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Author SHA1 Message Date
Dustin L. Howett
c2b73d30da Migrate spelling-0.0.21 changes from main 2021-11-02 08:45:57 -05:00
Mike Griese
c62af79122 Fix the cmdpal moving the infobar down (#11670)
Just read the code, it's immediately obvious what I messed up

Closes #11645

@DHowett turns out I was wrong, I could get this one done before 5 😜

(cherry picked from commit 3667678df1)
2021-12-13 20:50:24 -06:00
Comzyh
9c5d9971ff Parse UTF-16 surrogates pairs for calculating pattern's position (#11915)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

Properly handle UTF-16 surrogates when calculating the position of matched pattern.

Fix #8709

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
b88ffb21b0/src/buffer/out/search.cpp (L335-L339)

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #8709
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
use `Utf16Parser::Parse` to handle code points from U+010000 to U+10FFFF in UTF-16.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

![image](https://user-images.githubusercontent.com/1068203/145421736-c842c7d4-0136-42d0-ad72-f004f58d9e3b.png)

also the case by @mas90  https://github.com/microsoft/terminal/issues/8709#issuecomment-884915485:

![image](https://user-images.githubusercontent.com/1068203/145420264-3fe220b4-42c5-44ac-aa94-4e604b164ed3.png)

(cherry picked from commit a2d96d6b1f)
2021-12-13 16:57:52 -06:00
Leonard Hecker
c6626bd4e8 Fix length calculation of GetConsoleCommandHistoryLengthA (#11897)
This is a primitive bug fix for GetConsoleCommandHistoryLengthA.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

(cherry picked from commit ca20bbde1e)
2021-12-13 16:57:52 -06:00
Michael Niksa
c6621c8e3e Tell PublishSymbols task about binaries as well as the PDB files (#11852)
We have been advised to give not only the PDB paths, but paths to the EXE and DLL files we produce, to the PublishSymbols build task. We are assured by our engineering systems teams that enlightening the task to all of this information helps it hook things up better somewhere between our build machine and the symbol server such that debugging is more robust, especially around thrown exception stacks.

## PR Checklist
* [x] Closes #11737 - main fix for feeding EXEs and DLLs into the symbol publisher
* [x] Closes #11860 - bonus fix because I noticed the PDB source linking wasn't working
* [x] I work here.
* [x] If it fits, it sits.

(cherry picked from commit 52235b0fb6)
2021-12-13 16:57:40 -06:00
Mike Griese
103ec7ccea Don't crash if we fail to BeginBufferedPaint (#11674)
Fixes MSFT:34673647, at least I'm pretty sure. That's only ever hit a few
times externally, and internally it's hitting a lot on 1.9.1942 builds, which
doesn't really make any sense.

(cherry picked from commit a74c37bbcd)
2021-12-13 16:57:40 -06:00
Sergey
a15a35ec86 Fix missing window border when use "win+arrow down" in fullscreen mode in Terminal (#11653)
Window sends an event that requests exit from fullscreen then SC_RESTORE messages is sent and it is in fullscreen mode.
Closes #10607

Border and tabbar now appear after exiting fullscreen via "win+arrow down".

(cherry picked from commit 7aae2e9100)
2021-12-13 16:57:36 -06:00
James Holderness
830e0be47a Default all G-sets to ASCII unless ISO-2022 is requested (#11658)
## Summary of the Pull Request

There is a non-zero subset of applications that randomly output _Locking Shift_ escape sequences which will invoke a character set from G2 or G3 into the left half of the code table. If those G-sets are mapped to Latin1, that can result in the terminal producing output that appears to be broken. This PR now defaults all G-sets to ASCII, to prevent an unintentional _Locking Shift_ from having any effect.

## PR Checklist
* [x] Closes #10408
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #10408

## Detailed Description of the Pull Request / Additional comments

Most other modern terminals also default to ASCII in all G-sets, so this shouldn't break any modern applications. Legacy 8-bit applications may still expect the G2 and G3 sets mapped to Latin1, but they would also need to have the ISO-2022 encoding enabled, so we can keep them happy by setting G2 and G3 correctly when the ISO-2022 encoding is requested.

## Validation Steps Performed

I've manually confirmed that `echo -e "\en"` and `echo -e "\eo"` no longer have any visible effect on the output (at least without first invoking another character set into G2 or G3). I've also confirmed that they do still work as expected (i.e. selecting Latin1) after enabling the ISO-2022 encoding.

(cherry picked from commit 27e042b784)
2021-12-13 16:56:26 -06:00
PankajBhojwani
99ea9d74d8 Check that the control exists before we try to focus it (#11635)
## Summary of the Pull Request
When we are on a settings UI tab, `_GetActiveControl` returns a `nullptr`, make sure not to try and focus it in that case

## PR Checklist
* [x] Closes #11633
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here

## Validation Steps Performed
No longer crashes

(cherry picked from commit a7ce93a357)
2021-12-13 16:56:26 -06:00
Mike Griese
7242613fde Fix the wt action in defterm windows (#11646)
This is a pretty obvious typo in retrospect. Never hit it before, because in all non-defterm windows, the `_startupActions` always has one action.

* [x] Closes #11463

(cherry picked from commit b90f3605a2)
2021-12-13 16:56:25 -06:00
Ian O'Neill
26e3703227 Ensure the background image path is displayed in the settings UI (#11580)
## Summary of the Pull Request
Ensures that the background image path is displayed in the settings UI.

## References
One of the items on #11353

## PR Checklist
* [x] Closes #11541
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA

## Validation Steps Performed
Set the background image path and saw that it was displayed in the settings UI.

(cherry picked from commit 9662bc6910)
2021-12-13 16:56:25 -06:00
Dustin L. Howett
85371a10fe Update Cascadia Code to 2111.01 (#11937)
This update fixes the bracket ligatures in italic.

See microsoft/cascadia-code#595 for more details.

(cherry picked from commit 246e57f1b2)
2021-12-13 16:41:10 -06:00
Leonard Hecker
0521a97602 Fix AltGr not working in the settings UI (#11808) (#11814)
Since the settings UI's input fields behave similarly to the terminal's input,
`TerminalPage::_KeyDownHandler` also needs to behave similarly to
`TermControl::_KeyHandler`. This commit copies all relevant code
over from the latter into the former, including the suppression
of AltGr keys for keychord/action handling.

## PR Checklist
* [x] Closes #11788
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Use a German keyboard layout
* Open 2 regular tabs and 1 settings tab and focus an input field
* AltGr+2 produces the character ² ✔️
* Ctrl+Alt+2 opens the second tab ✔️

(cherry picked from commit 80f8383860)
(cherry picked from commit aacfc2a424)
2021-12-13 14:19:15 -06:00
Leonard Hecker
38a7c40ae3 Use nearby fonts for font fallback (#11764)
This commit is a minimal fix in order to pass the
`IDWriteFontCollection` we create out of .ttf files residing next to our
binaries to the `IDWriteFontFallback::MapCharacters` call. The
`IDWriteTextFormat` is used in order to carry the font collection over
into `CustomTextLayout`.

## Validation
* Put `JetBrainsMono-Regular.ttf` into the binary output directory
* Modify `HKCU:\Console\*\FaceName`  to `JetBrains Mono`
* Launch OpenConsole.exe
* OpenConsole uses JetBrains Mono ✔️

Closes #11032
Closes #11648

(cherry picked from commit 131f5d2b32)
2021-12-13 14:19:15 -06:00
Mike Griese
f2222ecbef Make sure the infobar is inserted before the tab content, not on top of (#11609)
Fixes #11606

This is weird, but the infobars would appear totally on top of the
TerminalPage when `showTabsInTitlebar:false`. This would result in the infobar
obscuring the tabs.

Now, the infobars are strictly inserted after the tabs, before the content. So
when they appear, they will reduce the amount of space usable for the control.
That is a little annoying, but preferable to the tabs totally not existing.

Relevant conversation notes from #10798:

> > If the info bar is not local to the tab, then its location between the tab
> > bar (when the title bar is hidden) and the terminal panes feels
> > misleading. Should it instead be above the tab bar or below the terminal
> > panes?
>
> You're... not wrong here. It's maybe not the best place for it, but _on top_
> of the tabs would look insane, and probably wouldn't even work easily, given
> the way we reparent the tab row into the titlebar.
>
> In the pane itself would make more sense, but that runs abreast of all sorts
> of things like #9024, #4998, which might make more sense.

I'm just gonna go with this now, because it's _better_ than before, while we
work out what's _best_.

![gh-11606-fix](https://user-images.githubusercontent.com/18356694/138729178-b96b7003-0dd2-4521-8fff-0fd2a5989f22.gif)

(cherry picked from commit a916a5d9de)
2021-12-13 14:19:15 -06:00
Leonard Hecker
a5ebbe0c43 Compile OpenConsoleProxy without CRT (#11610)
After this commit OpenConsoleProxy will be built without a CRT.
This cuts down its binary size and DLL dependency bloat.
We hope that this fixes a COM server activation bug if the
user doesn't have a CRT installed globally on their system.

Fixes #11529

(cherry picked from commit def1bdd693)
2021-12-13 14:19:15 -06:00
Leonard Hecker
2bd376832f Fix AltGr+Space not working (#11832)
This fixes a regression introduced in #10988 for the 1.11 release branch.
For later branches this issue was fixed in #11086.

## PR Checklist
* [x] Closes #11649
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* AltGr+Space produces "_" with the bépo keyboard layout
2021-12-01 05:38:33 -06:00
Mike Griese
7b775684e8 Add even MORE logging for defterm (#11537)
Considering the number of reports of "defterm isn't working (mysteriously)", I figured more logging current hurt. I also added a wprp profile for the defterm logging as well, which should capture conhost side things as well.

From an elevated conhost:
```
wpr -start path\to\Terminal.wprp!Defterm.Verbose
wpr -stop %USERPROFILE%\defterm-trace.etl
```

* [x] I work here
* [x] relevant to: #10594, #11529, #11524.

(cherry picked from commit 284257a383)
2021-10-19 13:38:50 -07:00
Pankaj Bhojwani
2c32f5a0fb don't initialize default terminals vector in cascadia settings constructor 2021-10-18 14:08:50 -07:00
Pankaj Bhojwani
f78008663a fixes: remove refresh default terminals, basic factory for default terminal back in, vector conversion trait 2021-10-16 23:10:48 -07:00
Carlos Zamora
f94b98b488 Properly initialize XamlUiaTextRange with ProviderFromPeer (#11501)
## Summary of the Pull Request
As a part of the Interactivity split, `TermControlAutomationPeer` had to be split into `TermControlAutomationPeer` (TCAP) and `InteractivityAutomationPeer` (IAP). Just about all of the functions in `InterativityAutomationPeer` operate by calling the non-XAML UIA Provider then wrapping the resulting `UIATextRange` into a XAML format (a `XamlUiaTextRange` [XUTR]). As a part of that XUTR constructor, we need a reference to the parent provider.

We generally get that via `ProviderFromPeer()`, but IAP's `ProviderFromPeer()` returned null (presumably because IAP isn't in the UI tree, whereas TCAP is directly registered as the automation peer for the `TermControl`).

It looks like some screen readers didn't care (like NVDA, though there may be a chance we just didn't encounter an issue just yet), but Narrator definitely did.

The fix was to provide XUTR constructors the `ProviderFromPeer` from TCAP, _not_ IAP. To accomplish this, IAP now holds a weak reference to TCAP, and provides the `ProviderFromPeer` when needed. We can't cache this result because there is no guarantee that it won't change.

Some miscellaneous changes include:
- `TermControl::OnCreateAutomationPeer` now returns the existing auto peer instead of always creating a new one
- `TCAP::WrapArrayOfTextRangeProviders` was removed as it was unused (normally, this would be directly affected by the main `ProviderFromPeer` change here)
- `XUTR::GetEnclosingElement` is now hooked up to trace logging for debugging purposes

## References
Introduced in #10051
Closes #11488

## Validation Steps Performed
 Narrator scan mode now works (verified with character, word, and line navigation)
 NVDA movement still works (verified with word and line navigation)

(cherry picked from commit 02ac246807)
2021-10-15 14:52:22 -07:00
Leon Liang
f59bde9343 Add logging for default terminal (#11458)
This PR adds some `TraceLogging` for default terminal, namely:
- [x] successfully receiving terminal handoffs
- [x] failing to receive terminal handoffs
- [x] default terminal selection changes

Closes #11452

(cherry picked from commit 08e36123b3)
2021-10-15 14:51:53 -07:00
Mike Griese
fc2751e654 Clear out state.json when we find and empty settings.json (#11448)
If we find that the settings file doesn't exist, or is empty, then let's quick
delete the state file as well. If the user does have a state file, and not a
settings, then they probably tried to reset their settings. It might have data
in it that was only relevant for a previous iteration of the settings file. If
we don't, we'll load the old state and ignore all dynamic profiles (for
example)!

We'll remove all of the data in the `ApplicationState` object and reset it to
the defaults.

This will delete the state file!

That's the sure-fire way to make sure the data doesn't come back. If we leave
it untouched, then when we go to write the file back out, we'll first re-read
it's contents and try to overlay our new state. However, nullopts won't remove
keys from the JSON, so we'll end up with the original state in the file.

* [x] Closes #11119
* [x] Tested on a cold launch of the Terminal with an existing `state.json`
and an empty `settings.json`
* [x] Tested a hot-reload of deleting the `settings.json`

(cherry picked from commit 8dd317313b)
2021-10-15 14:50:52 -07:00
Mike Griese
928c87509d Wire up RadioButtons as groups in UIA (#11442)
I thought that microsoft/microsoft-ui-xaml#3183 might just fix this for us, but it didn't. We've got our RadioButton's all up in SettingsContainers, so they all think they're `AutomationProperties.AccessibilityView="Raw"` for some reason. If you simply add the `Content` to these, then they all end up correct in Accessibility Insights

* [x] Will take care of #11248 but I can't be the one to close it.
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

(cherry picked from commit bc4f410788)
2021-10-15 14:34:47 -07:00
Dustin L. Howett
f7e3d889ff Add an Open Settings link to the "Default Terminal" tip (#11491)
This commit switches the [X] button in the info bar to permanently
dismiss the tip and fixes a focus transition issue.

Closes #11483

(cherry picked from commit a89c3e2f85)
2021-10-13 18:21:48 -05:00
Leonard Hecker
874819dceb Add a information popup about default terminals (#11397)
This commit adds a simple information popup about default terminals,
guiding first-time Windows 11 users into changing the default terminal.

* Info bar pops up on Windows 11 ✔️
* Info bar can be dismissed persistently ✔️

(cherry picked from commit 2b1468eaa2)
2021-10-13 18:20:51 -05:00
Leonard Hecker
39d16ba94c PREREQ: Fix default terminal setting dropdown (#11430)
WinUI/XAML requires the `SelectedItem` to be member of the list of
`ItemsSource`. `CascadiaSettings::DefaultTerminals()` is such an `ItemsSource`
and is called every time the launch settings page is visited.
It calls `DefaultTerminal::Available()` which in turn calls `Refresh()`.
While the `SelectedItem` was cached in `CascadiaSettings`, the value of
`DefaultTerminals()` wasn't. Thus every time the page was visited, it refreshed
the `ItemsSource` list without invalidating the current `SelectedItem`.

