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dev/lhecke
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release-1.
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2
.github/actions/spelling/allow/allow.txt
vendored
@@ -14,6 +14,7 @@ changelog
|
||||
clickable
|
||||
clig
|
||||
CMMI
|
||||
consvc
|
||||
copyable
|
||||
Counterintuitively
|
||||
CtrlDToClose
|
||||
@@ -77,6 +78,7 @@ mnt
|
||||
mru
|
||||
nje
|
||||
noreply
|
||||
notwrapped
|
||||
ogonek
|
||||
ok'd
|
||||
overlined
|
||||
|
||||
6
.github/actions/spelling/allow/microsoft.txt
vendored
@@ -1,6 +1,8 @@
|
||||
ACLs
|
||||
ADMINS
|
||||
advapi
|
||||
akv
|
||||
AKV
|
||||
altform
|
||||
altforms
|
||||
appendwttlogging
|
||||
@@ -14,6 +16,7 @@ autoexec
|
||||
backplating
|
||||
bitmaps
|
||||
BOMs
|
||||
checkcflags
|
||||
COMPUTERNAME
|
||||
CPLs
|
||||
cpptools
|
||||
@@ -31,6 +34,7 @@ DWINRT
|
||||
enablewttlogging
|
||||
HOMESHARE
|
||||
Intelli
|
||||
issecret
|
||||
IVisual
|
||||
libucrt
|
||||
libucrtd
|
||||
@@ -72,6 +76,7 @@ sid
|
||||
Skype
|
||||
SRW
|
||||
sxs
|
||||
symbolrequestprod
|
||||
Sysinternals
|
||||
sysnative
|
||||
systemroot
|
||||
@@ -95,3 +100,4 @@ wtl
|
||||
wtt
|
||||
wttlog
|
||||
Xamarin
|
||||
xfgcheck
|
||||
|
||||
1
.github/actions/spelling/excludes.txt
vendored
@@ -125,3 +125,4 @@
|
||||
^tools/ReleaseEngineering/ServicingPipeline\.ps1$
|
||||
^XamlStyler\.json$
|
||||
ignore$
|
||||
Resources/(?!en)
|
||||
|
||||
21
.github/actions/spelling/expect/expect.txt
vendored
@@ -19,6 +19,7 @@ AFew
|
||||
AFill
|
||||
AFX
|
||||
AHelper
|
||||
ahicon
|
||||
ahz
|
||||
AImpl
|
||||
AInplace
|
||||
@@ -73,6 +74,7 @@ aumid
|
||||
Authenticode
|
||||
AUTOBUDDY
|
||||
AUTOCHECKBOX
|
||||
autocrlf
|
||||
autohide
|
||||
AUTOHSCROLL
|
||||
automagically
|
||||
@@ -226,6 +228,7 @@ commandline
|
||||
commctrl
|
||||
commdlg
|
||||
COMMITID
|
||||
commoncontrols
|
||||
componentization
|
||||
conapi
|
||||
conareainfo
|
||||
@@ -282,6 +285,7 @@ convarea
|
||||
conwinuserrefs
|
||||
coordnew
|
||||
COPYCOLOR
|
||||
COPYFROMRESOURCE
|
||||
CORESYSTEM
|
||||
cotaskmem
|
||||
countof
|
||||
@@ -577,6 +581,7 @@ EVENTID
|
||||
eventing
|
||||
evflags
|
||||
evt
|
||||
EXACTSIZEONLY
|
||||
execd
|
||||
executionengine
|
||||
exemain
|
||||
@@ -602,6 +607,7 @@ FEEF
|
||||
fesb
|
||||
FFAF
|
||||
FFDE
|
||||
FFFDb
|
||||
FFrom
|
||||
fgbg
|
||||
FGCOLOR
|
||||
@@ -771,6 +777,7 @@ hhx
|
||||
HIBYTE
|
||||
hicon
|
||||
HIDEWINDOW
|
||||
HIGHQUALITYSCALE
|
||||
hinst
|
||||
HISTORYBUFS
|
||||
HISTORYNODUP
|
||||
@@ -820,6 +827,7 @@ hwnd
|
||||
HWNDPARENT
|
||||
iccex
|
||||
ICONERROR
|
||||
ICONINFO
|
||||
ICONINFORMATION
|
||||
IConsole
|
||||
ICONSTOP
|
||||
@@ -841,7 +849,11 @@ IGNOREEND
|
||||
IGNORELANGUAGE
|
||||
IHosted
|
||||
iid
|
||||
IImage
|
||||
IIo
|
||||
ILC
|
||||
ILCo
|
||||
ILD
|
||||
ime
|
||||
IMPEXP
|
||||
inbox
|
||||
@@ -1115,8 +1127,8 @@ msix
|
||||
msrc
|
||||
MSVCRTD
|
||||
MTSM
|
||||
munges
|
||||
Munged
|
||||
munges
|
||||
murmurhash
|
||||
muxes
|
||||
myapplet
|
||||
@@ -1339,11 +1351,14 @@ pgomgr
|
||||
PGONu
|
||||
pguid
|
||||
phhook
|
||||
phico
|
||||
phicon
|
||||
phwnd
|
||||
pidl
|
||||
PIDLIST
|
||||
pids
|
||||
pii
|
||||
piml
|
||||
pinvoke
|
||||
pipename
|
||||
pipestr
|
||||
@@ -1675,6 +1690,8 @@ slpit
|
||||
SManifest
|
||||
SMARTQUOTE
|
||||
SMTO
|
||||
snapcx
|
||||
snapcy
|
||||
SOLIDBOX
|
||||
Solutiondir
|
||||
somefile
|
||||
@@ -1875,8 +1892,8 @@ UINTs
|
||||
ul
|
||||
ulcch
|
||||
uld
|
||||
uldb
|
||||
uldash
|
||||
uldb
|
||||
ulwave
|
||||
Unadvise
|
||||
unattend
|
||||
|
||||
@@ -161,6 +161,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererVt.unittest", "src\
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BufferOut", "src\buffer\out\lib\bufferout.vcxproj", "{0CF235BD-2DA0-407E-90EE-C467E8BBC714}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererDx", "src\renderer\dx\lib\dx.vcxproj", "{48D21369-3D7B-4431-9967-24E81292CF62}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalConnection", "src\cascadia\TerminalConnection\TerminalConnection.vcxproj", "{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF} = {71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF}
|
||||
@@ -171,6 +173,7 @@ EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Control.Lib", "src\cascadia\TerminalControl\TerminalControlLib.vcxproj", "{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{1CF55140-EF6A-4736-A403-957E4F7430BB} = {1CF55140-EF6A-4736-A403-957E4F7430BB}
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62} = {48D21369-3D7B-4431-9967-24E81292CF62}
|
||||
{48D21369-3D7B-4431-9967-24E81292CF63} = {48D21369-3D7B-4431-9967-24E81292CF63}
|
||||
{8222900C-8B6C-452A-91AC-BE95DB04B95F} = {8222900C-8B6C-452A-91AC-BE95DB04B95F}
|
||||
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F} = {AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}
|
||||
@@ -316,6 +319,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Scripts", "Scripts", "{D3EF
|
||||
build\scripts\Test-WindowsTerminalPackage.ps1 = build\scripts\Test-WindowsTerminalPackage.ps1
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dx.Unit.Tests", "src\renderer\dx\ut_dx\Dx.Unit.Tests.vcxproj", "{95B136F9-B238-490C-A7C5-5843C1FECAC4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.Tests.Feature", "src\winconpty\ft_pty\winconpty.FeatureTests.vcxproj", "{024052DE-83FB-4653-AEA4-90790D29D5BD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalAzBridge", "src\cascadia\TerminalAzBridge\TerminalAzBridge.vcxproj", "{067F0A06-FCB7-472C-96E9-B03B54E8E18D}"
|
||||
@@ -1407,6 +1412,36 @@ Global
|
||||
{0CF235BD-2DA0-407E-90EE-C467E8BBC714}.Release|x64.Build.0 = Release|x64
|
||||
{0CF235BD-2DA0-407E-90EE-C467E8BBC714}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CF235BD-2DA0-407E-90EE-C467E8BBC714}.Release|x86.Build.0 = Release|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|x64.Build.0 = Debug|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Debug|x86.Build.0 = Debug|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|x64.Build.0 = Fuzzing|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x64.ActiveCfg = Release|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x64.Build.0 = Release|x64
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x86.ActiveCfg = Release|Win32
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
@@ -1987,6 +2022,34 @@ Global
|
||||
{A602A555-BAAC-46E1-A91D-3DAB0475C5A1}.Release|x64.Build.0 = Release|x64
|
||||
{A602A555-BAAC-46E1-A91D-3DAB0475C5A1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A602A555-BAAC-46E1-A91D-3DAB0475C5A1}.Release|x86.Build.0 = Release|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|x64.Build.0 = Debug|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Debug|x86.Build.0 = Debug|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|x64.ActiveCfg = Release|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|x64.Build.0 = Release|x64
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|x86.ActiveCfg = Release|Win32
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4}.Release|x86.Build.0 = Release|Win32
|
||||
{024052DE-83FB-4653-AEA4-90790D29D5BD}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
|
||||
{024052DE-83FB-4653-AEA4-90790D29D5BD}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{024052DE-83FB-4653-AEA4-90790D29D5BD}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
@@ -2786,6 +2849,7 @@ Global
|
||||
{18D09A24-8240-42D6-8CB6-236EEE820263} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
|
||||
{990F2657-8580-4828-943F-5DD657D11843} = {05500DEF-2294-41E3-AF9A-24E580B82836}
|
||||
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {1E4A062E-293B-4817-B20D-BF16B979E350}
|
||||
{48D21369-3D7B-4431-9967-24E81292CF62} = {05500DEF-2294-41E3-AF9A-24E580B82836}
|
||||
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {59840756-302F-44DF-AA47-441A9D673202}
|
||||
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {9921CA0A-320C-4460-8623-3A3196E7F4CB}
|
||||
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {9921CA0A-320C-4460-8623-3A3196E7F4CB}
|
||||
@@ -2815,6 +2879,7 @@ Global
|
||||
{53DD5520-E64C-4C06-B472-7CE62CA539C9} = {04170EEF-983A-4195-BFEF-2321E5E38A1E}
|
||||
{6B5A44ED-918D-4747-BFB1-2472A1FCA173} = {04170EEF-983A-4195-BFEF-2321E5E38A1E}
|
||||
{D3EF7B96-CD5E-47C9-B9A9-136259563033} = {04170EEF-983A-4195-BFEF-2321E5E38A1E}
|
||||
{95B136F9-B238-490C-A7C5-5843C1FECAC4} = {05500DEF-2294-41E3-AF9A-24E580B82836}
|
||||
{024052DE-83FB-4653-AEA4-90790D29D5BD} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
|
||||
{067F0A06-FCB7-472C-96E9-B03B54E8E18D} = {61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {81C352DB-1818-45B7-A284-18E259F1CC87}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<!-- Optional, defaults to main. Name of the branch which will be used for calculating branch point. -->
|
||||
<PGOBranch>main</PGOBranch>
|
||||
<PGOBranch>release-1.20</PGOBranch>
|
||||
|
||||
<!-- Mandatory. Name of the NuGet package which will contain PGO databases for consumption by build system. -->
|
||||
<PGOPackageName>Microsoft.Internal.Windows.Terminal.PGODatabase</PGOPackageName>
|
||||
|
||||
@@ -8,6 +8,12 @@ schedules:
|
||||
- main
|
||||
always: false # only run if there's code changes!
|
||||
|
||||
|
||||
parameters:
|
||||
- name: targetBranch
|
||||
type: string
|
||||
default: "automated/loc-update"
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
@@ -38,6 +44,13 @@ steps:
|
||||
persistCredentials: true
|
||||
path: s/Terminal.Internal
|
||||
|
||||
- pwsh: |-
|
||||
Install-Module PSGitHub -Scope CurrentUser -Force
|
||||
git config --local user.email "consvc@microsoft.com"
|
||||
git config --local user.name "Console Service Bot"
|
||||
git config --local core.autocrlf true
|
||||
displayName: Prepare git submission environment
|
||||
|
||||
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
|
||||
displayName: 'Touchdown Build - 7105, PRODEXT'
|
||||
inputs:
|
||||
@@ -51,13 +64,45 @@ steps:
|
||||
outputDirectoryRoot: LocOutput
|
||||
appendRelativeDir: true
|
||||
pseudoSetting: Included
|
||||
localizationTarget: true
|
||||
|
||||
# Saving one of these makes it really easy to inspect the loc output...
|
||||
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
|
||||
displayName: 'Archive Loc Output for Submission'
|
||||
- pwsh: |-
|
||||
Remove-Item -EA:Ignore -R -Force LocOutput\Terminal.Internal
|
||||
$Files = Get-ChildItem LocOutput -R -Include 'ContextMenu.resw','Resources.resw' | ? FullName -Like '*en-US\*\*.resw'
|
||||
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
|
||||
& tar.exe -c -f LocOutputMunged.tar -C LocOutput .
|
||||
& tar.exe -x -v -f LocOutputMunged.tar
|
||||
rm LocOutputMunged.tar
|
||||
rm -r -fo LocOutput
|
||||
& ./build/scripts/Copy-ContextMenuResourcesToCascadiaPackage.ps1
|
||||
& ./build/scripts/Generate-PseudoLocalizations.ps1
|
||||
displayName: Move Loc files to the right places
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Artifact: LocOutput'
|
||||
inputs:
|
||||
PathtoPublish: LocOutput.tar.gz
|
||||
ArtifactName: LocOutput
|
||||
- pwsh: |-
|
||||
git add **/*.resw
|
||||
git status
|
||||
git diff --quiet --cached --exit-code
|
||||
If ($LASTEXITCODE -Ne 0) {
|
||||
$Now = Get-Date
|
||||
git commit -m "Localization Updates - $Now"
|
||||
git push origin HEAD:refs/heads/${{parameters.targetBranch}} -f
|
||||
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]1"
|
||||
} Else {
|
||||
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]0"
|
||||
}
|
||||
displayName: git commit and push
|
||||
|
||||
- pwsh: |-
|
||||
Import-Module PSGitHub
|
||||
$BaseBranch = "$(Build.SourceBranch)" -Replace "^refs/heads/",""
|
||||
Write-Host "Preparing PR against $BaseBranch"
|
||||
$PSDefaultParameterValues['*GitHub*:Owner'] = "microsoft"
|
||||
$PSDefaultParameterValues['*GitHub*:RepositoryName'] = "terminal"
|
||||
$PSDefaultParameterValues['*GitHub*:Token'] = ("$(GithubPullRequestToken)" | ConvertTo-SecureString -AsPlainText -Force)
|
||||
$existingPr = Get-GitHubPullRequest -HeadBranch "${{parameters.targetBranch}}" -BaseBranch $BaseBranch
|
||||
If ($null -Eq $existingPr) {
|
||||
$Now = Get-Date
|
||||
New-GitHubPullRequest -Head "${{parameters.targetBranch}}" -Base $BaseBranch -Title "Localization Updates - $BaseBranch - $Now" -Verbose
|
||||
}
|
||||
displayName: Publish pull request
|
||||
condition: and(eq(variables['ChangesPushedToRepo'], '1'), succeeded())
|
||||
|
||||
@@ -30,9 +30,18 @@ extends:
|
||||
buildTerminal: true
|
||||
pgoBuildMode: Optimize
|
||||
codeSign: true
|
||||
signingIdentity:
|
||||
serviceName: $(SigningServiceName)
|
||||
appId: $(SigningAppId)
|
||||
tenantId: $(SigningTenantId)
|
||||
akvName: $(SigningAKVName)
|
||||
authCertName: $(SigningAuthCertName)
|
||||
signCertName: $(SigningSignCertName)
|
||||
publishSymbolsToPublic: true
|
||||
publishVpackToWindows: false
|
||||
symbolExpiryTime: 15
|
||||
symbolPublishingSubscription: $(SymbolPublishingServiceConnection)
|
||||
symbolPublishingProject: $(SymbolPublishingProject)
|
||||
${{ if eq(true, parameters.publishToAzure) }}:
|
||||
extraPublishJobs:
|
||||
- template: build/pipelines/templates-v2/job-deploy-to-azure-storage.yml@self
|
||||
|
||||
@@ -78,6 +78,15 @@ extends:
|
||||
buildConfigurations: ${{ parameters.buildConfigurations }}
|
||||
buildPlatforms: ${{ parameters.buildPlatforms }}
|
||||
codeSign: true
|
||||
signingIdentity:
|
||||
serviceName: $(SigningServiceName)
|
||||
appId: $(SigningAppId)
|
||||
tenantId: $(SigningTenantId)
|
||||
akvName: $(SigningAKVName)
|
||||
authCertName: $(SigningAuthCertName)
|
||||
signCertName: $(SigningSignCertName)
|
||||
terminalInternalPackageVersion: ${{ parameters.terminalInternalPackageVersion }}
|
||||
publishSymbolsToPublic: ${{ parameters.publishSymbolsToPublic }}
|
||||
publishVpackToWindows: ${{ parameters.publishVpackToWindows }}
|
||||
symbolPublishingSubscription: $(SymbolPublishingServiceConnection)
|
||||
symbolPublishingProject: $(SymbolPublishingProject)
|
||||
|
||||
@@ -27,6 +27,9 @@ parameters:
|
||||
- name: publishArtifacts
|
||||
type: boolean
|
||||
default: true
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.jobName }}
|
||||
@@ -97,31 +100,32 @@ jobs:
|
||||
flattenFolders: true
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- task: EsrpCodeSigning@3
|
||||
displayName: Submit *.nupkg to ESRP for code signing
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
Pattern: '*.nupkg'
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetSign",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: Submit *.nupkg to ESRP for code signing
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
Pattern: '*.nupkg'
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetSign",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
|
||||
- ${{ if eq(parameters.generateSbom, true) }}:
|
||||
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
|
||||
|
||||
@@ -65,6 +65,9 @@ parameters:
|
||||
- name: removeAllNonSignedFiles
|
||||
type: boolean
|
||||
default: false
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.jobName }}
|
||||
@@ -235,13 +238,14 @@ jobs:
