hw/arm: keep QemuInputHandlerState in musicpal

Track the input handled state, and dispose it on unrealize.

Reviewed-by: Philippe Mathieu-Daudé <philmd@oss.qualcomm.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This commit is contained in:
Marc-André Lureau
2026-06-09 01:10:33 +04:00
parent 87122bb894
commit 4d1f3ca6df

View File

@@ -1062,6 +1062,7 @@ struct musicpal_key_state {
SysBusDevice parent_obj;
/*< public >*/
QemuInputHandlerState *hs;
uint32_t pressed_keys;
qemu_irq out[8];
};
@@ -1158,7 +1159,16 @@ static const QemuInputHandler musicpal_key_handler = {
static void musicpal_key_realize(DeviceState *dev, Error **errp)
{
qemu_input_handler_register(dev, &musicpal_key_handler);
musicpal_key_state *s = MUSICPAL_KEY(dev);
s->hs = qemu_input_handler_register(dev, &musicpal_key_handler);
}
static void musicpal_key_unrealize(DeviceState *dev)
{
musicpal_key_state *s = MUSICPAL_KEY(dev);
g_clear_pointer(&s->hs, qemu_input_handler_unregister);
}
static const VMStateDescription musicpal_key_vmsd = {
@@ -1177,6 +1187,7 @@ static void musicpal_key_class_init(ObjectClass *klass, const void *data)
dc->vmsd = &musicpal_key_vmsd;
dc->realize = musicpal_key_realize;
dc->unrealize = musicpal_key_unrealize;
}
static const TypeInfo musicpal_key_info = {