mirror of
https://github.com/microsoft/terminal.git
synced 2026-04-17 03:31:00 +00:00
Compare commits
8 Commits
v0.4.2382.
...
release-0.
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19
.github/ISSUE_TEMPLATE/Bug_Report.md
vendored
19
.github/ISSUE_TEMPLATE/Bug_Report.md
vendored
@@ -1,33 +1,18 @@
|
||||
---
|
||||
name: Bug report 🐛
|
||||
about: Report errors or unexpected behavior
|
||||
title: "Bug Report (IF I DO NOT CHANGE THIS THE ISSUE WILL BE AUTO-CLOSED)"
|
||||
title: "Bug Report"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--
|
||||
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
|
||||
|
||||
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
|
||||
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
|
||||
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
|
||||
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
|
||||
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
|
||||
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
|
||||
|
||||
All good? Then proceed!
|
||||
-->
|
||||
|
||||
<!--
|
||||
This bug tracker is monitored by Windows Terminal development team and other technical folks.
|
||||
|
||||
**Important: When reporting BSODs or security issues, DO NOT attach memory dumps, logs, or traces to Github issues**.
|
||||
Instead, send dumps/traces to secure@microsoft.com, referencing this GitHub issue.
|
||||
|
||||
If this is an application crash, please also provide a Feedback Hub submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal (Preview)" and choose "Share My Feedback" after submission to get the link.
|
||||
|
||||
Please use this form and describe your issue, concisely but precisely, with as much detail as possible.
|
||||
|
||||
-->
|
||||
@@ -35,7 +20,7 @@ Please use this form and describe your issue, concisely but precisely, with as m
|
||||
# Environment
|
||||
|
||||
```none
|
||||
Windows build number: [run `[Environment]::OSVersion` for powershell, or `ver` for cmd]
|
||||
Windows build number: [run "ver" at a command prompt]
|
||||
Windows Terminal version (if applicable):
|
||||
|
||||
Any other software?
|
||||
|
||||
15
.github/ISSUE_TEMPLATE/Feature_Request.md
vendored
15
.github/ISSUE_TEMPLATE/Feature_Request.md
vendored
@@ -7,20 +7,7 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--
|
||||
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
|
||||
|
||||
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
|
||||
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
|
||||
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
|
||||
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
|
||||
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
|
||||
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
|
||||
|
||||
All good? Then proceed!
|
||||
-->
|
||||
|
||||
# Description of the new feature/enhancement
|
||||
# Summary of the new feature/enhancement
|
||||
|
||||
<!--
|
||||
A clear and concise description of what the problem is that the new feature would solve.
|
||||
|
||||
@@ -25,10 +25,10 @@
|
||||
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.v142.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.v142.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.v141.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.v141.ARM64",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v142",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v141",
|
||||
"Microsoft.VisualStudio.Component.UWP.VC.ARM64"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -5,10 +5,7 @@
|
||||
<!-- Add repositories here to the list of available repositories -->
|
||||
|
||||
<!-- Dependencies that we must carry because they're not on public nuget feeds right now. -->
|
||||
<!--<add key="Static Package Dependencies" value="dep\packages" />-->
|
||||
|
||||
<!-- Use our own NuGet Feed -->
|
||||
<add key="Windows Terminal NuGet Feed" value="https://terminalnuget.blob.core.windows.net/feed/index.json" />
|
||||
<add key="Static Package Dependencies" value="dep\packages" />
|
||||
|
||||
<!-- Internal NuGet feeds that may not be accessible outside Microsoft corporate network -->
|
||||
<!--<add key="TAEF - internal" value="https://microsoft.pkgs.visualstudio.com/DefaultCollection/_packaging/Taef/nuget/v3/index.json" />
|
||||
|
||||
277
OpenConsole.sln
277
OpenConsole.sln
@@ -1,12 +1,8 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29001.49
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27004.2008
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Terminal", "Terminal", "{59840756-302F-44DF-AA47-441A9D673202}"
|
||||
EndProject
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "CascadiaPackage", "src\cascadia\CascadiaPackage\CascadiaPackage.wapproj", "{CA5CAD1A-224A-4171-B13A-F16E576FDD12}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.EXE", "src\host\exe\Host.EXE.vcxproj", "{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
|
||||
@@ -167,6 +163,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BufferOut", "src\buffer\out
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererDx", "src\renderer\dx\lib\dx.vcxproj", "{48D21369-3D7B-4431-9967-24E81292CF62}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Terminal", "Terminal", "{59840756-302F-44DF-AA47-441A9D673202}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalConnection", "src\cascadia\TerminalConnection\TerminalConnection.vcxproj", "{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalCore", "src\cascadia\TerminalCore\lib\TerminalCore-lib.vcxproj", "{CA5CAD1A-ABCD-429C-B551-8562EC954746}"
|
||||
@@ -182,6 +180,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalControl", "src\casc
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB} = {1CF55140-EF6A-4736-A403-957E4F7430BB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "CascadiaPackage", "src\cascadia\CascadiaPackage\CascadiaPackage.wapproj", "{CA5CAD1A-224A-4171-B13A-F16E576FDD12}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminal", "src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj", "{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}
|
||||
@@ -193,7 +193,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminal", "src\casc
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalApp", "src\cascadia\TerminalApp\TerminalApp.vcxproj", "{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
|
||||
@@ -203,6 +202,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalSettings", "src\cas
|
||||
EndProject
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "OpenConsolePackage", "pkg\appx\OpenConsolePackage.wapproj", "{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.UI.Xaml.Markup", "src\cascadia\Microsoft.UI.Xaml.Markup\Microsoft.UI.Xaml.Markup.vcxproj", "{015A0047-772D-4F1A-88C9-45C18F0ADFB6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnitTests_TerminalCore", "src\cascadia\UnitTests_TerminalCore\UnitTests.vcxproj", "{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Internal", "src\internal\internal.vcxproj", "{EF3E32A7-5FF6-42B4-B6E2-96CD7D033F00}"
|
||||
@@ -232,22 +233,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Shared", "Shared", "{89CDCC
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Types.Unit.Tests", "src\types\ut_types\Types.Unit.Tests.vcxproj", "{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnitTests_TerminalApp", "src\cascadia\ut_app\TerminalApp.UnitTests.vcxproj", "{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalAppLib", "src\cascadia\TerminalApp\lib\TerminalAppLib.vcxproj", "{CA5CAD1A-9A12-429C-B551-8562EC954746}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LocalTests_TerminalApp", "src\cascadia\LocalTests_TerminalApp\TerminalApp.LocalTests.vcxproj", "{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
AuditMode|ARM64 = AuditMode|ARM64
|
||||
@@ -261,30 +246,12 @@ Global
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Build.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Deploy.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Build.0 = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Deploy.0 = Release|x86
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x64.Build.0 = Release|x64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -298,8 +265,11 @@ Global
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.Build.0 = Release|Win32
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|x64.Build.0 = Release|x64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -313,8 +283,11 @@ Global
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}.Release|x86.Build.0 = Release|Win32
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|x64.Build.0 = Release|x64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -328,8 +301,11 @@ Global
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Release|x86.ActiveCfg = Release|Win32
|
||||
{2FD12FBB-1DDB-46D8-B818-1023C624CACA}.Release|x86.Build.0 = Release|Win32
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x64.Build.0 = Release|x64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -343,8 +319,11 @@ Global
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3AE13314-1939-4DFA-9C14-38CA0834050C}.Release|x86.Build.0 = Release|Win32
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.Build.0 = Release|x64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -358,8 +337,11 @@ Global
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.Build.0 = Release|Win32
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x64.Build.0 = Release|x64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -373,8 +355,11 @@ Global
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB}.Release|x86.Build.0 = Release|Win32
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x64.Build.0 = Release|x64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -388,8 +373,11 @@ Global
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Release|x86.ActiveCfg = Release|Win32
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}.Release|x86.Build.0 = Release|Win32
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|x64.Build.0 = Release|x64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -403,8 +391,11 @@ Global
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{1C959542-BAC2-4E55-9A6D-13251914CBB9}.Release|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|x64.Build.0 = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -418,8 +409,11 @@ Global
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.Release|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954746}.Release|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|x64.Build.0 = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -433,8 +427,11 @@ Global
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.Release|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC954747}.Release|x86.Build.0 = Release|Win32
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|x64.Build.0 = Release|x64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -448,8 +445,11 @@ Global
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{531C23E7-4B76-4C08-8AAD-04164CB628C9}.Release|x86.Build.0 = Release|Win32
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|x64.Build.0 = Release|x64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -463,8 +463,11 @@ Global
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{531C23E7-4B76-4C08-8BBD-04164CB628C9}.Release|x86.Build.0 = Release|Win32
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|x64.Build.0 = Release|x64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -476,8 +479,11 @@ Global
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.Release|x64.Build.0 = Release|x64
|
||||
{8CDB8850-7484-4EC7-B45B-181F85B2EE54}.Release|x86.ActiveCfg = Release|Win32
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|x64.Build.0 = Release|x64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -491,8 +497,11 @@ Global
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.Release|x86.ActiveCfg = Release|Win32
|
||||
{12144E07-FE63-4D33-9231-748B8D8C3792}.Release|x86.Build.0 = Release|Win32
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|x64.Build.0 = Release|x64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -506,8 +515,11 @@ Global
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.Release|x86.ActiveCfg = Release|Win32
|
||||
{6AF01638-84CF-4B65-9870-484DFFCAC772}.Release|x86.Build.0 = Release|Win32
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|x64.Build.0 = Release|x64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -521,8 +533,11 @@ Global
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.Release|x86.ActiveCfg = Release|Win32
|
||||
{96927B31-D6E8-4ABD-B03E-A5088A30BEBE}.Release|x86.Build.0 = Release|Win32
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|x64.Build.0 = Release|x64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -536,8 +551,11 @@ Global
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F210A4AE-E02A-4BFC-80BB-F50A672FE763}.Release|x86.Build.0 = Release|Win32
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|x64.Build.0 = Release|x64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -551,8 +569,11 @@ Global
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.Release|x86.ActiveCfg = Release|Win32
|
||||
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239}.Release|x86.Build.0 = Release|Win32
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|x64.Build.0 = Release|x64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -566,8 +587,11 @@ Global
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.Release|x86.ActiveCfg = Release|Win32
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820262}.Release|x86.Build.0 = Release|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|ARM64.ActiveCfg = Debug|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|ARM64.Build.0 = Debug|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|x64.Build.0 = Release|x64
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.Debug|ARM64.ActiveCfg = Debug|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.Debug|x64.Build.0 = Debug|x64
|
||||
@@ -579,8 +603,11 @@ Global
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C17E1BF3-9D34-4779-9458-A8EF98CC5662}.Release|x86.Build.0 = Release|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|ARM64.ActiveCfg = Debug|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|ARM64.Build.0 = Debug|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|x64.Build.0 = Release|x64
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.Debug|ARM64.ActiveCfg = Debug|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.Debug|x64.Build.0 = Debug|x64
|
||||
@@ -592,8 +619,11 @@ Global
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.Release|x86.ActiveCfg = Release|Win32
|
||||
{099193A0-1E43-4BBC-BA7F-7B351E1342DF}.Release|x86.Build.0 = Release|Win32
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|x64.Build.0 = Release|x64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -607,8 +637,11 @@ Global
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.Release|x86.ActiveCfg = Release|Win32
|
||||
{FC802440-AD6A-4919-8F2C-7701F2B38D79}.Release|x86.Build.0 = Release|Win32
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|x64.Build.0 = Release|x64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -622,8 +655,11 @@ Global
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{919544AC-D39B-463F-8414-3C3C67CF727C}.Release|x86.Build.0 = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|x64.Build.0 = Release|x64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -637,8 +673,11 @@ Global
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B36-F480018ED064}.Release|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|x64.Build.0 = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -652,8 +691,11 @@ Global
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.Release|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8532EC964726}.Release|x86.Build.0 = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|x64.Build.0 = Release|x64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -667,8 +709,11 @@ Global
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED82003F-FC5D-4E94-8B47-F480018ED064}.Release|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|x64.Build.0 = Release|x64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -682,8 +727,11 @@ Global
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.Release|x86.ActiveCfg = Release|Win32
|
||||
{06EC74CB-9A12-429C-B551-8562EC964846}.Release|x86.Build.0 = Release|Win32
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|x64.Build.0 = Release|x64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -697,8 +745,11 @@ Global
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.Release|x86.ActiveCfg = Release|Win32
|
||||
{D3B92829-26CB-411A-BDA2-7F5DA3D25DD4}.Release|x86.Build.0 = Release|Win32
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|x64.Build.0 = Release|x64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -712,8 +763,11 @@ Global
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}.Release|x86.Build.0 = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|x64.Build.0 = Release|x64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -727,8 +781,11 @@ Global
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.Release|x86.ActiveCfg = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11842}.Release|x86.Build.0 = Release|Win32
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|x64.Build.0 = Release|x64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -742,8 +799,11 @@ Global
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.Release|x86.ActiveCfg = Release|Win32
|
||||
{814DBDDE-894E-4327-A6E1-740504850098}.Release|x86.Build.0 = Release|Win32
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|x64.Build.0 = Release|x64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{814CBEEE-894E-4327-A6E1-740504850098}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -775,8 +835,11 @@ Global
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.ActiveCfg = Release|Win32
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.Build.0 = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|x64.Build.0 = Release|x64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{990F2657-8580-4828-943F-5DD657D11843}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -826,8 +889,11 @@ Global
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x86.ActiveCfg = Release|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -841,8 +907,11 @@ Global
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -856,8 +925,11 @@ Global
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -870,9 +942,39 @@ Global
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM64.Deploy.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x64.Deploy.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x86.Build.0 = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x86.Deploy.0 = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Build.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Deploy.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Build.0 = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Deploy.0 = Release|x86
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -886,8 +988,11 @@ Global
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -901,8 +1006,11 @@ Global
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -916,8 +1024,14 @@ Global
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}.Release|x86.Build.0 = Release|Win32
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|ARM64.Deploy.0 = Release|ARM64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x64.Build.0 = Release|x64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x64.Deploy.0 = Release|x64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x86.ActiveCfg = Release|x86
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x86.Build.0 = Release|x86
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.AuditMode|x86.Deploy.0 = Release|x86
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
@@ -936,9 +1050,30 @@ Global
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Release|x86.ActiveCfg = Release|x86
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Release|x86.Build.0 = Release|x86
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310}.Release|x86.Deploy.0 = Release|x86
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|ARM64.Build.0 = Release|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|x64.Build.0 = Release|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.AuditMode|x86.Build.0 = Release|Win32
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|x64.Build.0 = Debug|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Debug|x86.Build.0 = Debug|Win32
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|x64.ActiveCfg = Release|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|x64.Build.0 = Release|x64
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|x86.ActiveCfg = Release|Win32
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6}.Release|x86.Build.0 = Release|Win32
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -970,8 +1105,11 @@ Global
|
||||
{EF3E32A7-5FF6-42B4-B6E2-96CD7D033F00}.Release|x86.ActiveCfg = Release|Win32
|
||||
{EF3E32A7-5FF6-42B4-B6E2-96CD7D033F00}.Release|x86.Build.0 = Release|Win32
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -984,57 +1122,11 @@ Global
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Release|x64.Build.0 = Release|x64
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Release|x86.ActiveCfg = Release|Win32
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
|
||||
{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
|
||||
{4C8E6BB0-4713-4ADB-BD04-81628ECEAF20} = {81C352DB-1818-45B7-A284-18E259F1CC87}
|
||||
@@ -1076,10 +1168,12 @@ Global
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{2D310963-F3E0-4EE5-8AC6-FBC94DCC3310} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
|
||||
{015A0047-772D-4F1A-88C9-45C18F0ADFB6} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{2C2BEEF4-9333-4D05-B12A-1905CBF112F9} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{EF3E32A7-5FF6-42B4-B6E2-96CD7D033F00} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
|
||||
{16376381-CE22-42BE-B667-C6B35007008D} = {81C352DB-1818-45B7-A284-18E259F1CC87}
|
||||
@@ -1087,9 +1181,6 @@ Global
|
||||
{05500DEF-2294-41E3-AF9A-24E580B82836} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
|
||||
{1E4A062E-293B-4817-B20D-BF16B979E350} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
|
||||
{34DE34D3-1CD6-4EE3-8BD9-A26B5B27EC73} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
|
||||
{CA5CAD1A-9333-4D05-B12A-1905CBF112F9} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {3140B1B7-C8EE-43D1-A772-D82A7061A271}
|
||||
|
||||
54
README.md
54
README.md
@@ -1,40 +1,14 @@
|
||||
# Welcome\!
|
||||
#### This repository contains the source code for:
|
||||
|
||||
* [Windows Terminal](https://www.microsoft.com/en-us/p/windows-terminal-preview/9n0dx20hk701)
|
||||
* Windows Terminal
|
||||
* The Windows console host (`conhost.exe`)
|
||||
* Components shared between the two projects
|
||||
* [ColorTool](https://github.com/Microsoft/Terminal/tree/master/src/tools/ColorTool)
|
||||
* [Sample projects](https://github.com/Microsoft/Terminal/tree/master/samples) that show how to consume the Windows Console APIs
|
||||
|
||||
#### Other related repositories include:
|
||||
* [Console API Documentation](https://github.com/MicrosoftDocs/Console-Docs)
|
||||
|
||||
## Installation
|
||||
|
||||
_(Note: in order to run the Windows Terminal, you'll need to be running at least Windows build 18362 or higher.)_
|
||||
|
||||
### Microsoft Store
|
||||
|
||||
Download the Microsoft Terminal free from the Microsoft Store and it'll be continuously updated. Or, feel free to side-load [releases](https://github.com/microsoft/terminal/releases) from GitHub, but note they won't auto-update.
|
||||
|
||||
<a href='//www.microsoft.com/store/apps/9n0dx20hk701?cid=storebadge&ocid=badge'><img src='https://assets.windowsphone.com/85864462-9c82-451e-9355-a3d5f874397a/English_get-it-from-MS_InvariantCulture_Default.png' alt='English badge' width="284" height="104" style='width: 284px; height: 104px;'/></a>
|
||||
|
||||
### Chocolatey (Unofficial)
|
||||
|
||||
Download and upgrade the Windows Terminal from [Chocolatey](https://chocolatey.org).
|
||||
|
||||
To install Windows Terminal, run the following command from the command line or from PowerShell:
|
||||
```powershell
|
||||
choco install microsoft-windows-terminal
|
||||
```
|
||||
|
||||
To upgrade Windows Terminal, run the following command from the command line or from PowerShell:
|
||||
```powershell
|
||||
choco upgrade microsoft-windows-terminal
|
||||
```
|
||||
|
||||
If you have any issues when installing/upgrading the package please go to the [package page](https://chocolatey.org/packages/microsoft-windows-terminal) and follow the [Chocolatey triage process](https://chocolatey.org/docs/package-triage-process)
|
||||
* [Console API Documentation](https://github.com/MicrosoftDocs/Console-Docs/issues)
|
||||
|
||||
### Build Status
|
||||
|
||||
@@ -81,14 +55,16 @@ Further, we realized that this would allow us to build the terminal's renderer a
|
||||
|
||||
## Where can I download Windows Terminal?
|
||||
|
||||
### The Windows Terminal preview can be downloaded from the Microsoft Store.
|
||||
### There are no binaries to download quite yet.
|
||||
|
||||
[https://www.microsoft.com/en-us/p/windows-terminal-preview/9n0dx20hk701](https://www.microsoft.com/en-us/p/windows-terminal-preview/9n0dx20hk701)
|
||||
The Windows Terminal is in the _very early_ alpha stage, and not ready for the general public quite yet. If you want to jump in early, you can try building it yourself from source.
|
||||
|
||||
Otherwise, you'll need to wait until Mid-June for an official preview build to drop.
|
||||
|
||||
## I built and ran the new Terminal, but I just get a blank window app!
|
||||
|
||||
Make sure you are building for your computer's architecture. If your box has a 64-bit Windows, change your Solution Platform to x64.
|
||||
To check your OS architecture go to Settings -> System -> About (or Win+X -> System) and under `Device specifications` check for the `System type`.
|
||||
Make sure you are building for your computer's architecture. If your box has a 64-bit Windows change your Solution Platform to x64.
|
||||
To check your OS architecture go to Settings -> System -> About (or Win+X -> System) and under `Device specifications` check for the `System type`
|
||||
|
||||
## I built and ran the new Terminal, but it looks just like the old console! What gives?
|
||||
|
||||
@@ -105,7 +81,7 @@ Secondly, try pressing <kbd>Ctrl</kbd> + <kbd>T</kbd>. The tabs are hidden when
|
||||
|
||||
## Debugging
|
||||
|
||||
* To debug in VS, right click on CascadiaPackage (from VS Solution Explorer) and go to properties, in the Debug menu, change "Application process" and "Background task process" to "Native Only".
|
||||
* To debug in VS, right click on CascadiaPackage (from VS Solution Explorer) and go to properties, in the Debug menu, change "Application process" and "Background task process" to "Native Only"
|
||||
|
||||
## Contributing
|
||||
|
||||
@@ -141,14 +117,14 @@ If you would like to ask a question that you feel doesn't warrant an issue (yet)
|
||||
|
||||
## Build Prerequisites
|
||||
|
||||
* You must be running Windows 1903 (build >= 10.0.18362.0) or above in order to run Windows Terminal.
|
||||
* You must have the [1903 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk) (build 10.0.18362.0) installed.
|
||||
* You must have at least [VS 2019](https://visualstudio.microsoft.com/downloads/) installed.
|
||||
* You must install the following Workloads via the VS Installer. Opening the solution will [prompt you to install missing components automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/).
|
||||
* You must be running Windows 1903 (build >= 10.0.18362.0) or above in order to run Windows Terminal
|
||||
* You must have the [1903 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk) (build 10.0.18362.0) installed
|
||||
* You must have at least [VS 2017](https://visualstudio.microsoft.com/downloads/) installed.
|
||||
* You must install the following Workloads via the VS Installer. If you're running VS 2019, opening the solution will [prompt you to install missing components automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/).
|
||||
- Desktop Development with C++
|
||||
- Universal Windows Platform Development
|
||||
- **The following Individual Components**
|
||||
- C++ (v142) Universal Windows Platform Tools
|
||||
- Also install the following Individual Component:
|
||||
- C++ (v141) Universal Windows Platform Tools
|
||||
|
||||
* You must also [enable Developer Mode in the Windows Settings app](https://docs.microsoft.com/en-us/windows/uwp/get-started/enable-your-device-for-development) to locally install and run the Terminal app.
|
||||
|
||||
|
||||
@@ -13,11 +13,6 @@ pr:
|
||||
branches:
|
||||
include:
|
||||
- master
|
||||
paths:
|
||||
exclude:
|
||||
- doc/*
|
||||
- samples/*
|
||||
- tools/*
|
||||
|
||||
# 0.0.yyMM.dd##
|
||||
# 0.0.1904.0900
|
||||
|
||||
@@ -8,7 +8,7 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: AuditMode
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool: { vmImage: windows-2019 }
|
||||
pool: { vmImage: vs2017-win2016 }
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
@@ -45,7 +45,7 @@ jobs:
|
||||
displayName: 'Build solution **\OpenConsole.sln'
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
vsVersion: 15.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
@@ -9,7 +9,7 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool: { vmImage: windows-2019 }
|
||||
pool: { vmImage: vs2017-win2016 }
|
||||
|
||||
steps:
|
||||
- template: build-console-steps.yml
|
||||
|
||||
@@ -39,21 +39,13 @@ steps:
|
||||
displayName: 'Build solution **\OpenConsole.sln'
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
vsVersion: 15.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: ${{ parameters.additionalBuildArguments }}
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Check MSIX for common regressions'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$Package = Get-ChildItem -Recurse -Filter "CascadiaPackage_*.msix"
|
||||
.\build\scripts\Test-WindowsTerminalPackage.ps1 -Verbose -Path $Package.FullName
|
||||
|
||||
- task: VSTest@2
|
||||
displayName: 'Run Unit Tests'
|
||||
inputs:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
jobs:
|
||||
- job: CodeFormatCheck
|
||||
displayName: Proper Code Formatting Check
|
||||
pool: { vmImage: windows-2019 }
|
||||
pool: { vmImage: vs2017-win2016 }
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<BeforeLinkTargets Condition="'$(WindowsTargetPlatformVersion)' >= '10.0.18362.0'">
|
||||
$(BeforeLinkTargets);
|
||||
_ConsoleGenerateAdditionalWinmdManifests;
|
||||
</BeforeLinkTargets>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="_ConsoleMapWinmdsToManifestFiles" DependsOnTargets="ResolveAssemblyReferences">
|
||||
<ItemGroup>
|
||||
<!-- For each non-system .winmd file in References, generate a .manifest in IntDir for it. -->
|
||||
<_ConsoleWinmdManifest Include="@(ReferencePath->'$(IntDir)\%(FileName).manifest')" Condition="'%(ReferencePath.IsSystemReference)' != 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ReferenceSourceTarget)' == 'ResolveAssemblyReference'">
|
||||
<WinMDPath>%(ReferencePath.FullPath)</WinMDPath>
|
||||
<Implementation>%(ReferencePath.Implementation)</Implementation>
|
||||
</_ConsoleWinmdManifest>
|
||||
<!-- For each referenced project that _produces_ a winmd, generate a temporary item that maps to
|
||||
the winmd, and use that temporary item to generate a .manifest in IntDir for it.
|
||||
We don't set Implementation here because it's inherited from the _ResolvedNativeProjectReferencePaths. -->
|
||||
<_ConsoleWinmdProjectReference Condition="'%(_ResolvedNativeProjectReferencePaths.ProjectType)' != 'StaticLibrary'" Include="@(_ResolvedNativeProjectReferencePaths->WithMetadataValue('FileType','winmd')->'%(RootDir)%(Directory)%(TargetPath)')" />
|
||||
<_ConsoleWinmdManifest Include="@(_ConsoleWinmdProjectReference->'$(IntDir)\%(FileName).manifest')">
|
||||
<WinMDPath>%(Identity)</WinMDPath>
|
||||
</_ConsoleWinmdManifest>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Target Name="_ConsoleGenerateAdditionalWinmdManifests"
|
||||
Inputs="@(_ConsoleWinmdManifest.WinMDPath)"
|
||||
Outputs="@(_ConsoleWinmdManifest)"
|
||||
DependsOnTargets="_ConsoleMapWinmdsToManifestFiles">
|
||||
|
||||
<!-- This target is batched and a new Exec is spawned for each entry in _ConsoleWinmdManifest. -->
|
||||
<Exec Command="mt.exe -winmd:%(_ConsoleWinmdManifest.WinMDPath) -dll:%(_ConsoleWinmdManifest.Implementation) -out:%(_ConsoleWinmdManifest.Identity)" />
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Emit the generated manifest into the Link inputs. -->
|
||||
<Manifest Include="@(_ConsoleWinmdManifest)" />
|
||||
</ItemGroup>
|
||||
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -1,79 +0,0 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$true, ValueFromPipeline=$true,
|
||||
HelpMessage="Path to the .appx/.msix to validate")]
|
||||
[string]
|
||||
$Path,
|
||||
|
||||
[Parameter(HelpMessage="Path to Windows Kit")]
|
||||
[ValidateScript({Test-Path $_ -Type Leaf})]
|
||||
[string]
|
||||
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0"
|
||||
)
|
||||
|
||||
$ErrorActionPreference = "Stop"
|
||||
|
||||
If ($null -Eq (Get-Item $WindowsKitPath -EA:SilentlyContinue)) {
|
||||
Write-Error "Could not find a windows SDK at at `"$WindowsKitPath`".`nMake sure that WindowsKitPath points to a valid SDK."
|
||||
Exit 1
|
||||
}
|
||||
|
||||
$makeAppx = "$WindowsKitPath\x86\MakeAppx.exe"
|
||||
$makePri = "$WindowsKitPath\x86\MakePri.exe"
|
||||
|
||||
Function Expand-ApplicationPackage {
|
||||
Param(
|
||||
[Parameter(Mandatory, ValueFromPipeline)]
|
||||
[string]
|
||||
$Path
|
||||
)
|
||||
|
||||
$sentinelFile = New-TemporaryFile
|
||||
$directory = New-Item -Type Directory "$($sentinelFile.FullName)_Package"
|
||||
Remove-Item $sentinelFile -Force -EA:Ignore
|
||||
|
||||
& $makeAppx unpack /p $Path /d $directory /nv /o
|
||||
|
||||
If ($LastExitCode -Ne 0) {
|
||||
Throw "Failed to expand AppX"
|
||||
}
|
||||
|
||||
$directory
|
||||
}
|
||||
|
||||
Write-Verbose "Expanding $Path"
|
||||
$AppxPackageRoot = Expand-ApplicationPackage $Path
|
||||
$AppxPackageRootPath = $AppxPackageRoot.FullName
|
||||
|
||||
Write-Verbose "Expanded to $AppxPackageRootPath"
|
||||
|
||||
Try {
|
||||
& $makePri dump /if "$AppxPackageRootPath\resources.pri" /of "$AppxPackageRootPath\resources.pri.xml" /o
|
||||
If ($LastExitCode -Ne 0) {
|
||||
Throw "Failed to dump PRI"
|
||||
}
|
||||
|
||||
$Manifest = [xml](Get-Content "$AppxPackageRootPath\AppxManifest.xml")
|
||||
$PRIFile = [xml](Get-Content "$AppxPackageRootPath\resources.pri.xml")
|
||||
|
||||
### Check the activatable class entries for a few DLLs we need.
|
||||
$inProcServers = $Manifest.Package.Extensions.Extension.InProcessServer.Path
|
||||
$RequiredInProcServers = ("TerminalApp.dll", "TerminalControl.dll", "TerminalConnection.dll")
|
||||
|
||||
Write-Verbose "InProc Servers: $inProcServers"
|
||||
|
||||
ForEach ($req in $RequiredInProcServers) {
|
||||
If ($req -NotIn $inProcServers) {
|
||||
Throw "Failed to find $req in InProcServer list $inProcServers"
|
||||
}
|
||||
}
|
||||
|
||||
### Check that we have an App.xbf (which is a proxy for our resources having been merged)
|
||||
$resourceXpath = '/PriInfo/ResourceMap/ResourceMapSubtree[@name="Files"]/NamedResource[@name="App.xbf"]'
|
||||
$AppXbf = $PRIFile.SelectSingleNode($resourceXpath)
|
||||
If ($null -eq $AppXbf) {
|
||||
Throw "Failed to find App.xbf (TerminalApp project) in resources.pri"
|
||||
}
|
||||
} Finally {
|
||||
Remove-Item -Recurse -Force $AppxPackageRootPath
|
||||
}
|
||||
2
dep/gsl
2
dep/gsl
Submodule dep/gsl updated: 1212beae77...b74b286d5e
7
dep/packages/README.md
Normal file
7
dep/packages/README.md
Normal file
@@ -0,0 +1,7 @@
|
||||
These packages are redistributed inside this folder because they are not yet available on a public NuGet feed.
|
||||
|
||||
## Microsoft.UI.XAML
|
||||
This package is a custom development build fork to help us light up tab support. It will eventually go onto the same public feed as the existing `Microsoft.UI.XAML` package that's currently available on NuGet.org
|
||||
|
||||
## TAEF.Redist.WLK
|
||||
This package is vetted for public redistribution and release, but the TAEF team hasn't set up a public feed to consume it yet. If/when they do, we'll move to that.
|
||||
BIN
dep/packages/microsoft.ui.xaml.2.1.190405001-prerelease.nupkg
Normal file
BIN
dep/packages/microsoft.ui.xaml.2.1.190405001-prerelease.nupkg
Normal file
Binary file not shown.
BIN
dep/packages/taef.redist.wlk.10.30.180808002.nupkg
Normal file
BIN
dep/packages/taef.redist.wlk.10.30.180808002.nupkg
Normal file
Binary file not shown.
2
dep/wil
2
dep/wil
Submodule dep/wil updated: e8c599bca6...fbcd1d2abb
@@ -8,9 +8,9 @@ Settings in the Windows Console Host can be a bit tricky to understand. This is
|
||||
|---------------------------|-----------------------|--------------------------------------|
|
||||
|`FontSize` |Coordinate (REG_DWORD) |Size of font in pixels |
|
||||
|`FontFamily` |REG_DWORD |GDI Font family |
|
||||
|`ScreenBufferSize` |Coordinate (REG_DWORD) |Size of the screen buffer in WxH characters\*\* |
|
||||
|`ScreenBufferSize` |Coordinate (REG_DWORD) |Size of the screen buffer in WxH characters |
|
||||
|`CursorSize` |REG_DWORD |Cursor height as percentage of a single character |
|
||||
|`WindowSize` |Coordinate (REG_DWORD) |Initial size of the window in WxH characters\*\* |
|
||||
|`WindowSize` |Coordinate (REG_DWORD) |Initial size of the window in WxH characters |
|
||||
|`WindowPosition` |Coordinate (REG_DWORD) |Initial position of the window in WxH pixels (if not set, use auto-positioning) |
|
||||
|`WindowAlpha` |REG_DWORD |Opacity of the window (valid range: 0x4D-0xFF) |
|
||||
|`ScreenColors` |REG_DWORD |Default foreground and background colors |
|
||||
@@ -39,10 +39,6 @@ Settings in the Windows Console Host can be a bit tricky to understand. This is
|
||||
|
||||
*: Only applies to the improved version of the Windows Console Host
|
||||
|
||||
**: WxH stands for Width by Height, it's the fact that things like a Window size
|
||||
store the Width and Height values in the high and low word in the registry's
|
||||
double word values.
|
||||
|
||||
## The Settings Hierarchy
|
||||
|
||||
Settings are persisted to a variety of locations depending on how they are modified and how the Windows Console Host was invoked:
|
||||
|
||||
181
doc/Niksa.md
181
doc/Niksa.md
@@ -1,181 +0,0 @@
|
||||
# Niksa's explanations
|
||||
|
||||
Sometimes @miniksa will write a big, long explanatory comment in an issue thread that turns out to be a decent bit of reference material.
|
||||
This document serves as a storage point for those posts.
|
||||
|
||||
- [Why do we avoid changing CMD.exe?](#cmd)
|
||||
- [Why is typing-to-screen performance better than every other app?](#screenPerf)
|
||||
- [How are the Windows graphics/messaging stack assembled?](#gfxMsgStack)
|
||||
- [Output Processing between "Far East" and "Western"](#fesb)
|
||||
- [Why do we not backport things?](#backport)
|
||||
- [Why can't we have mixed elevated and non-elevated tabs in the Terminal?](#elevation)
|
||||
|
||||
## <a name="cmd"></a>Why do we avoid changing CMD.exe?
|
||||
`setlocal` doesn't behave the same way as an environment variable. It's a thing that would have to be put in at the top of the batch script that is `somefile.cmd` as one of its first commands to adjust the way that one specific batch file is processed by the `cmd.exe` engine. That's probably not suitable for your needs, but that's the way we have to go.
|
||||
|
||||
I don't think anyone is disagreeing with you, @mikemaccana, that this would be a five minute development change to read that environment variable and change the behavior of `cmd.exe`. It absolutely would be a tiny development time.
|
||||
|
||||
It's just that from our experience, we know there's going to be a 3-24 month bug tail here where we get massive investigation callbacks by some billion dollar enterprise customer who for whatever reason was already using the environment variable we pick for another purpose. Their script that they give their rank-and-file folks will tell them to press Ctrl+C at some point in the batch script to do whatever happens, it will do something different, those people will notice the script doesn't match the computer anymore. They will then halt the production line and tell their supervisor. The supervisor tells some director. Their director comes screaming at their Microsoft enterprise support contract person that we've introduced a change to the OS that is costing them millions if not billions of dollars in shipments per month. Our directors at Microsoft then come bashing down our doors angry with us and make us fix it ASAP or revert it, we don't get to go home at 5pm to our families or friends because we're fixing it, we get stressed the heck out, we have to spin up servicing potentially for already shipped operating systems which is expensive and headache-causing...etc.
|
||||
|
||||
We can see this story coming a million miles away because it has happened before with other 'tiny' change we've been asked to make to `cmd.exe` in the past few years.
|
||||
|
||||
I would just ask you to understand that `cmd.exe` is very, very much in a maintenance mode and I just want to set expectations here. We maintain it, yes. We have a renewed interest in command-line development, yes. But our focuses are revolving around improving the terminal and platform itself and bringing modern, supported shells to be the best they can be on Windows. Paul will put this on the backlog of things that people want in `cmd.exe`, yes. But it will sink to the bottom of the backlog because changing `cmd.exe` is our worst nightmare as its compatibility story is among the heaviest of any piece of the operating system.
|
||||
|
||||
I would highly recommend that Gulp convert to using PowerShell scripts and that if such an issue exists with PowerShell, that we get their modern, supported, and better-engineered platform to support the scenario. I don't want you to sit around waiting for `cmd.exe` to change this because it's really not going to happen faster than that script could be converted to `ps1` and it fixed in PowerShell Core (if that's even a problem in that world.)
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/217#issuecomment-404240443
|
||||
|
||||
## <a name="screenPerf"></a>Why is typing-to-screen performance better than every other app?
|
||||
|
||||
I really do not mind when someone comes by and decides to tell us that we're doing a good job at something. We hear so many complaints every day that a post like this is a breath of fresh air. Thanks for your thanks!
|
||||
|
||||
Also, I'm happy to discuss this with you until you're utterly sick of reading it. Please ask any follow-ons you want. I thrive on blathering about my work. :P
|
||||
|
||||
If I had to take an educated guess as to what is making us faster than pretty much any other application on Windows at putting your text on the screen... I would say it is because that is literally our only job! Also probably because we are using darn near the oldest and lowest level APIs that Windows has to accomplish this work.
|
||||
|
||||
Pretty much everything else you've listed has some sort of layer or framework involved, or many, many layers and frameworks, when you start talking about Electron and Javascript. We don't.
|
||||
|
||||
We have one bare, super un-special window with no additional controls attached to it. We get our keys fed into us from just barely above the kernel given that we're processing them from window messages and not from some sort of eventing framework common to pretty much any other more complicated UI framework than ours (WPF, WinForms, UWP, Electron). And we dump our text straight onto the window surface using GDI's [PolyTextOut](https://docs.microsoft.com/en-us/windows/desktop/api/wingdi/nf-wingdi-polytextoutw) with no frills.
|
||||
|
||||
Even `notepad.exe` has multiple controls on its window at the very least and is probably (I haven't looked) using some sort of library framework in the edit control to figure out its text layout (which probably is using another library framework for internationalization support...)
|
||||
|
||||
Of course this also means that we have trade offs. We don't support fully international text like pretty much every other application will. RTL? No go zone right now. Surrogate pairs and emoji? We're getting there but not there yet. Indic scripts? Nope.
|
||||
|
||||
Why are we like this? For one, `conhost.exe` is old as dirt. It has to use the bare metal bottom layer of everything because it was created before most of those other frameworks were created. And also it maintains as low/bottom level as possible because it is pretty much the first thing that one needs to bring up when bringing up a new operating system edition or device before you have all the nice things like frameworks or what those frameworks require to operate. Also it's written in C/C++ which is about as low and bare metal as we can get.
|
||||
|
||||
Will this UI enhancement come to other apps on Windows? Almost certainly not. They have too much going on which is both a good and a bad thing. I'm jealous of their ability to just call one method and layout text in an uncomplicated manner in any language without manually calculating pixels or caring about what styles apply to their font. But my manual pixel calculations, dirty region math, scroll region madness, and more makes it so we go faster than them. I'm also jealous that when someone says "hey can you add a status bar to the bottom of your window" that they can pretty much click and drag that into place with their UI Framework and it will just work where as for us, it's been a backlog item forever and gives me heartburn to think about implementing.
|
||||
|
||||
Will we try to keep it from regressing? Yes! Right now it's sort of a manual process. We identify that something is getting slow and then we go haul out [WPR](https://docs.microsoft.com/en-us/windows-hardware/test/wpt/windows-performance-recorder) and start taking traces. We stare down the hot paths and try to reason out what is going on and then improve them. For instance, in the last cycle or two, we focused on heap allocations as a major area where we could improve our end-to-end performance, changing a ton of our code to use stack-constructed iterator-like facades over the underlying request buffer instead of translating and allocating it into a new heap space for each level of processing.
|
||||
|
||||
As an aside, @bitcrazed wants us to automate performance tests in some conhost specific way, but I haven't quite figured out a controlled environment to do this in yet. The Windows Engineering System runs performance tests each night that give us a coarse grained way of knowing if we messed something up for the whole operating system, and they technically offer a fine grained way for us to insert our own performance tests... but I just haven't got around to that yet. If you have an idea for a way for us to do this in an automated fashion, I'm all ears.
|
||||
|
||||
If there's anything else you'd like to know, let me know. I could go on all day. I deleted like 15 tangents from this reply before posting it....
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/327#issuecomment-447391705
|
||||
|
||||
## <a name="gfxMsgStack"></a>How are the Windows graphics/messaging stack assembled?
|
||||
|
||||
@stakx, I am referring to USER32 and GDI32.
|
||||
|
||||
I'll give you a cursory overview of what I know off the top of my head without spending hours confirming the details. As such, some of this is subject to handwaving and could be mildly incorrect but is probably in the right direction. Consider every statement to be my personal knowledge on how the world works and subject to opinion or error.
|
||||
|
||||
For the graphics part of the pipeline (GDI32), the user-mode portions of GDI are pretty far down. The app calls GDI32, some work is done in that DLL on the user-mode side, then a kernel call jumps over to the kernel and drawing occurs.
|
||||
|
||||
The portion that you're thinking of regarding "silently converted to sit on top of other stuff" is probably that once we hit the kernel calls, a bunch of the kernel GDI stuff tends to be re-platformed on top of the same stuff as DirectX when it is actually handled by the NVIDIA/AMD/Intel/etc. graphics driver and the GPU at the bottom of the stack. I think this happened with the graphics driver re-architecture that came as a part of WDDM for Windows Vista. There's a document out there somewhere about what calls are still really fast in GDI and which are slower as a result of the re-platforming. Last time I found that document and checked, we were using the fast ones.
|
||||
|
||||
On top of GDI, I believe there are things like Common Controls or comctl32.dll which provided folks reusable sets of buttons and elements to make their UIs before we had nicer declarative frameworks. We don't use those in the console really (except in the property sheet off the right click menu).
|
||||
|
||||
As for DirectWrite and D2D and D3D and DXGI themselves, they're a separate set of commands and paths that are completely off to the side from GDI at all both in user and kernel mode. They're not really related other than that there's some interoperability provisions between the two. Most of our other UI frameworks tend to be built on top of the DirectX stack though. XAML is for sure. I think WPF is. Not sure about WinForms. And I believe the composition stack and the window manager are using DirectX as well.
|
||||
|
||||
As for the input/interaction part of the pipeline (USER32), I tend to find most other newer things (at least for desktop PCs) are built on top of what is already there. USER32's major concept is windows and window handles and everything is sent to a window handle. As long as you're on a desktop machine (or a laptop or whatever... I mean a classic-style Windows-powered machine), there's a window handle involved and messages floating around and that means we're talking USER32.
|
||||
|
||||
The window message queue is just a straight up FIFO (more or less) of whatever input has occurred relevant to that window while it's in the foreground + whatever has been sent to the window by other components in the system.
|
||||
|
||||
The newer technologies and the frameworks like XAML and WPF and WinForms tend to receive the messages from the window message queue one way or another and process them and turn them into event callbacks to various objects that they've provisioned within their world.
|
||||
|
||||
However, the newer technologies that also work on other non-desktop platforms like XAML tend to have the ability to process stuff off of a completely different non-USER32 stack as well. There's a separate parallel stack to USER32 with all of our new innovations and realizations on how input and interaction should occur that doesn't exactly deal with classic messaging queues and window handles the same way. This is the whole Core* family of things like CoreWindow and CoreMessaging. They also have a different concept of "what is a user" that isn't so centric around your butt in rolling chair in front of a screen with a keyboard and mouse on the desk.
|
||||
|
||||
Now, if you're on XAML or one of the other Frameworks... all this intricacy is handled for you. XAML figures out how to draw on DirectX for you and negotiates with the compositor and window manager for cool effects on your behalf. It figures out whether to get your input events from USER32 or Core* or whatever transparently depending on your platform and the input stacks can handle pen, touch, keyboard, mouse, and so on in a unified manner. It has provisions inside it embedded to do all the sorts of globalization, accessibility, input interaction, etc. stuff that make your life easy. But you could choose to go directly to the low-level and handle it yourself or skip handling what you don't care about.
|
||||
|
||||
The trick is that GDI32 and USER32 were designed for a limited world with a limited set of commands. Desktop PCs were the only thing that existed, single user at the keyboard and mouse, simple graphics output to a VGA monitor. So using them directly at the "low level" like conhost does is pretty easy. The new platforms could be used at the "low level" but they're orders of magnitude more complicated because they now account for everything that has happened with personal computing in 20+ years like different form factors, multiple active users, multiple graphics adapters, and on and on and on and on. So you tend to use a framework when using the new stuff so your head doesn't explode. They handle it for you, but they handle more than they ever did before so they're slower to some degree.
|
||||
|
||||
So are GDI32 and USER32 "lower" than the new stuff? Sort of.
|
||||
Can you get that low with the newer stuff? Mostly yes, but you probably shouldn't and don't want to.
|
||||
Does new live on top of old or is old replatformed on the new? Sometimes and/or partially.
|
||||
Basically... it's like the answer to anything software... "it's an unmitigated disaster and if we all stepped back a moment, we should be astounded that it works at all." :P
|
||||
|
||||
Anyway, that's enough ramble for one morning. Hopefully that somewhat answered your questions and gave you a bit more insight.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/327#issuecomment-447926388
|
||||
|
||||
## <a name="fesb"></a>Output Processing between "Far East" and "Western"
|
||||
|
||||
>
|
||||
> ```
|
||||
> if (WI_IsFlagSet(CharType, C1_CNTRL))
|
||||
> ```
|
||||
|
||||
In short, this is probably fine to fix.
|
||||
|
||||
However, I would personally feed a few characters through `WriteCharsLegacy` under the debugger and assert that your theory is correct first (that multiple flags coming back are what the problem is) before making the change.
|
||||
|
||||
I am mildly terrified, less than Dustin, because it is freaking `WriteCharsLegacy` which is the spawn of hell and I fear some sort of regression in it.
|
||||
|
||||
In long, why is it fine to fix?
|
||||
|
||||
For reference, this particular segment of code https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L514-L539 appears to only be used when the codepoint is < 0x20 or == 0x7F https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L408 and ENABLE_PROCESSED_OUTPUT is off. https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L320
|
||||
|
||||
I looked back at the console v1 code and this particular section had a divergence for "Western" countries and "Far East" countries (a geopolitically-charged term, but what it was, nonetheless.)
|
||||
|
||||
For "Western" countries, we would unconditionally run all the characters through `MultiByteToWideChar` with `MB_USEGLYPHCHARS` without the `C1_CNTRL` test and move the result into the buffer.
|
||||
|
||||
For "Eastern" countries, we did the `C1_CNTRL` test and then if true, we would run through `MultiByteToWideChar` with `MB_USEGLYPHCHARS`. Otherwise, we would just move the original character into the buffer and call it a day.
|
||||
|
||||
Note in both of these, there is a little bit of indirection before `MultiByteToWideChar` is called through some other helper methods like `ConvertOutputToUnicode`, but that's the effective conversion point, as far as I can tell. And that's where the control characters would turn into acceptable low ASCII symbols.
|
||||
|
||||
When we took over the console codebase, this variation between "Western" and "Eastern" countries was especially painful because `conhost.exe` would choose which one it was in based on the `Codepage for Non-Unicode Applications` set in the Control Panel's Regional > Administrative panel and it could only be changed with a reboot. It wouldn't even change properly when you `chcp` to a different codepage. Heck, `chcp` would deny you from switching into many codepages. There was a block in place to prevent going to an "Eastern" codepage if you booted up in a "Western" codepage. There was also a block preventing you from going between "Eastern" codepages, if I recall correctly.
|
||||
|
||||
In modernizing, I decided a few things:
|
||||
1. What's good for the "Far East" should be good for the rest of the world. CJK languages that encompassed the "Far East" code have to be able to handle "Western" text as well even if the reverse wasn't true.
|
||||
2. We need to scrub all usages of "Far East" from the code. Someone already started that and replaced them with "East Asia" except then they left behind the shorthand of "FE" prefixing dozens of functions which made it hard to follow the code. It took us months to realize "FE" and "East Asia" were the same thing.
|
||||
3. It's obnoxious that the way this was handled was to literally double-define every output function in the code base to have two definitions, compile them both into the conhost, then choose to run down the SB_ versions or the FE_ versions depending on the startup Non-Unicode codepage. It was a massive pile of complex pre-compilation `#ifdef` and `#else`s that would sometimes surround individual lines in the function bodies. Gross.
|
||||
4. The fact that the FE_ versions of the functions were way slower than the SB_ ones was unacceptable even for the same output of Latin-character text.
|
||||
5. Anyone should be free to switch between any codepage they want at any time and restricting it based on a value from OS startup or region/locale is not acceptable in the modern world.
|
||||
6. I concluded by all of the above that I was going to tank/delete/remove the SB_ versions of everything and force the entire world to use the FE_ versions as truth. I would fix the FE_ versions to handle everything correctly, I would fix the performance characteristics of the FE_ versions so they were only slower when things were legitimately more complicated and never otherwise, I would banish all usage of "Far East", "East Asia", "FE_", and "SB_" from the codebase, and codepages would be freely switchable.
|
||||
7. Oh. Also, the conhost used to rewrite its entire backing buffer into whatever your current codepage was whenever you switched codepages. I changed that to always hold it as UTF-16.
|
||||
|
||||
Now, after that backstory. This is where the problem comes in. It looks like the code you're pointing to that didn't check flags and instead checked direct equality... is the way that it was ALWAYS done for the "Eastern" copy of the code. So it was ALWAYS broken for the "Eastern" codepages and country variants of the OS.
|
||||
|
||||
I don't know why the "Eastern" copy was checking `C1_CNTRL` at all in the first place. There is no documentation. I presume it has to do with Shift-JIS or GB-2312 or Unified Hangul or something having a conflict < 0x20 || == 0x7F. Or alternatively, it's because someone wrote the code naively thinking it was a good idea in a hurry and never tested it. Very possible and even probable.
|
||||
|
||||
Presuming CJK codepages have no conflict in this range for their DBCS codepages... we could probably remove the check with `GetStringTypeW` entirely and always run everything through `ConvertOutputToUnicode`. More risky than just the flag test change... but theoretically an option as well.
|
||||
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/166#issuecomment-510953359
|
||||
|
||||
## <a name="backport"></a>Why do we not backport things?
|
||||
|
||||
Someone has to prove that this is costing millions to billions of dollars of lost productivity or revenue to outweigh the risks of shipping the fix to hundreds of millions of Windows machines and potentially breaking something.
|
||||
|
||||
Our team generally finds it pretty hard to prove that against the developer audience given that they're only a small portion of the total installed market of Windows machines.
|
||||
|
||||
Our only backport successes really come from corporations with massive addressable market (like OEMs shipping PCs) who complain that this is fouling up their manufacturing line (or something of that ilk). Otherwise, our management typically says that the risks don't outweigh the benefits.
|
||||
|
||||
It's also costly in terms of time, effort, and testing for us to validate a modification to a released OS. We have a mindbogglingly massive amount of automated machinery dedicated to processing and validating the things that we check in while developing the current OS builds. But it's a special costly ask to spin up some to all of those activities to validate backported fixes. We do it all the time for Patch Tuesday, but in those patches, they only pass through the minimum number of fixes required to maximize the restoration of productivity/security/revenue/etc. because every additional fix adds additional complexity and additional risk.
|
||||
|
||||
So from our little team working hard to make developers happy, we virtually never make the cut for servicing. We're sorry, but we hope you can understand. It's just the reality of the situation to say "nope" when people ask for a backport. In our team's ideal world, you would all be running the latest console bits everywhere everytime we make a change. But that's just not how it is today.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/279#issuecomment-439179675
|
||||
|
||||
## <a name="elevation"></a>Why can't we have mixed elevated and non-elevated tabs in the Terminal?
|
||||
|
||||
_guest speaker @DHowett-MSFT_
|
||||
|
||||
[1] It is trivial when you are _hosting traditional windows_ with traditional window handles. That works very well in the conemu case, or in the tabbed shell case, where you can take over a window in an elevated session and re-parent it under a window in a non-elevated session.
|
||||
|
||||
When you do that, there's a few security features that I'll touch on in [2]. Because of those, you can parent it but you can't really force it to do anything.
|
||||
|
||||
There's a problem, though. The Terminal isn't architected as a collection of re-parentable windows. For example, it's not running a console host and moving its window into a tab. It was designed to support a "connection" -- something that can read and write text. It's a lower-level primitive than a window. We realized the error of our ways and decided that the UNIX model was right the entire time, and pipes and text and streams are _where it's at._
|
||||
|
||||
Given that we're using Xaml islands to host a modern UI and stitching a DirectX surface into it, we're far beyond the world of standard window handles anyway. Xaml islands are fully composed into a single HWND, much like Chrome and Firefox and the gamut of DirectX/OpenGL/SDL games. We don't **have** components that can be run in one process (elevated) and hosted in another (non-elevated) that aren't the aforementioned "connections".
