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Author SHA1 Message Date
Dustin L. Howett
3870d61a6f Merge remote-tracking branch 'origin/release-1.20' into selfhost-1.20 2024-04-16 10:41:57 -05:00
Windows Console Service Bot
6e3fc69ae2 Localization Updates - main - associated with #16886 (#17035)
(cherry picked from commit f4d8a74082)
Service-Card-Id: 92350383
Service-Version: 1.20
2024-04-16 10:41:39 -05:00
Harsh Narayan Jha
485b4ab2ab Fix: UI style errors: Menu items capitalization and … (ellipses) mark misuse (#16886)
I changed the improper capitalization and misuse of ellipses mark (...)
in the context menu and various other places.

Fixes issues #16819 and #16846

## PR Checklist
- [ ] Closes #16846
- [x] Tests added/passed - NA
- [x] Documentation updated - NA
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [x] Schema updated (if necessary) - NA

(cherry picked from commit 8bd9578b3c)
Service-Card-Id: 92350387
Service-Version: 1.20
2024-04-16 10:36:49 -05:00
Dustin L. Howett
83bbd2cc1f Pre-merge #17049 (Backport Session Persistence) 2024-04-16 10:33:49 -05:00
Windows Console Service Bot
5a4508a79c Localization Updates - main - 04/06/2024 03:04:16 (#17025)
(cherry picked from commit b90eb93d26)
Service-Card-Id: 92279783
Service-Version: 1.20
2024-04-16 10:32:44 -05:00
Dustin L. Howett
3cfd13d01d ci/rel: publish symbols using the internal symbol request API instead (#16991)
Work is ongoing to remove individually-authenticated service accounts
from some pipelines. This moves us closer to that goal.

Tested in Nightly 2403.28002.

(cherry picked from commit 2bcbe6b492)
Service-Card-Id: 92239368
Service-Version: 1.20
2024-04-16 10:32:44 -05:00
Leonard Hecker
275e8d115a Properly fix ConPTY buffer corking (#16793)
I've found that #16079 was never properly addressed (it still randomly
occurred after even after PR #16349), which later led to the issues
described in #16769 (nushell flickering due to too many flushes).

The crux of the fix is that this brings back the `_noFlushOnEnd` flag
that was removed in PR #15991. This is then combined with a change to
the cork API: An `uncork` on `VtEngine` now only flushes if `_Flush`
got called while it was corked in the first place.

`_noFlushOnEnd` prevents us from flushing in between two "unknown"
VT sequences (like soft fonts or FTCS) which prevents them from being
corrupted. The corking prevents the remaining cases of flushing too
often. Long-term, a proper fix would be to pass through VT unmodified.

Closes #16769

(cherry picked from commit 1ede023331)
Service-Card-Id: 91965217
Service-Version: 1.20
2024-04-16 10:32:44 -05:00
Leonard Hecker
d2862a8386 Backport session persistence improvements 2024-04-12 00:57:32 +02:00
Dustin L. Howett
a50eba1cc9 Remove the "set default terminal" banner (#16873)
**Default Terminal**: Everyone who cares to know, knows. Everyone who
doesn't, has an annoying bar above all terminals

I had to introduce a workaround for the fact that unknown dismissed
message keys in `state.json` result in Terminal exploding on launch.
😁 That's tracked in #16874.

Closes #11930 (but not in the way you'd expect)

(cherry picked from commit febfbebf9b)
Service-Card-Id: 92139784
Service-Version: 1.20
2024-03-21 15:45:29 -05:00
Isaac Blanco
98f675ec11 Update CommandPalette.cpp to ignore _filterTextChanged on TabSwitchMode (#16858)
As mentioned in #11146, when the "Next/Prev" command is executed from
the command line with a string in the search bar, this is setting always
the first tab.

When using the command "Next/Previous Tab" from the command line, we are
creating another tab (as if we are using the keyboard shortcut), and
this triggers the `_filterTextChanged` that resets the index to the
first item in because the current mode that it has.

This could be cause because, It seems that it detects as if we are
deleting the entered letter or creating an empty string, causing the
execution of the mentioned method and resetting its index to 0.

To avoid this, we are making sure that when this action is triggerd and
we are in the `TabSwitchMode`, we should ignore the following execution
of the method.

## Validation Steps Performed
I tested out the following scenarios:
1. Performing the action with the keyboard shorcut
2. Perfoming the action with an empty string
3. Performing the action with a string in the search bar.

Also validated with the current tests.

Closes #11146

(cherry picked from commit 806d5e2d05)
Service-Card-Id: 92139800
Service-Version: 1.20
2024-03-21 15:45:27 -05:00
Dustin L. Howett
f5a6cf6bf9 build: roll back to a build container with the 14.38 compiler (#16907)
The 14.39 compiler seems pretty busted.

Refs #16794

(cherry picked from commit ff47e0c257)
Service-Card-Id: 92139755
Service-Version: 1.20
2024-03-20 15:58:38 -05:00
Leonard Hecker
6ac8bd9ee6 Fix a ReadConsoleOutputCharacter regression (#16898)
The `nLength` parameter of `ReadConsoleOutputCharacterW` indicates
the number of columns that should be read. For single-column (narrow)
surrogate pairs this previously clipped a trailing character of the
returned string. In the major Unicode support update in #13626
surrogate pairs truly got stored as atomic units for the first time.
This now meant that a 120 column read with such codepoints resulted
in 121 characters. Other parts of conhost still assume UCS2 however,
and so this results in the entire read failing.

This fixes the issue by turning surrogate pairs into U+FFFD
which makes it UCS2 compatible.

Closes #16892

* Write U+F15C0 and read it back with `ReadConsoleOutputCharacterW`
* Read succeeds with a single U+FFFD 

(cherry picked from commit 373faf00c9)
Service-Card-Id: 92121912
Service-Version: 1.20
2024-03-20 15:58:36 -05:00
Windows Console Service Bot
4ee7f395bb Localization Updates - main - 03/08/2024 20:28:42 (#16847)
(cherry picked from commit c238416ae1)
Service-Card-Id: 92019656
Service-Version: 1.20
2024-03-08 15:06:36 -06:00
Dustin L. Howett
db2e8d6f93 Check the localizations into the project nightly (#16835)
Right now, the localization submission pipeline runs every night and
sends our localizable resources over to Touchdown. Later, release builds
pick up the localizations directly from Touchdown, move them into place,
and consume them.

This allowed us to avoid having localized content in the repository, but
it came with too many downsides:

- Users could not contribute additional localizations very easily
- We use the same release pipeline and Touchdown configuration for every
  branch, so strings needed to either slightly match or _entirely match_
  across an entire set of active release branches
- Building from day to day can pull in different strings, making the
  product not reproduceable
- Calling TDBuild during release builds requires network access from the
  build machine (so does restoring NuGet packages, but that's neither
  here nor there)
- Local developers and users could not test out other languages

This pull request moves all localization processing into the nightly
build phase and introduces support for checking loc in and submitting a
pull request. The pull request will not be created anew if one already
exists which has not been merged.

Anything we needed to do on release is now done overnight. This includes
moving loc files into the right places and merging the Cascadia
resources with the Context Menu resources (so that we can work around a
relatively lower amount of translations being chosen for the app versus
the context menu; see #12491 for more info.)

There are some smaller downsides to this approach and its
implementation:

- The first commit is going to be huge
- Right now, it only manages a single branch and uses a force push; if a
  PR is not reviewed timely, it will be force-pushed and you cannot see
  the day-to-day changes in the strings. Hopefully there won't be any.

I've taken great care to ensure that repeated runs of this new pipeline
will not result in unnecessary whitespace changes. This required
changing how we merge ContextMenu.resw into CascadiaPackage to always
use the .NET XmlWriter with specific flags.

NOTE that this does not allow users to _contribute_ translation fixes
for the 10 languages which we are importing. We will still need to pull
changes out of those files and submit them as bugs to the localization
team separately, and hope they come back around in another nightly
build. However, there is no reason users cannot contribute
_non-Touchdown_ languages.

(cherry picked from commit ab4b140aa4)
Service-Card-Id: 92019665
Service-Version: 1.20
2024-03-08 15:06:35 -06:00
James Holderness
4234fe48a1 Fix conpty rendering of control characters in the buffer (#16825)
When using the legacy console APIs, it's possible to write arbitrary
codepoints into the buffer. If any of those codepoints are in the C0 or
C1 range, and the buffer contents are forwarded over conpty, they can
end up mistakenly interpreted as controls by the connected terminal.

This PR fixes that issue by converting any C0 and C1 codepoints in the
buffer into printable glyphs before forwarding them over conpty. I've
used the C0 glyphs from the DOS 437 codepage and just a `?` for the C1
codepoints, since that's what you would typically have seen in the v1
console with a raster font.

Although this doesn't address the main problem in #16410, it should at
least fix the rendering issues they're seeing when running their app in
Windows Terminal.

I've confirmed that the test case in #4363 now looks the same in Windows
Terminal as it does in conhost, and I've tested the Windows version of
the terminal game [Gorched], and confirmed that it now works correctly
in Window Terminal.

