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libaaruformat/README.md
2019-08-05 01:32:16 +01:00

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libdicformat

C implementation of DiscImageChef file format.

Work in progress, don't expect it to work yet.

The target is to be able with a normal C (C89 compliant) compiler, having no external dependencies. This means any hash or compression algorithm must be statically linked inside the library.

cmake is not a hard dependency, it's merely for the ease of using IDEs (specifically CLion).

Things still to be implemented that are already in the C# version:

  • Caching
  • Tape file blocks
  • Automatic media type generation from C# enumeration
  • Nuget package for linking with DiscImageChef
  • Writing
  • Hashing while writing (requires MD5, SHA1, SHA256 and SpamSum)
  • Deduplication (requires SHA256)
  • Compression (requires FLAC and LZMA)

Things to be implemented not in the C# version:

  • Compile for Dreamcast (KallistiOS preferibly)
  • Compile for PlayStation Portable
  • Compile for Wii
  • Compile for Wii U
  • Compile for PlayStation 2
  • Compile for PlayStation 3
  • Unit testing