|
||||
|
||||
Now, the obvious followup question is _"why can't you have one elevated connection in a tab next to a non-elevated connection?"_ This is where @sba923 should pick up reading (:smile:). I'm probably going to cover some things that you (@robomac) know already.
|
||||
|
||||
[2] When you have two windows on the same desktop in the same window station, they can communicate with eachother. I can use `SendKeys` easily through `WScript.Shell` to send keyboard input to any window that the shell can see.
|
||||
|
||||
Running a process elevated _severs_ that connection. The shell can't see the elevated window. No other program at the same integrity level as the shell can see the elevated window. Even if it has its window handle, it can't really interact with it. This is also why you can't drag/drop from explorer into notepad if notepad is running elevated. Only another elevated process can interact with another elevated window.
|
||||
|
||||
That "security" feature (call it what you like, it was probably intended to be a security feature at one point) only exists for a few session-global object types. Windows are one of them. Pipes aren't really one of them.
|
||||
|
||||
Because of that, it's trivial to break that security. Take the terminal as an example of that. If we start an elevated connection and host it in a _non-elevated_ window, we've suddenly created a conduit through that security boundary. The elevated thing on the other end isn't a window, it's just a text-mode application. It immediately does the bidding of the non-elevated host.
|
||||
|
||||
Anybody that can _control_ the non-elevated host (like `WScript.Shell::SendKeys`) _also_ gets an instant conduit through the elevation boundary. Suddenly, any medium integrity application on your system can control a high-integrity process. This could be your browser, or the bitcoin miner that got installed with the `left-pad` package from NPM, or really any number of things.
|
||||
|
||||
It's a small risk, but it _is_ a risk.
|
||||
|
||||
---
|
||||
|
||||
Other platforms have accepted that risk in preference for user convenience. They aren't wrong to do so, but I think Microsoft gets less of a "pass" on things like "accepting risk for user convenience". Windows 9x was an unmitigated security disaster, and limited user accounts and elevation prompts and kernel-level security for window management were the answer to those things. They're not locks to be loosened lightly.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/632#issuecomment-519375707
|
||||
|
||||
40
doc/bot.md
40
doc/bot.md
@@ -8,12 +8,12 @@ We'll be using tags, primarily, to help us understand what needs attention, what
|
||||
### Quick-Guidance to Core Contributors
|
||||
1. Look at `Needs-Attention` as top priority
|
||||
1. Look at `Needs-Triage` during triage meetings to get a handle on what's new and sort it out
|
||||
1. Look at `Needs-Tag-Fix` when you have a few minutes to fix up things tagged improperly
|
||||
1. Look at `Needs-Tag-Fix` when you have a few minutes to fix up things tagged impoperly
|
||||
1. Manually add `Needs-Author-Feedback` when there's something we need the author to follow up on and want attention if they return it or an auto-close for inactivity if it goes stale.
|
||||
|
||||
### Tagging/Process Details
|
||||
1. When new issues arrive, or when issues are not properly tagged... we'll mark them as `Needs-Triage` automatically.
|
||||
- The core contributor team will then come through and mark them up as appropriate. The goal is to have a tag that fits the `Product`, `Area`, and `Issue` category.
|
||||
- The core contributor team will then come through and mark them up as appropriate. The goal is to have a tag that fits the `Product`, `Area`, and `Issue` category.
|
||||
- The `Needs-Triage` tag will be removed manually by the core contributor team during a triage meeting. (Exception, triage may also be done offline by senior team members during high-volume times.)
|
||||
- An issue may or may not be assigned to a contributor during triage. It is not necessary to assign someone to complete it.
|
||||
- We're not focusing on Projects yet.
|
||||
@@ -22,7 +22,7 @@ We'll be using tags, primarily, to help us understand what needs attention, what
|
||||
- When this tag drops off, the bot will apply the `Needs-Attention` tag to get the core contribution team's attention again. If an author cares enough to be active, we will attempt to prioritize engaging with that author.
|
||||
- If the author doesn't come back around in a while, this will become a `No-Recent-Activity` tag.
|
||||
- If there's activity on an issue, the `No-Recent-Activity` tag will automatically drop.
|
||||
- If the `No-Recent-Activity` stays, the issue will be closed as stale.
|
||||
- If the `No-Recent-Activity` stays, the issue will be closed as stale.
|
||||
1. PRs will automatically get a `Needs-Author-Feedback` tag when reviewers wait on the author
|
||||
- This follows a similar decay strategy to issues.
|
||||
- If the author responds, the `Needs-Author-Feedback` tag will drop.
|
||||
@@ -37,7 +37,7 @@ We'll be using tags, primarily, to help us understand what needs attention, what
|
||||
|
||||
#### Mark as Triage Needed
|
||||
- When an issue doesn't meet triage criteria, applies `Needs-Triage` tag. Right now, this is just when it's opened.
|
||||
|
||||
|
||||
#### Author Has Responded
|
||||
- When an issue with `Needs-Author-Feedback` gets an author response, drops that tag in favor of `Needs-Attention` to flag core contributors to drop by.
|
||||
|
||||
@@ -56,19 +56,6 @@ We'll be using tags, primarily, to help us understand what needs attention, what
|
||||
#### Enforce tag system
|
||||
- When an issue is opened or labels are changed in any way, we will check if the tagging matches the system. If not, it will get `Needs-Tag-Fix`. The system is to have an `Area-`, `Issue-`, and `Product-` tag for all open things, and also a `Resolution-` for closed ones.
|
||||
- When the tags from appropriate categories are applied, it will auto-remove the `Needs-Tag-Fix` tag.
|
||||
- `Resolution-Duplicate` is sufficient to fix all tagging. (`Area-`, `Issue-`, and `Product-` are not needed for a duplicate.)
|
||||
|
||||
#### Clean-up low quality issues
|
||||
- If an issue is filed with an incomplete title...
|
||||
- If an issue is filed with nothing in the body...
|
||||
- If an issue is filed matching a pattern that happens all the time (common duplicate phrase, obvious multiple-issues-in-one pattern)...
|
||||
- Then close the issue automatically informing the opener that they can resolve the problem and reopen the issue. (See Bug/Feature templates for example situations.)
|
||||
|
||||
#### Help ask for Feedback Hub
|
||||
- If an issue is tagged `Needs-Feedback-Hub`
|
||||
- Then reply to the issue with a bit of text on asking the author to send us data with Feedback Hub and give us the link.
|
||||
- And remove the `Needs-Feedback-Hub` tag
|
||||
- And add the `Needs-Author-Feedback` tag
|
||||
|
||||
### PR Management
|
||||
|
||||
@@ -93,25 +80,10 @@ We'll be using tags, primarily, to help us understand what needs attention, what
|
||||
#### Auto-Merge pull requests
|
||||
- When a pull request has the `AutoMerge` label...
|
||||
- If it has been at least 480 minutes and all the statuses pass, merge it in.
|
||||
- Will use Squash merge strategy
|
||||
- Will use Squash merge stratgy
|
||||
- Will attempt to delete branch after merge, if possible
|
||||
- Will automatically remove the `AutoMerge` label if changes are pushed by someone *without* Write Access.
|
||||
- More information on bot-logic that can be controlled with comments is [here](https://github.com/OfficeDev/office-ui-fabric-react/wiki/Advanced-auto-merge)
|
||||
|
||||
#### Mark issues with an active PR
|
||||
- If there is an active PR for an issue, label that issue with the `In-PR` label
|
||||
|
||||
#### Add committed fix tag for completed PRs
|
||||
- When a PR is finished and there's no outstanding work left on a linked issue, add the `Resolution-Fix-Committed` label
|
||||
|
||||
#### Remove Needs-Second from completed PRs
|
||||
- If a PR is closed and it has the `Needs-Second` tag, the bot will remove the tag.
|
||||
|
||||
### Release Management
|
||||
|
||||
When a release is created, if the PR ID number is linked inside the release description, the bot will walk through the related PR and all of its related issues and leave a message.
|
||||
- PR message: "🎉{release name} {release version} has been released which incorporates this pull request.🎉
|
||||
- Issue message: 🎉This issue was addressed in #{pull request ID}, which has now been successfully released as {release name} {release version}.🎉"
|
||||
|
||||
|
||||
## Admin Panel
|
||||
[Here](https://fabric-cp.azurewebsites.net/bot/)
|
||||
|
||||
@@ -1,717 +0,0 @@
|
||||
---
|
||||
author: Mike Griese @zadjii-msft
|
||||
created on: 2019-05-31
|
||||
last updated: 2019-07-31
|
||||
issue id: 754
|
||||
---
|
||||
|
||||
# Cascading Default + User Settings
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec outlines adding support for a cascading settings model. In this model,
|
||||
there are two settings files, instead of one.
|
||||
|
||||
1. The default settings file
|
||||
2. The user's settings file
|
||||
|
||||
The default settings file would be a static, read-only file shipped with the
|
||||
terminal. The user settings file would then contain all the user's chosen
|
||||
customizations to the settings. These two files would then be composed together
|
||||
when the app is launched, so that the runtime settings are the union of both the
|
||||
defaults and whatever modifications the user has chosen. This will enable the
|
||||
app to always use a default schema that it knows will be valid, and minimize the
|
||||
settings that the user needs to customize.
|
||||
|
||||
Should the settings schema ever change, the defaults file will change, without
|
||||
needing to re-write the user's settings file.
|
||||
|
||||
It also outlines a mechanism by which profiles could be dynamically added or
|
||||
hidden from the profiles list, based on some external source.
|
||||
|
||||
## Inspiration
|
||||
|
||||
Largely inspired by the settings model that both VS Code (and Sublime Text) use.
|
||||
|
||||
### Goal: Minimize Re-Serializing `profiles.json`
|
||||
|
||||
We want to re-serialize the user settings file, `profiles.json`, as little as
|
||||
possible. Each time we serialize the file, there's the possiblity that we've
|
||||
re-ordered the keys, as `jsoncpp` provides no ordering guarantee of the keys.
|
||||
This isn't great, as each write of the file will randomly re-order the file.
|
||||
|
||||
One of our overarching goals with this change should be to re-serialize the user
|
||||
settings file as little as possible.
|
||||
|
||||
### Goal: Minimize Content in `profiles.json`
|
||||
|
||||
We want the user to only have to make the minimal number of changes possible to
|
||||
the user settings file. Additionally, the user should only have to have the
|
||||
settings that they've changed in that file. If the user wants to change only the
|
||||
`cursorColor` of a profile, they should only need to set that property in the
|
||||
user settings file, and not need an entire copy of the `Profile` object in their
|
||||
user settings file. That would create additional noise that's not relevant to
|
||||
the user.
|
||||
|
||||
### Goal: Remove the Need to Reset Settings Entirely to get New Settings
|
||||
One problem with the current settings design is that we only generate "default"
|
||||
settings for the user when there's no settings file present at all. So, when we
|
||||
want to do things like update the default profiles to have an icon, or add
|
||||
support for generating WSL profiles, it will only apply to users for fresh
|
||||
installs. Otherwise, a user needs to completely delete the settings file to have
|
||||
the terminal re-generate the default settings.
|
||||
|
||||
This is fairly annoying to the end-user, so ideally we'll find a way to be able
|
||||
to prevent this scenario.
|
||||
|
||||
### Goal: Prevent Roaming Settings from Failing
|
||||
Another problem currently is that when settings roam to another machine, it's
|
||||
possible that the second machine doesn't have the same applications installed as
|
||||
the first, and some profiles might be totally invalid on the second machine.
|
||||
Take for example, profiles for WSL distros. If you have and Ubuntu profile on
|
||||
your first machine, and roam that profile to a second machine without Ubuntu
|
||||
installed, then the Ubuntu profile would be totally broken on the second
|
||||
machine.
|
||||
|
||||
While we won't be able to non-destructively prevent all failures of this case,
|
||||
we should be able to catch it in certain scenarios.
|
||||
|
||||
## Solution Design
|
||||
|
||||
The settings are now composed from two files: a "Default" settings file, and a
|
||||
"User" settings file.
|
||||
|
||||
When we load the settings, we'll perform the following steps, each mentioned in
|
||||
greater detail below:
|
||||
1. Load from disk the `defaults.json` (the default settings) -> DefaultsJson
|
||||
1. Load from disk the `profiles.json` (the user settings) -> UserJson
|
||||
1. Parse DefaultsJson to create all the default profiles, schemes, keybindings.
|
||||
1. [Not covered in this spec] Check the UserJson to find the list of dynamic
|
||||
profile sources that should run.
|
||||
1. Run all the _enabled_ dynamic profile generators. Those profiles will be
|
||||
added to the set of profiles.
|
||||
- During this step, check if any of the profiles added here don't exist in
|
||||
UserJson. If they _don't_, the generator created a profile that didn't
|
||||
exist before. Return a value indicating the user settings should be
|
||||
re-saved (with the new profiles added).
|
||||
1. [Not covered in this spec] Layer the UserJson.globals.defaults settings to
|
||||
every profile in the set, both the defaults, and generated profiles.
|
||||
1. Apply the user settings from UserJson. Layer the profiles on top of the
|
||||
existing profiles if possible (if both `guid` and `source` match). If a
|
||||
profile from the user settings does not already exist, make sure to apply the
|
||||
UserJson.globals.defaults settings first. Also layer Color schemes and
|
||||
keybindings.
|
||||
- If a profile has a `source` key, but there is not an existing profile with
|
||||
a matching `guid` and `source`, don't create a new Profile object for it.
|
||||
Either that generator didn't run, or the generator wanted to delete that
|
||||
profile, so we'll effectively hide the profile.
|
||||
1. Re-order the list of profiles, to match the ordering in the UserJson. If a
|
||||
profile doesn't exist in UserJson, it should follow all the profiles in the
|
||||
UserJson. If a profile listed in UserJson doesn't exist, we can skip it
|
||||
safely in this step (the profile will be a dynamic profile that didn't get
|
||||
populated.)
|
||||
1. Validate the settings.
|
||||
1. If requested in step 5, write the modified settings back to `profiles.json`.
|
||||
|
||||
### Default Settings
|
||||
|
||||
We'll have a static version of the "Default" file **hardcoded within the
|
||||
application package**. This `defaults.json` file will live within the
|
||||
application's package, which will prevent users from being able to edit it.
|
||||
|
||||
```json
|
||||
// This is an auto-generated file. Place any modifications to your settings in "profiles.json"
|
||||
```
|
||||
|
||||
This disclaimer will help identify that the file shouldn't be modified. The file
|
||||
won't actually be generated, but because it's shipped with our app, it'll be
|
||||
overridden each time the app is updated. "Auto-generated" should be good enough
|
||||
to indicate to users that it should not be modified.
|
||||
|
||||
Because the `defaults.json` file is hardcoded within our application, we can use
|
||||
its text directly, without loading the file from disk. This should help save
|
||||
some startup time, as we'll only need to load the user settings from disk.
|
||||
|
||||
When we make changes to the default settings, or we make changes to the settings
|
||||
schema, we should make sure that we update the hardcoded `defaults.json` with
|
||||
the new values. That way, the `defaults.json` file will always have the complete
|
||||
set of settings in it.
|
||||
|
||||
### Layering settings
|
||||
|
||||
When we load the settings, we'll do it in three stages. First, we'll deserialize
|
||||
the default settings that we've hardcoded. We'll then generate any profiles that
|
||||
might come from dynamic profile sources. Then, we'll intelligently layer the
|
||||
user's setting upon those we've already loaded. If a user wants to make changes
|
||||
to some objects, like the default profiles, we'll need to make sure to load from
|
||||
the user settings into the existing objects we created from the default
|
||||
settings.
|
||||
|
||||
* We'll need to make sure that any profile in the user settings that has a GUID
|
||||
matching a default profile loads the user settings into the object created
|
||||
from the defaults.
|
||||
* We'll need to make sure that there's only one action bound to each key chord
|
||||
for a keybinding. If there are any key chords in the user settings that match
|
||||
a default key chord, we should bind them to the action from the user settings
|
||||
instead.
|
||||
* For any color schemes whose name matches the name of a default color scheme,
|
||||
we'll need to apply the user settings to the existing color scheme. For
|
||||
example, a user could override the `red` entry of the "Campbell" scheme to be
|
||||
`#ff9900` if they want. This would then apply to all profiles using the
|
||||
"Campbell" scheme.
|
||||
* For profiles that were created from a dynamic profile source, they'll have
|
||||
both a `guid` and `source` guid that must _both_ match. If a user profile with
|
||||
a `source` set does not find a matching profile at load time, the profile will
|
||||
be ignored. See more details in the [Dynamic Profiles](#dynamic-profiles)
|
||||
section.
|
||||
|
||||
### Hiding Default Profiles
|
||||
|
||||
What if a user doesn't want to see one of the profiles that we've included in
|
||||
the default profiles?
|
||||
|
||||
We will add a `hidden` key to each profile, which defaults to false. When we
|
||||
want to mark a profile as hidden, we'd just set that value to `true`, instead of
|
||||
trying to look up the profile's guid.
|
||||
|
||||
So, if someone wanted to hide the default cmd.exe profile, all they'd have to do
|
||||
is add `"hidden": true` to the cmd.exe entry in their user settings, like so:
|
||||
|
||||
```js
|
||||
{
|
||||
"profiles": [
|
||||
{
|
||||
// Make changes here to the cmd.exe profile
|
||||
"guid": "{6239a42c-1de4-49a3-80bd-e8fdd045185c}",
|
||||
"hidden": true
|
||||
}
|
||||
],
|
||||
```
|
||||
|
||||
#### Hidden Profiles and the Open New Tab shortcuts
|
||||
|
||||
Currently, there are keyboard shortcuts for "Open New Tab With Profile
|
||||
<N>". These shortcuts will open up the Nth profile in the new tab
|
||||
dropdown. Considering we're adding the ability to remove profiles from that
|
||||
list, but keep them in the overall list of profiles, we'll need to make sure
|
||||
that the handler for that event still opens the Nth _visible_ profile.
|
||||
|
||||
### Serializing User Settings
|
||||
|
||||
How can we tell that a setting should be written back to the user settings file?
|
||||
|
||||
If the value of the setting isn't the same as the defaults, then it could easily
|
||||
be added to the user's `profiles.json`. We'll have to do a smart serialization
|
||||
of the various settings models. We'll pass in the default version **of that
|
||||
model** during the serialization. If that object finds that a particular setting
|
||||
is the same as a default setting, then we'll skip serializing it.
|
||||
|
||||
What happens if a user has chosen to set the value to _coincidentally_ the same
|
||||
value as the default value? We should keep that key in the user's settings file,
|
||||
even though it is the same.
|
||||
|
||||
In order to facilitate this, we'll need to keep the originally parsed user
|
||||
settings around in memory. When we go to serialize the settings, we'll check if
|
||||
either the setting exists already in the user settings file, or the setting has
|
||||
changed. If either is true, then we'll make sure to write that setting back out.
|
||||
|
||||
For serializing settings for the default profiles, we'll check if the setting is
|
||||
in the user settings file, or if the value of the setting is different from the
|
||||
version of that `Profile` from the default settings. For user-created profiles,
|
||||
we'll compare the value of the setting with the value of the _default
|
||||
constructed_ `Profile` object. This will help ensure that each profile in the
|
||||
user's settings file maintains the minimal amount of info necessary.
|
||||
|
||||
When we're adding profiles due to their generation in a dynamic profile
|
||||
generator, we'll need to serialize them, then insert them back into the
|
||||
originally parsed json object to be serialized. We don't want the automatic
|
||||
creation of a new profile to automatically trigger re-writing the entire user
|
||||
settings file, but we do want newly created dynamic profiles to have an entry
|
||||
the user can easily edit.
|
||||
|
||||
### Dynamic Profiles
|
||||
|
||||
Sometimes, we may want to auto-generate a profile on the user's behalf. Consider
|
||||
the case of WSL distros on their machine, or VMs running in Azure they may want
|
||||
to auto-connect to. These _dynamic_ profiles have a source that might be added
|
||||
or removed after the app is installed, and they will be different from user to
|
||||
user.
|
||||
|
||||
Currently, these profiles are only generated when a user first launches the
|
||||
Terminal. If they already have a `profiles.json` file, then we won't run the
|
||||
auto-generation behavior. This is obviously not great - if any new types of
|
||||
dynamic profiles are added, then users that already have the Terminal installed
|
||||
won't get any of these dynamic profiles. Furthemore, if any of the sources of
|
||||
these dynamic profiles are removed, then the app won't auto-remove the
|
||||
associated profile.
|
||||
|
||||
In the new model, with a combined defaults & user settings, how should these
|
||||
dynamic profiles work?
|
||||
|
||||
I propose we add functionality to automatically search for these profile sources
|
||||
and add/remove them on _every_ Terminal launch. To make this functionality work
|
||||
appropriately, we'll need to introduce a constraint on dynamic profiles.
|
||||
|
||||
**For any dynamic profiles, they must be able to be generated using a stable
|
||||
GUID**. For example, any time we try adding the "Ubuntu" profile, we must be
|
||||
able to generate the same GUID every time. This way, when a dynamic profile
|
||||
generator runs, it can check if that profile source already has a profile
|
||||
associated with it, and do nothing (as to not create many duplicate "Ubuntu"
|
||||
profiles, for example).
|
||||
|
||||
Additionally, each dynamic profile generator **must have a unique source guid**
|
||||
to associate with the profile. When a dynamic profile is generated, the source's
|
||||
guid will be added to the profile, to make sure the profile is correlated with
|
||||
the source it came from.
|
||||
|
||||
We'll generate these dynamic profiles immediately after parsing the default
|
||||
profiles and settings. When a generator runs, it'll be able to create unique
|
||||
profile GUIDs for each source it wants to generate a profile for. It'll hand
|
||||
back a list of Profile objects, with settings set up how the generator likes,
|
||||
with GUIDs set.
|
||||
|
||||
After a dynamic profile generator runs, we will determine what new profiles need
|
||||
to be added to the user settings, so we can append those to the list of
|
||||
profiles. The deserializer will look at the list of generated profiles and check
|
||||
if each and every one already has a entry in the user settings. The generator
|
||||
will just blind hand back a list of profiles, and the deserializer will figure
|
||||
out if any of them need to be added to the user settings. We'll store some sort
|
||||
of result indicating that we want a save operation to occur. After the rest of
|
||||
the deserializing is done, the app will then save the `profiles.json` file,
|
||||
including these new profiles.
|
||||
|
||||
When we're serializing the settings, instead of comparing a dynamic profile to
|
||||
the default-constructed `Profile`, we'll compare it to the state of the
|
||||
`Profile` after the dynamic profile generator created it. It'd then only
|
||||
serialize settings that are different from the auto-generated version. It will
|
||||
also always make sure that the `guid` of the dynamic profile is included in the
|
||||
user settings file, as a point for the user to add customizations to the dynamic
|
||||
profile to. Additionally, we'll also make sure the `source` is always serialized
|
||||
as well, to keep the profile correlated with the generator that created it.
|
||||
|
||||
We'll need to keep the state of these dynamically generated profiles around in
|
||||
memory during runtime to be able to ensure the only state we're serializing is
|
||||
that which is different from the initially generated dynamic profile.
|
||||
|
||||
When the generator is run, and determines that a new profile has been added,
|
||||
we'll need to make sure to add the profile to the user's settings file. This
|
||||
will create an easy point for users to customize the dynamic profiles. When
|
||||
added to the user settings, all that will be added is the `name`, `guid`, and
|
||||
`source`.
|
||||
|
||||
Additionally, a user might not want a dynamic profile generator to always run.
|
||||
They might want to keep their Azure connections visible in the list of profiles,
|
||||
even if its no longer a valid target. Or they might want to not automatically
|
||||
connect to Azure to find new instances every time they launch the terminal. To
|
||||
enable scenarios like this, we'll add an additional setting,
|
||||
`disabledProfileSources`. This is an array of guids. If any guids are in that
|
||||
list, then those dynamic profile generators _won't_ be run, suppressing those
|
||||
profiles from appearing in the profiles list.
|
||||
|
||||
If a dynamic profile generator needs to "delete" a profile, this will also work
|
||||
naturally with the above rules. Lets examine the case where the user has
|
||||
uninstalled the Ubuntu distro. When the WSL generator runs, it won't create the
|
||||
Ubuntu profile. When we get to the Ubuntu profile in the user's settings, it'll
|
||||
have a `source`, but we won't already have a profile with that `guid` and
|
||||
`source`. So we'll just ignore it, because whatever source for that profile
|
||||
doesn't want it anymore. Effectively, this will act like it was "deleted",
|
||||
though the artifacts still remain untouched in the user's json.
|
||||
|
||||
#### What if a dynamic profile is removed, but it's the default?
|
||||
|
||||
I'll direct our attention to [#1348] - Display a specific error for not finding
|
||||
the default profile. When we're done loading, and we determine that the default
|
||||
profile doesn't exist in the finalized list of profiles, we'll display a dialog
|
||||
to the user. This includes both hidden profiles and dynamic profiles that have
|
||||
been "deleted". We'll temporarily use the _first_ profile instead.
|
||||
|
||||
#### Dynamic profile GUID generation
|
||||
|
||||
In order to help facilitate the generation of stable, unique GUIDs for
|
||||
dynamically generated profiles, we'll enforce a few methods on each generator.
|
||||
The Generator should implement a method that returns its _unique_ namespace for
|
||||
profiles it generates:
|
||||
|
||||
```c++
|
||||
class IDynamicProfileGenerator
|
||||
{
|
||||
...
|
||||
virtual std::wstring GetNamespace() = 0;
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
For example, the WSL generator would return `Microsoft.Terminal.WSL`. The
|
||||
Powershell Core generator would return `Microsoft.Terminal.PowershellCore`.
|
||||
We'll use these names to be able to generate uuidv5 GUIDs that will be unique
|
||||
(so long as the names are unique).
|
||||
|
||||
The generator should also be able to ask the app for two other pieces of
|
||||
functionality:
|
||||
* The generator should be able to ask the app for the generator's own namespace
|
||||
GUID
|
||||
* The generator should be able to ask the app for a uuidv5 in the generator's
|
||||
namespace, given a specific name key.
|
||||
|
||||
These two functions will be exposed to the generator like so:
|
||||
|
||||
```c++
|
||||
GUID GetNamespaceGuid(IDynamicProfileGenerator& generator);
|
||||
GUID GetGuidForName(IDynamicProfileGenerator& generator, std::wstring& name);
|
||||
```
|
||||
|
||||
The generator does not _need_ to use `GetGuidForName` to generate guids for it's
|
||||
profiles. If the generator can determine another way to generate stable GUIDs
|
||||
for its profiles, it's free to use whatever method it wants. `GetGuidForName` is
|
||||
provided as a convenience.
|
||||
|
||||
It's not the responsibility of the dynamic profile generator to fill in the
|
||||
`source` of the profiles it generates. The deserializer will make sure to go
|
||||
through and fill in the guid for the generated profiles given the generator's
|
||||
namespace GUID.
|
||||
|
||||
### Powershell Core & the Defaults
|
||||
|
||||
How do we handle the potential existence of Powershell Core in this model?
|
||||
Powershell core is unique as far as the default profiles goes - it may or may
|
||||
not exist on the user's system. Not only that, but depending on the user's
|
||||
install of Powershell Core, it might have a path in either `Program Files` or
|
||||
`Program Files(x86)`.
|
||||
|
||||
Additionally, if it _is_ installed, we set it as the default profile instead of
|
||||
Windows Powershell.
|
||||
|
||||
Powershell core acts much like a dynamic profile. It has an installation source
|
||||
that may or not be there. So we'll add a dynamic profile generator for
|
||||
Powershell Core. This will automatically create a profile for Powershell Core if
|
||||
necessary.
|
||||
|
||||
Unlike the other dynamic profiles, if Powershell Core is present on
|
||||
_first_ launch of the terminal, we set that as the default profile. This can
|
||||
still be done - we'll need to do some special-case work when we're loading the
|
||||
user settings and we _don't_ find any existing settings. When that happens,
|
||||
we'll generate all the default user settings. Before we commit them, we'll check
|
||||
if the Powershell Core profile exists, and if it does, we'll set that as the
|
||||
default profile before writing the settings to disk.
|
||||
|
||||
### Unbinding a Keybinding
|
||||
|
||||
How can a user unbind a key that's part of the default keybindings? What if a
|
||||
user really wants <kbd>ctrl</kbd>+<kbd>t</kbd> to fall through to the
|
||||
commandline application attached to the shell, instead of opening a new tab?
|
||||
|
||||
We'll need to introduce a new keybinding command that should indicate that the
|
||||
key is unbound. We'll load the user keybindings and layer them on the defaults
|
||||
as described above. If during the deserializing we find an entry that's bound to
|
||||
the command `"unbound"` or any other string that we don't understand, instead of
|
||||
trying to _set_ the keybinding, we'll _clear_ the keybinding with a new method
|
||||
`AppKeyBindings::ClearKeyBinding(chord)`.
|
||||
|
||||
### Removing the Globals Object
|
||||
|
||||
As a part of #[1005](https://github.com/microsoft/terminal/pull/1005), all the
|
||||
global settings were moved to their own object within the serialized settings.
|
||||
This was to try and make the file easier to parse as a user, considering global
|
||||
settings would be intermingled with profiles, keybindings, color schemes, etc.
|
||||
Since this change will make the user settings dramatically easier to navigate,
|
||||
we should probably remove the `globals` object, and have globals at the root
|
||||
level again.
|
||||
|
||||
### Default `profiles.json`
|
||||
|
||||
Below is an example of what the default user settings file might look like when
|
||||
it's first generated, taking all the above points into consideration.
|
||||
|
||||
```js
|
||||
// To view the default settings, open <path-to-app-package>\defaults.json
|
||||
{
|
||||
"defaultProfile" : "{574e775e-4f2a-5b96-ac1e-a2962a402336}",
|
||||
"profiles": [
|
||||
{
|
||||
// Make changes here to the cmd.exe profile
|
||||
"guid": "{6239a42c-1de4-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
// Make changes here to the Windows Powershell profile
|
||||
"guid": "{086a83cd-e4ef-418b-89b1-3f6523ff9195}",
|
||||
},
|
||||
{
|
||||
"guid": "{574e775e-4f2a-5b96-ac1e-a2962a402336}",
|
||||
"name" : "Powershell Core",
|
||||
"source": "{2bde4a90-d05f-401c-9492-e40884ead1d8}",
|
||||
}
|
||||
],
|
||||
|
||||
// Add custom color schemes to this array
|
||||
"schemes": [],
|
||||
|
||||
// Add any keybinding overrides to this array.
|
||||
// To unbind a default keybinding, set the command to "unbound"
|
||||
"keybindings": []
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Note the following:
|
||||
* cmd.exe and powershell.exe are both in the file, as to give users an easy
|
||||
point to extend the settings for those default profiles.
|
||||
* Powershell Core is included in the file, and the default profile has been set
|
||||
to its GUID. The `source` has been set, indicating that it came from a dynamic profile source.
|
||||
* There are a few helpful comments scattered throughout the file to help point
|
||||
the user in the right direction.
|
||||
|
||||
### Re-ordering profiles
|
||||
|
||||
Since there are shortcuts to open the Nth profile in the list of profiles, we
|
||||
need to expose a way for the user to change the order of the profiles. This was
|
||||
not a problem when there was only a single list of profiles, but if the defaults
|
||||
are applied _first_ to the list of profiles, then the user wouldn't be able to
|
||||
change the order of the default profiles. Additionally, any profiles they add
|
||||
would _always_ show up after the defaults.
|
||||
|
||||
To remedy this, we could scan the user profiles in the user settings first, and
|
||||
create `Profile` objects for each of those profiles first. These `Profile`s
|
||||
would only be initialized with their GUID temporarily, but they'd be placed into
|
||||
the list of profiles in the order they appear in the user's settings. Then, we'd
|
||||
load all the default settings, overlaying any default profiles on the `Profile`
|
||||
objects that might already exist in the list of profiles. If there are any
|
||||
default profiles that don't appear in the user's settings, they'll appear
|
||||
_after_ any profiles in the user's settings. Then, we'll overlay the full user
|
||||
settings on top of the defaults.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
### Opening `defaults.json`
|
||||
How do we open both these files to show to the user (for the interim period
|
||||
before a proper Settings UI is created)? Currently, the "Settings" button only
|
||||
opens a single json file, `profiles.json`. We could keep that button doing the
|
||||
same thing, though we want the user to be able to also view the default settings
|
||||
file, to be able to inspect what settings they wish to change.
|
||||
|
||||
We could have the "Settings" button open _both_ files at the same
|
||||
time. I'm not sure that `ShellExecute` (which is used to open these files)
|
||||
provides any ordering guarantees, so it's possible that the `defaults.json`
|
||||
would open in the foreground of the default json editor, while making in unclear
|
||||
that there's another file they should be opening instead. Additionally, if
|
||||
there's _no_ `.json` editor for the user, I believe the shell will attempt
|
||||
_twice_ to ask the user to select a program to open the file with, and it might
|
||||
not be clear that they need to select a program in both dialogs.
|
||||
|
||||
Alternatively, we could make the defaults file totally inaccessible from the
|
||||
Terminal UI, and instead leave a comment in the auto-generated `profiles.json`
|
||||
like so:
|
||||
|
||||
```json
|
||||
// To view the default settings, open the defaults.json file in this directory
|
||||
```
|
||||
|
||||
The "Settings" button would then only open the file the user needs to edit, and
|
||||
provide them instructions on how to open the defaults file.
|
||||
|
||||
There could alternatively be a hidden option for the "Open Settings" button,
|
||||
where holding <kbd>Alt</kbd> while clicking on the button would open the
|
||||
`defaults.json` instead.
|
||||
|
||||
We could additionally add a `ShortcutAction` (to be bound to a keybinding) that
|
||||
would `openDefaultSettings`, and we could bind that to
|
||||
<kbd>ctrl</kbd>+<kbd>alt</kbd>+<kbd>\`</kbd>, similar to `openSettings` on
|
||||
<kbd>ctrl</kbd>+<kbd>\`</kbd>.
|
||||
|
||||
### How does this work with the settings UI?
|
||||
|
||||
If we only have one version of the settings models (Globals, Profiles,
|
||||
ColorShemes, Keybindings) at runtime, and the user changes one of the settings
|
||||
with the settings UI, how can we tell that settings changed?
|
||||
|
||||
Fortunately, this should be handled cleanly by the algorithm proposed above, in
|
||||
the "Serializing User Settings" section. We'll only be serializing settings that
|
||||
have changed from the defaults, so only the actual changes they've made will be
|
||||
persisted back to the user settings file.
|
||||
|
||||
## Capabilities
|
||||
### Security
|
||||
|
||||
I don't think this will introduce any new security issues that weren't already
|
||||
present
|
||||
|
||||
### Reliability
|
||||
I don't think this will introduce any new reliability concerns that weren't
|
||||
already present. We will likely improve our reliability, as dynamic profiles
|
||||
that no longer exist will not cause the terminal to crash on startup anymore.
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
By not writing the defaults to disk, we'll theoretically marginally improve the
|
||||
load and save times for the `profiles.json` file, by simply having a smaller
|
||||
file to load. However we'll also be doing more work to process the layering of
|
||||
defaults and user settings, which will likely slightly increase the load times.
|
||||
Overall, I expect the difference to be negligible due to these factors.
|
||||
|
||||
One potential concern is long-running dynamic profile generators. Because
|
||||
they'll need to run on startup, they could negatively impact startup time. You
|
||||
can read more below, in "Dynamic Profile Generators Need to be Enabled".
|
||||
|
||||
### Accessibility
|
||||
N/A
|
||||
|
||||
## Potential Issues
|
||||
|
||||
### Profiles with the same `guid` as a dynamic profile but not the same `source`
|
||||
|
||||
What happens if the User settings has a profile with a `guid` that matches a
|
||||
dynamic or default profile, but the user profile doesn't have a matching source?
|
||||
This could happen trivially easily if the user deletes the `source` key from a
|
||||
profile that has dynamically generated.
|
||||
|
||||
We could:
|
||||
1. Treat the profile as an entirely separate profile
|
||||
- There's lots of other code that assumes each profile has only a unique GUID,
|
||||
so we'd have to change the GUID of this profile. This would mean writing out
|
||||
the user settings, which we'd like to avoid.
|
||||
- We'll still end up generating the entry for the dynamic profile in the
|
||||
user's settings, so we'll need to write out the user settings anyways.
|
||||
- This other profile will likely not have a commandline set, so it might not
|
||||
work at all.
|
||||
1. Ignore the profile entirely.
|
||||
- When the dynamic profile generator runs, we're not going to find another
|
||||
entry in the user profiles with both a matching `guid` and a matching
|
||||
`source`. So we'll end up creating _another_ entry in the user profiles for
|
||||
the dynamic profile.
|
||||
- How could the user know that the profile is being ignored? There's nothing
|
||||
in the file itself that indicates obviously that this profile is now
|
||||
invalid.
|
||||
1. Treat the user settings as part of the dynamic profile
|
||||
- In this scenario, the user profile continues to exist as part of the dynamic profile.
|
||||
- When the dynamic profile generator runs, we're not going to find another
|
||||
entry in the user profiles with both a matching `guid` and a matching
|
||||
`source`. So we'll end up creating _another_ entry in the user profiles for
|
||||
the dynamic profile.
|
||||
- These two entries will each be layered upon the dynamically generated
|
||||
profile, so the settings in the second profile entry will override
|
||||
settings from the first.
|
||||
- If the user disables the generator, or the profile source is removed, the
|
||||
dynamic profile will cease to exist. However, the profile without the
|
||||
`source` entry will remain, though likely will not work.
|
||||
- How do we order these profiles for the user? When we're parsing the user
|
||||
profiles list to build an ordering of profiles, do we use the first entry as
|
||||
the index for that profile?
|
||||
1. (Variant of the above) Treat the profile as part of the dynamic profile, and
|
||||
re-insert the `source` key.
|
||||
- This will re-connect the user profile to the dynamic one.
|
||||
- We'll need to make sure to do this before determining the new dynamic
|
||||
profiles to add to the user settings.
|
||||
- Given all the scenarios are going to cause a user settings write anyways,
|
||||
this isn't terrible.
|
||||
- If the user _really_ wants to split the profile in their user settings from
|
||||
the dynamic one, they're free to always generate a new guid _and_ delete the
|
||||
`source` key.
|
||||
|
||||
Given the drawbacks associated with options 1-3, I propose we choose option 4 as
|
||||
our solution to this case.
|
||||
|
||||
### Migrating Existing Settings
|
||||
|
||||
I believe that existing `profiles.json` files will smoothly update to this
|
||||
model, without breaking. While in the new model, the `profiles.json` file can be
|
||||
much more sparse, users who have existing `profiles.json` files will have full
|
||||
settings in their user settings. We'll leave their files largely untouched, as
|
||||
we won't touch keys that have the same values as defaults that are currently in
|
||||
the `profiles.json` file. Fortunately though, users should be able to remove
|
||||
much of the boilerplate from their `profiles.json` files, and trim it down just
|
||||
to their modifications.
|
||||
|
||||
#### Migrating Powershell Core
|
||||
|
||||
Right now, default-generated Powershell Core profiles exist with a stable guid
|
||||
we've generated for them. However, when we move Powershell Core to being a
|
||||
dynamically generated profile, we'll have to ensure that we don't create a
|
||||
duplicated "dynamic" entry for that profile. If we want to convert the existing
|
||||
Powershell Core profiles into a dynamic profile, we'll need to make sure to add
|
||||
a `source` key to the profile. Everything else in the profile can remain the
|
||||
same. Once the `source` is added, we'll know to treat it as a dynamic profile,
|
||||
and it'll respond dynamically.
|
||||
|
||||
This is actually something that will automatically be covered by the scenario
|
||||
mentioned above in "Profiles with the same `guid` as a dynamic profile but not
|
||||
the same `source`". When we encounter the existing Powershell Core profiles that
|
||||
don't have a `source`, we'll automatically think they're the dynamically
|
||||
generated ones, and auto-migrate them.
|
||||
|
||||
#### Migrating Existing WSL Profiles
|
||||
|
||||
Similar to the above, so long as we ensure the WSL dynamic profile generator
|
||||
generates the _same_ GUIDs as it does currently, all the existing WSL profiles
|
||||
will automatically be migrated to dynamic profiles.
|
||||
|
||||
### Dynamic Profile Generators Need to be Enabled
|
||||
With the current proposal, profiles that are generated by a dynamic profile
|
||||
generator _need_ that generator to be enabled for the profile to appear in the
|
||||
list of profiles. If the generator isn't enabled, then the important parts of
|
||||
the profile (name, commandline) will never be set, and the profile's settings
|
||||
from the user settings will be ignored at runtime.
|
||||
|
||||
For generators where the generation of profiles might be a lengthy process, this
|
||||
could negatively impact startup time. Take for example, some hypothetical
|
||||
generator that needs to make web requests to generate dynamic profiles. Because
|
||||
we need the finalized settings to be able to launch the terminal, we'll be stuck
|
||||
loading until that generator is complete.
|
||||
|
||||
However, if the user disables that generator entirely, we'll never display that
|
||||
profile to the user, even if they've done that setup before.
|
||||
|
||||
So the trade-off with this design is that non-existent dynamic profiles will
|
||||
never roam to machines where they don't exist and aren't valid, but the
|
||||
generators _must_ be enabled to use the dynamic profiles.
|
||||
|
||||
## Future considerations
|
||||
* It's possible that a very similar layering loading mechanism could be used to
|
||||
layer per-machine settings with roaming settings. Currently, there's only one
|
||||
settings file, and it roams to all your devices. This could be problematic,
|
||||
for example, if one of your machines has a font installed, but another
|
||||
doesn't. A proposed solution to that problem was to have both roaming settings
|
||||
and per-machine settings. The code to layer settings from the defaults and the
|
||||
user settings could be re-used to handle layer the roaming and per-machine
|
||||
settings.
|
||||
* What if an extension wants to generate their own dynamic profiles? We've
|
||||
already outlined a contract that profile generators would have to follow to
|
||||
behave correctly. It's possible that we could abstract our implementation into
|
||||
a WinRT interface that extensions could implement, and be triggered just like
|
||||
other dynamic profile generators.
|
||||
* **Multiple settings files** - This could enable us to place color schemes into
|
||||
a seperate file (like `colorschemes.json`) and put keybindings into their own
|
||||
file as well, and reduce the number of settings in the user's `profiles.json`.
|
||||
It's unclear if this is something that we need quite yet, but the same
|
||||
layering functionality that enables this scenario could also enable more than
|
||||
two sources for settings.
|
||||
* **Global Default Profile Settings** - Say a user wants to override what the
|
||||
defaults for a profile are, so that they can set settings for _all_ their
|
||||
profiles at once? We could maybe introduce a profile in the user settings file
|
||||
with a special guid set to `"default`, that we look for first, and treat
|
||||
specially. We wouldn't include it in the list of profiles. When we're creating
|
||||
profiles, we'll start with that profile as our prototype, instead of using the
|
||||
default-constructed `Profile`. When we're serializing profiles, we'd again use
|
||||
that as the point of comparison to check if a setting's value has changed.
|
||||
There may be more unknowns with this proposal, so I leave it for a future
|
||||
feature spec.
|
||||
- We'll also want to make sure that when we're serializing default/dynamic
|
||||
profiles, we take into account the state from the global defaults, and we
|
||||
don't duplicate that inormation into the entries for those types of profiles
|
||||
in the user profiles.
|
||||
* **Re-ordering profiles** - Under "Solution Design", we provide an algorithm
|
||||
for decoding the settings. One of the steps mentioned is parsing the user
|
||||
settings to determine the ordering of the profiles. It's possible in the
|
||||
future we may want to give the user more control over this ordering. Maybe
|
||||
we'll want to allow the user to manually index the profiles. Or, as discussed
|
||||
in issues like #1571, we may want to allow the user to further customize the
|
||||
new tab dropdown, beyond just the order of profiles. The re-ordering step
|
||||
would be a great place to add code to support this re-ordering, with whatever
|
||||
algorithm we eventually land on. Determining such an algorithm is outside the
|
||||
scope of this spec, however.
|
||||
|
||||
## Resources
|
||||
N/A
|
||||
|
||||
|
||||
<!-- Footnotes -->
|
||||
|
||||
[#1348]: https://github.com/microsoft/terminal/issues/1348
|
||||
@@ -1,362 +0,0 @@
|
||||
---
|
||||
author: Mike Griese @zadjii-msft
|
||||
created on: 2019-06-19
|
||||
last updated: 2019-07-14
|
||||
issue id: 1142
|
||||
---
|
||||
|
||||
# Arbitrary Keybindings Arguments
|
||||
|
||||
## Abstract
|
||||
|
||||
The goal of this change is to both simplify the keybindings, and also enable far
|
||||
more flexibility when editing a user's keybindings.
|
||||
|
||||
Currently, we have many actions that are very similar in implementation - for
|
||||
example, `newTabProfile0`, `newTabProfile1`, `newTabProfile2`, etc. All these
|
||||
actions are _fundamentally_ the same function. However, we've needed to define 9
|
||||
different actions to enable the user to provide different values to the `newTab`
|
||||
function.
|
||||
|
||||
With this change, we'll be able to remove these _essentially_ duplicated events,
|
||||
and allow the user to specify arbitrary arguments to these functions.
|
||||
|
||||
## Inspiration
|
||||
|
||||
Largely inspired by the keybindings in VsCode and Sublime Text. Additionally,
|
||||
much of the content regarding keybinding events being "handled" was designed as
|
||||
a solution for [#2285].
|
||||
|
||||
## Solution Design
|
||||
|
||||
We'll need to introduce args to some actions that we already have defined. These
|
||||
are the actions I'm thinking about when writing this spec:
|
||||
|
||||
```csharp
|
||||
// These events already exist like this:
|
||||
delegate void NewTabWithProfileEventArgs(Int32 profileIndex);
|
||||
delegate void SwitchToTabEventArgs(Int32 profileIndex);
|
||||
delegate void ResizePaneEventArgs(Direction direction);
|
||||
delegate void MoveFocusEventArgs(Direction direction);
|
||||
|
||||
// These events either exist in another form or don't exist.
|
||||
delegate void CopyTextEventArgs(Boolean copyWhitespace);
|
||||
delegate void ScrollEventArgs(Int32 numLines);
|
||||
delegate void SplitProfileEventArgs(Orientation splitOrientation, Int32 profileIndex);
|
||||
```
|
||||
|
||||
Ideally, after this change, the bindings for these actions would look something
|
||||
like the following:
|
||||
|
||||
```js
|
||||
{ "keys": ["ctrl+shift+1"], "command": "newTabProfile", "args": { "profileIndex":0 } },
|
||||
{ "keys": ["ctrl+shift+2"], "command": "newTabProfile", "args": { "profileIndex":1 } },
|
||||
// etc...
|
||||
|
||||
{ "keys": ["alt+1"], "command": "switchToTab", "args": { "index":0 } },
|
||||
{ "keys": ["alt+2"], "command": "switchToTab", "args": { "index":1 } },
|
||||
// etc...
|
||||
|
||||
{ "keys": ["alt+shift+down"], "command": "resizePane", "args": { "direction":"down" } },
|
||||
{ "keys": ["alt+shift+up"], "command": "resizePane", "args": { "direction":"up" } },
|
||||
// etc...
|
||||
|
||||
{ "keys": ["alt+down"], "command": "moveFocus", "args": { "direction":"down" } },
|
||||
{ "keys": ["alt+up"], "command": "moveFocus", "args": { "direction":"up" } },
|
||||
// etc...
|
||||
|
||||
{ "keys": ["ctrl+c"], "command": "copy", "args": { "copyWhitespace":true } },
|
||||
{ "keys": ["ctrl+shift+c"], "command": "copy", "args": { "copyWhitespace":false } },
|
||||
|
||||
{ "keys": ["ctrl+shift+down"], "command": "scroll", "args": { "numLines":1 } },
|
||||
{ "keys": ["ctrl+shift+up"], "command": "scroll", "args": { "numLines":-1 } },
|
||||
|
||||
{ "keys": ["ctrl+alt+1"], "command": "splitProfile", "args": { "orientation":"vertical", "profileIndex": 0 } },
|
||||
{ "keys": ["ctrl+alt+shift+1"], "command": "splitProfile", "args": { "orientation":"horizontal", "profileIndex": 0 } },
|
||||
{ "keys": ["ctrl+alt+2"], "command": "splitProfile", "args": { "orientation":"vertical", "profileIndex": 1 } },
|
||||
{ "keys": ["ctrl+alt+shift+2"], "command": "splitProfile", "args": { "orientation":"horizontal", "profileIndex": 1 } },
|
||||
// etc...
|
||||
```
|
||||
|
||||
Note that instead of having 9 different `newTabProfile<N>` actions, we have a
|
||||
singular `newTabProfile` action, and that action requires a `profileIndex` in
|
||||
the `args` object.
|
||||
|
||||
Also, pay attention to the last set of keybindings, the `splitProfile` ones.
|
||||
This is a function that requires two arguments, both an `orientation` and a
|
||||
`profileIndex`. Before this change we would have needed to create 20 separate
|
||||
actions (10 profile indices * 2 directions) to handle these cases. Now it can
|
||||
be done with a single action that can be much more flexible in its
|
||||
implementation.
|
||||
|
||||
### Parsing KeyBinding Arguments
|
||||
|
||||
We'll add two new interfaces: `IActionArgs` and `IActionEventArgs`. Classes that
|
||||
implement `IActionArgs` will contain all the per-action args, like
|
||||
`CopyWhitespace` or `ProfileIndex`. `IActionArgs` by itself will be an empty
|
||||
interface, but all other arguments will derive from it. `IActionEventArgs` will
|
||||
have a single property `Handled`, which will be used for indicating if a
|
||||
particular event was processed or not. When parsing args, we'll build
|
||||
`IActionArgs` to contain all the parameters. When dispatching events, we'll
|
||||
build `IActionEventArgs` using the `IActionArgs` to set all the parameter values.
|
||||
|
||||
All current keybinding events will be changed from their current types to
|
||||
`TypedEventHandler`s. These `TypedEventHandler`s second param will always be an
|
||||
instance of `IActionEventArgs`. So, for example:
|
||||
|
||||
```csharp
|
||||
|
||||
delegate void CopyTextEventArgs();
|
||||
delegate void NewTabEventArgs();
|
||||
delegate void NewTabWithProfileEventArgs(Int32 profileIndex);
|
||||
// ...
|
||||
|
||||
[default_interface]
|
||||
runtimeclass AppKeyBindings : Microsoft.Terminal.Settings.IKeyBindings
|
||||
{
|
||||
event CopyTextEventArgs CopyText;
|
||||
event NewTabEventArgs NewTab;
|
||||
event NewTabWithProfileEventArgs NewTabWithProfile;
|
||||
```
|
||||
|
||||
Becomes:
|
||||
|
||||
```csharp
|
||||
interface IActionArgs { /* Empty */ }
|
||||
|
||||
runtimeclass ActionEventArgs
|
||||
{
|
||||
Boolean Handled;
|
||||
ActionArgs Args;
|
||||
}
|
||||
|
||||
runtimeclass CopyTextArgs : IActionArgs
|
||||
{
|
||||
Boolean CopyWhitespace;
|
||||
}
|
||||
|
||||
runtimeclass NewTabWithProfileArgs : IActionArgs
|
||||
{
|
||||
Int32 ProfileIndex;
|
||||
}
|
||||
runtimeclass NewTabWithProfileEventArgs : NewTabWithProfileArgs, IActionArgs { }
|
||||
|
||||
[default_interface]
|
||||
runtimeclass AppKeyBindings : Microsoft.Terminal.Settings.IKeyBindings
|
||||
{
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> CopyText;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NewTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NewTabWithProfile;
|
||||
```
|
||||
|
||||
In this above example, the `CopyTextArgs` class actually contains all the
|
||||
potential arguments to the Copy action. `ActionEventArgs` is the class that
|
||||
holds any `ActionArgs`. When we parse the arguments, we'll build a
|
||||
`CopyTextArgs`, and when we're dispatching the event, we'll build a
|
||||
`ActionEventArgs` that holds a `CopyTextArgs` as its `Args` value, and dispatch
|
||||
the `ActionEventArgs` object.
|
||||
|
||||
|
||||
We'll also change our existing map in the `AppKeyBindings` implementation.
|
||||
Currently, it's a `std::unordered_map<KeyChord, ShortcutAction, ...>`, which
|
||||
uses the `KeyChord` to lookup the `ShortcutAction`. We'll need to introduce a
|
||||
new type `ActionAndArgs`:
|
||||
|
||||
```csharp
|
||||
runtimeclass ActionAndArgs
|
||||
{
|
||||
ShortcutAction Action;
|
||||
IActionArgs Args;
|
||||
}
|
||||
```
|
||||
|
||||
and we'll change the map in `AppKeyBindings` to a `std::unordered_map<KeyChord,
|
||||
ActionAndArgs, ...>`.
|
||||
|
||||
When we're parsing keybindings, we'll need to construct args for each of the
|
||||
events to go with each binding. When we find some key chord bound to a given
|
||||
Action, we'll construct the `IActionArgs` for that action. For many actions,
|
||||
these args will be an empty class. However, when we do find an action that needs
|
||||
additional parsing, `AppKeyBindingsSerialization` will do the extra work to
|
||||
parse the args for that action.
|
||||
|
||||
We'll keep a collection of functions that can be used for quickly determining
|
||||
how to parse the args for an action if necessary. This map will be a
|
||||
`std::unordered_map<ShortcutAction, function<IActionArgs(Json::Value)>>`. For
|
||||
most actions which don't require args, the function in this map will be set to
|
||||
nullptr, and we'll know that the action doesn't need to parse any more args.
|
||||
However, for actions that _do_ require args, we'll set up a global function that
|
||||
can be used to parse a json blob into an `IActionArgs`.
|
||||
|
||||
Once the `IActionArgs` is built for the keybinding, we'll set it in
|
||||
`AppKeyBindings` with a updated `AppKeyBindings::SetKeyBinding` call.
|
||||
`SetKeyBinding`'s signature will be updated to take a `ActionAndArgs` instead.
|
||||
Should an action not need arguments, the `Args` member can be left `null` in the
|
||||
`ActionAndArgs`.
|
||||
|
||||
### Executing KeyBinding Actions with Arguments
|
||||
|
||||
When we're handling a keybinding in `AppKeyBindings::_DoAction`, we'll trigger
|
||||
the event handlers with the `IActionArgs` we've stored in the map with the
|
||||
`ShortcutAction`.
|
||||
|
||||
Then, in `App`, we'll handle each of these events. We set up lambdas as event
|
||||
handlers for each event in `App::_HookupKeyBindings`. In each of those
|
||||
functions, we'll inspect the `IActionArgs` parameter, and use args from its
|
||||
implementation to call callbacks in the `App` class. We will update `App` to
|
||||
have methods defined with the actual keybinding function signatures.
|
||||
|
||||
Instead of:
|
||||
|
||||
```c++
|
||||
void App::_HookupKeyBindings(TerminalApp::AppKeyBindings bindings) noexcept
|
||||
{
|
||||
// ...
|
||||
bindings.NewTabWithProfile([this](const auto index) { _OpenNewTab({ index }); });
|
||||
}
|
||||
```
|
||||
|
||||
The code will look like:
|
||||
|
||||
```c++
|
||||
void App::_HookupKeyBindings(TerminalApp::AppKeyBindings bindings) noexcept
|
||||
{
|
||||
// ...
|
||||
bindings.NewTabWithProfile({ this, &App::_OpenNewTab });
|
||||
}
|
||||
// ...
|
||||
void App::_OpenNewTab(const TerminalApp::AppKeyBindings& sender, const NewTabEventArgs& args)
|
||||
{
|
||||
auto profileIndex = args.ProfileIndex();
|
||||
args.Handled(true);
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
### Handling Keybinding Events
|
||||
|
||||
Common to all implementations of `IActionArgs` is the `Handled` property. This
|
||||
will let the app indicate if it was able to actually process a keybinding event
|
||||
or not. While in the large majority of cases, the events will all be marked
|
||||
handled, there are some scenarios where the Terminal will need to know if the
|
||||
event could not be performed. For example, in the case of the `copy` event, the
|
||||
Terminal is only capable of copying text if there's actually a selection active.
|
||||
If there isn't a selection active, the `App` should make sure to not mark the
|
||||
event as not handled (it will leave `args.Handled(false)`). The App should only
|
||||
mark an event handled if it has actually dispatched the event.
|
||||
|
||||
When an event is handled, we'll make sure to return `true` from
|
||||
`AppKeyBindings::TryKeyChord`, so that the terminal does not actually process
|
||||
that keypress. For events that were not handled by the application, the terminal
|
||||
will get another chance to dispatch the keypress.
|
||||
|
||||
### Serializing KeyBinding Arguments
|
||||
|
||||
Similar to how we parse arguments from the json, we'll need to update the
|
||||
`AppKeyBindingsSerialization` code to be able to serialize the arguments from a
|
||||
particular `IActionArgs`.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
### Keybindings in the New Tab Dropdown
|
||||
|
||||
Small modifications will need to be made to the code responsible for the new tab
|
||||
dropdown. The new tab dropdown currently also displays the keybindings for each
|
||||
profile in the new tab dropdown. It does this by querying for the keybinding
|
||||
associated with each action. As we'll be removing the old `ShortcutAction`s that
|
||||
this dropdown uses, we'll need a new way to find which key chord corresponds to
|
||||
opening a given profile.
|
||||
|
||||
We'll need to be able to not only lookup a keybinding by `ShortcutAction`, but
|
||||
also by a `ShortcutAction` and `IActionArgs`. We'll need to update the
|
||||
`AppKeyBindings::GetKeyBinding` method to also accept a `IActionArgs`. We'll
|
||||
also probably want each `IActionArgs` implementation to define an
|
||||
`Equals(IActionArgs)` method, so that we can easily check if two different
|
||||
`IActionArgs` are the same in this method.
|
||||
|
||||
## Capabilities
|
||||
### Accessibility
|
||||
|
||||
N/A
|
||||
|
||||
### Security
|
||||
|
||||
This should not introduce any _new_ security concerns. We're relying on the
|
||||
security of jsoncpp for parsing json. Adding new keys to the settings file
|
||||
will rely on jsoncpp's ability to securely parse those json values.
|
||||
|
||||
### Reliability
|
||||
|
||||
We'll need to make sure that invalid keybindings are ignored. Currently, we
|
||||
already gracefully ignore keybindings that have invalid `keys` or invalid
|
||||
`commands`. We'll need to add additional validation on invalid sets of `args`.
|
||||
When we're parsing the args from a Json blob, we'll make sure to only ever look
|
||||
for keys we're expecting and ignore everything else.
|
||||
|
||||
If a keybinding requires certain args, but those args are not provided, we'll
|
||||
need to make sure those args each have reasonable default values to use. If for
|
||||
any reason a reasonable default can't be used for a keybinding argument, then
|
||||
we'll need to make sure to display an error dialog to the user for that
|
||||
scenario.
|
||||
|
||||
When we're re-serializing settings, we'll only know about the keybinding arg
|
||||
keys that were successfully parsed. Other keys will be lost on re-serialization.
|
||||
|
||||
### Compatibility
|
||||
|
||||
This change will need to carefully be crafted to enable upgrading the legacy
|
||||
keybindings seamlessly. For most actions, the upgrade should be seamless. Since
|
||||
they already don't have args, their serializations will remain exactly the same.
|
||||
|
||||
However, for the following actions that we'll be removing in favor of actions
|
||||
with arguments, we'll need to leave legacy deserialization in place to be able
|
||||
to find these old actions, and automatically build the correct `IActionArgs`
|
||||
for them:
|
||||
|
||||
* `newTabProfile<n>`
|
||||
- We'll need to make sure to build args with the right `profileIndex`
|
||||
corresponding to the old action.
|
||||
* `switchToTab<n>`
|
||||
- We'll need to make sure to build args with the right `index` corresponding
|
||||
to the old action.
|
||||
* `resizePane<direction>` and `moveFocus<direction>`
|
||||
- We'll need to make sure to build args with the right `direction`
|
||||
corresponding to the old action.
|
||||
* `scroll<direction>`
|
||||
- We'll need to make sure to build args with the right `amount` value
|
||||
corresponding to the old action. `Up` will be -1, and `Down` will be 1.