|
||||
|
||||
# Code-sign everything we just put together.
|
||||
# We run the signing in Terminal.BinDir, because all of the signing batches are relative to the final architecture/configuration output folder.
|
||||
- task: EsrpCodeSigning@3
|
||||
displayName: Submit Signing Request
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: '$(Terminal.BinDir)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(Build.SourcesDirectory)/ESRPSigningConfig.json'
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: Submit Signing Request
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: '$(Terminal.BinDir)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(Build.SourcesDirectory)/ESRPSigningConfig.json'
|
||||
|
||||
# We only need to re-pack the MSIX if we actually signed, so this can stay in the codeSign conditional
|
||||
- ${{ if or(parameters.buildTerminal, parameters.buildEverything) }}:
|
||||
|
||||
@@ -80,7 +80,7 @@ jobs:
|
||||
Install-Module -Verbose -AllowClobber -Force Az.Accounts, Az.Storage, Az.Network, Az.Resources, Az.Compute
|
||||
displayName: Install Azure Module Dependencies
|
||||
|
||||
- task: AzureFileCopy@5
|
||||
- task: AzureFileCopy@6
|
||||
displayName: Publish to Storage Account
|
||||
inputs:
|
||||
sourcePath: _out/*
|
||||
|
||||
@@ -32,6 +32,9 @@ parameters:
|
||||
- name: afterBuildSteps
|
||||
type: stepList
|
||||
default: []
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.jobName }}
|
||||
@@ -94,40 +97,41 @@ jobs:
|
||||
displayName: Create msixbundle
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- task: EsrpCodeSigning@3
|
||||
displayName: Submit *.msixbundle to ESRP for code signing
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: $(System.ArtifactsDirectory)\bundle
|
||||
Pattern: $(BundleStemName)*.msixbundle
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: Submit *.msixbundle to ESRP for code signing
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: $(System.ArtifactsDirectory)\bundle
|
||||
Pattern: $(BundleStemName)*.msixbundle
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "Dynamic",
|
||||
"CertTemplateName": "WINMSAPP1ST",
|
||||
"CertSubjectName": "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
|
||||
- ${{ if eq(parameters.generateSbom, true) }}:
|
||||
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
|
||||
|
||||
@@ -27,6 +27,9 @@ parameters:
|
||||
- name: publishArtifacts
|
||||
type: boolean
|
||||
default: true
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.jobName }}
|
||||
@@ -82,31 +85,32 @@ jobs:
|
||||
versionEnvVar: XES_PACKAGEVERSIONNUMBER
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- task: EsrpCodeSigning@3
|
||||
displayName: Submit *.nupkg to ESRP for code signing
|
||||
inputs:
|
||||
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
|
||||
FolderPath: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
Pattern: '*.nupkg'
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetSign",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: Submit *.nupkg to ESRP for code signing
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: $(Build.ArtifactStagingDirectory)/nupkg
|
||||
Pattern: '*.nupkg'
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: >-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetSign",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-401405",
|
||||
"OperationCode": "NuGetVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
|
||||
- ${{ if eq(parameters.generateSbom, true) }}:
|
||||
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
|
||||
|
||||
@@ -43,7 +43,7 @@ jobs:
|
||||
|
||||
- template: steps-ensure-nuget-version.yml
|
||||
|
||||
- task: NuGetAuthenticate@0
|
||||
- task: NuGetAuthenticate@1
|
||||
inputs:
|
||||
nuGetServiceConnections: 'Terminal Public Artifact Feed'
|
||||
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
parameters:
|
||||
- name: includePublicSymbolServer
|
||||
type: boolean
|
||||
default: false
|
||||
- name: pool
|
||||
type: object
|
||||
default: []
|
||||
- name: dependsOn
|
||||
type: object
|
||||
default: null
|
||||
- name: artifactStem
|
||||
type: string
|
||||
default: ''
|
||||
- name: jobName
|
||||
type: string
|
||||
default: PublishSymbols
|
||||
- name: symbolExpiryTime
|
||||
type: string
|
||||
default: 36530 # This is the default from PublishSymbols@2
|
||||
- name: variables
|
||||
type: object
|
||||
default: {}
|
||||
- name: subscription
|
||||
type: string
|
||||
- name: symbolProject
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
- job: ${{ parameters.jobName }}
|
||||
${{ if ne(length(parameters.pool), 0) }}:
|
||||
pool: ${{ parameters.pool }}
|
||||
${{ if eq(parameters.includePublicSymbolServer, true) }}:
|
||||
displayName: Publish Symbols to Internal and MSDL
|
||||
${{ else }}:
|
||||
displayName: Publish Symbols Internally
|
||||
dependsOn: ${{ parameters.dependsOn }}
|
||||
variables:
|
||||
${{ insert }}: ${{ parameters.variables }}
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchDepth: 1
|
||||
fetchTags: false # Tags still result in depth > 1 fetch; we don't need them here
|
||||
submodules: true
|
||||
persistCredentials: True
|
||||
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
inputs:
|
||||
disableOutputRedirect: true
|
||||
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: Download all PDBs from all prior build phases
|
||||
inputs:
|
||||
itemPattern: '**/*.pdb'
|
||||
targetPath: '$(Build.SourcesDirectory)/bin'
|
||||
|
||||
- powershell: |-
|
||||
Get-PackageProvider -Name NuGet -ForceBootstrap
|
||||
Install-Module -Verbose -AllowClobber -Force Az.Accounts, Az.Storage, Az.Network, Az.Resources, Az.Compute
|
||||
displayName: Install Azure Module Dependencies
|
||||
|
||||
# Transit the Azure token from the Service Connection into a secret variable for the rest of the pipeline to use.
|
||||
- task: AzurePowerShell@5
|
||||
displayName: Generate an Azure Token
|
||||
inputs:
|
||||
azureSubscription: ${{ parameters.subscription }}
|
||||
azurePowerShellVersion: LatestVersion
|
||||
pwsh: true
|
||||
ScriptType: InlineScript
|
||||
Inline: |-
|
||||
$AzToken = (Get-AzAccessToken -ResourceUrl api://30471ccf-0966-45b9-a979-065dbedb24c1).Token
|
||||
Write-Host "##vso[task.setvariable variable=SymbolAccessToken;issecret=true]$AzToken"
|
||||
|
||||
|
||||
- task: PublishSymbols@2
|
||||
displayName: Publish Symbols (to current Azure DevOps tenant)
|
||||
continueOnError: True
|
||||
inputs:
|
||||
SymbolsFolder: '$(Build.SourcesDirectory)/bin'
|
||||
SearchPattern: '**/*.pdb'
|
||||
IndexSources: false
|
||||
DetailedLog: true
|
||||
SymbolsMaximumWaitTime: 30
|
||||
SymbolServerType: 'TeamServices'
|
||||
SymbolsProduct: 'Windows Terminal Converged Symbols'
|
||||
SymbolsVersion: '$(XES_APPXMANIFESTVERSION)'
|
||||
SymbolsArtifactName: 'WindowsTerminal_$(XES_APPXMANIFESTVERSION)'
|
||||
SymbolExpirationInDays: ${{ parameters.symbolExpiryTime }}
|
||||
env:
|
||||
LIB: $(Build.SourcesDirectory)
|
||||
|
||||
- pwsh: |-
|
||||
# Prepare the defaults for IRM
|
||||
$PSDefaultParameterValues['Invoke-RestMethod:Headers'] = @{ Authorization = "Bearer $(SymbolAccessToken)" }
|
||||
$PSDefaultParameterValues['Invoke-RestMethod:ContentType'] = "application/json"
|
||||
$PSDefaultParameterValues['Invoke-RestMethod:Method'] = "POST"
|
||||
|
||||
$BaseUri = "https://symbolrequestprod.trafficmanager.net/projects/${{ parameters.symbolProject }}/requests"
|
||||
|
||||
# Prepare the request
|
||||
$expiration = (Get-Date).Add([TimeSpan]::FromDays(${{ parameters.symbolExpiryTime }}))
|
||||
$createRequestBody = @{
|
||||
requestName = "WindowsTerminal_$(XES_APPXMANIFESTVERSION)";
|
||||
expirationTime = $expiration.ToString();
|
||||
}
|
||||
Write-Host "##[debug]Starting request $($createRequestBody.requestName) with expiration date of $($createRequestBody.expirationTime)"
|
||||
Invoke-RestMethod -Uri "$BaseUri" -Body ($createRequestBody | ConvertTo-Json -Compress) -Verbose
|
||||
|
||||
# Request symbol publication
|
||||
$publishRequestBody = @{
|
||||
publishToInternalServer = $true;
|
||||
publishToPublicServer = $${{ parameters.includePublicSymbolServer }};
|
||||
}
|
||||
Write-Host "##[debug]Submitting request $($createRequestBody.requestName) ($($publishRequestBody | ConvertTo-Json -Compress))"
|
||||
Invoke-RestMethod -Uri "$BaseUri/$($createRequestBody.requestName)" -Body ($publishRequestBody | ConvertTo-Json -Compress) -Verbose
|
||||
displayName: Publish Symbols using internal REST API
|
||||
@@ -33,7 +33,7 @@ parameters:
|
||||
- arm64
|
||||
- name: codeSign
|
||||
type: boolean
|
||||
default: true
|
||||
default: false
|
||||
- name: generateSbom
|
||||
type: boolean
|
||||
default: true
|
||||
@@ -104,10 +104,6 @@ stages:
|
||||
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
|
||||
versionListDownload: ${{ parameters.terminalInternalPackageVersion }}
|
||||
|
||||
- template: ./steps-fetch-and-prepare-localizations.yml
|
||||
parameters:
|
||||
includePseudoLoc: true
|
||||
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
# Add an Any CPU build flavor for the WPF control bits
|
||||
- template: ./job-build-project.yml
|
||||
|
||||
@@ -52,10 +52,17 @@ parameters:
|
||||
- name: publishVpackToWindows
|
||||
type: boolean
|
||||
default: false
|
||||
- name: symbolPublishingSubscription
|
||||
type: string
|
||||
- name: symbolPublishingProject
|
||||
type: string
|
||||
|
||||
- name: extraPublishJobs
|
||||
type: object
|
||||
default: []
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
@@ -78,6 +85,10 @@ extends:
|
||||
cloudvault: # https://aka.ms/obpipelines/cloudvault
|
||||
enabled: false
|
||||
globalSdl: # https://aka.ms/obpipelines/sdl
|
||||
enableCheckCFlags: false # CheckCFlags is broken and exploding our builds; to remove, :g/BAD-FLAGS/d
|
||||
asyncSdl:
|
||||
enabled: true
|
||||
tsaOptionsFile: 'build/config/tsa.json'
|
||||
tsa:
|
||||
enabled: true
|
||||
configFile: '$(Build.SourcesDirectory)\build\config\tsa.json'
|
||||
@@ -100,6 +111,8 @@ extends:
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(JobOutputDirectory)
|
||||
@@ -115,6 +128,7 @@ extends:
|
||||
generateSbom: false # this is handled by onebranch
|
||||
removeAllNonSignedFiles: true # appease the overlords
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
beforeBuildSteps: # Right before we build, lay down the universal package and localizations
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
@@ -128,16 +142,14 @@ extends:
|
||||
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
|
||||
versionListDownload: ${{ parameters.terminalInternalPackageVersion }}
|
||||
|
||||
- template: ./build/pipelines/templates-v2/steps-fetch-and-prepare-localizations.yml@self
|
||||
parameters:
|
||||
includePseudoLoc: true
|
||||
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
# Add an Any CPU build flavor for the WPF control bits
|
||||
- template: ./build/pipelines/templates-v2/job-build-project.yml@self
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(JobOutputDirectory)
|
||||
@@ -153,6 +165,7 @@ extends:
|
||||
generateSbom: false # this is handled by onebranch
|
||||
removeAllNonSignedFiles: true # appease the overlords
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
beforeBuildSteps:
|
||||
- task: PkgESSetupBuild@12
|
||||
displayName: Package ES - Setup Build
|
||||
@@ -169,6 +182,8 @@ extends:
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(JobOutputDirectory)
|
||||
@@ -204,6 +219,7 @@ extends:
|
||||
buildPlatforms: ${{ parameters.buildPlatforms }}
|
||||
generateSbom: false # Handled by onebranch
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
afterBuildSteps:
