Removed the crashdump code completely.
Applied the first batch of upstream changes.
Changed files to deal with new tmrval_t type (include timer.h at top.)
Added the first "floppy controller card", part of the new framework.
Hopefully fixed the Sigma Color 400 - works OK on DTK now.
Small fixes here and there.
Removed support for D9DX completely.
Big edit to make all code use the new tmrval_t type for timers instead of int64_t, and (because of that) added timer.h to many files.
Updated to make 'port92' (from mem.ch) a device in devices/system/port92.c
Several small changes and cleanups.
Big edit to replace the 'void *' arguments with a new priv_t typedef to allow better enforcing of types in future cleanup rounds.
Updated the rom.ch files to properly handle mirroring (from 86Box.)
Updated the vid_ht216.c driver for proper operation under Windows 3.x (from 86Box.)
Updated pc.c to remove the no-longer-needed mouse_init() function.
Added 100MHz and 200MHz 386 processors for debugging (and faster compiles in the Linux guest.)
Phase 1 of re-working the configuration system. All variables are now in a single structure (well, will be) and code will be updated in phases. Left are FDD, DISK, CDROM, ZIP and Joystick.
Fixed a buffer overflow in vid_voodoo.c (thanks DS)
Fixed the BIOS-loading error that caused the PS/2 M50 to not boot.
Small changes here and there.
Disabled writing keyboard to the host (for now.)
Microsoft removed (or at least deprecated) support for global per-user
property sheets. This was a nice feature to tell MSVC where to look for
includes/libraries that are not part of the project (like SDL, png,
etc.)
Removal of this feature means that all property sheets need to be part
of the project/solution. Since I don't want to force everyone to use the
same include/library paths than I do, I had to use a workaround.
I added a property sheet "localdirs.props" that adds the include and
library paths from the environment variables INCLUDE and LIB32
respectively (64bit build is still broken currently, so only LIB32 is
needed)
Please set up these variables before opening/building the solution, so
that your local libs and include files can be found.
If anyone finds a smarter solution to this, feel free to submit a PR :)
Applied PCem patch #ef2c34c.
Updated vidapi to enable/disable the renderers on resize (patch from 86Box.)
Re-worked the D2D renderer to actually work when dynloaded.
Some more changes to the VNC renderer. Not done yet, the library is horrible.
Updated the Travis work files to allow for downloadable dependencies.
Fixed the 'crash on unknown machine name in config' bug.
Fixed some issues with the ROM loader, PS/2 M50 still doesnt work.
Made the error message from dynld.c a DEBUG message.
Fixed some stuff in the VNC driver (pending changes in the VNC DLL.)
Cleaned up the MinGW Makefile, VC will follow.
Added screenshots code to the D2D renderer.
More cleanups in the keyboard drivers, especially the AT one (with new changes from 86Box.)
Small update to fix the CD sound volume when using SoundBlaster.
Updatd mem.c with new readmem386l and writemem386l functions from 86Box.
Several cleanups to the keyboard layer to remove some weirdness.
Updated the NVR code and nvr_at.c to just use a speed_changed member for the AT devices.