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
N/A
|
||||
|
||||
## Potential Issues
|
||||
|
||||
N/A
|
||||
|
||||
## Future considerations
|
||||
|
||||
* Should we support some sort of conversion from num keys to an automatic arg?
|
||||
For example, by default, <kbd>Alt+<N></kbd> to focuses the
|
||||
Nth tab. Currently, those are 8 separate entries in the keybindings. Should we
|
||||
enable some way for them be combined into a single binding entry, where the
|
||||
binding automatically recieves the number pressed as an arg? I couldn't find
|
||||
any prior art of this, so it doesn't seem worth it to try and invent
|
||||
currently. This might be something that we want to loop back on, but for the
|
||||
time being, it remains out of scope of this PR.
|
||||
* When we inevitable support extensions, we'll need to allow extensions to also
|
||||
be able to support their own custom keybindings and args. We'll probably want
|
||||
to pass the settings to the extension to have the extension parse its own
|
||||
settings. We'll want to be able to ask the extension for its own set of
|
||||
`ActionAndArgs`<sup>[1]</sup> that it builds from the `keybindings`. Once we
|
||||
have that set of actions, we'll be able to store them locally, and dispatch
|
||||
them quickly.
|
||||
- [1] We probably won't be able to use the `ActionAndArgs` class directly,
|
||||
since that class is specific to the actions we define. We'll need another
|
||||
way for extensions to be able to uniquely identify their own actions.
|
||||
|
||||
## Resources
|
||||
|
||||
N/A
|
||||
|
||||
[#2285]: https://github.com/microsoft/terminal/issues/2285
|
||||
@@ -3,52 +3,45 @@
|
||||
## Globals
|
||||
Properties listed below affect the entire window, regardless of the profile settings.
|
||||
|
||||
| Property | Necessity | Type | Default | Description |
|
||||
| -------- | --------- | ---- | ------- | ----------- |
|
||||
| `alwaysShowTabs` | _Required_ | Boolean | `true` | When set to `true`, tabs are always displayed. When set to `false` and `showTabsInTitlebar` is set to `false`, tabs only appear after typing <kbd>Ctrl</kbd> + <kbd>T</kbd>. |
|
||||
| `copyOnSelect` | Optional | Boolean | `false` | When set to `true`, a selection is immediately copied to your clipboard upon creation. When set to `false`, the selection persists and awaits further action. |
|
||||
| `defaultProfile` | _Required_ | String | PowerShell guid | Sets the default profile. Opens by typing <kbd>Ctrl</kbd> + <kbd>T</kbd> or by clicking the '+' icon. The guid of the desired default profile is used as the value. |
|
||||
| `initialCols` | _Required_ | Integer | `120` | The number of columns displayed in the window upon first load. |
|
||||
| `initialRows` | _Required_ | Integer | `30` | The number of rows displayed in the window upon first load. |
|
||||
| `requestedTheme` | _Required_ | String | `system` | Sets the theme of the application. Possible values: `"light"`, `"dark"`, `"system"` |
|
||||
| `showTerminalTitleInTitlebar` | _Required_ | Boolean | `true` | When set to `true`, titlebar displays the title of the selected tab. When set to `false`, titlebar displays "Windows Terminal". |
|
||||
| `showTabsInTitlebar` | Optional | Boolean | `true` | When set to `true`, the tabs are moved into the titlebar and the titlebar disappears. When set to `false`, the titlebar sits above the tabs. |
|
||||
| `wordDelimiters` | Optional | String | <code> /\()"'-:,.;<>~!@#$%^&*|+=[]{}~?│</code><br>_(`│` is `U+2502 BOX DRAWINGS LIGHT VERTICAL`)_ | Determines the delimiters used in a double click selection. |
|
||||
| Property | Necessity | Type | Description |
|
||||
| -------- | ---- | ----------- | ----------- |
|
||||
| `alwaysShowTabs` | _Required_ | Boolean | When set to `true`, tabs are always displayed. When set to `false` and `showTabsInTitlebar` is set to `false`, tabs only appear after typing <kbd>Ctrl</kbd> + <kbd>T</kbd>. |
|
||||
| `defaultProfile` | _Required_ | String | Sets the default profile. Opens by typing <kbd>Ctrl</kbd> + <kbd>T</kbd> or by clicking the '+' icon. The guid of the desired default profile is used as the value. |
|
||||
| `initialCols` | _Required_ | Integer | The number of columns displayed in the window upon first load. |
|
||||
| `initialRows` | _Required_ | Integer | The number of rows displayed in the window upon first load. |
|
||||
| `requestedTheme` | _Required_ | String | Sets the theme of the application. Possible values: `"light"`, `"dark"`, `"system"` |
|
||||
| `showTerminalTitleInTitlebar` | _Required_ | Boolean | When set to `true`, titlebar displays the title of the selected tab. When set to `false`, titlebar displays "Windows Terminal". |
|
||||
| `showTabsInTitlebar` | Optional | Boolean | When set to `true`, the tabs are moved into the titlebar and the titlebar disappears. When set to `false`, the titlebar sits above the tabs. |
|
||||
|
||||
## Profiles
|
||||
Properties listed below are specific to each unique profile.
|
||||
|
||||
| Property | Necessity | Type | Default | Description |
|
||||
| -------- | --------- | ---- | ------- | ----------- |
|
||||
| `acrylicOpacity` | _Required_ | Number | `0.5` | When `useAcrylic` is set to `true`, it sets the transparency of the window for the profile. Accepts floating point values from 0-1. |
|
||||
| `closeOnExit` | _Required_ | Boolean | `true` | When set to `true`, the selected tab closes when `exit` is typed. When set to `false`, the tab will remain open when `exit` is typed. |
|
||||
| `colorScheme` | _Required_ | String | `Campbell` | Name of the terminal color scheme to use. Color schemes are defined under `schemes`. |
|
||||
| `commandline` | _Required_ | String | `powershell.exe` | Executable used in the profile. |
|
||||
| `cursorColor` | _Required_ | String | `#FFFFFF` | Sets the cursor color for the profile. Uses hex color format: `"#rrggbb"`. |
|
||||
| `cursorShape` | _Required_ | String | `bar` | Sets the cursor shape for the profile. Possible values: `"vintage"` ( ▃ ), `"bar"` ( ┃ ), `"underscore"` ( ▁ ), `"filledBox"` ( █ ), `"emptyBox"` ( ▯ ) |
|
||||
| `fontFace` | _Required_ | String | `Consolas` | Name of the font face used in the profile. We will try to fallback to Consolas if this can't be found or is invalid. |
|
||||
| `fontSize` | _Required_ | Integer | `10` | Sets the font size. |
|
||||
| `guid` | _Required_ | String | | Unique identifier of the profile. Written in registry format: `"{00000000-0000-0000-0000-000000000000}"`. |
|
||||
| `historySize` | _Required_ | Integer | `9001` | The number of lines above the ones displayed in the window you can scroll back to. |
|
||||
| `name` | _Required_ | String | `PowerShell Core` | Name of the profile. Displays in the dropdown menu. <br>Additionally, this value will be used as the "title" to pass to the shell on startup. Some shells (like `bash`) may choose to ignore this initial value, while others (`cmd`, `powershell`) may use this value over the lifetime of the application. This "title" behavior can be overriden by using `tabTitle`. |
|
||||
| `padding` | _Required_ | String | `0, 0, 0, 0` | Sets the padding around the text within the window. Can have three different formats: `"#"` sets the same padding for all sides, `"#, #"` sets the same padding for left-right and top-bottom, and `"#, #, #, #"` sets the padding individually for left, top, right, and bottom. |
|
||||
| `snapOnInput` | _Required_ | Boolean | `true` | When set to `true`, the window will scroll to the command input line when typing. When set to `false`, the window will not scroll when you start typing. |
|
||||
| `startingDirectory` | _Required_ | String | `%USERPROFILE%` | The directory the shell starts in when it is loaded. |
|
||||
| `useAcrylic` | _Required_ | Boolean | `false` | When set to `true`, the window will have an acrylic background. When set to `false`, the window will have a plain, untextured background. |
|
||||
| `background` | Optional | String | | Sets the background color of the profile. Overrides `background` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
|
||||
| `backgroundImage` | Optional | String | | Sets the file location of the Image to draw over the window background. |
|
||||
| `backgroundImageAlignment` | Optional | String | `center` | Sets how the background image aligns to the boundaries of the window. Possible values: `"center"`, `"left"`, `"top"`, `"right"`, `"bottom"`, `"topLeft"`, `"topRight"`, `"bottomLeft"`, `"bottomRight"` |
|
||||
| `backgroundImageOpacity` | Optional | Number | `1.0` | Sets the transparency of the background image. Accepts floating point values from 0-1. |
|
||||
| `backgroundImageStretchMode` | Optional | String | `uniformToFill` | Sets how the background image is resized to fill the window. Possible values: `"none"`, `"fill"`, `"uniform"`, `"uniformToFill"` |
|
||||
| `colorTable` | Optional | Array[String] | | Array of colors used in the profile if `colorscheme` is not set. Colors use hex color format: `"#rrggbb"`. Ordering is as follows: `[black, red, green, yellow, blue, magenta, cyan, white, bright black, bright red, bright green, bright yellow, bright blue, bright magenta, bright cyan, bright white]` |
|
||||
| `cursorHeight` | Optional | Integer | | Sets the percentage height of the cursor starting from the bottom. Only works when `cursorShape` is set to `"vintage"`. Accepts values from 25-100. |
|
||||
| `foreground` | Optional | String | | Sets the foreground color of the profile. Overrides `foreground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
|
||||
| `icon` | Optional | String | | Image file location of the icon used in the profile. Displays within the tab and the dropdown menu. |
|
||||
| `scrollbarState` | Optional | String | | Defines the visibility of the scrollbar. Possible values: `"visible"`, `"hidden"` |
|
||||
| `tabTitle` | Optional | String | | If set, will replace the `name` as the title to pass to the shell on startup. Some shells (like `bash`) may choose to ignore this initial value, while others (`cmd`, `powershell`) may use this value over the lifetime of the application. |
|
||||
| Property | Necessity | Type | Description |
|
||||
| -------- | ---- | ----------- | ----------- |
|
||||
| `acrylicOpacity` | _Required_ | Number | When `useAcrylic` is set to `true`, it sets the transparency of the window for the profile. Accepts floating point values from 0-1. |
|
||||
| `background` | _Required_ | String | Sets the background color of the profile. Overrides `background` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
|
||||
| `closeOnExit` | _Required_ | Boolean | When set to `true`, the selected tab closes when `exit` is typed. When set to `false`, the tab will remain open when `exit` is typed. |
|
||||
| `colorScheme` | _Required_ | String | Name of the terminal color scheme to use. Color schemes are defined under `schemes`. |
|
||||
| `commandline` | _Required_ | String | Executable used in the profile. |
|
||||
| `cursorColor` | _Required_ | String | Sets the cursor color for the profile. Uses hex color format: `"#rrggbb"`. |
|
||||
| `cursorShape` | _Required_ | String | Sets the cursor shape for the profile. Possible values: `"vintage"` ( ▃ ), `"bar"` ( ┃ ), `"underscore"` ( ▁ ), `"filledBox"` ( █ ), `"emptyBox"` ( ▯ ) |
|
||||
| `fontFace` | _Required_ | String | Name of the font face used in the profile. |
|
||||
| `fontSize` | _Required_ | Integer | Sets the font size. |
|
||||
| `guid` | _Required_ | String | Unique identifier of the profile. Written in registry format: `"{00000000-0000-0000-0000-000000000000}"`. |
|
||||
| `historySize` | _Required_ | Integer | The number of lines above the ones displayed in the window you can scroll back to. |
|
||||
| `name` | _Required_ | String | Name of the profile. Displays in the dropdown menu. |
|
||||
| `padding` | _Required_ | String | Sets the padding around the text within the window. Can have three different formats: `"#"` sets the same padding for all sides, `"#, #"` sets the same padding for left-right and top-bottom, and `"#, #, #, #"` sets the padding individually for left, top, right, and bottom. |
|
||||
| `snapOnInput` | _Required_ | Boolean | When set to `true`, the window will scroll to the command input line when typing. When set to `false`, the window will not scroll when you start typing. |
|
||||
| `startingDirectory` | _Required_ | String | The directory the shell starts in when it is loaded. |
|
||||
| `useAcrylic` | _Required_ | Boolean | When set to `true`, the window will have an acrylic background. When set to `false`, the window will have a plain, untextured background. |
|
||||
| `colorTable` | Optional | Array[String] | Array of colors used in the profile if `colorscheme` is not set. Colors use hex color format: `"#rrggbb"`. Ordering is as follows: `[black, red, green, yellow, blue, magenta, cyan, white, bright black, bright red, bright green, bright yellow, bright blue, bright magenta, bright cyan, bright white]` |
|
||||
| `cursorHeight` | Optional | Integer | Sets the percentage height of the cursor starting from the bottom. Only works when `cursorShape` is set to `"vintage"`. Accepts values from 25-100. |
|
||||
| `foreground` | Optional | String | Sets the foreground color of the profile. Overrides `foreground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
|
||||
| `icon` | Optional | String | Image file location of the icon used in the profile. Displays within the tab and the dropdown menu. |
|
||||
| `scrollbarState` | Optional | String | Defines the visibility of the scrollbar. Possible values: `"visible"`, `"hidden"` |
|
||||
|
||||
## Schemes
|
||||
Properties listed below are specific to each color scheme. [ColorTool](https://github.com/microsoft/terminal/tree/master/src/tools/ColorTool) is a great tool you can use to create and explore new color schemes. All colors use hex color format.
|
||||
Properties listed below are specific to each color scheme. ColorTool is a great tool you can use to create and explore new color schemes. All colors use hex color format.
|
||||
|
||||
| Property | Necessity | Type | Description |
|
||||
| -------- | ---- | ----------- | ----------- |
|
||||
@@ -79,57 +72,3 @@ Properties listed below are specific to each custom key binding.
|
||||
| -------- | ---- | ----------- | ----------- |
|
||||
| `command` | _Required_ | String | The command executed when the associated key bindings are pressed. |
|
||||
| `keys` | _Required_ | Array[String] | Defines the key combinations used to call the command. |
|
||||
|
||||
### Implemented Keybindings
|
||||
|
||||
Bindings listed below are per the implementation in `src/cascadia/TerminalApp/AppKeyBindingsSerialization.cpp`
|
||||
|
||||
- copy
|
||||
- copyTextWithoutNewlines
|
||||
- paste
|
||||
- newTab
|
||||
- openNewTabDropdown
|
||||
- duplicateTab
|
||||
- newTabProfile0
|
||||
- newTabProfile1
|
||||
- newTabProfile2
|
||||
- newTabProfile3
|
||||
- newTabProfile4
|
||||
- newTabProfile5
|
||||
- newTabProfile6
|
||||
- newTabProfile7
|
||||
- newTabProfile8
|
||||
- newWindow
|
||||
- closeWindow
|
||||
- closeTab
|
||||
- closePane
|
||||
- switchToTab
|
||||
- nextTab
|
||||
- prevTab
|
||||
- increaseFontSize
|
||||
- decreaseFontSize
|
||||
- scrollUp
|
||||
- scrollDown
|
||||
- scrollUpPage
|
||||
- scrollDownPage
|
||||
- switchToTab0
|
||||
- switchToTab1
|
||||
- switchToTab2
|
||||
- switchToTab3
|
||||
- switchToTab4
|
||||
- switchToTab5
|
||||
- switchToTab6
|
||||
- switchToTab7
|
||||
- switchToTab8
|
||||
- openSettings
|
||||
- splitHorizontal
|
||||
- splitVertical
|
||||
- resizePaneLeft
|
||||
- resizePaneRight
|
||||
- resizePaneUp
|
||||
- resizePaneDown
|
||||
- moveFocusLeft
|
||||
- moveFocusRight
|
||||
- moveFocusUp
|
||||
- moveFocusDown
|
||||
|
||||
|
||||
@@ -1,527 +0,0 @@
|
||||
# Getting TAEF unittests to work with a C++/WinRT XAML Islands application
|
||||
|
||||
* __Author__: Mike Griese @zadjii-msft
|
||||
* __Created on__: 2019-06-06
|
||||
|
||||
|
||||
So you've built a Win32 application that uses XAML Islands to display it's UI
|
||||
with C++/WinRT. How do you go about adding unittests to this application? I'm
|
||||
going to cover the steps that I took to get the Windows Terminal updated to be
|
||||
able to test not only our C++/WinRT components, but also pure c++ classes that
|
||||
were used in the application, and components that used XAML UI elements.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Make sure you're using at least the 2.0.190605.7 version of the CppWinRT nuget
|
||||
package. Prior to this version, there are some bugs with C++/WinRT's detection
|
||||
of static lib dependencies. You might be able to get your build working with
|
||||
Visual Studio on earlier versions, but not straight from MsBuild.
|
||||
|
||||
Also, if you're going to be running your tests in a CI build of some sort, make
|
||||
sure that your tests are running on a machine running at least Windows 18362. If
|
||||
your CI isn't running that version, then this doesn't matter at all.
|
||||
|
||||
Furthermore, you may need an updated TAEF package as well. Our CI uses the TAEF
|
||||
VsTest adapter to allow ADO to run TAEF tests in CI. However, there's a bug in
|
||||
the tests adapter that prevents it from running tests in a UAP context. The
|
||||
`10.38.190605002` TAEF is the most recent release at the time of writing,
|
||||
however, that doesn't have the fix necessary. Fortunately, the TAEF team was
|
||||
kind enough to prototype a fix for us, which is the version
|
||||
`10.38.190610001-uapadmin`, which we're using in this repo until an official
|
||||
release with the fix is available.
|
||||
|
||||
## Move the C++/WinRT implementation to a static lib
|
||||
|
||||
By default, most (newly authored) C++/WinRT components are authored as a dll
|
||||
that can be used to activate your types. However, you might have other classes
|
||||
in that binary that you want to be able to test, which aren't winrt types. If
|
||||
the implementation is sitting in a DLL, it'll be hard to write a TAEF unittest
|
||||
dll that can call the pure c++ types you've defined.
|
||||
|
||||
The first thing you're going to need to do is move the implementation of your
|
||||
winrt component from a dll to a static lib. Once you have the static lib, we'll
|
||||
be able to link it into the dll you were previously producing, as well as being
|
||||
able to link it into the dll we'll be using to test the types. Once this is
|
||||
complete, your dll project will exist as little more than some extra packaging
|
||||
for your new lib, as all your code will be built by the lib.
|
||||
|
||||
To aid in this description, I'll be referring to the projects that we changed.
|
||||
The dll project we changed to a lib was the `TerminalApp` project. From it, we
|
||||
created a new `TerminalAppLib` project, and changed `TerminalApp` to create a
|
||||
dll by linking the lib `TerminalAppLib` produced.
|
||||
|
||||
### Create the static lib project
|
||||
|
||||
We'll start by creating a new static lib project. The easiest way to do this is
|
||||
by copying your existing dll `vcxproj` file into a new file. Make sure to change
|
||||
the `ProjectGuid` and to add the new project to your `.sln` file. Then, change
|
||||
the `ConfigurationType` to `StaticLibrary`. This Lib should be responsible for
|
||||
building all of your headers, `.cpp` files, `.idl`s for your winrt types, and
|
||||
any `.xaml` files you might have.
|
||||
|
||||
You'll likely need to place this new file into a separate directory from the
|
||||
existing dll project, as C++/WinRT uses the project directory as the root of the
|
||||
intermediate build tree. Each directory should only have one `.vcxproj` file in
|
||||
it. For the Terminal project, we created a subdirectory `lib/` underneath
|
||||
`TerminalApp/`, and updated the `Include` paths to properly point at the
|
||||
original files. You could alternatively put all the source in one directory, and
|
||||
have separate `dll/` and `lib/` subdirectories from the source that are solely
|
||||
responsible for building their binary.
|
||||
|
||||
At this point, you might face some difficulty including the right wimnd
|
||||
references, especially from other C++/WinRT dependencies for this project that
|
||||
exist in your solution. I don't know why, but I had a fair amount of difficulty
|
||||
using a `ProjectReference` from a C++/WinRT StaticLibrary to another C++/WinRT
|
||||
project in my solution. If you're referring to any other projects, you'll need
|
||||
to set up a reference to their built `.winmd`'s manually.
|
||||
|
||||
As an example, here's how we've added a reference to the `TerminalSettings`
|
||||
project from our `TerminalAppLib` project:
|
||||
|
||||
```xml
|
||||
<ItemGroup>
|
||||
<!-- Manually add references to each of our dependent winmds. Mark them as
|
||||
private=false and CopyLocalSatelliteAssemblies=false, so that we don't
|
||||
propogate them upwards (which can make referencing this project result in
|
||||
duplicate type definitions)-->
|
||||
|
||||
<Reference Include="Microsoft.Terminal.Settings">
|
||||
<HintPath>$(SolutionDir)$(Platform)\$(Configuration)\TerminalSettings\Microsoft.Terminal.Settings.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
```
|
||||
|
||||
The `HintPath` may be different depending on your project structure - verify
|
||||
locally the right path to the `.winmd` file you're looking for.
|
||||
|
||||
Notably, you'll also need to put a `pch.h` and `pch.cpp` in the new lib's
|
||||
directory, and use them instead of the `pch.h` used by the dll. C++/WinRT will be
|
||||
very angry with you if you try to use a `pch.h` in another directory. Since
|
||||
we're putting all the code into the static lib project, take your existing
|
||||
`pch.h` and move it to the lib project's directory and create an empty `pch.h`
|
||||
in the dll project's directory.
|
||||
|
||||
### Update the dll project
|
||||
|
||||
Now that we havea lib that builds all your code, we can go ahead and tear out
|
||||
most of the dead code from the old dll project. Remove all the source files from
|
||||
the dll's `.vcxproj` file, save for the `pch.h` and `pch.cpp` files. You _may_
|
||||
need to leave the headers for any C++/WinRT types you've authored in this project
|
||||
- I'm not totally sure it's necessary.
|
||||
|
||||
Now, to link the static lib we've created. For whatever reason, adding a
|
||||
`ProjectReference` to the static lib doesn't work. So, we'll need to manually
|
||||
link the lib from the lib project. You can do that by adding the lib's output
|
||||
dir to your `AdditionalLibraryDirectories`, and adding the lib to your
|
||||
`AdditionalDependencies`, like so:
|
||||
|
||||
```xml
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<!-- Manually link with the TerminalAppLib.lib we've built. -->
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\$(Platform)\$(Configuration)\TerminalAppLib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
|
||||
<AdditionalDependencies>TerminalAppLib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
```
|
||||
|
||||
We are NOT adding a reference to the static lib project's .winmd here. As of the
|
||||
2.0.190605.7 CppWinRT nuget package, this is enough for MsBuild and Visual
|
||||
Studio to be able to determine that the static lib's `.winmd` should be included
|
||||
in this package.
|
||||
|
||||
At this point, you might have some mdmerge errors, which complain about
|
||||
duplicate types in one of your dependencies. This might especially happen if one
|
||||
of your dependencies (ex `A.dll`) is also a dependency for one of your _other_
|
||||
dependencies (ex `B.dll`). In this example, your final output project `C.dll`
|
||||
depends on both `A.dll` and `B.dll`, and `B.dll` _also_ depends on `A.dll`. If
|
||||
you're seeing this, I recommend adding `Private=false` and
|
||||
`CopyLocalSatelliteAssemblies=false` to your dependent dlls. In this example,
|
||||
add similar code to `B.dll`:
|
||||
|
||||
```xml
|
||||
<ProjectReference Include="$(SolutionDir)src\cascadia\TerminalSettings\TerminalSettings.vcxproj">
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</ProjectReference>
|
||||
```
|
||||
|
||||
where `TerminalSettings` is your `A.dll`, which is included by both `B` and `C`.
|
||||
|
||||
We additionally had an `.exe` project that was including our `TerminalApp`
|
||||
project, and all its `.xbf` and `.pri` files. If you have a similar project
|
||||
aggregating all your resources, you might need to update the paths to point to
|
||||
the new static lib project.
|
||||
|
||||
At this point, you should be able to rebuild your solution, and everything
|
||||
should be working just the same as before.
|
||||
|
||||
|
||||
## Add TAEF Tests
|
||||
|
||||
Now that you have a static library project, you can start building your unittest
|
||||
dll. Start by creating a new directory for your unittest code, and creating a
|
||||
`.vcxproj` for a TAEF unittest dll. For the Terminal solution, we use the TAEF
|
||||
nuget package `Taef.Redist.Wlk`.
|
||||
|
||||
### Referencing your C++/WinRT static lib
|
||||
|
||||
This step is the easiest. Add a `ProjectReference` to your static lib project,
|
||||
and your lib will be linked into your unittest dll.
|
||||
|
||||
```xml
|
||||
<ProjectReference Include="$(SolutionDir)\src\cascadia\TerminalApp\lib\TerminalAppLib.vcxproj" />
|
||||
```
|
||||
|
||||
Congratulations, you can now instantiate the pure c++ types you've authored in
|
||||
your static lib. But what if you want to test your C++/WinRT types too?
|
||||
|
||||
### Using your C++/WinRT types
|
||||
|
||||
To be able to instantiate your C++/WinRT types in a TAEF unittest, you'll need
|
||||
to rely on a new feature to Windows in version 1903 which enables unpackaged
|
||||
activation of WinRT types. To do this, we'll need to author a SxS manifest that
|
||||
lists each of our types, and include it in the dll, and also activate it
|
||||
manually from TAEF.
|
||||
|
||||
#### Creating the manifest
|
||||
|
||||
First, you need to create a manifest file that lists each dll your test depends
|
||||
upon, and each of the types in that dll. For example, here's an excerpt from the
|
||||
Terminal's manifest:
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
<file name="TerminalSettings.dll" hashalg="SHA1">
|
||||
<activatableClass name="Microsoft.Terminal.Settings.KeyChord" threadingModel="both" xmlns="urn:schemas-microsoft-com:winrt.v1"></activatableClass>
|
||||
<activatableClass name="Microsoft.Terminal.Settings.TerminalSettings" threadingModel="both" xmlns="urn:schemas-microsoft-com:winrt.v1"></activatableClass>
|
||||
</file>
|
||||
<file name="TerminalApp.dll" hashalg="SHA1">
|
||||
<activatableClass name="TerminalApp.App" threadingModel="both" xmlns="urn:schemas-microsoft-com:winrt.v1"></activatableClass>
|
||||
<activatableClass name="TerminalApp.AppKeyBindings" threadingModel="both" xmlns="urn:schemas-microsoft-com:winrt.v1"></activatableClass>
|
||||
<activatableClass name="TerminalApp.XamlmetaDataProvider" threadingModel="both" xmlns="urn:schemas-microsoft-com:winrt.v1"></activatableClass>
|
||||
</file>
|
||||
</assembly>
|
||||
```
|
||||
|
||||
Here we have two dlls that we depend upon, `TerminalSettings.dll` and
|
||||
`TerminalApp.dll`. `TerminalSettings` implements two types,
|
||||
`Microsoft.Terminal.Settings.KeyChord` and
|
||||
`Microsoft.Terminal.Settings.TerminalSettings`.
|
||||
|
||||
#### Linking the manifest to the test dll
|
||||
|
||||
Now that we have a manifest file, we need to embed it in your unittest dll. This
|
||||
is done with the following properties in your `vcxproj` file:
|
||||
|
||||
```xml
|
||||
<PropertyGroup>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<EmbedManifest>true</EmbedManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Manifest Include="TerminalApp.Unit.Tests.manifest" />
|
||||
</ItemGroup>
|
||||
```
|
||||
where `TerminalApp.Unit.Tests.manifest` is the name of your manifest file.
|
||||
|
||||
Additionally, you'll need to binplace the manifest _adjacent to your test
|
||||
binary_, so TAEF can find it at runtime. I've done this in the following way,
|
||||
though I'm sure there's a better way:
|
||||
|
||||
```xml
|
||||
<ItemDefinitionGroup>
|
||||
<PostBuildEvent>
|
||||
<!-- Manually copy the manifest to our outdir, because the test will need
|
||||
to find it adjacent to us. -->
|
||||
<Command>
|
||||
(xcopy /Y "$(OpenConsoleDir)src\cascadia\ut_app\TerminalApp.Unit.Tests.manifest" "$(OutDir)\TerminalApp.Unit.Tests.manifest*" )
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
```
|
||||
|
||||
#### Copying your dependencies
|
||||
|
||||
Additionally, any dlls that implement any types your test is dependent upon will
|
||||
also need to be in the output directory for the test. Manually copy those DLLs
|
||||
to the tests' output directory too. The updated `PostBuildEvent` looks like
|
||||
this:
|
||||
|
||||
```xml
|
||||
<ItemDefinitionGroup>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
echo OutDir=$(OutDir)
|
||||
(xcopy /Y "$(SolutionDir)src\cascadia\ut_app\TerminalApp.Unit.Tests.manifest" "$(OutDir)\TerminalApp.Unit.Tests.manifest*" )
|
||||
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalConnection\TerminalConnection.dll" "$(OutDir)\TerminalConnection.dll*" )
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalSettings\TerminalSettings.dll" "$(OutDir)\TerminalSettings.dll*" )
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalControl\TerminalControl.dll" "$(OutDir)\TerminalControl.dll*" )
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
```
|
||||
|
||||
Again, verify the correct paths to your dependant C++/WinRT dlls, as they may be
|
||||
different than the above
|
||||
|
||||
#### Activating the manifest from TAEF
|
||||
|
||||
Now that the manifest lives adjacent to your test dll, and all your dependent
|
||||
dlls are also adjacent to the unittest dll, there's only one thing left to do.
|
||||
TAEF will not use your dll's manifest by default, so you'll need to add a
|
||||
property to your test class/method to tell TAEF to do so. You can do this with
|
||||
the following:
|
||||
|
||||
```c++
|
||||
class SettingsTests
|
||||
{
|
||||
// Use a custom manifest to ensure that we can activate winrt types from
|
||||
// our test. This property will tell taef to manually use this as the
|
||||
// sxs manifest during this test class. It includes all the C++/WinRT
|
||||
// types we've defined, so if your test is crashing for an unknown
|
||||
// reason, make sure it's included in that file.
|
||||
BEGIN_TEST_CLASS(SettingsTests)
|
||||
TEST_CLASS_PROPERTY(L"ActivationContext", L"TerminalApp.Unit.Tests.manifest")
|
||||
END_TEST_CLASS()
|
||||
|
||||
// Other Test code here
|
||||
}
|
||||
```
|
||||
|
||||
Now, if you try to add any test methods that instantiate WinRT types you've
|
||||
authored, they'll work. That is of course, so long as they don't use XAML. If
|
||||
you want to use any XAML types, then you'll have to keep reading.
|
||||
|
||||
### Using Xaml Types (with XAML Islands)
|
||||
|
||||
To be able to instatiate XAML types in your unittest, we'll need to make use of
|
||||
the [XAML Hosting
|
||||
API](https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/using-the-xaml-hosting-api)
|
||||
(Xaml Islands). This enables you to use XAML APIs from a Win32 context.
|
||||
|
||||
|
||||
#### Adding XAML Hosting code
|
||||
|
||||
First and foremost, you'll need to add the following to your test's `precomp.h`:
|
||||
|
||||
```c++
|
||||
#include <winrt/Windows.system.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.UI.Xaml.Hosting.h>
|
||||
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
|
||||
```
|
||||
|
||||
If you hit a compile warning that refers to `GetCurrentTime`, you'll probably
|
||||
also need the following, after you've `#include`'d `Windows.h`:
|
||||
|
||||
```c++
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
```
|
||||
|
||||
Then, somewhere in your test code, you'll need to start up Xaml Islands. I've done this in my `TEST_CLASS_SETUP`, so that I only create it once, and re-use it for each method.
|
||||
|
||||
```c++
|
||||
|
||||
class TabTests
|
||||
{
|
||||
TEST_CLASS_SETUP(ClassSetup)
|
||||
{
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
// Initialize the Xaml Hosting Manager
|
||||
_manager = winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager::InitializeForCurrentThread();
|
||||
_source = winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource{};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager _manager{ nullptr };
|
||||
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source{ nullptr };
|
||||
```
|
||||
|
||||
#### Authoring your test's `AppxManifest.xml`
|
||||
|
||||
This alone however is not enough to get XAML Islands to work. There was a fairly
|
||||
substantial change to the XAML Hosting API around Windows build 18295, so it
|
||||
explicitly requires that you have your executable's manifest set
|
||||
`maxversiontested` to higher than that version. However, because TAEF's `te.exe`
|
||||
is not so manifested, we can't just use our SxS manifest from before to set that
|
||||
version. Instead, you'll need to make TAEF run your test binary in a packaged
|
||||
content, with our own appxmanifest.
|
||||
|
||||
To do this, we'll need to author an `Appxmanifest.xml` to use with the test, and
|
||||
associate that manifest with the test.
|
||||
|
||||
Here's the AppxManifest we're using:
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap">
|
||||
|
||||
<Identity Name="TerminalApp.Unit.Tests.Package"
|
||||
ProcessorArchitecture="neutral"
|
||||
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
|
||||
Version="1.0.0.0"
|
||||
ResourceId="en-us" />
|
||||
<Properties>
|
||||
<DisplayName>TerminalApp.Unit.Tests.Package Host Process</DisplayName>
|
||||
<PublisherDisplayName>Microsoft Corp.</PublisherDisplayName>
|
||||
<Logo>taef.png</Logo>
|
||||
<Description>TAEF Packaged Cwa FullTrust Application Host Process</Description>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="en-us" />
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="TE.ProcessHost" Executable="TE.ProcessHost.exe" EntryPoint="Windows.FullTrustApplication">
|
||||
<uap:VisualElements DisplayName="TAEF Packaged Cwa FullTrust Application Host Process" Square150x150Logo="taef.png" Square44x44Logo="taef.png" Description="TAEF Packaged Cwa Application Host Process" BackgroundColor="#222222">
|
||||
<uap:SplashScreen Image="taef.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<rescap:Capability Name="runFullTrust"/>
|
||||
</Capabilities>
|
||||
|
||||
<Extensions>
|
||||
<Extension Category="windows.activatableClass.inProcessServer">
|
||||
<InProcessServer>
|
||||
<Path>TerminalSettings.dll</Path>
|
||||
<ActivatableClass ActivatableClassId="Microsoft.Terminal.Settings.TerminalSettings" ThreadingModel="both" />
|
||||
<ActivatableClass ActivatableClassId="Microsoft.Terminal.Settings.KeyChord" ThreadingModel="both" />
|
||||
</InProcessServer>
|
||||
</Extension>
|
||||
<!-- More extensions here -->
|
||||
</Extensions>
|
||||
</Package>
|
||||
```
|
||||
|
||||
Change the `Identity.Name` and `Properties.DisplayName` to be more appropriate
|
||||
for your test, as well as other properties if you feel the need. TAEF will
|
||||
deploy the test package and remove it from your machine during testing, so it
|
||||
doesn't terribly matter what these values are.
|
||||
|
||||
MAKE SURE that `MaxVersionTested` is higher than `10.0.18295.0`. If it isn't,
|
||||
XAML islands will still prevent you from activating it.
|
||||
|
||||
UNDER NO CIRCUMSTANCE should you change the `<Application Id="TE.ProcessHost"
|
||||
Executable="TE.ProcessHost.exe" EntryPoint="Windows.FullTrustApplication">`
|
||||
line. This is how TAEF activates the TAEF host for your test binary. You might
|
||||
get a warning about `TE.ProcessHost.exe` being deprecated in favor of
|
||||
`TE.ProcessHost.UAP.exe`, but I haven't had success with the UAP version.
|
||||
|
||||
Lower in the file, you'll see the `Extensions` block. In here you'll put each of
|
||||
the winrt dependencies that your test needs, much like we did for the previous
|
||||
manifest. Note that the syntax is _not_ exactly the same as the SxS manifest.
|
||||
|
||||
#### Copy the AppxManifest to your `$(OutDir)`
|
||||
|
||||
Again, we'll need to copy this appxmanifest adjacent to the test binary so we
|
||||
can load it from the test. We'll do this similar to how we did the SxS manifest
|
||||
before. The complete `PostBuildEvent` now looks like this:
|
||||
|
||||
```xml
|
||||
<ItemDefinitionGroup>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
(xcopy /Y "$(SolutionDir)src\cascadia\ut_app\TerminalApp.Unit.Tests.manifest" "$(OutDir)\TerminalApp.Unit.Tests.manifest*" )
|
||||
|
||||
(xcopy /Y "$(SolutionDir)src\cascadia\ut_app\TerminalApp.Unit.Tests.AppxManifest.xml" "$(OutDir)\TerminalApp.Unit.Tests.AppxManifest.xml*" )
|
||||
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalConnection\TerminalConnection.dll" "$(OutDir)\TerminalConnection.dll*" )
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalSettings\TerminalSettings.dll" "$(OutDir)\TerminalSettings.dll*" )
|
||||
(xcopy /Y "$(SolutionDir)$(Platform)\$(Configuration)\TerminalControl\TerminalControl.dll" "$(OutDir)\TerminalControl.dll*" )
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
```
|
||||
|
||||
The new line here is the line referencing
|
||||
`TerminalApp.Unit.Tests.AppxManifest.xml`. You can only have one
|
||||
`PostBuildEvent` per project, so don't go re-defining it for each additional
|
||||
step - MsBuild will only use the last one. Again, this is probably not the best
|
||||
way of copying these files over, but it works.
|
||||
|
||||
#### Use the AppxManifest in the test code
|
||||
|
||||
Now that we have the AppxManifest being binplaced next to our test, we can
|
||||
finally reference it in the test. Instead of using the `ActivationContext` from
|
||||
before, we'll use two new properties to tell TAEF to run this test as a package,
|
||||
and to use our manifest as the AppxManifest for the package.
|
||||
|
||||
```c++
|
||||
BEGIN_TEST_CLASS(TabTests)
|
||||
TEST_CLASS_PROPERTY(L"RunAs", L"UAP")
|
||||
TEST_CLASS_PROPERTY(L"UAP:AppXManifest", L"TerminalApp.Unit.Tests.AppxManifest.xml")
|
||||
END_TEST_CLASS()
|
||||
```
|
||||
|
||||
The complete Xaml Hosting test now looks like this:
|
||||
|
||||
```c++
|
||||
class TabTests
|
||||
{
|
||||
BEGIN_TEST_CLASS(TabTests)
|
||||
TEST_CLASS_PROPERTY(L"RunAs", L"UAP")
|
||||
TEST_CLASS_PROPERTY(L"UAP:AppXManifest", L"TerminalApp.Unit.Tests.AppxManifest.xml")
|
||||
END_TEST_CLASS()
|
||||
|
||||
TEST_METHOD(TryCreateXamlObjects);
|
||||
|
||||
TEST_CLASS_SETUP(ClassSetup)
|
||||
{
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
// Initialize the Xaml Hosting Manager
|
||||
_manager = winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager::InitializeForCurrentThread();
|
||||
_source = winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource{};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager _manager{ nullptr };
|
||||
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source{ nullptr };
|
||||
};
|
||||
void TabTests::TryCreateXamlObjects(){ ... }
|
||||
```
|
||||
|
||||
Congratulations, you can now use XAML types from your unittest.
|
||||
|
||||
### Using types from `Microsoft.UI.Xaml`
|
||||
|
||||
Let's say you're extra crazy and you're using the `Microsoft.UI.Xaml` nuget
|
||||
package. If you've followed all the steps above exactly, you're probably already
|
||||
fine! You've already put the types in your appxmanifest (there are a lot of
|
||||
them). You should be able to call the `Microsoft.UI.Xaml` types without any
|
||||
problems.
|
||||
|
||||
This is because of a few key lines we already put in the appxmanifest:
|
||||
|
||||
```xml
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
</Dependencies>
|
||||
```
|
||||
|
||||
Without these `PackageDependency` entries for the VCLibs, Microsoft.UI.Xaml.dll
|
||||
will not be able to load.
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 5.5 KiB |
@@ -1,78 +0,0 @@
|
||||
---
|
||||
author: Pankaj Bhojwani pankaj.d.bhoj@gmail.com
|
||||
created on: 2019-06-12
|
||||
last updated: 2019-06-12
|
||||
issue id: #1235
|
||||
---
|
||||
|
||||
# Azure cloud shell connector
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec goes over the details of how a feature enabling Windows Terminal users to connect to the Azure cloud shell should behave. It includes implementation and design considerations.
|
||||
|
||||
## Inspiration
|
||||
|
||||
The idea is to give developers access to their Azure services smoothly within the Windows Terminal app, letting them engage with Azure technologies in a convenient manner. By integrating the Azure cloud shell into Windows Terminal, we can do just that.
|
||||
|
||||
## Solution Design
|
||||
|
||||
The flowchart below shows the process by which the Azure cloud shell will be integrated into Windows Terminal.
|
||||
|
||||

|
||||
|
||||
The first three steps - authenticating the user, requesting a cloud shell and requesting a terminal - will be done via http requests. These requests will use the [cpprestsdk](https://github.com/Microsoft/cpprestsdk) library as that library is also owned by Microsoft, making it easy to resolve issues should any arise.
|
||||
|
||||
Authenticating the user will use [device code flow](https://github.com/AzureAD/microsoft-authentication-library-for-dotnet/wiki/Device-Code-Flow) since Windows Terminal does not support browser access (yet). As for the authentication endpoint, Azure AD v1.0 will be used because Azure AD v2.0 (also known as Microsoft Identity Platform) [does not support login to personal accounts with device code flow](https://github.com/AzureAD/microsoft-authentication-library-for-dotnet/wiki/Device-Code-Flow#constraints) at this time. Furthermore, upon successful authentication, the login/token information will be stored so that users will not need to repeatedly go through device code flow for future logins. Since this is sensitive information, the tokens will be stored with [Windows Storage](https://docs.microsoft.com/en-us/uwp/api/windows.storage) and encrypted with [Windows Security Data Protection](https://docs.microsoft.com/en-us/uwp/api/windows.security.cryptography.dataprotection.dataprotectionprovider).
|
||||
|
||||
The last step - connecting to the terminal - will be done via a websocket connection to allow easier communication between the app and the server.
|
||||
|
||||
The entire feature will be implemented in an isolated manner - i.e. it should have little to no dependency on the Windows Terminal app itself. This will allow the feature to become a plugin/extension once Windows Terminal supports plugins. More specifically, the connector will ascribe to the existing ITerminalConnection interface, making this simply another type of connection that Windows Terminal can make.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
Upon successful implementation, a new profile option will appear for users as illustrated in the picture below (the profile will have its own unique icon when implemented).
|
||||
|
||||

|
||||
|
||||
As for the rest of the UI, the implementation will adopt the user's preferences from the Windows Terminal app.
|
||||
|
||||
## Capabilities
|
||||
|
||||
### Accessibility
|
||||
|
||||
This feature will not impact accessibility of Windows Terminal.
|
||||
|
||||
### Security
|
||||
|
||||
Any feature that connects to a network introduces some security risks. However, with proper usage of Azure AD v1.0 and careful storage of tokens received from the server, these risks will be mitigated.
|
||||
|
||||
### Reliability
|
||||
|
||||
This feature will not impact reliability of Windows Terminal.
|
||||
|
||||
### Compatibility
|
||||
|
||||
With the implementation being mostly decoupled from the Windows Terminal app itself, no existing code/behaviours should break due to this feature.