|
||||
# This directory has to exist, even if we aren't using createvpack, because the Guardian rules demand it.
|
||||
- pwsh: |-
|
||||
@@ -220,6 +236,8 @@ extends:
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(JobOutputDirectory)
|
||||
@@ -229,12 +247,15 @@ extends:
|
||||
buildPlatforms: ${{ parameters.buildPlatforms }}
|
||||
generateSbom: false # this is handled by onebranch
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
|
||||
- ${{ if eq(parameters.buildWPF, true) }}:
|
||||
- template: ./build/pipelines/templates-v2/job-build-package-wpf.yml@self
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(JobOutputDirectory)
|
||||
@@ -244,18 +265,22 @@ extends:
|
||||
buildPlatforms: ${{ parameters.buildPlatforms }}
|
||||
generateSbom: false # this is handled by onebranch
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
|
||||
- stage: Publish
|
||||
displayName: Publish
|
||||
dependsOn: [Build, Package]
|
||||
dependsOn: [Build]
|
||||
jobs:
|
||||
- template: ./build/pipelines/templates-v2/job-publish-symbols.yml@self
|
||||
- template: ./build/pipelines/templates-v2/job-publish-symbols-using-symbolrequestprod-api.yml@self
|
||||
parameters:
|
||||
pool: { type: windows }
|
||||
includePublicSymbolServer: ${{ parameters.publishSymbolsToPublic }}
|
||||
symbolPatGoesInTaskInputs: true # onebranch tries to muck with the PAT variable, so we need to change how it get the PAT
|
||||
symbolExpiryTime: ${{ parameters.symbolExpiryTime }}
|
||||
subscription: ${{ parameters.symbolPublishingSubscription }}
|
||||
symbolProject: ${{ parameters.symbolPublishingProject }}
|
||||
variables:
|
||||
ob_sdl_checkcflags_enabled: false # BAD-FLAGS
|
||||
ob_sdl_xfgcheck_enabled: false # BAD-FLAGS
|
||||
ob_git_checkout: false # This job checks itself out
|
||||
ob_git_skip_checkout_none: true
|
||||
ob_outputDirectory: $(Build.ArtifactStagingDirectory)
|
||||
|
||||
22
build/pipelines/templates-v2/steps-esrp-signing.yml
Normal file
@@ -0,0 +1,22 @@
|
||||
parameters:
|
||||
- name: displayName
|
||||
type: string
|
||||
default: ESRP Code Signing
|
||||
- name: inputs
|
||||
type: object
|
||||
default: {}
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
steps:
|
||||
- task: EsrpCodeSigning@5
|
||||
displayName: ${{ parameters.displayName }}
|
||||
inputs:
|
||||
ConnectedServiceName: ${{ parameters.signingIdentity.serviceName }}
|
||||
AppRegistrationClientId: ${{ parameters.signingIdentity.appId }}
|
||||
AppRegistrationTenantId: ${{ parameters.signingIdentity.tenantId }}
|
||||
AuthAKVName: ${{ parameters.signingIdentity.akvName }}
|
||||
AuthCertName: ${{ parameters.signingIdentity.authCertName }}
|
||||
AuthSignCertName: ${{ parameters.signingIdentity.signCertName }}
|
||||
${{ insert }}: ${{ parameters.inputs }}
|
||||
@@ -1,27 +0,0 @@
|
||||
parameters:
|
||||
- name: includePseudoLoc
|
||||
type: boolean
|
||||
default: true
|
||||
|
||||
steps:
|
||||
- task: TouchdownBuildTask@1
|
||||
displayName: Download Localization Files
|
||||
inputs:
|
||||
teamId: 7105
|
||||
authId: $(TouchdownAppId)
|
||||
authKey: $(TouchdownAppKey)
|
||||
resourceFilePath: |
|
||||
src\cascadia\**\en-US\*.resw
|
||||
appendRelativeDir: true
|
||||
localizationTarget: false
|
||||
${{ if eq(parameters.includePseudoLoc, true) }}:
|
||||
pseudoSetting: Included
|
||||
|
||||
- pwsh: |-
|
||||
$Files = Get-ChildItem . -R -Filter 'Resources.resw' | ? FullName -Like '*en-US\*\Resources.resw'
|
||||
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
|
||||
displayName: Move Loc files into final locations
|
||||
|
||||
- pwsh: |-
|
||||
./build/scripts/Copy-ContextMenuResourcesToCascadiaPackage.ps1
|
||||
displayName: Copy the Context Menu Loc Resources to CascadiaPackage
|
||||
@@ -1,7 +1,7 @@
|
||||
steps:
|
||||
- template: steps-ensure-nuget-version.yml
|
||||
|
||||
- task: NuGetAuthenticate@0
|
||||
- task: NuGetAuthenticate@1
|
||||
|
||||
- script: |-
|
||||
echo ##vso[task.setvariable variable=NUGET_RESTORE_MSBUILD_ARGS]/p:Platform=$(BuildPlatform)
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
variables:
|
||||
WindowsContainerImage: 'onebranch.azurecr.io/windows/ltsc2022/vse2022:latest'
|
||||
WindowsContainerImage: 'onebranch.azurecr.io/windows/ltsc2022/vse2022:1.0.02566.28'
|
||||
|
||||
@@ -10,11 +10,12 @@ $LocalizationsFromContextMenu | ForEach-Object {
|
||||
ForEach ($pair in $Languages.GetEnumerator()) {
|
||||
$LanguageDir = "./src/cascadia/CascadiaPackage/Resources/$($pair.Key)"
|
||||
$ResPath = "$LanguageDir/Resources.resw"
|
||||
$XmlDocument = $null
|
||||
$PreexistingResw = Get-Item $ResPath -EA:Ignore
|
||||
If ($null -eq $PreexistingResw) {
|
||||
Write-Host "Copying $($pair.Value.FullName) to $ResPath"
|
||||
$XmlDocument = [xml](Get-Content $pair.Value.FullName)
|
||||
New-Item -type Directory $LanguageDir -EA:Ignore
|
||||
Copy-Item $pair.Value.FullName $ResPath
|
||||
} Else {
|
||||
# Merge Them!
|
||||
Write-Host "Merging $($pair.Value.FullName) into $ResPath"
|
||||
@@ -29,6 +30,19 @@ ForEach ($pair in $Languages.GetEnumerator()) {
|
||||
$newXml.root.data | % {
|
||||
$null = $existingXml.root.AppendChild($existingXml.ImportNode($_, $true))
|
||||
}
|
||||
$existingXml.Save($PreexistingResw.FullName)
|
||||
$XmlDocument = $existingXml # (which has been updated)
|
||||
}
|
||||
|
||||
# Reset paths to be absolute (for .NET)
|
||||
$LanguageDir = (Get-Item $LanguageDir).FullName
|
||||
$ResPath = "$LanguageDir/Resources.resw"
|
||||
# Force the "new" and "preexisting" paths to serialize with XmlWriter,
|
||||
# to ensure consistency.
|
||||
$writerSettings = [System.Xml.XmlWriterSettings]::new()
|
||||
$writerSettings.NewLineChars = "`r`n"
|
||||
$writerSettings.Indent = $true
|
||||
$writer = [System.Xml.XmlWriter]::Create($ResPath, $writerSettings)
|
||||
$XmlDocument.Save($writer)
|
||||
$writer.Flush()
|
||||
$writer.Close()
|
||||
}
|
||||
|
||||
16
build/scripts/Generate-PseudoLocalizations.ps1
Normal file
@@ -0,0 +1,16 @@
|
||||
Get-ChildItem -Recurse -Filter *.resw
|
||||
| Where-Object { $_.Directory.Name.StartsWith("qps-ploc") }
|
||||
| ForEach-Object {
|
||||
$source = Join-Path $_.Directory "../en-US/$($_.Name)"
|
||||
$target = $_
|
||||
|
||||
$ploc = ./tools/ConvertTo-PseudoLocalization.ps1 -Path $source
|
||||
|
||||
$writerSettings = [System.Xml.XmlWriterSettings]::new()
|
||||
$writerSettings.NewLineChars = "`r`n"
|
||||
$writerSettings.Indent = $true
|
||||
$writer = [System.Xml.XmlWriter]::Create($target, $writerSettings)
|
||||
$ploc.Save($writer)
|
||||
$writer.Flush()
|
||||
$writer.Close()
|
||||
}
|
||||
@@ -3,9 +3,9 @@
|
||||
<!-- This file is read by XES, which we use in our Release builds. -->
|
||||
<PropertyGroup Label="Version">
|
||||
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
|
||||
<XesBaseYearForStoreVersion>2024</XesBaseYearForStoreVersion>
|
||||
<XesBaseYearForStoreVersion>2023</XesBaseYearForStoreVersion>
|
||||
<VersionMajor>1</VersionMajor>
|
||||
<VersionMinor>21</VersionMinor>
|
||||
<VersionMinor>20</VersionMinor>
|
||||
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
||||
1
dep/gsl
Submodule
@@ -9,7 +9,7 @@
|
||||
<package id="Microsoft.VisualStudio.Setup.Configuration.Native" version="2.3.2262" targetFramework="native" developmentDependency="true" />
|
||||
<package id="Microsoft.UI.Xaml" version="2.8.4" targetFramework="native" />
|
||||
<package id="Microsoft.Web.WebView2" version="1.0.1661.34" targetFramework="native" />
|
||||
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.230824.2" targetFramework="native" developmentDependency="true" />
|
||||
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.240122.1" targetFramework="native" developmentDependency="true" />
|
||||
|
||||
<!-- Managed packages -->
|
||||
<package id="Appium.WebDriver" version="3.0.0.2" targetFramework="net45" />
|
||||
|
||||
@@ -618,6 +618,11 @@
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "This will override the profile's `elevate` setting."
|
||||
},
|
||||
"reloadEnvironmentVariables": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "When set to true, a new environment block will be generated when creating a new session. Otherwise, the session will inherit the variables the Terminal was started with."
|
||||
}
|
||||
},
|
||||
"type": "object"
|
||||
@@ -2782,6 +2787,11 @@
|
||||
"description": "When set to true, marks added to the buffer via the addMark action will appear on the scrollbar.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"experimental.repositionCursorWithMouse": {
|
||||
"default": false,
|
||||
"description": "When set to true, you can move the text cursor by clicking with the mouse on the current commandline. This is an experimental feature - there are lots of edge cases where this will not work as expected.",
|
||||
"type": "boolean"
|
||||
},
|
||||
"experimental.pixelShaderPath": {
|
||||
"description": "Use to set a path to a pixel shader to use with the Terminal. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
|
||||
"type": "string"
|
||||
|
||||
@@ -8,5 +8,5 @@ Please consult the [license](https://raw.githubusercontent.com/microsoft/cascadi
|
||||
|
||||
### Fonts Included
|
||||
|
||||
* Cascadia Code, Cascadia Mono (2111.01)
|
||||
* from microsoft/cascadia-code@de36d62e777d34d3bed92a7e23988e5d61e0ba02
|
||||
* Cascadia Code, Cascadia Mono (2404.23)
|
||||
* from microsoft/cascadia-code@1034791e5fc6e060a448d2b29cd94a6c683edb36
|
||||
|
||||
123
scratch/ScratchIslandApp/Package/Resources/de-DE/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Eine Scratch-App für XAML Islands-Tests</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/es-ES/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Una aplicación temporal para pruebas de islas XAML</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/fr-FR/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Une application de travail pour les tests XAML Islands</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/it-IT/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Un'app scratch per i test delle isole XAML</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/ja-JP/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>XAML Islands テスト用のスクラッチ アプリ</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/ko-KR/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>XAML Islands 테스트용 스크래치 앱</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/pt-BR/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Um aplicativo temporário para testes de Ilhas XAML</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Ά śςґàτсн ąρφ ƒоř ΧΆΜĻ Ìŝļàиđś τёşτś !!! !!! !!! !</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Ά śςґàτсн ąρφ ƒоř ΧΆΜĻ Ìŝļàиđś τёşτś !!! !!! !!! !</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Ά śςґàτсн ąρφ ƒоř ΧΆΜĻ Ìŝļàиđś τёşτś !!! !!! !!! !</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/ru-RU/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Вспомогательное приложение для тестов XAML Islands</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/zh-CN/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>用于 XAML 群岛测试的临时应用</value>
|
||||
</data>
|
||||
</root>
|
||||
123
scratch/ScratchIslandApp/Package/Resources/zh-TW/Resources.resw
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>進行 XAML Islands 測試的草稿應用程式</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -64,13 +64,13 @@ try
|
||||
// of the wave form to determine the frequency that the sound buffer
|
||||
// has to be played to achieve the equivalent note frequency.
|
||||
const auto frequency = std::pow(2.0, (noteNumber - 69.0) / 12.0) * 440.0 * WAVE_SIZE;
|
||||
buffer->SetFrequency(til::narrow_cast<DWORD>(frequency));
|
||||
buffer->SetFrequency(gsl::narrow_cast<DWORD>(frequency));
|
||||
// For the volume, we're using the formula defined in the General
|
||||
// MIDI Level 2 specification: Gain in dB = 40 * log10(v/127). We need
|
||||
// to multiply by 4000, though, because the SetVolume method expects
|
||||
// the volume to be in hundredths of a decibel.
|
||||
const auto volume = 4000.0 * std::log10(velocity / 127.0);
|
||||
buffer->SetVolume(til::narrow_cast<LONG>(volume));
|
||||
buffer->SetVolume(gsl::narrow_cast<LONG>(volume));
|
||||
// Resetting the buffer to a position that is slightly off from the
|
||||
// last position will help to produce a clearer separation between
|
||||
// tones when repeating sequences of the same note.
|
||||
|
||||
@@ -115,7 +115,7 @@ OutputCellIterator::OutputCellIterator(const std::wstring_view utf16Text, const
|
||||
// - legacyAttrs - One legacy color item per cell
|
||||
OutputCellIterator::OutputCellIterator(const std::span<const WORD> legacyAttrs) noexcept :
|
||||
_mode(Mode::LegacyAttr),
|
||||
_currentView(s_GenerateViewLegacyAttr(til::at_unchecked(legacyAttrs, 0))),
|
||||
_currentView(s_GenerateViewLegacyAttr(til::at(legacyAttrs, 0))),
|
||||
_run(legacyAttrs),
|
||||
_attr(InvalidTextAttribute),
|
||||
_distance(0),
|
||||
@@ -130,7 +130,7 @@ OutputCellIterator::OutputCellIterator(const std::span<const WORD> legacyAttrs)
|
||||
// - charInfos - Multiple cell with unicode text and legacy color data.
|
||||
OutputCellIterator::OutputCellIterator(const std::span<const CHAR_INFO> charInfos) noexcept :
|
||||
_mode(Mode::CharInfo),
|
||||
_currentView(s_GenerateView(til::at_unchecked(charInfos, 0))),
|
||||
_currentView(s_GenerateView(til::at(charInfos, 0))),
|
||||
_run(charInfos),
|
||||
_attr(InvalidTextAttribute),
|
||||
_distance(0),
|
||||
@@ -145,7 +145,7 @@ OutputCellIterator::OutputCellIterator(const std::span<const CHAR_INFO> charInfo
|
||||
// - cells - Multiple cells in a run
|
||||
OutputCellIterator::OutputCellIterator(const std::span<const OutputCell> cells) :
|
||||
_mode(Mode::Cell),
|
||||
_currentView(s_GenerateView(til::at_unchecked(cells, 0))),
|
||||
_currentView(s_GenerateView(til::at(cells, 0))),
|
||||
_run(cells),
|
||||
_attr(InvalidTextAttribute),
|
||||
_distance(0),
|
||||
@@ -268,7 +268,7 @@ OutputCellIterator& OutputCellIterator::operator++()
|
||||
_pos++;
|
||||
if (operator bool())
|
||||
{
|
||||
_currentView = s_GenerateView(til::at_unchecked(std::get<std::span<const OutputCell>>(_run), _pos));
|
||||
_currentView = s_GenerateView(til::at(std::get<std::span<const OutputCell>>(_run), _pos));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -278,7 +278,7 @@ OutputCellIterator& OutputCellIterator::operator++()
|
||||
_pos++;
|
||||
if (operator bool())
|
||||
{
|
||||
_currentView = s_GenerateView(til::at_unchecked(std::get<std::span<const CHAR_INFO>>(_run), _pos));
|
||||
_currentView = s_GenerateView(til::at(std::get<std::span<const CHAR_INFO>>(_run), _pos));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -288,7 +288,7 @@ OutputCellIterator& OutputCellIterator::operator++()
|
||||
_pos++;
|
||||
if (operator bool())
|
||||
{
|
||||
_currentView = s_GenerateViewLegacyAttr(til::at_unchecked(std::get<std::span<const WORD>>(_run), _pos));
|
||||
_currentView = s_GenerateViewLegacyAttr(til::at(std::get<std::span<const WORD>>(_run), _pos));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -513,7 +513,7 @@ OutputCellView OutputCellIterator::s_GenerateView(const OutputCell& cell)
|
||||
// - The number of items of the input run consumed between these two iterators.