[Gorched]: https://github.com/zladovan/gorched

Closes #4363
Closes #6265

(cherry picked from commit 563b7312b6)
Service-Card-Id: 92001662
Service-Version: 1.20
2024-03-08 15:06:33 -06:00
Leonard Hecker
c9e226e1c9 Fix bugs in CharToColumnMapper (#16787)
Aside from overall simplifying `CharToColumnMapper` this fixes 2 bugs:
* The backward search loop may have iterated 1 column too far,
  because it didn't stop at `*current <= *target`, but rather at
  `*(current - 1) <= *target`. This issue was only apparent when
  surrogate pairs were being used in a row.
* When the target offset is that of a trailing surrogate pair
  the forward search loop may have iterated 1 column too far.
  It's somewhat unlikely for this to happen since this code is
  only used through ICU, but you never know.

This is a continuation of PR #16775.

(cherry picked from commit 043d5cd484)
Service-Card-Id: 91955569
Service-Version: 1.20
2024-02-29 16:35:52 -06:00
Leonard Hecker
4706697627 AtlasEngine: Improve dotted, dashed and curly underlines (#16719)
This changeset makes 3 improvements:
* Dotted lines now use a 2:1 ratio between gaps and dots (from 1:1).
  This makes the dots a lot easier to spot at small font sizes.
* Dashed lines use a 1:2 ratio and a cells-size independent stride.
  By being cell-size independent it works more consistently with a
  wider variety of fonts with weird cell aspect ratios.
* Curly lines are now cell-size independent as well and have a
  height that equals the double-underline size.
  This ensures that the curve isn't cut off anymore and just like
  with dashed lines, that it works under weird aspect ratios.

Closes #16712

## Validation Steps Performed
This was tested using RenderingTests using Cascadia Mono, Consolas,
Courier New, Lucida Console and MS Gothic.

(cherry picked from commit 9c8058c326)
Service-Card-Id: 91922826
Service-Version: 1.20
2024-02-26 11:51:31 -06:00
Dustin L. Howett
07c6168c9e build: add a tsa configuration for asyncSdl (#16728)
(cherry picked from commit e3ff44bb82)
Service-Card-Id: 91922823
Service-Version: 1.20
2024-02-26 11:51:29 -06:00
Dustin L. Howett
190c76afe0 build: switch to NuGetAuthenticate@1 (#16752)
It keeps warning us that v0 has been deprecated.

(cherry picked from commit 6b29ef51e3)
Service-Card-Id: 91903283
Service-Version: 1.20
2024-02-26 11:44:03 -06:00
Dustin Howett
774e74ae77 Merge remote-tracking branch 'origin/release-1.19' into release-1.20 2024-02-26 11:25:12 -06:00
Dustin Howett
4db5e0eefd Merge remote-tracking branch 'openconsole/inbox' into release-1.19 2024-02-26 11:22:49 -06:00
Leonard Hecker
a2521cc3ef Fix an apparent x86 miscompilation on MSVC 19.38 (#16742)
There's an apparent miscompilation of `dynamic_bitset` on x86 with
MSVC 19.38, where the following code:
```cpp
dynamic_bitset<uint64_t> bits(80 * 24, 0);
bits.set(0, 3 * 80, true);
```

is expected to set the first 3.75 blocks to 1 which should produce
the following blocks:
```
0xffffffffffffffff
0xffffffffffffffff
0xffffffffffffffff
0x0000ffffffffffff
```

but it actually produces:
```
0xffffffffffffffff
0x00000000ffffffff
0xffffffffffffffff
0x0000ffffffffffff
```

The weird thing here is that this only happens if `til::bitmap`
uses a `dynamic_bitset<uint64_t>`. As soon as it uses `<uint32_t>`
any other instantiation of `<uint64_t>` is magically fixed.

Conclusion: Use `size_t` until we know what's going on.
Last known good CL version: 14.37.32822
Current broken CL version: 14.38.33130

## Validation Steps Performed

The following test completes successfully again:
```cpp
til::bitmap map{ { 80, 24 } };
map.translate({ 0, 3 }, true);
VERIFY_ARE_EQUAL(3u, map.runs().size());
```

(cherry picked from commit d3ec47a7fc)
Service-Card-Id: 91885584
Service-Version: 1.20
2024-02-21 11:54:55 -06:00
Leonard Hecker
0ec73b1a6e Fix an apparent x86 miscompilation on MSVC 19.38 (#16742)
There's an apparent miscompilation of `dynamic_bitset` on x86 with
MSVC 19.38, where the following code:
```cpp
dynamic_bitset<uint64_t> bits(80 * 24, 0);
bits.set(0, 3 * 80, true);
```

is expected to set the first 3.75 blocks to 1 which should produce
the following blocks:
```
0xffffffffffffffff
0xffffffffffffffff
0xffffffffffffffff
0x0000ffffffffffff
```

but it actually produces:
```
0xffffffffffffffff
0x00000000ffffffff
0xffffffffffffffff
0x0000ffffffffffff
```

The weird thing here is that this only happens if `til::bitmap`
uses a `dynamic_bitset<uint64_t>`. As soon as it uses `<uint32_t>`
any other instantiation of `<uint64_t>` is magically fixed.

Conclusion: Use `size_t` until we know what's going on.
Last known good CL version: 14.37.32822
Current broken CL version: 14.38.33130

## Validation Steps Performed

The following test completes successfully again:
```cpp
til::bitmap map{ { 80, 24 } };
map.translate({ 0, 3 }, true);
VERIFY_ARE_EQUAL(3u, map.runs().size());
```

(cherry picked from commit d3ec47a7fc)
Service-Card-Id: 91885583
Service-Version: 1.19
2024-02-21 11:54:50 -06:00
Leonard Hecker
78da9bd965 COOKED_READ: Fix tab not erasing the prompt (#16718)
Write "<command that doesn't exist> foo" in cmd.exe, move yours cursor
past the <command> and press tab. The "foo" will still be there but
will be inaccessible. This commit fixes the issue. As far as I can
tell, this never worked in any conhost version ever.

Closes #16704

(cherry picked from commit 5e9f223a6c)
Service-Card-Id: 91851714
Service-Version: 1.19
2024-02-21 11:54:06 -06:00
Leonard Hecker
4c681449cd COOKED_READ: Fix tab not erasing the prompt (#16718)
Write "<command that doesn't exist> foo" in cmd.exe, move yours cursor
past the <command> and press tab. The "foo" will still be there but
will be inaccessible. This commit fixes the issue. As far as I can
tell, this never worked in any conhost version ever.

Closes #16704

(cherry picked from commit 5e9f223a6c)
Service-Card-Id: 91851715
Service-Version: 1.20
2024-02-21 11:53:42 -06:00
Dustin L. Howett
427135aeca Upgrade Microsoft.Windows.ImplementationLibrary to 1.0.240122.1 (#16617)
This includes a fix for the hang on shutdown due to the folder change
reader.

WIL now validates format strings in `LOG...` macros (yay!) and so we
needed to fix some of our `LOG` macros.

Closes #16456

(cherry picked from commit ce30e7c89c)
Service-Card-Id: 91892152
Service-Version: 1.20
2024-02-21 11:53:41 -06:00
Sarim Khan
dcbc17bdbd schema: add experimental.repositionCursorWithMouse (#16652)
Add experimental.repositionCursorWithMouse to profiles.schema.json. So
when editing settings.json with vscode, it autocompletes and don't
complain.

(cherry picked from commit d3a18b9041)
Service-Card-Id: 91808635
Service-Version: 1.20
2024-02-21 11:46:26 -06:00
e82eric
b520c80067 Fix for search selections highlight going backward when the selection wraps to next line (#16691)
Hi, I realized I had a bug in my pull request for search selections
where when the highlight is wrapped it causes the selection to select
back to start of the current line instead of wrapping to the next line.

PR where I introduced this bug: #16227

(cherry picked from commit bef234081a)
Service-Card-Id: 91808626
Service-Version: 1.20
2024-02-21 11:46:25 -06:00
Mike Griese
f01fb266bd Disable DECKPAM mode behind velocity (#16675)
DECKPAM originally tracked in #16506.
Support was added in #16511.
But turns out people didn't expect the Terminal to actually be like,
compliant: #16654

This closes #16654 while we think over in #16672 how we want to solve
this

(cherry picked from commit 71efdcb21b)
Service-Card-Id: 91781164
Service-Version: 1.20
2024-02-21 11:46:24 -06:00
James Holderness
f13ba96e98 Improve handling of Space key combinations (#16645)
This fixes two issues where the `Space` key wasn't being handled
correctly:

* Keyboards with an `AltGr`+`Space` mapping were not generating the
  expected character.
* Pressing a dead key followed by `Space` is supposed to generate the
  accent character associated with that key, but it wasn't doing so.

## References and Relevant Issues

These were both regressions from the keyboard refactor in PR #16511.

## Detailed Description of the Pull Request / Additional comments

The problem was that we were treating `VK_SPACE` as a "functional" key,
which means it gets hardcoded VT mappings which take precedence over
whatever is in the keyboard layout. This was deemed necessary to deal
with the fact that many keyboards incorrectly map `Ctrl`+`Space` as a
`SP` character, when it's expected to be `NUL`.

I've now dropped `VK_SPACE` from the functional mapping table and allow
it be handled by the default mapping algorithm for "graphic" keys.
However, I've also introduced a special case check for `Ctrl`+`Space`
(and other modifier variants), so we can bypass any incorrect keyboard
layouts for those combinations.

## Validation Steps Performed

I couldn't test with a French-BEPO keyboard layout directly, because the
MS Keyboard Layout Creator wouldn't accept a `Space` key mapping that
wasn't whitespace. However, if I remapped the `AltGr`+`Space` combo to
`LF`, I could confirm that we are now generating that correctly.

I've also tested the dead key `Space` combination on various keyboard
layouts and confirmed that that is now working correctly, and checked
that the `Ctrl`+`Space` combinations are still working too.

