mirror of
https://github.com/aaru-dps/Aaru.VideoNow.git
synced 2025-12-16 19:24:36 +00:00
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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db75c6a8c7
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0a68e05f55
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16a88413c2
|
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6f48e62c70
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aeae73d2f3
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48bedb78d5
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@@ -1,12 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ContentModelStore">
|
||||
<e p="$APPLICATION_CONFIG_DIR$/consoles/db" t="IncludeRecursive" />
|
||||
<e p="$APPLICATION_CONFIG_DIR$/extensions" t="IncludeRecursive" />
|
||||
<e p="$USER_HOME$/.Rider2018.3/system/extResources" t="IncludeRecursive" />
|
||||
<e p="$USER_HOME$/.Rider2018.3/system/resharper-host/local/Transient/ReSharperHost/v183/SolutionCaches/_DiscImageChef.VideoNow.-333220507.00" t="ExcludeRecursive" />
|
||||
<e p="$PROJECT_DIR$" t="IncludeFlat">
|
||||
<e p=".git/info/exclude" t="IncludeRecursive" />
|
||||
<e p="DiscImageChef.VideoNow" t="IncludeRecursive">
|
||||
<e p="Color.cs" t="Include" />
|
||||
<e p="DiscImageChef.VideoNow.csproj" t="IncludeRecursive" />
|
||||
<e p="Program.cs" t="Include" />
|
||||
<e p="Properties" t="Include">
|
||||
@@ -15,11 +17,16 @@
|
||||
<e p="Localization.es.resx" t="Include" />
|
||||
<e p="Localization.fr.resx" t="Include" />
|
||||
<e p="Localization.it.resx" t="Include" />
|
||||
<e p="Localization.nl.resx" t="Include" />
|
||||
<e p="Localization.pt-BR.resx" t="Include" />
|
||||
<e p="Localization.pt-PT.resx" t="Include" />
|
||||
<e p="Localization.resx" t="Include" />
|
||||
<e p="Localization.ro.resx" t="Include" />
|
||||
<e p="Localization.ru.resx" t="Include" />
|
||||
<e p="Localization.sv.resx" t="Include" />
|
||||
</e>
|
||||
<e p="Swapping.cs" t="Include" />
|
||||
<e p="Xp.cs" t="Include" />
|
||||
<e p="bin" t="ExcludeRecursive" />
|
||||
<e p="obj" t="ExcludeRecursive" />
|
||||
</e>
|
||||
|
||||
389
DiscImageChef.VideoNow/Color.cs
Normal file
389
DiscImageChef.VideoNow/Color.cs
Normal file
@@ -0,0 +1,389 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SharpAvi;
|
||||
using SharpAvi.Output;
|
||||
|
||||
namespace DiscImageChef.VideoNow
|
||||
{
|
||||
public static class Color
|
||||
{
|
||||
/// <summary>
|
||||
/// This is some kind of header. Every 10 bytes there's an audio byte. Here it is without reordering from little
|
||||
/// endian, so the first appearence is at 9th byte.
|
||||
/// </summary>
|
||||
public static readonly byte[] FrameMarker =
|
||||
{
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x03, 0x06, 0x00, 0xFF, 0x04, 0x08,
|
||||
0x05, 0x0A, 0x06, 0x0C, 0x07, 0x0E, 0x00, 0xFF, 0x08, 0x11, 0x09, 0x13, 0x0A, 0x15, 0x0B, 0x17, 0x00, 0xFF,
|
||||
0x0C, 0x19, 0x0D, 0x1B, 0x0E, 0x1D, 0x0F, 0x1F, 0x00, 0xFF, 0x28, 0x00, 0x29, 0x02, 0x2A, 0x04, 0x2B, 0x06,
|
||||
0x00, 0xFF, 0x2C, 0x08, 0x2D, 0x0A, 0x2E, 0x0C, 0x2F, 0x0E, 0x00, 0xFF, 0x30, 0x11, 0x31, 0x13, 0x32, 0x15,