|
||||
til::CoordType OutputCellIterator::GetInputDistance(OutputCellIterator other) const noexcept
|
||||
{
|
||||
return til::narrow_cast<til::CoordType>(_pos - other._pos);
|
||||
return gsl::narrow_cast<til::CoordType>(_pos - other._pos);
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -522,5 +522,5 @@ til::CoordType OutputCellIterator::GetInputDistance(OutputCellIterator other) co
|
||||
// - The number of cells in the backing buffer filled between these two iterators.
|
||||
til::CoordType OutputCellIterator::GetCellDistance(OutputCellIterator other) const noexcept
|
||||
{
|
||||
return til::narrow_cast<til::CoordType>(_distance - other._distance);
|
||||
return gsl::narrow_cast<til::CoordType>(_distance - other._distance);
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ OutputCellRect::OutputCellRect(const til::CoordType rows, const til::CoordType c
|
||||
_rows(rows),
|
||||
_cols(cols)
|
||||
{
|
||||
_storage.resize(wil::safe_cast<size_t>(rows * cols));
|
||||
_storage.resize(gsl::narrow<size_t>(rows * cols));
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -61,7 +61,7 @@ OutputCellIterator OutputCellRect::GetRowIter(const til::CoordType row) const
|
||||
// - Pointer to the location in the rectangle that represents the start of the requested row.
|
||||
OutputCell* OutputCellRect::_FindRowOffset(const til::CoordType row)
|
||||
{
|
||||
return &_storage.at(til::narrow_cast<size_t>(row * _cols));
|
||||
return &_storage.at(gsl::narrow_cast<size_t>(row * _cols));
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -73,7 +73,7 @@ OutputCell* OutputCellRect::_FindRowOffset(const til::CoordType row)
|
||||
// - Pointer to the location in the rectangle that represents the start of the requested row.
|
||||
const OutputCell* OutputCellRect::_FindRowOffset(const til::CoordType row) const
|
||||
{
|
||||
return &_storage.at(til::narrow_cast<size_t>(row * _cols));
|
||||
return &_storage.at(gsl::narrow_cast<size_t>(row * _cols));
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
// performance (including Debug performance). Other languages are a little bit more ergonomic there than C++.
|
||||
#pragma warning(disable : 26481) // Don't use pointer arithmetic. Use span instead (bounds.1).)
|
||||
#pragma warning(disable : 26446) // Prefer to use gsl::at() instead of unchecked subscript operator (bounds.4).
|
||||
#pragma warning(disable : 26472) // Don't use a static_cast for arithmetic conversions. Use brace initialization, til::narrow_cast or gsl::narrow (type.1).
|
||||
#pragma warning(disable : 26472) // Don't use a static_cast for arithmetic conversions. Use brace initialization, gsl::narrow_cast or gsl::narrow (type.1).
|
||||
|
||||
extern "C" int __isa_available;
|
||||
|
||||
@@ -92,47 +92,35 @@ CharToColumnMapper::CharToColumnMapper(const wchar_t* chars, const uint16_t* cha
|
||||
|
||||
// If given a position (`offset`) inside the ROW's text, this function will return the corresponding column.
|
||||
// This function in particular returns the glyph's first column.
|
||||
til::CoordType CharToColumnMapper::GetLeadingColumnAt(ptrdiff_t offset) noexcept
|
||||
til::CoordType CharToColumnMapper::GetLeadingColumnAt(ptrdiff_t targetOffset) noexcept
|
||||
{
|
||||
offset = clamp(offset, 0, _lastCharOffset);
|
||||
targetOffset = clamp(targetOffset, 0, _lastCharOffset);
|
||||
|
||||
// This code needs to fulfill two conditions on top of the obvious (a forward/backward search):
|
||||
// A: We never want to stop on a column that is marked with CharOffsetsTrailer (= "GetLeadingColumn").
|
||||
// B: With these parameters we always want to stop at currentOffset=4:
|
||||
// _charOffsets={4, 6}
|
||||
// currentOffset=4 *OR* 6
|
||||
// targetOffset=5
|
||||
// This is because we're being asked for a "LeadingColumn", while the caller gave us the offset of a
|
||||
// trailing surrogate pair or similar. Returning the column of the leading half is the correct choice.
|
||||
|
||||
auto col = _currentColumn;
|
||||
const auto currentOffset = _charOffsets[col];
|
||||
auto currentOffset = _charOffsets[col];
|
||||
|
||||
// Goal: Move the _currentColumn cursor to a cell which contains the given target offset.
|
||||
// Depending on where the target offset is we have to either search forward or backward.
|
||||
if (offset < currentOffset)
|
||||
// A plain forward-search until we find our targetOffset.
|
||||
// This loop may iterate too far and thus violate our example in condition B, however...
|
||||
while (targetOffset > (currentOffset & CharOffsetsMask))
|
||||
{
|
||||
// Backward search.
|
||||
// Goal: Find the first preceding column where the offset is <= the target offset. This results in the first
|
||||
// cell that contains our target offset, even if that offset is in the middle of a long grapheme.
|
||||
//
|
||||
// We abuse the fact that the trailing half of wide glyphs is marked with CharOffsetsTrailer to our advantage.
|
||||
// Since they're >0x8000, the `offset < _charOffsets[col]` check will always be true and ensure we iterate over them.
|
||||
//
|
||||
// Since _charOffsets cannot contain negative values and because offset has been
|
||||
// clamped to be positive we naturally exit when reaching the first column.
|
||||
for (; offset < _charOffsets[col - 1]; --col)
|
||||
{
|
||||
}
|
||||
currentOffset = _charOffsets[++col];
|
||||
}
|
||||
else if (offset > currentOffset)
|
||||
// This backward-search is not just a counter-part to the above, but simultaneously also handles conditions A and B.
|
||||
// It abuses the fact that columns marked with CharOffsetsTrailer are >0x8000 and targetOffset is always <0x8000.
|
||||
// This means we skip all "trailer" columns when iterating backwards, and only stop on a non-trailer (= condition A).
|
||||
// Condition B is fixed simply because we iterate backwards after the forward-search (in that exact order).
|
||||
while (targetOffset < currentOffset)
|
||||
{
|
||||
// Forward search.
|
||||
// Goal: Find the first subsequent column where the offset is > the target offset.
|
||||
// We stop 1 column before that however so that the next loop works correctly.
|
||||
// It's the inverse of the loop above.
|
||||
//
|
||||
// Since offset has been clamped to be at most 1 less than the maximum
|
||||
// _charOffsets value the loop naturally exits before hitting the end.
|
||||
for (; offset >= (_charOffsets[col + 1] & CharOffsetsMask); ++col)
|
||||
{
|
||||
}
|
||||
// Now that we found the cell that definitely includes this char offset,
|
||||
// we have to iterate back to the cell's starting column.
|
||||
for (; WI_IsFlagSet(_charOffsets[col], CharOffsetsTrailer); --col)
|
||||
{
|
||||
}
|
||||
currentOffset = _charOffsets[--col];
|
||||
}
|
||||
|
||||
_currentColumn = col;
|
||||
@@ -284,7 +272,7 @@ void ROW::_init() noexcept
|
||||
// we need to subtract 1 alignment from the buffer length (= 16 bytes). Since _columnCount is
|
||||
// in wchar_t's we subtract -8. The same applies to the ~7 here vs ~15. If you squint slightly
|
||||
// you'll see how this is effectively the inverse of what CalculateCharsBufferStride does.
|
||||
const auto tailColumnOffset = til::narrow_cast<uint16_t>((_columnCount - 8u) & ~7);
|
||||
const auto tailColumnOffset = gsl::narrow_cast<uint16_t>((_columnCount - 8u) & ~7);
|
||||
const auto charsEndLoop = chars + tailColumnOffset;
|
||||
const auto charOffsetsEndLoop = charOffsets + tailColumnOffset;
|
||||
|
||||
@@ -363,7 +351,7 @@ void ROW::_init() noexcept
|
||||
void ROW::TransferAttributes(const til::small_rle<TextAttribute, uint16_t, 1>& attr, til::CoordType newWidth)
|
||||
{
|
||||
_attr = attr;
|
||||
_attr.resize_trailing_extent(wil::safe_cast<uint16_t>(newWidth));
|
||||
_attr.resize_trailing_extent(gsl::narrow<uint16_t>(newWidth));
|
||||
}
|
||||
|
||||
void ROW::CopyFrom(const ROW& source)
|
||||
@@ -447,7 +435,7 @@ OutputCellIterator ROW::WriteCells(OutputCellIterator it, const til::CoordType c
|
||||
|
||||
auto currentColor = it->TextAttr();
|
||||
uint16_t colorUses = 0;
|
||||
auto colorStarts = til::narrow_cast<uint16_t>(columnBegin);
|
||||
auto colorStarts = gsl::narrow_cast<uint16_t>(columnBegin);
|
||||
auto currentIndex = colorStarts;
|
||||
|
||||
while (it && currentIndex <= finalColumnInRow)
|
||||
@@ -603,17 +591,17 @@ catch (...)
|
||||
|
||||
[[msvc::forceinline]] void ROW::WriteHelper::ReplaceCharacters(til::CoordType width) noexcept
|
||||
{
|
||||
const auto colEndNew = til::narrow_cast<uint16_t>(colEnd + width);
|
||||
const auto colEndNew = gsl::narrow_cast<uint16_t>(colEnd + width);
|
||||
if (colEndNew > colLimit)
|
||||
{
|
||||
colEndDirty = colLimit;
|
||||
}
|
||||
else
|
||||
{
|
||||
til::at_unchecked(row._charOffsets, colEnd++) = chBeg;
|
||||
til::at(row._charOffsets, colEnd++) = chBeg;
|
||||
for (; colEnd < colEndNew; ++colEnd)
|
||||
{
|
||||
til::at_unchecked(row._charOffsets, colEnd) = til::narrow_cast<uint16_t>(chBeg | CharOffsetsTrailer);
|
||||
til::at(row._charOffsets, colEnd) = gsl::narrow_cast<uint16_t>(chBeg | CharOffsetsTrailer);
|
||||
}
|
||||
|
||||
colEndDirty = colEnd;
|
||||
@@ -670,7 +658,7 @@ catch (...)
|
||||
return;
|
||||
}
|
||||
|
||||
til::at_unchecked(row._charOffsets, colEnd) = til::narrow_cast<uint16_t>(ch);
|
||||
til::at(row._charOffsets, colEnd) = gsl::narrow_cast<uint16_t>(ch);
|
||||
++colEnd;
|
||||
++ch;
|
||||
++it;
|
||||
@@ -713,7 +701,7 @@ catch (...)
|
||||
width = IsGlyphFullWidth({ ptr, advance }) + 1u;
|
||||
}
|
||||
|
||||
const auto colEndNew = til::narrow_cast<uint16_t>(colEnd + width);
|
||||
const auto colEndNew = gsl::narrow_cast<uint16_t>(colEnd + width);
|
||||
if (colEndNew > colLimit)
|
||||
{
|
||||
colEndDirty = colLimit;
|
||||
@@ -723,12 +711,12 @@ catch (...)
|
||||
|
||||
// Fill our char-offset buffer with 1 entry containing the mapping from the
|
||||
// current column (colEnd) to the start of the glyph in the string (ch)...
|
||||
til::at_unchecked(row._charOffsets, colEnd++) = til::narrow_cast<uint16_t>(ch);
|
||||
til::at(row._charOffsets, colEnd++) = gsl::narrow_cast<uint16_t>(ch);
|
||||
// ...followed by 0-N entries containing an indication that the
|
||||
// columns are just a wide-glyph extension of the preceding one.
|
||||
while (colEnd < colEndNew)
|
||||
{
|
||||
til::at_unchecked(row._charOffsets, colEnd++) = til::narrow_cast<uint16_t>(ch | CharOffsetsTrailer);
|
||||
til::at(row._charOffsets, colEnd++) = gsl::narrow_cast<uint16_t>(ch | CharOffsetsTrailer);
|
||||
}
|
||||
|
||||
ch += advance;
|
||||
@@ -795,24 +783,24 @@ catch (...)
|
||||
{
|
||||
// Since our `charOffsets` input is already in columns (just like the `ROW::_charOffsets`),
|
||||
// we can directly look up the end char-offset, but...
|
||||
const auto colEndDirtyInput = std::min(til::narrow_cast<uint16_t>(colLimit - colBeg), wil::safe_cast<uint16_t>(charOffsets.size() - 1));
|
||||
const auto colEndDirtyInput = std::min(gsl::narrow_cast<uint16_t>(colLimit - colBeg), gsl::narrow<uint16_t>(charOffsets.size() - 1));
|
||||
|
||||
// ...since the colLimit might intersect with a wide glyph in `charOffset`, we need to adjust our input-colEnd.
|
||||
auto colEndInput = colEndDirtyInput;
|
||||
for (; WI_IsFlagSet(til::at_unchecked(charOffsets, colEndInput), CharOffsetsTrailer); --colEndInput)
|
||||
for (; WI_IsFlagSet(til::at(charOffsets, colEndInput), CharOffsetsTrailer); --colEndInput)
|
||||
{
|
||||
}
|
||||
|
||||
const auto baseOffset = til::at_unchecked(charOffsets, 0);
|
||||
const auto endOffset = til::at_unchecked(charOffsets, colEndInput);
|
||||
const auto inToOutOffset = til::narrow_cast<uint16_t>(chBeg - baseOffset);
|
||||
const auto baseOffset = til::at(charOffsets, 0);
|
||||
const auto endOffset = til::at(charOffsets, colEndInput);
|
||||
const auto inToOutOffset = gsl::narrow_cast<uint16_t>(chBeg - baseOffset);
|
||||
#pragma warning(suppress : 26481) // Don't use pointer arithmetic. Use span instead (bounds.1).
|
||||
const auto dst = row._charOffsets.data() + colEnd;
|
||||
|
||||
_copyOffsets(dst, charOffsets.data(), colEndInput, inToOutOffset);
|
||||
|
||||
colEnd += colEndInput;
|
||||
colEndDirty = til::narrow_cast<uint16_t>(colBeg + colEndDirtyInput);
|
||||
colEndDirty = gsl::narrow_cast<uint16_t>(colBeg + colEndDirtyInput);
|
||||
charsConsumed = endOffset - baseOffset;
|
||||
}
|
||||
|
||||
@@ -863,7 +851,7 @@ catch (...)
|
||||
if (trailingSpaces)
|
||||
{
|
||||
fill_n_small(itBeg + charsConsumed, trailingSpaces, L' ');
|
||||
iota_n(row._charOffsets.begin() + colEnd, trailingSpaces, til::narrow_cast<uint16_t>(chBeg + charsConsumed));
|
||||
iota_n(row._charOffsets.begin() + colEnd, trailingSpaces, gsl::narrow_cast<uint16_t>(chBeg + charsConsumed));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -898,7 +886,7 @@ void ROW::_resizeChars(uint16_t colEndDirty, uint16_t chBegDirty, size_t chEndDi
|
||||
else
|
||||
{
|
||||
const auto minCapacity = std::min<size_t>(UINT16_MAX, _chars.size() + (_chars.size() >> 1));
|
||||
const auto newCapacity = wil::safe_cast<uint16_t>(std::max(newLength, minCapacity));
|
||||
const auto newCapacity = gsl::narrow<uint16_t>(std::max(newLength, minCapacity));
|
||||
|
||||
auto charsHeap = std::make_unique_for_overwrite<wchar_t[]>(newCapacity);
|
||||
const std::span chars{ charsHeap.get(), newCapacity };
|
||||
@@ -914,7 +902,7 @@ void ROW::_resizeChars(uint16_t colEndDirty, uint16_t chBegDirty, size_t chEndDi
|
||||
const auto end = _charOffsets.end();
|
||||
for (; it != end; ++it)
|
||||
{
|
||||
*it = til::narrow_cast<uint16_t>(*it + diff);
|
||||
*it = gsl::narrow_cast<uint16_t>(*it + diff);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -963,7 +951,7 @@ til::CoordType ROW::GetLastNonSpaceColumn() const noexcept
|
||||
for (; it != beg; --it)
|
||||
{
|
||||
// it[-1] is safe as `it` is always greater than `beg` (loop invariant).