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
This feature will not impact performance, power or efficiency of Windows Terminal.
|
||||
|
||||
## Potential Issues
|
||||
|
||||
1. This implementation depends on another open source project, [cpprestsdk](https://github.com/Microsoft/cpprestsdk). Thus, any issues with their code will affect this feature. However, given that cpprestsdk is a Microsoft project, we can expect a level of reliability and also solve issues internally if needed.
|
||||
2. The proposed authentication endpoint is Azure AD v1.0 instead of Azure AD v2.0 (also known as Microsoft Identity Platform). Azure AD v1.0 is still supported for now, but there is a risk of it becoming deprecated at some point in the future. However, given that it is once again another Microsoft-owned project, we can request support for it through an internal channel. In the worst case, our implementation can switch to Microsoft Identity Platform (which would only requires some minor edits to the http requests).
|
||||
3. The Azure cloud shell API is not public, meaning that implementing this feature in an official capacity would require app permissions from the Azure cloud shell team. This brings about another dependency, but once again issues can be resolved through internal Microsoft channels.
|
||||
|
||||
## Future considerations
|
||||
|
||||
This could potentially be the first plugin for Windows Terminal once the app allows for plugins/extensions!
|
||||
|
||||
## Resources
|
||||
|
||||
* [Azure AD v1.0](https://docs.microsoft.com/en-us/azure/active-directory/develop/v1-overview)
|
||||
* [cpprestsdk](https://github.com/Microsoft/cpprestsdk)
|
||||
* [Device code flow](https://github.com/AzureAD/microsoft-authentication-library-for-dotnet/wiki/Device-Code-Flow)
|
||||
* [Windows Storage](https://docs.microsoft.com/en-us/uwp/api/windows.storage)
|
||||
* [Windows Security Data Protection](https://docs.microsoft.com/en-us/uwp/api/windows.security.cryptography.dataprotection.dataprotectionprovider)
|
||||
@@ -1,255 +0,0 @@
|
||||
---
|
||||
author: James Holderness @j4james
|
||||
created on: 2019-07-17
|
||||
last updated: 2019-07-28
|
||||
issue id: 976
|
||||
---
|
||||
|
||||
# VT52 Escape Sequences
|
||||
|
||||
## Abstract
|
||||
|
||||
This spec outlines the work required to split off the existing VT52 commands from the VT100 implementation, and extend the VT52 support to cover all of the core commands.
|
||||
|
||||
## Inspiration
|
||||
|
||||
The existing VT52 commands aren't currently implemented as a separate mode, so they conflict with sequences defined in the VT100 specification. This is blocking us from adding support for the VT100 Index (IND) escape sequence, which is one of the missing commands required to pass the test of cursor movements in Vttest.
|
||||
|
||||
## Solution Design
|
||||
|
||||
The basic idea is to add support for the [DECANM private mode sequence](https://vt100.net/docs/vt100-ug/chapter3.html#DECANM), which can then be used to switch from the default _ANSI_ mode, to a new _VT52_ mode. Once in _VT52_ mode, there is a separate [_Enter ANSI Mode_ sequence](https://vt100.net/docs/vt100-ug/chapter3.html#VT52ANSI) (`ESC <`) to switch back again.
|
||||
|
||||
In terms of implementation, there are a number of areas of the system that would need to be updated.
|
||||
|
||||
### The State Machine
|
||||
|
||||
In order to implement the VT52 compatibility mode correctly, we'll need to introduce a flag in the `StateMachine` class that indicates the mode that is currently active. When in VT52 mode, certain paths in the state diagram should not be followed - for example, you can't have CSI, OSC, or SS3 escape sequences. There would also need to be an additional state to handle VT52 parameters (for the _Direct Cursor Address_ command). These parameters take a different form to the typical VT100 parameters, as they follow the command character instead of preceding it.
|
||||
|
||||
It would probably be best to introduce a new dispatch method in the `IStateMachineEngine` interface to handle the parsed VT52 sequences, since the existing `ActionEscDispatch` does not support parameters (which are required for the _Direct Cursor Address_ command). I think it would also make for a cleaner implementation to have the VT52 commands separate from the VT100 code, and would likely have less impact on the performance that way.
|
||||
|
||||
### The Terminal Input
|
||||
|
||||
The escape sequences generated by the keyboard for function keys, cursor keys, and the numeric keypad, are not the same in VT52 mode as they are in ANSI mode. So there would need to be a flag in the `TerminalInput` class to keep track of the current mode, and thus be able to generate the appropriate sequences for that mode.
|
||||
|
||||
Technically the VT52 keyboard doesn't map directly to a typical PC keyboard, so we can't always work from the specs in deciding what sequences are required for each key. When in doubt, we should probably be trying to match the key sequences generated by XTerm. The sequences below are based on the default XTerm mappings.
|
||||
|
||||
**Function Keys**
|
||||
|
||||
The functions keys <kbd>F1</kbd> to <kbd>F4</kbd> generate a simple ESC prefix instead of SS3 (or CSI). These correspond with the four function keys on the VT100 keypad. In V52 mode they are not affected by modifiers.
|
||||
|
||||
Key | ANSI mode | VT52 mode
|
||||
---------------|-----------|-----------
|
||||
<kbd>F1</kbd> | `SS3 P` | `ESC P`
|
||||
<kbd>F2</kbd> | `SS3 Q` | `ESC Q`
|
||||
<kbd>F3</kbd> | `SS3 R` | `ESC R`
|
||||
<kbd>F4</kbd> | `SS3 S` | `ESC S`
|
||||
|
||||
The function keys <kbd>F5</kbd> to <kbd>F12</kbd> generate the same sequences as they do in ANSI mode, except that they are not affected by modifiers. These correspond with a subset of the top-row functions keys on the VT220, along with the Windows <kbd>Menu</kbd> key mapping to the VT220 <kbd>DO</kbd> key.
|
||||
|
||||
Key | Sequence
|
||||
----------------|-------------
|
||||
<kbd>F5</kbd> | `CSI 1 5 ~`
|
||||
<kbd>F6</kbd> | `CSI 1 7 ~`
|
||||
<kbd>F7</kbd> | `CSI 1 8 ~`
|
||||
<kbd>F8</kbd> | `CSI 1 9 ~`
|
||||
<kbd>F9</kbd> | `CSI 2 0 ~`
|
||||
<kbd>F10</kbd> | `CSI 2 1 ~`
|
||||
<kbd>F11</kbd> | `CSI 2 3 ~`
|
||||
<kbd>F12</kbd> | `CSI 2 4 ~`
|
||||
<kbd>Menu</kbd> | `CSI 2 9 ~`
|
||||
|
||||
**Cursor and Editing Keys**
|
||||
|
||||
The cursor keys generate a simple ESC prefix instead of CSI or SS3. These correspond with the cursor keys on the VT100, except for <kbd>Home</kbd> and <kbd>End</kbd>, which are XTerm extensions. In V52 mode, they are not affected by modifiers, nor are they affected by the DECCKM _Cursor Keys_ mode.
|
||||
|
||||
Key | ANSI mode | VT52 mode
|
||||
-----------------|-----------|-----------
|
||||
<kbd>Up</kbd> | `CSI A` | `ESC A`
|
||||
<kbd>Down</kbd> | `CSI B` | `ESC B`
|
||||
<kbd>Right</kbd> | `CSI C` | `ESC C`
|
||||
<kbd>Left</kbd> | `CSI D` | `ESC D`
|
||||
<kbd>End</kbd> | `CSI F` | `ESC F`
|
||||
<kbd>Home</kbd> | `CSI H` | `ESC H`
|
||||
|
||||
The "editing" keys generate the same sequences as they do in ANSI mode, except that they are not affected by modifiers. These correspond with a subset of the editing keys on the VT220.
|
||||
|
||||
Key | Sequence
|
||||
----------------|-----------
|
||||
<kbd>Ins</kbd> | `CSI 2 ~`
|
||||
<kbd>Del</kbd> | `CSI 3 ~`
|
||||
<kbd>PgUp</kbd> | `CSI 5 ~`
|
||||
<kbd>PgDn</kbd> | `CSI 6 ~`
|
||||
|
||||
**Numeric Keypad**
|
||||
|
||||
With <kbd>Num Lock</kbd> disabled, most of the keys on the numeric keypad function the same as cursor keys or editing keys, but with the addition of a center <kbd>5</kbd> key. As a described above, the cursor keys generate a simple ESC prefix instead of CSI or SS3, while the editing keys remain unchanged (with the exception of modifiers).
|
||||
|
||||
In V52 mode, most modifiers are ignored, except for <kbd>Shift</kbd>, which is the equivalent of enabling <kbd>Num Lock</kbd> (i.e. the keys just generate their corresponding digit characters or `.`). With <kbd>Num Lock</kbd> enabled, it's the other way arround - the digits are generated by default, while <kbd>Shift</kbd> enables the cursor/editing functionality.
|
||||
|
||||
Key | Alias | ANSI mode | VT52 mode
|
||||
-------------|-------|-----------|-----------
|
||||
<kbd>.</kbd> | Del | `CSI 3 ~` | `CSI 3 ~`
|
||||
<kbd>0</kbd> | Ins | `CSI 2 ~` | `CSI 2 ~`
|
||||
<kbd>1</kbd> | End | `CSI F` | `ESC F`
|
||||
<kbd>2</kbd> | Down | `CSI B` | `ESC B`
|
||||
<kbd>3</kbd> | PgDn | `CSI 6 ~` | `CSI 6 ~`
|
||||
<kbd>4</kbd> | Left | `CSI D` | `ESC D`
|
||||
<kbd>4</kbd> | Clear | `CSI E` | `ESC E`
|
||||
<kbd>6</kbd> | Right | `CSI C` | `ESC C`
|
||||
<kbd>7</kbd> | Home | `CSI H` | `ESC H`
|
||||
<kbd>8</kbd> | Up | `CSI A` | `ESC A`
|
||||
<kbd>9</kbd> | PgUp | `CSI 5 ~` | `CSI 5 ~`
|
||||
|
||||
When the DECKPAM _Alternate/Application Keypad Mode_ is set, though, the <kbd>Shift</kbd> modifier has a different affect on the numeric keypad. The sequences generated now correspond with the VT100/V52 numeric keypad keys. In VT52 mode, these sequences are not affected by any other modifiers, and this mode only applies when <kbd>Num Lock</kbd> is disabled.
|
||||
|
||||
Key | Alias | ANSI mode | VT52 mode
|
||||
-------------|-------|-----------|-----------
|
||||
<kbd>.</kbd> | Del | `SS3 2 n` | `ESC ? n`
|
||||
<kbd>0</kbd> | Ins | `SS3 2 p` | `ESC ? p`
|
||||
<kbd>1</kbd> | End | `SS3 2 q` | `ESC ? q `
|
||||
<kbd>2</kbd> | Down | `SS3 2 r` | `ESC ? r`
|
||||
<kbd>3</kbd> | PgDn | `SS3 2 s` | `ESC ? s`
|
||||
<kbd>4</kbd> | Left | `SS3 2 t` | `ESC ? t`
|
||||
<kbd>4</kbd> | Clear | `SS3 2 u` | `ESC ? u`
|
||||
<kbd>6</kbd> | Right | `SS3 2 v` | `ESC ? v`
|
||||
<kbd>7</kbd> | Home | `SS3 2 w` | `ESC ? w`
|
||||
<kbd>8</kbd> | Up | `SS3 2 x` | `ESC ? x`
|
||||
<kbd>9</kbd> | PgUp | `SS3 2 y` | `ESC ? y`
|
||||
|
||||
When the DECKPAM _Alternate/Application Keypad Mode_ is set, the "arithmetic" keys on the numeric keypad are also affected (this includes the <kbd>Enter</kbd> key). The sequences generated again correspond with the VT100/VT52 numeric keys (more or less), but this mapping is active even without the <kbd>Shift</kbd> modifier (and in VT52 mode all other modifiers are ignored too). As above, the mode only applies when <kbd>Num Lock</kbd> is disabled.
|
||||
|
||||
Key | ANSI mode | VT52 mode
|
||||
-----------------|-----------|-----------
|
||||
<kbd>*</kbd> | `SS3 j` | `ESC ? j`
|
||||
<kbd>+</kbd> | `SS3 k` | `ESC ? k`
|
||||
<kbd>-</kbd> | `SS3 m` | `ESC ? m`
|
||||
<kbd>/</kbd> | `SS3 o` | `ESC ? o`
|
||||
<kbd>Enter</kbd> | `SS3 M` | `ESC ? M`
|
||||
|
||||
Note that the DECKPAM _Application Keypad Mode_ is not currently implemented in ANSI mode, so perhaps that needs to be addressed first, before trying to add support for the VT52 _Alternate Keypad Mode_.
|
||||
|
||||
### Changing Modes
|
||||
|
||||
The `_PrivateModeParamsHelper` method in the `AdaptDispatch` class would need to be extended to handle the DECANM mode parameter, and trigger a function to switch to VT52 mode. The typical pattern for this seems to be through a `PrivateXXX` method in the `ConGetSet` interface. Then the `ConhostInternalGetSet` implementation can pass that flag on to the active output buffer's `StateMachine`, and the active input buffer's `TerminalInput` instance.
|
||||
|
||||
Changing back from VT52 mode to ANSI mode would need to be achieved with a separate VT52 command (`ESC <`), since the VT100 CSI mode sequences would no longer be active. This would be handled in the same place as the other VT52 commands, in the `OutputStateMachineEngine`, and then passed on to the mode selection method in the `AdaptDispatch` class described above (essentially the equivalent of the DECANM private mode being set).
|
||||
|
||||
### Additional VT52 Commands
|
||||
|
||||
Most of the missing VT52 functionality can be implemented in terms of existing VT100 methods.
|
||||
|
||||
* The _Cursor Up_ (`ESC A`), _Cursor Down_ (`ESC B`), _Cursor Left_ (`ESC D`), and _Cursor Right_ (`ESC C`) commands are already implemented.
|
||||
* The _Enter Graphics Mode_ (`ESC F`) and _Exit Graphics Mode_ (`ESC G`) commands can probably use the existing `DesignateCharset` method, although this would require a new `VTCharacterSets` option with a corresponding table of characters (see below).
|
||||
* The _Reverse Line Feed_ (`ESC I`) command can use the existing `ReverseLineFeed` method.
|
||||
* The _Erase to End of Display_ (`ESC J`) and _Erase to End of Line_ (`ESC K`) commands can use the existing `EraseInDisplay` and `EraseInLine` methods.
|
||||
* The _Cursor Home_ (`ESC H`) and _Direct Cursor Address_ (`ESC Y`) commands can probably be implemented using the `CursorPosition` method. Technically the _Direct Cursor Address_ has different rules for the boundary conditions (the CUP command clamps out of range coordinates, while the _Direct Cursor Address_ command ignores them, judged individually - one may be ignored while the other is interpreted). Nobody seems to get that right, though, so it's probably not that big a deal.
|
||||
* The _Identify_ (`ESC Z`) command may be the only one that doesn't build on existing functionality, but it should be a fairly trivial addition to the `AdaptDispatch` class. For a terminal emulating VT52, the identifying sequence should be `ESC / Z`.
|
||||
* The _Enter Keypad Mode_ (`ESC =`) and _Exit Keypad Mode_ (`ESC >`) commands can use the existing `SetKeypadMode` method, assuming the `TerminalInput` class already knows to generate different sequences when in VT52 mode (as described in the _Terminal Input_ section above).
|
||||
* The _Enter ANSI Mode_ (`ESC <`) command can just call through to the new mode selection method in the `AdaptDispatch` class as discussed in the _Changing Modes_ section above.
|
||||
|
||||
There are also a few VT52 print commands, but those are not technically part of the core command set, and considering we don't yet support any of the VT102 print commands, I think they can probably be considered out of scope for now. Briefly they are:
|
||||
|
||||
* _Auto Print_ on (`ESC ^`) and off (`ESC _`) commands. In auto print mode, a display line prints after you move the cursor off the line, or during an auto wrap.
|
||||
* _Print Controller_ on (`ESC W`) and off (`ESC X`) commands. When enabled, the terminal transmits received characters to the printer without displaying them.
|
||||
* The _Print Cursor Line_ (`ESC V`) command prints the display line with the cursor.
|
||||
* The _Print Screen_ (`ESC ]`) command prints the screen (or at least the scrolling region).
|
||||
|
||||
I suspect most, if not all of these, would be direct equivalents of the VT102 print commands, if we ever implemented those.
|
||||
|
||||
### Graphic Mode Character Set
|
||||
|
||||
The table below lists suggested mappings for the _Graphics Mode_ character set, based on the descriptions in the [VT102 User Guide](https://vt100.net/docs/vt102-ug/table5-15.html).
|
||||
|
||||
Note that there is only the one _fraction numerator_ character in Unicode, so superscript digits have instead been used for the numerators 3, 5, and 7. There are also not enough _horizontal scan line_ characters (for the _bar at scan x_ characters), so each of them is used twice to cover the full range.
|
||||
|
||||
ASCII Character |Mapped Glyph |Unicode Value |Spec Description
|
||||
----------------|---------------|---------------|----------------
|
||||
_ | |U+0020 |Blank
|
||||
` | |U+0020 |Reserved
|
||||
a |█ |U+2588 |Solid rectangle
|
||||
b |⅟ |U+215F |1/
|
||||
c |³ |U+00B3 |3/
|
||||
d |⁵ |U+2075 |5/
|
||||
e |⁷ |U+2077 |7/
|
||||
f |° |U+00B0 |Degrees
|
||||
g |± |U+00B1 |Plus or minus
|
||||
h |→ |U+2192 |Right arrow
|
||||
i |… |U+2026 |Ellipsis (dots)
|
||||
j |÷ |U+00F7 |Divide by
|
||||
k |↓ |U+2193 |Down arrow
|
||||
l |⎺ |U+23BA |Bar at scan 0
|
||||
m |⎺ |U+23BA |Bar at scan 1
|
||||
n |⎻ |U+23BB |Bar at scan 2
|
||||
o |⎻ |U+23BB |Bar at scan 3
|
||||
p |⎼ |U+23BC |Bar at scan 4
|
||||
q |⎼ |U+23BC |Bar at scan 5
|
||||
r |⎽ |U+23BD |Bar at scan 6
|
||||
s |⎽ |U+23BD |Bar at scan 7
|
||||
t |₀ |U+2080 |Subscript 0
|
||||
u |₁ |U+2081 |Subscript 1
|
||||
v |₂ |U+2082 |Subscript 2
|
||||
w |₃ |U+2083 |Subscript 3
|
||||
x |₄ |U+2084 |Subscript 4
|
||||
y |₅ |U+2085 |Subscript 5
|
||||
z |₆ |U+2086 |Subscript 6
|
||||
{ |₇ |U+2087 |Subscript 7
|
||||
\| |₈ |U+2088 |Subscript 8
|
||||
} |₉ |U+2089 |Subscript 9
|
||||
\~ |¶ |U+00B6 |Paragraph
|
||||
|
||||
### Testing
|
||||
|
||||
A simple unit test will need to be added to the `AdapterTest` class, to confirm that calls to toggle between the ANSI and VT52 modes in the `AdaptDispatch` class are correctly forwarded to the corresponding `PrivateXXX` handler in the `ConGetSet` interface.
|
||||
|
||||
The majority of the testing would be handled in the `StateMachineExternalTest` class though. These tests would confirm that the various VT52 sequences trigger the expected methods in the `ITermDispatch` interface when VT52 Mode is enabled, and also that they don't do anything when in ANSI mode.
|
||||
|
||||
There shouldn't really be any need for additional tests in the `ScreenBufferTests` class, since we're relying on existing VT100 functionality which should already be tested there.
|
||||
|
||||
For fuzzing support, we'll need to add the DECANM option to the `GeneratePrivateModeParamToken` method in the `VTCommandFuzzer` class, and also probably add two additional token generator methods - one specifically for the _Direct Cursor Address_ command, which requires parameters, and another to handle the remaining parameterless commands.
|
||||
|
||||
In terms of manual testing, it can be useful to run the _Test of VT52 mode_ option in Vttest, and confirm that everything looks correct there. It's also worth going through some of the options in the The _Test of keyboard_ section, since those tests aren't only intended for the later VT models - they do cover the VT52 keyboard as well.
|
||||
|
||||
## UI/UX Design
|
||||
|
||||
There is no additional UI associated with this feature.
|
||||
|
||||
## Capabilities
|
||||
|
||||
### Accessibility
|
||||
|
||||
This should not impact accessibility any more than the existing escape sequences.
|
||||
|
||||
### Security
|
||||
|
||||
This should not introduce any new security issues.
|
||||
|
||||
### Reliability
|
||||
|
||||
This should not introduce any new reliability issues.
|
||||
|
||||
### Compatibility
|
||||
|
||||
This could be a breaking change for code that relies on the few existing VT52 commands being available without a mode change. However, that functionality is non-standard, and has not been around for that long. There is almost certainly more benefit in being able to implement the missing VT100 functionality than there is in retaining that non-standard behaviour.
|
||||
|
||||
### Performance, Power, and Efficiency
|
||||
|
||||
The additional mode flags and associated processing in the `StateMachine` and `TerminalInput` classes could have some performance impact, but that is unlikely to be significant.
|
||||
|
||||
## Potential Issues
|
||||
|
||||
The only negative impacts I can think of would be the potential for breaking changes, and the possible impact on performance, as discussed in the _Compatibility_ and _Performance_ sections above. But as with any new code, there is always the possibility of new bugs being introduced as well.
|
||||
|
||||
## Future considerations
|
||||
|
||||
As mentioned in the _Inspiration_ section, having the VT52 functionality isolated with a new mode would enable us to implement the VT100 Index (IND) escape sequence, which currently conflicts with the VT52 _Cursor Left_ command.
|
||||
|
||||
## Resources
|
||||
|
||||
* [VT52 Mode Control Sequences](https://vt100.net/docs/vt100-ug/chapter3.html#S3.3.5)
|
||||
* [VT100 ANSI/VT52 Mode (DECANM)](https://vt100.net/docs/vt100-ug/chapter3.html#DECANM)
|
||||
* [VT100 Index Sequence (IND)](https://vt100.net/docs/vt100-ug/chapter3.html#IND)
|
||||
* [VTTEST Test Utility](https://invisible-island.net/vttest/)
|
||||
* [DEC STD 070 Video Systems Reference Manual](https://archive.org/details/bitsavers_decstandar0VideoSystemsReferenceManualDec91_74264381)
|
||||
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
In Openconsole, `dev/main` is the master branch for the repo.
|
||||
|
||||
Any branch that begins with `dev/` is recognized by our CI system and will automatically run x86 and amd64 builds and run our unit and feature tests. For feature branches the pattern we use is `dev/<alias>/<whatever you want here>`. ex. `dev/austdi/SomeCoolUnicodeFeature`. The important parts are the dev prefix and your alias.
|
||||
Any branch that begins with `dev/` is recognized by our CI system and will automatically run x86 and amd64 builds and run our unit and feature tests. For feature branchs the pattern we use is `dev/<alias>/<whatever you want here>`. ex. `dev/austdi/SomeCoolUnicodeFeature`. The important parts are the dev prefix and your alias.
|
||||
|
||||
`inbox` is a special branch that coordinates Openconsole code to the main OS repo.
|
||||
|
||||
@@ -15,12 +15,12 @@ Because we build outside of the OS repo, we need a way to get code back into it
|
||||
|
||||
## What to do when cherry-picking to inbox fails
|
||||
|
||||
Sometimes VSTS doesn't want to allow a cherry pick to the inbox branch. It might have a valid reason, or it might just be finicky. You'll need to complete the merge manually on a local machine. The steps are:
|
||||
Sometimes VSTS doesn't want to allow a cherry pick to the inbox branch. It might have a valid reason or it might just be finicky. You'll need to complete the merge manually on a local machine. The steps are:
|
||||
|
||||
1. make sure you have pulled the latest commits for the `dev/main` and `inbox` branches
|
||||
2. make a new branch from inbox
|
||||
3. cherry-pick the commits from the PR to the newly created branch (this is easier if you squashed your commits when you merged into `dev/main`
|
||||
4. fix any merge conflicts and commit
|
||||
4. fix any merge conficts and commit
|
||||
5. push the new branch to the remote
|
||||
6. create a new PR of that branch in `inbox`
|
||||
7. complete PR and continue on to completing the auto-created PR in the OS repo
|
||||
|
||||
@@ -1,175 +0,0 @@
|
||||
# Editing Windows Terminal JSON Settings
|
||||
|
||||
One way (currently the only way) to configure Windows Terminal is by editing the profiles.json settings file. At
|
||||
the time of writing you can open the settings file in your default editor by selecting
|
||||
`Settings` from the WT pull down menu.
|
||||
|
||||
The settings are stored in the file `$env:LocalAppData\Packages\Microsoft.WindowsTerminal_<randomString>\RoamingState\profiles.json`
|
||||
|
||||
Details of specific settings can be found [here](../cascadia/SettingsSchema.md). A general introduction is provided below.
|
||||
|
||||
The settings are grouped under four headings:
|
||||
|
||||
1. Global: Settings that apply to the whole application e.g. Default profile, initial size etc.
|
||||
2. Key Bindings: Actually a sub field of the global settings, but worth discussing separately
|
||||
3. Profiles: A group of settings to be applied to a tab when it is opened using that profile. E.g. shell to use, cursor shape etc.
|
||||
4. Schemes: Sets of colors for background, text etc. that can be used by profiles
|
||||
|
||||
## Global Settings
|
||||
|
||||
These settings define startup defaults.
|
||||
|
||||
* Theme
|
||||
* Title Bar options
|
||||
* Initial size
|
||||
* Default profile used when WT is started
|
||||
|
||||
Example settings include
|
||||
|
||||
```json
|
||||
"defaultProfile" : "{58ad8b0c-3ef8-5f4d-bc6f-13e4c00f2530}",
|
||||
"initialCols" : 120,
|
||||
"initialRows" : 50,
|
||||
"requestedTheme" : "system",
|
||||
"keybinding" : []
|
||||
...
|
||||
```
|
||||
|
||||
## Key Bindings
|
||||
|
||||
This is an array of key chords and shortcuts to invoke various commands.
|
||||
Each command can have more than one key binding.
|
||||
|
||||
NOTE: Key bindings is a subfield of the global settings and
|
||||
key bindings apply to all profiles in the same manner.
|
||||
|
||||
## Profiles
|
||||
|
||||
A profile contains the settings applied when a new WT tab is opened. Each profile is identified by a GUID and contains
|
||||
a number of other fields.
|
||||
|
||||
* Which command to execute on startup - this can include arguments.
|
||||
* Starting directory
|
||||
* Which color scheme to use (see Schemes below)
|
||||
* Font face and size
|
||||
* Various settings to control appearance. E.g. Opacity, icon, cursor appearance, display name etc.
|
||||
* Other behavioural settings. E.g. Close on exit, snap on input, .....
|
||||
|
||||
Example settings include
|
||||
|
||||
```json
|
||||
"closeOnExit" : true,
|
||||
"colorScheme" : "Campbell",
|
||||
"commandline" : "wsl.exe -d Debian",
|
||||
"cursorColor" : "#FFFFFF",
|
||||
"cursorShape" : "bar",
|
||||
"fontFace" : "Hack",
|
||||
"fontSize" : 9,
|
||||
"guid" : "{58ad8b0c-3ef8-5f4d-bc6f-13e4c00f2530}",
|
||||
"name" : "Debian",
|
||||
"startingDirectory" : "%USERPROFILE%\\wslhome"
|
||||
....
|
||||
```
|
||||
|
||||
> 👉 **Note**: To use backslashes in any path field, you'll need to escape them following JSON escaping rules (like shown above). As an alternative, you can use forward slashes ("%USERPROFILE%/wslhome").
|
||||
|
||||
The profile GUID is used to reference the default profile in the global settings.
|
||||
|
||||
The values for background image stretch mode are documented [here](https://docs.microsoft.com/en-us/uwp/api/windows.ui.xaml.media.stretch)
|
||||
|
||||
## Color Schemes
|
||||
|
||||
Each scheme defines the color values to be used for various terminal escape sequences.
|
||||
Each schema is identified by the name field. Examples include
|
||||
|
||||
```json
|
||||
"name" : "Campbell",
|
||||
"background" : "#0C0C0C",
|
||||
"black" : "#0C0C0C",
|
||||
"blue" : "#0037DA",
|
||||
"foreground" : "#F2F2F2",
|
||||
"green" : "#13A10E",
|
||||
"red" : "#C50F1F",
|
||||
"white" : "#CCCCCC",
|
||||
"yellow" : "#C19C00"
|
||||
...
|
||||
```
|
||||
|
||||
The schema name can then be referenced in one or more profiles.
|
||||
|
||||
## Configuration Examples:
|
||||
|
||||
### Add a custom background to the WSL Debian terminal profile
|
||||
|
||||
1. Download the Debian JPG logo https://www.debian.org/logos/openlogo-100.jpg
|
||||
2. Put the image in the
|
||||
`$env:LocalAppData\Packages\Microsoft.WindowsTerminal_<randomString>\RoamingState\`
|
||||
directory (same directory as your `profiles.json` file).
|
||||
|
||||
__NOTE__: You can put the image anywhere you like, the above suggestion happens to be convenient.
|
||||
3. Open your WT json properties file.
|
||||
4. Under the Debian Linux profile, add the following fields:
|
||||
```json
|
||||
"backgroundImage": "ms-appdata:///Roaming/openlogo-100.jpg",
|
||||
"backgroundImageOpacity": 1,
|
||||
"backgroundImageStretchMode" : "none",
|
||||
"backgroundImageAlignment" : "topRight",
|
||||
```
|
||||
5. Make sure that `useAcrylic` is `false`.
|
||||
6. Save the file.
|
||||
7. Jump over to WT and verify your changes.
|
||||
|
||||
Notes:
|
||||
1. You will need to experiment with different color settings
|
||||
and schemes to make your terminal text visible on top of your image
|
||||
2. If you store the image in the UWP directory (the same directory as your profiles.json file),
|
||||
then you should use the URI style path name given in the above example.
|
||||
More information about UWP URI schemes [here](https://docs.microsoft.com/en-us/windows/uwp/app-resources/uri-schemes).
|
||||
3. Instead of using a UWP URI you can use a:
|
||||
1. URL such as
|
||||
`http://open.esa.int/files/2017/03/Mayer_and_Bond_craters_seen_by_SMART-1-350x346.jpg`
|
||||
2. Local file location such as `C:\Users\Public\Pictures\openlogo.jpg`
|
||||
|
||||
### Adding Copy and Paste Keybindings
|
||||
|
||||
As of [#1093](https://github.com/microsoft/terminal/pull/1093) (first available in Windows Terminal v0.3), the Windows Terminal now
|
||||
supports copy and paste keyboard shortcuts. However, if you installed and ran
|
||||
the terminal before that, you won't automatically get the new keybindings added
|
||||
to your settings. If you'd like to add shortcuts for copy and paste, you can do so by inserting the following objects into your `globals.keybindings` array:
|
||||
|
||||
```json
|
||||
{ "command": "copy", "keys": ["ctrl+shift+c"] },
|
||||
{ "command": "paste", "keys": ["ctrl+shift+v"] }
|
||||
```
|
||||
|
||||
This will add copy and paste on <kbd>ctrl+shift+c</kbd>
|
||||
and <kbd>ctrl+shift+v</kbd> respectively.
|
||||
|
||||
You can set the keybindings to whatever you'd like. If you prefer
|
||||
<kbd>ctrl+c</kbd> to copy, then set the `keys` to `"ctrl+c"`.
|
||||
|
||||
You can even set multiple keybindings for a single action if you'd like. For example:
|
||||
|
||||
```json
|
||||
|
||||
{
|
||||
"command" : "paste",
|
||||
"keys" :
|
||||
[
|
||||
"ctrl+shift+v"
|
||||
]
|
||||
},
|
||||
{
|
||||
"command" : "paste",
|
||||
"keys" :
|
||||
[
|
||||
"shift+insert"
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
will bind both <kbd>ctrl+shift+v</kbd> and
|
||||
<kbd>shift+Insert</kbd> to `paste`.
|
||||
|
||||
Note: If you set your copy keybinding to `"ctrl+c"`, you won't be able to send an interrupt to the commandline application using <kbd>Ctrl+C</kbd>. This is a bug, and being tracked by [#2258](https://github.com/microsoft/terminal/issues/2285).
|
||||
Additionally, if you set `paste` to `"ctrl+v"`, commandline applications won't be able to read a ctrl+v from the input. For these reasons, we suggest `"ctrl+shift+c"` and `"ctrl+shift+v"`
|
||||
@@ -1,90 +0,0 @@
|
||||
# Windows Terminal User Documentation
|
||||
|
||||
NOTE: At the time of writing Windows Terminal is still under active development and many things will
|
||||
change. If you notice an error in the docs, please raise an issue. Or better yet, please file a PR with an appropriate update!
|
||||
|
||||
## Installing Windows Terminal
|
||||
|
||||
### From Source Code
|
||||
|
||||
Follow the instructions in this repo's [README](/README.md#developer-guidance).
|
||||
|
||||
### From the Microsoft Store
|
||||
|
||||
1. Make sure you have upgraded to the current Windows 10 release (at least 1903)
|
||||
2. Search for Windows Terminal in the Store
|
||||
3. Review the minimum system settings to ensure you can successfully install Windows Terminal
|
||||
4. Install in the normal fashion
|
||||
|
||||
## Starting Windows Terminal
|
||||
|
||||
From the Windows Start menu, select Windows Terminal and run the application.
|
||||
|
||||
Note: You can right click on the application item and run with Windows Administrator privilege if required.
|
||||
|
||||
The default shell is PowerShell.
|
||||
|
||||
|
||||
### Command line options
|
||||
|
||||
None at this time. See issue [#607](https://github.com/microsoft/terminal/issues/607)
|
||||
|
||||
## Multiple Tabs
|
||||
|
||||
Additional shells can be started by hitting the `+` button from the tab bar -- a new instance of the
|
||||
default shell is displayed (default shortcut `Ctrl+Shift+1`).
|
||||
|
||||
## Running a Different Shell
|
||||
|
||||
Note: The following text assumes you have WSL installed.
|
||||
|
||||
To choose a different shell (e.g. `cmd.exe` or WSL `bash`) then
|
||||
|
||||
1. Select the `down` button next to the `+` in the tab bar
|
||||
2. Choose your new shell from the list (more on how to extend the list in the config section)
|
||||
|
||||
## Starting a new PowerShell tab with admin privilege
|
||||
|
||||
There is no current plan to support this feature for security reasons. See issue [#623](https://github.com/microsoft/terminal/issues/632)
|
||||
|
||||
## Using cut and paste in the Terminal window
|
||||
|
||||
### With PowerShell
|
||||
|
||||
* Copy - Select the text with mouse (default left button), then right click with mouse
|
||||
* Paste - by default use `<ctrl>+v`>, or right click with mouse
|
||||
|
||||
### With Bash
|
||||
|
||||
* Copy - Select the text with mouse (default left button), then right click with mouse
|
||||
* Paste - Right click with mouse
|
||||
|
||||
## Add a "Open Windows Terminal Here" to File Explorer
|
||||
|
||||
Not currently supported "out of the box". See issue [#1060](https://github.com/microsoft/terminal/issues/1060)
|
||||
|
||||
## Configuring Windows Terminal
|
||||
|
||||
At the time of writing all Windows Terminal settings are managed via a json file.
|
||||
|
||||
From the `down` button in the top bar select Settings (default shortcut `Ctrl+,`).
|
||||
|
||||
Your default json editor will open up the Terminal settings file. The file can be found
|
||||
at `$env:LocalAppData\Packages\Microsoft.WindowsTerminal_<randomString>/RoamingState`
|
||||
|
||||
An introduction to the the various settings can be found [here](UsingJsonSettings.md).
|
||||
|
||||
The list of valid settings can be found in the [Profiles.json Documentation](../cascadia/SettingsSchema.md) doc.
|
||||
|
||||
## Tips and Tricks:
|
||||
|
||||
1. In PowerShell you can discover if the Windows Terminal is being used by checking for the existence of the environment variable `WT_SESSION`.
|
||||
|
||||
Under pwsh you can also use
|
||||
`(Get-Process -Id $pid).Parent.Parent.ProcessName -eq 'WindowsTerminal'`
|
||||
|
||||
(ref https://twitter.com/r_keith_hill/status/1142871145852440576)
|
||||
|
||||
2. Terminal zoom can be changed by holding `Ctrl` and scrolling with mouse.
|
||||
3. If `useAcrylic` is enabled in profiles.json, background opacity can be changed by holding `Ctrl+Shift` and scrolling with mouse.
|
||||
4. Please add more Tips and Tricks
|
||||
@@ -18,7 +18,7 @@ namespace MiniTerm
|
||||
internal static Process Start(string command, IntPtr attributes, IntPtr hPC)
|
||||
{
|
||||
var startupInfo = ConfigureProcessThread(hPC, attributes);
|
||||
var processInfo = RunProcess(ref startupInfo, command);
|
||||
var processInfo = RunProcess(ref startupInfo, "cmd.exe");
|
||||
return new Process(startupInfo, processInfo);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,12 +6,10 @@
|
||||
#include "textBuffer.hpp"
|
||||
#include "CharRow.hpp"
|
||||
|
||||
#include "../types/inc/utils.hpp"
|
||||
#include "../types/inc/convert.hpp"
|
||||
|
||||
#pragma hdrstop
|
||||
|
||||
using namespace Microsoft::Console;
|
||||
using namespace Microsoft::Console::Types;
|
||||
|
||||
// Routine Description:
|
||||
@@ -560,37 +558,22 @@ bool TextBuffer::IncrementCircularBuffer()
|
||||
|
||||
//Routine Description:
|
||||
// - Retrieves the position of the last non-space character on the final line of the text buffer.
|
||||
// - By default, we search the entire buffer to find the last non-space character
|
||||
//Arguments:
|
||||
// - <none>
|
||||
//Return Value:
|
||||
// - Coordinate position in screen coordinates (offset coordinates, not array index coordinates).
|
||||
COORD TextBuffer::GetLastNonSpaceCharacter() const
|
||||
{
|
||||
return GetLastNonSpaceCharacter(GetSize());
|
||||
}
|
||||
|
||||
//Routine Description:
|
||||
// - Retrieves the position of the last non-space character in the given viewport
|
||||
// - This is basically an optimized version of GetLastNonSpaceCharacter(), and can be called when
|
||||
// - we know the last character is within the given viewport (so we don't need to check the entire buffer)
|
||||
//Arguments:
|
||||
// - The viewport
|
||||
//Return value:
|
||||
// - Coordinate position (relative to the text buffer)
|
||||
COORD TextBuffer::GetLastNonSpaceCharacter(const Microsoft::Console::Types::Viewport viewport) const
|
||||
{
|
||||
COORD coordEndOfText = { 0 };
|
||||
// Search the given viewport by starting at the bottom.
|
||||
coordEndOfText.Y = viewport.BottomInclusive();
|
||||
COORD coordEndOfText;
|
||||
// Always search the whole buffer, by starting at the bottom.
|
||||
coordEndOfText.Y = GetSize().BottomInclusive();
|
||||
|
||||
const ROW* pCurrRow = &GetRowByOffset(coordEndOfText.Y);
|
||||
// The X position of the end of the valid text is the Right draw boundary (which is one beyond the final valid character)
|
||||
coordEndOfText.X = static_cast<short>(pCurrRow->GetCharRow().MeasureRight()) - 1;
|
||||
|
||||
// If the X coordinate turns out to be -1, the row was empty, we need to search backwards for the real end of text.
|
||||
const auto viewportTop = viewport.Top();
|
||||
bool fDoBackUp = (coordEndOfText.X < 0 && coordEndOfText.Y > viewportTop); // this row is empty, and we're not at the top
|
||||
bool fDoBackUp = (coordEndOfText.X < 0 && coordEndOfText.Y > 0); // this row is empty, and we're not at the top
|
||||
while (fDoBackUp)
|
||||
{
|
||||
coordEndOfText.Y--;
|
||||
@@ -598,7 +581,7 @@ COORD TextBuffer::GetLastNonSpaceCharacter(const Microsoft::Console::Types::View
|
||||
// We need to back up to the previous row if this line is empty, AND there are more rows
|
||||
|
||||
coordEndOfText.X = static_cast<short>(pCurrRow->GetCharRow().MeasureRight()) - 1;
|
||||
fDoBackUp = (coordEndOfText.X < 0 && coordEndOfText.Y > viewportTop);
|
||||
fDoBackUp = (coordEndOfText.X < 0 && coordEndOfText.Y > 0);
|
||||
}
|
||||
|
||||
// don't allow negative results
|
||||
@@ -1045,178 +1028,3 @@ const TextBuffer::TextAndColor TextBuffer::GetTextForClipboard(const bool lineSe
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
// - Generates a CF_HTML compliant structure based on the passed in text and color data
|
||||
// Arguments:
|
||||
// - rows - the text and color data we will format & encapsulate
|
||||
// - fontHeightPoints - the unscaled font height
|
||||
// - fontFaceName - the name of the font used
|
||||
// - htmlTitle - value used in title tag of html header. Used to name the application
|
||||
// Return Value:
|
||||
// - string containing the generated HTML
|
||||
std::string TextBuffer::GenHTML(const TextAndColor& rows, const int fontHeightPoints, const PCWCHAR fontFaceName, const std::string& htmlTitle)
|
||||
{
|
||||
try
|
||||
{
|
||||
std::ostringstream htmlBuilder;
|
||||
|
||||
// First we have to add some standard
|
||||
// HTML boiler plate required for CF_HTML
|
||||
// as part of the HTML Clipboard format
|
||||
const std::string htmlHeader =
|
||||
"<!DOCTYPE><HTML><HEAD><TITLE>" + htmlTitle + "</TITLE></HEAD><BODY>";
|
||||
htmlBuilder << htmlHeader;
|
||||
|
||||
htmlBuilder << "<!--StartFragment -->";
|
||||
|
||||
// apply global style in div element
|
||||
{
|
||||
htmlBuilder << "<DIV STYLE=\"";
|
||||
htmlBuilder << "display:inline-block;";
|
||||
htmlBuilder << "white-space:pre;";
|
||||
|
||||
// fixme: this is only walkaround for filling background after last char of row.
|
||||
// It is based on first char of first row, not the actual char at correct position.
|
||||
htmlBuilder << "background-color:";
|
||||
const COLORREF globalBgColor = rows.BkAttr.at(0).at(0);
|
||||
htmlBuilder << Utils::ColorToHexString(globalBgColor);
|
||||
htmlBuilder << ";";
|
||||
|
||||
htmlBuilder << "font-family:";
|
||||
if (fontFaceName[0] != '\0')
|
||||
{
|
||||
htmlBuilder << "'";
|
||||
htmlBuilder << ConvertToA(CP_UTF8, fontFaceName);
|
||||
htmlBuilder << "',";
|
||||
}
|
||||
// even with different font, add monospace as fallback
|
||||
htmlBuilder << "monospace;";
|
||||
|
||||
htmlBuilder << "font-size:";
|
||||
htmlBuilder << fontHeightPoints;
|
||||
htmlBuilder << "pt;";
|
||||
|
||||
// note: MS Word doesn't support padding (in this way at least)
|
||||
htmlBuilder << "padding:";
|
||||
htmlBuilder << 4; // todo: customizable padding
|
||||
htmlBuilder << "px;";
|
||||
|
||||
htmlBuilder << "\">";
|
||||
}
|
||||
|
||||
// copy text and info color from buffer
|
||||
bool hasWrittenAnyText = false;
|
||||
std::optional<COLORREF> fgColor = std::nullopt;
|
||||
std::optional<COLORREF> bkColor = std::nullopt;
|
||||
for (UINT row = 0; row < rows.text.size(); row++)
|
||||
{
|
||||
size_t startOffset = 0;
|
||||
|
||||
if (row != 0)
|
||||
{
|
||||
htmlBuilder << "<BR>";
|
||||
}
|
||||
|
||||
for (UINT col = 0; col < rows.text[row].length(); col++)
|
||||
{
|
||||
// do not include \r nor \n as they don't have attributes
|
||||
// and are not HTML friendly. For line break use '<BR>' instead.
|
||||
bool isLastCharInRow =
|
||||
col == rows.text[row].length() - 1 ||
|
||||
rows.text[row][col + 1] == '\r' ||
|
||||
rows.text[row][col + 1] == '\n';
|
||||
|
||||
bool colorChanged = false;
|
||||
if (!fgColor.has_value() || rows.FgAttr[row][col] != fgColor.value())
|
||||
{
|
||||
fgColor = rows.FgAttr[row][col];
|
||||
colorChanged = true;
|
||||
}
|
||||
|
||||
if (!bkColor.has_value() || rows.BkAttr[row][col] != bkColor.value())
|
||||
{
|
||||
bkColor = rows.BkAttr[row][col];
|
||||
colorChanged = true;
|
||||
}
|
||||
|
||||
const auto writeAccumulatedChars = [&](bool includeCurrent) {
|
||||
if (col > startOffset)
|
||||
{
|
||||
// note: this should be escaped (for '<', '>', and '&'),
|
||||
// however MS Word doesn't appear to support HTML entities
|
||||
htmlBuilder << ConvertToA(CP_UTF8, std::wstring_view(rows.text[row].data() + startOffset, col - startOffset + includeCurrent));
|
||||
startOffset = col;
|
||||
}
|
||||
};
|
||||
|
||||
if (colorChanged)
|
||||
{
|
||||
writeAccumulatedChars(false);
|
||||
|
||||
if (hasWrittenAnyText)
|
||||
{
|
||||
htmlBuilder << "</SPAN>";
|
||||
}
|
||||
|
||||
htmlBuilder << "<SPAN STYLE=\"";
|
||||
htmlBuilder << "color:";
|
||||
htmlBuilder << Utils::ColorToHexString(fgColor.value());
|
||||
htmlBuilder << ";";
|
||||
htmlBuilder << "background-color:";
|
||||
htmlBuilder << Utils::ColorToHexString(bkColor.value());
|
||||
htmlBuilder << ";";
|
||||
htmlBuilder << "\">";
|
||||
}
|
||||
|
||||
hasWrittenAnyText = true;
|
||||
|
||||
if (isLastCharInRow)
|
||||
{
|
||||
writeAccumulatedChars(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasWrittenAnyText)
|
||||
{
|
||||
// last opened span wasn't closed in loop above, so close it now
|
||||
htmlBuilder << "</SPAN>";
|
||||
}
|
||||
|
||||
htmlBuilder << "</DIV>";
|
||||
|
||||
htmlBuilder << "<!--EndFragment -->";
|
||||
|
||||
constexpr std::string_view HtmlFooter = "</BODY></HTML>";
|
||||
htmlBuilder << HtmlFooter;
|
||||
|
||||
// once filled with values, there will be exactly 157 bytes in the clipboard header
|
||||
constexpr size_t ClipboardHeaderSize = 157;
|
||||
|
||||
// these values are byte offsets from start of clipboard
|
||||
const size_t htmlStartPos = ClipboardHeaderSize;
|
||||
const size_t htmlEndPos = ClipboardHeaderSize + gsl::narrow<size_t>(htmlBuilder.tellp());
|
||||
const size_t fragStartPos = ClipboardHeaderSize + gsl::narrow<size_t>(htmlHeader.length());
|
||||
const size_t fragEndPos = htmlEndPos - HtmlFooter.length();
|
||||
|
||||
// header required by HTML 0.9 format
|
||||
std::ostringstream clipHeaderBuilder;
|
||||
clipHeaderBuilder << "Version:0.9\r\n";
|
||||
clipHeaderBuilder << std::setfill('0');
|
||||
clipHeaderBuilder << "StartHTML:" << std::setw(10) << htmlStartPos << "\r\n";
|
||||
clipHeaderBuilder << "EndHTML:" << std::setw(10) << htmlEndPos << "\r\n";
|
||||
clipHeaderBuilder << "StartFragment:" << std::setw(10) << fragStartPos << "\r\n";
|
||||
clipHeaderBuilder << "EndFragment:" << std::setw(10) << fragEndPos << "\r\n";
|
||||
clipHeaderBuilder << "StartSelection:" << std::setw(10) << fragStartPos << "\r\n";
|
||||
clipHeaderBuilder << "EndSelection:" << std::setw(10) << fragEndPos << "\r\n";
|
||||
|
||||
return clipHeaderBuilder.str() + htmlBuilder.str();
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
LOG_HR(wil::ResultFromCaughtException());
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,7 +105,6 @@ public:
|
||||
bool IncrementCircularBuffer();
|
||||
|
||||
COORD GetLastNonSpaceCharacter() const;
|
||||
COORD GetLastNonSpaceCharacter(const Microsoft::Console::Types::Viewport viewport) const;
|
||||
|
||||
Cursor& GetCursor();
|
||||
const Cursor& GetCursor() const;
|
||||
@@ -145,11 +144,6 @@ public:
|
||||
std::function<COLORREF(TextAttribute&)> GetForegroundColor,
|
||||
std::function<COLORREF(TextAttribute&)> GetBackgroundColor) const;
|
||||
|
||||
static std::string GenHTML(const TextAndColor& rows,
|
||||
const int fontHeightPoints,
|
||||
const PCWCHAR fontFaceName,
|
||||
const std::string& htmlTitle);
|
||||
|
||||
private:
|
||||
std::deque<ROW> _storage;
|
||||
Cursor _cursor;
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
|
||||
|
||||
<PropertyGroup Label="Version">
|
||||
<!-- These fields are picked up by PackageES -->
|
||||
<VersionMajor>0</VersionMajor>
|
||||
<VersionMinor>4</VersionMinor>
|
||||
<VersionMinor>2</VersionMinor>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Configuration">
|
||||
<TargetPlatformVersion>10.0.18362.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
|
||||
<TargetPlatformVersion>10.0.17763.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
|
||||
<!--
|
||||
These two properties are very important!
|
||||
Without them, msbuild will stomp MinVersion and MaxVersionTested in the
|
||||
@@ -19,23 +22,27 @@
|
||||
<AppxOSMinVersionReplaceManifestVersion>false</AppxOSMinVersionReplaceManifestVersion>
|
||||
<AppxOSMaxVersionTestedReplaceManifestVersion>false</AppxOSMaxVersionTestedReplaceManifestVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>CA5CAD1A-224A-4171-B13A-F16E576FDD12</ProjectGuid>
|
||||
<EntryPointProjectUniqueName>..\WindowsTerminal\WindowsTerminal.vcxproj</EntryPointProjectUniqueName>
|
||||
<DebuggerType>NativeOnly</DebuggerType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="!Exists('CascadiaPackage_TemporaryKey.pfx')">
|
||||
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
|
||||
<AppxBundle>Never</AppxBundle>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="Exists('CascadiaPackage_TemporaryKey.pfx')">
|
||||
<AppxPackageSigningEnabled>true</AppxPackageSigningEnabled>
|
||||
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
|
||||
<PackageCertificateKeyFile>CascadiaPackage_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition="Exists('CascadiaPackage_TemporaryKey.pfx')">
|
||||
<None Include="CascadiaPackage_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest" Condition="'$(WindowsTerminalReleaseBuild)'=='true'">
|
||||
<SubType>Designer</SubType>
|
||||
@@ -44,6 +51,7 @@
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="$(OpenConsoleDir)res\terminal\LargeTile.scale-100.png">
|
||||
<Link>Images\LargeTile.scale-100.png</Link>
|
||||
@@ -257,52 +265,64 @@
|
||||
<Content Include="ProfileIcons\{61c54bbd-c2c6-5271-96e7-009a87ff44bf}.scale-200.png" />
|
||||
<Content Include="ProfileIcons\{9acb9455-ca41-5af7-950f-6bca1bc9722f}.scale-100.png" />
|
||||
<Content Include="ProfileIcons\{9acb9455-ca41-5af7-950f-6bca1bc9722f}.scale-200.png" />
|
||||
<Content Include="ProfileIcons\{b453ae62-4e3d-5e58-b989-0a998ec441b8}.scale-100.png" />
|
||||
<Content Include="ProfileIcons\{b453ae62-4e3d-5e58-b989-0a998ec441b8}.scale-200.png" />
|
||||
<PRIResource Include="Resources\en-US\Resources.resw" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
|
||||
|
||||
<!--
|
||||
This exists to work around Microsoft/microsoft-ui-xaml#494.
|
||||
https://github.com/Microsoft/microsoft-ui-xaml/issues/494
|
||||
|
||||
Because the MUX nuget package hardcodes a requirement that the consuming project
|
||||
be of type 'UAP', its resources are included in packaging and dependency resolution
|
||||
by default. Inject them here.
|
||||
|
||||
This does mean that version changes to Microsoft.UI.Xaml must be manually reflected
|
||||
here.
|
||||
-->
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
</Target>
|
||||
<PropertyGroup>
|
||||
<WapProjBeforeGenerateAppxManifestDependsOn>
|
||||
$(WapProjBeforeGenerateAppxManifestDependsOn);
|
||||
_ConsoleInjectMUXWinmdIntoReferences;
|
||||
</WapProjBeforeGenerateAppxManifestDependsOn>
|
||||
</PropertyGroup>
|
||||
<Target Name="_ConsoleInjectMUXWinmdIntoReferences">
|
||||
<ItemGroup>
|
||||
<_WinmdFilesFromReferences Include="@(Reference)" Condition="'%(Reference.Filename)' == 'Microsoft.UI.Xaml' and '%(Reference.Extension)' == '.winmd'" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- End workaround -->
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\WindowsTerminal\WindowsTerminal.vcxproj" />
|
||||
<ProjectReference Include="..\..\host\exe\Host.EXE.vcxproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Stomp the path to conhost.exe.
|
||||
This task will copy OpenConsole.exe to the appx as conhost.exe, and place it
|
||||
adjacent to WindowsTerminal.exe.
|
||||
-->
|
||||
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
|
||||
<ItemGroup>
|
||||
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
|
||||
<ItemGroup>
|
||||
<!-- Stomp all "SourceProject" values for all incoming dependencies to flatten the package. -->
|
||||
<_TemporaryFilteredWapProjOutput Include="@(_FilteredNonWapProjProjectOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Remove="@(_TemporaryFilteredWapProjOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Include="@(_TemporaryFilteredWapProjOutput)">
|
||||
<_TemporaryFilteredWapProjOutput
|
||||
Include="@(_FilteredNonWapProjProjectOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Remove="@(_TemporaryFilteredWapProjOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Include="@(_TemporaryFilteredWapProjOutput)">
|
||||
<!-- Override the filename for OpenConsole.exe (only) -->
|
||||
<TargetPath Condition="'%(Filename)' == 'OpenConsole' and '%(Extension)' == '.exe'">conhost.exe</TargetPath>
|
||||
<!-- Blank the SourceProject here to vend all files into the root of the package. -->
|
||||
<SourceProject>
|
||||
</SourceProject>
|
||||
</_FilteredNonWapProjProjectOutput>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<!-- Move all the PRI files that would be packaged into the appx into _PriFile so that
|
||||
GenerateProjectPriFile catches them. This requires us to move payload collection
|
||||
up before GenerateProjectPriFile, when it is typically _after_ it (because the
|
||||
DesktopBridge project type is built to only prepare the payload during appx manifest
|
||||
generation.
|
||||
|
||||
Since PRI file generation is _before_ manifest generation (for possibly obvious or
|
||||
important reasons), that doesn't work for us.