|
||||
0x33, 0x17, 0x00, 0xFF, 0x34, 0x19, 0x35, 0x1B, 0x36, 0x1D, 0x37, 0x1F, 0x00, 0xFF, 0x38, 0x00, 0x39, 0x02,
|
||||
0x3A, 0x04, 0x3B, 0x06, 0x00, 0xFF, 0x3C, 0x08, 0x3D, 0x0A, 0x3E, 0x0C, 0x3F, 0x0E, 0x00, 0xFF, 0x40, 0x11,
|
||||
0x41, 0x13, 0x42, 0x15, 0x43, 0x17, 0x00, 0xFF, 0x44, 0x19, 0x45, 0x1B, 0x46, 0x1D, 0x47, 0x1F, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF
|
||||
};
|
||||
|
||||
public static readonly byte[] SwappedFrameMarker =
|
||||
{
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x02, 0x01, 0x04, 0x02, 0x06, 0x03, 0xFF, 0x00, 0x08, 0x04,
|
||||
0x0A, 0x05, 0x0C, 0x06, 0x0E, 0x07, 0xFF, 0x00, 0x11, 0x08, 0x13, 0x09, 0x15, 0x0A, 0x17, 0x0B, 0xFF, 0x00,
|
||||
0x19, 0x0C, 0x1B, 0x0D, 0x1D, 0x0E, 0x1F, 0x0F, 0xFF, 0x00, 0x00, 0x28, 0x02, 0x29, 0x04, 0x2A, 0x06, 0x2B,
|
||||
0xFF, 0x00, 0x08, 0x2C, 0x0A, 0x2D, 0x0C, 0x2E, 0x0E, 0x2F, 0xFF, 0x00, 0x11, 0x30, 0x13, 0x31, 0x15, 0x32,
|
||||
0x17, 0x33, 0xFF, 0x00, 0x19, 0x34, 0x1B, 0x35, 0x1D, 0x36, 0x1F, 0x37, 0xFF, 0x00, 0x00, 0x38, 0x02, 0x39,
|
||||
0x04, 0x3A, 0x06, 0x3B, 0xFF, 0x00, 0x08, 0x3C, 0x0A, 0x3D, 0x0C, 0x3E, 0x0E, 0x3F, 0xFF, 0x00, 0x11, 0x40,
|
||||
0x13, 0x41, 0x15, 0x42, 0x17, 0x43, 0xFF, 0x00, 0x19, 0x44, 0x1B, 0x45, 0x1D, 0x46, 0x1F, 0x47, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00
|
||||
};
|
||||
|
||||
public static void Decode(string filename, Stream fs, bool swapped, long framePosition)
|
||||
{
|
||||
char progress = ' ';
|
||||
|
||||
var aviWriter = new AviWriter(filename + ".avi")
|
||||
{
|
||||
EmitIndex1 = true, FramesPerSecond = 18
|
||||
};
|
||||
|
||||
IAviVideoStream videoStream = aviWriter.AddVideoStream(144, 80, BitsPerPixel.Bpp24);
|
||||
videoStream.Codec = KnownFourCCs.Codecs.Uncompressed;
|
||||
IAviAudioStream audioStream = aviWriter.AddAudioStream(2, 17640, 8);
|
||||
|
||||
fs.Position = framePosition;
|
||||
byte[] frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
int audioStart = swapped ? 9 : 8;
|
||||
byte[] frameMarkerToUse = swapped ? SwappedFrameMarker : FrameMarker;
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
var outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
byte[] videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
int totalFrames = 1;
|
||||
framePosition += 19600;
|
||||
byte[] buffer = new byte[frameMarkerToUse.Length];
|
||||
|
||||
while(framePosition + 19600 < fs.Length)
|
||||
{
|
||||
switch(totalFrames % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.LookingForMoreFrames}", progress);
|
||||
|
||||
for(int ab = audioStart; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
if(!buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames);
|
||||
long expectedFramePosition = framePosition;
|
||||
|
||||
while(framePosition < fs.Length)
|
||||
{
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
|
||||
for(int ab = audioStart; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
if(buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
Console.Write("\r \r");
|
||||
|
||||
Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames,
|
||||
framePosition - expectedFramePosition);
|
||||
|
||||
Console.