|
||||
if (til::at_unchecked(it, -1) != L' ')
|
||||
if (til::at(it, -1) != L' ')
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -974,7 +962,7 @@ til::CoordType ROW::GetLastNonSpaceColumn() const noexcept
|
||||
//
|
||||
// An example: The row is 10 cells wide and `it` points to the second character.
|
||||
// `it - beg` would return 1, but it's possible it's actually 1 wide glyph and 8 whitespace.
|
||||
return til::narrow_cast<til::CoordType>(GetReadableColumnCount() - (end - it));
|
||||
return gsl::narrow_cast<til::CoordType>(GetReadableColumnCount() - (end - it));
|
||||
}
|
||||
|
||||
til::CoordType ROW::MeasureLeft() const noexcept
|
||||
@@ -992,7 +980,7 @@ til::CoordType ROW::MeasureLeft() const noexcept
|
||||
}
|
||||
}
|
||||
|
||||
return til::narrow_cast<til::CoordType>(it - beg);
|
||||
return gsl::narrow_cast<til::CoordType>(it - beg);
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -1068,7 +1056,7 @@ DbcsAttribute ROW::DbcsAttrAt(til::CoordType column) const noexcept
|
||||
|
||||
std::wstring_view ROW::GetText() const noexcept
|
||||
{
|
||||
const auto width = size_t{ til::at_unchecked(_charOffsets, GetReadableColumnCount()) } & CharOffsetsMask;
|
||||
const auto width = size_t{ til::at(_charOffsets, GetReadableColumnCount()) } & CharOffsetsMask;
|
||||
return { _chars.data(), width };
|
||||
}
|
||||
|
||||
@@ -1077,8 +1065,8 @@ std::wstring_view ROW::GetText(til::CoordType columnBegin, til::CoordType column
|
||||
const til::CoordType columns = _columnCount;
|
||||
const auto colBeg = clamp(columnBegin, 0, columns);
|
||||
const auto colEnd = clamp(columnEnd, colBeg, columns);
|
||||
const size_t chBeg = _uncheckedCharOffset(til::narrow_cast<size_t>(colBeg));
|
||||
const size_t chEnd = _uncheckedCharOffset(til::narrow_cast<size_t>(colEnd));
|
||||
const size_t chBeg = _uncheckedCharOffset(gsl::narrow_cast<size_t>(colBeg));
|
||||
const size_t chEnd = _uncheckedCharOffset(gsl::narrow_cast<size_t>(colEnd));
|
||||
#pragma warning(suppress : 26481) // Don't use pointer arithmetic. Use span instead (bounds.1).
|
||||
return { _chars.data() + chBeg, chEnd - chBeg };
|
||||
}
|
||||
@@ -1187,9 +1175,9 @@ T ROW::_adjustForward(T column) const noexcept
|
||||
CharToColumnMapper ROW::_createCharToColumnMapper(ptrdiff_t offset) const noexcept
|
||||
{
|
||||
const auto charsSize = _charSize();
|
||||
const auto lastChar = til::narrow_cast<ptrdiff_t>(charsSize - 1);
|
||||
const auto lastChar = gsl::narrow_cast<ptrdiff_t>(charsSize - 1);
|
||||
// We can sort of guess what column belongs to what offset because BMP glyphs are very common and
|
||||
// UTF-16 stores them in 1 char. In other words, usually a ROW will have N chars for N columns.
|
||||
const auto guessedColumn = til::narrow_cast<til::CoordType>(clamp(offset, 0, _columnCount));
|
||||
const auto guessedColumn = gsl::narrow_cast<til::CoordType>(clamp(offset, 0, _columnCount));
|
||||
return CharToColumnMapper{ _chars.data(), _charOffsets.data(), lastChar, guessedColumn };
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ struct CharToColumnMapper
|
||||
{
|
||||
CharToColumnMapper(const wchar_t* chars, const uint16_t* charOffsets, ptrdiff_t lastCharOffset, til::CoordType currentColumn) noexcept;
|
||||
|
||||
til::CoordType GetLeadingColumnAt(ptrdiff_t offset) noexcept;
|
||||
til::CoordType GetLeadingColumnAt(ptrdiff_t targetOffset) noexcept;
|
||||
til::CoordType GetTrailingColumnAt(ptrdiff_t offset) noexcept;
|
||||
til::CoordType GetLeadingColumnAt(const wchar_t* str) noexcept;
|
||||
til::CoordType GetTrailingColumnAt(const wchar_t* str) noexcept;
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace
|
||||
for (auto i = 0u; i < legacyColorMap.size(); i++)
|
||||
{
|
||||
const auto legacyIndex = TextColor::TransposeLegacyIndex(i);
|
||||
til::at(legacyColorMap, i) = i == defaultIndex ? TextColor{} : TextColor{ legacyIndex, true };
|
||||
gsl::at(legacyColorMap, i) = i == defaultIndex ? TextColor{} : TextColor{ legacyIndex, true };
|
||||
}
|
||||
return legacyColorMap;
|
||||
}
|
||||
@@ -49,8 +49,8 @@ void TextAttribute::SetLegacyDefaultAttributes(const WORD defaultAttributes) noe
|
||||
{
|
||||
// First we reset the current default color map entries to what they should
|
||||
// be for a regular translation from a legacy index to an ANSI TextColor.
|
||||
til::at(s_legacyForegroundColorMap, s_legacyDefaultForeground) = TextColor{ s_ansiDefaultForeground, true };
|
||||
til::at(s_legacyBackgroundColorMap, s_legacyDefaultBackground) = TextColor{ s_ansiDefaultBackground, true };
|
||||
gsl::at(s_legacyForegroundColorMap, s_legacyDefaultForeground) = TextColor{ s_ansiDefaultForeground, true };
|
||||
gsl::at(s_legacyBackgroundColorMap, s_legacyDefaultBackground) = TextColor{ s_ansiDefaultBackground, true };
|
||||
|
||||
// Then we save the new default attribute values and their corresponding
|
||||
// ANSI translations. We use the latter values to more efficiently handle
|
||||
@@ -61,8 +61,8 @@ void TextAttribute::SetLegacyDefaultAttributes(const WORD defaultAttributes) noe
|
||||
s_ansiDefaultBackground = TextColor::TransposeLegacyIndex(s_legacyDefaultBackground);
|
||||
|
||||
// Finally we set the new default color map entries.
|
||||
til::at(s_legacyForegroundColorMap, s_legacyDefaultForeground) = TextColor{};
|
||||
til::at(s_legacyBackgroundColorMap, s_legacyDefaultBackground) = TextColor{};
|
||||
gsl::at(s_legacyForegroundColorMap, s_legacyDefaultForeground) = TextColor{};
|
||||
gsl::at(s_legacyBackgroundColorMap, s_legacyDefaultBackground) = TextColor{};
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
|
||||
@@ -51,9 +51,9 @@ public:
|
||||
}
|
||||
|
||||
explicit constexpr TextAttribute(const WORD wLegacyAttr) noexcept :
|
||||
_attrs{ til::narrow_cast<WORD>(wLegacyAttr & USED_META_ATTRS) },
|
||||
_foreground{ til::at(s_legacyForegroundColorMap, wLegacyAttr & FG_ATTRS) },
|
||||
_background{ til::at(s_legacyBackgroundColorMap, (wLegacyAttr & BG_ATTRS) >> 4) },
|
||||
_attrs{ gsl::narrow_cast<WORD>(wLegacyAttr & USED_META_ATTRS) },
|
||||
_foreground{ gsl::at(s_legacyForegroundColorMap, wLegacyAttr & FG_ATTRS) },
|
||||
_background{ gsl::at(s_legacyBackgroundColorMap, (wLegacyAttr & BG_ATTRS) >> 4) },
|
||||
_hyperlinkId{ 0 },
|
||||
_underlineColor{}
|
||||
{
|
||||
|
||||
@@ -159,7 +159,7 @@ COLORREF TextColor::GetColor(const std::array<COLORREF, TextColor::TABLE_SIZE>&
|
||||
{
|
||||
if (IsDefault())
|
||||
{
|
||||
const auto defaultColor = til::at_unchecked(colorTable, defaultIndex);
|
||||
const auto defaultColor = til::at(colorTable, defaultIndex);
|
||||
|
||||
if (brighten)
|
||||
{
|
||||
@@ -206,7 +206,7 @@ COLORREF TextColor::GetColor(const std::array<COLORREF, TextColor::TABLE_SIZE>&
|
||||
const auto result = _mm256_cmpeq_epi32(haystack, needle); // 3.
|
||||
const auto mask = _mm256_movemask_ps(_mm256_castsi256_ps(result)); // 4.
|
||||
unsigned long index;
|
||||
return _BitScanForward(&index, mask) ? til::at_unchecked(colorTable, static_cast<size_t>(index) + 8) : defaultColor; // 5.
|
||||
return _BitScanForward(&index, mask) ? til::at(colorTable, static_cast<size_t>(index) + 8) : defaultColor; // 5.
|
||||
#elif _M_AMD64
|
||||
// If you look closely this SSE2 algorithm is the same as the AVX one.
|
||||
// The two differences are that we need to:
|
||||
@@ -225,13 +225,13 @@ COLORREF TextColor::GetColor(const std::array<COLORREF, TextColor::TABLE_SIZE>&
|
||||
const auto result = _mm_packs_epi32(result1, result2); // 3.5
|
||||
const auto mask = _mm_movemask_epi8(result);
|
||||
unsigned long index;
|
||||
return _BitScanForward(&index, mask) ? til::at_unchecked(colorTable, static_cast<size_t>(index / 2) + 8) : defaultColor;
|
||||
return _BitScanForward(&index, mask) ? til::at(colorTable, static_cast<size_t>(index / 2) + 8) : defaultColor;
|
||||
#else
|
||||
for (size_t i = 0; i < 8; i++)
|
||||
{
|
||||
if (til::at_unchecked(colorTable, i) == defaultColor)
|
||||
if (til::at(colorTable, i) == defaultColor)
|
||||
{
|
||||
return til::at_unchecked(colorTable, i + 8);
|
||||
return til::at(colorTable, i + 8);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -246,11 +246,11 @@ COLORREF TextColor::GetColor(const std::array<COLORREF, TextColor::TABLE_SIZE>&
|
||||
}
|
||||
else if (IsIndex16() && brighten)
|
||||
{
|
||||
return til::at_unchecked(colorTable, _index | 8);
|
||||
return til::at(colorTable, _index | 8);
|
||||
}
|
||||
else
|
||||
{
|
||||
return til::at_unchecked(colorTable, _index);
|
||||
return til::at(colorTable, _index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -268,7 +268,7 @@ BYTE TextColor::GetLegacyIndex(const BYTE defaultIndex) const noexcept
|
||||
}
|
||||
else if (IsIndex16() || IsIndex256())
|
||||
{
|
||||
return til::at_unchecked(Index256ToIndex16, GetIndex());
|
||||
return til::at(Index256ToIndex16, GetIndex());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -277,7 +277,7 @@ BYTE TextColor::GetLegacyIndex(const BYTE defaultIndex) const noexcept
|
||||
const BYTE compressedRgb = (_red & 0b11100000) +
|
||||
((_green >> 3) & 0b00011100) +
|
||||
((_blue >> 6) & 0b00000011);
|
||||
return til::at_unchecked(CompressedRgbToIndex16, compressedRgb);
|
||||
return til::at(CompressedRgbToIndex16, compressedRgb);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -147,7 +147,7 @@ public:
|
||||
// 0 and 2. We do this by XORing the index with 00000101, but only if
|
||||
// one (but not both) of those bit positions is set.
|
||||
const auto oneBitSet = (index ^ (index >> 2)) & 1;
|
||||
return til::narrow_cast<BYTE>(index ^ oneBitSet ^ (oneBitSet << 2));
|
||||
return gsl::narrow_cast<BYTE>(index ^ oneBitSet ^ (oneBitSet << 2));
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -6,19 +6,87 @@
|
||||
|
||||
#include "textBuffer.hpp"
|
||||
|
||||
// All of these are somewhat annoying when trying to implement RefcountBuffer.
|
||||
// You can't stuff a unique_ptr into ut->q (= void*) after all.
|
||||
#pragma warning(disable : 26402) // Return a scoped object instead of a heap-allocated if it has a move constructor (r.3).
|
||||
#pragma warning(disable : 26403) // Reset or explicitly delete an owner<T> pointer '...' (r.3).
|
||||
#pragma warning(disable : 26409) // Avoid calling new and delete explicitly, use std::make_unique<T> instead (r.11).
|
||||
|
||||
struct RowRange
|
||||
{
|
||||
til::CoordType begin;
|
||||
til::CoordType end;
|
||||
};
|
||||
|
||||
struct RefcountBuffer
|
||||
{
|
||||
size_t references;
|
||||
size_t capacity;
|
||||
wchar_t data[1];
|
||||
|
||||
static RefcountBuffer* EnsureCapacityForOverwrite(RefcountBuffer* buffer, size_t capacity)
|
||||
{
|
||||
// We must not just ensure that `buffer` has at least `capacity`, but also that its reference count is <= 1, because otherwise we would resize a shared buffer.
|
||||
if (buffer != nullptr && buffer->references <= 1 && buffer->capacity >= capacity)
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
|
||||
const auto oldCapacity = buffer ? buffer->capacity << 1 : 0;
|
||||
const auto newCapacity = std::max(capacity + 128, oldCapacity);
|
||||
const auto newBuffer = static_cast<RefcountBuffer*>(::operator new(sizeof(RefcountBuffer) - sizeof(data) + newCapacity * sizeof(wchar_t)));
|
||||
|
||||
if (!newBuffer)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (buffer)
|
||||
{
|
||||
buffer->Release();
|
||||
}
|
||||
|
||||
// Copying the old buffer's data is not necessary because utextAccess() will scribble right over it.
|
||||
newBuffer->references = 1;
|
||||
newBuffer->capacity = newCapacity;
|
||||
return newBuffer;
|
||||
}
|
||||
|
||||
void AddRef() noexcept
|
||||
{
|
||||
// With our usage patterns, either of these two would indicate
|
||||
// an unbalanced AddRef/Release or a memory corruption.
|
||||
assert(references > 0 && references < 1000);
|
||||
references++;
|
||||
}
|
||||
|
||||
void Release() noexcept
|
||||
{
|
||||
// With our usage patterns, either of these two would indicate
|
||||
// an unbalanced AddRef/Release or a memory corruption.
|
||||
assert(references > 0 && references < 1000);
|
||||
if (--references == 0)
|
||||
{
|
||||
::operator delete(this);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
constexpr size_t& accessLength(UText* ut) noexcept
|
||||
{
|
||||
static_assert(sizeof(ut->p) == sizeof(size_t));
|
||||
return *std::bit_cast<size_t*>(&ut->p);
|
||||
}
|
||||
|
||||
constexpr RefcountBuffer*& accessBuffer(UText* ut) noexcept
|
||||
{
|
||||
static_assert(sizeof(ut->q) == sizeof(RefcountBuffer*));
|
||||
return *std::bit_cast<RefcountBuffer**>(&ut->q);
|
||||
}
|
||||
|
||||
constexpr RowRange& accessRowRange(UText* ut) noexcept
|
||||
{
|
||||
static_assert(sizeof(ut->a) == sizeof(RowRange));
|
||||
return *std::bit_cast<RowRange*>(&ut->a);
|
||||
}
|
||||
|
||||
@@ -56,11 +124,16 @@ static UText* U_CALLCONV utextClone(UText* dest, const UText* src, UBool deep, U
|
||||
}
|
||||
|
||||
dest = utext_setup(dest, 0, status);
|
||||
if (*status <= U_ZERO_ERROR)
|
||||
if (*status > U_ZERO_ERROR)
|
||||
{
|
||||
memcpy(dest, src, sizeof(UText));
|
||||
return dest;
|
||||
}
|
||||
|
||||
memcpy(dest, src, sizeof(UText));
|
||||
if (const auto buf = accessBuffer(dest))
|
||||
{
|
||||
buf->AddRef();
|
||||
}
|
||||
return dest;
|
||||
}
|
||||
|
||||
@@ -82,13 +155,15 @@ try
|
||||
|
||||
for (til::CoordType y = range.begin; y < range.end; ++y)
|
||||
{
|
||||
length += textBuffer.GetRowByOffset(y).GetText().size();
|
||||
const auto& row = textBuffer.GetRowByOffset(y);
|
||||
// Later down below we'll add a newline to the text if !wasWrapForced, so we need to account for that here.