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<_GenerateProjectPriFileDependsOn>OpenConsoleLiftDesktopBridgePriFiles;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
|
||||
</PropertyGroup>
|
||||
<Target Name="OpenConsoleLiftDesktopBridgePriFiles" DependsOnTargets="_ConvertItems">
|
||||
<ItemGroup>
|
||||
<_PriFile Include="@(_NonWapProjProjectOutput)" Condition="'%(Extension)' == '.pri'" />
|
||||
<!-- Remove all other .pri files from the appx payload. -->
|
||||
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri'" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- Blank the SourceProject here to vend all files into the root of the pacakge. -->
|
||||
<SourceProject></SourceProject>
|
||||
</_FilteredNonWapProjProjectOutput>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 314 B |
Binary file not shown.
|
Before Width: | Height: | Size: 573 B |
@@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
@@ -123,16 +123,37 @@
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Windows Terminal (Preview)</value>
|
||||
</data>
|
||||
<data name="InitialJsonParseErrorText" xml:space="preserve">
|
||||
<value>Settings could not be loaded from file - temporarily using the default settings. Check for syntax errors, including trailing commas.</value>
|
||||
</data>
|
||||
<data name="InitialJsonParseErrorTitle" xml:space="preserve">
|
||||
<value>Failed to load settings</value>
|
||||
</data>
|
||||
<data name="Ok" xml:space="preserve">
|
||||
<value>Ok</value>
|
||||
</data>
|
||||
<data name="ReloadJsonParseErrorText" xml:space="preserve">
|
||||
<value>Settings could not be reloaded from file. Check for syntax errors, including trailing commas.</value>
|
||||
</data>
|
||||
<data name="ReloadJsonParseErrorTitle" xml:space="preserve">
|
||||
<value>Failed to reload settings</value>
|
||||
</data>
|
||||
<data name="AppDescriptionDev" xml:space="preserve">
|
||||
<value>The Windows Terminal, but Unofficial</value>
|
||||
</data>
|
||||
<data name="AppNameDev" xml:space="preserve">
|
||||
<value>Windows Terminal (Dev Build)</value>
|
||||
</data>
|
||||
<data name="AboutTitleText" xml:space="preserve">
|
||||
<value>About</value>
|
||||
</data>
|
||||
<data name="VersionLabelText" xml:space="preserve">
|
||||
<value>Version:</value>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
</data>
|
||||
<data name="AppShortNameDev" xml:space="preserve">
|
||||
<value>Terminal (Dev)</value>
|
||||
</data>
|
||||
</root>
|
||||
</root>
|
||||
|
||||
@@ -1,368 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "precomp.h"
|
||||
|
||||
#include "../TerminalApp/ColorScheme.h"
|
||||
#include "../TerminalApp/CascadiaSettings.h"
|
||||
|
||||
using namespace Microsoft::Console;
|
||||
using namespace TerminalApp;
|
||||
using namespace WEX::Logging;
|
||||
using namespace WEX::TestExecution;
|
||||
using namespace WEX::Common;
|
||||
|
||||
namespace TerminalAppLocalTests
|
||||
{
|
||||
// Unfortunately, these tests _WILL NOT_ work in our CI, until we have a lab
|
||||
// machine available that can run Windows version 18362.
|
||||
|
||||
class SettingsTests
|
||||
{
|
||||
// Use a custom manifest to ensure that we can activate winrt types from
|
||||
// our test. This property will tell taef to manually use this as the
|
||||
// sxs manifest during this test class. It includes all the cppwinrt
|
||||
// types we've defined, so if your test is crashing for an unknown
|
||||
// reason, make sure it's included in that file.
|
||||
// If you want to do anything XAML-y, you'll need to run yor test in a
|
||||
// packaged context. See TabTests.cpp for more details on that.
|
||||
BEGIN_TEST_CLASS(SettingsTests)
|
||||
TEST_CLASS_PROPERTY(L"ActivationContext", L"TerminalApp.LocalTests.manifest")
|
||||
END_TEST_CLASS()
|
||||
|
||||
TEST_METHOD(TryCreateWinRTType);
|
||||
TEST_METHOD(ValidateProfilesExist);
|
||||
TEST_METHOD(ValidateDefaultProfileExists);
|
||||
TEST_METHOD(ValidateDuplicateProfiles);
|
||||
TEST_METHOD(ValidateManyWarnings);
|
||||
|
||||
TEST_CLASS_SETUP(ClassSetup)
|
||||
{
|
||||
reader = std::unique_ptr<Json::CharReader>(Json::CharReaderBuilder::CharReaderBuilder().newCharReader());
|
||||
return true;
|
||||
}
|
||||
Json::Value VerifyParseSucceeded(std::string content);
|
||||
|
||||
private:
|
||||
std::unique_ptr<Json::CharReader> reader;
|
||||
};
|
||||
|
||||
Json::Value SettingsTests::VerifyParseSucceeded(std::string content)
|
||||
{
|
||||
Json::Value root;
|
||||
std::string errs;
|
||||
const bool parseResult = reader->parse(content.c_str(), content.c_str() + content.size(), &root, &errs);
|
||||
VERIFY_IS_TRUE(parseResult, winrt::to_hstring(errs).c_str());
|
||||
return root;
|
||||
}
|
||||
|
||||
void SettingsTests::TryCreateWinRTType()
|
||||
{
|
||||
winrt::Microsoft::Terminal::Settings::TerminalSettings settings{};
|
||||
VERIFY_IS_NOT_NULL(settings);
|
||||
auto oldFontSize = settings.FontSize();
|
||||
settings.FontSize(oldFontSize + 5);
|
||||
auto newFontSize = settings.FontSize();
|
||||
VERIFY_ARE_NOT_EQUAL(oldFontSize, newFontSize);
|
||||
}
|
||||
|
||||
void SettingsTests::ValidateProfilesExist()
|
||||
{
|
||||
const std::string settingsWithProfiles{ R"(
|
||||
{
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
const std::string settingsWithoutProfiles{ R"(
|
||||
{
|
||||
"defaultProfile": "{6239a42c-1de4-49a3-80bd-e8fdd045185c}"
|
||||
})" };
|
||||
|
||||
const std::string settingsWithEmptyProfiles{ R"(
|
||||
{
|
||||
"profiles": []
|
||||
})" };
|
||||
|
||||
{
|
||||
// Case 1: Good settings
|
||||
const auto settingsObject = VerifyParseSucceeded(settingsWithProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateProfilesExist();
|
||||
}
|
||||
{
|
||||
// Case 2: Bad settings
|
||||
const auto settingsObject = VerifyParseSucceeded(settingsWithoutProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
bool caughtExpectedException = false;
|
||||
try
|
||||
{
|
||||
settings->_ValidateProfilesExist();
|
||||
}
|
||||
catch (const ::TerminalApp::SettingsException& ex)
|
||||
{
|
||||
VERIFY_IS_TRUE(ex.Error() == ::TerminalApp::SettingsLoadErrors::NoProfiles);
|
||||
caughtExpectedException = true;
|
||||
}
|
||||
VERIFY_IS_TRUE(caughtExpectedException);
|
||||
}
|
||||
{
|
||||
// Case 3: Bad settings
|
||||
const auto settingsObject = VerifyParseSucceeded(settingsWithEmptyProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
bool caughtExpectedException = false;
|
||||
try
|
||||
{
|
||||
settings->_ValidateProfilesExist();
|
||||
}
|
||||
catch (const ::TerminalApp::SettingsException& ex)
|
||||
{
|
||||
VERIFY_IS_TRUE(ex.Error() == ::TerminalApp::SettingsLoadErrors::NoProfiles);
|
||||
caughtExpectedException = true;
|
||||
}
|
||||
VERIFY_IS_TRUE(caughtExpectedException);
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsTests::ValidateDefaultProfileExists()
|
||||
{
|
||||
const std::string goodProfiles{ R"(
|
||||
{
|
||||
"globals": {
|
||||
"defaultProfile": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
const std::string badProfiles{ R"(
|
||||
{
|
||||
"globals": {
|
||||
"defaultProfile": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-3333-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile1",
|
||||
"guid": "{6239a42c-4444-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
const std::string noDefaultAtAll{ R"(
|
||||
{
|
||||
"globals": {
|
||||
"alwaysShowTabs": true
|
||||
},
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-5555-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile1",
|
||||
"guid": "{6239a42c-6666-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
{
|
||||
// Case 1: Good settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with unique guids, and the defaultProfile is one of those guids"));
|
||||
const auto settingsObject = VerifyParseSucceeded(goodProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateDefaultProfileExists();
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(0), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
|
||||
}
|
||||
{
|
||||
// Case 2: Bad settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with unique guids, but the defaultProfile is NOT one of those guids"));
|
||||
const auto settingsObject = VerifyParseSucceeded(badProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateDefaultProfileExists();
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile, settings->_warnings.at(0));
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
|
||||
}
|
||||
{
|
||||
// Case 2: Bad settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with unique guids, and no defaultProfile at all"));
|
||||
const auto settingsObject = VerifyParseSucceeded(badProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateDefaultProfileExists();
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile, settings->_warnings.at(0));
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsTests::ValidateDuplicateProfiles()
|
||||
{
|
||||
const std::string goodProfiles{ R"(
|
||||
{
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
const std::string badProfiles{ R"(
|
||||
{
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-3333-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile1",
|
||||
"guid": "{6239a42c-3333-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
const std::string veryBadProfiles{ R"(
|
||||
{
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-4444-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile1",
|
||||
"guid": "{6239a42c-5555-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile2",
|
||||
"guid": "{6239a42c-4444-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile3",
|
||||
"guid": "{6239a42c-4444-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile4",
|
||||
"guid": "{6239a42c-6666-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile5",
|
||||
"guid": "{6239a42c-5555-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile6",
|
||||
"guid": "{6239a42c-7777-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
{
|
||||
// Case 1: Good settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with unique guids"));
|
||||
const auto settingsObject = VerifyParseSucceeded(goodProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateNoDuplicateProfiles();
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(0), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
|
||||
}
|
||||
{
|
||||
// Case 2: Bad settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with the same guid"));
|
||||
const auto settingsObject = VerifyParseSucceeded(badProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
|
||||
settings->_ValidateNoDuplicateProfiles();
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::DuplicateProfile, settings->_warnings.at(0));
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(L"profile0", settings->_profiles.at(0).GetName());
|
||||
}
|
||||
{
|
||||
// Case 3: Very bad settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a set of profiles, many of which with duplicated guids"));
|
||||
const auto settingsObject = VerifyParseSucceeded(veryBadProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
settings->_ValidateNoDuplicateProfiles();
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(1), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::DuplicateProfile, settings->_warnings.at(0));
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(4), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(L"profile0", settings->_profiles.at(0).GetName());
|
||||
VERIFY_ARE_EQUAL(L"profile1", settings->_profiles.at(1).GetName());
|
||||
VERIFY_ARE_EQUAL(L"profile4", settings->_profiles.at(2).GetName());
|
||||
VERIFY_ARE_EQUAL(L"profile6", settings->_profiles.at(3).GetName());
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsTests::ValidateManyWarnings()
|
||||
{
|
||||
const std::string badProfiles{ R"(
|
||||
{
|
||||
"globals": {
|
||||
"defaultProfile": "{6239a42c-1111-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
"profiles": [
|
||||
{
|
||||
"name" : "profile0",
|
||||
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile1",
|
||||
"guid": "{6239a42c-3333-49a3-80bd-e8fdd045185c}"
|
||||
},
|
||||
{
|
||||
"name" : "profile2",
|
||||
"guid": "{6239a42c-2222-49a3-80bd-e8fdd045185c}"
|
||||
}
|
||||
]
|
||||
})" };
|
||||
|
||||
// Case 2: Bad settings
|
||||
Log::Comment(NoThrowString().Format(
|
||||
L"Testing a pair of profiles with the same guid"));
|
||||
const auto settingsObject = VerifyParseSucceeded(badProfiles);
|
||||
auto settings = CascadiaSettings::FromJson(settingsObject);
|
||||
|
||||
settings->_ValidateSettings();
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_warnings.size());
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::DuplicateProfile, settings->_warnings.at(0));
|
||||
VERIFY_ARE_EQUAL(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile, settings->_warnings.at(1));
|
||||
|
||||
VERIFY_ARE_EQUAL(static_cast<size_t>(2), settings->_profiles.size());
|
||||
VERIFY_ARE_EQUAL(settings->_globals.GetDefaultProfile(), settings->_profiles.at(0).GetGuid());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "precomp.h"
|
||||
|
||||
#include "../TerminalApp/ColorScheme.h"
|
||||
#include "../TerminalApp/Tab.h"
|
||||
|
||||
using namespace Microsoft::Console;
|
||||
using namespace TerminalApp;
|
||||
using namespace WEX::Logging;
|
||||
using namespace WEX::TestExecution;
|
||||
|
||||
namespace TerminalAppLocalTests
|
||||
{
|
||||
// Unfortunately, these tests _WILL NOT_ work in our CI, until we have a lab
|
||||
// machine available that can run Windows version 18362.
|
||||
|
||||
class TabTests
|
||||
{
|
||||
// For this set of tests, we need to activate some XAML content. To do
|
||||
// that, we need to be able to activate Xaml Islands(XI), using the Xaml
|
||||
// Hosting APIs. Because XI looks at the manifest of the exe running, we
|
||||
// can't just use the TerminalApp.Unit.Tests.manifest as our
|
||||
// ActivationContext. XI is going to inspect `te.exe`s manifest to try
|
||||
// and find the maxversiontested property, but te.exe hasn't set that.
|
||||
// Instead, this test will run as a UAP application, as a packaged
|
||||
// centenial (win32) app. We'll specify our own AppxManifest, so that
|
||||
// we'll be able to also load all the dll's for the types we've defined
|
||||
// (and want to use here). This does come with a minor caveat, as
|
||||
// deploying the appx takes a bit, so use sparingly (though it will
|
||||
// deploy once per class when used like this.)
|
||||
BEGIN_TEST_CLASS(TabTests)
|
||||
TEST_CLASS_PROPERTY(L"RunAs", L"UAP")
|
||||
TEST_CLASS_PROPERTY(L"UAP:AppXManifest", L"TerminalApp.LocalTests.AppxManifest.xml")
|
||||
END_TEST_CLASS()
|
||||
|
||||
// These four tests act as canary tests. If one of them fails, then they
|
||||
// can help you identify if something much lower in the stack has
|
||||
// failed.
|
||||
TEST_METHOD(TryInitXamlIslands);
|
||||
TEST_METHOD(TryCreateLocalWinRTType);
|
||||
TEST_METHOD(TryCreateXamlObjects);
|
||||
TEST_METHOD(TryCreateTab);
|
||||
|
||||
TEST_CLASS_SETUP(ClassSetup)
|
||||
{
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
// Initialize the Xaml Hosting Manager
|
||||
_manager = winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager::InitializeForCurrentThread();
|
||||
_source = winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource{};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
winrt::Windows::UI::Xaml::Hosting::WindowsXamlManager _manager{ nullptr };
|
||||
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source{ nullptr };
|
||||
};
|
||||
|
||||
void TabTests::TryInitXamlIslands()
|
||||
{
|
||||
// Ensures that XAML Islands was initialized correctly
|
||||
VERIFY_IS_NOT_NULL(_manager);
|
||||
VERIFY_IS_NOT_NULL(_source);
|
||||
}
|
||||
|
||||
void TabTests::TryCreateLocalWinRTType()
|
||||
{
|
||||
// Verify we can create a WinRT type we authored
|
||||
// Just creating it is enough to know that everything is working.
|
||||
winrt::Microsoft::Terminal::Settings::TerminalSettings settings{};
|
||||
VERIFY_IS_NOT_NULL(settings);
|
||||
auto oldFontSize = settings.FontSize();
|
||||
settings.FontSize(oldFontSize + 5);
|
||||
auto newFontSize = settings.FontSize();
|
||||
VERIFY_ARE_NOT_EQUAL(oldFontSize, newFontSize);
|
||||
}
|
||||
|
||||
void TabTests::TryCreateXamlObjects()
|
||||
{
|
||||
// Verify we can create a some XAML objects
|
||||
// Just creating all of them is enough to know that everything is working.
|
||||
winrt::Windows::UI::Xaml::Controls::UserControl controlRoot;
|
||||
VERIFY_IS_NOT_NULL(controlRoot);
|
||||
winrt::Windows::UI::Xaml::Controls::Grid root;
|
||||
VERIFY_IS_NOT_NULL(root);
|
||||
winrt::Windows::UI::Xaml::Controls::SwapChainPanel swapChainPanel;
|
||||
VERIFY_IS_NOT_NULL(swapChainPanel);
|
||||
winrt::Windows::UI::Xaml::Controls::Primitives::ScrollBar scrollBar;
|
||||
VERIFY_IS_NOT_NULL(scrollBar);
|
||||
}
|
||||
|
||||
void TabTests::TryCreateTab()
|
||||
{
|
||||
// Just try creating all of:
|
||||
// 1. one of our pure c++ types (Profile)
|
||||
// 2. one of our c++winrt types (TermControl)
|
||||
// 3. one of our types that uses MUX/Xaml (Tab).
|
||||
// Just creating all of them is enough to know that everything is working.
|
||||
const auto profileGuid{ Utils::CreateGuid() };
|
||||
winrt::Microsoft::Terminal::TerminalControl::TermControl term{};
|
||||
VERIFY_IS_NOT_NULL(term);
|
||||
|
||||
auto newTab = std::make_shared<Tab>(profileGuid, term);
|
||||
|
||||
VERIFY_IS_NOT_NULL(newTab);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap">
|
||||
|
||||
<!-- This file is used as the Appxmanifest for tests that _need_ to run in a
|
||||
packaged environment. It will be copied to the test's OutDir as part of the
|
||||
PostBuid step. It's highly similar to the "PackagedCwaFullTrust" manifest that
|
||||
TAEF ships with, with the following modifications:
|
||||
|
||||
1. All of our winrt types are included in this manifest, including types from
|
||||
MUX.dll. Should this list of types ever change, we'll need to manually
|
||||
update this file. The easiest way of doing that is deploying the app from
|
||||
VS, then copying the Extensions from the Appxmanifest.xml that's generated
|
||||
under `src/cascadia/CascadiaPackage/bin/$(platform)/$(configuration)/appx`.
|
||||
|
||||
2. We also _NEED_ the two vclibs listed under the `PackageDependency` block.
|
||||
|
||||
If your test fails for whatever reason, it's likely possible you're testing a
|
||||
type that's _not_ included in this file for some reason. So, here be dragons. -->
|
||||
|
||||
<Identity Name="TerminalApp.LocalTests.Package"
|
||||
ProcessorArchitecture="neutral"
|
||||
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
|
||||
Version="1.0.0.0"
|
||||
ResourceId="en-us" />
|
||||
<Properties>
|
||||
<DisplayName>TerminalApp.LocalTests.Package Host Process</DisplayName>
|
||||
<PublisherDisplayName>Microsoft Corp.</PublisherDisplayName>
|
||||
<Logo>taef.png</Logo>
|
||||
<Description>TAEF Packaged Cwa FullTrust Application Host Process</Description>
|
||||
</Properties>
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
|
||||
</Dependencies>
|
||||
<Resources>
|
||||
<Resource Language="en-us" />
|
||||
</Resources>
|
||||
<Applications>
|
||||
<Application Id="TE.ProcessHost" Executable="TE.ProcessHost.exe" EntryPoint="Windows.FullTrustApplication">
|
||||
<uap:VisualElements DisplayName="TAEF Packaged Cwa FullTrust Application Host Process" Square150x150Logo="taef.png" Square44x44Logo="taef.png" Description="TAEF Packaged Cwa Application Host Process" BackgroundColor="#222222">
|
||||
<uap:SplashScreen Image="taef.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
<Capabilities>
|
||||
<rescap:Capability Name="runFullTrust"/>
|
||||
</Capabilities>
|
||||
|
||||
|
||||
|
||||
</Package>
|
||||
@@ -1,24 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
|
||||
<!-- This file is copied into ut_app/TerminalApp.Unit.Tests.manifest as part
|
||||
of the pre-build step for that project. Changes should only be made to the
|
||||
WindowsTerminal version of the file. -->
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 10 1903 -->
|
||||
<!-- See https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/xaml-islands -->
|
||||
<!-- "maxversiontested" is CASE SENSITIVE. Do not change this.-->
|
||||
<maxversiontested Id="10.0.18362.0"/>
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
</assembly>
|
||||
@@ -1,176 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(SolutionDir)\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
<Import Project="$(OpenConsoleDir)\src\common.build.pre.props" />
|
||||
|
||||
<!-- ========================= Headers ======================== -->
|
||||
<ItemGroup>
|
||||
<ClInclude Include="precomp.h" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Cpp Files ======================== -->
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SettingsTests.cpp" />
|
||||
<ClCompile Include="TabTests.cpp" />
|
||||
<ClCompile Include="precomp.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<!-- You _NEED_ to include this file and the jsoncpp IncludePath (below) if
|
||||
you want to use jsoncpp -->
|
||||
<ClCompile Include="$(OpenConsoleDir)\dep\jsoncpp\jsoncpp.cpp">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Project References ======================== -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(OpenConsoleDir)\src\cascadia\TerminalApp\lib\TerminalAppLib.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)\src\types\lib\types.vcxproj" />
|
||||
|
||||
<!-- If you don't reference these projects here, the
|
||||
_ConsoleGenerateAdditionalWinmdManifests step won't gather the winmd's -->
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettings\TerminalSettings.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\TerminalApp.vcxproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Globals ======================== -->
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{CA5CAD1A-b11c-4ddb-a4fe-c3afae9b5506}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>TerminalAppLocalTests</RootNamespace>
|
||||
<ProjectName>LocalTests_TerminalApp</ProjectName>
|
||||
<TargetName>TerminalApp.LocalTests</TargetName>
|
||||
<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- ====================== Compiler & Linker Flags ===================== -->
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>..;$(OpenConsoleDir)\dep\jsoncpp\json;$(OpenConsoleDir)src\inc;$(OpenConsoleDir)src\inc\test;$(WinRT_IncludePath)\..\cppwinrt\winrt;"$(OpenConsoleDir)\src\cascadia\TerminalApp\lib\Generated Files";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
|
||||
|
||||
<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
|
||||
<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>WindowsApp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<EmbedManifest>true</EmbedManifest>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
|
||||
<Import Project="$(OpenConsoleDir)src\common.build.dll.props" />
|
||||
<Import Project="$(OpenConsoleDir)src\common.build.post.props" />
|
||||
<Import Project="$(OpenConsoleDir)src\common.build.tests.props" />
|
||||
|
||||
<PropertyGroup>
|
||||
<!-- Manually change our outdir to be in a subdirectory. We don't really want
|
||||
to put our output in the bin root, because if we do, we'll copy
|
||||
TerminalApp.winmd to the bin root, and then every subsequent mdmerge step
|
||||
(in _any_ cppwinrt project) will automatically try to pick up
|
||||
TerminalApp.winmd as a dependency (which is just wrong). This MUST be done
|
||||
after importing common.build.post.props-->
|
||||
<OutDir>$(OpenConsoleDir)\bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
|
||||
<IntDir>$(OpenConsoleDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<_CppWinrtBinRoot>"$(OpenConsoleDir)$(Platform)\$(Configuration)\"</_CppWinrtBinRoot>
|
||||
<!-- From Microsoft.UI.Xaml.targets -->
|
||||
<Native-Platform Condition="'$(Platform)' == 'Win32'">x86</Native-Platform>
|
||||
<Native-Platform Condition="'$(Platform)' != 'Win32'">$(Platform)</Native-Platform>
|
||||
<_MUXBinRoot>"$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.2.190611001-prerelease\runtimes\win10-$(Native-Platform)\native\"</_MUXBinRoot>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- We actually can just straight up reference MUX here, it's fine -->
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.2.190611001-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.2.190611001-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0-preview6.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0-preview6.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
|
||||
|
||||
<!-- This project will generate individual sxs manifests for each of our winrt libraries -->
|
||||
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
|
||||
|
||||
<!-- This is important: actually add the _LocalTestsGenerateCombinedManifests
|
||||
target to the list of targets to run. -->
|
||||
<PropertyGroup>
|
||||
<BeforeLinkTargets Condition="'$(WindowsTargetPlatformVersion)' >= '10.0.18362.0'">
|
||||
$(BeforeLinkTargets);
|
||||
_LocalTestsGenerateCombinedManifests;
|
||||
_LocalTestsBuildAppxManifest;
|
||||
_LocalTestsCopyDependencies;
|
||||
</BeforeLinkTargets>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Step 1: Combine all our SxS manifests into a single SxS manifest. TAEF
|
||||
needs us to specify a single activation context at runtime, so we need a
|
||||
single file with all our types in it.-->
|
||||
<Target Name="_LocalTestsGenerateCombinedManifests"
|
||||
Inputs="@(_ConsoleWinmdManifest)"
|
||||
Outputs="$(OutDir)$(TargetName).manifest"
|
||||
DependsOnTargets="_ConsoleGenerateAdditionalWinmdManifests">
|
||||
|
||||
<Exec Command="mt.exe -manifest @(_ConsoleWinmdManifest, ' -manifest ') -out:$(OutDir)$(TargetName).manifest" />
|
||||
</Target>
|
||||
|
||||
<!-- Step 2: Take our combined SxS manifest, and use it to build an
|
||||
Appxmanifest.xml. We'll use the Appxmanifest.prototype.xml in this project's
|
||||
directory as a base, and the script will tak all our activatableClasses and
|
||||
turn them into appxmanifest-compatible Extensions -->
|
||||
<Target Name="_LocalTestsBuildAppxManifest"
|
||||
Inputs="$(OutDir)$(TargetName).manifest"
|
||||
Outputs="$(OutDir)$(TargetName).AppxManifest.xml"
|
||||
DependsOnTargets="_LocalTestsGenerateCombinedManifests">
|
||||
|
||||
<Exec Command="powershell.exe –ExecutionPolicy Unrestricted $(OpenConsoleDir)\tools\GenerateAppxFromManifest.ps1 -SxSManifest $(OutDir)$(TargetName).manifest -AppxManifestPrototype $(TargetName).AppxManifest.prototype.xml -OutPath $(OutDir)$(TargetName).AppxManifest.xml" />
|
||||
|
||||
</Target>
|
||||
|
||||
<!-- Step 3: Manually copy all our dependent DLLs into our OutDir. For SxS
|
||||
activation to work, they all need to be in the same directory as our test dll.
|
||||
This is using code that's heavliy cribbed from WindowsTerminal.vcxproj, which
|
||||
is already cribbed from the GetPackagingOutputs in
|
||||
Microsoft.*.AppxPackage.targets. We're filtering this list down to the dlls,
|
||||
pris and xbfs, because this list _can_ contain directories, which will make
|
||||
the Copy task explode. -->
|
||||
|
||||
<PropertyGroup>
|
||||
<_ContinueOnError Condition="'$(BuildingProject)' == 'true'">true</_ContinueOnError>
|
||||
<_ContinueOnError Condition="'$(BuildingProject)' != 'true'">false</_ContinueOnError>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- First gather the files... -->
|
||||
<Target Name="MyGetPackagingOutputs" Returns="@(MyPackagingOutputs)">
|
||||
<MSBuild
|
||||
Projects="@(ProjectReferenceWithConfiguration)"
|
||||
Targets="GetPackagingOutputs"
|
||||
BuildInParallel="$(BuildInParallel)"
|
||||
Properties="%(ProjectReferenceWithConfiguration.SetConfiguration); %(ProjectReferenceWithConfiguration.SetPlatform)"
|
||||
Condition="'@(ProjectReferenceWithConfiguration)' != ''
|
||||
and '%(ProjectReferenceWithConfiguration.BuildReference)' == 'true'
|
||||
and '%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == 'true'"
|
||||
ContinueOnError="$(_ContinueOnError)">
|
||||
<Output TaskParameter="TargetOutputs" ItemName="_PackagingOutputsFromOtherProjects"/>
|
||||
</MSBuild>
|
||||
|
||||
<ItemGroup>
|
||||
<MyPackagingOutputs Include="@(_PackagingOutputsFromOtherProjects)" Condition="'%(Extension)'=='.dll' Or '%(Extension)'=='.pri' Or '%(Extension)'=='.xbf'" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<!-- Then copy the files to our outdir -->
|
||||
<Target Name="_LocalTestsCopyDependencies"
|
||||
DependsOnTargets="MyGetPackagingOutputs">
|
||||
|
||||
<Copy SourceFiles="@(MyPackagingOutputs)"
|
||||
SkipUnchangedFiles="true"
|
||||
DestinationFolder="$(OutDir)"
|
||||
/>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
@@ -1,4 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "precomp.h"
|
||||
@@ -1,53 +0,0 @@
|
||||
/*++
|
||||
Copyright (c) Microsoft Corporation
|
||||
Licensed under the MIT license.
|
||||
|
||||
Module Name:
|
||||
- precomp.h
|
||||
|
||||
Abstract:
|
||||
- Contains external headers to include in the precompile phase of console build process.
|
||||
- Avoid including internal project headers. Instead include them only in the classes that need them (helps with test project building).
|
||||
|
||||
Author(s):
|
||||
- Carlos Zamora (cazamor) April 2019
|
||||
--*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// This includes support libraries from the CRT, STL, WIL, and GSL
|
||||
#include "LibraryIncludes.h"
|
||||
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
|
||||
// SDK definition of this function, so the only fix is to undef it.
|
||||
// from WinBase.h
|
||||
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
#include <WexTestClass.h>
|
||||
#include <json.h>
|
||||
#include "consoletaeftemplates.hpp"
|
||||
|
||||
// Needed just for XamlIslands to work at all:
|
||||
#include <winrt/Windows.system.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.UI.Xaml.Hosting.h>
|
||||
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
|
||||
|
||||
// Common includes for most tests:
|
||||
#include "../../inc/argb.h"
|
||||
#include "../../inc/conattrs.hpp"
|
||||
#include "../../types/inc/utils.hpp"
|
||||
#include "../../inc/DefaultSettings.h"
|
||||
|
||||
#include <winrt/Windows.Foundation.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/windows.ui.core.h>
|
||||
#include <winrt/Windows.ui.input.h>
|
||||
#include <winrt/Windows.UI.Xaml.Controls.h>
|
||||
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
|
||||
#include <winrt/Windows.ui.xaml.media.h>
|
||||
#include <winrt/Windows.ui.xaml.input.h>
|
||||
|
||||
#include <windows.ui.xaml.media.dxinterop.h>
|
||||
@@ -0,0 +1,3 @@
|
||||
EXPORTS
|
||||
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
|
||||
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE
|
||||
@@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
|
||||
<PropertyGroup>
|
||||
<!-- cppwinrt.build.pre.props depends on these settings: -->
|
||||
<!-- build a dll, not exe (Application) -->
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<!-- sets a bunch of Windows Universal properties -->
|
||||
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
|
||||
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{015a0047-772d-4f1a-88c9-45c18f0adfb6}</ProjectGuid>
|
||||
<ProjectName>Microsoft.UI.Xaml.Markup</ProjectName>
|
||||
<RootNamespace>Microsoft.UI.Xaml.Markup</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)\$(TargetName)$(TargetExt)</OutputFile>
|
||||
<AdditionalDependencies>WindowsApp.lib;Kernel32.lib;User32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="XamlApplication.h">
|
||||
<DependentUpon>XamlApplication.idl</DependentUpon>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XamlApplication.cpp">
|
||||
<DependentUpon>XamlApplication.idl</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Midl Include="XamlApplication.idl" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="Microsoft.UI.Xaml.Markup.def" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="ReadMe.md" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<!--
|
||||
DON'T REDIRECT OUR OUTPUT.
|
||||
Setting this will tell cppwinrt.build.post.props to copy our output from
|
||||
the default OutDir up one level, so the wapproj will be able to find it.
|
||||
-->
|
||||
<NoOutputRedirection>true</NoOutputRedirection>
|
||||
</PropertyGroup>
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\common.build.post.props" />
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
||||
|
||||
</Project>
|
||||
22
src/cascadia/Microsoft.UI.Xaml.Markup/ReadMe.md
Normal file
22
src/cascadia/Microsoft.UI.Xaml.Markup/ReadMe.md
Normal file
@@ -0,0 +1,22 @@
|
||||
# Xaml Application for Win32
|
||||
|
||||
This project implements an Xaml application that is suited for Win32 projects.
|
||||
A pseudo implementation of this object is:
|
||||
```
|
||||
namespace Microsoft.UI.Xaml.Markup
|
||||
{
|
||||
interface IXamlMetadataProviderContainer
|
||||
{
|
||||
Windows.Foundation.Collections.IVector<Windows.UI.Xaml.Markup.IXamlMetadataProvider> Providers { get; };
|
||||
};
|
||||
|
||||
class XamlApplication : Windows.UI.Xaml.Application, IXamlMetadataProviderContainer, IDisposable
|
||||
{
|
||||
XamlApplication()
|
||||
{
|
||||
WindowsXamlManager.InitializeForThread();
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
130
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.cpp
Normal file
130
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.cpp
Normal file
@@ -0,0 +1,130 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
#include "XamlApplication.h"
|
||||
|
||||
#include "XamlApplication.g.cpp"
|
||||
|
||||
namespace xaml = ::winrt::Windows::UI::Xaml;
|
||||
|
||||
extern "C" {
|
||||
WINBASEAPI HMODULE WINAPI LoadLibraryExW(_In_ LPCWSTR lpLibFileName, _Reserved_ HANDLE hFile, _In_ DWORD dwFlags);
|
||||
WINBASEAPI HMODULE WINAPI GetModuleHandleW(_In_opt_ LPCWSTR lpModuleName);
|
||||
WINUSERAPI BOOL WINAPI PeekMessageW(_Out_ LPMSG lpMsg, _In_opt_ HWND hWnd, _In_ UINT wMsgFilterMin, _In_ UINT wMsgFilterMax, _In_ UINT wRemoveMsg);
|
||||
WINUSERAPI LRESULT WINAPI DispatchMessageW(_In_ CONST MSG* lpMsg);
|
||||
}
|
||||
|
||||
namespace winrt::Microsoft::UI::Xaml::Markup::implementation
|
||||
{
|
||||
XamlApplication::XamlApplication(winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider parentProvider)
|
||||
{
|
||||
m_providers.Append(parentProvider);
|
||||
}
|
||||
|
||||
XamlApplication::XamlApplication()
|
||||
{
|
||||
}
|
||||
|
||||
void XamlApplication::Close()
|
||||
{
|
||||
if (m_bIsClosed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_bIsClosed = true;
|
||||
|
||||
m_providers.Clear();
|
||||
|
||||
Exit();
|
||||
{
|
||||
MSG msg = {};
|
||||
while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||
{
|
||||
::DispatchMessageW(&msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XamlApplication::~XamlApplication()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
xaml::Markup::IXamlType XamlApplication::GetXamlType(xaml::Interop::TypeName const& type)
|
||||
{
|
||||
for (const auto& provider : m_providers)
|
||||
{
|
||||
const auto xamlType = provider.GetXamlType(type);
|
||||
if (xamlType != nullptr)
|
||||
{
|
||||
return xamlType;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
xaml::Markup::IXamlType XamlApplication::GetXamlType(winrt::hstring const& fullName)
|
||||
{
|
||||
for (const auto& provider : m_providers)
|
||||
{
|
||||
const auto xamlType = provider.GetXamlType(fullName);
|
||||
if (xamlType != nullptr)
|
||||
{
|
||||
return xamlType;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
winrt::com_array<xaml::Markup::XmlnsDefinition> XamlApplication::GetXmlnsDefinitions()
|
||||
{
|
||||
std::list<xaml::Markup::XmlnsDefinition> definitions;
|
||||
for (const auto& provider : m_providers)
|
||||
{
|
||||
auto defs = provider.GetXmlnsDefinitions();
|
||||
for (const auto& def : defs)
|
||||
{
|
||||
definitions.insert(definitions.begin(), def);
|
||||
}
|
||||
}
|
||||
|
||||
return winrt::com_array<xaml::Markup::XmlnsDefinition>(definitions.begin(), definitions.end());
|
||||
}
|
||||
|
||||
winrt::Windows::Foundation::Collections::IVector<xaml::Markup::IXamlMetadataProvider> XamlApplication::Providers()
|
||||
{
|
||||
return m_providers;
|
||||
}
|
||||
}
|
||||
|
||||
namespace winrt::Microsoft::UI::Xaml::Markup::factory_implementation
|
||||
{
|
||||
XamlApplication::XamlApplication()
|
||||
{
|
||||
// Workaround a bug where twinapi.appcore.dll and threadpoolwinrt.dll gets loaded after it has been unloaded
|
||||
// because of a call to GetActivationFactory
|
||||
const wchar_t* preloadDlls[] = {
|
||||
L"twinapi.appcore.dll",
|
||||
L"threadpoolwinrt.dll",
|
||||
};
|
||||
for (auto dllName : preloadDlls)
|
||||
{
|
||||
const auto module = ::LoadLibraryExW(dllName, nullptr, 0);
|
||||
m_preloadInstances.push_back(module);
|
||||
}
|
||||
}
|
||||
|
||||
XamlApplication::~XamlApplication()
|
||||
{
|
||||
for (auto module : m_preloadInstances)
|
||||
{
|
||||
::FreeLibrary(module);
|
||||
}
|
||||
m_preloadInstances.clear();
|
||||
}
|
||||
}
|
||||
46
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.h
Normal file
46
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.h
Normal file
@@ -0,0 +1,46 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "XamlApplication.g.h"
|
||||
#include <winrt/Windows.UI.Xaml.Hosting.h>
|
||||
#include <winrt/Windows.UI.ViewManagement.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <Windows.h>
|
||||
|
||||
namespace winrt::Microsoft::UI::Xaml::Markup::implementation
|
||||
{
|
||||
class XamlApplication : public XamlApplicationT<XamlApplication, Windows::UI::Xaml::Markup::IXamlMetadataProvider>
|
||||
{
|
||||
public:
|
||||
XamlApplication();
|
||||
XamlApplication(winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider parentProvider);
|
||||
~XamlApplication();
|
||||
|
||||
void Close();
|
||||
|
||||
winrt::Windows::UI::Xaml::Markup::IXamlType GetXamlType(winrt::Windows::UI::Xaml::Interop::TypeName const& type);
|
||||
winrt::Windows::UI::Xaml::Markup::IXamlType GetXamlType(winrt::hstring const& fullName);
|
||||
winrt::com_array<winrt::Windows::UI::Xaml::Markup::XmlnsDefinition> GetXmlnsDefinitions();
|
||||
|
||||
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider> Providers();
|
||||
|
||||
private:
|
||||
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider> m_providers = winrt::single_threaded_vector<Windows::UI::Xaml::Markup::IXamlMetadataProvider>();
|
||||
bool m_bIsClosed = false;
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::Microsoft::UI::Xaml::Markup::factory_implementation
|
||||
{
|
||||
class XamlApplication : public XamlApplicationT<XamlApplication, implementation::XamlApplication>
|
||||
{
|
||||
public:
|
||||
XamlApplication();
|
||||
~XamlApplication();
|
||||
|
||||
private:
|
||||
std::vector<HMODULE> m_preloadInstances;
|
||||
};
|
||||
}
|
||||
17
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.idl
Normal file
17
src/cascadia/Microsoft.UI.Xaml.Markup/XamlApplication.idl
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
namespace Microsoft.UI.Xaml.Markup
|
||||
{
|
||||
interface IXamlMetadataProviderContainer
|
||||
{
|
||||
Windows.Foundation.Collections.IVector<Windows.UI.Xaml.Markup.IXamlMetadataProvider> Providers { get; };
|
||||
};
|
||||
|
||||
[default_interface]
|
||||
unsealed runtimeclass XamlApplication : Windows.UI.Xaml.Application, IXamlMetadataProviderContainer, Windows.Foundation.IClosable
|
||||
{
|
||||
XamlApplication();
|
||||
protected XamlApplication(Windows.UI.Xaml.Markup.IXamlMetadataProvider parentProvider);
|
||||
}
|
||||
}
|
||||
4
src/cascadia/Microsoft.UI.Xaml.Markup/packages.config
Normal file
4
src/cascadia/Microsoft.UI.Xaml.Markup/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Microsoft.Windows.CppWinRT" version="2.0.190417.3" targetFramework="native" />
|
||||
</packages>
|
||||
21
src/cascadia/Microsoft.UI.Xaml.Markup/pch.h
Normal file
21
src/cascadia/Microsoft.UI.Xaml.Markup/pch.h
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SDKDDKVer.h>
|
||||
// Exclude rarely-used stuff from Windows headers
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
|
||||
// SDK definition of this function, so the only fix is to undef it.
|
||||
// from WinBase.h
|
||||
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
// To enable support for non-WinRT interfaces, unknwn.h must be included before any C++/WinRT headers.
|
||||
#include <unknwn.h>
|
||||
|
||||
#include <winrt/Windows.Foundation.h>
|
||||
@@ -1,13 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
#include "ActionArgs.h"
|
||||
|
||||
#include "ActionEventArgs.g.cpp"
|
||||
#include "CopyTextArgs.g.cpp"
|
||||
#include "NewTabWithProfileArgs.g.cpp"
|
||||
#include "SwitchToTabArgs.g.cpp"
|
||||
#include "ResizePaneArgs.g.cpp"
|
||||
#include "MoveFocusArgs.g.cpp"
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
// HEY YOU: When adding ActionArgs types, make sure to add the corresponding
|
||||
// *.g.cpp to ActionArgs.cpp!
|
||||
#include "ActionEventArgs.g.h"
|
||||
#include "CopyTextArgs.g.h"
|
||||
#include "NewTabWithProfileArgs.g.h"
|
||||
#include "SwitchToTabArgs.g.h"
|
||||
#include "ResizePaneArgs.g.h"
|
||||
#include "MoveFocusArgs.g.h"
|
||||
|
||||
#include "../../cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
// Notes on defining ActionArgs and ActionEventArgs:
|
||||
// * All properties specific to an action should be defined as an ActionArgs
|
||||
// class that implements IActionArgs
|
||||
// * ActionEventArgs holds a single IActionArgs. For events that don't need
|
||||
// additional args, this can be nullptr.
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
struct ActionEventArgs : public ActionEventArgsT<ActionEventArgs>
|
||||
{
|
||||
ActionEventArgs() = default;
|
||||
ActionEventArgs(const TerminalApp::IActionArgs& args) :
|
||||
_ActionArgs{ args } {};
|
||||
GETSET_PROPERTY(IActionArgs, ActionArgs, nullptr);
|
||||
GETSET_PROPERTY(bool, Handled, false);
|
||||
};
|
||||
|
||||
struct CopyTextArgs : public CopyTextArgsT<CopyTextArgs>
|
||||
{
|
||||
CopyTextArgs() = default;
|
||||
GETSET_PROPERTY(bool, TrimWhitespace, false);
|
||||
};
|
||||
|
||||
struct NewTabWithProfileArgs : public NewTabWithProfileArgsT<NewTabWithProfileArgs>
|
||||
{
|
||||
NewTabWithProfileArgs() = default;
|
||||
GETSET_PROPERTY(int32_t, ProfileIndex, 0);
|
||||
};
|
||||
|
||||
struct SwitchToTabArgs : public SwitchToTabArgsT<SwitchToTabArgs>
|
||||
{
|
||||
SwitchToTabArgs() = default;
|
||||
GETSET_PROPERTY(int32_t, TabIndex, 0);
|
||||
};
|
||||
|
||||
struct ResizePaneArgs : public ResizePaneArgsT<ResizePaneArgs>
|
||||
{
|
||||
ResizePaneArgs() = default;
|
||||
GETSET_PROPERTY(TerminalApp::Direction, Direction, TerminalApp::Direction::Left);
|
||||
};
|
||||
|
||||
struct MoveFocusArgs : public MoveFocusArgsT<MoveFocusArgs>
|
||||
{
|
||||
MoveFocusArgs() = default;
|
||||
GETSET_PROPERTY(TerminalApp::Direction, Direction, TerminalApp::Direction::Left);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
namespace winrt::TerminalApp::factory_implementation
|
||||
{
|
||||
BASIC_FACTORY(ActionEventArgs);
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
// An empty interface must specify an explicit [uuid] to ensure uniqueness.
|
||||
// We also manually have to specify a "version" attribute to make the compiler happy.
|
||||
[uuid("191C2BDE-1A60-4BAB-9765-D850F0EF2CAC")][version(1)] interface IActionArgs{};
|
||||
|
||||
interface IActionEventArgs
|
||||
{
|
||||
Boolean Handled;
|
||||
IActionArgs ActionArgs { get; };
|
||||
};
|
||||
|
||||
enum Direction
|
||||
{
|
||||
Left = 0,
|
||||
Right,
|
||||
Up,
|
||||
Down
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass ActionEventArgs : IActionEventArgs
|
||||
{
|
||||
ActionEventArgs(IActionArgs args);
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass CopyTextArgs : IActionArgs
|
||||
{
|
||||
Boolean TrimWhitespace { get; };
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass NewTabWithProfileArgs : IActionArgs
|
||||
{
|
||||
Int32 ProfileIndex { get; };
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass SwitchToTabArgs : IActionArgs
|
||||
{
|
||||
Int32 TabIndex { get; };
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass ResizePaneArgs : IActionArgs
|
||||
{
|
||||
Direction Direction { get; };
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass MoveFocusArgs : IActionArgs
|
||||
{
|
||||
Direction Direction { get; };
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
template<typename D, typename... I>
|
||||
struct App_baseWithProvider : public App_base<D, ::winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider>
|
||||
{
|
||||
using IXamlType = ::winrt::Windows::UI::Xaml::Markup::IXamlType;
|
||||
|
||||
IXamlType GetXamlType(::winrt::Windows::UI::Xaml::Interop::TypeName const& type)
|
||||
{
|
||||
return AppProvider()->GetXamlType(type);
|
||||
}
|
||||
|
||||
IXamlType GetXamlType(::winrt::hstring const& fullName)
|
||||
{
|
||||
return AppProvider()->GetXamlType(fullName);
|
||||
}
|
||||
|
||||
::winrt::com_array<::winrt::Windows::UI::Xaml::Markup::XmlnsDefinition> GetXmlnsDefinitions()
|
||||
{
|
||||
return AppProvider()->GetXmlnsDefinitions();
|
||||
}
|
||||
|
||||
private:
|
||||
bool _contentLoaded{ false };
|
||||
std::shared_ptr<XamlMetaDataProvider> _appProvider;
|
||||
std::shared_ptr<XamlMetaDataProvider> AppProvider()
|
||||
{
|
||||
if (!_appProvider)
|
||||
{
|
||||
_appProvider = std::make_shared<XamlMetaDataProvider>();
|
||||
}
|
||||
return _appProvider;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename D, typename... I>
|
||||
using AppT2 = App_baseWithProvider<D, I...>;
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -6,12 +6,9 @@
|
||||
#include "Tab.h"
|
||||
#include "CascadiaSettings.h"
|
||||
#include "App.g.h"
|
||||
#include "App.base.h"
|
||||
#include "ScopedResourceLoader.h"
|
||||
#include "../../cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
#include <winrt/Microsoft.Terminal.TerminalControl.h>
|
||||
#include <winrt/Microsoft.Terminal.TerminalConnection.h>
|
||||
|
||||
#include <winrt/Microsoft.UI.Xaml.Controls.h>
|
||||
#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
|
||||
@@ -21,40 +18,43 @@
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
struct App : AppT2<App>
|
||||
// We dont use AppT as it does not provide access to protected constructors
|
||||
template<typename D, typename... I>
|
||||
using AppT_Override = App_base<D, I...>;
|
||||
|
||||
struct App : AppT_Override<App>
|
||||
{
|
||||
public:
|
||||
App();
|
||||
|
||||
Windows::UI::Xaml::UIElement GetRoot() noexcept;
|
||||
|
||||
Windows::UI::Xaml::UIElement GetTabs() noexcept;
|
||||
void Create();
|
||||
void LoadSettings();
|
||||
|
||||
Windows::Foundation::Point GetLaunchDimensions(uint32_t dpi);
|
||||
bool GetShowTabsInTitlebar();
|
||||
|
||||
~App() = default;
|
||||
~App();
|
||||
|
||||
hstring GetTitle();
|
||||
void TitlebarClicked();
|
||||
|
||||
// -------------------------------- WinRT Events ---------------------------------
|
||||
DECLARE_EVENT(TitleChanged, _titleChangeHandlers, winrt::Microsoft::Terminal::TerminalControl::TitleChangedEventArgs);
|
||||
DECLARE_EVENT(LastTabClosed, _lastTabClosedHandlers, winrt::TerminalApp::LastTabClosedEventArgs);
|
||||
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(SetTitleBarContent, _setTitleBarContentHandlers, TerminalApp::App, winrt::Windows::UI::Xaml::UIElement);
|
||||
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(RequestedThemeChanged, _requestedThemeChangedHandlers, TerminalApp::App, winrt::Windows::UI::Xaml::ElementTheme);
|
||||
|
||||
private:
|
||||
App(Windows::UI::Xaml::Markup::IXamlMetadataProvider const& parentProvider);
|
||||
|
||||
// If you add controls here, but forget to null them either here or in
|
||||
// the ctor, you're going to have a bad time. It'll mysteriously fail to
|
||||
// activate the app.
|
||||
// ALSO: If you add any UIElements as roots here, make sure they're
|
||||
// updated in _ApplyTheme. The two roots currently are _root and _tabRow
|
||||
// (which is a root when the tabs are in the titlebar.)
|
||||
Windows::UI::Xaml::Controls::Control _root{ nullptr };
|
||||
Windows::UI::Xaml::Controls::Grid _root{ nullptr };
|
||||
Microsoft::UI::Xaml::Controls::TabView _tabView{ nullptr };
|
||||
TerminalApp::TabRowControl _tabRow{ nullptr };
|
||||
Windows::UI::Xaml::Controls::Grid _tabRow{ nullptr };
|
||||
Windows::UI::Xaml::Controls::Grid _tabContent{ nullptr };
|
||||
Windows::UI::Xaml::Controls::SplitButton _newTabButton{ nullptr };
|
||||
|
||||
@@ -63,29 +63,24 @@ namespace winrt::TerminalApp::implementation
|
||||
std::unique_ptr<::TerminalApp::CascadiaSettings> _settings;
|
||||
|
||||
HRESULT _settingsLoadedResult;
|
||||
winrt::hstring _settingsLoadExceptionText{};
|
||||
|
||||
bool _loadedInitialSettings;
|
||||
std::shared_mutex _dialogLock;
|
||||
|
||||
ScopedResourceLoader _resourceLoader;
|
||||
|
||||
wil::unique_folder_change_reader_nothrow _reader;
|
||||
|
||||
std::atomic<bool> _settingsReloadQueued{ false };
|
||||
|
||||
void _Create();
|
||||
void _CreateNewTabFlyout();
|
||||
void _OpenNewTabDropdown();
|
||||
|
||||
fire_and_forget _ShowDialog(const winrt::Windows::Foundation::IInspectable& titleElement,
|
||||
const winrt::Windows::Foundation::IInspectable& contentElement,
|
||||
const winrt::hstring& closeButtonText);
|
||||
void _ShowOkDialog(const winrt::hstring& titleKey, const winrt::hstring& contentKey);
|
||||
void _ShowAboutDialog();
|
||||
void _ShowLoadWarningsDialog();
|
||||
void _ShowLoadErrorsDialog(const winrt::hstring& titleKey, const winrt::hstring& contentKey);
|
||||
|
||||
[[nodiscard]] HRESULT _TryLoadSettings() noexcept;
|
||||
[[nodiscard]] HRESULT _TryLoadSettings(const bool saveOnLoad) noexcept;
|
||||
void _LoadSettings();
|
||||
void _OpenSettings();
|
||||
|
||||
@@ -106,37 +101,29 @@ namespace winrt::TerminalApp::implementation
|
||||
void _RegisterTerminalEvents(Microsoft::Terminal::TerminalControl::TermControl term, std::shared_ptr<Tab> hostingTab);
|
||||
|
||||
void _CreateNewTabFromSettings(GUID profileGuid, winrt::Microsoft::Terminal::Settings::TerminalSettings settings);
|
||||
winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection _CreateConnectionFromSettings(GUID profileGuid, winrt::Microsoft::Terminal::Settings::TerminalSettings settings);
|
||||
|
||||
void _OpenNewTab(std::optional<int> profileIndex);
|
||||
void _DuplicateTabViewItem();
|
||||
void _CloseFocusedTab();
|
||||
void _CloseFocusedPane();
|
||||
void _SelectNextTab(const bool bMoveRight);
|
||||
bool _SelectTab(const int tabIndex);
|
||||
void _SelectTab(const int tabIndex);
|
||||
|
||||
void _SetFocusedTabIndex(int tabIndex);
|
||||
int _GetFocusedTabIndex() const;
|
||||
|
||||
void _Scroll(int delta);
|
||||
bool _CopyText(const bool trimTrailingWhitespace);
|
||||
void _PasteText();
|
||||
void _CopyText(const bool trimTrailingWhitespace);
|
||||
void _SplitVertical(const std::optional<GUID>& profileGuid);
|
||||
void _SplitHorizontal(const std::optional<GUID>& profileGuid);
|
||||
void _SplitPane(const Pane::SplitState splitType, const std::optional<GUID>& profileGuid);
|
||||
|
||||
// Todo: add more event implementations here
|
||||
// MSFT:20641986: Add keybindings for New Window
|
||||
void _ScrollPage(int delta);
|
||||
void _ResizePane(const Direction& direction);
|
||||
void _MoveFocus(const Direction& direction);
|
||||
|
||||
void _OnLoaded(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
|
||||
void _OnTabSelectionChanged(const IInspectable& sender, const Windows::UI::Xaml::Controls::SelectionChangedEventArgs& eventArgs);
|
||||
void _OnTabClosing(const IInspectable& sender, const Microsoft::UI::Xaml::Controls::TabViewTabClosingEventArgs& eventArgs);
|
||||
void _OnTabItemsChanged(const IInspectable& sender, const Windows::Foundation::Collections::IVectorChangedEventArgs& eventArgs);
|
||||
void _OnTabClick(const IInspectable& sender, const Windows::UI::Xaml::Input::PointerRoutedEventArgs& eventArgs);
|
||||
void _OnContentSizeChanged(const IInspectable& sender, Windows::UI::Xaml::SizeChangedEventArgs const& e);
|
||||
|
||||
void _RemoveTabViewItem(const IInspectable& tabViewItem);
|
||||
|
||||
@@ -146,34 +133,10 @@ namespace winrt::TerminalApp::implementation
|
||||
|
||||
winrt::Microsoft::Terminal::TerminalControl::TermControl _GetFocusedControl();
|
||||
|
||||
void _CopyToClipboardHandler(const IInspectable& sender, const winrt::Microsoft::Terminal::TerminalControl::CopyToClipboardEventArgs& copiedData);
|
||||
void _CopyToClipboardHandler(const winrt::hstring& copiedData);
|
||||
void _PasteFromClipboardHandler(const IInspectable& sender, const Microsoft::Terminal::TerminalControl::PasteFromClipboardEventArgs& eventArgs);
|
||||
|
||||
static void _SetAcceleratorForMenuItem(Windows::UI::Xaml::Controls::MenuFlyoutItem& menuItem, const winrt::Microsoft::Terminal::Settings::KeyChord& keyChord);
|
||||
|
||||
#pragma region ActionHandlers
|
||||
// These are all defined in AppActionHandlers.cpp
|
||||
void _HandleNewTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleOpenNewTabDropdown(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleDuplicateTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleCloseTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleClosePane(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleScrollUp(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleScrollDown(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleNextTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandlePrevTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleSplitVertical(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleSplitHorizontal(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleScrollUpPage(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleScrollDownPage(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleOpenSettings(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandlePasteText(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleNewTabWithProfile(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleSwitchToTab(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleResizePane(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleMoveFocus(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
void _HandleCopyText(const IInspectable& sender, const TerminalApp::ActionEventArgs& args);
|
||||
#pragma endregion
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -4,12 +4,11 @@
|
||||
namespace TerminalApp
|
||||
{
|
||||
delegate void LastTabClosedEventArgs();
|
||||
[default_interface] runtimeclass App : Microsoft.Toolkit.Win32.UI.XamlHost.XamlApplication
|
||||
[default_interface]
|
||||
runtimeclass App : Microsoft.UI.Xaml.Markup.XamlApplication
|
||||
{
|
||||
App();
|
||||
|
||||
void Initialize();
|
||||
|
||||
// For your own sanity, it's better to do setup outside the ctor.
|
||||
// If you do any setup in the ctor that ends up throwing an exception,
|
||||
// then it might look like TermApp just failed to activate, which will
|
||||
@@ -20,17 +19,20 @@ namespace TerminalApp
|
||||
void LoadSettings();
|
||||
|
||||
Windows.UI.Xaml.UIElement GetRoot();
|
||||
Windows.UI.Xaml.UIElement GetTabs();
|
||||
|
||||
Windows.Foundation.Point GetLaunchDimensions(UInt32 dpi);
|
||||
Boolean GetShowTabsInTitlebar();
|
||||
|
||||
event Microsoft.Terminal.TerminalControl.TitleChangedEventArgs TitleChanged;
|
||||
event LastTabClosedEventArgs LastTabClosed;
|
||||
event Windows.Foundation.TypedEventHandler<App, Windows.UI.Xaml.UIElement> SetTitleBarContent;
|
||||
event Windows.Foundation.TypedEventHandler<App, Windows.UI.Xaml.ElementTheme> RequestedThemeChanged;
|
||||
|
||||
String GetTitle();
|
||||
|
||||
void TitlebarClicked();
|
||||
// IXamlMetadataProvider, Xaml.Application:
|
||||
// Application's composing initializer will register the composing class
|
||||
// as the toplevel "active" Xaml application. This Application (through IXamlMetadataProvider)
|
||||
// will be queried for all unknown types during all Xaml and XBF (Xaml Binary Format) parse
|
||||
// operations.
