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v1.4.3243.
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dev/duhowe
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
00db8704b6 |
@@ -1,97 +0,0 @@
|
||||
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: Align
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AlignConsecutiveMacros: false
|
||||
AlignConsecutiveAssignments: false
|
||||
AlignConsecutiveDeclarations: false
|
||||
AllowAllConstructorInitializersOnNextLine: true
|
||||
AlignEscapedNewlines: Left
|
||||
AlignOperands: true
|
||||
AlignTrailingComments: false
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortFunctionsOnASingleLine: Inline
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortIfStatementsOnASingleLine: Never
|
||||
#AllowShortLambdasOnASingleLine: Inline
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: Yes
|
||||
BinPackArguments: false
|
||||
BinPackParameters: false
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: true
|
||||
AfterClass: true
|
||||
AfterControlStatement: true
|
||||
AfterEnum: true
|
||||
AfterFunction: true
|
||||
AfterNamespace: true
|
||||
AfterObjCDeclaration: true
|
||||
AfterStruct: true
|
||||
AfterUnion: true
|
||||
AfterExternBlock: false
|
||||
BeforeCatch: true
|
||||
BeforeElse: true
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
SplitEmptyNamespace: true
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeBraces: Custom
|
||||
BreakBeforeTernaryOperators: false
|
||||
BreakConstructorInitializers: AfterColon
|
||||
BreakInheritanceList: AfterColon
|
||||
ColumnLimit: 0
|
||||
CommentPragmas: "suppress"
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: true
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: false
|
||||
DeriveLineEnding: true
|
||||
DerivePointerAlignment: false
|
||||
FixNamespaceComments: false
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
- Regex: '^.*(precomp|pch|stdafx)'
|
||||
Priority: -1
|
||||
- Regex: '^".*"'
|
||||
Priority: 1
|
||||
- Regex: '^<.*>'
|
||||
Priority: 2
|
||||
- Regex: '.*'
|
||||
Priority: 3
|
||||
IndentCaseLabels: false
|
||||
IndentPPDirectives: None
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||
MacroBlockBegin: "BEGIN_TEST_METHOD_PROPERTIES|BEGIN_MODULE|BEGIN_TEST_CLASS|BEGIN_TEST_METHOD"
|
||||
MacroBlockEnd: "END_TEST_METHOD_PROPERTIES|END_MODULE|END_TEST_CLASS|END_TEST_METHOD"
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: All
|
||||
PointerAlignment: Left
|
||||
ReflowComments: false
|
||||
SortIncludes: false
|
||||
SortUsingDeclarations: true
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInContainerLiterals: false
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Latest
|
||||
TabWidth: 4
|
||||
UseTab: Never
|
||||
21
.github/ISSUE_TEMPLATE/Bug_Report.md
vendored
21
.github/ISSUE_TEMPLATE/Bug_Report.md
vendored
@@ -1,33 +1,18 @@
|
||||
---
|
||||
name: "Bug report 🐛"
|
||||
name: Bug report 🐛
|
||||
about: Report errors or unexpected behavior
|
||||
title: ''
|
||||
title: "Bug Report"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--
|
||||
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
|
||||
|
||||
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
|
||||
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
|
||||
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
|
||||
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
|
||||
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
|
||||
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
|
||||
|
||||
All good? Then proceed!
|
||||
-->
|
||||
|
||||
<!--
|
||||
This bug tracker is monitored by Windows Terminal development team and other technical folks.
|
||||
|
||||
**Important: When reporting BSODs or security issues, DO NOT attach memory dumps, logs, or traces to Github issues**.
|
||||
Instead, send dumps/traces to secure@microsoft.com, referencing this GitHub issue.
|
||||
|
||||
If this is an application crash, please also provide a Feedback Hub submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal (Preview)" and choose "Share My Feedback" after submission to get the link.
|
||||
|
||||
Please use this form and describe your issue, concisely but precisely, with as much detail as possible.
|
||||
|
||||
-->
|
||||
@@ -35,7 +20,7 @@ Please use this form and describe your issue, concisely but precisely, with as m
|
||||
# Environment
|
||||
|
||||
```none
|
||||
Windows build number: [run `[Environment]::OSVersion` for powershell, or `ver` for cmd]
|
||||
Windows build number: [run "ver" at a command prompt]
|
||||
Windows Terminal version (if applicable):
|
||||
|
||||
Any other software?
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
name: "Documentation Issue 📚"
|
||||
name: Documentation Issue 📚
|
||||
about: Report issues in our documentation
|
||||
title: ''
|
||||
title: "Documentation Issue"
|
||||
labels: Issue-Docs
|
||||
assignees: ''
|
||||
|
||||
|
||||
56
.github/ISSUE_TEMPLATE/Feature_Request.md
vendored
56
.github/ISSUE_TEMPLATE/Feature_Request.md
vendored
@@ -1,35 +1,21 @@
|
||||
---
|
||||
name: "Feature Request/Idea 🚀"
|
||||
about: Suggest a new feature or improvement (this does not mean you have to implement
|
||||
it)
|
||||
title: ''
|
||||
labels: Issue-Feature
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--
|
||||
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
|
||||
|
||||
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
|
||||
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
|
||||
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
|
||||
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
|
||||
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
|
||||
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
|
||||
|
||||
All good? Then proceed!
|
||||
-->
|
||||
|
||||
# Description of the new feature/enhancement
|
||||
|
||||
<!--
|
||||
A clear and concise description of what the problem is that the new feature would solve.
|
||||
Describe why and how a user would use this new functionality (if applicable).
|
||||
-->
|
||||
|
||||
# Proposed technical implementation details (optional)
|
||||
|
||||
<!--
|
||||
A clear and concise description of what you want to happen.
|
||||
-->
|
||||
---
|
||||
name: Feature Request/Idea 🚀
|
||||
about: Suggest a new feature or improvement (this does not mean you have to implement it)
|
||||
title: "Feature Request"
|
||||
labels: Issue-Feature
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Summary of the new feature/enhancement
|
||||
|
||||
<!--
|
||||
A clear and concise description of what the problem is that the new feature would solve.
|
||||
Describe why and how a user would use this new functionality (if applicable).
|
||||
-->
|
||||
|
||||
# Proposed technical implementation details (optional)
|
||||
|
||||
<!--
|
||||
A clear and concise description of what you want to happen.
|
||||
-->
|
||||
|
||||
10
.github/ISSUE_TEMPLATE/Guidance_Issue.md
vendored
Normal file
10
.github/ISSUE_TEMPLATE/Guidance_Issue.md
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
---
|
||||
name: Community Guidance Request ✨
|
||||
about: Suggest somewhere the Windows Terminal Team needs to provide community guidance through new documentation or process.
|
||||
title: "Guidance"
|
||||
labels: Issue-Docs
|
||||
assignees: 'bitcrazed'
|
||||
|
||||
---
|
||||
|
||||
<!-- What needs to change? Who is responsible for it? Why is it an open question? -->
|
||||
6
.github/PULL_REQUEST_TEMPLATE.md
vendored
6
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -9,12 +9,8 @@
|
||||
* [ ] Closes #xxx
|
||||
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
|
||||
* [ ] Tests added/passed
|
||||
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
|
||||
* [ ] Schema updated.
|
||||
* [ ] Requires documentation to be updated
|
||||
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
|
||||
|
||||
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
|
||||
## Detailed Description of the Pull Request / Additional comments
|
||||
|
||||
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
|
||||
## Validation Steps Performed
|
||||
|
||||
25
.github/actions/spell-check/advice.txt
vendored
25
.github/actions/spell-check/advice.txt
vendored
@@ -1,25 +0,0 @@
|
||||
<details>
|
||||
<summary>
|
||||
:pencil2: Contributor please read this
|
||||
</summary>
|
||||
|
||||
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
|
||||
|
||||
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
|
||||
|
||||
If the listed items are:
|
||||
* ... **misspelled**, then please *correct* them instead of using the command.
|
||||
* ... *names*, please add them to `.github/actions/spell-check/dictionary/names.txt`.
|
||||
* ... APIs, you can add them to a file in `.github/actions/spell-check/dictionary/`.
|
||||
* ... just things you're using, please add them to an appropriate file in `.github/actions/spell-check/expect/`.
|
||||
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spell-check/patterns/`.
|
||||
|
||||
See the `README.md` in each directory for more information.
|
||||
|
||||
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [:check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
|
||||
|
||||
</details>
|
||||
|
||||
#### :warning: Reviewers
|
||||
At present, the action that triggered this message will not show its :x: in this PR unless the branch is within this repository.
|
||||
Thus, you **should** make sure that this comment has been addressed before encouraging the merge bot to merge this PR.
|
||||
20
.github/actions/spell-check/dictionary/README.md
vendored
20
.github/actions/spell-check/dictionary/README.md
vendored
@@ -1,20 +0,0 @@
|
||||
# Dictionaries are lists of words to accept unconditionally
|
||||
|
||||
While check spelling will complain about a whitelisted word
|
||||
which is no longer present, you can include things here even if
|
||||
they are not otherwise present in the repository.
|
||||
|
||||
E.g., you could include a list of system APIs here, or potential
|
||||
contributors (so that if a future commit includes their name,
|
||||
it'll be accepted).
|
||||
|
||||
### Files
|
||||
|
||||
| File | Description |
|
||||
| ---- | ----------- |
|
||||
| [Dictionary](dictionary.txt) | Primary US English dictionary |
|
||||
| [Chinese](chinese.txt) | Chinese words |
|
||||
| [Japanese](japanese.txt) | Japanese words |
|
||||
| [Microsoft](microsoft.txt) | Microsoft brand items |
|
||||
| [Fonts](fonts.txt) | Font names |
|
||||
| [Names](names.txt) | Names of people |
|
||||
56
.github/actions/spell-check/dictionary/apis.txt
vendored
56
.github/actions/spell-check/dictionary/apis.txt
vendored
@@ -1,56 +0,0 @@
|
||||
ACCEPTFILES
|
||||
ACCESSDENIED
|
||||
alignof
|
||||
bitfield
|
||||
bitfields
|
||||
CLASSNOTAVAILABLE
|
||||
EXPCMDFLAGS
|
||||
EXPCMDSTATE
|
||||
fullkbd
|
||||
futex
|
||||
Hashtable
|
||||
href
|
||||
IAsync
|
||||
IBind
|
||||
IBox
|
||||
IClass
|
||||
IComparable
|
||||
ICustom
|
||||
IDialog
|
||||
IDirect
|
||||
IExplorer
|
||||
IMap
|
||||
IObject
|
||||
IStorage
|
||||
llabs
|
||||
LCID
|
||||
lround
|
||||
LSHIFT
|
||||
NCHITTEST
|
||||
NCLBUTTONDBLCLK
|
||||
NCRBUTTONDBLCLK
|
||||
NOAGGREGATION
|
||||
NOREDIRECTIONBITMAP
|
||||
oaidl
|
||||
ocidl
|
||||
otms
|
||||
OUTLINETEXTMETRICW
|
||||
PAGESCROLL
|
||||
RETURNCMD
|
||||
rfind
|
||||
roundf
|
||||
RSHIFT
|
||||
rx
|
||||
schandle
|
||||
serializer
|
||||
SIZENS
|
||||
spsc
|
||||
STDCPP
|
||||
strchr
|
||||
syscall
|
||||
tmp
|
||||
tx
|
||||
userenv
|
||||
wcstoui
|
||||
XDocument
|
||||
XElement
|
||||
@@ -1,5 +0,0 @@
|
||||
CHINESEBIG
|
||||
choseong
|
||||
Jongseong
|
||||
Jungseong
|
||||
ssangtikeut
|
||||
479835
.github/actions/spell-check/dictionary/dictionary.txt
vendored
479835
.github/actions/spell-check/dictionary/dictionary.txt
vendored
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
Consolas
|
||||
emoji
|
||||
Extralight
|
||||
Gabriola
|
||||
Iosevka
|
||||
MDL
|
||||
Monofur
|
||||
Segoe
|
||||
@@ -1,4 +0,0 @@
|
||||
arigatoo
|
||||
doomo
|
||||
Kaomojis
|
||||
TATEGAKI
|
||||
@@ -1,3 +0,0 @@
|
||||
powf
|
||||
sqrtf
|
||||
isnan
|
||||
@@ -1,40 +0,0 @@
|
||||
ACLs
|
||||
altform
|
||||
appendwttlogging
|
||||
backplating
|
||||
CPRs
|
||||
DACL
|
||||
DACLs
|
||||
dotnetfeed
|
||||
DWINRT
|
||||
enablewttlogging
|
||||
LKG
|
||||
mfcribbon
|
||||
microsoft
|
||||
microsoftonline
|
||||
netcore
|
||||
osgvsowi
|
||||
pgc
|
||||
pgo
|
||||
pgosweep
|
||||
powerrename
|
||||
powershell
|
||||
propkey
|
||||
pscustomobject
|
||||
robocopy
|
||||
SACLs
|
||||
Shobjidl
|
||||
Skype
|
||||
sysnative
|
||||
systemroot
|
||||
taskkill
|
||||
tasklist
|
||||
tdbuildteamid
|
||||
vcruntime
|
||||
visualstudio
|
||||
VSTHRD
|
||||
wlk
|
||||
wslpath
|
||||
wtl
|
||||
wtt
|
||||
wttlog
|
||||
66
.github/actions/spell-check/dictionary/names.txt
vendored
66
.github/actions/spell-check/dictionary/names.txt
vendored
@@ -1,66 +0,0 @@
|
||||
Anup
|
||||
austdi
|
||||
Ballmer
|
||||
bhoj
|
||||
Bhojwani
|
||||
carlos
|
||||
dhowett
|
||||
Diviness
|
||||
dsafa
|
||||
duhowett
|
||||
ethanschoonover
|
||||
Firefox
|
||||
Gatta
|
||||
Grie
|
||||
Griese
|
||||
Hernan
|
||||
Howett
|
||||
Illhardt
|
||||
jantari
|
||||
jerrysh
|
||||
Kaiyu
|
||||
kimwalisch
|
||||
KMehrain
|
||||
Kourosh
|
||||
kowalczyk
|
||||
leonmsft
|
||||
Lepilleur
|
||||
lukesampson
|
||||
Manandhar
|
||||
mbadolato
|
||||
Mehrain
|
||||
mgravell
|
||||
michaelniksa
|
||||
michkap
|
||||
migrie
|
||||
mikegr
|
||||
mikemaccana
|
||||
miloush
|
||||
miniksa
|
||||
niksa
|
||||
nvaccess
|
||||
nvda
|
||||
oising
|
||||
oldnewthing
|
||||
osgwiki
|
||||
paulcam
|
||||
pauldotknopf
|
||||
PGP
|
||||
Pham
|
||||
Rincewind
|
||||
rprichard
|
||||
Schoonover
|
||||
Somuah
|
||||
sonph
|
||||
sonpham
|
||||
stakx
|
||||
Walisch
|
||||
Wirt
|
||||
Wojciech
|
||||
zadjii
|
||||
Zamor
|
||||
Zamora
|
||||
zamora
|
||||
Zoey
|
||||
zorio
|
||||
Zverovich
|
||||
63
.github/actions/spell-check/excludes.txt
vendored
63
.github/actions/spell-check/excludes.txt
vendored
@@ -1,63 +0,0 @@
|
||||
(?:^|/)dirs$
|
||||
(?:^|/)go\.mod$
|
||||
(?:^|/)go\.sum$
|
||||
(?:^|/)package-lock\.json$
|
||||
(?:^|/)sources(?:|\.dep)$
|
||||
SUMS$
|
||||
\.ai$
|
||||
\.bmp$
|
||||
\.cer$
|
||||
\.class$
|
||||
\.crl$
|
||||
\.crt$
|
||||
\.csr$
|
||||
\.dll$
|
||||
\.DS_Store$
|
||||
\.eot$
|
||||
\.eps$
|
||||
\.exe$
|
||||
\.gif$
|
||||
\.graffle$
|
||||
\.gz$
|
||||
\.icns$
|
||||
\.ico$
|
||||
\.jar$
|
||||
\.jpeg$
|
||||
\.jpg$
|
||||
\.key$
|
||||
\.lib$
|
||||
\.lock$
|
||||
\.map$
|
||||
\.min\..
|
||||
\.mp3$
|
||||
\.mp4$
|
||||
\.otf$
|
||||
\.pbxproj$
|
||||
\.pdf$
|
||||
\.pem$
|
||||
\.png$
|
||||
\.psd$
|
||||
\.runsettings$
|
||||
\.sig$
|
||||
\.so$
|
||||
\.svg$
|
||||
\.svgz$
|
||||
\.tar$
|
||||
\.tgz$
|
||||
\.ttf$
|
||||
\.woff
|
||||
\.xcf$
|
||||
\.xls
|
||||
\.xpm$
|
||||
\.yml$
|
||||
\.zip$
|
||||
^consolegit2gitfilters\.json$
|
||||
^dep/
|
||||
^oss/
|
||||
^doc/reference/UTF8-torture-test\.txt$
|
||||
^src/interactivity/onecore/BgfxEngine\.
|
||||
^src/renderer/wddmcon/WddmConRenderer\.
|
||||
^src/terminal/parser/ft_fuzzer/VTCommandFuzzer\.cpp$
|
||||
^src/tools/U8U16Test/(?:fr|ru|zh)\.txt$
|
||||
^\.github/actions/spell-check/
|
||||
^\.gitignore$
|
||||
@@ -1,7 +0,0 @@
|
||||
autogenerated
|
||||
CPPCORECHECK
|
||||
Debian
|
||||
filepath
|
||||
inplace
|
||||
KEYBDINPUT
|
||||
WINVER
|
||||
13
.github/actions/spell-check/expect/README.md
vendored
13
.github/actions/spell-check/expect/README.md
vendored
@@ -1,13 +0,0 @@
|
||||
The contents of each `.txt` file in this directory are merged together.
|
||||
|
||||
* [alphabet](alphabet.txt) is a sample for alphabet related items
|
||||
* [web](web.txt) is a sample for web/html related items
|
||||
* [expect](expect.txt) is the main list of expected items -- there is nothing
|
||||
particularly special about the file name (beyond the extension which is
|
||||
important).
|
||||
|
||||
These terms are things which temporarily exist in the project, but which
|
||||
aren't necessarily words.
|
||||
|
||||
If something is a word that could come and go, it probably belongs in a
|
||||
[dictionary](../dictionary/README.md).
|
||||
33
.github/actions/spell-check/expect/alphabet.txt
vendored
33
.github/actions/spell-check/expect/alphabet.txt
vendored
@@ -1,33 +0,0 @@
|
||||
abcd
|
||||
abcde
|
||||
abcdef
|
||||
ABCDEFG
|
||||
ABCDEFGH
|
||||
ABCDEFGHIJ
|
||||
abcdefghijk
|
||||
abcdefghijklmnop
|
||||
ABCDEFGHIJKLMNOPQRST
|
||||
abcdefghijklmnopqrstuvwxyz
|
||||
ABE
|
||||
BBGGRR
|
||||
BBBBBBBBBBBBBBDDDD
|
||||
EFG
|
||||
EFGh
|
||||
QQQQQQQQQQABCDEFGHIJ
|
||||
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQ
|
||||
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQQ
|
||||
QQQQQQQQQQABCDEFGHIJPQRSTQQQQQQQQQQ
|
||||
qrstuvwxyz
|
||||
qwerty
|
||||
QWERTYUIOP
|
||||
qwertyuiopasdfg
|
||||
YYYYYYYDDDDDDDDDDD
|
||||
ZAAZZ
|
||||
ZABBZ
|
||||
ZBAZZ
|
||||
ZBBBZ
|
||||
ZBBZZ
|
||||
ZYXWVUT
|
||||
ZZBBZ
|
||||
ZZZBB
|
||||
ZZZBZ
|
||||
2816
.github/actions/spell-check/expect/expect.txt
vendored
2816
.github/actions/spell-check/expect/expect.txt
vendored
File diff suppressed because it is too large
Load Diff
15
.github/actions/spell-check/expect/web.txt
vendored
15
.github/actions/spell-check/expect/web.txt
vendored
@@ -1,15 +0,0 @@
|
||||
http
|
||||
td
|
||||
www
|
||||
ecma
|
||||
rapidtables
|
||||
WCAG
|
||||
freedesktop
|
||||
ycombinator
|
||||
robertelder
|
||||
kovidgoyal
|
||||
leonerd
|
||||
fixterms
|
||||
uk
|
||||
winui
|
||||
appshellintegration
|
||||
2
.github/actions/spell-check/patterns/0_n.txt
vendored
2
.github/actions/spell-check/patterns/0_n.txt
vendored
@@ -1,2 +0,0 @@
|
||||
\\native(?![a-z])
|
||||
\\nihilist(?![a-z])
|
||||
8
.github/actions/spell-check/patterns/0_r.txt
vendored
8
.github/actions/spell-check/patterns/0_r.txt
vendored
@@ -1,8 +0,0 @@
|
||||
\\registry(?![a-z])
|
||||
\\release(?![a-z])
|
||||
\\resources?(?![a-z])
|
||||
\\result(?![a-z])
|
||||
\\resultmacros(?![a-z])
|
||||
\\rules(?![a-z])
|
||||
\\renderer(?![a-z])
|
||||
\\rectread(?![a-z])
|
||||
13
.github/actions/spell-check/patterns/0_t.txt
vendored
13
.github/actions/spell-check/patterns/0_t.txt
vendored
@@ -1,13 +0,0 @@
|
||||
\\telemetry(?![a-z])
|
||||
\\templates(?![a-z])
|
||||
\\term(?![a-z])
|
||||
\\terminal(?![a-z])
|
||||
\\terminalcore(?![a-z])
|
||||
\\terminalinput(?![a-z])
|
||||
\\testlist(?![a-z])
|
||||
\\testmd(?![a-z])
|
||||
\\testpasses(?![a-z])
|
||||
\\tests(?![a-z])
|
||||
\\thread(?![a-z])
|
||||
\\tools(?![a-z])
|
||||
\\types(?![a-z])
|
||||
16
.github/actions/spell-check/patterns/README.md
vendored
16
.github/actions/spell-check/patterns/README.md
vendored
@@ -1,16 +0,0 @@
|
||||
The contents of each `.txt` file in this directory are merged together.
|
||||
Each line is a Perl 5 regular expression.
|
||||
Nothing is guaranteed about the order in which they're merged.
|
||||
-- If this is a problem, please reach out.
|
||||
|
||||
Note: order of the contents of these files can matter.
|
||||
Lines from an individual file are handled in file order.
|
||||
Files are selected in alphabetical order.
|
||||
|
||||
* [n](0_n.txt), [r](0_r.txt), and [t](0_t.txt) are specifically to work around
|
||||
a quirk in the spell checker:
|
||||
it often sees C strings of the form "Hello\nwerld". And would prefer to
|
||||
spot the typo of `werld`.
|
||||
* [patterns](patterns.txt) is the main list -- there is nothing
|
||||
particularly special about the file name (beyond the extension which is
|
||||
important).
|
||||
@@ -1,22 +0,0 @@
|
||||
https://(?:(?:[-a-zA-Z0-9?&=]*\.|)microsoft\.com)/[-a-zA-Z0-9?&=_#\/.]*
|
||||
https://aka\.ms/[-a-zA-Z0-9?&=\/_]*
|
||||
https://www\.itscj\.ipsj\.or\.jp/iso-ir/[-0-9]+\.pdf
|
||||
https://www\.vt100\.net/docs/[-a-zA-Z0-9#_\/.]*
|
||||
https://www.w3.org/[-a-zA-Z0-9?&=\/_#]*
|
||||
https://(?:(?:www\.|)youtube\.com|youtu.be)/[-a-zA-Z0-9?&=]*
|
||||
https://[a-z-]+\.githubusercontent\.com/[-a-zA-Z0-9?&=_\/.]*
|
||||
[Pp]ublicKeyToken="?[0-9a-fA-F]{16}"?
|
||||
(?:[{"]|UniqueIdentifier>)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:[}"]|</UniqueIdentifier)
|
||||
(?:0[Xx]|\\x|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
|
||||
microsoft/cascadia-code\@[0-9a-fA-F]{40}
|
||||
\d+x\d+Logo
|
||||
Scro\&ll
|
||||
# selectionInput.cpp
|
||||
:\\windows\\syste\b
|
||||
TestUtils::VerifyExpectedString\(tb, L"[^"]+"
|
||||
(?:hostSm|mach)\.ProcessString\(L"[^"]+"
|
||||
\b([A-Za-z])\1{3,}\b
|
||||
Base64::s_(?:En|De)code\(L"[^"]+"
|
||||
VERIFY_ARE_EQUAL\(L"[^"]+"
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\+/"
|
||||
std::memory_order_[\w]+
|
||||
20
.github/workflows/spelling.yml
vendored
20
.github/workflows/spelling.yml
vendored
@@ -1,20 +0,0 @@
|
||||
name: Spell checking
|
||||
on:
|
||||
push:
|
||||
schedule:
|
||||
# * is a special character in YAML so you have to quote this string
|
||||
- cron: '15 * * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Spell checking
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
fetch-depth: 5
|
||||
- uses: check-spelling/check-spelling@0.0.16-alpha
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
bucket: .github/actions
|
||||
project: spell-check
|
||||
14
.gitignore
vendored
14
.gitignore
vendored
@@ -48,7 +48,6 @@ dlldata.c
|
||||
project.lock.json
|
||||
artifacts/
|
||||
|
||||
*_h.h
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
@@ -145,13 +144,13 @@ publish/
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to check in your web deploy settings
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# check in your Azure Web App publish settings, but sensitive information contained
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
@@ -163,7 +162,7 @@ PublishScripts/
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
@@ -262,14 +261,8 @@ build*.rec
|
||||
build*.wrn
|
||||
build*.metadata
|
||||
|
||||
# MS Build binary logs
|
||||
*.binlog
|
||||
|
||||
# .razzlerc.cmd file - used by dev environment
|
||||
tools/.razzlerc.*
|
||||
# .PowershellModules - if one needs a powershell module dependency, one
|
||||
# can save it here. used by tools/OpenConsole.psm1
|
||||
.PowershellModules
|
||||
# message compiler output
|
||||
MSG*.bin
|
||||
/*.exe
|
||||
@@ -282,4 +275,3 @@ MSG*.bin
|
||||
**/Unmerged/*
|
||||
profiles.json
|
||||
*.metaproj
|
||||
*.swp
|
||||
|
||||
@@ -25,10 +25,10 @@
|
||||
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.v142.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.v142.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.v141.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.v141.ARM64",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v142",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v141",
|
||||
"Microsoft.VisualStudio.Component.UWP.VC.ARM64"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
# Microsoft Open Source Code of Conduct
|
||||
# Code of Conduct
|
||||
|
||||
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
|
||||
This project has adopted the [Microsoft Open Source Code of Conduct][conduct-code].
|
||||
For more information see the [Code of Conduct FAQ][conduct-FAQ] or contact [opencode@microsoft.com][conduct-email] with any additional questions or comments.
|
||||
|
||||
Resources:
|
||||
|
||||
- [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/)
|
||||
- [Microsoft Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/)
|
||||
- Contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with questions or concerns
|
||||
[conduct-code]: https://opensource.microsoft.com/codeofconduct/
|
||||
[conduct-FAQ]: https://opensource.microsoft.com/codeofconduct/faq/
|
||||
[conduct-email]: mailto:opencode@microsoft.com
|
||||
|
||||
158
CONTRIBUTING.md
158
CONTRIBUTING.md
@@ -1,158 +0,0 @@
|
||||
# Terminal Contributor's Guide
|
||||
|
||||
Below is our guidance for how to report issues, propose new features, and submit contributions via Pull Requests (PRs).
|
||||
|
||||
## Open Development Workflow
|
||||
|
||||
The Windows Terminal team is VERY active in this GitHub Repo. In fact, we live in it all day long and carry out all our development in the open!
|
||||
|
||||
When the team finds issues we file them in the repo. When we propose new ideas or think-up new features, we file new feature requests. When we work on fixes or features, we create branches and work on those improvements. And when PRs are reviewed, we review in public - including all the good, the bad, and the ugly parts.
|
||||
|
||||
The point of doing all this work in public is to ensure that we are holding ourselves to a high degree of transparency, and so that the community sees that we apply the same processes and hold ourselves to the same quality-bar as we do to community-submitted issues and PRs. We also want to make sure that we expose our team culture and "tribal knowledge" that is inherent in any closely-knit team, which often contains considerable value to those new to the project who are trying to figure out "why the heck does this thing look/work like this???"
|
||||
|
||||
### Repo Bot
|
||||
|
||||
The team triages new issues several times a week. During triage, the team uses labels to categorize, manage, and drive the project workflow.
|
||||
|
||||
We employ [a bot engine](https://github.com/microsoft/terminal/blob/master/doc/bot.md) to help us automate common processes within our workflow.
|
||||
|
||||
We drive the bot by tagging issues with specific labels which cause the bot engine to close issues, merge branches, etc. This bot engine helps us keep the repo clean by automating the process of notifying appropriate parties if/when information/follow-up is needed, and closing stale issues/PRs after reminders have remained unanswered for several days.
|
||||
|
||||
Therefore, if you do file issues, or create PRs, please keep an eye on your GitHub notifications. If you do not respond to requests for information, your issues/PRs may be closed automatically.
|
||||
|
||||
---
|
||||
## Reporting Security Issues
|
||||
|
||||
**Please do not report security vulnerabilities through public GitHub issues.** Instead, please report them to the Microsoft Security Response Center (MSRC). See [SECURITY.md](./SECURITY.md) for more information.
|
||||
|
||||
## Before you start, file an issue
|
||||
|
||||
Please follow this simple rule to help us eliminate any unnecessary wasted effort & frustration, and ensure an efficient and effective use of everyone's time - yours, ours, and other community members':
|
||||
|
||||
> 👉 If you have a question, think you've discovered an issue, would like to propose a new feature, etc., then find/file an issue **BEFORE** starting work to fix/implement it.
|
||||
|
||||
### Search existing issues first
|
||||
|
||||
Before filing a new issue, search existing open and closed issues first: This project is moving fast! It is likely someone else has found the problem you're seeing, and someone may be working on or have already contributed a fix!
