:38 +10:00
Connor McLaughlin
10daea9faf
Merge pull request #1581 from MaddTheSane/printfLike
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Add printf-like macro to Writef.
2021-02-05 11:46:39 +10:00
Connor McLaughlin
8b79e2c006
Merge pull request #1580 from MaddTheSane/patch-2
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Update shadergen.cpp
2021-02-05 11:45:43 +10:00
C.W. Betts
4591e75f5b
Fix the last formatting warning I was able to find.
2021-02-04 18:20:58 -07:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
C.W. Betts
01b3b5066d
Add printf-like macro.
...
This should help catch some formatting bugs.
2021-02-04 17:15:28 -07:00
C.W. Betts
2c2af6c751
Update shadergen.cpp
...
Quiets a warning in Clang about copying variables.
Actual warning text: Loop variable '[qualifiers, name]' of type 'const std::__1::pair<const char *, const char *>' creates a copy from type 'const std::__1::pair<const char *, const char *>'
2021-02-04 13:05:59 -07:00
Connor McLaughlin
05545566e7
NoGUI: Fix crash when initialization fails
2021-02-05 02:34:08 +10:00
Connor McLaughlin
39a4aafee5
Android: Make sure EmulationActivity is exported
2021-02-05 02:29:14 +10:00
Connor McLaughlin
43d1495a63
OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
2021-02-05 02:28:03 +10:00
Connor McLaughlin
d455b61d5e
OpenGLHostDisplay: Fix interlaced software renderer output
2021-02-05 02:16:45 +10:00
Connor McLaughlin
7b4650700f
StringUtil: Add StrideMemCpy/StrideMemCmp
2021-02-05 02:16:15 +10:00
Connor McLaughlin
d4997c6fb9
Android: Manually scale axis values instead of using motion range
2021-02-05 00:39:42 +10:00
Connor McLaughlin
d0667ba32a
NoGUI: Prefer SDL host interface over DRM/KMS if display present
2021-02-04 23:49:21 +10:00
Connor McLaughlin
3e9fdf22bf
NoGUI: Move DRM display to GL context
...
We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
469010868e
Android: Add missing menu file
2021-02-04 14:09:06 +10:00
Connor McLaughlin
929863e7d6
Merge pull request #1576 from falsepopsky/updateSpanish
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updated spanish translation
2021-02-04 13:48:50 +10:00
Connor McLaughlin
2ae6163523
Merge pull request #1562 from andercard0/patch-72
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Atualização Português do Brasil
2021-02-04 13:48:37 +10:00
Connor McLaughlin
0d911f1ccd
NoGUI: Fix ImGui assertion on confirm/error message
2021-02-04 13:47:16 +10:00
Connor McLaughlin
2029702eda
Android: Add option to manually inject a path into the game list
2021-02-04 13:47:16 +10:00
Connor McLaughlin
8647423fe9
Update issue template
2021-02-04 13:47:16 +10:00
falsepopsky
4c0d3c5c9d
fixed some misleading translation in android spanish, also updated to latest duckstation-qt_es
2021-02-03 21:59:24 -03:00
Connor McLaughlin
26f942cb2e
Merge pull request #1569 from ggrtk/readme-gamecontrollerdb
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README.md: Update SDL Game Controller Database section
2021-02-03 16:41:41 +10:00
Albert Liu
b9f72cefc4
README.md: Update SDL Game Controller Database section
2021-02-02 22:19:05 -08:00
Anderson_Cardoso
281af1d23a
Atualização Português do Brasil
...
Update language file to latest and some tiny fixes.
2021-02-01 23:25:21 -03:00
Connor McLaughlin
fd269ec9dd
FullscreenUI: Use format string for TextWrapped()
2021-02-02 04:06:57 +10:00
Connor McLaughlin
55b61e9030
Android: Add Russian to language override list
2021-02-02 03:58:21 +10:00
Connor McLaughlin
a50052bd92
Merge pull request #1554 from Max833/master
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Qt: Fix incorrect widget help and translation
2021-02-02 03:54:33 +10:00
Connor McLaughlin
62fe03782e
Merge pull request #1555 from 6lackmag3/master
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Russian translation for Android
2021-02-02 03:54:09 +10:00
Connor McLaughlin
3fec066a92
Merge pull request #1557 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-02-02 03:53:14 +10:00
Anderson_Cardoso
adb1857d8c
Atualização Pt-br ( #1558 )
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* Atualização Pt-br
Small fixes only.
* Update duckstation-qt_pt-br.ts
2021-02-02 03:52:55 +10:00
Connor McLaughlin
3b85057728
Merge pull request #1553 from 6lackmag3/patch-1
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Update strings.xml
2021-02-02 03:52:29 +10:00
Connor McLaughlin
3f981f0ceb
Update game settings/compatibility list
2021-02-02 03:51:48 +10:00
Connor McLaughlin
e0dd45c35e
FullscreenUI: Fix game list settings not applying
2021-02-02 01:56:28 +10:00
Connor McLaughlin
1e8752759d
NoGUI: Set default settings if missing
2021-02-02 01:47:27 +10:00
Connor McLaughlin
c54842830f
FullscreenUI: Support modal error/confirmation
2021-02-02 01:40:37 +10:00
Connor McLaughlin
626b2ecec1
GPU/Vulkan: Fix a possible layout violation when displaying
...
Happened in some games, e.g. Driver.
2021-02-02 00:52:23 +10:00
Connor McLaughlin
43bb69fb6b
GPU/SW: Fix 576-line scanout of PAL games
2021-02-01 18:39:36 +10:00
Connor McLaughlin
904680f0df
Settings: Make integer and linear upscaling mutually exclusive
2021-02-01 18:39:15 +10:00
zkdpower
b7af4f8d62
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-02-01 10:32:39 +08:00
6lackmag3
c7e08ec420
Create strings.xml
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strings for Russian translation
2021-02-01 04:02:10 +03:00
6lackmag3
ad2fd0d682
Create arrays.xml
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arrays for Russian translation
2021-02-01 04:00:20 +03:00
Max833
33e8b8230f
Update duckstation-qt_de.ts
2021-01-31 23:20:07 +01:00
Max833
276f2e2ceb
Update advancedsettingswidget.cpp
2021-01-31 22:02:40 +01:00
6lackmag3
2a6ac1115a
Update strings.xml
...
with -> wish
2021-01-31 23:05:42 +03:00
Connor McLaughlin
91092847f8
CommonHostInterface: Restore display skip on exit/pause
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Fixes CPU usage/controller moving too quickly in menus after fast
forwarding in big duck mode.
2021-02-01 02:08:52 +10:00
Connor McLaughlin
cbdf722dd6
GL/ContextEGL: Fix compiling with both DRM/KMS and X11 enabled
2021-02-01 01:45:30 +10:00
Connor McLaughlin
dac9cdd04c
GL/Context: Ensure context is destroyed before GBM device
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Fixes crash on shutdown when running under DRM/KMS.
2021-02-01 01:28:39 +10:00
Connor McLaughlin
1a9120135f
FullscreenUI: Fix some advanced setings not saving
2021-02-01 01:13:05 +10:00
Max833
bd43241f3e
Qt: Update German translation and register widget help (based on the new UI) ( #1544 )
...
* Update duckstation-qt_de.ts
* Update biossettingswidget.cpp
* Update emulationsettingswidget.cpp
* Update advancedsettingswidget.cpp
* Update displaysettingswidget.cpp
2021-02-01 01:11:49 +10:00
Connor McLaughlin
260e39a516
Merge pull request #1549 from andercard0/patch-70
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Atualização Português do Brazil
2021-02-01 01:11:19 +10:00
Connor McLaughlin
590513350c
NoGUI: Start in fullscreen when option or command line flag is set
2021-02-01 01:10:32 +10:00
Connor McLaughlin
23e102b90a
GPU: Make display texture 720x576 instead of 1024x512
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Some PAL games render in the full permissable 576 height, not 512.
2021-02-01 01:10:32 +10:00
Connor McLaughlin
d1a5b89f0a
FullscreenUI: Fix some textures leaking at shutdown
2021-02-01 01:10:32 +10:00
Connor McLaughlin
18405a713c
FullscreenUI: Fix debug windows not drawing
2021-02-01 01:10:32 +10:00
Connor McLaughlin
51babf4009
AudioStream: Fix assertion failure in debug builds
2021-02-01 01:10:32 +10:00
Anderson_Cardoso
55415d3ce0
Atualização Português do Brazil
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Update file to latest
2021-01-31 12:07:14 -03:00
Connor McLaughlin
cc582912b6
Update README.md
2021-01-31 18:25:23 +10:00
Connor McLaughlin
c17fb88426
FullscreenUI: Fix controller binding setting instantly
2021-01-31 18:11:56 +10:00
Connor McLaughlin
bb2e35b732
FullscreenUI: Load covers on demand
2021-01-31 18:11:56 +10:00
Connor McLaughlin
2dabccffc6
CI: Package NoGUI AppImage on Linux instead of SDL
2021-01-31 18:11:56 +10:00
Connor McLaughlin
85b4a02f20
Fix Android build
2021-01-31 17:28:37 +10:00
Connor McLaughlin
98bad30af8
NoGUI: Merge in old branch and use base NoGUI class for SDL
2021-01-31 17:10:27 +10:00
Connor McLaughlin
b09da307b5
Common: Add DRM display helper class and GBM GL context
2021-01-31 17:10:27 +10:00
Connor McLaughlin
b267020d07
dep: Remove nativefiledialog
2021-01-31 17:10:27 +10:00
Connor McLaughlin
dc0eb4cb04
Replace duckstation-sdl with stub directing users to duckstation-qt
2021-01-31 17:10:27 +10:00
Connor McLaughlin
cae5bc1712
Add NoGUI frontend based on old SDL frontend + fullscreen UI
2021-01-31 17:10:27 +10:00
Connor McLaughlin
61e4e6f140
Add "Fullscreen UI"
2021-01-31 17:10:27 +10:00
Connor McLaughlin
0cdd1a70c0
Common/Image: Add helper for loading from stream
2021-01-31 17:10:27 +10:00
Connor McLaughlin
3a7d9f1725
CommonHostInterface: Add controller nav helpers
2021-01-31 17:10:27 +10:00
Connor McLaughlin
61d0af30a2
FileSystem: Add read/write binary stream helpers
2021-01-31 17:10:27 +10:00
Connor McLaughlin
41be96ef93
CommonHostInterface: Make RunLater()/ApplySettings() virtual
2021-01-31 17:10:27 +10:00
Connor McLaughlin
ec60fa3c9d
CommonHostInterface: Make fullscreen/exit functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
2dbb3325ff
CommonHostInterface: Tweak frame boundary for loading screen
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e1bf362d13
CommonHostInterface: Extract ff/turbo hotkeys to functions
2021-01-31 17:10:27 +10:00
Connor McLaughlin
bed1abf0b8
CommonHostInterface: Add media path to save state info
2021-01-31 17:10:27 +10:00
Connor McLaughlin
4540a190c1
CommonHostInterface: Make input profile functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
556cd6d168
CommonHostInterface: Add enumerator for OSD messages
2021-01-31 17:10:27 +10:00
Connor McLaughlin
96a36f4850
SDL: Remove gamepad handler from ImGui
2021-01-31 17:10:27 +10:00
Connor McLaughlin
48f78a9c41
GameList: Expose search directories list
2021-01-31 17:10:27 +10:00
Connor McLaughlin
55a1d0437d
System: Display message on media change
2021-01-31 17:10:27 +10:00
Connor McLaughlin
98b4101cd7
Settings: Expose Save() method to interface
2021-01-31 17:10:27 +10:00
Connor McLaughlin
9d08f2e277
Settings: Fix show resolution not correctly saving to file
2021-01-31 17:10:27 +10:00
Connor McLaughlin
5875b738dc
Common/FileSystem: Add a helper to get root directory list
2021-01-31 17:10:27 +10:00
Connor McLaughlin
7a48bcc585
FrontendCommon: Remove WITH_IMGUI #ifdefs
...
We never compile FrontendCommon without imgui anyway.
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e697d9aa33
HostDisplay: Move imgui context creation to base class
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e132cac0e5
ImGui: Clear memory for font after creating texture
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e614522de5
Common/String: Add helpers for std::string, std::string_view
2021-01-31 17:10:27 +10:00
Connor McLaughlin
d8ea9c2983
GameSettings: Add helper to query number of user settings
2021-01-31 17:10:27 +10:00
Connor McLaughlin
582c77b604
ImGuiStyle: Return the font we create
2021-01-31 17:10:26 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
6f60960a1d
dep/imgui: Move internal header to public include
2021-01-31 17:07:32 +10:00
Connor McLaughlin
7d036d6fee
CI: Provide Windows build symbols as separate file
2021-01-31 17:00:57 +10:00
Connor McLaughlin
5aeabf028b
Qt: Install crash handler on startup
2021-01-31 17:00:57 +10:00
Connor McLaughlin
122cf67bb3
Common: Add crash handler functions for Windows
2021-01-31 17:00:57 +10:00
Connor McLaughlin
35f8ea13d9
AudioStream: Prevent writing too many frames at once and hanging
2021-01-31 17:00:57 +10:00
Connor McLaughlin
ef7d135492
GPU: Fix missing sync when hblank is pending
2021-01-31 16:39:51 +10:00
Connor McLaughlin
9d80c48d6f
CPU: Fix icache missing from save state
2021-01-31 16:39:51 +10:00
Anderson_Cardoso
99bedb0f0b
Android Updated some missing Strings to latest.
...
Yo, @stenzek
Please note that I'm really not sure if this is right or not.. if something is wrong please let me know and will redo it.
Added Missing Strings
- Main Menu
Controller Mapping
- Settings
Game Directories / Summary Game Directories
- Theme
Theme / Array
- Sync to host refresh rate
Settings as well as Summary
- Audio
audio resampling / summary
- Controller Mapping
controller mapping / summary
- Enhancements
disable enhancements / summary
Advanced
- Sustained Performance / summary
- Threaded GPU Presentation / summary
- Optimal frame pacing / Summary
2021-01-31 16:39:51 +10:00
Anderson_Cardoso
b43b24ce8d
Android Updated Some Missing Arrays
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Updated some missing arrays for Portuguese language translation.
2021-01-31 16:39:51 +10:00
Connor McLaughlin
84dd24902c
Android: Fix incorrect setting key for FF volume
2021-01-31 16:39:51 +10:00
Connor McLaughlin
678ef7d7b6
Android: Add Spanish to language override selector
2021-01-31 16:39:51 +10:00
Connor McLaughlin
c6ced52bc7
Merge pull request #1541 from PugsyMAME/master
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Cheat Database maintenance
2021-01-31 16:23:23 +10:00
Connor McLaughlin
fa2cca1429
Merge pull request #1540 from ggrtk/analog-controller-update
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AnalogController: Update behavior based on hardware testing
2021-01-31 16:23:11 +10:00
Connor McLaughlin
c4386d6e71
Merge pull request #1534 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-01-31 16:22:56 +10:00
Connor McLaughlin
9abfbdd86f
Merge pull request #1531 from falsepopsky/spanishTranslationAndroid
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Spanish translation android
2021-01-31 16:22:34 +10:00
Connor McLaughlin
c61dc0dcbe
Merge pull request #1522 from andercard0/patch-67
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Atualização Português do Brasil
2021-01-31 16:21:23 +10:00
Max833
c10e62e729
Qt: Update German translation ( #1524 )
...
* Update duckstation-qt_de.ts
* Update duckstation-qt_de.ts
2021-01-31 16:20:39 +10:00
PugsyMAME
f98f8ed726
Cheat Database maintenance
...
Cleaned up more cheats and added some more cheats, imported a bunch of widescreen cheats.
2021-01-30 15:37:52 +00:00
Albert Liu
2938c946f9
AnalogController: Improve accuracy of rumble configuration
2021-01-30 00:53:43 -08:00
Albert Liu
c9c2f1bd21
AnalogController: Handle more config mode 0x46 and 0x47 cases
2021-01-29 23:50:45 -08:00
zkdpower
c03f48c907
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-29 17:06:21 +08:00
falsepopsky
e8515322f4
added missed strings <display all frames> for values-es
2021-01-28 22:20:48 -03:00
falsepopsky
24c7021d0c
new language translation for android => Spanish, also updated and fixed the last duckstation-qt_es translation to latest
2021-01-28 21:54:54 -03:00
Connor McLaughlin
3c2b11fccb
System: Don't log rewind pending flag when disabled
2021-01-29 01:27:32 +10:00
Anderson_Cardoso
43a682b358
Atualização Português do Brasil
...
Update Brazilian Portuguese language to latest.
2021-01-28 12:06:56 -03:00
Connor McLaughlin
84c30703b2
Settings: Disable interlacing by default
...
The games which require it are auto-disabled by gameini.
2021-01-28 23:52:25 +10:00
Connor McLaughlin
9ada3c8e6f
Settings: Rename 'Display All Frames' to 'Optimal Frame Pacing'
2021-01-28 23:50:39 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
4e583890ea
AudioStream: Add option to wait until a full buffer is queued
2021-01-28 21:04:23 +10:00
Connor McLaughlin
9316ce532b
Common/Timer: Add SleepUntil() method
2021-01-28 21:04:23 +10:00
Max833
ed4ed259e3
UI: Add missing register widget help ( #1515 )
...
* Update displaysettingswidget.cpp
* Update generalsettingswidget.cpp
* Update consolesettingswidget.cpp
2021-01-28 21:03:51 +10:00
Connor McLaughlin
d23474f552
Merge pull request #1516 from falsepopsky/SpanishTranslation
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Update Spanish translation file to Latest
2021-01-28 21:02:18 +10:00
falsepopsky
061268e76f
Updated Spanish Translation by @falsepopsky
2021-01-26 20:51:54 -03:00
Connor McLaughlin
35dc530b9a
Android: Pin emu thread to exclusive cores where supported
2021-01-27 01:21:03 +10:00
Connor McLaughlin
700f916a34
Qt: Update Japanese translation by mikakunin
2021-01-27 01:21:03 +10:00
Connor McLaughlin
b96136a9ec
Android: Fix crash when loading input profile ingame
2021-01-27 01:21:03 +10:00
Connor McLaughlin
0b4363679c
Android: Block for window changes/surface destruction
2021-01-27 01:21:03 +10:00
Connor McLaughlin
368820d6e9
Vulkan: Default to two swap chain images
2021-01-27 01:21:03 +10:00
Connor McLaughlin
1320e4fdab
GameSettings: Fix texture filter setting not loading from ini
2021-01-27 01:21:03 +10:00
Connor McLaughlin
c119ccffc8
Merge pull request #1511 from andercard0/patch-66
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Atualização Português do Brasil
2021-01-27 01:14:17 +10:00
Connor McLaughlin
b776541164
Merge pull request #1512 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-01-27 01:14:03 +10:00
zkdpower
c5dd0ef2ae
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-26 11:31:02 +08:00
Anderson_Cardoso
9e394c31bf
Atualização Português do Brasil
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Update translation to latest.
