When we move a tab to a new window, we'll hang on to a reference to all the
content procs, and then remove the whole tab from the UI tree. We'll hang on
to those refs until the new tab gets attached, and the controls take the next
ContentProcess reference.
There were entirely too many places initializing a ControlSettings and Profile with evaluateSettings it and that was a chore. A PreparedContent is a handly little bundle of that, with the IAsyncOperation for starting the content.
We need that to pass to the pane operations, which aren't yet hooked up
Yep this is my bad. I was trying to fix a bug where only having one of `background` or `unfocusedBackground` would cause the other to never get set to the default. In attempting to force all the logic into an if statement, I messed up the order of operations. My bad 😢
Regressed in #13456
## Summary of the Pull Request
Adds support to navigate to clickable hyperlinks using only the keyboard. When in mark mode, the user can press [shift+]tab to go the previous/next hyperlink in the text buffer. Once a hyperlink is selected, the user can press <kbd>Ctrl+Enter</kbd> to open the hyperlink.
## References
#4993
## PR Checklist
* [x] Closes#6649
* [x] Documentation updated at https://github.com/MicrosoftDocs/terminal/pull/558
## Detailed Description of the Pull Request / Additional comments
- Main change
- The `OpenHyperlink` event needs to be piped down to `ControlCore` now so that we can open a hyperlink at that layer.
- `SelectHyperlink(dir)` searches the buffer in a given direction and finds the first hyperlink, then selects it.
- "finding the hyperlink" is the tough part because the pattern tree takes in buffer coordinates, searches through the buffer in that given space, then stores everything relative to the defined space. Normally, the given buffer coordinates would align with the viewport's start and end. However, we're now trying to search outside of the viewport (sometimes), so we need to manage two coordinate systems at the same time.
- `convertToSearchArea()` lambda was used to convert a given coordinate into the search area coordinate system. So if the search area is the visible viewport, we spit out a viewport position. If the search area is the _next_ viewport, we spit out a position relative to that.
- `extractResultFromList()` lambda takes the list of patterns from the pattern tree and spits out the hyperlink we want. If we're searching forwards, we get the next one. Otherwise, we get the previous one. We explicitly ignore the one we're already on. If we don't find any, we return `nullopt`.
- Now that we have all these cool tools, we use them to progressively search through the buffer to find the next/previous hyperlink. Start by searching the visible viewport _after_ (or _before_) the current selection. If we can't find anything, go to the next "page" (viewport scrolled up/down). Repeat this process until something comes up.
- If we can't find anything, nothing happens. We don't wrap around.
- Other relevant changes
- the `copy` action is no longer bound to `Enter`. Instead, we manually handle it in `ControlCore.cpp`. This also lets us handle <kbd>Shift+Enter</kbd> appropriately without having to take another key binding.
- `_ScrollToPoint` was added. It's a simple function that just scrolls the viewport such that the provided buffer position is in view. This was used to de-duplicate code.
- `_ScrollToPoint` was added into the `ToggleMarkMode()` function. Turns out, we don't scroll to the new selection when we enter mark mode (whoops!). We _should_ do that and we should backport this part of the change too. I'll handle that.
- add some clarity when some functions are using the viewport position vs the buffer position. This is important because the pattern interval tree works in the viewport space.
## Validation Steps Performed
- case: all hyperlinks are in the view
- ✅ get next link
- ✅ get prev link
- ✅ case: need to scroll down for next link
- ✅ case: need to scroll up for next link
Does what it says on the tin. When we get focused, temporarily turn off readonly mode, as to not pop the dialog when the focus sequence is eventually sent to the connection.
* closes#13461
The main fix here is for the caption button colors. If you had a dark OS/app theme, and a light titlebar, we'd end up with light glyphs, so the caption buttons would be impossible to find.
There's also a pile of nits from #12992 in here. Probably enough to close#13456 out, but I'll let Dustin be the judge.
Filing today, to get in for 1.16 selfhost (@DHowett)
`TestDbcsWriteRead` failed to properly test all text input scenarios.
In order to write wide characters with `CHAR_INFO` structs using the `W` APIs
one must still repeat the `CHAR_INFO` twice, once with `COMMON_LVB_LEADING_BYTE`
and once with `COMMON_LVB_TRAILING_BYTE` set in the attributes. This is because
`CHAR_INFO` APIs are column oriented. `TestDbcsWriteRead` on the other hand
only tested the scenario of sending wide characters without those flags.
This commit fixes the problem by introducing a `UnicodeDoubled` mode and
increases the number of test patterns from 14 to 17. Due to the existing
code having been written with the false assumption in mind, a simpler
modification resulted in +1100 LOC. As such I opted to rewrite the code instead
and replaced the potentially buggy output generators with static arrays.
Code page 437 tests were removed, as it contains no DBCS characters anyways.
This is preliminary work for #8000.
## Summary of the Pull Request
When the debug tap converts control characters into visible glyphs, it
ends up losing the structure of the output, and that can sometimes make
things difficult to read. This PR attempts to alleviate that problem by
reinjecting an actual line break in the debug stream whenever an `LF`
control is received.
## PR Checklist
* [x] Closes#12312
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12312
## Validation Steps Performed
I've tested the updated debug tab with a number of different shells, and
also a couple of different apps. When there aren't many linefeeds in the
output, it's obviously not going to make much of a difference, but when
there are, I think it definitely improves the readability.
If launch mode is set to full screen quake window is opened in full
screen.
## Validation Steps Performed
- Set startup > launch mode > full screen
- Launch quake window
- Quake window shouldn't be opened in full screen
Closes#12894
#13458 added the ability to reuse tiles from our glyph atlas texture
so that we stop running out of GPU memory for complex Unicode.
This however can result in our glyph generation being a performance issue in
edge cases, to the point that the application may feel outright unuseable.
CJK glyphs for instance can easily exceed the maximum atlas texture size
(twice the window size), but take a significant amount of CPU and GPU time to
rasterize and draw, which results in "jelly scrolling" down to ~1 FPS.
This PR improves the situation of the latter half by directly drawing
glyphs into the texture atlas without an intermediate scratchpad texture.
This reduces GPU usage by 96% on my system (33% -> 2%) which improves general
render performance by ~100% (15 -> 30 FPS). CPU usage remains the same however,
but that's not really something we can do anything about at this time.
The atlas texture is already our primary means to reduce the CPU cost after all.
## Validation Steps Performed
* Disable V-Sync for OpenConsole in NVIDIA Control Panel
* Enable `debugGlyphGenerationPerformance`
* Print the entire CJK block U+4E00..U+9FFF
* Measure the above GPU usage and FPS improvements ✅
(Alternatively: Just scroll around and judge the "jellyness".)
## Summary of the Pull Request
When you create a console alias that overrides an existing command, it
should still be possible to execute the original command by prefixing it
with a space. However, at some point in the past, there was an attempt
to improve the usability by trimming leading spaces, and that ended up
breaking this functionality. This PR reverts that change, so leading
spaces can once again be used to bypass an alias.
## PR Checklist
* [x] Closes#4189
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #4189
## Validation Steps Performed
I've updated the existing alias unit test for leading spaces to match
the new behavior, i.e. it now confirms that a command with leading
spaces will not match the alias.
I've also manually confirmed that the `doskey` test case reported in
issue #4189 is now working as expected.
So far AtlasEngine would only grow the backing texture atlas once it gets full,
without the ability to reuse tiles once it gets full. This commit adds LRU
capabilities to the glyph-to-tile hashmap, allowing us to reuse the least
recently used tiles for new ones once the atlas texture is full.
This commit uses a quadratic growth factor with power-of-2 textures,
resulting in a backing atlas of 1x to 2x the size of the window.
While AtlasEngine is still incapable of shrinking the texture, it'll now at
least not grow to 128MB or result in weird glitches under most circumstances.
## Validation Steps Performed
* Print `utf8_sequence_0-0x2ffff_assigned_printable_unseparated.txt`
from https://github.com/bits/UTF-8-Unicode-Test-Documents
* Scroll back up to the top
* PowerShell input line is still there rendering as ASCII. ✅
## Summary of the Pull Request
Implements a `RenderingViewModel` for the Rendering page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Rendering page still works
## Summary of the Pull Request
Implements an `InteractionViewModel` for the Interaction page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Interaction page still works
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability to select where new tab will appear: at the end or after currently selected tab.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#12955
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
PR adds setting "NewTabPosition" in global appearances with dropdown list and uses it then creating new tabs. This setting does not affect settings tab position (should it?).
There should also be a documentation update, I'm just waiting to see if this change even acceptable.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Implements a `GlobalAppearanceViewModel` for the GlobalAppearance page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Global appearance page still works
## Summary of the Pull Request
Implements a `LaunchViewModel` for the Launch page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Launch page still works
Adds `tabRow.unfocusedBackground` to the theme properties.
When provided, the window will use this ThemeColor as the color of the tab row when the window is inactive.
When omitted, the window will fall back to the default tab row color, `{"key": "TabViewBackground"}` from our App.xaml.
* [ ] tests added.
* [x] Closes#4862
* [ ] Needs a whole pile of docs updates, which we'll do at the end here.
This actually helped validate #12992 quite a bit. I found a bunch of bugs concerning null colors, null objects. Json parsing is hard 😛
This one's pretty obvious. I added another scrollbar sized grid to the terminal,
but I forgot to collapse it when the user requests `"scrollbarState": "hidden"`.
* [x] Closes#13446
* [x] I work here
## Summary of the Pull Request
Adds support for the `tab.background` property to themes. This is also a ThemeColor, so it accepts, colors, `accent`, and `terminalBackground`, just like everything else.
## References
* See #3327
* ⚠️ targets #12992⚠️
## PR Checklist
* [x] Closes#702
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - YUP
## Detailed Description of the Pull Request / Additional comments
I apparently left behing an optional color in TerminalTab for theme colors some time ago, just never used it. Crazy, huh?
## Validation Steps Performed
gifs below
##### ⚠️ targeting 1.15
## Summary of the Pull Request
Adds support for Themes, a new type of customization for the Terminal. Themes allow the user to customize elements of the Terminal window itself. In this first iteration, this PR adds support for two main properties:
* enabling Mica as the window backdrop
* changing the tab row color (read: changing the titelbar color)
These represent the most important asks of theming in the Terminal. The properties added in this PR are:
* Theme color variants:
- `"#rrggbb"` or `"#aarrggbb"`
- `"accent"`
- `"terminalBackground"`
* Properties (_listed here in dot notation, but implemented as sub-objects_)
- `tabRow.background`: accepts a ThemeColor (above)
- `window.applicationTheme`: accepts one of `{"system", "light", "dark"}`
- `window.useMica`: accepts a boolean, defaults to false.
## References
* As first described in #3327
* spec'd in #12530
## PR Checklist
* [x] Sorta enables #10509, but doesn't close it. That'll need more comprehensive changes to the titlebar code.
* **update**: I totally disabled mica, but left the serialization code. It just seems silly without #10509.
* [x] Closes#1963
* [x] Closes#3774
* [x] Closes#12939
* [x] Does the bulk of the #3327 work, but I'm going to leave that open since that's become my megathread for everything related to theming.
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - **SURE DOES**
## Detailed Description of the Pull Request / Additional comments
### --> GO READ #12530 <--
Seriously.
These themes aren't customizable in the SUI currently. You can change the active theme, and the UI will show all of the defined themes, but they're not editable there.
They don't layer. You'll need to define your own themes.
Thay can't come from fragments. This is a really cool future idea, but not implemented in this v0.
The sub objects have some gnarly macros to generate a lot of the serialization code for you.
### TODOs
* [x] I still have yet to establish what the accent color algorithm is. This might be proprietary and require a ThemeHelpers workaround.
* [x] Make sure `terminalBackground` & the SUI result in something sensible
* [x] Make sure runtime BG changes work with `terminalBackground`. One time, they didn't. `printf "\x1b]11;rgb:ff/00/ff\x07"`
* [x] Acrylic Terminal BG's look weird, like, the opacity is always 50% or something. And the tab row looks all wrong then.
## Validation Steps Performed
This is the blob I've been testing with:
<details>
```jsonc
// "useAcrylicInTabRow": true,
"theme": "my dark",
// "theme": "Edge",
"theme": "orangey",
"theme": "WHITE",
// "theme": "terminal",
"themes": [
{
"name": "my dark",
"window": {
"applicationTheme": "dark",
"useMica": true,
},
"tabRow": {
"background": "#00000000",
},
},
{
"name": "Edge",
"tabRow": { "background": "accent" },
"window": { "applicationTheme": "system" }
},
{
"name": "orangey",
"window": {
"applicationTheme": "light",
"useMica": true,
},
"tabRow": {
"background": "#ff8800",
},
},
{
"name": "WHITE",
"window": {
"applicationTheme": "dark",
"useMica": true,
},
"tabRow": {
"background": "#FFFFFF",
},
},
{
"name": "terminal",
"window": {
"applicationTheme": "dark",
"useMica": false,
},
"tabRow": {
"background": "terminalBackground",
},
},
]
```
</details>
```
% .\tools\ReleaseEngineering\ServicingPipeline.ps1
Inferred servicing version 1.14
PICK f025c53dba: Remove the fallback to wsl.exe when HKCU\...\Lxss doesn't exist (#13436)
OK
```
The hover tab color used to be generated from the selected tab color, which would end up lighter or darker, and white-gray colors would end up pink.
It is now simply the selected tab color with 60% opacity. This is also how brushes are created for accent buttons and color buttons (although with different opacity levels).
The main result of this fallback is that we attempt to launch wsl.exe
when the user hasn't installed or interacted with WSL. On our test
machines, that results in the creation of a wsl.exe process that tells
us precisely nothing; on WDAC managed machines it results in an Event
Log entry about spawning another (possibly blocked) process.
The registry is more reliable, and if the "API" it provides changes we
can just rev terminal.
Closes#11716
## Summary of the Pull Request
In #13370, we should be notifying the renderer that the selection changed. Minor oversight and simple fix.
## References
#4993#13370Closes#13413
This commit fixes a minor race condition covered as part of #13368.
The member `_pfnHandoff` was read without the mutex `_mtx` being locked first.
The issue was solved by acquiring the lock early and running the entire
`s_StopListening` function with that lock held.
## Summary of the Pull Request
Introduces the `switchSelectionEndpoint` action which switches whichever selection endpoint is targeted when a selection is present. For example, if you are targeting "start", `switchSelectionEndpoint` makes it so that now you are targeting "end". This also updates the selection markers appropriately.
## References
Spec - #5804#13358Closes#3663
## Detailed Description of the Pull Request / Additional comments
Most of the code is just standard code of adding a new action. Other than that, we have...
- if there is no selection, the action fails and the keybinding is passed through (similar to `copy()`)
- when we update the selection endpoint, we need to also update the "pivot". This ensures that future calls of `UpdateSelection()` respect this swap.
- [Corner Case] if the cursor is being moved, we make it so that you basically "anchored" an endpoint and you don't have to hold shift anymore.
## Why is this change being made?
Our conhost OneCore backend isn't as thoroughly tested as our Win32 one and fell victim to the general "bugginess" of our shutdown handling centered around `ServiceLocator::RundownAndExit`. In the past we simply leaked all resources, but changed it so that a cleanup on exit occurs, so that we can track resource leaks for instance. This broke OneCore which has a more delicate shutdown than Win32.
## What changed?
This commit reverts changes being made in 9d7a46f64c and after.
## How was the change tested?
This change was tested in a OneCore VM by repeatedly spawning subprocesses and ensuring they exit in a timely manner and without unexpected crashes.
Related work items: MSFT-40226902, MSFT-22128499
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 0683758a0846aefbbe50730c3cd336623328ddeb
## Summary of the Pull Request
1. [copy on select] when manually copying text (i.e. kbd or right-click) while in mark/quick-edit mode, we now dismiss the selection.
2. `Enter` is now bound to copy by default.
- This works very well with mark mode and provides a more consistent behavior with conhost's selection experience overall.
- "why not hardcode `Enter` as a way to copy when in mark mode?"
- In an effort to make this as configurable as possible, I decided to make it a configurable keybinding, but am open to suggestions.
3. selection markers
a. we now hide the selection markers when multi-clicking the terminal.
b. selection markers are now properly shown when a single cell selection exists
- Prior to this PR, any single cell selection would display both markers. Now, we actually track which endpoint we're moving and display the appropriate one.
4. ensures that when you use keyboard selection to move past the top/bottom of the scroll area, we clamp it to the origin/bottom-right respectively. The fix is also better here in that it provides consistent behavior across all of the `_MoveByX` functions.
5. adds `toggleBlockSelection` to the schema
## References
#13053
## Validation Steps Performed
Did a whole flowchart of expected behavior with copy on select:
- enable `copyOnSelect`
- make a selection with the mouse
- ✅ right-click should copy the text --> clear the selection --> paste
- use keyboard selection to quick-edit the existing selection
- ✅ `copy` action should clear the selection
- ✅ right-click should copy the text --> clear the selection --> paste
Played with selection markers a bit in mark mode and quick edit mode. Markers are updating appropriately.
FabricBot is now a [config-as-code-only] platform. As a result, while
you can still use the [FabricBot Configuration Portal] to modify your
FabricBot configuration, you can no longer save the changes. The only
way to save changes to your configuration at the moment is to _export
configuration_ from the portal and upload the exported configuration to
`.github/fabricbot.json` in your repository. In this pull request, we
are adding your FabricBot configuration to your repository at
`.github/fabricbot.json` so that you can make changes to it going
forward.