|
||||
length += row.GetText().size() + !row.WasWrapForced();
|
||||
}
|
||||
|
||||
accessLength(ut) = length;
|
||||
}
|
||||
|
||||
return til::narrow_cast<int64_t>(length);
|
||||
return gsl::narrow_cast<int64_t>(length);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
@@ -111,12 +186,9 @@ catch (...)
|
||||
static UBool U_CALLCONV utextAccess(UText* ut, int64_t nativeIndex, UBool forward) noexcept
|
||||
try
|
||||
{
|
||||
if (nativeIndex < 0)
|
||||
{
|
||||
nativeIndex = 0;
|
||||
}
|
||||
|
||||
auto neededIndex = nativeIndex;
|
||||
// This will make it simpler for us to search the row that contains the nativeIndex,
|
||||
// because we'll now only need to check for `start<=index<limit` and nothing else.
|
||||
if (!forward)
|
||||
{
|
||||
neededIndex--;
|
||||
@@ -124,13 +196,17 @@ try
|
||||
|
||||
const auto& textBuffer = *static_cast<const TextBuffer*>(ut->context);
|
||||
const auto range = accessRowRange(ut);
|
||||
auto start = ut->chunkNativeStart;
|
||||
auto limit = ut->chunkNativeLimit;
|
||||
auto y = accessCurrentRow(ut);
|
||||
std::wstring_view text;
|
||||
const auto startOld = ut->chunkNativeStart;
|
||||
const auto limitOld = ut->chunkNativeLimit;
|
||||
auto start = startOld;
|
||||
auto limit = limitOld;
|
||||
|
||||
if (neededIndex < start || neededIndex >= limit)
|
||||
if (neededIndex < startOld || neededIndex >= limitOld)
|
||||
{
|
||||
auto y = accessCurrentRow(ut);
|
||||
std::wstring_view text;
|
||||
bool wasWrapForced = false;
|
||||
|
||||
if (neededIndex < start)
|
||||
{
|
||||
do
|
||||
@@ -138,12 +214,16 @@ try
|
||||
--y;
|
||||
if (y < range.begin)
|
||||
{
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
||||
text = textBuffer.GetRowByOffset(y).GetText();
|
||||
const auto& row = textBuffer.GetRowByOffset(y);
|
||||
text = row.GetText();
|
||||
wasWrapForced = row.WasWrapForced();
|
||||
|
||||
limit = start;
|
||||
start -= text.size();
|
||||
// Later down below we'll add a newline to the text if !wasWrapForced, so we need to account for that here.
|
||||
start -= text.size() + !wasWrapForced;
|
||||
} while (neededIndex < start);
|
||||
}
|
||||
else
|
||||
@@ -153,35 +233,63 @@ try
|
||||
++y;
|
||||
if (y >= range.end)
|
||||
{
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
||||
text = textBuffer.GetRowByOffset(y).GetText();
|
||||
const auto& row = textBuffer.GetRowByOffset(y);
|
||||
text = row.GetText();
|
||||
wasWrapForced = row.WasWrapForced();
|
||||
|
||||
start = limit;
|
||||
limit += text.size();
|
||||
// Later down below we'll add a newline to the text if !wasWrapForced, so we need to account for that here.
|
||||
limit += text.size() + !wasWrapForced;
|
||||
} while (neededIndex >= limit);
|
||||
}
|
||||
|
||||
accessCurrentRow(ut) = y;
|
||||
ut->chunkNativeStart = start;
|
||||
ut->chunkNativeLimit = limit;
|
||||
ut->chunkLength = til::narrow_cast<int32_t>(text.size());
|
||||
assert(start >= 0);
|
||||
// If we have already calculated the total length we can also assert that the limit is in range.
|
||||
assert(ut->p == nullptr || static_cast<size_t>(limit) <= accessLength(ut));
|
||||
|
||||
// Even if we went out-of-bounds, we still need to update the chunkContents to contain the first/last chunk.
|
||||
if (limit != limitOld)
|
||||
{
|
||||
if (!wasWrapForced)
|
||||
{
|
||||
const auto newSize = text.size() + 1;
|
||||
const auto buffer = RefcountBuffer::EnsureCapacityForOverwrite(accessBuffer(ut), newSize);
|
||||
|
||||
memcpy(&buffer->data[0], text.data(), text.size() * sizeof(wchar_t));
|
||||
til::at(buffer->data, text.size()) = L'\n';
|
||||
|
||||
text = { &buffer->data[0], newSize };
|
||||
accessBuffer(ut) = buffer;
|
||||
}
|
||||
|
||||
accessCurrentRow(ut) = y;
|
||||
ut->chunkNativeStart = start;
|
||||
ut->chunkNativeLimit = limit;
|
||||
ut->chunkLength = gsl::narrow_cast<int32_t>(text.size());
|
||||
#pragma warning(suppress : 26490) // Don't use reinterpret_cast (type.1).
|
||||
ut->chunkContents = reinterpret_cast<const char16_t*>(text.data());
|
||||
ut->nativeIndexingLimit = ut->chunkLength;
|
||||
ut->chunkContents = reinterpret_cast<const char16_t*>(text.data());
|
||||
ut->nativeIndexingLimit = ut->chunkLength;
|
||||
}
|
||||
}
|
||||
|
||||
auto offset = til::narrow_cast<int32_t>(nativeIndex - start);
|
||||
|
||||
// The ICU documentation is a little bit misleading. It states:
|
||||
// > @param forward [...] If true, start<=index<limit. If false, [...] start<index<=limit.
|
||||
// but that's just for finding the target chunk. The chunkOffset is not actually constrained to that!
|
||||
// std::clamp will perform a<=b<=c, which is what we want.
|
||||
const auto clampedIndex = std::clamp(nativeIndex, start, limit);
|
||||
auto offset = gsl::narrow_cast<int32_t>(clampedIndex - start);
|
||||
// Don't leave the offset on a trailing surrogate pair. See U16_SET_CP_START.
|
||||
// This assumes that the TextBuffer contains valid UTF-16 which may theoretically not be the case.
|
||||
if (offset > 0 && offset < ut->chunkLength && U16_IS_TRAIL(til::at_unchecked(ut->chunkContents, offset)))
|
||||
if (offset > 0 && offset < ut->chunkLength && U16_IS_TRAIL(til::at(ut->chunkContents, offset)))
|
||||
{
|
||||
offset--;
|
||||
}
|
||||
|
||||
ut->chunkOffset = offset;
|
||||
return true;
|
||||
|
||||
return neededIndex >= start && neededIndex < limit;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
@@ -229,14 +337,14 @@ try
|
||||
|
||||
if (destCapacity <= 0)
|
||||
{
|
||||
return til::narrow_cast<int32_t>(nativeLimit - nativeStart);
|
||||
return gsl::narrow_cast<int32_t>(nativeLimit - nativeStart);
|
||||
}
|
||||
|
||||
const auto& textBuffer = *static_cast<const TextBuffer*>(ut->context);
|
||||
const auto y = accessCurrentRow(ut);
|
||||
const auto offset = ut->chunkNativeStart - nativeStart;
|
||||
const auto text = textBuffer.GetRowByOffset(y).GetText().substr(til::narrow_cast<size_t>(std::max<int64_t>(0, offset)));
|
||||
const auto destCapacitySizeT = til::narrow_cast<size_t>(destCapacity);
|
||||
const auto text = textBuffer.GetRowByOffset(y).GetText().substr(gsl::narrow_cast<size_t>(std::max<int64_t>(0, offset)));
|
||||
const auto destCapacitySizeT = gsl::narrow_cast<size_t>(destCapacity);
|
||||
const auto length = std::min(destCapacitySizeT, text.size());
|
||||
|
||||
memcpy(dest, text.data(), length * sizeof(char16_t));
|
||||
@@ -247,7 +355,7 @@ try
|
||||
dest[length] = 0;
|
||||
}
|
||||
|
||||
return til::narrow_cast<int32_t>(length);
|
||||
return gsl::narrow_cast<int32_t>(length);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
@@ -256,18 +364,32 @@ catch (...)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void U_CALLCONV utextClose(UText* ut) noexcept
|
||||
{
|
||||
if (const auto buffer = accessBuffer(ut))
|
||||
{
|
||||
buffer->Release();
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr UTextFuncs utextFuncs{
|
||||
.tableSize = sizeof(UTextFuncs),
|
||||
.clone = utextClone,
|
||||
.nativeLength = utextNativeLength,
|
||||
.access = utextAccess,
|
||||
.close = utextClose,
|
||||
};
|
||||
|
||||
// Creates a UText from the given TextBuffer that spans rows [rowBeg,RowEnd).
|
||||
UText Microsoft::Console::ICU::UTextFromTextBuffer(const TextBuffer& textBuffer, til::CoordType rowBeg, til::CoordType rowEnd) noexcept
|
||||
Microsoft::Console::ICU::unique_utext Microsoft::Console::ICU::UTextFromTextBuffer(const TextBuffer& textBuffer, til::CoordType rowBeg, til::CoordType rowEnd) noexcept
|
||||
{
|
||||
#pragma warning(suppress : 26477) // Use 'nullptr' rather than 0 or NULL (es.47).
|
||||
UText ut = UTEXT_INITIALIZER;
|
||||
unique_utext ut{ UTEXT_INITIALIZER };
|
||||
|
||||
UErrorCode status = U_ZERO_ERROR;
|
||||
utext_setup(&ut, 0, &status);
|
||||
FAIL_FAST_IF(status > U_ZERO_ERROR);
|
||||
|
||||
ut.providerProperties = (1 << UTEXT_PROVIDER_LENGTH_IS_EXPENSIVE) | (1 << UTEXT_PROVIDER_STABLE_CHUNKS);
|
||||
ut.pFuncs = &utextFuncs;
|
||||
ut.context = &textBuffer;
|
||||
@@ -281,7 +403,7 @@ UText Microsoft::Console::ICU::UTextFromTextBuffer(const TextBuffer& textBuffer,
|
||||
Microsoft::Console::ICU::unique_uregex Microsoft::Console::ICU::CreateRegex(const std::wstring_view& pattern, uint32_t flags, UErrorCode* status) noexcept
|
||||
{
|
||||
#pragma warning(suppress : 26490) // Don't use reinterpret_cast (type.1).
|
||||
const auto re = uregex_open(reinterpret_cast<const char16_t*>(pattern.data()), til::narrow_cast<int32_t>(pattern.size()), flags, nullptr, status);
|
||||
const auto re = uregex_open(reinterpret_cast<const char16_t*>(pattern.data()), gsl::narrow_cast<int32_t>(pattern.size()), flags, nullptr, status);
|
||||
// ICU describes the time unit as being dependent on CPU performance and "typically [in] the order of milliseconds",
|
||||
// but this claim seems highly outdated already. On my CPU from 2021, a limit of 4096 equals roughly 600ms.
|
||||
uregex_setTimeLimit(re, 4096, status);
|
||||
|
||||
@@ -10,8 +10,9 @@ class TextBuffer;
|
||||
namespace Microsoft::Console::ICU
|
||||
{
|
||||
using unique_uregex = wistd::unique_ptr<URegularExpression, wil::function_deleter<decltype(&uregex_close), &uregex_close>>;
|
||||
using unique_utext = wil::unique_struct<UText, decltype(&utext_close), &utext_close>;
|
||||
|
||||
UText UTextFromTextBuffer(const TextBuffer& textBuffer, til::CoordType rowBeg, til::CoordType rowEnd) noexcept;
|
||||
unique_utext UTextFromTextBuffer(const TextBuffer& textBuffer, til::CoordType rowBeg, til::CoordType rowEnd) noexcept;
|
||||
unique_uregex CreateRegex(const std::wstring_view& pattern, uint32_t flags, UErrorCode* status) noexcept;
|
||||
til::point_span BufferRangeFromMatch(UText* ut, URegularExpression* re);
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ bool Search::ResetIfStale(Microsoft::Console::Render::IRenderData& renderData, c
|
||||
_lastMutationId = lastMutationId;
|
||||
|
||||
_results = textBuffer.SearchText(needle, caseInsensitive);
|
||||
_index = reverse ? til::narrow_cast<ptrdiff_t>(_results.size()) - 1 : 0;
|
||||
_index = reverse ? gsl::narrow_cast<ptrdiff_t>(_results.size()) - 1 : 0;
|
||||
_step = reverse ? -1 : 1;
|
||||
|
||||
return true;
|
||||
@@ -48,18 +48,18 @@ void Search::MoveToPoint(const til::point anchor) noexcept
|
||||
return;
|
||||
}
|
||||
|
||||
const auto count = til::narrow_cast<ptrdiff_t>(_results.size());
|
||||
const auto count = gsl::narrow_cast<ptrdiff_t>(_results.size());
|
||||
ptrdiff_t index = 0;
|
||||
|
||||
if (_step < 0)
|
||||
{
|
||||
for (index = count - 1; index >= 0 && til::at_unchecked(_results, index).start > anchor; --index)
|
||||
for (index = count - 1; index >= 0 && til::at(_results, index).start > anchor; --index)
|
||||
{
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (index = 0; index < count && til::at_unchecked(_results, index).start < anchor; ++index)
|
||||
for (index = 0; index < count && til::at(_results, index).start < anchor; ++index)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -74,18 +74,18 @@ void Search::MovePastPoint(const til::point anchor) noexcept
|
||||
return;
|
||||
}
|
||||
|
||||
const auto count = til::narrow_cast<ptrdiff_t>(_results.size());
|
||||
const auto count = gsl::narrow_cast<ptrdiff_t>(_results.size());
|
||||
ptrdiff_t index = 0;
|
||||
|
||||
if (_step < 0)
|
||||
{
|
||||
for (index = count - 1; index >= 0 && til::at_unchecked(_results, index).start >= anchor; --index)
|
||||
for (index = count - 1; index >= 0 && til::at(_results, index).start >= anchor; --index)
|
||||
{
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (index = 0; index < count && til::at_unchecked(_results, index).start <= anchor; ++index)
|
||||
for (index = 0; index < count && til::at(_results, index).start <= anchor; ++index)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -95,7 +95,7 @@ void Search::MovePastPoint(const til::point anchor) noexcept
|
||||
|
||||
void Search::FindNext() noexcept
|
||||
{
|
||||
if (const auto count{ til::narrow_cast<ptrdiff_t>(_results.size()) })
|
||||
if (const auto count{ gsl::narrow_cast<ptrdiff_t>(_results.size()) })
|
||||
{
|
||||
_index = (_index + _step + count) % count;
|
||||
}
|
||||
@@ -103,36 +103,14 @@ void Search::FindNext() noexcept
|
||||
|
||||
const til::point_span* Search::GetCurrent() const noexcept
|
||||
{
|
||||
const auto index = til::narrow_cast<size_t>(_index);
|
||||
const auto index = gsl::narrow_cast<size_t>(_index);
|
||||
if (index < _results.size())
|
||||
{
|
||||
return &til::at_unchecked(_results, index);
|
||||
return &til::at(_results, index);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Search::HighlightResults() const
|
||||
{
|
||||
std::vector<til::inclusive_rect> toSelect;
|
||||
const auto& textBuffer = _renderData->GetTextBuffer();
|
||||
|
||||
for (const auto& r : _results)
|
||||
{
|
||||
const auto rbStart = textBuffer.BufferToScreenPosition(r.start);
|
||||
const auto rbEnd = textBuffer.BufferToScreenPosition(r.end);
|
||||
|
||||
til::inclusive_rect re;
|
||||
re.top = rbStart.y;
|
||||
re.bottom = rbEnd.y;
|
||||
re.left = rbStart.x;
|
||||
re.right = rbEnd.x;
|
||||
|
||||
toSelect.emplace_back(re);
|
||||
}
|
||||
|
||||
_renderData->SelectSearchRegions(std::move(toSelect));
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
// - Takes the found word and selects it in the screen buffer
|
||||
|
||||
@@ -149,7 +127,6 @@ bool Search::SelectCurrent() const
|
||||
return true;
|
||||
}
|
||||
|
||||
_renderData->ClearSelection();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,7 +33,6 @@ public:
|
||||
void FindNext() noexcept;
|
||||
|
||||
const til::point_span* GetCurrent() const noexcept;
|
||||
void HighlightResults() const;
|
||||
bool SelectCurrent() const;
|
||||
|
||||
const std::vector<til::point_span>& Results() const noexcept;
|
||||
|
||||
@@ -88,8 +88,8 @@ TextBuffer::~TextBuffer()
|
||||
// memory usage from ~7MB down to just ~2MB at startup in the general case.