2021-01-25 23:06:57 -03:00
Connor McLaughlin
1b6780386f
Qt: Update Japanese translation by mikakunin
2021-01-26 03:38:32 +10:00
Connor McLaughlin
a5dfc68ac9
GameSettings: Add runahead as per-game setting
2021-01-26 03:38:32 +10:00
Connor McLaughlin
16a32bf696
Qt: Simplify runahead settings
2021-01-26 03:38:31 +10:00
Connor McLaughlin
1b16ba3d98
Warning fixes
2021-01-26 03:38:31 +10:00
Connor McLaughlin
e79dff1731
System: Use hybrid sleep on Android
2021-01-26 03:38:31 +10:00
Connor McLaughlin
52f5ca7e28
Common/Timer: Add additional sleep functions
2021-01-26 03:38:31 +10:00
Connor McLaughlin
0d473e8681
ImGui: Fix incorrect buffer binding/crash in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0
OpenGLHostDisplay: Work around functions unavailable in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
Max833
31727b51a7
Update CONTRIBUTORS.md
2021-01-26 03:22:23 +10:00
Max833
8ceadf802c
Update german translation
2021-01-26 03:22:23 +10:00
zkdpower
791012d151
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-26 03:22:23 +10:00
Connor McLaughlin
12dd62a738
Qt: Add missing minipsf extension to all file types filter
2021-01-25 02:30:28 +10:00
Connor McLaughlin
bcfdb19c36
Merge pull request #1503 from andercard0/patch-65
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Atualização Português Brasil
2021-01-25 02:30:15 +10:00
Anderson_Cardoso
557f3c9ca1
Atualização Português Brasil
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Updated translation to latest.
2021-01-24 12:59:33 -03:00
Connor McLaughlin
b7752ff30b
CDROM: Update position when pausing while seeking instead of erroring
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This was causing freezes in FF7 - needs more research.
2021-01-25 01:49:35 +10:00
Connor McLaughlin
f47784cb41
Update latest news/readme
2021-01-25 01:34:13 +10:00
Connor McLaughlin
6eeca57a06
CommonHostInterface: Wrap OSD messages
2021-01-25 01:15:46 +10:00
Connor McLaughlin
b3ce2b21c0
System: Prevent using both runahead and rewind concurrently
2021-01-25 01:15:46 +10:00
Connor McLaughlin
3f96473fb5
System: Reuse existing texture/buffers for runahead/rewind
2021-01-25 01:15:46 +10:00
Connor McLaughlin
e01d66d18e
System: Implement runahead
2021-01-25 01:15:46 +10:00
Connor McLaughlin
689b62e065
Qt: Add settings for rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
6c6fdeb15e
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
Connor McLaughlin
e54ba23c4f
Qt: Move speed settings into its own category
2021-01-24 20:41:40 +10:00
Connor McLaughlin
ddcc29c8a6
Qt: Delay showing game list refresh progress
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Otherwise we spend more time updating the visuals than actually
scanning.
2021-01-24 18:55:37 +10:00
Connor McLaughlin
a84bf0d8cf
Android: Support PSFs in game list
2021-01-24 18:24:07 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00
Connor McLaughlin
b1d4d5db5e
Vulkan/SwapChain: Recreate semaphores when resizing
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Prevents us acquiring an image on an already-signaled semaphore.
2021-01-24 17:37:09 +10:00
Connor McLaughlin
b107cdee53
Android: Add manual disc change from file
2021-01-24 17:37:09 +10:00
Connor McLaughlin
59810bf8db
Android: Add game directory list editor
2021-01-24 17:37:09 +10:00
Connor McLaughlin
6a122623fa
GameList: Increment progress on each file, not each load
2021-01-24 17:37:09 +10:00
Connor McLaughlin
d62e6ffbb3
Qt: Add icons for unknown region and PSF files in game list
2021-01-24 17:37:09 +10:00
Connor McLaughlin
f61427017d
GameList: Remove exe/psf extensions from titles in game list
2021-01-24 17:37:09 +10:00
Connor McLaughlin
76ec38ee47
GameList: Support scanning PSF/MiniPSF files
2021-01-24 17:37:09 +10:00
Connor McLaughlin
41a9231a87
GameList: Use region from exe
2021-01-24 17:37:09 +10:00
Connor McLaughlin
b62f31fd96
System: Use region from exe/psf when booting
2021-01-24 17:37:09 +10:00
Connor McLaughlin
253b115b11
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
Connor McLaughlin
10135e08a2
PSFLoader: Support loading minipsfs/libraries
2021-01-24 17:37:09 +10:00
Connor McLaughlin
baf8b1af43
Update game settings
2021-01-24 17:37:09 +10:00
Connor McLaughlin
2782172b7e
Merge pull request #1500 from CookiePLMonster/update-pl-loc
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Update PL translation
2021-01-24 17:33:06 +10:00
Silent
c31ec6d428
Update PL translation
2021-01-23 22:17:08 +01:00
Silent
e8e8fd9ffa
InputBindingDialog: Allow to translate the Close button
2021-01-23 22:02:10 +01:00
Connor McLaughlin
3c3bfdea93
Android: Don't call toast methods off UI thread
2021-01-21 13:56:10 +10:00
Connor McLaughlin
4433197665
CPU/Recompiler: Fix hang in AArch32/armv7
2021-01-21 13:20:02 +10:00
Connor McLaughlin
0dee202095
Android: Disable PGXP options when geometry correction disabled
2021-01-21 01:28:25 +10:00
Connor McLaughlin
a0ca20a821
Android: Defer rotation request until after start
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Fixes messed-up state when orientation is set.
2021-01-21 01:24:52 +10:00
Connor McLaughlin
5b4aff5edf
Android: Fix possible reference overflow when scanning
2021-01-20 21:52:39 +10:00
Connor McLaughlin
63562e4527
Qt: Preserve surface when switching fullscreen and not-render-to-main
2021-01-20 21:40:54 +10:00
Connor McLaughlin
f5188c7fef
Android: Default to digital controller type for mapping port 1
2021-01-20 15:04:17 +10:00
Connor McLaughlin
fb48e8f093
Android: Fix a possible exception when refreshing game list
2021-01-20 14:45:04 +10:00
Connor McLaughlin
4e802e90ca
SPU: Move voice key off/on outside sample loop
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Should be a very tiny performance boost with no difference in behaviour.
2021-01-20 12:32:37 +10:00
Connor McLaughlin
8c8f29c047
CDROM: Double audio FIFO low watermark size
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Gives a better chance to catch up in case of desyncs.
2021-01-20 12:09:44 +10:00
Connor McLaughlin
3c012ec6ef
SPU: Consider partial ticks when generating pending samples
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Fixes hitches in opening FMV in Soul Blade (Europe).
2021-01-20 12:05:06 +10:00
Connor McLaughlin
a927bfbe50
GPU/HW: Flush after each primitive for B-F transparency
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Slow, but necessary for some games such as Suikoden II, where it draws
multiple polygons to the same area on screen with different transparency
modes.
2021-01-20 01:08:36 +10:00
Connor McLaughlin
cbee8fab66
CommonHostInterface: Throttle rumble updates to changes or every 100ms
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These updates appear to be synchronous, and limit how fast we can fast
forward when controllers are connected via bluetooth.
2021-01-19 00:27:34 +10:00
Connor McLaughlin
d4f52f1ec7
GTE: Force inline a few of the helper functions
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Tiny performance improvement.
2021-01-19 00:07:26 +10:00
Connor McLaughlin
914b9bf738
SPU: Drain transfer FIFO when cancelling transfer
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The busy bit got stuck on otherwise, which broke the Spanish translation
of Vagrant Story.
2021-01-18 20:43:10 +10:00
Connor McLaughlin
699d599d00
GPU: Clear display when disabling DAC and interlaced
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Fixes old output showing up briefly when it's re-enabled.
2021-01-18 03:28:14 +10:00
Connor McLaughlin
9da35be0a8
Qt: Update Japanese translation by mikakunin
2021-01-17 02:48:23 +10:00
Connor McLaughlin
29690c4635
GPU/SW: Fix interlaced output getting corrupted when size changes
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Fixes glitches in screen when tilting table in Pro Pinball.
2021-01-17 02:45:13 +10:00
Connor McLaughlin
00512f6cea
Merge pull request #1470 from CookiePLMonster/update-pl-loc
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Update PL translation
2021-01-17 02:44:35 +10:00
Silent
f74a4ad6ee
Update PL translation
2021-01-16 16:32:12 +01:00
Silent
2cd4357a5a
Fix size policy for Game List buttons
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Allows translations to expand those buttons into
multiple lines.
2021-01-15 18:13:57 +01:00
Connor McLaughlin
6fbd970b55
Common/AudioStream: Fix race condition with resampling reset while reading
2021-01-16 02:56:04 +10:00
Connor McLaughlin
4c9e0299ed
Common/FIFOQueue: Fix incorrect assertion failure in debug builds
2021-01-16 02:56:04 +10:00
Connor McLaughlin
e81df6bddd
Settings: Disable host refresh rate sync by default
2021-01-16 02:56:04 +10:00
Connor McLaughlin
9c30990f8f
Merge pull request #1462 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-01-16 02:55:27 +10:00
Connor McLaughlin
eeca8305f4
Merge pull request #1463 from andercard0/patch-64
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Atualização Português do Brasil
2021-01-16 02:55:06 +10:00
Anderson_Cardoso
e66d353549
Atualização Português do Brasil
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Android - Strings not available for translation as follows:
- Theme
- Downsampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-15 00:03:48 -03:00
zkdpower
0decadd86d
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-01-15 10:27:04 +08:00
Connor McLaughlin
901f862737
dep/minizip: Don't define 64-bit file macros on Android
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Doesn't compile with current NDKs otherwise.
2021-01-14 13:43:10 +10:00
Connor McLaughlin
02948f988d
CDROM: Return 0x00 on response FIFO overread
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Fixes CyberSled hanging on boot.
2021-01-14 01:51:01 +10:00
Connor McLaughlin
ffa3744b3b
Settings: Add 20:9 display aspect ratio
2021-01-14 00:45:46 +10:00
Connor McLaughlin
d44de3a9dc
System: Use SetWaitableTimer() for throttling on Windows
2021-01-14 00:40:25 +10:00
Connor McLaughlin
3b433d8d3e
Android: Add sustained performance mode option
2021-01-13 20:19:24 +10:00
Connor McLaughlin
93959a9d88
CPU: Fix crash with some block cycle counts on ARM
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Fixes crash in Capcom vs SNK Pro.
2021-01-13 20:19:24 +10:00
Connor McLaughlin
6ad8a6666c
Android: Enable resampling by default
2021-01-13 20:19:24 +10:00
Connor McLaughlin
434f75658c
Android: Fix incorrect code in key list
2021-01-13 20:19:24 +10:00
Connor McLaughlin
a27f220f79
Android: Support binding volume buttons
2021-01-13 19:26:24 +10:00
Connor McLaughlin
37f9f118c4
Android: Add 'Open Pause Menu' hotkey
2021-01-13 19:26:24 +10:00
Connor McLaughlin
60232c390a
Android: Use checkbox list for patch codes/cheats
2021-01-13 19:26:24 +10:00
Connor McLaughlin
1ae4b94eb2
AudioStream: Don't hold lock while resampling
2021-01-13 19:25:15 +10:00
Connor McLaughlin
2b5cfb272c
Qt: Add dump VRAM and SPU RAM actions
2021-01-13 19:24:41 +10:00
Connor McLaughlin
5746dcdbd4
Android: Fix build
2021-01-13 02:54:54 +10:00
Connor McLaughlin
b5ffbfe826
Qt: Fix audio sliders not applying correctly
2021-01-13 02:37:04 +10:00
Connor McLaughlin
b3fd07e1b5
GameSettings: Adjust crop area for FF7
2021-01-13 02:37:04 +10:00
Connor McLaughlin
220f2f4845
Vulkan: Fix typo causing debug shaders to be used
2021-01-13 02:37:04 +10:00
Connor McLaughlin
d101f7cf9d
Merge pull request #1442 from andercard0/patch-63
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Atualização Português do Brasil
2021-01-13 02:36:23 +10:00
Anderson_Cardoso
fc58d8e8cc
Atualização Português do Brasil
...
Android - Strings not available for translation as follows:
- Theme
- Downsampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-11 14:01:45 -03:00
Connor McLaughlin
a0a24c7752
GPU/Vulkan: Only update sample texture when render area dirty
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Fixes crash when using Show VRAM in some games with Vulkan.
2021-01-12 02:19:23 +10:00
Connor McLaughlin
16ad54143b
HostInterface: Don't sleep when syncing to host refresh
2021-01-12 02:19:23 +10:00
Connor McLaughlin
0884954d10
Merge pull request #1438 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-01-12 02:18:29 +10:00
zkdpower
6712f6b649
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-11 17:15:52 +08:00
Connor McLaughlin
c18fa06f0c
Android: Add 'Sync To Host Refresh Rate' option
2021-01-11 15:42:42 +10:00
Connor McLaughlin
873b9f622a
Merge pull request #1432 from andercard0/patch-62
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Atualização Português do Brasil
2021-01-11 15:42:23 +10:00
Connor McLaughlin
e5915846a4
Merge pull request #1433 from ggrtk/qt-update-widget-help-text
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Qt: Update widget help text
2021-01-11 15:42:12 +10:00
Connor McLaughlin
13cba122ef
HostDisplay: Move Windows fallback for refresh rate query to HostInterface
2021-01-11 15:24:38 +10:00
Connor McLaughlin
fd166a4485
ShaderCache: Add a data version field
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We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
97971464d1
GPU/ShaderGen: Remove texcoord offset
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Doesn't seem to be needed anymore, and causes issues in some games (e.g.
flickering polygons in Evil Dead)
2021-01-11 15:12:16 +10:00
Albert Liu
29331ef679
Qt: Update widget help text
2021-01-10 20:49:25 -08:00
Anderson_Cardoso
69f14feec1
Atualização Português do Brasil
...
Android - Strings not available for translation as follows:
- Theme
- Downsampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-10 17:32:27 -03:00
Connor McLaughlin
ba2710fb4c
Update README.md
2021-01-11 04:01:18 +10:00
Connor McLaughlin
bc5fb850d4
AudioStream: Reset resampler state on emptying buffers
2021-01-11 03:58:14 +10:00
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
2021-01-11 03:50:44 +10:00
Connor McLaughlin
bb572741ae
HostDisplay: Add GetHostRefreshRate() function
...
Only implemented in Windows for now.
2021-01-11 03:50:13 +10:00
Connor McLaughlin
5769830b72
Android: Fix incorrect string refresh in audio settings
2021-01-11 03:49:40 +10:00
Connor McLaughlin
d23645e02f
CMake: Fix Linux build
2021-01-11 03:18:30 +10:00
Connor McLaughlin
ce965e89ca
Qt/Android: Add help text for resampling, turn on by default
2021-01-11 02:27:14 +10:00
Connor McLaughlin
fdeef65676
Qt: Move emulation speed settings to console settings
2021-01-11 02:12:20 +10:00
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
2021-01-11 01:57:10 +10:00
Connor McLaughlin
d73fedcef1
Qt: Make about dialog slightly taller
2021-01-11 01:32:19 +10:00
Connor McLaughlin
692eb035ec
Qt: Fix flex sizing with >1 flex column
2021-01-11 01:29:31 +10:00
Connor McLaughlin
25847494d5
dep/xxhash: Set XXH_X86DISPATCH_ALLOW_AVX on x86/x64
2021-01-11 01:21:41 +10:00
Connor McLaughlin
5996945b37
Android: Use Java thread for emulation thread
2021-01-11 01:14:32 +10:00
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
2021-01-11 01:14:32 +10:00
Connor McLaughlin
54c7fc6b08
AudioStream: Support resampling input
2021-01-11 01:14:32 +10:00
Connor McLaughlin
1eab296ec3
dep: Add libsamplerate
2021-01-11 01:14:32 +10:00
Connor McLaughlin
bc6444b6ff
Update compatibility list and settings
2021-01-11 01:12:32 +10:00
Connor McLaughlin
5d7d848fe6
CMake: Don't disable EGL for Android
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Fixes OpenGL renderer being unavailable.
2021-01-11 01:05:26 +10:00
Connor McLaughlin
19032750b4
CDROM: Don't treat no-region discs as audio CDs
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Fixes some homebrew games not booting.
2021-01-11 01:05:21 +10:00
Connor McLaughlin
2c2195b116
Qt: Update Polish translation by Zuzia
2021-01-11 01:04:54 +10:00
Connor McLaughlin
11992bde4e
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
zkdpower
8c241ed8de
Update Simple-Chinese language file to latest ( #1424 )
...
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
* Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2021-01-10 01:43:35 +10:00
Connor McLaughlin
b4d1dcfe4b
Merge pull request #1415 from andercard0/patch-61
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Atualização Português do Brasil
2021-01-10 01:43:28 +10:00
Connor McLaughlin
15652b4c1f
SPU: Fix a few cases where SPU interrupts weren't firing
2021-01-10 01:39:21 +10:00
Connor McLaughlin
df98a0b04e
CPU/Recompiler: Fix incorrect speculative byte/halfword reads
...
Fixes crash on boot in Monkey Magic.
2021-01-10 01:38:35 +10:00
Connor McLaughlin
4fafb34251
CommonHostInterface: Move input map update to frontend
...
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin
ad0d16e243
Qt: Fix failing to load unicode filenames on command line
2021-01-09 12:02:33 +10:00
Connor McLaughlin
64fc560314
Qt: Don't allocate a console when loading settings
2021-01-09 01:53:15 +10:00
Connor McLaughlin
9d7f4523b0
Log: Close C file handles on free (win32)
...
Fixes toggling console not hiding the window.
2021-01-09 01:52:48 +10:00
Anderson_Cardoso
693b070889
Atualização Português do Brasil
...
Could you please make the following strings available for translation in Android?
- Theme
- Downsampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-08 11:51:46 -03:00
Connor McLaughlin
9951921a6d
Log: Enable virtual terminal processing on Win32
...
This way we don't need to set the registry value.
2021-01-09 00:39:32 +10:00
Connor McLaughlin
b0398f5aa7
Qt: Add shutdown without saving menu option
2021-01-09 00:23:02 +10:00
Connor McLaughlin
6a04803502
Merge pull request #1394 from piepacker/msw_console_behavior
...
Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
2021-01-09 00:22:37 +10:00
Connor McLaughlin
5add87c8ad
Merge pull request #1410 from ggrtk/get-analog-input-bytes
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Controller: Add method for reading analog input bytes
2021-01-09 00:19:38 +10:00
Connor McLaughlin
c6da182232
Merge pull request #1412 from ggrtk/sdl-rumble-duration-fix
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CommonHostInterface: Update rumble every frame regardless of change
2021-01-09 00:17:46 +10:00
Connor McLaughlin
8d56a3d186
Merge pull request #1414 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-01-09 00:17:18 +10:00
zkdpower
bfd4273f2c
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-08 21:56:09 +08:00
Albert Liu
d860c14267
CommonHostInterface: Update rumble every frame regardless of change
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Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Albert Liu
5ff3299384
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
Connor McLaughlin
4cc2883224
Add script to pad a BIOS image
...
Mainly useful for openbios.
2021-01-08 01:38:02 +10:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Connor McLaughlin
573c8370d7
Update game settings
...
Doom was missing for the PAL and Japanese releases.
2021-01-08 01:28:09 +10:00
Jake Stine
f26b094cf7
Console: Use ANSI escape codes and remove entirely Win32's legacy WriteConsoleA code.
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Also fixes android build failure (missing unistd.h)
2021-01-07 07:05:33 -08:00
Connor McLaughlin
24c373245e
MemoryCard: Make formatting OSD message translatable
2021-01-07 12:15:57 +10:00
Connor McLaughlin
d86fc03ecb
Merge pull request #1391 from andercard0/patch-60
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Atualização Português do Brazil
2021-01-07 12:15:24 +10:00
Connor McLaughlin
ee60c02e0a
Merge pull request #1402 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-01-07 12:15:16 +10:00
Connor McLaughlin
5eca471624
Merge pull request #1403 from RaydenX93/update_it_20210106
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Italian Language Update
2021-01-07 12:15:01 +10:00
Connor McLaughlin
e80cd69811
Merge pull request #1395 from CookiePLMonster/add-roboto-glyphs
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Register more glyph ranges supported by Roboto
2021-01-07 12:14:48 +10:00
RaydenX93
3f11cb1de1
Update duckstation-qt_it.ts
2021-01-06 18:44:54 +01:00
zkdpower
7de3fafff6
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-07 00:43:46 +08:00
Silent
de075fffc3
Register more glyph ranges supported by Roboto
...