Closes #16641
Closes #16642

(cherry picked from commit ec91be5995)
Service-Card-Id: 91738880
Service-Version: 1.20
2024-02-21 11:46:23 -06:00
Leonard Hecker
70ac08f264 Restore support for pasting files (#16634)
TIL: You could Ctrl+V files into Windows Terminal and here I am,
always opening the context menu and selecting "Copy as path"... smh

This restores the support by adding a very rudimentary HDROP handler.
The flip side of the regression is that I learned about this and so
conhost also gets this now, because why not!

Closes #16627

## Validation Steps Performed
* Single files can be pasted in WT and conhost 

(cherry picked from commit ef96e225da)
Service-Card-Id: 91727726
Service-Version: 1.20
2024-02-21 11:46:22 -06:00
Dustin Howett
23580749a4 Merged PR 10310193: [Git2Git] Merged PR 10300003: conhost: extract icons ourselves to remove shell32 dependency
Changes recently landed in `ge_release_we_adept_dev` that result in
conhost loading `Windows.Storage.dll` during startup, rather than
`shell32`. This causes a memory usage regression.

The only thing we need from `shell32` during startup is
`ExtractIconExW`. Fortunately, that function is relatively simple and
it relies only on things from `user32` (and one thing from `comctl32`).

Enclosed herein is an implementation of `ExtractIconExW` that is tuned
for conhost's specific use case and tidied up.

Related work items: MSFT-48947348

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/ge_release_we_adept_dev c54c102a362c3dbc7a64cc148b45b993b4154ead
2024-02-19 14:58:20 +00:00
Dustin Howett
151da764ef Migrate OSS up to 438571bd7 (v1.19.10301.0+) 2024-02-01 17:55:56 -06:00
Leonard Hecker
438571bd7f Restore support for pasting files (#16634)
TIL: You could Ctrl+V files into Windows Terminal and here I am,
always opening the context menu and selecting "Copy as path"... smh

This restores the support by adding a very rudimentary HDROP handler.
The flip side of the regression is that I learned about this and so
conhost also gets this now, because why not!

Closes #16627

* Single files can be pasted in WT and conhost 

(cherry picked from commit ef96e225da)
Service-Card-Id: 91727725
Service-Version: 1.19
2024-02-01 17:54:50 -06:00
Leonard Hecker
29a46c36f6 Fix a bug caused by #16592 (#16624)
#16592 passes the return value of `GetEnvironmentStringsW` directly
to the `hstring` constructor even though the former returns a
double-null terminated string and the latter expects a regular one.

This PR fixes the issue by using a basic strlen() loop to compute
the length ourselves. It's still theoretically beneficial over
the previous code, but now it's rather bitter since the code isn't
particularly short anymore and so the biggest benefit is gone.

Closes #16623

## Validation Steps Performed
* Validated the `env` string in a debugger 
  It's 1 character shorter than the old `til::env` string.
  That's fine however, since any `HSTRING` is always null-terminated
  anyways and so we get an extra null-terminator for free.
* `wt powershell` works 

(cherry picked from commit c669afe2a0)
Service-Card-Id: 91719863
Service-Version: 1.20
2024-01-30 18:25:36 -06:00
Dustin L. Howett
d5a3499ed9 build: remove symbols' dependency on the Package phase (#16625)
Due to things outside our control, sometimes the Package phase fails
when VPack publication is enabled. Because of this, symbols won't be
published. We still want these builds to be considered "golden" and we
are still shipping them, so we *must* publish symbols.

(cherry picked from commit bcca7aac1b)
Service-Card-Id: 91719596
Service-Version: 1.20
2024-01-30 18:25:35 -06:00
Leonard Hecker
01868978b3 Fix a bug caused by #16592 (#16624)
#16592 passes the return value of `GetEnvironmentStringsW` directly
to the `hstring` constructor even though the former returns a
double-null terminated string and the latter expects a regular one.

This PR fixes the issue by using a basic strlen() loop to compute
the length ourselves. It's still theoretically beneficial over
the previous code, but now it's rather bitter since the code isn't
particularly short anymore and so the biggest benefit is gone.

Closes #16623

## Validation Steps Performed
* Validated the `env` string in a debugger 
  It's 1 character shorter than the old `til::env` string.
  That's fine however, since any `HSTRING` is always null-terminated
  anyways and so we get an extra null-terminator for free.
* `wt powershell` works 

(cherry picked from commit c669afe2a0)
Service-Card-Id: 91719862
Service-Version: 1.19
2024-01-30 18:25:26 -06:00
Dustin L. Howett
26d35c3ac5 build: remove symbols' dependency on the Package phase (#16625)
Due to things outside our control, sometimes the Package phase fails
when VPack publication is enabled. Because of this, symbols won't be
published. We still want these builds to be considered "golden" and we
are still shipping them, so we *must* publish symbols.

(cherry picked from commit bcca7aac1b)
Service-Card-Id: 91719595
Service-Version: 1.19
2024-01-30 18:25:25 -06:00
Leonard Hecker
add1632d63 Fix conhost clipboard handling bugs (#16618)
conhost has 2 bugs related to clipboard handling:
* Missing retry on `OpenClipboard`: When copying to the clipboard
  explorer.exe is very eager to open the clipboard and peek into it.
  I'm not sure why it happens, but I can see `CFSDropTarget` in the
  call stack. It uses COM RPC and so this takes ~20ms every time.
  That breaks conhost's clipboard randomly during `ConsoleBench`.
  During non-benchmarks I expect this to break during RDP.
* Missing null-terminator check during paste: `CF_UNICODETEXT` is
  documented to be a null-terminated string, which conhost v2
  failed to handle as it relied entirely on `GlobalSize`.

Additionally, this changeset simplifies the `HGLOBAL` code slightly
by adding `_copyToClipboard` to abstract it away.

* `ConsoleBench` (#16453) doesn't fail randomly anymore 

(cherry picked from commit 86c30bd)
2024-01-30 07:52:11 -08:00
James Holderness
dccc1f4240 Refactor VT terminal input (#16511)
The primary reason for this refactoring was to simplify the management
of VT input sequences that vary depending on modes, adding support for
the missing application keypad sequences, and preparing the way for
future extensions like `S8C1T`.

However, it also includes fixes for a number of keyboard related bugs,
including a variety of missing or incorrect mappings for the `Ctrl` and
`Ctrl`+`Alt` key combinations, 

## References and Relevant Issues

This PR also includes a fix for #10308, which was previously closed as a
duplicate of #10551. I don't think those bugs were related, though, and
although they're both supposed to be fixed in Windows 11, this PR fixes
the issue in Windows 10.

## Detailed Description of the Pull Request / Additional comments

The way the input now works, there's a single keyboard map that takes a
virtual key code combined with `Ctrl`, `Alt`, and `Shift` modifier bits
as the lookup key, and the expected VT input sequence as the value. This
map is initially constructed at startup, and then regenerated whenever a
keyboard mode is changed.

This map takes care of the cursor keys, editing keys, function keys, and
keys like `BkSp` and `Return` which can be affected by mode changes. The
remaining "graphic" key combinations are determined manually at the time
of input.

The order of precedence looks like this:

1. If the virtual key is `0` or `VK_PACKET`, it's considered to be a
   synthesized keyboard event, and the `UnicodeChar` value is used
   exactly as given.

2. If it's a numeric keypad key, and `Alt` is pressed (but not `Ctrl`),
   then it's assumedly part of an Alt-Numpad composition, so the key
   press is ignored (the generated character will be transmitted when
   the `Alt` is released).

3. If the virtual key combined with modifier bits is found in the key
   map described above, then the matched escape sequence will be used
   used as the output.

4. If a `UnicodeChar` value has been provided, that will be used as the
   output, but possibly with additional Ctrl and Alt modifiers applied:

   a. If it's an `AltGr` key, and we've got either two `Ctrl` keys
      pressed or a left `Ctrl` key that is distinctly separate from a
      right `Alt` key, then we will try and convert the character into
      a C0 control code.

   b. If an `Alt` key is pressed (or in the case of an `AltGr` value,
      both `Alt` keys are pressed), then we will convert it into an
      Alt-key sequence by prefixing the character with an `ESC`.

5. If we don't have a `UnicodeChar`, we'll use the `ToUnicodeEx` API to
   check whether the current keyboard state reflects a dead key, and if
   so, return nothing.

6. Otherwise we'll make another `ToUnicodeEx` call but with any `Ctrl`
   and `Alt` modifiers removed from the state to determine the base key
   value. Once we have that, we can apply the modifiers ourself.

   a. If the `Ctrl` key is pressed, we'll try and convert the base value
      into a C0 control code. But if we can't do that, we'll try again
      with the virtual key code (if it's alphanumeric) as a fallback.

   b. If the `Alt` key is pressed, we'll convert the base value (or
      control code value) into an Alt-key sequence by prefixing it with
      an `ESC`.

For step 4-a, we determine whether the left `Ctrl` key is distinctly
separate from the right `Alt` key by recording the time that those keys
are pressed, and checking for a time gap greater than 50ms. This is
necessary to distinguish between the user pressing `Ctrl`+`AltGr`, or
just pressing `AltGr` alone, which triggers a fake `Ctrl` key press at
the same time.

## Validation Steps Performed

I created a test script to automate key presses in the terminal window
for every relevant key, along with every Ctrl/Alt/Shift modifier, and
every relevant mode combination. I then compared the generated input
sequences with XTerm and a DEC VT240 terminal. The idea wasn't to match
either of them exactly, but to make sure the places where we differed
were intentional and reasonable.