|
||||
void TextBuffer::_reserve(til::size screenBufferSize, const TextAttribute& defaultAttributes)
|
||||
{
|
||||
const auto w = wil::safe_cast<uint16_t>(screenBufferSize.width);
|
||||
const auto h = wil::safe_cast<uint16_t>(screenBufferSize.height);
|
||||
const auto w = gsl::narrow<uint16_t>(screenBufferSize.width);
|
||||
const auto h = gsl::narrow<uint16_t>(screenBufferSize.height);
|
||||
|
||||
constexpr auto rowSize = ROW::CalculateRowSize();
|
||||
const auto charsBufferSize = ROW::CalculateCharsBufferSize(w);
|
||||
@@ -101,7 +101,7 @@ void TextBuffer::_reserve(til::size screenBufferSize, const TextAttribute& defau
|
||||
// --> Use uint64_t so that we can safely do our calculations even on x86.
|
||||
// We allocate 1 additional row, which will be used for GetScratchpadRow().
|
||||
const auto rowCount = ::base::strict_cast<uint64_t>(h) + 1;
|
||||
const auto allocSize = wil::safe_cast<size_t>(rowCount * rowStride);
|
||||
const auto allocSize = gsl::narrow<size_t>(rowCount * rowStride);
|
||||
|
||||
// NOTE: Modifications to this block of code might have to be mirrored over to ResizeTraditional().
|
||||
// It constructs a temporary TextBuffer and then extracts the members below, overwriting itself.
|
||||
@@ -129,8 +129,8 @@ __declspec(noinline) void TextBuffer::_commit(const std::byte* row)
|
||||
assert(row >= _commitWatermark);
|
||||
|
||||
const auto rowEnd = row + _bufferRowStride;
|
||||
const auto remaining = til::narrow_cast<uintptr_t>(_bufferEnd - _commitWatermark);
|
||||
const auto minimum = til::narrow_cast<uintptr_t>(rowEnd - _commitWatermark);
|
||||
const auto remaining = gsl::narrow_cast<uintptr_t>(_bufferEnd - _commitWatermark);
|
||||
const auto minimum = gsl::narrow_cast<uintptr_t>(rowEnd - _commitWatermark);
|
||||
const auto ideal = minimum + _bufferRowStride * _commitReadAheadRowCount;
|
||||
const auto size = std::min(remaining, ideal);
|
||||
|
||||
@@ -200,7 +200,7 @@ ROW& TextBuffer::_getRow(til::CoordType y) const
|
||||
// We add 1 to the row offset, because row "0" is the one returned by GetScratchpadRow().
|
||||
// See GetScratchpadRow() for more explanation.
|
||||
#pragma warning(suppress : 26492) // Don't use const_cast to cast away const or volatile (type.3).
|
||||
return const_cast<TextBuffer*>(this)->_getRowByOffsetDirect(til::narrow_cast<size_t>(offset) + 1);
|
||||
return const_cast<TextBuffer*>(this)->_getRowByOffsetDirect(gsl::narrow_cast<size_t>(offset) + 1);
|
||||
}
|
||||
|
||||
// Returns the "user-visible" index of the last committed row, which can be used
|
||||
@@ -213,7 +213,7 @@ til::CoordType TextBuffer::_estimateOffsetOfLastCommittedRow() const noexcept
|
||||
// * scratchpad row at offset 0, whereas regular rows start at offset 1.
|
||||
// * fact that _commitWatermark points _past_ the last committed row,
|
||||
// but we want to return an index pointing at the last row.
|
||||
return std::max(0, til::narrow_cast<til::CoordType>(lastRowOffset - 2));
|
||||
return std::max(0, gsl::narrow_cast<til::CoordType>(lastRowOffset - 2));
|
||||
}
|
||||
|
||||
// Retrieves a row from the buffer by its offset from the first row of the text buffer
|
||||
@@ -438,15 +438,15 @@ size_t TextBuffer::FitTextIntoColumns(const std::wstring_view& chars, til::Coord
|
||||
const auto beg = chars.begin();
|
||||
const auto end = chars.end();
|
||||
auto it = beg;
|
||||
const auto asciiEnd = beg + std::min(chars.size(), til::narrow_cast<size_t>(columnLimit));
|
||||
const auto asciiEnd = beg + std::min(chars.size(), gsl::narrow_cast<size_t>(columnLimit));
|
||||
|
||||
// ASCII fast-path: 1 char always corresponds to 1 column.
|
||||
for (; it != asciiEnd && *it < 0x80; ++it)
|
||||
{
|
||||
}
|
||||
|
||||
const auto dist = til::narrow_cast<size_t>(it - beg);
|
||||
auto col = til::narrow_cast<til::CoordType>(dist);
|
||||
const auto dist = gsl::narrow_cast<size_t>(it - beg);
|
||||
auto col = gsl::narrow_cast<til::CoordType>(dist);
|
||||
|
||||
if (it == asciiEnd) [[likely]]
|
||||
{
|
||||
@@ -490,7 +490,7 @@ size_t TextBuffer::FitTextIntoColumns(const std::wstring_view& chars, til::Coord
|
||||
if (col > columnLimit)
|
||||
{
|
||||
columns = columnLimit;
|
||||
return til::narrow_cast<size_t>(it - beg);
|
||||
return gsl::narrow_cast<size_t>(it - beg);
|
||||
}
|
||||
|
||||
// But if we simply ran out of text we just need to return the actual number of columns.
|
||||
@@ -1086,7 +1086,7 @@ void TextBuffer::SetCurrentLineRendition(const LineRendition lineRendition, cons
|
||||
{
|
||||
const auto fillChar = L' ';
|
||||
const auto fillOffset = GetLineWidth(rowIndex);
|
||||
const auto fillLength = wil::safe_cast<size_t>(GetSize().Width() - fillOffset);
|
||||
const auto fillLength = gsl::narrow<size_t>(GetSize().Width() - fillOffset);
|
||||
const OutputCellIterator fillData{ fillChar, fillAttributes, fillLength };
|
||||
row.WriteCells(fillData, fillOffset, false);
|
||||
// We also need to make sure the cursor is clamped within the new width.
|
||||
@@ -1414,10 +1414,23 @@ til::point TextBuffer::_GetWordStartForSelection(const til::point target, const
|
||||
// expand left until we hit the left boundary or a different delimiter class
|
||||
while (result != bufferSize.Origin() && _GetDelimiterClassAt(result, wordDelimiters) == initialDelimiter)
|
||||
{
|
||||
//prevent selection wrapping on whitespace selection
|
||||
if (isControlChar && result.x == bufferSize.Left())
|
||||
if (result.x == bufferSize.Left())
|
||||
{
|
||||
break;
|
||||
// Prevent wrapping to the previous line if the selection begins on whitespace
|
||||
if (isControlChar)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (result.y > 0)
|
||||
{
|
||||
// Prevent wrapping to the previous line if it was hard-wrapped (e.g. not forced by us to wrap)
|
||||
const auto& priorRow = GetRowByOffset(result.y - 1);
|
||||
if (!priorRow.WasWrapForced())
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
bufferSize.DecrementInBounds(result);
|
||||
}
|
||||
@@ -1537,10 +1550,22 @@ til::point TextBuffer::_GetWordEndForSelection(const til::point target, const st
|
||||
// expand right until we hit the right boundary as a ControlChar or a different delimiter class
|
||||
while (result != bufferSize.BottomRightInclusive() && _GetDelimiterClassAt(result, wordDelimiters) == initialDelimiter)
|
||||
{
|
||||
if (isControlChar && result.x == bufferSize.RightInclusive())
|
||||
if (result.x == bufferSize.RightInclusive())
|
||||
{
|
||||
break;
|
||||
// Prevent wrapping to the next line if the selection begins on whitespace
|
||||
if (isControlChar)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
// Prevent wrapping to the next line if this one was hard-wrapped (e.g. not forced by us to wrap)
|
||||
const auto& row = GetRowByOffset(result.y);
|
||||
if (!row.WasWrapForced())
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bufferSize.IncrementInBoundsCircular(result);
|
||||
}
|
||||
|
||||
@@ -1958,7 +1983,7 @@ size_t TextBuffer::SpanLength(const til::point coordStart, const til::point coor
|
||||
const auto bufferSize = GetSize();
|
||||
// The coords are inclusive, so to get the (inclusive) length we add 1.
|
||||
const auto length = bufferSize.CompareInBounds(coordEnd, coordStart) + 1;
|
||||
return wil::safe_cast<size_t>(length);
|
||||
return gsl::narrow<size_t>(length);
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -1969,25 +1994,10 @@ size_t TextBuffer::SpanLength(const til::point coordStart, const til::point coor
|
||||
// - end - where to end getting text
|
||||
// Return Value:
|
||||
// - Just the text.
|
||||
std::wstring TextBuffer::GetPlainText(const til::point& start, const til::point& end) const
|
||||
std::wstring TextBuffer::GetPlainText(const til::point start, const til::point end) const
|
||||
{
|
||||
std::wstring text;
|
||||
auto spanLength = SpanLength(start, end);
|
||||
text.reserve(spanLength);
|
||||
|
||||
auto it = GetCellDataAt(start);
|
||||
|
||||
for (; it && spanLength > 0; ++it, --spanLength)
|
||||
{
|
||||
const auto& cell = *it;
|
||||
if (cell.DbcsAttr() != DbcsAttribute::Trailing)
|
||||
{
|
||||
const auto chars = cell.Chars();
|
||||
text.append(chars);
|
||||
}
|
||||
}
|
||||
|
||||
return text;
|
||||
const auto req = CopyRequest::FromConfig(*this, start, end, true, false, false, false);
|
||||
return GetPlainText(req);
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
@@ -2137,14 +2147,14 @@ std::string TextBuffer::GenHTML(const CopyRequest& req,
|
||||
{
|
||||
const auto& row = GetRowByOffset(iRow);
|
||||
const auto [rowBeg, rowEnd, addLineBreak] = _RowCopyHelper(req, iRow, row);
|
||||
const auto rowBegU16 = til::narrow_cast<uint16_t>(rowBeg);
|
||||
const auto rowEndU16 = til::narrow_cast<uint16_t>(rowEnd);
|
||||
const auto rowBegU16 = gsl::narrow_cast<uint16_t>(rowBeg);
|
||||
const auto rowEndU16 = gsl::narrow_cast<uint16_t>(rowEnd);
|
||||
const auto runs = row.Attributes().slice(rowBegU16, rowEndU16).runs();
|
||||
|
||||
auto x = rowBegU16;
|
||||
for (const auto& [attr, length] : runs)
|
||||
{
|
||||
const auto nextX = til::narrow_cast<uint16_t>(x + length);
|
||||
const auto nextX = gsl::narrow_cast<uint16_t>(x + length);
|
||||
const auto [fg, bg, ul] = GetAttributeColors(attr);
|
||||
const auto fgHex = Utils::ColorToHexString(fg);
|
||||
const auto bgHex = Utils::ColorToHexString(bg);
|
||||
@@ -2262,8 +2272,8 @@ std::string TextBuffer::GenHTML(const CopyRequest& req,
|
||||
|
||||
// these values are byte offsets from start of clipboard
|
||||
const auto htmlStartPos = ClipboardHeaderSize;
|
||||
const auto htmlEndPos = ClipboardHeaderSize + wil::safe_cast<size_t>(htmlBuilder.length());
|
||||
const auto fragStartPos = ClipboardHeaderSize + wil::safe_cast<size_t>(htmlHeader.length());
|
||||
const auto htmlEndPos = ClipboardHeaderSize + gsl::narrow<size_t>(htmlBuilder.length());
|
||||
const auto fragStartPos = ClipboardHeaderSize + gsl::narrow<size_t>(htmlHeader.length());
|
||||
const auto fragEndPos = htmlEndPos - HtmlFooter.length();
|
||||
|
||||
// header required by HTML 0.9 format
|
||||
@@ -2387,14 +2397,14 @@ std::string TextBuffer::GenRTF(const CopyRequest& req,
|
||||
{
|
||||
const auto& row = GetRowByOffset(iRow);
|
||||
const auto [rowBeg, rowEnd, addLineBreak] = _RowCopyHelper(req, iRow, row);
|
||||
const auto rowBegU16 = til::narrow_cast<uint16_t>(rowBeg);
|
||||
const auto rowEndU16 = til::narrow_cast<uint16_t>(rowEnd);
|
||||
const auto rowBegU16 = gsl::narrow_cast<uint16_t>(rowBeg);
|
||||
const auto rowEndU16 = gsl::narrow_cast<uint16_t>(rowEnd);
|
||||
const auto runs = row.Attributes().slice(rowBegU16, rowEndU16).runs();
|
||||
|
||||
auto x = rowBegU16;
|
||||
for (auto& [attr, length] : runs)
|
||||
{
|
||||
const auto nextX = til::narrow_cast<uint16_t>(x + length);
|
||||
const auto nextX = gsl::narrow_cast<uint16_t>(x + length);
|
||||
const auto [fg, bg, ul] = GetAttributeColors(attr);
|
||||
const auto fgIdx = getColorTableIndex(fg);
|
||||
const auto bgIdx = getColorTableIndex(bg);
|
||||
@@ -2495,7 +2505,7 @@ void TextBuffer::_AppendRTFText(std::string& contentBuilder, const std::wstring_
|
||||
contentBuilder += "\\";
|
||||
[[fallthrough]];
|
||||
default:
|
||||
contentBuilder += til::narrow_cast<char>(codeUnit);
|
||||
contentBuilder += gsl::narrow_cast<char>(codeUnit);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -2554,7 +2564,7 @@ void TextBuffer::Reflow(TextBuffer& oldBuffer, TextBuffer& newBuffer, const View
|
||||
|
||||
const auto oldHeight = std::max(lastRowWithText, oldCursorPos.y) + 1;
|
||||
const auto newHeight = newBuffer.GetSize().Height();
|
||||
const auto newWidthU16 = til::narrow_cast<uint16_t>(newWidth);
|
||||
const auto newWidthU16 = gsl::narrow_cast<uint16_t>(newWidth);
|
||||
|
||||
// Copy oldBuffer into newBuffer until oldBuffer has been fully consumed.