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Jake Stine
c9b8dc13fd
Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
...
- Fix issue where console output is lost when running from MSYS2/GitBash CLI
- Fix issue where pipe redirections would be overridden and otuput would always go to the attached console (this affected windows cmd prompt as well as other shell CLIs)
- Simplify some logic regarding registering of the standard output writer
2021-01-05 07:35:11 -08:00
Connor McLaughlin
f832dca975
Bus: Don't force inline EXP1/EXP2 access
2021-01-06 01:02:30 +10:00
Connor McLaughlin
f3cdfe97a7
Bus/EXP2: Support openbios putc address
2021-01-06 00:56:35 +10:00
Anderson_Cardoso
7f22dc4199
Atualização Português do Brazil
...
Android - Strings not available for translation as follows:
- Theme
- Down sampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-05 11:49:36 -03:00
Connor McLaughlin
9afd122f85
GameSettings: Remove a bunch of DMA size overrides
2021-01-06 00:15:42 +10:00
Connor McLaughlin
845cd37835
DMA: Determine slice size based on whether pad is transmitting
...
Plenty of games seem to suffer from this issue where they have
a linked list DMA going while polling the controller. Using a
too-large slice size will result in the serial timing being off,
and the game thinking the controller is disconnected. So we
don't hurt performance too much for the general case, we reduce
this to equal CPU and DMA time when the controller is
transferring, but otherwise leave it at the higher size.
2021-01-06 00:15:42 +10:00
Connor McLaughlin
98a4e59f52
Qt: Fix some strings not being translatable
2021-01-06 00:15:42 +10:00
Dominus Iniquitatis
b83a9cfe9a
Update README.md ( #1388 )
2021-01-05 18:02:11 +10:00
Bekon241
a5078d7e35
Zuzia pl language support ( #1384 )
...
* Update duckstation-qt_pl.ts
2021-01-05 18:01:28 +10:00
Connor McLaughlin
25b0b72566
Merge pull request #1383 from zkdpower/master
...
Update Simple-Chinese language file to latest
2021-01-05 18:00:25 +10:00
Connor McLaughlin
a6e1b3c4ad
Merge pull request #1389 from ggrtk/ps3-bios-size
...
BIOS: Add check for older BIOS from PS3
2021-01-05 17:59:57 +10:00
Connor McLaughlin
cdefcf7359
HostInterface: Log when all enhancements are disabled by config
2021-01-05 17:58:55 +10:00
Albert Liu
79012d5288
BIOS: Add check for older BIOS from PS3
...
Same revision number as newer PS3, but different file size and 512KB
hash.
2021-01-04 23:54:42 -08:00
Connor McLaughlin
0534f36b8d
D3D11HostDisplay: Fix incorrect format support check
...
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin
e3de44d127
D3D11/Texture: Log attributes when creation fails
2021-01-05 17:19:05 +10:00
Connor McLaughlin
8f5c20bdf5
BIOS: Improve robustness of BIOS searching
...
Always prefer a known BIOS image over an unknown image. Hopefully this
will stop people getting crashes on startup due to other files in the
BIOS directory confusing it.
2021-01-05 12:22:18 +10:00
Connor McLaughlin
5cd261a5b2
BIOS: Only match PS1 and PS2 BIOS images exactly
2021-01-05 12:22:13 +10:00
Connor McLaughlin
68f97a8116
Update game compatibility/settings
2021-01-05 12:22:01 +10:00
zkdpower
c0dfc49db3
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2021-01-05 03:36:07 +08:00
Connor McLaughlin
c3b0a87029
CommonHostInterface: Move settings filename to start of class
2021-01-05 00:58:32 +10:00
Connor McLaughlin
9056db0a0f
Qt: Add Polish translation by Zuzia and Seba
2021-01-05 00:46:41 +10:00
Connor McLaughlin
73f6521452
SPU: Check voice addresses on IRQ re-enable
...
NASCAR 2001 music depends on the IRQ firing multiple times, when the
voice address is still set to the IRQ address.
2021-01-05 00:46:41 +10:00
Connor McLaughlin
e3262fc0a4
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
Connor McLaughlin
cc0c41eb11
Update README.md
2021-01-05 00:46:41 +10:00
johnnyruz
f7b0c0f493
Add cli parameter to override default settings file ( #1375 )
...
* Add cli parameter to specify alternate settings file
* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin
35fdae0d95
Merge pull request #1372 from ggrtk/analog-controller-refactor
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AnalogController: Refactor data transfer implementation
2021-01-05 00:45:37 +10:00
Connor McLaughlin
5ec8b64aa1
Merge pull request #1377 from andercard0/patch-59
...
Atualização Português do Brazil
2021-01-05 00:44:24 +10:00
Anderson_Cardoso
2898d27c53
Atualização Português do Brazil
...
Android - Strings not available for translation as follows:
- Theme
- Downsampling
- Controller Mapping
- Use analog Sticks for D-Pad
- Disable All Enhancements
- Threaded GPU Presentation
- Clear Bindings (in controller mapping options menu)
- Port 1 / Port 2 (in controller mapping options menu)
- Hotkeys (in controller mapping options menu)
2021-01-03 16:08:42 -03:00
Connor McLaughlin
affffca3da
GPU/HW: Set max resolution scale to 32
...
The UI is intentionally left at 16x. Going too high **will** make you
run out VRAM and your system will start acting strangely. But for those
people who really want to do it, you can go 32x in Vulkan with the SDL
frontend, or by setting it in the ini.
2021-01-04 03:11:14 +10:00
Connor McLaughlin
9ff8130e40
fixup! CPU: Make trace-to-file toggleable at runtime and in release builds
2021-01-04 03:11:14 +10:00
PugsyMAME
c9b75f7490
Updated DebuggerWindow Files for Tracer
2021-01-04 03:11:14 +10:00
Connor McLaughlin
bf1d51b5d8
CPU: Make trace-to-file toggleable at runtime and in release builds
2021-01-04 03:11:14 +10:00
PugsyMAME
4b7820d1e5
Icon For Tracer
2021-01-04 03:11:14 +10:00
Connor McLaughlin
f369e3c476
HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering
2021-01-04 03:11:14 +10:00
Albert Liu
04884257d6
AnalogController: Refactor data transfer implementation
2021-01-03 09:09:49 -08:00
Anderson_Cardoso
498b00a8e8
Update Bug Report Template ( #1369 )
...
* Update Bug Report Template
2021-01-04 02:12:59 +10:00
Connor McLaughlin
b3bf9f3f10
GameSettings: Fix compilation with libretro
2021-01-03 19:06:24 +10:00
Connor McLaughlin
f606999a04
Android: Fix analog stick as dpad in digital mode option
2021-01-03 18:39:15 +10:00
Connor McLaughlin
9708332a80
Android: Make tab titles game properties translatable
2021-01-03 18:30:06 +10:00
Connor McLaughlin
fc3780815d
Android: Reformat Java sources
2021-01-03 18:30:06 +10:00
Connor McLaughlin
600e8d5dd0
Android: Fix fab background colour in dark mode
2021-01-03 18:30:06 +10:00
Connor McLaughlin
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
Connor McLaughlin
7f008ea5c7
Android: Normalize controller binding text size
2021-01-03 18:30:06 +10:00
Connor McLaughlin
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
Connor McLaughlin
2501547acb
GameSettings: Force icache for Deadheat Road (Japan)
...
Fixes graphical corruption in loading screen - the game executes a
memcpy out of uncached ROM while the DMA is occurring, then modifies it
before it finishes.
2021-01-03 16:12:00 +10:00
Connor McLaughlin
0de34d7bf7
DMA: Increase precision for large transfers
...
Also gets rid of the delay on the GPU side for writing to VRAM (doesn't
make sense), and it's not needed since we slice the block transfers now.
Fixes palette corruption in Vigilante 8, and missing rider in
Championship Motocross 2001 featuring Ricky Carmichael.
2021-01-03 16:11:42 +10:00
Connor McLaughlin
c9ef3ec1a3
DMA: Clear state on shutdown
...
Fix a rare crash where the GPU starting after a second boot accesses
uninitalized DMA fields.
2021-01-03 14:48:02 +10:00
Connor McLaughlin
2ec26e54b7
GPU/HW: Disable downsampling when using 24-bit display
...
It's dropped to 1x first anyway.
2021-01-03 12:18:21 +10:00
Connor McLaughlin
0d281538cf
CDImageCue: Disable implicit pregap insertion for audio CDs
...
Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
Connor McLaughlin
a63a6b7a20
Qt: Update Japanese translation by mikakunin
2021-01-01 19:58:54 +10:00
Connor McLaughlin
40257e5b20
GPU/HW: Don't set m_pgxp_depth_buffer when PGXP is disabled
...
Fixes text corruption in Castlevania when PGXP is disabled and depth
buffer is enabled.
2021-01-01 17:49:20 +10:00
Connor McLaughlin
c9240eea72
CPU/Recompiler: Use PGXP interpreter for fallback
...
Fixes holes in geometry with PGXP enabled in Threads of Fate.
2021-01-01 17:16:55 +10:00
Connor McLaughlin
4e87b30b40
System: Skip throttler phase reset when running at <100%
2021-01-01 14:08:09 +10:00
Connor McLaughlin
04a187afb2
CDROM: Fix read error/unlicensed flag getting set on all discs
...
Regression from 75aa52ab06 .
2021-01-01 03:00:16 +10:00
Connor McLaughlin
75aa52ab06
CDROM: Fail reads immediately for audio/unlicensed CDs
...
Fixes first track being unavailable on audio CDs in Vib-Ribbon.
2021-01-01 01:38:14 +10:00
Connor McLaughlin
9294bf6be3
CDROM: Keep target location even after failed seeks
2021-01-01 01:37:51 +10:00
Connor McLaughlin
187de65f50
CDROM: Reset disc position to start after switching discs
2021-01-01 00:01:13 +10:00
Connor McLaughlin
d588c26cf6
Revert "dep/msvc: Update SDL2 to 2.0.14"
...
This reverts commit 8debaa34d9 .
Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
2020-12-31 19:44:46 +10:00
Connor McLaughlin
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
...
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin
bea6f0beb4
Android: Fix incorrect version string on build
2020-12-31 19:41:51 +10:00
Connor McLaughlin
4f32f2f915
Merge pull request #1357 from zkdpower/master
...
Update Simple-Chinese language file to latest
2020-12-31 19:41:23 +10:00
Connor McLaughlin
aa0eb5153e
Merge pull request #1358 from ggrtk/qt-displaysettings-text
...
Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 19:41:04 +10:00
Albert Liu
dde5a4e2d8
Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 01:07:24 -08:00
Connor McLaughlin
6d501bff56
GL/Program: Use glBindFragDataLocationIndexedEXT for GLES
2020-12-31 13:29:41 +10:00
zkdpower
041880df34
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2020-12-31 07:47:25 +08:00
Connor McLaughlin
5690aef057
CDROM: Send seek error when read+seeking to audio sector
...
Fixes hang in Vib-Ribbon when using an audio CD.
2020-12-31 03:19:51 +10:00
Connor McLaughlin
68f3261582
Update game settings and compatibility list
2020-12-31 03:15:18 +10:00
Connor McLaughlin
f911e90e17
CDROM: Hopefully fix crash in debug window when reading lead-out
2020-12-31 02:10:49 +10:00
Connor McLaughlin
02377b1a92
CPU/CodeCache: Fix possible crash on invalidate->recompile->overflow
2020-12-31 02:10:49 +10:00
Connor McLaughlin
9b73f0194c
Update README.md
2020-12-31 00:13:35 +10:00
Connor McLaughlin
b2bb9340f9
Merge pull request #1352 from andercard0/patch-57
...
Atualização Português do Brasil
2020-12-31 00:05:26 +10:00
Anderson_Cardoso
1f10bdd7cd
Atualização Português do Brasil
...
Update Portuguese Brazil language file to latest.
2020-12-30 10:40:23 -03:00
Connor McLaughlin
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
Connor McLaughlin
22bb64e7b0
Android: Add hotkey binding support
2020-12-30 19:42:14 +10:00
Connor McLaughlin
2672e2b505
libretro: Build fix
2020-12-30 19:42:14 +10:00
Connor McLaughlin
7b532ebb7f
Merge pull request #1347 from andercard0/patch-56
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Atualização Português do Brasil
2020-12-30 18:11:17 +10:00
Connor McLaughlin
f5230fdb14
Merge pull request #1346 from zkdpower/master
...
Update Simple-Chinese language file to latest
2020-12-30 18:10:51 +10:00
Connor McLaughlin
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
Connor McLaughlin
3cb2cd8235
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
Connor McLaughlin
5236583544
Vulkan/Texture: Support transitioning individual mip levels
2020-12-30 17:39:40 +10:00
Connor McLaughlin
2ce5dc3bbe
Vulkan: Don't hardcode mipmap samplers to lod0
2020-12-30 17:39:40 +10:00
Connor McLaughlin
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
Connor McLaughlin
68ce959d70
Settings: Add option to temporarily disable all enhancements
2020-12-30 17:39:29 +10:00
Connor McLaughlin
40f241dde3
PlaystationMouse: Fix incorrect translation context for help
2020-12-30 17:03:59 +10:00
Anderson_Cardoso
dd04c5983e
Atualização Português do Brasil
...
Translation updated to latest.
2020-12-29 18:16:54 -03:00
zkdpower
674b26bef7
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2020-12-30 04:21:52 +08:00
Connor McLaughlin
c46495e687
Update README.md
2020-12-30 01:02:09 +10:00
Connor McLaughlin
f8dcfabc44
Merge pull request #1344 from guibou/gtk3
...
Use gtk3 for nativefiledialog
2020-12-30 00:56:11 +10:00
PugsyMAME
3284a18ad3
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
...
* Add new Cheat Type F4, Find & Replace Bytes
Also knows as 'AOB' apparently. Information about how it works will be in the next chtdb.txt header or you can read/ask about it on the discord channel.
* Add new Cheat Type F4, Find & Replace Bytes
Also knows as 'AOB' apparently. Information about how it works will be in the next chtdb.txt header or you can read/ask about it on the discord channel.
* Added error trapping for cheat type F4
As suggested
2020-12-30 00:55:49 +10:00
Guillaume Bouchard
f30addc70d
Use gtk3 for nativefiledialog
...
Rational: gtk2 is not maintained anymore and the change was simple.
- Update of nativefiledialog/CMakeLists.txt in order to detect and use
gtk3
- Updated a few files referencing gtk2, especially:
- github workflow: I tested that the apt-get update works on ubuntu
18.03 in a docker container
- Readme.
This was tested in the following nixpkgs PR: https://github.com/NixOS/nixpkgs/pull/107878
2020-12-29 15:13:43 +01:00
Connor McLaughlin
1b99233466
Android: Add analog-stick-as-dpad option to controller settings
2020-12-29 22:49:52 +10:00
Connor McLaughlin
0aa3b6b399
Android: Controller binding support
2020-12-29 22:49:52 +10:00
Connor McLaughlin
6bf37f51be
Android: Add controller interface class
2020-12-29 22:49:52 +10:00
Connor McLaughlin
cbcb8b4b89
Android: Add dark theme
2020-12-29 22:49:52 +10:00
Connor McLaughlin
59b9e4b2ef
Android: Hook up most of the settings interface mutators
2020-12-29 22:49:52 +10:00
Connor McLaughlin
0945744f9b
FrontendCommon: Add DInput controller interface
...
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin
a3e4c61a0b
CommonHostInterface: Add a method to get top-level window handle
2020-12-29 22:49:52 +10:00
Connor McLaughlin
a894b295b6
CPU/CodeCache: Fix assertion failure when patching in double branch
2020-12-29 22:49:52 +10:00
Connor McLaughlin
b38e4b8ba7
Merge pull request #1341 from ggrtk/hostdisplay-fixes
...
HostDisplay: Fix some scaling issues
2020-12-29 22:49:29 +10:00
Connor McLaughlin
6f22d5c151
Merge pull request #1333 from andercard0/patch-55
...
Atualização Português do Brasil
2020-12-29 22:48:25 +10:00
Connor McLaughlin
4fdedf5f14
Merge pull request #1340 from zkdpower/master
...
Update Simple-Chinese language file to latest
2020-12-29 22:48:12 +10:00
Connor McLaughlin
35646df63f
Merge pull request #1343 from guibou/patch-1
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Readme.md: add git as a build time requirement
2020-12-29 22:47:57 +10:00
Guillaume Bouchard
d6eb8c4b48
Readme.md: add git as a build time requirement
2020-12-29 12:50:22 +01:00
Albert Liu
1c1ca45e4e
VulkanHostDisplay: Fix post shader uniform buffer
2020-12-29 01:33:41 -08:00
Albert Liu
11fbf26045
HostDisplay: Use floats internally for draw rectangle calculation
2020-12-29 01:33:41 -08:00
Albert Liu
e0f3a4f17b
HostDisplay: Calculate draw rectangle in terms of horizontal scale
2020-12-29 01:33:40 -08:00
Albert Liu
b824844043
HostDisplay: Fix framebuffer screenshot scaling
2020-12-29 01:33:40 -08:00
zkdpower
489169c8ce
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2020-12-29 09:41:10 +08:00
Anderson_Cardoso
acaa13aba0
Atualização Português do Brasil
2020-12-28 15:19:57 -03:00
Connor McLaughlin
dfa36e0fa7
Update SDL game controller database
2020-12-29 03:18:43 +10:00
Connor McLaughlin
a48add94f8
Merge pull request #1332 from ggrtk/ps2-bios-size
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Update BIOS image handling
2020-12-29 02:19:13 +10:00
Connor McLaughlin
fa7442fddb
Qt: Fix mouse-cursor-in-fullscreen regression
2020-12-29 02:00:31 +10:00
Connor McLaughlin
fcec112613
Merge pull request #1329 from RaydenX93/master
...
Italian Translation Update - PC
2020-12-28 11:56:49 +10:00
Albert Liu
d9096ca12d
BIOS: Prevent patching incompatible BIOSes
2020-12-27 16:14:28 -08:00
Albert Liu
0e2276fc7a
BIOS: Add support for loading PS2 BIOSes
2020-12-27 15:32:41 -08:00
Albert Liu
4db29f9399
HostInterface: Check all console regions when looking for any BIOS
2020-12-27 15:32:41 -08:00
RaydenX93
7f57d678bd
Update duckstation-qt_it.ts
2020-12-27 17:52:44 +01:00
Connor McLaughlin
a845b2c5f8
Merge pull request #1326 from PugsyMAME/master
...
Cheat Manager Memory Scanner improvements
2020-12-28 02:20:11 +10:00
PugsyMAME
90073ac1d0
Cheat Manager Memory Scanner improvements
...
Updated Memory Scanner to use sized hexadecimal in results and manual watches.
Enforced Halfword,Word address settings so that it's a valid word or halfword that is being watched.
2020-12-27 16:12:10 +00:00
Connor McLaughlin
f9ac25f2b8
CDROM: Actually fix playing tracks 10+
2020-12-28 01:40:38 +10:00
Connor McLaughlin
c04d6f9ef8
CDROM: Play command track should be BCD
...
Fixes tracks >= 10 in BIOS CD player, maybe games?