While the [FabricBot Configuration Portal] is the *only way* to modify
your FabricBot configuration at the moment, we have a feature on our
backlog to publish the JSON schema defining the structure of the
FabricBot configuration file. With the JSON schema, you can (1) use a
plaintext editor of your choice to modify the FabricBot configuration
file and use the schema to validate the file after editing or (2)
[configure VS Code] to use the schema when editing FabricBot
configuration file to take advantage of convenience features such as
automatic code completion and field description on mouseover.
[config-as-code-only]: https://eng.ms/docs/products/1es-data-insights/merlinbot/extensions/bot-config-as-code
[FabricBot Configuration Portal]: https://portal.fabricbot.ms/bot/?repo=microsoft/terminal
[configure VS Code]: https://code.visualstudio.com/Docs/languages/json#_json-schemas-and-settings
Co-authored-by: msftbot[bot] <48340428+msftbot[bot]@users.noreply.github.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
## Summary of the Pull Request
Replaces most uses of `Viewport::CompareInBounds()` with `til::point`'s `<` and `>` operators. `CompareInBounds` has been the cause of a bunch of UIA crashes over the years. Replacing them entirely ensures that the `FAILFAST_IF` isn't ever touched.
Unfortunately, we still need `IncrementInBounds` and `DecrementInBounds` to have support for that exclusive end.
## References
#13183
This commit fixes a bug causing the OpenConsole to get increasingly larger
every time the font is changed when the AtlasEngine is active.
The only impact this bug had on Windows Terminal is that the
`font-size` in HTML and RTF selection copies are too large.
## Validation Steps Performed
* OpenConsole window size doesn't change when
switching between main and alt buffer ✅
[Git2Git] Merged PR 7517171: Fix a race condition in ServiceLocator::RundownAndExit
The whole premise of RundownAndExit is that one thread enters it, runs
down the console and terminates it. One thread enters, 0 threads leave.
After some recent console locking changes, we found that on OneCore
devices it was possible for two threads (the I/O thread and the coniosrv
Input thread) to try to rundown and exit at the same time.
This SRWLOCK prevents that from happening.
Fixes#40146639
Related work items: #40146639 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev ff235c6e49e065bccc937dee91f43ff310b5743c
Related work items: #40146639
[Git2Git] Merged PR 7517072: conhost: Force the double-click tests to have a high click timeout
The conhost tests might run somewhere that does not have a double click time.
We should hardcode a value for the purposes of testing.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 3c2620dab577e16e8672b369e4dfcde7c02881a1
Related work items: MSFT-40150725
This introduces the build rules for midi.lib to the OS!
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev fb066544f112ae491bb1d1f73578bc47fa167b41
In #6810, we introduced a "quirk" for all known versions of PowerShell
that suppressed their requests for black background/gray foreground.
This was done to avoid an [issue in PSReadline] where it would paint
black bars all over the screen if the default background color wasn't
the same as the ANSI black color.
Years have passed since that quirk was introduced. The underlying bug
was fixed, and the fix was released broadly long ago. It's time for us
to remove the quirk... almost.
Terminal still runs on versions of Windows that ship a broken version of
PSReadline. We must maintain the quirk there -- the user can't do
anything about it, and we would make their experience worse if we
removed the quirk entirely.
PowerShell 7.0 also ships a broken version of PSReadline. It is still in
support for another 6 months, but updates have been available for some
time. We can encourage users to update.
Therefore, we only need the quirk for Windows PowerShell, and then only
for specific versions of Windows.
_Inside Windows_, we don't even need that: we're guaranteed to be built
alongside a fixed version of PowerShell!
Closes#6807
[issue in PSReadline]: https://github.com/PowerShell/PSReadLine/issues/830#issuecomment-650508857
We're gonna definitely run into a lot of pain here. Like, the initialization
finishes now bbefore the tabs are created, so the "no tabs got opened" check
needs to be changed.
I don't think I need both resume_bg's in CreateContent and also in AsyncCreateTab
## Summary of the Pull Request
Introduced in #10824, this fixes a bug where you could use keyboard selection to move below the scroll area. Instead, we now clamp movement to the mutable viewport (aka the scrollable area). Specifically, we clamp to the corners (i.e. 0,0 or bottom right cell of scroll area).
## Validation Steps Performed
✅ (no output) try to move past bottom of viewport
✅ (with output, at bottom of scroll area) try to move past viewport
✅ (with output, NOT at bottom of scroll area) try to move past viewport
✅ try to move past top of viewport
It's not useful to notify users that WT can be made the default if it's already
clearly being used for handoff. This commit will suppresses the banner then.
## PR Checklist
* [x] Closes#13314
* [x] I work here
## Validation Steps Performed
* Modify `TerminalPage::ShowSetAsDefaultInfoBar` to not check for
`CascadiaSettings::IsDefaultTerminalSet()`
* Set Terminal Dev as the default
* Set incoming connections to open in the latest Terminal window
* Delete `state.json` after every test below
* Launching Terminal Dev shows the banner ✅
Launching `cmd.exe` dismisses the banner in the current Terminal ✅
* Launching `cmd.exe` launches Terminal Dev without banner ✅
These files are vestigial, because we are also shipping (either as loose
files or embedded in resources.pri) precompiled xbf/xaml binary format
files.
This saves us almost 500kb on disk.
Fixes#11687
Validation
----------
I ran a local build and saw that it produced a working Terminal, packaged
and unpackaged.
## Summary of the Pull Request
This introduces a selection marker overlay that tells the user which endpoint is currently being moved by the keyboard. The selection markers are respect font size changes and `cursor` color.
## References
#715 - Keyboard Selection
#2840 - Keyboard Selection Spec
#5804 - Mark Mode Spec
## Detailed Description of the Pull Request / Additional comments
- `TermControl` layer:
- Use a canvas (similar to the one used for hyperlinks) to be able to draw the selection markers.
- If we are notified that the selection changed, update the selection markers appropriately.
- `UpdateSelectionMarkersEventArgs` lets us distinguish between mouse and keyboard selections. `ClearMarkers` is set to true in the following cases...
1. Mouse selection, via SetEndSelectionPoint
2. `LeftClickOnTerminal`, pretty self-explanatory
3. a selection created from searching for text
- `ControlCore` layer:
- Responsible for notifying `TermControl` to update the selection markers when a selection has changed.
- Transfers info (the selection endpoint positions and which endpoint we're moving) from the terminal core to the term control.
- `TerminalCore` layer:
- Provides the viewport position of the selection endpoints.
## Validation Steps Performed
- mouse selection (w/ and w/out shift) --> no markers
- keyboard selection --> markers
- markers update appropriately when we pivot the selection
- markers scroll when you hit a boundary
- markers take the color of the cursor color setting
- markers are resized when the font size changes
## Summary of the Pull Request
When you execute a `cls` in the cmd shell, or `Clear-Host` in
PowerShell, we have a pair of shims that attempt to detect those
operations and forward an `ED3` sequence to conpty to clear the
scrollback.
If there was a linefeed at the bottom of the viewport immediately
prior to those functions being called, that event might still be
pending, and only forwarded to conpty after the `ED3`. The result
then is a line pushed into the scrollback that shouldn't be there.
This PR tries to avoid that situation by forcing the renderer to
flush before the `ED3` sequence is sent.
## References
The `cls` and `Clear-Host` shims were originally added in PR #5627.
## PR Checklist
* [x] Closes#5770
* [x] Closes#13320
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I've manually tested in PowerShell with `echo Hello; Clear-Host` (this
is the only way I could reliably reproduce the original problem), and in
the cmd shell with `cls`. Both cases are now working as expected.
When we send this ShowWindow message, if we send it to it's
going to need to get processed by the window message thread before
returning. We're handling this message under lock. However, the first
thing the conhost message thread does is lock the console. That'll
deadlock us. So unlock here, first, to let the message thread deal with
this message, then re-lock so later on this thread can unlock again
safely.
* [x] Closes#13301
* [x] Tested conhost
* [x] Tested terminal
When I moved this into ControlCore, I forgot that UserScrollViewport is usually triggered by the scrollbar updating, so it doesn't ask the UI to update. Since this logic is in ControlCore, it's sorta in a weird place where it needs to communicate both up and down:
* update the `Terminal`'s viewport position
* update the `TermControl`'s scrollbar position
Checklist:
* [x] Closes a bug bash bug
* [x] Missed in #12948
* See also #11000
ed27737 contains a regression were a `RECT` in `GdiEngine` wasn't properly
initialized anymore. Due to this, rendering during scrolling behaved erratic.
To find other cases of this bug in ed27737 the following regex was used:
```
^-.* = \{\s*\d*\s*\};
```
It appears that only `GdiEngine` was affected by a bug of this kind,
but just to be sure, this PR reverts all other instances.
This bug was likely caused when I tried to undo some of the changes in
ed27737 to make the PR smaller, but failed to revert the code properly.
## PR Checklist
* [x] Closes#13270
* [x] I work here
## Validation Steps Performed
I'm unable to reproduce the issue on my hardware and am unable to test
this change, but the uninitialized struct is clearly a bug regardless.
Co-authored-by: James Holderness <j4_james@hotmail.com>
Adds an accelerator key for the shell extension: `T` for stable, `P` for preview and `D` for dev.
# Validation
Ran a dev build and saw the keyboard accelerator assigned.
Closes#13061
## Summary of the Pull Request
Up to now we haven't supported passing `DCS` sequences over conpty, so
any `DCS` operations would just be ignored in Windows Terminal. This PR
introduces a mechanism whereby we can selectively pass through
operations that could reasonably be handled by the connected terminal
without interfering with the regular conpty renderer. For now this is
just used to support restoring the `DECCTR` color table report.
## References
Support for `DECCTR` was originally added to conhost in PR #13139.
## PR Checklist
* [x] Closes#13223
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
The way this works is we have a helper method in `AdaptDispatch` that
`DCS` operations can use to create a passthrough `StringHandler` for the
incoming data instead of their usual handler. To make this passthrough
process more efficient, the handler buffers the data before forwarding
it to conpty.
However, it's important that we aren't holding back data if output is
paused before the string terminator, so we need to flush the buffer
whenever we reach the end of the current write operation. This is
achieved by querying a new method in the `StateMachine` that lets us
know if we're currently dealing with the last character.
Another issue that came up was with the way the `StateMachine` caches
sequences that it might later need to forward to conpty. In the case of
string sequences like `DCS`, we don't want the actual string data cached
here, because that will just waste memory, and can also result in the
data being mistakenly output. So I've now disabled that caching when
we're in any of the string processing states.
## Validation Steps Performed
I've manually confirmed that the `DECCTR` sequence can now update the
color table in Windows Terminal. I've also added a new unit test in
`ConptyRoundtripTests` to verify the sequence is being passed through
successfully.
As described in #13238. libuv sends a focus event to jiggle the handle. Now that we support focus events as VT input (#12900), we'd translate those focus events to VT input as well. That combination of things caused exiting neovim to emit a `\x1b[O` to the input line of the shell when exited.
To fix this, we're going to secretly filter out any focus events that came from the API, before translating to VT. We're fortunate here, the `FOCUS_EVENT_RECORD` version of the ctor is only called by the API.
* [x] Closes#13238
When loading color schemes from Json, check if GetValueForKey failed. If
it did, and we were searching for the colors "purple"/"brightPurple",
swap out the color name with "magenta"/"brightMagenta" and try again.
This was tested manually by creating a new color scheme using the colors
"magenta"/"brightMagenta" and loading it, then printing colored text in
the terminal to assure that the colors were correctly assigned as
purple.
This changes the color loader to use an index pair table to add support
for alternate color names.
## Validation Steps Performed
- Manually edit settings.json, creating a new color scheme with colors
"magenta" and "brightMagenta"
- View the color scheme in settings - the colors will appear as "purple"
and "brightPurple" in the UI
- Run a program that prints colored text, purple and brightPurple text
will appear in the colors defined as magenta and brightMagenta
- Modify the color scheme in the settings UI and save it, the colors
will be saved as "purple" and "brightPurple" *(I think this is the
right behavior, since calling them "magenta" is technically a
mistake)*
- Repeat the steps above with a normal color scheme - colors named
"purple" and "brightPurple" still load properly
Closes#11456
Windows Terminal Preview gets existing settings from Release build if
Preview settings are empty
This ensures that when settings are empty or not existent, we check if
we're currently in a preview build and if we are, we attempt to grab
settings from the Release build's setting path instead. We tested it
manually by changing settings in Release build and confirming that
changes migrated to Preview when settings are empty or not existent.
Additionally, we tested that settings.json of the running build changed.
We also ran existing TAEF testing locally and it passed.
In LoadAll() function in
src\cascadia\TerminalSettingsModel\CascadiaSettingsSerialization.cpp, we
first checked if the settings file us empty/exists via settingsString.
If it does not and we are in the Preview build, we try loading the
Release build's settings. We created modified versions of
CascadiaSettings::_settingsPath() and GetBaseSettingsPath() to get the
path for the Release build's settings. If the Release build settings do
exist and firstTimeSetup is true, we set it to settingsString so it can
be written to disk via WriteSettingsToDisk(). Note that currently we
hardcode the path of the Release build. This pull request was worked on
with @Dannihu01.
## Validation Steps Performed Test1: Setting to firstTimeSetup is true
and loading settings.json from WT release when release exists -> Result:
settings.json AND GUI reflected WT release’s settings
Test2: Setting to firstTimeSetup is true and loading settings.json from
WT release when release doesn’t exist -> Result: settings.json AND GUI
reflected DEFAULT settings
Test3: (After running Test1) Setting to firstTimeSetup is false and
seeing if current settings.json matches WT release. (See if it doesn’t
change) -> Result: settings.json AND GUI reflected WT release’s settings
Closes#6855
Co-authored-by: Danniell Hu <dannihu@umich.edu>
## Summary of the Pull Request
This fixes the crashes caused by using a screen reader when in an app that uses the alt buffer via two changes:
1. Fix `Terminal::ViewEndIndex()`
- `UiaTextRangeBase` receives a coordinate that is outside of the bounds of the text buffer via the following chain of functions... `_getDocumentEnd()` --> `GetLastNonSpaceCharacter()` --> `_getOptimizedBufferSize()` --> `GetTextBufferEndPoisition()` --> `ViewEndIndex()`
- Since support for the alt buffer was added recently, `ViewEndIndex()` was recently changed, so that explains why this issue came up recently. We were accidentally setting the view end index to `height` instead of `height-1`. Thanks @j4james for finding this!
- The UIA code would get the "exclusive end" of the alt buffer. Since it was using `ViewEndIndex()` to calculate that, it was one more than it should be. The UIA code has explicit allowance for "one past the end of the viewport" in its `IsInBounds()` check. Since the `ViewEndIndex()` is way beyond that, it's not allowed, hitting the fail fast.
2. Replace `FAIL_FAST_IF` with `assert`
- These fail fast calls have caused so many issues with our UIA code. Those checks still provide value, but they shouldn't take the whole app down. This change replaces the `Viewport` and `UiaTextRangeBase` fail fasts with asserts to still perform those checks, but not take down the entire app in release builds.
Closes#13183
## Validation Steps Performed
While using Narrator...
- opened nano in bash
- generated text and scrolled in nano
- generated text and scrolled in PowerShell
See also: #12799, the origin of much of this.
This change evolved over multiple phases.
### Part the first
When we create a defterm connection in `TerminalPage::_OnNewConnection`,
we don't have the hosting HWND yet, so the tab gets created without one.
We'll later get called with the owner, in `Initialize`.
To remedy this, we need to:
* In `Initialize`, make sure to update any existing controls with the
new owner.
* In `ControlCore`, actually propogate the new owner down to the
connection
### Part the second
DefTerm launches don't actually request focus mode, so the Terminal
never sends them focus events. We need those focus events so that the
console can request foreground rights.
To remedy this, we need to:
* pass `--win32input` to the commandline used to initialize OpenConsole
in ConPTY mode. We request focus events at the same time we request
win32-input-mode.
* I also added `--resizeQuirk`, because _by all accounts that should be
there_. Resizing in defterm windows should be _wacky_ without it, and
I'm a little surprised we haven't seen any bugs due to this yet.
### Part the third
`ConsoleSetForeground` expects a `HANDLE` to the process we want to give
foreground rights to. The problem is, the wire format we used _also_
decided that a HANDLE value was a good idea. It's not. If we pass the
literal value of the HANDLE to the process from OpenConsole to conhost,
so conhost can call that API, the value that conhost uses there will
most likely be an invalid handle. The HANDLE's value is its value in
_OpenConsole_, not in conhost.
To remedy this, we need to:
* Just not forward `ConsoleSetForeground`. Turns out, we _can_ just call
that in OpenConsole safely. There's no validation. So just instantiate
a static version of the Win32 version of ConsoleControl, just to use
for SetForeground. (thanks Dustin)
* [x] Tested manually - Win+R `powershell`, `notepad` spawns on top.
Closes#13211
Implements the **FTCS_PROMPT** sequence, `OSC 133 ; A ST`. In this PR, it's just used to set a simple Prompt mark on the current line, in the same way that the iTerm2 sequence works.
There's rumination in #11000 on how to implement the rest of the FTCS sequences.
This is broken into its own PR at the moment. [Quoth j4james](https://github.com/microsoft/terminal/pull/12948#issuecomment-1136360132):
> That should be just as easy, and I've noticed a couple of other terminals that are doing that, so it's not unprecedented. If we don't have any immediate use for the other options, there shouldn't be any harm in ignoring them initially.