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
<!-- Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
|
||||
the MIT License. See LICENSE in the project root for license information. -->
|
||||
<Toolkit:XamlApplication
|
||||
<MSMarkup:XamlApplication
|
||||
x:Class="TerminalApp.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:TerminalApp"
|
||||
xmlns:Toolkit="using:Microsoft.Toolkit.Win32.UI.XamlHost"
|
||||
xmlns:MSMarkup="using:Microsoft.UI.Xaml.Markup"
|
||||
xmlns:TA="using:TerminalApp"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d">
|
||||
<!-- If you want to prove this works, then add `RequestedTheme="Light"` to
|
||||
the properties on the XamlApplication -->
|
||||
<Toolkit:XamlApplication.Resources>
|
||||
<MSMarkup:XamlApplication.Resources>
|
||||
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
@@ -44,11 +44,6 @@ the MIT License. See LICENSE in the project root for license information. -->
|
||||
<Setter Target="CloseButtonStyle" Value="{StaticResource AccentButtonStyle}" />
|
||||
</Style>
|
||||
|
||||
<!-- We need to manually create the error text brush as a
|
||||
theme-dependent brush. SystemControlErrorTextForegroundBrush
|
||||
is unfortunately static. -->
|
||||
<SolidColorBrush x:Name="ErrorTextBrush" Color="{ThemeResource SystemErrorTextColor}" />
|
||||
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<!-- Define resources for Dark mode here -->
|
||||
@@ -65,5 +60,5 @@ the MIT License. See LICENSE in the project root for license information. -->
|
||||
</ResourceDictionary>
|
||||
|
||||
|
||||
</Toolkit:XamlApplication.Resources>
|
||||
</Toolkit:XamlApplication>
|
||||
</MSMarkup:XamlApplication.Resources>
|
||||
</MSMarkup:XamlApplication>
|
||||
|
||||
@@ -1,183 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "App.h"
|
||||
|
||||
#include "TerminalPage.h"
|
||||
#include "Utils.h"
|
||||
|
||||
using namespace winrt::Windows::ApplicationModel::DataTransfer;
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Text;
|
||||
using namespace winrt::Windows::UI::Core;
|
||||
using namespace winrt::Windows::System;
|
||||
using namespace winrt::Microsoft::Terminal;
|
||||
using namespace winrt::Microsoft::Terminal::Settings;
|
||||
using namespace winrt::Microsoft::Terminal::TerminalControl;
|
||||
using namespace winrt::Microsoft::Terminal::TerminalConnection;
|
||||
using namespace ::TerminalApp;
|
||||
|
||||
namespace winrt
|
||||
{
|
||||
namespace MUX = Microsoft::UI::Xaml;
|
||||
using IInspectable = Windows::Foundation::IInspectable;
|
||||
}
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
void App::_HandleNewTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_OpenNewTab(std::nullopt);
|
||||
args.Handled(true);
|
||||
}
|
||||
void App::_HandleOpenNewTabDropdown(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_OpenNewTabDropdown();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleDuplicateTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_DuplicateTabViewItem();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleCloseTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_CloseFocusedTab();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleClosePane(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_CloseFocusedPane();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleScrollUp(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_Scroll(-1);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleScrollDown(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_Scroll(1);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleNextTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_SelectNextTab(true);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandlePrevTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_SelectNextTab(false);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleSplitVertical(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_SplitVertical(std::nullopt);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleSplitHorizontal(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_SplitHorizontal(std::nullopt);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleScrollUpPage(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_ScrollPage(-1);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleScrollDownPage(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_ScrollPage(1);
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleOpenSettings(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_OpenSettings();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandlePasteText(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
_PasteText();
|
||||
args.Handled(true);
|
||||
}
|
||||
|
||||
void App::_HandleNewTabWithProfile(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::NewTabWithProfileArgs>())
|
||||
{
|
||||
_OpenNewTab({ realArgs.ProfileIndex() });
|
||||
args.Handled(true);
|
||||
}
|
||||
}
|
||||
|
||||
void App::_HandleSwitchToTab(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::SwitchToTabArgs>())
|
||||
{
|
||||
const auto handled = _SelectTab({ realArgs.TabIndex() });
|
||||
args.Handled(handled);
|
||||
}
|
||||
}
|
||||
|
||||
void App::_HandleResizePane(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::ResizePaneArgs>())
|
||||
{
|
||||
_ResizePane(realArgs.Direction());
|
||||
args.Handled(true);
|
||||
}
|
||||
}
|
||||
|
||||
void App::_HandleMoveFocus(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::MoveFocusArgs>())
|
||||
{
|
||||
_MoveFocus(realArgs.Direction());
|
||||
args.Handled(true);
|
||||
}
|
||||
}
|
||||
|
||||
void App::_HandleCopyText(const IInspectable& /*sender*/,
|
||||
const TerminalApp::ActionEventArgs& args)
|
||||
{
|
||||
if (const auto& realArgs = args.ActionArgs().try_as<TerminalApp::CopyTextArgs>())
|
||||
{
|
||||
const auto handled = _CopyText(realArgs.TrimWhitespace());
|
||||
args.Handled(handled);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
using namespace winrt::Microsoft::Terminal;
|
||||
using namespace winrt::TerminalApp;
|
||||
using namespace winrt::Windows::Data::Json;
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
@@ -46,337 +47,111 @@ namespace winrt::TerminalApp::implementation
|
||||
switch (action)
|
||||
{
|
||||
case ShortcutAction::CopyText:
|
||||
{
|
||||
auto args = winrt::make_self<CopyTextArgs>();
|
||||
args->TrimWhitespace(true);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_CopyTextHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::CopyTextWithoutNewlines:
|
||||
{
|
||||
auto args = winrt::make_self<CopyTextArgs>();
|
||||
args->TrimWhitespace(false);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_CopyTextHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_CopyTextHandlers();
|
||||
return true;
|
||||
case ShortcutAction::PasteText:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_PasteTextHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_PasteTextHandlers();
|
||||
return true;
|
||||
case ShortcutAction::NewTab:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_NewTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::OpenNewTabDropdown:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_OpenNewTabDropdownHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::DuplicateTab:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_DuplicateTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabHandlers();
|
||||
return true;
|
||||
case ShortcutAction::OpenSettings:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_OpenSettingsHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_OpenSettingsHandlers();
|
||||
return true;
|
||||
|
||||
case ShortcutAction::NewTabProfile0:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(0);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(0);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile1:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(1);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(1);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile2:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(2);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(2);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile3:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(3);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(3);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile4:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(4);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(4);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile5:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(5);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(5);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile6:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(6);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(6);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile7:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(7);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(7);
|
||||
return true;
|
||||
case ShortcutAction::NewTabProfile8:
|
||||
{
|
||||
auto args = winrt::make_self<NewTabWithProfileArgs>();
|
||||
args->ProfileIndex(8);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_NewTabWithProfileHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewTabWithProfileHandlers(8);
|
||||
return true;
|
||||
|
||||
case ShortcutAction::NewWindow:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_NewWindowHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NewWindowHandlers();
|
||||
return true;
|
||||
case ShortcutAction::CloseWindow:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_CloseWindowHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_CloseWindowHandlers();
|
||||
return true;
|
||||
case ShortcutAction::CloseTab:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_CloseTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::ClosePane:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_ClosePaneHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_CloseTabHandlers();
|
||||
return true;
|
||||
|
||||
case ShortcutAction::ScrollUp:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_ScrollUpHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_ScrollUpHandlers();
|
||||
return true;
|
||||
case ShortcutAction::ScrollDown:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_ScrollDownHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_ScrollDownHandlers();
|
||||
return true;
|
||||
case ShortcutAction::ScrollUpPage:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_ScrollUpPageHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_ScrollUpPageHandlers();
|
||||
return true;
|
||||
case ShortcutAction::ScrollDownPage:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_ScrollDownPageHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_ScrollDownPageHandlers();
|
||||
return true;
|
||||
|
||||
case ShortcutAction::NextTab:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_NextTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_NextTabHandlers();
|
||||
return true;
|
||||
case ShortcutAction::PrevTab:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_PrevTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_PrevTabHandlers();
|
||||
return true;
|
||||
|
||||
case ShortcutAction::SplitVertical:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_SplitVerticalHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SplitVerticalHandlers();
|
||||
return true;
|
||||
case ShortcutAction::SplitHorizontal:
|
||||
{
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>();
|
||||
_SplitHorizontalHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SplitHorizontalHandlers();
|
||||
return true;
|
||||
|
||||
case ShortcutAction::SwitchToTab0:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(0);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(0);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab1:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(1);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(1);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab2:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(2);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(2);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab3:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(3);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(3);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab4:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(4);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(4);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab5:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(5);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(5);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab6:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(6);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(6);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab7:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(7);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(7);
|
||||
return true;
|
||||
case ShortcutAction::SwitchToTab8:
|
||||
{
|
||||
auto args = winrt::make_self<SwitchToTabArgs>();
|
||||
args->TabIndex(8);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_SwitchToTabHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::ResizePaneLeft:
|
||||
{
|
||||
auto args = winrt::make_self<ResizePaneArgs>();
|
||||
args->Direction(Direction::Left);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_ResizePaneHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::ResizePaneRight:
|
||||
{
|
||||
auto args = winrt::make_self<ResizePaneArgs>();
|
||||
args->Direction(Direction::Right);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_ResizePaneHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::ResizePaneUp:
|
||||
{
|
||||
auto args = winrt::make_self<ResizePaneArgs>();
|
||||
args->Direction(Direction::Up);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_ResizePaneHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::ResizePaneDown:
|
||||
{
|
||||
auto args = winrt::make_self<ResizePaneArgs>();
|
||||
args->Direction(Direction::Down);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_ResizePaneHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::MoveFocusLeft:
|
||||
{
|
||||
auto args = winrt::make_self<MoveFocusArgs>();
|
||||
args->Direction(Direction::Left);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_MoveFocusHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::MoveFocusRight:
|
||||
{
|
||||
auto args = winrt::make_self<MoveFocusArgs>();
|
||||
args->Direction(Direction::Right);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_MoveFocusHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::MoveFocusUp:
|
||||
{
|
||||
auto args = winrt::make_self<MoveFocusArgs>();
|
||||
args->Direction(Direction::Up);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_MoveFocusHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
case ShortcutAction::MoveFocusDown:
|
||||
{
|
||||
auto args = winrt::make_self<MoveFocusArgs>();
|
||||
args->Direction(Direction::Down);
|
||||
auto eventArgs = winrt::make_self<ActionEventArgs>(*args);
|
||||
_MoveFocusHandlers(*this, *eventArgs);
|
||||
return eventArgs->Handled();
|
||||
}
|
||||
_SwitchToTabHandlers(8);
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@@ -407,4 +182,54 @@ namespace winrt::TerminalApp::implementation
|
||||
|
||||
return keyModifiers;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Handles the special case of providing a text override for the UI shortcut due to VK_OEM_COMMA issue.
|
||||
// Looks at the flags from the KeyChord modifiers and provides a concatenated string value of all
|
||||
// in the same order that XAML would put them as well.
|
||||
// Return Value:
|
||||
// - a WinRT hstring representation of the key modifiers for the shortcut
|
||||
//NOTE: This needs to be localized with https://github.com/microsoft/terminal/issues/794 if XAML framework issue not resolved before then
|
||||
winrt::hstring AppKeyBindings::FormatOverrideShortcutText(Settings::KeyModifiers modifiers)
|
||||
{
|
||||
std::wstring buffer{ L"" };
|
||||
|
||||
if (WI_IsFlagSet(modifiers, Settings::KeyModifiers::Ctrl))
|
||||
{
|
||||
buffer += L"Ctrl+";
|
||||
}
|
||||
if (WI_IsFlagSet(modifiers, Settings::KeyModifiers::Shift))
|
||||
{
|
||||
buffer += L"Shift+";
|
||||
}
|
||||
if (WI_IsFlagSet(modifiers, Settings::KeyModifiers::Alt))
|
||||
{
|
||||
buffer += L"Alt+";
|
||||
}
|
||||
|
||||
return winrt::hstring{ buffer };
|
||||
}
|
||||
|
||||
// -------------------------------- Events ---------------------------------
|
||||
// clang-format off
|
||||
DEFINE_EVENT(AppKeyBindings, CopyText, _CopyTextHandlers, TerminalApp::CopyTextEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, PasteText, _PasteTextHandlers, TerminalApp::PasteTextEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, NewTab, _NewTabHandlers, TerminalApp::NewTabEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, NewTabWithProfile, _NewTabWithProfileHandlers, TerminalApp::NewTabWithProfileEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, NewWindow, _NewWindowHandlers, TerminalApp::NewWindowEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, CloseWindow, _CloseWindowHandlers, TerminalApp::CloseWindowEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, CloseTab, _CloseTabHandlers, TerminalApp::CloseTabEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, SwitchToTab, _SwitchToTabHandlers, TerminalApp::SwitchToTabEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, NextTab, _NextTabHandlers, TerminalApp::NextTabEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, PrevTab, _PrevTabHandlers, TerminalApp::PrevTabEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, SplitVertical, _SplitVerticalHandlers, TerminalApp::SplitVerticalEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, SplitHorizontal, _SplitHorizontalHandlers, TerminalApp::SplitHorizontalEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, IncreaseFontSize, _IncreaseFontSizeHandlers, TerminalApp::IncreaseFontSizeEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, DecreaseFontSize, _DecreaseFontSizeHandlers, TerminalApp::DecreaseFontSizeEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, ScrollUp, _ScrollUpHandlers, TerminalApp::ScrollUpEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, ScrollDown, _ScrollDownHandlers, TerminalApp::ScrollDownEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, ScrollUpPage, _ScrollUpPageHandlers, TerminalApp::ScrollUpPageEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, ScrollDownPage, _ScrollDownPageHandlers, TerminalApp::ScrollDownPageEventArgs);
|
||||
DEFINE_EVENT(AppKeyBindings, OpenSettings, _OpenSettingsHandlers, TerminalApp::OpenSettingsEventArgs);
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "AppKeyBindings.g.h"
|
||||
#include "ActionArgs.h"
|
||||
#include "..\inc\cppwinrt_utils.h"
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
@@ -38,32 +37,28 @@ namespace winrt::TerminalApp::implementation
|
||||
Microsoft::Terminal::Settings::KeyChord GetKeyBinding(TerminalApp::ShortcutAction const& action);
|
||||
|
||||
static Windows::System::VirtualKeyModifiers ConvertVKModifiers(winrt::Microsoft::Terminal::Settings::KeyModifiers modifiers);
|
||||
static winrt::hstring FormatOverrideShortcutText(winrt::Microsoft::Terminal::Settings::KeyModifiers modifiers);
|
||||
|
||||
// clang-format off
|
||||
TYPED_EVENT(CopyText, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(PasteText, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(NewTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(OpenNewTabDropdown,TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(DuplicateTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(NewTabWithProfile, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(NewWindow, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(CloseWindow, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(CloseTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ClosePane, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(SwitchToTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(NextTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(PrevTab, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(SplitVertical, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(SplitHorizontal, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(IncreaseFontSize, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(DecreaseFontSize, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ScrollUp, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ScrollDown, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ScrollUpPage, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ScrollDownPage, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(OpenSettings, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(ResizePane, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
TYPED_EVENT(MoveFocus, TerminalApp::AppKeyBindings, TerminalApp::ActionEventArgs);
|
||||
DECLARE_EVENT(CopyText, _CopyTextHandlers, TerminalApp::CopyTextEventArgs);
|
||||
DECLARE_EVENT(PasteText, _PasteTextHandlers, TerminalApp::PasteTextEventArgs);
|
||||
DECLARE_EVENT(NewTab, _NewTabHandlers, TerminalApp::NewTabEventArgs);
|
||||
DECLARE_EVENT(NewTabWithProfile, _NewTabWithProfileHandlers, TerminalApp::NewTabWithProfileEventArgs);
|
||||
DECLARE_EVENT(NewWindow, _NewWindowHandlers, TerminalApp::NewWindowEventArgs);
|
||||
DECLARE_EVENT(CloseWindow, _CloseWindowHandlers, TerminalApp::CloseWindowEventArgs);
|
||||
DECLARE_EVENT(CloseTab, _CloseTabHandlers, TerminalApp::CloseTabEventArgs);
|
||||
DECLARE_EVENT(SwitchToTab, _SwitchToTabHandlers, TerminalApp::SwitchToTabEventArgs);
|
||||
DECLARE_EVENT(NextTab, _NextTabHandlers, TerminalApp::NextTabEventArgs);
|
||||
DECLARE_EVENT(PrevTab, _PrevTabHandlers, TerminalApp::PrevTabEventArgs);
|
||||
DECLARE_EVENT(SplitVertical, _SplitVerticalHandlers, TerminalApp::SplitVerticalEventArgs);
|
||||
DECLARE_EVENT(SplitHorizontal, _SplitHorizontalHandlers, TerminalApp::SplitHorizontalEventArgs);
|
||||
DECLARE_EVENT(IncreaseFontSize, _IncreaseFontSizeHandlers, TerminalApp::IncreaseFontSizeEventArgs);
|
||||
DECLARE_EVENT(DecreaseFontSize, _DecreaseFontSizeHandlers, TerminalApp::DecreaseFontSizeEventArgs);
|
||||
DECLARE_EVENT(ScrollUp, _ScrollUpHandlers, TerminalApp::ScrollUpEventArgs);
|
||||
DECLARE_EVENT(ScrollDown, _ScrollDownHandlers, TerminalApp::ScrollDownEventArgs);
|
||||
DECLARE_EVENT(ScrollUpPage, _ScrollUpPageHandlers, TerminalApp::ScrollUpPageEventArgs);
|
||||
DECLARE_EVENT(ScrollDownPage, _ScrollDownPageHandlers, TerminalApp::ScrollDownPageEventArgs);
|
||||
DECLARE_EVENT(OpenSettings, _OpenSettingsHandlers, TerminalApp::OpenSettingsEventArgs);
|
||||
// clang-format on
|
||||
|
||||
private:
|
||||
|
||||
@@ -1,17 +1,13 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
import "../ActionArgs.idl";
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
enum ShortcutAction
|
||||
{
|
||||
CopyText = 0,
|
||||
CopyTextWithoutNewlines,
|
||||
PasteText,
|
||||
NewTab,
|
||||
OpenNewTabDropdown,
|
||||
DuplicateTab,
|
||||
NewTabProfile0,
|
||||
NewTabProfile1,
|
||||
NewTabProfile2,
|
||||
@@ -24,7 +20,6 @@ namespace TerminalApp
|
||||
NewWindow,
|
||||
CloseWindow,
|
||||
CloseTab,
|
||||
ClosePane,
|
||||
NextTab,
|
||||
PrevTab,
|
||||
SplitVertical,
|
||||
@@ -44,47 +39,55 @@ namespace TerminalApp
|
||||
ScrollDown,
|
||||
ScrollUpPage,
|
||||
ScrollDownPage,
|
||||
ResizePaneLeft,
|
||||
ResizePaneRight,
|
||||
ResizePaneUp,
|
||||
ResizePaneDown,
|
||||
MoveFocusLeft,
|
||||
MoveFocusRight,
|
||||
MoveFocusUp,
|
||||
MoveFocusDown,
|
||||
OpenSettings
|
||||
};
|
||||
|
||||
[default_interface] runtimeclass AppKeyBindings : Microsoft.Terminal.Settings.IKeyBindings
|
||||
delegate void CopyTextEventArgs();
|
||||
delegate void PasteTextEventArgs();
|
||||
delegate void NewTabEventArgs();
|
||||
delegate void NewTabWithProfileEventArgs(Int32 profileIndex);
|
||||
delegate void NewWindowEventArgs();
|
||||
delegate void CloseWindowEventArgs();
|
||||
delegate void CloseTabEventArgs();
|
||||
delegate void NextTabEventArgs();
|
||||
delegate void PrevTabEventArgs();
|
||||
delegate void SplitVerticalEventArgs();
|
||||
delegate void SplitHorizontalEventArgs();
|
||||
delegate void SwitchToTabEventArgs(Int32 profileIndex);
|
||||
delegate void IncreaseFontSizeEventArgs();
|
||||
delegate void DecreaseFontSizeEventArgs();
|
||||
delegate void ScrollUpEventArgs();
|
||||
delegate void ScrollDownEventArgs();
|
||||
delegate void ScrollUpPageEventArgs();
|
||||
delegate void ScrollDownPageEventArgs();
|
||||
delegate void OpenSettingsEventArgs();
|
||||
|
||||
[default_interface]
|
||||
runtimeclass AppKeyBindings : Microsoft.Terminal.Settings.IKeyBindings
|
||||
{
|
||||
AppKeyBindings();
|
||||
|
||||
void SetKeyBinding(ShortcutAction action, Microsoft.Terminal.Settings.KeyChord chord);
|
||||
Microsoft.Terminal.Settings.KeyChord GetKeyBinding(ShortcutAction action);
|
||||
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> CopyText;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> PasteText;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NewTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> OpenNewTabDropdown;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> DuplicateTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NewTabWithProfile;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NewWindow;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> CloseWindow;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> CloseTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ClosePane;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> SwitchToTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> NextTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> PrevTab;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> SplitVertical;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> SplitHorizontal;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> IncreaseFontSize;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> DecreaseFontSize;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ScrollUp;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ScrollDown;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ScrollUpPage;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ScrollDownPage;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> OpenSettings;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> ResizePane;
|
||||
event Windows.Foundation.TypedEventHandler<AppKeyBindings, ActionEventArgs> MoveFocus;
|
||||
event CopyTextEventArgs CopyText;
|
||||
event PasteTextEventArgs PasteText;
|
||||
event NewTabEventArgs NewTab;
|
||||
event NewTabWithProfileEventArgs NewTabWithProfile;
|
||||
event NewWindowEventArgs NewWindow;
|
||||
event CloseWindowEventArgs CloseWindow;
|
||||
event CloseTabEventArgs CloseTab;
|
||||
event SwitchToTabEventArgs SwitchToTab;
|
||||
event NextTabEventArgs NextTab;
|
||||
event PrevTabEventArgs PrevTab;
|
||||
event SplitVerticalEventArgs SplitVertical;
|
||||
event SplitHorizontalEventArgs SplitHorizontal;
|
||||
event IncreaseFontSizeEventArgs IncreaseFontSize;
|
||||
event DecreaseFontSizeEventArgs DecreaseFontSize;
|
||||
event ScrollUpEventArgs ScrollUp;
|
||||
event ScrollDownEventArgs ScrollDown;
|
||||
event ScrollUpPageEventArgs ScrollUpPage;
|
||||
event ScrollDownPageEventArgs ScrollDownPage;
|
||||
event OpenSettingsEventArgs OpenSettings;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,11 +14,8 @@ static constexpr std::string_view KeysKey{ "keys" };
|
||||
static constexpr std::string_view CommandKey{ "command" };
|
||||
|
||||
static constexpr std::string_view CopyTextKey{ "copy" };
|
||||
static constexpr std::string_view CopyTextWithoutNewlinesKey{ "copyTextWithoutNewlines" };
|
||||
static constexpr std::string_view PasteTextKey{ "paste" };
|
||||
static constexpr std::string_view NewTabKey{ "newTab" };
|
||||
static constexpr std::string_view OpenNewTabDropdownKey{ "openNewTabDropdown" };
|
||||
static constexpr std::string_view DuplicateTabKey{ "duplicateTab" };
|
||||
static constexpr std::string_view NewTabWithProfile0Key{ "newTabProfile0" };
|
||||
static constexpr std::string_view NewTabWithProfile1Key{ "newTabProfile1" };
|
||||
static constexpr std::string_view NewTabWithProfile2Key{ "newTabProfile2" };
|
||||
@@ -31,7 +28,6 @@ static constexpr std::string_view NewTabWithProfile8Key{ "newTabProfile8" };
|
||||
static constexpr std::string_view NewWindowKey{ "newWindow" };
|
||||
static constexpr std::string_view CloseWindowKey{ "closeWindow" };
|
||||
static constexpr std::string_view CloseTabKey{ "closeTab" };
|
||||
static constexpr std::string_view ClosePaneKey{ "closePane" };
|
||||
static constexpr std::string_view SwitchtoTabKey{ "switchToTab" };
|
||||
static constexpr std::string_view NextTabKey{ "nextTab" };
|
||||
static constexpr std::string_view PrevTabKey{ "prevTab" };
|
||||
@@ -53,14 +49,6 @@ static constexpr std::string_view SwitchToTab8Key{ "switchToTab8" };
|
||||
static constexpr std::string_view OpenSettingsKey{ "openSettings" };
|
||||
static constexpr std::string_view SplitHorizontalKey{ "splitHorizontal" };
|
||||
static constexpr std::string_view SplitVerticalKey{ "splitVertical" };
|
||||
static constexpr std::string_view ResizePaneLeftKey{ "resizePaneLeft" };
|
||||
static constexpr std::string_view ResizePaneRightKey{ "resizePaneRight" };
|
||||
static constexpr std::string_view ResizePaneUpKey{ "resizePaneUp" };
|
||||
static constexpr std::string_view ResizePaneDownKey{ "resizePaneDown" };
|
||||
static constexpr std::string_view MoveFocusLeftKey{ "moveFocusLeft" };
|
||||
static constexpr std::string_view MoveFocusRightKey{ "moveFocusRight" };
|
||||
static constexpr std::string_view MoveFocusUpKey{ "moveFocusUp" };
|
||||
static constexpr std::string_view MoveFocusDownKey{ "moveFocusDown" };
|
||||
|
||||
// Specifically use a map here over an unordered_map. We want to be able to
|
||||
// iterate over these entries in-order when we're serializing the keybindings.
|
||||
@@ -72,11 +60,8 @@ static constexpr std::string_view MoveFocusDownKey{ "moveFocusDown" };
|
||||
// about here.
|
||||
static const std::map<std::string_view, ShortcutAction, std::less<>> commandNames{
|
||||
{ CopyTextKey, ShortcutAction::CopyText },
|
||||
{ CopyTextWithoutNewlinesKey, ShortcutAction::CopyTextWithoutNewlines },
|
||||
{ PasteTextKey, ShortcutAction::PasteText },
|
||||
{ NewTabKey, ShortcutAction::NewTab },
|
||||
{ OpenNewTabDropdownKey, ShortcutAction::OpenNewTabDropdown },
|
||||
{ DuplicateTabKey, ShortcutAction::DuplicateTab },
|
||||
{ NewTabWithProfile0Key, ShortcutAction::NewTabProfile0 },
|
||||
{ NewTabWithProfile1Key, ShortcutAction::NewTabProfile1 },
|
||||
{ NewTabWithProfile2Key, ShortcutAction::NewTabProfile2 },
|
||||
@@ -89,7 +74,6 @@ static const std::map<std::string_view, ShortcutAction, std::less<>> commandName
|
||||
{ NewWindowKey, ShortcutAction::NewWindow },
|
||||
{ CloseWindowKey, ShortcutAction::CloseWindow },
|
||||
{ CloseTabKey, ShortcutAction::CloseTab },
|
||||
{ ClosePaneKey, ShortcutAction::ClosePane },
|
||||
{ NextTabKey, ShortcutAction::NextTab },
|
||||
{ PrevTabKey, ShortcutAction::PrevTab },
|
||||
{ IncreaseFontSizeKey, ShortcutAction::IncreaseFontSize },
|
||||
@@ -109,14 +93,6 @@ static const std::map<std::string_view, ShortcutAction, std::less<>> commandName
|
||||
{ SwitchToTab8Key, ShortcutAction::SwitchToTab8 },
|
||||
{ SplitHorizontalKey, ShortcutAction::SplitHorizontal },
|
||||
{ SplitVerticalKey, ShortcutAction::SplitVertical },
|
||||
{ ResizePaneLeftKey, ShortcutAction::ResizePaneLeft },
|
||||
{ ResizePaneRightKey, ShortcutAction::ResizePaneRight },
|
||||
{ ResizePaneUpKey, ShortcutAction::ResizePaneUp },
|
||||
{ ResizePaneDownKey, ShortcutAction::ResizePaneDown },
|
||||
{ MoveFocusLeftKey, ShortcutAction::MoveFocusLeft },
|
||||
{ MoveFocusRightKey, ShortcutAction::MoveFocusRight },
|
||||
{ MoveFocusUpKey, ShortcutAction::MoveFocusUp },
|
||||
{ MoveFocusDownKey, ShortcutAction::MoveFocusDown },
|
||||
{ OpenSettingsKey, ShortcutAction::OpenSettings },
|
||||
};
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// Module Name:
|
||||
// - AppKeyBindingsSerialization.h
|
||||
// - Profile.hpp
|
||||
//
|
||||
// Abstract:
|
||||
// - A couple helper functions for serializing/deserializing an AppKeyBindings
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "CascadiaSettings.h"
|
||||
#include "../../types/inc/utils.hpp"
|
||||
#include "../../inc/DefaultSettings.h"
|
||||
#include "winrt/Microsoft.Terminal.TerminalConnection.h"
|
||||
|
||||
using namespace winrt::Microsoft::Terminal::Settings;
|
||||
using namespace ::TerminalApp;
|
||||
@@ -50,35 +49,6 @@ ColorScheme _CreateCampbellScheme()
|
||||
|
||||
// clang-format off
|
||||
|
||||
ColorScheme _CreateVintageScheme()
|
||||
{
|
||||
// as per https://github.com/microsoft/terminal/issues/1781
|
||||
ColorScheme vintageScheme { L"Vintage",
|
||||
RGB(192, 192, 192),
|
||||
RGB( 0, 0, 0) };
|
||||
auto& vintageTable = vintageScheme.GetTable();
|
||||
auto vintageSpan = gsl::span<COLORREF>(&vintageTable[0], gsl::narrow<ptrdiff_t>(COLOR_TABLE_SIZE));
|
||||
vintageTable[0] = RGB( 0, 0, 0); // black
|
||||
vintageTable[1] = RGB(128, 0, 0); // dark red
|
||||
vintageTable[2] = RGB( 0, 128, 0); // dark green
|
||||
vintageTable[3] = RGB(128, 128, 0); // dark yellow
|
||||
vintageTable[4] = RGB( 0, 0, 128); // dark blue
|
||||
vintageTable[5] = RGB(128, 0, 128); // dark magenta
|
||||
vintageTable[6] = RGB( 0, 128, 128); // dark cyan
|
||||
vintageTable[7] = RGB(192, 192, 192); // gray
|
||||
vintageTable[8] = RGB(128, 128, 128); // dark gray
|
||||
vintageTable[9] = RGB(255, 0, 0); // red
|
||||
vintageTable[10] = RGB( 0, 255, 0); // green
|
||||
vintageTable[11] = RGB(255, 255, 0); // yellow
|
||||
vintageTable[12] = RGB( 0, 0, 255); // blue
|
||||
vintageTable[13] = RGB(255, 0, 255); // magenta
|
||||
vintageTable[14] = RGB( 0, 255, 255); // cyan
|
||||
vintageTable[15] = RGB(255, 255, 255); // white
|
||||
Utils::SetColorTableAlpha(vintageSpan, 0xff);
|
||||
|
||||
return vintageScheme;
|
||||
}
|
||||
|
||||
ColorScheme _CreateOneHalfDarkScheme()
|
||||
{
|
||||
// First 8 dark colors per: https://github.com/sonph/onehalf/blob/master/putty/onehalf-dark.reg
|
||||
@@ -209,7 +179,6 @@ ColorScheme _CreateSolarizedLightScheme()
|
||||
void CascadiaSettings::_CreateDefaultSchemes()
|
||||
{
|
||||
_globals.GetColorSchemes().emplace_back(_CreateCampbellScheme());
|
||||
_globals.GetColorSchemes().emplace_back(_CreateVintageScheme());
|
||||
_globals.GetColorSchemes().emplace_back(_CreateOneHalfDarkScheme());
|
||||
_globals.GetColorSchemes().emplace_back(_CreateOneHalfLightScheme());
|
||||
_globals.GetColorSchemes().emplace_back(_CreateSolarizedDarkScheme());
|
||||
@@ -246,7 +215,7 @@ void CascadiaSettings::_CreateDefaultProfiles()
|
||||
if (_isPowerShellCoreInstalled(psCoreCmdline))
|
||||
{
|
||||
auto pwshProfile{ _CreateDefaultProfile(L"PowerShell Core") };
|
||||
pwshProfile.SetCommandline(std::move(psCoreCmdline));
|
||||
pwshProfile.SetCommandline(psCoreCmdline);
|
||||
pwshProfile.SetStartingDirectory(DEFAULT_STARTING_DIRECTORY);
|
||||
pwshProfile.SetColorScheme({ L"Campbell" });
|
||||
|
||||
@@ -262,20 +231,6 @@ void CascadiaSettings::_CreateDefaultProfiles()
|
||||
|
||||
_profiles.emplace_back(powershellProfile);
|
||||
_profiles.emplace_back(cmdProfile);
|
||||
|
||||
if (winrt::Microsoft::Terminal::TerminalConnection::AzureConnection::IsAzureConnectionAvailable())
|
||||
{
|
||||
auto azureCloudShellProfile{ _CreateDefaultProfile(L"Azure Cloud Shell") };
|
||||
azureCloudShellProfile.SetCommandline(L"Azure");
|
||||
azureCloudShellProfile.SetStartingDirectory(DEFAULT_STARTING_DIRECTORY);
|
||||
azureCloudShellProfile.SetColorScheme({ L"Vintage" });
|
||||
azureCloudShellProfile.SetAcrylicOpacity(0.6);
|
||||
azureCloudShellProfile.SetUseAcrylic(true);
|
||||
azureCloudShellProfile.SetCloseOnExit(false);
|
||||
azureCloudShellProfile.SetConnectionType(AzureConnectionType);
|
||||
_profiles.emplace_back(azureCloudShellProfile);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_AppendWslProfiles(_profiles);
|
||||
@@ -292,31 +247,16 @@ void CascadiaSettings::_CreateDefaultProfiles()
|
||||
void CascadiaSettings::_CreateDefaultKeybindings()
|
||||
{
|
||||
AppKeyBindings keyBindings = _globals.GetKeybindings();
|
||||
// Set up some basic default keybindings
|
||||
// Set up spme basic default keybindings
|
||||
// TODO:MSFT:20700157 read our settings from some source, and configure
|
||||
// keychord,action pairings from that file
|
||||
keyBindings.SetKeyBinding(ShortcutAction::NewTab,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
KeyChord{ KeyModifiers::Ctrl,
|
||||
static_cast<int>('T') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::OpenNewTabDropdown,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
static_cast<int>(' ') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::DuplicateTab,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
static_cast<int>('D') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::ClosePane,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
keyBindings.SetKeyBinding(ShortcutAction::CloseTab,
|
||||
KeyChord{ KeyModifiers::Ctrl,
|
||||
static_cast<int>('W') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::CopyText,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
static_cast<int>('C') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::PasteText,
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
static_cast<int>('V') });
|
||||
|
||||
keyBindings.SetKeyBinding(ShortcutAction::OpenSettings,
|
||||
KeyChord{ KeyModifiers::Ctrl,
|
||||
VK_OEM_COMMA });
|
||||
@@ -372,31 +312,31 @@ void CascadiaSettings::_CreateDefaultKeybindings()
|
||||
KeyChord{ KeyModifiers::Ctrl | KeyModifiers::Shift,
|
||||
VK_PRIOR });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab0,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('1') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab1,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('2') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab2,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('3') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab3,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('4') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab4,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('5') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab5,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('6') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab6,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('7') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab7,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('8') });
|
||||
keyBindings.SetKeyBinding(ShortcutAction::SwitchToTab8,
|
||||
KeyChord{ KeyModifiers::Alt | KeyModifiers::Ctrl,
|
||||
KeyChord{ KeyModifiers::Alt,
|
||||
static_cast<int>('9') });
|
||||
}
|
||||
|
||||
@@ -518,8 +458,7 @@ bool CascadiaSettings::_isPowerShellCoreInstalled(std::filesystem::path& cmdline
|
||||
// - true iff powershell core (pwsh.exe) is present in the given path
|
||||
bool CascadiaSettings::_isPowerShellCoreInstalledInPath(const std::wstring_view programFileEnv, std::filesystem::path& cmdline)
|
||||
{
|
||||
std::wstring programFileEnvNulTerm{ programFileEnv };
|
||||
std::filesystem::path psCorePath{ wil::ExpandEnvironmentStringsW<std::wstring>(programFileEnvNulTerm.data()) };
|
||||
std::filesystem::path psCorePath = ExpandEnvironmentVariableString(programFileEnv.data());
|
||||
psCorePath /= L"PowerShell";
|
||||
if (std::filesystem::exists(psCorePath))
|
||||
{
|
||||
@@ -616,7 +555,6 @@ void CascadiaSettings::_AppendWslProfiles(std::vector<TerminalApp::Profile>& pro
|
||||
auto WSLDistro{ _CreateDefaultProfile(distName) };
|
||||
WSLDistro.SetCommandline(L"wsl.exe -d " + distName);
|
||||
WSLDistro.SetColorScheme({ L"Campbell" });
|
||||
WSLDistro.SetStartingDirectory(DEFAULT_STARTING_DIRECTORY);
|
||||
std::wstring iconPath{ PACKAGED_PROFILE_ICON_PATH };
|
||||
iconPath.append(DEFAULT_LINUX_ICON_GUID);
|
||||
iconPath.append(PACKAGED_PROFILE_ICON_EXTENSION);
|
||||
@@ -626,6 +564,27 @@ void CascadiaSettings::_AppendWslProfiles(std::vector<TerminalApp::Profile>& pro
|
||||
}
|
||||
}
|
||||
|
||||
// Function Description:
|
||||
// - Get a environment variable string.
|
||||
// Arguments:
|
||||
// - A string that contains an environment-variable string in the form: %variableName%.
|
||||
// Return Value:
|
||||
// - a string of the expending environment-variable string.
|
||||
std::wstring CascadiaSettings::ExpandEnvironmentVariableString(std::wstring_view source)
|
||||
{
|
||||
std::wstring result{};
|
||||
DWORD requiredSize = 0;
|
||||
do
|
||||
{
|
||||
result.resize(requiredSize);
|
||||
requiredSize = ::ExpandEnvironmentStringsW(source.data(), result.data(), gsl::narrow<DWORD>(result.size()));
|
||||
} while (requiredSize != result.size());
|
||||
|
||||
// Trim the terminating null character
|
||||
result.resize(requiredSize - 1);
|
||||
return result;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Helper function for creating a skeleton default profile with a pre-populated
|
||||
// guid and name.
|
||||
@@ -648,132 +607,3 @@ Profile CascadiaSettings::_CreateDefaultProfile(const std::wstring_view name)
|
||||
|
||||
return newProfile;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Gets our list of warnings we found during loading. These are things that we
|
||||
// knew were bad when we called `_ValidateSettings` last.
|
||||
// Return Value:
|
||||
// - a reference to our list of warnings.
|
||||
std::vector<TerminalApp::SettingsLoadWarnings>& CascadiaSettings::GetWarnings()
|
||||
{
|
||||
return _warnings;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Attempts to validate this settings structure. If there are critical errors
|
||||
// found, they'll be thrown as a SettingsLoadError. Non-critical errors, such
|
||||
// as not finding the default profile, will only result in an error. We'll add
|
||||
// all these warnings to our list of warnings, and the application can chose
|
||||
// to display these to the user.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void CascadiaSettings::_ValidateSettings()
|
||||
{
|
||||
_warnings.clear();
|
||||
|
||||
// Make sure to check that profiles exists at all first and foremost:
|
||||
_ValidateProfilesExist();
|
||||
|
||||
// Then do some validation on the profiles. The order of these does not
|
||||
// terribly matter.
|
||||
_ValidateNoDuplicateProfiles();
|
||||
_ValidateDefaultProfileExists();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Checks if the settings contain profiles at all. As we'll need to have some
|
||||
// profiles at all, we'll throw an error if there aren't any profiles.
|
||||
void CascadiaSettings::_ValidateProfilesExist()
|
||||
{
|
||||
const bool hasProfiles = !_profiles.empty();
|
||||
if (!hasProfiles)
|
||||
{
|
||||
// Throw an exception. This is an invalid state, and we want the app to
|
||||
// be able to gracefully use the default settings.
|
||||
|
||||
// We can't add the warning to the list of warnings here, because this
|
||||
// object is not going to be returned at any point.
|
||||
|
||||
throw ::TerminalApp::SettingsException(::TerminalApp::SettingsLoadErrors::NoProfiles);
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Checks if the "globals.defaultProfile" is set to one of the profiles we
|
||||
// actually have. If the value is unset, or the value is set to something that
|
||||
// doesn't exist in the list of profiles, we'll arbitrarily pick the first
|
||||
// profile to use temporarily as the default.
|
||||
// - Appends a SettingsLoadWarnings::MissingDefaultProfile to our list of
|
||||
// warnings if we failed to find the default.
|
||||
void CascadiaSettings::_ValidateDefaultProfileExists()
|
||||
{
|
||||
const auto defaultProfileGuid = GlobalSettings().GetDefaultProfile();
|
||||
const bool nullDefaultProfile = defaultProfileGuid == GUID{};
|
||||
bool defaultProfileNotInProfiles = true;
|
||||
for (const auto& profile : _profiles)
|
||||
{
|
||||
if (profile.GetGuid() == defaultProfileGuid)
|
||||
{
|
||||
defaultProfileNotInProfiles = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (nullDefaultProfile || defaultProfileNotInProfiles)
|
||||
{
|
||||
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile);
|
||||
// Use the first profile as the new default
|
||||
|
||||
// _temporarily_ set the default profile to the first profile. Because
|
||||
// we're adding a warning, this settings change won't be re-serialized.
|
||||
GlobalSettings().SetDefaultProfile(_profiles[0].GetGuid());
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Checks to make sure there aren't any duplicate profiles in the list of
|
||||
// profiles. If so, we'll remove the subsequent entries (temporarily), as they
|
||||
// won't be accessible anyways.
|
||||
// - Appends a SettingsLoadWarnings::DuplicateProfile to our list of warnings if
|
||||
// we find any such duplicate.
|
||||
void CascadiaSettings::_ValidateNoDuplicateProfiles()
|
||||
{
|
||||
bool foundDupe = false;
|
||||
|
||||
std::vector<size_t> indiciesToDelete{};
|
||||
|
||||
// Helper to establish an ordering on guids
|
||||
struct GuidEquality
|
||||
{
|
||||
bool operator()(const GUID& lhs, const GUID& rhs) const
|
||||
{
|
||||
return memcmp(&lhs, &rhs, sizeof(rhs)) < 0;
|
||||
}
|
||||
};
|
||||
std::set<GUID, GuidEquality> uniqueGuids{};
|
||||
|
||||
// Try collecting all the unique guids. If we ever encounter a guid that's
|
||||
// already in the set, then we need to delete that profile.
|
||||
for (int i = 0; i < _profiles.size(); i++)
|
||||
{
|
||||
if (!uniqueGuids.insert(_profiles.at(i).GetGuid()).second)
|
||||
{
|
||||
foundDupe = true;
|
||||
indiciesToDelete.push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all the duplicates we've marked
|
||||
// Walk backwards, so we don't accidentally shift any of the elements
|
||||
for (auto iter = indiciesToDelete.rbegin(); iter != indiciesToDelete.rend(); iter++)
|
||||
{
|
||||
_profiles.erase(_profiles.begin() + *iter);
|
||||
}
|
||||
|
||||
if (foundDupe)
|
||||
{
|
||||
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::DuplicateProfile);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ Copyright (c) Microsoft Corporation
|
||||
Licensed under the MIT license.
|
||||
|
||||
Module Name:
|
||||
- CascadiaSettings.h
|
||||
- CascadiaSettings.hpp
|
||||
|
||||
Abstract:
|
||||
- This class acts as the container for all app settings. It's composed of two
|
||||
@@ -18,17 +18,8 @@ Author(s):
|
||||
#pragma once
|
||||
#include <winrt/Microsoft.Terminal.TerminalControl.h>
|
||||
#include "GlobalAppSettings.h"
|
||||
#include "TerminalWarnings.h"
|
||||
#include "Profile.h"
|
||||
|
||||
static constexpr GUID AzureConnectionType = { 0xd9fcfdfa, 0xa479, 0x412c, { 0x83, 0xb7, 0xc5, 0x64, 0xe, 0x61, 0xcd, 0x62 } };
|
||||
|
||||
// fwdecl unittest classes
|
||||
namespace TerminalAppLocalTests
|
||||
{
|
||||
class SettingsTests;
|
||||
}
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
class CascadiaSettings;
|
||||
@@ -40,7 +31,7 @@ public:
|
||||
CascadiaSettings();
|
||||
~CascadiaSettings();
|
||||
|
||||
static std::unique_ptr<CascadiaSettings> LoadAll();
|
||||
static std::unique_ptr<CascadiaSettings> LoadAll(const bool saveOnLoad = true);
|
||||
void SaveAll() const;
|
||||
|
||||
winrt::Microsoft::Terminal::Settings::TerminalSettings MakeSettings(std::optional<GUID> profileGuid) const;
|
||||
@@ -54,18 +45,15 @@ public:
|
||||
Json::Value ToJson() const;
|
||||
static std::unique_ptr<CascadiaSettings> FromJson(const Json::Value& json);
|
||||
|
||||
static std::wstring GetSettingsPath(const bool useRoamingPath = false);
|
||||
static std::wstring GetSettingsPath();
|
||||
|
||||
const Profile* FindProfile(GUID profileGuid) const noexcept;
|
||||
|
||||
void CreateDefaults();
|
||||
|
||||
std::vector<TerminalApp::SettingsLoadWarnings>& GetWarnings();
|
||||
|
||||
private:
|
||||
GlobalAppSettings _globals;
|
||||
std::vector<Profile> _profiles;
|
||||
std::vector<TerminalApp::SettingsLoadWarnings> _warnings{};
|
||||
|
||||
void _CreateDefaultKeybindings();
|
||||
void _CreateDefaultSchemes();
|
||||
@@ -75,15 +63,9 @@ private:
|
||||
static void _WriteSettings(const std::string_view content);
|
||||
static std::optional<std::string> _ReadSettings();
|
||||
|
||||
void _ValidateSettings();
|
||||
void _ValidateProfilesExist();
|
||||
void _ValidateDefaultProfileExists();
|
||||
void _ValidateNoDuplicateProfiles();
|
||||
|
||||
static bool _isPowerShellCoreInstalledInPath(const std::wstring_view programFileEnv, std::filesystem::path& cmdline);
|
||||
static bool _isPowerShellCoreInstalled(std::filesystem::path& cmdline);
|
||||
static void _AppendWslProfiles(std::vector<TerminalApp::Profile>& profileStorage);
|
||||
static std::wstring ExpandEnvironmentVariableString(std::wstring_view source);
|
||||
static Profile _CreateDefaultProfile(const std::wstring_view name);
|
||||
|
||||
friend class TerminalAppLocalTests::SettingsTests;
|
||||
};
|
||||
|
||||
@@ -30,18 +30,18 @@ static constexpr std::string_view Utf8Bom{ u8"\uFEFF" };
|
||||
// it will load the settings from our packaged localappdata. If we're
|
||||
// running as an unpackaged application, it will read it from the path
|
||||
// we've set under localappdata.
|
||||
// Arguments:
|
||||
// - saveOnLoad: If true, we'll write the settings back out after we load them,
|
||||
// to make sure the schema is updated.
|
||||
// Return Value:
|
||||
// - a unique_ptr containing a new CascadiaSettings object.
|
||||
std::unique_ptr<CascadiaSettings> CascadiaSettings::LoadAll()
|
||||
std::unique_ptr<CascadiaSettings> CascadiaSettings::LoadAll(const bool saveOnLoad)
|
||||
{
|
||||
std::unique_ptr<CascadiaSettings> resultPtr;
|
||||
std::optional<std::string> fileData = _ReadSettings();
|
||||
|
||||
const bool foundFile = fileData.has_value();
|
||||
// Make sure the file isn't totally empty. If it is, we'll treat the file
|
||||
// like it doesn't exist at all.