2020-12-28 01:17:41 +10:00
Connor McLaughlin
8bb5ff47eb
PlaystationMouse: Add option to use relative mode
2020-12-28 00:37:04 +10:00
Connor McLaughlin
ca42d027ac
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
Connor McLaughlin
114d4a2c1d
Merge pull request #1325 from PugsyMAME/master
...
Fixed Pattern found address in Debugger Search
2020-12-28 00:36:45 +10:00
Connor McLaughlin
157532b0fe
Merge pull request #1320 from andercard0/patch-54
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Atualização Português do Brasil
2020-12-28 00:36:20 +10:00
Connor McLaughlin
92ed284499
Merge pull request #1323 from ggrtk/qt-japanese
...
Qt: Update Japanese translation by mikakunin
2020-12-28 00:36:05 +10:00
PugsyMAME
67f6bd2bcb
Fixed Pattern found address in Debugger Search
...
"Pattern found at 0x%1" was passing a decimal value to %1 instead of a hexadecimal one
2020-12-27 11:20:26 +00:00
Albert Liu
d7e8b5a4c2
Qt: Update Japanese translation by mikakunin
2020-12-27 00:57:55 -08:00
Albert Liu
46239e3d09
Qt/CheatManagerDialog: Fix lupdate warning
2020-12-27 00:57:55 -08:00
Albert Liu
2a1bf9925a
Qt: Make Auto (Game Native) aspect ratio string translatable
2020-12-27 00:57:55 -08:00
Anderson_Cardoso
ab2198be28
Atualização Português do Brasil
2020-12-26 14:01:24 -03:00
Connor McLaughlin
f181b45760
libretro: Build fix
2020-12-27 02:41:43 +10:00
Connor McLaughlin
e3ce0530bf
Revert "CI: Stop building libretro cores"
...
This reverts commit 1a6a14fcd4 .
2020-12-27 02:21:16 +10:00
Connor McLaughlin
80fb30b564
Qt: Add Boot and Debug option to context menu
2020-12-27 00:54:53 +10:00
Connor McLaughlin
29469077ee
Qt: Force display to render after boot
...
Fixes menu showing through when starting paused.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
cbcbb675d6
System: Fix pause on start
2020-12-27 00:54:53 +10:00
Connor McLaughlin
3cd3d1c09d
Qt: Fix opening debugger when system already paused
2020-12-27 00:54:53 +10:00
Connor McLaughlin
dc46d52029
FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
...
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
1a6a14fcd4
CI: Stop building libretro cores
...
Apparently libretro want to do this themselves now?
2020-12-27 00:50:08 +10:00
Connor McLaughlin
68dc052432
Bus: Don't leak shared memory when starting->stopping->starting
2020-12-27 00:50:08 +10:00
Connor McLaughlin
91995c92db
Qt/Debugger: Use Bus helper functions for getting region pointers
2020-12-27 00:50:08 +10:00
Connor McLaughlin
d74d27163c
Common/MemoryArena: Add destroy/valid methods
2020-12-27 00:50:08 +10:00
Connor McLaughlin
e71f6aa80a
GPU/HW: Improve round-trip accuracy of RGBA5551->RGBA8
...
Fixes smudging in some games with true colour rendering enabled.
2020-12-27 00:50:08 +10:00
Connor McLaughlin
5451a1f5c3
README/Issue template: Clarify that libretro core is not officially supported
2020-12-27 00:50:08 +10:00
Connor McLaughlin
84181e2a1d
CheatS: Support importing/parsing EPSXe cheat files
2020-12-27 00:45:34 +10:00
Connor McLaughlin
cc9c3ea41f
Cheats: Fix assertions tripping on unicode characters
2020-12-27 00:45:34 +10:00
Connor McLaughlin
8debaa34d9
dep/msvc: Update SDL2 to 2.0.14
2020-12-27 00:45:34 +10:00
Connor McLaughlin
aa65280ec3
Qt: Fix typo in advanced settings
2020-12-27 00:45:34 +10:00
Connor McLaughlin
7532d5d09a
Merge pull request #1306 from andercard0/patch-52
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Atualização Português do Brasil
2020-12-27 00:45:04 +10:00
Connor McLaughlin
5ed0c98f37
Merge pull request #1307 from andercard0/patch-53
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Android Update Strings to latest
2020-12-27 00:44:51 +10:00
Connor McLaughlin
9c36c9dbdb
Merge pull request #1312 from ggrtk/memorycardimage-fix
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MemoryCardImage: Fix multi-block file reads
2020-12-27 00:44:41 +10:00
Connor McLaughlin
77093553e1
Merge pull request #1315 from Margen67/appveyor
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appveyor.yml improvements
2020-12-27 00:44:27 +10:00
PugsyMAME
31423ef697
Changed debugger "Enter memory address" to accept hex only ( #1317 )
...
* Changed debugger "Enter memory address" to accept hex only
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4
* Translation updates for Debugger memory address change
Updated the three translation files that mentioned the original "Invalid address. It should be in hex" string.
* Changed debugger "Enter memory address" to accept hex only
UPDATE TO PR #1316
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any breakpoint or disassembly address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4 and a breakpoint address that is not divisible by 4 would never be hit.
2020-12-27 00:43:43 +10:00
Margen67
f2b1f40763
appveyor.yml improvements
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Ignore files like GitHub Actions.
Make image: into one line.
Make submodule update into one line.
Remove whitespace.
Use AppVeyor's build system.
7z:
Exclude files from the archive instead of deleting them.
Make archive more consistent with GitHub Actions.
Use artifacts: instead of PushArtifact.
2020-12-26 00:37:36 -08:00
Albert Liu
12bc7a7805
MemoryCardImage: Fix multi-block file reads
2020-12-25 20:01:21 -08:00
Anderson_Cardoso
b67b770c5d
Android Update Strings to latest
2020-12-25 16:00:12 -03:00
Anderson_Cardoso
bc9da28f31
Atualização Português do Brasil
2020-12-25 15:20:29 -03:00
Connor McLaughlin
56fc694076
Move older news to NEWS.md and trim list in README.md
2020-12-26 01:14:23 +10:00
Connor McLaughlin
0bded2b06a
Update README.md
2020-12-26 01:08:57 +10:00
Connor McLaughlin
a69474ea97
TextureReplacements: Use x86 dispatch for xxhash
2020-12-26 00:47:24 +10:00
Connor McLaughlin
af3b2b0e15
Build: Fix xxhash on non-Windows
2020-12-26 00:47:24 +10:00
Connor McLaughlin
b755798c2a
Qt: Update French translation
2020-12-26 00:47:03 +10:00
Connor McLaughlin
d187c8b08d
GPU/HW: Fix a potential case where depth isn't cleared on viewport change
2020-12-26 00:47:03 +10:00
Connor McLaughlin
a385573672
Qt: Add texture replacement options to advanced settings
2020-12-26 00:47:03 +10:00
Connor McLaughlin
41b803ed2b
FrontendCommon: Add a hotkey to reload texture replacements
2020-12-26 00:47:03 +10:00
Connor McLaughlin
8db961042a
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
Connor McLaughlin
a66f14b5c3
Vulkan/Texture: Add UpdateFromBuffer method
2020-12-26 00:47:03 +10:00
Connor McLaughlin
ebaad0f35a
Common/GL: Add replace method to texture
2020-12-26 00:47:03 +10:00
Connor McLaughlin
ecbfff3c60
HostDisplay: Fix incorrect extension check for other formats
2020-12-26 00:47:03 +10:00
Connor McLaughlin
f6c0156eea
Common/Image: Add save helpers, fix errors
2020-12-26 00:47:03 +10:00
Connor McLaughlin
34dace4506
dep/xxhash: Update to latest version
2020-12-26 00:47:02 +10:00
Connor McLaughlin
6de53054c1
Qt: Move blit swap chain option to display settings
2020-12-26 00:47:02 +10:00
Michael Forney
4bca193ee1
FileSystem: Include <limits.h> for PATH_MAX
2020-12-26 00:47:02 +10:00
Michael Forney
8856099092
Build: Fix threads detection on libc with built-in support
...
As noted in the FindThreads documentation[0], CMAKE_THREAD_LIBS_INIT
may be empty if no special flags are needed to use thread support.
Instead, use Threads_FOUND to determine if threads are supported.
[0] https://cmake.org/cmake/help/latest/module/FindThreads.html
2020-12-26 00:47:02 +10:00
Michael Forney
7a40a843d4
Common/FileSystem: Fix misspelling of 'separator'
2020-12-26 00:47:02 +10:00
Michael Forney
d0398c8a83
Common/FileSystem: Fix canonicalization of paths beginning with ./
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If we don't skip past the following separator when the destination
is empty, then `./file` gets canonicalized as `/file`.
Also, consider the case where we end up with an empty string (for
example, from `foo/..`). Canonicalize this as `.`.
2020-12-26 00:47:02 +10:00
Michael Forney
64c0ca14a3
System: Fix some bugs in GetTitleForPath
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The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
is called with a count that exceeds the length of the string
(effectively `title_end - (char *)0`, which is undefined behavior,
at least in C).
- If the only '/' was the filesystem root, the last character of
the title was truncated, and the '/' remained. For example,
"/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
with a null pointer, which is done in std::max if the path did
not have both '/' and '\'.
The first issue results in a std::bad_alloc exception on my machine.
2020-12-26 00:47:02 +10:00
Connor McLaughlin
fcc6bf0cb7
Update README with dev vs preview builds
2020-12-26 00:47:02 +10:00
Connor McLaughlin
3f410ebbac
Cheats: Add additional code types from @PugsyMAME
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric
7dcacc2cda
Qt: Implement GDB server
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric
abd2399aaf
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric
9b40c8ffa6
Settings: Add GDB server settings
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric
9bd28f39a5
StringUtil: Add base support and hexadecimal functions
2020-12-26 00:47:02 +10:00
Connor McLaughlin
fd39f09aa7
scmversion: Second part of beta -> preview
2020-12-25 13:58:50 +10:00
PugsyMAME
c0cc0a371b
Fixed Slide Code cheat type
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Address increment is a u8 and value increment is a u16. The changes will make this work correctly:-
50000AA4 FFFF
801CC760 0400
which is a example slide code representing:-
801CC760 0400
801CC804 03FF
801CC8A8 03FE
801CC94C 03FD
801CC9F0 03FC
801CCA94 03FB
801CCB38 03FA
801CCBDC 03F9
801CCC80 03F8
801CCD24 03F7
2020-12-25 13:53:28 +10:00
Connor McLaughlin
b468f643fb
CI: Remove unused scripts
2020-12-25 13:53:28 +10:00
Connor McLaughlin
e5495b43c6
CI: Rename beta builds to preview builds, stable to development
2020-12-25 13:53:28 +10:00
Connor McLaughlin
add6754381
libretro: Remove guncon/mouse/negcon controller types
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These were never supported. Use the standalone version if you want to
use these controller types.
2020-12-25 13:53:28 +10:00
MojoJojoDojo
aedfff7e3f
Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge ( #1287 )
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* Adding PGXP CPU for 2 games
* Revert "Adding PGXP CPU for 2 games"
This reverts commit 35e9ad743f .
* Update gamesettings.ini
Adding 2 more games that need CPU PGXP
2020-12-25 13:51:23 +10:00
Connor McLaughlin
7f6fbd6b80
Merge pull request #1289 from andercard0/patch-51
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Atualização Português do Brasil
2020-12-25 13:51:02 +10:00
Connor McLaughlin
8fcb3d6690
Merge pull request #1297 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-25 13:50:51 +10:00
Connor McLaughlin
2e3ce32819
Merge pull request #1301 from ggrtk/cmake-fix-missing-translations
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CMake: Fix missing translation files
2020-12-25 13:50:39 +10:00
Albert Liu
f63291b8ec
CMake: Fix missing translation files
2020-12-24 12:01:33 -08:00
zkdpower
3f22f55338
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-24 13:05:50 +08:00
Anderson_Cardoso
33fdbe48a5
Atualização Português do Brasil
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Update Pt-Br to the latest.
2020-12-22 16:51:05 -03:00
Connor McLaughlin
095bc280cb
Qt: Fix default value of PGXP depth buffer
2020-12-23 02:26:47 +10:00
Connor McLaughlin
31f7ec7538
Update README.md
2020-12-23 01:56:18 +10:00
Connor McLaughlin
f798877704
Update README.md
2020-12-23 01:54:44 +10:00
Connor McLaughlin
ee5ba8d90a
Merge pull request #1284 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-23 01:44:35 +10:00
Connor McLaughlin
4f9a5d0241
Merge pull request #1285 from CookiePLMonster/memcard-slashes-fix
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Memory Card Editor fixes
2020-12-23 01:44:13 +10:00
zkdpower
ce4e9f4f17
Update Simple-Chinese language file to latest
...
Update Simple-Chinese language file to latest
2020-12-22 23:41:05 +08:00
Silent
51eb494340
Memcard Editor: Fix relative shared paths not opening in Memcard Editor by default
2020-12-22 16:39:59 +01:00
Connor McLaughlin
744cfbd924
Frontends: Add PGXP Depth Buffer options
2020-12-23 01:39:49 +10:00
Connor McLaughlin
d320d5c830
GameSettings: Add game settings/hotkey for PGXP depth
2020-12-23 01:39:49 +10:00
Connor McLaughlin
aa1543271e
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
Connor McLaughlin
f393ea618e
Shaders/Cccalibrator: Fix compile errors
2020-12-23 01:39:49 +10:00
Connor McLaughlin
9384f3a8e9
Qt/CheatManager: Fix checking groups not updating child nodes
2020-12-23 01:34:32 +10:00
Connor McLaughlin
972872a0c8
Merge pull request #1278 from andercard0/patch-50
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Atualização Português do Brasil
2020-12-23 01:21:32 +10:00
Silent
bb528fb15c
Fix inconsistent forward/backward slashes in Memcard Editor
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Memcard Editor looks for an exact string match, so slashes must be
consistent.
2020-12-22 16:14:22 +01:00
Anderson_Cardoso
19980426fb
Atualização Português do Brasil
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Update language Pt-Br to latest.
2020-12-21 14:53:52 -03:00
Connor McLaughlin
ca84925ff8
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
Albert Liu
189656cbc4
CommonHostInterface: Fully clear controller section before loading profile
2020-12-22 03:24:51 +10:00
Albert Liu
a5f04f2a8e
CommonHostInterface: Don't save/load input profile rumble for motorless controller types
2020-12-22 03:24:51 +10:00
Connor McLaughlin
7249825c16
Qt: Support multiple updater channels
2020-12-22 03:24:51 +10:00
Connor McLaughlin
14c227a813
scmversion: Fix incorrect tagging after stable/beta split
2020-12-22 03:24:19 +10:00
Connor McLaughlin
3ab017c32e
CI: Set prerelease tag only on beta release
2020-12-22 02:40:27 +10:00
Connor McLaughlin
80ce7bde26
CI: Generate master->beta, stable->latest releases
2020-12-22 02:18:15 +10:00
Connor McLaughlin
b24245dd1d
GameList: Bump cache list version
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Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin
d130fc9465
Android: Possible fix for white overlay with controller
2020-12-22 02:15:55 +10:00
PugsyMAME
295f369519
Added PAL games to cheat database + other modifications
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1. Cleaned up and added cheats for non-softwarelist games, mainly for PAL regions this has doubled the size of the database.
2. Added information about the various 32 bit by 32 bit cheat types to the cheat file header.
3. Added information for cheat types 31, 32 ,81, 82, 91 & 92 which are BIT set and clear cheat types - I'll do a PR for these in the next week.
4. Grouped some more cheats
2020-12-22 00:58:34 +10:00
Connor McLaughlin
d5d9cb623d
GPU/Vulkan: Fix possible framebuffer destroy-while-in-use
2020-12-22 00:56:55 +10:00
Connor McLaughlin
c0d8e44548
Merge pull request #1263 from andercard0/patch-48
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Atualização Português do Brasil
2020-12-22 00:53:36 +10:00
Connor McLaughlin
22c15f88dd
Merge pull request #1262 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-22 00:53:19 +10:00
Connor McLaughlin
68557eb843
Merge pull request #1266 from Margen67/ar
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Use proper 21:9 aspect ratio, add 32:9
2020-12-22 00:52:36 +10:00
Connor McLaughlin
5e5818df54
Merge pull request #1276 from shikulja/master
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update ru translation
2020-12-22 00:50:51 +10:00
Connor McLaughlin
f12c60e9b4
Merge pull request #1274 from andercard0/patch-49
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Suggestion - Controller Troubleshoot
2020-12-22 00:50:31 +10:00
shikulja
e3c9b75c1a
update ru translation
2020-12-21 15:17:05 +03:00
Margen67
b7534015e0
Use proper 21:9 aspect ratio, add 32:9
2020-12-20 19:57:15 -08:00
Anderson_Cardoso
e36bfa567d
Suggestion - Controller Troubleshoot
2020-12-20 17:35:49 -03:00
Anderson_Cardoso
2a1e8047fe
Atualização Português do Brasil
2020-12-19 10:29:39 -03:00
zkdpower
3b9a9a6308
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-19 17:39:38 +08:00
Connor McLaughlin
6224d0ab89
Qt: Fix crash when switching to cheat list
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Regression from 076a2ca307 .
2020-12-19 19:09:34 +10:00
Connor McLaughlin
44ea51306a
Qt: Add open button to memory card editor
2020-12-19 17:02:02 +10:00
Connor McLaughlin
175bc66c91
Qt: Fix some mouse presses at high click rate not registering
2020-12-19 17:02:02 +10:00
Connor McLaughlin
81aad196e8
HostInterface: Add -nocontroller CLI option to disable controller interface
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Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
e804fdfdba
GPU: Use floating point coordinates for lightgun
2020-12-19 17:02:01 +10:00
Connor McLaughlin
4860313bef
NamcoGuncon: Add an option to scale X coordinates
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Fixes what appears to be curvature correction at the edges of the
screen.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
fad3d79895
NamcoGuncon: Add button to shoot offscreen
2020-12-19 17:02:01 +10:00
Connor McLaughlin
7ca0d357cb
shaders/cccalibrator: Fix GLSL compile error
2020-12-19 17:02:01 +10:00
Connor McLaughlin
faa016eaee
Merge pull request #1255 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-19 17:01:44 +10:00
Connor McLaughlin
076a2ca307
Qt/CheatManager: Default to unsigned/hex/halfword
2020-12-19 02:44:46 +10:00
Connor McLaughlin
ca61f989fc
DMA: Don't panic on invalid device read/write
2020-12-19 02:44:46 +10:00
Connor McLaughlin
7c7145d1c5
MDEC: Handle invalid commands
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Fixes panic in Formula 1.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
980aa0a8bc
Qt/CheatManager: Add manual watch address
2020-12-19 02:44:46 +10:00
Connor McLaughlin
a6a0b660d2
GameList: Bump cache version
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This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
zkdpower
9b20f1ffd9
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-18 16:26:08 +08:00
Connor McLaughlin
208e746467
Merge pull request #1254 from ggrtk/update-bug-report-template
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Update bug report issue template
2020-12-18 18:03:39 +10:00
Albert Liu
5e9a4f9bc6
Update bug report issue template
2020-12-17 22:53:48 -08:00
Connor McLaughlin
9e1987063d
System: Add a libcrypt game list, and check serials
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Nag the user if they're missing a sbi file.
2020-12-18 03:03:22 +10:00
Connor McLaughlin
627008f34c
CDImage: Add helper for checking for SBI
2020-12-18 03:03:22 +10:00
Connor McLaughlin
4232ef7bf3
CDImageCue: Try for a file based on the cue filename if bin missing
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Should work around people who have renamed the files but not updated the
cuesheet.
2020-12-18 03:03:22 +10:00
Connor McLaughlin
b3edcc5841
CDROM: Don't reset audio decoder state on file/channel change
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Star Wars Jedi Power Battles sends constant Setfilter commands, while
playing.