|
||||
|
||||
If no existing item describes your issue/feature, great - please file a new issue:
|
||||
|
||||
### File a new Issue
|
||||
|
||||
* Don't know whether you're reporting an issue or requesting a feature? File an issue
|
||||
* Have a question that you don't see answered in docs, videos, etc.? File an issue
|
||||
* Want to know if we're planning on building a particular feature? File an issue
|
||||
* Got a great idea for a new feature? File an issue/request/idea
|
||||
* Don't understand how to do something? File an issue/Community Guidance Request
|
||||
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
|
||||
|
||||
When you hit "New Issue", select the type of issue closest to what you want to report/ask/request:
|
||||

|
||||
|
||||
### Complete the template
|
||||
|
||||
**Complete the information requested in the issue template, providing as much information as possible**. The more information you provide, the more likely your issue/ask will be understood and implemented. Helpful information includes:
|
||||
|
||||
* What device you're running (inc. CPU type, memory, disk, etc.)
|
||||
* What build of Windows your device is running
|
||||
|
||||
👉 Tip: Run the following in PowerShell Core
|
||||
|
||||
```powershell
|
||||
C:\> $PSVersionTable.OS
|
||||
Microsoft Windows 10.0.18909
|
||||
```
|
||||
|
||||
... or in Windows PowerShell
|
||||
|
||||
```powershell
|
||||
C:\> $PSVersionTable.BuildVersion
|
||||
|
||||
Major Minor Build Revision
|
||||
----- ----- ----- --------
|
||||
10 0 18912 1001
|
||||
```
|
||||
|
||||
... or Cmd:
|
||||
|
||||
```cmd
|
||||
C:\> ver
|
||||
|
||||
Microsoft Windows [Version 10.0.18900.1001]
|
||||
```
|
||||
|
||||
* What tools and apps you're using (e.g. VS 2019, VSCode, etc.)
|
||||
* Don't assume we're experts in setting up YOUR environment and don't assume we are experts in `<your distro/tool of choice>`. Teach us to help you!
|
||||
* **We LOVE detailed repro steps!** What steps do we need to take to reproduce the issue? Assume we love to read repro steps. As much detail as you can stand is probably _barely_ enough detail for us!
|
||||
* If you're reporting a particular character/glyph not rendering correctly, the specific Unicode codepoint would be MOST welcome (e.g. U+1F4AF, U+4382)
|
||||
* Prefer error message text where possible or screenshots of errors if text cannot be captured
|
||||
* We MUCH prefer text command-line script than screenshots of command-line script.
|
||||
* **If you intend to implement the fix/feature yourself then say so!** If you do not indicate otherwise we will assume that the issue is our to solve, or may label the issue as `Help-Wanted`.
|
||||
|
||||
### DO NOT post "+1" comments
|
||||
|
||||
> ⚠ DO NOT post "+1", "me too", or similar comments - they just add noise to an issue.
|
||||
|
||||
If you don't have any additional info/context to add but would like to indicate that you're affected by the issue, upvote the original issue by clicking its [+😊] button and hitting 👍 (+1) icon. This way we can actually measure how impactful an issue is.
|
||||
|
||||
---
|
||||
|
||||
## Contributing fixes / features
|
||||
|
||||
For those able & willing to help fix issues and/or implement features ...
|
||||
|
||||
### To Spec or not to Spec
|
||||
|
||||
Some issues/features may be quick and simple to describe and understand. For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Fork, Branch, and Create your PR", below.
|
||||
|
||||
Small issues that do not require a spec will be labelled Issue-Bug or Issue-Task.
|
||||
|
||||
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled Issue-Feature.
|
||||
|
||||
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
|
||||
|
||||
Specs will be managed in a very similar manner as code contributions so please follow the "Fork, Branch and Create your PR" below.
|
||||
|
||||
### Writing / Contributing-to a Spec
|
||||
|
||||
To write/contribute to a spec: fork, branch and commit via PRs, as you would with any code changes.
|
||||
|
||||
Specs are written in markdown, stored under the `\doc\spec` folder and named `[issue id] - [spec description].md`.
|
||||
|
||||
👉 **It is important to follow the spec templates and complete the requested information**. The available spec templates will help ensure that specs contain the minimum information & decisions necessary to permit development to begin. In particular, specs require you to confirm that you've already discussed the issue/idea with the team in an issue and that you provide the issue ID for reference.
|
||||
|
||||
Team members will be happy to help review specs and guide them to completion.
|
||||
|
||||
### Help Wanted
|
||||
|
||||
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
|
||||
|
||||
---
|
||||
|
||||
## Development
|
||||
|
||||
### Fork, Clone, Branch and Create your PR
|
||||
|
||||
Once you've discussed your proposed feature/fix/etc. with a team member, and you've agreed an approach or a spec has been written and approved, it's time to start development:
|
||||
|
||||
1. Fork the repo if you haven't already
|
||||
1. Clone your fork locally
|
||||
1. Create & push a feature branch
|
||||
1. Create a [Draft Pull Request (PR)](https://github.blog/2019-02-14-introducing-draft-pull-requests/)
|
||||
1. Work on your changes
|
||||
|
||||
### Code Review
|
||||
|
||||
When you'd like the team to take a look, (even if the work is not yet fully-complete), mark the PR as 'Ready For Review' so that the team can review your work and provide comments, suggestions, and request changes. It may take several cycles, but the end result will be solid, testable, conformant code that is safe for us to merge.
|
||||
|
||||
> ⚠ Remember: **changes you make may affect both Windows Terminal and Windows Console and may end up being re-incorporated into Windows itself!** Because of this, we will treat community PR's with the same level of scrutiny and rigor as commits submitted to the official Windows source by team members and partners.
|
||||
|
||||
### Merge
|
||||
|
||||
Once your code has been reviewed and approved by the requisite number of team members, it will be merged into the master branch. Once merged, your PR will be automatically closed.
|
||||
|
||||
---
|
||||
|
||||
## Thank you
|
||||
|
||||
Thank you in advance for your contribution! Now, [what's next on the list](https://github.com/microsoft/terminal/labels/Help%20Wanted)? 😜
|
||||
190
NOTICE.md
190
NOTICE.md
@@ -1,190 +0,0 @@
|
||||
# NOTICES AND INFORMATION
|
||||
Do Not Translate or Localize
|
||||
|
||||
This software incorporates material from third parties. Microsoft makes certain
|
||||
open source code available at http://3rdpartysource.microsoft.com, or you may
|
||||
send a check or money order for US $5.00, including the product name, the open
|
||||
source component name, and version number, to:
|
||||
|
||||
```
|
||||
Source Code Compliance Team
|
||||
Microsoft Corporation
|
||||
One Microsoft Way
|
||||
Redmond, WA 98052
|
||||
USA
|
||||
```
|
||||
|
||||
Notwithstanding any other terms, you may reverse engineer this software to the
|
||||
extent required to debug changes to any libraries licensed under the GNU Lesser
|
||||
General Public License.
|
||||
|
||||
## jsoncpp
|
||||
|
||||
**Source**: https://github.com/open-source-parsers/jsoncpp
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
Copyright (c) 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation
|
||||
files (the "Software"), to deal in the Software without
|
||||
restriction, including without limitation the rights to use, copy,
|
||||
modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
|
||||
## chromium/base/numerics
|
||||
|
||||
**Source**: https://github.com/chromium/chromium/tree/master/base/numerics
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
Copyright 2015 The Chromium Authors. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following disclaimer
|
||||
in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
```
|
||||
|
||||
## kimwalisch/libpopcnt
|
||||
|
||||
**Source**: https://github.com/kimwalisch/libpopcnt
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2016 - 2019, Kim Walisch
|
||||
Copyright (c) 2016 - 2019, Wojciech Muła
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
```
|
||||
|
||||
## dynamic_bitset
|
||||
|
||||
**Source**: https://github.com/pinam45/dynamic_bitset
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Maxime Pinard
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
```
|
||||
|
||||
## {fmt}
|
||||
|
||||
**Source**: https://github.com/fmtlib/fmt
|
||||
|
||||
### License
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2012 - present, Victor Zverovich
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
--- Optional exception to the license ---
|
||||
|
||||
As an exception, if, as a result of your compiling your source code, portions
|
||||
of this Software are embedded into a machine-executable object form of such
|
||||
source code, you may redistribute such embedded portions in such object form
|
||||
without including the above copyright and permission notices.
|
||||
```
|
||||
10
NuGet.Config
10
NuGet.Config
@@ -5,15 +5,7 @@
|
||||
<!-- Add repositories here to the list of available repositories -->
|
||||
|
||||
<!-- Dependencies that we must carry because they're not on public nuget feeds right now. -->
|
||||
<!--<add key="Static Package Dependencies" value="dep\packages" />-->
|
||||
|
||||
<!-- Use our own NuGet Feed -->
|
||||
<add key="TerminalDependencies" value="https://pkgs.dev.azure.com/ms/terminal/_packaging/TerminalDependencies/nuget/v3/index.json" />
|
||||
|
||||
<!-- Temporarily? use the feeds from our friends in MUX for Helix test stuff -->
|
||||
<add key="dotnetfeed" value="https://dotnetfeed.blob.core.windows.net/dotnet-core/index.json" />
|
||||
<add key="dnceng" value="https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-eng/nuget/v3/index.json" />
|
||||
<add key="MUX-Dependencies" value="https://pkgs.dev.azure.com/ms/microsoft-ui-xaml/_packaging/MUX-Dependencies/nuget/v3/index.json" />
|
||||
<add key="Static Package Dependencies" value="dep\packages" />
|
||||
|
||||
<!-- Internal NuGet feeds that may not be accessible outside Microsoft corporate network -->
|
||||
<!--<add key="TAEF - internal" value="https://microsoft.pkgs.visualstudio.com/DefaultCollection/_packaging/Taef/nuget/v3/index.json" />
|
||||
|
||||
2516
OpenConsole.sln
2516
OpenConsole.sln
File diff suppressed because it is too large
Load Diff
244
README.md
244
README.md
@@ -1,199 +1,132 @@
|
||||
# Welcome to the Windows Terminal, Console and Command-Line repo
|
||||
# Welcome\!
|
||||
#### This repository contains the source code for:
|
||||
|
||||
This repository contains the source code for:
|
||||
* Windows Terminal
|
||||
* The Windows console host (`conhost.exe`)
|
||||
* Components shared between the two projects
|
||||
* [ColorTool](https://github.com/Microsoft/Terminal/tree/master/src/tools/ColorTool)
|
||||
* [Sample projects](https://github.com/Microsoft/Terminal/tree/master/samples) that show how to consume the Windows Console APIs
|
||||
|
||||
#### Other related repositories include:
|
||||
* [Console API Documentation](https://github.com/MicrosoftDocs/Console-Docs/issues)
|
||||
|
||||
* [Windows Terminal](https://aka.ms/terminal)
|
||||
* [Windows Terminal Preview](https://aka.ms/terminal-preview)
|
||||
* The Windows console host (`conhost.exe`)
|
||||
* Components shared between the two projects
|
||||
* [ColorTool](https://github.com/Microsoft/Terminal/tree/master/src/tools/ColorTool)
|
||||
* [Sample projects](https://github.com/Microsoft/Terminal/tree/master/samples) that show how to consume the Windows Console APIs
|
||||
|
||||
Related repositories include:
|
||||
|
||||
* [Windows Terminal Documentation](https://docs.microsoft.com/windows/terminal) ([Repo: Contribute to the docs](https://github.com/MicrosoftDocs/terminal))
|
||||
* [Console API Documentation](https://github.com/MicrosoftDocs/Console-Docs)
|
||||
* [Cascadia Code Font](https://github.com/Microsoft/Cascadia-Code)
|
||||
|
||||
## Installing and running Windows Terminal
|
||||
|
||||
> 👉 Note: Windows Terminal requires Windows 10 1903 (build 18362) or later
|
||||
|
||||
### Microsoft Store [Recommended]
|
||||
|
||||
Install the [Windows Terminal from the Microsoft Store][store-install-link]. This allows you to always be on the latest version when we release new builds with automatic upgrades.
|
||||
|
||||
This is our preferred method.
|
||||
|
||||
### Other install methods
|
||||
|
||||
#### Via GitHub
|
||||
|
||||
For users who are unable to install Terminal from the Microsoft Store, Terminal builds can be manually downloaded from this repository's [Releases page](https://github.com/microsoft/terminal/releases).
|
||||
|
||||
> ⚠ Note: If you install Terminal manually:
|
||||
>
|
||||
> * Be sure to install the [Desktop Bridge VC++ v14 Redistributable Package](https://www.microsoft.com/en-us/download/details.aspx?id=53175) otherwise Terminal may not install and/or run and may crash at startup
|
||||
> * Terminal will not auto-update when new builds are released so you will need to regularly install the latest Terminal release to receive all the latest fixes and improvements!
|
||||
|
||||
#### Via Windows Package Manager CLI (aka winget)
|
||||
|
||||
[winget](https://github.com/microsoft/winget-cli) users can download and install the latest Terminal release by installing the `Microsoft.WindowsTerminal` package:
|
||||
|
||||
```powershell
|
||||
winget install --id=Microsoft.WindowsTerminal -e
|
||||
```
|
||||
|
||||
#### Via Chocolatey (unofficial)
|
||||
|
||||
[Chocolatey](https://chocolatey.org) users can download and install the latest Terminal release by installing the `microsoft-windows-terminal` package:
|
||||
|
||||
```powershell
|
||||
choco install microsoft-windows-terminal
|
||||
```
|
||||
|
||||
To upgrade Windows Terminal using Chocolatey, run the following:
|
||||
|
||||
```powershell
|
||||
choco upgrade microsoft-windows-terminal
|
||||
```
|
||||
|
||||
If you have any issues when installing/upgrading the package please go to the [Windows Terminal package page](https://chocolatey.org/packages/microsoft-windows-terminal) and follow the [Chocolatey triage process](https://chocolatey.org/docs/package-triage-process)
|
||||
|
||||
#### Via Scoop (unofficial)
|
||||
|
||||
[Scoop](https://scoop.sh) users can download and install the latest Terminal release by installing the `windows-terminal` package:
|
||||
|
||||
```powershell
|
||||
scoop install windows-terminal
|
||||
```
|
||||
|
||||
To update Windows Terminal using Scoop, run the following:
|
||||
|
||||
```powershell
|
||||
scoop update windows-terminal
|
||||
```
|
||||
|
||||
If you have any issues when installing/updating the package, please search for or report the same on the [issues page](https://github.com/lukesampson/scoop-extras/issues) of Scoop Extras bucket repository.
|
||||
|
||||
---
|
||||
|
||||
## Windows Terminal 2.0 Roadmap
|
||||
|
||||
The plan for delivering Windows Terminal 2.0 [is described here](/doc/terminal-v2-roadmap.md) and will be updated as the project proceeds.
|
||||
|
||||
## Project Build Status
|
||||
### Build Status
|
||||
|
||||
Project|Build Status
|
||||
---|---
|
||||
Terminal|[](https://dev.azure.com/ms/Terminal/_build?definitionId=136)
|
||||
ColorTool|
|
||||
|
||||
---
|
||||
|
||||
## Terminal & Console Overview
|
||||
# Terminal & Console Overview
|
||||
|
||||
Please take a few minutes to review the overview below before diving into the code:
|
||||
|
||||
### Windows Terminal
|
||||
## Windows Terminal
|
||||
|
||||
Windows Terminal is a new, modern, feature-rich, productive terminal application for command-line users. It includes many of the features most frequently requested by the Windows command-line community including support for tabs, rich text, globalization, configurability, theming & styling, and more.
|
||||
|
||||
The Terminal will also need to meet our goals and measures to ensure it remains fast and efficient, and doesn't consume vast amounts of memory or power.
|
||||
The Terminal will also need to meet our goals and measures to ensure it remains fast, and efficient, and doesn't consume vast amounts of memory or power.
|
||||
|
||||
### The Windows Console Host
|
||||
## The Windows console host
|
||||
|
||||
The Windows Console host, `conhost.exe`, is Windows' original command-line user experience. It also hosts Windows' command-line infrastructure and the Windows Console API server, input engine, rendering engine, user preferences, etc. The console host code in this repository is the actual source from which the `conhost.exe` in Windows itself is built.
|
||||
The Windows console host, `conhost.exe`, is Windows' original command-line user experience. It implements Windows' command-line infrastructure, and is responsible for hosting the Windows Console API, input engine, rendering engine, and user preferences. The console host code in this repository is the actual source from which the `conhost.exe` in Windows itself is built.
|
||||
|
||||
Since taking ownership of the Windows command-line in 2014, the team added several new features to the Console, including background transparency, line-based selection, support for [ANSI / Virtual Terminal sequences](https://en.wikipedia.org/wiki/ANSI_escape_code), [24-bit color](https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/), a [Pseudoconsole ("ConPTY")](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/), and more.
|
||||
Console's primary goal is to remain backwards-compatible with existing console subsystem applications.
|
||||
|
||||
However, because Windows Console's primary goal is to maintain backward compatibility, we have been unable to add many of the features the community (and the team) have been wanting for the last several years including tabs, unicode text, and emoji.
|
||||
Since assuming ownership of the Windows command-line in 2014, the team has added several new features to the Console, including window transparency, line-based selection, support for [ANSI / Virtual Terminal sequences](https://en.wikipedia.org/wiki/ANSI_escape_code), [24-bit color](https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/), a [Pseudoconsole ("ConPTY")](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/), and more.
|
||||
|
||||
However, because the Console's primary goal is to maintain backward compatibility, we've been unable to add many of the features the community has been asking for, and which we've been wanting to add for the last several years--like tabs!
|
||||
|
||||
These limitations led us to create the new Windows Terminal.
|
||||
|
||||
> You can read more about the evolution of the command-line in general, and the Windows command-line specifically in [this accompanying series of blog posts](https://devblogs.microsoft.com/commandline/windows-command-line-backgrounder/) on the Command-Line team's blog.
|
||||
## Shared Components
|
||||
|
||||
### Shared Components
|
||||
While overhauling the Console, we've modernized its codebase considerably. We've cleanly separated logical entities into modules and classes, introduced some key extensibility points, replaced several old, home-grown collections and containers with safer, more efficient [STL containers](https://docs.microsoft.com/en-us/cpp/standard-library/stl-containers?view=vs-2019), and made the code simpler and safer by using Microsoft's [WIL](https://github.com/Microsoft/wil) header library.
|
||||
|
||||
While overhauling Windows Console, we modernized its codebase considerably, cleanly separating logical entities into modules and classes, introduced some key extensibility points, replaced several old, home-grown collections and containers with safer, more efficient [STL containers](https://docs.microsoft.com/en-us/cpp/standard-library/stl-containers?view=vs-2019), and made the code simpler and safer by using Microsoft's [Windows Implementation Libraries - WIL](https://github.com/Microsoft/wil).
|
||||
This overhaul work resulted in the creation of several key components that would be useful for any terminal implementation on Windows, including a new DirectWrite-based text layout and rendering engine, a text buffer capable of storing both UTF-16 and UTF-8, and a VT parser/emitter.
|
||||
|
||||
This overhaul resulted in several of Console's key components being available for re-use in any terminal implementation on Windows. These components include a new DirectWrite-based text layout and rendering engine, a text buffer capable of storing both UTF-16 and UTF-8, a VT parser/emitter, and more.
|
||||
## Building a new terminal
|
||||
|
||||
### Creating the new Windows Terminal
|
||||
When we started building the new terminal application, we explored and evaluated several approaches and technology stacks. We ultimately decided that our goals would be best met by sticking with C++ and sharing the aforementioned modernized components, placing them atop the modern Windows application platform and UI framework.
|
||||
|
||||
When we started planning the new Windows Terminal application, we explored and evaluated several approaches and technology stacks. We ultimately decided that our goals would be best met by continuing our investment in our C++ codebase, which would allow us to reuse several of the aforementioned modernized components in both the existing Console and the new Terminal. Further, we realized that this would allow us to build much of the Terminal's core itself as a reusable UI control that others can incorporate into their own applications.
|
||||
Further, we realized that this would allow us to build the terminal's renderer and input stack as a reusable Windows UI control that others can incorporate into their applications.
|
||||
|
||||
The result of this work is contained within this repo and delivered as the Windows Terminal application you can download from the Microsoft Store, or [directly from this repo's releases](https://github.com/microsoft/terminal/releases).
|
||||
# FAQ
|
||||
|
||||
---
|
||||
## Where can I download Windows Terminal?
|
||||
|
||||
## Resources
|
||||
### There are no binaries to download quite yet.
|
||||
|
||||
For more information about Windows Terminal, you may find some of these resources useful and interesting:
|
||||
The Windows Terminal is in the _very early_ alpha stage, and not ready for the general public quite yet. If you want to jump in early, you can try building it yourself from source.
|
||||
|
||||
* [Command-Line Blog](https://devblogs.microsoft.com/commandline)
|
||||
* [Command-Line Backgrounder Blog Series](https://devblogs.microsoft.com/commandline/windows-command-line-backgrounder/)
|
||||
* Windows Terminal Launch: [Terminal "Sizzle Video"](https://www.youtube.com/watch?v=8gw0rXPMMPE&list=PLEHMQNlPj-Jzh9DkNpqipDGCZZuOwrQwR&index=2&t=0s)
|
||||
* Windows Terminal Launch: [Build 2019 Session](https://www.youtube.com/watch?v=KMudkRcwjCw)
|
||||
* Run As Radio: [Show 645 - Windows Terminal with Richard Turner](http://www.runasradio.com/Shows/Show/645)
|
||||
* Azure Devops Podcast: [Episode 54 - Kayla Cinnamon and Rich Turner on DevOps on the Windows Terminal](http://azuredevopspodcast.clear-measure.com/kayla-cinnamon-and-rich-turner-on-devops-on-the-windows-terminal-team-episode-54)
|
||||
* Microsoft Ignite 2019 Session: [The Modern Windows Command Line: Windows Terminal - BRK3321](https://myignite.techcommunity.microsoft.com/sessions/81329?source=sessions)
|
||||
Otherwise, you'll need to wait until Mid-June for an official preview build to drop.
|
||||
|
||||
---
|
||||
## I built and ran the new Terminal, but I just get a blank window app!
|
||||
|
||||
## FAQ
|
||||
Make sure you are building for your computer's architecture. If your box has a 64-bit Windows change your Solution Platform to x64.
|
||||
To check your OS architecture go to Settings -> System -> About (or Win+X -> System) and under `Device specifications` check for the `System type`
|
||||
|
||||
### I built and ran the new Terminal, but it looks just like the old console
|
||||
## I built and ran the new Terminal, but it looks just like the old console! What gives?
|
||||
|
||||
Cause: You're launching the incorrect solution in Visual Studio.
|
||||
Firstly, make sure you're building & deploying `CascadiaPackage` in Visual Studio, _NOT_ `Host.EXE`. `OpenConsole.exe` is just `conhost.exe`, the same old console you know and love. `opencon.cmd` will launch `openconsole.exe`, and unfortunately, `openterm.cmd` is currently broken.
|
||||
|
||||
Solution: Make sure you're building & deploying the `CascadiaPackage` project in Visual Studio.
|
||||
Secondly, try pressing <kbd>Ctrl</kbd> + <kbd>T</kbd>. The tabs are hidden when you only have one tab by default. In the future, the UI will be dramatically different, but for now, the defaults are _supposed_ to look like the console defaults.
|
||||
|
||||
> ⚠ Note: `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic Windows Console that hosts Windows' command-line infrastructure. OpenConsole is used by Windows Terminal to connect to and communicate with command-line applications (via [ConPty](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/)).
|
||||
## I tried running WindowsTerminal.exe and it crashes!
|
||||
|
||||
---
|
||||
* Don't try to run it unpackaged. Make sure to build & deploy `CascadiaPackage` from Visual Studio, and run the Windows Terminal (Dev Build) app.
|
||||
* Make sure you're on the right version of Windows. You'll need to be on Insider's builds, or wait for the 1903 release, as the Windows Terminal **REQUIRES** features from the latest Windows release.
|
||||
|
||||
## Documentation
|
||||
# Getting Started
|
||||
|
||||
All project documentation is located at aka.ms/terminal-docs. If you would like to contribute to the documentation, please submit a pull request on the [Windows Terminal Documentation repo](https://github.com/MicrosoftDocs/terminal).
|
||||
## Prerequisites
|
||||
|
||||
---
|
||||
* You must be running Windows 1903 (build >= 10.0.18362.0) or above in order to run Windows Terminal
|
||||
* You must have the [1903 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk) (build 10.0.18362.0) installed
|
||||
* You must have at least [VS 2017](https://visualstudio.microsoft.com/downloads/) installed.
|
||||
* You must install the following Workloads via the VS Installer. If you're running VS 2019, opening the solution will [prompt you to install missing components automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/).
|
||||
- Desktop Development with C++
|
||||
- Universal Windows Platform Development
|
||||
- Also install the following Individual Component:
|
||||
- C++ (v141) Universal Windows Platform Tools
|
||||
|
||||
* You must also [enable Developer Mode in the Windows Settings app](https://docs.microsoft.com/en-us/windows/uwp/get-started/enable-your-device-for-development) to locally install and run the Terminal app.
|
||||
|
||||
## Debugging
|
||||
|
||||
* To debug in VS, right click on CascadiaPackage (from VS Solution Explorer) and go to properties, in the Debug menu, change "Application process" and "Background task process" to "Native Only"
|
||||
|
||||
## Contributing
|
||||
|
||||
We are excited to work alongside you, our amazing community, to build and enhance Windows Terminal\!
|
||||
|
||||
***BEFORE you start work on a feature/fix***, please read & follow our [Contributor's Guide](https://github.com/microsoft/terminal/blob/master/CONTRIBUTING.md) to help avoid any wasted or duplicate effort.
|
||||
We ask that **before you start work on a feature that you would like to contribute, <span class="underline">please file an issue</span> describing your proposed change**: We will be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort.
|
||||
|
||||
> 👉 **Remember\!** Your contributions may be incorporated into future versions of Windows\! Because of this, all pull requests will be subject to the same level of scrutiny for quality, coding standards, performance, globalization, accessibility, and compatibility as those of our internal contributors.
|
||||
|
||||
> ⚠ **Note**: The Command-Line Team is actively working out of this repository and will be periodically re-structuring the code to make it easier to comprehend, navigate, build, test, and contribute to, so **DO expect significant changes to code layout on a regular basis**.
|
||||
|
||||
## Documentation
|
||||
|
||||
All documentation is located in the `./doc` folder. If you would like to contribute to the documentation, please submit a pull request.
|
||||
|
||||
## Communicating with the Team
|
||||
|
||||
The easiest way to communicate with the team is via GitHub issues.
|
||||
The easiest way to communicate with the team is via GitHub issues. Please file new issues, feature requests and suggestions, but **DO search for similar open/closed pre-existing issues before you do**.
|
||||
|
||||
Please file new issues, feature requests and suggestions, but **DO search for similar open/closed pre-existing issues before creating a new issue.**
|
||||
Please help us keep this repository clean, inclusive, and fun\! We will not tolerate any abusive, rude, disrespectful or inappropriate behavior. Read our [Code of Conduct](https://opensource.microsoft.com/codeofconduct/) for more details.
|
||||
|
||||
If you would like to ask a question that you feel doesn't warrant an issue (yet), please reach out to us via Twitter:
|
||||
|
||||
* Kayla Cinnamon, Program Manager: [@cinnamon\_msft](https://twitter.com/cinnamon_msft)
|
||||
* Dustin Howett, Engineering Lead: [@dhowett](https://twitter.com/DHowett)
|
||||
* Michael Niksa, Senior Developer: [@michaelniksa](https://twitter.com/MichaelNiksa)
|
||||
* Mike Griese, Developer: [@zadjii](https://twitter.com/zadjii)
|
||||
* Carlos Zamora, Developer: [@cazamor_msft](https://twitter.com/cazamor_msft)
|
||||
* Leon Liang, Developer: [@leonmsft](https://twitter.com/leonmsft)
|
||||
* Pankaj Bhojwani, Developer
|
||||
* Rich Turner, Program Manager: [@richturn\_ms](https://twitter.com/richturn_ms)
|
||||
|
||||
## Developer Guidance
|
||||
* Dustin Howett, Engineering Lead: [@dhowett](https://twitter.com/DHowett)
|
||||
|
||||
* Michael Niksa, Senior Developer: [@michaelniksa](https://twitter.com/MichaelNiksa)
|
||||
|
||||
## Prerequisites
|
||||
* Kayla Cinnamon, Program Manager (especially for UX issues): [@cinnamon\_msft](https://twitter.com/cinnamon_msft)
|
||||
|
||||
* You must be running Windows 1903 (build >= 10.0.18362.0) or later to run Windows Terminal
|
||||
* You must [enable Developer Mode in the Windows Settings app](https://docs.microsoft.com/en-us/windows/uwp/get-started/enable-your-device-for-development) to locally install and run Windows Terminal
|
||||
* You must have the [Windows 10 1903 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk) installed
|
||||
* You must have at least [VS 2019](https://visualstudio.microsoft.com/downloads/) installed
|
||||
* You must install the following Workloads via the VS Installer. Note: Opening the solution in VS 2019 will [prompt you to install missing components automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/):
|
||||
* Desktop Development with C++
|
||||
* Universal Windows Platform Development
|
||||
* **The following Individual Components**
|
||||
* C++ (v142) Universal Windows Platform Tools
|
||||
# Developer Guidance
|
||||
|
||||
## Building the Code
|
||||
|
||||
@@ -203,9 +136,9 @@ This repository uses [git submodules](https://git-scm.com/book/en/v2/Git-Tools-S
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the **/tools** directory:
|
||||
OpenConsole.sln may be built from within Visual Studio or from the command-line using MSBuild. To build from the command line, find your shell below.
|
||||
|
||||
### Building in PowerShell
|
||||
### PowerShell
|
||||
|
||||
```powershell
|
||||
Import-Module .\tools\OpenConsole.psm1
|
||||
@@ -213,35 +146,27 @@ Set-MsBuildDevEnvironment
|
||||
Invoke-OpenConsoleBuild
|
||||
```
|
||||
|
||||
### Building in Cmd
|
||||
### CMD
|
||||
|
||||
```shell
|
||||
.\tools\razzle.cmd
|
||||
bcz
|
||||
```
|
||||
|
||||
## Running & Debugging
|
||||
We've provided a set of convenience scripts as well as [README](./tools/README.md) in the **/tools** directory to help automate the process of building and running tests.
|
||||
|
||||
To debug the Windows Terminal in VS, right click on `CascadiaPackage` (in the Solution Explorer) and go to properties. In the Debug menu, change "Application process" and "Background task process" to "Native Only".
|
||||
## Coding Guidance
|
||||
|
||||
You should then be able to build & debug the Terminal project by hitting <kbd>F5</kbd>.
|
||||
Please review these brief docs below relating to our coding standards etc.
|
||||
|
||||
> 👉 You will _not_ be able to launch the Terminal directly by running the WindowsTerminal.exe. For more details on why, see [#926](https://github.com/microsoft/terminal/issues/926), [#4043](https://github.com/microsoft/terminal/issues/4043)
|
||||
|
||||
### Coding Guidance
|
||||
|
||||
Please review these brief docs below about our coding practices.