This mostly dealt with the US keyboard layout. Comparing international
layouts wasn't really feasible because DEC, Linux, and Windows keyboard
assignments tend to be quite different. However, I've manually tested a
number of different layouts, and tried to make sure that they were all
working in a reasonable manner.

In terms of unit testing, I haven't done much more than patching the
ones that already existed to get them to pass. They're honestly not
great tests, because they aren't generating events in the form that
you'd expect for a genuine key press, and that can significantly affect
the results, but I can't think of an easy way to improve them.

## PR Checklist
- [x] Closes #16506
- [x] Closes #16508
- [x] Closes #16509
- [x] Closes #16510
- [x] Closes #3483
- [x] Closes #11194
- [x] Closes #11700
- [x] Closes #12555
- [x] Closes #13319
- [x] Closes #15367
- [x] Closes #16173
- [x] Tests added/passed
2024-01-29 16:58:39 -08:00
Leonard Hecker
86c30bdaa2 Fix conhost clipboard handling bugs (#16457)
conhost has 2 bugs related to clipboard handling:
* Missing retry on `OpenClipboard`: When copying to the clipboard
  explorer.exe is very eager to open the clipboard and peek into it.
  I'm not sure why it happens, but I can see `CFSDropTarget` in the
  call stack. It uses COM RPC and so this takes ~20ms every time.
  That breaks conhost's clipboard randomly during `ConsoleBench`.
  During non-benchmarks I expect this to break during RDP.
* Missing null-terminator check during paste: `CF_UNICODETEXT` is
  documented to be a null-terminated string, which conhost v2
  failed to handle as it relied entirely on `GlobalSize`.

Additionally, this changeset simplifies the `HGLOBAL` code slightly
by adding `_copyToClipboard` to abstract it away.

## Validation Steps Performed
* `ConsoleBench` (#16453) doesn't fail randomly anymore 
2024-01-29 23:23:26 +00:00
Leonard Hecker
bc48eda022 Reset _wrapForced when erasing scrollback (#16610)
#15541 changed `AdaptDispatch::_FillRect` which caused it to not affect
the `ROW::_wrapForced` flag anymore. This change in behavior was not
noticeable as `TextBuffer::GetLastNonSpaceCharacter` had a bug where
rows of only whitespace text would always be treated as empty.
This would then affect `AdaptDispatch::_EraseAll` to accidentally
correctly guess the last row with text despite the `_FillRect` change.

#15701 then fixed `GetLastNonSpaceCharacter` indirectly by fixing
`ROW::MeasureRight` which now made the previous change apparent.
`_EraseAll` would now guess the last row of text incorrectly,
because it would find the rows that `_FillRect` cleared but still
had `_wrapForced` set to `true`.

This PR fixes the issue by replacing the `_FillRect` usage to clear
rows with direct calls to `ROW::Reset()`. In the future this could be
extended by also `MEM_DECOMMIT`ing the now unused underlying memory.

Closes #16603

## Validation Steps Performed
* Enter WSL and resize the window to <40 columns
* Execute
  ```sh
  cd /bin
  ls -la
  printf "\e[3J"
  ls -la
  printf "\e[3J"
  printf "\e[2J"
  ```
* Only one viewport-height-many lines of whitespace exist between the
  current prompt line and the previous scrollback contents 

(cherry picked from commit 5f71cf3e94)
Service-Card-Id: 91707937
Service-Version: 1.19
2024-01-29 17:12:27 -06:00
Leonard Hecker
29895e1c2d Improve conhost's scrolling performance (#16333)
`EnableScrollbar()` and especially `SetScrollInfo()` are prohibitively
expensive functions nowadays. This improves throughput of good old
`type` in cmd.exe by ~10x, by briefly releasing the console lock.

## Validation Steps Performed
* `type`ing a file in `cmd` is as fast while the window is scrolling
  as it is while it isn't scrolling 
* Scrollbar pops in and out when scroll-forward is disabled 

(cherry picked from commit 71a6f26e6e)
Service-Card-Id: 91152166
Service-Version: 1.19
2024-01-29 17:12:26 -06:00
Leonard Hecker
5f71cf3e94 Reset _wrapForced when erasing scrollback (#16610)
#15541 changed `AdaptDispatch::_FillRect` which caused it to not affect
the `ROW::_wrapForced` flag anymore. This change in behavior was not
noticeable as `TextBuffer::GetLastNonSpaceCharacter` had a bug where
rows of only whitespace text would always be treated as empty.
This would then affect `AdaptDispatch::_EraseAll` to accidentally
correctly guess the last row with text despite the `_FillRect` change.

#15701 then fixed `GetLastNonSpaceCharacter` indirectly by fixing
`ROW::MeasureRight` which now made the previous change apparent.
`_EraseAll` would now guess the last row of text incorrectly,
because it would find the rows that `_FillRect` cleared but still
had `_wrapForced` set to `true`.

This PR fixes the issue by replacing the `_FillRect` usage to clear
rows with direct calls to `ROW::Reset()`. In the future this could be
extended by also `MEM_DECOMMIT`ing the now unused underlying memory.

Closes #16603

## Validation Steps Performed
* Enter WSL and resize the window to <40 columns
* Execute
  ```sh
  cd /bin
  ls -la
  printf "\e[3J"
  ls -la
  printf "\e[3J"
  printf "\e[2J"
  ```
* Only one viewport-height-many lines of whitespace exist between the
  current prompt line and the previous scrollback contents 
2024-01-29 14:49:42 -08:00
Leonard Hecker
04edb112ea Pump the message queue on frozen windows (#16588)
This changeset ensures that the message queue of frozen windows is
always being serviced. This should ensure that it won't fill up and
lead to deadlocks, freezes, or similar. I've tried _a lot_ of different
approaches before settling on this one. Introducing a custom `WM_APP`
message has the benefit of being the least intrusive to the existing
code base.

The approach that I would have favored the most would be to never
destroy the `AppHost` instance in the first place, as I imagined that
this would be more robust in general and resolve other (rare) bugs.
However, I found that this requires rewriting some substantial parts
of the code base around `AppHost` and it could be something that may
be of interest in the future.

Closes #16332
Depends on #16587 and #16575

(cherry picked from commit 5d2fa4782f)
Service-Card-Id: 91642479
Service-Version: 1.19
2024-01-29 16:47:54 -06:00
Mike Griese
9c10575c73 Don't end the current mark, if we get one of the same kind (#16107)
If you're already in the "output" state, then an app requesting an
"output" mark probably shouldn't end the current mark and start a new
one. It should just keep on keepin' on.

The decision to end the previous one was arbitrary in the first place,
so let's arbitrarily change it back.

Especially noticable if you hit <kbd>Enter</kbd> during a command,
because the auto-mark prompt work will do a CommandEnd, so long-running
commands will get broken into multiple marks 🥲

(cherry picked from commit 0144cdd7bc)
Service-Card-Id: 91707294
Service-Version: 1.19
2024-01-29 16:47:53 -06:00
Tushar Singh
a3ac337d88 Refactor TextBuffer::GenHTML/RTF to read the buffer directly (#16377)
`TextBuffer::GenHTML` and `TextBuffer::GenRTF` now read directly from
the TextBuffer.

- Since we're reading from the buffer, we can now read _all_ the
attributes saved in the buffer. Formatted copy now copies most (if not
all) font/color attributes in the requested format (RTF/HTML).
- Use `TextBuffer::CopyRequest` to pass all copy-related options into
text generation functions as one unit.
- Helper function `TextBuffer::CopyRequest::FromConfig()` generates a
copy request based on Selection mode and user configuration.
- Both formatted text generation functions now use `std::string` and
`fmt::format_to` to generate the required strings. Previously, we were
using `std::ostringstream` which is not recommended due to its potential
overhead.
- Reading attributes from `ROW`'s attribute RLE simplified the logic as
we don't have to track attribute change between the text.
- On the caller side, we do not have to rebuild the plain text string
from the vector of strings anymore. `TextBuffer::GetPlainText()` returns
the entire text as one `std::string`.
- Removed `TextBuffer::TextAndColors`.
- Removed `TextBuffer::GetText()`. `TextBuffer::GetPlainText()` took its
place.

This PR also fixes two bugs in the formatted copy:

- We were applying line breaks after each selected row, even though the
row could have been a Wrapped row. This caused the wrapped rows to break
when they shouldn't.
- We mishandled Unicode text (\uN) within the RTF copy. Every next
character that uses a surrogate pair or high codepoint was missing in
the copied text when pasted to MSWord. The command `\uc4` should have
been `\uc1`, which is used to tell how many fallback characters are used
for each Unicode codepoint (\u). We always use one `?` character as the
fallback.

Closes #16191

**References and Relevant Issues**

- #16270

**Validation Steps Performed**

- Casual copy-pasting from Terminal or OpenConsole to word editors works
as before.
- Verified HTML copy by copying the generated HTML string and running it
through an HTML viewer.
[Sample](https://codepen.io/tusharvickey/pen/wvNXbVN)
- Verified RTF copy by copy-pasting the generated RTF string into
MSWord.
- SingleLine mode works (<kbd>Shift</kbd>+ copy)
- BlockSelection mode works (<kbd>Alt</kbd> selection)
2024-01-29 22:20:33 +00:00
Leonard Hecker
5d2fa4782f Pump the message queue on frozen windows (#16588)
This changeset ensures that the message queue of frozen windows is
always being serviced. This should ensure that it won't fill up and
lead to deadlocks, freezes, or similar. I've tried _a lot_ of different
approaches before settling on this one. Introducing a custom `WM_APP`
message has the benefit of being the least intrusive to the existing
code base.