2020-12-18 03:03:21 +10:00
Connor McLaughlin
d2c98639a8
Cheats: Add extension 32-bit instructions variants
2020-12-18 03:03:21 +10:00
Connor McLaughlin
412b5073db
Merge pull request #1243 from andercard0/patch-47
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Atualização Português do Brasil
2020-12-18 03:03:07 +10:00
Anderson_Cardoso
feb009ce39
Atualização Português do Brasil
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Updated translation latest.
2020-12-17 11:38:19 -03:00
Connor McLaughlin
681fccd5e6
Qt: Fix compilation on Qt <5.11
2020-12-17 13:05:17 +10:00
Connor McLaughlin
4b4b97540e
Qt: Fix Linux build (again)
2020-12-17 12:54:36 +10:00
Connor McLaughlin
6fdb7fa801
Qt: Fix Linux build
2020-12-17 12:38:32 +10:00
Connor McLaughlin
c1f802c397
Qt: Fix OSD messages not rendering in Japanese translation
2020-12-17 12:15:37 +10:00
Connor McLaughlin
ea996a0305
Qt: Add debugger UI
2020-12-17 12:15:37 +10:00
Connor McLaughlin
3b23542ec9
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
Connor McLaughlin
a8af0f7ecb
HostInterface: Add debugger message callbacks
2020-12-17 11:57:47 +10:00
Connor McLaughlin
fa0f177e51
HostInterface: Move PauseSystem from common to base
2020-12-17 11:57:47 +10:00
Connor McLaughlin
e044858953
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
Connor McLaughlin
9fd1d606d7
Bus: Add memory region access helpers
2020-12-17 11:57:46 +10:00
Connor McLaughlin
c95ccbcb5e
Android: Add Auto (Game Native) aspect ratio
2020-12-17 11:57:46 +10:00
Connor McLaughlin
6b10a1089c
Merge pull request #1240 from ggrtk/qt-japanese
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Qt: Add Japanese translation by mikakunin
2020-12-17 11:37:19 +10:00
Connor McLaughlin
a4b6df3e7d
Merge pull request #1239 from ggrtk/analog-controller
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AnalogController: Fix config mode 0x4C response
2020-12-17 11:36:58 +10:00
Connor McLaughlin
ed304f0dcd
Merge pull request #1224 from PavelDurov1488/master
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Cccalibrator
2020-12-17 11:36:36 +10:00
Connor McLaughlin
9d7b63923a
Merge pull request #1235 from valadaa48/CRTCTicksToSystemTicks_optimization
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Small optimization to GPU::SystemTicksToCRTCTicks
2020-12-17 11:36:21 +10:00
Connor McLaughlin
bd8613b120
Merge pull request #1227 from ggrtk/auto-aspect-ratio
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GPU: Add auto aspect ratio and various fixes
2020-12-17 11:35:48 +10:00
Albert Liu
4f26150ef1
Qt: Add Japanese translation by mikakunin
2020-12-16 16:11:49 -08:00
Albert Liu
b7bccac71d
AnalogController: Fix config mode 0x4C response
2020-12-16 15:11:53 -08:00
Connor McLaughlin
bd7e6954c3
README: Add Google Play link, clarify SBI requirements
2020-12-17 01:35:08 +10:00
Connor McLaughlin
30472b853d
Qt: Compile fix
2020-12-17 01:26:07 +10:00
Connor McLaughlin
c0c035ab54
Update compatibility list and settings
2020-12-17 01:20:06 +10:00
Connor McLaughlin
47f0720b93
Controller: Always preserve internal state when loading/resuming
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Fixes analog mode getting disabled when loading state.
2020-12-17 01:20:06 +10:00
Connor McLaughlin
b78a6045fc
Qt: Make some async method invokes explicitly queued
2020-12-17 01:20:06 +10:00
Connor McLaughlin
7b6d30a994
GPU/HW: Fix possible VRAM corruption when live switching resolutions
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Mask bit was getting lost based on guest state.
2020-12-17 01:20:06 +10:00
shikulja
cc5df71af9
update ru translation ( #1216 )
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* update ru translation
added some new lines, fixed small typos
* Update duckstation-qt_ru.ts
2020-12-17 01:04:35 +10:00
Connor McLaughlin
2c35a552d5
Merge pull request #1214 from andercard0/patch-46
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Android update Strings to latest
2020-12-17 01:04:20 +10:00
Connor McLaughlin
fb3ee3878f
Merge pull request #1213 from andercard0/patch-45
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Android Update Arrays to latest.
2020-12-17 01:04:09 +10:00
Albert Liu
de8f03bd75
GPU: Add auto (game native) aspect ratio
2020-12-16 02:40:33 -08:00
valadaa48
f5f12fd76d
Small optimization to GPU::SystemTicksToCRTCTicks
2020-12-15 22:31:34 -05:00
Albert Liu
b4fb1e20d8
Settings: Remove unused variables
2020-12-14 19:28:59 -08:00
Albert Liu
2c76ad204a
GPU: Fix operator warning
2020-12-14 19:28:59 -08:00
Albert Liu
1c8a896a55
GPU: Wrap display VRAM coordinates properly
2020-12-14 19:28:59 -08:00
Albert Liu
866cbdca4b
GPU: Prevent potential overflow in CRTC visible area calculation
2020-12-14 19:28:59 -08:00
Albert Liu
78e42d9b4c
GPU: Clean up CRTC variable naming
2020-12-14 19:28:59 -08:00
Albert Liu
b8abf2df95
GPU: Don't apply display offsets when not cropping
2020-12-14 19:28:58 -08:00
PavelDurov1488
9310a736c4
Cccalibrator
...
Its not complete, i need to add dynamic noise and blur and make saturation tunable
2020-12-15 00:21:42 +08:00
Anderson_Cardoso
2c89178895
Android update Strings to latest
2020-12-13 15:56:49 -03:00
Anderson_Cardoso
e0679b216e
Android Update Arrays to latest.
2020-12-13 15:55:59 -03:00
Connor McLaughlin
3ed429772d
Android: Fix touchscreen controller being instantiated when disabled
2020-12-14 02:15:25 +10:00
Connor McLaughlin
4bcf8b3ce9
Android: Fix nav/notification bar getting stuck when editing layout
2020-12-14 02:15:25 +10:00
Connor McLaughlin
e85f7da874
Update game compatibility settings
2020-12-14 02:15:25 +10:00
Connor McLaughlin
09f6f6c3ea
Merge pull request #1212 from shikulja/master
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Update ru translation
2020-12-14 02:15:08 +10:00
shikulja
4e7de5a464
Update ru translation
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(LF>CRLF )
2020-12-13 18:58:57 +03:00
Connor McLaughlin
fd0e75ea61
Update compatibility list and settings
2020-12-14 01:39:32 +10:00
Connor McLaughlin
d0e68c7163
GPU: Mask Y coordinates of VRAM transfers to 9-bits
...
Fixes GPU error and crash in hardware renderers in Remote Control
Dandy.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
5164840c25
CPU/CodeCache: Don't choke on indirect branches in delay slot
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Fixes emulator crash/memory usage explosion in Shadow Master.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
d7c3a0137f
Android: Support editing touchscreen controller layout
2020-12-14 01:35:53 +10:00
Connor McLaughlin
76c945a6e3
Android: Auto-formatting
2020-12-14 01:35:53 +10:00
Connor McLaughlin
c90ed85d9d
Merge pull request #1202 from andercard0/patch-44
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Atualização Português do Brasil
2020-12-14 01:35:36 +10:00
Connor McLaughlin
ac2d788e3d
Merge pull request #1205 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-14 01:35:16 +10:00
GravuTrad
c37cb54acf
Update duckstation-qt_fr.ts ( #1210 )
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* Update duckstation-qt_fr.ts
Update french: all typos errors and few missing translations
* Update duckstation-qt_fr.ts
* Update duckstation-qt_fr.ts
2020-12-14 01:34:53 +10:00
zkdpower
12c294c780
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-13 11:08:04 +08:00
Anderson_Cardoso
bb4be085e4
Atualização Português do Brasil
2020-12-12 16:55:19 -03:00
Connor McLaughlin
5c6ee953d0
libretro: Update compatibility settings
2020-12-13 00:47:26 +10:00
Connor McLaughlin
7e5410fc44
CPU/AArch64: Use scratch register for unfitting intermediate values
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Should fix crashes with icache emulation enabled.
2020-12-13 00:36:09 +10:00
Connor McLaughlin
abb0a1987d
Android: Fix force analog on reset
2020-12-13 00:18:52 +10:00
Connor McLaughlin
c47efc597f
Merge pull request #1194 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-13 00:17:50 +10:00
Blackbird88
57358e3499
GameSettings: Force Digital Controller in Disney's Hercules (Re-release) ( #1190 )
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* GameSettings: Force Digital Controller in Disney's Hercules
2020-12-13 00:17:17 +10:00
Renzo Pigliacampo
35b9143d3e
Update spanish translation ( #1189 )
2020-12-13 00:15:47 +10:00
Connor McLaughlin
d2218f6f1c
Merge pull request #1195 from ggrtk/analog-controller
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AnalogController: Clarify option for forcing analog mode
2020-12-13 00:15:22 +10:00
Albert Liu
62609b5008
GameSettings: Fix build warning
2020-12-12 01:00:34 -08:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Albert Liu
8716c33f41
AnalogController: Clarify option for forcing analog mode
2020-12-11 19:50:43 -08:00
Connor McLaughlin
90997d4a8b
GameList: Prioritize game title cover image over database title
2020-12-12 12:23:53 +10:00
Connor McLaughlin
6e7f1501b5
SDLAudioStream: Fix volume not applying
2020-12-12 11:50:48 +10:00
Connor McLaughlin
eefbd8f6a6
CubebAudioStream: Use cubeb's volume control
2020-12-12 11:50:37 +10:00
Connor McLaughlin
907e0de35a
FrontendCommon: Fix volume hotkeys starting at 0% when muted
2020-12-12 11:50:20 +10:00
Connor McLaughlin
f4d540bcc6
Qt: Fix mute toggle having inverse effect
2020-12-12 11:49:50 +10:00
Connor McLaughlin
58b24d6ac9
Qt: Fix volume controls updating incorrect volume
2020-12-12 11:49:34 +10:00
Connor McLaughlin
420525e672
DigitalController: MSVC warning fix
2020-12-12 11:37:38 +10:00
zkdpower
49fda513ee
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-11 08:33:03 +08:00
Connor McLaughlin
a391ba1622
Android: Clean up local references on emu thread and loops
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Should hopefully fix the runtime killing our app on some devices.
2020-12-11 00:32:53 +10:00
Connor McLaughlin
ae9c4c48f4
Android: Fix fast forward volume label
2020-12-11 00:32:53 +10:00
Connor McLaughlin
591f69f771
Merge pull request #1188 from ggrtk/popn-controller
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DigitalController: Add option to force as Pop'n Controller
2020-12-11 00:31:32 +10:00
Connor McLaughlin
baa3fe41c6
Merge pull request #1185 from ggrtk/update-cubeb
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dep/cubeb: Update to 860bf2b
2020-12-11 00:30:52 +10:00
Connor McLaughlin
2b9f9a21e4
Merge pull request #1181 from DenSinH/master
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Update Dutch translation
2020-12-11 00:30:34 +10:00
Albert Liu
191e6b0496
DigitalController: Add option to force as Pop'n Controller
2020-12-09 23:39:11 -08:00
Albert Liu
b9c5d5b8a3
dep/cubeb: Update to 860bf2b
2020-12-09 22:41:24 -08:00
Dennis H
b1d7f7b156
replaced tabs by spaces from copied text
2020-12-09 17:08:41 +01:00
Dennis H
e3744688e1
added missing strings
2020-12-09 17:07:56 +01:00
Connor McLaughlin
c2ceb02610
Update README.md
2020-12-10 01:33:41 +10:00
Connor McLaughlin
b2a6ad143c
Update compatibility settings for Moto Racer
2020-12-10 01:29:38 +10:00
Connor McLaughlin
e2a2972b38
Merge pull request #1180 from andercard0/patch-43
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Atualização Português do Brasil
2020-12-10 01:22:05 +10:00
Connor McLaughlin
20d4cec4d6
Merge pull request #1179 from andercard0/patch-42
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Android Update Pt-Br
2020-12-10 01:21:41 +10:00
Connor McLaughlin
53962b32b0
Merge pull request #1178 from andercard0/patch-41
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Android Update Pt-Br
2020-12-10 01:21:31 +10:00
Connor McLaughlin
dcb4769298
Update compatibility list
2020-12-10 01:21:00 +10:00
Connor McLaughlin
523dda47fa
Android: Add Dutch translation
2020-12-10 01:16:54 +10:00
Connor McLaughlin
50bcdc0abb
MDEC: Adjust 16bpp timing
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Fixes jittery movement in Parasite Eve II opening.
2020-12-09 20:29:32 +10:00
Connor McLaughlin
59c338f461
Cheats: Support double conditional D0/D1/D2/D3/E0/E1/E2/E3/D4
2020-12-09 20:22:43 +10:00
Anderson_Cardoso
654c3f2ad6
Atualização Português do Brasil
2020-12-08 21:36:46 -03:00
Anderson_Cardoso
d5df266373
Android Update Pt-Br
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Update Settings to latest
2020-12-08 19:37:45 -03:00
Anderson_Cardoso
66013e44d4
Android Update Pt-Br
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Arrays update.
2020-12-08 19:36:06 -03:00
Connor McLaughlin
770dd5a600
Update compatibility list/game settings
2020-12-09 01:56:14 +10:00
Connor McLaughlin
d7de578d4a
Update compatibility list/game settings
2020-12-09 01:37:28 +10:00
Connor McLaughlin
300510f20a
Android: Add language override setting
2020-12-09 01:29:15 +10:00
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Connor McLaughlin
6d45d4d579
Merge pull request #1169 from PugsyMAME/master
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More Cheat File Housekeeping
2020-12-09 00:23:23 +10:00
Connor McLaughlin
b79d025e66
Merge pull request #1174 from ggrtk/analog-controller
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AnalogController: Disallow analog-to-dpad in config mode
2020-12-09 00:22:57 +10:00
Connor McLaughlin
8e79059fe3
Merge pull request #1166 from CookiePLMonster/xinput-button-fix
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XInput: Fix mapping buttons to axes
2020-12-09 00:22:14 +10:00
Connor McLaughlin
25fb3c01c3
Andorid: Add partial Italian translation
2020-12-09 00:19:57 +10:00
Connor McLaughlin
03ea80d130
Android: Add threaded rendering to advanced options
2020-12-09 00:19:57 +10:00
Connor McLaughlin
5c2efd880d
Android: Add Brazilian Portuguese translation
2020-12-09 00:19:57 +10:00
Connor McLaughlin
419736aaee
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
Connor McLaughlin
e340963c99
Android: Replace inline strings with string resource references
2020-12-09 00:19:57 +10:00
Albert Liu
18a4ff76e2
AnalogController: Disallow analog-to-dpad in config mode
2020-12-08 02:36:19 -08:00
PugsyMAME
f2db25e697
More Cheat File Housekeeping
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More cheat clean ups and added some more cheats
Added button info to the code format at the top of the file for the R4 type
Added placeholders for the games in the softwarelist with no cheats so that there is somewhere to insert the cheats quickly
2020-12-07 23:42:45 +00:00
Silent
a4124fdc1b
Another fix for XInput backend
2020-12-07 18:08:48 +01:00
Connor McLaughlin
98d6b49987
System: Log FPS/frame times every second
2020-12-08 01:47:28 +10:00
Connor McLaughlin
0f8f9bc052
dep/cubeb: Update to 85f1cf4
2020-12-08 01:47:27 +10:00
Connor McLaughlin
7daa169cda
Merge pull request #1163 from ggrtk/gpu-tex-palette-reg-y
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GPU: Fix GPUTexturePaletteReg y BitField width
2020-12-08 01:42:10 +10:00
Connor McLaughlin
e7ae9b33a1
Merge pull request #1160 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-08 01:41:56 +10:00
Connor McLaughlin
986e52990e
Merge pull request #1164 from ggrtk/update-cubeb
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dep/cubeb: Update to 70fadbf
2020-12-08 01:41:40 +10:00
Albert Liu
93f46c142c
GPU: Fix GPUTexturePaletteReg y BitField width
2020-12-06 22:20:23 -08:00
Albert Liu
47bf9862bc
dep/cubeb: Update to 70fadbf
2020-12-06 20:28:41 -08:00
zkdpower
0d2e835637
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-07 01:31:27 +08:00
Connor McLaughlin
50273899c6
Merge pull request #1158 from andercard0/patch-38
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Tradução Português do Brasil
2020-12-07 02:48:10 +10:00
Connor McLaughlin
b44a654943
System: Reset throttler when audio buffers underflow
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Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
c8f33e340b
Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
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This reverts commit 922e17f677 .
2020-12-07 02:44:23 +10:00
Anderson_Cardoso
8f56d2c659
Tradução Português do Brasil
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Update to latest.
2020-12-06 12:42:01 -03:00
Connor McLaughlin
11d2b3a1a8
Merge pull request #1157 from PugsyMAME/master
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Added Cheat Code Information & More Housekeeping
2020-12-07 01:11:13 +10:00
Connor McLaughlin
f002b4ca4b
Merge pull request #1150 from andercard0/patch-37
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Atualização Português do Brasil
2020-12-07 01:09:46 +10:00
Connor McLaughlin
ead1be4728
Android: Add version, GitHub, Discord to app
2020-12-07 01:07:13 +10:00
Connor McLaughlin
e579cd2eb2
CDImageHasher: Only ignore index 0 for track 1
2020-12-07 00:44:48 +10:00
Connor McLaughlin
0fbb69a3ef
Qt: Add option to hide the mouse cursor in fullscreen
2020-12-07 00:06:32 +10:00
Connor McLaughlin
a511882cb8
D3D11HostDisplay: Add an option to force a blit/discard swap chain
2020-12-06 23:46:23 +10:00
Connor McLaughlin
3ccfc42b0f
D3D11HostDisplay: Use shader cache for postprocessing shaders
2020-12-06 23:37:41 +10:00
Connor McLaughlin
737a87b483
CommonHostInterface: Add a hotkey to toggle all cheats
2020-12-06 23:32:32 +10:00
PugsyMAME
044d806b2a
Added Cheat Code Information & More Housekeeping
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Added cheat format information to the header of the cheat file and done some more housekeeping - reordering and converting more cheats into groups.
2020-12-06 12:48:24 +00:00
Connor McLaughlin
922e17f677
CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed
2020-12-06 18:18:18 +10:00
Connor McLaughlin
f5ccb6ea60
CPU: Fall back to mmap'ed buffer if reprotecting code space fails
2020-12-06 18:13:07 +10:00
Connor McLaughlin
09495b1d93
Cheats: Implement C1 command
2020-12-06 15:50:58 +10:00
Connor McLaughlin
ea9829946d
Cheats: Implement D4/D5/D6 code types
2020-12-06 15:47:00 +10:00
Anderson_Cardoso
f0c2fb23e3
Atualização Português do Brasil
2020-12-05 13:51:47 -03:00
Connor McLaughlin
fd6462263f
Common/Event: Fix TryWait not returning on timeout on Linux
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Fixes a potential deadlock in the Qt frontend if initialization on the
emu thread takes too long.