|
||||
WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary : Localization.FrameIsNotAtSectorBoundary,
|
||||
totalFrames);
|
||||
|
||||
framePosition += 19600;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
framePosition++;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(framePosition % 2352 == 0)
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames);
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
framePosition += 19600;
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FramesFound, totalFrames);
|
||||
|
||||
outFs.Close();
|
||||
aviWriter.Close();
|
||||
}
|
||||
|
||||
public static byte[] DecodeFrame(byte[] frameBuffer)
|
||||
{
|
||||
char progress = ' ';
|
||||
var videoFs = new MemoryStream();
|
||||
Array.Reverse(frameBuffer);
|
||||
byte r, g, b;
|
||||
|
||||
int index = 1;
|
||||
int indexBlock2;
|
||||
|
||||
for(int i = 0; i < 19200; i += 240)
|
||||
{
|
||||
for(int k = 0; k < 120; k += 10)
|
||||
{
|
||||
for(int j = 1; j < 9; j += 3)
|
||||
{
|
||||
indexBlock2 = index + 120;
|
||||
|
||||
switch(index / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingVideo}", progress);
|
||||
r = (byte)((frameBuffer[index] & 0xF0) + ((frameBuffer[index] & 0xF0) >> 4));
|
||||
b = (byte)((frameBuffer[indexBlock2] & 0xF0) + ((frameBuffer[indexBlock2] & 0xF0) >> 4));
|
||||
g = (byte)((frameBuffer[indexBlock2] & 0x0F) + ((frameBuffer[indexBlock2] & 0x0F) << 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[indexBlock2 + 1] & 0xF0) +
|
||||
((frameBuffer[indexBlock2 + 1] & 0xF0) >> 4));
|
||||
|
||||
b = (byte)((frameBuffer[index] & 0x0F) + ((frameBuffer[index] & 0x0F) << 4));
|
||||
g = (byte)((frameBuffer[index + 1] & 0xF0) + ((frameBuffer[index + 1] & 0xF0) >> 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[index + 1] & 0x0F) + ((frameBuffer[index + 1] & 0x0F) << 4));
|
||||
|
||||
b = (byte)((frameBuffer[indexBlock2 + 1] & 0x0F) +
|
||||
((frameBuffer[indexBlock2 + 1] & 0x0F) << 4));
|
||||
|
||||
g = (byte)((frameBuffer[indexBlock2 + 2] & 0xF0) +
|
||||
((frameBuffer[indexBlock2 + 2] & 0xF0) >> 4));
|
||||
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[index + 120 + 2] & 0x0F) +
|
||||
((frameBuffer[index + 120 + 2] & 0x0F) << 4));
|
||||
|
||||
b = (byte)((frameBuffer[index + 2] & 0xF0) + ((frameBuffer[index + 2] & 0xF0) >> 4));
|
||||
g = (byte)((frameBuffer[index + 2] & 0x0F) + ((frameBuffer[index + 2] & 0x0F) << 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
index += 3;
|
||||
}
|
||||
|
||||
index += 1;
|
||||
}
|
||||
|
||||
index += 120;
|
||||
}
|
||||
|
||||
frameBuffer = new byte[videoFs.Length];
|
||||
byte[] frameBuffer2 = videoFs.ToArray();
|
||||
|
||||
for(int row = 0; row < 80; row++)
|
||||
{
|
||||
for(int p = 0; p < 432; p++)
|
||||
frameBuffer[row * 432 + p] = frameBuffer2[row * 432 + (431 - p)];
|
||||
}
|
||||
|
||||
return frameBuffer;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -38,9 +38,12 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Color.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Localization.Designer.cs" />
|
||||
<Compile Include="Swapping.cs" />
|
||||
<Compile Include="Xp.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="..\LICENSE">
|
||||
@@ -63,6 +66,9 @@
|
||||
<EmbeddedResource Include="Properties\Localization.it.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.nl.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.pt-BR.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
@@ -72,9 +78,15 @@
|
||||
<EmbeddedResource Include="Properties\Localization.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.ro.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.ru.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Localization.sv.resx">
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
||||
@@ -34,8 +34,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using SharpAvi;
|
||||
using SharpAvi.Output;
|
||||
|
||||
// ReSharper disable LocalizableElement
|
||||
|
||||
namespace DiscImageChef.VideoNow
|
||||
@@ -47,62 +46,14 @@ namespace DiscImageChef.VideoNow
|
||||
static string assemblyTitle;
|
||||
static AssemblyInformationalVersionAttribute assemblyVersion;
|
||||
|
||||
/// <summary>
|
||||
/// This is some kind of header. Every 10 bytes there's an audio byte. Here it is without reordering from little
|
||||
/// endian, so the first appearence is at 9th byte.