|
||||
const bool fileHasData = foundFile && !fileData.value().empty();
|
||||
if (foundFile && fileHasData)
|
||||
if (foundFile)
|
||||
{
|
||||
const auto actualData = fileData.value();
|
||||
|
||||
@@ -59,14 +59,28 @@ std::unique_ptr<CascadiaSettings> CascadiaSettings::LoadAll()
|
||||
// `parse` will return false if it fails.
|
||||
if (!reader->parse(actualDataStart, actualData.c_str() + actualData.size(), &root, &errs))
|
||||
{
|
||||
// This will be caught by App::_TryLoadSettings, who will display
|
||||
// the text to the user.
|
||||
// TODO:GH#990 display this exception text to the user, in a
|
||||
// copy-pasteable way.
|
||||
throw winrt::hresult_error(WEB_E_INVALID_JSON_STRING, winrt::to_hstring(errs));
|
||||
}
|
||||
resultPtr = FromJson(root);
|
||||
|
||||
// If this throws, the app will catch it and use the default settings (temporarily)
|
||||
resultPtr->_ValidateSettings();
|
||||
if (resultPtr->GlobalSettings().GetDefaultProfile() == GUID{})
|
||||
{
|
||||
throw winrt::hresult_invalid_argument();
|
||||
}
|
||||
|
||||
if (saveOnLoad)
|
||||
{
|
||||
// Logically compare the json we've parsed from the file to what
|
||||
// we'd serialize at runtime. If the values are different, then
|
||||
// write the updated schema back out.
|
||||
const Json::Value reserialized = resultPtr->ToJson();
|
||||
if (reserialized != root)
|
||||
{
|
||||
resultPtr->SaveAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -247,77 +261,25 @@ void CascadiaSettings::_WriteSettings(const std::string_view content)
|
||||
// from reading the file
|
||||
std::optional<std::string> CascadiaSettings::_ReadSettings()
|
||||
{
|
||||
const auto pathToSettingsFile{ CascadiaSettings::GetSettingsPath() };
|
||||
wil::unique_hfile hFile{ CreateFileW(pathToSettingsFile.c_str(),
|
||||
GENERIC_READ,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
nullptr,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
nullptr) };
|
||||
|
||||
if (!hFile)
|
||||
auto pathToSettingsFile{ CascadiaSettings::GetSettingsPath() };
|
||||
const auto hFile = CreateFileW(pathToSettingsFile.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
if (hFile == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
// GH#1770 - Now that we're _not_ roaming our settings, do a quick check
|
||||
// to see if there's a file in the Roaming App data folder. If there is
|
||||
// a file there, but not in the LocalAppData, it's likely the user is
|
||||
// upgrading from a version of the terminal from before this change.
|
||||
// We'll try moving the file from the Roaming app data folder to the
|
||||
// local appdata folder.
|
||||
|
||||
const auto pathToRoamingSettingsFile{ CascadiaSettings::GetSettingsPath(true) };
|
||||
wil::unique_hfile hRoamingFile{ CreateFileW(pathToRoamingSettingsFile.c_str(),
|
||||
GENERIC_READ,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
nullptr,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
nullptr) };
|
||||
|
||||
if (hRoamingFile)
|
||||
{
|
||||
// Close the file handle, move it, and re-open the file in its new location.
|
||||
hRoamingFile.reset();
|
||||
|
||||
// Note: We're unsure if this is unsafe. Theoretically it's possible
|
||||
// that two instances of the app will try and move the settings file
|
||||
// simultaneously. We don't know what might happen in that scenario,
|
||||
// but we're also not sure how to safely lock the file to prevent
|
||||
// that from ocurring.
|
||||
THROW_LAST_ERROR_IF(!MoveFile(pathToRoamingSettingsFile.c_str(),
|
||||
pathToSettingsFile.c_str()));
|
||||
|
||||
hFile.reset(CreateFileW(pathToSettingsFile.c_str(),
|
||||
GENERIC_READ,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
nullptr,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
nullptr));
|
||||
|
||||
// hFile shouldn't be INVALID. That's unexpected - We just moved the
|
||||
// file, we should be able to open it. Throw the error so we can get
|
||||
// some information here.
|
||||
THROW_LAST_ERROR_IF(!hFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If the roaming file didn't exist, and the local file doesn't exist,
|
||||
// that's fine. Just log the error and return nullopt - we'll
|
||||
// create the defaults.
|
||||
LOG_LAST_ERROR();
|
||||
return std::nullopt;
|
||||
}
|
||||
// If the file doesn't exist, that's fine. Just log the error and return
|
||||
// nullopt - we'll create the defaults.
|
||||
LOG_LAST_ERROR();
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// fileSize is in bytes
|
||||
const auto fileSize = GetFileSize(hFile.get(), nullptr);
|
||||
const auto fileSize = GetFileSize(hFile, nullptr);
|
||||
THROW_LAST_ERROR_IF(fileSize == INVALID_FILE_SIZE);
|
||||
|
||||
auto utf8buffer = std::make_unique<char[]>(fileSize);
|
||||
|
||||
DWORD bytesRead = 0;
|
||||
THROW_LAST_ERROR_IF(!ReadFile(hFile.get(), utf8buffer.get(), fileSize, &bytesRead, nullptr));
|
||||
THROW_LAST_ERROR_IF(!ReadFile(hFile, utf8buffer.get(), fileSize, &bytesRead, nullptr));
|
||||
CloseHandle(hFile);
|
||||
|
||||
// convert buffer to UTF-8 string
|
||||
std::string utf8string(utf8buffer.get(), fileSize);
|
||||
@@ -327,27 +289,25 @@ std::optional<std::string> CascadiaSettings::_ReadSettings()
|
||||
|
||||
// function Description:
|
||||
// - Returns the full path to the settings file, either within the application
|
||||
// package, or in its unpackaged location. This path is under the "Local
|
||||
// AppData" folder, so it _doesn't_ roam to other machines.
|
||||
// package, or in its unpackaged location.
|
||||
// - If the application is unpackaged,
|
||||
// the file will end up under e.g. C:\Users\admin\AppData\Local\Microsoft\Windows Terminal\profiles.json
|
||||
// the file will end up under e.g. C:\Users\admin\AppData\Roaming\Microsoft\Windows Terminal\profiles.json
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - the full path to the settings file
|
||||
std::wstring CascadiaSettings::GetSettingsPath(const bool useRoamingPath)
|
||||
std::wstring CascadiaSettings::GetSettingsPath()
|
||||
{
|
||||
wil::unique_cotaskmem_string localAppDataFolder;
|
||||
wil::unique_cotaskmem_string roamingAppDataFolder;
|
||||
// KF_FLAG_FORCE_APP_DATA_REDIRECTION, when engaged, causes SHGet... to return
|
||||
// the new AppModel paths (Packages/xxx/RoamingState, etc.) for standard path requests.
|
||||
// Using this flag allows us to avoid Windows.Storage.ApplicationData completely.
|
||||
const auto knowFolderId = useRoamingPath ? FOLDERID_RoamingAppData : FOLDERID_LocalAppData;
|
||||
if (FAILED(SHGetKnownFolderPath(knowFolderId, KF_FLAG_FORCE_APP_DATA_REDIRECTION, 0, &localAppDataFolder)))
|
||||
if (FAILED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_FORCE_APP_DATA_REDIRECTION, 0, &roamingAppDataFolder)))
|
||||
{
|
||||
THROW_LAST_ERROR();
|
||||
}
|
||||
|
||||
std::filesystem::path parentDirectoryForSettingsFile{ localAppDataFolder.get() };
|
||||
std::filesystem::path parentDirectoryForSettingsFile{ roamingAppDataFolder.get() };
|
||||
|
||||
if (!_IsPackaged())
|
||||
{
|
||||
|
||||
@@ -10,6 +10,8 @@ using namespace TerminalApp;
|
||||
using namespace ::Microsoft::Console;
|
||||
using namespace winrt::Microsoft::Terminal::Settings;
|
||||
using namespace winrt::Microsoft::Terminal::TerminalControl;
|
||||
using namespace winrt::TerminalApp;
|
||||
using namespace winrt::Windows::Data::Json;
|
||||
|
||||
static constexpr std::string_view NameKey{ "name" };
|
||||
static constexpr std::string_view TableKey{ "colors" };
|
||||
@@ -66,8 +68,7 @@ void ColorScheme::ApplyScheme(TerminalSettings terminalSettings) const
|
||||
terminalSettings.DefaultForeground(_defaultForeground);
|
||||
terminalSettings.DefaultBackground(_defaultBackground);
|
||||
|
||||
auto const tableCount = gsl::narrow_cast<int>(_table.size());
|
||||
for (int i = 0; i < tableCount; i++)
|
||||
for (int i = 0; i < _table.size(); i++)
|
||||
{
|
||||
terminalSettings.SetColorTableEntry(i, _table[i]);
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ Author(s):
|
||||
#pragma once
|
||||
#include <winrt/Microsoft.Terminal.Settings.h>
|
||||
#include <winrt/Microsoft.Terminal.TerminalControl.h>
|
||||
#include <winrt/TerminalApp.h>
|
||||
#include "../../inc/conattrs.hpp"
|
||||
|
||||
namespace TerminalApp
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<!--
|
||||
This is a terrible, terrible rule. There exists a bug in Visual Studio 2019 16.2 and 16.3 previews
|
||||
where ResolveAssemblyReferences will try and fail to parse a .lib when it produces a .winmd.
|
||||
To fix that, we have to _temporarily_ replace the %(Implementation) on any winmd-producing
|
||||
static library references with the empty string so as to make ResolveAssemblyReferences
|
||||
not try to read it.
|
||||
|
||||
Upstream problem report:
|
||||
https://developercommunity.visualstudio.com/content/problem/629524/static-library-reference-causes-there-was-a-proble.html
|
||||
-->
|
||||
<Target Name="_RemoveTerminalAppLibImplementationFromReference" BeforeTargets="ResolveAssemblyReferences">
|
||||
<ItemGroup>
|
||||
<_TerminalAppLibProjectReference Include="@(_ResolvedProjectReferencePaths)" Condition="'%(Filename)' == 'TerminalApp'" />
|
||||
<_ResolvedProjectReferencePaths Remove="@(_TerminalAppLibProjectReference)" />
|
||||
<_ResolvedProjectReferencePaths Include="@(_TerminalAppLibProjectReference)">
|
||||
<Implementation />
|
||||
</_ResolvedProjectReferencePaths>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Target Name="_RestoreTerminalAppLibImplementationFromReference" AfterTargets="ResolveAssemblyReferences">
|
||||
<ItemGroup>
|
||||
<_ResolvedProjectReferencePaths Remove="@(_TerminalAppLibProjectReference)" />
|
||||
<_ResolvedProjectReferencePaths Include="@(_TerminalAppLibProjectReference)" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- End "terrible, terrible rule" -->
|
||||
</Project>
|
||||
@@ -23,8 +23,6 @@ static constexpr std::string_view InitialColsKey{ "initialCols" };
|
||||
static constexpr std::string_view ShowTitleInTitlebarKey{ "showTerminalTitleInTitlebar" };
|
||||
static constexpr std::string_view RequestedThemeKey{ "requestedTheme" };
|
||||
static constexpr std::string_view ShowTabsInTitlebarKey{ "showTabsInTitlebar" };
|
||||
static constexpr std::string_view WordDelimitersKey{ "wordDelimiters" };
|
||||
static constexpr std::string_view CopyOnSelectKey{ "copyOnSelect" };
|
||||
|
||||
static constexpr std::wstring_view LightThemeValue{ L"light" };
|
||||
static constexpr std::wstring_view DarkThemeValue{ L"dark" };
|
||||
@@ -39,9 +37,7 @@ GlobalAppSettings::GlobalAppSettings() :
|
||||
_initialCols{ DEFAULT_COLS },
|
||||
_showTitleInTitlebar{ true },
|
||||
_showTabsInTitlebar{ true },
|
||||
_requestedTheme{ ElementTheme::Default },
|
||||
_wordDelimiters{ DEFAULT_WORD_DELIMITERS },
|
||||
_copyOnSelect{ false }
|
||||
_requestedTheme{ ElementTheme::Default }
|
||||
{
|
||||
}
|
||||
|
||||
@@ -109,26 +105,6 @@ void GlobalAppSettings::SetRequestedTheme(const ElementTheme requestedTheme) noe
|
||||
_requestedTheme = requestedTheme;
|
||||
}
|
||||
|
||||
std::wstring GlobalAppSettings::GetWordDelimiters() const noexcept
|
||||
{
|
||||
return _wordDelimiters;
|
||||
}
|
||||
|
||||
void GlobalAppSettings::SetWordDelimiters(const std::wstring wordDelimiters) noexcept
|
||||
{
|
||||
_wordDelimiters = wordDelimiters;
|
||||
}
|
||||
|
||||
bool GlobalAppSettings::GetCopyOnSelect() const noexcept
|
||||
{
|
||||
return _copyOnSelect;
|
||||
}
|
||||
|
||||
void GlobalAppSettings::SetCopyOnSelect(const bool copyOnSelect) noexcept
|
||||
{
|
||||
_copyOnSelect = copyOnSelect;
|
||||
}
|
||||
|
||||
#pragma region ExperimentalSettings
|
||||
bool GlobalAppSettings::GetShowTabsInTitlebar() const noexcept
|
||||
{
|
||||
@@ -152,8 +128,6 @@ void GlobalAppSettings::ApplyToSettings(TerminalSettings& settings) const noexce
|
||||
settings.KeyBindings(GetKeybindings());
|
||||
settings.InitialRows(_initialRows);
|
||||
settings.InitialCols(_initialCols);
|
||||
settings.WordDelimiters(_wordDelimiters);
|
||||
settings.CopyOnSelect(_copyOnSelect);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
@@ -172,8 +146,6 @@ Json::Value GlobalAppSettings::ToJson() const
|
||||
jsonObject[JsonKey(AlwaysShowTabsKey)] = _alwaysShowTabs;
|
||||
jsonObject[JsonKey(ShowTitleInTitlebarKey)] = _showTitleInTitlebar;
|
||||
jsonObject[JsonKey(ShowTabsInTitlebarKey)] = _showTabsInTitlebar;
|
||||
jsonObject[JsonKey(WordDelimitersKey)] = winrt::to_string(_wordDelimiters);
|
||||
jsonObject[JsonKey(CopyOnSelectKey)] = _copyOnSelect;
|
||||
jsonObject[JsonKey(RequestedThemeKey)] = winrt::to_string(_SerializeTheme(_requestedTheme));
|
||||
jsonObject[JsonKey(KeybindingsKey)] = AppKeyBindingsSerialization::ToJson(_keybindings);
|
||||
|
||||
@@ -219,16 +191,6 @@ GlobalAppSettings GlobalAppSettings::FromJson(const Json::Value& json)
|
||||
result._showTabsInTitlebar = showTabsInTitlebar.asBool();
|
||||
}
|
||||
|
||||
if (auto wordDelimiters{ json[JsonKey(WordDelimitersKey)] })
|
||||
{
|
||||
result._wordDelimiters = GetWstringFromJson(wordDelimiters);
|
||||
}
|
||||
|
||||
if (auto copyOnSelect{ json[JsonKey(CopyOnSelectKey)] })
|
||||
{
|
||||
result._copyOnSelect = copyOnSelect.asBool();
|
||||
}
|
||||
|
||||
if (auto requestedTheme{ json[JsonKey(RequestedThemeKey)] })
|
||||
{
|
||||
result._requestedTheme = _ParseTheme(GetWstringFromJson(requestedTheme));
|
||||
|
||||
@@ -47,12 +47,6 @@ public:
|
||||
bool GetShowTabsInTitlebar() const noexcept;
|
||||
void SetShowTabsInTitlebar(const bool showTabsInTitlebar) noexcept;
|
||||
|
||||
std::wstring GetWordDelimiters() const noexcept;
|
||||
void SetWordDelimiters(const std::wstring wordDelimiters) noexcept;
|
||||
|
||||
bool GetCopyOnSelect() const noexcept;
|
||||
void SetCopyOnSelect(const bool copyOnSelect) noexcept;
|
||||
|
||||
winrt::Windows::UI::Xaml::ElementTheme GetRequestedTheme() const noexcept;
|
||||
|
||||
Json::Value ToJson() const;
|
||||
@@ -74,8 +68,6 @@ private:
|
||||
bool _showTitleInTitlebar;
|
||||
|
||||
bool _showTabsInTitlebar;
|
||||
std::wstring _wordDelimiters;
|
||||
bool _copyOnSelect;
|
||||
winrt::Windows::UI::Xaml::ElementTheme _requestedTheme;
|
||||
|
||||
static winrt::Windows::UI::Xaml::ElementTheme _ParseTheme(const std::wstring& themeString) noexcept;
|
||||
|
||||
@@ -68,7 +68,21 @@ static const std::unordered_map<int32_t, std::wstring_view> vkeyNamePairs {
|
||||
{ VK_F22 , L"f22" },
|
||||
{ VK_F23 , L"f23" },
|
||||
{ VK_F24 , L"f24" },
|
||||
{ VK_OEM_PLUS , L"plus" }
|
||||
{ VK_OEM_PLUS , L"plus" },
|
||||
{ VK_OEM_COMMA , L"," },
|
||||
{ VK_OEM_MINUS , L"-" },
|
||||
{ VK_OEM_PERIOD , L"." }
|
||||
// TODO:
|
||||
// These all look like they'd be good keybindings, but change based on keyboard
|
||||
// layout. How do we deal with that?
|
||||
// #define VK_OEM_NEC_EQUAL 0x92 // '=' key on numpad
|
||||
// #define VK_OEM_1 0xBA // ';:' for US
|
||||
// #define VK_OEM_2 0xBF // '/?' for US
|
||||
// #define VK_OEM_3 0xC0 // '`~' for US
|
||||
// #define VK_OEM_4 0xDB // '[{' for US
|
||||
// #define VK_OEM_5 0xDC // '\|' for US
|
||||
// #define VK_OEM_6 0xDD // ']}' for US
|
||||
// #define VK_OEM_7 0xDE // ''"' for US
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -164,25 +178,6 @@ winrt::Microsoft::Terminal::Settings::KeyChord KeyChordSerialization::FromString
|
||||
}
|
||||
}
|
||||
|
||||
// If we haven't found a key, attempt a keyboard mapping
|
||||
if (!foundKey && part.size() == 1)
|
||||
{
|
||||
auto oemVk = VkKeyScanW(part[0]);
|
||||
if (oemVk != -1)
|
||||
{
|
||||
vkey = oemVk & 0xFF;
|
||||
auto oemModifiers = (oemVk & 0xFF00) >> 8;
|
||||
// We're using WI_SetFlagIf instead of WI_UpdateFlag because we want to be strictly additive
|
||||
// to the user's specified modifiers. ctrl+| should be the same as ctrl+shift+\,
|
||||
// but if we used WI_UpdateFlag, ctrl+shift+\ would turn _off_ Shift because \ doesn't
|
||||
// require it.
|
||||
WI_SetFlagIf(modifiers, KeyModifiers::Shift, WI_IsFlagSet(oemModifiers, 1U));
|
||||
WI_SetFlagIf(modifiers, KeyModifiers::Ctrl, WI_IsFlagSet(oemModifiers, 2U));
|
||||
WI_SetFlagIf(modifiers, KeyModifiers::Alt, WI_IsFlagSet(oemModifiers, 4U));
|
||||
foundKey = true;
|
||||
}
|
||||
}
|
||||
|
||||
// If we weren't able to find a match, throw an exception.
|
||||
if (!foundKey)
|
||||
{
|
||||
@@ -245,16 +240,6 @@ winrt::hstring KeyChordSerialization::ToString(const KeyChord& chord)
|
||||
buffer += vkeyNamePairs.at(vkey);
|
||||
serializedSuccessfully = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto mappedChar = MapVirtualKeyW(vkey, MAPVK_VK_TO_CHAR);
|
||||
if (mappedChar != 0)
|
||||
{
|
||||
wchar_t mappedWch = gsl::narrow_cast<wchar_t>(mappedChar);
|
||||
buffer += std::wstring_view{ &mappedWch, 1 };
|
||||
serializedSuccessfully = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!serializedSuccessfully)
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// MinMaxCloseControl.xaml.cpp
|
||||
// Implementation of the MinMaxCloseControl class
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
#include "MinMaxCloseControl.h"
|
||||
|
||||
#include "MinMaxCloseControl.g.cpp"
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
MinMaxCloseControl::MinMaxCloseControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
void MinMaxCloseControl::Maximize()
|
||||
{
|
||||
VisualStateManager::GoToState(MaximizeButton(), L"WindowStateMaximized", false);
|
||||
}
|
||||
|
||||
void MinMaxCloseControl::RestoreDown()
|
||||
{
|
||||
VisualStateManager::GoToState(MaximizeButton(), L"WindowStateNormal", false);
|
||||
}
|
||||
|
||||
// These event handlers simply forward each buttons click events up to the
|
||||
// events we've exposed.
|
||||
void MinMaxCloseControl::_MinimizeClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
RoutedEventArgs const& e)
|
||||
{
|
||||
_minimizeClickHandlers(*this, e);
|
||||
}
|
||||
|
||||
void MinMaxCloseControl::_MaximizeClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
RoutedEventArgs const& e)
|
||||
{
|
||||
_maximizeClickHandlers(*this, e);
|
||||
}
|
||||
void MinMaxCloseControl::_CloseClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
RoutedEventArgs const& e)
|
||||
{
|
||||
_closeClickHandlers(*this, e);
|
||||
}
|
||||
|
||||
DEFINE_EVENT_WITH_TYPED_EVENT_HANDLER(MinMaxCloseControl, MinimizeClick, _minimizeClickHandlers, TerminalApp::MinMaxCloseControl, RoutedEventArgs);
|
||||
DEFINE_EVENT_WITH_TYPED_EVENT_HANDLER(MinMaxCloseControl, MaximizeClick, _maximizeClickHandlers, TerminalApp::MinMaxCloseControl, RoutedEventArgs);
|
||||
DEFINE_EVENT_WITH_TYPED_EVENT_HANDLER(MinMaxCloseControl, CloseClick, _closeClickHandlers, TerminalApp::MinMaxCloseControl, RoutedEventArgs);
|
||||
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// Declaration of the MainUserControl class.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "winrt/Windows.UI.Xaml.h"
|
||||
#include "winrt/Windows.UI.Xaml.Markup.h"
|
||||
#include "winrt/Windows.UI.Xaml.Interop.h"
|
||||
#include "MinMaxCloseControl.g.h"
|
||||
#include "../../cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
struct MinMaxCloseControl : MinMaxCloseControlT<MinMaxCloseControl>
|
||||
{
|
||||
MinMaxCloseControl();
|
||||
|
||||
void Maximize();
|
||||
void RestoreDown();
|
||||
|
||||
void _MinimizeClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
winrt::Windows::UI::Xaml::RoutedEventArgs const& e);
|
||||
void _MaximizeClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
winrt::Windows::UI::Xaml::RoutedEventArgs const& e);
|
||||
void _CloseClick(winrt::Windows::Foundation::IInspectable const& sender,
|
||||
winrt::Windows::UI::Xaml::RoutedEventArgs const& e);
|
||||
|
||||
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(MinimizeClick, _minimizeClickHandlers, TerminalApp::MinMaxCloseControl, winrt::Windows::UI::Xaml::RoutedEventArgs);
|
||||
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(MaximizeClick, _maximizeClickHandlers, TerminalApp::MinMaxCloseControl, winrt::Windows::UI::Xaml::RoutedEventArgs);
|
||||
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(CloseClick, _closeClickHandlers, TerminalApp::MinMaxCloseControl, winrt::Windows::UI::Xaml::RoutedEventArgs);
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::TerminalApp::factory_implementation
|
||||
{
|
||||
struct MinMaxCloseControl : MinMaxCloseControlT<MinMaxCloseControl, implementation::MinMaxCloseControl>
|
||||
{
|
||||
};
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
[default_interface] runtimeclass MinMaxCloseControl : Windows.UI.Xaml.Controls.StackPanel
|
||||
{
|
||||
MinMaxCloseControl();
|
||||
|
||||
void Maximize();
|
||||
void RestoreDown();
|
||||
|
||||
event Windows.Foundation.TypedEventHandler<MinMaxCloseControl, Windows.UI.Xaml.RoutedEventArgs> MinimizeClick;
|
||||
event Windows.Foundation.TypedEventHandler<MinMaxCloseControl, Windows.UI.Xaml.RoutedEventArgs> MaximizeClick;
|
||||
event Windows.Foundation.TypedEventHandler<MinMaxCloseControl, Windows.UI.Xaml.RoutedEventArgs> CloseClick;
|
||||
}
|
||||
}
|
||||
@@ -1,180 +0,0 @@
|
||||
<!-- Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
|
||||
the MIT License. See LICENSE in the project root for license information. -->
|
||||
<StackPanel
|
||||
x:Class="TerminalApp.MinMaxCloseControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:TerminalApp"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
Background="{ThemeResource SystemChromeLowColor}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
Orientation="Horizontal"
|
||||
d:DesignHeight="36"
|
||||
d:DesignWidth="400">
|
||||
|
||||
<StackPanel.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<x:Double x:Key="CaptionButtonStrokeWidth">1.0</x:Double>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPointerOver" ResourceKey="SystemControlBackgroundBaseLowBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPressed" ResourceKey="SystemControlBackgroundBaseMediumLowBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStroke" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePointerOver" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePressed" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonBackground" Color="Transparent" />
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPointerOver" Color="Red"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePointerOver" Color="White"/>
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPressed" Color="#f1707a"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePressed" Color="Black"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<x:Double x:Key="CaptionButtonStrokeWidth">1.0</x:Double>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPointerOver" ResourceKey="SystemControlBackgroundBaseLowBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPressed" ResourceKey="SystemControlBackgroundBaseMediumLowBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStroke" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePointerOver" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePressed" ResourceKey="SystemControlForegroundBaseHighBrush"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonBackground" Color="Transparent" />
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPointerOver" Color="Red"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePointerOver" Color="White"/>
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPressed" Color="#f1707a"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePressed" Color="Black"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="HighContrast">
|
||||
<x:Double x:Key="CaptionButtonStrokeWidth">3.0</x:Double>
|
||||
<SolidColorBrush x:Key="CaptionButtonBackground" Color="{ThemeResource SystemColorButtonFaceColor}"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonBackgroundPointerOver" Color="{ThemeResource SystemColorHighlightColor}"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonBackgroundPressed" Color="{ThemeResource SystemColorHighlightColor}"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonStroke" Color="{ThemeResource SystemColorButtonTextColor}"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonStrokePointerOver" Color="{ThemeResource SystemColorHighlightTextColor}"/>
|
||||
<SolidColorBrush x:Key="CaptionButtonStrokePressed" Color="{ThemeResource SystemColorHighlightTextColor}"/>
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPointerOver" Color="{ThemeResource SystemColorHighlightColor}"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePointerOver" Color="{ThemeResource SystemColorHighlightTextColor}"/>
|
||||
<SolidColorBrush x:Key="CloseButtonBackgroundPressed" Color="{ThemeResource SystemColorHighlightColor}"/>
|
||||
<SolidColorBrush x:Key="CloseButtonStrokePressed" Color="{ThemeResource SystemColorHighlightTextColor}"/>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
|
||||
<x:String x:Key="CaptionButtonPath"></x:String>
|
||||
<x:String x:Key="CaptionButtonPathWindowMaximized"></x:String>
|
||||
|
||||
<Style x:Key="CaptionButton" TargetType="Button">
|
||||
<Setter Property="BorderThickness" Value="0"/>
|
||||
<Setter Property="Background" Value="{ThemeResource CaptionButtonBackground}" />
|
||||
<Setter Property="IsTabStop" Value="False" />
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
|
||||
<Border x:Name="ButtonBaseElement"
|
||||
Background="{TemplateBinding Background}"
|
||||
BackgroundSizing="{TemplateBinding BackgroundSizing}"
|
||||
BorderBrush="{TemplateBinding BorderBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="{TemplateBinding CornerRadius}"
|
||||
Padding="{TemplateBinding Padding}"
|
||||
AutomationProperties.AccessibilityView="Raw">
|
||||
|
||||
<VisualStateManager.VisualStateGroups>
|
||||
<VisualStateGroup x:Name="CommonStates">
|
||||
<VisualState x:Name="Normal" />
|
||||
|
||||
<VisualState x:Name="PointerOver">
|
||||
<VisualState.Setters>
|
||||
<Setter Target="ButtonBaseElement.Background" Value="{ThemeResource CaptionButtonBackgroundPointerOver}" />
|
||||
<Setter Target="Path.Stroke" Value="{ThemeResource CaptionButtonStrokePointerOver}" />
|
||||
</VisualState.Setters>
|
||||
</VisualState>
|
||||
|
||||
<VisualState x:Name="Pressed">
|
||||
<VisualState.Setters>
|
||||
<Setter Target="ButtonBaseElement.Background" Value="{ThemeResource CaptionButtonBackgroundPressed}" />
|
||||
<Setter Target="Path.Stroke" Value="{ThemeResource CaptionButtonStrokePressed}" />
|
||||
</VisualState.Setters>
|
||||
</VisualState>
|
||||
|
||||
<VisualState x:Name="Disabled" />
|
||||
</VisualStateGroup>
|
||||
|
||||
<VisualStateGroup x:Name="MinMaxStates">
|
||||
<VisualState x:Name="WindowStateNormal" />
|
||||
|
||||
<VisualState x:Name="WindowStateMaximized">
|
||||
<VisualState.Setters>
|
||||
<Setter Target="Path.Data" Value="{ThemeResource CaptionButtonPathWindowMaximized}" />
|
||||
</VisualState.Setters>
|
||||
</VisualState>
|
||||
</VisualStateGroup>
|
||||
|
||||
</VisualStateManager.VisualStateGroups>
|
||||
|
||||
<Path
|
||||
x:Name="Path"
|
||||
StrokeThickness="{ThemeResource CaptionButtonStrokeWidth}"
|
||||
Stroke="{ThemeResource CaptionButtonStroke}"
|
||||
Data="{ThemeResource CaptionButtonPath}"
|
||||
Stretch="Fill"
|
||||
UseLayoutRounding="True"
|
||||
Width="10"
|
||||
Height="10"
|
||||
StrokeEndLineCap="Square"
|
||||
StrokeStartLineCap="Square" />
|
||||
</Border>
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
</ResourceDictionary>
|
||||
</StackPanel.Resources>
|
||||
|
||||
<Button Height="36.0" MinWidth="45.0" Width="45.0" x:Name="MinimizeButton" Style="{StaticResource CaptionButton}" Click="_MinimizeClick"
|
||||
AutomationProperties.Name="Minimize">
|
||||
<Button.Resources>
|
||||
<ResourceDictionary>
|
||||
<x:String x:Key="CaptionButtonPath">M 0 0 H 10</x:String>
|
||||
</ResourceDictionary>
|
||||
</Button.Resources>
|
||||
</Button>
|
||||
<Button Height="36.0" MinWidth="45.0" Width="45.0" x:Name="MaximizeButton" Style="{StaticResource CaptionButton}" Click="_MaximizeClick"
|
||||
AutomationProperties.Name="Maximize">
|
||||
<Button.Resources>
|
||||
<ResourceDictionary>
|
||||
<x:String x:Key="CaptionButtonPath">M 0 0 H 10 V 10 H 0 V 0</x:String>
|
||||
<x:String x:Key="CaptionButtonPathWindowMaximized">M 0 2 h 8 v 8 h -8 v -8 M 2 2 v -2 h 8 v 8 h -2</x:String>
|
||||
</ResourceDictionary>
|
||||
</Button.Resources>
|
||||
</Button>
|
||||
<Button Height="36.0" MinWidth="45.0" Width="45.0" x:Name="CloseButton" Style="{StaticResource CaptionButton}" Click="_CloseClick"
|
||||
AutomationProperties.Name="Close">
|
||||
<Button.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPointerOver" ResourceKey="CloseButtonBackgroundPointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPressed" ResourceKey="CloseButtonBackgroundPressed"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePointerOver" ResourceKey="CloseButtonStrokePointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePressed" ResourceKey="CloseButtonStrokePressed"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPointerOver" ResourceKey="CloseButtonBackgroundPointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPressed" ResourceKey="CloseButtonBackgroundPressed"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePointerOver" ResourceKey="CloseButtonStrokePointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePressed" ResourceKey="CloseButtonStrokePressed"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="HighContrast">
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPointerOver" ResourceKey="CloseButtonBackgroundPointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonBackgroundPressed" ResourceKey="CloseButtonBackgroundPressed"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePointerOver" ResourceKey="CloseButtonStrokePointerOver"/>
|
||||
<StaticResource x:Key="CaptionButtonStrokePressed" ResourceKey="CloseButtonStrokePressed"/>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
|
||||
<x:String x:Key="CaptionButtonPath">M 0 0 L 10 10 M 10 0 L 0 10</x:String>
|
||||
</ResourceDictionary>
|
||||
</Button.Resources>
|
||||
</Button>
|
||||
</StackPanel>
|
||||
@@ -4,22 +4,19 @@
|
||||
#include "pch.h"
|
||||
#include "Pane.h"
|
||||
|
||||
using namespace winrt::Windows::Foundation;
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Core;
|
||||
using namespace winrt::Microsoft::Terminal::Settings;
|
||||
using namespace winrt::Microsoft::Terminal::TerminalControl;
|
||||
using namespace winrt::TerminalApp;
|
||||
|
||||
static const int PaneSeparatorSize = 4;
|
||||
static const float Half = 0.50f;
|
||||
|
||||
Pane::Pane(const GUID& profile, const TermControl& control, const bool lastFocused) :
|
||||
_control{ control },
|
||||
_lastFocused{ lastFocused },
|
||||
_profile{ profile }
|
||||
{
|
||||
_root.Children().Append(_control);
|
||||
_root.Children().Append(_control.GetControl());
|
||||
_connectionClosedToken = _control.ConnectionClosed({ this, &Pane::_ControlClosedHandler });
|
||||
|
||||
// Set the background of the pane to match that of the theme's default grid
|
||||
@@ -39,243 +36,6 @@ Pane::Pane(const GUID& profile, const TermControl& control, const bool lastFocus
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Update the size of this pane. Resizes each of our columns so they have the
|
||||
// same relative sizes, given the newSize.
|
||||
// - Because we're just manually setting the row/column sizes in pixels, we have
|
||||
// to be told our new size, we can't just use our own OnSized event, because
|
||||
// that _won't fire when we get smaller_.
|
||||
// Arguments:
|
||||
// - newSize: the amount of space that this pane has to fill now.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Pane::ResizeContent(const Size& newSize)
|
||||
{
|
||||
const auto width = newSize.Width;
|
||||
const auto height = newSize.Height;
|
||||
|
||||
_CreateRowColDefinitions(newSize);
|
||||
|
||||
if (_splitState == SplitState::Vertical)
|
||||
{
|
||||
const auto paneSizes = _GetPaneSizes(width);
|
||||
|
||||
const Size firstSize{ paneSizes.first, height };
|
||||
const Size secondSize{ paneSizes.second, height };
|
||||
_firstChild->ResizeContent(firstSize);
|
||||
_secondChild->ResizeContent(secondSize);
|
||||
}
|
||||
else if (_splitState == SplitState::Horizontal)
|
||||
{
|
||||
const auto paneSizes = _GetPaneSizes(height);
|
||||
|
||||
const Size firstSize{ width, paneSizes.first };
|
||||
const Size secondSize{ width, paneSizes.second };
|
||||
_firstChild->ResizeContent(firstSize);
|
||||
_secondChild->ResizeContent(secondSize);
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Adjust our child percentages to increase the size of one of our children
|
||||
// and decrease the size of the other.
|
||||
// - Adjusts the separation amount by 5%
|
||||
// - Does nothing if the direction doesn't match our current split direction
|
||||
// Arguments:
|
||||
// - direction: the direction to move our separator. If it's down or right,
|
||||
// we'll be increasing the size of the first of our children. Else, we'll be
|
||||
// decreasing the size of our first child.
|
||||
// Return Value:
|
||||
// - false if we couldn't resize this pane in the given direction, else true.
|
||||
bool Pane::_Resize(const Direction& direction)
|
||||
{
|
||||
if (!DirectionMatchesSplit(direction, _splitState))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
float amount = .05f;
|
||||
if (direction == Direction::Right || direction == Direction::Down)
|
||||
{
|
||||
amount = -amount;
|
||||
}
|
||||
|
||||
// Make sure we're not making a pane explode here by resizing it to 0 characters.
|
||||
const bool changeWidth = _splitState == SplitState::Vertical;
|
||||
|
||||
const Size actualSize{ gsl::narrow_cast<float>(_root.ActualWidth()),
|
||||
gsl::narrow_cast<float>(_root.ActualHeight()) };
|
||||
// actualDimension is the size in DIPs of this pane in the direction we're
|
||||
// resizing.
|
||||
auto actualDimension = changeWidth ? actualSize.Width : actualSize.Height;
|
||||
actualDimension -= PaneSeparatorSize;
|
||||
|
||||
const auto firstMinSize = _firstChild->_GetMinSize();
|
||||
const auto secondMinSize = _secondChild->_GetMinSize();
|
||||
|
||||
// These are the minimum amount of space we need for each of our children
|
||||
const auto firstMinDimension = changeWidth ? firstMinSize.Width : firstMinSize.Height;
|
||||
const auto secondMinDimension = changeWidth ? secondMinSize.Width : secondMinSize.Height;
|
||||
|
||||
const auto firstMinPercent = firstMinDimension / actualDimension;
|
||||
const auto secondMinPercent = secondMinDimension / actualDimension;
|
||||
|
||||
// Make sure that the first pane doesn't get bigger than the space we need
|
||||
// to reserve for the second.
|
||||
const auto firstMaxPercent = 1.0f - secondMinPercent;
|
||||
|
||||
_firstPercent = std::clamp(_firstPercent.value() - amount, firstMinPercent, firstMaxPercent);
|
||||
// Update the other child to fill the remaining percent
|
||||
_secondPercent = 1.0f - _firstPercent.value();
|
||||
|
||||
// Resize our columns to match the new percentages.
|
||||
ResizeContent(actualSize);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Moves the separator between panes, as to resize each child on either size
|
||||
// of the separator. Tries to move a separator in the given direction. The
|
||||
// separator moved is the separator that's closest depth-wise to the
|
||||
// currently focused pane, that's also in the correct direction to be moved.
|
||||
// If there isn't such a separator, then this method returns false, as we
|
||||
// couldn't handle the resize.
|
||||
// Arguments:
|
||||
// - direction: The direction to move the separator in.
|
||||
// Return Value:
|
||||
// - true if we or a child handled this resize request.
|
||||
bool Pane::ResizePane(const Direction& direction)
|
||||
{
|
||||
// If we're a leaf, do nothing. We can't possibly have a descendant with a
|
||||
// separator the correct direction.
|
||||
if (_IsLeaf())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if either our first or second child is the currently focused leaf.
|
||||
// If it is, and the requested resize direction matches our separator, then
|
||||
// we're the pane that needs to adjust its separator.
|
||||
// If our separator is the wrong direction, then we can't handle it.
|
||||
const bool firstIsFocused = _firstChild->_IsLeaf() && _firstChild->_lastFocused;
|
||||
const bool secondIsFocused = _secondChild->_IsLeaf() && _secondChild->_lastFocused;
|
||||
if (firstIsFocused || secondIsFocused)
|
||||
{
|
||||
return _Resize(direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If neither of our children were the focused leaf, then recurse into
|
||||
// our children and see if they can handle the resize.
|
||||
// For each child, if it has a focused descendant, try having that child
|
||||
// handle the resize.
|
||||
// If the child wasn't able to handle the resize, it's possible that
|
||||
// there were no descendants with a separator the correct direction. If
|
||||
// our separator _is_ the correct direction, then we should be the pane
|
||||
// to resize. Otherwise, just return false, as we couldn't handle it
|
||||
// either.
|
||||
if ((!_firstChild->_IsLeaf()) && _firstChild->_HasFocusedChild())
|
||||
{
|
||||
return _firstChild->ResizePane(direction) || _Resize(direction);
|
||||
}
|
||||
else if ((!_secondChild->_IsLeaf()) && _secondChild->_HasFocusedChild())
|
||||
{
|
||||
return _secondChild->ResizePane(direction) || _Resize(direction);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Attempts to handle moving focus to one of our children. If our split
|
||||
// direction isn't appropriate for the move direction, then we'll return
|
||||
// false, to try and let our parent handle the move. If our child we'd move
|
||||
// focus to is already focused, we'll also return false, to again let our
|
||||
// parent try and handle the focus movement.
|
||||
// Arguments:
|
||||
// - direction: The direction to move the focus in.
|
||||
// Return Value:
|
||||
// - true if we handled this focus move request.
|
||||
bool Pane::_NavigateFocus(const Direction& direction)
|
||||
{
|
||||
if (!DirectionMatchesSplit(direction, _splitState))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool focusSecond = (direction == Direction::Right) || (direction == Direction::Down);
|
||||
|
||||
const auto newlyFocusedChild = focusSecond ? _secondChild : _firstChild;
|
||||
|
||||
// If the child we want to move focus to is _already_ focused, return false,
|
||||
// to try and let our parent figure it out.
|
||||
if (newlyFocusedChild->WasLastFocused())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Transfer focus to our child, and update the focus of our tree.
|
||||
newlyFocusedChild->_FocusFirstChild();
|
||||
UpdateFocus();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Attempts to move focus to one of our children. If we have a focused child,
|
||||
// we'll try to move the focus in the direction requested.
|
||||
// - If there isn't a pane that exists as a child of this pane in the correct
|
||||
// direction, we'll return false. This will indicate to our parent that they
|
||||
// should try and move the focus themselves. In this way, the focus can move
|
||||
// up and down the tree to the correct pane.
|
||||
// - This method is _very_ similar to ResizePane. Both are trying to find the
|
||||
// right separator to move (focus) in a direction.
|
||||
// Arguments:
|
||||
// - direction: The direction to move the focus in.
|
||||
// Return Value:
|
||||
// - true if we or a child handled this focus move request.
|
||||
bool Pane::NavigateFocus(const Direction& direction)
|
||||
{
|
||||
// If we're a leaf, do nothing. We can't possibly have a descendant with a
|
||||
// separator the correct direction.
|
||||
if (_IsLeaf())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if either our first or second child is the currently focused leaf.
|
||||
// If it is, and the requested move direction matches our separator, then
|
||||
// we're the pane that needs to handle this focus move.
|
||||
const bool firstIsFocused = _firstChild->_IsLeaf() && _firstChild->_lastFocused;
|
||||
const bool secondIsFocused = _secondChild->_IsLeaf() && _secondChild->_lastFocused;
|
||||
if (firstIsFocused || secondIsFocused)
|
||||
{
|
||||
return _NavigateFocus(direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If neither of our children were the focused leaf, then recurse into
|
||||
// our children and see if they can handle the focus move.
|
||||
// For each child, if it has a focused descendant, try having that child
|
||||
// handle the focus move.
|
||||
// If the child wasn't able to handle the focus move, it's possible that
|
||||
// there were no descendants with a separator the correct direction. If
|
||||
// our separator _is_ the correct direction, then we should be the pane
|
||||
// to move focus into our other child. Otherwise, just return false, as
|
||||
// we couldn't handle it either.
|
||||
if ((!_firstChild->_IsLeaf()) && _firstChild->_HasFocusedChild())
|
||||
{
|
||||
return _firstChild->NavigateFocus(direction) || _NavigateFocus(direction);
|
||||
}
|
||||
else if ((!_secondChild->_IsLeaf()) && _secondChild->_HasFocusedChild())
|
||||
{
|
||||
return _secondChild->NavigateFocus(direction) || _NavigateFocus(direction);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when our attached control is closed. Triggers listeners to our close
|
||||
// event, if we're a leaf pane.
|
||||
@@ -308,18 +68,6 @@ void Pane::_ControlClosedHandler()
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Fire our Closed event to tell our parent that we should be removed.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Pane::Close()
|
||||
{
|
||||
// Fire our Closed event to tell our parent that we should be removed.
|
||||
_closedHandlers();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Get the root UIElement of this pane. There may be a single TermControl as a
|
||||
// child, or an entire tree of grids and panes as children of this element.
|
||||
@@ -426,7 +174,7 @@ bool Pane::_HasFocusedChild() const noexcept
|
||||
// We're intentionally making this one giant expression, so the compiler
|
||||
// will skip the following lookups if one of the lookups before it returns
|
||||
// true
|
||||
return (_control && _control.FocusState() != FocusState::Unfocused) ||
|
||||
return (_control && _control.GetControl().FocusState() != FocusState::Unfocused) ||
|
||||
(_firstChild && _firstChild->_HasFocusedChild()) ||
|
||||
(_secondChild && _secondChild->_HasFocusedChild());
|
||||
}
|
||||
@@ -445,7 +193,7 @@ void Pane::UpdateFocus()
|
||||
if (_IsLeaf())
|
||||
{
|
||||
const auto controlFocused = _control &&
|
||||
_control.FocusState() != FocusState::Unfocused;
|
||||
_control.GetControl().FocusState() != FocusState::Unfocused;
|
||||
|
||||
_lastFocused = controlFocused;
|
||||
}
|
||||
@@ -468,7 +216,7 @@ void Pane::_FocusFirstChild()
|
||||
{
|
||||
if (_IsLeaf())
|
||||
{
|
||||
_control.Focus(FocusState::Programmatic);
|
||||
_control.GetControl().Focus(FocusState::Programmatic);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -564,11 +312,11 @@ void Pane::_CloseChild(const bool closeFirst)
|
||||
_separatorRoot = { nullptr };
|
||||
|
||||
// Reattach the TermControl to our grid.
|
||||
_root.Children().Append(_control);
|
||||
_root.Children().Append(_control.GetControl());
|
||||
|
||||
if (_lastFocused)
|
||||
{
|
||||
_control.Focus(FocusState::Programmatic);
|
||||
_control.GetControl().Focus(FocusState::Programmatic);
|
||||
}
|
||||
|
||||
_splitState = SplitState::None;
|
||||
@@ -667,61 +415,6 @@ void Pane::_SetupChildCloseHandlers()
|
||||
});
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Sets up row/column definitions for this pane. There are three total
|
||||
// row/cols. The middle one is for the separator. The first and third are for
|
||||
// each of the child panes, and are given a size in pixels, based off the
|
||||
// availiable space, and the percent of the space they respectively consume,
|
||||
// which is stored in _firstPercent and _secondPercent.
|
||||
// - Does nothing if our split state is currently set to SplitState::None
|
||||
// Arguments:
|
||||
// - rootSize: The dimensions in pixels that this pane (and its children should consume.)