This commit prevents such accidental mishaps from occurring in the future,
by moving the responsibility of caching solely to the `CascadiaSettings` class.

* [x] Closes #11424
* [x] I work here
* [x] Tests added/passed

* Navigating between SUI pages maintains the current dropdown selection ✔️
* Saving the settings saves the correct terminal at `HKCU:\Console\%%Startup` ✔️

(cherry picked from commit 35ce8cc858)
2021-10-13 18:15:23 -05:00
Don-Vito
603122f247 Teach info bars to be dismissed permanently (#11139)
* Allows "keyboard service" info bar to be dismissed permanently

UI:
* Add "Don't show again" button to the keyboard info bar

Dismiss Permanently:
* Introduce a set of "dismissed messages" to the Application State
* Add verification the message is not dismissed before showing an info bar
* "Don't show  again" persists the choice under "dismissed messages"

(cherry-picked from commit a900ababd)
2021-10-13 18:02:11 -05:00
MPela
b1a21533fe Dismiss any open content dialog when window is moved (#11485)
## Summary of the Pull Request
When the window moves, hide any visible content dialog (only one can be shown at a time) and ensure its associated async operation is terminated.

#10922 dismisses any open popups when the window is moved or any scroll viewer scrolls. However, if you just close a Popup from the UI tree, the async operation associated to a ContentDialog (started with `dialog.ShowAsync`) does not terminate. The dialog lock that prevents opening multiple dialogs at the same time is not released, and no further dialog can be shown. 
Explicitly dismissing the only visible ContentDialog using its `Hide` method terminates the operation.

## Validation Steps Performed
Manual tests, open up dialogs and move the window (like in #11425)

References #10922 
Closes #11425
2021-10-12 17:14:07 -07:00
PankajBhojwani
b19f449895 Enable the editable actions page in the SUI (#11481) 2021-10-12 17:13:39 -07:00
Dustin L. Howett
f218b0dc76 Enable the "Defaults" settings page in Stable (#11453)
This change enables access to the Defaults page in stable builds of
terminal. It is intended that we backport this feature flag edit to
1.11, so that Defaults can roll out with 1.11 when it becomes stable.
2021-10-12 17:12:00 -07:00
Leon Liang
f90572d5a1 Enable DefApp hooks for stable (#11423)
Uncommenting parts of stable's AppXManifest to allow defapp to work with it.

(cherry picked from commit f7b5b5caf8)
2021-10-12 15:58:55 -07:00
Dustin Howett
616a71dd23 [STABLE ONLY] Combined revert of Environment Block Changes
Revert "Fix environment block creation (#7401)"

This reverts commit 7886f16714.

(cherry picked from commit e46ba65665)

Revert "Always create a new environment block before we spawn a process (#7243)"

This reverts commit 849243af99.

References #7418

(cherry picked from commit 4204d2535c)
(cherry picked from commit f8e8572c23)
(cherry picked from commit cb4c4f7b73)
(cherry picked from commit afb0cac3e3)
(cherry picked from commit b25dc74a1d)
2021-10-11 10:46:39 -05:00
Carlos Zamora
f012cb92fc [deadlock fix] Remove lock for SIUP::GetSelectionRange() (#11386)
## Summary of the Pull Request
The deadlock was caused by `ScreenInfoUiaProviderBase::GetSelection()` calling `TermControlUiaProvider::GetSelectionRange` (both of which attempted to lock the console). This PR removes the lock and initialization check from `TermControlUiaProvider`. It is no longer necessary because the only one that calls it is `SIUPB::GetSelection()`.

Additionally, this adds some code that was useful in debugging this race condition. That should help us figure out any locking issues that may come up in the future.

## References
#11312
Closes #11385 

## Validation Steps Performed
 Repro steps don't cause hang
2021-09-30 15:16:22 -07:00
Michael Niksa
a43cf4ac2a change pgo training branch to match this release branch 2021-09-28 09:16:08 -07:00
Michael Niksa
b310307128 build fixes from mismerge of backport 2021-09-28 09:15:21 -07:00
Leon Liang
4fa0dc7ffa Replace TrayIcon with NotificationIcon (#11219)
This PR simply replaces all uses of "TrayIcon" and "Tray" with "NotificationIcon" and "NotificationArea" to be more accurate. Originally I kinda wanted to only replace all occurrences of it in settings and user facing things, but I figured I might as well make it consistent throughout all of our code.
2021-09-27 15:06:27 -07:00
Leonard Hecker
e551184666 Fix KeyChord constructor assertion failure during tab dragging (#11306)
For some weird reason we sometimes receive a WM_KEYDOWN
message without vkey or scanCode if a user drags a tab.
The KeyChord constructor has a debug assertion ensuring that all KeyChord
either have a valid vkey/scanCode. This is important, because this prevents
accidential insertion of invalid KeyChords into classes like ActionMap.

## PR Checklist
* [x] Closes #11076
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed

* Tab dragging doesn't produce assertion failures anymore ✔️
2021-09-27 14:52:35 -07:00
Sergey
6363dbae69 Fix selection render on paste (#11286)
## Summary of the Pull Request
Clears selection render on paste

## PR Checklist
* [x] Closes #11227
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA

## Detailed Description of the Pull Request / Additional comments
Added ```_renderer->TriggerSelection(); ``` similarly to the copy action few lines up in ```CopySelectionToClipboard``` function

## Validation Steps Performed
Manually tested
2021-09-27 14:52:26 -07:00
PankajBhojwani
7965b39d7b Fix mouse coordinates when viewport is scrolled for all events, not just pressed (#11290)
Does the mouse coordinate adjustment added in #10642 for all the other mouse events as well (moved, released, wheel)

Closes #10190
2021-09-27 14:52:16 -07:00
Ian O'Neill
120bb8ef5e Fix serialisation of findMatch action (#11233)
## Summary of the Pull Request
Fixes the serialisation of the findMatch action so that the direction is stored.

## PR Checklist
* [x] Closes #11225
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Added a test and tested manually.
2021-09-27 14:52:03 -07:00
Michael Niksa
c5acc3585c adjust tools version for folks running on 2022 2021-09-27 14:51:55 -07:00
Carlos Zamora
b0cb46f68b [a11y] Ensure buffer is initialized before interacting with it (#11312)
Adds a check before every UIA function call to ensure the terminal (specifically the buffer) is initialized before doing work. Both the `ScreenInfoUiaProvider` and the `UiaTextRange` are now covered.

## References
Closes #11135 
#10971 & #11042

## Detailed Description of the Pull Request / Additional comments
Originally, I tried applying this heuristic to all the `RuntimeClassInitialize` on `UiaTextRangeBase` with the philosophy of "a range pointing to an invalid buffer is invalid itself", but that caused a regression on [MSFT 33353327](https://microsoft.visualstudio.com/OS/_workitems/edit/33353327).

`IUiaData` also has `GetTextBuffer()` return a `TextBuffer&`, which cannot be checked for nullness. Instead, I decided to add a function to `IUiaData` that checks if we have a valid state. Since this is shared with Conhost and Conhost doesn't have this issue, I simply make that function say that it's always in a valid state.

## Validation Steps Performed
- [X] Narrator can detect newly created terminals
- [X] (On Windows Server 2022) Windows Terminal does not hang on launch
2021-09-23 15:19:03 -07:00
PankajBhojwani
0480597abb doc: add font features/axes to the schema (#11066)
Add entries to the schema for font features and axes

* [x] Closes #11058

(cherry picked from commit e4c5e8bd2a)
2021-08-27 15:42:30 -05:00
Dustin L. Howett
d9ff7d610d Update Cascadia Code to 2108.26 (#11061)
This update fixes some minor ligature issues, font selection issues and
a problem with the Hebrew letter Vav when combined with Holam.

See microsoft/cascadia-code#538 for more details.

(cherry picked from commit de379cd043)
2021-08-26 14:55:30 -05:00
Mike Griese
3052ff77e2 Update pattern locations again after scrolling (#11059)
This is on me. When I got rid of the `_updatePatternLocations` `ThrottledFunc` in the `TermControl`, I didn't add a matching call to `_updatePatternLocations->Run()` in this method.

In #9820, in `TermControl::_ScrollPositionChanged`, there was still a call to `_updatePatternLocations->Run();`. (TermControl.cpp:1655 on the right) https://github.com/microsoft/terminal/pull/9820/files#diff-c10bb023995e88dac6c1d786129284c454c2df739ea547ce462129dc86dc2697R1654

#10051 didn't change this

In #10187 I moved the `_updatePatternLocations` throttled func from termcontrol to controlcore. Places it existed before:
* [x] `TermControl::_coreReceivedOutput`: already matched by ControlCore::_connectionOutputHandler
* [x] `TermControl::_ScrollbarChangeHandler` -> added in c20eb9d
* [x] `TermControl::_ScrollPositionChanged` -> `ControlCore::_terminalScrollPositionChanged`

## Validation Steps Performed
Print a URL, scroll the wheel: it still works.

Closes #11055

(cherry picked from commit 7423734a48)
2021-08-26 13:58:31 -05:00
Michael Niksa
694c73013f fix version specification because nuget only likes dashes. (#11060)
(cherry picked from commit 6f42367ab8)
2021-08-26 13:04:36 -05:00
Schuyler Rosefield
b8b137f0c7 Add first pane movement for MoveFocus/SwapPane. (#11044)
This commit adds the ability to target the first pane in the tree,
always.

I wasn't able to find an existing issue for this, it is just a personal
feature for me. I won't be heartbroken if it does not get merged.

As motivation, I frequently have setups where the thing I am primarily
working on is a large pane on the left and everything else is in smaller
panes positioned elsewhere. I like to have one hotkey where I can go to
any pane and then make it the "primary" pane if I am changing what I am
working on or need to focus on another set of code/documentation/etc.

## Validation Steps Performed
Confirmed that the move focus and swap pane variants both affect the
correct pane.

(cherry picked from commit 07dc0601f9)
2021-08-26 13:04:22 -05:00
944 changed files with 22479 additions and 33995 deletions

View File

@@ -1,7 +1,6 @@
root = true
[*]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true

2
.gitattributes vendored
View File

@@ -3,8 +3,6 @@
###############################################################################
* -text
*.inc linguist-language=cpp
###############################################################################
# Set default behavior for command prompt diff.
#

View File

@@ -10,21 +10,14 @@ body:
- type: input
attributes:
label: Windows Terminal version
placeholder: "1.7.3651.0"
label: Windows Terminal version (or Windows build number)
placeholder: "10.0.19042.0, 1.7.3651.0"
description: |
You can find the version in the about dialog, or by running `wt -v` at the commandline.
If you are reporting an issue in Windows Terminal, you can find the version in the about dialog.
If you are reporting an issue with the Windows Console, please run `ver` or `[Environment]::OSVersion`.
validations:
required: false
- type: input
attributes:
label: Windows build number
placeholder: "10.0.19042.0"
description: |
Please run `ver` or `[Environment]::OSVersion`.
validations:
required: false
required: true
- type: textarea
attributes:

View File

@@ -17,7 +17,7 @@
"Microsoft.Net.Component.4.5.TargetingPack",
"Microsoft.VisualStudio.Component.DiagnosticTools",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.Component.Windows11SDK.22000",
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
"Microsoft.VisualStudio.ComponentGroup.UWP.Support",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",

View File

@@ -99,29 +99,15 @@ If you don't have any additional info/context to add but would like to indicate
## Contributing fixes / features
If you're able & willing to help fix issues and/or implement features, we'd love your contribution!
The best place to start is the list of ["Easy Starter"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22+label%3A%22Easy+Starter%22+) issues. These are bugs or tasks that we on the team believe would be easier to implement for someone without any prior experience in the codebase. Once you're feeling more comfortable in the codebase, feel free to just use the ["Help Wanted"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22+) label, or just find an issue your interested in and hop in!
Generally, we categorize issues in the following way, which is largely derived from our old internal work tracking system:
* ["Bugs"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Bug%22+) are parts of the Terminal & Console that are not quite working the right way. There's code to already support some scenario, but it's not quite working right. Fixing these is generally a matter of debugging the broken functionality and fixing the wrong code.
* ["Tasks"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Task%22+) are usually new pieces of functionality that aren't yet implemented for the Terminal/Console. These are usually smaller features, which we believe
- could be a single, atomic PR
- Don't require much design consideration, or we've already written the spec for the larger feature they belong to.
* ["Features"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Feature%22+) are larger pieces of new functionality. These are usually things we believe would require larger discussion of how they should be implemented, or they'll require some complicated new settings. They might just be features that are composed of many individual tasks. Often times, with features, we like to have a spec written before development work is started, to make sure we're all on the same page (see below).
Bugs and tasks are obviously the easiest to get started with, but don't feel afraid of features either! We've had some community members contribute some amazing "feature"-level work to the Terminal (albeit, with lots of discussion 😄).
Often, we like to assign issues that generally belong to somebody's area of expertise to the team member that owns that area. This doesn't mean the community can't jump in -- they should reach out and have a chat with the assignee to see if it'd okay to take. If an issue's been assigned more than a month ago, there's a good chance it's fair game to try yourself.
For those able & willing to help fix issues and/or implement features ...
### To Spec or not to Spec
Some issues/features may be quick and simple to describe and understand. For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Fork, Branch, and Create your PR", below.
Small issues that do not require a spec will be labelled `Issue-Bug` or `Issue-Task`.
Small issues that do not require a spec will be labelled Issue-Bug or Issue-Task.
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled `Issue-Feature`. More often than not, we'll add such features to the ["Specification Tracker" project](https://github.com/microsoft/terminal/projects/1).
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled Issue-Feature.
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
@@ -139,7 +125,7 @@ Team members will be happy to help review specs and guide them to completion.
### Help Wanted
Once the team has approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
---