2020-12-06 00:41:07 +10:00
Connor McLaughlin
1e322191ea
GameSettings: Force recompiler icache in Suikoden (USA)
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This game calls BIOS memmove() in uncached memory a bunch of times,
which takes several frames to complete. Version 1.0 will corrupt
palettes if this completes too quickly.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
a90c25d0e7
SPU: Ignore manually set loop address only on first block
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Fixes occasional missing dialogue in Valkyrie Profile.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d7bd21c06d
Timers: Update when sync is used with sysclk source
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Fixes hang at boot in Zoku Mikagura Shoujo Tanteidan - Kanketsuhen.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
5e05a14f97
GPU: Fix incorrect draw time approximation of lines
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Fixes flickering pre-mission screen in Omega Boost.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d757056891
GPU: Implement dot clock timer (Timer 0)
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Fixes softlock in Evil Dead - Hail to the King.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
8b3426a96e
System: Reinitialize code cache on hw settings change/disc swap
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Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
1c9d0967b1
GPU/OpenGL: Fix shader compile error on GLES
2020-12-06 00:35:54 +10:00
Connor McLaughlin
6d674175f4
Qt: Add missing documentation for pause-on-focus-loss
2020-12-06 00:35:54 +10:00
Connor McLaughlin
47cd1bc67e
Merge pull request #1149 from andercard0/patch-36
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Atualização tradução Português do Brasil
2020-12-06 00:35:19 +10:00
RaydenX93
a9b7e295fe
Update Italian Translation ( #1148 )
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* Update duckstation-qt_it.ts
* Corrections
On behalf of @hugihadein
2020-12-06 00:35:08 +10:00
Connor McLaughlin
6b147d8a59
Merge pull request #1146 from CookiePLMonster/xinput-axis-fix
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XInput: Fix mapping triggers to axes
2020-12-06 00:34:56 +10:00
Anderson_Cardoso
2fc27a6bb2
Atualização tradução Português do Brasil
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Updated to latest.
2020-12-05 09:00:19 -03:00
Silent
39768edd74
XInput: Fix mapping triggers to axes
2020-12-04 17:55:01 +01:00
Connor McLaughlin
5575950822
Cheats: Support chaining C0 codes with separator (00000000 FFFF)
2020-12-05 02:08:10 +10:00
Connor McLaughlin
af6b0dc189
Qt: Add option to pause on application focus loss
2020-12-05 02:08:10 +10:00
Connor McLaughlin
2899e2d73c
Merge pull request #1145 from PugsyMAME/master
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General Cheat File Housekeeping
2020-12-05 02:07:14 +10:00
Connor McLaughlin
0a0243b78e
Merge pull request #1141 from andercard0/patch-35
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Atualização Português Brasil
2020-12-05 02:05:33 +10:00
Connor McLaughlin
60b7d8e8c0
Merge pull request #1140 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-05 02:05:19 +10:00
PugsyMAME
9556ad8a55
Changed all repetitive D0 codes into shorter C0 codes
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Changed all repeating D0 codes with C0 types including a 00000000 FFFF terminator
2020-12-04 15:57:46 +00:00
PugsyMAME
9edf71d4de
Merge pull request #1 from PugsyMAME/PugsyMAME-patch-1
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General Cheat File Housekeeping #1
2020-12-04 13:31:18 +00:00
PugsyMAME
f561392136
General Housekeeping
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Added basic header to top of cheat file. Started work on further cleaning up the cheats to work better with Duckstation - grouping, re-sorting, fixing typos and format discrepancies, adding some cheats and removing a few duplicate cheats.
2020-12-04 13:26:23 +00:00
Anderson_Cardoso
526c682298
Atualização Português Brasil
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Atualizado para versão atual!
2020-12-03 22:02:31 -03:00
zkdpower
822df373bb
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-04 08:54:53 +08:00
Connor McLaughlin
9089c97339
CPU: Drop cache control log to dev level
2020-12-04 01:19:00 +10:00
Connor McLaughlin
52dbcbaca5
PGXP: Treat add rd, rs, zero as moves
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Fixes exploding vertices in BIOS intro.
Needs further investigation as to why this fixes it - clearly the actual
oepration is incorrect.
2020-12-04 01:07:36 +10:00
Connor McLaughlin
59ac365b52
GPU/HW: Extend the UV range to all "upscaled" pixels
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Extend the UV range to all "upscaled" pixels. This means 1-pixel-high
polygon-based framebuffer effects won't be downsampled.
(e.g. Mega Man Legends 2 haze effect)
2020-12-04 00:33:04 +10:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
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Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c9ca57f013
Merge pull request #1134 from PugsyMAME/master
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New conversion of the original database
2020-12-04 00:32:36 +10:00
PugsyMAME
b7b15fe540
New conversion of my original database
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Converted MAME format cheats into DS format, fixed issue with some games having multiple headings and made the headers more verbose with square brackets to help them stand out.
2020-12-02 23:33:57 +00:00
Connor McLaughlin
8ad9dcb1ac
Android: Add CD-ROM preload option
2020-12-03 00:57:52 +10:00
Connor McLaughlin
c406f0708f
Cheats: Implement C0 command (activate codes iff equal)
2020-12-03 00:57:52 +10:00
Connor McLaughlin
3eaf28675a
Merge pull request #1126 from andercard0/patch-34
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Atualização Português do Brasil
2020-12-03 00:57:30 +10:00
Connor McLaughlin
bc91075bdf
Merge pull request #1125 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-03 00:56:56 +10:00
Anderson_Cardoso
78031afee7
Atualização Português do Brasil
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Update to latest.
2020-12-01 14:57:06 -03:00
zkdpower
3a33ada3f9
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-02 01:48:46 +08:00
Connor McLaughlin
cd8f17dbd0
Qt: Allow memory card editing from playlist context menu
2020-12-02 00:56:31 +10:00
Connor McLaughlin
0ea2ced46d
Qt: Disable game properties for playlist entries
2020-12-02 00:56:15 +10:00
Connor McLaughlin
2a61620dae
dep/libchdr: Sync to upstream (82670d5)
2020-12-01 23:34:21 +10:00
Connor McLaughlin
7e944103c2
GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4
2020-12-01 15:14:23 +10:00
Connor McLaughlin
a2666de7c8
HostInterface: Make mmap fastmem unavailable a warning instead of OSD message
2020-12-01 13:23:02 +10:00
Connor McLaughlin
977c2f4947
CheatList: Fix games with serial aliases not loading from database
2020-12-01 13:21:07 +10:00
Connor McLaughlin
f8c2d7dafd
Merge pull request #1121 from dankcushions/geoshader
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OES_geometry_shader and OES_copy_image support
2020-12-01 02:12:51 +10:00
Connor McLaughlin
98f70e9b51
HostDisplay: Add 5:4 and 3:2 aspect ratios
2020-12-01 01:58:46 +10:00
Connor McLaughlin
bccecdbf18
Qt: Fix crash with Vulkan renderer when unsupported
2020-12-01 01:17:26 +10:00
Connor McLaughlin
37c9e69b3e
System: Zero downcount at end of frame
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Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
dankcushions
e7139fe0d1
OES_copy_image support
2020-11-30 14:08:26 +00:00
Connor McLaughlin
48f3bc7045
Update cheat database
2020-11-30 21:49:48 +10:00
Connor McLaughlin
c3932e945d
GameSettings: Fix PGXP culling disabled message showing when PGXP disabled
2020-11-30 01:15:44 +10:00
Connor McLaughlin
b695d3c6ce
System: Use existing media if save state media is not found
2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
d1399fe6a3
Data: Add cheat database
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Cheats courtesy of Pugsy.
2020-11-30 01:15:44 +10:00
Connor McLaughlin
39010320ea
HostDisplay: Fix possible race when saving screenshots
2020-11-30 01:15:44 +10:00
Connor McLaughlin
53697154f5
Merge pull request #1112 from zkdpower/master
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Update duckstation-qt_zh-cn.ts to latest
2020-11-30 01:15:29 +10:00
dankcushions
82b4edfaf4
OES_geometry_shader can be supported by non-GLES 3.2 conformant devices (eg Pi 4)
2020-11-28 17:48:46 +00:00
zkdpower
77552d6904
Update duckstation-qt_zh-cn.ts to latest
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Update duckstation-qt_zh-cn.ts to latest
2020-11-28 09:57:37 +08:00
Connor McLaughlin
d1a42df121
GameList: Fix cover image detection based on file title
2020-11-28 02:04:18 +10:00
Connor McLaughlin
cf75282078
Android: Add missing call to ApplyGameSettings
2020-11-28 02:04:18 +10:00
Connor McLaughlin
90d7550104
Update README.md
2020-11-28 01:11:54 +10:00
Connor McLaughlin
b6b2d66d99
Android: Restore ABI filters
2020-11-28 01:00:54 +10:00
Connor McLaughlin
f21d901cf1
Common/FileSystem: Fix macOS build
2020-11-28 00:58:46 +10:00
Connor McLaughlin
16a6c1706e
Qt: Fix manual redump database downloading/updating
2020-11-28 00:42:09 +10:00
Connor McLaughlin
a75b6e512a
System: Improve translatability of save state error
2020-11-28 00:35:03 +10:00
Connor McLaughlin
bb1e3a0692
Android: Display covers in game list
2020-11-28 00:14:46 +10:00
Connor McLaughlin
3137eb41c4
GameList: Make cover functions const
2020-11-28 00:14:45 +10:00
Connor McLaughlin
38e3b2a28a
Android: Display compatibility rating in game list
2020-11-28 00:14:45 +10:00
Connor McLaughlin
5fd5d89b23
Android: Include data files in APK
2020-11-28 00:14:45 +10:00
Connor McLaughlin
744629e9a8
Common/FileSystem: Fix modification time not being set in find
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Fixes game list list always re-scanning on Linux/Android.
2020-11-28 00:14:45 +10:00
Connor McLaughlin
12caa79178
Android: Use APK assets for HostInterface::OpenPackagePath
2020-11-28 00:14:45 +10:00
Connor McLaughlin
feadc83050
Common/GrowableMemoryByteStream: Add helper methods
2020-11-28 00:14:45 +10:00
Connor McLaughlin
a902d9b409
Qt: Fix MSAA game settings not updating combo box on open
2020-11-28 00:14:45 +10:00
Connor McLaughlin
263f7b673b
GameList: Use shipped redump database/compatibility settings
2020-11-28 00:14:45 +10:00
Connor McLaughlin
4a482875ca
Common/FileSystem: Add helpers for ByteStream
2020-11-28 00:14:45 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
57c6e4d5e8
Database: Include redump.org PSX database
2020-11-28 00:14:45 +10:00
Connor McLaughlin
859f23f4d5
libretro: Add compatibility settings loading
2020-11-28 00:14:44 +10:00
Connor McLaughlin
b16e639f0c
GameSettings: Remove some duplicate entries
2020-11-28 00:14:44 +10:00
Connor McLaughlin
b73fd7a4e8
SDLControllerInterface: Ship game controller db with builds
2020-11-28 00:14:44 +10:00
Connor McLaughlin
bf584faa32
Merge pull request #1109 from andercard0/patch-33
...
Atualização Português do Brasil
2020-11-28 00:13:21 +10:00
Connor McLaughlin
1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
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GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Connor McLaughlin
05124fa635
Merge pull request #1110 from ggrtk/limit-save-state-version
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System: Limit maximum loadable save state version
2020-11-28 00:12:12 +10:00
Albert Liu
e12c68cf65
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-26 23:58:06 -08:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00
Anderson_Cardoso
e630868080
Atualização Português do Brasil
...
Translated
OSD Messages;
CPUFastmemMode;
GamePropertiesDialog;
AdvancedSettingsWidget;
2020-11-26 15:09:42 -03:00
Connor McLaughlin
b2de5945c4
libretro: Disable context caching
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It's completely broken in RetroArch, see https://github.com/libretro/RetroArch/issues/11623
2020-11-27 01:40:50 +10:00
Connor McLaughlin
f7a75941b5
GameSettings: Add PGXP tolerance and MSAA
2020-11-27 01:40:50 +10:00
Connor McLaughlin
f0ff7ce231
PGXP: Add geometry tolerance setting
2020-11-27 01:40:50 +10:00
Connor McLaughlin
24fef20485
CommonHostInterface: Compress screenshots in background/use worker thread
2020-11-27 01:40:50 +10:00
Connor McLaughlin
125dfa7c40
HostDisplay: Support resizing/compressing images on worker thread
2020-11-27 01:40:50 +10:00
Connor McLaughlin
df14fa4d75
CommonHostInterface: Fix compatible/old version save states not showing in browser
2020-11-27 01:40:50 +10:00
Connor McLaughlin
dc21f2b5cf
GL/Context: Check return value of eglBindApi()
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Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
Connor McLaughlin
f0e7c744b3
Merge pull request #1108 from ggrtk/analog-controller
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AnalogController: Only clear motor state on rumble config if not used
2020-11-27 01:40:35 +10:00
Albert Liu
9ac09d35be
AnalogController: Only clear motor state on rumble config if not used
2020-11-26 06:01:08 -08:00
Albert Liu
a4eb4b9280
AnalogController: Set transfer state to idle on reset
2020-11-26 06:01:08 -08:00
Connor McLaughlin
fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
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AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Connor McLaughlin
627a3109b3
libretro: Re-query hardware render interface after AV system info change
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I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
2020-11-26 01:34:12 +10:00
Albert Liu
566993c6df
AnalogController: Improve DualShock rumble handling
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Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu
31b41b9ec0
AnalogController: Output zeros for 0x43 when already in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
3f709d97b6
AnalogController: Send full analog response for reads in config mode
2020-11-25 07:33:30 -08:00
Albert Liu
e4820bcbc1
AnalogController: Delay manual mode toggle to transfer state reset
2020-11-25 07:33:30 -08:00
Connor McLaughlin
b45bee5954
libretro: Work around crash in RetroArch Vulkan driver
2020-11-25 23:06:41 +10:00
Connor McLaughlin
917fa5dd0e
SPU: Only ignore loop address for not-pending-on voices
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Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin
ade61d6139
libretro: Fix fastmem defaulting to LUT on 64-bit
2020-11-24 15:14:34 +10:00
Connor McLaughlin
7fd22958ae
OpenGLHostDisplay: Fix crash in libretro core
2020-11-24 14:54:06 +10:00
Connor McLaughlin
16bfaad505
Updater/Win32: wWinMain should be WINAPI
2020-11-24 14:52:25 +10:00
Connor McLaughlin
1507824435
Qt: Default of GPU thread is enabled
2020-11-24 14:51:40 +10:00
RaydenX93
694b5abd8d
Update Italian Translation ( #1096 )
...
* Update duckstation-qt_it.ts
* Update duckstation-qt_it.ts
fix typo ed alcune piccolezze
* Update duckstation-qt_it.ts
lol avevo incollato per sbaglio un link di github
Co-authored-by: Mattia <74111053+hugihadein@users.noreply.github.com >
2020-11-24 14:51:19 +10:00
Connor McLaughlin
764b1ee49d
Merge pull request #1099 from stenzek/lut-fastmem-pr
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CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:50:55 +10:00
Connor McLaughlin
bf2e38aed5
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
Connor McLaughlin
022f7465c4
Update README.md
2020-11-22 15:34:00 +10:00
Connor McLaughlin
44b3c9be6e
Common/PageFaultHandler: Fix for Windows/ARM64
2020-11-22 14:49:49 +10:00
Connor McLaughlin
ea355c20ad
CI: Fix Windows/ARM64 build
2020-11-22 14:22:01 +10:00
Connor McLaughlin
773d5f5f25
Merge pull request #1095 from zkdpower/master
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Update duckstation-qt_zh-cn.ts to latest
2020-11-22 14:08:19 +10:00
Connor McLaughlin
0612fe4ddd
Merge pull request #1094 from andercard0/patch-32
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Atualização Português do Brasil
2020-11-22 14:07:54 +10:00
Connor McLaughlin
57c1e54a54
CI: Add Windows ARM64 builds
2020-11-22 14:05:37 +10:00
Connor McLaughlin
0793f98c87
CPU/Recompiler: Reduce armv7 code buffer size
2020-11-22 13:59:26 +10:00
Connor McLaughlin
f6bd4bfcf4
Build: Tweak armv7 CFLAGS
2020-11-22 13:57:05 +10:00
Connor McLaughlin
07dbc5a80d
GPU/HW: Draw opaque before semitransparent for reverse subtract
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Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00
Connor McLaughlin
e06f85a328
GPU: Fix VRAM palette changes not being detected in hw renderer
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Fixes wall texture animation in Mega Man Legends.
2020-11-22 13:22:29 +10:00
zkdpower
daf3720ba0
Update duckstation-qt_zh-cn.ts to latest
...
Update duckstation-qt_zh-cn.ts to latest
2020-11-22 05:37:33 +08:00
Anderson_Cardoso
ff2c2e04d8
Atualização Português do Brasil
...
Translated
Display Settings Widget;
MaindWindow;
OSD Message;
Some fixes.
2020-11-21 15:18:59 -03:00
Connor McLaughlin
b49067d165
Build: Fix Android armv8 performance regression
2020-11-22 02:33:02 +10:00
Connor McLaughlin
e528f3f273
Update README.md
2020-11-22 01:51:32 +10:00
Connor McLaughlin
347a10723f
Merge pull request #1090 from hugihadein/patch-1
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fix typo in italian translation
2020-11-22 01:25:31 +10:00
Connor McLaughlin
33e277e8d2
Merge pull request #1091 from stenzek/android-armv7
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CI armv7 builds
2020-11-22 01:24:54 +10:00
Connor McLaughlin
7e7ec86f91
GPU/Software: Remove a couple of unused variables
2020-11-22 01:24:26 +10:00
Connor McLaughlin
3797d2acbc
CI: Generate armv7 libretro cores
2020-11-22 01:24:26 +10:00
Connor McLaughlin
2ee2207106
CI: Output Android apk as duckstation-android.apk
2020-11-22 01:24:25 +10:00
Connor McLaughlin
a6529a9537
Android: Enable armeabi-v7a builds
2020-11-21 23:47:12 +10:00
Connor McLaughlin
497759b4d6
VulkanHostDisplay: Support 16-bit scanout
2020-11-21 21:12:38 +10:00
Mattia
faaa62cfca
fix typo in italian translation
2020-11-21 10:21:49 +01:00
Connor McLaughlin
bf82bfc63b
Update README.md
2020-11-21 19:13:27 +10:00
Connor McLaughlin
131dc923ed
Build: Fix CMake build
2020-11-21 18:59:03 +10:00
Connor McLaughlin
cb407263ea
XInputControllerInterface: Fix device connected spam
2020-11-21 18:58:27 +10:00
Connor McLaughlin
c375d04bad
Frontends: Add .iso to open disc filter
2020-11-21 18:41:36 +10:00
Connor McLaughlin
402532b8a5
GameSettings: Force PGXP mode for Spyro trilogy
2020-11-21 18:39:04 +10:00
Connor McLaughlin
b554c133ea
GPU/OpenGL: Add a version check and display message when unsupported
2020-11-21 18:39:04 +10:00
Connor McLaughlin
7f058169b9
OpenGLHostDisplay: Add a GLES2 render path
2020-11-21 18:39:04 +10:00
Connor McLaughlin
2595e31575
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
Connor McLaughlin
03d4f80883
GPU: Move enums/types into separate file
2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b
GPU/Software: Reduce number of copies by one, enable 16-bit scanout
2020-11-21 18:39:04 +10:00
Connor McLaughlin
beffbaee39
Common/Rectangle: Use memcpy for operator=
2020-11-21 18:39:04 +10:00
Connor McLaughlin
dc53209565
Common/Event: Replace poll event with lock/condvar
2020-11-21 18:39:04 +10:00
Connor McLaughlin
9f3e8bed86
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
Connor McLaughlin
1128836826
CPU/Recompiler: Add GetValueInHostOrScratchRegister helper
2020-11-21 18:39:04 +10:00
Connor McLaughlin
cdd0a5525a
CPU/Recompiler: Reduce register pressure of lwl/lwr/swl/swr
2020-11-21 18:39:04 +10:00
Connor McLaughlin
6df5824616
CPU/Recompiler: Support targets where shifts aren't implicitly masked
2020-11-21 18:39:04 +10:00
Connor McLaughlin
053d7fdc4b
CPU/Recompiler: Inhibit allocation in mtc0/rfe branches
2020-11-21 18:39:04 +10:00
Connor McLaughlin
028a5c60d7
Bus: Fix failed safe instruction reads raising guest exceptions
2020-11-21 18:39:03 +10:00
Connor McLaughlin
28c88cd69f
Build: Fix Win32 compilation of core
2020-11-21 18:39:03 +10:00
Connor McLaughlin
a29669432f
Common/PageFaultHandler: Fix compiling on 32-bit Windows
2020-11-21 18:39:03 +10:00
Connor McLaughlin
a03bca2f72
CPU: Make fastmem a compile-time feature (support 32-bit targets)
2020-11-21 18:39:03 +10:00
Connor McLaughlin
dba42cf323
Common/CPUDetect: Use consistant naming for ARM targets
2020-11-21 18:39:03 +10:00
Connor McLaughlin
302b08023e
dep/vixl: Fix building for AArch32
2020-11-21 18:39:03 +10:00
Connor McLaughlin
125d104df4
Pad: Fix controller state not being ignored in state load
2020-11-21 18:39:03 +10:00
Connor McLaughlin
53f81d067a
CPU/CodeCache: Remove warning about executing uncompiled blocks
2020-11-21 18:39:03 +10:00
Connor McLaughlin
9c9e2bbe27
GL/ContextWGL: Check for ES2 context extension before creating
2020-11-21 18:39:03 +10:00
Connor McLaughlin
aeee649700
Merge pull request #1089 from zkdpower/master
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Update duckstation-qt_zh-cn.ts to latest
2020-11-21 18:37:56 +10:00
Connor McLaughlin
0f04763ef6
Merge pull request #1084 from andercard0/patch-30
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Update Pt-Br
2020-11-21 18:37:37 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
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Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
zkdpower
ed8f6aefcf
Update duckstation-qt_zh-cn.ts to latest
...
