94 Commits

Author SHA1 Message Date
Matt Nadareski
de17b0c59c Bump version 2026-11-11 17:41:51 +01:00
gmipf
1663345195 Add a UDF reader and wrapper (#100)
* Add a UDF reader

Reads the Volume Recognition Sequence, the Anchor Volume Descriptor
Pointer (sector 256, then the end of the volume), the Main or Reserve
Volume Descriptor Sequence, the File Set Descriptor and the directory
hierarchy. Type 1 and Metadata Partitions are mapped, Virtual and
Sparable partitions are not.

File Entries, Allocation Extent Descriptors and directories are read in
ascending sector order with wrap-around, adjacent sectors merged into
one request. FindFileEntry follows one path and reads only the
directories on it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Add a UDF wrapper

Prints the volume and file set structures and the directory hierarchy,
and extracts the files. CreateDiscImageWrapper tries UDF after ISO 9660
for a stream at offset 0, so discs with both file systems still open as
ISO 9660.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Treat the stream position as the start of the UDF volume

The UDF reader addresses logical sectors from the start of the stream,
so the wrapper hands it a view that starts at the current position and
keeps that offset, like the other wrappers. CreateDiscImageWrapper no
longer skips UDF for a stream that is not at offset 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Address review comments on the UDF code

- Move the descriptor tag check to UDFExtensions, with tests
- Parse Volume Structure Descriptors in their own method
- Use the existing extensions for numbers, the partition type identifier
  and printing entity identifiers
- Use Array.Exists in IsSafeName
- Make Extract non-virtual and remove the printing test
- Use collection expressions and string interpolation

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Parse File Identifier Descriptors in their own method

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Add a TODO to use the CRC from Hashing

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 17:18:23 +01:00
Matt Nadareski
5c3184baa7 Add .NET 11 support 2026-11-11 12:02:16 +01:00
gmipf
33caf06bc1 Read ISO 9660 directories in volume order and add a path lookup (#99)
* Read directory extents in volume order

ParseDirectoryDescriptors now keeps one worklist of directory extents for
all volume descriptors, sorted by offset, and always reads the next
extent at or after the last one, wrapping around at the end. Each extent
is read once. The record loop moves to a shared helper.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Add a path lookup for ISO 9660 directory records

FindDirectoryRecords follows a path from the root directory of one
volume descriptor and reads only the directories on that path. Names
are compared case-insensitively, without the version suffix or a
trailing period. A file recorded in several extents returns all of its
records.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 11:00:54 -04:00
gmipf
f6ade446c6 Locate the PKZIP file data instead of reading it into the model (#102)
* Locate the PKZIP file data instead of reading it into the model

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep only the offset of the PKZIP file data

The length is the compressed size from the local file header or the ZIP64
extended field, which the printer already shows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep the file data property as a comment for documentation

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 21:04:01 -04:00
gmipf
2f6698edac Parse the big-endian directory extent only when ambiguous (#98)
ParseDirectory parsed the big-endian extent when the extent location
was valid (both values equal) instead of when it was ambiguous, so
every directory was parsed again, once per directory level.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 21:16:14 -04:00
Matt Nadareski
d9dd16fbb9 Fix OpenMSX rom attribute parsing 2026-09-18 10:34:40 -04:00
Matt Nadareski
d9bf16deef OpenMSX has changed a bit 2026-09-18 10:15:54 -04:00
Matt Nadareski
3798dbcb47 Bump version 2026-08-31 19:15:36 -04:00
Matt Nadareski
2a70a9a20e Update IO to 2.3.0 2026-08-28 13:11:31 -04:00
Matt Nadareski
e80ea00872 Update packages 2026-08-27 09:36:42 -04:00
HeroponRikiBestest
2a604bd73a Ensure that the data being read is actually large enough to have a debug directory entry parsed from it (#96) 2026-07-30 20:44:49 -04:00
Matt Nadareski
bcc0a5bd1e Add set type RomVault game extension field 2026-07-23 17:03:14 -04:00
Matt Nadareski
32d9e8a09d Add dir RomVault header extension field 2026-07-23 16:45:12 -04:00
Matt Nadareski
d0f5ac322d Add subset RomVault header extension field 2026-07-23 16:15:27 -04:00
Matt Nadareski
05c86e4c24 Add support for BLAKE3 2026-07-23 11:36:54 -04:00
Matt Nadareski
b9ffd61252 Bump version 2026-07-10 13:29:35 -04:00
Matt Nadareski
b4e1f6b729 Update packages, relax requirements 2026-07-10 11:23:17 -04:00
Matt Nadareski
451fc0b394 Bump version 2026-07-06 09:57:11 -04:00
HeroponRikiBestest
79ca9f617e Add sim parsing for Steam2 sim/sid installers (#95)
* Add model for sim file