View File

@@ -117,6 +117,7 @@ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```
## dynamic_bitset
@@ -147,6 +148,7 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## \{fmt\}
@@ -213,6 +215,7 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
@@ -246,71 +249,7 @@ SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
```
## PCG Random Number Generation
**Source**: [https://github.com/imneme/pcg-cpp](https://github.com/imneme/pcg-cpp)
### License
```
Copyright (c) 2014-2017 Melissa O'Neill and PCG Project contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## ConEmu
**Source**: [https://github.com/Maximus5/ConEmu](https://github.com/Maximus5/ConEmu)
### License
```
BSD 3-Clause License
Copyright (c) 2009-2017, Maximus5 <ConEmu.Maximus5@gmail.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```
# Microsoft Open Source

View File

@@ -10,8 +10,6 @@
<clear />
</disabledPackageSources>
<config>
<!-- TODO: TEMPORARY UNTIL PGO-Helpers is updated to search both. We shouldn't need to keep the globals path here. -->
<add key="globalPackagesFolder" value=".\packages" />
<add key="repositorypath" value=".\packages" />
</config>
</configuration>

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29001.49
@@ -268,6 +268,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererUia", "src\renderer
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WinRTUtils", "src\cascadia\WinRTUtils\WinRTUtils.vcxproj", "{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminalUniversal", "src\cascadia\WindowsTerminalUniversal\WindowsTerminalUniversal.vcxproj", "{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.LIB", "src\winconpty\lib\winconptylib.vcxproj", "{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.DLL", "src\winconpty\dll\winconptydll.vcxproj", "{A22EC5F6-7851-4B88-AC52-47249D437A52}"
@@ -334,8 +336,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WpfTerminalTestNetCore", "s
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wt", "src\cascadia\wt\wt.vcxproj", "{506FD703-BAA7-4F6E-9361-64F550EC8FCA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "elevate-shim", "src\cascadia\ElevateShim\elevate-shim.vcxproj", "{416FD703-BAA7-4F6E-9361-64F550EC8FCA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Settings.Editor", "src\cascadia\TerminalSettingsEditor\Microsoft.Terminal.Settings.Editor.vcxproj", "{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
@@ -400,10 +400,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsTerminal.UIA.Tests",
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "api-ms-win-core-synch-l1-2-0", "src\api-ms-win-core-synch-l1-2-0\api-ms-win-core-synch-l1-2-0.vcxproj", "{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Utils", "Utils", "{61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererAtlas", "src\renderer\atlas\atlas.vcxproj", "{8222900C-8B6C-452A-91AC-BE95DB04B95F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
AuditMode|Any CPU = AuditMode|Any CPU
@@ -2356,6 +2352,50 @@ Global
{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}.Release|x64.Build.0 = Release|x64
{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}.Release|x86.ActiveCfg = Release|Win32
{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}.Release|x86.Build.0 = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|Any CPU.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|Any CPU.Build.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|Any CPU.Deploy.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|ARM64.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|ARM64.Build.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|ARM64.Deploy.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|DotNet_x64Test.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|DotNet_x86Test.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|x64.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|x86.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|x86.Build.0 = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.AuditMode|x86.Deploy.0 = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|Any CPU.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|ARM.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|ARM64.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x64.ActiveCfg = Debug|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x64.Build.0 = Debug|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x64.Deploy.0 = Debug|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x86.ActiveCfg = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x86.Build.0 = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Debug|x86.Deploy.0 = Debug|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|Any CPU.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|ARM.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|ARM64.ActiveCfg = Release|ARM64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|ARM64.Build.0 = Release|ARM64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|ARM64.Deploy.0 = Release|ARM64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x64.ActiveCfg = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x64.Build.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x64.Deploy.0 = Release|x64
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x86.ActiveCfg = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x86.Build.0 = Release|Win32
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1}.Release|x86.Deploy.0 = Release|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
@@ -2763,43 +2803,6 @@ Global
{506FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x64.Build.0 = Release|x64
{506FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x86.ActiveCfg = Release|Win32
{506FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x86.Build.0 = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|DotNet_x64Test.ActiveCfg = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|DotNet_x86Test.ActiveCfg = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|x64.ActiveCfg = AuditMode|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|x64.Build.0 = AuditMode|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.AuditMode|x86.Build.0 = AuditMode|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|Any CPU.ActiveCfg = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|ARM.ActiveCfg = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|ARM64.ActiveCfg = Debug|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|ARM64.Build.0 = Debug|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|x64.ActiveCfg = Debug|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|x64.Build.0 = Debug|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|x86.ActiveCfg = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Debug|x86.Build.0 = Debug|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|Any CPU.ActiveCfg = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|ARM.ActiveCfg = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|ARM64.ActiveCfg = Release|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|ARM64.Build.0 = Release|ARM64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x64.ActiveCfg = Release|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x64.Build.0 = Release|x64
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x86.ActiveCfg = Release|Win32
{416FD703-BAA7-4F6E-9361-64F550EC8FCA}.Release|x86.Build.0 = Release|Win32
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}.AuditMode|Any CPU.ActiveCfg = Release|x64
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}.AuditMode|Any CPU.Build.0 = Release|x64
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}.AuditMode|Any CPU.Deploy.0 = Release|x64
@@ -3336,46 +3339,6 @@ Global
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x64.Build.0 = Release|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x86.ActiveCfg = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x86.Build.0 = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|DotNet_x64Test.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|DotNet_x86Test.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|x64.ActiveCfg = AuditMode|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|x64.Build.0 = AuditMode|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|x86.Build.0 = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|Any CPU.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM64.ActiveCfg = Debug|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM64.Build.0 = Debug|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x64.ActiveCfg = Debug|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x64.Build.0 = Debug|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x86.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x86.Build.0 = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|x64.Build.0 = Fuzzing|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|Any CPU.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM64.ActiveCfg = Release|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM64.Build.0 = Release|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x64.ActiveCfg = Release|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x64.Build.0 = Release|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x86.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -3440,7 +3403,8 @@ Global
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {59840756-302F-44DF-AA47-441A9D673202}
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{48D21369-3D7B-4431-9967-24E81292CF63} = {05500DEF-2294-41E3-AF9A-24E580B82836}
{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE} = {61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}
{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE} = {59840756-302F-44DF-AA47-441A9D673202}
{B0AC39D6-7B40-49A9-8202-58549BAE1FB1} = {59840756-302F-44DF-AA47-441A9D673202}
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{A22EC5F6-7851-4B88-AC52-47249D437A52} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
@@ -3452,11 +3416,10 @@ Global
{D3EF7B96-CD5E-47C9-B9A9-136259563033} = {04170EEF-983A-4195-BFEF-2321E5E38A1E}
{95B136F9-B238-490C-A7C5-5843C1FECAC4} = {05500DEF-2294-41E3-AF9A-24E580B82836}
{024052DE-83FB-4653-AEA4-90790D29D5BD} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{067F0A06-FCB7-472C-96E9-B03B54E8E18D} = {61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}
{067F0A06-FCB7-472C-96E9-B03B54E8E18D} = {59840756-302F-44DF-AA47-441A9D673202}
{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {81C352DB-1818-45B7-A284-18E259F1CC87}
{1588FD7C-241E-4E7D-9113-43735F3E6BAD} = {4DAF0299-495E-4CD1-A982-9BAC16A45932}
{506FD703-BAA7-4F6E-9361-64F550EC8FCA} = {61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}
{416FD703-BAA7-4F6E-9361-64F550EC8FCA} = {61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}
{506FD703-BAA7-4F6E-9361-64F550EC8FCA} = {59840756-302F-44DF-AA47-441A9D673202}
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {77875138-BB08-49F9-8BB1-409C2150E0E1}
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {77875138-BB08-49F9-8BB1-409C2150E0E1}
{CA5CAD1A-082C-4476-9F33-94B339494076} = {77875138-BB08-49F9-8BB1-409C2150E0E1}
@@ -3475,8 +3438,6 @@ Global
{C323DAEE-B307-4C7B-ACE5-7293CBEFCB5B} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{F19DACD5-0C6E-40DC-B6E4-767A3200542C} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
{61901E80-E97D-4D61-A9BB-E8F2FDA8B40C} = {59840756-302F-44DF-AA47-441A9D673202}
{8222900C-8B6C-452A-91AC-BE95DB04B95F} = {05500DEF-2294-41E3-AF9A-24E580B82836}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3140B1B7-C8EE-43D1-A772-D82A7061A271}

View File

@@ -214,7 +214,7 @@ resources useful and interesting:
* Windows Terminal Launch: [Build 2019
Session](https://www.youtube.com/watch?v=KMudkRcwjCw)
* Run As Radio: [Show 645 - Windows Terminal with Richard
Turner](https://www.runasradio.com/Shows/Show/645)
Turner](http://www.runasradio.com/Shows/Show/645)
* Azure Devops Podcast: [Episode 54 - Kayla Cinnamon and Rich Turner on DevOps
on the Windows
Terminal](http://azuredevopspodcast.clear-measure.com/kayla-cinnamon-and-rich-turner-on-devops-on-the-windows-terminal-team-episode-54)
@@ -289,9 +289,8 @@ If you would like to ask a question that you feel doesn't warrant an issue
* You must [enable Developer Mode in the Windows Settings
app](https://docs.microsoft.com/en-us/windows/uwp/get-started/enable-your-device-for-development)
to locally install and run Windows Terminal
* You must have [PowerShell 7 or later](https://github.com/PowerShell/PowerShell/releases/latest) installed
* You must have the [Windows 11 (10.0.22000.0)
SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/)
* You must have the [Windows 10 1903
SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk)
installed
* You must have at least [VS
2019](https://visualstudio.microsoft.com/downloads/) installed
@@ -339,9 +338,7 @@ Solution Explorer) and go to properties. In the Debug menu, change "Application
process" and "Background task process" to "Native Only".
You should then be able to build & debug the Terminal project by hitting
<kbd>F5</kbd>. Make sure to select either the "x64" or the "x86" platform - the
Terminal doesn't build for "Any Cpu" (because the Terminal is a C++ application,
not a C# one).
<kbd>F5</kbd>.
> 👉 You will _not_ be able to launch the Terminal directly by running the
> WindowsTerminal.exe. For more details on why, see

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31205.134

View File

@@ -1,4 +1,4 @@
$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
# List all processes to aid debugging:
Write-Host "All processes running:"

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

View File