|
||||
for (; oldY < oldHeight && newY < newYLimit; ++oldY)
|
||||
@@ -2662,8 +2672,8 @@ void TextBuffer::Reflow(TextBuffer& oldBuffer, TextBuffer& newBuffer, const View
|
||||
|
||||
const auto& oldAttr = oldRow.Attributes();
|
||||
auto& newAttr = newRow.Attributes();
|
||||
const auto attributes = oldAttr.slice(til::narrow_cast<uint16_t>(oldX), oldAttr.size());
|
||||
newAttr.replace(til::narrow_cast<uint16_t>(newX), newAttr.size(), attributes);
|
||||
const auto attributes = oldAttr.slice(gsl::narrow_cast<uint16_t>(oldX), oldAttr.size());
|
||||
newAttr.replace(gsl::narrow_cast<uint16_t>(newX), newAttr.size(), attributes);
|
||||
newAttr.resize_trailing_extent(newWidthU16);
|
||||
|
||||
if (oldY == oldCursorPos.y && oldCursorPos.x >= oldX)
|
||||
@@ -2702,6 +2712,15 @@ void TextBuffer::Reflow(TextBuffer& oldBuffer, TextBuffer& newBuffer, const View
|
||||
}
|
||||
}
|
||||
|
||||
// The for loop right after this if condition will copy entire rows of attributes at a time.
|
||||
// This assumes of course that the "write cursor" (newX, newY) is at the start of a row.
|
||||
// If we didn't check for this, we may otherwise copy attributes from a later row into a previous one.
|
||||
if (newX != 0)
|
||||
{
|
||||
newX = 0;
|
||||
newY++;
|
||||
}
|
||||
|
||||
// Finish copying buffer attributes to remaining rows below the last
|
||||
// printable character. This is to fix the `color 2f` scenario, where you
|
||||
// change the buffer colors then resize and everything below the last
|
||||
|
||||
@@ -232,7 +232,7 @@ public:
|
||||
|
||||
size_t SpanLength(const til::point coordStart, const til::point coordEnd) const;
|
||||
|
||||
std::wstring GetPlainText(const til::point& start, const til::point& end) const;
|
||||
std::wstring GetPlainText(til::point start, til::point end) const;
|
||||
|
||||
struct CopyRequest
|
||||
{
|
||||
|
||||
@@ -160,7 +160,7 @@ TextBufferCellIterator& TextBufferCellIterator::operator+=(const ptrdiff_t& move
|
||||
if (newY == oldY)
|
||||
{
|
||||
// hot path
|
||||
const auto diff = til::narrow_cast<ptrdiff_t>(newX) - til::narrow_cast<ptrdiff_t>(oldX);
|
||||
const auto diff = gsl::narrow_cast<ptrdiff_t>(newX) - gsl::narrow_cast<ptrdiff_t>(oldX);
|
||||
_attrIter += diff;
|
||||
_view.UpdateTextAttribute(*_attrIter);
|
||||
|
||||
@@ -298,7 +298,7 @@ void TextBufferCellIterator::_SetPos(const til::point newPos)
|
||||
|
||||
if (newPos.x != _pos.x)
|
||||
{
|
||||
const auto diff = til::narrow_cast<ptrdiff_t>(newPos.x) - til::narrow_cast<ptrdiff_t>(_pos.x);
|
||||
const auto diff = gsl::narrow_cast<ptrdiff_t>(newPos.x) - gsl::narrow_cast<ptrdiff_t>(_pos.x);
|
||||
_attrIter += diff;
|
||||
}
|
||||
|
||||
|
||||
@@ -589,13 +589,13 @@ namespace
|
||||
TestBuffer{
|
||||
{ 2, 5 }, // reduce width aggressively
|
||||
{
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
{ L" ", false },
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
{ L" ", true },
|
||||
},
|
||||
{ 1, 0 },
|
||||
{ 1, 4 },
|
||||
},
|
||||
},
|
||||
},
|
||||
@@ -794,7 +794,7 @@ class ReflowTests
|
||||
auto textBuffer{ _textBufferFromTestBuffer(testCase.buffers.front()) };
|
||||
for (size_t bufferIndex{ 1 }; bufferIndex < testCase.buffers.size(); ++bufferIndex)
|
||||
{
|
||||
const auto& testBuffer{ til::at_unchecked(testCase.buffers, bufferIndex) };
|
||||
const auto& testBuffer{ til::at(testCase.buffers, bufferIndex) };
|
||||
Log::Comment(NoThrowString().Format(L"[%zu.%zu] Resizing to %dx%d", i, bufferIndex, testBuffer.size.width, testBuffer.size.height));
|
||||
|
||||
auto newBuffer{ _textBufferByReflowingTextBuffer(*textBuffer, testBuffer.size) };
|
||||
|
||||
@@ -260,9 +260,9 @@ void TextAttributeTests::TestRoundtripDefaultColors()
|
||||
void TextAttributeTests::TestIntenseAsBright()
|
||||
{
|
||||
const auto& colorTable = _renderSettings.GetColorTable();
|
||||
const auto darkBlack = til::at_unchecked(colorTable, 0);
|
||||
const auto brightBlack = til::at_unchecked(colorTable, 8);
|
||||
const auto darkGreen = til::at_unchecked(colorTable, 2);
|
||||
const auto darkBlack = til::at(colorTable, 0);
|
||||
const auto brightBlack = til::at(colorTable, 8);
|
||||
const auto darkGreen = til::at(colorTable, 2);
|
||||
|
||||
TextAttribute attr{};
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
<ClCompile Include="ReflowTests.cpp" />
|
||||
<ClCompile Include="TextColorTests.cpp" />
|
||||
<ClCompile Include="TextAttributeTests.cpp" />
|
||||
<ClCompile Include="UTextAdapterTests.cpp" />
|
||||
<ClCompile Include="precomp.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
@@ -41,4 +42,4 @@
|
||||
<Import Project="$(SolutionDir)src\common.build.post.props" />
|
||||
<Import Project="$(SolutionDir)src\common.build.tests.props" />
|
||||
<Import Project="$(SolutionDir)src\common.nugetversions.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
63
src/buffer/out/ut_textbuffer/UTextAdapterTests.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "precomp.h"
|
||||
|
||||
#include "WexTestClass.h"
|
||||
#include "../textBuffer.hpp"
|
||||
#include "../../renderer/inc/DummyRenderer.hpp"
|
||||
|
||||
template<>
|
||||
class WEX::TestExecution::VerifyOutputTraits<std::vector<til::point_span>>
|
||||
{
|
||||
public:
|
||||
static WEX::Common::NoThrowString ToString(const std::vector<til::point_span>& vec)
|
||||
{
|
||||
WEX::Common::NoThrowString str;
|
||||
str.Append(L"{ ");
|
||||
for (size_t i = 0; i < vec.size(); ++i)
|
||||
{
|
||||
const auto& s = vec[i];
|
||||
if (i != 0)
|
||||
{
|
||||
str.Append(L", ");
|
||||
}
|
||||
str.AppendFormat(L"{(%d, %d), (%d, %d)}", s.start.x, s.start.y, s.end.x, s.end.y);
|
||||
}
|
||||
str.Append(L" }");
|
||||
return str;
|
||||
}
|
||||
};
|
||||
|
||||
class UTextAdapterTests
|
||||
{
|
||||
TEST_CLASS(UTextAdapterTests);
|
||||
|
||||
TEST_METHOD(Unicode)
|
||||
{
|
||||
DummyRenderer renderer;
|
||||
TextBuffer buffer{ til::size{ 24, 1 }, TextAttribute{}, 0, false, renderer };
|
||||
|
||||
RowWriteState state{
|
||||
.text = L"abc 𝒶𝒷𝒸 abc ネコちゃん",
|
||||
};
|
||||
buffer.Write(0, TextAttribute{}, state);
|
||||
VERIFY_IS_TRUE(state.text.empty());
|
||||
|
||||
static constexpr auto s = [](til::CoordType beg, til::CoordType end) -> til::point_span {
|
||||
return { { beg, 0 }, { end, 0 } };
|
||||
};
|
||||
|
||||
auto expected = std::vector{ s(0, 2), s(8, 10) };
|
||||
auto actual = buffer.SearchText(L"abc", false);
|
||||
VERIFY_ARE_EQUAL(expected, actual);
|
||||
|
||||
expected = std::vector{ s(5, 5) };
|
||||
actual = buffer.SearchText(L"𝒷", false);
|
||||
VERIFY_ARE_EQUAL(expected, actual);
|
||||
|
||||
expected = std::vector{ s(12, 15) };
|
||||
actual = buffer.SearchText(L"ネコ", false);
|
||||
VERIFY_ARE_EQUAL(expected, actual);
|
||||
}
|
||||
};
|
||||
@@ -17,6 +17,7 @@ SOURCES = \
|
||||
ReflowTests.cpp \
|
||||
TextColorTests.cpp \
|
||||
TextAttributeTests.cpp \
|
||||
UTextAdapterTests.cpp \
|
||||
DefaultResource.rc \
|
||||
|
||||
TARGETLIBS = \
|
||||
|
||||
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-cmd.scale-100.png
Normal file
|
After Width: | Height: | Size: 433 B |
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-cmd.scale-150.png
Normal file
|
After Width: | Height: | Size: 804 B |
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-cmd.scale-200.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 758 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-pwsh.scale-100.png
Normal file
|
After Width: | Height: | Size: 819 B |
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-pwsh.scale-150.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
src/cascadia/CascadiaPackage/ProfileIcons/vs-pwsh.scale-200.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
174
src/cascadia/CascadiaPackage/Resources/af-ZA/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminaal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Terminale Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Terminaalvoorskou</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Windows-terminaal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Windows-terminaal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Windows-terminaalvoorskou</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminaal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Terminale Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Terminaalvoorskou</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Die nuwe Windows-terminaal</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Windows-terminaal met ’n voorskou van opkomende kenmerke</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Maak oop in Terminaal (&Canary)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Maak oop in &Terminaalvoorskou</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Maak oop in &Terminaal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/am-ET/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>ተረሚናል</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>የተርሚናል ቅድመ ዕይታ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>የ Windows መቆጣጠሪያ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Windows Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>የ Windows መቆጣጠሪያ ቅድመ-እይታ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>ተረሚናል</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>የተርሚናል ቅድመ ዕይታ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>አድሱ Windows መቆጣጠሪያ ገጽ</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>የ Windows መቆጣጠሪያ ገጽ ከመጪ ባህሪያት ቅድመ እይታ ጋር</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Terminal (&Canary) ውስጥ ክፈት</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>በተርሚናል &ቅድመ ዕይታ ውስጥ ይክፈቱ</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>በ&ተርሚናል ውስጥ ይክፈቱ</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/ar-SA/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>الوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>إصدار Canary للوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>معاينة الوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>وحدة طرفية لـ Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>إصدار Canary للوحدة الطرفية لـ Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>معاينة وحدة طرفية لـ Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>الوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>إصدار Canary للوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>معاينة الوحدة الطرفية</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>الوحدة الطرفية لـ Windows الجديدة</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>وحدة طرفية لـ Windows مع معاينة للميزات القادمة</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>فتح في الوحدة الطرفية (&Canary)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>فتح في "&معاينة الوحدة الطرفية"</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>فتح في &الوحدة الطرفية</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/as-IN/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল কেনাৰী</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল পূৰ্বলোকন</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Windows টাৰ্মিনেল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Windows টাৰ্মিনেল কেনাৰী</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Windows টাৰ্মিনেল পূৰ্বলোকন</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল কেনাৰী</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল পূৰ্বলোকন</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>নতুন Windows টাৰ্মিনেল</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>আগন্তুক সুবিধাসমূহৰ পূৰ্বলোকনৰ সৈতে Windows টাৰ্মিনেল</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল (&কেনাৰী)-ত খোলক</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>টাৰ্মিনেল &পূৰ্বলোকনত খোলক</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>&টাৰ্মিনেলত খোলক</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/az-Latn-AZ/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Terminal Xəbərçi</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Terminala Önbaxış</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Windows Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Windows Terminal Xəbərçi</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Windows Terminala Önbaxış</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Terminal Xəbərçi</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Terminala Önbaxış</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Yeni Windows Terminalı</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Gözlənilən xüsusiyyətlərin önbaxışı ilə Windows Terminalı</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Terminalda açın (&Canary)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Terminalın &Önbaxış versiyasında açın</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>&Terminalda açın</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/bg-BG/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Терминал</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Терминал Канарче</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Предварителен преглед на терминал</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Терминал на Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Терминал (Канарче) на Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>визуализация на Терминал на Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Терминал</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Терминал Канарче</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Предварителен преглед на терминал</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Новият терминал на Windows</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Терминал на Windows с предварителен преглед на предстоящите функции</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Отваряне в Терминал (&Канарче)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Отваряне в "Терминал" &предварителен преглед</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Отваряне в &"Терминал"</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/bn-IN/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>টার্মিনাল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>টার্মিনাল ক্যানারি</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>টার্মিনাল-এর পূর্বরূপ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Windows টার্মিনাল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Windows টার্মিনাল ক্যানারি</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Windows টার্মিনাল প্রিভিউ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>টার্মিনাল</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>টার্মিনাল ক্যানারি</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>টার্মিনাল-এর পূর্বরূপ</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>নতুন Windows টার্মিনাল</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>আসন্ন বৈশিষ্ট্যগুলির পূর্বরূপ সহ Windows টার্মিনাল</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>টার্মিনালে খুলুন (&ক্যানারি)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>টার্মিনাল &প্রাকদর্শন-এ খুলুন</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>&টার্মিনাল-এ খুলুন</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/bs-Latn-BA/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Kontrolna vrijednost terminala</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Pregled terminala</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Windows Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Kontrolna vrijednost usluge Windows Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Verzija za pregled aplikacije Windows Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Kontrolna vrijednost terminala</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Pregled terminala</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Novi Windows terminal</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Windows terminal sa pregledom predstojećih funkcija</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Otvori u Terminalu (&Kontrolna vrijednost)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Otvori u verziji za &pregled aplikacije Terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Otvori u aplikaciji T&erminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/ca-ES/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Visualització prèvia del Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Terminal del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Versió preliminar del Terminal del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Visualització prèvia del Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>El nou Terminal del Windows</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Terminal del Windows amb una visualització prèvia de les pròximes característiques</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Obrir al terminal (&Canary)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Obrir a la visualització &prèvia del terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Obrir al &terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Visualització prèvia del Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Terminal del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Visualització prèvia del Terminal del Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Terminal Canary</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Visualització prèvia del Terminal</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>El nou Terminal del Windows</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Terminal del Windows amb una visualització prèvia de les pròximes característiques</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Obri-ho en el Terminal (&Canary)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Obri-ho en la &visualització prèvia del Terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Obri-ho en el &Terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||
174
src/cascadia/CascadiaPackage/Resources/cs-CZ/Resources.resw
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Terminál</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNameCan" xml:space="preserve">
|
||||
<value>Testovací hodnota Terminálu</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppNamePre" xml:space="preserve">
|
||||
<value>Náhled terminálu</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreName" xml:space="preserve">
|
||||
<value>Terminál Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppStoreNameCan" xml:space="preserve">
|
||||
<value>Testovací hodnota Terminálu Windows</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
|
||||
</data>
|
||||
<data name="AppStoreNamePre" xml:space="preserve">
|
||||
<value>Terminál Windows Preview</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Terminál</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNameCan" xml:space="preserve">
|
||||
<value>Testovací hodnota Terminálu</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppShortNamePre" xml:space="preserve">
|
||||
<value>Náhled terminálu</value>
|
||||
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
|
||||
</data>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>Nová Terminál Windows</value>
|
||||
</data>
|
||||
<data name="AppDescriptionPre" xml:space="preserve">
|
||||
<value>Terminál Windows s náhledem připravovaných funkcí</value>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
|
||||
<value>Otevřít v Terminálu (&testovací hodnota)</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
|
||||
<value>Otevřít náhled &aplikace Terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
|
||||
<value>Otevřít v aplikaci &Terminal</value>
|
||||
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
|
||||
</data>
|
||||
</root>
|
||||