|
||||
/// </summary>
|
||||
static readonly byte[] FrameMarker =
|
||||
static readonly byte[] FrameStart =
|
||||
{
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x03, 0x06, 0x00, 0xFF, 0x04, 0x08,
|
||||
0x05, 0x0A, 0x06, 0x0C, 0x07, 0x0E, 0x00, 0xFF, 0x08, 0x11, 0x09, 0x13, 0x0A, 0x15, 0x0B, 0x17, 0x00, 0xFF,
|
||||
0x0C, 0x19, 0x0D, 0x1B, 0x0E, 0x1D, 0x0F, 0x1F, 0x00, 0xFF, 0x28, 0x00, 0x29, 0x02, 0x2A, 0x04, 0x2B, 0x06,
|
||||
0x00, 0xFF, 0x2C, 0x08, 0x2D, 0x0A, 0x2E, 0x0C, 0x2F, 0x0E, 0x00, 0xFF, 0x30, 0x11, 0x31, 0x13, 0x32, 0x15,
|
||||
0x33, 0x17, 0x00, 0xFF, 0x34, 0x19, 0x35, 0x1B, 0x36, 0x1D, 0x37, 0x1F, 0x00, 0xFF, 0x38, 0x00, 0x39, 0x02,
|
||||
0x3A, 0x04, 0x3B, 0x06, 0x00, 0xFF, 0x3C, 0x08, 0x3D, 0x0A, 0x3E, 0x0C, 0x3F, 0x0E, 0x00, 0xFF, 0x40, 0x11,
|
||||
0x41, 0x13, 0x42, 0x15, 0x43, 0x17, 0x00, 0xFF, 0x44, 0x19, 0x45, 0x1B, 0x46, 0x1D, 0x47, 0x1F, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81
|
||||
};
|
||||
|
||||
static readonly byte[] SwappedFrameMarker =
|
||||
static readonly byte[] SwappedFrameStart =
|
||||
{
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x02, 0x01, 0x04, 0x02, 0x06, 0x03, 0xFF, 0x00, 0x08, 0x04,
|
||||
0x0A, 0x05, 0x0C, 0x06, 0x0E, 0x07, 0xFF, 0x00, 0x11, 0x08, 0x13, 0x09, 0x15, 0x0A, 0x17, 0x0B, 0xFF, 0x00,
|
||||
0x19, 0x0C, 0x1B, 0x0D, 0x1D, 0x0E, 0x1F, 0x0F, 0xFF, 0x00, 0x00, 0x28, 0x02, 0x29, 0x04, 0x2A, 0x06, 0x2B,
|
||||
0xFF, 0x00, 0x08, 0x2C, 0x0A, 0x2D, 0x0C, 0x2E, 0x0E, 0x2F, 0xFF, 0x00, 0x11, 0x30, 0x13, 0x31, 0x15, 0x32,
|
||||
0x17, 0x33, 0xFF, 0x00, 0x19, 0x34, 0x1B, 0x35, 0x1D, 0x36, 0x1F, 0x37, 0xFF, 0x00, 0x00, 0x38, 0x02, 0x39,
|
||||
0x04, 0x3A, 0x06, 0x3B, 0xFF, 0x00, 0x08, 0x3C, 0x0A, 0x3D, 0x0C, 0x3E, 0x0E, 0x3F, 0xFF, 0x00, 0x11, 0x40,
|
||||
0x13, 0x41, 0x15, 0x42, 0x17, 0x43, 0xFF, 0x00, 0x19, 0x44, 0x1B, 0x45, 0x1D, 0x46, 0x1F, 0x47, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3
|
||||
};
|
||||
|
||||
public static void Main(string[] args)
|
||||
@@ -156,20 +107,35 @@ namespace DiscImageChef.VideoNow
|
||||
Console.WriteLine(Localization.FileName, args[0]);
|
||||
Console.WriteLine(Localization.SearchingFirstFrame);
|
||||
|
||||
long framePosition = 0;
|
||||
byte[] buffer = new byte[FrameMarker.Length];
|
||||
byte[] swappedBuffer = new byte[FrameMarker.Length];
|
||||
bool swapped = false;
|
||||
long framePosition = 0;
|
||||
byte[] buffer = new byte[Color.FrameMarker.Length];
|
||||
byte[] swappedBuffer = new byte[Color.FrameMarker.Length];
|
||||
bool swapped = false;
|
||||
bool xp = false;
|
||||
byte[] startBuffer = new byte[FrameStart.Length];
|
||||
byte[] xpBuffer = new byte[Xp.FrameMarker.Length];
|
||||
byte[] xpSwappedBuffer = new byte[Xp.FrameMarker.Length];
|
||||
|
||||
while(framePosition < 19600)
|
||||
while(framePosition < 19760)
|
||||
{
|
||||
fs.Position = framePosition;
|
||||
fs.Read(startBuffer, 0, startBuffer.Length);
|
||||
|
||||
if(!startBuffer.SequenceEqual(FrameStart) &&
|
||||
!startBuffer.SequenceEqual(SwappedFrameStart))
|
||||
{
|
||||
framePosition++;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
|
||||
for(int ab = 8; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
if(buffer.SequenceEqual(FrameMarker))
|
||||
if(buffer.SequenceEqual(Color.FrameMarker))
|
||||
break;
|
||||
|
||||
fs.Position = framePosition;
|
||||
@@ -178,24 +144,47 @@ namespace DiscImageChef.VideoNow
|
||||
for(int ab = 9; ab < swappedBuffer.Length; ab += 10)
|
||||
swappedBuffer[ab] = 0;
|
||||
|
||||
if(swappedBuffer.SequenceEqual(SwappedFrameMarker))
|
||||
if(swappedBuffer.SequenceEqual(Color.SwappedFrameMarker))
|
||||
{
|
||||
swapped = true;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
fs.Position = framePosition;
|
||||
fs.Read(xpBuffer, 0, xpBuffer.Length);
|
||||
|
||||
for(int i = 0; i < xpBuffer.Length; i++)
|
||||
xpBuffer[i] &= Xp.FrameMask[i];
|
||||
|
||||
if(xpBuffer.SequenceEqual(Xp.FrameMarker))
|
||||
{
|
||||
xp = true;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
fs.Position = framePosition;
|
||||
fs.Read(xpSwappedBuffer, 0, xpSwappedBuffer.Length);
|
||||
|
||||
for(int i = 0; i < xpSwappedBuffer.Length; i++)
|
||||
xpSwappedBuffer[i] &= Xp.SwappedFrameMask[i];
|
||||
|
||||
if(xpSwappedBuffer.SequenceEqual(Xp.SwappedFrameMarker))
|
||||
{
|
||||
swapped = true;
|
||||
xp = true;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
framePosition++;
|
||||
}
|
||||
|
||||
for(int ab = 8; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
