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Update readme.
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README.md
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README.md
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C implementation of [DiscImageChef](https://www.github.com/discimagechef/discimagechef) file format.
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Work in progress, don't expect it to work yet.
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The target is to be able with a normal C (C89 compliant) compiler, having no external dependencies.
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This means any hash or compression algorithm must be statically linked inside the library.
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cmake is not a hard dependency, it's merely for the ease of using IDEs (specifically CLion).
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Things still to be implemented that are already in the C# version:
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- Caching
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- Tape file blocks
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- Automatic media type generation from C# enumeration
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- Nuget package for linking with DiscImageChef
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- Writing
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- Hashing while writing (requires MD5, SHA1, SHA256 and SpamSum)
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- Deduplication (requires SHA256)
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- Compression (requires FLAC and LZMA)
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Things to be implemented not in the C# version:
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- Compile for Dreamcast (KallistiOS preferibly)
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- Compile for PlayStation Portable
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- Compile for Wii
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- Compile for Wii U
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- Compile for PlayStation 2
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- Compile for PlayStation 3
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- Unit testing
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