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Pane::_CreateRowColDefinitions(const Size& rootSize)
|
||||
{
|
||||
if (_splitState == SplitState::Vertical)
|
||||
{
|
||||
_root.ColumnDefinitions().Clear();
|
||||
|
||||
// Create three columns in this grid: one for each pane, and one for the separator.
|
||||
auto separatorColDef = Controls::ColumnDefinition();
|
||||
separatorColDef.Width(GridLengthHelper::Auto());
|
||||
|
||||
const auto paneSizes = _GetPaneSizes(rootSize.Width);
|
||||
|
||||
auto firstColDef = Controls::ColumnDefinition();
|
||||
firstColDef.Width(GridLengthHelper::FromPixels(paneSizes.first));
|
||||
|
||||
auto secondColDef = Controls::ColumnDefinition();
|
||||
secondColDef.Width(GridLengthHelper::FromPixels(paneSizes.second));
|
||||
|
||||
_root.ColumnDefinitions().Append(firstColDef);
|
||||
_root.ColumnDefinitions().Append(separatorColDef);
|
||||
_root.ColumnDefinitions().Append(secondColDef);
|
||||
}
|
||||
else if (_splitState == SplitState::Horizontal)
|
||||
{
|
||||
_root.RowDefinitions().Clear();
|
||||
|
||||
// Create three rows in this grid: one for each pane, and one for the separator.
|
||||
auto separatorRowDef = Controls::RowDefinition();
|
||||
separatorRowDef.Height(GridLengthHelper::Auto());
|
||||
|
||||
const auto paneSizes = _GetPaneSizes(rootSize.Height);
|
||||
|
||||
auto firstRowDef = Controls::RowDefinition();
|
||||
firstRowDef.Height(GridLengthHelper::FromPixels(paneSizes.first));
|
||||
|
||||
auto secondRowDef = Controls::RowDefinition();
|
||||
secondRowDef.Height(GridLengthHelper::FromPixels(paneSizes.second));
|
||||
|
||||
_root.RowDefinitions().Append(firstRowDef);
|
||||
_root.RowDefinitions().Append(separatorRowDef);
|
||||
_root.RowDefinitions().Append(secondRowDef);
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Initializes our UI for a new split in this pane. Sets up row/column
|
||||
// definitions, and initializes the separator grid. Does nothing if our split
|
||||
@@ -732,13 +425,16 @@ void Pane::_CreateRowColDefinitions(const Size& rootSize)
|
||||
// - <none>
|
||||
void Pane::_CreateSplitContent()
|
||||
{
|
||||
Size actualSize{ gsl::narrow_cast<float>(_root.ActualWidth()),
|
||||
gsl::narrow_cast<float>(_root.ActualHeight()) };
|
||||
|
||||
_CreateRowColDefinitions(actualSize);
|
||||
|
||||
if (_splitState == SplitState::Vertical)
|
||||
{
|
||||
// Create three columns in this grid: one for each pane, and one for the separator.
|
||||
auto separatorColDef = Controls::ColumnDefinition();
|
||||
separatorColDef.Width(GridLengthHelper::Auto());
|
||||
|
||||
_root.ColumnDefinitions().Append(Controls::ColumnDefinition{});
|
||||
_root.ColumnDefinitions().Append(separatorColDef);
|
||||
_root.ColumnDefinitions().Append(Controls::ColumnDefinition{});
|
||||
|
||||
// Create the pane separator
|
||||
_separatorRoot = Controls::Grid{};
|
||||
_separatorRoot.Width(PaneSeparatorSize);
|
||||
@@ -747,6 +443,14 @@ void Pane::_CreateSplitContent()
|
||||
}
|
||||
else if (_splitState == SplitState::Horizontal)
|
||||
{
|
||||
// Create three rows in this grid: one for each pane, and one for the separator.
|
||||
auto separatorRowDef = Controls::RowDefinition();
|
||||
separatorRowDef.Height(GridLengthHelper::Auto());
|
||||
|
||||
_root.RowDefinitions().Append(Controls::RowDefinition{});
|
||||
_root.RowDefinitions().Append(separatorRowDef);
|
||||
_root.RowDefinitions().Append(Controls::RowDefinition{});
|
||||
|
||||
// Create the pane separator
|
||||
_separatorRoot = Controls::Grid{};
|
||||
_separatorRoot.Height(PaneSeparatorSize);
|
||||
@@ -777,31 +481,6 @@ void Pane::_ApplySplitDefinitions()
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Determines whether the pane can be split vertically
|
||||
// Arguments:
|
||||
// - splitType: what type of split we want to create.
|
||||
// Return Value:
|
||||
// - True if the pane can be split vertically. False otherwise.
|
||||
bool Pane::CanSplitVertical()
|
||||
{
|
||||
if (!_IsLeaf())
|
||||
{
|
||||
if (_firstChild->_HasFocusedChild())
|
||||
{
|
||||
return _firstChild->CanSplitVertical();
|
||||
}
|
||||
else if (_secondChild->_HasFocusedChild())
|
||||
{
|
||||
return _secondChild->CanSplitVertical();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return _CanSplit(SplitState::Vertical);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Vertically split the focused pane in our tree of panes, and place the given
|
||||
// TermControl into the newly created pane. If we're the focused pane, then
|
||||
@@ -828,32 +507,7 @@ void Pane::SplitVertical(const GUID& profile, const TermControl& control)
|
||||
return;
|
||||
}
|
||||
|
||||
_Split(SplitState::Vertical, profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Determines whether the pane can be split horizontally
|
||||
// Arguments:
|
||||
// - splitType: what type of split we want to create.
|
||||
// Return Value:
|
||||
// - True if the pane can be split horizontally. False otherwise.
|
||||
bool Pane::CanSplitHorizontal()
|
||||
{
|
||||
if (!_IsLeaf())
|
||||
{
|
||||
if (_firstChild->_HasFocusedChild())
|
||||
{
|
||||
return _firstChild->CanSplitHorizontal();
|
||||
}
|
||||
else if (_secondChild->_HasFocusedChild())
|
||||
{
|
||||
return _secondChild->CanSplitHorizontal();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return _CanSplit(SplitState::Horizontal);
|
||||
_DoSplit(SplitState::Vertical, profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
@@ -881,41 +535,7 @@ void Pane::SplitHorizontal(const GUID& profile, const TermControl& control)
|
||||
return;
|
||||
}
|
||||
|
||||
_Split(SplitState::Horizontal, profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Determines whether the pane can be split.
|
||||
// Arguments:
|
||||
// - splitType: what type of split we want to create.
|
||||
// Return Value:
|
||||
// - True if the pane can be split. False otherwise.
|
||||
bool Pane::_CanSplit(SplitState splitType)
|
||||
{
|
||||
const bool changeWidth = _splitState == SplitState::Vertical;
|
||||
|
||||
const Size actualSize{ gsl::narrow_cast<float>(_root.ActualWidth()),
|
||||
gsl::narrow_cast<float>(_root.ActualHeight()) };
|
||||
|
||||
const Size minSize = _GetMinSize();
|
||||
|
||||
if (splitType == SplitState::Vertical)
|
||||
{
|
||||
const auto widthMinusSeparator = actualSize.Width - PaneSeparatorSize;
|
||||
const auto newWidth = widthMinusSeparator * Half;
|
||||
|
||||
return newWidth > minSize.Width;
|
||||
}
|
||||
|
||||
if (splitType == SplitState::Horizontal)
|
||||
{
|
||||
const auto heightMinusSeparator = actualSize.Height - PaneSeparatorSize;
|
||||
const auto newHeight = heightMinusSeparator * Half;
|
||||
|
||||
return newHeight > minSize.Height;
|
||||
}
|
||||
|
||||
return false;
|
||||
_DoSplit(SplitState::Horizontal, profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
@@ -927,7 +547,7 @@ bool Pane::_CanSplit(SplitState splitType)
|
||||
// - control: A TermControl to use in the new pane.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Pane::_Split(SplitState splitType, const GUID& profile, const TermControl& control)
|
||||
void Pane::_DoSplit(SplitState splitType, const GUID& profile, const TermControl& control)
|
||||
{
|
||||
// Lock the create/close lock so that another operation won't concurrently
|
||||
// modify our tree
|
||||
@@ -939,9 +559,6 @@ void Pane::_Split(SplitState splitType, const GUID& profile, const TermControl&
|
||||
|
||||
_splitState = splitType;
|
||||
|
||||
_firstPercent = { Half };
|
||||
_secondPercent = { Half };
|
||||
|
||||
_CreateSplitContent();
|
||||
|
||||
// Remove any children we currently have. We can't add the existing
|
||||
@@ -968,52 +585,4 @@ void Pane::_Split(SplitState splitType, const GUID& profile, const TermControl&
|
||||
_lastFocused = false;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Gets the size in pixels of each of our children, given the full size they
|
||||
// should fill. Accounts for the size of the separator that should be between
|
||||
// them as well.
|
||||
// Arguments:
|
||||
// - fullSize: the amount of space in pixels that should be filled by our
|
||||
// children and their separator
|
||||
// Return Value:
|
||||
// - a pair with the size of our first child and the size of our second child,
|
||||
// respectively.
|
||||
std::pair<float, float> Pane::_GetPaneSizes(const float& fullSize)
|
||||
{
|
||||
if (_IsLeaf())
|
||||
{
|
||||
THROW_HR(E_FAIL);
|
||||
}
|
||||
|
||||
const auto sizeMinusSeparator = fullSize - PaneSeparatorSize;
|
||||
const auto firstSize = sizeMinusSeparator * _firstPercent.value();
|
||||
const auto secondSize = sizeMinusSeparator * _secondPercent.value();
|
||||
return { firstSize, secondSize };
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Get the absolute minimum size that this pane can be resized to and still
|
||||
// have 1x1 character visible, in each of its children. This includes the
|
||||
// space needed for the separator.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - The minimum size that this pane can be resized to and still have a visible
|
||||
// character.
|
||||
Size Pane::_GetMinSize() const
|
||||
{
|
||||
if (_IsLeaf())
|
||||
{
|
||||
return _control.MinimumSize();
|
||||
}
|
||||
else
|
||||
{
|
||||
const auto firstSize = _firstChild->_GetMinSize();
|
||||
const auto secondSize = _secondChild->_GetMinSize();
|
||||
const auto newWidth = firstSize.Width + secondSize.Width + (_splitState == SplitState::Vertical ? PaneSeparatorSize : 0);
|
||||
const auto newHeight = firstSize.Height + secondSize.Height + (_splitState == SplitState::Horizontal ? PaneSeparatorSize : 0);
|
||||
return { newWidth, newHeight };
|
||||
}
|
||||
}
|
||||
|
||||
DEFINE_EVENT(Pane, Closed, _closedHandlers, ConnectionClosedEventArgs);
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
|
||||
#pragma once
|
||||
#include <winrt/Microsoft.Terminal.TerminalControl.h>
|
||||
#include <winrt/TerminalApp.h>
|
||||
#include "../../cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
class Pane : public std::enable_shared_from_this<Pane>
|
||||
@@ -45,18 +44,10 @@ public:
|
||||
void UpdateFocus();
|
||||
|
||||
void UpdateSettings(const winrt::Microsoft::Terminal::Settings::TerminalSettings& settings, const GUID& profile);
|
||||
void ResizeContent(const winrt::Windows::Foundation::Size& newSize);
|
||||
bool ResizePane(const winrt::TerminalApp::Direction& direction);
|
||||
bool NavigateFocus(const winrt::TerminalApp::Direction& direction);
|
||||
|
||||
bool CanSplitHorizontal();
|
||||
void SplitHorizontal(const GUID& profile, const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
|
||||
bool CanSplitVertical();
|
||||
void SplitVertical(const GUID& profile, const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
|
||||
void Close();
|
||||
|
||||
DECLARE_EVENT(Closed, _closedHandlers, winrt::Microsoft::Terminal::TerminalControl::ConnectionClosedEventArgs);
|
||||
|
||||
private:
|
||||
@@ -67,8 +58,6 @@ private:
|
||||
std::shared_ptr<Pane> _firstChild{ nullptr };
|
||||
std::shared_ptr<Pane> _secondChild{ nullptr };
|
||||
SplitState _splitState{ SplitState::None };
|
||||
std::optional<float> _firstPercent{ std::nullopt };
|
||||
std::optional<float> _secondPercent{ std::nullopt };
|
||||
|
||||
bool _lastFocused{ false };
|
||||
std::optional<GUID> _profile{ std::nullopt };
|
||||
@@ -82,55 +71,12 @@ private:
|
||||
bool _HasFocusedChild() const noexcept;
|
||||
void _SetupChildCloseHandlers();
|
||||
|
||||
bool _CanSplit(SplitState splitType);
|
||||
void _Split(SplitState splitType, const GUID& profile, const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
void _CreateRowColDefinitions(const winrt::Windows::Foundation::Size& rootSize);
|
||||
void _DoSplit(SplitState splitType, const GUID& profile, const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
void _CreateSplitContent();
|
||||
void _ApplySplitDefinitions();
|
||||
|
||||
bool _Resize(const winrt::TerminalApp::Direction& direction);
|
||||
bool _NavigateFocus(const winrt::TerminalApp::Direction& direction);
|
||||
|
||||
void _CloseChild(const bool closeFirst);
|
||||
|
||||
void _FocusFirstChild();
|
||||
void _ControlClosedHandler();
|
||||
|
||||
std::pair<float, float> _GetPaneSizes(const float& fullSize);
|
||||
|
||||
winrt::Windows::Foundation::Size _GetMinSize() const;
|
||||
|
||||
// Function Description:
|
||||
// - Returns true if the given direction can be used with the given split
|
||||
// type.
|
||||
// - This is used for pane resizing (which will need a pane separator
|
||||
// that's perpendicular to the direction to be able to move the separator
|
||||
// in that direction).
|
||||
// - Additionally, it will be used for moving focus between panes, which
|
||||
// again happens _across_ a separator.
|
||||
// Arguments:
|
||||
// - direction: The Direction to compare
|
||||
// - splitType: The SplitState to compare
|
||||
// Return Value:
|
||||
// - true iff the direction is perpendicular to the splitType. False for
|
||||
// SplitState::None.
|
||||
static constexpr bool DirectionMatchesSplit(const winrt::TerminalApp::Direction& direction,
|
||||
const SplitState& splitType)
|
||||
{
|
||||
if (splitType == SplitState::None)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (splitType == SplitState::Horizontal)
|
||||
{
|
||||
return direction == winrt::TerminalApp::Direction::Up ||
|
||||
direction == winrt::TerminalApp::Direction::Down;
|
||||
}
|
||||
else if (splitType == SplitState::Vertical)
|
||||
{
|
||||
return direction == winrt::TerminalApp::Direction::Left ||
|
||||
direction == winrt::TerminalApp::Direction::Right;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
|
||||
using namespace TerminalApp;
|
||||
using namespace winrt::Microsoft::Terminal::Settings;
|
||||
using namespace winrt::TerminalApp;
|
||||
using namespace winrt::Windows::Data::Json;
|
||||
using namespace ::Microsoft::Console;
|
||||
|
||||
static constexpr std::string_view NameKey{ "name" };
|
||||
@@ -19,14 +21,12 @@ static constexpr std::string_view ColorSchemeKeyOld{ "colorscheme" };
|
||||
static constexpr std::string_view ForegroundKey{ "foreground" };
|
||||
static constexpr std::string_view BackgroundKey{ "background" };
|
||||
static constexpr std::string_view ColorTableKey{ "colorTable" };
|
||||
static constexpr std::string_view TabTitleKey{ "tabTitle" };
|
||||
static constexpr std::string_view HistorySizeKey{ "historySize" };
|
||||
static constexpr std::string_view SnapOnInputKey{ "snapOnInput" };
|
||||
static constexpr std::string_view CursorColorKey{ "cursorColor" };
|
||||
static constexpr std::string_view CursorShapeKey{ "cursorShape" };
|
||||
static constexpr std::string_view CursorHeightKey{ "cursorHeight" };
|
||||
|
||||
static constexpr std::string_view ConnectionTypeKey{ "connectionType" };
|
||||
static constexpr std::string_view CommandlineKey{ "commandline" };
|
||||
static constexpr std::string_view FontFaceKey{ "fontFace" };
|
||||
static constexpr std::string_view FontSizeKey{ "fontSize" };
|
||||
@@ -39,8 +39,7 @@ static constexpr std::string_view StartingDirectoryKey{ "startingDirectory" };
|
||||
static constexpr std::string_view IconKey{ "icon" };
|
||||
static constexpr std::string_view BackgroundImageKey{ "backgroundImage" };
|
||||
static constexpr std::string_view BackgroundImageOpacityKey{ "backgroundImageOpacity" };
|
||||
static constexpr std::string_view BackgroundImageStretchModeKey{ "backgroundImageStretchMode" };
|
||||
static constexpr std::string_view BackgroundImageAlignmentKey{ "backgroundImageAlignment" };
|
||||
static constexpr std::string_view BackgroundimageStretchModeKey{ "backgroundImageStretchMode" };
|
||||
|
||||
// Possible values for Scrollbar state
|
||||
static constexpr std::wstring_view AlwaysVisible{ L"visible" };
|
||||
@@ -59,17 +58,6 @@ static constexpr std::string_view ImageStretchModeFill{ "fill" };
|
||||
static constexpr std::string_view ImageStretchModeUniform{ "uniform" };
|
||||
static constexpr std::string_view ImageStretchModeUniformTofill{ "uniformToFill" };
|
||||
|
||||
// Possible values for Image Alignment
|
||||
static constexpr std::string_view ImageAlignmentCenter{ "center" };
|
||||
static constexpr std::string_view ImageAlignmentLeft{ "left" };
|
||||
static constexpr std::string_view ImageAlignmentTop{ "top" };
|
||||
static constexpr std::string_view ImageAlignmentRight{ "right" };
|
||||
static constexpr std::string_view ImageAlignmentBottom{ "bottom" };
|
||||
static constexpr std::string_view ImageAlignmentTopLeft{ "topLeft" };
|
||||
static constexpr std::string_view ImageAlignmentTopRight{ "topRight" };
|
||||
static constexpr std::string_view ImageAlignmentBottomLeft{ "bottomLeft" };
|
||||
static constexpr std::string_view ImageAlignmentBottomRight{ "bottomRight" };
|
||||
|
||||
Profile::Profile() :
|
||||
Profile(Utils::CreateGuid())
|
||||
{
|
||||
@@ -83,14 +71,12 @@ Profile::Profile(const winrt::guid& guid) :
|
||||
_defaultForeground{},
|
||||
_defaultBackground{},
|
||||
_colorTable{},
|
||||
_tabTitle{},
|
||||
_historySize{ DEFAULT_HISTORY_SIZE },
|
||||
_snapOnInput{ true },
|
||||
_cursorColor{ DEFAULT_CURSOR_COLOR },
|
||||
_cursorShape{ CursorStyle::Bar },
|
||||
_cursorHeight{ DEFAULT_CURSOR_HEIGHT },
|
||||
|
||||
_connectionType{},
|
||||
_commandline{ L"cmd.exe" },
|
||||
_startingDirectory{},
|
||||
_fontFace{ DEFAULT_FONT_FACE },
|
||||
@@ -103,8 +89,7 @@ Profile::Profile(const winrt::guid& guid) :
|
||||
_icon{},
|
||||
_backgroundImage{},
|
||||
_backgroundImageOpacity{},
|
||||
_backgroundImageStretchMode{},
|
||||
_backgroundImageAlignment{}
|
||||
_backgroundImageStretchMode{}
|
||||
{
|
||||
}
|
||||
|
||||
@@ -150,8 +135,7 @@ TerminalSettings Profile::CreateTerminalSettings(const std::vector<ColorScheme>&
|
||||
TerminalSettings terminalSettings{};
|
||||
|
||||
// Fill in the Terminal Setting's CoreSettings from the profile
|
||||
auto const colorTableCount = gsl::narrow_cast<int>(_colorTable.size());
|
||||
for (int i = 0; i < colorTableCount; i++)
|
||||
for (int i = 0; i < _colorTable.size(); i++)
|
||||
{
|
||||
terminalSettings.SetColorTableEntry(i, _colorTable[i]);
|
||||
}
|
||||
@@ -178,10 +162,6 @@ TerminalSettings Profile::CreateTerminalSettings(const std::vector<ColorScheme>&
|
||||
terminalSettings.StartingDirectory(winrt::to_hstring(evaluatedDirectory.c_str()));
|
||||
}
|
||||
|
||||
// GH#2373: Use the tabTitle as the starting title if it exists, otherwise
|
||||
// use the profile name
|
||||
terminalSettings.StartingTitle(_tabTitle ? _tabTitle.value() : _name);
|
||||
|
||||
if (_schemeName)
|
||||
{
|
||||
const ColorScheme* const matchingScheme = _FindScheme(schemes, _schemeName.value());
|
||||
@@ -220,14 +200,6 @@ TerminalSettings Profile::CreateTerminalSettings(const std::vector<ColorScheme>&
|
||||
terminalSettings.BackgroundImageStretchMode(_backgroundImageStretchMode.value());
|
||||
}
|
||||
|
||||
if (_backgroundImageAlignment)
|
||||
{
|
||||
const auto imageHorizontalAlignment = std::get<winrt::Windows::UI::Xaml::HorizontalAlignment>(_backgroundImageAlignment.value());
|
||||
const auto imageVerticalAlignment = std::get<winrt::Windows::UI::Xaml::VerticalAlignment>(_backgroundImageAlignment.value());
|
||||
terminalSettings.BackgroundImageHorizontalAlignment(imageHorizontalAlignment);
|
||||
terminalSettings.BackgroundImageVerticalAlignment(imageVerticalAlignment);
|
||||
}
|
||||
|
||||
return terminalSettings;
|
||||
}
|
||||
|
||||
@@ -287,10 +259,6 @@ Json::Value Profile::ToJson() const
|
||||
root[JsonKey(CloseOnExitKey)] = _closeOnExit;
|
||||
root[JsonKey(PaddingKey)] = winrt::to_string(_padding);
|
||||
|
||||
if (_connectionType)
|
||||
{
|
||||
root[JsonKey(ConnectionTypeKey)] = winrt::to_string(Utils::GuidToString(_connectionType.value()));
|
||||
}
|
||||
if (_scrollbarState)
|
||||
{
|
||||
const auto scrollbarState = winrt::to_string(_scrollbarState.value());
|
||||
@@ -303,11 +271,6 @@ Json::Value Profile::ToJson() const
|
||||
root[JsonKey(IconKey)] = icon;
|
||||
}
|
||||
|
||||
if (_tabTitle)
|
||||
{
|
||||
root[JsonKey(TabTitleKey)] = winrt::to_string(_tabTitle.value());
|
||||
}
|
||||
|
||||
if (_startingDirectory)
|
||||
{
|
||||
root[JsonKey(StartingDirectoryKey)] = winrt::to_string(_startingDirectory.value());
|
||||
@@ -325,12 +288,7 @@ Json::Value Profile::ToJson() const
|
||||
|
||||
if (_backgroundImageStretchMode)
|
||||
{
|
||||
root[JsonKey(BackgroundImageStretchModeKey)] = SerializeImageStretchMode(_backgroundImageStretchMode.value()).data();
|
||||
}
|
||||
|
||||
if (_backgroundImageAlignment)
|
||||
{
|
||||
root[JsonKey(BackgroundImageAlignmentKey)] = SerializeImageAlignment(_backgroundImageAlignment.value()).data();
|
||||
root[JsonKey(BackgroundimageStretchModeKey)] = SerializeImageStretchMode(_backgroundImageStretchMode.value()).data();
|
||||
}
|
||||
|
||||
return root;
|
||||
@@ -355,20 +313,6 @@ Profile Profile::FromJson(const Json::Value& json)
|
||||
{
|
||||
result._guid = Utils::GuidFromString(GetWstringFromJson(guid));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Always use the name to generate the temporary GUID. That way, across
|
||||
// reloads, we'll generate the same static GUID.
|
||||
const std::wstring_view name = result._name;
|
||||
result._guid = Utils::CreateV5Uuid(RUNTIME_GENERATED_PROFILE_NAMESPACE_GUID, gsl::as_bytes(gsl::make_span(name)));
|
||||
|
||||
TraceLoggingWrite(
|
||||
g_hTerminalAppProvider,
|
||||
"SynthesizedGuidForProfile",
|
||||
TraceLoggingDescription("Event emitted when a profile is deserialized without a GUID"),
|
||||
TraceLoggingKeyword(MICROSOFT_KEYWORD_MEASURES),
|
||||
TelemetryPrivacyDataTag(PDT_ProductAndServicePerformance));
|
||||
}
|
||||
|
||||
// Core Settings
|
||||
if (auto foreground{ json[JsonKey(ForegroundKey)] })
|
||||
@@ -425,16 +369,8 @@ Profile Profile::FromJson(const Json::Value& json)
|
||||
{
|
||||
result._cursorShape = _ParseCursorShape(GetWstringFromJson(cursorShape));
|
||||
}
|
||||
if (auto tabTitle{ json[JsonKey(TabTitleKey)] })
|
||||
{
|
||||
result._tabTitle = GetWstringFromJson(tabTitle);
|
||||
}
|
||||
|
||||
// Control Settings
|
||||
if (auto connectionType{ json[JsonKey(ConnectionTypeKey)] })
|
||||
{
|
||||
result._connectionType = Utils::GuidFromString(GetWstringFromJson(connectionType));
|
||||
}
|
||||
if (auto commandline{ json[JsonKey(CommandlineKey)] })
|
||||
{
|
||||
result._commandline = GetWstringFromJson(commandline);
|
||||
@@ -483,26 +419,22 @@ Profile Profile::FromJson(const Json::Value& json)
|
||||
{
|
||||
result._backgroundImageOpacity = backgroundImageOpacity.asFloat();
|
||||
}
|
||||
if (auto backgroundImageStretchMode{ json[JsonKey(BackgroundImageStretchModeKey)] })
|
||||
if (auto backgroundImageStretchMode{ json[JsonKey(BackgroundimageStretchModeKey)] })
|
||||
{
|
||||
result._backgroundImageStretchMode = ParseImageStretchMode(backgroundImageStretchMode.asString());
|
||||
}
|
||||
if (auto backgroundImageAlignment{ json[JsonKey(BackgroundImageAlignmentKey)] })
|
||||
{
|
||||
result._backgroundImageAlignment = ParseImageAlignment(backgroundImageAlignment.asString());
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void Profile::SetFontFace(std::wstring fontFace) noexcept
|
||||
{
|
||||
_fontFace = std::move(fontFace);
|
||||
_fontFace = fontFace;
|
||||
}
|
||||
|
||||
void Profile::SetColorScheme(std::optional<std::wstring> schemeName) noexcept
|
||||
{
|
||||
_schemeName = std::move(schemeName);
|
||||
_schemeName = schemeName;
|
||||
}
|
||||
|
||||
void Profile::SetAcrylicOpacity(double opacity) noexcept
|
||||
@@ -512,17 +444,17 @@ void Profile::SetAcrylicOpacity(double opacity) noexcept
|
||||
|
||||
void Profile::SetCommandline(std::wstring cmdline) noexcept
|
||||
{
|
||||
_commandline = std::move(cmdline);
|
||||
_commandline = cmdline;
|
||||
}
|
||||
|
||||
void Profile::SetStartingDirectory(std::wstring startingDirectory) noexcept
|
||||
{
|
||||
_startingDirectory = std::move(startingDirectory);
|
||||
_startingDirectory = startingDirectory;
|
||||
}
|
||||
|
||||
void Profile::SetName(std::wstring name) noexcept
|
||||
{
|
||||
_name = std::move(name);
|
||||
_name = name;
|
||||
}
|
||||
|
||||
void Profile::SetUseAcrylic(bool useAcrylic) noexcept
|
||||
@@ -540,54 +472,29 @@ void Profile::SetDefaultBackground(COLORREF defaultBackground) noexcept
|
||||
_defaultBackground = defaultBackground;
|
||||
}
|
||||
|
||||
void Profile::SetCloseOnExit(bool defaultClose) noexcept
|
||||
{
|
||||
_closeOnExit = defaultClose;
|
||||
}
|
||||
|
||||
void Profile::SetConnectionType(GUID connectionType) noexcept
|
||||
{
|
||||
_connectionType = connectionType;
|
||||
}
|
||||
|
||||
bool Profile::HasIcon() const noexcept
|
||||
{
|
||||
return _icon.has_value() && !_icon.value().empty();
|
||||
}
|
||||
|
||||
// Method Description
|
||||
// - Sets this profile's tab title.
|
||||
// Arguments:
|
||||
// - tabTitle: the tab title
|
||||
void Profile::SetTabTitle(std::wstring tabTitle) noexcept
|
||||
{
|
||||
_tabTitle = std::move(tabTitle);
|
||||
return _icon.has_value();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Sets this profile's icon path.
|
||||
// Arguments:
|
||||
// - path: the path
|
||||
void Profile::SetIconPath(std::wstring_view path)
|
||||
void Profile::SetIconPath(std::wstring_view path) noexcept
|
||||
{
|
||||
static_assert(!noexcept(_icon.emplace(path)));
|
||||
_icon.emplace(path);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Returns this profile's icon path, if one is set. Otherwise returns the
|
||||
// empty string. This method will expand any environment variables in the
|
||||
// path, if there are any.
|
||||
// - Returns this profile's icon path, if one is set. Otherwise returns the empty string.
|
||||
// Return Value:
|
||||
// - this profile's icon path, if one is set. Otherwise returns the empty string.
|
||||
winrt::hstring Profile::GetExpandedIconPath() const
|
||||
std::wstring_view Profile::GetIconPath() const noexcept
|
||||
{
|
||||
if (!HasIcon())
|
||||
{
|
||||
return { L"" };
|
||||
}
|
||||
winrt::hstring envExpandedPath{ wil::ExpandEnvironmentStringsW<std::wstring>(_icon.value().data()) };
|
||||
return envExpandedPath;
|
||||
return HasIcon() ?
|
||||
std::wstring_view{ _icon.value().c_str(), _icon.value().size() } :
|
||||
std::wstring_view{ L"", 0 };
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
@@ -601,18 +508,6 @@ std::wstring_view Profile::GetName() const noexcept
|
||||
return _name;
|
||||
}
|
||||
|
||||
bool Profile::HasConnectionType() const noexcept
|
||||
{
|
||||
return _connectionType.has_value();
|
||||
}
|
||||
|
||||
GUID Profile::GetConnectionType() const noexcept
|
||||
{
|
||||
return HasConnectionType() ?
|
||||
_connectionType.value() :
|
||||
_GUID{};
|
||||
}
|
||||
|
||||
bool Profile::GetCloseOnExit() const noexcept
|
||||
{
|
||||
return _closeOnExit;
|
||||
@@ -721,114 +616,6 @@ std::string_view Profile::SerializeImageStretchMode(const winrt::Windows::UI::Xa
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Helper function for converting a user-specified image horizontal and vertical
|
||||
// alignment to the appropriate enum values tuple
|
||||
// Arguments:
|
||||
// - The value from the profiles.json file
|
||||
// Return Value:
|
||||
// - The corresponding enum values tuple which maps to the string provided by the user
|
||||
std::tuple<winrt::Windows::UI::Xaml::HorizontalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment> Profile::ParseImageAlignment(const std::string_view imageAlignment)
|
||||
{
|
||||
if (imageAlignment == ImageAlignmentTopLeft)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Left,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Top);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentBottomLeft)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Left,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Bottom);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentLeft)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Left,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Center);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentTopRight)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Right,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Top);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentBottomRight)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Right,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Bottom);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentRight)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Right,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Center);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentTop)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Center,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Top);
|
||||
}
|
||||
else if (imageAlignment == ImageAlignmentBottom)
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Center,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Bottom);
|
||||
}
|
||||
else // Fall through to default alignment
|
||||
{
|
||||
return std::make_tuple(winrt::Windows::UI::Xaml::HorizontalAlignment::Center,
|
||||
winrt::Windows::UI::Xaml::VerticalAlignment::Center);
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Helper function for converting the HorizontalAlignment+VerticalAlignment tuple
|
||||
// to the correct string value.
|
||||
// Arguments:
|
||||
// - imageAlignment: The enum values tuple to convert to a string.
|
||||
// Return Value:
|
||||
// - The string value for the given ImageAlignment
|
||||
std::string_view Profile::SerializeImageAlignment(const std::tuple<winrt::Windows::UI::Xaml::HorizontalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment> imageAlignment)
|
||||
{
|
||||
const auto imageHorizontalAlignment = std::get<winrt::Windows::UI::Xaml::HorizontalAlignment>(imageAlignment);
|
||||
const auto imageVerticalAlignment = std::get<winrt::Windows::UI::Xaml::VerticalAlignment>(imageAlignment);
|
||||
switch (imageHorizontalAlignment)
|
||||
{
|
||||
case winrt::Windows::UI::Xaml::HorizontalAlignment::Left:
|
||||
switch (imageVerticalAlignment)
|
||||
{
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Top:
|
||||
return ImageAlignmentTopLeft;
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Bottom:
|
||||
return ImageAlignmentBottomLeft;
|
||||
default:
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Center:
|
||||
return ImageAlignmentLeft;
|
||||
}
|
||||
|
||||
case winrt::Windows::UI::Xaml::HorizontalAlignment::Right:
|
||||
switch (imageVerticalAlignment)
|
||||
{
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Top:
|
||||
return ImageAlignmentTopRight;
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Bottom:
|
||||
return ImageAlignmentBottomRight;
|
||||
default:
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Center:
|
||||
return ImageAlignmentRight;
|
||||
}
|
||||
|
||||
default:
|
||||
case winrt::Windows::UI::Xaml::HorizontalAlignment::Center:
|
||||
switch (imageVerticalAlignment)
|
||||
{
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Top:
|
||||
return ImageAlignmentTop;
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Bottom:
|
||||
return ImageAlignmentBottom;
|
||||
default:
|
||||
case winrt::Windows::UI::Xaml::VerticalAlignment::Center:
|
||||
return ImageAlignmentCenter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Helper function for converting a user-specified cursor style corresponding
|
||||
// CursorStyle enum value
|
||||
|
||||
@@ -16,10 +16,6 @@ Author(s):
|
||||
#pragma once
|
||||
#include "ColorScheme.h"
|
||||
|
||||
// GUID used for generating GUIDs at runtime, for profiles that did not have a
|
||||
// GUID specified manually.
|
||||
constexpr GUID RUNTIME_GENERATED_PROFILE_NAMESPACE_GUID = { 0xf65ddb7e, 0x706b, 0x4499, { 0x8a, 0x50, 0x40, 0x31, 0x3c, 0xaf, 0x51, 0x0a } };
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
class Profile;
|
||||
@@ -40,12 +36,9 @@ public:
|
||||
|
||||
GUID GetGuid() const noexcept;
|
||||
std::wstring_view GetName() const noexcept;
|
||||
bool HasConnectionType() const noexcept;
|
||||
GUID GetConnectionType() const noexcept;
|
||||
|
||||
void SetFontFace(std::wstring fontFace) noexcept;
|
||||
void SetColorScheme(std::optional<std::wstring> schemeName) noexcept;
|
||||
void SetTabTitle(std::wstring tabTitle) noexcept;
|
||||
void SetAcrylicOpacity(double opacity) noexcept;
|
||||
void SetCommandline(std::wstring cmdline) noexcept;
|
||||
void SetStartingDirectory(std::wstring startingDirectory) noexcept;
|
||||
@@ -53,12 +46,10 @@ public:
|
||||
void SetUseAcrylic(bool useAcrylic) noexcept;
|
||||
void SetDefaultForeground(COLORREF defaultForeground) noexcept;
|
||||
void SetDefaultBackground(COLORREF defaultBackground) noexcept;
|
||||
void SetCloseOnExit(bool defaultClose) noexcept;
|
||||
void SetConnectionType(GUID connectionType) noexcept;
|
||||
|
||||
bool HasIcon() const noexcept;
|
||||
winrt::hstring GetExpandedIconPath() const;
|
||||
void SetIconPath(std::wstring_view path);
|
||||
std::wstring_view GetIconPath() const noexcept;
|
||||
void SetIconPath(std::wstring_view path) noexcept;
|
||||
|
||||
bool GetCloseOnExit() const noexcept;
|
||||
|
||||
@@ -68,14 +59,11 @@ private:
|
||||
static winrt::Microsoft::Terminal::Settings::ScrollbarState ParseScrollbarState(const std::wstring& scrollbarState);
|
||||
static winrt::Windows::UI::Xaml::Media::Stretch ParseImageStretchMode(const std::string_view imageStretchMode);
|
||||
static std::string_view SerializeImageStretchMode(const winrt::Windows::UI::Xaml::Media::Stretch imageStretchMode);
|
||||
static std::tuple<winrt::Windows::UI::Xaml::HorizontalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment> ParseImageAlignment(const std::string_view imageAlignment);
|
||||
static std::string_view SerializeImageAlignment(const std::tuple<winrt::Windows::UI::Xaml::HorizontalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment> imageAlignment);
|
||||
static winrt::Microsoft::Terminal::Settings::CursorStyle _ParseCursorShape(const std::wstring& cursorShapeString);
|
||||
static std::wstring_view _SerializeCursorStyle(const winrt::Microsoft::Terminal::Settings::CursorStyle cursorShape);
|
||||
|
||||
GUID _guid;
|
||||
std::wstring _name;
|
||||
std::optional<GUID> _connectionType;
|
||||
|
||||
// If this is set, then our colors should come from the associated color scheme
|
||||
std::optional<std::wstring> _schemeName;
|
||||
@@ -83,7 +71,6 @@ private:
|
||||
std::optional<uint32_t> _defaultForeground;
|
||||
std::optional<uint32_t> _defaultBackground;
|
||||
std::array<uint32_t, COLOR_TABLE_SIZE> _colorTable;
|
||||
std::optional<std::wstring> _tabTitle;
|
||||
int32_t _historySize;
|
||||
bool _snapOnInput;
|
||||
uint32_t _cursorColor;
|
||||
@@ -100,7 +87,6 @@ private:
|
||||
std::optional<std::wstring> _backgroundImage;
|
||||
std::optional<double> _backgroundImageOpacity;
|
||||
std::optional<winrt::Windows::UI::Xaml::Media::Stretch> _backgroundImageStretchMode;
|
||||
std::optional<std::tuple<winrt::Windows::UI::Xaml::HorizontalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment>> _backgroundImageAlignment;
|
||||
|
||||
std::optional<std::wstring> _scrollbarState;
|
||||
bool _closeOnExit;
|
||||
|
||||
@@ -1,196 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="InitialJsonParseErrorText" xml:space="preserve">
|
||||
<value>Settings could not be loaded from file. Check for syntax errors, including trailing commas.
|
||||
</value>
|
||||
</data>
|
||||
<data name="MissingDefaultProfileText" xml:space="preserve">
|
||||
<value>Could not find your default profile in your list of profiles - using the first profile. Check to make sure the defaultProfile matches the GUID of one of your profiles.
|
||||
</value>
|
||||
</data>
|
||||
<data name="DuplicateProfileText" xml:space="preserve">
|
||||
<value>Found multiple profiles with the same GUID in your settings file - ignoring duplicates. Make sure each profile's GUID is unique.
|
||||
</value>
|
||||
</data>
|
||||
<data name="NoProfilesText" xml:space="preserve">
|
||||
<value>No profiles were found in your settings.
|
||||
</value>
|
||||
</data>
|
||||
<data name="ReloadJsonParseErrorText" xml:space="preserve">
|
||||
<value>Settings could not be reloaded from file. Check for syntax errors, including trailing commas.
|
||||
</value>
|
||||
</data>
|
||||
<data name="UsingDefaultSettingsText" xml:space="preserve">
|
||||
<value>
|
||||
Temporarily using the Windows Terminal default settings.
|
||||
</value>
|
||||
</data>
|
||||
<data name="InitialJsonParseErrorTitle" xml:space="preserve">
|
||||
<value>Failed to load settings</value>
|
||||
</data>
|
||||
<data name="SettingsValidateErrorTitle" xml:space="preserve">
|
||||
<value>Encountered errors while loading user settings</value>
|
||||
</data>
|
||||
<data name="Ok" xml:space="preserve">
|
||||
<value>Ok</value>
|
||||
</data>
|
||||
<data name="ReloadJsonParseErrorTitle" xml:space="preserve">
|
||||
<value>Failed to reload settings</value>
|
||||
</data>
|
||||
<data name="AboutTitleText" xml:space="preserve">
|
||||
<value>About</value>
|
||||
</data>
|
||||
<data name="VersionLabelText" xml:space="preserve">
|
||||
<value>Version:</value>
|
||||
</data>
|
||||
<data name="DocumentationLabelText" xml:space="preserve">
|
||||
<value>Documentation
|
||||
</value>
|
||||
</data>
|
||||
<data name="GettingStartedLabelText" xml:space="preserve">
|
||||
<value>Getting Started
|
||||
</value>
|
||||
</data>
|
||||
<data name="ReleaseNotesLabelText" xml:space="preserve">
|
||||
<value>Release Notes
|
||||
</value>
|
||||
</data>
|
||||
<data name="DocumentationUriValue" xml:space="preserve">
|
||||
<value>https://aka.ms/terminal-documentation</value>
|
||||
</data>
|
||||
<data name="GettingStartedUriValue" xml:space="preserve">
|
||||
<value>https://aka.ms/terminal-getting-started</value>
|
||||
</data>
|
||||
<data name="ReleaseNotesUriValue" xml:space="preserve">
|
||||
<value>https://aka.ms/terminal-release-notes</value>
|
||||
</data>
|
||||
<data name="FeedbackUriValue" xml:space="preserve">
|
||||
<value>https://aka.ms/terminal-feedback</value>
|
||||
</data>
|
||||
<data name="AboutMenuItem" xml:space="preserve">
|
||||
<value>About</value>
|
||||
</data>
|
||||
<data name="FeedbackMenuItem" xml:space="preserve">
|
||||
<value>Feedback</value>
|
||||
</data>
|
||||
<data name="SettingsMenuItem" xml:space="preserve">
|
||||
<value>Settings</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
#include "ScopedResourceLoader.h"
|
||||
|
||||
using namespace ::winrt::Windows::ApplicationModel::Resources::Core;
|
||||
|
||||
ScopedResourceLoader::ScopedResourceLoader(const std::wstring_view resourceLocatorBase) :
|
||||
_resourceMap{ ResourceManager::Current().MainResourceMap().GetSubtree(resourceLocatorBase) },
|
||||
_resourceContext{ ResourceContext::GetForViewIndependentUse() }
|
||||
{
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Gets the resource map associated with the scoped resource subcompartment.
|
||||
// Return Value:
|
||||
// - the resource map associated with the scoped resource subcompartment.
|
||||
ResourceMap ScopedResourceLoader::GetResourceMap()
|
||||
{
|
||||
return _resourceMap;
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Loads the localized string resource with the given key from the scoped
|
||||
// resource subcompartment.
|
||||
// - This resource loader is view-independent; it cannot take into account scale
|
||||
// factors and view themes. Strings should not vary based on those things.
|
||||
// Arguments:
|
||||
// - resourceName: the key up by which to look the resource
|
||||
// Return Value:
|
||||
// - The final localized string for the given key.
|
||||
winrt::hstring ScopedResourceLoader::GetLocalizedString(const std::wstring_view resourceName)
|
||||
{
|
||||
return _resourceMap.GetValue(resourceName, _resourceContext).ValueAsString();
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
class ScopedResourceLoader
|
||||
{
|
||||
public:
|
||||
ScopedResourceLoader(const std::wstring_view resourceLocatorBase);
|
||||
winrt::Windows::ApplicationModel::Resources::Core::ResourceMap GetResourceMap();
|
||||
winrt::hstring GetLocalizedString(const std::wstring_view resourceName);
|
||||
|
||||
private:
|
||||
winrt::Windows::ApplicationModel::Resources::Core::ResourceMap _resourceMap;
|
||||
winrt::Windows::ApplicationModel::Resources::Core::ResourceContext _resourceContext;
|
||||
};
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "pch.h"
|
||||
#include "Tab.h"
|
||||
#include "Utils.h"
|
||||
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Core;
|
||||
@@ -125,7 +124,7 @@ void Tab::_Focus()
|
||||
auto lastFocusedControl = _rootPane->GetFocusedTerminalControl();
|
||||
if (lastFocusedControl)
|
||||
{
|
||||
lastFocusedControl.Focus(FocusState::Programmatic);
|
||||
lastFocusedControl.GetControl().Focus(FocusState::Programmatic);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,21 +142,6 @@ void Tab::UpdateFocus()
|
||||
_rootPane->UpdateFocus();
|
||||
}
|
||||
|
||||
void Tab::UpdateIcon(const winrt::hstring iconPath)
|
||||
{
|
||||
// Don't reload our icon if it hasn't changed.
|
||||
if (iconPath == _lastIconPath)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_lastIconPath = iconPath;
|
||||
|
||||
_tabViewItem.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [this]() {
|
||||
_tabViewItem.Icon(GetColoredIcon(_lastIconPath));
|
||||
});
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Gets the title string of the last focused terminal control in our tree.
|
||||
// Returns the empty string if there is no such control.
|
||||
@@ -182,7 +166,7 @@ void Tab::SetTabText(const winrt::hstring& text)
|
||||
// Copy the hstring, so we don't capture a dead reference
|
||||
winrt::hstring textCopy{ text };
|
||||
_tabViewItem.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [text = std::move(textCopy), this]() {
|
||||
_tabViewItem.Header(winrt::box_value(text));
|
||||
_tabViewItem.Header(text);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -197,21 +181,12 @@ void Tab::SetTabText(const winrt::hstring& text)
|
||||
void Tab::Scroll(const int delta)
|
||||
{
|
||||
auto control = GetFocusedTerminalControl();
|
||||
control.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [control, delta]() {
|
||||
control.GetControl().Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [control, delta]() {
|
||||
const auto currentOffset = control.GetScrollOffset();
|
||||
control.KeyboardScrollViewport(currentOffset + delta);
|
||||
});
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Determines whether the focused pane has sufficient space to be split vertically.
|
||||
// Return Value:
|
||||
// - True if the focused pane can be split horizontally. False otherwise.
|
||||
bool Tab::CanAddVerticalSplit()
|
||||
{
|
||||
return _rootPane->CanSplitVertical();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Vertically split the focused pane in our tree of panes, and place the
|
||||
// given TermControl into the newly created pane.
|
||||
@@ -225,15 +200,6 @@ void Tab::AddVerticalSplit(const GUID& profile, TermControl& control)
|
||||
_rootPane->SplitVertical(profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Determines whether the focused pane has sufficient space to be split horizontally.
|
||||
// Return Value:
|
||||
// - True if the focused pane can be split horizontally. False otherwise.
|
||||
bool Tab::CanAddHorizontalSplit()
|
||||
{
|
||||
return _rootPane->CanSplitHorizontal();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Horizontally split the focused pane in our tree of panes, and place the
|
||||
// given TermControl into the newly created pane.
|
||||
@@ -247,54 +213,4 @@ void Tab::AddHorizontalSplit(const GUID& profile, TermControl& control)
|
||||
_rootPane->SplitHorizontal(profile, control);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Update the size of our panes to fill the new given size. This happens when
|
||||
// the window is resized.
|
||||
// Arguments:
|
||||
// - newSize: the amount of space that the panes have to fill now.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Tab::ResizeContent(const winrt::Windows::Foundation::Size& newSize)
|
||||
{
|
||||
_rootPane->ResizeContent(newSize);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Attempt to move a separator between panes, as to resize each child on
|
||||
// either size of the separator. See Pane::ResizePane for details.
|
||||
// Arguments:
|
||||
// - direction: The direction to move the separator in.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Tab::ResizePane(const winrt::TerminalApp::Direction& direction)
|
||||
{
|
||||
_rootPane->ResizePane(direction);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Attempt to move focus between panes, as to focus the child on
|
||||
// the other side of the separator. See Pane::NavigateFocus for details.
|
||||
// Arguments:
|
||||
// - direction: The direction to move the focus in.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Tab::NavigateFocus(const winrt::TerminalApp::Direction& direction)
|
||||
{
|
||||
_rootPane->NavigateFocus(direction);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Closes the currently focused pane in this tab. If it's the last pane in
|
||||
// this tab, our Closed event will be fired (at a later time) for anyone
|
||||
// registered as a handler of our close event.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void Tab::ClosePane()
|
||||
{
|
||||
auto focused = _rootPane->GetFocusedPane();
|
||||
focused->Close();
|
||||
}
|
||||
|
||||
DEFINE_EVENT(Tab, Closed, _closedHandlers, ConnectionClosedEventArgs);
|
||||
|
||||
@@ -19,29 +19,19 @@ public:
|
||||
void SetFocused(const bool focused);
|
||||
|
||||
void Scroll(const int delta);
|
||||
bool CanAddVerticalSplit();
|
||||
void AddVerticalSplit(const GUID& profile, winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
bool CanAddHorizontalSplit();
|
||||
void AddHorizontalSplit(const GUID& profile, winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
|
||||
|
||||
void UpdateFocus();
|
||||
void UpdateIcon(const winrt::hstring iconPath);
|
||||
|
||||
void ResizeContent(const winrt::Windows::Foundation::Size& newSize);
|
||||
void ResizePane(const winrt::TerminalApp::Direction& direction);
|
||||
void NavigateFocus(const winrt::TerminalApp::Direction& direction);
|
||||
|
||||
void UpdateSettings(const winrt::Microsoft::Terminal::Settings::TerminalSettings& settings, const GUID& profile);
|
||||
winrt::hstring GetFocusedTitle() const;
|
||||
void SetTabText(const winrt::hstring& text);
|
||||
|
||||
void ClosePane();
|
||||
|
||||
DECLARE_EVENT(Closed, _closedHandlers, winrt::Microsoft::Terminal::TerminalControl::ConnectionClosedEventArgs);
|
||||
|
||||
private:
|
||||
std::shared_ptr<Pane> _rootPane{ nullptr };
|
||||
winrt::hstring _lastIconPath{};
|
||||
|
||||
bool _focused{ false };
|
||||
winrt::Microsoft::UI::Xaml::Controls::TabViewItem _tabViewItem{ nullptr };
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "TabRowControl.h"
|
||||
|
||||
#include "TabRowControl.g.cpp"
|
||||
|
||||
using namespace winrt;
|
||||
using namespace Windows::UI::Xaml;
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
TabRowControl::TabRowControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Bound in the Xaml editor to the [+] button.
|
||||
// Arguments:
|
||||
// <unused>
|
||||
void TabRowControl::OnNewTabButtonClick(IInspectable const&, Controls::SplitButtonClickEventArgs const&)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "winrt/Microsoft.UI.Xaml.Controls.h"
|
||||
|
||||
#include "TabRowControl.g.h"
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
struct TabRowControl : TabRowControlT<TabRowControl>
|
||||
{
|
||||
TabRowControl();
|
||||
|
||||
void OnNewTabButtonClick(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::Controls::SplitButtonClickEventArgs const& args);
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::TerminalApp::factory_implementation
|
||||
{
|
||||
struct TabRowControl : TabRowControlT<TabRowControl, implementation::TabRowControl>
|
||||
{
|
||||
};
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
namespace TerminalApp
|
||||
{
|
||||
[default_interface] runtimeclass TabRowControl : Windows.UI.Xaml.Controls.Grid
|
||||
{
|
||||
TabRowControl();
|
||||
Windows.UI.Xaml.Controls.SplitButton NewTabButton { get; };
|
||||
Microsoft.UI.Xaml.Controls.TabView TabView { get; };
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
<!-- Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
|
||||
the MIT License. See LICENSE in the project root for license information. -->
|
||||
<Grid
|
||||
x:Class="TerminalApp.TabRowControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:TerminalApp"
|
||||
xmlns:mux="using:Microsoft.UI.Xaml.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d">
|
||||
|
||||
<mux:TabView x:Name="TabView" VerticalAlignment="Bottom">
|
||||
|
||||
<mux:TabView.RightCustomContent>
|
||||
<SplitButton
|
||||
x:Name="NewTabButton"
|
||||
Click="OnNewTabButtonClick"
|
||||
Background="{ThemeResource SystemChromeLowColor}"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Left">
|
||||
<Viewbox MaxHeight="13"
|
||||
MaxWidth="13">
|
||||
<SymbolIcon Symbol="Add" />
|
||||
</Viewbox>
|
||||
</SplitButton>
|
||||
</mux:TabView.RightCustomContent>
|
||||
|
||||
</mux:TabView>
|
||||
|
||||
</Grid>
|
||||
@@ -1,8 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
|
||||
<PropertyGroup>
|
||||
<!-- cppwinrt.build.pre.props depends on these settings: -->
|
||||
<!-- build a dll, not exe (Application) -->
|
||||
@@ -17,39 +15,90 @@
|
||||
<ProjectName>TerminalApp</ProjectName>
|
||||
<RootNamespace>TerminalApp</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- ========================= XAML files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- DON'T PUT XAML FILES HERE! Put them in TerminalAppLib.vcxproj -->
|
||||
<!-- HERE BE DRAGONS:
|
||||
For any types that use XAML information, if their .idl, .cpp, and .h
|
||||
aren't all marked DependentUpon the corresponding .xaml file,
|
||||
XamlTypeInfo.g.h won't pick it up correctly.
|
||||
-->
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
</ItemGroup>
|
||||
<!-- When we add other user controls, they should go in here as so: -->
|
||||
<!-- <ItemGroup>
|
||||
<Page Include="MyUserControl.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup> -->
|
||||
|
||||
<!-- ========================= Headers ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- Only put headers for winrt types in here. Don't put other header files
|
||||
in here - put them in TerminalAppLib.vcxproj instead! -->
|
||||
<ClInclude Include="Tab.h" />
|
||||
<ClInclude Include="Pane.h" />
|
||||
<ClInclude Include="ColorScheme.h" />
|
||||
<ClInclude Include="GlobalAppSettings.h" />
|
||||
<ClInclude Include="Profile.h" />
|
||||
<ClInclude Include="CascadiaSettings.h" />
|
||||
<ClInclude Include="AppKeyBindingsSerialization.h" />
|
||||
<ClInclude Include="KeyChordSerialization.h" />
|
||||
<ClInclude Include="Utils.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="TerminalPage.h" />
|
||||
<ClInclude Include="MinMaxCloseControl.h" />
|
||||
<ClInclude Include="AppKeyBindings.h" />
|
||||
<ClInclude Include="TitlebarControl.h" />
|
||||
<ClInclude Include="TabRowControl.h" />
|
||||
<ClInclude Include="App.h" />
|
||||
<ClInclude Include="AppKeyBindings.h">
|
||||
<DependentUpon>AppKeyBindings.idl</DependentUpon>
|
||||
</ClInclude>
|
||||
<ClInclude Include="App.h">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Cpp Files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- Don't put source files in here - put them in TerminalAppLib.vcxproj instead! -->
|
||||
<ClCompile Include="Tab.cpp" />
|
||||
<ClCompile Include="Pane.cpp" />
|
||||
<ClCompile Include="ColorScheme.cpp" />
|
||||
<ClCompile Include="GlobalAppSettings.cpp" />
|
||||
<ClCompile Include="Profile.cpp" />
|
||||
<ClCompile Include="CascadiaSettings.cpp" />
|
||||
<ClCompile Include="CascadiaSettingsSerialization.cpp" />
|
||||
<ClCompile Include="AppKeyBindingsSerialization.cpp" />
|
||||
<ClCompile Include="KeyChordSerialization.cpp" />
|
||||
<ClCompile Include="Utils.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AppKeyBindings.cpp">
|
||||
<DependentUpon>AppKeyBindings.idl</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="App.cpp">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
|
||||
|
||||
<!-- You _NEED_ to include this file and the jsoncpp IncludePath (below) if
|
||||
you want to use jsoncpp -->
|
||||
<ClCompile Include="$(OpenConsoleDir)\dep\jsoncpp\jsoncpp.cpp">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= idl Files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- DON'T PUT IDL FILES HERE! Put them in TerminalApp.vcxproj -->
|
||||
<Midl Include="App.idl">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</Midl>
|
||||
<Midl Include="AppKeyBindings.idl" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Misc Files ======================== -->
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
<None Include="TerminalApp.def" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ========================= Project References ======================== -->
|
||||
<ItemGroup>
|
||||
<!--
|
||||
@@ -60,31 +109,18 @@
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
|
||||
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj">
|
||||
<Project>{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}</Project>
|
||||
</ProjectReference>
|
||||
|
||||
<!-- The midl compiler however, _will_ aggregate our winmd dependencies
|
||||
somehow. So make sure to only include top-level dependencies here (don't
|
||||
include Settings and Connection, since Control will include them for us) -->
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettings\TerminalSettings.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" />
|
||||
|
||||
<!-- Reference TerminalAppLib here, so we can use it's TerminalApp.winmd as
|
||||
our TerminalApp.winmd. This didn't work correctly in VS2017, you'd need to
|
||||
manually reference the lib -->
|
||||
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\lib\TerminalAppLib.vcxproj" >
|
||||
<!-- This is needed to be able to reference the XamlApplication type. -->
|
||||
<ProjectReference Include="..\Microsoft.UI.Xaml.Markup\Microsoft.UI.Xaml.Markup.vcxproj">
|
||||
<Project>{015a0047-772d-4f1a-88c9-45c18f0adfb6}</Project>
|
||||
<Private>true</Private>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
</ProjectReference>
|
||||
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<!-- A small helper for paths to the compiled cppwinrt projects -->
|
||||
<_BinRoot Condition="'$(Platform)' != 'Win32'">$(OpenConsoleDir)$(Platform)\$(Configuration)\</_BinRoot>
|
||||
<_BinRoot Condition="'$(Platform)' == 'Win32'">$(OpenConsoleDir)$(Configuration)\</_BinRoot>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<!--
|
||||
DON'T REDIRECT OUR OUTPUT.
|
||||
@@ -97,20 +133,18 @@
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>User32.lib;WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
|
||||
<!-- TerminalAppLib contains a DllMain that we need to force the use of. -->
|
||||
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/INCLUDE:_DllMain@12</AdditionalOptions>
|
||||
<AdditionalOptions Condition="'$(Platform)'!='Win32'">/INCLUDE:DllMain</AdditionalOptions>
|
||||
<Link>
|
||||
<AdditionalDependencies>WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(OpenConsoleDir)src\common.build.post.props" />
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
||||
|
||||
<!-- Import this set of targets that fixes a VS bug that manifests when using
|
||||
the TerminalAppLib project -->
|
||||
<Import Project="FixVisualStudioBug.targets" />
|
||||
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "TerminalPage.h"
|
||||
|
||||
#include "TerminalPage.g.cpp"
|
||||
|
||||
using namespace winrt;
|
||||
using namespace Windows::UI::Xaml;
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
TerminalPage::TerminalPage()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "winrt/Microsoft.UI.Xaml.Controls.h"
|
||||
|
||||
#include "TerminalPage.g.h"
|
||||
|
||||
namespace winrt::TerminalApp::implementation
|
||||
{
|
||||
struct TerminalPage : TerminalPageT<TerminalPage>
|
||||
{
|
||||
TerminalPage();
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::TerminalApp::factory_implementation
|
||||
{
|
||||
struct TerminalPage : TerminalPageT<TerminalPage, implementation::TerminalPage>
|
||||
{
|
||||
};
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user