for(int ab = 9; ab < swappedBuffer.Length; ab += 10)
|
||||
swappedBuffer[ab] = 0;
|
||||
|
||||
if(!buffer.SequenceEqual(FrameMarker) &&
|
||||
!swappedBuffer.SequenceEqual(SwappedFrameMarker))
|
||||
if(!buffer.SequenceEqual(Color.FrameMarker) &&
|
||||
!swappedBuffer.SequenceEqual(Color.SwappedFrameMarker) &&
|
||||
!xpBuffer.SequenceEqual(Xp.FrameMarker) &&
|
||||
!xpSwappedBuffer.SequenceEqual(Xp.SwappedFrameMarker))
|
||||
{
|
||||
Console.WriteLine(Localization.NoFrameFound);
|
||||
|
||||
@@ -203,225 +192,16 @@ namespace DiscImageChef.VideoNow
|
||||
}
|
||||
|
||||
Console.WriteLine(Localization.FirstFrameFoundAt, framePosition);
|
||||
Console.WriteLine(framePosition % 2352 == 0 ? Localization.FirstFrameIsAtSectorBoundary : Localization.FirstFrameIsNotAtSectorBoundary);
|
||||
char progress = ' ';
|
||||
|
||||
var aviWriter = new AviWriter(args[0] + ".avi")
|
||||
{
|
||||
EmitIndex1 = true, FramesPerSecond = 18
|
||||
};
|
||||
Console.WriteLine(framePosition % 2352 == 0 ? Localization.FirstFrameIsAtSectorBoundary
|
||||
: Localization.FirstFrameIsNotAtSectorBoundary);
|
||||
|
||||
IAviVideoStream videoStream = aviWriter.AddVideoStream(144, 80, BitsPerPixel.Bpp24);
|
||||
videoStream.Codec = KnownFourCCs.Codecs.Uncompressed;
|
||||
IAviAudioStream audioStream = aviWriter.AddAudioStream(2, 17640, 8);
|
||||
|
||||
fs.Position = framePosition;
|
||||
byte[] frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
int audioStart = swapped ? 9 : 8;
|
||||
byte[] frameMarkerToUse = swapped ? SwappedFrameMarker : FrameMarker;
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = SwapBuffer(frameBuffer);
|
||||
|
||||
var outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
byte[] videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
int totalFrames = 1;
|
||||
framePosition += 19600;
|
||||
buffer = new byte[frameMarkerToUse.Length];
|
||||
|
||||
while(framePosition + 19600 < fs.Length)
|
||||
{
|
||||
switch(totalFrames % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.LookingForMoreFrames}", progress);
|
||||
|
||||
for(int ab = audioStart; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
if(!buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames);
|
||||
long expectedFramePosition = framePosition;
|
||||
|
||||
while(framePosition < fs.Length)
|
||||
{
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
|
||||
for(int ab = audioStart; ab < buffer.Length; ab += 10)
|
||||
buffer[ab] = 0;
|
||||
|
||||
if(buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
Console.Write("\r \r");
|
||||
|
||||
Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames,
|
||||
framePosition - expectedFramePosition);
|
||||
|
||||
Console.WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary:Localization.FrameIsNotAtSectorBoundary, totalFrames);
|
||||
|
||||
framePosition += 19600;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
framePosition++;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(framePosition % 2352 == 0)
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames);
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19600];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(!swapped)
|
||||
frameBuffer = SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
framePosition += 19600;
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FramesFound, totalFrames);
|
||||
if(xp)
|
||||
Xp.Decode(args[0], fs, swapped, framePosition);
|
||||
else
|
||||
Color.Decode(args[0], fs, swapped, framePosition);
|
||||
|
||||
fs.Close();
|
||||
outFs.Close();
|
||||
aviWriter.Close();
|
||||
}
|
||||
|
||||
static void PrintCopyright()
|
||||
@@ -430,109 +210,5 @@ namespace DiscImageChef.VideoNow
|
||||
Console.WriteLine("{0}", assemblyCopyright);
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
static byte[] SwapBuffer(byte[] buffer)
|
||||
{
|
||||
byte[] tmp = new byte[buffer.Length];
|
||||
|
||||
for(int i = 0; i < buffer.Length; i += 2)
|
||||
{
|
||||
tmp[i] = buffer[i + 1];
|
||||
tmp[i + 1] = buffer[i];
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static byte[] DecodeFrame(byte[] frameBuffer)
|
||||
{
|
||||
char progress = ' ';
|
||||
var videoFs = new MemoryStream();
|
||||
Array.Reverse(frameBuffer);
|
||||
byte r, g, b;
|
||||
|
||||
int index = 1;
|
||||
int indexBlock2;
|
||||
|
||||
for(int i = 0; i < 19200; i += 240)
|
||||
{
|
||||
for(int k = 0; k < 120; k += 10)
|
||||
{
|
||||
for(int j = 1; j < 9; j += 3)