|
||||
|
||||
> 👉 If you find something missing from these docs, feel free to contribute to any of our documentation files anywhere in the repository (or write some new ones!)
|
||||
> 👉 If you find something missing from these docs, feel free to contribute to any of our documentation files anywhere in the repository (or make some new ones\!)
|
||||
|
||||
This is a work in progress as we learn what we'll need to provide people in order to be effective contributors to our project.
|
||||
|
||||
* [Coding Style](https://github.com/Microsoft/Terminal/blob/master/doc/STYLE.md)
|
||||
* [Code Organization](https://github.com/Microsoft/Terminal/blob/master/doc/ORGANIZATION.md)
|
||||
* [Exceptions in our legacy codebase](https://github.com/Microsoft/Terminal/blob/master/doc/EXCEPTIONS.md)
|
||||
* [Helpful smart pointers and macros for interfacing with Windows in WIL](https://github.com/Microsoft/Terminal/blob/master/doc/WIL.md)
|
||||
|
||||
---
|
||||
- [Coding Style](https://github.com/Microsoft/Terminal/blob/master/doc/STYLE.md)
|
||||
- [Code Organization](https://github.com/Microsoft/Terminal/blob/master/doc/ORGANIZATION.md)
|
||||
- [Exceptions in our legacy codebase](https://github.com/Microsoft/Terminal/blob/master/doc/EXCEPTIONS.md)
|
||||
- [Helpful smart pointers and macros for interfacing with Windows in WIL](https://github.com/Microsoft/Terminal/blob/master/doc/WIL.md)
|
||||
|
||||
# Code of Conduct
|
||||
|
||||
@@ -251,4 +176,3 @@ For more information see the [Code of Conduct FAQ][conduct-FAQ] or contact [open
|
||||
[conduct-code]: https://opensource.microsoft.com/codeofconduct/
|
||||
[conduct-FAQ]: https://opensource.microsoft.com/codeofconduct/faq/
|
||||
[conduct-email]: mailto:opencode@microsoft.com
|
||||
[store-install-link]: https://aka.ms/terminal
|
||||
|
||||
41
SECURITY.md
41
SECURITY.md
@@ -1,41 +0,0 @@
|
||||
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.2 BLOCK -->
|
||||
|
||||
## Security
|
||||
|
||||
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [many more](https://opensource.microsoft.com/).
|
||||
|
||||
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets Microsoft's [definition](https://docs.microsoft.com/en-us/previous-versions/tn-archive/cc751383(v=technet.10)) of a security vulnerability, please report it to us as described below.
|
||||
|
||||
## Reporting Security Issues
|
||||
|
||||
**Please do not report security vulnerabilities through public GitHub issues.**
|
||||
|
||||
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://msrc.microsoft.com/create-report).
|
||||
|
||||
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://www.microsoft.com/en-us/msrc/pgp-key-msrc).
|
||||
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
|
||||
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
|
||||
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
|
||||
This information will help us triage your report more quickly.
|
||||
|
||||
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://microsoft.com/msrc/bounty) page for more details about our active programs.
|
||||
|
||||
## Preferred Languages
|
||||
|
||||
We prefer all communications to be in English.
|
||||
|
||||
## Policy
|
||||
|
||||
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://www.microsoft.com/en-us/msrc/cvd).
|
||||
|
||||
<!-- END MICROSOFT SECURITY.MD BLOCK -->
|
||||
4
build/.nuget/packages.config
Normal file
4
build/.nuget/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Taef.TestAdapter" version="10.30.180808002" />
|
||||
</packages>
|
||||
@@ -1,32 +0,0 @@
|
||||
function GetAzureDevOpsBaseUri
|
||||
{
|
||||
Param(
|
||||
[string]$CollectionUri,
|
||||
[string]$TeamProject
|
||||
)
|
||||
|
||||
return $CollectionUri + $TeamProject
|
||||
}
|
||||
|
||||
function GetQueryTestRunsUri
|
||||
{
|
||||
Param(
|
||||
[string]$CollectionUri,
|
||||
[string]$TeamProject,
|
||||
[string]$BuildUri,
|
||||
[switch]$IncludeRunDetails
|
||||
)
|
||||
|
||||
if ($IncludeRunDetails)
|
||||
{
|
||||
$includeRunDetailsParameter = "&includeRunDetails=true"
|
||||
}
|
||||
else
|
||||
{
|
||||
$includeRunDetailsParameter = ""
|
||||
}
|
||||
|
||||
$baseUri = GetAzureDevOpsBaseUri -CollectionUri $CollectionUri -TeamProject $TeamProject
|
||||
$queryUri = "$baseUri/_apis/test/runs?buildUri=$BuildUri$includeRunDetailsParameter&api-version=5.0"
|
||||
return $queryUri
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttSingleRerunInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttMultipleRerunInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$XUnitOutputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$TestNamePrefix
|
||||
)
|
||||
|
||||
# Ideally these would be passed as parameters to the script. However ps makes it difficult to deal with string literals containing '&', so we just
|
||||
# read the values directly from the environment variables
|
||||
$helixResultsContainerUri = $Env:HELIX_RESULTS_CONTAINER_URI
|
||||
$helixResultsContainerRsas = $Env:HELIX_RESULTS_CONTAINER_RSAS
|
||||
|
||||
$rerunPassesRequiredToAvoidFailure = $env:rerunPassesRequiredToAvoidFailure
|
||||
|
||||
Add-Type -Language CSharp -ReferencedAssemblies System.Xml,System.Xml.Linq,System.Runtime.Serialization,System.Runtime.Serialization.Json (Get-Content $PSScriptRoot\HelixTestHelpers.cs -Raw)
|
||||
|
||||
$testResultParser = [HelixTestHelpers.TestResultParser]::new($TestNamePrefix, $helixResultsContainerUri, $helixResultsContainerRsas)
|
||||
$testResultParser.ConvertWttLogToXUnitLog($WttInputPath, $WttSingleRerunInputPath, $WttMultipleRerunInputPath, $XUnitOutputPath, $rerunPassesRequiredToAvoidFailure)
|
||||
@@ -1,112 +0,0 @@
|
||||
$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
|
||||
|
||||
# List all processes to aid debugging:
|
||||
Write-Host "All processes running:"
|
||||
Get-Process
|
||||
|
||||
tasklist /svc
|
||||
|
||||
# Add this test directory as an exclusion for Windows Defender
|
||||
Write-Host "Add $scriptDirectory as Exclusion Path"
|
||||
Add-MpPreference -ExclusionPath $scriptDirectory
|
||||
Write-Host "Add $($env:HELIX_CORRELATION_PAYLOAD) as Exclusion Path"
|
||||
Add-MpPreference -ExclusionPath $env:HELIX_CORRELATION_PAYLOAD
|
||||
Get-MpPreference
|
||||
Get-MpComputerStatus
|
||||
|
||||
|
||||
# Minimize all windows:
|
||||
$shell = New-Object -ComObject "Shell.Application"
|
||||
$shell.minimizeall()
|
||||
|
||||
# Kill any instances of Windows Security Alert:
|
||||
$windowTitleToMatch = "*Windows Security Alert*"
|
||||
$procs = Get-Process | Where {$_.MainWindowTitle -like "*Windows Security Alert*"}
|
||||
foreach ($proc in $procs)
|
||||
{
|
||||
Write-Host "Found process with '$windowTitleToMatch' title: $proc"
|
||||
$proc.Kill();
|
||||
}
|
||||
|
||||
# Kill processes by name that are known to interfere with our tests:
|
||||
$processNamesToStop = @("Microsoft.Photos", "WinStore.App", "SkypeApp", "SkypeBackgroundHost", "OneDriveSetup", "OneDrive")
|
||||
foreach($procName in $processNamesToStop)
|
||||
{
|
||||
Write-Host "Attempting to kill $procName if it is running"
|
||||
Stop-Process -ProcessName $procName -Verbose -ErrorAction Ignore
|
||||
}
|
||||
Write-Host "All processes running after attempting to kill unwanted processes:"
|
||||
Get-Process
|
||||
|
||||
tasklist /svc
|
||||
|
||||
$platform = $env:testbuildplatform
|
||||
if(!$platform)
|
||||
{
|
||||
$platform = "x86"
|
||||
}
|
||||
|
||||
function UninstallApps {
|
||||
Param([string[]]$appsToUninstall)
|
||||
|
||||
foreach($pkgName in $appsToUninstall)
|
||||
{
|
||||
foreach($pkg in (Get-AppxPackage $pkgName).PackageFullName)
|
||||
{
|
||||
Write-Output "Removing: $pkg"
|
||||
Remove-AppxPackage $pkg
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function UninstallTestApps {
|
||||
Param([string[]]$appsToUninstall)
|
||||
|
||||
foreach($pkgName in $appsToUninstall)
|
||||
{
|
||||
foreach($pkg in (Get-AppxPackage $pkgName).PackageFullName)
|
||||
{
|
||||
Write-Output "Removing: $pkg"
|
||||
Remove-AppxPackage $pkg
|
||||
}
|
||||
|
||||
# Sometimes an app can get into a state where it is no longer returned by Get-AppxPackage, but it is still present
|
||||
# which prevents other versions of the app from being installed.
|
||||
# To handle this, we can directly call Remove-AppxPackage against the full name of the package. However, without
|
||||
# Get-AppxPackage to find the PackageFullName, we just have to manually construct the name.
|
||||
$packageFullName = "$($pkgName)_1.0.0.0_$($platform)__8wekyb3d8bbwe"
|
||||
Write-Host "Removing $packageFullName if installed"
|
||||
Remove-AppPackage $packageFullName -ErrorVariable appxerror -ErrorAction SilentlyContinue
|
||||
if($appxerror)
|
||||
{
|
||||
foreach($error in $appxerror)
|
||||
{
|
||||
# In most cases, Remove-AppPackage will fail due to the package not being found. Don't treat this as an error.
|
||||
if(!($error.Exception.Message -match "0x80073CF1"))
|
||||
{
|
||||
Write-Error $error
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Host "Successfully removed $packageFullName"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Write-Host "Uninstall AppX packages that are known to cause issues with our tests"
|
||||
UninstallApps("*Skype*", "*Windows.Photos*")
|
||||
|
||||
Write-Host "Uninstall any of our test apps that may have been left over from previous test runs"
|
||||
UninstallTestApps("NugetPackageTestApp", "NugetPackageTestAppCX", "IXMPTestApp", "MUXControlsTestApp")
|
||||
|
||||
Write-Host "Uninstall MUX Framework package that may have been left over from previous test runs"
|
||||
# We don't want to uninstall all versions of the MUX Framework package, as there may be other apps preinstalled on the system
|
||||
# that depend on it. We only uninstall the Framework package that corresponds to the version of MUX that we are testing.
|
||||
[xml]$versionData = (Get-Content "version.props")
|
||||
$versionMajor = $versionData.GetElementsByTagName("MUXVersionMajor").'#text'
|
||||
$versionMinor = $versionData.GetElementsByTagName("MUXVersionMinor").'#text'
|
||||
UninstallApps("Microsoft.UI.Xaml.$versionMajor.$versionMinor")
|
||||
|
||||
Get-Process
|
||||
@@ -1,336 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$TestFile,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$OutputProjFile,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$JobTestSuiteName,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$TaefPath,
|
||||
|
||||
[string]$TaefQuery
|
||||
)
|
||||
|
||||
Class TestCollection
|
||||
{
|
||||
[string]$Name
|
||||
[string]$SetupMethodName
|
||||
[string]$TeardownMethodName
|
||||
[System.Collections.Generic.Dictionary[string, string]]$Properties
|
||||
|
||||
TestCollection()
|
||||
{
|
||||
if ($this.GetType() -eq [TestCollection])
|
||||
{
|
||||
throw "This class should never be instantiated directly; it should only be derived from."
|
||||
}
|
||||
}
|
||||
|
||||
TestCollection([string]$name)
|
||||
{
|
||||
$this.Init($name)
|
||||
}
|
||||
|
||||
hidden Init([string]$name)
|
||||
{
|
||||
$this.Name = $name
|
||||
$this.Properties = @{}
|
||||
}
|
||||
}
|
||||
|
||||
Class Test : TestCollection
|
||||
{
|
||||
Test([string]$name)
|
||||
{
|
||||
$this.Init($name)
|
||||
}
|
||||
}
|
||||
|
||||
Class TestClass : TestCollection
|
||||
{
|
||||
[System.Collections.Generic.List[Test]]$Tests
|
||||
|
||||
TestClass([string]$name)
|
||||
{
|
||||
$this.Init($name)
|
||||
$this.Tests = @{}
|
||||
}
|
||||
}
|
||||
|
||||
Class TestModule : TestCollection
|
||||
{
|
||||
[System.Collections.Generic.List[TestClass]]$TestClasses
|
||||
|
||||
TestModule([string]$name)
|
||||
{
|
||||
$this.Init($name)
|
||||
$this.TestClasses = @{}
|
||||
}
|
||||
}
|
||||
|
||||
function Parse-TestInfo([string]$taefOutput)
|
||||
{
|
||||
enum LineType
|
||||
{
|
||||
None
|
||||
TestModule
|
||||
TestClass
|
||||
Test
|
||||
Setup
|
||||
Teardown
|
||||
Property
|
||||
}
|
||||
|
||||
[string]$testModuleIndentation = " "
|
||||
[string]$testClassIndentation = " "
|
||||
[string]$testIndentation = " "
|
||||
[string]$setupBeginning = "Setup: "
|
||||
[string]$teardownBeginning = "Teardown: "
|
||||
[string]$propertyBeginning = "Property["
|
||||
|
||||
function Get-LineType([string]$line)
|
||||
{
|
||||
if ($line.Contains($setupBeginning))
|
||||
{
|
||||
return [LineType]::Setup;
|
||||
}
|
||||
elseif ($line.Contains($teardownBeginning))
|
||||
{
|
||||
return [LineType]::Teardown;
|
||||
}
|
||||
elseif ($line.Contains($propertyBeginning))
|
||||
{
|
||||
return [LineType]::Property;
|
||||
}
|
||||
elseif ($line.StartsWith($testModuleIndentation) -and -not $line.StartsWith("$testModuleIndentation "))
|
||||
{
|
||||
return [LineType]::TestModule;
|
||||
}
|
||||
elseif ($line.StartsWith($testClassIndentation) -and -not $line.StartsWith("$testClassIndentation "))
|
||||
{
|
||||
return [LineType]::TestClass;
|
||||
}
|
||||
elseif ($line.StartsWith($testIndentation) -and -not $line.StartsWith("$testIndentation "))
|
||||
{
|
||||
return [LineType]::Test;
|
||||
}
|
||||
else
|
||||
{
|
||||
return [LineType]::None;
|
||||
}
|
||||
}
|
||||
|
||||
[string[]]$lines = $taefOutput.Split(@([Environment]::NewLine, "`n"), [StringSplitOptions]::RemoveEmptyEntries)
|
||||
[System.Collections.Generic.List[TestModule]]$testModules = @()
|
||||
|
||||
[TestModule]$currentTestModule = $null
|
||||
[TestClass]$currentTestClass = $null
|
||||
[Test]$currentTest = $null
|
||||
|
||||
[TestCollection]$lastTestCollection = $null
|
||||
|
||||
foreach ($rawLine in $lines)
|
||||
{
|
||||
[LineType]$lineType = (Get-LineType $rawLine)
|
||||
|
||||
# We don't need the whitespace around the line anymore, so we'll discard it to make things easier.
|
||||
[string]$line = $rawLine.Trim()
|
||||
|
||||
if ($lineType -eq [LineType]::TestModule)
|
||||
{
|
||||
if ($currentTest -ne $null -and $currentTestClass -ne $null)
|
||||
{
|
||||
$currentTestClass.Tests.Add($currentTest)
|
||||
}
|
||||
|
||||
if ($currentTestClass -ne $null -and $currentTestModule -ne $null)
|
||||
{
|
||||
$currentTestModule.TestClasses.Add($currentTestClass)
|
||||
}
|
||||
|
||||
if ($currentTestModule -ne $null)
|
||||
{
|
||||
$testModules.Add($currentTestModule)
|
||||
}
|
||||
|
||||
$currentTestModule = [TestModule]::new($line)
|
||||
$currentTestClass = $null
|
||||
$currentTest = $null
|
||||
$lastTestCollection = $currentTestModule
|
||||
}
|
||||
elseif ($lineType -eq [LineType]::TestClass)
|
||||
{
|
||||
if ($currentTest -ne $null -and $currentTestClass -ne $null)
|
||||
{
|
||||
$currentTestClass.Tests.Add($currentTest)
|
||||
}
|
||||
|
||||
if ($currentTestClass -ne $null -and $currentTestModule -ne $null)
|
||||
{
|
||||
$currentTestModule.TestClasses.Add($currentTestClass)
|
||||
}
|
||||
|
||||
$currentTestClass = [TestClass]::new($line)
|
||||
$currentTest = $null
|
||||
$lastTestCollection = $currentTestClass
|
||||
}
|
||||
elseif ($lineType -eq [LineType]::Test)
|
||||
{
|
||||
if ($currentTest -ne $null -and $currentTestClass -ne $null)
|
||||
{
|
||||
$currentTestClass.Tests.Add($currentTest)
|
||||
}
|
||||
|
||||
$currentTest = [Test]::new($line)
|
||||
$lastTestCollection = $currentTest
|
||||
}
|
||||
elseif ($lineType -eq [LineType]::Setup)
|
||||
{
|
||||
if ($lastTestCollection -ne $null)
|
||||
{
|
||||
$lastTestCollection.SetupMethodName = $line.Replace($setupBeginning, "")
|
||||
}
|
||||
}
|
||||
elseif ($lineType -eq [LineType]::Teardown)
|
||||
{
|
||||
if ($lastTestCollection -ne $null)
|
||||
{
|
||||
$lastTestCollection.TeardownMethodName = $line.Replace($teardownBeginning, "")
|
||||
}
|
||||
}
|
||||
elseif ($lineType -eq [LineType]::Property)
|
||||
{
|
||||
if ($lastTestCollection -ne $null)
|
||||
{
|
||||
foreach ($match in [Regex]::Matches($line, "Property\[(.*)\]\s+=\s+(.*)"))
|
||||
{
|
||||
[string]$propertyKey = $match.Groups[1].Value;
|
||||
[string]$propertyValue = $match.Groups[2].Value;
|
||||
$lastTestCollection.Properties.Add($propertyKey, $propertyValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($currentTest -ne $null -and $currentTestClass -ne $null)
|
||||
{
|
||||
$currentTestClass.Tests.Add($currentTest)
|
||||
}
|
||||
|
||||
if ($currentTestClass -ne $null -and $currentTestModule -ne $null)
|
||||
{
|
||||
$currentTestModule.TestClasses.Add($currentTestClass)
|
||||
}
|
||||
|
||||
if ($currentTestModule -ne $null)
|
||||
{
|
||||
$testModules.Add($currentTestModule)
|
||||
}
|
||||
|
||||
return $testModules
|
||||
}
|
||||
|
||||
Write-Verbose "TaefQuery = $TaefQuery"
|
||||
|
||||
$TaefSelectQuery = ""
|
||||
$TaefQueryToAppend = ""
|
||||
if($TaefQuery)
|
||||
{
|
||||
$TaefSelectQuery = "/select:`"$TaefQuery`""
|
||||
$TaefQueryToAppend = " and $TaefQuery"
|
||||
}
|
||||
Write-Verbose "TaefSelectQuery = $TaefSelectQuery"
|
||||
|
||||
|
||||
$taefExe = "$TaefPath\te.exe"
|
||||
[string]$taefOutput = & "$taefExe" /listproperties $TaefSelectQuery $TestFile | Out-String
|
||||
|
||||
[System.Collections.Generic.List[TestModule]]$testModules = (Parse-TestInfo $taefOutput)
|
||||
|
||||
$projFileContent = @"
|
||||
<Project>
|
||||
<ItemGroup>
|
||||
"@
|
||||
|
||||
foreach ($testModule in $testModules)
|
||||
{
|
||||
foreach ($testClass in $testModules.TestClasses)
|
||||
{
|
||||
Write-Host "Generating Helix work item for test class $($testClass.Name)..."
|
||||
[System.Collections.Generic.List[string]]$testSuiteNames = @()
|
||||
|
||||
$testSuiteExists = $false
|
||||
$suitelessTestExists = $false
|
||||
|
||||
foreach ($test in $testClass.Tests)
|
||||
{
|
||||
# A test method inherits its 'TestSuite' property from its TestClass
|
||||
if (!$test.Properties.ContainsKey("TestSuite") -and $testClass.Properties.ContainsKey("TestSuite"))
|
||||
{
|
||||
$test.Properties["TestSuite"] = $testClass.Properties["TestSuite"]
|
||||
}
|
||||
|
||||
if ($test.Properties.ContainsKey("TestSuite"))
|
||||
{
|
||||
[string]$testSuite = $test.Properties["TestSuite"]
|
||||
|
||||
if (-not $testSuiteNames.Contains($testSuite))
|
||||
{
|
||||
Write-Host " Found test suite $testSuite. Generating Helix work item for it as well."
|
||||
$testSuiteNames.Add($testSuite)
|
||||
}
|
||||
|
||||
$testSuiteExists = $true
|
||||
}
|
||||
else
|
||||
{
|
||||
$suitelessTestExists = $true
|
||||
}
|
||||
}
|
||||
|
||||
$testClassSelectPattern = "$($testClass.Name).*"
|
||||
if($testClass.Name.Contains("::"))
|
||||
{
|
||||
$testClassSelectPattern = "$($testClass.Name)::*"
|
||||
}
|
||||
$testNameQuery= "(@Name='$testClassSelectPattern')"
|
||||
|
||||
$workItemName = $testClass.Name
|
||||
# Native tests use '::' as a separator, which is not valid for workItem names.
|
||||
$workItemName = $workItemName -replace "::", "-"
|
||||
|
||||
if ($suitelessTestExists)
|
||||
{
|
||||
$projFileContent += @"
|
||||
|
||||
<HelixWorkItem Include="$($workItemName)" Condition="'`$(TestSuite)'=='$($JobTestSuiteName)'">
|
||||
<Timeout>00:30:00</Timeout>
|
||||
<Command>call %HELIX_CORRELATION_PAYLOAD%\runtests.cmd /select:"(@Name='$($testClass.Name)*'$(if ($testSuiteExists) { "and not @TestSuite='*'" }))$($TaefQueryToAppend)"</Command>
|
||||
</HelixWorkItem>
|
||||
"@
|
||||
}
|
||||
|
||||
foreach ($testSuiteName in $testSuiteNames)
|
||||
{
|
||||
$projFileContent += @"
|
||||
|
||||
<HelixWorkItem Include="$($workItemName)-$testSuiteName" Condition="'`$(TestSuite)'=='$($JobTestSuiteName)'">
|
||||
<Timeout>00:30:00</Timeout>
|
||||
<Command>call %HELIX_CORRELATION_PAYLOAD%\runtests.cmd /select:"(@Name='$($testClass.Name)*' and @TestSuite='$testSuiteName')$($TaefQueryToAppend)"</Command>
|
||||
</HelixWorkItem>
|
||||
"@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$projFileContent += @"
|
||||
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
"@
|
||||
|
||||
Set-Content $OutputProjFile $projFileContent -NoNewline -Encoding UTF8
|
||||
@@ -1,669 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Runtime.Serialization.Json;
|
||||
using System.Text;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace HelixTestHelpers
|
||||
{
|
||||
public class TestResult
|
||||
{
|
||||
public TestResult()
|
||||
{
|
||||
Screenshots = new List<string>();
|
||||
RerunResults = new List<TestResult>();
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
public string SourceWttFile { get; set; }
|
||||
public bool Passed { get; set; }
|
||||
public bool CleanupPassed { get; set; }
|
||||
public TimeSpan ExecutionTime { get; set; }
|
||||
public string Details { get; set; }
|
||||
|
||||
public List<string> Screenshots { get; private set; }
|
||||
public List<TestResult> RerunResults { get; private set; }
|
||||
|
||||
// Returns true if the test pass rate is sufficient to avoid being counted as a failure.
|
||||
public bool PassedOrUnreliable(int requiredNumberOfPasses)
|
||||
{
|
||||
if(Passed)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(RerunResults.Count == 1)
|
||||
{
|
||||
return RerunResults[0].Passed;
|
||||
}
|
||||
else
|
||||
{
|
||||
return RerunResults.Where(r => r.Passed).Count() >= requiredNumberOfPasses;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Azure DevOps doesn't currently provide a way to directly report sub-results for tests that failed at least once
|
||||
// that were run multiple times. To get around that limitation, we'll mark the test as "Skip" since
|
||||
// that's the only non-pass/fail result we can return, and will then report the information about the
|
||||
// runs in the "reason" category for the skipped test. In order to save space, we'll make the following
|
||||
// optimizations for size:
|
||||
//
|
||||
// 1. Serialize as JSON, which is more compact than XML;
|
||||
// 2. Don't serialize values that we don't need;
|
||||
// 3. Store the URL prefix and suffix for the blob storage URL only once instead of
|
||||
// storing every log and screenshot URL in its entirety; and
|
||||
// 4. Store a list of unique error messages and then index into that instead of
|
||||
// storing every error message in its entirety.
|
||||
//
|
||||
// #4 is motivated by the fact that if a test fails multiple times, it probably failed for the same reason
|
||||
// each time, in which case we'd just be repeating ourselves if we stored every error message each time.
|
||||
//
|
||||
// TODO (https://github.com/dotnet/arcade/issues/2773): Once we're able to directly report things in a
|
||||
// more granular fashion than just a binary pass/fail result, we should do that.
|
||||
//
|
||||
[DataContract]
|
||||
internal class JsonSerializableTestResults
|
||||
{
|
||||
[DataMember]
|
||||
internal string blobPrefix;
|
||||
|
||||
[DataMember]
|
||||
internal string blobSuffix;
|
||||
|
||||
[DataMember]
|
||||
internal string[] errors;
|
||||
|
||||
[DataMember]
|
||||
internal JsonSerializableTestResult[] results;
|
||||
}
|
||||
|
||||
[DataContract]
|
||||
internal class JsonSerializableTestResult
|
||||
{
|
||||
[DataMember]
|
||||
internal string outcome;
|
||||
|
||||
[DataMember]
|
||||
internal int duration;
|
||||
|
||||
[DataMember(EmitDefaultValue = false)]
|
||||
internal string log;
|
||||
|
||||
[DataMember(EmitDefaultValue = false)]
|
||||
internal string[] screenshots;
|
||||
|
||||
[DataMember(EmitDefaultValue = false)]
|
||||
internal int errorIndex;
|
||||
}
|
||||
|
||||
public class TestPass
|
||||
{
|
||||
public TimeSpan TestPassExecutionTime { get; set; }
|
||||
public List<TestResult> TestResults { get; set; }
|
||||
|
||||
public static TestPass ParseTestWttFile(string fileName, bool cleanupFailuresAreRegressions, bool truncateTestNames)
|
||||
{
|
||||
using (var stream = File.OpenRead(fileName))
|
||||
{
|
||||
var doc = XDocument.Load(stream);
|
||||
var testResults = new List<TestResult>();
|
||||
var testExecutionTimeMap = new Dictionary<string, List<double>>();
|
||||
|
||||
TestResult currentResult = null;
|
||||
long frequency = 0;
|
||||
long startTime = 0;
|
||||
long stopTime = 0;
|
||||
bool inTestCleanup = false;
|
||||
|
||||
bool shouldLogToTestDetails = false;
|
||||
|
||||
long testPassStartTime = 0;
|
||||
long testPassStopTime = 0;
|
||||
|
||||
Func<XElement, bool> isScopeData = (elt) =>
|
||||
{
|
||||
return
|
||||
elt.Element("Data") != null &&
|
||||
elt.Element("Data").Element("WexContext") != null &&
|
||||
(
|
||||
elt.Element("Data").Element("WexContext").Value == "Cleanup" ||
|
||||
elt.Element("Data").Element("WexContext").Value == "TestScope" ||
|
||||
elt.Element("Data").Element("WexContext").Value == "TestScope" ||
|
||||
elt.Element("Data").Element("WexContext").Value == "ClassScope" ||
|
||||
elt.Element("Data").Element("WexContext").Value == "ModuleScope"
|
||||
);
|
||||
};
|
||||
|
||||
Func<XElement, bool> isModuleOrClassScopeStart = (elt) =>
|
||||
{
|
||||
return
|
||||
elt.Name == "Msg" &&
|
||||
elt.Element("Data") != null &&
|
||||
elt.Element("Data").Element("StartGroup") != null &&
|
||||
elt.Element("Data").Element("WexContext") != null &&
|
||||
(elt.Element("Data").Element("WexContext").Value == "ClassScope" ||
|
||||
elt.Element("Data").Element("WexContext").Value == "ModuleScope");
|
||||
};
|
||||
|
||||
Func<XElement, bool> isModuleScopeEnd = (elt) =>
|
||||
{
|
||||
return
|
||||
elt.Name == "Msg" &&
|
||||
elt.Element("Data") != null &&
|
||||
elt.Element("Data").Element("EndGroup") != null &&
|
||||
elt.Element("Data").Element("WexContext") != null &&
|
||||
elt.Element("Data").Element("WexContext").Value == "ModuleScope";
|
||||
};
|
||||
|
||||
Func<XElement, bool> isClassScopeEnd = (elt) =>
|
||||
{
|
||||
return
|
||||
elt.Name == "Msg" &&
|
||||
elt.Element("Data") != null &&
|
||||
elt.Element("Data").Element("EndGroup") != null &&
|
||||
elt.Element("Data").Element("WexContext") != null &&
|
||||
elt.Element("Data").Element("WexContext").Value == "ClassScope";
|
||||
};
|
||||
|
||||
int testsExecuting = 0;
|
||||
foreach (XElement element in doc.Root.Elements())
|
||||
{
|
||||
// Capturing the frequency data to record accurate
|
||||
// timing data.
|
||||
if (element.Name == "RTI")
|
||||
{
|
||||
frequency = Int64.Parse(element.Attribute("Frequency").Value);
|
||||
}
|
||||
|
||||
// It's possible for a test to launch another test. If that happens, we won't modify the
|
||||
// current result. Instead, we'll continue operating like normal and expect that we get two
|
||||
// EndTests nodes before our next StartTests. We'll check that we've actually got a stop time
|
||||
// before creating a new result. This will result in the two results being squashed
|
||||
// into one result of the outer test that ran the inner one.