The approach that I would have favored the most would be to never
destroy the `AppHost` instance in the first place, as I imagined that
this would be more robust in general and resolve other (rare) bugs.
However, I found that this requires rewriting some substantial parts
of the code base around `AppHost` and it could be something that may
be of interest in the future.

Closes #16332
Depends on #16587 and #16575
2024-01-29 14:01:18 -08:00
Dustin L. Howett
7e46fa35f7 Migrate OSS up to 5575187b2 (1.19-pre, DECST8C, font) 2024-01-29 14:08:57 -06:00
Dustin L. Howett
63bfdb2e1e Merge remote-tracking branch 'origin/release-1.19' 2024-01-29 14:07:27 -06:00
Leonard Hecker
5575187b26 Add missing TraceLoggingRegister calls (VT ONLY) (#16467)
17cc109 and e9de646 both made the same mistake: When cleaning up our
telemetry code they also removed the calls to `TraceLoggingRegister`
which also broke regular tracing. Windows Defender in particular uses
the "CookedRead" event to monitor for malicious shell commands.

This doesn't fix it the "right way", because destructors of statics
aren't executed when DLLs are unloaded. But I felt like that this is
fine because we have way more statics than that in conhost land,
all of which have the same kind of issue.

(cherry picked from commit a65d5f321f)
Service-Card-Id: 91337330
Service-Version: 1.19
2024-01-29 14:05:55 -06:00
Leonard Hecker
48a6d92255 Fix font preview for conhost (#16324)
After exiting the main loop in this function the invariant
`nFont <= NumberOfFonts` still holds true. Additionally,
preceding this removed code is this (paraphrased):
```cpp
if (nFont < NumberOfFonts) {
    RtlMoveMemory(...);
}
```
It ensures that the given slot `nFont` is always unoccupied by moving
it and all following items upwards if needed. As such, the call to
`DeleteObject` is always incorrect, as the slot is always "empty",
but may contain a copy of the previous occupant due to the `memmove`.

This regressed in 154ac2b.

Closes #16297

## Validation Steps Performed
* All fonts have a unique look in the preview panel 

(cherry picked from commit 35240f263e)
Service-Card-Id: 91120871
Service-Version: 1.19
2024-01-29 14:04:05 -06:00
Dustin L. Howett
e727aaf679 Merge remote-tracking branch 'origin/inbox' into release-1.19 2024-01-29 13:52:43 -06:00
Mike Griese
98146c9d1b Use TerminateProcess to exit early (#16575)
Closes MSFT:46744208

BODGY: If the emperor is being dtor'd, it's because we've gone past the
end of main, and released the ref in main. Then we might run into an
edge case where main releases it's ref to the emperor, but one of the
window threads might be in the process of exiting, and still holding a
strong ref to the emperor. In that case, we can actually end up with
the _window thread_ being the last reference, and calling App::Close
on that thread will crash us with a E_WRONG_THREAD.

This fixes the issue by calling `TerminateProcess` explicitly.

How validated: The ES team manually ran the test pass this was
crashing in a hundred times to make sure this actually fixed it.

Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
(cherry picked from commit 0d47c862c2)
Service-Card-Id: 91642489
Service-Version: 1.19
2024-01-29 13:09:24 -06:00
Leonard Hecker
e6ac014fc8 Simplify WindowEmperor::HandleCommandlineArgs (#16592)
This simplifies the function in two ways:
* Passing `nCmdShow` from `wWinMain` alleviates the need to interpret
  the return value of `GetStartupInfoW`.
* `til::env::from_current_environment()` calls `GetEnvironmentStringsW`
  to get the environment variables, while `to_string()` turns it back.
  Calling the latter directly alleviates the need for this round-trip.

(cherry picked from commit a39ac598cd)
Service-Card-Id: 91643115
Service-Version: 1.19
2024-01-29 13:09:22 -06:00
Mike Griese
0d47c862c2 Use TerminateProcess to exit early (#16575)
Closes MSFT:46744208

BODGY: If the emperor is being dtor'd, it's because we've gone past the
end of main, and released the ref in main. Then we might run into an
edge case where main releases it's ref to the emperor, but one of the
window threads might be in the process of exiting, and still holding a
strong ref to the emperor. In that case, we can actually end up with
the _window thread_ being the last reference, and calling App::Close
on that thread will crash us with a E_WRONG_THREAD.

This fixes the issue by calling `TerminateProcess` explicitly.

How validated: The ES team manually ran the test pass this was
crashing in a hundred times to make sure this actually fixed it. 

Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
2024-01-26 00:28:41 +00:00
Leonard Hecker
a39ac598cd Simplify WindowEmperor::HandleCommandlineArgs (#16592)
This simplifies the function in two ways:
* Passing `nCmdShow` from `wWinMain` alleviates the need to interpret
  the return value of `GetStartupInfoW`.
* `til::env::from_current_environment()` calls `GetEnvironmentStringsW`
  to get the environment variables, while `to_string()` turns it back.
  Calling the latter directly alleviates the need for this round-trip.
2024-01-25 14:51:08 -08:00
glenrgordon
b08dc61a9c Eliminate two memory leaks (#16597)
In WindowsTerminal, there was a leak of a BSTR with every call to
ITextRangeProvider::GetText, and a failure to call VariantClear in
ITextRange::GetAttributeValue when the value stored in the variant is
VT_BSTR. These were fixed by switching to wil::unique_bstr and
wil::unique_variant.

(cherry picked from commit da99d892f4)
Service-Card-Id: 91631736
Service-Version: 1.19
2024-01-25 16:46:02 -06:00
James Holderness
ba6f1e905d Add support for the DECST8C escape sequence (#16534)
## Summary of the Pull Request

This PR adds support for the `DECST8C` escape sequence, which resets the
tab stops to every 8 columns.

## Detailed Description of the Pull Request / Additional comments

This is actually a private parameter variant of the ANSI `CTC` sequence
(Cursor Tabulation Control), which accepts a selective parameter which
specifies the type of tab operation to be performed. But the DEC variant
only defines a single parameter value (5), which resets all tab stops.
It also considers an omitted parameter to be the equivalent of 5, so we
support that too.

## Validation Steps Performed

I've extended the existing tab stop tests in `ScreenBufferTests` with
some basic coverage of this sequence.

I've also manually verified that the `DECTABSR` script in #14984 now
passes the `DECST8C` portion of the test.

## PR Checklist
- [x] Closes #16533
- [x] Tests added/passed

(cherry picked from commit f5898886be)
Service-Card-Id: 91631721
Service-Version: 1.19
2024-01-25 16:46:01 -06:00
Dustin L. Howett
bc452c61dc Revert "Add magic incantation to tell Store we support Server" (#16594)
This reverts commit abab8705fe.

It went badly, as you might imagine.

(cherry picked from commit fe65d9ac8f)
Service-Card-Id: 91620326
Service-Version: 1.19
2024-01-25 16:46:00 -06:00
James Holderness
204794f9f3 Add support for more DSR queries. (#16525)
## Summary of the Pull Request

This PR adds support for more Device Status Report (`DSR`) queries,
specifically:

* Printer Status (`DSR ?15`)
* User Defined Keys (`DSR ?25`)
* Keyboard Status (`DSR ?26`)
* Locator Status (`DSR ?55`)
* Locator Identity (`DSR ?56`)
* Data Integrity (`DSR ?75`)
* Multiple Session Status (`DSR ?85`)

## Detailed Description of the Pull Request / Additional comments

For most of these, we just need to return a `DSR` sequence indicating
that the functionality isn't supported.

* `DSR ?13` indicates that a printer isn't connected.
* `DSR ?23` indicates the UDK extension isn't supported.
* `DSR ?53` indicates that a locator device isn't connected
* `DSR ?57;0` indicates the locator type is unknown or not connected.
* `DSR ?83` indicates that multiple sessions aren't supported.

For the keyboard, we report `DSR ?27;0;0;5`, indicating a PC keyboard
(the `5` parameter), a "ready" status (the second `0` parameter), and an
unknown language (the first `0` parameter). In the long term, there may
be some value in identifying the actual keyboard language, but for now
this should be good enough.

The data integrity report was originally used to detect communication
errors between the terminal and host, but that's not really applicable
for modern terminals, so we always just report `DSR ?70`, indicating
that there are no errors.

## Validation Steps Performed

I've added some more adapter tests and output engine tests covering the
new reports.

## PR Checklist
- [x] Closes #16518
- [x] Tests added/passed

(cherry picked from commit 6c192d15be)
Service-Card-Id: 91631713
Service-Version: 1.19
2024-01-25 16:45:59 -06:00
Leonard Hecker
4902b342ef Avoid timer ticks on frozen windows (#16587)
At the time of writing, closing the last tab of a window inexplicably
doesn't lead to the destruction of the remaining TermControl instance.
On top of that, on Win10 we don't destroy window threads due to bugs in
DesktopWindowXamlSource. In other words, we leak TermControl instances.

Additionally, the XAML timer class is "self-referential".
Releasing all references to an instance will not stop the timer.
Only calling Stop() explicitly will achieve that.

The result is that the message loop of a frozen window thread has so
far received 1-2 messages per second due to the blink timer not being
stopped. This may have filled the message queue and lead to bugs as
described in #16332 where keyboard input stopped working.