>
> And the benefit of going with the more widely supported sequence is that we're more likely to benefit from any shells that have this functionality built in. Otherwise they're forced to try and detect the terminal, which is practically impossible for Windows Terminal. Even iTerm2 supports the `OSC 133` sequence, so we'd probably be the only odd one out.
This part of the plumbing is super easy, so I thought it would be valuable to add regardless if we get to the whole of FTCS in 1.15.
* [x] I work here
* [x] Tested manually - in my pwsh `$PROFILE`:
```pwsh
function prompt {
$loc = $($executionContext.SessionState.Path.CurrentLocation);
$out = "PS $loc$('>' * ($nestedPromptLevel + 1)) ";
$out += "$([char]27)]9;9;`"$loc`"$([char]07)";
$out += "$([char]27)]133;A;$([char]7)"; # add the FTCS_PROMPT to the... well, end, but you get the point
return $out
}
```
* See also #11000
* conhost requires an additional dependency in Windows, which might
cause us trouble in WPG
* Terminal requires an additional *package* dependency, which *will*
cause us trouble in WPG (since GmDls is about 3MB)
I chose to scope the feature checks to MidiOut directly, as I wanted to
keep the delay behavior in MidiAudio::PlayNote. This is negotiable.
References #13252
Adds support for marks in the scrollbar. These marks can be added in 3
ways:
* Via the iterm2 `OSC 1337 ; SetMark` sequence
* Via the `addMark` action
* Automatically when the `experimental.autoMarkPrompts` per-profile
setting is enabled.
#11000 has more tracking for the big-picture for this feature, as well
as additional follow-ups. This set of functionality seemed complete
enough to send a review for now. That issue describes these how I wish
these actions to look in the fullness of time. This is simply the v0.1
from the hackathon last month.
#### Actions
* `addMark`: add a mark to the buffer. If there's a selection, use
place the mark covering at the selection. Otherwise, place the mark
on the cursor row.
- `color`: a color for the scrollbar mark. This is optional - defaults
to the `foreground` color of the current scheme if omitted.
* `scrollToMark`
- `direction`: `["first", "previous", "next", "last"]`
* `clearMark`: Clears marks at the current postition (either the
selection if there is one, or the cursor position.
* `clearAllMarks`: Don't think this needs explanation.
#### Per-profile settings
* `experimental.autoMarkPrompts`: `bool`, default `false`.
* `experimental.showMarksOnScrollbar`: `bool`
## PR Checklist
* [x] Closes#1527
* [x] Closes#6232
## Detailed Description of the Pull Request / Additional comments
This is basically hackathon code. It's experimental! That's okay! We'll
figure the rest of the design in post.
Theoretically, I should make these actions `experimental.` as well, but
it seemed like since the only way to see these guys was via the
`experimental.showMarksOnScrollbar` setting, you've already broken
yourself into experimental jail, and you know what you're doing.
Things that won't work as expected:
* resizing, ESPECIALLY reflowing
* Clearing the buffer with ED sequences / Clear Buffer
I could theoretically add velocity around this in the `TermControl`
layer. Always prevent marks from being visible, ignore all the actions.
Marks could still be set by VT and automark, but they'd be useless.
Next up priorities:
* Making this work with the FinalTerm sequences
* properly speccing
* adding support for `showMarksOnScrollbar: flags(categories)`, so you
can only display errors on the scrollbar
* adding the `category` flag to the `addMark` action
## Validation Steps Performed
I like using it quite a bit. The marks can get noisy if you have them
emitted on every prompt and the buffer has 9000 lines. But that's the
beautiful thing, the actions work even if the marks aren't visible, so
you can still scroll between prompts.
<details>
<summary>Settings blob</summary>
```jsonc
// actions
{ "keys": "ctrl+up", "command": { "action": "scrollToMark", "direction": "previous" }, "name": "Previous mark" },
{ "keys": "ctrl+down", "command": { "action": "scrollToMark", "direction": "next" }, "name": "Next mark" },
{ "keys": "ctrl+pgup", "command": { "action": "scrollToMark", "direction": "first" }, "name": "First mark" },
{ "keys": "ctrl+pgdn", "command": { "action": "scrollToMark", "direction": "last" }, "name": "Last mark" },
{ "command": { "action": "addMark" } },
{ "command": { "action": "addMark", "color": "#ff00ff" } },
{ "command": { "action": "addMark", "color": "#0000ff" } },
{ "command": { "action": "clearAllMarks" } },
// profiles.defaults
"experimental.autoMarkPrompts": true,
"experimental.showMarksOnScrollbar": true,
```
</details>
ed27737 contains a regression where (pseudocode)
```c
unsigned long ulActualDelta;
short ScreenInfo.WheelDelta;
delta *= (ScreenInfo.WheelDelta / (short)ulActualDelta);
// ^^^^^^^
```
was changed to
```c
delta *= (ScreenInfo.WheelDelta / ulActualDelta);
```
Due to `ulActualDelta` being unsigned, the new code casts the signed integer
to a unsigned one first, before doing the division. This causes scrolling
downwards (`WheelDelta` is negative) to appear as a large positive `delta`.
## PR Checklist
* [x] Closes#13253
* [x] I work here
## Validation Steps Performed
* Scrolling up/down works in OpenConsole again ✅
When #13160 introduced a new interface to the IConsoleHandoff idl, it
changed midl's RPC proxy stub lookup algorithm from a direct GUID
comparison to an unrolled binary search. Now, that would ordinarily not
be a problem...
However, in #11610, we took a shortcut and replaced `memcmp` -- used
only by RPC for GUID comparison -- with a direct GUID-only equality
comparator. This worked totally fine, and ordinarily would not be a
problem...
The unrolled binary search unfortunately _relies on memcmp's contract_:
it uses memcmp to match against a fully sorted set. Our memcmp only
returned 0 or 1 (equal or not), and it knew nothing about ordering.
When a package that contains a PackagedCOM proxy stub is installed, it
is selected as the primary proxy stub for any interfaces it can proxy.
After all, interfaces are immutable, so it doesn't matter whose proxy
you're using. Now, given that we installed a *broken* proxy... *all*
IIDs that got whacked by our memcmp issue broke for every consumer.
To fix it: instead of implementing memcmp ourselves, we're just going to
take a page out of WinAppSDK's book and link this binary using the
"Hybrid CRT" model. It will statically link any parts of the STL it uses
(none) and dynamically link the ucrt (which is guaranteed to be present
on Windows.)
Sure, the binary size goes up from 8k to 24k, but... the cost is never
having to worry about this again.
Closes#13251
## Summary of the Pull Request
When a profile gets deleted, we were navigating to the next item assuming it was a profile when it may not be. This commit fixes this by checking the tag of the next menu item before we navigate to it.
## PR Checklist
* [x] Closes#13125
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Deleting the last profile in the SUI doesn't cause a crash
If we want to make Windows Terminal the default terminal under Windows,
we'll have to make conhost "handoff" incoming connections by default.
But this poses a problem: How can the seldomly updated conhost know
whether the routinely updated Windows Terminal version is actually willing
to accept such handoffs by default (it might be unwilling due to bugs, etc.)?
This commit solves the issue by introducing:
* A marker interface (`IDefaultTerminalMarker`): If it exists,
Windows Terminal indicates its willingness to accept the handoff.
* Turning the all-0 GUID from being synonymous for conhost,
to being synonymous for "Let Windows decide". Without this we wouldn't
be able to differentiate between users who consciously chose conhost
as their default terminal, vs. users who want the standard behavior.
Testing fallback behavior:
* Install "Terminal" 1.13
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Launching `cmd.exe` launches as a conhost window ✅
(because "Terminal" 1.13 lacks the marker interface)
* Open properties page in `conhost.exe`
"Let Windows decide" is select by default ✅
* Changing the selection writes the new value ✅
Testing the new behavior:
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Use `CLSID_WindowsTerminalConsoleDev` and `CLSID_WindowsTerminalTerminalDev`
for the initialization of `TerminalDelegationPair`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Deploy the "Terminal Dev" package
* Launching `cmd.exe` launches "Terminal Dev" ✅
(because "Terminal Dev" has the marker interface)
* Open the settings tab
"Let Windows decide" is select by default ✅
* Changing the selection and saving writes the new value ✅
(cherry picked from commit 1b81c6540f)
Service-Card-Id: 82925080
Service-Version: Inbox
If we want to make Windows Terminal the default terminal under Windows,
we'll have to make conhost "handoff" incoming connections by default.
But this poses a problem: How can the seldomly updated conhost know
whether the routinely updated Windows Terminal version is actually willing
to accept such handoffs by default (it might be unwilling due to bugs, etc.)?
This commit solves the issue by introducing:
* A marker interface (`IDefaultTerminalMarker`): If it exists,
Windows Terminal indicates its willingness to accept the handoff.
* Turning the all-0 GUID from being synonymous for conhost,
to being synonymous for "Let Windows decide". Without this we wouldn't
be able to differentiate between users who consciously chose conhost
as their default terminal, vs. users who want the standard behavior.
## Validation Steps Performed
Testing fallback behavior:
* Install "Terminal" 1.13
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Launching `cmd.exe` launches as a conhost window ✅
(because "Terminal" 1.13 lacks the marker interface)
* Open properties page in `conhost.exe`
"Let Windows decide" is select by default ✅
* Changing the selection writes the new value ✅
Testing the new behavior:
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Use `CLSID_WindowsTerminalConsoleDev` and `CLSID_WindowsTerminalTerminalDev`
for the initialization of `TerminalDelegationPair`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Deploy the "Terminal Dev" package
* Launching `cmd.exe` launches "Terminal Dev" ✅
(because "Terminal Dev" has the marker interface)
* Open the settings tab
"Let Windows decide" is select by default ✅
* Changing the selection and saving writes the new value ✅
## Summary of the Pull Request
This introduced the `toggleBlockSelection` action to allow users to create a block selection using only the keyboard. This is not bound to any keys by default, however it is added to the command palette.
## References
#4993 - Epic
#5804 - Spec
## Validation Steps Performed
- [X] Mark mode always starts in line selection mode
- [X] Mouse selections are always in line selection mode by default
- [X] Can toggle block selection for an existing selection (regardless of how it was created)
- [X] The selection is copied properly (aka, no rendering issues)
Previously this project used a great variety of types to present text buffer
coordinates: `short`, `unsigned short`, `int`, `unsigned int`, `size_t`,
`ptrdiff_t`, `COORD`/`SMALL_RECT` (aka `short`), and more.
This massive commit migrates almost all use of those types over to the
centralized types `til::point`/`size`/`rect`/`inclusive_rect` and their
underlying type `til::CoordType` (aka `int32_t`).
Due to the size of the changeset and statistics I expect it to contain bugs.
The biggest risk I see is that some code potentially, maybe implicitly, expected
arithmetic to be mod 2^16 and that this code now allows it to be mod 2^32.
Any narrowing into `short` later on would then throw exceptions.
## PR Checklist
* [x] Closes#4015
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
Casual usage of OpenConsole and Windows Terminal. ✅
This PR introduces the framework for the `DECRSTS` sequence which is
used to restore terminal state reports. But to start with, I've just
implemented the `DECCTR` color table report, which provides a way for
applications to alter the terminal's color scheme.
## PR Checklist
* [x] Closes#13132
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
I've added the functions for parsing DEC RGB and HLS color formats into
the `Utils` class, where we've got all our other color parsing routines,
since this functionality will eventually be needed in other VT protocols
like Sixel and ReGIS.
Since `DECRSTS` is a `DCS` sequence, this only works in conhost for now,
or when using the experimental passthrough mode in Windows Terminal.
## Validation Steps Performed
I've added a number of unit tests to check that the `DECCTR` report is
being interpreted as expected. This includes various edge cases (e.g.
omitted and out-of-range parameters), which I have confirmed to match
the color parsing on a real VT240 terminal.
## Summary of the Pull Request
The `DECPS` (Play Sound) escape sequence provides applications with a
way to play a basic sequence of musical notes. This emulates
functionality that was originally supported on the DEC VT520 and VT525
hardware terminals.
## PR Checklist
* [x] Closes#8687
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #8687
## Detailed Description of the Pull Request / Additional comments
When a `DECPS` control is executed, any further output is blocked until
all the notes have finished playing. So to prevent the UI from hanging
during this period, we have to temporarily release the console/terminal
lock, and then reacquire it before returning.
The problem we then have is how to deal with the terminal being closed
during that unlocked interval. The way I've dealt with that is with a
promise that is set to indicate a shutdown. This immediately aborts any
sound that is in progress, but also signals the thread that it needs to
exit as soon as possible.
The thread exit is achieved by throwing a custom exception which is
recognised by the state machine and rethrown instead of being logged.
This gets it all the way up to the root of the write operation, so it
won't attempt to process anything further output that might still be
buffered.
## Validation Steps Performed
Thanks to the testing done by @jerch on a real VT525 terminal, we have a
good idea of how this sequence is supposed to work, and I'm fairly
confident that our implementation is reasonably compatible.
The only significant difference I'm aware of is that we support multiple
notes in a sequence. That was a feature that was documented in the
VT520/VT525 manual, but didn't appear to be supported on the actual
device.
MSFT-33471786 is one of the most common crashes we have right now.
Memory dumps suggest that `VtEngine::UpdateViewport` is called with a rectangle
like `(0, 46, 119, 29)` (left, top, right, bottom), which is a rectangle of
negative height. When the `_invalidMap` is resized the negative size gets
turned into a very large unsigned integer, which results in an OOM exception,
crashing OpenConsole.
`VtEngine::UpdateViewport` is called by `Renderer::_CheckViewportAndScroll`
which holds a (cached) old and a new viewport. The old viewport was
`(0, 46, 119, 75)` which is exceedingly similar to the invalid, new viewport.
It's bottom coordinate is also coincidentally larger by exactly 46 (top).
The viewport comes from the `SCREEN_INFORMATION` class whose `SetViewport`
function was highly suspicious as it has a branch which updates the bottom
to be the buffer height, but leaves the top unmodified.
`SCREEN_INFORMATION::SetViewport` is called by `SetConsoleWindowInfo` which
processes user-provided data. A repro of the crash can be constructed with:
```
SMALL_RECT rect{0, 46, 119, 75};
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &rect);
```
Closes#13193
Closes MSFT-33471786
## Validation Steps Performed
Ensured the following code doesn't crash when run under Windows Terminal:
```
SMALL_RECT rect{0, 46, 119, 75};
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &rect);
```
This commit hides the "Open in Terminal" context menu option when the
context menu is opened in a non-filesystem path like "Quick Actions".
Closes#12578
This is a big hammer to put out this fire. We're keeping the hiding around for now, cause we think that's likely the one that the internal tests use that we really care about here. If we need to bring this back, we can.
* [x] Closes#13158
* [x] Closes#13162
* [x] Validated these both manually
* [x] `[Native]::ShowWindow([Native]::GetConsoleWindow(), 6)` still works
Prevents a null pointer dereference when attempting to split a settings tab, due to it not being a terminal tab.
* [x] Closes#13166
## Validation Steps Performed
Manually tested.
LAWD this is dirty code. But POC, it does work for new tabs from the dropdown. Trick is that MakePane can't be used like that anymore, so gotta find a new way.
This only impacts the UI. We can take a workitem to rename the loc data
later. When the user specifies zh-Hans/zh-Hant, the resource mapper does
the right thing.
Related to #8984
Use a throttled update to update our window state. Throttling should prevent scenarios where the Terminal window state and PTY window state get de-sync'd, and cause the window to minimize/restore constantly in a loop. "Should" is doing a lot of work in this sentence.
A 200ms delay was chosen because it's the typical animation timeout in Windows. This does result in a delay between the PTY requesting a change to the window state and the Terminal realizing it, but should mitigate issues where the Terminal and PTY get desync'd.
I think we're overall not super confident that this fixes the root causes of the issue. Rather, we're hopeful that a small amount of throttling here should leave time for the Terminal and pty to sync back up. We're comfortable enough with that as a bandaid for 1.14 preview, to see how this behaves in the wild.
ThemeResources are a persistent pain.
Regressed in #13083. See also #12775 et. al.
We can't just put those here though as StaticResources, because XAML will evaluate their values when the App is first loaded, and we'll always use the value from the OS theme, regarless of the requested theme. Kinda the same thing we've had to do with TabViewBackground in the past.
* [x] Fixes something we noticed right before shipping
We're doing it this way because ThemeResources are tricky. We
default in XAML to using the appropriate ThemeResource background
color for our TabRow. When tabs in the titlebar are _disabled_,
this will ensure that the tab row has the correct theme-dependent
value. When tabs in the titlebar are _enabled_ (the default),
we'll switch the BG to Transparent, to let the Titlebar Control's
background be used as the BG for the tab row.
We can't do it the other way around (default to Transparent, only
switch to a color when disabling tabs in the titlebar), because
looking up the correct ThemeResource from and App dictionary is a
capital-H Hard problem.
* [x] Closes#13143
* [x] I work here
* [x] validated manually:
- [x] showTabsInTitlebar: false, true
- [x] useAcrylicInTabRow: false, true
- [x] theme: light, dark
* [x] Need to check if this is regressed the same in 1.13. I suspect it is.
## Summary of the Pull Request
Introduces a non-configurable version of mark mode to Windows Terminal. It has the following interactions defined:
- <kbd>ctrl+shift+m</kbd> --> Enter Mark Mode
- when in Mark Mode...
- <kbd>ESC</kbd> --> Exit Mark Mode
- arrow keys --> move "start"
- <kbd>shift</kbd> + arrow keys --> anchor "start", move "end"
- <kbd>ctrl+a</kbd> --> select all
- when a selection is active...