|
||||
{
|
||||
indexBlock2 = index + 120;
|
||||
|
||||
switch(index / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingVideo}", progress);
|
||||
r = (byte)((frameBuffer[index] & 0xF0) + ((frameBuffer[index] & 0xF0) >> 4));
|
||||
b = (byte)((frameBuffer[indexBlock2] & 0xF0) + ((frameBuffer[indexBlock2] & 0xF0) >> 4));
|
||||
g = (byte)((frameBuffer[indexBlock2] & 0x0F) + ((frameBuffer[indexBlock2] & 0x0F) << 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[indexBlock2 + 1] & 0xF0) +
|
||||
((frameBuffer[indexBlock2 + 1] & 0xF0) >> 4));
|
||||
|
||||
b = (byte)((frameBuffer[index] & 0x0F) + ((frameBuffer[index] & 0x0F) << 4));
|
||||
g = (byte)((frameBuffer[index + 1] & 0xF0) + ((frameBuffer[index + 1] & 0xF0) >> 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[index + 1] & 0x0F) + ((frameBuffer[index + 1] & 0x0F) << 4));
|
||||
|
||||
b = (byte)((frameBuffer[indexBlock2 + 1] & 0x0F) +
|
||||
((frameBuffer[indexBlock2 + 1] & 0x0F) << 4));
|
||||
|
||||
g = (byte)((frameBuffer[indexBlock2 + 2] & 0xF0) +
|
||||
((frameBuffer[indexBlock2 + 2] & 0xF0) >> 4));
|
||||
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
r = (byte)((frameBuffer[index + 120 + 2] & 0x0F) +
|
||||
((frameBuffer[index + 120 + 2] & 0x0F) << 4));
|
||||
|
||||
b = (byte)((frameBuffer[index + 2] & 0xF0) + ((frameBuffer[index + 2] & 0xF0) >> 4));
|
||||
g = (byte)((frameBuffer[index + 2] & 0x0F) + ((frameBuffer[index + 2] & 0x0F) << 4));
|
||||
videoFs.WriteByte(r);
|
||||
videoFs.WriteByte(g);
|
||||
videoFs.WriteByte(b);
|
||||
|
||||
index += 3;
|
||||
}
|
||||
|
||||
index += 1;
|
||||
}
|
||||
|
||||
index += 120;
|
||||
}
|
||||
|
||||
frameBuffer = videoFs.ToArray();
|
||||
Array.Reverse(frameBuffer);
|
||||
|
||||
return frameBuffer;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyVersion("2.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.0")]
|
||||
155
DiscImageChef.VideoNow/Properties/Localization.nl.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.nl.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Usage: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Opgegeven bestand kan niet worden gevonden.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Kon opgegeven bestand niet openen.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Bestand is te groot, afgebroken.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Bestand: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Eerste frame aan het zoeken....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Geen frame gevonden!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Eerste frame gevonden op {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Eerste frame is op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Eerste frame is niet op een sector-grens</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Uitlezen van audio-data {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Zoekend naar (nog meer) frames {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Frame {0} en het volgende frame zijn niet aan elkaar gebonden...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Frame {1} gevonden op {0}, {2} bytes van elkaar verwijderd</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Frame {0} is op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Frame {0} is niet op een sector-grens</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} Frames gevonden</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Uitlezen van video-data {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
155
DiscImageChef.VideoNow/Properties/Localization.ro.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.ro.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Folosire: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Fișierul specificat nu există.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Fișierul specificat nu poate fi deschis.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Fișierul este prea mare, imposibil de continuat.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Fișier: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Caut primul cadru....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Nu am putut găsi nici un cadru!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Primul cardu a fost găsit la {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Primul cadru este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Primul cadru nu este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Extrag audio {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Caut mai multe cardre {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Cadrul {0} și următorul nu sunt aliniate...