(cherry picked from commit 521a300c17)
Service-Card-Id: 91642474
Service-Version: 1.19
2024-01-25 16:45:58 -06:00
Carlos Zamora
03aa8a6231 Update SUI Color Scheme colors' AutoProp.Name and ToolTip (#16544)
In the Settings UI's Color Scheme page (where you edit the color scheme itself), update the color chip buttons to include the RGB value in the tooltip and screen reader announcements.

Closes #15985
Closes #15983

## Validation Steps Performed
Tooltip and screen reader announcement is updated on launch and when a new value is selected.

(cherry picked from commit 057183b651)
Service-Card-Id: 91642735
Service-Version: 1.19
2024-01-25 16:45:56 -06:00
Tushar Singh
e75a4be4fe Fix overlapping disclaimer text in Profiles' Defaults section (#16602)
Fix overlapping disclaimer text in Profiles' Defaults section

In #16261, when we removed ScrollViewer from the subpages in the
settings UI, the main Grid child element order was not preserved and as
a result, the disclaimer text overlapped with the main content on the
page.

To fix that we now apply (the lost) `Grid.Row` property on the parent
StackPanel of the main content.

### Validation Steps Performed
- Disclaimer text does not overlap.

### PR Checklist
- [x] Tests added/passed
2024-01-25 13:58:23 -08:00
glenrgordon
da99d892f4 Eliminate two memory leaks (#16597)
In WindowsTerminal, there was a leak of a BSTR with every call to
ITextRangeProvider::GetText, and a failure to call VariantClear in
ITextRange::GetAttributeValue when the value stored in the variant is
VT_BSTR. These were fixed by switching to wil::unique_bstr and
wil::unique_variant.
2024-01-25 15:57:37 +00:00
James Holderness
f5898886be Add support for the DECST8C escape sequence (#16534)
## Summary of the Pull Request

This PR adds support for the `DECST8C` escape sequence, which resets the
tab stops to every 8 columns.

## Detailed Description of the Pull Request / Additional comments

This is actually a private parameter variant of the ANSI `CTC` sequence
(Cursor Tabulation Control), which accepts a selective parameter which
specifies the type of tab operation to be performed. But the DEC variant
only defines a single parameter value (5), which resets all tab stops.
It also considers an omitted parameter to be the equivalent of 5, so we
support that too.

## Validation Steps Performed

I've extended the existing tab stop tests in `ScreenBufferTests` with
some basic coverage of this sequence.

I've also manually verified that the `DECTABSR` script in #14984 now
passes the `DECST8C` portion of the test.

## PR Checklist
- [x] Closes #16533
- [x] Tests added/passed
2024-01-24 12:02:16 +00:00
Dustin L. Howett
fe65d9ac8f Revert "Add magic incantation to tell Store we support Server" (#16594)
This reverts commit abab8705fe.

It went badly, as you might imagine.
2024-01-24 06:02:01 -06:00
James Holderness
6c192d15be Add support for more DSR queries. (#16525)
## Summary of the Pull Request

This PR adds support for more Device Status Report (`DSR`) queries,
specifically:

* Printer Status (`DSR ?15`)
* User Defined Keys (`DSR ?25`)
* Keyboard Status (`DSR ?26`)
* Locator Status (`DSR ?55`)
* Locator Identity (`DSR ?56`)
* Data Integrity (`DSR ?75`)
* Multiple Session Status (`DSR ?85`)

## Detailed Description of the Pull Request / Additional comments

For most of these, we just need to return a `DSR` sequence indicating
that the functionality isn't supported.

* `DSR ?13` indicates that a printer isn't connected.
* `DSR ?23` indicates the UDK extension isn't supported.
* `DSR ?53` indicates that a locator device isn't connected
* `DSR ?57;0` indicates the locator type is unknown or not connected.
* `DSR ?83` indicates that multiple sessions aren't supported.

For the keyboard, we report `DSR ?27;0;0;5`, indicating a PC keyboard
(the `5` parameter), a "ready" status (the second `0` parameter), and an
unknown language (the first `0` parameter). In the long term, there may
be some value in identifying the actual keyboard language, but for now
this should be good enough.

The data integrity report was originally used to detect communication
errors between the terminal and host, but that's not really applicable
for modern terminals, so we always just report `DSR ?70`, indicating
that there are no errors.

## Validation Steps Performed

I've added some more adapter tests and output engine tests covering the
new reports.

## PR Checklist
- [x] Closes #16518
- [x] Tests added/passed
2024-01-24 12:01:46 +00:00
Tushar Singh
da182e6c59 Avoid generating extra formatted copies when no action specific copyFormatting is set (#16480)
Avoid generating extra formatted copies when action's `copyFormatting`
is not present and globally set `copyFormatting` is used.

Previously, when the action's `copyFormatting` wasn't set we deferred
the decision of which formats needed to be copied to the
`TerminalPage::CopyToClipboard` handler. This meant we needed to copy
the text in all the available formats and pass it to the handler to copy
the required formats after querying the global `copyFormatting`.

To avoid making extra copies, we'll store the global `copyFormatting` in
TerminalSettings and pass it down to `TermControl`. If
`ControlCore::CopySelectionToClipboard()` doesn't receive action
specific `copyFormatting`, it will fall back to the global one _before
generating the texts_.

## Validation Steps Performed

- no `copyFormatting` set for the copy action: Copies formats according
to the global `copyFormatting`.
- `copyFormatting` is set for the copy action: Copies formats according
to the action's `copyFormatting`.
2024-01-24 12:01:38 +00:00
Leonard Hecker
521a300c17 Avoid timer ticks on frozen windows (#16587)
At the time of writing, closing the last tab of a window inexplicably
doesn't lead to the destruction of the remaining TermControl instance.
On top of that, on Win10 we don't destroy window threads due to bugs in
DesktopWindowXamlSource. In other words, we leak TermControl instances.

Additionally, the XAML timer class is "self-referential".
Releasing all references to an instance will not stop the timer.
Only calling Stop() explicitly will achieve that.

The result is that the message loop of a frozen window thread has so
far received 1-2 messages per second due to the blink timer not being
stopped. This may have filled the message queue and lead to bugs as
described in #16332 where keyboard input stopped working.
2024-01-23 18:00:27 +01:00
James Holderness
10fb5448cc Change the SUB control glyph to U+2426 (#16559)
Up to now we've using `U+2E2E` (reverse question mark) to represent the
`SUB` control glyph. This PR changes the glyph to `U+2426` (substitute
form two), which is also rendered as a reverse question mark, but is
more semantically correct.

The original `SUB` control rendering was implemented in PR #15075.

I've manually confirmed that `printf "\x1A"` is now shown as a reverse
question mark in OpenConsole when using the Cascadia Code font. That
would not previously have worked, because `U+2E2E` is not supported by
Cascadia Code.

Closes #16558

(cherry picked from commit 92f9ff948b)
Service-Card-Id: 91559316
Service-Version: 1.19
2024-01-22 16:50:25 -06:00
Dustin L. Howett
a24afcd1e6 Remove EDP auditing completely (#16460)
This pull request started out very differently. I was going to move all
the EDP code from the internal `conint` project into the public, because
EDP is [fully documented]!

Well, it doesn't have any headers in the SDK.

Or import libraries.

And it's got a deprecation notice:

> [!NOTE]
> Starting in July 2022, Microsoft is deprecating Windows Information
> Protection (WIP) and the APIs that support WIP. Microsoft will
continue
> to support WIP on supported versions of Windows. New versions of
Windows
> won't include new capabilities for WIP, and it won't be supported in
> future versions of Windows.

So I'm blasting it out the airlock instead.

[fully documented]:
https://learn.microsoft.com/en-us/windows/win32/devnotes/windows-information-protection-api

(cherry picked from commit c4c06dadad)
Service-Card-Id: 91327265
Service-Version: 1.19
2024-01-22 16:50:24 -06:00
James Holderness
92f9ff948b Change the SUB control glyph to U+2426 (#16559)
Up to now we've using `U+2E2E` (reverse question mark) to represent the
`SUB` control glyph. This PR changes the glyph to `U+2426` (substitute
form two), which is also rendered as a reverse question mark, but is
more semantically correct.

The original `SUB` control rendering was implemented in PR #15075.

I've manually confirmed that `printf "\x1A"` is now shown as a reverse
question mark in OpenConsole when using the Cascadia Code font. That
would not previously have worked, because `U+2E2E` is not supported by
Cascadia Code.

Closes #16558
2024-01-16 09:54:27 -08:00
Dustin L. Howett
a4445ed4cc Merge remote-tracking branch 'origin/inbox' 2024-01-12 12:13:12 -06:00
Dustin Howett
f1ca1566a1 Merged PR 10097391: [Git2Git] !10088843: Disable Legacy Console checkbox & display a label when FoD is missing
This change adds a different label to the property sheet which will be
displayed when conhostv1 is missing. It explains why the legacy console
checkbox is not enabled.

Related work items: MSFT-46195288
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 41871b6f4c0bba64852bfbaa9255f7677246d6fe
2024-01-11 22:41:23 +00:00
Carlos Zamora
057183b651 Update SUI Color Scheme colors' AutoProp.Name and ToolTip (#16544)
In the Settings UI's Color Scheme page (where you edit the color scheme itself), update the color chip buttons to include the RGB value in the tooltip and screen reader announcements.