Update duckstation-qt_zh-cn.ts to latest
2020-11-21 05:13:33 +08:00
Connor McLaughlin
aa3ce14ef3
Update README.md
2020-11-19 15:11:37 +10:00
Anderson_Cardoso
957d40b011
Update Pt-Br
...
Translated
- Main Window options
2020-11-18 13:45:33 -03:00
Connor McLaughlin
83db685376
Update rolling-release.yml
2020-11-19 01:09:29 +10:00
Connor McLaughlin
37adc9ff34
GameSettings: Don't force interpreter in Threads of Fate
2020-11-19 00:45:44 +10:00
Connor McLaughlin
be2d52b908
GameSettings: Disable upscaling in Slam 'n Jam '96 featuring Magic & Kareem (USA)
2020-11-19 00:40:02 +10:00
Connor McLaughlin
3f2a9cedbe
Qt: Add screenshot to System menu
2020-11-19 00:40:02 +10:00
Connor McLaughlin
46b97dd4a8
Qt: Hook up window size menu
2020-11-19 00:40:02 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Connor McLaughlin
0726ad1275
GPU: Flush partial VRAM writes to backend VRAM
2020-11-19 00:40:02 +10:00
Connor McLaughlin
9e11e5c354
CPU: Make zero register printing consistent with the others
2020-11-19 00:40:02 +10:00
Connor McLaughlin
042bdd9c0c
CPU/CodeCache: Fetch second delay slot from first branch for double branches
2020-11-19 00:40:02 +10:00
Connor McLaughlin
3890a539ee
CDROM: Clear data FIFO on reset
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Fixes Snatcher booting.
2020-11-19 00:40:02 +10:00
Connor McLaughlin
bc98b2470c
Merge pull request #1081 from zkdpower/master
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Update duckstation-qt_zh-cn.ts to latest
2020-11-19 00:39:33 +10:00
Connor McLaughlin
66e656da79
Merge pull request #1079 from andercard0/patch-29
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Update Portuguese Brazilian Translation
2020-11-19 00:39:18 +10:00
zkdpower
04309754a5
Update duckstation-qt_zh-cn.ts to latest
...
Update duckstation-qt_zh-cn.ts to latest
2020-11-16 19:04:23 +08:00
Anderson_Cardoso
bdac8ffcde
Update Pt-Br
...
Translated
- New Controller type;
- Analog Controller;
2020-11-15 14:46:26 -03:00
Connor McLaughlin
71eb578db1
Update compatibility settings/list
2020-11-16 01:14:58 +10:00
Silent
086f251370
Tidy up SDL controller methods interface
2020-11-15 16:12:39 +01:00
Silent
2880b71b48
Support for SDL Joysticks
...
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Connor McLaughlin
473cfffa0c
GPU: Only accept DMA writes when FIFO is empty or command incomplete
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Fixes a bunch of games, including Red Asphalt, Little Princess, Vampire
Hunter D main menu when combined with tight DMA sync.
2020-11-16 01:00:55 +10:00
Connor McLaughlin
df12f08ac3
DMA: Add additional tick penalty to DMA chains for page change
2020-11-16 01:00:55 +10:00
Connor McLaughlin
6a2deb6d71
Merge pull request #1072 from ggrtk/analog-joystick
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Controller: Add Analog Joystick support
2020-11-16 01:00:10 +10:00
Connor McLaughlin
2c6454972f
Merge pull request #1075 from andercard0/patch-28
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Update Pt-Br translation (Fixes)
2020-11-16 00:59:12 +10:00
Silent
99ec667b20
Factorize input hooks into reusable monitor classes
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Those monitors will need some context so this will be useful
in the nearby future.
2020-11-15 15:31:13 +01:00
Anderson_Cardoso
a0c63705ef
Update Pt-Br translation (Fixes)
...
Nothing special just fixes.
2020-11-14 15:13:12 -03:00
Albert Liu
7ed0477a29
AnalogController: Save buttons and legacy rumble to state
2020-11-14 07:46:26 -08:00
Albert Liu
81a638cabb
Pad: Fix loading controllers from save states
2020-11-14 07:46:26 -08:00
Albert Liu
f9d2643d98
Controller: Add Analog Joystick support
2020-11-14 07:46:26 -08:00
Connor McLaughlin
3f9ba4acb6
Merge pull request #1071 from RaydenX93/update_it_20201114
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Update Italian Translation
2020-11-15 00:22:38 +10:00
Connor McLaughlin
bb4a7e0e78
CI: Use fixed version of sign-android-release
2020-11-15 00:20:16 +10:00
Connor McLaughlin
13d9702000
HostDisplay: Log errno on file open failure
2020-11-15 00:16:00 +10:00
Connor McLaughlin
5b4cc214c5
libretro: Move some interface init to retro_init
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Apparently fixes rumble.
2020-11-15 00:11:50 +10:00
RaydenX93
bb01fbf6c0
Update duckstation-qt_it.ts
2020-11-14 15:06:06 +01:00
Connor McLaughlin
65be904d15
SPU: Only log warning about FIFO lost on writes
2020-11-14 23:20:28 +10:00
Connor McLaughlin
077764ce18
CPU/Interpreter: Handle move instructions in PGXP memory mode
2020-11-14 23:20:28 +10:00
Connor McLaughlin
e1579584ef
CPU/Recompiler: Fix PGXP values getting corrupted if cached in caller-saved reg
2020-11-14 23:20:28 +10:00
Connor McLaughlin
3f937a2a39
SPU: Port reverb algorithm changes from Mednafen
2020-11-14 23:20:28 +10:00
Connor McLaughlin
925bb7173f
Merge pull request #1067 from ggrtk/analog-axis-scale
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ControllerInterface: Move axis scaling into AnalogController class
2020-11-14 23:20:04 +10:00
Connor McLaughlin
aa0c52cea1
Merge pull request #1061 from zkdpower/master
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Update duckstation-qt_zh-cn.ts to latest.
2020-11-14 23:18:50 +10:00
Connor McLaughlin
0411a8b437
Merge pull request #1059 from andercard0/patch-27
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Atualização Tradução Português do Brasil
2020-11-14 23:18:33 +10:00
Connor McLaughlin
2a00c7e8b8
Merge pull request #1069 from Alaharon123/patch-1
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readme: Add Mac and Android to releases text
2020-11-14 23:18:11 +10:00
Alaharon123
39ce06c656
readme: Add Mac and Android to releases text
2020-11-13 21:19:13 -05:00
Albert Liu
3eeab81063
PlayStationMouse: Fix returning incorrect controller type
2020-11-13 01:42:31 -08:00
Albert Liu
ca8fe27954
libretro: Add analog axis scale toggle
2020-11-12 04:16:04 -08:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
zkdpower
6db847c56f
Update duckstation-qt_zh-cn.ts to latest.
...
Update duckstation-qt_zh-cn.ts to latest.
2020-11-11 12:18:39 +08:00
Anderson_Cardoso
402364ae63
Atualização Tradução Português do Brasil
...
Translated:
- OSD Message;
- Main Window;
- Cheat Manager Dialog;
- QTHost Interface (MC new option);
2020-11-10 14:03:59 -03:00
Connor McLaughlin
ca14e53c4a
GTE: Make widescreen hack use display aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
2d3fd621bf
Settings: Add 19:9 aspect ratio
2020-11-11 01:02:40 +10:00
Connor McLaughlin
2467dbedd7
CDImage: Handle .iso files the same as .bin files
...
Very reluctant to add this but people keep complaining...
2020-11-11 01:02:40 +10:00
Connor McLaughlin
ce81d23574
Qt: Add Edit Memory Cards to game list context menu
2020-11-11 01:02:40 +10:00
Connor McLaughlin
6cd991bc57
BIOS: Turn display on with fast boot
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Fixes black screen in SaGa Frontier with fast boot disabled.
2020-11-11 01:02:40 +10:00
Connor McLaughlin
d468814a6d
GPU: Disable texture filters when dual-source blend is unsupported
2020-11-11 01:02:40 +10:00
Connor McLaughlin
92a4551bb2
GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
2020-11-11 01:02:40 +10:00
Connor McLaughlin
e3c07b562c
Merge pull request #1056 from ggrtk/exp-access
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Add support for PS2/PS3-type PS1 BIOSes
2020-11-11 01:02:22 +10:00
Connor McLaughlin
ba2e9d030c
Merge branch 'master' into exp-access
2020-11-11 01:02:05 +10:00
Connor McLaughlin
553b9fa5a1
Merge pull request #1047 from Blackbird88/master
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PS3's PS1 BIOS images
2020-11-11 01:01:12 +10:00
Connor McLaughlin
a83ac0f0c5
Update issue templates
2020-11-11 00:35:15 +10:00
Albert Liu
d0443e3165
BIOS: Add BIOS image info for PS1 on PS3
2020-11-09 09:02:00 -08:00
Albert Liu
c698519d44
Bus: Log writes to additional POST registers
2020-11-09 09:02:00 -08:00
Albert Liu
f3522b7b70
Bus: Stub out EXP3 and unknown EXP accesses
2020-11-09 09:02:00 -08:00
Connor McLaughlin
c3526adb69
Android: Fix opening controller menu unpausing
2020-11-09 01:18:44 +10:00
Connor McLaughlin
82ffb1bc81
Android: Implement vibrate-on-press and dualshock vibration
2020-11-09 00:38:19 +10:00
Connor McLaughlin
c1a81aefa4
Merge pull request #1054 from zkdpower/master
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fix one translation mistake
2020-11-09 00:37:30 +10:00
Connor McLaughlin
c40220f723
Merge pull request #1049 from RaydenX93/update_it_20201107
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Update Italian Language
2020-11-09 00:36:33 +10:00
zkdpower
d0b5338663
improve one mistake
...
improve one mistake
2020-11-08 20:26:51 +08:00
RaydenX93
e6064b6eb6
Update duckstation-qt_it.ts
2020-11-07 19:31:18 +01:00
Connor McLaughlin
cf2d9b86b0
Android: Bump minimum version to 23 (Android 6.0 Marshmellow)
...
5.0 seems to have various issues...
2020-11-08 00:35:38 +10:00
Connor McLaughlin
e1ffb5e385
Qt: Add missing DMA state to debug menu
2020-11-08 00:27:48 +10:00
Connor McLaughlin
8e0ee7e9c5
Qt: Update Chinese translation from @zkdpower
2020-11-08 00:22:35 +10:00
Connor McLaughlin
44e2a857fa
Qt/CheatManager: Add import file/text options
2020-11-08 00:22:35 +10:00
Connor McLaughlin
56ab103559
GameSettings: Fix CD-ROM read speedup incorrectly saved to ini
2020-11-08 00:22:35 +10:00
Connor McLaughlin
3e6bc0e10d
Android: Implement disc changing via playlists
2020-11-08 00:22:35 +10:00
Connor McLaughlin
4701d2480d
Android: Display game code in list
2020-11-08 00:22:35 +10:00
Connor McLaughlin
c1de8c32c1
Android: Provide game list file title to Java-side
2020-11-08 00:22:35 +10:00
Connor McLaughlin
d23b9b508d
Android: Add option to force screen rotation
2020-11-08 00:22:35 +10:00
Connor McLaughlin
fb4ebabee5
Android: Add option to pause when menu is open
2020-11-08 00:22:35 +10:00
Connor McLaughlin
b2c8e9e31e
Android: End emulation activity if not valid on returning
2020-11-08 00:22:35 +10:00
Connor McLaughlin
8f74d4718f
Android: Fix crash if activity is killed before returning
2020-11-08 00:22:35 +10:00
Connor McLaughlin
c18278e664
Android: Support starting emulation activity externally
...
Should hopefully work for third-party launchers.
2020-11-08 00:22:35 +10:00
Connor McLaughlin
74942443d3
Android: Add patch code (cheat) import
2020-11-08 00:22:35 +10:00
Connor McLaughlin
8cb89636eb
Android: Empty audio buffers when returning from activity
2020-11-08 00:22:35 +10:00
Connor McLaughlin
f68ad7d0c3
Android: Fix wait for emulation thread returning early
2020-11-08 00:22:35 +10:00
Connor McLaughlin
ac89379ca6
GL/ContextEGL: Use pbuffer when surfaceless not supported
2020-11-08 00:22:35 +10:00
Connor McLaughlin
b6ec587e5b
CheatList: Allow passing in strings instead of filenames
2020-11-08 00:22:35 +10:00
Connor McLaughlin
6828082f8b
CheatList: Add merge list function for importing
2020-11-08 00:22:35 +10:00
Connor McLaughlin
576914cd2c
CPU/CodeCache: Backpatch code writes after they exceed 10 faults
...
Small performance improvement in Driver 2.
2020-11-08 00:22:35 +10:00
Connor McLaughlin
62892b02d1
libretro: Add edge blending texture filtering modes
2020-11-08 00:22:35 +10:00
Connor McLaughlin
5635ee1d7c
Android: Add 'No Edge Blending' texture filtering modes
2020-11-08 00:22:35 +10:00
Connor McLaughlin
6922380569
Merge pull request #1040 from andercard0/patch-26
...
Atualização Tradução Português do Brasil
2020-11-08 00:14:35 +10:00
Connor McLaughlin
9cf38a5740
Merge pull request #1045 from ggrtk/analog-controller
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AnalogController: Implement legacy rumble method
2020-11-08 00:13:57 +10:00
Blackbird88
906ca1bbe1
PS3's PS1 BIOS images
2020-11-06 20:04:47 +01:00
Albert Liu
6d4b812b7c
AnalogController: Implement legacy rumble method
...
Fixes missing vibration in Tobal 2, Bushido Blade, etc.
2020-11-04 22:45:58 -08:00
Anderson_Cardoso
722c4196f2
Atualização Tradução Português do Brasil
...
Translated:
- Enhancement Settings Widget;
- General Settings Widget;
- Main Window nessage;
- Advanced Widget;
- OSD messages;
2020-11-03 12:47:25 -03:00
Connor McLaughlin
a17e15f176
Android: Remove duplicate speed limiter option from settings
2020-11-04 00:49:42 +10:00
Connor McLaughlin
257cc75183
Update generate_appimages.sh
2020-11-04 00:25:41 +10:00
Connor McLaughlin
f94fef11ac
Android: Display version in title
2020-11-04 00:07:56 +10:00
Connor McLaughlin
e457d4ca0c
Android: Move settings icon to action bar
2020-11-03 22:59:26 +10:00
Connor McLaughlin
8816c5048d
Android: Add CPU overclocking option
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2388662cc5
Qt: Fix texture filter setting incorrect value for no-edge-blending
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
d5a5969bd4
Revert "Android: Enable sustained performance mode"
...
This reverts commit 96ff8c87e5 .
2020-11-03 17:33:04 +10:00
Connor McLaughlin
3a6ff109be
Qt: Update Chinese translation from @zkdpower
2020-11-03 16:17:45 +10:00
Connor McLaughlin
5a93760af9
Android: Fix some crashes reported via Play Store
2020-11-03 16:17:45 +10:00
Connor McLaughlin
efc0a7391d
Android: Add presented frame limit option
2020-11-03 16:17:45 +10:00
Connor McLaughlin
96ff8c87e5
Android: Enable sustained performance mode
2020-11-03 16:17:45 +10:00
Connor McLaughlin
7dc71027cf
Android: Add chroma smoothing enhancement
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d16b5a6721
Android: Add MSAA to enhancements
2020-11-03 16:17:45 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
ae1e4b1b8f
GPU: Add chroma smoothing for 24-bit display enhancement
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
863f84e3f6
System: Fix frame limiter on fast systems (when frametime <1ms)
2020-11-03 16:17:45 +10:00
Connor McLaughlin
3cb18d13b0
Merge pull request #1034 from andercard0/patch-25
...
Update Brazilian Portuguese Translation
2020-11-03 16:17:29 +10:00
Anderson_Cardoso
75a22724b9
Update Brazilian Portuguese Translation
...
Translated:
- OSD messages;
- NeGcon controller options;
- GPU Texture Filter new options;
- Display Settings Widget options;
- Fixed not translated res texts i lefted.
2020-11-01 13:53:49 -03:00
Connor McLaughlin
4d5b122772
Update README.md
2020-11-02 00:57:10 +10:00
Connor McLaughlin
121d856b14
Qt: Update Chinese translation from @zkdpower
2020-11-02 00:56:05 +10:00
Connor McLaughlin
2b2a868fef
HostInterface: Fix incorrect translation context in CPU mode switch string
2020-11-02 00:56:05 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
858f39827d
GPU/HW: Add 'Disable Edge Blending' variants of texture filters
2020-11-02 00:56:05 +10:00
Connor McLaughlin
6ddf6784ab
GPU/OpenGL: Fix edge blending when texture filtering
2020-11-02 00:56:05 +10:00
Connor McLaughlin
ad6a4d4ec0
Merge pull request #1025 from andercard0/patch-24
...
Update Brazilian Portuguese Translation
2020-11-02 00:55:51 +10:00
Connor McLaughlin
3dce0d654a
Merge pull request #1030 from CookiePLMonster/fix-bios-comparator
...
Fix bios comparator
2020-11-02 00:52:50 +10:00
Connor McLaughlin
79aa1cece7
Merge pull request #1031 from ggrtk/negcon-deadzone
...