|
||||
if (element.Name == "StartTest")
|
||||
{
|
||||
testsExecuting++;
|
||||
if (testsExecuting == 1)
|
||||
{
|
||||
string testName = element.Attribute("Title").Value;
|
||||
|
||||
if (truncateTestNames)
|
||||
{
|
||||
const string xamlNativePrefix = "Windows::UI::Xaml::Tests::";
|
||||
const string xamlManagedPrefix = "Windows.UI.Xaml.Tests.";
|
||||
if (testName.StartsWith(xamlNativePrefix))
|
||||
{
|
||||
testName = testName.Substring(xamlNativePrefix.Length);
|
||||
}
|
||||
else if (testName.StartsWith(xamlManagedPrefix))
|
||||
{
|
||||
testName = testName.Substring(xamlManagedPrefix.Length);
|
||||
}
|
||||
}
|
||||
|
||||
currentResult = new TestResult() { Name = testName, SourceWttFile = fileName, Passed = true, CleanupPassed = true };
|
||||
testResults.Add(currentResult);
|
||||
startTime = Int64.Parse(element.Descendants("WexTraceInfo").First().Attribute("TimeStamp").Value);
|
||||
inTestCleanup = false;
|
||||
shouldLogToTestDetails = true;
|
||||
stopTime = 0;
|
||||
}
|
||||
}
|
||||
else if (currentResult != null && element.Name == "EndTest")
|
||||
{
|
||||
testsExecuting--;
|
||||
|
||||
// If any inner test fails, we'll still fail the outer
|
||||
currentResult.Passed &= element.Attribute("Result").Value == "Pass";
|
||||
|
||||
// Only gather execution data if this is the outer test we ran initially
|
||||
if (testsExecuting == 0)
|
||||
{
|
||||
stopTime = Int64.Parse(element.Descendants("WexTraceInfo").First().Attribute("TimeStamp").Value);
|
||||
if (!testExecutionTimeMap.Keys.Contains(currentResult.Name))
|
||||
testExecutionTimeMap[currentResult.Name] = new List<double>();
|
||||
testExecutionTimeMap[currentResult.Name].Add((double)(stopTime - startTime) / frequency);
|
||||
currentResult.ExecutionTime = TimeSpan.FromSeconds(testExecutionTimeMap[currentResult.Name].Average());
|
||||
|
||||
startTime = 0;
|
||||
inTestCleanup = true;
|
||||
}
|
||||
}
|
||||
else if (currentResult != null &&
|
||||
(isModuleOrClassScopeStart(element) || isModuleScopeEnd(element) || isClassScopeEnd(element)))
|
||||
{
|
||||
shouldLogToTestDetails = false;
|
||||
inTestCleanup = false;
|
||||
}
|
||||
|
||||
// Log-appending methods.
|
||||
if (currentResult != null && element.Name == "Error")
|
||||
{
|
||||
if (shouldLogToTestDetails)
|
||||
{
|
||||
currentResult.Details += "\r\n[Error]: " + element.Attribute("UserText").Value;
|
||||
if (element.Attribute("File") != null && element.Attribute("File").Value != "")
|
||||
{
|
||||
currentResult.Details += (" [File " + element.Attribute("File").Value);
|
||||
if (element.Attribute("Line") != null)
|
||||
currentResult.Details += " Line: " + element.Attribute("Line").Value;
|
||||
currentResult.Details += "]";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// The test cleanup errors will often come after the test claimed to have
|
||||
// 'passed'. We treat them as errors as well.
|
||||
if (inTestCleanup)
|
||||
{
|
||||
currentResult.CleanupPassed = false;
|
||||
currentResult.Passed = false;
|
||||
// In stress mode runs, this test will run n times before cleanup is run. If the cleanup
|
||||
// fails, we want to fail every test.
|
||||
if (cleanupFailuresAreRegressions)
|
||||
{
|
||||
foreach (var result in testResults.Where(res => res.Name == currentResult.Name))
|
||||
{
|
||||
result.Passed = false;
|
||||
result.CleanupPassed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (currentResult != null && element.Name == "Warn")
|
||||
{
|
||||
if (shouldLogToTestDetails)
|
||||
{
|
||||
currentResult.Details += "\r\n[Warn]: " + element.Attribute("UserText").Value;
|
||||
}
|
||||
|
||||
if (element.Attribute("File") != null && element.Attribute("File").Value != "")
|
||||
{
|
||||
currentResult.Details += (" [File " + element.Attribute("File").Value);
|
||||
if (element.Attribute("Line") != null)
|
||||
currentResult.Details += " Line: " + element.Attribute("Line").Value;
|
||||
currentResult.Details += "]";
|
||||
}
|
||||
}
|
||||
|
||||
if (currentResult != null && element.Name == "Msg")
|
||||
{
|
||||
var dataElement = element.Element("Data");
|
||||
if (dataElement != null)
|
||||
{
|
||||
var supportingInfo = dataElement.Element("SupportingInfo");
|
||||
if (supportingInfo != null)
|
||||
{
|
||||
var screenshots = supportingInfo.Elements("Item")
|
||||
.Where(item => GetAttributeValue(item, "Name") == "Screenshot")
|
||||
.Select(item => GetAttributeValue(item, "Value"));
|
||||
|
||||
foreach(var screenshot in screenshots)
|
||||
{
|
||||
string fileNameSuffix = string.Empty;
|
||||
|
||||
if (fileName.Contains("_rerun_multiple"))
|
||||
{
|
||||
fileNameSuffix = "_rerun_multiple";
|
||||
}
|
||||
else if (fileName.Contains("_rerun"))
|
||||
{
|
||||
fileNameSuffix = "_rerun";
|
||||
}
|
||||
|
||||
currentResult.Screenshots.Add(screenshot.Replace(".jpg", fileNameSuffix + ".jpg"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
testPassStartTime = Int64.Parse(doc.Root.Descendants("WexTraceInfo").First().Attribute("TimeStamp").Value);
|
||||
testPassStopTime = Int64.Parse(doc.Root.Descendants("WexTraceInfo").Last().Attribute("TimeStamp").Value);
|
||||
|
||||
var testPassTime = TimeSpan.FromSeconds((double)(testPassStopTime - testPassStartTime) / frequency);
|
||||
|
||||
foreach (TestResult testResult in testResults)
|
||||
{
|
||||
if (testResult.Details != null)
|
||||
{
|
||||
testResult.Details = testResult.Details.Trim();
|
||||
}
|
||||
}
|
||||
|
||||
var testpass = new TestPass
|
||||
{
|
||||
TestPassExecutionTime = testPassTime,
|
||||
TestResults = testResults
|
||||
};
|
||||
|
||||
return testpass;
|
||||
}
|
||||
}
|
||||
|
||||
public static TestPass ParseTestWttFileWithReruns(string fileName, string singleRerunFileName, string multipleRerunFileName, bool cleanupFailuresAreRegressions, bool truncateTestNames)
|
||||
{
|
||||
TestPass testPass = ParseTestWttFile(fileName, cleanupFailuresAreRegressions, truncateTestNames);
|
||||
TestPass singleRerunTestPass = File.Exists(singleRerunFileName) ? ParseTestWttFile(singleRerunFileName, cleanupFailuresAreRegressions, truncateTestNames) : null;
|
||||
TestPass multipleRerunTestPass = File.Exists(multipleRerunFileName) ? ParseTestWttFile(multipleRerunFileName, cleanupFailuresAreRegressions, truncateTestNames) : null;
|
||||
|
||||
List<TestResult> rerunTestResults = new List<TestResult>();
|
||||
|
||||
if (singleRerunTestPass != null)
|
||||
{
|
||||
rerunTestResults.AddRange(singleRerunTestPass.TestResults);
|
||||
}
|
||||
|
||||
if (multipleRerunTestPass != null)
|
||||
{
|
||||
rerunTestResults.AddRange(multipleRerunTestPass.TestResults);
|
||||
}
|
||||
|
||||
// For each failed test result, we'll check to see whether the test passed at least once upon rerun.
|
||||
// If so, we'll set PassedOnRerun to true to flag the fact that this is an unreliable test
|
||||
// rather than a genuine test failure.
|
||||
foreach (TestResult failedTestResult in testPass.TestResults.Where(r => !r.Passed))
|
||||
{
|
||||
failedTestResult.RerunResults.AddRange(rerunTestResults.Where(r => r.Name == failedTestResult.Name));
|
||||
}
|
||||
|
||||
return testPass;
|
||||
}
|
||||
|
||||
private static string GetAttributeValue(XElement element, string attributeName)
|
||||
{
|
||||
if(element.Attribute(attributeName) != null)
|
||||
{
|
||||
return element.Attribute(attributeName).Value;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static class FailedTestDetector
|
||||
{
|
||||
public static void OutputFailedTestQuery(string wttInputPath)
|
||||
{
|
||||
var testPass = TestPass.ParseTestWttFile(wttInputPath, cleanupFailuresAreRegressions: true, truncateTestNames: false);
|
||||
|
||||
List<string> failedTestNames = new List<string>();
|
||||
|
||||
foreach (var result in testPass.TestResults)
|
||||
{
|
||||
if (!result.Passed)
|
||||
{
|
||||
failedTestNames.Add(result.Name);
|
||||
}
|
||||
}
|
||||
|
||||
if (failedTestNames.Count > 0)
|
||||
{
|
||||
string failedTestSelectQuery = "(@Name='";
|
||||
|
||||
for (int i = 0; i < failedTestNames.Count; i++)
|
||||
{
|
||||
failedTestSelectQuery += failedTestNames[i];
|
||||
|
||||
if (i < failedTestNames.Count - 1)
|
||||
{
|
||||
failedTestSelectQuery += "' or @Name='";
|
||||
}
|
||||
}
|
||||
|
||||
failedTestSelectQuery += "')";
|
||||
|
||||
Console.WriteLine(failedTestSelectQuery);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class TestResultParser
|
||||
{
|
||||
private string testNamePrefix;
|
||||
private string helixResultsContainerUri;
|
||||
private string helixResultsContainerRsas;
|
||||
|
||||
public TestResultParser(string testNamePrefix, string helixResultsContainerUri, string helixResultsContainerRsas)
|
||||
{
|
||||
this.testNamePrefix = testNamePrefix;
|
||||
this.helixResultsContainerUri = helixResultsContainerUri;
|
||||
this.helixResultsContainerRsas = helixResultsContainerRsas;
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetSubResultsJsonByMethodName(string wttInputPath, string wttSingleRerunInputPath, string wttMultipleRerunInputPath)
|
||||
{
|
||||
Dictionary<string, string> subResultsJsonByMethod = new Dictionary<string, string>();
|
||||
TestPass testPass = TestPass.ParseTestWttFileWithReruns(wttInputPath, wttSingleRerunInputPath, wttMultipleRerunInputPath, cleanupFailuresAreRegressions: true, truncateTestNames: false);
|
||||
|
||||
foreach (var result in testPass.TestResults)
|
||||
{
|
||||
var methodName = result.Name.Substring(result.Name.LastIndexOf('.') + 1);
|
||||
|
||||
if (!result.Passed)
|
||||
{
|
||||
// If a test failed, we'll have rerun it multiple times. We'll record the results of each run
|
||||
// formatted as JSON.
|
||||
JsonSerializableTestResults serializableResults = new JsonSerializableTestResults();
|
||||
serializableResults.blobPrefix = helixResultsContainerUri;
|
||||
serializableResults.blobSuffix = helixResultsContainerRsas;
|
||||
|
||||
List<string> errorList = new List<string>();
|
||||
errorList.Add(result.Details);
|
||||
|
||||
foreach (TestResult rerunResult in result.RerunResults)
|
||||
{
|
||||
errorList.Add(rerunResult.Details);
|
||||
}
|
||||
|
||||
serializableResults.errors = errorList.Distinct().Where(s => s != null).ToArray();
|
||||
|
||||
var reason = new XElement("reason");
|
||||
List<JsonSerializableTestResult> serializableResultList = new List<JsonSerializableTestResult>();
|
||||
serializableResultList.Add(ConvertToSerializableResult(result, serializableResults.errors));
|
||||
|
||||
foreach (TestResult rerunResult in result.RerunResults)
|
||||
{
|
||||
serializableResultList.Add(ConvertToSerializableResult(rerunResult, serializableResults.errors));
|
||||
}
|
||||
|
||||
serializableResults.results = serializableResultList.ToArray();
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
{
|
||||
DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(JsonSerializableTestResults));
|
||||
serializer.WriteObject(stream, serializableResults);
|
||||
stream.Position = 0;
|
||||
|
||||
using (StreamReader streamReader = new StreamReader(stream))
|
||||
{
|
||||
subResultsJsonByMethod.Add(methodName, streamReader.ReadToEnd());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return subResultsJsonByMethod;
|
||||
}
|
||||
|
||||
public void ConvertWttLogToXUnitLog(string wttInputPath, string wttSingleRerunInputPath, string wttMultipleRerunInputPath, string xunitOutputPath, int requiredPassRateThreshold)
|
||||
{
|
||||
TestPass testPass = TestPass.ParseTestWttFileWithReruns(wttInputPath, wttSingleRerunInputPath, wttMultipleRerunInputPath, cleanupFailuresAreRegressions: true, truncateTestNames: false);
|
||||
var results = testPass.TestResults;
|
||||
|
||||
int resultCount = results.Count;
|
||||
int passedCount = results.Where(r => r.Passed).Count();
|
||||
|
||||
// Since we re-run tests on failure, we'll mark every test that failed at least once as "skipped" rather than "failed".
|
||||
// If the test failed sufficiently often enough for it to count as a failed test (determined by a property on the
|
||||
// Azure DevOps job), we'll later mark it as failed during test results processing.
|
||||
|
||||
int failedCount = results.Where(r => !r.PassedOrUnreliable(requiredPassRateThreshold)).Count();
|
||||
int skippedCount = results.Where(r => !r.Passed && r.PassedOrUnreliable(requiredPassRateThreshold)).Count();
|
||||
|
||||
var root = new XElement("assemblies");
|
||||
|
||||
var assembly = new XElement("assembly");
|
||||
assembly.SetAttributeValue("name", "MUXControls.Test.dll");
|
||||
assembly.SetAttributeValue("test-framework", "TAEF");
|
||||
assembly.SetAttributeValue("run-date", DateTime.Now.ToString("yyyy-MM-dd"));
|
||||
|
||||
// This doesn't need to be completely accurate since it's not exposed anywhere.
|
||||
// If we need accurate an start time we can probably calculate it from the te.wtl file, but for
|
||||
// now this is fine.
|
||||
assembly.SetAttributeValue("run-time", (DateTime.Now - testPass.TestPassExecutionTime).ToString("hh:mm:ss"));
|
||||
|
||||
assembly.SetAttributeValue("total", resultCount);
|
||||
assembly.SetAttributeValue("passed", passedCount);
|
||||
assembly.SetAttributeValue("failed", failedCount);
|
||||
assembly.SetAttributeValue("skipped", skippedCount);
|
||||
|
||||
assembly.SetAttributeValue("time", (int)testPass.TestPassExecutionTime.TotalSeconds);
|
||||
assembly.SetAttributeValue("errors", 0);
|
||||
root.Add(assembly);
|
||||
|
||||
var collection = new XElement("collection");
|
||||
collection.SetAttributeValue("total", resultCount);
|
||||
collection.SetAttributeValue("passed", passedCount);
|
||||
collection.SetAttributeValue("failed", failedCount);
|
||||
collection.SetAttributeValue("skipped", skippedCount);
|
||||
collection.SetAttributeValue("name", "Test collection");
|
||||
collection.SetAttributeValue("time", (int)testPass.TestPassExecutionTime.TotalSeconds);
|
||||
assembly.Add(collection);
|
||||
|
||||
foreach (var result in results)
|
||||
{
|
||||
var test = new XElement("test");
|
||||
test.SetAttributeValue("name", testNamePrefix + "." + result.Name);
|
||||
|
||||
var className = GetTestClassName(result.Name);
|
||||
var methodName = GetTestMethodName(result.Name);
|
||||
test.SetAttributeValue("type", className);
|
||||
test.SetAttributeValue("method", methodName);
|
||||
|
||||
test.SetAttributeValue("time", result.ExecutionTime.TotalSeconds);
|
||||
|
||||
string resultString = string.Empty;
|
||||
|
||||
if (result.Passed)
|
||||
{
|
||||
resultString = "Pass";
|
||||
}
|
||||
else if(result.PassedOrUnreliable(requiredPassRateThreshold))
|
||||
{
|
||||
resultString = "Skip";
|
||||
}
|
||||
else
|
||||
{
|
||||
resultString = "Fail";
|
||||
}
|
||||
|
||||
|
||||
test.SetAttributeValue("result", resultString);
|
||||
|
||||
if (!result.Passed)
|
||||
{
|
||||
// If a test failed, we'll have rerun it multiple times.
|
||||
// We'll save the subresults to a JSON text file that we'll upload to the helix results container -
|
||||
// this allows it to be as long as we want, whereas the reason field in Azure DevOps has a 4000 character limit.
|
||||
string subResultsFileName = methodName + "_subresults.json";
|
||||
string subResultsFilePath = Path.Combine(Path.GetDirectoryName(wttInputPath), subResultsFileName);
|
||||
|
||||
if (result.PassedOrUnreliable(requiredPassRateThreshold))
|
||||
{
|
||||
var reason = new XElement("reason");
|
||||
reason.Add(new XCData(GetUploadedFileUrl(subResultsFileName, helixResultsContainerUri, helixResultsContainerRsas)));
|
||||
test.Add(reason);
|
||||
}
|
||||
else
|
||||
{
|
||||
var failure = new XElement("failure");
|
||||
var message = new XElement("message");
|
||||
message.Add(new XCData(GetUploadedFileUrl(subResultsFileName, helixResultsContainerUri, helixResultsContainerRsas)));
|
||||
failure.Add(message);
|
||||
test.Add(failure);
|
||||
}
|
||||
}
|
||||
collection.Add(test);
|
||||
}
|
||||
|
||||
File.WriteAllText(xunitOutputPath, root.ToString());
|
||||
}
|
||||
|
||||
private JsonSerializableTestResult ConvertToSerializableResult(TestResult rerunResult, string[] uniqueErrors)
|
||||
{
|
||||
var serializableResult = new JsonSerializableTestResult();
|
||||
|
||||
serializableResult.outcome = rerunResult.Passed ? "Passed" : "Failed";
|
||||
serializableResult.duration = (int)Math.Round(rerunResult.ExecutionTime.TotalMilliseconds);
|
||||
|
||||
if (!rerunResult.Passed)
|
||||
{
|
||||
serializableResult.log = Path.GetFileName(rerunResult.SourceWttFile);
|
||||
|
||||
if (rerunResult.Screenshots.Any())
|
||||
{
|
||||
List<string> screenshots = new List<string>();
|
||||
|
||||
foreach (var screenshot in rerunResult.Screenshots)
|
||||
{
|
||||
screenshots.Add(Path.GetFileName(screenshot));
|
||||
}
|
||||
|
||||
serializableResult.screenshots = screenshots.ToArray();
|
||||
}
|
||||
|
||||
// To conserve space, we'll log the index of the error to index in a list of unique errors rather than
|
||||
// jotting down every single error in its entirety. We'll add one to the result so we can avoid
|
||||
// serializing this property when it has the default value of 0.
|
||||
serializableResult.errorIndex = Array.IndexOf(uniqueErrors, rerunResult.Details) + 1;
|
||||
}
|
||||
|
||||
return serializableResult;
|
||||
}
|
||||
|
||||
private string GetUploadedFileUrl(string filePath, string helixResultsContainerUri, string helixResultsContainerRsas)
|
||||
{
|
||||
var filename = Path.GetFileName(filePath);
|
||||
return string.Format("{0}/{1}{2}", helixResultsContainerUri, filename, helixResultsContainerRsas);
|
||||
}
|
||||
|
||||
private string GetTestNameSeparator(string testname)
|
||||
{
|
||||
var separatorString = ".";
|
||||
if (!testname.Contains(separatorString))
|
||||
{
|
||||
separatorString = "::";
|
||||
}
|
||||
return separatorString;
|
||||
}
|
||||
|
||||
private string GetTestMethodName(string fullyQualifiedName)
|
||||
{
|
||||
var separatorString = GetTestNameSeparator(fullyQualifiedName);
|
||||
var methodName = fullyQualifiedName.Substring(fullyQualifiedName.LastIndexOf(separatorString) + separatorString.Length);
|
||||
|
||||
return methodName;
|
||||
}
|
||||
|
||||
private string GetTestClassName(string fullyQualifiedName)
|
||||
{
|
||||
var separatorString = GetTestNameSeparator(fullyQualifiedName);
|
||||
var className = fullyQualifiedName.Substring(0, fullyQualifiedName.LastIndexOf(separatorString));
|
||||
|
||||
return className;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
# Displaying progress is unnecessary and is just distracting.
|
||||
$ProgressPreference = "SilentlyContinue"
|
||||
|
||||
$dependencyFiles = Get-ChildItem -Filter "*Microsoft.VCLibs.*.appx"
|
||||
|
||||
foreach ($file in $dependencyFiles)
|
||||
{
|
||||
Write-Host "Adding dependency $($file)..."
|
||||
|
||||
Add-AppxPackage $file
|
||||
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttInputPath
|
||||
)
|
||||
|
||||
Add-Type -Language CSharp -ReferencedAssemblies System.Xml,System.Xml.Linq,System.Runtime.Serialization,System.Runtime.Serialization.Json (Get-Content $PSScriptRoot\HelixTestHelpers.cs -Raw)
|
||||
|
||||
[HelixTestHelpers.FailedTestDetector]::OutputFailedTestQuery($WttInputPath)
|
||||
@@ -1,32 +0,0 @@
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttSingleRerunInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$WttMultipleRerunInputPath,
|
||||
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string]$TestNamePrefix
|
||||
)
|
||||
|
||||
# Ideally these would be passed as parameters to the script. However ps makes it difficult to deal with string literals containing '&', so we just
|
||||
# read the values directly from the environment variables
|
||||
$helixResultsContainerUri = $Env:HELIX_RESULTS_CONTAINER_URI
|
||||
$helixResultsContainerRsas = $Env:HELIX_RESULTS_CONTAINER_RSAS
|
||||
|
||||
Add-Type -Language CSharp -ReferencedAssemblies System.Xml,System.Xml.Linq,System.Runtime.Serialization,System.Runtime.Serialization.Json (Get-Content $PSScriptRoot\HelixTestHelpers.cs -Raw)
|
||||
|
||||
$testResultParser = [HelixTestHelpers.TestResultParser]::new($TestNamePrefix, $helixResultsContainerUri, $helixResultsContainerRsas)
|
||||
[System.Collections.Generic.Dictionary[string, string]]$subResultsJsonByMethodName = $testResultParser.GetSubResultsJsonByMethodName($WttInputPath, $WttSingleRerunInputPath, $WttMultipleRerunInputPath)
|
||||
|
||||
$subResultsJsonDirectory = [System.IO.Path]::GetDirectoryName($WttInputPath)
|
||||
|
||||
foreach ($methodName in $subResultsJsonByMethodName.Keys)
|
||||
{
|
||||
$subResultsJson = $subResultsJsonByMethodName[$methodName]
|
||||
$subResultsJsonPath = [System.IO.Path]::Combine($subResultsJsonDirectory, $methodName + "_subresults.json")
|
||||
Out-File $subResultsJsonPath -Encoding utf8 -InputObject $subResultsJson
|
||||
}
|
||||
@@ -1,131 +0,0 @@
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[int]$MinimumExpectedTestsExecutedCount,
|
||||
|
||||
[string]$AccessToken = $env:SYSTEM_ACCESSTOKEN,
|
||||
[string]$CollectionUri = $env:SYSTEM_COLLECTIONURI,
|
||||
[string]$TeamProject = $env:SYSTEM_TEAMPROJECT,
|
||||
[string]$BuildUri = $env:BUILD_BUILDURI,
|
||||
[bool]$CheckJobAttempt
|
||||
)
|
||||
|
||||
$azureDevOpsRestApiHeaders = @{
|
||||
"Accept"="application/json"
|
||||
"Authorization"="Basic $([System.Convert]::ToBase64String([System.Text.ASCIIEncoding]::ASCII.GetBytes(":$AccessToken")))"
|
||||
}
|
||||
|
||||
. "$PSScriptRoot/AzurePipelinesHelperScripts.ps1"
|
||||
|
||||
Write-Host "Checking test results..."
|
||||
|
||||
$queryUri = GetQueryTestRunsUri -CollectionUri $CollectionUri -TeamProject $TeamProject -BuildUri $BuildUri -IncludeRunDetails
|
||||
Write-Host "queryUri = $queryUri"
|
||||
|
||||
$testRuns = Invoke-RestMethod -Uri $queryUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
[System.Collections.Generic.List[string]]$failingTests = @()
|
||||
[System.Collections.Generic.List[string]]$unreliableTests = @()
|
||||
[System.Collections.Generic.List[string]]$unexpectedResultTest = @()
|
||||
|
||||
[System.Collections.Generic.List[string]]$namesOfProcessedTestRuns = @()
|
||||
$totalTestsExecutedCount = 0
|
||||
|
||||
# We assume that we only have one testRun with a given name that we care about
|
||||
# We only process the last testRun with a given name (based on completedDate)
|
||||
# The name of a testRun is set to the Helix queue that it was run on (e.g. windows.10.amd64.client19h1.xaml)
|
||||
# If we have multiple test runs on the same queue that we care about, we will need to re-visit this logic
|
||||
foreach ($testRun in ($testRuns.value | Sort-Object -Property "completedDate" -Descending))
|
||||
{
|
||||
if ($CheckJobAttempt)
|
||||
{
|
||||
if ($namesOfProcessedTestRuns -contains $testRun.name)
|
||||
{
|
||||
Write-Host "Skipping test run '$($testRun.name)', since we have already processed a test run of that name."
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
Write-Host "Processing results from test run '$($testRun.name)'"
|
||||
$namesOfProcessedTestRuns.Add($testRun.name)
|
||||
|
||||
$totalTestsExecutedCount += $testRun.totalTests
|
||||
|
||||
$testRunResultsUri = "$($testRun.url)/results?api-version=5.0"
|
||||
$testResults = Invoke-RestMethod -Uri "$($testRun.url)/results?api-version=5.0" -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
|
||||
foreach ($testResult in $testResults.value)
|
||||
{
|
||||
$shortTestCaseTitle = $testResult.testCaseTitle -replace "[a-zA-Z0-9]+.[a-zA-Z0-9]+.Windows.UI.Xaml.Tests.MUXControls.",""
|
||||
|
||||
if ($testResult.outcome -eq "Failed")
|
||||
{
|
||||
if (-not $failingTests.Contains($shortTestCaseTitle))
|
||||
{
|
||||
$failingTests.Add($shortTestCaseTitle)
|
||||
}
|
||||
}
|
||||
elseif ($testResult.outcome -eq "Warning")
|
||||
{
|
||||
if (-not $unreliableTests.Contains($shortTestCaseTitle))
|
||||
{
|
||||
$unreliableTests.Add($shortTestCaseTitle)
|
||||
}
|
||||
}
|
||||
elseif ($testResult.outcome -ne "Passed")
|
||||
{
|
||||
# We should only see tests with result "Passed", "Failed" or "Warning"
|
||||
if (-not $unexpectedResultTest.Contains($shortTestCaseTitle))
|
||||
{
|
||||
$unexpectedResultTest.Add($shortTestCaseTitle)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($unreliableTests.Count -gt 0)
|
||||
{
|
||||
Write-Host @"
|
||||
##vso[task.logissue type=warning;]Unreliable tests:
|
||||
##vso[task.logissue type=warning;]$($unreliableTests -join "$([Environment]::NewLine)##vso[task.logissue type=warning;]")
|
||||
|
||||
"@
|
||||
}
|
||||
|
||||
if ($failingTests.Count -gt 0)
|
||||
{
|
||||
Write-Host @"
|
||||
##vso[task.logissue type=error;]Failing tests:
|
||||
##vso[task.logissue type=error;]$($failingTests -join "$([Environment]::NewLine)##vso[task.logissue type=error;]")
|
||||
|
||||
"@
|
||||
}
|
||||
|
||||
if ($unexpectedResultTest.Count -gt 0)
|
||||
{
|
||||
Write-Host @"
|
||||
##vso[task.logissue type=error;]Tests with unexpected results:
|
||||
##vso[task.logissue type=error;]$($unexpectedResultTest -join "$([Environment]::NewLine)##vso[task.logissue type=error;]")
|
||||
|
||||
"@
|
||||
}
|
||||
|
||||
if($totalTestsExecutedCount -lt $MinimumExpectedTestsExecutedCount)
|
||||
{
|
||||
Write-Host "Expected at least $MinimumExpectedTestsExecutedCount tests to be executed."
|
||||
Write-Host "Actual executed test count is: $totalTestsExecutedCount"
|
||||
Write-Host "##vso[task.complete result=Failed;]"
|
||||
}
|
||||
elseif ($failingTests.Count -gt 0)
|
||||
{
|
||||
Write-Host "At least one test failed."
|
||||
Write-Host "##vso[task.complete result=Failed;]"
|
||||
}
|
||||
elseif ($unreliableTests.Count -gt 0)
|
||||
{
|
||||
Write-Host "All tests eventually passed, but some initially failed."
|
||||
Write-Host "##vso[task.complete result=Succeeded;]"
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Host "All tests passed."
|
||||
Write-Host "##vso[task.complete result=Succeeded;]"
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[string]$Platform,
|
||||
[string]$Configuration,
|
||||
[string]$ArtifactName='drop'
|
||||
)
|
||||
|
||||
$payloadDir = "HelixPayload\$Configuration\$Platform"
|
||||
|
||||
$repoDirectory = Join-Path (Split-Path -Parent $script:MyInvocation.MyCommand.Path) "..\..\"
|
||||
$nugetPackagesDir = Join-Path (Split-Path -Parent $script:MyInvocation.MyCommand.Path) "packages"
|
||||
|
||||
# Create the payload directory. Remove it if it already exists.
|
||||
If(test-path $payloadDir)
|
||||
{
|
||||
Remove-Item $payloadDir -Recurse
|
||||
}
|
||||
New-Item -ItemType Directory -Force -Path $payloadDir
|
||||
|
||||
# Copy files from nuget packages
|
||||
Copy-Item "$nugetPackagesDir\microsoft.windows.apps.test.1.0.181203002\lib\netcoreapp2.1\*.dll" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$Platform\*" $payloadDir
|
||||
Copy-Item "$nugetPackagesDir\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$Platform\CoreClr\*" $payloadDir
|
||||
New-Item -ItemType Directory -Force -Path "$payloadDir\.NETCoreApp2.1\"
|
||||
Copy-Item "$nugetPackagesDir\runtime.win-$Platform.microsoft.netcore.app.2.1.0\runtimes\win-$Platform\lib\netcoreapp2.1\*" "$payloadDir\.NETCoreApp2.1\"
|
||||
Copy-Item "$nugetPackagesDir\runtime.win-$Platform.microsoft.netcore.app.2.1.0\runtimes\win-$Platform\native\*" "$payloadDir\.NETCoreApp2.1\"
|
||||
|
||||
function Copy-If-Exists
|
||||
{
|
||||
Param($source, $destinationDir)
|
||||
|
||||
if (Test-Path $source)
|
||||
{
|
||||
Write-Host "Copy from '$source' to '$destinationDir'"
|
||||
Copy-Item -Force $source $destinationDir
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Host "'$source' does not exist."