@@ -1,11 +0,0 @@
<PoliCheckExclusions>
<!-- All strings must be UPPER CASE -->
<!--Each of these exclusions is a folder name -if \[name]\exists in the file path, it will be skipped -->
<Exclusion Type="FolderPathFull">winrt|.git|oss|packages</Exclusion>
<!--Each of these exclusions is a folder name -if any folder or file starts with "\[name]", it will be skipped -->
<!--<Exclusion Type="FolderPathStart">ABC|XYZ</Exclusion>-->
<!--Each of these file types will be completely skipped for the entire scan -->
<Exclusion Type="FileType">.PNG|.SVG|.BMP|.ICO</Exclusion>
<!--The specified file names will be skipped during the scan regardless which folder they are in -->
<!--<Exclusion Type="FileName">ABC.TXT|XYZ.CS</Exclusion>-->
</PoliCheckExclusions>

View File

@@ -2,5 +2,4 @@
<packages>
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
<package id="Microsoft.PGO-Helpers.Cpp" version="0.2.22" targetFramework="native" />
</packages>

View File

@@ -1,4 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="Terminal.PGO.props" />
<Import Project="$(PkgMicrosoft_PGO_Helpers_Cpp)\build\Microsoft.PGO-Helpers.Cpp.targets" />
</Project>

View File

@@ -1,16 +0,0 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Microsoft.Internal.Windows.Terminal.PGODatabase</id>
<version>0</version>
<title>Windows Terminal PGO Database</title>
<authors>Microsoft</authors>
<owners>Microsoft</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Windows Terminal PGO Database</description>
</metadata>
<files>
<!-- The target directories for pgd files need to remain as is. PGO optimization pass will rely on this exact directory layout. -->
<file src="x64\*.pgd" target="tools\x64"/>
</files>
</package>

View File

@@ -1,45 +0,0 @@
<Project>
<PropertyGroup>
<NuGetPackageDirectory>$(MSBuildThisFileDirectory)..\..\packages</NuGetPackageDirectory>
<PkgMicrosoft_PGO_Helpers_Cpp>$(NuGetPackageDirectory)\Microsoft.PGO-Helpers.Cpp.0.2.22</PkgMicrosoft_PGO_Helpers_Cpp>
</PropertyGroup>
<!-- Get version information -->
<Import Project="$(MSBuildThisFileDirectory)..\..\custom.props" />
<PropertyGroup>
<!-- Optional, defaults to main. Name of the branch which will be used for calculating branch point. -->
<PGOBranch>main</PGOBranch>
<!-- Mandatory. Name of the NuGet package which will contain PGO databases for consumption by build system. -->
<PGOPackageName>Microsoft.Internal.Windows.Terminal.PGODatabase</PGOPackageName>
<!-- Mandatory. Major version number of the PGO database which should match the version of the product. This can be hardcoded or obtained from other sources in build system. -->
<PGOPackageVersionMajor>$(VersionMajor)</PGOPackageVersionMajor>
<!-- Mandatory. Minor version number of the PGO database which should match the version of the product. This can be hardcoded or obtained from other sources in build system. -->
<PGOPackageVersionMinor>$(VersionMinor)</PGOPackageVersionMinor>
<!-- Mandatory. Path to nuget.config file for the project. Path is relative to where the props file will be. -->
<PGONuGetConfigPath>$(MSBuildThisFileDirectory)..\..\nuget.config</PGONuGetConfigPath>
<!-- Mandatory. Path to PGO database NuSpec, see section below. -->
<PGONuspecPath>$(MSBuildThisFileDirectory)Terminal.PGO.DB.nuspec</PGONuspecPath>
<!-- Optional, defaults to true. Should verification result in build failure or error? -->
<PGOVerifyFailureTreatedAsError>true</PGOVerifyFailureTreatedAsError>
<!-- Optional, defaults to $(IntDir)\Nuspec. Temporary path where PGD files are copied to. -->
<PGONuspecBasePath>$(PGDPathForAllArch)</PGONuspecBasePath>
<!-- Optional, defaults to true. Specifies whether to use default information for PGD files. -->
<PGOUseDefaultPGDFileInfo>true</PGOUseDefaultPGDFileInfo>
<!-- Copying the PGO runtime brings along a CRT. If we do that under normal circumstances, WAPPROJ will get its grubby hands on it and mess up all the CRT shenanigans we have to pull to make MSIX packages happy. So only pull it in for Instrument builds.-->
<PGOCopyRuntime>false</PGOCopyRuntime>
<PGOCopyRuntime Condition="'$(PGOBuildMode)' == 'Instrument'">true</PGOCopyRuntime>
</PropertyGroup>
<!-- Import PGO-Helpers -->
<Import Project="$(PkgMicrosoft_PGO_Helpers_Cpp)\build\Microsoft.PGO-Helpers.Cpp.props" />
</Project>

View File

@@ -61,21 +61,6 @@ stages:
- template: ./templates/build-console-ci.yml
parameters:
platform: ARM64
- stage: Test_x64
displayName: Test x64
dependsOn: [Build_x64]
condition: succeeded()
jobs:
- template: ./templates/test-console-ci.yml
parameters:
platform: x64
- stage: Test_x86
displayName: Test x86
dependsOn: [Build_x86]
jobs:
- template: ./templates/test-console-ci.yml
parameters:
platform: x86
- stage: Scripts
displayName: Code Health Scripts
dependsOn: []

View File

@@ -18,10 +18,6 @@ parameters:
displayName: "Build Windows Terminal MSIX"
type: boolean
default: true
- name: runCompliance
displayName: "Run Compliance and Security Build"
type: boolean
default: true
- name: buildTerminalVPack
displayName: "Build Windows Terminal VPack"
type: boolean
@@ -38,6 +34,7 @@ parameters:
- Optimize
- Instrument
- None
- name: buildConfigurations
type: object
default:
@@ -68,7 +65,6 @@ jobs:
BuildConfiguration: ${{ config }}
BuildPlatform: ${{ platform }}
displayName: Build
timeoutInMinutes: 240
cancelTimeoutInMinutes: 1
steps:
- checkout: self
@@ -93,17 +89,6 @@ jobs:
displayName: Use NuGet 5.10
inputs:
versionSpec: 5.10
- task: NuGetAuthenticate@0
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
- task: NuGetCommand@2
displayName: NuGet custom
inputs:
@@ -128,8 +113,6 @@ jobs:
resourceFilePath: >-
src\cascadia\TerminalApp\Resources\en-US\Resources.resw
src\cascadia\TerminalApp\Resources\en-US\ContextMenu.resw
src\cascadia\TerminalControl\Resources\en-US\Resources.resw
src\cascadia\TerminalConnection\Resources\en-US\Resources.resw
@@ -138,6 +121,8 @@ jobs:
src\cascadia\TerminalSettingsEditor\Resources\en-US\Resources.resw
src\cascadia\WindowsTerminalUniversal\Resources\en-US\Resources.resw
src\cascadia\CascadiaPackage\Resources\en-US\Resources.resw
appendRelativeDir: true
localizationTarget: false
@@ -157,10 +142,15 @@ jobs:
filePath: .\build\scripts\Generate-ThirdPartyNotices.ps1
arguments: -MarkdownNoticePath .\NOTICE.md -OutputPath .\src\cascadia\CascadiaPackage\NOTICE.html
pwsh: true
- ${{ if eq(parameters.pgoBuildMode, 'Optimize') }}:
- task: PowerShell@2
displayName: Restore PGO Database
inputs:
filePath: tools/PGODatabase/restore-pgodb.ps1
workingDirectory: $(Build.SourcesDirectory)\tools\PGODatabase
- ${{ if eq(parameters.buildTerminal, true) }}:
- task: VSBuild@1
displayName: Build solution **\OpenConsole.sln
condition: true
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
@@ -176,6 +166,20 @@ jobs:
inputs:
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
ArtifactName: binlog-$(BuildPlatform)
- ${{ if eq(parameters.pgoBuildMode, 'Optimize') }}:
- task: PowerShell@2
displayName: Validate binaries are optimized
condition: and(succeeded(), eq(variables['BuildPlatform'], 'x64'))
inputs:
targetType: inline
script: >-
$Binaries = 'OpenConsole.exe', 'WindowsTerminal.exe', 'TerminalApp.dll', 'TerminalConnection.dll', 'Microsoft.Terminal.Control.dll', 'Microsoft.Terminal.Remoting.dll', 'Microsoft.Terminal.Settings.Editor.dll', 'Microsoft.Terminal.Settings.Model.dll'
foreach ($BinFile in $Binaries) {
& "$(Build.SourcesDirectory)\tools\PGODatabase\verify-pgo.ps1" "$(Build.SourcesDirectory)/src/cascadia/CascadiaPackage/bin/$(BuildPlatform)/$(BuildConfiguration)/$BinFile"
}
- task: PowerShell@2
displayName: Check MSIX for common regressions
inputs:
@@ -201,6 +205,8 @@ jobs:
filePath: build\scripts\Index-Pdbs.ps1
arguments: -SearchDir '$(Build.SourcesDirectory)' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)
errorActionPreference: silentlyContinue
- task: ComponentGovernanceComponentDetection@0
displayName: Component Detection
- task: PowerShell@2
displayName: Run Unit Tests
condition: and(succeeded(), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
@@ -230,10 +236,6 @@ jobs:
TargetFolder: $(Build.ArtifactStagingDirectory)/appx
OverWrite: true
flattenFolders: true
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
displayName: 'Generate SBOM manifest'
inputs:
BuildDropPath: '$(System.ArtifactsDirectory)/appx'
- task: PublishBuildArtifacts@1
displayName: Publish Artifact (appx)
inputs:
@@ -257,7 +259,6 @@ jobs:
inputs:
PathtoPublish: $(Build.ArtifactStagingDirectory)/wpf
ArtifactName: wpf-dll-$(BuildPlatform)-$(BuildConfiguration)
- task: PublishSymbols@2
displayName: Publish symbols path
continueOnError: True
@@ -269,9 +270,6 @@ jobs:
IndexSources: false
SymbolServerType: TeamServices
- ${{ if eq(parameters.runCompliance, true) }}:
- template: ./templates/build-console-compliance-job.yml
- ${{ if eq(parameters.buildTerminal, true) }}:
- job: BundleAndSign
displayName: Create and sign AppX/MSIX bundles
@@ -279,7 +277,6 @@ jobs:
steps:
- checkout: self
clean: true
fetchDepth: 1
submodules: true
persistCredentials: True
- task: PkgESSetupBuild@12
@@ -300,6 +297,11 @@ jobs:
inputs:
filePath: build\scripts\Create-AppxBundle.ps1
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion 0.0.0.0 -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminal_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
- task: PowerShell@2
displayName: Create WindowsTerminalUniversal*.msixbundle
inputs:
filePath: build\scripts\Create-AppxBundle.ps1
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName WindowsTerminalUniversal -BundleVersion $(XES_APPXMANIFESTVERSION) -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminalUniversal_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
- task: EsrpCodeSigning@1
displayName: Submit *.msixbundle to ESRP for code signing
inputs:
@@ -352,7 +354,6 @@ jobs:
steps:
- checkout: self
clean: true
fetchDepth: 1
submodules: true
persistCredentials: True
- task: PkgESSetupBuild@12
@@ -458,7 +459,6 @@ jobs:
steps:
- checkout: self
clean: true
fetchDepth: 1
submodules: true
- task: PkgESSetupBuild@12
displayName: Package ES - Setup Build

View File

@@ -19,24 +19,12 @@ jobs:
- checkout: self
submodules: true
clean: true
fetchDepth: 1
- task: NuGetToolInstaller@0
displayName: Ensure NuGet 4.8.1
inputs:
versionSpec: 4.8.1
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2

View File

@@ -1,222 +0,0 @@
jobs:
- job: Compliance
# We don't *need* a matrix but there's no other way to set parameters on a "job"
# in the AzDO YAML syntax. It would have to be a "stage" or a "template".
# Doesn't matter. We're going to do compliance on Release x64 because
# that's the one all the tooling works against for sure.
strategy:
matrix:
Release_x64:
BuildConfiguration: Release
BuildPlatform: x64
displayName: Validate Security and Compliance
timeoutInMinutes: 240
steps:
- checkout: self
clean: true
submodules: true
persistCredentials: True
- task: PkgESSetupBuild@12
displayName: Package ES - Setup Build
inputs:
disableOutputRedirect: true
- task: PowerShell@2
displayName: Rationalize Build Platform
inputs:
targetType: inline
script: >-
$Arch = "$(BuildPlatform)"
If ($Arch -Eq "x86") { $Arch = "Win32" }
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
- task: NuGetToolInstaller@1
displayName: Use NuGet 5.10
inputs:
versionSpec: 5.10
- task: NuGetAuthenticate@0
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
- task: NuGetCommand@2
displayName: NuGet custom
inputs:
command: custom
selectOrConfig: config
nugetConfigPath: NuGet.Config
arguments: restore OpenConsole.sln -SolutionDirectory $(Build.SourcesDirectory)
- task: UniversalPackages@0
displayName: Download terminal-internal Universal Package
inputs:
feedListDownload: 2b3f8893-a6e8-411f-b197-a9e05576da48
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
versionListDownload: $(TerminalInternalPackageVersion)
- task: TouchdownBuildTask@1
displayName: Download Localization Files
inputs:
teamId: 7105
authId: $(TouchdownAppId)
authKey: $(TouchdownAppKey)
resourceFilePath: >-
src\cascadia\TerminalApp\Resources\en-US\Resources.resw
src\cascadia\TerminalControl\Resources\en-US\Resources.resw
src\cascadia\TerminalConnection\Resources\en-US\Resources.resw
src\cascadia\TerminalSettingsModel\Resources\en-US\Resources.resw
src\cascadia\TerminalSettingsEditor\Resources\en-US\Resources.resw
src\cascadia\CascadiaPackage\Resources\en-US\Resources.resw
appendRelativeDir: true
localizationTarget: false
pseudoSetting: Included
- task: PowerShell@2
displayName: Move Loc files one level up
inputs:
targetType: inline
script: >-
$Files = Get-ChildItem . -R -Filter 'Resources.resw' | ? FullName -Like '*en-US\*\Resources.resw'
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
pwsh: true
# 1ES Component Governance onboarding (Detects open source components). See https://docs.opensource.microsoft.com/tools/cg.html
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
displayName: Component Detection
# # PREfast and PoliCheck need Node. Install that first.
- task: NodeTool@0
# !!! NOTE !!! Run PREfast first. Some of the other tasks are going to run on a completed build.
# PREfast is going to build the code as a part of its analysis and the generated sources
# and output binaries will be sufficient for the rest of the analysis.
# If you disable this, the other tasks won't likely work. You would have to add a build
# step instead that builds the code normally before calling them.
# Also... PREfast will rebuild anyway so that's why we're not running a normal build first.
# Waste of time to build twice.
# PREfast. See https://www.1eswiki.com/wiki/SDL_Native_Rules_Build_Task
# The following 1ES tasks all operate completely differently and have a different syntax for usage.
# Most notable is every one of them has a different way of excluding things.
# Go see their 1eswiki.com pages to figure out how to exclude things.
# When writing exclusions, try to make them narrow so when new projects/binaries are added, they
# cause an error here and have to be explicitly pulled out. Don't write an exclusion so broad
# that it will catch other new stuff.
# https://www.1eswiki.com/wiki/PREfast_Build_Task
# Builds the project with C/C++ static analysis tools to find coding flaws and vulnerabilities
# !!! WARNING !!! It doesn't work with WAPPROJ packaging projects. Build the sub-projects instead.
- task: securedevelopmentteam.vss-secure-development-tools.build-task-prefast.SDLNativeRules@3