NeGcon: Add steering axis deadzone setting
2020-11-02 00:52:27 +10:00
Connor McLaughlin
1efcb24886
Merge pull request #1032 from ggrtk/bios-image-infos
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BIOS: Add SCPH-1000R image infos
2020-11-02 00:51:54 +10:00
Albert Liu
8b5fde8e6f
BIOS: Add SCPH-1000R image infos
2020-11-01 04:21:17 -08:00
Albert Liu
3b51b993f3
NeGcon: Add steering axis deadzone setting
2020-11-01 04:17:18 -08:00
Silent
4ef70ef2aa
Fix bios comparator
2020-11-01 13:12:04 +01:00
Anderson_Cardoso
0d6a3ca28d
Update Brazilian Portuguese Translation
...
Translated:.
- GPU Settings Widget;
- OSD Messages | Multisample;
2020-10-31 19:48:26 -03:00
Connor McLaughlin
b5b1c725c1
GPU: Fix MSAA in OpenGL ES
2020-10-31 15:24:25 +10:00
Connor McLaughlin
4c08624ce5
libretro: Fix Windows build
2020-10-31 15:12:18 +10:00
Connor McLaughlin
f2aa343cae
GPU/HW: Fix SSAA being enabled when it's not supported
2020-10-31 15:12:12 +10:00
Connor McLaughlin
4fe1c07b02
GL/Texture: Use texture storage where available
2020-10-31 15:11:53 +10:00
Connor McLaughlin
95dba59826
libretro: Add MSAA options
2020-10-31 14:39:38 +10:00
Connor McLaughlin
f39b3006f2
Qt: Update Chinese translation from @zkdpower
2020-10-31 14:30:38 +10:00
Connor McLaughlin
82e19f7188
Build: Set macOS deployment target to 10.14
2020-10-31 14:29:11 +10:00
Connor McLaughlin
ed0777cd8d
OpenGLHostDisplay: Make sure vsync is on at startup
2020-10-31 14:27:58 +10:00
Connor McLaughlin
fdb770a596
ImGui: Get rid of serializing GL calls in OpenGL renderer
...
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin
b3c5c0f852
GPU/OpenGL: Eliminate some redundant per-draw state calls
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
61a4960380
GPU: Skip zero-width or height fills
2020-10-31 14:27:57 +10:00
Connor McLaughlin
2e53bf914e
CPU/CodeCache: Fix crash when jumping to invalid block in recompiler
2020-10-31 14:27:57 +10:00
Connor McLaughlin
8f20ffaed3
Merge pull request #1017 from andercard0/patch-23
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Update Brazilian Portuguese Translation
2020-10-31 14:18:28 +10:00
Connor McLaughlin
edce63bf6c
CMake: Set macOS deployment target to 10.12
2020-10-30 11:53:39 +10:00
Connor McLaughlin
70fa41431b
Merge pull request #1020 from ggrtk/pal-bios-path
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HostInterface: Fix PAL BIOS path not being read from settings
2020-10-30 11:37:41 +10:00
Connor McLaughlin
5121426602
Merge pull request #1022 from ggrtk/libretro-core-option-keys
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libretro: Fix duplicated core option keys
2020-10-30 11:37:25 +10:00
Albert Liu
fe9680fba8
libretro: Fix duplicated core option keys
2020-10-29 17:56:25 -07:00
Albert Liu
df1c5c0f45
HostInterface: Fix PAL BIOS path not being read from settings
2020-10-29 14:26:07 -07:00
Anderson_Cardoso
88f60a1ca8
Update Brazilian Portuguese Translation
...
Translated:
- Analog Controller texts;
- Analog Controller Options;
- Enhancement Settings Widget;
2020-10-29 14:21:31 -03:00
Connor McLaughlin
7078f73ecf
AnalogController: Fix analog-as-digital applying in analog mode
2020-10-30 02:10:49 +10:00
Connor McLaughlin
fda95fb903
GameSettings: Force interpreter for Spyro 2/3 PAL
...
Self-modifying code in the same block, evil libcrypt stuff.
2020-10-30 01:12:04 +10:00
Connor McLaughlin
18f8c7bc61
dep/zlib: Mac build fix again
2020-10-30 00:57:15 +10:00
Connor McLaughlin
c01d6ba44b
dep/libcue: Mac build fix
2020-10-30 00:52:44 +10:00
Connor McLaughlin
2fb67ee7db
AnalogController: Add option to use analog stick as dpad in digital mode
2020-10-30 00:44:40 +10:00
Connor McLaughlin
7210b0826a
GameSettings: Make DMA/GPU tweak settings overridable
2020-10-30 00:44:40 +10:00
Connor McLaughlin
be63d893cd
CPU: Use partial icache fills for non-line-aligned addresses
2020-10-30 00:44:40 +10:00
Connor McLaughlin
3b3ad0c1cb
Bus: Fix icache fills from BIOS failing
2020-10-30 00:44:39 +10:00
Connor McLaughlin
f14270fc4b
Bus: Ignore reads to nocash EXP2 area
2020-10-30 00:44:39 +10:00
Connor McLaughlin
b2d224abfc
System: Set BIOS before resetting
...
Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Connor McLaughlin
e081ee4b8e
CDROM: Return error to guest instead of panicing for unknown commands
2020-10-30 00:44:39 +10:00
Connor McLaughlin
a6947fbc70
CDROM: Implement fast forward/rewind
2020-10-30 00:44:39 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
62dbaaf02c
Qt: Fix power off button not exiting in batch mode
2020-10-30 00:44:39 +10:00
Connor McLaughlin
3394575dca
Merge pull request #1015 from ggrtk/sdl-mute-cd-audio
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SDL: Add Mute CD Audio option to settings menu
2020-10-30 00:44:03 +10:00
Albert Liu
b66f212ec3
SDL: Add Mute CD Audio option to settings menu
2020-10-28 15:03:50 -07:00
Connor McLaughlin
87518fbee1
Qt: Linux compile fix
2020-10-29 01:58:08 +10:00
Connor McLaughlin
0552da6be2
CDROM: Stub out VideoCD command
2020-10-29 01:44:44 +10:00
Connor McLaughlin
bde271566b
Common/PageFaultHandler: Hook SIGBUS as well as SIGSEGV on AArch64
...
Apparently this happens too?
2020-10-29 01:42:17 +10:00
Connor McLaughlin
34a808c258
SPU: Zero previous block ADPCM samples on key on
...
Fixes clicking in background in Breath of Fire III.
2020-10-29 01:30:40 +10:00
Connor McLaughlin
a8171405b1
CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes
...
Fixes recompiler mode for Breath of Fire III, probably others.
2020-10-29 01:30:00 +10:00
Connor McLaughlin
451c48406d
libretro: Fix runtime aspect ratio changes not applying
2020-10-28 17:32:59 +10:00
Connor McLaughlin
0b84433533
Qt/DisplaySettings: Fix renderer recommended value not translating
2020-10-28 17:32:49 +10:00
Connor McLaughlin
cf630f0592
Qt: Fix incorrect help text for texture filtering
2020-10-28 17:32:24 +10:00
Connor McLaughlin
9bfa27d550
Qt/AudioSettings: Make auto buffer size a multiple of 128
2020-10-28 17:32:01 +10:00
Connor McLaughlin
392c7af738
Bus: Fix assertion failing if booting fails
2020-10-28 17:31:25 +10:00
Connor McLaughlin
7ce55ca800
Android: Fix race/crash when switching away/back to the emulation activity
2020-10-27 11:58:46 +10:00
Connor McLaughlin
80a377d45a
Android: Defer renderer changes to restart
...
Apparently it doesn't like changing surface types.
2020-10-27 11:58:04 +10:00
Connor McLaughlin
be3dd3e06f
HostInterface: Fix a possible crash when renderer recreation fails
2020-10-27 11:57:41 +10:00
Connor McLaughlin
a1064f33b3
libretro: Add option to disable fastmem
2020-10-26 22:15:38 +10:00
Connor McLaughlin
7f795d25aa
CPU/Recompiler: Don't try fastmem for RAM mirrors
2020-10-26 22:07:52 +10:00
Connor McLaughlin
875b0b91f1
CPU/Recompiler/AArch64: Use scratch for add CPU struct field
2020-10-26 22:02:35 +10:00
Connor McLaughlin
76428887b8
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
Connor McLaughlin
cbc7e3d64a
CPU/Recompiler: Add register allocation safety check to fastmem
2020-10-26 21:59:29 +10:00
Connor McLaughlin
f2e1159173
Qt: Update Chinese translation from @zkdpower
2020-10-26 01:09:09 +10:00
Connor McLaughlin
b1c78d8bea
Update compatibility list/game settings
2020-10-26 01:09:09 +10:00
Connor McLaughlin
3392839795
libretro: Add option to hide OSD messages
2020-10-26 01:09:09 +10:00
Connor McLaughlin
e147327459
GL: Fix window resize not applying under Wayland
2020-10-26 01:09:09 +10:00
Connor McLaughlin
900c01d16f
Merge pull request #1002 from andercard0/patch-22
...
Update Pt-Br Translation
2020-10-26 01:08:45 +10:00
Connor McLaughlin
a036ae92e8
dep/cubeb: Compile fix for MSVC
2020-10-25 00:56:31 +10:00
Connor McLaughlin
f5f3b3f5d1
dep/cubeb: Add missing oss_i4_v4.c test file
2020-10-25 00:26:54 +10:00
Connor McLaughlin
8bf21fd5a0
GameSettings: Add display range override for Buster Bros. Collection
2020-10-25 00:12:32 +10:00
Connor McLaughlin
045866506f
dep/cubeb: Update to 1d66483
2020-10-24 21:06:24 +10:00
Connor McLaughlin
1b618b8c46
SPU: Don't block ADPCM loop flag when setting/keying on in same slice
...
Fixes repeated sounds in Re-Loaded: The Hardcore Sequel.
2020-10-24 20:27:06 +10:00
Connor McLaughlin
98987643b3
SPU: Always reset address on loop end regardless of repeat
...
Fixes menu music in Madden NFL 99.
2020-10-24 19:42:23 +10:00
Connor McLaughlin
9a7999f158
Android: Format Java code
2020-10-24 16:05:52 +10:00
Connor McLaughlin
076d3d3479
Android: Add Start File to main activity menu
2020-10-24 16:05:52 +10:00
Connor McLaughlin
e22c7608e3
Android: Scan on background thread and show progress
2020-10-24 16:05:52 +10:00
Connor McLaughlin
5084c90e08
Android: Rename cheats to patches
2020-10-24 16:05:52 +10:00
Connor McLaughlin
de3696be4c
Android: Add multiple save slots
2020-10-24 16:05:52 +10:00
Anderson_Cardoso
8618c2a214
Update Pt-Br Translation
...
Translated
- OSD Messages
System messages, Controller / MC type messages.
- System OSD.
2020-10-23 09:02:30 -03:00
Connor McLaughlin
a1453ee8a5
GPU: Skip full CRTC update on GP1(05h)
2020-10-23 19:37:56 +10:00
Connor McLaughlin
e5a0c92336
Merge pull request #999 from ggrtk/gpu-crtc
...
GPU: CRTC update
2020-10-23 19:36:45 +10:00
Connor McLaughlin
31de96d120
Qt: Fix debug submenus not translating
2020-10-23 19:26:19 +10:00
Connor McLaughlin
ff1e2afc4b
Qt: Update Chinese translation from @zkdpower
2020-10-23 19:21:25 +10:00
Connor McLaughlin
6ffcbc9b98
Merge pull request #1001 from andercard0/patch-21
...
Atualização - Pt-Br | Cheat Manager
2020-10-23 19:14:38 +10:00
Connor McLaughlin
31a6c12952
Merge pull request #1000 from ggrtk/osdmessage-translatable
...
Core: Make some additional OSD messages translatable
2020-10-23 19:13:59 +10:00
Albert Liu
6bc7cf29cc
GPU: Synchronize CRTC on GP1(05h) command
...
Fixes text flashing briefly after startup PlayStation logo in King's
Field (USA).
2020-10-22 21:41:42 -07:00
Anderson_Cardoso
e2af286554
Atualização - Pt-Br | Cheat Manager
...
Translated -
- Cheat Manager Diag.
2020-10-22 10:02:22 -03:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Albert Liu
ca7db7a2d2
GPU: Update CRTC debug window reporting
2020-10-21 23:17:39 -07:00
Albert Liu
1a0b1a3149
GPU: Use accurate VRAM display width rounding
...
Modified version of Nocash algorithm, confirmed with hardware test.
Relies on proper horizontal display range rounding for correct results.
2020-10-21 23:17:39 -07:00
Albert Liu
bbaebfd4c9
GPU: Round horizontal display range values down to clockdiv multiple
...
GP1(06h) X1 and X2 are persistent across clockdiv changes, but the GPU
actively uses rounded values for display output. This behavior is
modeled by storing the rounded values in horizontal_display_start and
horizontal_display_end. Verified with hardware test.
2020-10-21 23:17:39 -07:00
Connor McLaughlin
2b2e2f7854
Cheats: Invalidate code pages on memory writes
2020-10-22 11:09:11 +10:00
Connor McLaughlin
3fc9f264d7
CPUCodeCache: Fix extra page being invalidated on writing to edge
2020-10-22 11:08:57 +10:00
Connor McLaughlin
bf46461dd6
Common/Vulkan: Remove unused methods in staging texture
2020-10-21 23:13:34 +10:00
Connor McLaughlin
b6a8da34fe
Qt/CheatManager: Add preset address ranges
2020-10-21 22:28:11 +10:00
Connor McLaughlin
13aa5e0554
Cheats: Use internal memory handlers which can't trash MMIO
...
Safer and faster.
2020-10-21 22:28:11 +10:00
Connor McLaughlin
ffc0a5def4
Qt/CheatManager: Hook up address search range
2020-10-21 22:28:11 +10:00
Connor McLaughlin
2fb611518d
Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS
2020-10-21 22:28:11 +10:00
Connor McLaughlin
0d387dfaca
Cheats/MemoryScan: Add Any operator
2020-10-21 22:28:11 +10:00
Connor McLaughlin
a83439fd35
Qt/CheatManager: Only display first 5000 search results
2020-10-21 22:28:11 +10:00
Connor McLaughlin
2f5cf91d11
Qt: Remove load/save from quick cheat menu
2020-10-21 22:28:11 +10:00
Connor McLaughlin
1f948b1266
Qt: Add groups to cheat manager
2020-10-21 22:28:11 +10:00
Connor McLaughlin
133639122d
Qt: Don't refresh entire list on adding/editing cheat
2020-10-21 22:28:11 +10:00
Connor McLaughlin
cb6ef03775
CheatList: Save additional DuckStation fields in comments
2020-10-21 22:28:11 +10:00
Connor McLaughlin
39a61d2207
CheatList: Preserve comments in PCSXR format files
2020-10-21 22:28:11 +10:00
Connor McLaughlin
abc035b15a
CDImage: Fix assert failing on invalid cuesheets
2020-10-21 22:28:11 +10:00
Connor McLaughlin
0acf6e8327
Merge pull request #992 from andercard0/patch-20
...
Atualização | Tradução Português do Brasil
2020-10-21 22:26:50 +10:00
Anderson_Cardoso
c3a03fc4d8
Atualização | Tradução Português do Brasil
...
Translated:
- Cheat Manager Options;
- Advanced Settings;
- System;
2020-10-20 20:07:26 -03:00
Connor McLaughlin
8432050094
Update compatibility list
2020-10-21 01:11:30 +10:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Connor McLaughlin
9f0f24a5e5
Merge pull request #989 from ggrtk/hotkeys-pressed
...
CommonHostInterface: Activate hotkeys on press instead of release
2020-10-21 01:04:12 +10:00
Albert Liu
9b8fbeb087
CommonHostInterface: Activate hotkeys on press instead of release
2020-10-19 16:35:12 -07:00
Connor McLaughlin
7755e238d3
GPU/Vulkan: Fix depth not being updated with VRAM writes
...
Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
Connor McLaughlin
7a82cae2bd
CPU/Recompiler: Use register pairs for pop callee saved too
2020-10-19 02:23:04 +10:00
Connor McLaughlin
11c25c68c5
Build: Skip AArch32 emitter for vixl on AArch64
2020-10-19 02:23:04 +10:00
Connor McLaughlin
0fca011bd4
CPU/Recompiler: Fix OOB in register pairing
2020-10-19 02:23:04 +10:00
Connor McLaughlin
6a4a4c62d7
CPU/Recompiler: Use fastmem instead of global for RAM loads
2020-10-19 02:23:04 +10:00
Connor McLaughlin
622aee7c96
Merge pull request #984 from RaydenX93/update_it_20201018
...
Weekly Update Italian Translation
2020-10-19 02:22:34 +10:00
RaydenX93
4de911222a
Update duckstation-qt_it.ts
2020-10-18 15:23:56 +02:00
Connor McLaughlin
47eede06c8
Android: Move OSD options to Display category
2020-10-18 14:54:38 +10:00
Connor McLaughlin
942df40fe7
Android: Add missing advanced settings tab
2020-10-18 14:54:38 +10:00
Connor McLaughlin
325f83065c
SPU: Always inline SPU::ExecuteVoice
2020-10-18 14:54:38 +10:00
Connor McLaughlin
245edd94d7
SPU: Eliminiate conditional in interpolation
2020-10-18 14:54:38 +10:00
Connor McLaughlin
e8d77448c7
CMake: Fix mkdir error when repeatedly building for macOS
2020-10-18 14:54:38 +10:00
Connor McLaughlin
6624660b0d
Common/FileSystem: Fix a compile error on macOS
2020-10-18 14:54:38 +10:00
Connor McLaughlin
d3f87dc357
SDL: Fix CPU clock control in menu not applying
2020-10-18 14:54:38 +10:00
Connor McLaughlin
b704c37e91
CPU/Recompiler: Implement speculative constants
2020-10-18 14:54:38 +10:00
Connor McLaughlin
51eff82eb6
CPU/Recompiler: Implement lwl/lwr/swl/swr
2020-10-18 14:54:38 +10:00
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
2020-10-18 14:54:38 +10:00
Connor McLaughlin
ceb67b5018
Common: Add memory arena and page fault handler classes
2020-10-18 14:54:38 +10:00
Connor McLaughlin
11faf6ccfb
CPU/Recompiler: Skip calling event update on interrupts
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a16c2f5462
CPU/Recompiler: Skip tracking some more interpreter state
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a6f8dde790
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
Connor McLaughlin
cb351a7dbd
CPU: Move interrupt check out of inner-most exec loop
2020-10-18 14:54:38 +10:00
Connor McLaughlin
0afdc04d88
CPU/Recompiler: Optimize constant reads (and some writes)
2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d
StateWrapper: Track save state version
2020-10-18 14:54:38 +10:00
Connor McLaughlin
893268bba5
CDImage: Fix crash on invalid cue/chd with no tracks
2020-10-18 14:54:26 +10:00
Connor McLaughlin
95f7821691
Merge pull request #975 from BenjaminSiskoo/master
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Typos Fixes Benjamin Siskoo, Zet Sensei and Elcor
2020-10-15 01:28:08 +10:00
Connor McLaughlin
a004ae0d5b
Merge pull request #976 from MaddTheSane/icon
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Make better icns from Windows icon.
2020-10-15 01:27:43 +10:00
Connor McLaughlin
d6758aacce
CDSubchannelReplacement: Fix a crash on invalid input
2020-10-15 01:25:18 +10:00
C.W. Betts
c2eea7776e
Make better icns from Windows icon.
2020-10-14 08:49:39 -06:00
Benjamin Siskoo
c04f831b3f
Typos Fixes by Benjamin Siskoo
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Thanks Zet Sensei and Elcor
2020-10-14 14:45:17 +02:00
Benjamin Siskoo
e22601f3df
Update duckstation-qt_fr.ts
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Typos fixing
2020-10-14 01:53:33 +02:00