Closes #15985
Closes #15983

## Validation Steps Performed
Tooltip and screen reader announcement is updated on launch and when a new value is selected.
2024-01-10 10:06:14 -08:00
Leonard Hecker
fb8b120215 Remove leftover telemetry code (#16468)
This cleans up some leftover unused telemetry skeleton code.

## Validation Steps Performed
* A TraceLogging viewing application shows events 
2024-01-09 21:00:32 +00:00
James Holderness
d115500cff Enable alternate scroll mode by default (#16535)
This PR enables alternate scroll mode by default, and also fixes the
precedence so if there is any other mouse tracking mode enabled, that
will take priority.

## Validation Steps Performed

I've manually tested by viewing a file with `less`, and confirmed that
it can now scroll using the mouse wheel by default. Also tested mouse
mouse in vim and confirmed that still works.

## PR Checklist
Closes #13187
2024-01-09 14:44:27 -06:00
Dustin L. Howett
c4c06dadad Remove EDP auditing completely (#16460)
This pull request started out very differently. I was going to move all
the EDP code from the internal `conint` project into the public, because
EDP is [fully documented]!

Well, it doesn't have any headers in the SDK.

Or import libraries.

And it's got a deprecation notice:

> [!NOTE]
> Starting in July 2022, Microsoft is deprecating Windows Information
> Protection (WIP) and the APIs that support WIP. Microsoft will
continue
> to support WIP on supported versions of Windows. New versions of
Windows
> won't include new capabilities for WIP, and it won't be supported in
> future versions of Windows.

So I'm blasting it out the airlock instead.

[fully documented]:
https://learn.microsoft.com/en-us/windows/win32/devnotes/windows-information-protection-api
2024-01-09 14:11:14 -06:00
Craig Loewen
375d00d0cd Fix similarIssues.yml to not fail when no similar issues found (#16542)
Added an if statement to similarIssues.yml so that the logic can be
updated to not show as 'failure' when no similar issue is found.

Related: https://github.com/craigloewen-msft/GitGudSimilarIssues/issues/33
2024-01-08 14:30:41 -06:00
Craig Loewen
b02316b37c Update similarIssues.yml to have a lower tolerance (#16530)
The tolerance value for a similar repo was changed from 0.8 to 0.75.

This is because I changed the backend service for this to use pinecone
instead of Azure AI search (see here
f72fa59e23
) and the metric changed as a result of that. They are slightly lower
than they were before, so this should offset that.
2024-01-08 10:20:37 -06:00
Dustin L. Howett
8b7bb99160 Migrate OSS up to acb06304c (1.19-pre, GDI curly underlines!) 2023-12-15 17:57:11 -06:00
Leonard Hecker
acb06304c2 Put the final touches on GDI's underlines (#16475)
While #16444 left wavy lines in an amazing state already, there were
a few more things that could be done to make GDI look more consistent
with other well known Windows applications.

But before that, a couple unrelated, but helpful changes were made:
* `GdiEngine::UpdateFont` was heavily modified to do all calculations
  in floats. All modern CPUs have fast FPUs and even the fairly slow
  `lroundf` function is so fast (relatively) nowadays that in a cold
  path like this, we can liberally call it to convert back to `int`s.
  This makes intermediate calculation more accurate and consistent.
* `GdiEngine::PaintBufferGridLines` was exception-unsafe due to its
  use of a `std::vector` with catch clause and this PR fixes that.
  Additionally, the vector was swapped out with a `til::small_vector`
  to reduce heap allocations. (Arena allocators!)
* RenderingTests was updated to cover styled underlines

With that in place, these improvements were done:
* Word's double-underline algorithm was ported over from `AtlasEngine`.
  It uses a half underline-width (aka `thinLineWidth`) which will now
  also be used for wavy lines to make them look a bit more filigrane.
* The Bézier curve for wavy/curly underlines was modified to use
  control points at (0.5,0.5) and (0.5,-0.5) respectively. This results
  in a maxima at y=0.1414 which is much closer to a sine curve with a
  maxima at 1/(2pi) = 0.1592. Previously, the maxima was a lot higher
  (roughly 4x) depending on the aspect ratio of the glyphs.
* Wavy underlines don't depend on the aspect ratio of glyphs anymore.
  This previously led to several problems depending on the exact font.
  The old renderer would draw exactly 3 periods of the wave into
  each cell which would also ensure continuity between cells.
  Unfortunately, this meant that waves could look inconsistent.
  The new approach always uses the aforementioned sine-like waves.
* The wavy underline offset was clamped so that it's never outside of
  bounds of a line. This avoids clipping.

* Compile RenderingTests and run it
* Using Consolas, MS Gothic and Cascadia Code while Ctrl+Scrolling
  up and down works as expected without clipping 

(cherry picked from commit 99193c9a3f)
Service-Card-Id: 91356394
Service-Version: 1.19
2023-12-15 17:55:22 -06:00
Tushar Singh
a62fb06b32 Fix curlyline rendering in AtlasEngine and GDIRenderer (#16444)
Fixes Curlyline being drawn as single underline in some cases

**Detailed Description**

- Curlyline is drawn at all font sizes.
- We might render a curlyline that is clipped in cases where we don't
have enough space to draw a full curlyline. This is to give users a
consistent view of Curlylines. Previously in those cases, it was drawn
as a single underline.
- Removed minimum threshold `minCurlyLinePeakHeight` for Curlyline
drawing.
- GDIRender changes:
- Underline offset now points to the (vertical) mid position of the
underline. Removes redundant `underlineMidY` calculation inside the draw
call.

Closes #16288

(cherry picked from commit f5b45c25c9)
Service-Card-Id: 91349182
Service-Version: 1.19
2023-12-15 17:54:22 -06:00
Tushar Singh
322fdd027c Support rendering of underline style and color (#16097)
Add support for underline style and color in the renderer

> [!IMPORTANT]
> The PR adds underline style and color feature to AtlasEngine (WT) and
GDIRenderer (Conhost) only.

After the underline style and color feature addition to Conpty, this PR
takes it further and add support for rendering them to the screen!

Out of five underline styles, we already supported rendering for 3 of
those types (Singly, Doubly, Dotted) in some form in our (Atlas)
renderer. The PR adds the remaining types, namely, Dashed and Curly
underlines support to the renderer.

- All renderer engines now receive both gridline and underline color,
and the latter is used for drawing the underlines. **When no underline
color is set, we use the foreground color.**
- Curly underline is rendered using `sin()` within the pixel shader.
- To draw underlines for DECDWL and DECDHL, we send the line rendition
scale within `QuadInstance`'s texcoord attribute.
- In GDI renderer, dashed and dotted underline is drawn using `HPEN`
with a desired style. Curly line is a cubic Bezier that draws one wave
per cell.

## PR Checklist
-  Set the underline color to underlines only, without affecting the
gridline color.
-  Port to DX renderer. (Not planned as DX renderer soon to be replaced
by **AtlasEngine**)
-  Port underline coloring and style to GDI renderer (Conhost).
-  Wide/Tall `CurlyUnderline` variant for `DECDWL`/`DECDHL`.

Closes #7228

(cherry picked from commit e268c1c952)
Service-Card-Id: 91349180
Service-Version: 1.19
2023-12-15 17:54:21 -06:00
Dustin L. Howett
c150919bd0 Migrate OSS up to 2546c02ad (1.19-pre, bug fixes) 2023-12-15 17:53:34 -06:00
Leonard Hecker
2546c02adb Fix parsing of chunked win32-input-mode sequences (#16466)
Even with the previous fixes we still randomly encounter win32-
input-mode sequences that are broken up in exactly such a way that
e.g. lone escape keys are encounters. Those for instance clear the
current prompt. The remaining parts of the sequence are then visible.

This changeset fixes the issue by skipping the entire force-to-ground
code whenever we saw at least 1 win32-input-mode sequence.

Related to #16343

## Validation Steps Performed
* Host a ConPTY inside ConPTY (= double the trouble) with cmd.exe
* Paste random amounts of text
* In the old code spurious `[..._` strings are seen
* In the new code they're consistently gone 

(cherry picked from commit bc18348967)
Service-Card-Id: 91337332
Service-Version: 1.19
2023-12-15 17:52:46 -06:00
js324
63c3573a13 Wrap word-wise selection when the word is actually wrapped (#16441)
Added wrapping to highlighted selection when selecting a word, added
tests for it

## Detailed Description of the Pull Request / Additional comments
- Modified GetWordStart and GetWordEnd and their helpers to no longer be
bounded by the right and left viewport ranges
- Kept same functionality (does not wrap) when selecting wrapped
whitespace
- Added tests to TextBufferTests.cpp to include cases of wrapping text

## Validation Steps Performed
- Ran locally and verified selection works properly
- Tests passed locally

Closes #4009
2023-12-15 15:50:45 -08:00
Leonard Hecker
bc18348967 Fix parsing of chunked win32-input-mode sequences (#16466)
Even with the previous fixes we still randomly encounter win32-
input-mode sequences that are broken up in exactly such a way that
e.g. lone escape keys are encounters. Those for instance clear the
current prompt. The remaining parts of the sequence are then visible.

This changeset fixes the issue by skipping the entire force-to-ground
code whenever we saw at least 1 win32-input-mode sequence.

Related to #16343

## Validation Steps Performed
* Host a ConPTY inside ConPTY (= double the trouble) with cmd.exe
* Paste random amounts of text
* In the old code spurious `[..._` strings are seen
* In the new code they're consistently gone 
2023-12-15 23:50:06 +00:00
Leonard Hecker
91e97c169e Increase VtInputThread buffer size (#16470)
This makes 3 improvements:
* 16x larger input buffer size improves behavior when pasting
  clipboard contents while the win32-input-mode is enabled,
  as each input character is roughly 15-20x longer after encoding.
* Translate UTF8 to UTF16 outside of the console lock.
* Preserve the UTF16 buffer between reads for less mallocs.