displayName: 'Run the PREfast SDL Native Rules for MSBuild'
condition: succeededOrFailed()
inputs:
msBuildCommandline: msbuild.exe /nologo /m /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }} /p:WindowsTerminalReleaseBuild=true /p:platform=$(BuildPlatform) /p:configuration=$(BuildConfiguration) /t:Terminal\Window\WindowsTerminal /p:VisualStudioVersion=16.0 $(Build.SourcesDirectory)\OpenConsole.sln
# Copies output from PREfast SDL Native Rules task to expected location for consumption by PkgESSecComp
- task: CopyFiles@1
displayName: 'Copy PREfast xml files to SDLNativeRulesDir'
inputs:
SourceFolder: '$(Agent.BuildDirectory)'
Contents: |
**\*.nativecodeanalysis.xml
TargetFolder: '$(Agent.BuildDirectory)\_sdt\logs\SDLNativeRules'
# https://www.1eswiki.com/index.php?title=PoliCheck_Build_Task
# Scans the text of source code, comments, and content for terminology that could be sensitive for legal, cultural, or geopolitical reasons.
# (Also finds vulgarities... takes all the fun out of everything.)
- task: securedevelopmentteam.vss-secure-development-tools.build-task-policheck.PoliCheck@2
displayName: 'Run PoliCheck'
inputs:
targetType: F
targetArgument: $(Build.SourcesDirectory)
result: PoliCheck.xml
optionsFC: 1
optionsXS: 1
optionsUEPath: $(Build.SourcesDirectory)\build\config\PolicheckExclusions.xml
optionsHMENABLE: 0
continueOnError: true
# https://www.1eswiki.com/wiki/CredScan_Azure_DevOps_Build_Task
# Searches through source code and build outputs for a credential left behind in the open
- task: securedevelopmentteam.vss-secure-development-tools.build-task-credscan.CredScan@3
displayName: 'Run CredScan'
inputs:
outputFormat: pre
# suppressionsFile: LocalSuppressions.json
batchSize: 20
debugMode: false
continueOnError: true
# https://www.1eswiki.com/wiki/BinSkim_Build_Task
# Searches managed and unmanaged binaries for known security vulnerabilities.
- task: securedevelopmentteam.vss-secure-development-tools.build-task-binskim.BinSkim@4
displayName: 'Run BinSkim'
inputs:
TargetPattern: guardianGlob
# See https://aka.ms/gdn-globs for how to do match patterns
AnalyzeTargetGlob: $(Build.SourcesDirectory)\bin\**\*.dll;$(Build.SourcesDirectory)\bin\**\*.exe;-:file|**\Microsoft.UI.Xaml.dll;-:file|**\Microsoft.Toolkit.Win32.UI.XamlHost.dll;-:file|**\vcruntime*.dll;-:file|**\vcomp*.dll;-:file|**\vccorlib*.dll;-:file|**\vcamp*.dll;-:file|**\msvcp*.dll;-:file|**\concrt*.dll;-:file|**\TerminalThemeHelpers*.dll;-:file|**\cpprest*.dll
continueOnError: true
# Set XES_SERIALPOSTBUILDREADY to run Security and Compliance task once per build
- powershell: Write-Host “##vso[task.setvariable variable=XES_SERIALPOSTBUILDREADY;]true”
displayName: 'Set XES_SERIALPOSTBUILDREADY Vars'
# https://www.osgwiki.com/wiki/Package_ES_Security_and_Compliance
# Does a few things:
# - Ensures that Windows-required compliance tasks are run either inside this task
# or were run as a previous step prior to this one
# (PREfast, PoliCheck, Credscan)
# - Runs Windows-specific compliance tasks inside the task
# + CheckCFlags - ensures that compiler and linker flags meet Windows standards
# + CFGCheck/XFGCheck - ensures that Control Flow Guard (CFG) or
# eXtended Flow Guard (XFG) are enabled on binaries
# NOTE: CFG is deprecated and XFG isn't fully ready yet.
# NOTE2: CFG fails on an XFG'd binary
# - Brokers all security/compliance task logs to "Trust Services Automation (TSA)" (https://aka.ms/tsa)
# which is a system that maps all errors into the appropriate bug database
# template for each organization since they all vary. It should also suppress
# new bugs when one already exists for the product.
# This one is set up to go to the OS repository and use the given parameters
# to file bugs to our AzDO product path.
# If we don't use PkgESSecComp to do this for us, we need to install the TSA task
# ourselves in this pipeline to finalize data upload and bug creation.
# !!! NOTE !!! This task goes *LAST* after any other compliance tasks so it catches their logs
- task: PkgESSecComp@10
displayName: 'Security and Compliance tasks'
inputs:
fileNewBugs: false
areaPath: 'OS\WDX\DXP\WinDev\Terminal'
teamProject: 'OS'
iterationPath: 'OS\Future'
bugTags: 'TerminalReleaseCompliance'
scanAll: true
errOnBugs: false
failOnStdErr: true
taskLogVerbosity: Diagnostic
secCompConfigFromTask: |
# Overrides default build sources directory
sourceTargetOverrideAll: $(Build.SourcesDirectory)
# Overrides default build binaries directory when "Scan all" option is specified
binariesTargetOverrideAll: $(Build.SourcesDirectory)\bin
# Set the tools to false if they should not run in the build
tools:
- toolName: CheckCFlags
enable: true
- toolName: CFGCheck
enable: true
- toolName: Policheck
enable: false
- toolName: CredScan
enable: false
- toolName: XFGCheck
enable: false

View File

@@ -22,7 +22,7 @@ jobs:
steps:
- template: build-console-steps.yml
parameters:
additionalBuildArguments: '${{ parameters.additionalBuildArguments }}'
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
- template: helix-runtests-job.yml
parameters:
@@ -52,4 +52,3 @@ jobs:
- ProcessTestResults
pgoArtifact: 'PGO'
platform: ${{ parameters.platform }}
configuration: ${{ parameters.configuration }}

View File

@@ -1,30 +1,19 @@
parameters:
additionalBuildArguments: ''
testLogPath: '$(Build.BinariesDirectory)\$(BuildPlatform)\$(BuildConfiguration)\testsOnBuildMachine.wtl'
steps:
- checkout: self
submodules: true
clean: true
fetchDepth: 1
- task: NuGetToolInstaller@0
displayName: 'Use NuGet 5.2.0'
inputs:
versionSpec: 5.2.0
- task: NuGetAuthenticate@0
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for solution
inputs:
@@ -34,6 +23,15 @@ steps:
restoreSolution: OpenConsole.sln
restoreDirectory: '$(Build.SourcesDirectory)\packages'
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
# The environment variable VCToolsInstallDir isn't defined on lab machines, so we need to retrieve it ourselves.
- script: |
"%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe" -Latest -requires Microsoft.Component.MSBuild -property InstallationPath > %TEMP%\vsinstalldir.txt
@@ -49,6 +47,14 @@ steps:
inputs:
filename: 'set'
- task: powershell@2
displayName: 'Restore PGO database'
condition: eq(variables['PGOBuildMode'], 'Optimize')
inputs:
targetType: filePath
workingDirectory: $(Build.SourcesDirectory)\tools\PGODatabase
filePath: $(Build.SourcesDirectory)\tools\PGODatabase\restore-pgodb.ps1
- task: VSBuild@1
displayName: 'Build solution **\OpenConsole.sln'
inputs:
@@ -56,7 +62,7 @@ steps:
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: "${{ parameters.additionalBuildArguments }} /p:PGOBuildMode=$(PGOBuildMode) /bl:$(Build.SourcesDirectory)\\msbuild.binlog"
msbuildArgs: "${{ parameters.additionalBuildArguments }}"
clean: true
maximumCpuCount: true
@@ -89,6 +95,67 @@ steps:
If ($Arch -Eq "x86") { $Arch = "Win32" }
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
- task: PowerShell@2
displayName: 'Validate binaries are optimized'
condition: eq(variables['pgoBuildMode'], 'Optimize')
inputs:
targetType: inline
script: |
$Binaries = 'OpenConsole.exe', 'WindowsTerminal.exe', 'TerminalApp.dll', 'TerminalConnection.dll', 'Microsoft.Terminal.Control.dll', 'Microsoft.Terminal.Remoting.dll', 'Microsoft.Terminal.Settings.Editor.dll', 'Microsoft.Terminal.Settings.Model.dll'
foreach ($BinFile in $Binaries)
{
& "$(Build.SourcesDirectory)\tools\PGODatabase\verify-pgo.ps1" "$(Build.SourcesDirectory)/bin/$(RationalizedBuildPlatform)/$(BuildConfiguration)/$BinFile"
}
- task: PowerShell@2
displayName: 'Run Unit Tests'
inputs:
targetType: filePath
filePath: build\scripts\Run-Tests.ps1
arguments: -MatchPattern '*unit.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
- task: PowerShell@2
displayName: 'Run Feature Tests (x64 only)'
inputs:
targetType: filePath
filePath: build\scripts\Run-Tests.ps1
arguments: -MatchPattern '*feature.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}'
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), eq(variables['BuildPlatform'], 'x64'))
- task: PowerShell@2
displayName: 'Convert Test Logs from WTL to xUnit format'
inputs:
targetType: filePath
filePath: build\Helix\ConvertWttLogToXUnit.ps1
arguments: -WttInputPath '${{ parameters.testLogPath }}' -WttSingleRerunInputPath 'unused.wtl' -WttMultipleRerunInputPath 'unused2.wtl' -XUnitOutputPath 'onBuildMachineResults.xml' -TestNamePrefix '$(BuildConfiguration).$(BuildPlatform)'
condition: and(ne(variables['PGOBuildMode'], 'Instrument'),or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
- task: PublishTestResults@2
displayName: 'Upload converted test logs'
condition: ne(variables['PGOBuildMode'], 'Instrument')
inputs:
testResultsFormat: 'xUnit' # Options: JUnit, NUnit, VSTest, xUnit, cTest
testResultsFiles: '**/onBuildMachineResults.xml'
#searchFolder: '$(System.DefaultWorkingDirectory)' # Optional
#mergeTestResults: false # Optional
#failTaskOnFailedTests: false # Optional
testRunTitle: 'On Build Machine Tests' # Optional
buildPlatform: $(BuildPlatform) # Optional
buildConfiguration: $(BuildConfiguration) # Optional
#publishRunAttachments: true # Optional
- task: CopyFiles@2
displayName: 'Copy result logs to Artifacts'
inputs:
Contents: |
**/*.wtl
**/*onBuildMachineResults.xml
${{ parameters.testLogPath }}
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test'
OverWrite: true
flattenFolders: true
- task: CopyFiles@2
displayName: 'Copy *.appx/*.msix to Artifacts (Non-PR builds only)'
inputs:
@@ -144,11 +211,3 @@ steps:
PathtoPublish: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/PGO'
ArtifactName: 'PGO'
condition: and(succeeded(), eq(variables['PGOBuildMode'], 'Instrument'))
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: binlog'
condition: failed()
continueOnError: True
inputs:
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
ArtifactName: binlog-$(BuildPlatform)

View File

@@ -11,7 +11,7 @@ jobs:
clean: true
- task: PowerShell@2
displayName: 'Code Formatting Check'
displayName: 'Code Formattting Check'
inputs:
targetType: filePath
filePath: '.\build\scripts\Invoke-FormattingCheck.ps1'

View File

@@ -11,7 +11,7 @@ jobs:
vmImage: 'windows-2019'
variables:
artifactsPath: $(Build.SourcesDirectory)\Artifacts
pgoToolsPath: $(Build.SourcesDirectory)\build\PGO
pgoToolsPath: $(Build.SourcesDirectory)\tools\PGODatabase
nuspecPath: $(pgoToolsPath)\NuSpecs
nuspecFilename: PGO.nuspec
@@ -30,22 +30,28 @@ jobs:
inputs:
versionSpec: 5.8.0
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
- task: CopyFiles@2
displayName: 'Copy pgd files to NuGet build directory'
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
sourceFolder: $(artifactsPath)\${{ parameters.pgoArtifact }}
contents: '**\*.pgd'
targetFolder: $(nuspecPath)\tools
- task: MSBuild@1
displayName: 'Create PGO Nuget'
- task: powershell@2
displayName: 'Generate NuSpec file'
inputs:
solution: $(pgoToolsPath)\PGO.DB.proj
msbuildArguments: '/t:CreatePGONuGet /p:PGOBuildMode=Instrument /p:PGDPathForAllArch=$(artifactsPath)\${{ parameters.pgoArtifact }} /p:PGOOutputPath=$(Build.ArtifactStagingDirectory)'
targetType: filePath
filePath: $(pgoToolsPath)\generate-nuspec.ps1
workingDirectory: $(pgoToolsPath)
arguments: $(nuspecPath)\$(nuspecFilename).template $(nuspecPath)\$(nuspecFilename)
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: 'NuGet pack'
inputs:
command: pack
packagesToPack: '$(nuspecPath)\$(nuspecFilename)'
basePath: '$(nuspecPath)'
packDestination: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
inputs:
@@ -63,4 +69,4 @@ jobs:
# This is the name of that connection
publishFeedCredentials: 'Terminal Public Artifact Feed'
feedsToUse: config
nugetConfigPath: '$(Build.SourcesDirectory)/NuGet.config'
nugetConfigPath: '$(Build.SourcesDirectory)/NuGet.config'

View File

@@ -2,7 +2,6 @@ parameters:
dependsOn: ''
pgoArtifact: PGO
platform: ''
configuration: ''
jobs:
- job: MergePGD
@@ -13,7 +12,6 @@ jobs:
artifactsPath: $(Build.SourcesDirectory)\Artifacts
pgoArtifactsPath: $(artifactsPath)\${{ parameters.pgoArtifact }}
buildPlatform: ${{ parameters.platform }}
buildConfiguration: ${{ parameters.configuration }}
steps:
# The environment variable VCToolsInstallDir isn't defined on lab machines, so we need to retrieve it ourselves.
@@ -26,36 +24,58 @@ jobs:
echo ##vso[task.setvariable variable=VCToolsInstallDir]%VCToolsInstallDir%
displayName: 'Retrieve VC tools directory'
- task: NuGetToolInstaller@0
displayName: 'Use NuGet 5.2.0'
inputs:
versionSpec: 5.2.0
- task: NuGetAuthenticate@0
# In the Microsoft Azure DevOps tenant, NuGetCommand is ambiguous.
# This should be `task: NuGetCommand@2`
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2
displayName: Restore NuGet packages for extraneous build actions
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: build/packages.config
restoreDirectory: '$(Build.SourcesDirectory)\packages'
- task: DownloadBuildArtifacts@0
inputs:
artifactName: ${{ parameters.pgoArtifact }}
downloadPath: $(artifactsPath)
- task: MSBuild@1
displayName: Merge counts into PGD
inputs:
solution: $(Build.SourcesDirectory)\OpenConsole.sln
platform: $(buildPlatform)
configuration: $(buildConfiguration)
