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released this
2026-01-17 15:44:40 +00:00 | 163 commits to master since this release📅 Originally published on GitHub: Sat, 17 Jan 2026 16:05:19 GMT
🏷️ Git tag created: Sat, 17 Jan 2026 15:44:40 GMTCommits
c126ee7d2FullscreenUI: Fix EndFullscreenWindow() inside conditionalcd688477aFullscreenUI: Settings changed fields don't need to be atomic23e57f83fFullscreenUI: Add 'Split Windows'3952477d3FullscreenUI: Use split window for controller settingscb1e545f0FullscreenUI: Wrap navigation in split windowsa188633f6FullscreenUI: Don't clear transition when preserving statebeaf01ccdQt: Fix ReportFatalError() returning723fb02a7Qt: Fix reshade shader icon in light themesd9fa8d1edFullscreenUI: Use dummy for menu headingsc5ce2f999dep/imgui: Add ImGuiChildFlags_NoNavCancel6c9277dbdFullscreenUI: Improve split window UX9dcef869aFullscreenUI: Use appropriate icon for console settingsbc2a2ba8dFullscreenUI: Fix background alpha for achievements user headingdb46413dfFullscreenUI: Use channels for background/highlight/foregroundd54de027cFullscreenUI: Don't show ports in game settings by default454d33272FullscreenUI: Hook up L2/R2 to page up/downa83ccdcd0FullscreenUI: Fix focusing when pressing west face button8f94a56abSystem: Add GetProcessUptime()82ab3e84aHost: Add ReportStatusMessage()5154ea9b1Qt: Route status messages to OSD if fullscreen56cbbb132InputManager: Don't display controller connected for initial 3 seconds5637fc780ImGuiManager: Run idle when OSD messages are presentf5ebe1ceeFullscreenUI: Use horizontal buttons for resuming state1431d5cf5FullscreenUI: Use horizontal buttons for message dialogs896395b3bFullscreenUI: Tweak message dialog widths249f9d03fInputManager: Avoid redundant core thread invocationa011b78d2FullscreenUI: Fix per-game post processing settings08131302cFullscreenUI: Reorder settings pages to match Qtf9bf0cb12Qt: Make 'Clear Settings' in Game Properties clear ini7d2377b98GameDB: Max speedup cycles for Inuyasha and Monster, Inc. (#3679)671751f98Qt: Define Q_OBJECT for TextureReplacementSettingsDialogf7083f963Qt: Fix singular form in a few translatable strings (#3681)8048c05b3InputManager: Fix raw input not registering2cb7bace0InputManager: Fix raw input device disconnect events not triggering on disable991db9e49InputManager: Remove default Pointer-0 device on raw input startupf901d716bInputManager: Don't use relative mode in raw input without bindingse52b7dde8InputManager: Add 'Disable Background Input' option2d8b7c85bFullscreenUI: Halve menu animation time9cc8b0e19InputManager: Apply 'Disable Background Input' to ImGui too0c84baf4dQt: Use portal file picker on KDE/GNOMEd02382da7GameList: Log image open errors on file scan failure09926a376GPUDevice: Update last presented time after present3bff45202Qt: Add custom titles for disc sets091278315System: Add taint for memory card time travelling1ec280113Qt: Fix incorrect row for compatibility comments8dc07e528Qt: Use splitter in macro editor (#3680)2db018bd8Qt: Convert text in analog/digital pad SVGs to paths82947f0f6Qt: Don't double-create the controller settings widgets0c29d4e1dQt: Remove empty rows/columns in controller settings56fc9afbcInputManager: Default to using global sources in profiles/games80993e988FullscreenUI: Fix crash when hovering floating buttonsa108fcf2bHotkeys: Fix power off hotkey in achievements hardcore modef222c5012Achievements: Raise leaderboard fetch size to 15/5093a5663fcAchievements: Make leaderboard notifications a little nicerf372a9224Achievements: Add active leaderboard trackers to pause menud02df7cf4Achievements: Don't use visibility for leaderboard paging18768bcabAchievements: Use note area in more notificationsbd44e36f7Achievements: Use OSD messages for errors instead of notifications98596dd7dGameDB: Set PGXP tolerance forVagrant Story0edd6e6feGameDB: PGXP CPU mode and max speedup cycles forThe Guardian of Darknessa9bea9a4dAtualização Português do Brasil (#3682)ff889fc74Qt: Fix overlapping group boxes in controller global settings (#3683)6d61c54d5Qt: Adjust Darker Fusion highlight colour4c92dc181Qt: Fix tab order in a couple of places9882ef425GPU: Fix ConvertDisplayCoordinatesToBeamTicksAndLines() with forced-progressive3a0c4898eGunCon: Add line/tick offset for position fine-tuning2c8647d34Achievements: Use rc_client_create_leaderboard_list() for hidden teste2266cd61dep/rcheevos: Bumpt a4b9156 + #492ffe7ca9f0Host: Move screensaver inhibit to host8135aefacQt: Move window corner rounding out of PlatformMisc9c07d9bf7CocoaTools: Move util functions to common2463a5fdbMisc: Remove platform_misc.h completely1c02bf01aAchievements: Fix progress bar being too short3b57f437dAchievements: Don't duplicate subset title in list viewebb604e1cAchievements: Use secondary colour for active subset171514327Qt: Fix incorrect fractional window size in MacOS54692a842Qt: Only override with real/fractional scale on Metal renderer70d286516Qt: Fix auto updater half complete state on missing asset8863c5381System: Fix inhibit state if option changed while paused9c9bd21c3Qt: Remove RemoveEmptyRowsAndColumns() helper2c77eabe3Qt: Use nested layouts in controller settings dialog2a8256673GPUDevice: Use separate variables for last/next present time53e7cf5e5System: Disable screensaver inhibit on Gamescope4f37bc6e1dep/rcheevos: Update rcheevos to v12.2.1c8abdccceFullscreenUI: Remove content start sound effect
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