* Add sim parsing for steam2 installer set

* First round of fixes
2026-07-06 09:21:17 -04:00
Matt Nadareski
717de3608c Add Logiqx serial and version machine fields 2026-06-22 16:35:03 -04:00
Matt Nadareski
88aae0dd26 Bump version 2026-06-12 08:56:35 -04:00
Matt Nadareski
a5879b46f1 Slightly more cleanup around IS-CAB and printing 2026-05-18 19:52:44 -04:00
Matt Nadareski
9a14cc2620 Fix major issues in IS-CAB 2026-05-18 19:23:35 -04:00
Matt Nadareski
d3c9849908 Attempt to fix detection issues 2026-05-14 20:08:32 -04:00
Matt Nadareski
249c51933b Update packages 2026-05-14 09:25:26 -04:00
Matt Nadareski
2a0e8e2eb0 First round of cleanup for DolphinLib additions 2026-05-12 20:33:53 -04:00
Dimensional
49aa6895b6 Dolphin lib (#85)
* Add GCZ, WIA/RVZ, and NintendoDisc (GameCube/Wii) format support

Port of DolphinIsoLib into SabreTools.Serialization architecture:
- Data.Models: GCZ/, WIA/, NintendoDisc/ model subdirectories (15 files)
- Serialization.Readers: GCZ, WIA, NintendoDisc readers
- Serialization.Writers: GCZ, WIA writers (structural metadata; full round-trip TODO)
- Wrappers: NintendoDisc, GCZ, WIA wrappers with Encryption partial class
- Wrappers: WiaRvzCompressionHelper (BZip2/LZMA/LZMA2/Zstd, net462+ guarded)
- WrapperType + WrapperFactory: GCZ, WIA, NintendoDisc entries added

GetInnerWrapper() decompression and NintendoDisc.Extraction FST extraction
are stubbed with TODO comments pending full implementation.

* Implement GetInnerWrapper for GCZ and WIA, full NintendoDisc extraction

* Add GCZ/WIA/RVZ write pipeline and Nintendo disc compression helpers

* Add WIA/RVZ table decompression, NintendoDisc/GCZ printing, NintendoDisc detection for .iso files

* Fix NintendoDisc header layout, GC magic, and add embedded disc header to WIA/GCZ printing

- Fix GCMagicWord: 0xC23D3C1F -> 0xC2339F3D (confirmed from Dolphin DiscUtils.h)
- Fix disc header field layout to match Dolphin's confirmed offsets:
  MakerCode is bytes 4-5 of the 6-char GameId (no separate field at 0x006),
  DiscNumber at 0x006, DiscVersion at 0x007, unused region is 14 bytes (0x00A-0x017)
- Update NintendoDisc reader: derive MakerCode from GameId[4..5], fix skip count
- Add ParseDiscHeaderOnly() to reader for partial (short) stream parsing
- Guard DisableHash/DisableEnc reads at the 0x080 boundary for 128-byte embedded headers
- Guard DOL/FST skip for streams shorter than full 0x440 boot block
- Fix WrapperFactory: NintendoDisc magic detection now precedes .iso -> ISO9660 fallback
- Add GameId-prefix heuristic in WrapperFactory for GC discs lacking magic word
- Add GameId-prefix platform fallback in reader for GC discs without GCMagicWord
- Add DiscHeader property to WIA wrapper (parsed from Header2.DiscHeader bytes)
- Add DiscHeader property to GCZ wrapper (decompresses first block only)
- Add ReadDiscHeader() helper to GCZ for lightweight first-block decompression
- Print embedded disc header (Game ID, Maker, Disc/Rev, Title) in WIA.Printing.cs and GCZ.Printing.cs