msbuildArguments: '/t:MergePGOCounts /p:PGDPath=$(pgoArtifactsPath)\$(buildPlatform) /p:PGCRootPath=$(pgoArtifactsPath)\$(buildPlatform)'
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge WindowsTerminal*.pgc WindowsTerminal.pgd
displayName: 'Merge Terminal pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge OpenConsole*.pgc OpenConsole.pgd
displayName: 'Merge OpenConsole pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Control*.pgc Microsoft.Terminal.Control.pgd
displayName: 'Merge Microsoft.Terminal.Control pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Remoting*.pgc Microsoft.Terminal.Remoting.pgd
displayName: 'Merge Microsoft.Terminal.Remoting pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Settings.Editor*.pgc Microsoft.Terminal.Settings.Editor.pgd
displayName: 'Merge Microsoft.Terminal.Settings.Editor pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge Microsoft.Terminal.Settings.Model*.pgc Microsoft.Terminal.Settings.Model.pgd
displayName: 'Merge Microsoft.Terminal.Settings.Model pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge TerminalApp*.pgc TerminalApp.pgd
displayName: 'Merge TerminalApp pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- script: |
cd $(buildPlatform)
"%VCToolsInstallDir%\bin\hostx64\x64\pgomgr.exe" /merge TerminalConnection*.pgc TerminalConnection.pgd
displayName: 'Merge TerminalConnection pgc files into pgd'
workingDirectory: $(pgoArtifactsPath)
- task: CopyFiles@2
displayName: 'Copy merged pgd to artifact staging'

View File

@@ -1,92 +0,0 @@
parameters:
configuration: 'Release'
platform: ''
additionalBuildArguments: ''
minimumExpectedTestsExecutedCount: 10 # Sanity check for minimum expected tests to be reported
rerunPassesRequiredToAvoidFailure: 5
artifactName: 'drop'
testLogPath: '$(Build.BinariesDirectory)\$(BuildPlatform)\$(BuildConfiguration)\testsOnBuildMachine.wtl'
jobs:
- job: Test${{ parameters.platform }}${{ parameters.configuration }}
displayName: Test ${{ parameters.platform }} ${{ parameters.configuration }}
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
steps:
- checkout: self
submodules: true
clean: true
fetchDepth: 1
- task: DownloadBuildArtifacts@0
inputs:
artifactName: ${{ parameters.artifactName }}
- task: PowerShell@2
displayName: 'Rationalize build platform'
inputs:
targetType: inline
script: |
$Arch = "$(BuildPlatform)"
If ($Arch -Eq "x86") { $Arch = "Win32" }
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
- task: PowerShell@2
displayName: 'Run Unit Tests'
inputs:
targetType: filePath
filePath: build\scripts\Run-Tests.ps1
arguments: -MatchPattern '*unit.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}' -Root "$(System.ArtifactsDirectory)\\${{ parameters.artifactName }}\\$(BuildConfiguration)\\$(BuildPlatform)\\test"
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
- task: PowerShell@2
displayName: 'Run Feature Tests (x64 only)'
inputs:
targetType: filePath
filePath: build\scripts\Run-Tests.ps1
arguments: -MatchPattern '*feature.test*.dll' -Platform '$(RationalizedBuildPlatform)' -Configuration '$(BuildConfiguration)' -LogPath '${{ parameters.testLogPath }}' -Root "$(System.ArtifactsDirectory)\\${{ parameters.artifactName }}\\$(BuildConfiguration)\\$(BuildPlatform)\\test"
condition: and(and(succeeded(), ne(variables['PGOBuildMode'], 'Instrument')), eq(variables['BuildPlatform'], 'x64'))
- task: PowerShell@2
displayName: 'Convert Test Logs from WTL to xUnit format'
inputs:
targetType: filePath
filePath: build\Helix\ConvertWttLogToXUnit.ps1
arguments: -WttInputPath '${{ parameters.testLogPath }}' -WttSingleRerunInputPath 'unused.wtl' -WttMultipleRerunInputPath 'unused2.wtl' -XUnitOutputPath 'onBuildMachineResults.xml' -TestNamePrefix '$(BuildConfiguration).$(BuildPlatform)'
condition: and(ne(variables['PGOBuildMode'], 'Instrument'),or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
- task: PublishTestResults@2
displayName: 'Upload converted test logs'
condition: ne(variables['PGOBuildMode'], 'Instrument')
inputs:
testResultsFormat: 'xUnit' # Options: JUnit, NUnit, VSTest, xUnit, cTest
testResultsFiles: '**/onBuildMachineResults.xml'
#searchFolder: '$(System.DefaultWorkingDirectory)' # Optional
#mergeTestResults: false # Optional
#failTaskOnFailedTests: false # Optional
testRunTitle: 'On Build Machine Tests' # Optional
buildPlatform: $(BuildPlatform) # Optional
buildConfiguration: $(BuildConfiguration) # Optional
#publishRunAttachments: true # Optional
- task: CopyFiles@2
displayName: 'Copy result logs to Artifacts'
inputs:
Contents: |
**/*.wtl
**/*onBuildMachineResults.xml
${{ parameters.testLogPath }}
TargetFolder: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test-logs'
OverWrite: true
flattenFolders: true
- publish: '$(Build.ArtifactStagingDirectory)/$(BuildConfiguration)/$(BuildPlatform)/test-logs'
artifact: TestLogs$(BuildPlatform)$(BuildConfiguration)

View File

@@ -63,14 +63,8 @@
Outputs="$(OpenConsoleCommonOutDir)\inc\TilFeatureStaging.h"
DependsOnTargets="_GenerateBranchAndBrandingCache">
<MakeDir Directories="$(OpenConsoleCommonOutDir)\inc" />
<!-- This commandline is escaped like:
powershell -Command "&'$(SolutionDir)\tools\Generate-FeatureStagingHeader.ps1' -Path '%(FeatureFlagFile.FullPath)'' -Branding $(_WTBrandingName)"
which was the only way I could find to get it to obey spaces in the SolutionDir
-->
<Exec
Command="powershell -NoLogo -NoProfile -NonInteractive -ExecutionPolicy ByPass -Command &quot;&amp;&apos;$(SolutionDir)\tools\Generate-FeatureStagingHeader.ps1&apos; -Path &apos;%(FeatureFlagFile.FullPath)&apos; -Branding $(_WTBrandingName)&quot;"
Command="powershell -NoLogo -NoProfile -NonInteractive -ExecutionPolicy ByPass -Command &quot;$(SolutionDir)\tools\Generate-FeatureStagingHeader.ps1&quot; -Path &quot;%(FeatureFlagFile.FullPath)&quot; -Branding $(_WTBrandingName)"
ConsoleToMsBuild="true"
StandardOutputImportance="low">
<Output TaskParameter="ConsoleOutput" ItemName="_FeatureFlagFileLines" />

View File

@@ -22,7 +22,7 @@ Param(
[Parameter(HelpMessage="Path to makeappx.exe")]
[ValidateScript({Test-Path $_ -Type Leaf})]
[string]
$MakeAppxPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86\MakeAppx.exe"
$MakeAppxPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x86\MakeAppx.exe"
)
If ($null -Eq (Get-Item $MakeAppxPath -EA:SilentlyContinue)) {

View File

@@ -3,11 +3,10 @@ Param(
[Parameter(Mandatory=$true, Position=0)][string]$MatchPattern,
[Parameter(Mandatory=$true, Position=1)][string]$Platform,
[Parameter(Mandatory=$true, Position=2)][string]$Configuration,
[Parameter(Mandatory=$false, Position=3)][string]$LogPath,
[Parameter(Mandatory=$false)][string]$Root = ".\bin\$Platform\$Configuration"
[Parameter(Mandatory=$false, Position=3)][string]$LogPath
)
$testdlls = Get-ChildItem -Path "$Root" -Recurse -Filter $MatchPattern
$testdlls = Get-ChildItem -Path ".\bin\$Platform\$Configuration" -Recurse -Filter $MatchPattern
$args = @();
@@ -20,7 +19,7 @@ if ($LogPath)
Write-Host "Wtt Logging Enabled";
}
&"$Root\te.exe" $args $testdlls.FullName
&".\bin\$Platform\$Configuration\te.exe" $args $testdlls.FullName
if ($lastexitcode -Ne 0) { Exit $lastexitcode }

View File

@@ -8,7 +8,7 @@ Param(
[Parameter(HelpMessage="Path to Windows Kit")]
[ValidateScript({Test-Path $_ -Type Leaf})]
[string]
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0"
$WindowsKitPath = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0"
)
$ErrorActionPreference = "Stop"

View File

@@ -5,7 +5,7 @@
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
<XesBaseYearForStoreVersion>2021</XesBaseYearForStoreVersion>
<VersionMajor>1</VersionMajor>
<VersionMinor>13</VersionMinor>
<VersionMinor>11</VersionMinor>
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
</PropertyGroup>
</Project>

View File

@@ -4,7 +4,7 @@
Introducing exceptions to an existing non-exception-based codebase can be perilous. The console was originally written
in C at a time when C++ was relatively unused in the Windows operating system. As part of our project to modernize the
Windows console, we converted to use C++, but still had an aversion to using exception-based error handling in
our code for fear that it might introduce unexpected failures. However, the STL and other libraries like it are so useful that
our code for fear that it introduce unexpected failures. However, the STL and other libraries like it are so useful that
sometimes it's significantly simpler to use them. Given that, we have a set of rules that we follow when considering
exception use.

View File

@@ -189,7 +189,7 @@ I think there might be a bit of a misunderstanding here - there are two differen
* shell applications, like `cmd.exe`, `powershell`, `zsh`, etc. These are text-only applications that emit streams of characters. They don't care at all about how they're eventually rendered to the user. These are also sometimes referred to as "commandline client" applications.
* terminal applications, like the Windows Terminal, gnome-terminal, xterm, iterm2, hyper. These are graphical applications that can be used to render the output of commandline clients.
On Windows, if you just run `cmd.exe` directly, the OS will create an instance of `conhost.exe` as the _terminal_ for `cmd.exe`. The same thing happens for `powershell.exe`, the system will create a new conhost window for any client that's not already connected to a terminal of some sort. This has lead to an enormous amount of confusion for people thinking that a conhost window is actually a "`cmd` window". `cmd` can't have a window, it's just a commandline application. Its window is always some other terminal.
On Windows, if you just run `cmd.exe` directly, the OS will create an instance of `conhost.exe` as the _terminal_ for `cmd.exe`. The same thing happens for `powershell.exe`, the system will creates a new conhost window for any client that's not already connected to a terminal of some sort. This has lead to an enormous amount of confusion for people thinking that a conhost window is actually a "`cmd` window". `cmd` can't have a window, it's just a commandline application. Its window is always some other terminal.
Any terminal can run any commandline client application. So you can use the Windows Terminal to run whatever shell you want. I use mine for both `cmd` and `powershell`, and also WSL:

View File

@@ -15,7 +15,7 @@ Import-Module .\tools\OpenConsole.psm1
Set-MsBuildDevEnvironment
Get-Format
```
After, go to Tools > Options > Text Editor > C++ > Formatting and check "Use custom clang-format.exe file" in Visual Studio and choose the clang-format.exe in the repository at /packages/clang-format.win-x86.10.0.0/tools/clang-format.exe by clicking "browse" right under the check box.
After, go to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" in Visual Studio and choose the clang-format.exe in the repository at /packages/clang-format.win-x86.10.0.0/tools/clang-format.exe by clicking "browse" right under the check box.
### Building in PowerShell
@@ -87,46 +87,3 @@ If you want to use .nupkg files instead of the downloaded Nuget package, you can
2. Create the folder /dep/packages
3. Put your .nupkg files in /dep/packages
4. If you are using different versions than those already being used, you need to update the references as well. How to do that is explained under "Updating Nuget package references".
## Building the Terminal package from the commandline
The Terminal is bundled as an `.msix`, which is produced by the `CascadiaPackage.wapproj` project. To build that project from the commandline, you can run the following (from a window you've already run `tools\razzle.cmd` in):
```cmd
"%msbuild%" "%OPENCON%\OpenConsole.sln" /p:Configuration=%_LAST_BUILD_CONF% /p:Platform=%ARCH% /p:AppxSymbolPackageEnabled=false /t:Terminal\CascadiaPackage /m
```
This takes quite some time, and only generates an `msix`. It does not install the msix. To deploy the package:
```powershell
# If you haven't already:
Import-Module tools\OpenConsole.psm1;
Set-MsBuildDevEnvironment;
# The Set-MsBuildDevEnvironment call is needed for finding the path to
# makeappx. It also takes a little longer to run. If you're sticking in powershell, best to do that.
Set-Location -Path src\cascadia\CascadiaPackage\AppPackages\CascadiaPackage_0.0.1.0_x64_Debug_Test;
if ((Get-AppxPackage -Name 'WindowsTerminalDev*') -ne $null) {
Remove-AppxPackage 'WindowsTerminalDev_0.0.1.0_x64__8wekyb3d8bbwe'
};
New-Item ..\loose -Type Directory -Force;
makeappx unpack /v /o /p .\CascadiaPackage_0.0.1.0_x64_Debug.msix /d ..\Loose\;
Add-AppxPackage -Path ..\loose\AppxManifest.xml -Register -ForceUpdateFromAnyVersion -ForceApplicationShutdown
```
Or the cmd.exe version:
```cmd
@rem razzle.cmd doesn't set:
@rem set WindowsSdkDir=C:\Program Files (x86)\Windows Kits\10\
@rem vsdevcmd.bat does a lot of logic to find that.
@rem
@rem I'm gonna hard code it below:
powershell -Command Set-Location -Path %OPENCON%\src\cascadia\CascadiaPackage\AppPackages\CascadiaPackage_0.0.1.0_x64_Debug_Test;if ((Get-AppxPackage -Name 'WindowsTerminalDev*') -ne $null) { Remove-AppxPackage 'WindowsTerminalDev_0.0.1.0_x64__8wekyb3d8bbwe'};New-Item ..\loose -Type Directory -Force;C:\'Program Files (x86)'\'Windows Kits'\10\bin\10.0.19041.0\x64\makeappx unpack /v /o /p .\CascadiaPackage_0.0.1.0_x64_Debug.msix /d ..\Loose\;Add-AppxPackage -Path ..\loose\AppxManifest.xml -Register -ForceUpdateFromAnyVersion -ForceApplicationShutdown
```
(yes, the cmd version is just calling powershell to do the powershell version. Too lazy to convert the rest by hand, I'm already copying from `.vscode\tasks.json`)
Building the package from VS generates the loose layout to begin with, and then registers the loose manifest, skipping the msix stop. It's a lot faster than the commandline inner loop here, unfortunately.