When in mark mode, the cursor does not blink.
## References
#4993 - [Epic] Keyboard Selection
## PR Checklist
* [X] Closes#715
* [X] Provides a resolution for #11985
## Detailed Description of the Pull Request / Additional comments
- `TermControl`:
- `TermControl.cpp` just adds logic to prevent the cursor from blinking when in mark mode
- `ControlCore`
- in the same place we handle quick edit, we add an entry point to mark mode
- `TerminalCore`
- this leverages `UpdateSelection()` and other quick edit functions to make mark mode happen
## Validation Steps Performed
- [x] Make selection, split pane, close pane
- NOTE: A similar scenario caused a crash at one point. Really weird. Keep an eye on it.
- [x] Cursor is off when in mark mode
- [x] general movement/selection
- [x] general movement/selection that forces the viewport to move
- [x] In mark mode, selectAll...
- [x] arrow keys --> move start
- [x] shift + arrow keys --> move end
- [x] (regardless of mark mode) if selection active, enter --> copy to clipboard
Well this one feels dumb.
Make sure to also initially set the visibility of ConPTY windows created for DefTerm connections.
* [x] Closes#13066 for real.
* [x] tested manually.
A bad merge, that actually revealed a horrible bug.
There was a secret conflict between the code in #12526 and #12515. 69b77ca was a bad merge that hid just how bad the issue was. Fixing the one line `nullptr`->`this` in `InteractivityFactory` resulted in a window that would flash uncontrollably, as it minimized and restored itself in a loop. Great.
This can seemingly be fixed by making sure that the conpty window is initially created with the owner already set, rather than relying on a `SetParent` call in post. This does pose some complications for the #1256 future we're approaching. However, this is a blocking bug _now_, and we can figure out the tearout/`SetParent` thing in post.
* fixes#13066.
* Tested with the script in that issue.
* Window doesn't flash uncontrollably.
* `gci | ogv` still works right
* I work here.
* Opening a new tab doesn't spontaneously cause the window to minimize
* Restoring from minimized doesn't yeet focus to an invisible window
* Opening a new tab doesn't yeet focus to an invisible window
* There _is_ a viable way to call `GetAncestor` s.t. it returns the Terminal's hwnd in Terminal, and the console's in Conhost
The `SW_SHOWNOACTIVATE` change is also quite load bearing. With just `SW_NORMAL`, the pseudo window (which is invisible!) gets activated whenever the terminal window is restored from minimized. That's BAD.
There's actually more to this as well.
Calling `SetParent` on a window that is `WS_VISIBLE` will cause the OS to hide the window, make it a _child_ window, then call `SW_SHOW` on the window to re-show it. `SW_SHOW`, however, will cause the OS to also set that window as the _foreground_ window, which would result in the pty's hwnd stealing the foreground away from the owning terminal window. That's bad.
`SetWindowLongPtr` seems to do the job of changing who the window owner is, without all the other side effects of reparenting the window.
Without `SetParent`, however, the pty HWND is no longer a descendant of the Terminal HWND, so that means `GA_ROOT` can no longer be used to find the owner's hwnd. For even more insanity, without `WS_POPUP`, none of the values of `GetAncestor` will actually get the terminal HWND. So, now we also need `WS_POPUP` on the pty hwnd. To get at the Terminal hwnd, you'll need
```c++
GetAncestor(GetConsoleWindow(), GA_ROOTOWNER)
```
This PR adds support for the VT line rendition attributes in the DirectX
renderer, which allows for double-width and double-height line
renditions.
Line renditions were first implemented in conhost (with the GDI
renderer) in PR #8664. Supporting them in the DX renderer now is a
small step towards #11595.
The DX implementation is very similar to the GDI one. When a particular
line rendition is requested, we create a transform that is applied to
the render target. And in the case of double-height renditions, we also
initialize some clipping offsets to allow for the fact that we only
render half of a line at a time.
One additional complication exists when drawing the cursor, which
requires a two part process where it first renders to a command list,
and then draw the command list in a second step. We need to temporarily
reset the transform in that first stage otherwise it ends up being
applied twice.
I've manually tested the renderer in conhost by setting the `UseDx`
registry entry and confirmed that it passes the _Vttest_ double-size
tests as well as several of my own tests. I've also checked that the
renderer can now handle horizontal scrolling, which is a feature we get
for free with the transforms.
## Summary of the Pull Request
When the conpty passthrough mode is enabled, it often needs to send `DSR-CPR` queries (cursor position reports) to the client terminal to obtain the current cursor position. However, the code that originally handled the responses to these queries got broken by the refactoring of the `ConGetSet` API. This PR is an attempt to correct that regression.
## References
The conpty passthrough mode was introduced in PR #11264.
The refactoring that broke the cursor position handling was in PR #12703.
## PR Checklist
* [x] Closes#13106
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Prior to the `ConGetSet` refactoring, the code that handled `DSR-CPR` responses (`InteractDispatch::MoveCursor`) would pass the cursor position to `ConGetSet::SetCursorPosition`, which in turn would forward it to the `SetConsoleCursorPositionImpl` API, and from there to the `VtIo` class.
After the refactor, all of those intermediate steps were removed - the cursor was simply updated directly in `InteractDispatch::MoveCursor`, and the `VtIo` call was moved from `SetConsoleCursorPositionImpl` to `InteractDispatch` (since that was the only place it was actually required).
However, when the conpty passthrough mode was introduced - which happened in parallel - it relied on the `SetConsoleCursorPositionImpl` API being called from `InteractDispatch` in order to handle its own `DSR-CPR` responses, and that's why things stopped working when the two PRs merged.
So what I've done now is made `InteractDispatch::MoveCursor` method call `SetConsoleCursorPositionImpl` again (although without the intermediate `ConGetSet` overhead), and moved the `VtIo::SetCursorPosition` call back into `SetConsoleCursorPositionImpl`.
This is not ideal, and there are still a bunch of problems with the `DSR-CPR` handling in passthrough mode, but it's at least as good as it was before.
## Validation Steps Performed
I've just manually tested various shells with passthrough mode enabled, and confirmed that they're working better now. There are still issues, but nothing that wasn't already a problem in the initial implementation, at least as far as I can tell.
This regressed in ad2358d.
We're interested in the size of the viewport only, but it can shift up/down
during scrolling. In these situations we shouldn't resize our buffers of course.
## Validation Steps Performed
* Scroll
* Not setting `ApiInvalidations::Size` ✅
## Summary of the Pull Request
Add `Find` to tab context menu as describe in issue #5633.
## PR Checklist
* [x] Closes#5633
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
Just wanted to solve `Easy Starter` issue, so any corrections/suggestions welcome. There's a couple of points I'm not sure of
* Placement of item within menu, currently it's at the end before close tab block.
* Should it be named longer, something like `Find in Tab` of just `Find` is fine?
* The workaround for focus similar to tab rename is a bit annoying, especially because it required adding a method to `TermControl` but without it find window obviously opens without focus which is bad.
## Validation Steps Performed
Open menu, press menu item try to find things via opened find dialog.
This commit includes various minor improvements to til::hash/point/size/rect
which accumulated while working on #4015.
* Allow xvalue containers and non-`size_t` indices in `til::at`.
* `til::as_unsigned` can be used to reinterpret a potentially signed integer
as a unsigned one. This can potentially enable some optimizations as no sign
extension is needed anymore. `til::hash` can make use of this to drop about
20% of the hashing of signed integers <= 32 bit. On x86 this translates to
a `mov` (virtually no latency) or no instructions at all, instead of
requiring a `movsx` (some latency) for sign extension.
* `til::point` operators that prefer mutability.
This is a opinionated change, but it follows the STL style beter and
generates less assembly.
* Simpler `rect` scale_up/down and `size` divide_ceil.
`scale_up` will not depend on the operator header anymore.
`scale_down` / `divide_ceil` can be implemented without checked numerics,
so I did. It also follows the related GdiEngine code better now, which
makes me confident that we can replace GdiEngine's code with this.
* Removal of rect-size-shift operators.
They were only used in DxEngine and confusing as they weren't commutative.
Adding and then subtracting a size from a rect (and vice versa) didn't do
what you'd intuitively think it'd do. The code was replaced with addition
and clamps in DxEngine.
* Various unsafe `as_` casts for point/size/rect.
This will aid the migration in #4015.
## Validation Steps Performed
* Vertical scrolling works in `DxEngine` ✅
This commit is one of the more difficult rewrites that were necessary as part
of #4015, but still simple enough that it can be done as a separate commit.
The search for the `lastNonSpace` was replaced with a simpler
`std::string_view::find_last_not_of`.
## Validation Steps Performed
ConPTY appears to work ✅
This reverts commit 14098d71f2.
## Summary of the Pull Request
@zadjii-msft found that this is causing persisted windows on a secondary monitor to shrink a little each time. We're choosing to revert this commit until that gets resolved.
## References
#12979
This commit fixes various bugs in our unit/feature test suite:
* 2 tests failed at 150% scale.
* The "null key" (@ on a US keyboard) isn't necessarily Shift+2.
The proper way to get it is with `LOBYTE(VkKeyScanW(0))`
* `InputEngineTest::C0Test` never worked as it overwrote
the loop variable, exiting the loop early
Fixes the following issues:
* `desktopWallpaper` not working
* switching tabs/panes causes the background to flicker
* settings preview having a transparent background
## PR Checklist
* [x] Closes#13002
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
Tested the 3 cases above. ✅
## Summary of the Pull Request
For some reason, the PGO tests (specifically the `RunMakeKillTabs` test) started to fail after #12979 merged. After closer inspection, the test was actually improperly written. We should be using <kbd>ctrl+shift+t</kbd> to open new tabs, not <kbd>alt+shift+t</kbd>. Presumably, the <kbd>alt</kbd> was copied over from the previous test, because they look _very_ similar.
So I went ahead and fixed the test, and it now (1) tests what it's intended to test and (2) doesn't fail. Why did #12979 cause the tests to fail? idk, but it works now.
## References
#10071 - Introduce PGO Tests
## Validation Steps Performed
Ran PGO tests locally and confirmed that it works.
Ran PGO pipeline and confirmed that it works.
When the buffer is resized with a reflow, we were previously calculating
the new virtual bottom based on the position of last non-space
character. If the viewport was largely blank when resized, this could
result in the new virtual bottom being higher than it should be.
This PR attempts to address that problem by restoring the virtual bottom
to a position that is the same distance from the cursor row as it was
prior to the resize.
This was a regression introduced in PR #12972.
We still take the last non-space row into account when determining the
virtual bottom, because if the content of the screen is forced to wrap,
the virtual bottom will need to be lower (relative to the cursor) than
it was before.
We also need to check that we don't overflow the bottom of the buffer,
which can occur when the viewport is at the bottom of the buffer, and
the cursor position is pushed down as a result of content wrapping above
it.
I've manually confirmed that this fixes the problem reported in issue
#13078, and I've also extended the existing `RefreshWithReflow` unit
test to cover that particular scenario.
Closes#13078
The `DECAC` (Assign Colors) escape sequence controls which color table
entries are associated with the default foreground and background
colors. This is how you would change the default colors on the the
original DEC VT525 terminals.
But `DECAC` also allows you to assign the color table entries for the
"window frame", which in our case is mapped to the tab color (just the
background for now). So this now gives us a way to control the tab color
via an escape sequence as well.
DETAILS
-------
The way this works is there are now two new entries in the color table
for the frame colors, and two new aliases in the color alias table that
are mapped to those color table entries. As previously mentioned, only
the background is used for now.
By default, the colors are set to `INVALID_COLOR`, which indicates that
the system colors should be used. But if the user has set a `tabColor`
property in their profile, the frame background will be initialized with
that value instead.
And note that some of the existing color table entries are now
renumbered for compatibility with XTerm, which uses entries 256 to 260
for special colors which we don't yet support. Our default colors are
now at 261 and 262, the frame colors are 263 and 264, and the cursor
color is 265.
So at runtime, you can change the tab color programmatically by setting
the color table entry at index 262 using `OSC 4` (assuming you need a
specific RGB value). Otherwise if you just want to set the tab color to
an existing color index, you can use `DECAC 2`.
You can even make the tab color automatically match background color by
mapping the frame background alias to the color table entry for the
default background, using `DECAC 2;261;262` (technically this is mapping
both the the foreground and background).
This PR doesn't include support for querying the color mapping with
`DECRQSS`, and doesn't support resetting the colors with `RIS`, but
hopefully those can be figured out in a future PR - there are some
complications that'll need to be resolved first.
## Validation Steps Performed
I've added a basic unit test that confirms the `DECAC` escape sequence
updates the color aliases in the render settings as expected. I've also
manually confirmed that the tab color in Windows Terminal is updated by
`DECAC 2`, and the default colors are updated in both conhost and WT
using `DECAC 1`.
Closes#6574
Fixes the SUI background being red in high contrast mode. The issue was
that `SolidBackgroundFillColorTertiary` purposefully has a bad High
Contrast color[^1].
The fix was to be explicit in the theme resources so that
`SolidBackgroundFillColorTertiary` is used in light and dark mode, but
the standard high contrast one is used in high contrast mode. Since the
page is the top-level XAML element in the Editor project, I had to
introduce this in the App.xaml resources so that the page can find the
theme resource.
Closes#13065Closes#13070
[^1]: 40df43a61c/dev/CommonStyles/Common_themeresources_any.xaml (L650-L651)
## Summary of the Pull Request
When calculating the position of the virtual bottom after a resize with
reflow, it was possible for it to end up less than the height of the
viewport. This meant that the top of the virtual viewport would be
negative, which resulted in other operations failing further down the
line. This PR updates the virtual bottom calculation to fix that
scenario.
## References
This was probably a regression introduced in PR #12972.
## PR Checklist
* [x] Closes#13034
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #13034
## Validation Steps Performed
I wasn't able to replicate the exact case described in issue #13034,
because I don't have Windows 11, so can't configure the default
terminal. However, I was able to reproduce a similar failure using a
`SetConsoleScreenBufferInfoEx` call, and I've confirmed that this PR
has fixed that.
I've also added another screen buffer test to make sure the
`ResizeWithReflow` method doesn't shrink the virtual bottom when
resizing at the top of the buffer.
When we start up, our window is initially just a frame with a transparent content area. We're gonna do all this startup init on the UI thread, so the UI won't actually paint till it's all done. This results in a few frames where the frame is visible, before the page paints for the first time, before any tabs appears, etc.
To mitigate this, we're gonna wait for the UI thread to finish everything it's gotta do for the initial init, and _then_ fire our Initialized event. By waiting for everything else to finish (`CoreDispatcherPriority::Low`), we let all the tabs and panes actually get created. In the window layer, we're gonna ~cloak~ just not show the window till this event is fired, so we don't actually see this frame until we're actually all ready to go. **This will result in the window seemingly not loading as fast**, but it will actually take exactly the same amount of time before it's usable.
I also experimented with drawing a solid BG color before the initialization is finished. However, there are still a few frames after the frame is displayed before the XAML content first draws, so that didn't actually resolve any issues.
* [x] Closes#11561
* [x] Tested manually
* [x] I work here.
* [x] Accidentally also closes#9053. By switching the initial call from `ShowWindow(SW_SHOW)` to `ShowWindow(SW_SHOWDEFAULT)`, we actually obey the startup info now.
Adds the `selectAll` action which can be used to select all text in the buffer (regardless of whether a selection is present).
## References
#3663 - Mark Mode
#4993 - [Scenario] Keyboard selection
## PR Checklist
* [x] Closes#1469
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
I've made it such that selecting the "entire buffer" really just selects up to the mutable viewport. This seems like a nice QOL improvement since there's generally nothing past that.
When the user selects all, the viewport does not move. This is consistent with CMD behavior and is intended to allow the user to not lose context when selecting everything.
A minor change had to be made to the DxRenderer because this uncovered an underflow issue. Basically, the selection rects were handed to the DxEngine relative to the viewport (which means that some had a negative y-value). At some point, those rects were stored into `size_t`s, resulting in an underflow issue. This caused the renderer to behave strangely when rendering the selection. Generally, these kinds of issues weren't really noticed because selection would always modify a portion of the viewport.
Funny enough, in a way, this satisfies the "mark mode" scenario because the user now has a way to initiate a selection using only the keyboard. Though this isn't ideal, just a fun thing to point out (that's why I'm not closing the mark mode issue).
## Validation Steps Performed
- Verified using DxEngine and AtlasEngine
- select all --> keyboard selection --> start moving the top-left endpoint (and scroll to there)
- select all --> do not scroll automatically
Turns out if you add that Delete handler there, then every time you navigate to the profile, we'll add another Delete handler to the list of handlers. That's bad - that'll cause us to try and delete the profile multiple times.
The repro I had before was 100%, now it's fixed.
* [x] Closes#13017
`TextAttribute` and `TextColor` are commonly used structures in hot paths.
This commit replaces more complex comparisons where each field is compared
independently with a single call to `memcmp`. This compiles down to just
a few instructions. This reduces code and binary size and improves
performance for paths were `TextAttribute`s need to be compared.
## PR Checklist
* [x] Supports #10563
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* termbench still works ✔️
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
## Summary of the Pull Request
As discussed in team sync. Ignore `newTab` actions with a profile index greater than the number of profiles.
## PR Checklist
* [x] Closes#11114
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - maybe❓
In classic fashion, we never run the LocalTests locally before committing, so stuff breaks from time to time.