* Fix Wii partition extraction: correct IV, FST size shift, partition naming

- Block decryption: IV is at raw block offset 0x3D0 (still-encrypted),
  matching Dolphin/DolphinIsoLib WiiPartitionDecryptor.DecryptBlock exactly.
- FST size field at boot.bin 0x428 is also stored >>2 on Wii; apply <<2
  to get true byte size.
- Partition folder naming now matches DolphinIsoLib WiiDiscExtractor exactly:
  type 0->GM+n, 1->UP+n, 2->CH+n, printable ASCII unknown->raw 4-char string,
  non-printable->P{index}. SSBB VC channels extract as HA8E, HA9E, etc.
- ExtractionTool peek buffer increased from 16 to 32 bytes.

Verified: SSBB GM0 extracts 5524 files, boot.bin/fst.bin byte-identical
to Dolphin reference extraction.

* Fix FST extraction: create zero-byte files instead of skipping them

Files with fileSize=0 in the FST were silently skipped. Now they are
created as empty files, matching Dolphin/DolphinIsoLib behavior.

Verified: SSBB now extracts 5958 files with 0 missing, 0 extra,
0 size mismatches, and 0 hash mismatches vs DolphinIsoLib reference.

* Add GCZ/WIA/RVZ virtual stream extraction via NintendoDisc wrapper

* Address PR #85 review comments (Copilot + mnadareski)

* Address PR #85 review comments

* Replace custom endian helpers and SHA1 with SabreTools.IO equivalents

* Update GCZ.Printing.cs

* Update NintendoDisc.Printing.cs

* Update WIA.Printing.cs

* Add WIA/RVZ Wii partition crypto round-trip support

- Add AesCbc internal helper (BouncyCastle AES-CBC encrypt/decrypt)
- Add NintendoDisc.CommonKeyProvider hook for injectable test keys
- Fix sha1.Terminate() missing in all three ComputeSha1 helpers in WIA.cs
- Fix Wii partition dataOff alignment to 0x8000 boundary
- Add WIA.EncryptWiiGroup (internal) for re-encrypting plaintext groups
- Add WIA.DumpIso to WIA.Writing.cs (WIA/RVZ -> flat ISO conversion)
- Add WiaVirtualStream on-demand group decompression
- Add _preDecryptedReader bypass on NintendoDisc for WIA extraction path
- Add WIATests.cs with Wii crypto round-trip test using synthetic data
- Move DumpIso from WIA.Extraction.cs to WIA.Writing.cs
- Bump DumpIso read buffer from 1 MiB to 2 MiB (aligns to WIA chunk size)
- Add InternalsVisibleTo SabreTools.Wrappers.Test in csproj