|
||||
}
|
||||
}
|
||||
|
||||
# Copy files from the 'drop' artifact dir
|
||||
Copy-Item "$repoDirectory\Artifacts\$ArtifactName\$Configuration\$Platform\Test\*" $payloadDir -Recurse
|
||||
|
||||
# Copy files from the repo
|
||||
New-Item -ItemType Directory -Force -Path "$payloadDir"
|
||||
Copy-Item "build\helix\ConvertWttLogToXUnit.ps1" "$payloadDir"
|
||||
Copy-Item "build\helix\OutputFailedTestQuery.ps1" "$payloadDir"
|
||||
Copy-Item "build\helix\OutputSubResultsJsonFiles.ps1" "$payloadDir"
|
||||
Copy-Item "build\helix\HelixTestHelpers.cs" "$payloadDir"
|
||||
Copy-Item "build\helix\runtests.cmd" $payloadDir
|
||||
Copy-Item "build\helix\InstallTestAppDependencies.ps1" "$payloadDir"
|
||||
Copy-Item "build\Helix\EnsureMachineState.ps1" "$payloadDir"
|
||||
@@ -1,112 +0,0 @@
|
||||
Param(
|
||||
[string]$AccessToken = $env:SYSTEM_ACCESSTOKEN,
|
||||
[string]$HelixAccessToken = $env:HelixAccessToken,
|
||||
[string]$CollectionUri = $env:SYSTEM_COLLECTIONURI,
|
||||
[string]$TeamProject = $env:SYSTEM_TEAMPROJECT,
|
||||
[string]$BuildUri = $env:BUILD_BUILDURI,
|
||||
[string]$OutputFolder = "HelixOutput"
|
||||
)
|
||||
|
||||
$helixLinkFile = "$OutputFolder\LinksToHelixTestFiles.html"
|
||||
|
||||
$accessTokenParam = ""
|
||||
if($HelixAccessToken)
|
||||
{
|
||||
$accessTokenParam = "?access_token=$HelixAccessToken"
|
||||
}
|
||||
|
||||
function Generate-File-Links
|
||||
{
|
||||
Param ([Array[]]$files,[string]$sectionName)
|
||||
if($files.Count -gt 0)
|
||||
{
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<div class=$sectionName>"
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h4>$sectionName</h4>"
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<ul>"
|
||||
foreach($file in $files)
|
||||
{
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<li><a href=$($file.Link)>$($file.Name)</a></li>"
|
||||
}
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "</ul>"
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "</div>"
|
||||
}
|
||||
}
|
||||
|
||||
#Create output directory
|
||||
New-Item $OutputFolder -ItemType Directory
|
||||
|
||||
$azureDevOpsRestApiHeaders = @{
|
||||
"Accept"="application/json"
|
||||
"Authorization"="Basic $([System.Convert]::ToBase64String([System.Text.ASCIIEncoding]::ASCII.GetBytes(":$AccessToken")))"
|
||||
}
|
||||
|
||||
. "$PSScriptRoot/AzurePipelinesHelperScripts.ps1"
|
||||
|
||||
$queryUri = GetQueryTestRunsUri -CollectionUri $CollectionUri -TeamProject $TeamProject -BuildUri $BuildUri -IncludeRunDetails
|
||||
Write-Host "queryUri = $queryUri"
|
||||
|
||||
$testRuns = Invoke-RestMethod -Uri $queryUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
$webClient = New-Object System.Net.WebClient
|
||||
[System.Collections.Generic.List[string]]$workItems = @()
|
||||
|
||||
foreach ($testRun in $testRuns.value)
|
||||
{
|
||||
$testResults = Invoke-RestMethod -Uri "$($testRun.url)/results?api-version=5.0" -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
$isTestRunNameShown = $false
|
||||
|
||||
foreach ($testResult in $testResults.value)
|
||||
{
|
||||
if ("comment" -in $testResult)
|
||||
{
|
||||
$info = ConvertFrom-Json $testResult.comment
|
||||
$helixJobId = $info.HelixJobId
|
||||
$helixWorkItemName = $info.HelixWorkItemName
|
||||
|
||||
$workItem = "$helixJobId-$helixWorkItemName"
|
||||
|
||||
if (-not $workItems.Contains($workItem))
|
||||
{
|
||||
$workItems.Add($workItem)
|
||||
$filesQueryUri = "https://helix.dot.net/api/2019-06-17/jobs/$helixJobId/workitems/$helixWorkItemName/files$accessTokenParam"
|
||||
$files = Invoke-RestMethod -Uri $filesQueryUri -Method Get
|
||||
|
||||
$screenShots = $files | where { $_.Name.EndsWith(".jpg") }
|
||||
$dumps = $files | where { $_.Name.EndsWith(".dmp") }
|
||||
$pgcFiles = $files | where { $_.Name.EndsWith(".pgc") }
|
||||
if ($screenShots.Count + $dumps.Count + $pgcFiles.Count -gt 0)
|
||||
{
|
||||
if(-Not $isTestRunNameShown)
|
||||
{
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h2>$($testRun.name)</h2>"
|
||||
$isTestRunNameShown = $true
|
||||
}
|
||||
Out-File -FilePath $helixLinkFile -Append -InputObject "<h3>$helixWorkItemName</h3>"
|
||||
Generate-File-Links $screenShots "Screenshots"
|
||||
Generate-File-Links $dumps "CrashDumps"
|
||||
Generate-File-Links $pgcFiles "PGC files"
|
||||
$misc = $files | where { ($screenShots -NotContains $_) -And ($dumps -NotContains $_) -And ($visualTreeVerificationFiles -NotContains $_) -And ($pgcFiles -NotContains $_) }
|
||||
Generate-File-Links $misc "Misc"
|
||||
|
||||
foreach($pgcFile in $pgcFiles)
|
||||
{
|
||||
$flavorPath = $pgcFile.Name.Split('.')[0]
|
||||
$archPath = $pgcFile.Name.Split('.')[1]
|
||||
$fileName = $pgcFile.Name.Remove(0, $flavorPath.length + $archPath.length + 2)
|
||||
$fullPath = "$OutputFolder\PGO\$flavorPath\$archPath"
|
||||
$destination = "$fullPath\$fileName"
|
||||
|
||||
Write-Host "Copying $($pgcFile.Name) to $destination"
|
||||
|
||||
if (-Not (Test-Path $fullPath))
|
||||
{
|
||||
New-Item $fullPath -ItemType Directory
|
||||
}
|
||||
|
||||
$link = "$($pgcFile.Link)$accessTokenParam"
|
||||
$webClient.DownloadFile($link, $destination)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
<Project Sdk="Microsoft.DotNet.Helix.Sdk" DefaultTargets="Test">
|
||||
<PropertyGroup>
|
||||
<HelixSource>pr/terminal/$(BUILD_SOURCEBRANCH)/</HelixSource>
|
||||
<EnableXUnitReporter>true</EnableXUnitReporter>
|
||||
<EnableAzurePipelinesReporter>true</EnableAzurePipelinesReporter>
|
||||
<FailOnMissionControlTestFailure>true</FailOnMissionControlTestFailure>
|
||||
<HelixPreCommands>$(HelixPreCommands);set testnameprefix=$(Configuration).$(Platform);set testbuildplatform=$(Platform);set rerunPassesRequiredToAvoidFailure=$(rerunPassesRequiredToAvoidFailure)</HelixPreCommands>
|
||||
<OutputPath>..\..\bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<HelixCorrelationPayload Include="..\..\HelixPayload\$(Configuration)\$(Platform)" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- These .proj files are generated by the build machine prior to running tests via GenerateTestProjFile.ps1. -->
|
||||
<Import Project="$(ProjFilesPath)\RunTestsInHelix-TerminalAppLocalTests.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
<Import Project="$(ProjFilesPath)\RunTestsInHelix-HostTestsUIA.proj" Condition=" '$(TestSuite)'=='DevTestSuite' " />
|
||||
</Project>
|
||||
@@ -1,135 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory = $true)]
|
||||
[int]$RerunPassesRequiredToAvoidFailure,
|
||||
|
||||
[string]$AccessToken = $env:SYSTEM_ACCESSTOKEN,
|
||||
[string]$CollectionUri = $env:SYSTEM_COLLECTIONURI,
|
||||
[string]$TeamProject = $env:SYSTEM_TEAMPROJECT,
|
||||
[string]$BuildUri = $env:BUILD_BUILDURI
|
||||
)
|
||||
|
||||
. "$PSScriptRoot/AzurePipelinesHelperScripts.ps1"
|
||||
|
||||
|
||||
$azureDevOpsRestApiHeaders = @{
|
||||
"Accept"="application/json"
|
||||
"Authorization"="Basic $([System.Convert]::ToBase64String([System.Text.ASCIIEncoding]::ASCII.GetBytes(":$AccessToken")))"
|
||||
}
|
||||
|
||||
$queryUri = GetQueryTestRunsUri -CollectionUri $CollectionUri -TeamProject $TeamProject -BuildUri $BuildUri
|
||||
Write-Host "queryUri = $queryUri"
|
||||
|
||||
# To account for unreliable tests, we'll iterate through all of the tests associated with this build, check to see any tests that were unreliable
|
||||
# (denoted by being marked as "skipped"), and if so, we'll instead mark those tests with a warning and enumerate all of the attempted runs
|
||||
# with their pass/fail states as well as any relevant error messages for failed attempts.
|
||||
$testRuns = Invoke-RestMethod -Uri $queryUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
|
||||
$timesSeenByRunName = @{}
|
||||
|
||||
foreach ($testRun in $testRuns.value)
|
||||
{
|
||||
$testRunResultsUri = "$($testRun.url)/results?api-version=5.0"
|
||||
|
||||
Write-Host "Marking test run `"$($testRun.name)`" as in progress so we can change its results to account for unreliable tests."
|
||||
Invoke-RestMethod -Uri "$($testRun.url)?api-version=5.0" -Method Patch -Body (ConvertTo-Json @{ "state" = "InProgress" }) -Headers $azureDevOpsRestApiHeaders -ContentType "application/json" | Out-Null
|
||||
|
||||
Write-Host "Retrieving test results..."
|
||||
$testResults = Invoke-RestMethod -Uri $testRunResultsUri -Method Get -Headers $azureDevOpsRestApiHeaders
|
||||
|
||||
foreach ($testResult in $testResults.value)
|
||||
{
|
||||
$testNeedsSubResultProcessing = $false
|
||||
if ($testResult.outcome -eq "NotExecuted")
|
||||
{
|
||||
$testNeedsSubResultProcessing = $true
|
||||
}
|
||||
elseif($testResult.outcome -eq "Failed")
|
||||
{
|
||||
$testNeedsSubResultProcessing = $testResult.errorMessage -like "*_subresults.json*"
|
||||
}
|
||||
|
||||
if ($testNeedsSubResultProcessing)
|
||||
{
|
||||
Write-Host " Test $($testResult.testCaseTitle) was detected as unreliable. Updating..."
|
||||
|
||||
# The errorMessage field contains a link to the JSON-encoded rerun result data.
|
||||
$rerunResults = ConvertFrom-Json (New-Object System.Net.WebClient).DownloadString($testResult.errorMessage)
|
||||
[System.Collections.Generic.List[System.Collections.Hashtable]]$rerunDataList = @()
|
||||
$attemptCount = 0
|
||||
$passCount = 0
|
||||
$totalDuration = 0
|
||||
|
||||
foreach ($rerun in $rerunResults.results)
|
||||
{
|
||||
$rerunData = @{
|
||||
"displayName" = "Attempt #$($attemptCount + 1) - $($testResult.testCaseTitle)";
|
||||
"durationInMs" = $rerun.duration;
|
||||
"outcome" = $rerun.outcome;
|
||||
}
|
||||
|
||||
if ($rerun.outcome -eq "Passed")
|
||||
{
|
||||
$passCount++
|
||||
}
|
||||
|
||||
if ($attemptCount -gt 0)
|
||||
{
|
||||
$rerunData["sequenceId"] = $attemptCount
|
||||
}
|
||||
|
||||
Write-Host " Attempt #$($attemptCount + 1): $($rerun.outcome)"
|
||||
|
||||
if ($rerun.outcome -ne "Passed")
|
||||
{
|
||||
$screenshots = "$($rerunResults.blobPrefix)/$($rerun.screenshots -join @"
|
||||
$($rerunResults.blobSuffix)
|
||||
$($rerunResults.blobPrefix)
|
||||
"@)$($rerunResults.blobSuffix)"
|
||||
|
||||
# We subtract 1 from the error index because we added 1 so we could use 0
|
||||
# as a default value not injected into the JSON in order to keep its size down.
|
||||
# We did this because there's a maximum size enforced for the errorMessage parameter
|
||||
# in the Azure DevOps REST API.
|
||||
$fullErrorMessage = @"
|
||||
Log: $($rerunResults.blobPrefix)/$($rerun.log)$($rerunResults.blobSuffix)
|
||||
|
||||
Screenshots:
|
||||
$screenshots
|
||||
|
||||
Error log:
|
||||
$($rerunResults.errors[$rerun.errorIndex - 1])
|
||||
"@
|
||||
|
||||
$rerunData["errorMessage"] = $fullErrorMessage
|
||||
}
|
||||
|
||||
$attemptCount++
|
||||
$totalDuration += $rerun.duration
|
||||
$rerunDataList.Add($rerunData)
|
||||
}
|
||||
|
||||
$overallOutcome = "Warning"
|
||||
|
||||
if ($attemptCount -eq 2)
|
||||
{
|
||||
Write-Host " Test $($testResult.testCaseTitle) passed on the immediate rerun, so we'll mark it as unreliable."
|
||||
}
|
||||
elseif ($passCount -gt $RerunPassesRequiredToAvoidFailure)
|
||||
{
|
||||
Write-Host " Test $($testResult.testCaseTitle) passed on $passCount of $attemptCount attempts, which is greater than or equal to the $RerunPassesRequiredToAvoidFailure passes required to avoid being marked as failed. Marking as unreliable."
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Host " Test $($testResult.testCaseTitle) passed on only $passCount of $attemptCount attempts, which is less than the $RerunPassesRequiredToAvoidFailure passes required to avoid being marked as failed. Marking as failed."
|
||||
$overallOutcome = "Failed"
|
||||
}
|
||||
|
||||
$updateBody = ConvertTo-Json @(@{ "id" = $testResult.id; "outcome" = $overallOutcome; "errorMessage" = " "; "durationInMs" = $totalDuration; "subResults" = $rerunDataList; "resultGroupType" = "rerun" }) -Depth 5
|
||||
Invoke-RestMethod -Uri $testRunResultsUri -Method Patch -Headers $azureDevOpsRestApiHeaders -Body $updateBody -ContentType "application/json" | Out-Null
|
||||
}
|
||||
}
|
||||
|
||||
Write-Host "Finished updates. Re-marking test run `"$($testRun.name)`" as completed."
|
||||
Invoke-RestMethod -Uri "$($testRun.url)?api-version=5.0" -Method Patch -Body (ConvertTo-Json @{ "state" = "Completed" }) -Headers $azureDevOpsRestApiHeaders -ContentType "application/json" | Out-Null
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.DotNet.Helix.Sdk": "5.0.0-beta.20277.5"
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
|
||||
<package id="TAEF.Redist.Wlk" version="10.57.200731005-develop" targetFramework="native" />
|
||||
<package id="microsoft.windows.apps.test" version="1.0.181203002" targetFramework="native" />
|
||||
<package id="runtime.win-x86.microsoft.netcore.app" version="2.1.0" targetFramework="native" />
|
||||
<package id="runtime.win-x64.microsoft.netcore.app" version="2.1.0" targetFramework="native" />
|
||||
</packages>
|
||||
@@ -1,32 +0,0 @@
|
||||
This directory contains code and configuration files to run WinUI tests in Helix.
|
||||
|
||||
Helix is a cloud hosted test execution environment which is accessed via the Arcade SDK.
|
||||
More details:
|
||||
* [Arcade](https://github.com/dotnet/arcade)
|
||||
* [Helix](https://github.com/dotnet/arcade/tree/master/src/Microsoft.DotNet.Helix/Sdk)
|
||||
|
||||
WinUI tests are scheduled in Helix by the Azure DevOps Pipeline: [RunHelixTests.yml](../RunHelixTests.yml).
|
||||
|
||||
The workflow is as follows:
|
||||
1. NuGet Restore is called on the packages.config in this directory. This downloads any runtime dependencies
|
||||
that are needed to run tests.
|
||||
2. PrepareHelixPayload.ps1 is called. This copies the necessary files from various locations into a Helix
|
||||
payload directory. This directory is what will get sent to the Helix machines.
|
||||
3. RunTestsInHelix.proj is executed. This proj has a dependency on
|
||||
[Microsoft.DotNet.Helix.Sdk](https://github.com/dotnet/arcade/tree/master/src/Microsoft.DotNet.Helix/Sdk)
|
||||
which it uses to publish the Helix payload directory and to schedule the Helix Work Items. The WinUI tests
|
||||
are parallelized into multiple Helix Work Items.
|
||||
4. Each Helix Work Item calls [runtests.cmd](runtests.cmd) with a specific query to pass to
|
||||
[TAEF](https://docs.microsoft.com/en-us/windows-hardware/drivers/taef/) which runs the tests.
|
||||
5. If a test is detected to have failed, we run it again, first once, then eight more times if it fails again.
|
||||
If it fails all ten times, we report the test as failed; otherwise, we report it as unreliable,
|
||||
which will show up as a warning, but which will not fail the build. When a test is reported as unreliable,
|
||||
we include the results for each individual run via a JSON string in the original test's errorMessage field.
|
||||
6. TAEF produces logs in WTT format. Helix is able to process logs in XUnit format. We run
|
||||
[ConvertWttLogToXUnit.ps1](ConvertWttLogToXUnit.ps1) to convert the logs into the necessary format.
|
||||
7. RunTestsInHelix.proj has EnableAzurePipelinesReporter set to true. This allows the XUnit formatted test
|
||||
results to be reported back to the Azure DevOps Pipeline.
|
||||
8. We process unreliable tests once all tests have been reported by reading the JSON string from the
|
||||
errorMessage field and calling the Azure DevOps REST API to modify the unreliable tests to have sub-results
|
||||
added to the test and to mark the test as "warning", which will enable people to see exactly how the test
|
||||
failed in runs where it did.
|
||||
@@ -1,106 +0,0 @@
|
||||
setlocal ENABLEDELAYEDEXPANSION
|
||||
|
||||
echo %TIME%
|
||||
|
||||
robocopy %HELIX_CORRELATION_PAYLOAD% . /s /NP > NUL
|
||||
|
||||
echo %TIME%
|
||||
|
||||
reg add HKLM\Software\Policies\Microsoft\Windows\Appx /v AllowAllTrustedApps /t REG_DWORD /d 1 /f
|
||||
|
||||
rem enable dump collection for our test apps:
|
||||
rem note, this script is run from a 32-bit cmd, but we need to set the native reg-key
|
||||
FOR %%A IN (TestHostApp.exe,te.exe,te.processhost.exe,conhost.exe,OpenConsole.exe,WindowsTerminal.exe) DO (
|
||||
%systemroot%\sysnative\cmd.exe /c reg add "HKLM\Software\Microsoft\Windows\Windows Error Reporting\LocalDumps\%%A" /v DumpFolder /t REG_EXPAND_SZ /d %HELIX_DUMP_FOLDER% /f
|
||||
%systemroot%\sysnative\cmd.exe /c reg add "HKLM\Software\Microsoft\Windows\Windows Error Reporting\LocalDumps\%%A" /v DumpType /t REG_DWORD /d 2 /f
|
||||
%systemroot%\sysnative\cmd.exe /c reg add "HKLM\Software\Microsoft\Windows\Windows Error Reporting\LocalDumps\%%A" /v DumpCount /t REG_DWORD /d 10 /f
|
||||
)
|
||||
|
||||
echo %TIME%
|
||||
|
||||
:: kill dhandler, which is a tool designed to handle unexpected windows appearing. But since our tests are
|
||||
:: expected to show UI we don't want it running.
|
||||
taskkill -f -im dhandler.exe
|
||||
|
||||
echo %TIME%
|
||||
powershell -ExecutionPolicy Bypass .\EnsureMachineState.ps1
|
||||
echo %TIME%
|
||||
powershell -ExecutionPolicy Bypass .\InstallTestAppDependencies.ps1
|
||||
echo %TIME%
|
||||
|
||||
set testBinaryCandidates=TerminalApp.LocalTests.dll Conhost.UIA.Tests.dll
|
||||
set testBinaries=
|
||||
for %%B in (%testBinaryCandidates%) do (
|
||||
if exist %%B (
|
||||
set "testBinaries=!testBinaries! %%B"
|
||||
)
|
||||
)
|
||||
|
||||
echo %TIME%
|
||||
te.exe %testBinaries% /enablewttlogging /unicodeOutput:false /sessionTimeout:0:15 /testtimeout:0:10 /screenCaptureOnError %*
|
||||
echo %TIME%
|
||||
|
||||
powershell -ExecutionPolicy Bypass Get-Process
|
||||
|
||||
move te.wtl te_original.wtl
|
||||
|
||||
copy /y te_original.wtl %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
copy /y WexLogFileOutput\*.jpg %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
for /f "tokens=* delims=" %%a in ('dir /b *.pgc') do ren "%%a" "%testnameprefix%.%%~na.pgc"
|
||||
copy /y *.pgc %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
|
||||
set FailedTestQuery=
|
||||
for /F "tokens=* usebackq" %%I IN (`powershell -ExecutionPolicy Bypass .\OutputFailedTestQuery.ps1 te_original.wtl`) DO (
|
||||
set FailedTestQuery=%%I
|
||||
)
|
||||
|
||||
rem The first time, we'll just re-run failed tests once. In many cases, tests fail very rarely, such that
|
||||
rem a single re-run will be sufficient to detect many unreliable tests.
|
||||
if "%FailedTestQuery%" == "" goto :SkipReruns
|
||||
|
||||
echo %TIME%
|
||||
te.exe %testBinaries% /enablewttlogging /unicodeOutput:false /sessionTimeout:0:15 /testtimeout:0:10 /screenCaptureOnError /select:"%FailedTestQuery%"
|
||||
echo %TIME%
|
||||
|
||||
move te.wtl te_rerun.wtl
|
||||
|
||||
copy /y te_rerun.wtl %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
copy /y WexLogFileOutput\*.jpg %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
|
||||
rem If there are still failing tests remaining, we'll run them eight more times, so they'll have been run a total of ten times.
|
||||
rem If any tests fail all ten times, we can be pretty confident that these are actual test failures rather than unreliable tests.
|
||||
if not exist te_rerun.wtl goto :SkipReruns
|
||||
|
||||
set FailedTestQuery=
|
||||
for /F "tokens=* usebackq" %%I IN (`powershell -ExecutionPolicy Bypass .\OutputFailedTestQuery.ps1 te_rerun.wtl`) DO (
|
||||
set FailedTestQuery=%%I
|
||||
)
|
||||
|
||||
if "%FailedTestQuery%" == "" goto :SkipReruns
|
||||
|
||||
echo %TIME%
|
||||
te.exe %testBinaries% /enablewttlogging /unicodeOutput:false /sessionTimeout:0:15 /testtimeout:0:10 /screenCaptureOnError /testmode:Loop /LoopTest:8 /select:"%FailedTestQuery%"
|
||||
echo %TIME%
|
||||
|
||||
powershell -ExecutionPolicy Bypass Get-Process
|
||||
|
||||
move te.wtl te_rerun_multiple.wtl
|
||||
|
||||
copy /y te_rerun_multiple.wtl %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
copy /y WexLogFileOutput\*.jpg %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
powershell -ExecutionPolicy Bypass .\CopyVisualTreeVerificationFiles.ps1
|
||||
|
||||
:SkipReruns
|
||||
|
||||
powershell -ExecutionPolicy Bypass Get-Process
|
||||
|
||||
echo %TIME%
|
||||
powershell -ExecutionPolicy Bypass .\OutputSubResultsJsonFiles.ps1 te_original.wtl te_rerun.wtl te_rerun_multiple.wtl %testnameprefix%
|
||||
powershell -ExecutionPolicy Bypass .\ConvertWttLogToXUnit.ps1 te_original.wtl te_rerun.wtl te_rerun_multiple.wtl testResults.xml %testnameprefix%
|
||||
echo %TIME%
|
||||
|
||||
copy /y *_subresults.json %HELIX_WORKITEM_UPLOAD_ROOT%
|
||||
|
||||
type testResults.xml
|
||||
|
||||
echo %TIME%
|
||||
@@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Modules>
|
||||
<Module name="Microsoft.WindowsTerminal" tdbuildteamid="7105">
|
||||
<File location="TerminalApp"
|
||||
path="%BUILD_SOURCESDIRECTORY%\src\cascadia\TerminalApp\Resources\en-US\Resources.resw" />
|
||||
<File location="TerminalControl"
|
||||
path="%BUILD_SOURCESDIRECTORY%\src\cascadia\TerminalControl\Resources\en-US\Resources.resw" />
|
||||
<File location="TerminalConnection"
|
||||
path="%BUILD_SOURCESDIRECTORY%\src\cascadia\TerminalConnection\Resources\en-US\Resources.resw" />
|
||||
<File location="WindowsTerminalUniversal"
|
||||
path="%BUILD_SOURCESDIRECTORY%\src\cascadia\WindowsTerminalUniversal\Resources\en-US\Resources.resw" />
|
||||
<File location="CascadiaPackage"
|
||||
path="%BUILD_SOURCESDIRECTORY%\src\cascadia\CascadiaPackage\Resources\en-US\Resources.resw" />
|
||||
</Module>
|
||||
</Modules>
|
||||
9
build/config/NuGet.config
Normal file
9
build/config/NuGet.config
Normal file
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<add key="TAEF Internal" value="https://microsoft.pkgs.visualstudio.com/_packaging/Taef/nuget/v3/index.json" />
|
||||
</packageSources>
|
||||
<config>
|
||||
<add key="repositorypath" value="..\..\packages" />
|
||||
</config>
|
||||
</configuration>
|
||||
@@ -1,5 +0,0 @@
|
||||
<SignConfigXML>
|
||||
<job platform="" configuration="" dest="__INPATHROOT__" jobname="EngFunSimpleSign" approvers="">
|
||||
<file src="__INPATHROOT__\Microsoft.Terminal*.nupkg" signType="NuGet" />
|
||||
</job>
|
||||
</SignConfigXML>
|
||||
@@ -1,5 +1,5 @@
|
||||
<SignConfigXML>
|
||||
<job platform="" configuration="" certSubject="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" jobname="EngFunSimpleSign" approvers="">
|
||||
<file src="__INPATHROOT__\Microsoft.WindowsTerminal*.msixbundle" signType="136020001" />
|
||||
<file src="__INPATHROOT__\Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle" signType="136020001" dest="__OUTPATHROOT__\Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle" />
|
||||
</job>
|
||||
</SignConfigXML>
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
|
||||
<package id="TAEF.Redist.Wlk" version="10.57.200731005-develop" targetFramework="native" />
|
||||
</packages>
|
||||
@@ -3,7 +3,6 @@ trigger:
|
||||
branches:
|
||||
include:
|
||||
- master
|
||||
- feature/*
|
||||
paths:
|
||||
exclude:
|
||||
- doc/*
|
||||
@@ -14,57 +13,24 @@ pr:
|
||||
branches:
|
||||
include:
|
||||
- master
|
||||
- feature/*
|
||||
paths:
|
||||
exclude:
|
||||
- doc/*
|
||||
- samples/*
|
||||
- tools/*
|
||||
|
||||
variables:
|
||||
- name: runCodesignValidationInjectionBG
|
||||
value: false
|
||||
|
||||
# 0.0.yyMM.dd##
|
||||
# 0.0.1904.0900
|
||||
name: 0.0.$(Date:yyMM).$(Date:dd)$(Rev:rr)
|
||||
|
||||
stages:
|
||||
- stage: Audit_x64
|
||||
displayName: Audit Mode
|
||||
dependsOn: []
|
||||
condition: succeeded()
|
||||
jobs:
|
||||
- template: ./templates/build-console-audit-job.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
- stage: Build_x64
|
||||
displayName: Build x64
|
||||
dependsOn: []
|
||||
condition: succeeded()
|
||||
jobs:
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
- stage: Build_x86
|
||||
displayName: Build x86
|
||||
dependsOn: []
|
||||
jobs:
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: x86
|
||||
- stage: Build_ARM64
|
||||
displayName: Build ARM64
|
||||
dependsOn: []
|
||||
condition: not(eq(variables['Build.Reason'], 'PullRequest'))
|
||||
jobs:
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: ARM64
|
||||
- stage: Scripts
|
||||
displayName: Code Health Scripts
|
||||
dependsOn: []
|
||||
condition: succeeded()
|
||||
jobs:
|
||||
- template: ./templates/check-formatting.yml
|
||||
jobs:
|
||||
- template: ./templates/build-console-audit-job.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: x86
|
||||
|
||||
- template: ./templates/build-console-ci.yml
|
||||
parameters:
|
||||
platform: ARM64
|
||||
|
||||
@@ -15,14 +15,6 @@ variables:
|
||||
# store publication machinery happy.
|
||||
name: 'Terminal_$(date:yyMM).$(date:dd)$(rev:rrr)'
|
||||
|
||||
# Build Arguments:
|
||||
# WindowsTerminalOfficialBuild=[true,false]
|
||||
# true - this is running on our build agent
|
||||
# false - running locally
|
||||
# WindowsTerminalBranding=[Dev,Preview,Release]
|
||||
# <none> - Development build resources (default)
|
||||
# Preview - Preview build resources
|
||||
# Release - regular build resources
|
||||
jobs:
|
||||
- template: ./templates/build-console-audit-job.yml
|
||||
parameters:
|
||||
@@ -31,18 +23,16 @@ jobs:
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
additionalBuildArguments: /p:WindowsTerminalReleaseBuild=true
|
||||
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: x86
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
additionalBuildArguments: /p:WindowsTerminalReleaseBuild=true
|
||||
|
||||
- template: ./templates/build-console-int.yml
|
||||
parameters:
|
||||
platform: arm64
|
||||
additionalBuildArguments: /p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=Preview
|
||||
|
||||
- template: ./templates/check-formatting.yml
|
||||
additionalBuildArguments: /p:WindowsTerminalReleaseBuild=true
|
||||
|
||||
- template: ./templates/release-sign-and-bundle.yml
|
||||
|
||||
@@ -8,7 +8,7 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: AuditMode
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool: { vmImage: windows-2019 }
|
||||
pool: { vmImage: vs2017-win2016 }
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
@@ -31,11 +31,21 @@ jobs:
|
||||
restoreSolution: OpenConsole.sln
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: 'NuGet restore packages for CI'
|
||||
inputs:
|
||||
command: restore
|
||||
restoreSolution: build/.nuget/packages.config
|
||||
feedsToUse: config
|
||||
externalFeedCredentials: 'TAEF NuGet Feed'
|
||||
nugetConfigPath: build/config/NuGet.config
|
||||
restoreDirectory: '$(Build.SourcesDirectory)/packages'
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build solution **\OpenConsole.sln'
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
vsVersion: 15.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
@@ -2,8 +2,6 @@ parameters:
|
||||
configuration: 'Release'
|
||||
platform: ''
|
||||
additionalBuildArguments: ''
|
||||
minimumExpectedTestsExecutedCount: 10 # Sanity check for minimum expected tests to be reported
|
||||
rerunPassesRequiredToAvoidFailure: 5
|
||||
|
||||
jobs:
|
||||
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
@@ -11,25 +9,9 @@ jobs:
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool: { vmImage: windows-2019 }
|
||||
pool: { vmImage: vs2017-win2016 }
|
||||
|
||||
steps:
|
||||
- template: build-console-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
- template: helix-runtests-job.yml
|
||||
parameters:
|
||||
name: 'RunTestsInHelix'
|
||||
dependsOn: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
condition: and(succeeded(), and(eq('${{ parameters.platform }}', 'x64'), not(eq(variables['Build.Reason'], 'PullRequest'))))
|
||||
testSuite: 'DevTestSuite'
|
||||
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
|
||||
|
||||
- template: helix-processtestresults-job.yml
|
||||
parameters:
|
||||
dependsOn:
|
||||
- RunTestsInHelix
|
||||
condition: and(succeededOrFailed(), and(eq('${{ parameters.platform }}', 'x64'), not(eq(variables['Build.Reason'], 'PullRequest'))))
|
||||
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
|
||||
minimumExpectedTestsExecutedCount: ${{ parameters.minimumExpectedTestsExecutedCount }}
|
||||
@@ -1,6 +1,5 @@
|
||||
parameters:
|
||||
additionalBuildArguments: ''
|
||||
testLogPath: '$(Build.BinariesDirectory)\$(BuildPlatform)\$(BuildConfiguration)\testsOnBuildMachine.wtl'
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
@@ -8,114 +7,73 @@ steps:
|
||||
clean: true
|
||||
|
||||
- task: NuGetToolInstaller@0
|
||||
displayName: 'Use NuGet 5.2.0'
|
||||
displayName: Ensure NuGet 4.8.1
|
||||
inputs:
|
||||
versionSpec: 5.2.0
|
||||
versionSpec: 4.8.1
|
||||
|
||||
- task: VisualStudioTestPlatformInstaller@1
|
||||
displayName: Ensure VSTest Platform
|
||||
|
||||
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
|
||||
# This should be `task: NuGetCommand@2`
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: Restore NuGet packages for solution
|
||||
displayName: Restore NuGet packages
|
||||
inputs:
|
||||
command: restore
|
||||
feedsToUse: config
|
||||
configPath: NuGet.config
|
||||
restoreSolution: OpenConsole.sln
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: Restore NuGet packages for extraneous build actions
|
||||
displayName: 'NuGet restore packages for CI'
|
||||
inputs:
|
||||
command: restore
|
||||
restoreSolution: build/.nuget/packages.config
|
||||
feedsToUse: config
|
||||
configPath: NuGet.config
|
||||
restoreSolution: build/packages.config
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
externalFeedCredentials: 'TAEF NuGet Feed'
|
||||
nugetConfigPath: build/config/NuGet.config
|
||||
restoreDirectory: '$(Build.SourcesDirectory)/packages'
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build solution **\OpenConsole.sln'
|
||||
inputs:
|
||||
solution: '**\OpenConsole.sln'
|
||||
vsVersion: 16.0
|
||||
vsVersion: 15.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: "${{ parameters.additionalBuildArguments }}"
|
||||
msbuildArgs: ${{ parameters.additionalBuildArguments }}
|
||||
clean: true
|
||||
maximumCpuCount: false
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Check MSIX for common regressions'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$Package = Get-ChildItem -Recurse -Filter "CascadiaPackage_*.msix"
|
||||
.\build\scripts\Test-WindowsTerminalPackage.ps1 -Verbose -Path $Package.FullName
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'Source Index PDBs'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Index-Pdbs.ps1
|
||||
arguments: -SearchDir '$(Build.SourcesDirectory)' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)
|
||||
errorActionPreference: silentlyContinue
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Rationalize build platform'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$Arch = "$(BuildPlatform)"
|
||||
If ($Arch -Eq "x86") { $Arch = "Win32" }
|
||||
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
|
||||
|
||||
- task: PowerShell@2
|
||||
- task: VSTest@2
|
||||
displayName: 'Run Unit Tests'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*unit.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
|
||||
testAssemblyVer2: |
|
||||
$(BUILD.SOURCESDIRECTORY)\**\*unit.test*.dll
|
||||
!**\obj\**
|
||||
runSettingsFile: '$(BUILD.SOURCESDIRECTORY)\src\unit.tests.$(BuildPlatform).runsettings'
|
||||
codeCoverageEnabled: true
|
||||
runInParallel: False
|
||||
testRunTitle: 'Console Unit Tests'
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
condition: and(succeeded(), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
|
||||
|
||||
- task: PowerShell@2
|
||||
- task: VSTest@2
|
||||
displayName: 'Run Feature Tests (x64 only)'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\scripts\Run-Tests.ps1
|
||||
arguments: -MatchPattern '*feature.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
|
||||
testAssemblyVer2: |
|
||||
$(BUILD.SOURCESDIRECTORY)\**\*feature.test*.dll
|
||||
!**\obj\**
|
||||
runSettingsFile: '$(BUILD.SOURCESDIRECTORY)\src\unit.tests.$(BuildPlatform).runsettings'
|
||||
codeCoverageEnabled: true
|
||||
runInParallel: False
|
||||
testRunTitle: 'Console Feature Tests'
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
condition: and(succeeded(), eq(variables['BuildPlatform'], 'x64'))
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Convert Test Logs from WTL to xUnit format'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\ConvertWttLogToXUnit.ps1
|
||||
arguments: -WttInputPath '${{ parameters.testLogPath }}' -WttSingleRerunInputPath 'unused.wtl' -WttMultipleRerunInputPath 'unused2.wtl' -XUnitOutputPath 'onBuildMachineResults.xml' -TestNamePrefix '$(BuildConfiguration).$(BuildPlatform)'
|
||||
condition: or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86'))
|
||||
|
||||
- task: PublishTestResults@2
|
||||
displayName: 'Upload converted test logs'
|
||||
inputs:
|
||||
testResultsFormat: 'xUnit' # Options: JUnit, NUnit, VSTest, xUnit, cTest
|
||||
testResultsFiles: '**/onBuildMachineResults.xml'
|
||||
#searchFolder: '$(System.DefaultWorkingDirectory)' # Optional
|
||||
#mergeTestResults: false # Optional
|
||||
#failTaskOnFailedTests: false # Optional
|
||||
testRunTitle: 'On Build Machine Tests' # Optional
|
||||
buildPlatform: $(BuildPlatform) # Optional
|
||||
buildConfiguration: $(BuildConfiguration) # Optional
|
||||
#publishRunAttachments: true # Optional
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy result logs to Artifacts'
|
||||
inputs:
|
||||
Contents: |
|
||||
**/*.wtl
|
||||
**/*onBuildMachineResults.xml
|
||||
${{ parameters.testLogPath }}
|
||||
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test'
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy *.appx/*.msix to Artifacts (Non-PR builds only)'
|
||||
inputs:
|
||||
@@ -129,22 +87,9 @@ steps:
|
||||
flattenFolders: true
|
||||
condition: and(succeeded(), ne(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: 'Copy outputs needed for test runs to Artifacts'
|
||||
inputs:
|
||||
Contents: |
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.exe
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.dll
|
||||
$(Build.SourcesDirectory)/bin/$(BuildPlatform)/$(BuildConfiguration)/*.xml
|
||||
**/Microsoft.VCLibs.*.appx
|
||||
**/TestHostApp/*
|
||||
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test'
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
condition: and(and(succeeded(), eq(variables['BuildPlatform'], 'x64')), ne(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish All Build Artifacts'
|
||||
displayName: 'Publish Artifact (appx) (Non-PR builds only)'
|
||||
inputs:
|
||||
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
|
||||
ArtifactName: 'drop'
|
||||
PathtoPublish: '$(Build.ArtifactStagingDirectory)/appx'
|
||||
ArtifactName: 'appx-$(BuildConfiguration)'
|
||||
condition: and(succeeded(), ne(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
|
||||
jobs:
|
||||
- job: CodeFormatCheck
|
||||
displayName: Proper Code Formatting Check
|
||||
pool: { vmImage: windows-2019 }
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
fetchDepth: 1
|
||||
submodules: false
|
||||
clean: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Code Formattting Check'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: '.\build\scripts\Invoke-FormattingCheck.ps1'
|
||||
@@ -1,15 +0,0 @@
|
||||
parameters:
|
||||
condition: ''
|
||||
testFilePath: ''
|
||||
outputProjFileName: ''
|
||||
testSuite: ''
|
||||
taefQuery: ''
|
||||
|
||||
steps:
|
||||
- task: powershell@2
|
||||
displayName: 'Create ${{ parameters.outputProjFileName }}'
|
||||
condition: ${{ parameters.condition }}
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\GenerateTestProjFile.ps1
|
||||
arguments: -TestFile '${{ parameters.testFilePath }}' -OutputProjFile '$(Build.ArtifactStagingDirectory)\${{ parameters.outputProjFileName }}' -JobTestSuiteName '${{ parameters.testSuite }}' -TaefPath '$(Build.SourcesDirectory)\build\Helix\packages\taef.redist.wlk.10.57.200731005-develop\build\Binaries\x86' -TaefQuery '${{ parameters.taefQuery }}'
|
||||
@@ -1,68 +0,0 @@
|
||||
parameters:
|
||||
condition: 'succeededOrFailed()'
|
||||
dependsOn: ''
|
||||
rerunPassesRequiredToAvoidFailure: 5
|
||||
minimumExpectedTestsExecutedCount: 10
|
||||
checkJobAttempt: false
|
||||
pgoArtifact: ''
|
||||
|
||||
jobs:
|
||||
- job: ProcessTestResults
|
||||
condition: ${{ parameters.condition }}
|
||||
dependsOn: ${{ parameters.dependsOn }}
|
||||
pool:
|
||||
vmImage: 'windows-2019'
|
||||
timeoutInMinutes: 120
|
||||
variables:
|
||||
helixOutputFolder: $(Build.SourcesDirectory)\HelixOutput
|
||||
|
||||
steps:
|
||||
- task: powershell@2
|
||||
displayName: 'UpdateUnreliableTests.ps1'
|
||||
condition: succeededOrFailed()
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\UpdateUnreliableTests.ps1
|
||||
arguments: -RerunPassesRequiredToAvoidFailure '${{ parameters.rerunPassesRequiredToAvoidFailure }}'
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'OutputTestResults.ps1'
|
||||
condition: succeededOrFailed()
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\OutputTestResults.ps1
|
||||
arguments: -MinimumExpectedTestsExecutedCount '${{ parameters.minimumExpectedTestsExecutedCount }}' -CheckJobAttempt $${{ parameters.checkJobAttempt }}
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'ProcessHelixFiles.ps1'
|
||||
condition: succeededOrFailed()
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
HelixAccessToken: $(HelixApiAccessToken)
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\ProcessHelixFiles.ps1
|
||||
arguments: -OutputFolder '$(helixOutputFolder)'
|
||||
|
||||
- ${{if ne(parameters.pgoArtifact, '') }}:
|
||||
- script: move /y $(helixOutputFolder)\PGO $(Build.ArtifactStagingDirectory)
|
||||
displayName: 'Move pgc files to PGO artifact'
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Helix files'
|
||||
condition: succeededOrFailed()
|
||||
inputs:
|
||||
PathtoPublish: $(helixOutputFolder)
|
||||
artifactName: drop
|
||||
|
||||
- ${{if ne(parameters.pgoArtifact, '') }}:
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish pgc files'
|
||||
condition: succeededOrFailed()
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)\PGO\Release
|
||||
artifactName: ${{ parameters.pgoArtifact }}
|
||||
@@ -1,131 +0,0 @@
|
||||
parameters:
|
||||
name: 'RunTestsInHelix'
|
||||
dependsOn: ''
|
||||
condition: ''
|
||||
testSuite: ''
|
||||
# If a Pipeline runs this template more than once, this parameter should be unique per build flavor to differentiate the
|
||||
# the different test runs:
|
||||
helixType: 'test/devtest'
|
||||
artifactName: 'drop'
|
||||
maxParallel: 4
|
||||
rerunPassesRequiredToAvoidFailure: 5
|
||||
taefQuery: ''
|
||||
# if 'useBuildOutputFromBuildId' is set, we will default to using a build from this pipeline:
|
||||
useBuildOutputFromPipeline: $(System.DefinitionId)
|
||||
matrix:
|
||||
# Release_x86:
|
||||
# buildPlatform: 'x86'
|
||||
# buildConfiguration: 'release'
|
||||
# openHelixTargetQueues: 'windows.10.amd64.client19h1.open.xaml'
|
||||
# closedHelixTargetQueues: 'windows.10.amd64.client19h1.xaml'
|
||||
Release_x64:
|
||||
buildPlatform: 'x64'
|
||||
buildConfiguration: 'release'
|
||||
openHelixTargetQueues: 'windows.10.amd64.client19h1.open.xaml'
|
||||
closedHelixTargetQueues: 'windows.10.amd64.client19h1.xaml'
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.name }}
|
||||
dependsOn: ${{ parameters.dependsOn }}
|
||||
condition: ${{ parameters.condition }}
|
||||
pool:
|
||||
vmImage: 'windows-2019'
|
||||
timeoutInMinutes: 120
|
||||
strategy:
|
||||
maxParallel: ${{ parameters.maxParallel }}
|
||||
matrix: ${{ parameters.matrix }}
|
||||
variables:
|
||||
artifactsDir: $(Build.SourcesDirectory)\Artifacts
|
||||
taefPath: $(Build.SourcesDirectory)\build\Helix\packages\taef.redist.wlk.10.57.200731005-develop\build\Binaries\$(buildPlatform)
|
||||
helixCommonArgs: '/binaryLogger:$(Build.SourcesDirectory)/${{parameters.name}}.$(buildPlatform).$(buildConfiguration).binlog /p:HelixBuild=$(Build.BuildId).$(buildPlatform).$(buildConfiguration) /p:Platform=$(buildPlatform) /p:Configuration=$(buildConfiguration) /p:HelixType=${{parameters.helixType}} /p:TestSuite=${{parameters.testSuite}} /p:ProjFilesPath=$(Build.ArtifactStagingDirectory) /p:rerunPassesRequiredToAvoidFailure=${{parameters.rerunPassesRequiredToAvoidFailure}}'
|
||||
|
||||
|
||||
steps:
|
||||
- task: CmdLine@1
|
||||
displayName: 'Display build machine environment variables'
|
||||
inputs:
|
||||
filename: 'set'
|
||||
|
||||
- task: NuGetToolInstaller@0
|
||||
displayName: 'Use NuGet 5.2.0'
|
||||
inputs:
|
||||
versionSpec: 5.2.0
|
||||
|
||||
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
|
||||
displayName: 'NuGet restore build/Helix/packages.config'
|
||||
inputs:
|
||||
restoreSolution: build/Helix/packages.config
|
||||
feedsToUse: config
|
||||
nugetConfigPath: nuget.config
|
||||
restoreDirectory: packages
|
||||
|
||||
- task: DownloadBuildArtifacts@0
|
||||
condition:
|
||||
and(succeeded(),eq(variables['useBuildOutputFromBuildId'],''))
|
||||
inputs:
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
downloadPath: '$(artifactsDir)'
|
||||
|
||||
- task: DownloadBuildArtifacts@0
|
||||
condition:
|
||||
and(succeeded(),ne(variables['useBuildOutputFromBuildId'],''))
|
||||
inputs:
|
||||
buildType: specific
|
||||
buildVersionToDownload: specific
|
||||
project: $(System.TeamProjectId)
|
||||
pipeline: ${{ parameters.useBuildOutputFromPipeline }}
|
||||
buildId: $(useBuildOutputFromBuildId)
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
downloadPath: '$(artifactsDir)'
|
||||
|
||||
- task: CmdLine@1
|
||||
displayName: 'Display Artifact Directory payload contents'
|
||||
inputs:
|
||||
filename: 'dir'
|
||||
arguments: '/s $(artifactsDir)'
|
||||
|
||||
- task: powershell@2
|
||||
displayName: 'PrepareHelixPayload.ps1'
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: build\Helix\PrepareHelixPayload.ps1
|
||||
arguments: -Platform '$(buildPlatform)' -Configuration '$(buildConfiguration)' -ArtifactName '${{ parameters.artifactName }}'
|
||||
|
||||
- task: CmdLine@1
|
||||
displayName: 'Display Helix payload contents'
|
||||
inputs:
|
||||
filename: 'dir'
|
||||
arguments: '/s $(Build.SourcesDirectory)\HelixPayload'
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),ne('${{ parameters.testSuite }}','NugetTestSuite'))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\TerminalApp.LocalTests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-TerminalAppLocalTests.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
taefQuery: ${{ parameters.taefQuery }}
|
||||
|
||||
- template: helix-createprojfile-steps.yml
|
||||
parameters:
|
||||
condition: and(succeeded(),ne('${{ parameters.testSuite }}','NugetTestSuite'))
|
||||
testFilePath: '$(artifactsDir)\${{ parameters.artifactName }}\$(buildConfiguration)\$(buildPlatform)\Test\Conhost.UIA.Tests.dll'
|
||||
outputProjFileName: 'RunTestsInHelix-HostTestsUIA.proj'
|
||||
testSuite: '${{ parameters.testSuite }}'
|
||||
taefQuery: ${{ parameters.taefQuery }}
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish generated .proj files'
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
|
||||
- task: DotNetCoreCLI@2
|
||||
displayName: 'Run tests in Helix (open queues)'
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
inputs:
|
||||
command: custom
|
||||
projects: build\Helix\RunTestsInHelix.proj
|
||||
custom: msbuild
|
||||
arguments: '$(helixCommonArgs) /p:IsExternal=true /p:Creator=Terminal /p:HelixTargetQueues=$(openHelixTargetQueues)'
|
||||
|
||||
@@ -10,15 +10,13 @@ jobs:
|
||||
- Buildx64Release
|
||||
- Buildx86Release
|
||||
- Buildarm64Release
|
||||
- CodeFormatCheck
|
||||
condition: |
|
||||
and
|
||||
(
|
||||
in(dependencies.Buildx64AuditMode.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildx64Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildx86Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.Buildarm64Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped'),
|
||||
in(dependencies.CodeFormatCheck.result, 'Succeeded', 'SucceededWithIssues', 'Skipped')
|
||||
in(dependencies.Buildarm64Release.result, 'Succeeded', 'SucceededWithIssues', 'Skipped')
|
||||
)
|
||||
|
||||
variables:
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="BeforeGenerateProjectPriFile" DependsOnTargets="OpenConsoleCollectWildcardPRIFiles" />
|
||||
|
||||
<!--
|
||||
The vcxproj system does not support wildcards at the root level of a project.
|
||||
This poses a problem, as we want to include resw files that are not checked into the
|
||||
repository. Since they're usually localized and stored in directories named after
|
||||
their languages, we can't exactly explicitly simultaneously list them all and remain
|
||||
sane. We want to use wildcards to make our lives easier.
|
||||
|
||||
This rule takes OCResourceDirectory items and includes all resw files that live
|
||||
underneath them.
|
||||
|
||||
** TIRED **
|
||||
(does not work because of wildcards)
|
||||
<PRIResource Include="Resources/*/Resources.resw" />
|
||||
|
||||
** WIRED **
|
||||
(keep the en-US resource in the project, because it is checked in and VS will show it)
|
||||
<PRIResource Include="Resources/en-US/Resources.resw" />
|
||||
<OCResourceDirectory Include="Resources" />
|
||||
-->
|
||||
<Target Name="OpenConsoleCollectWildcardPRIFiles">
|
||||
<CreateItem Include="@(OCResourceDirectory->'%(Identity)\**\*.resw')">
|
||||
<Output TaskParameter="Include" ItemName="_OCFoundPRIFiles" />
|
||||
</CreateItem>
|
||||
<ItemGroup>
|
||||
<_OCFoundPRIFiles Include="@(PRIResource)" />
|
||||
<PRIResource Remove="@(PRIResource)" />
|
||||
<PRIResource Include="@(_OCFoundPRIFiles->Distinct())" />
|
||||
</ItemGroup>
|
||||
<Message Text="$(ProjectName) (wildcard PRIs) -> @(PRIResource)" />
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -1,41 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<BeforeLinkTargets Condition="'$(WindowsTargetPlatformVersion)' >= '10.0.18362.0'">
|
||||
$(BeforeLinkTargets);
|
||||
_ConsoleGenerateAdditionalWinmdManifests;
|
||||
</BeforeLinkTargets>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="_ConsoleMapWinmdsToManifestFiles" DependsOnTargets="ResolveAssemblyReferences">
|
||||
<ItemGroup>
|
||||
<!-- For each non-system .winmd file in References, generate a .manifest in IntDir for it. -->
|
||||
<_ConsoleWinmdManifest Include="@(ReferencePath->'$(IntDir)\%(FileName).manifest')" Condition="'%(ReferencePath.IsSystemReference)' != 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ReferenceSourceTarget)' == 'ResolveAssemblyReference' and '%(ReferencePath.Implementation)' != ''">
|
||||
<WinMDPath>%(ReferencePath.FullPath)</WinMDPath>
|
||||
<Implementation>%(ReferencePath.Implementation)</Implementation>
|
||||
</_ConsoleWinmdManifest>
|
||||
<!-- For each referenced project that _produces_ a winmd, generate a temporary item that maps to
|
||||
the winmd, and use that temporary item to generate a .manifest in IntDir for it.
|
||||
We don't set Implementation here because it's inherited from the _ResolvedNativeProjectReferencePaths. -->
|
||||
<_ConsoleWinmdProjectReference Condition="'%(_ResolvedNativeProjectReferencePaths.ProjectType)' != 'StaticLibrary'" Include="@(_ResolvedNativeProjectReferencePaths->WithMetadataValue('FileType','winmd')->'%(RootDir)%(Directory)%(TargetPath)')" />
|
||||
<_ConsoleWinmdManifest Include="@(_ConsoleWinmdProjectReference->'$(IntDir)\%(FileName).manifest')">
|
||||
<WinMDPath>%(Identity)</WinMDPath>
|
||||
</_ConsoleWinmdManifest>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Target Name="_ConsoleGenerateAdditionalWinmdManifests"
|
||||
Inputs="@(_ConsoleWinmdManifest.WinMDPath)"
|
||||
Outputs="@(_ConsoleWinmdManifest)"
|
||||
DependsOnTargets="_ConsoleMapWinmdsToManifestFiles">
|
||||
|
||||
<!-- This target is batched and a new Exec is spawned for each entry in _ConsoleWinmdManifest. -->
|
||||
<Exec Command="mt.exe -winmd:%(_ConsoleWinmdManifest.WinMDPath) -dll:%(_ConsoleWinmdManifest.Implementation) -out:%(_ConsoleWinmdManifest.Identity)" />
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Emit the generated manifest into the Link inputs. -->
|
||||
<Manifest Include="@(_ConsoleWinmdManifest)" />
|
||||
</ItemGroup>
|
||||
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -1,14 +0,0 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Position=0, Mandatory=$true)][string]$MarkdownNoticePath,
|
||||
[Parameter(Position=1, Mandatory=$true)][string]$OutputPath
|
||||
)
|
||||
|
||||
@"
|
||||
<html>
|
||||
<head><title>Third-Party Notices</title></head>
|
||||
<body>
|
||||
$(ConvertFrom-Markdown $MarkdownNoticePath | Select -Expand Html)
|
||||
</body>
|
||||
</html>
|
||||
"@ | Out-File -Encoding UTF-8 $OutputPath -Force
|
||||
@@ -1,15 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$true, Position=0)][string]$BuildPlatform,
|
||||
[Parameter(Mandatory=$true, Position=1)][string]$RationalizedPlatform,
|
||||
[Parameter(Mandatory=$true, Position=2)][string]$Configuration
|
||||
)
|
||||
|
||||
|
||||
$i = Get-Item .\packages\MuxCustomBuild*
|
||||
$wtt = Join-Path -Path $i[0].FullName -ChildPath (Join-Path -Path 'tools' -ChildPath (Join-Path -Path $BuildPlatform -ChildPath 'wttlog.dll'))
|
||||
$dest = Join-Path -Path .\bin -ChildPath (Join-Path -Path $RationalizedPlatform -ChildPath ($Configuration))
|
||||
copy $wtt $dest
|
||||
|
||||
|
||||
Exit 0
|
||||
@@ -1,85 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$true, Position=0)][string]$SearchDir,
|
||||
[Parameter(Mandatory=$true, Position=1)][string]$SourceRoot,
|
||||
[Parameter(Mandatory=$true, Position=2)][string]$CommitId,
|
||||
[string]$Organization = "microsoft",
|
||||
[string]$Repo = "terminal",
|
||||
[switch]$recursive
|
||||
)
|
||||
|
||||
$debuggerPath = (Get-ItemProperty -path "HKLM:\SOFTWARE\WOW6432Node\Microsoft\Windows Kits\Installed Roots" -name WindowsDebuggersRoot10).WindowsDebuggersRoot10
|
||||
$srcsrvPath = Join-Path $debuggerPath "x64\srcsrv"
|
||||
$srctoolExe = Join-Path $srcsrvPath "srctool.exe"
|
||||
$pdbstrExe = Join-Path $srcsrvPath "pdbstr.exe"
|
||||
|
||||
$fileTable = @{}
|
||||
foreach ($gitFile in & git ls-files)
|
||||
{
|
||||
$fileTable[$gitFile] = $gitFile
|
||||
}
|
||||
|
||||
$mappedFiles = New-Object System.Collections.ArrayList
|
||||
|
||||
foreach ($file in (Get-ChildItem -r:$recursive "$SearchDir\*.pdb"))
|
||||
{
|
||||
Write-Verbose "Found $file"
|
||||
|
||||
$ErrorActionPreference = "Continue" # Azure Pipelines defaults to "Stop", continue past errors in this script.
|
||||
|
||||
$allFiles = & $srctoolExe -r "$file"
|
||||
|
||||
# If the pdb didn't have enough files then skip it (the srctool output has a blank line even when there's no info
|
||||
# so check for less than 2 lines)
|
||||
if ($allFiles.Length -lt 2)
|
||||
{
|
||||
continue
|
||||
}
|
||||
|
||||
for ($i = 0; $i -lt $allFiles.Length; $i++)
|
||||
{
|
||||
if ($allFiles[$i].StartsWith($SourceRoot, [StringComparison]::OrdinalIgnoreCase))
|
||||
{
|
||||
$relative = $allFiles[$i].Substring($SourceRoot.Length).TrimStart("\")
|
||||
$relative = $relative.Replace("\", "/")
|
||||
|
||||
# Git urls are case-sensitive but the PDB might contain a lowercased version of the file path.
|
||||
# Look up the relative url in the output of "ls-files". If it's not there then it's not something
|
||||
# in git, so don't index it.
|
||||
$relative = $fileTable[$relative]
|
||||
if ($relative)
|
||||
{
|
||||
$mapping = $allFiles[$i] + "*$relative"
|
||||
$mappedFiles.Add($mapping)
|
||||
|
||||
Write-Verbose "Mapped path $($i): $mapping"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$pdbstrFile = Join-Path "$env:TEMP" "pdbstr.txt"
|
||||
|
||||
Write-Verbose "pdbstr.txt = $pdbstrFile"
|
||||
|
||||
@"
|
||||
SRCSRV: ini ------------------------------------------------
|
||||
VERSION=2
|
||||
VERCTRL=http
|
||||
SRCSRV: variables ------------------------------------------
|
||||
ORGANIZATION=$Organization
|
||||
REPO=$Repo
|
||||
COMMITID=$CommitId
|
||||
HTTP_ALIAS=https://raw.githubusercontent.com/%ORGANIZATION%/%REPO%/%COMMITID%/
|
||||
HTTP_EXTRACT_TARGET=%HTTP_ALIAS%%var2%
|
||||
SRCSRVTRG=%HTTP_EXTRACT_TARGET%
|
||||
SRC_INDEX=public
|
||||
SRCSRV: source files ---------------------------------------
|
||||
$($mappedFiles -join "`r`n")
|
||||
SRCSRV: end ------------------------------------------------
|
||||
"@ | Set-Content $pdbstrFile
|
||||
|
||||
& $pdbstrExe -p:"$file" -w -s:srcsrv -i:$pdbstrFile
|
||||
}
|
||||
|
||||
# Return with exit 0 to override any weird error code from other tools
|
||||
Exit 0
|
||||
@@ -1,14 +0,0 @@
|
||||
|
||||
#.SYNOPSIS
|
||||
# Checks for code formatting errors. Will throw exception if any are found.
|
||||
function Invoke-CheckBadCodeFormatting() {
|
||||
Import-Module ./tools/OpenConsole.psm1
|
||||
Invoke-CodeFormat
|
||||
# returns a non-zero exit code if there are any diffs in the tracked files in the repo
|
||||
git diff-index --quiet HEAD --
|
||||
if ($lastExitCode -eq 1) {
|
||||
throw "code formatting bad, run Invoke-CodeFormat on branch"
|
||||
}
|
||||
}
|
||||
|
||||
Invoke-CheckBadCodeFormatting
|
||||
@@ -1,26 +0,0 @@
|
||||
[CmdLetBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$true, Position=0)][string]$MatchPattern,
|
||||
[Parameter(Mandatory=$true, Position=1)][string]$Platform,
|
||||
[Parameter(Mandatory=$true, Position=2)][string]$Configuration,
|
||||
[Parameter(Mandatory=$false, Position=3)][string]$LogPath
|
||||
)
|
||||
|
||||
$testdlls = Get-ChildItem -Path ".\bin\$Platform\$Configuration" -Recurse -Filter $MatchPattern
|
||||
|
||||
|
||||
$args = @();
|
||||
|
||||
if ($LogPath)
|
||||
{
|
||||
$args += '/enablewttlogging';
|
||||
$args += '/appendwttlogging';
|
||||
$args += "/logFile:$LogPath";
|
||||
Write-Host "Wtt Logging Enabled";
|
||||
}
|
||||
|
||||
&".\bin\$Platform\$Configuration\te.exe" $args $testdlls.FullName
|
||||
|
||||
if ($lastexitcode -Ne 0) { Exit $lastexitcode }
|
||||
|
||||
Exit 0
|
||||
@@ -1,111 +0,0 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$true, ValueFromPipeline=$true,
|
||||
HelpMessage="Path to the .appx/.msix to validate")]
|
||||
[string]
|
||||
$Path,
|
||||
|
||||
[Parameter(HelpMessage="Path to Windows Kit")]
|
||||
[ValidateScript({Test-Path $_ -Type Leaf})]
|
||||
[string]
|
||||
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0"
|
||||
)
|
||||
|
||||
$ErrorActionPreference = "Stop"
|
||||
|
||||
If ($null -Eq (Get-Item $WindowsKitPath -EA:SilentlyContinue)) {
|
||||
Write-Error "Could not find a windows SDK at at `"$WindowsKitPath`".`nMake sure that WindowsKitPath points to a valid SDK."