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Cadrul {1} găsit la {0}, {2} bytes distanta</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Cadrul {0} este la limita sectorului</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Cadrul nu este la limita secorului</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} cadre găsite</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Extrag video {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
155
DiscImageChef.VideoNow/Properties/Localization.sv.resx
Normal file
155
DiscImageChef.VideoNow/Properties/Localization.sv.resx
Normal file
@@ -0,0 +1,155 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Användning: DiscImageChef.VideoNow dump.raw</value>
|
||||
</data>
|
||||
<data name="FileDoesNotExist" xml:space="preserve">
|
||||
<value>Angivna filen finns inte.</value>
|
||||
</data>
|
||||
<data name="FileCannotBeOpened" xml:space="preserve">
|
||||
<value>Kunde inte öppna den angivna filen.</value>
|
||||
</data>
|
||||
<data name="FileIsTooBig" xml:space="preserve">
|
||||
<value>Filen är för stor, avbryter.</value>
|
||||
</data>
|
||||
<data name="FileName" xml:space="preserve">
|
||||
<value>Fil: {0}</value>
|
||||
</data>
|
||||
<data name="SearchingFirstFrame" xml:space="preserve">
|
||||
<value>Söker efter första bilden....</value>
|
||||
</data>
|
||||
<data name="NoFrameFound" xml:space="preserve">
|
||||
<value>Kunde inte hitta några bilder!</value>
|
||||
</data>
|
||||
<data name="FirstFrameFoundAt" xml:space="preserve">
|
||||
<value>Första bilden hittad på {0}</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Första bilden funnen vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FirstFrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Första bilden finns ej vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="ExtractingAudio" xml:space="preserve">
|
||||
<value>Extraherar audio {0} </value>
|
||||
</data>
|
||||
<data name="LookingForMoreFrames" xml:space="preserve">
|
||||
<value>Letar efter fler bilder {0}</value>
|
||||
</data>
|
||||
<data name="FrameAndNextAreNotAligned" xml:space="preserve">
|
||||
<value>Bild {0} och efterföljade bild är inte inriktad...</value>
|
||||
</data>
|
||||
<data name="FrameFoundAtPosition" xml:space="preserve">
|
||||
<value>Bild {1} funnen på {0}, {2} bytes från varandra</value>
|
||||
</data>
|
||||
<data name="FrameIsAtSectorBoundary" xml:space="preserve">
|
||||
<value>Bild {0} funnen vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FrameIsNotAtSectorBoundary" xml:space="preserve">
|
||||
<value>Bild {0} finns ej vid en sektorgräns</value>
|
||||
</data>
|
||||
<data name="FramesFound" xml:space="preserve">
|
||||
<value>{0} bilder funna</value>
|
||||
</data>
|
||||
<data name="ExtractingVideo" xml:space="preserve">
|
||||
<value>Extraherar video {0} </value>
|
||||
</data>
|
||||
</root>
|
||||
18
DiscImageChef.VideoNow/Swapping.cs
Normal file
18
DiscImageChef.VideoNow/Swapping.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace DiscImageChef.VideoNow
|
||||
{
|
||||
public static class Swapping
|
||||
{
|
||||
public static byte[] SwapBuffer(byte[] buffer)
|
||||
{
|
||||
byte[] tmp = new byte[buffer.Length];
|
||||
|
||||
for(int i = 0; i < buffer.Length; i += 2)
|
||||
{
|
||||
tmp[i] = buffer[i + 1];
|
||||
tmp[i + 1] = buffer[i];
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
379
DiscImageChef.VideoNow/Xp.cs
Normal file
379
DiscImageChef.VideoNow/Xp.cs
Normal file
@@ -0,0 +1,379 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SharpAvi;
|
||||
using SharpAvi.Output;
|
||||
|
||||
namespace DiscImageChef.VideoNow
|
||||
{
|
||||
public static class Xp
|
||||
{
|
||||
public static readonly byte[] FrameMask =
|
||||
{
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00
|
||||
};
|
||||
|
||||
public static readonly byte[] SwappedFrameMask =
|
||||
{
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF
|
||||
};
|
||||
|
||||
public static readonly byte[] FrameMarker =
|
||||
{
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
|
||||
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
|
||||
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
|
||||