* Remove hardcoded Wii common keys from NintendoDisc.Encryption

- Delete the embedded WiiCommonKeyRetail and WiiCommonKeyKorean byte
  arrays from NintendoDisc.Encryption.cs.
- Make CommonKeyProvider public so any caller (not just tests) can
  inject keys; DecryptTitleKey now returns null when no key is
  available for the requested index rather than falling back to
  hardcoded values.
- Add NintendoDiscEncryptionTests.cs:
    - Argument guard and no-provider tests for DecryptTitleKey.
    - Fake-key round-trip test (encrypt then decrypt with injected key).
    - Integration test that reads TestData/NintendoDisc/keys.json,
      verifies each key against hardcoded SHA256 constants, and skips
      silently if the file is absent or the keys do not match.
    - LoadKeyProvider helper (named JSON format, index-keyed).
- Add [Collection(NintendoDisc)] to both NintendoDiscEncryptionTests
  and WIATests to prevent parallel access to the static
  CommonKeyProvider from racing between test classes.
- Add TestData/NintendoDisc/keys.json.example documenting the
  expected key file format.
- Add Newtonsoft.Json reference to SabreTools.Wrappers.Test.csproj.

* Didn't actually commit the changes. My bad. Fixed.

* Edited a comment

* Added in XUnit outputs that show up in Test Viewer in VS

---------

Co-authored-by: Matt Nadareski <mnadareski@outlook.com>
2026-05-12 10:41:32 -04:00
Matt Nadareski
9ed671f595 Editorconfig cleanup 2026-04-28 09:26:49 -04:00
Deterous
a2b9db3afd PC Engine CD-ROM Header Support (#91) 2026-04-28 09:24:36 -04:00
Matt Nadareski
59f76b1036 Editorconfig cleanup 2026-04-27 13:28:23 -04:00
Deterous
6fa3631c80 Add Opera FileSystem support (#90)
* Add Opera FileSystem support

* Fix tests
2026-04-27 13:24:30 -04:00
Matt Nadareski
d28a88e193 Handle comments in XML in a smarter way 2026-04-21 14:23:35 -04:00
Matt Nadareski
c02698edcd Fix M1 and MESS parsing, similar to ListXML 2026-04-21 12:22:41 -04:00
Matt Nadareski
9c66f6ef57 RamOption was a problematic read 2026-04-21 12:03:08 -04:00
Deterous
ab4bb4cca3 Fix XDVDFS bug (#88)
* Fix XDVDFS bug

* Move check and seek earlier
2026-04-19 22:13:01 -04:00
Matt Nadareski
2462305e0b Editorconfig cleanup, use extensions 2026-04-19 09:33:55 -04:00
Deterous
e383771fb6 XRD File Support (#87) 2026-04-19 09:04:25 -04:00
Matt Nadareski
bba9bfcbd6 Editorconfig cleanup 2026-04-18 21:32:37 -04:00
Deterous
94f86fe1d1 Peek in XDVDFS, Support XB00104M (#86)
* Peek in XDVDFS, Support XB00104M

* var
2026-04-18 21:30:44 -04:00
Matt Nadareski
63c13254d7 Handle all empty elements 2026-04-18 21:20:56 -04:00
Matt Nadareski
7d6092452f Handle uncommon case of no find elements 2026-04-18 21:10:01 -04:00
Matt Nadareski
6c2098c5d2 Add "boot" element for OpenMSX, fix missing skip 2026-04-18 20:53:18 -04:00
Matt Nadareski
70bef7d6c9 EOF loops always need to skip 2026-04-18 20:31:37 -04:00
Matt Nadareski
87df32284d Fix issue with comments in OpenMSX 2026-04-18 20:24:07 -04:00
Deterous
9a59f7c540 Fix SVOD serialization and printing (#84)
* Fix SVOD printing

* Fix SVOD descriptor

* Clearer check
2026-04-17 09:39:10 -04:00
Matt Nadareski
5694cdf9a9 Editorconfig cleanup 2026-04-15 08:44:42 -04:00
Deterous
dab850103b XDVDFS FileWriter (#83) 2026-04-15 08:41:55 -04:00
Matt Nadareski
7d14681fc9 Editorconfig and some manual cleanup 2026-04-13 09:43:40 -04:00
Deterous
0e5380ad1a Xbox ISO Support (#81)
* Xbox ISO support

* Fixes

* Print XGDType

* Review
2026-04-13 09:39:29 -04:00