|
||||
Exit 1
|
||||
}
|
||||
|
||||
$makeAppx = "$WindowsKitPath\x86\MakeAppx.exe"
|
||||
$makePri = "$WindowsKitPath\x86\MakePri.exe"
|
||||
|
||||
Function Expand-ApplicationPackage {
|
||||
Param(
|
||||
[Parameter(Mandatory, ValueFromPipeline)]
|
||||
[string]
|
||||
$Path
|
||||
)
|
||||
|
||||
$sentinelFile = New-TemporaryFile
|
||||
$directory = New-Item -Type Directory "$($sentinelFile.FullName)_Package"
|
||||
Remove-Item $sentinelFile -Force -EA:Ignore
|
||||
|
||||
& $makeAppx unpack /p $Path /d $directory /nv /o
|
||||
|
||||
If ($LastExitCode -Ne 0) {
|
||||
Throw "Failed to expand AppX"
|
||||
}
|
||||
|
||||
$directory
|
||||
}
|
||||
|
||||
Write-Verbose "Expanding $Path"
|
||||
$AppxPackageRoot = Expand-ApplicationPackage $Path
|
||||
$AppxPackageRootPath = $AppxPackageRoot.FullName
|
||||
|
||||
Write-Verbose "Expanded to $AppxPackageRootPath"
|
||||
|
||||
Try {
|
||||
& $makePri dump /if "$AppxPackageRootPath\resources.pri" /of "$AppxPackageRootPath\resources.pri.xml" /o
|
||||
If ($LastExitCode -Ne 0) {
|
||||
Throw "Failed to dump PRI"
|
||||
}
|
||||
|
||||
$Manifest = [xml](Get-Content "$AppxPackageRootPath\AppxManifest.xml")
|
||||
$PRIFile = [xml](Get-Content "$AppxPackageRootPath\resources.pri.xml")
|
||||
|
||||
### Check the activatable class entries for a few DLLs we need.
|
||||
$inProcServers = $Manifest.Package.Extensions.Extension.InProcessServer.Path
|
||||
$RequiredInProcServers = ("TerminalApp.dll", "TerminalControl.dll", "TerminalConnection.dll")
|
||||
|
||||
Write-Verbose "InProc Servers: $inProcServers"
|
||||
|
||||
ForEach ($req in $RequiredInProcServers) {
|
||||
If ($req -NotIn $inProcServers) {
|
||||
Throw "Failed to find $req in InProcServer list $inProcServers"
|
||||
}
|
||||
}
|
||||
|
||||
$dependencies = $Manifest.Package.Dependencies.PackageDependency.Name
|
||||
$depsHasVclibsDesktop = ("Microsoft.VCLibs.140.00.UWPDesktop" -in $dependencies) -or ("Microsoft.VCLibs.140.00.Debug.UWPDesktop" -in $dependencies)
|
||||
$depsHasVcLibsAppX = ("Microsoft.VCLibs.140.00" -in $dependencies) -or ("Microsoft.VCLibs.140.00.Debug" -in $dependencies)
|
||||
$filesHasVclibsDesktop = ($null -ne (Get-Item "$AppxPackageRootPath\vcruntime140.dll" -EA:Ignore)) -or ($null -ne (Get-Item "$AppxPackageRootPath\vcruntime140d.dll" -EA:Ignore))
|
||||
$filesHasVclibsAppX = ($null -ne (Get-Item "$AppxPackageRootPath\vcruntime140_app.dll" -EA:Ignore)) -or ($null -ne (Get-Item "$AppxPackageRootPath\vcruntime140d_app.dll" -EA:Ignore))
|
||||
|
||||
If ($depsHasVclibsDesktop -Eq $filesHasVclibsDesktop) {
|
||||
$eitherBoth = if ($depsHasVclibsDesktop) { "both" } else { "neither" }
|
||||
$neitherNor = if ($depsHasVclibsDesktop) { "and" } else { "nor" }
|
||||
Throw "Package has $eitherBoth Dependency $neitherNor Integrated Desktop VCLibs"
|
||||
}
|
||||
|
||||
If ($depsHasVclibsAppx -Eq $filesHasVclibsAppx) {
|
||||
if ($depsHasVclibsAppx) {
|
||||
# We've shipped like this forever, so downgrade to warning.
|
||||
Write-Warning "Package has both Dependency and Integrated AppX VCLibs"
|
||||
} else {
|
||||
Throw "Package has neither Dependency nor Integrated AppX VCLibs"
|
||||
}
|
||||
}
|
||||
|
||||
### Check that we have an App.xbf (which is a proxy for our resources having been merged)
|
||||
$resourceXpath = '/PriInfo/ResourceMap/ResourceMapSubtree[@name="Files"]/NamedResource[@name="App.xbf"]'
|
||||
$AppXbf = $PRIFile.SelectSingleNode($resourceXpath)
|
||||
If ($null -eq $AppXbf) {
|
||||
Throw "Failed to find App.xbf (TerminalApp project) in resources.pri"
|
||||
}
|
||||
|
||||
If (($null -eq (Get-Item "$AppxPackageRootPath\cpprest142_2_10.dll" -EA:Ignore)) -And
|
||||
($null -eq (Get-Item "$AppxPackageRootPath\cpprest142_2_10d.dll" -EA:Ignore))) {
|
||||
Throw "Failed to find cpprest142_2_10.dll -- check the WAP packaging project"
|
||||
}
|
||||
|
||||
If (($null -eq (Get-Item "$AppxPackageRootPath\wtd.exe" -EA:Ignore)) -And
|
||||
($null -eq (Get-Item "$AppxPackageRootPath\wt.exe" -EA:Ignore))) {
|
||||
Throw "Failed to find wt.exe/wtd.exe -- check the WAP packaging project"
|
||||
}
|
||||
|
||||
} Finally {
|
||||
Remove-Item -Recurse -Force $AppxPackageRootPath
|
||||
}
|
||||
@@ -14,14 +14,9 @@
|
||||
"/.vs/",
|
||||
"/build/",
|
||||
"/src/cascadia/",
|
||||
"/src/winconpty/",
|
||||
"/.nuget/",
|
||||
"/.github/",
|
||||
"/samples/",
|
||||
"/res/terminal/",
|
||||
"/doc/specs/",
|
||||
"/doc/cascadia/",
|
||||
"/doc/user-docs/"
|
||||
"/samples/"
|
||||
],
|
||||
"SuffixFilters": [
|
||||
".dbb",
|
||||
@@ -36,7 +31,6 @@
|
||||
".db",
|
||||
".wrn",
|
||||
".rec",
|
||||
".err",
|
||||
".xlsx"
|
||||
".err"
|
||||
]
|
||||
}
|
||||
|
||||
11
custom.props
11
custom.props
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<!-- This file is read by XES, which we use in our Release builds. -->
|
||||
<PropertyGroup Label="Version">
|
||||
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
|
||||
<XesBaseYearForStoreVersion>2020</XesBaseYearForStoreVersion>
|
||||
<VersionMajor>1</VersionMajor>
|
||||
<VersionMinor>4</VersionMinor>
|
||||
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
9675
dep/CLI11/CLI11.hpp
9675
dep/CLI11/CLI11.hpp
File diff suppressed because it is too large
Load Diff
@@ -1,5 +0,0 @@
|
||||
# CLI11
|
||||
|
||||
Taken from [release v1.9.0](https://github.com/CLIUtils/CLI11/releases/tag/v1.9.0), source commit
|
||||
[dd0d8e4](https://github.com/CLIUtils/CLI11/commit/dd0d8e4fe729e5b1110232c7a5c9566dad884686)
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
{"Registrations":[
|
||||
{
|
||||
"component": {
|
||||
"type": "git",
|
||||
"git": {
|
||||
"repositoryUrl": "https://github.com/CLIUtils/CLI11",
|
||||
"commitHash": "dd0d8e4fe729e5b1110232c7a5c9566dad884686"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"Version": 1
|
||||
}
|
||||
@@ -586,6 +586,8 @@ typedef struct _CONSOLE_STATE_INFO {
|
||||
COLORREF DefaultForeground;
|
||||
COLORREF DefaultBackground;
|
||||
BOOL TerminalScrolling;
|
||||
|
||||
LPWSTR VersionString;
|
||||
/* END V2 CONSOLE_STATE_INFO */
|
||||
|
||||
} CONSOLE_STATE_INFO, *PCONSOLE_STATE_INFO;
|
||||
|
||||
2
dep/gsl
2
dep/gsl
Submodule dep/gsl updated: 0f6dbc9e29...b74b286d5e
@@ -1,16 +0,0 @@
|
||||
# jsoncpp
|
||||
|
||||
[Amalgamated](https://github.com/open-source-parsers/jsoncpp/wiki/Amalgamated)
|
||||
from source commit
|
||||
[6aba23f](https://github.com/open-source-parsers/jsoncpp/commit/6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2),
|
||||
release 1.9.3.
|
||||
|
||||
> Generating amalgamated source and header JsonCpp is provided with a script to
|
||||
> generate a single header and a single source file to ease inclusion into an
|
||||
> existing project. The amalgamated source can be generated at any time by
|
||||
> running the following command from the top-directory (this requires Python
|
||||
> 3.4+):
|
||||
>
|
||||
> ```
|
||||
> python amalgamate.py
|
||||
> ```
|
||||
@@ -1,13 +0,0 @@
|
||||
{"Registrations":[
|
||||
{
|
||||
"component": {
|
||||
"type": "git",
|
||||
"git": {
|
||||
"repositoryUrl": "https://github.com/open-source-parsers/jsoncpp",
|
||||
"commitHash": "6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"Version": 1
|
||||
}
|
||||
@@ -1,447 +0,0 @@
|
||||
/// Json-cpp amalgamated forward header (http://jsoncpp.sourceforge.net/).
|
||||
/// It is intended to be used with #include "json/json-forwards.h"
|
||||
/// This header provides forward declaration for all JsonCpp types.
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// Beginning of content of file: LICENSE
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*
|
||||
The JsonCpp library's source code, including accompanying documentation,
|
||||
tests and demonstration applications, are licensed under the following
|
||||
conditions...
|
||||
|
||||
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
|
||||
jurisdictions which recognize such a disclaimer. In such jurisdictions,
|
||||
this software is released into the Public Domain.
|
||||
|
||||
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
|
||||
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
|
||||
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
|
||||
|
||||
In jurisdictions which recognize Public Domain property, the user of this
|
||||
software may choose to accept it either as 1) Public Domain, 2) under the
|
||||
conditions of the MIT License (see below), or 3) under the terms of dual
|
||||
Public Domain/MIT License conditions described here, as they choose.
|
||||
|
||||
The MIT License is about as close to Public Domain as a license can get, and is
|
||||
described in clear, concise terms at:
|
||||
|
||||
http://en.wikipedia.org/wiki/MIT_License
|
||||
|
||||
The full text of the MIT License follows:
|
||||
|
||||
========================================================================
|
||||
Copyright (c) 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation
|
||||
files (the "Software"), to deal in the Software without
|
||||
restriction, including without limitation the rights to use, copy,
|
||||
modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
========================================================================
|
||||
(END LICENSE TEXT)
|
||||
|
||||
The MIT license is compatible with both the GPL and commercial
|
||||
software, affording one all of the rights of Public Domain with the
|
||||
minor nuisance of being required to keep the above copyright notice
|
||||
and license text in the source code. Note also that by accepting the
|
||||
Public Domain "license" you can re-license your copy using whatever
|
||||
license you like.
|
||||
|
||||
*/
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// End of content of file: LICENSE
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef JSON_FORWARD_AMALGAMATED_H_INCLUDED
|
||||
# define JSON_FORWARD_AMALGAMATED_H_INCLUDED
|
||||
/// If defined, indicates that the source file is amalgamated
|
||||
/// to prevent private header inclusion.
|
||||
#define JSON_IS_AMALGAMATION
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// Beginning of content of file: include/json/version.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef JSON_VERSION_H_INCLUDED
|
||||
#define JSON_VERSION_H_INCLUDED
|
||||
|
||||
// Note: version must be updated in three places when doing a release. This
|
||||
// annoying process ensures that amalgamate, CMake, and meson all report the
|
||||
// correct version.
|
||||
// 1. /meson.build
|
||||
// 2. /include/json/version.h
|
||||
// 3. /CMakeLists.txt
|
||||
// IMPORTANT: also update the SOVERSION!!
|
||||
|
||||
#define JSONCPP_VERSION_STRING "1.9.3"
|
||||
#define JSONCPP_VERSION_MAJOR 1
|
||||
#define JSONCPP_VERSION_MINOR 9
|
||||
#define JSONCPP_VERSION_PATCH 3
|
||||
#define JSONCPP_VERSION_QUALIFIER
|
||||
#define JSONCPP_VERSION_HEXA \
|
||||
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
|
||||
(JSONCPP_VERSION_PATCH << 8))
|
||||
|
||||
#ifdef JSONCPP_USING_SECURE_MEMORY
|
||||
#undef JSONCPP_USING_SECURE_MEMORY
|
||||
#endif
|
||||
#define JSONCPP_USING_SECURE_MEMORY 0
|
||||
// If non-zero, the library zeroes any memory that it has allocated before
|
||||
// it frees its memory.
|
||||
|
||||
#endif // JSON_VERSION_H_INCLUDED
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// End of content of file: include/json/version.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// Beginning of content of file: include/json/allocator.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
|
||||
// Distributed under MIT license, or public domain if desired and
|
||||
// recognized in your jurisdiction.
|
||||
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
|
||||
|
||||
#ifndef JSON_ALLOCATOR_H_INCLUDED
|
||||
#define JSON_ALLOCATOR_H_INCLUDED
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#pragma pack(push, 8)
|
||||
|
||||
namespace Json {
|
||||
template <typename T> class SecureAllocator {
|
||||
public:
|
||||
// Type definitions
|
||||
using value_type = T;
|
||||
using pointer = T*;
|
||||
using const_pointer = const T*;
|
||||
using reference = T&;
|
||||
using const_reference = const T&;
|
||||
using size_type = std::size_t;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
|
||||
/**
|
||||
* Allocate memory for N items using the standard allocator.
|
||||
*/
|
||||
pointer allocate(size_type n) {
|
||||
// allocate using "global operator new"
|
||||
return static_cast<pointer>(::operator new(n * sizeof(T)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Release memory which was allocated for N items at pointer P.
|
||||
*
|
||||
* The memory block is filled with zeroes before being released.
|
||||
* The pointer argument is tagged as "volatile" to prevent the
|
||||
* compiler optimizing out this critical step.
|
||||
*/
|
||||
void deallocate(volatile pointer p, size_type n) {
|
||||
std::memset(p, 0, n * sizeof(T));
|
||||
// free using "global operator delete"
|
||||
::operator delete(p);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct an item in-place at pointer P.
|
||||
*/
|
||||
template <typename... Args> void construct(pointer p, Args&&... args) {
|
||||
// construct using "placement new" and "perfect forwarding"
|
||||
::new (static_cast<void*>(p)) T(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
size_type max_size() const { return size_t(-1) / sizeof(T); }
|
||||
|
||||
pointer address(reference x) const { return std::addressof(x); }
|
||||
|
||||
const_pointer address(const_reference x) const { return std::addressof(x); }
|
||||
|
||||
/**
|
||||
* Destroy an item in-place at pointer P.
|
||||
*/
|
||||
void destroy(pointer p) {
|
||||
// destroy using "explicit destructor"
|
||||
p->~T();
|
||||
}
|
||||
|
||||
// Boilerplate
|
||||
SecureAllocator() {}
|
||||
template <typename U> SecureAllocator(const SecureAllocator<U>&) {}
|
||||
template <typename U> struct rebind { using other = SecureAllocator<U>; };
|
||||
};
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator==(const SecureAllocator<T>&, const SecureAllocator<U>&) {
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator!=(const SecureAllocator<T>&, const SecureAllocator<U>&) {
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Json
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
#endif // JSON_ALLOCATOR_H_INCLUDED
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// End of content of file: include/json/allocator.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// Beginning of content of file: include/json/config.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
|
||||
// Distributed under MIT license, or public domain if desired and
|
||||
// recognized in your jurisdiction.
|
||||
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
|
||||
|
||||
#ifndef JSON_CONFIG_H_INCLUDED
|
||||
#define JSON_CONFIG_H_INCLUDED
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <istream>
|
||||
#include <memory>
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
|
||||
// If non-zero, the library uses exceptions to report bad input instead of C
|
||||
// assertion macros. The default is to use exceptions.
|
||||
#ifndef JSON_USE_EXCEPTION
|
||||
#define JSON_USE_EXCEPTION 1
|
||||
#endif
|
||||
|
||||
// Temporary, tracked for removal with issue #982.
|
||||
#ifndef JSON_USE_NULLREF
|
||||
#define JSON_USE_NULLREF 1
|
||||
#endif
|
||||
|
||||
/// If defined, indicates that the source file is amalgamated
|
||||
/// to prevent private header inclusion.
|
||||
/// Remarks: it is automatically defined in the generated amalgamated header.
|
||||
// #define JSON_IS_AMALGAMATION
|
||||
|
||||
// Export macros for DLL visibility
|
||||
#if defined(JSON_DLL_BUILD)
|
||||
#if defined(_MSC_VER) || defined(__MINGW32__)
|
||||
#define JSON_API __declspec(dllexport)
|
||||
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define JSON_API __attribute__((visibility("default")))
|
||||
#endif // if defined(_MSC_VER)
|
||||
|
||||
#elif defined(JSON_DLL)
|
||||
#if defined(_MSC_VER) || defined(__MINGW32__)
|
||||
#define JSON_API __declspec(dllimport)
|
||||
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
|
||||
#endif // if defined(_MSC_VER)
|
||||
#endif // ifdef JSON_DLL_BUILD
|
||||
|
||||
#if !defined(JSON_API)
|
||||
#define JSON_API
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1800
|
||||
#error \
|
||||
"ERROR: Visual Studio 12 (2013) with _MSC_VER=1800 is the oldest supported compiler with sufficient C++11 capabilities"
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
// As recommended at
|
||||
// https://stackoverflow.com/questions/2915672/snprintf-and-visual-studio-2010
|
||||
extern JSON_API int msvc_pre1900_c99_snprintf(char* outBuf, size_t size,
|
||||
const char* format, ...);
|
||||
#define jsoncpp_snprintf msvc_pre1900_c99_snprintf
|
||||
#else
|
||||
#define jsoncpp_snprintf std::snprintf
|
||||
#endif
|
||||
|
||||
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
|
||||
// integer
|
||||
// Storages, and 64 bits integer support is disabled.
|
||||
// #define JSON_NO_INT64 1
|
||||
|
||||
// JSONCPP_OVERRIDE is maintained for backwards compatibility of external tools.
|
||||
// C++11 should be used directly in JSONCPP.
|
||||
#define JSONCPP_OVERRIDE override
|
||||
|
||||
#ifdef __clang__
|
||||
#if __has_extension(attribute_deprecated_with_message)
|
||||
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
|
||||
#endif
|
||||
#elif defined(__GNUC__) // not clang (gcc comes later since clang emulates gcc)
|
||||
#if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
|
||||
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
|
||||
#elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
|
||||
#define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
|
||||
#endif // GNUC version
|
||||
#elif defined(_MSC_VER) // MSVC (after clang because clang on Windows emulates
|
||||
// MSVC)
|
||||
#define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
|
||||
#endif // __clang__ || __GNUC__ || _MSC_VER
|
||||
|
||||
#if !defined(JSONCPP_DEPRECATED)
|
||||
#define JSONCPP_DEPRECATED(message)
|
||||
#endif // if !defined(JSONCPP_DEPRECATED)
|
||||
|
||||
#if defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
|
||||
#define JSON_USE_INT64_DOUBLE_CONVERSION 1
|
||||
#endif
|
||||
|
||||
#if !defined(JSON_IS_AMALGAMATION)
|
||||
|
||||
#include "allocator.h"
|
||||
#include "version.h"
|
||||
|
||||
#endif // if !defined(JSON_IS_AMALGAMATION)
|
||||
|
||||
namespace Json {
|
||||
using Int = int;
|
||||
using UInt = unsigned int;
|
||||
#if defined(JSON_NO_INT64)
|
||||
using LargestInt = int;
|
||||
using LargestUInt = unsigned int;
|
||||
#undef JSON_HAS_INT64
|
||||
#else // if defined(JSON_NO_INT64)
|
||||
// For Microsoft Visual use specific types as long long is not supported
|
||||
#if defined(_MSC_VER) // Microsoft Visual Studio
|
||||
using Int64 = __int64;
|
||||
using UInt64 = unsigned __int64;
|
||||
#else // if defined(_MSC_VER) // Other platforms, use long long
|
||||
using Int64 = int64_t;
|
||||
using UInt64 = uint64_t;
|
||||
#endif // if defined(_MSC_VER)
|
||||
using LargestInt = Int64;
|
||||
using LargestUInt = UInt64;
|
||||
#define JSON_HAS_INT64
|
||||
#endif // if defined(JSON_NO_INT64)
|
||||
|
||||
template <typename T>
|
||||
using Allocator =
|
||||
typename std::conditional<JSONCPP_USING_SECURE_MEMORY, SecureAllocator<T>,
|
||||
std::allocator<T>>::type;
|
||||
using String = std::basic_string<char, std::char_traits<char>, Allocator<char>>;
|
||||
using IStringStream =
|
||||
std::basic_istringstream<String::value_type, String::traits_type,
|
||||
String::allocator_type>;
|
||||
using OStringStream =
|
||||
std::basic_ostringstream<String::value_type, String::traits_type,
|
||||
String::allocator_type>;
|
||||
using IStream = std::istream;
|
||||
using OStream = std::ostream;
|
||||
} // namespace Json
|
||||
|
||||
// Legacy names (formerly macros).
|
||||
using JSONCPP_STRING = Json::String;
|
||||
using JSONCPP_ISTRINGSTREAM = Json::IStringStream;
|
||||
using JSONCPP_OSTRINGSTREAM = Json::OStringStream;
|
||||
using JSONCPP_ISTREAM = Json::IStream;
|
||||
using JSONCPP_OSTREAM = Json::OStream;
|
||||
|
||||
#endif // JSON_CONFIG_H_INCLUDED
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// End of content of file: include/json/config.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// Beginning of content of file: include/json/forwards.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
|
||||
// Distributed under MIT license, or public domain if desired and
|
||||
// recognized in your jurisdiction.
|
||||
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
|
||||
|
||||
#ifndef JSON_FORWARDS_H_INCLUDED
|
||||
#define JSON_FORWARDS_H_INCLUDED
|
||||
|
||||
#if !defined(JSON_IS_AMALGAMATION)
|
||||
#include "config.h"
|
||||
#endif // if !defined(JSON_IS_AMALGAMATION)
|
||||
|
||||
namespace Json {
|
||||
|
||||
// writer.h
|
||||
class StreamWriter;
|
||||
class StreamWriterBuilder;
|
||||
class Writer;
|
||||
class FastWriter;
|
||||
class StyledWriter;
|
||||
class StyledStreamWriter;
|
||||
|
||||
// reader.h
|
||||
class Reader;
|
||||
class CharReader;
|
||||
class CharReaderBuilder;
|
||||
|
||||
// json_features.h
|
||||
class Features;
|
||||
|
||||
// value.h
|
||||
using ArrayIndex = unsigned int;
|
||||
class StaticString;
|
||||
class Path;
|
||||
class PathArgument;
|
||||
class Value;
|
||||
class ValueIteratorBase;
|
||||
class ValueIterator;
|
||||
class ValueConstIterator;
|
||||
|
||||
} // namespace Json
|
||||
|
||||
#endif // JSON_FORWARDS_H_INCLUDED
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
// End of content of file: include/json/forwards.h
|
||||
// //////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif //ifndef JSON_FORWARD_AMALGAMATED_H_INCLUDED
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
7
dep/packages/README.md
Normal file
7
dep/packages/README.md
Normal file
@@ -0,0 +1,7 @@
|
||||
These packages are redistributed inside this folder because they are not yet available on a public NuGet feed.
|
||||
|
||||
## Microsoft.UI.XAML
|
||||
This package is a custom development build fork to help us light up tab support. It will eventually go onto the same public feed as the existing `Microsoft.UI.XAML` package that's currently available on NuGet.org
|
||||
|
||||
## TAEF.Redist.WLK
|
||||
This package is vetted for public redistribution and release, but the TAEF team hasn't set up a public feed to consume it yet. If/when they do, we'll move to that.
|
||||
BIN
dep/packages/microsoft.ui.xaml.2.1.190405001-prerelease.nupkg
Normal file
BIN
dep/packages/microsoft.ui.xaml.2.1.190405001-prerelease.nupkg
Normal file
Binary file not shown.
BIN
dep/packages/taef.redist.wlk.10.30.180808002.nupkg
Normal file
BIN
dep/packages/taef.redist.wlk.10.30.180808002.nupkg
Normal file
Binary file not shown.