This time, the main trick was that the tests had a pretty hardcore dependency on the inner workings of `_PreviewActionHandler`, and when that changed, they broke.
Also, there was a weird crash I saw when I had the default terminal set to the Dev build version. That crash would let the test contents pass, but ultimately fail when TAEF tore down the conhost. Unsetting that fixed the crash 🤷Closes#12158
## Summary of the Pull Request
When `TerminalDispatch` was merged with `AdaptDispatch` in PR #13024,
that broke the Terminal's `EraseAll` operation in the alt buffer. The
problem was that the `EraseAll` implementation makes a call to
`SetViewportPosition` which wasn't taking the alt buffer into account,
and thus modified the main viewport instead.
This PR corrects that mistake. If we're in the alt buffer, the
`SetViewportPosition` method now does nothing, since the alt buffer
viewport should always be at 0,0.
## References
This was a regression introduced in PR #13024.
## PR Checklist
* [x] Closes#13038
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #13038
## Validation Steps Performed
I've confirmed that the test case reported in issue #13038 is no longer
failing. I've also made sure the `ED 2` and `ED 3` sequences are still
working correctly in the main buffer.
To quote an internal wiki:
> It generally provides improved footprint and performance over the
> existing default heap for native win32 applications.
It is apparently the default heap on ARM64, and for all UWPs.
This heap has different allocation and compaction characteristics.
I am not sure how it will impact terminal.
## Summary of the Pull Request
Make sure we set `Name` and `FullDescription` on expander-style settings in the SUI
## PR Checklist
* [x] Closes#13019
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Accessibility insights now shows the name/full description for the expander-style settings
## Summary of the Pull Request
This PR replaces the `TerminalDispatch` class with the `AdaptDispatch` class from conhost, so we're no longer duplicating the VT functionality in two places. It also gives us a more complete VT implementation on the Terminal side, so it should work better in pass-through mode.
## References
This is essentially part two of PR #12703.
## PR Checklist
* [x] Closes#3849
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #12662
## Detailed Description of the Pull Request / Additional comments
The first thing was to give the `ConGetSet` interface a new name, since it's now no longer specific to conhost. I went with `ITerminalApi`, since that was the equivalent interface on the terminal side, and it still seemed like a generic enough name. I also changed the way the api is managed by the `AdaptDispatch` class, so it's now stored as a reference rather than a `unique_ptr`, which more closely matches the way the `TerminalDispatch` class worked.
I then had to make sure that `AdaptDispatch` actually included all of the functionality currently in `TerminalDispatch`. That meant copying across the code for bracketed paste mode, the copy to clipboard operation, and the various ConEmu OSC operations. This also required a few new methods to the `ConGetSet`/`ITerminalApi` interface, but for now these are just stubs in conhost.
Then there were a few thing in the api interface that needed cleaning up. The `ReparentWindow` method doesn't belong there, so I've moved that into `PtySignalInputThread` class. And the `WriteInput` method was too low-level for the Terminal requirements, so I've replaced that with a `ReturnResponse` method which takes a `wstring_view`.
It was then a matter of getting the `Terminal` class to implement all the methods in the new `ITerminalApi` interface that it didn't already have. This was mostly mapping to existing functionality, but there are still a number of methods that I've had to leave as stubs for now. However, what we have is still good enough that I could then nuke the `TerminalDispatch` class from the Terminal code and replace it with `AdaptDispatch`.
One oddity that came up in testing, though, was the `AdaptDispatch` implementation of `EraseAll` would push a blank line into the scrollback when called on an empty buffer, whereas the previous terminal implementation did not. That caused problems for the conpty connection, because one of the first things it does on startup is send an `ED 2` sequence. I've now updated the `AdaptDispatch` implementation to match the behavior of the terminal implementation in that regard.
Another problem was that the terminal implementation of the color table commands had special handling for the background color to notify the application window that it needed to repaint the background. I didn't want to have to push the color table operations through the `ITerminalApi` interface, so I've instead moved the handling of the background update into the renderer, initiated by a flag on the `TriggerRefreshAll` method.
## Validation Steps Performed
Surprisingly this PR didn't require a lot of changes to get the unit tests working again. There were just a few methods used from the original `ITerminalApi` that have now been removed, and which needed an equivalent replacement. Also the updated behavior of the `EraseAll` method in conhost resulted in a change to the expected cursor position in one of the screen buffer tests.
In terms of manual testing, I've tried out all the different shells in Windows Terminal to make sure there wasn't anything obviously wrong. And I've run a bunch of the tests from _vttest_ to try and get a wider coverage of the VT functionality, and confirmed everything still works at least as well as it used to. I've also run some of my own tests to verify the operations that had to be copied from `TerminalDispatch` to `AdaptDispatch`.
`InteractivityOneCore` and `RendererWddmCon` were the last two remaining
projects which are relevant for our internal console builds, but couldn't be
easily compiled publicly by users on GitHub. This commit adds all definitions
required to compile the two projects into dysfunctional libraries at least.
(Since the added definitions are deliberately incorrect.)
Additionally this commit fixes the AuditMode build for the two projects.
## Validation Steps Performed
The two new projects compile fine.
As noted in the issue. There's a case where backing up the `lineEnd` can result in the `lineEnd` pointing at exactly the `lineBegin`, which results in an empty view, which causes all sorts of pain later.
Instead, just return early in this case.
* tested with an 80x24 conhost
* tested with an 79x24 conhost
I also tried making this a FAILFAST or a THROW_HR, but the failfast immediately died (of course it did), and the throw would result in a few frames where the composition was just... entirely not displayed? Probably not what we wanted.
* [x] Closes#12730
Modified the scope of input control, it used to be `Text`, now it is
`AlphanumericHalfWidth`. This input scope actually accepts any
characters, but English characters are preferred, and the soft keyboard
also displays English by default.
This should improve user friendliness for users using composition mode
input methods.
As a user who uses the composition mode input method, in applications
like windows terminal that should usually be input in English, it is
always required to manually switch to English mode by pressing Shift
before entering commands.
One keystroke is not a problem, but often for some reason there is no or
no successful switching, and additional more keystrokes are required to
clear the wrong input.
The input method that comes with windows will automatically switch to
English mode for a few programs such as conhost, but windows terminal is
not in this list.
This change should have no negative impact. Even if someone does tend to
use a shell oriented towards composition characters or non-alpha
letters, there should also were more users who in the same language are
more inclined to English characters shells, for example, cmd,
powershell, bash that comes with windows.
If there's any reason to have to keep the Text inputScope, maybe making
this setting customizable via `settings.json` would be a good idea, but
I don't see the need to do this, `AlphanumericHalfWidth` is perfect.
Closes#12731
`_api.cellCount` caches the `TextBuffer` size in AtlasEngine.
Calculating it based on the `_api.sizeInPixel` is incorrect as the
`TextBuffer` size doesn't necessarily have to be the size of the window.
This can occur when the window is resized, as the main thread is receiving its
`WM_SIZE` message and resizing the `TextBuffer` concurrently with the render
thread performing a render pass and AtlasEngine checking the `GetClientRect`.
In order to inform `AtlasEngine` about the initial buffer size, `Renderer`
was modified to also invoke `UpdateViewport()` on the first render cycle.
The only other user of `UpdateViewport()` is `VtEngine` which used to call
`InvalidateAll()` in these situations. In order to prevent the `InvalidateAll()`
call, `VtEngine::UpdateViewport()` was modified to suppress this.
## Validation Steps Performed
* Resizing wide characters doesn't crash the terminal anymore ✅
* The additional call to `UpdateViewport()` doesn't break VtEngine ✅
There are 3 en-dashes`(U+2013)` in the file when they should be hyphen `(U+002D)`.
This character causes the file to fail to compile in a non-utf8 encoding environment.
Just modified 3 characters to make it fall within the scope of ascii and keep it consistent with other files of the project.
The "virtual bottom" marks the last line of the mutable viewport area,
which is the part of the buffer that VT sequences can write to. This
region should typically only move downwards as new lines are added to
the buffer, but there were a number of cases where it was incorrectly
being moved up, or moved down further than necessary. This PR attempts
to fix that.
There was an earlier, unsuccessful attempt to fix this in PR #9770 which
was later reverted (issue #9872 was the reason it had to be reverted).
PRs #2666, #2705, and #5317 were fixes for related virtual viewport
problems, some of which have either been extended or superseded by this
PR.
`SetConsoleCursorPositionImpl` is one of the cases that actually does
need to move the virtual viewport upwards sometimes, in particular when
the cmd shell resets the buffer with a `CLS` command. But when this
operation "snaps" the viewport to the location of the cursor, it needs
to use the virtual viewport as the frame of reference. This was
partially addressed by PR #2705, but that only applied in
terminal-scrolling mode, so I've now applied that fix regardless of the
mode.
`SetViewportOrigin` takes a flag which determines whether it will also
move the virtual bottom to match the visible viewport. In some case this
is appropriate (`SetConsoleCursorPositionImpl` being one example), but
in other cases (e.g. when panning the viewport downwards in the
`AdjustCursorPosition` function), it should only be allowed to move
downwards. We can't just not set the update flag in those cases, because
that also determines whether or not the viewport would be clamped, and
we don't want change that. So what I've done is limit
`SetViewportOrigin` to only move the virtual bottom downwards, and added
an explicit `UpdateBottom` call in those places that may also require
upward movement.
`ResizeWindow` in the `ConhostInternalGetSet` class has a similar
problem to `SetConsoleCursorPositionImpl`, in that it's updating the
viewport to account for the new size, but if that visible viewport is
scrolled back or forward, it would end up placing the virtual viewport
in the wrong place. So again the solution here was to use the virtual
viewport as the frame of reference for the position. However, if the
viewport is being shrunk, this can still result in the cursor falling
below the bottom, so we need an additional check to adjust for that.
This can't be applied in pty mode, though, because that would break the
conpty resizing operation.
`_InternalSetViewportSize` comes into play when resizing the window
manually, and again the viewport after the resize can end up truncating
the virtual bottom if not handled correctly. This was partially
addressed in the original code by clamping the new viewport above the
virtual bottom under certain conditions, and only in terminal scrolling
mode. I've replaced that with a new algorithm which links the virtual
bottom to the visible viewport bottom if the two intersect, but
otherwise leaves it unchanged. This applies regardless of the scrolling
mode.
`ResizeWithReflow` is another sizing operation that can affect the
virtual bottom. This occurs when a change of the window width requires
the buffer to be reflowed, and we need to reposition the viewport in the
newly generated buffer. Previously we were just setting the virtual
bottom to align with the new visible viewport, but that could easily
result in the buffer truncation if the visible viewport was scrolled
back at the time. We now set the virtual bottom to the last non-space
row, or the cursor row (whichever is larger). There'll be edge cases
where this is probably not ideal, but it should still work reasonably
well.
`MakeCursorVisible` was another case where the virtual bottom was being
updated (when requested with a flag) via a `SetViewportOrigin` call.
When I checked all the places it was used, though, none of them actually
required that behavior, and doing so could result in the virtual bottom
being incorrectly positioned, even after `SetViewportOrigin` was limited
to moving the virtual bottom downwards. So I've now made it so that
`MakeCursorVisible` never updates the virtual bottom.
`SelectAll` in the `Selection` class was a similar case. It was calling
`SetViewportOrigin` with the `updateBottom` flag set when that really
wasn't necessary and could result in the virtual bottom being
incorrectly set. I've changed the flag to false now.
## Validation Steps Performed
I've manually confirmed that the test cases in issue #9754 are working
now, except for the one involving margins, which is bigger problem with
`AdjustCursorPosition` which will need to be addressed separately.
I've also double checked the test cases from several other virtual
bottom issues (#1206, #1222, #5302, and #9872), and confirmed that
they're still working correctly with these changes.
And I've added a few screen buffer tests in which I've tried to cover as
many of the problematic code paths as possible.
Closes#9754
## Summary of the Pull Request
Ensures the tab close button color matches the text color.
## PR Checklist
* [x] Closes#13010
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Also re-ordered and aligned the properties cleared in the `_ClearTabBackgroundColor()` method to match `_ApplyTabColor()`.
## Validation Steps Performed
Manually tested
This pull request introduces a packaging phase that emits
Microsoft.Windows.Console.ConPTY, a nuget package that contains the
pseudoconsole API as well as the requisite copies of conhost.
* winconpty learned to load a version of OpenConsole.exe specific to the
processor architecture on its hosting machine
* the package, as well as its contents, is signed properly and is nearly
ready for distribution via nuget.org
* the API in conpty-static.h has been adjusted to expose
CreatePseudoConsoleAsUser and stamp out the correct DLL import/export
annotations.
* getting .NET to play right was somewhat challenging, but I tested this
against .NET 6.0 and it seemed to work properly; it shipped conpty.dll
in the right places, and it shipped OpenConsole.exe next to the
published application.
In the future, we could provide an interop assembly for C# consumers;
that is, unfortunately, out of scope today.
Closes#3577Closes#3568
Obsoletes #1130
Propagate show/hide window calls against the ConPTY pseudo window to the Terminal
## PR Checklist
* [x] Closes#12570
* [x] I work here
* [x] Manual Tests passed
* [x] Spec Link: →[Doc Link](https://github.com/microsoft/terminal/blob/dev/miniksa/msgs/doc/specs/%2312570%20-%20Show%20Hide%20operations%20on%20GetConsoleWindow%20via%20PTY.md)←
## Detailed Description of the Pull Request / Additional comments
- See the spec. It's pretty much everything I went through deciding on this.
## Validation Steps Performed
- [x] Manual validation against scratch application calling all of the `::ShowWindow` commands against the pseudo console "fake window" and observing the real terminal window state
If we are building a branch called "release-*", we will also change the
NuGet suffix to "preview". If we don't do that, XES will set the suffix
to "release1" because it truncates the value after the first period. In
general, though, we want to disable the suffix entirely if we're Release
branded while on a release branch.
In effect:
BRANCH / BRANDING | Release | Preview
------------------|------------------------|------------------------
release-* | 1.12.20220427 | 1.13.20220427-preview
all others | 1.14.20220427-mybranch | 1.14.20220427-mybranch
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fixes#6028
Setting is "experimental.useBackgroundImageForWindow"
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
https://github.com/microsoft/terminal/issues/6028
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes#6028
* [X] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. I read CONTRIBUTING.md, but I'm not sure if a spec is needed for an experimental feature such as this one.
* [ ] Schema updated. I added a JSON key, not sure where I need to update it.
* [X] I've discussed this with core contributors already. Somewhat discussed in https://github.com/microsoft/terminal/issues/6028
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here
## Detailed Description of the Pull Request / Additional comments -->
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Set ` "experimental.useBackgroundImageForWindow": true` and a bg image for one profile, then make splits and tabs and make sure the bg updates accordingly:

I also did the same with the setting off to make sure it still works correctly and didn't break. And I made sure opening the settings tab does not crash or show the bg image.
#4015 requires sweeping changes in order to allow a migration of our buffer
coordinates from `int16_t` to `int32_t`. This commit reduces the size of
future commits by using type inference wherever possible, dropping the
need to manually adjust types throughout the project later.
As an added bonus this commit standardizes the alignment of cv qualifiers
to be always left of the type (e.g. `const T&` instead of `T const&`).
The migration to type inference with `auto` was mostly done
using JetBrains Resharper with some manual intervention and the
standardization of cv qualifier alignment using clang-format 14.
## References
This is preparation work for #4015.
## Validation Steps Performed
* Tests pass ✅
Fixed various small issues:
* Made TabView bottom border span the entire window width
* Made ScrollBar inner thumb rounded again
* Made SplitButton look more like the new add tab button
* Adjusted rename box height (24px, like the official compact sizing height)
* Adjusted caption button colors to match Windows 11
* ColorPicker can now escape window bounds
* Tweaked ColorPicker buttons
Further builds on #12799. #12799 assumes that the connection is prepared to receive FocusIn/FocusOut events as input. For ConPTY we can be relatively sure of that, but that's not _technically_ correct. In the hypothetical world where the connection is not a ConPTY connection, then the other side might not be expecting those sequences.
This remedies the issue by
* ConPTY will always request focus event mode (from the terminal) when it starts up
* when a client tries to disable focus events in conpty, conpty is gonna note that internally, but never transmit that to the hosting terminal, to leave the terminal in focus event mode.
* `TerminalDispatch` and `ControlCore` are hooked up now to only send focus events when the Terminal is in focus event mode (which will be always for conpty)
* At this point, it was like, 4LOC in `terminalInput.cpp` to add support for focus events to conhost as well.
## checklist
* [x] closes#11682
* This combined with #12515 will finally close out #2988 as well, but we can do that manually.
* [x] I work here
* [ ] There aren't tests for this. There probably should be.
This commit replaces our use of `size_t` to represent VT parameters with
`int32_t`. While unsigned integers have the inherent benefit of being less
ambiguous and enjoying two's complement, our buffer coordinates use signed
integers. Since a number of VT functions need to convert their parameters
to coordinates, this commit makes the conversion easier.
The benefit of this change becomes even more apparent if one considers
that a number of places performed unsafe conversions
of their size_t parameters to int or short already.
Files that had to be modified were converted to use til
wrappers instead of COORD or SMALL_RECT wherever possible.
## References
This commit contains about 20% of the work for #4015.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
I'm mostly relying on our unit tests here. Both OpenConsole and WT appear to work fine.
#### ⚠️ _Targets #12799_ ⚠️
This is an atomic bit of code that partners with #12799. It's separated as an individual PR to keep diffs more simple.