View File

@@ -380,7 +380,7 @@ Here's the AppxManifest we're using:
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.22000.0" />
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.19041.0" />
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
</Dependencies>
@@ -517,7 +517,7 @@ This is because of a few key lines we already put in the appxmanifest:
```xml
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.22000.0" />
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.18362.0" MaxVersionTested="10.0.19041.0" />
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug" MinVersion="14.0.27023.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
<PackageDependency Name="Microsoft.VCLibs.140.00.Debug.UWPDesktop" MinVersion="14.0.27027.1" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
</Dependencies>

File diff suppressed because it is too large Load Diff

View File

@@ -1,72 +0,0 @@
# Terminal 2022 Roadmap
## Overview
This document outlines the roadmap of features we're planning for the Windows Terminal during 2022. This serves as a successor to the [Terminal v2 Roadmap], to reflect changes to our planning going forward.
Initially we had planned on a discrete "Terminal v2" goal, but over the last 18 months it's become clear to the team that we don't need a strict "2.0" release. We can continue serving the community effectively with continual, incremental updates. Should a future release warrant a substantial change to the Terminal worthy of the "2.0" moniker, we can re-evaluate then.
In 2022, we're going to try tracking our overall work with two "semester" milestones, "[22H1]" and "[22H2]", which roughly align with internal deadlines. Although the Windows Terminal ships updates out-of-band from the rest of the OS, we still have commitments to fixing bugs in the broader console ecosystem. Those changes need to be made in sync with the rest of the OS. Aligning our external milestones with those deadlines should help make sure we get bugs resolved in a timely fashion and checked into the OS.
These have additionally inherited the remainder of the work that was originally targeting the Terminal v2 milestone. As we burn down the features and bugs in these milestones, we'll draw new features into them from the "[Up Next]" milestone, which is itself populated from the highest-priority elements of the [Backlog].
## Milestones
Windows Terminal is engineered and delivered as a set of 6-week milestones. New features will go into [Windows Terminal Preview](https://aka.ms/terminal-preview) first, then a month after they've been in Preview, those features will move into [Windows Terminal](https://aka.ms/terminal). These timelines are rough estimates, not strict rules.
## Terminal Roadmap / Timeline
Below is the schedule for when milestones will be included in release builds of Windows Terminal and Windows Terminal Preview. The dates are rough estimates and are subject to change.
| Milestone End Date | Milestone Name | Preview Release Blog Post |
| ------------------ | -------------- | ------------------------- |
| 2020-06-18 | [1.1] in Windows Terminal Preview | [Windows Terminal Preview 1.1 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-1-release/) |
| 2020-07-31 | [1.2] in Windows Terminal Preview<br>[1.1] in Windows Terminal | [Windows Terminal Preview 1.2 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-2-release/) |
| 2020-08-31 | [1.3] in Windows Terminal Preview<br>[1.2] in Windows Terminal | [Windows Terminal Preview 1.3 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-3-release/) |
| 2020-09-30 | [1.4] in Windows Terminal Preview<br>[1.3] in Windows Terminal | [Windows Terminal Preview 1.4 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-4-release/) |
| 2020-11-30 | [1.5] in Windows Terminal Preview<br>[1.4] in Windows Terminal | [Windows Terminal Preview 1.5 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-5-release/) |
| 2021-01-31 | [1.6] in Windows Terminal Preview<br>[1.5] in Windows Terminal | [Windows Terminal Preview 1.6 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-6-release/) |
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-7-release/) |
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-8-release/) |
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-10-release/) |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-11-release/) |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-12-release/) |
| | [1.13] in Windows Terminal Preview<br>[1.12] in Windows Terminal | |
| | [1.14] in Windows Terminal Preview<br>[1.13] in Windows Terminal | |
## Issue Triage & Prioritization
Incoming issues/asks/etc. are triaged several times a week, labeled appropriately, and assigned to a milestone in priority order:
* P0 (serious crashes, data loss, etc.) issues are scheduled to be dealt with ASAP. These go in the current release milestone (e.g. at time of writing, these would go into 1.13).
* P1 issues/features/asks are typically assigned to the current or the following release milestone.
* P2 & P3 issues will typically go in the second semester for the year.
* Accessibility and Console issues that need to go into the Windows OS typically go into the current semester.
* Issues/features/asks not related to existing features in the 22H1/22H2 semesters are assigned to the [Backlog] for subsequent triage, prioritization & scheduling.
[1.1]: https://github.com/microsoft/terminal/milestone/24
[1.2]: https://github.com/microsoft/terminal/milestone/25
[1.3]: https://github.com/microsoft/terminal/milestone/26
[1.4]: https://github.com/microsoft/terminal/milestone/28
[1.5]: https://github.com/microsoft/terminal/milestone/30
[1.6]: https://github.com/microsoft/terminal/milestone/31
[1.7]: https://github.com/microsoft/terminal/milestone/32
[1.8]: https://github.com/microsoft/terminal/milestone/33
[1.9]: https://github.com/microsoft/terminal/milestone/34
[1.10]: https://github.com/microsoft/terminal/milestone/35
[1.11]: https://github.com/microsoft/terminal/milestone/36
[1.12]: https://github.com/microsoft/terminal/milestone/38
[1.13]: https://github.com/microsoft/terminal/milestone/39
[1.14]: https://github.com/microsoft/terminal/milestone/41
[22H1]: https://github.com/microsoft/terminal/milestone/43
[22H2]: https://github.com/microsoft/terminal/milestone/44
[Up Next]: https://github.com/microsoft/terminal/milestone/37
[Backlog]: https://github.com/microsoft/terminal/milestone/45
[Terminal v2 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/terminal-v2-roadmap.md

View File

@@ -714,7 +714,7 @@ Docs regarding hiding a window from the taskbar:
### Footnotes
<a name="footnote-1"><a>[1]: Quitting the terminal is different than closing the
windows one-by-one. Quitting implies an atomic action, for closing all the
windows one-by-one. Quiting implies an atomic action, for closing all the
windows. Once [#766] lands, this will give us a chance to persist the state of
_all_ open windows. This will allow us to re-open with all the user's windows,
not just the one that happened to be closed last.

View File

@@ -268,7 +268,7 @@ Today, if the deserialization of `CascadiaSettings` encounters any errors, an ex
To get around this issue, when `CascadiaSettings` encounters a serialization error, it must internally record
any pertinent information for that error, and return the simple `CascadiaSettings` as if nothing happened.
The consumer must then call `CascadiaSettings::GetErrors()` and `CascadiaSettings::GetWarnings()` to properly
understand whether an error occurred and how to present that to the user.
understand whether an error ocurred and how to present that to the user.
#### TerminalApp: Loading and Reloading Changes

View File

@@ -1,171 +0,0 @@
---
author: Carlos Zamora @carlos-zamora
created on: 2019-08-30
last updated: 2021-09-17
issue id: 715
---
# Keyboard Selection
## Abstract
This spec describes a new set of non-configurable keybindings that allows the user to update a selection without the use of a mouse or stylus.
## Inspiration
ConHost allows the user to modify a selection using the keyboard. Holding `Shift` allows the user to move the second selection endpoint in accordance with the arrow keys. The selection endpoint updates by one cell per key event, allowing the user to refine the selected region.
Mark mode allows the user to create a selection using only the keyboard, then edit it as mentioned above.
## Solution Design
The fundamental solution design for keyboard selection is that the responsibilities between the Terminal Control and Terminal Core must be very distinct. The Terminal Control is responsible for handling user interaction and directing the Terminal Core to update the selection. The Terminal Core will need to update the selection according to the preferences of the Terminal Control.
Relatively recently, TerminalControl was split into `TerminalControl`, `ControlInteractivity`, and `ControlCore`. Changes made to `ControlInteractivity`, `ControlCore`, and below propagate functionality to all consumers, meaning that the WPF terminal would benefit from these changes with no additional work required.
### Fundamental Terminal Control Changes
`ControlCore::TrySendKeyEvent()` is responsible for handling the key events after key bindings are dealt with in `TermControl`. At the time of writing this spec, there are 2 cases handled in this order:
- Clear the selection (except in a few key scenarios)
- Send Key Event
The first branch will be updated to _modify_ the selection instead of usually _clearing_ it. This will happen by converting the key event into parameters to forward to `TerminalCore`, which then updates the selection appropriately.
#### Idea: Make keyboard selection a collection of standard keybindings
One idea is to introduce an `updateSelection` action that conditionally works if a selection is active (similar to the `copy` action). For these key bindings, if there is no selection, the key events are forwarded to the application.
Thanks to Keybinding Args, there would only be 1 new command:
| Action | Keybinding Args | Description |
|--|--|--|
| `updateSelection` | | If a selection exists, moves the last selection endpoint. |
| | `Enum direction { up, down, left, right }` | The direction the selection will be moved in. |
| | `Enum mode { char, word, view, buffer }` | The context for which to move the selection endpoint to. (defaults to `char`) |
By default, the following keybindings will be set:
```JS
// Character Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "char" }, "keys": "shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "char" }, "keys": "shift+right" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "char" }, "keys": "shift+up" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "char" }, "keys": "shift+down" },
// Word Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "word" }, "keys": "ctrl+shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "word" }, "keys": "ctrl+shift+right" },
// Viewport Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "view" }, "keys": "shift+home" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "view" }, "keys": "shift+end" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "view" }, "keys": "shift+pgup" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "view" }, "keys": "shift+pgdn" },
// Buffer Corner Selection
{ "command": {"action": "updateSelection", "direction": "up", "mode": "buffer" }, "keys": "ctrl+shift+home" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "buffer" }, "keys": "ctrl+shift+end" },
```
These are in accordance with ConHost's keyboard selection model.
This idea was abandoned due to several reasons:
1. Keyboard selection should be a standard way to interact with a terminal across all consumers (i.e. WPF control, etc.)
2. There isn't really another set of key bindings that makes sense for this. We already hardcoded <kbd>ESC</kbd> as a way to clear the selection. This is just an extension of that.
3. Adding 12 conditionally effective key bindings takes the spot of 12 potential non-conditional key bindings. It would be nice if a different key binding could be set when the selection is not active, but that makes the settings design much more complicated.
4. 12 new items in the command palette is also pretty excessive.
5. If proven wrong when this is in WT Preview, we can revisit this and make them customizable then. It's better to add the ability to customize it later than take it away.
#### Idea: Make keyboard selection a simulation of mouse selection
It may seem that some effort can be saved by making the keyboard selection act as a simulation of mouse selection. There is a union of mouse and keyboard activity that can be represented in a single set of selection motion interfaces that are commanded by the TermControl's Mouse/Keyboard handler and adapted into appropriate motions in the Terminal Core.
However, the mouse handler operates by translating a pixel coordinate on the screen to a text buffer coordinate. This would have to be rewritten and the approach was deemed unworthy.
### Fundamental Terminal Core Changes
The Terminal Core will need to expose a `UpdateSelection()` function that is called by the keybinding handler. The following parameters will need to be passed in:
- `enum SelectionDirection`: the direction that the selection endpoint will attempt to move to. Possible values include `Up`, `Down`, `Left`, and `Right`.
- `enum SelectionExpansion`: the selection expansion mode that the selection endpoint will adhere to. Possible values include `Char`, `Word`, `View`, `Buffer`.
#### Moving by Cell
For `SelectionExpansion = Char`, the selection endpoint will be updated according to the buffer's output pattern. For **horizontal movements**, the selection endpoint will attempt to move left or right. If a viewport boundary is hit, the endpoint will wrap appropriately (i.e.: hitting the left boundary moves it to the last cell of the line above it).
For **vertical movements**, the selection endpoint will attempt to move up or down. If a **viewport boundary** is hit and there is a scroll buffer, the endpoint will move and scroll accordingly by a line.
If a **buffer boundary** is hit, the endpoint will not move. In this case, however, the event will still be considered handled.
**NOTE**: An important thing to handle properly in all cases is wide glyphs. The user should not be allowed to select a portion of a wide glyph; it should be all or none of it. When calling `_ExpandWideGlyphSelection` functions, the result must be saved to the endpoint.
#### Moving by Word
For `SelectionExpansion = Word`, the selection endpoint will also be updated according to the buffer's output pattern, as above. However, the selection will be updated in accordance with "chunk selection" (performing a double-click and dragging the mouse to expand the selection). For **horizontal movements**, the selection endpoint will be updated according to the `_ExpandDoubleClickSelection` functions. The result must be saved to the endpoint. As before, if a boundary is hit, the endpoint will wrap appropriately. See [Future Considerations](#FutureConsiderations) for how this will interact with line wrapping.
For **vertical movements**, the movement is a little more complicated than before. The selection will still respond to buffer and viewport boundaries as before. If the user is trying to move up, the selection endpoint will attempt to move up by one line, then selection will be expanded leftwards. Alternatively, if the user is trying to move down, the selection endpoint will attempt to move down by one line, then the selection will be expanded rightwards.
#### Moving by Viewport
For `SelectionExpansion = View`, the selection endpoint will be updated according to the viewport's height. Horizontal movements will be updated according to the viewport's width, thus resulting in the endpoint being moved to the left/right boundary of the viewport.
#### Moving by Buffer
For `SelectionExpansion = Buffer`, the selection endpoint will be moved to the beginning or end of all the text within the buffer. If moving up or left, set the position to 0,0 (the origin of the buffer). If moving down or right, set the position to the last character in the buffer.
**NOTE**: In all cases, horizontal movements attempting to move past the left/right viewport boundaries result in a wrap. Vertical movements attempting to move past the top/bottom viewport boundaries will scroll such that the selection is at the edge of the screen. Vertical movements attempting to move past the top/bottom buffer boundaries will be clamped to be within buffer boundaries.
Every combination of the `SelectionDirection` and `SelectionExpansion` will map to a keybinding. These pairings are shown below in the UI/UX Design --> Keybindings section.
**NOTE**: If `copyOnSelect` is enabled, we need to make sure we **DO NOT** update the clipboard on every change in selection. The user must explicitly choose to copy the selected text from the buffer.
## UI/UX Design
### Key Bindings
There will only be 1 new command that needs to be added:
| Action | Keybinding Args | Description |
|--|--|--|
| `selectAll` | | Select the entire text buffer.
By default, the following key binding will be set:
```JS
{ "command": "selectAll", "keys": "ctrl+shift+a" },
```
## Capabilities
### Accessibility
Using the keyboard is generally a more accessible experience than using the mouse. Being able to modify a selection by using the keyboard is a good first step towards making selecting text more accessible.
### Security
N/A
### Reliability
With regards to the Terminal Core, the newly introduced code should rely on already existing and tested code. Thus no crash-related bugs are expected.
With regards to Terminal Control and the settings model, crash-related bugs are not expected. However, ensuring that the selection is updated and cleared in general use-case scenarios must be ensured.
### Compatibility
N/A
### Performance, Power, and Efficiency
## Potential Issues
### Grapheme Clusters
When grapheme cluster support is inevitably added to the Text Buffer, moving by "cell" is expected to move by "character" or "cluster". This is similar to how wide glyphs are handled today. Either all of it is selected, or none of it.
## Future considerations
### Word Selection Wrap
At the time of writing this spec, expanding or moving by word is interrupted by the beginning or end of the line, regardless of the wrap flag being set. In the future, selection and the accessibility models will respect the wrap flag on the text buffer.
## Mark Mode
This functionality will be expanded to create a feature similar to Mark Mode. This will allow a user to create a selection using only the keyboard.
## Resources
- https://blogs.windows.com/windowsdeveloper/2014/10/07/console-improvements-in-the-windows-10-technical-preview/

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@@ -114,7 +114,7 @@ The jumplist will have to be saved each time a profile change occurs but the fre
#### Should it open a new instance of the terminal or open in a new tab?
#### What should happen if a non existent profile is launched
#### What should happen if a non existant profile is launched
The jumplist is only updated when the application is running so the profiles could be modified or deleted outside and the jumplist will not be updated. Handling will be done by whatever handles the command line parsing.
## Future considerations

View File

@@ -1,12 +1,8 @@
# Terminal 2.0 Roadmap
> **NOTE**
>
> This document has been superseded by the [Terminal 2022 Roadmap]. Please refer to that document for the updated roadmap.
## Overview
This document outlines the roadmap towards delivering Windows Terminal 2.0.
This document outlines the roadmap towards delivering Windows Terminal 2.0 by Winter 2021.
## Milestones
@@ -33,9 +29,11 @@ Below is the schedule for when milestones will be included in release builds of
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-7-release/) |
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-8-release/) |
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-10-release/) |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-11-release/) |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-12-release/) |
| 2021-07-31 | 1.10 in Windows Terminal Preview<br>[1.9] in Windows Terminal | |
| 2021-08-30 | 1.11 in Windows Terminal Preview<br>1.10 in Windows Terminal | |
| 2021-10-31 | 1.12 in Windows Terminal Preview<br>1.11 in Windows Terminal | |
| 2021-11-30 | 2.0 RC in Windows Terminal Preview<br>2.0 RC in Windows Terminal | |
| 2021-12-31 | [2.0] in Windows Terminal Preview<br>[2.0] in Windows Terminal | |
## Issue Triage & Prioritization
@@ -51,32 +49,28 @@ The following are a list of the key scenarios we're aiming to deliver for Termin