2
dep/wil
2
dep/wil
Submodule dep/wil updated: 3c00e7f1d8...fbcd1d2abb
@@ -8,9 +8,9 @@ Settings in the Windows Console Host can be a bit tricky to understand. This is
|
||||
|---------------------------|-----------------------|--------------------------------------|
|
||||
|`FontSize` |Coordinate (REG_DWORD) |Size of font in pixels |
|
||||
|`FontFamily` |REG_DWORD |GDI Font family |
|
||||
|`ScreenBufferSize` |Coordinate (REG_DWORD) |Size of the screen buffer in WxH characters\*\* |
|
||||
|`ScreenBufferSize` |Coordinate (REG_DWORD) |Size of the screen buffer in WxH characters |
|
||||
|`CursorSize` |REG_DWORD |Cursor height as percentage of a single character |
|
||||
|`WindowSize` |Coordinate (REG_DWORD) |Initial size of the window in WxH characters\*\* |
|
||||
|`WindowSize` |Coordinate (REG_DWORD) |Initial size of the window in WxH characters |
|
||||
|`WindowPosition` |Coordinate (REG_DWORD) |Initial position of the window in WxH pixels (if not set, use auto-positioning) |
|
||||
|`WindowAlpha` |REG_DWORD |Opacity of the window (valid range: 0x4D-0xFF) |
|
||||
|`ScreenColors` |REG_DWORD |Default foreground and background colors |
|
||||
@@ -39,10 +39,6 @@ Settings in the Windows Console Host can be a bit tricky to understand. This is
|
||||
|
||||
*: Only applies to the improved version of the Windows Console Host
|
||||
|
||||
**: WxH stands for Width by Height, it's the fact that things like a Window size
|
||||
store the Width and Height values in the high and low word in the registry's
|
||||
double word values.
|
||||
|
||||
## The Settings Hierarchy
|
||||
|
||||
Settings are persisted to a variety of locations depending on how they are modified and how the Windows Console Host was invoked:
|
||||
|
||||
@@ -7,31 +7,4 @@ This file contains notes about debugging various items in the repository.
|
||||
If you want to debug code in the Cascadia package via Visual Studio, your breakpoints will not be hit by default. A tweak is required to the *CascadiaPackage* project in order to enable this.
|
||||
|
||||
1. Right-click on *CascadiaPackage* in Solution Explorer and select Properties.
|
||||
2. Change the *Application process* type from *Mixed (Managed and Native)* to *Native Only*.
|
||||
|
||||
## Popping into the Debugger from Running Code
|
||||
|
||||
Sometimes you will encounter a scenario where you need to break into the console or terminal code under the debugger but you cannot, for whatever reason, do so by launching it from the beginning under the debugger. This can be especially useful for debugging tests with TAEF which usually launch through several child processes and modules before hitting your code.
|
||||
|
||||
To accomplish this, add a `DebugBreak()` statement somewhere in the code and ensure you have a Post-Mortem debugger set.
|
||||
|
||||
**NOTE:** `conhost.exe` already has a provision for a conditional `DebugBreak()` very early in the startup code if it was built in debug mode. Set `HKCU\Console` with `DebugLaunch` as a `REG_DWORD` with the value of `1`.
|
||||
|
||||
### Setting Visual Studio as Post Mortem Debugger
|
||||
|
||||
Go to `Tools > Options` and then make sure that `Native` is checked as the `Just-In-Time Debugging` provider. (Checking the box, if it is not checked, will require that Visual Studio is launched as Administrator.)
|
||||
|
||||

|
||||
|
||||
Then when you run something with `DebugBreak()` in it, you will see this:
|
||||

|
||||
|
||||
The top ones will be new instances of the Visual Studios installed on your system. The bottom ones will be the running instances of Visual Studio. You can see in the image that one is open already. If you choose the bottom one, VS will attach straight up as if you F5'd from the solution at the point from the `DebugBreak()`. Step up to get out of the break and back into the code.
|
||||
|
||||
### Setting WinDBG as Post Mortem Debugger
|
||||
|
||||
From an elevated context (a command prompt or whatnot...), run `windbg /I`. This will install the debugger as Post Mortem.
|
||||
|
||||
Then run the thing and it will pop straight into a new WinDBG session. Step up to get out of the break and back into the code.
|
||||
|
||||
**Caveat:** If you are on an x64 system, you may need to do `windbg /I` with both the x64 and x86 versions of the debugger to catch all circumstances (like if you're trying to run x86 code.)
|
||||
2. Change the *Application process* type from *Mixed (Managed and Native)* to *Native Only*.
|
||||
@@ -10,11 +10,11 @@ exception use.
|
||||
|
||||
## Rules
|
||||
1. **DO NOT** allow exceptions to leak out of new code into old code
|
||||
1. **DO** use `NTSTATUS` or `HRESULT` as return values as appropriate (`HRESULT` is preferred)
|
||||
1. **DO** encapsulate all exception behaviors within implementing classes
|
||||
1. **DO** use NTSTATUS or HRESULT as return values as appropriate (HRESULT is preferred)
|
||||
1. **DO** Encapsulate all exception behaviors within implementing classes
|
||||
1. **DO NOT** introduce modern exception throwing code into old code. Instead, refactor as needed to allow encapsulation or
|
||||
use non-exception based code
|
||||
1. **DO** use WIL as an alternative for non-throwing modern facilities (e.g. `wil::unique_ptr<>`)
|
||||
1. **DO** use WIL as an alternative for non-throwing modern facilities (e.g. wil::unique_ptr<>)
|
||||
|
||||
## Examples
|
||||
|
||||
|
||||
200
doc/Niksa.md
200
doc/Niksa.md
@@ -1,200 +0,0 @@
|
||||
# Niksa's explanations
|
||||
|
||||
Sometimes @miniksa will write a big, long explanatory comment in an issue thread that turns out to be a decent bit of reference material.
|
||||
This document serves as a storage point for those posts.
|
||||
|
||||
- [Why do we avoid changing CMD.exe?](#cmd)
|
||||
- [Why is typing-to-screen performance better than every other app?](#screenPerf)
|
||||
- [How are the Windows graphics/messaging stack assembled?](#gfxMsgStack)
|
||||
- [Output Processing between "Far East" and "Western"](#fesb)
|
||||
- [Why do we not backport things?](#backport)
|
||||
- [Why can't we have mixed elevated and non-elevated tabs in the Terminal?](#elevation)
|
||||
- [What's the difference between a shell and a terminal?](#shell-vs-terminal)
|
||||
|
||||
|
||||
## <a name="cmd"></a>Why do we avoid changing CMD.exe?
|
||||
`setlocal` doesn't behave the same way as an environment variable. It's a thing that would have to be put in at the top of the batch script that is `somefile.cmd` as one of its first commands to adjust the way that one specific batch file is processed by the `cmd.exe` engine. That's probably not suitable for your needs, but that's the way we have to go.
|
||||
|
||||
I don't think anyone is disagreeing with you, @mikemaccana, that this would be a five minute development change to read that environment variable and change the behavior of `cmd.exe`. It absolutely would be a tiny development time.
|
||||
|
||||
It's just that from our experience, we know there's going to be a 3-24 month bug tail here where we get massive investigation callbacks by some billion dollar enterprise customer who for whatever reason was already using the environment variable we pick for another purpose. Their script that they give their rank-and-file folks will tell them to press Ctrl+C at some point in the batch script to do whatever happens, it will do something different, those people will notice the script doesn't match the computer anymore. They will then halt the production line and tell their supervisor. The supervisor tells some director. Their director comes screaming at their Microsoft enterprise support contract person that we've introduced a change to the OS that is costing them millions if not billions of dollars in shipments per month. Our directors at Microsoft then come bashing down our doors angry with us and make us fix it ASAP or revert it, we don't get to go home at 5pm to our families or friends because we're fixing it, we get stressed the heck out, we have to spin up servicing potentially for already shipped operating systems which is expensive and headache-causing...etc.
|
||||
|
||||
We can see this story coming a million miles away because it has happened before with other 'tiny' change we've been asked to make to `cmd.exe` in the past few years.
|
||||
|
||||
I would just ask you to understand that `cmd.exe` is very, very much in a maintenance mode and I just want to set expectations here. We maintain it, yes. We have a renewed interest in command-line development, yes. But our focuses are revolving around improving the terminal and platform itself and bringing modern, supported shells to be the best they can be on Windows. Paul will put this on the backlog of things that people want in `cmd.exe`, yes. But it will sink to the bottom of the backlog because changing `cmd.exe` is our worst nightmare as its compatibility story is among the heaviest of any piece of the operating system.
|
||||
|
||||
I would highly recommend that Gulp convert to using PowerShell scripts and that if such an issue exists with PowerShell, that we get their modern, supported, and better-engineered platform to support the scenario. I don't want you to sit around waiting for `cmd.exe` to change this because it's really not going to happen faster than that script could be converted to `ps1` and it fixed in PowerShell Core (if that's even a problem in that world.)
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/217#issuecomment-404240443
|
||||
|
||||
## <a name="screenPerf"></a>Why is typing-to-screen performance better than every other app?
|
||||
|
||||
I really do not mind when someone comes by and decides to tell us that we're doing a good job at something. We hear so many complaints every day that a post like this is a breath of fresh air. Thanks for your thanks!
|
||||
|
||||
Also, I'm happy to discuss this with you until you're utterly sick of reading it. Please ask any follow-ons you want. I thrive on blathering about my work. :P
|
||||
|
||||
If I had to take an educated guess as to what is making us faster than pretty much any other application on Windows at putting your text on the screen... I would say it is because that is literally our only job! Also probably because we are using darn near the oldest and lowest level APIs that Windows has to accomplish this work.
|
||||
|
||||
Pretty much everything else you've listed has some sort of layer or framework involved, or many, many layers and frameworks, when you start talking about Electron and JavaScript. We don't.
|
||||
|
||||
We have one bare, super un-special window with no additional controls attached to it. We get our keys fed into us from just barely above the kernel given that we're processing them from window messages and not from some sort of eventing framework common to pretty much any other more complicated UI framework than ours (WPF, WinForms, UWP, Electron). And we dump our text straight onto the window surface using GDI's [PolyTextOut](https://docs.microsoft.com/en-us/windows/desktop/api/wingdi/nf-wingdi-polytextoutw) with no frills.
|
||||
|
||||
Even `notepad.exe` has multiple controls on its window at the very least and is probably (I haven't looked) using some sort of library framework in the edit control to figure out its text layout (which probably is using another library framework for internationalization support...)
|
||||
|
||||
Of course this also means that we have trade offs. We don't support fully international text like pretty much every other application will. RTL? No go zone right now. Surrogate pairs and emoji? We're getting there but not there yet. Indic scripts? Nope.
|
||||
|
||||
Why are we like this? For one, `conhost.exe` is old as dirt. It has to use the bare metal bottom layer of everything because it was created before most of those other frameworks were created. And also it maintains as low/bottom level as possible because it is pretty much the first thing that one needs to bring up when bringing up a new operating system edition or device before you have all the nice things like frameworks or what those frameworks require to operate. Also it's written in C/C++ which is about as low and bare metal as we can get.
|
||||
|
||||
Will this UI enhancement come to other apps on Windows? Almost certainly not. They have too much going on which is both a good and a bad thing. I'm jealous of their ability to just call one method and layout text in an uncomplicated manner in any language without manually calculating pixels or caring about what styles apply to their font. But my manual pixel calculations, dirty region math, scroll region madness, and more makes it so we go faster than them. I'm also jealous that when someone says "hey can you add a status bar to the bottom of your window" that they can pretty much click and drag that into place with their UI Framework and it will just work where as for us, it's been a backlog item forever and gives me heartburn to think about implementing.
|
||||
|
||||
Will we try to keep it from regressing? Yes! Right now it's sort of a manual process. We identify that something is getting slow and then we go haul out [WPR](https://docs.microsoft.com/en-us/windows-hardware/test/wpt/windows-performance-recorder) and start taking traces. We stare down the hot paths and try to reason out what is going on and then improve them. For instance, in the last cycle or two, we focused on heap allocations as a major area where we could improve our end-to-end performance, changing a ton of our code to use stack-constructed iterator-like facades over the underlying request buffer instead of translating and allocating it into a new heap space for each level of processing.
|
||||
|
||||
As an aside, @bitcrazed wants us to automate performance tests in some conhost specific way, but I haven't quite figured out a controlled environment to do this in yet. The Windows Engineering System runs performance tests each night that give us a coarse grained way of knowing if we messed something up for the whole operating system, and they technically offer a fine grained way for us to insert our own performance tests... but I just haven't got around to that yet. If you have an idea for a way for us to do this in an automated fashion, I'm all ears.
|
||||
|
||||
If there's anything else you'd like to know, let me know. I could go on all day. I deleted like 15 tangents from this reply before posting it....
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/327#issuecomment-447391705
|
||||
|
||||
## <a name="gfxMsgStack"></a>How are the Windows graphics/messaging stack assembled?
|
||||
|
||||
@stakx, I am referring to USER32 and GDI32.
|
||||
|
||||
I'll give you a cursory overview of what I know off the top of my head without spending hours confirming the details. As such, some of this is subject to handwaving and could be mildly incorrect but is probably in the right direction. Consider every statement to be my personal knowledge on how the world works and subject to opinion or error.
|
||||
|
||||
For the graphics part of the pipeline (GDI32), the user-mode portions of GDI are pretty far down. The app calls GDI32, some work is done in that DLL on the user-mode side, then a kernel call jumps over to the kernel and drawing occurs.
|
||||
|
||||
The portion that you're thinking of regarding "silently converted to sit on top of other stuff" is probably that once we hit the kernel calls, a bunch of the kernel GDI stuff tends to be re-platformed on top of the same stuff as DirectX when it is actually handled by the NVIDIA/AMD/Intel/etc. graphics driver and the GPU at the bottom of the stack. I think this happened with the graphics driver re-architecture that came as a part of WDDM for Windows Vista. There's a document out there somewhere about what calls are still really fast in GDI and which are slower as a result of the re-platforming. Last time I found that document and checked, we were using the fast ones.
|
||||
|
||||
On top of GDI, I believe there are things like Common Controls or comctl32.dll which provided folks reusable sets of buttons and elements to make their UIs before we had nicer declarative frameworks. We don't use those in the console really (except in the property sheet off the right click menu).
|
||||
|
||||
As for DirectWrite and D2D and D3D and DXGI themselves, they're a separate set of commands and paths that are completely off to the side from GDI at all both in user and kernel mode. They're not really related other than that there's some interoperability provisions between the two. Most of our other UI frameworks tend to be built on top of the DirectX stack though. XAML is for sure. I think WPF is. Not sure about WinForms. And I believe the composition stack and the window manager are using DirectX as well.
|
||||
|
||||
As for the input/interaction part of the pipeline (USER32), I tend to find most other newer things (at least for desktop PCs) are built on top of what is already there. USER32's major concept is windows and window handles and everything is sent to a window handle. As long as you're on a desktop machine (or a laptop or whatever... I mean a classic-style Windows-powered machine), there's a window handle involved and messages floating around and that means we're talking USER32.
|
||||
|
||||
The window message queue is just a straight up FIFO (more or less) of whatever input has occurred relevant to that window while it's in the foreground + whatever has been sent to the window by other components in the system.
|
||||
|
||||
The newer technologies and the frameworks like XAML and WPF and WinForms tend to receive the messages from the window message queue one way or another and process them and turn them into event callbacks to various objects that they've provisioned within their world.
|
||||
|
||||
However, the newer technologies that also work on other non-desktop platforms like XAML tend to have the ability to process stuff off of a completely different non-USER32 stack as well. There's a separate parallel stack to USER32 with all of our new innovations and realizations on how input and interaction should occur that doesn't exactly deal with classic messaging queues and window handles the same way. This is the whole Core* family of things like CoreWindow and CoreMessaging. They also have a different concept of "what is a user" that isn't so centric around your butt in rolling chair in front of a screen with a keyboard and mouse on the desk.
|
||||
|
||||
Now, if you're on XAML or one of the other Frameworks... all this intricacy is handled for you. XAML figures out how to draw on DirectX for you and negotiates with the compositor and window manager for cool effects on your behalf. It figures out whether to get your input events from USER32 or Core* or whatever transparently depending on your platform and the input stacks can handle pen, touch, keyboard, mouse, and so on in a unified manner. It has provisions inside it embedded to do all the sorts of globalization, accessibility, input interaction, etc. stuff that make your life easy. But you could choose to go directly to the low-level and handle it yourself or skip handling what you don't care about.
|
||||
|
||||
The trick is that GDI32 and USER32 were designed for a limited world with a limited set of commands. Desktop PCs were the only thing that existed, single user at the keyboard and mouse, simple graphics output to a VGA monitor. So using them directly at the "low level" like conhost does is pretty easy. The new platforms could be used at the "low level" but they're orders of magnitude more complicated because they now account for everything that has happened with personal computing in 20+ years like different form factors, multiple active users, multiple graphics adapters, and on and on and on and on. So you tend to use a framework when using the new stuff so your head doesn't explode. They handle it for you, but they handle more than they ever did before so they're slower to some degree.
|
||||
|
||||
So are GDI32 and USER32 "lower" than the new stuff? Sort of.
|
||||
Can you get that low with the newer stuff? Mostly yes, but you probably shouldn't and don't want to.
|
||||
Does new live on top of old or is old replatformed on the new? Sometimes and/or partially.
|
||||
Basically... it's like the answer to anything software... "it's an unmitigated disaster and if we all stepped back a moment, we should be astounded that it works at all." :P
|
||||
|
||||
Anyway, that's enough ramble for one morning. Hopefully that somewhat answered your questions and gave you a bit more insight.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/327#issuecomment-447926388
|
||||
|
||||
## <a name="fesb"></a>Output Processing between "Far East" and "Western"
|
||||
|
||||
>
|
||||
> ```
|
||||
> if (WI_IsFlagSet(CharType, C1_CNTRL))
|
||||
> ```
|
||||
|
||||
In short, this is probably fine to fix.
|
||||
|
||||
However, I would personally feed a few characters through `WriteCharsLegacy` under the debugger and assert that your theory is correct first (that multiple flags coming back are what the problem is) before making the change.
|
||||
|
||||
I am mildly terrified, less than Dustin, because it is freaking `WriteCharsLegacy` which is the spawn of hell and I fear some sort of regression in it.
|
||||
|
||||
In long, why is it fine to fix?
|
||||
|
||||
For reference, this particular segment of code https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L514-L539 appears to only be used when the codepoint is < 0x20 or == 0x7F https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L408 and ENABLE_PROCESSED_OUTPUT is off. https://github.com/microsoft/terminal/blob/9b92986b49bed8cc41fde4d6ef080921c41e6d9e/src/host/_stream.cpp#L320
|
||||
|
||||
I looked back at the console v1 code and this particular section had a divergence for "Western" countries and "Far East" countries (a geopolitically-charged term, but what it was, nonetheless.)
|
||||
|
||||
For "Western" countries, we would unconditionally run all the characters through `MultiByteToWideChar` with `MB_USEGLYPHCHARS` without the `C1_CNTRL` test and move the result into the buffer.
|
||||
|
||||
For "Eastern" countries, we did the `C1_CNTRL` test and then if true, we would run through `MultiByteToWideChar` with `MB_USEGLYPHCHARS`. Otherwise, we would just move the original character into the buffer and call it a day.
|
||||
|
||||
Note in both of these, there is a little bit of indirection before `MultiByteToWideChar` is called through some other helper methods like `ConvertOutputToUnicode`, but that's the effective conversion point, as far as I can tell. And that's where the control characters would turn into acceptable low ASCII symbols.
|
||||
|
||||
When we took over the console codebase, this variation between "Western" and "Eastern" countries was especially painful because `conhost.exe` would choose which one it was in based on the `Codepage for Non-Unicode Applications` set in the Control Panel's Regional > Administrative panel and it could only be changed with a reboot. It wouldn't even change properly when you `chcp` to a different codepage. Heck, `chcp` would deny you from switching into many codepages. There was a block in place to prevent going to an "Eastern" codepage if you booted up in a "Western" codepage. There was also a block preventing you from going between "Eastern" codepages, if I recall correctly.
|
||||
|
||||
In modernizing, I decided a few things:
|
||||
1. What's good for the "Far East" should be good for the rest of the world. CJK languages that encompassed the "Far East" code have to be able to handle "Western" text as well even if the reverse wasn't true.
|
||||
2. We need to scrub all usages of "Far East" from the code. Someone already started that and replaced them with "East Asia" except then they left behind the shorthand of "FE" prefixing dozens of functions which made it hard to follow the code. It took us months to realize "FE" and "East Asia" were the same thing.
|
||||
3. It's obnoxious that the way this was handled was to literally double-define every output function in the code base to have two definitions, compile them both into the conhost, then choose to run down the SB_ versions or the FE_ versions depending on the startup Non-Unicode codepage. It was a massive pile of complex pre-compilation `#ifdef` and `#else`s that would sometimes surround individual lines in the function bodies. Gross.
|
||||
4. The fact that the FE_ versions of the functions were way slower than the SB_ ones was unacceptable even for the same output of Latin-character text.
|
||||
5. Anyone should be free to switch between any codepage they want at any time and restricting it based on a value from OS startup or region/locale is not acceptable in the modern world.
|
||||
6. I concluded by all of the above that I was going to tank/delete/remove the SB_ versions of everything and force the entire world to use the FE_ versions as truth. I would fix the FE_ versions to handle everything correctly, I would fix the performance characteristics of the FE_ versions so they were only slower when things were legitimately more complicated and never otherwise, I would banish all usage of "Far East", "East Asia", "FE_", and "SB_" from the codebase, and codepages would be freely switchable.
|
||||
7. Oh. Also, the conhost used to rewrite its entire backing buffer into whatever your current codepage was whenever you switched codepages. I changed that to always hold it as UTF-16.
|
||||
|
||||
Now, after that backstory. This is where the problem comes in. It looks like the code you're pointing to that didn't check flags and instead checked direct equality... is the way that it was ALWAYS done for the "Eastern" copy of the code. So it was ALWAYS broken for the "Eastern" codepages and country variants of the OS.
|
||||
|
||||
I don't know why the "Eastern" copy was checking `C1_CNTRL` at all in the first place. There is no documentation. I presume it has to do with Shift-JIS or GB-2312 or Unified Hangul or something having a conflict < 0x20 || == 0x7F. Or alternatively, it's because someone wrote the code naively thinking it was a good idea in a hurry and never tested it. Very possible and even probable.
|
||||
|
||||
Presuming CJK codepages have no conflict in this range for their DBCS codepages... we could probably remove the check with `GetStringTypeW` entirely and always run everything through `ConvertOutputToUnicode`. More risky than just the flag test change... but theoretically an option as well.
|
||||
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/166#issuecomment-510953359
|
||||
|
||||
## <a name="backport"></a>Why do we not backport things?
|
||||
|
||||
Someone has to prove that this is costing millions to billions of dollars of lost productivity or revenue to outweigh the risks of shipping the fix to hundreds of millions of Windows machines and potentially breaking something.
|
||||
|
||||
Our team generally finds it pretty hard to prove that against the developer audience given that they're only a small portion of the total installed market of Windows machines.
|
||||
|
||||
Our only backport successes really come from corporations with massive addressable market (like OEMs shipping PCs) who complain that this is fouling up their manufacturing line (or something of that ilk). Otherwise, our management typically says that the risks don't outweigh the benefits.
|
||||
|
||||
It's also costly in terms of time, effort, and testing for us to validate a modification to a released OS. We have a mindbogglingly massive amount of automated machinery dedicated to processing and validating the things that we check in while developing the current OS builds. But it's a special costly ask to spin up some to all of those activities to validate backported fixes. We do it all the time for Patch Tuesday, but in those patches, they only pass through the minimum number of fixes required to maximize the restoration of productivity/security/revenue/etc. because every additional fix adds additional complexity and additional risk.
|
||||
|
||||
So from our little team working hard to make developers happy, we virtually never make the cut for servicing. We're sorry, but we hope you can understand. It's just the reality of the situation to say "nope" when people ask for a backport. In our team's ideal world, you would all be running the latest console bits everywhere everytime we make a change. But that's just not how it is today.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/279#issuecomment-439179675
|
||||
|
||||
## <a name="elevation"></a>Why can't we have mixed elevated and non-elevated tabs in the Terminal?
|
||||
|
||||
_guest speaker @DHowett-MSFT_
|
||||
|
||||
[1] It is trivial when you are _hosting traditional windows_ with traditional window handles. That works very well in the conemu case, or in the tabbed shell case, where you can take over a window in an elevated session and re-parent it under a window in a non-elevated session.
|
||||
|
||||
When you do that, there's a few security features that I'll touch on in [2]. Because of those, you can parent it but you can't really force it to do anything.
|
||||
|
||||
There's a problem, though. The Terminal isn't architected as a collection of re-parentable windows. For example, it's not running a console host and moving its window into a tab. It was designed to support a "connection" -- something that can read and write text. It's a lower-level primitive than a window. We realized the error of our ways and decided that the UNIX model was right the entire time, and pipes and text and streams are _where it's at._
|
||||
|
||||
Given that we're using Xaml islands to host a modern UI and stitching a DirectX surface into it, we're far beyond the world of standard window handles anyway. Xaml islands are fully composed into a single HWND, much like Chrome and Firefox and the gamut of DirectX/OpenGL/SDL games. We don't **have** components that can be run in one process (elevated) and hosted in another (non-elevated) that aren't the aforementioned "connections".
|
||||
|
||||
Now, the obvious followup question is _"why can't you have one elevated connection in a tab next to a non-elevated connection?"_ This is where @sba923 should pick up reading (:smile:). I'm probably going to cover some things that you (@robomac) know already.
|
||||
|
||||
[2] When you have two windows on the same desktop in the same window station, they can communicate with eachother. I can use `SendKeys` easily through `WScript.Shell` to send keyboard input to any window that the shell can see.
|
||||
|
||||
Running a process elevated _severs_ that connection. The shell can't see the elevated window. No other program at the same integrity level as the shell can see the elevated window. Even if it has its window handle, it can't really interact with it. This is also why you can't drag/drop from explorer into notepad if notepad is running elevated. Only another elevated process can interact with another elevated window.
|
||||
|
||||
That "security" feature (call it what you like, it was probably intended to be a security feature at one point) only exists for a few session-global object types. Windows are one of them. Pipes aren't really one of them.
|
||||
|
||||
Because of that, it's trivial to break that security. Take the terminal as an example of that. If we start an elevated connection and host it in a _non-elevated_ window, we've suddenly created a conduit through that security boundary. The elevated thing on the other end isn't a window, it's just a text-mode application. It immediately does the bidding of the non-elevated host.
|
||||
|
||||
Anybody that can _control_ the non-elevated host (like `WScript.Shell::SendKeys`) _also_ gets an instant conduit through the elevation boundary. Suddenly, any medium integrity application on your system can control a high-integrity process. This could be your browser, or the bitcoin miner that got installed with the `left-pad` package from NPM, or really any number of things.
|
||||
|
||||
It's a small risk, but it _is_ a risk.
|
||||
|
||||
---
|
||||
|
||||
Other platforms have accepted that risk in preference for user convenience. They aren't wrong to do so, but I think Microsoft gets less of a "pass" on things like "accepting risk for user convenience". Windows 9x was an unmitigated security disaster, and limited user accounts and elevation prompts and kernel-level security for window management were the answer to those things. They're not locks to be loosened lightly.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/632#issuecomment-519375707
|
||||
|
||||
## <a name="shell-vs-terminal"></a>What's the difference between a shell and a terminal?
|
||||
|
||||
_guest speaker @zadjii-msft_
|
||||
|
||||
I think there might be a bit of a misunderstanding here - there are two different kinds of applications we're talking about here:
|
||||
* shell applications, like `cmd.exe`, `powershell`, `zsh`, etc. These are text-only applications that emit streams of characters. They don't care at all about how they're eventually rendered to the user. These are also sometimes referred to as "commandline client" applications.
|
||||
* terminal applications, like the Windows Terminal, gnome-terminal, xterm, iterm2, hyper. These are graphical applications that can be used to render the output of commandline clients.
|
||||
|
||||
On Windows, if you just run `cmd.exe` directly, the OS will create an instance of `conhost.exe` as the _terminal_ for `cmd.exe`. The same thing happens for `powershell.exe`, the system will creates a new conhost window for any client that's not already connected to a terminal of some sort. This has lead to an enormous amount of confusion for people thinking that a conhost window is actually a "`cmd` window". `cmd` can't have a window, it's just a commandline application. Its window is always some other terminal.
|
||||
|
||||
Any terminal can run any commandline client application. So you can use the Windows Terminal to run whatever shell you want. I use mine for both `cmd` and `powershell`, and also WSL:
|
||||
|
||||

|
||||
|
||||
It's not the Terminal's responsibility to remember the commands executed by a commandline client. That's the responsibility of the _shell_. How would the terminal remember commands executed by something like `emacs` or `vim`? Those are both applications where the user is typing input and hitting enter, like they would at a cmd prompt, but without something that resembles a command history.
|
||||
|
||||
Original Source: https://github.com/microsoft/terminal/issues/6500#issuecomment-670035468
|
||||
@@ -24,16 +24,6 @@
|
||||
* `/ipch` – not checked in is where intellisense data will be generated if you use Visual Studio 2015
|
||||
* `/obj` – not checked in is where objects will be generated by the MSBuild system
|
||||
* `/src` – This is the fun one. In the root is common build system data.
|
||||
* `/src/cascadia` - This directory contains all the code specific to the Windows Terminal
|
||||
* `/src/cascadia/TerminalConnection` - This DLL is responsible for the various different ways a terminal instance can communicate with different terminal backends. Examples include the `ConptyConnection` (for communicating with Windows Console processes), or the `AzureCloudShellConnection` for communicating with Azure.
|
||||
* `/src/cascadia/TerminalSettings` - This is the DLL responsible for abstracting the settings for both the TerminalCore and the TerminalControl. This provides consumers of the TerminalControl a common interface for supplying settings to the Terminal.
|
||||
* `/src/cascadia/TerminalCore` - This LIB is responsible for the core implementation of a terminal instance. This defines one important class `Terminal` which is a complete terminal instance, with buffer, colors table, VT parsing, input handling, etc. It does _not_ prescribe any sort of UI implementation - it should be connected to code that can handle rendering its contents, and provide input to it.
|
||||
* `/src/cascadia/TerminalControl` - This DLL provides the UWP-XAML implementation of a `TermControl`, which can be embedded within an application to provide a terminal instance within the application. It contains a DX renderer for drawing text to the screen, and translates input to send to the core Terminal. It also receives settings to apply to both itself and the core Terminal.
|
||||
* `/src/cascadia/TerminalApp` - This DLL represents the implementation of the Windows Terminal application. This includes parsing settings, hosting tabs & panes with Terminals in them, and displaying other UI elements. This DLL is almost entirely UWP-like code, and shouldn't be doing any Win32-like UI work.
|
||||
* `/src/cascadia/WindowsTerminal` - This EXE provides Win32 hosting for the TerminalApp. It will set up XAML islands, and is responsible for drawing the window, either as a standard window or with content in the titlebar (non-client area).
|
||||
* `/src/cascadia/CascadiaPackage` - This is a project for packaging the Windows Terminal and its dependencies into an .appx/.msix for deploying to the machine.
|
||||
* `/src/cascadia/PublicTerminalCore` - This is a DLL wrapper for the TerminalCore and Renderer, similar to `TermControl`, which exposes some exported functions that so the Terminal can be used from C#.
|
||||
* `/src/cascadia/WpfTerminalControl` - A DLL implementing a WPF version of the Terminal Control.
|
||||
* `/src/host` – The meat of the windows console host. This includes buffer, input, output, windowing, server management, clipboard, and most interactions with the console host window that aren’t stated anywhere else. We’re trying to pull things out that are reusable into other libraries, but it’s a work in progress
|
||||
* `/src/host/lib` – Builds the reusable LIB copy of the host
|
||||
* `/src/host/dll` – Packages LIB into conhostv2.dll to be put into the OS C:\windows\system32\
|
||||
@@ -52,7 +42,7 @@
|
||||
* `/src/renderer/base` – Base interface layer providing non-engine-specific rendering things like choosing the data from the console buffer, deciding how to lay out or transform that data, then dispatching commands to a specific final display engine
|
||||
* `/src/renderer/gdi` – The GDI implementation of rendering to the screen. Takes commands to “draw a line” or “fill the background” or “select a region” from the base and turns them into GDI calls to the screen. Extracted from original console host code.
|
||||
* `/src/renderer/inc` – Interface definitions for all renderer communication
|
||||
* `/src/terminal` – Virtual terminal support for the console. This is the sequences that are found in-band with other text on STDIN/STDOUT that command the display to do things. This is the \*nix way of controlling a console.
|
||||
* `/src/terminal` – Virtual terminal support for the console. This is the sequences that are found in-band with other text on STDIN/STDOUT that command the display to do things. This is the *nix way of controlling a console.
|
||||
* `/src/terminal/parser` – This contains a state machine and sorting engine for feeding in individual characters from STDOUT or STDIN and decoding them into the appropriate verbs that should be performed
|
||||
* `/src/terminal/adapter` – This converts the verbs from the interface into calls on the console API. It doesn’t actually call through the API (for performance reasons since it lives inside the same binary), but it tries to remain as close to an API call as possible. There are some private extensions to the API for behaviors that didn’t exist before this was written that we’ve not made public. We don’t know if we will yet or force people to use VT to get at them.
|
||||
* `/src/tsf` – Text Services Foundation. This provides IME input services to the console. This was historically used for only Chinese, Japanese, and Korean IMEs specifically on OS installations with those as the primary language. It was in the summer of 2016 unrestricted to be able to be used on any OS installation with any IME (whether or not it will display correctly is a different story). It also was unrestricted to allow things like Pen and Touch input (which are routed via IME messages) to display properly inside the console from the TabTip window (the little popup that helps you insert pen/touch writing/keyboard candidates into an application)
|
||||
@@ -100,7 +90,7 @@
|
||||
* Assorted utilities and stuff
|
||||
* `Misc.cpp` (left for us by previous eras of random console devs)
|
||||
* `Util.cpp` (created in our era)
|
||||
* Custom zeroing and non-throwing allocator
|
||||
* Custom zeroing and non-throwing allocator
|
||||
* `Newdelete.cpp`
|
||||
* Related to inserting text into the TextInfo buffer
|
||||
* `Output.cpp`
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user