This ensures that when a terminal tells ConPTY that it's focused, that ConPTY doesn't do the `ConsoleControl(CONSOLE_FOREGROUND` thing unless the terminal application is actually in the foreground. This prevents a trivial exploit whereby a `malicious.exe` could create a PTY, tell ConPTY it has focus (when it doesn't), then use this mechanism to launch an instance of itself into the foreground.
When the terminal tells us it's in the foreground, we're gonna look at the owner of the ConPTY window handle. If that owner has focus, then cool, this is allowed. Otherwise, we won't grant them the FG right. For this to work, the terminal just have already called `ReparentPseudoConsole`.
* built on top of #12799 and #12526
* [x] Part of #2988
* [x] Tested manually.
## Window shenanigans, part the third:
Hooks the Terminal's focus state up to the underlying ConPTY. This is LOAD BEARING for allowing windows created by console applications to bring themselves to the foreground.
We're using the [FocusIn/FocusOut](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-FocusIn_FocusOut) sequences to communicate to ConPTY when a control gains/loses focus. Theoretically, other terminals could do this as well.
## References
#11682 tracks _real_ support for this sequence in Console & conpty. When we do that, we should consider even if a client application disables this mode, the Terminal & conpty should always request this from the hosting terminal (and just ignore internally to ConPTY).
See also #12515, #12526, which are the other two parts of this effort. This was tested with all three merged together, and they worked beautifully for all our scenarios. They are kept separate for ease of review.
## PR Checklist
* [x] This is prototype 3 for #2988
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This allows windows spawned by console processes to bring themselves to the foreground _when the console is focused_. (Historically, this is also called in the WndProc, when focus changes).
Notably, before this, ConPTY was _never_ focused, so windows could never bring themselves to the foreground when run from a ConPTY console. We're not blanket granting the SetForeground right to all console apps when run in ConPTY. It's the responsibility of the hosting terminal emulator to always tell ConPTY when a particular instance is focused.
## Validation Steps Performed
(gif below)
This will result in the deletion of the following directories from the OS tree, under `onecore/windows/core/console/open`:
* doc/
* src/tools/MonarchPeasantPackage/
* src/api-ms-win-core-synch-l1-2-0/
* src/tools/ansi-color/
* src/tools/ColorTool/
We have gotten some PoliCheck flags on `doc/` (thanks to Niksa.md), but also the OS build just doesn't need these folders 😄
(cherry picked from commit 27b63ad02a)
Service-Card-Id: 80783789
Service-Version: Inbox
This will result in the deletion of the following directories from the OS tree, under `onecore/windows/core/console/open`:
* doc/
* src/tools/MonarchPeasantPackage/
* src/api-ms-win-core-synch-l1-2-0/
* src/tools/ansi-color/
* src/tools/ColorTool/
We have gotten some PoliCheck flags on `doc/` (thanks to Niksa.md), but also the OS build just doesn't need these folders 😄
#12149 introduced a bug where `ClearCommandline()` is called on any user
profile containing the non-canonical strings "cmd.exe" or "powershell.exe"
in the "commandline" field. If you happen to have set the "commandline"
field in your `profiles.defaults`, this will cause these user profiles
to adopt the base layer command-line instead of the defaults layer one.
This commit fixes the issue, by checking the command-line after the call
to `ClearCommandline()` and ensuring it's the expected string.
Additionally this moves the migration logic to `SettingsLoader` as this allows
us to write the fixed settings to disk, if any fixed had to be applied.
## PR Checklist
* [x] Closes#12842
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* The modified unit test fails without these changes ✅
* The modified unit test succeeds with these changes ✅
* Setting `profiles.defaults.commandline` to "pwsh.exe" and setting
my "...\\powershell.exe" profile to use just "powershell.exe" as
the `commandline`, doesn't cause it to use "pwsh.exe" ✅
The fixed settings are written to settings.json ✅
This is exactly the same as #12855, save for one small difference:
```diff
diff --git a/build/pipelines/ci.yml b/build/pipelines/ci.yml
index e4e53e9b2..dc9040aeb 100644
--- a/build/pipelines/ci.yml
+++ b/build/pipelines/ci.yml
@@ -99,7 +99,6 @@ stages:
- stage: CodeIndexer
displayName: Github CodeNav Indexer
dependsOn: [Build_x64]
- condition: succeeded()
+ condition: and(succeeded(), not(eq(variables['Build.Reason'], 'PullRequest')))
jobs:
- template: ./templates/codenav-indexer.yml
- condition: not(eq(variables['Build.Reason'], 'PullRequest'))
```
Because the first ones failed with an error about a duplicate condition
And that hosed the whole CI
VTE only rewraps the contents of the (normal screen + its scrollback
buffer) on a resize event. It doesn't rewrap the contents of the
alternate screen. The alternate screen is used by applications which
repaint it after a resize event. So, it doesn't really matter. However,
in that short time window, after resizing the terminal but before the
application catches up, this prevents vertical lines
It was really hard to get a gif of this where it happened and was small
enough to upload to GH, but there is one in #12719.
There's something in this branch that fixes a scrolling issue in the
parent PR. I'm partially filing this so I can look at the diffs here and
try and figure out what that is. I kinda want to just take all 3 alt
buffer PRs as a single atomic unit, but splitting them up made sense
from a review standpoint.
Closes#3493
The original research for a solution all the way back in #11032 contained an
unfortunate flaw. The nearby font loading code was written under the assumption
that Cascadia is missing in the system font collection, leading to our issues.
Adding nearby fonts last into the collection would thus ensure that we use
the system fonts whenever possible, but only have nearby fonts as a fallback.
This didn't work and we figured that we'd have to always prefer loading nearby
fonts over system fonts. #12554 tried to achieve this, but failed to change
the order in which the font set is built. In order to prefer nearby fonts
over system ones, we have to add the system font collection last.
## PR Checklist
* [x] Closes#11648
* [x] I work here
* [x] Tests added/passed
* [x] Embarrassment for my incompetence
## Validation Steps Performed
* Put Jetbrains Mono into the AppX directory of the Debug build
* Jetbrains Mono shows up in the font selector and is useable
Additionally a more complex mini-test was built:
Using FontForge I've cloned arial.ttf and removed all characters except for
the letter "0". Afterwards I've build a custom font collection the same way
we do it in Terminal, extracted a `FontFace` named "Arial" and called
`IDWriteFont::HasCharacter` for the letter "1".
Loading the system font collection first results in `TRUE` and loading it last
results in `FALSE` (since my custom arial.ttf doesn't have the letter "1").
This confirms that we need to load the system font collection last.
We discussed this with the GitHub folks. It's pretty cool.
(Rich code nav) brings editor-level navigation capabilities into
GitHub.com for C++ and C# repos
If you want to try it out, you can go to github.dev for this repo.
If you haven't used github.dev before there are two steps to get setup:
1. In the settings file you'll need to enable Rich Code Nav. If you just
search for "rich", there'll be a checkbox to enable it.
2. Refresh the page and you should see a stacked papers icon in the task
bar at the bottom. Click on that and select "Latest Index". Then one
more refresh and you should be good to go with navigation in both C#
and C++ files!
This is an attempt to simplify the `ConGetSet` interface down to the
smallest set of methods necessary to support the `AdaptDispatch` class.
The idea is that it should then be easier to implement that interface in
Windows Terminal, so we can replace the `TerminalDispatch` class with
`AdaptDispatch`.
This is a continuation of the refactoring started in #12247, and a
significant step towards #3849.
## Detailed Description of the Pull Request / Additional comments
The general idea was to give the `AdaptDispatch` class direct access to
the high-level structures on which it needs to operate. Some of these
structures are now passed in when the class is constructed (the
`Renderer`, `RenderSettings`, and `TerminalInput`), and some are exposed
as new methods in `ConGetSet` (`GetStateMachine`, `GetTextBuffer`, and
`GetViewport`).
Many of the existing `ConhostInternalGetSet` methods could easily then
be reimplemented in `AdaptDispatch`, since they were often simply
forwarding to methods in one of the above structures. Some were a little
more complicated, though, and require further explanation.
* `GetConsoleScreenBufferInfoEx`: What we were typically using this for
was to obtain the viewport, although what we really wanted was the
virtual viewport, which is now accessible via the `GetViewport`
method. This was also used to obtain the cursor position and buffer
width, which we can now get via the `GetTextBuffer` method.
* `SetConsoleScreenBufferInfoEx`: This was only really used for the
`AdaptDispatch::SetColumns` implementation (for `DECCOLM` mode), and
that could be replaced with `ResizeWindow`. This is a slight change in
behaviour (it sizes the window rather than the buffer), but neither is
technically correct for `DECCOLM`, so I think it's good enough for
now, and at least it's consistent with the other VT sizing operations.
* `SetCursorPosition`: This could mostly be replaced with direct
manipulation of the `Cursor` object (accessible via the text buffer),
although again this is a slight change in behavior. The original code
would also have made a call to `ConsoleImeResizeCompStrView` (which I
don't think is applicable to VT movement), and would potentially have
moved the viewport (not essential for now, but could later be
supported by `DECHCCM`). It also called `VtIo::SetCursorPosition` to
handle cursor inheritance, but that should only apply to
`InteractDispatch`, so I've moved that to the
`InteractDispatch::MoveCursor` method.
* `ScrollRegion`: This has been replaced by two simple helper methods in
`AdaptDispatch` which better meet the VT requirements -
`_ScrollRectVertically` and `_ScrollRectHorizontally`. Unlike the
original `ScrollRegion` implementation, these don't generate
`EVENT_CONSOLE_UPDATE_SCROLL` events (see #12656 for more details).
* `FillRegion`: This has been replaced by the `_FillRect` helper method
in `AdaptDispatch`. It differs from the original `FillRegion` in that
it takes a rect rather than a start position and length, which gives
us more flexibility for future operations.
* `ReverseLineFeed`: This has been replaced with a somewhat refactored
reimplementation in `AdaptDispatch`, mostly using the
`_ScrollRectVertically` helper described above.
* `EraseAll`: This was previously handled by
`SCREEN_INFORMATION::VtEraseAll`, but has now been entirely
reimplemented in the `AdaptDispatch::_EraseAll` method.
* `DeleteLines`/`InsertLines`/`_modifyLines`: These have been replaced
by the `_InsertDeleteLineHelper` method in `AdaptDispatch`, which
mostly relies on the `_ScrollRectVertically` helper described above.
Finally there were a few methods that weren't actually needed in the
`ConGetSet` interface:
* `MoveToBottom`: This was really just a hack to get the virtual
viewport from `GetConsoleScreenBufferInfoEx`. We may still want
something like in the future (e.g. to support `DECVCCM` or #8879), but
I don't think it's essential for now.
* `SuppressResizeRepaint`: This was only needed in `InteractDispatch`
and `PtySignalInputThread`, and they could easily access the `VtIo`
object to implement it themselves.
* `ClearBuffer`: This was only used in `PtySignalInputThread`, and that
could easily access the buffer directly via the global console
information.
* `WriteControlInput`: This was only used in `InteractDispatch`, and
that could easily be replaced with a direct call to
`HandleGenericKeyEvent`.
As part of these changes, I've also refactored some of the existing
`AdaptDispatch` code:
* `_InsertDeleteHelper` (renamed `_InsertDeleteCharacterHelper`) is now
just a straightforward call to the new `_ScrollRectHorizontally`
helper.
* `EraseInDisplay` and `EraseInLine` have been implemented as a series
of `_FillRect` calls, so `_EraseSingleLineHelper` is no longer
required.
* `_EraseScrollback` is a essentially a special form of scrolling
operation, which mostly depends on the `TextBuffer::ScrollRows`
method, and with the filling now provided by the new `_FillRect`
helper.
* There are quite a few operations now in `AdaptDispatch` that are
affected by the scrolling margins, so I've pulled out the common
margin setup into a new `_GetVerticalMargins` helper method. This also
fixes some edge cases where margins could end up out of range.
## Validation Steps Performed
There were a number of unit tests that needed to be updated to work
around functions that have now been removed, but these substitutions
were fairly straightforward for the most part.
The adapter tests were a different story, though. In that case we were
explicitly testing how operations were passed through to the `ConGetSet`
interface, but with more than half those methods now gone, a significant
rewrite was required.
I've tried to retain the crux of the original tests, but we now have to
validate the state changes on the underlying data structures, where
before that state would have been tracked in the `TestGetSet` mock. And
in some cases we were testing what happened when a method failed, but
since that scenario is no longer possible, I've simply removed those
tests.
I've also tried to manually test all the affected operations to confirm
that they're still working as expected, both in vttest as well as my own
test scripts.
Closes#12662
"Alternate scroll mode" is a neat little mode where the app wants mouse wheel events to come through as arrow keypresses instead, when in the alternate buffer. Now that we've got support for the alt buffer in the Terminal, we can support this as well.
* [x] Closes https://github.com/microsoft/terminal/issues/3321
* [x] I work here
* [ ] Tests would be nice
Tested manually with
```bash
printf "\e[?1007h" ; man ps
```
## Window shenanigans, part the first:
This PR enables terminals to tell ConPTY what the owning window for the
pseudo window should be. This allows thigs like MessageBoxes created by
console applications to work. It also enables console apps to use
`GetAncestor(GetConsoleWindow(), GA_ROOT)` to get directly at the HWND
of the Terminal (but _don't please_).
This is tested with our internal partners and seems to work for their
scenario.
See #2988, #12799, #12515, #12570.
## PR Checklist
This is 1/3 of #2988.
This PR allows the Terminal to actually use the alt buffer
appropriately. Currently, we just render the alt buffer state into the
main buffer and that is wild. It means things like `vim` will let the
user scroll up to see the previous history (which it shouldn't).
Very first thing this PR does: updates the
`{Trigger|Invalidate}Circling` methods to instead be
`{Trigger|Invalidate}Flush(bool circling)`. We need this so that when an
app requests the alt buffer in conpty, we can immediately flush the
frame before asking the Terminal side to switch to the other buffer. The
`Circling` methods was a great place to do this, but we don't actually
want to set the circled flag in VtRenderer when that happens just for a
flush.
The Terminal's implementation is a little different than conhost's.
Conhost's implementation grew organically, so I had it straight up
create an entire new screen buffer for the alt buffer. The Terminal
doesn't need all that! All we need to do is have a separate `TextBuffer`
for the alt buffer contents. This makes other parts easier as well - we
don't really need to do anything with the `_mutableViewport` in the alt
buffer, because it's always in the same place. So, we can just leave it
alone and when we come back to the main buffer, there it is. Helper
methods have been updated to account for this.
* [x] Closes#381
* [x] Closes#3492
* #3686, #3082, #3321, #3493 are all good follow-ups here.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Specs for feature request "Theme-controlled color scheme switch".
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#4066
This is all of course, conjecture. This crash is totally wild and makes no sense at all. But, we're hoping that this fixes it. This should also make calls to the Monarch a little easier.
You may be asking yourself - why aren't I doing this for the Peasant too? Well, because the Peasant simply doesn't crash like the monarch does. I'm not gonna touch something that's not broken _during ask mode_.
References #12774. We can close the bug if it is verified fixed.
855e136 contains a regression which breaks buffer reflow if wide surrogate
characters are present. This happens because we made use of the
`TextBufferCellIterator` whose increment operator skips 2 cells for wide
characters. This created a "misalignment" in the reflow logic which was written
for cell-wise iteration. This commit fixes the issue, by reverting back to the
previous algorithm without iterators.
Closes#12837
Closes MSFT-38904421
## Validation Steps Performed
* Run ``pwsh -noprofile -command echo "`u{D83D}`u{DE43}"``
* Resizing conhost preserves all contents ✅
* Resizing Windows Terminal doesn't crash it ✅
* Added a test covering this issue ✅
(cherry picked from commit 10b9044120)
Service-Card-Id: 80340091
Service-Version: Inbox
855e136 contains a regression which breaks buffer reflow if wide surrogate
characters are present. This happens because we made use of the
`TextBufferCellIterator` whose increment operator skips 2 cells for wide
characters. This created a "misalignment" in the reflow logic which was written
for cell-wise iteration. This commit fixes the issue, by reverting back to the
previous algorithm without iterators.
Closes#12837
Closes MSFT-38904421
## Validation Steps Performed
* Run ``pwsh -noprofile -command echo "`u{D83D}`u{DE43}"``
* Resizing conhost preserves all contents ✅
* Resizing Windows Terminal doesn't crash it ✅
* Added a test covering this issue ✅
If we delete a scheme, and the next scheme we've loaded is an inbox one
that _can't_ be deleted, then we need to toss focus to something
sensible, rather than letting it fall out to the tab item.
When deleting a scheme and the next scheme _is_ deletable, this isn't an
issue, we'll already correctly focus the Delete button.
125e9c4790 focused the SelectionBackground
button, which is the _previous_ focusable control, rather than the
following one.
However, it seems even more useful for focus to ALWAYS land on the
scheme dropdown box. This forces Narrator to read the name of the newly
selected color scheme, which seemed more useful.
I'm waiting on feedback from a11y team to see if this solution is
acceptable.
* [x] Is for #11971
After switching to ControlsV2, it seems that
delay-loading a dialog causes the ContentDialog to be assigned a
Height equal to it's content size. If we DON'T assign the
ContentDialog a Row, I believe it's assigned Row 0 by default. So,
when the dialog gets opened, the dialog seemingly causes a giant
hole to appear in the body of the app.
Assigning all the dialogs to Row 2 (where the rest of the content
is) makes the "hole" appear in the same space as the rest of the
TabContent, fixing the issue.