> 👉 Note: There are many other features that don't fit within 2.0, but will be re-assessed and prioritized for 3.0, the plan for which will be published in 2021.
| Priority\* | Scenario | Description/Notes | State |
| ---------- | -------- | ----------------- | ----- |
| 0 | Settings UI | A user interface that connects to settings.json. This provides a way for people to edit their settings without having to edit a JSON file.<br><br>Issue: [#1564]<br>Specs: [#6720], [#6904]<br>Implementation: [#7283], [#7370], [#8048] | ✔️ |
| 0 | Command palette | A popup menu to list possible actions and commands.<br><br>Issues: [#5400], [#2046]<br>Spec: [#2193]<br>Implementation: [#6635] | ✔️ |
| 1 | Tab tear-off | The ability to tear a tab out of the current window and spawn a new window or attach it to a separate window.<br><br>Issue: [#1256], [#5000]<br>Spec: [#2080], [#7240] | 📝 |
| 1 | Clickable links | Hyperlinking any links that appear in the text buffer. When clicking on the link, the link will open in your default browser.<br><br>Issue: [#574]<br>Implementation: [#7251] | ✔️ |
| 1 | Default terminal | If a command-line application is spawned, it should open in Windows Terminal (if installed) or your preferred terminal<br><br>Issue: [#492]<br>Spec: [#2080], [#7414] | ✔️ |
| 1 | Overall theme support | Tab coloring, title bar coloring, pane border coloring, pane border width, definition of what makes a theme<br><br>Issue: [#3327]<br>Spec: [#5772] | 🦶 |
| 1 | Open profile elevated | Configure profiles to always open elevated (if Terminal was run unelevated)<br><br>Issue: [#5000], [#632]<br>Spec: [#8455] | 📝 |
| 1 | Open tab in existing window | Open new tabs in existing Terminal windows<br><br>Issue: [#5000], [#4472]<br>Spec: [#8135] | ✔️ |
| 1 | Traditional opacity | Have a transparent background without the acrylic blur.<br><br>Issue: [#603] | ✔️ |
| 2 | SnapOnOutput, scroll lock | Pause output or scrolling on click.<br><br>Issue: [#980]<br>Spec: [#2529]<br>Implementation: [#6062] | ✔️ |
| 2 | Infinite scrollback | Have an infinite history for the text buffer.<br><br>Issue: [#1410] | 🦶 |
| 2 | Pane management | All issues listed out in the original issue. Some features include pane resizing with mouse, pane zooming, and opening a pane by prompting which profile to use.<br><br>Issue: [#1000] | 📝 |
| 2 | Theme marketplace | Marketplace for creation and distribution of themes.<br>Dependent on overall theming | 🦶 |
| 2 | Jump list | Show profiles from task bar (on right click)/start menu.<br><br>Issue: [#576]<br>Implementation: [#7515] | ✔️ |
| 2 | Open with multiple tabs | A setting that allows Windows Terminal to launch with a specific tab configuration (not using only command line arguments).<br><br>Issue: [#756] | ✔️ |
| 3 | Open in Windows Terminal | Functionality to right click on a file or folder and select Open in Windows Terminal.<br><br>Issue: [#1060]<br>Implementation: [#6100] | ✔️ |
| 3 | Session restoration | Launch Windows Terminal and the previous session is restored with the proper tab and pane configuration and starting directories.<br><br>Issues: [#961], [#960], [#766] | ✔️ |
| 3 | Quake mode | Provide a quick launch terminal that appears and disappears when a hotkey is pressed.<br><br>Issue: [#653] | ✔️ |
| 3 | Settings migration infrastructure | Migrate people's settings without breaking them. Hand-in-hand with settings UI. | 🦶 |
| 3 | Pointer bindings | Provide settings that can be bound to the mouse.<br><br>Issue: [#1553] | 🦶 |
* 📝: The feature is currently in progress
* ✔️: The feature is complete and shipped in a Preview build
* 🦶: The feature is at risk of being punted to a future release cycle (beyond 2.0)
| Priority\* | Scenario | Description/Notes |
| ---------- | -------- | ----------------- |
| 0 | Settings UI | A user interface that connects to settings.json. This provides a way for people to edit their settings without having to edit a JSON file.<br><br>Issue: [#1564]<br>Specs: [#6720], [#6904]<br>Implementation: [#7283], [#7370], [#8048] |
| 0 | Command palette | A popup menu to list possible actions and commands.<br><br>Issues: [#5400], [#2046]<br>Spec: [#2193]<br>Implementation: [#6635] |
| 1 | Tab tear-off | The ability to tear a tab out of the current window and spawn a new window or attach it to a separate window.<br><br>Issue: [#1256], [#5000]<br>Spec: [#2080], [#7240] |
| 1 | Clickable links | Hyperlinking any links that appear in the text buffer. When clicking on the link, the link will open in your default browser.<br><br>Issue: [#574]<br>Implementation: [#7251] |
| 1 | Default terminal | If a command-line application is spawned, it should open in Windows Terminal (if installed) or your preferred terminal<br><br>Issue: [#492]<br>Spec: [#2080], [#7414] |
| 1 | Overall theme support | Tab coloring, title bar coloring, pane border coloring, pane border width, definition of what makes a theme<br><br>Issue: [#3327]<br>Spec: [#5772] |
| 1 | Open profile elevated | Configure profiles to always open elevated (if Terminal was run unelevated)<br><br>Issue: [#5000], [#632]<br>Spec: [#8455] |
| 1 | Open tab in existing window | Open new tabs in existing Terminal windows<br><br>Issue: [#5000], [#4472]<br>Spec: [#8135] |
| 1 | Traditional opacity | Have a transparent background without the acrylic blur.<br><br>Issue: [#603] <br>**Current State**: Blocked on WinUI 3.0 |
| 2 | SnapOnOutput, scroll lock | Pause output or scrolling on click.<br><br>Issue: [#980]<br>Spec: [#2529]<br>Implementation: [#6062] |
| 2 | Infinite scrollback | Have an infinite history for the text buffer.<br><br>Issue: [#1410] |
| 2 | Pane management | All issues listed out in the original issue. Some features include pane resizing with mouse, pane zooming, and opening a pane by prompting which profile to use.<br><br>Issue: [#1000] |
| 2 | Theme marketplace | Marketplace for creation and distribution of themes.<br>Dependent on overall theming |
| 2 | Jump list | Show profiles from task bar (on right click)/start menu.<br><br>Issue: [#576]<br>Implementation: [#7515] |
| 2 | Open with multiple tabs | A setting that allows Windows Terminal to launch with a specific tab configuration (not using only command line arguments).<br><br>Issue: [#756] |
| 3 | Open in Windows Terminal | Functionality to right click on a file or folder and select Open in Windows Terminal.<br><br>Issue: [#1060]<br>Implementation: [#6100] |
| 3 | Session restoration | Launch Windows Terminal and the previous session is restored with the proper tab and pane configuration and starting directories.<br><br>Issues: [#961], [#960], [#766] |
| 3 | Quake mode | Provide a quick launch terminal that appears and disappears when a hotkey is pressed.<br><br>Issue: [#653] |
| 3 | Settings migration infrastructure | Migrate people's settings without breaking them. Hand-in-hand with settings UI. |
| 3 | Pointer bindings | Provide settings that can be bound to the mouse.<br><br>Issue: [#1553] |
Feature Notes:
@@ -95,10 +89,6 @@ Feature Notes:
[1.7]: https://github.com/microsoft/terminal/milestone/32
[1.8]: https://github.com/microsoft/terminal/milestone/33
[1.9]: https://github.com/microsoft/terminal/milestone/34
[1.10]: https://github.com/microsoft/terminal/milestone/35
[1.11]: https://github.com/microsoft/terminal/milestone/36
[1.12]: https://github.com/microsoft/terminal/milestone/38
[1.13]: https://github.com/microsoft/terminal/milestone/39
[2.0]: https://github.com/microsoft/terminal/milestone/22
[#1564]: https://github.com/microsoft/terminal/issues/1564
[#6720]: https://github.com/microsoft/terminal/pull/6720
@@ -141,5 +131,3 @@ Feature Notes:
[#632]: https://github.com/microsoft/terminal/issues/632
[#4472]: https://github.com/microsoft/terminal/issues/4472
[#8048]: https://github.com/microsoft/terminal/pull/8048
[Terminal 2022 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/roadmap-2022.md

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@@ -4,7 +4,7 @@ This was originally imported by @Austin-Lamb in December 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?
@@ -12,4 +12,4 @@ That provenance file is automatically read and inventoried by Microsoft systems
2. Take the parts you want, but leave most of it behind since it's HUGE and will bloat the repo to take it all. At the time of this writing, we only use small_vector.hpp and its dependencies as a header-only library.
3. Validate that the license in the root of the repository didn't change and update it if so. It is sitting in a version-specific subdirectory below this readme.
If it changed dramatically, ensure that it is still compatible with our license scheme. Also update the NOTICE file in the root of our repository to declare the third-party usage.
4. Submit the pull.
4. Submit the pull.

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@@ -4,7 +4,7 @@ This was originally imported by @miniksa in January 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?

View File

@@ -4,7 +4,7 @@ This was originally imported by @miniksa in March 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?

View File

@@ -4,7 +4,7 @@ This was originally imported by @DHowett-MSFT in April 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?

View File

@@ -4,7 +4,7 @@ This was originally imported by @PankajBhojwani in September 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?

View File

@@ -4,7 +4,7 @@ This was originally imported by @miniksa in March 2020.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.
## What should be done to update this in the future?

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@@ -1,201 +0,0 @@
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@@ -1,14 +0,0 @@
{
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/imneme/pcg-cpp",
"commitHash": "ffd522e7188bef30a00c74dc7eb9de5faff90092"
}
}
}
],
"Version": 1
}

View File

@@ -1,82 +0,0 @@
// PCG Random Number Generation for C++
//
// Copyright 2014-2019 Melissa O'Neill <oneill@pcg-random.org>,
// and the PCG Project contributors.
//
// SPDX-License-Identifier: (Apache-2.0 OR MIT)
//
// Licensed under the Apache License, Version 2.0 (provided in
// LICENSE-APACHE.txt and at http://www.apache.org/licenses/LICENSE-2.0)
// or under the MIT license (provided in LICENSE-MIT.txt and at
// http://opensource.org/licenses/MIT), at your option. This file may not
// be copied, modified, or distributed except according to those terms.
//
// Distributed on an "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, either
// express or implied. See your chosen license for details.
//
// For additional information about the PCG random number generation scheme,
// visit http://www.pcg-random.org/.
//
// -----------------------------------------------------------------------------
//
// Leonard Hecker <lhecker@microsoft.com>:
// The following contents are an extract of pcg_engines::oneseq_dxsm_64_32
// reduced down to the bare essentials, while retaining base functionality.
namespace pcg_engines {
class oneseq_dxsm_64_32 {
using xtype = uint32_t;
using itype = uint64_t;
itype state_;
static constexpr uint64_t multiplier() {
return 6364136223846793005ULL;
}
static constexpr uint64_t increment() {
return 1442695040888963407ULL;
}
static itype bump(itype state) {
return state * multiplier() + increment();
}
itype base_generate0() {
itype old_state = state_;
state_ = bump(state_);
return old_state;
}
public:
explicit oneseq_dxsm_64_32(itype state = 0xcafef00dd15ea5e5ULL) : state_(bump(state + increment())) {
}
// Returns a value in the interval [0, UINT32_MAX].
xtype operator()() {
constexpr auto xtypebits = uint8_t(sizeof(xtype) * 8);
constexpr auto itypebits = uint8_t(sizeof(itype) * 8);
auto internal = base_generate0();
auto hi = xtype(internal >> (itypebits - xtypebits));
auto lo = xtype(internal);
lo |= 1;
hi ^= hi >> (xtypebits / 2);
hi *= xtype(multiplier());
hi ^= hi >> (3 * (xtypebits / 4));
hi *= lo;
return hi;
}
// Returns a value in the interval [0, upper_bound).
xtype operator()(xtype upper_bound) {
uint32_t threshold = (UINT64_MAX + uint32_t(1) - upper_bound) % upper_bound;
for (;;) {
auto r = operator()();
if (r >= threshold)
return r % upper_bound;
}
}
};
}

View File

@@ -4,4 +4,4 @@ This manifest anchors our usage of rgb.txt from the X11 distribution.
The provenance information (where it came from and which commit) is stored in the file `cgmanifest.json` in the same directory as this readme.
Please update the provenance information in that file when ingesting an updated version of the dependent library.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropriate governance standards.
That provenance file is automatically read and inventoried by Microsoft systems to ensure compliance with appropiate governance standards.

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026

View File

@@ -23,7 +23,7 @@
<ProjectGuid>{96274800-9574-423E-892A-909FBE2AC8BE}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>EchoCon</RootNamespace>
<WindowsTargetPlatformVersion>10.0.22000.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -163,4 +163,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>

View File

@@ -1,4 +1,4 @@
using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native
{

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi;

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.ComponentModel;
using static GUIConsole.ConPTY.Native.PseudoConsoleApi;

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
using GUIConsole.ConPTY.Processes;
using GUIConsole.ConPTY.Processes;
using Microsoft.Win32.SafeHandles;
using System;
using System.IO;

View File

@@ -1,4 +1,4 @@
using System.Windows;
using System.Windows;
namespace GUIConsole.Wpf
{

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>

View File

@@ -1,4 +1,4 @@
using GUIConsole.ConPTY;
using GUIConsole.ConPTY;
using System;
using System.IO;
using System.Linq;

View File

@@ -1,4 +1,4 @@
using System.Reflection;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

View File

@@ -1,4 +1,4 @@
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000

View File

@@ -1,4 +1,4 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26124.0

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2035

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System.Runtime.InteropServices;
namespace MiniTerm.Native

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
namespace MiniTerm.Native

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi;

View File

@@ -1,4 +1,4 @@
using System;
using System;
namespace MiniTerm
{

View File

@@ -1,4 +1,4 @@
using System.Reflection;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using static MiniTerm.Native.PseudoConsoleApi;

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using static MiniTerm.Native.PseudoConsoleApi;

View File

@@ -1,4 +1,4 @@
using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.IO;
using System.Text;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,4 @@
/*
/*
* This is a demo that shows how we can have a stream-oriented view of characters from the console
* while also listening to console events like mouse, menu, focus, buffer/viewport(1) resize events.
*

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.IO;

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>

View File

@@ -1,4 +1,4 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.156

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
@@ -27,7 +27,7 @@
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.19041.0" MaxVersionTested="10.0.22000.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18362.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
@@ -140,12 +140,12 @@
<!-- **END VC LIBS HACK** -->
<!-- This is required to get the package dependency in the AppXManifest. -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

View File

@@ -41,7 +41,7 @@ namespace winrt::SampleApp::implementation
TerminalConnection::ConnectionInformation connectInfo{ myClass, connectionSettings };
TerminalConnection::ITerminalConnection conn{ TerminalConnection::ConnectionInformation::CreateConnection(connectInfo) };
Control::TermControl control{ *settings, *settings, conn };
Control::TermControl control{ *settings, conn };
InProcContent().Children().Append(control);
}

View File

@@ -5,28 +5,83 @@ Licensed under the MIT license.
#pragma once
#include "../../inc/cppwinrt_utils.h"
#include "../types/inc/colorTable.hpp"
#include "../../inc/ControlProperties.h"
#include <DefaultSettings.h>
#include <conattrs.hpp>
#include "MySettings.g.h"
using IFontFeatureMap = winrt::Windows::Foundation::Collections::IMap<winrt::hstring, uint32_t>;
using IFontAxesMap = winrt::Windows::Foundation::Collections::IMap<winrt::hstring, float>;
namespace winrt::SampleApp::implementation
{
struct MySettings : MySettingsT<MySettings>
{
// Color Table is special because it's an array
std::array<winrt::Microsoft::Terminal::Core::Color, COLOR_TABLE_SIZE> _ColorTable;
// --------------------------- Core Settings ---------------------------
// All of these settings are defined in ICoreSettings.
#define SETTINGS_GEN(type, name, ...) WINRT_PROPERTY(type, name, __VA_ARGS__);
CORE_SETTINGS(SETTINGS_GEN)
CORE_APPEARANCE_SETTINGS(SETTINGS_GEN)
CONTROL_SETTINGS(SETTINGS_GEN)
CONTROL_APPEARANCE_SETTINGS(SETTINGS_GEN)
#undef SETTINGS_GEN
WINRT_PROPERTY(til::color, DefaultForeground, DEFAULT_FOREGROUND);
WINRT_PROPERTY(til::color, DefaultBackground, DEFAULT_BACKGROUND);
WINRT_PROPERTY(til::color, SelectionBackground, DEFAULT_FOREGROUND);
WINRT_PROPERTY(int32_t, HistorySize, DEFAULT_HISTORY_SIZE);
WINRT_PROPERTY(int32_t, InitialRows, 30);
WINRT_PROPERTY(int32_t, InitialCols, 80);
WINRT_PROPERTY(bool, SnapOnInput, true);
WINRT_PROPERTY(bool, AltGrAliasing, true);
WINRT_PROPERTY(til::color, CursorColor, DEFAULT_CURSOR_COLOR);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Core::CursorStyle, CursorShape, winrt::Microsoft::Terminal::Core::CursorStyle::Vintage);
WINRT_PROPERTY(uint32_t, CursorHeight, DEFAULT_CURSOR_HEIGHT);
WINRT_PROPERTY(winrt::hstring, WordDelimiters, DEFAULT_WORD_DELIMITERS);
WINRT_PROPERTY(bool, CopyOnSelect, false);
WINRT_PROPERTY(bool, InputServiceWarning, true);
WINRT_PROPERTY(bool, FocusFollowMouse, false);
WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, TabColor, nullptr);
WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, StartingTabColor, nullptr);
winrt::Microsoft::Terminal::Core::ICoreAppearance UnfocusedAppearance() { return {}; };
WINRT_PROPERTY(bool, TrimBlockSelection, false);
// ------------------------ End of Core Settings -----------------------
WINRT_PROPERTY(winrt::hstring, ProfileName);
WINRT_PROPERTY(bool, UseAcrylic, false);
WINRT_PROPERTY(double, TintOpacity, 0.5);
WINRT_PROPERTY(winrt::hstring, Padding, DEFAULT_PADDING);
WINRT_PROPERTY(winrt::hstring, FontFace, L"Consolas");
WINRT_PROPERTY(int32_t, FontSize, DEFAULT_FONT_SIZE);
WINRT_PROPERTY(winrt::Windows::UI::Text::FontWeight, FontWeight);
WINRT_PROPERTY(winrt::hstring, BackgroundImage);
WINRT_PROPERTY(double, BackgroundImageOpacity, 1.0);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::Media::Stretch, BackgroundImageStretchMode, winrt::Windows::UI::Xaml::Media::Stretch::UniformToFill);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::HorizontalAlignment, BackgroundImageHorizontalAlignment, winrt::Windows::UI::Xaml::HorizontalAlignment::Center);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::VerticalAlignment, BackgroundImageVerticalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment::Center);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::IKeyBindings, KeyBindings, nullptr);
WINRT_PROPERTY(winrt::hstring, Commandline);
WINRT_PROPERTY(winrt::hstring, StartingDirectory);
WINRT_PROPERTY(winrt::hstring, StartingTitle);
WINRT_PROPERTY(bool, SuppressApplicationTitle);
WINRT_PROPERTY(winrt::hstring, EnvironmentVariables);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::ScrollbarState, ScrollState, winrt::Microsoft::Terminal::Control::ScrollbarState::Visible);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::TextAntialiasingMode, AntialiasingMode, winrt::Microsoft::Terminal::Control::TextAntialiasingMode::Grayscale);
WINRT_PROPERTY(bool, RetroTerminalEffect, false);
WINRT_PROPERTY(bool, ForceFullRepaintRendering, false);
WINRT_PROPERTY(bool, SoftwareRendering, false);
WINRT_PROPERTY(bool, ForceVTInput, false);
WINRT_PROPERTY(winrt::hstring, PixelShaderPath);
WINRT_PROPERTY(bool, DetectURLs, true);
private:
std::array<winrt::Microsoft::Terminal::Core::Color, COLOR_TABLE_SIZE> _ColorTable;
public:
winrt::Microsoft::Terminal::Core::Color GetColorTableEntry(int32_t index) noexcept { return _ColorTable.at(index); }

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