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
|
||||
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
|
||||
0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00
|
||||
};
|
||||
|
||||
public static readonly byte[] SwappedFrameMarker =
|
||||
{
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
|
||||
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
|
||||
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
|
||||
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
|
||||
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
|
||||
0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF
|
||||
};
|
||||
|
||||
public static void Decode(string filename, Stream fs, bool swapped, long framePosition)
|
||||
{
|
||||
char progress = ' ';
|
||||
|
||||
var aviWriter = new AviWriter(filename + ".avi")
|
||||
{
|
||||
EmitIndex1 = true, FramesPerSecond = 18
|
||||
};
|
||||
|
||||
IAviVideoStream videoStream = aviWriter.AddVideoStream(144, 80, BitsPerPixel.Bpp24);
|
||||
videoStream.Codec = KnownFourCCs.Codecs.Uncompressed;
|
||||
IAviAudioStream audioStream = aviWriter.AddAudioStream(2, 17784, 8);
|
||||
|
||||
fs.Position = framePosition;
|
||||
byte[] frameBuffer = new byte[19760];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
int audioStart = swapped ? 9 : 8;
|
||||
byte[] frameMarkerToUse = swapped ? SwappedFrameMarker : FrameMarker;
|
||||
byte[] frameMaskToUse = swapped ? SwappedFrameMask : FrameMask;
|
||||
|
||||
if(swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
var outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
byte[] videoFrame = Color.DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
int totalFrames = 1;
|
||||
framePosition += 19760;
|
||||
byte[] buffer = new byte[frameMarkerToUse.Length];
|
||||
|
||||
while(framePosition + 19760 < fs.Length)
|
||||
{
|
||||
switch(totalFrames % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.LookingForMoreFrames}", progress);
|
||||
|
||||
for(int i = 0; i < buffer.Length; i++)
|
||||
buffer[i] &= frameMaskToUse[i];
|
||||
|
||||
if(!buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames);
|
||||
long expectedFramePosition = framePosition;
|
||||
|
||||
while(framePosition < fs.Length)
|
||||
{
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
|
||||
for(int i = 0; i < buffer.Length; i++)
|
||||
buffer[i] &= frameMaskToUse[i];
|
||||
|
||||
if(buffer.SequenceEqual(frameMarkerToUse))
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19760];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = Color.DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
Console.Write("\r \r");
|
||||
|
||||
Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames,
|
||||
framePosition - expectedFramePosition);
|
||||
|
||||
Console.
|
||||
WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary : Localization.FrameIsNotAtSectorBoundary,
|
||||
totalFrames);
|
||||
|
||||
framePosition += 19760;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
framePosition++;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(framePosition % 2352 == 0)
|
||||
{
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames);
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
fs.Position = framePosition;
|
||||
frameBuffer = new byte[19760];
|
||||
fs.Read(frameBuffer, 0, frameBuffer.Length);
|
||||
|
||||
if(swapped)
|
||||
frameBuffer = Swapping.SwapBuffer(frameBuffer);
|
||||
|
||||
outFs = new MemoryStream();
|
||||
|
||||
for(int i = 9; i <= frameBuffer.Length; i += 10)
|
||||
{
|
||||
switch(i / 10 % 4)
|
||||
{
|
||||
case 0:
|
||||
progress = '-';
|
||||
|
||||
break;
|
||||
case 1:
|
||||
progress = '\\';
|
||||
|
||||
break;
|
||||
case 2:
|
||||
progress = '|';
|
||||
|
||||
break;
|
||||
case 3:
|
||||
progress = '/';
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Console.Write($"\r{Localization.ExtractingAudio}", progress);
|
||||
outFs.WriteByte(frameBuffer[i]);
|
||||
}
|
||||
|
||||
videoFrame = Color.DecodeFrame(frameBuffer);
|
||||
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
|
||||
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
|
||||
|
||||
totalFrames++;
|
||||
fs.Position = framePosition;
|
||||
fs.Read(buffer, 0, buffer.Length);
|
||||
framePosition += 19760;
|
||||
}
|
||||
|
||||
Console.Write("\r \r");
|
||||
Console.WriteLine(Localization.FramesFound, totalFrames);
|
||||
|
||||
outFs.Close();
|
||||
aviWriter.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user