Note that the actual content in a content dialog gets parented to
the PopupRoot, so it actually always appeared in the correct place, it's
just this weird hole that appeared in Row 0.
* [x] Closes#12775
* See also:
* #12202 was fixed by #12208
* #12447 was fixed by #12517
* [x] Tested manually
* [x] Reverts #12625
* [x] Reverts #12517
You'd think that if a key wasn't present in a ThemeDictionary, it'd fall back to the original value. You'd be wrong - if you provide a Light&dark version of a resource, but not the HighContrast version, the resource loader will fall back to the _Light_ value. Of course.
Before (left top), after (right bottom)

Closes MSFT:38264744
This is like, 2-4% of our crashes. Impossible to say for sure, but this _looks_ like it's the root cause. This is just another one of our `HandleCommandlineArgs` buckets, hopefully the last.
* [x] Hopefully should close out MSFT:38542548
* [ ] No I didn't write tests, impossible to test
* [x] it builds
Replaces all the `RadioButton` expanders with `ComboBox`es, which can have the options inline, as opposed to in the expander content. For example, here's a single commit with the changes for a single one of these settings: 745c77d03e
### Checklist
* [x] Closes#12648
* [x] Actually closes#9566 as well (by just removing all radio buttons)
* [x] I work here
* [x] Tested manually
* [x] I'd love @carlos-zamora to have an a11y pass at this, just to see if it's egregious or not.
### Before, after:

The `cascadia/` directory straight up isn't checked into the OS. So adding a test dependency on code in there was a BAD IDEA.
(cherry picked from commit 4e61be9cd7)
Service-Card-Id: 79863821
Service-Version: Inbox
## THE WHITE WHALE
This is a fairly naive fix for this bug. It's not terribly performant,
but neither is resize in the first place.
When the buffer gets resized, typically we only copy the text up to the
`MeasureRight` point, the last printable char in the row. Then we'd just
use the last char's attributes to fill the remainder of the row.
Instead, this PR changes how reflow behaves when it gets to the end of
the row. After we finish copying text, then manually walk through the
attributes at the end of the row, and copy them over. This ensures that
cells that just have a colored space in them get copied into the new
buffer as well, and we don't just blat the last character's attributes
into the rest of the row. We'll do a similar thing once we get to the
last printable char in the buffer, copying the remaining attributes.
This could DEFINITELY be more performant. I think this current
implementation walks the attrs _on every cell_, then appends the new
attrs to the new ATTR_ROW. That could be optimized by just using the
actual iterator. The copy after the last printable char bit is also
especially bad in this regard. That could likely be a blind copy - I
just wanted to get this into the world.
Finally, we now copy the final attributes to the correct buffer: the new
one. We used to copy them to the _old_ buffer, which we were about to
destroy.
## Validation
I'll add more gifs in the morning, not enough time to finish spinning a
release Terminal build with this tonight.
Closes#32🎉🎉🎉🎉🎉🎉🎉🎉🎉Closes#12567
(cherry picked from commit 855e1360c0)
2022-03-28 13:33:54 -05:00
850 changed files with 30735 additions and 19437 deletions
[allow/*.txt](allow/) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
[patterns/*.txt](patterns/) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[expect/*.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
Note: you can replace any of these files with a directory by the same name (minus the suffix)
and then include multiple files inside that directory (with that suffix) to merge multiple files together.
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
@@ -6,7 +6,7 @@
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
@@ -20,31 +20,29 @@ See the `README.md` in each directory for more information.
:microscope: You can test your commits **without***appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>:clamp: If you see a bunch of garbage</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
<details><summary>If the flagged items are :exploding_head: false positives</summary>
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If items relate to a ...
* binary file (or some other file you wouldn't want to check at all).
If not, try writing one and adding it to a `patterns/{file}.txt`.
Please add a file path to the `excludes.txt` file matching the containing file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
File paths are Perl 5 Regular Expressions - you can [test](
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
</details>
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
The plan for delivering Windows Terminal 2.0 [is described
here](/doc/terminal-v2-roadmap.md) and will be updated as the project proceeds.
The plan for the Windows Terminal [is described here](/doc/roadmap-2022.md) and
will be updated as the project proceeds.
## Project Build Status
@@ -299,6 +299,7 @@ If you would like to ask a question that you feel doesn't warrant an issue
* Universal Windows Platform Development
* **The following Individual Components**
* C++ (v142) Universal Windows Platform Tools
* You must install the [.NET Framework Targeting Pack](https://docs.microsoft.com/dotnet/framework/install/guide-for-developers#to-install-the-net-framework-developer-pack-or-targeting-pack) to build test projects
"description":"Sets the file location of the sound played when the application emits a BEL character. If the path is invalid no sound will be played. This property also accepts an array of sounds and the terminal will pick one at random.",
"oneOf":[
{
"type":[
"string",
"null"
]
},
{
"type":"array",
"items":{
"type":"string"
}
}
]
},
"AppearanceConfig":{
"properties":{
"colorScheme":{
@@ -300,6 +318,7 @@
"moveFocus",
"movePane",
"swapPane",
"markMode",
"moveTab",
"multipleActions",
"newTab",
@@ -331,8 +350,11 @@
"switchToTab",
"tabSearch",
"toggleAlwaysOnTop",
"toggleBlockSelection",
"toggleFocusMode",
"selectAll",
"setFocusMode",
"switchSelectionEndpoint",
"toggleFullscreen",
"setFullScreen",
"setMaximized",
@@ -344,6 +366,10 @@
"quit",
"adjustOpacity",
"restoreLastClosed",
"addMark",
"scrollToMark",
"clearMark",
"clearAllMarks",
"unbound"
],
"type":"string"
@@ -363,6 +389,15 @@
],
"type":"string"
},
"ScrollToMarkDirection":{
"enum":[
"previous",
"next",
"first",
"last"
],
"type":"string"
},
"ResizeDirection":{
"enum":[
"left",
@@ -712,6 +747,30 @@
"direction"
]
},
"ScrollToMarkAction":{
"description":"Arguments corresponding to a Scroll to Mark Action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"scrollToMark"
},
"direction":{
"$ref":"#/$defs/ScrollToMarkDirection",
"default":"previous",
"description":"The direction to scroll to a mark."
}
}
}
],
"required":[
"direction"
]
},
"SendInputAction":{
"description":"Arguments corresponding to a Send Input Action",
"allOf":[
@@ -819,6 +878,27 @@
}
]
},
"AddMarkAction":{
"description":"Arguments corresponding to an Add Mark Action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"addMark"
},
"color":{
"$ref":"#/$defs/Color",
"default":null,
"description":"If provided, will set the mark's color to the given value."
}
}
}
]
},
"SetColorSchemeAction":{
"description":"Arguments corresponding to a Set Color Scheme Action",
"allOf":[
@@ -1647,6 +1727,16 @@
"description":"When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
"type":"boolean"
},
"experimental.autoMarkPrompts":{
"default":false,
"description":"When set to true, prompts will automatically be marked.",
"type":"boolean"
},
"experimental.showMarksOnScrollbar":{
"default":false,
"description":"When set to true, marks added to the buffer via the addMark action will appear on the scrollbar.",
"type":"boolean"
},
"disableAnimations":{
"default":false,
"description":"When set to `true`, visual animations will be disabled across the application.",
@@ -1689,6 +1779,11 @@
"description":"Force the terminal to use the legacy input encoding. Certain keys in some applications may stop working when enabling this setting.",
"type":"boolean"
},
"experimental.useBackgroundImageForWindow":{
"default":false,
"description":"When set to true, the background image for the currently focused profile is expanded to encompass the entire window, beneath other panes.",
"type":"boolean"
},
"initialCols":{
"default":120,
"description":"The number of columns displayed in the window upon first load. If \"launchMode\" is set to \"maximized\" (or \"maximizedFocus\"), this property is ignored.",
@@ -1986,6 +2081,10 @@
"description":"Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound, flash the taskbar icon (if the terminal window is not in focus) and flash the window. An array of specific behaviors can also be used. Supported array values include `audible`, `window` and `taskbar`. When set to \"none\", nothing will happen.",
"$ref":"#/$defs/BellStyle"
},
"bellSound":{
"description":"Sets the sound played when the application emits a BEL. When set to an array, the terminal will pick one of those sounds at random.",
"$ref":"#/$defs/BellSound"
},
"closeOnExit":{
"default":"graceful",
"description":"Sets how the profile reacts to termination or failure to launch. Possible values:\n -\"graceful\" (close when exit is typed or the process exits normally)\n -\"always\" (always close)\n -\"never\" (never close).\ntrue and false are accepted as synonyms for \"graceful\" and \"never\" respectively.",
| 2020-06-18 | [1.1] in Windows Terminal Preview | [Windows Terminal Preview 1.1 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-1-release/) |
| 2020-07-31 | [1.2] in Windows Terminal Preview<br>[1.1] in Windows Terminal | [Windows Terminal Preview 1.2 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-2-release/) |
| 2020-08-31 | [1.3] in Windows Terminal Preview<br>[1.2] in Windows Terminal | [Windows Terminal Preview 1.3 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-3-release/) |
| 2020-09-30 | [1.4] in Windows Terminal Preview<br>[1.3] in Windows Terminal | [Windows Terminal Preview 1.4 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-4-release/) |
| 2020-11-30 | [1.5] in Windows Terminal Preview<br>[1.4] in Windows Terminal | [Windows Terminal Preview 1.5 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-5-release/) |
| 2021-01-31 | [1.6] in Windows Terminal Preview<br>[1.5] in Windows Terminal | [Windows Terminal Preview 1.6 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-6-release/) |
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-7-release/) |
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-8-release/) |
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-10-release/) |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-11-release/) |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-12-release/) |
| | [1.13] in Windows Terminal Preview<br>[1.12] in Windows Terminal | |
| | [1.14] in Windows Terminal Preview<br>[1.13] in Windows Terminal | |
| 2020-07-31 | [1.2] in Windows Terminal Preview<br>[1.1] in Windows Terminal | [Windows Terminal Preview 1.2 Release] |
| 2020-08-31 | [1.3] in Windows Terminal Preview<br>[1.2] in Windows Terminal | [Windows Terminal Preview 1.3 Release] |
| 2020-09-30 | [1.4] in Windows Terminal Preview<br>[1.3] in Windows Terminal | [Windows Terminal Preview 1.4 Release] |
| 2020-11-30 | [1.5] in Windows Terminal Preview<br>[1.4] in Windows Terminal | [Windows Terminal Preview 1.5 Release] |
| 2021-01-31 | [1.6] in Windows Terminal Preview<br>[1.5] in Windows Terminal | [Windows Terminal Preview 1.6 Release] |
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release] |
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release] |
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release] |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release] |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release] |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release] |
| 2022-02-03 | [1.13] in Windows Terminal Preview<br>[1.12] in Windows Terminal | [Windows Terminal Preview 1.13 Release] |
| 2022-05-24 | [1.14] in Windows Terminal Preview<br>[1.13] in Windows Terminal | [Windows Terminal Preview 1.14 Release] |
| | [1.15] in Windows Terminal Preview<br>[1.14] in Windows Terminal | |
| | [1.16] in Windows Terminal Preview<br>[1.15] in Windows Terminal | |
| | [1.17] in Windows Terminal Preview<br>[1.16] in Windows Terminal | |
### Release outline
Below is a VERY vague outline of the remaining calendar year that was drafted late May 2022. This was drafted for internal planning purposes, as a guide. It is not meant to represent official dates. More often than not, releases are synced to official features landing, rather than arbitrary dates. Drift from this initial draft is entirely expected.
```mermaid
gantt
title Proposed Terminal Releases 1.14-1.18
dateFormat YYYY-MM-DD
axisFormat %d %b
section Terminal 1.14
Lock down & bake :done, 2022-05-06, 2w
Release 1.14 :milestone, 2022-05-24
section Terminal 1.15
Features :done, a1, 2022-05-06, 4w
Bugfix :active, a2, after a1 , 1w
Lock down & bake :after a2 , 1w
Release 1.15 :milestone, 2022-06-21, 0
1.15 becomes Stable :milestone, after b3, 0
section Terminal 1.16
Features :b1, after a2, 4w
Bugfix :b2, after b1 , 2w
Lock down & bake :b3, after b2 , 2w
Release 1.16 :milestone, after b3, 0
1.16 becomes Stable :milestone, after c3, 0
section Terminal 1.17
Features :c1, after b2, 4w
Bugfix :c2, after c1 , 2w
Lock down & bake :c3, after c2 , 2w
Release 1.17 :milestone, after c3, 0
1.17 becomes Stable :milestone, after d3, 0
section Terminal 1.18
Features :d1, after c2, 4w
Bugfix :d2, after d1 , 2w
Lock down & bake :d3, after d2 , 2w
Release 1.18 :milestone, after d3, 0
```
## Issue Triage & Prioritization
Incoming issues/asks/etc. are triaged several times a week, labeled appropriately, and assigned to a milestone in priority order:
@@ -62,7 +102,9 @@ Incoming issues/asks/etc. are triaged several times a week, labeled appropriatel
# Show Hide operations on GetConsoleWindow via PTY
## Abstract
To maintain compatibility with command-line tools, utilities, and tests that desire to
manipulate the final presentation window of their output through retrieving the raw
console window handle and performing `user32` operations against it like [ShowWindow](https://docs.microsoft.com//windows/win32/api/winuser/nf-winuser-showwindow),
we will create a compatibility layer that captures this intent and translates it into
the nearest equivalent in the cross-platform virtual terminal language and implement the
understanding of these sequences in our own Windows Terminal.
## Inspiration
When attempting to enable the Windows Terminal as the default terminal application on Windows
(to supersede the execution of command-line utilities inside the classic console host window),
we discovered that there were a bunch of automated tests, tools, and utilities that relied on
showing and hiding the console window using the `::GetConsoleWindow()` API in conjunction with
`::ShowWindow()`.
When we initially invented the ConPTY, we worked to ensure that we built to the common
denominator that would work cross-platform in all scenarios, avoiding situations that were
dependent on Windows-isms like `user32k` including the full knowledge of how windowing occurs
specific to the Windows platform.
We also understood that on Windows, the [**CreateProcess**](https://docs.microsoft.com/windows/win32/procthread/process-creation-flags) API provides ample flags specifically
for command-line applications to command the need for (or lack thereof) a window on startup
such as `CREATE_NEW_CONSOLE`, `CREATE_NO_WINDOW`, and `DETACHED_PROCESS`. The understanding
was that people who didn't need or want a window, or otherwise needed to manipulate the
console session, would use those flags on process creation to dictate the session. Additionally,
the `::CreateProcess` call will accept information in `STARTUPINFO` or `STARTUPINFOEX` that
can dictate the placement, size, and visibility of a window... including some fields specific
to console sessions. We had accepted those as ways applications would specify their intent.
Those assumptions have proven incorrect. Because it was too easy to just `::CreateProcess` in
the default manner and then get access to the session after-the-fact and manipulate it with
APIs like `::GetConsoleWindow()`, tooling and tests organically grew to make use of this process.
Instead of requesting up front that they didn't need a window or the overhead of a console session,
they would create one anyway by default and then manipulate it afterward to hide it, move it off-
screen, or otherwise push it around. Overall, this is terrible for their performance and overall
reliability because they've obscured their intent by not asking for it upfront and impacted their
performance by having the entire subsystem spin up interactive work when they intend to not use it.
But Windows is the place for compatibility, so we must react and compensate for the existing
non-ideal situation.
We will implement a mechanism to compensate for these that attempts to capture the intent of the
requests from the calling applications against the ConPTY and translates them into the "universal"
Virtual Terminal language to the best of its ability to make the same effects as prior to the
change to the new PTY + Terminal platform.
## Solution Design
Overall, there are three processes involved in this situation:
1. The client command-line application utility, tool, or test that will manipulate the window.
1. The console host (`conhost.exe` or `openconsole.exe`) operating in PTY mode.
1. The terminal (`windowsterminal.exe` when it's Windows Terminal, but could be a third party).
The following diagram shows the components and how they will interact.
1. The command-line tool calls `::GetConsoleWindow()` on the PTY host
2. The PTY host returns the raw `HWND` to the *Hidden Fake PTY Window* in its control
3. The command-line tool calls `::ShowWindow()` on the `user32.dll` API surface to manipulate that window.
4.`user32.dll` sends a message to the window message queue on the *Fake PTY Window*
5. The PTY host retrieves the message from the queue and translates it to a virtual terminal message
6. The Windows Terminal connection layer receives the virtual terminal message and decodes it into a window operation.
7. The true displayed *Windows Terminal Window* is told to change its status to show or hide.
8. The changed Show/Hide status is returned to the back-end on completion.
9. The Windows Terminal connection layer returns that information to the PTY host so it can remain in-the-know.
10. The PTY updates its *Fake PTY Window* status to match the real one so it continues to receive appropriate messages from `user32`.
This can be conceptually understood in a few phases:
- The client application grabs a handle and attempts to send a command via a back-channel through user32.
- User32 decides what message to send based on the window state of the handle.
- The message is translated by the PTY and propagated to the true visible window.
- The visible window state is returned back to the hidden/fake window to remain in synchronization so the next call to user32 can make the correct decision.
The communication between the PTY and the hosting terminal application occurs with a virtual terminal sequence.
Fortunately, *xterm* had already invented and implemented one for this behavior called **XTWINOPS** which means
we should be able to utilize that one and not worry about inventing our own Microsoft-specific thing. This ensures
that there is some precedence for what we're doing, guarantees a major third party terminal can support the same
sequence, and induces a high probability of other terminals already using it given *xterm* is the defacto standard
for terminal emulation.
Information about **XTWINOPS** can be found at [Xterm control sequences](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html). Search for *XTWINOPS*.
The sequence is **CSI***Ps*; *Ps*; *Ps***t**. It starts with the common "control sequence initiator" of `ESC [` (`0x1B 0x5B`).
Then between 1 and 3 numerical parameters are given, separated by semicolons (`0x3B`).
And finally, the sequence is terminated with `t` (`0x74`).
Specifically, the two parameter commands of `1` for *De-iconify window* and `2` for *Iconify window* appear relevant to our interests.
In `user32` parlance, "iconify" traditionally corresponds to minimize/restore state and is a good proxy for overall visibility of the window.
The theory then is to detect when the assorted calls to `::ShowWindow()` against the *Fake PTY Window* are asking for a command that
maps to either "iconify" or "deiconify" and translate them into the corresponding message over the VT channel to the attached terminal.
To detect this, we need to use some heuristics inside the [window procedure](https://docs.microsoft.com/windows/win32/winmsg/window-procedures) for the window owned by the PTY.
Unfortunately, calls to `::ShowWindow()` on research with the team that owns `user32` do not go straight into the window message queue. Instead, they're dispatched straight into `win32k` to be analyzed and then trigger an array of follow on window messages into the queue depending on the `HWND`'s current state. Most specifically, they vary based on the `WS_VISIBLE` state of the `HWND`. (See [Window Styles](https://docs.microsoft.com/windows/win32/winmsg/window-styles) for details on the `WS_VISIBLE` flag.)
I evaluated a handful of messages with the help of the IXP Essentials team to see which ones would telegraph the changes from `::ShowWindow()` into our window procedure:
- [WM_QUERYOPEN](https://docs.microsoft.com/windows/win32/winmsg/wm-queryopen) - This one allows us to accept/reject a minimize/restore call. Not really useful for finding out current state
- [WM_SYSCOMMAND](https://docs.microsoft.com/windows/win32/menurc/wm-syscommand) - This one is what is called when the minimize, maximize/restore, and exit buttons are called in the window toolbar. But apparently it is not generated for these requests coming from outside the window itself through the `user32` APIs.
- [WM_SHOWWINDOW](https://docs.microsoft.com/windows/win32/winmsg/wm-showwindow) - This one provides some insight in certain transitions, specifically around force hiding and showing. When the `lParam` is `0`, we're supposed to know that someone explicitly called `::ShowWindow()` to show or hide with the `wParam` being a `BOOL` where `TRUE` is "show" and `FALSE` is "hide". We can translate that into *de-iconify* and *iconify* respectively.
- [WM_WINDOWPOSCHANGING](https://docs.microsoft.com/windows/win32/winmsg/wm-windowposchanging) - This one I evaluated extensively as it looked to provide us insight into how the window was about to change before it did so and offered us the opportunity to veto some of those changes (for instance, if we wanted to remain invisible while propagating a "show" message). I'll detail more about this one in a sub-heading below.
- [WM_SIZE](https://docs.microsoft.com/windows/win32/winmsg/wm-size) - This one has a `wParam` that specifically sends `SIZE_MINIMIZED` (`1`) and `SIZE_RESTORED` (`0`) that should translate into *iconify* and *de-iconify respectively.
#### WM_WINDOWPOSCHANGING data
In investigating `WM_WINDOWPOSCHANGING`, I built a table of some of the states I observed while receiving messages from an external caller that was using `::ShowWindow()`:
- integer - The value of the Show Window constant `SW_*` (see [ShowWindow](https://docs.microsoft.com/windows/win32/api/winuser/nf-winuser-showwindow))
- constant - The name of the Show Window constant
- flags - The `lParam` field is a pointer to a [**WINDOWPOS**](https://docs.microsoft.com/windows/win32/api/winuser/ns-winuser-windowpos) structure during this message. This the `UINT flags` field of that structure.
- Should Hide? - Whether or not I believe that the window should hide if this constant is seen. (Conversely, should show on the opposite.)
- minimizing - This is the `BOOL` response from a call to [**IsIconic()**](https://docs.microsoft.com/windows/win32/api/winuser/nf-winuser-isiconic) during this message.
- maximizing - This is the `BOOL` response from a call to [**IsZoomed()**](https://docs.microsoft.com/windows/win32/api/winuser/nf-winuser-iszoomed) during this message.
- showing - This is whether `SWP_SHOWWINDOW` is set on the `WINDOWPOS.flags` field during this message.
- hiding - This is whether `SWP_HIDEWINDOW` is set on the `WINDOWPOS.flags` field during this message.
- activating - This is the inverse of whether `SWP_NOACTIVATE` is set on the `WINDOWPOS.flags` field during this message.
- Remaining headings are `flags` values expanded to `X` is set and blank is unset. See [**SetWindowPos()**](https://docs.microsoft.com/windows/win32/api/winuser/nf-winuser-setwindowpos) for the definitions of all the flags.
From this data collection, I noticed a few things:
- The data in this table was unstable. The fields varied depending on the order in which I called the various constants against `ShowWindow()`. This is just one particular capture.
- Some of the states, I wouldn't see any message data at all (`SW_HIDE` and `SW_FORCEMINIMIZE`).
- There didn't seem to be a definitive way to use this data to reliably decide when to show or hide the window. I didn't have a reliable way of pulling this together with my *Should Hide?* column.
On further investigation, it became apparent that the values received were sometimes not coming through or varying because the `WS_VISIBLE` state of the `HWND` affected how `win32k` decided to dispatch messages and what values they contained. This is where I determined that steps #8-10 in the diagram above were going to be necessary: to report the state of the real window back to the *fake window* so it could report status to `user32` and `win32k` and receive state-appropriate messages.
For reporting back #8-10, I initially was going to use the `XTWINOPS` call with parameter `11`. The PTY could ask the attached terminal for its state and expect to hear back an answer of either `1` or `2` in the same format message depending on the state. However, on further consideration, I realized that the real window could change at a moments notice without prompting from the PTY, so I instead wrote the PTY to always listen for this and had the Windows Terminal send this back down unprompted.
#### Refined WM_SHOWWINDOW and WM_SIZE data
Upon setting up the synchronization for #8-10, I then tried again to build the table using just the two window messages that were giving me reliable data: `WM_SHOWWINDOW` and `WM_SIZE`:
|integer|constant|Should Hide?|`WM_SHOWWINDOW` OR `WM_SIZE` reported hide?|
|---|---|---|---|
|0|`SW_HIDE`|YES|YES|
|1|`SW_NORMAL`|NO|NO|
|2|`SW_SHOWMINIMIZED`|YES|YES|
|3|`SW_SHOWMAXIMIZED`|NO|NO|
|4|`SW_SHOWNOACTIVATE`|NO|NO|
|5|`SW_SHOW`|NO|NO|
|6|`SW_MINIMIZE`|YES|YES|
|7|`SW_SHOWMINNOACTIVE`|YES|YES|
|8|`SW_SHOWNA`|NO|NO|
|9|`SW_RESTORE`|NO|NO|
|10|`SW_SHOWDEFAULT`|NO|NO|
|11|`SW_FORCEMINIMIZE`|YES|YES|
Since this now matched up perfectly with what I was suspecting should happen *and* it was easier to implement than picking apart the `WM_WINDOWPOSCHANGING` message, it is what I believe the design should be.
Finally, with the *fake window* changing state to and from `WS_VISIBLE`... it was appearing on the screen and showing up in the taskbar and alt-tab. To resolve this, I utilized [**DWMWA_CLOAK**](https://docs.microsoft.com//windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute) which makes the window completely invisible even when in a normally `WS_VISIBLE` state. I then added the [**WS_EX_TOOLWINDOW**](https://docs.microsoft.com/windows/win32/winmsg/extended-window-styles) extended window style to hide it from alt-tab and taskbar.
With this setup, the PTY now has a completely invisible window with a synchronized `WS_VISIBLE` state with the real terminal window, a bidirectional signal channel to adjust the state between the terminal and PTY, and the ability to catch `user32` calls being made against the *fake window* that the PTY stands up for the client command-line application.
## UI/UX Design
The visible change in behavior is that a call to `::ShowWindow()` against the `::GetConsoleWindow()`
handle that is returned by the ConPTY will be propagated to the attached Terminal. As such, a
user will see the entire window be shown or hidden if one of the underlying attached
command-line applications requests a show or hide.
At the initial moment, the fact that the Terminal contains tabbed and/or paned sessions and
therefore multiple command-line clients on "different sessions" are attached to the same window
is partially ignored. If one attached client calls "show", the entire window will be shown with
all tabs. If another calls "hide", the entire window will be hidden including the other tab
that just requested a show. In the opposite direction, when the window is shown, all attached
PTYs for all tabs/panes will be alerted that they're now shown at once.
## Capabilities
### Accessibility
Users of assistive devices will have the same experience that they did with the legacy Windows
Console after this change. If a command-line application decides to show or hide the window
through the API without their consent, they will receive notification of the showing/hiding
window through our UIA framework.
Prior to this change, the window would have always remained visible and there would be no
action.
Overall, the experience will be consistent between what is happening on-screen and what is
presented through the UIA framework to assistive tools.
For third party terminals, it will be up to them to decide what their reaction and experience is.
### Security
We will maintain the security and integrity of the Terminal application chosen for presentation
by not revealing its true window handle information to the client process through the existing
`::GetConsoleWindow()` API. Through our design for default terminal applications, the final
presentation terminal could be Windows Terminal or it could be any third-party terminal that
meets the same specifications for communication. Giving raw access to its `HWND` to a client
application could disrupt its security.
By maintaining a level of separation with this feature by generating a "fake window" in the
ConPTY layer and only forwarding events, the attached terminal (whether ours or a 3rd party)
maintains the final level of control on whether or not it processes the message. This is
improved security over the legacy console host where the tool had full backdoor style access
to all `user32` based window APIs.
### Reliability
This test doesn't improve overall reliability in the system because utilities that are relying
on the behavior that this compatibility shim will restore are already introducing additional
layers of complexity and additional processes into their operation than were strictly necessary
simply by not stating their desires upfront at creation time.
In some capacity, you could argue it increases reliability of the existing tests that were
using this complex behavior in that they didn't work before and they will work now, but
the entire process is fragile. We're just restoring the fragile process instead of having
it not work at all.
### Compatibility
This change restores compatibility with existing applications that were relying on the behavior
we had excluded from our initial designs.
### Performance, Power, and Efficiency
The performance of tooling that is leveraging this process to create a console and then hide
or manipulate the session after the fact will be significantly worse when we enable the
default Windows Terminal than it was with the old Windows Console. This is because the
Terminal is significantly heavier weight (with its modern technologies like WinUI) and
will take more time to start and more committed memory. Additionally, more processes
will be in use because there will be the `conhost.exe` doing the ConPTY translation
and then the `windowsterminal.exe` doing the presentation.
However, this particular feature doesn't do anything to make that better or worse.
The appropriate solution for any tooling, test, or scenario that has a need for
performance and efficiency is to use the flags to `::CreateProcess` in the first place
to specify that they did not need a console window session at all, or to direct its
placement and visibility as a part of the creation call. We are working with
Microsoft's test automation tooling (TAEF) as well as the Windows performance
fundamentals (FUN) team to ensure that the test automation supports creating sessions
without a console window and that our internal performance test suite uses those
specifications on creation so we have accurate performance testing of the operating
system.
## Potential Issues
### Multiple clients sharing the same window host
With the initial design, multiple clients sharing the same window host will effectively
share the window state. Two different tabs or panes with two different client applications
could fight over the show/hide state of the window. In the initial revision, this is
ignored because this feature is being driven by a narrow failure scenario in the test gates.
In the reported scenario, a singular application is default-launched into a singular tab
in a terminal window and then the application expects to be able to hide it after the creation.
In the future, we may have to implement a conflict resolution or a graphical variance to
compensate for multiple tabs.
### Other verbs against the console window handle
This scenario initially focuses on just the `::ShowWindow()` call against the window handle
from `::GetConsoleWindow()`. Other functions from `user32` against the `HWND` will not
necessarily be captured and forwarded to the attached terminal application. And even more
specifically, we're focusing only on the Show and Hide state. Other state modifications that
are subtle related to z-ordering, activation, maximizing, snapping, and so on are not considered.
## Future considerations
### Multiple clients
If the multiple clients problem becomes more widespread, we may need to change the graphical
behavior of the Windows Terminal window to only hide certain tabs or panes when a command
comes in instead of hiding the entire window (unless of course there is only one tab/pane).
We may also need to adjust that once consensus is reached among tabs/panes that it can then
and only then propagate up to the entire window.
We will decide on this after we receive feedback that it is a necessary scenario. Otherwise,
we will hold for now.
### Other verbs
If it turns out that we discover tests/scenarios that need maximizing, activation, or other
properties of the `::ShowWindow()` call to be propagated to maintain compatibility, we will
be able to carry those through on the same channel and command. Most of them have an existing
equivalent in `XTWINOPS`. Those that do not, we would want to probably avoid as they will not
be implemented in any other terminal. We would extend the protocol as an absolute last resort
and only after receiving feedback from the greater worldwide terminal community.
### Z-ordering
The channel we're establishing here to communicate information about the window and its
placement may be useful for the z-ordering issues we have in #2988. In those scenarios,
a console client application is attempting to launch and position a window on top of the
terminal, wherever it is. Further synchronizing the state of the new fake-window in the
ConPTY with the real window on the terminal side may enable those tools to function as
they expect.
This is another circumstance we didn't expect: having command-line applications create windows
with a need for complex layout and ordering. These sorts of behaviors cannot be translated
to a universal language and will not be available off the singular machine, so encouraged
alternative methods like command-line based UI. However, for single-box scenarios, this
behavior is engrained in some Windows tooling due to its ease of use.
@@ -60,7 +60,7 @@ Users will be able to add a new setting to their font objects (added in [#10433]
There is one point to note here about clashing. For example, if a user has the old "weight" setting defined _as well as_ a "wght" axis defined, we will only use the "wght" axis value. We prioritize that value for a few reasons:
1. It is the more recent addition to our settings model. Thus, it is likely that a user that has defined both values probably just forgot to remove the old value.
2. It is the more precise value, it is a specific float value whereas the the old "weight" setting is an enum (that eventually gets mapped to a float value).
2. It is the more precise value, it is a specific float value whereas the old "weight" setting is an enum (that eventually gets mapped to a float value).
The idea is for Windows Terminal to change automatically its color schemes according to what theme is selected, including the case where `system` theme is selected.
## Inspiration
I work remotely as a developer, so I have to spend a lot of hours in front of my PC screen. In my setup, right behind my desk I have a window, which is the only source of natural sunlight in my room.
Normally I like dark modes in all the programs and apps I use, but when there's too much sunlight, it becomes annoying, and sometimes even painful, to work in dark mode. So, I have all the programs and apps I use (at least, those that can) set to switch their color themes to what the system has.
The company I work for sent me a Macbook Pro, and my personal phone is an Android, both with automatic dark mode at sunset and light mode at sunrise, and in those devices it's been working relatively well. In Windows, as it is known, there's no such feature, so I manually change between dark and light mode when it's needed, and most of the programs and apps I use go along with this change. Windows Terminal, is not one of them.
The theme changes just as expected, but in an app like this, this change only affects the top of the window, leaving almost all of the screen at the mercy of what the color scheme is, and it doesn't depend on the theme, which defeats any attempt to make a good use of the `system` theme feature.
## Solution Design
Could be implemented in the form of:
```json
"colorScheme":{
"light":"BlulocoLight",
"dark":"BlulocoDark"
}
```
or:
```json
"colorSchemeLight":"BlulocoLight",
"colorSchemeDark":"BlulocoDark"
```
## UI/UX Design
In a first version it could look like the terminal in Visual Studio Code, and an improvement could be to have light mode specific color schemes, just like those already present in Windows terminal. A good idea could be to get an inspiration in Dark++ and Light++ VSCode color themes.
A user could benefit from a more healthy light level contrast between the screen their looking at and the environment they are, reducing the risk of headache or developing/intensifying eye problems, and any other related eye conditions. Plus, it adds to a more consistent experience between different programs and apps, and the system itself.
## Capabilities
### Accessibility
This feature improves accessibility more than any other capability, because the key is to be able to read and see anything better when the environment, both the external to the device, and the device's system itself, is in a certain mode (dark/light).
### Security
The proposed solution is based in the current way one sets Windows Terminal settings, so it isn't expected to add any security issues.
### Reliability
Adding this feature would make Windows Terminal more reliable when it's expected that it changes it's visual theme/color scheme along with the whole system.
### Compatibility
The solution is not expected to break anything.
### Performance, Power, and Efficiency
It might increase the energy spent in the cases where people who were used to use the terminal in regular dark color schemes start using more light color schemes, but that is the case for any other program that shows lighter colors and I don't think the increment would be as high as to be even considered a downside.
## Potential Issues
Some users might not like the change in color schemes or be too used to the terminal being dark, but this may be avoided making the current schemes a default and adding this solution as an alternative setting.
## Future considerations
This solution might bring more attention to the color schemes setting, even more when considering light mode specific color schemes
## Resources
Inspired by what's been said in the issue comments. Credits to them.
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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// Note: will through if unable to allocate char/attribute buffers
#pragma warning(push)
#pragma warning(disable : 26447) // small_vector's constructor says it can throw but it should not given how we use it. This suppresses this error for the AuditMode build.
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