(cherry picked from commit 171a21ad48)
Service-Card-Id: 91347494
Service-Version: 1.19
2023-12-15 17:38:19 -06:00
Leonard Hecker
5d85eb3e24 COOKED_READ: A minor cleanup (#16463)
This is just a minor, unimportant cleanup to remove code duplication
in `_flushBuffer`, which called `SetCursorPosition` twice each time
the cursor position changed.
2023-12-15 23:31:48 +00:00
Leonard Hecker
a65d5f321f Add missing TraceLoggingRegister calls (#16467)
17cc109 and e9de646 both made the same mistake: When cleaning up our
telemetry code they also removed the calls to `TraceLoggingRegister`
which also broke regular tracing. Windows Defender in particular uses
the "CookedRead" event to monitor for malicious shell commands.

This doesn't fix it the "right way", because destructors of statics
aren't executed when DLLs are unloaded. But I felt like that this is
fine because we have way more statics than that in conhost land,
all of which have the same kind of issue.
2023-12-15 23:29:09 +00:00
Leonard Hecker
99193c9a3f Put the final touches on GDI's underlines (#16475)
While #16444 left wavy lines in an amazing state already, there were
a few more things that could be done to make GDI look more consistent
with other well known Windows applications.

But before that, a couple unrelated, but helpful changes were made:
* `GdiEngine::UpdateFont` was heavily modified to do all calculations
  in floats. All modern CPUs have fast FPUs and even the fairly slow
  `lroundf` function is so fast (relatively) nowadays that in a cold
  path like this, we can liberally call it to convert back to `int`s.
  This makes intermediate calculation more accurate and consistent.
* `GdiEngine::PaintBufferGridLines` was exception-unsafe due to its
  use of a `std::vector` with catch clause and this PR fixes that.
  Additionally, the vector was swapped out with a `til::small_vector`
  to reduce heap allocations. (Arena allocators!)
* RenderingTests was updated to cover styled underlines

With that in place, these improvements were done:
* Word's double-underline algorithm was ported over from `AtlasEngine`.
  It uses a half underline-width (aka `thinLineWidth`) which will now
  also be used for wavy lines to make them look a bit more filigrane.
* The Bézier curve for wavy/curly underlines was modified to use
  control points at (0.5,0.5) and (0.5,-0.5) respectively. This results
  in a maxima at y=0.1414 which is much closer to a sine curve with a
  maxima at 1/(2pi) = 0.1592. Previously, the maxima was a lot higher
  (roughly 4x) depending on the aspect ratio of the glyphs.
* Wavy underlines don't depend on the aspect ratio of glyphs anymore.
  This previously led to several problems depending on the exact font.
  The old renderer would draw exactly 3 periods of the wave into
  each cell which would also ensure continuity between cells.
  Unfortunately, this meant that waves could look inconsistent.
  The new approach always uses the aforementioned sine-like waves.
* The wavy underline offset was clamped so that it's never outside of
  bounds of a line. This avoids clipping.

## Validation Steps Performed
* Compile RenderingTests and run it
* Using Consolas, MS Gothic and Cascadia Code while Ctrl+Scrolling
  up and down works as expected without clipping 
2023-12-15 15:02:24 -08:00
e82eric
28acc102a5 Highlight all search results while the search box is open (#16227)
**FIRST TIME CONTRIBUTOR**

Follows the existing selection code as much as possible.
Updated logic that finds selection rectangles to also identify search
rectangles.

Right now, this feature only works in the new Atlas engine -- it uses
the background and foreground color bitmaps to quickly and efficiently
set the colors of a whole region of text.

Closes #7561

Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
2023-12-15 21:13:49 +00:00
Leonard Hecker
171a21ad48 Increase VtInputThread buffer size (#16470)
This makes 3 improvements:
* 16x larger input buffer size improves behavior when pasting
  clipboard contents while the win32-input-mode is enabled,
  as each input character is roughly 15-20x longer after encoding.
* Translate UTF8 to UTF16 outside of the console lock.
* Preserve the UTF16 buffer between reads for less mallocs.
2023-12-15 11:17:42 -08:00
Tushar Singh
306cb404dc Use MSWord compatible RTF sequence for background text color (#16035)
The `GenRTF(...)` was using `\highlight` control word for sending
background text color in the RTF format during a copy command. This
doesn't work correctly, since many applications (E.g. MSWord) don't
support full RGB with `\highlight`, and instead uses an approximation of
what is received. For example, `rgb(197, 15, 31)` becomes `rgb(255, 0,
255)`. Also, the standard way of using background colors is `\cbN`
control word, which isn't supported as per the [RTF Spec 1.9.1]
in Word.

But it briefly mentioned a workaround at Pg. 23, which seems to work on
all the RTF editors I tested.

The PR makes the changes to use `\chshdng0\chcbpatN` for the background
coloring.

Also did some refactoring to make the implementation concise.

## Validation Steps Performed

Verified that the background is correctly copied on below editors:
- MSWord
- WordPad
- LibreOffice
- Outlook

[RTF Spec 1.9.1]: https://msopenspecs.azureedge.net/files/Archive_References/[MSFT-RTF].pdf

(cherry picked from commit 310814bb30)
Service-Card-Id: 91349195
Service-Version: 1.19
2023-12-15 12:40:08 -06:00
Tushar Singh
f5b45c25c9 Fix curlyline rendering in AtlasEngine and GDIRenderer (#16444)
Fixes Curlyline being drawn as single underline in some cases

**Detailed Description**

- Curlyline is drawn at all font sizes.
- We might render a curlyline that is clipped in cases where we don't
have enough space to draw a full curlyline. This is to give users a
consistent view of Curlylines. Previously in those cases, it was drawn
as a single underline.
- Removed minimum threshold `minCurlyLinePeakHeight` for Curlyline
drawing.
- GDIRender changes:
- Underline offset now points to the (vertical) mid position of the
underline. Removes redundant `underlineMidY` calculation inside the draw
call.

Closes #16288
2023-12-14 11:47:14 -08:00
Dustin L. Howett
a93d99d0c1 Migrate OSS up to bcc01d96b (1.19-pre) 2023-12-08 15:22:20 -06:00
Dustin L. Howett
bcc01d96bf conpty: request DSR-CPR before Win32 input mode (#16445)
This prevents an issue in conhost where older versions of Windows
Terminal (including the ones currently inbox in Windows, as well as
stable and preview) will *still* cause WSL interop to hang on startup.

Since VT input is erroneously re-encoded as Win32 input events on those
versions, we need to make sure we request the cursor position *before*
enabling Win32 input mode. That way, the CPR we get back is properly
encoded.

(cherry picked from commit 17867af534)
Service-Card-Id: 91301135
Service-Version: 1.19
2023-12-08 15:21:47 -06:00
Dustin L. Howett
17867af534 conpty: request DSR-CPR before Win32 input mode (#16445)
This prevents an issue in conhost where older versions of Windows
Terminal (including the ones currently inbox in Windows, as well as
stable and preview) will *still* cause WSL interop to hang on startup.

Since VT input is erroneously re-encoded as Win32 input events on those
versions, we need to make sure we request the cursor position *before*
enabling Win32 input mode. That way, the CPR we get back is properly
encoded.
2023-12-08 21:01:55 +00:00
Ryan Luu
20dad62471 Fix markdown alerts syntax in README (#16434)
Changes any references of `> **Note**\` with `> [!NOTE]` to match the
new syntax for markdown files in GitHub.

Fixes the 14 November 2023 update to the alerts syntax in markdown
files:
> ## Update - 14 November 2023
> * The initial syntax using e.g. **Note** isn't supported any longer.
> 
> https://github.com/orgs/community/discussions/16925
2023-12-07 00:31:30 +01:00
Dustin L. Howett
32f19ef437 Migrate OSS up to f63e25b87 (1.19-pre) 2023-12-06 17:16:58 -06:00
Leonard Hecker
f63e25b87c Fix chunked soft fonts not working (#16349)
This changeset fixes an issue caused by #15991 where "chunked" escape
sequences would get corrupted. The fix is to simply not flush eagerly
anymore. I tried my best to keep the input lag reduction from #15991,
but unfortunately this isn't possible for console APIs.

Closes #16079

## Validation Steps Performed
* `type ascii.com` produces soft font ASCII characters 

(cherry picked from commit bdf2f6f274)
Service-Card-Id: 91283205
Service-Version: 1.19
2023-12-06 17:16:41 -06:00
Dustin L. Howett
8b5c833b2b Migrate OSS up to efbfb1214 (1.19-pre) 2023-12-06 16:55:26 -06:00
Leonard Hecker
efbfb12145 Fix ConPTY inputs incorrectly being treated as plain text (#16352)
This is my proposal to avoid aborting ConPTY input parsing because a
read accidentally got split up into more than one chunk. This happens a
lot with WSL for me, as I often get (for instance) a
`\x1b[67;46;99;0;32;` input followed immediately by a `1_` input. The
current logic would cause both of these to be flushed out to the client
application.

This PR fixes the issue by only flushing either a standalone escape
character or a escape+character combination. It basically limits the
previous code to just `VTStates::Ground` and `VTStates::Escape`.

I'm not using the `_state` member, because `VTStates::OscParam` makes no
distinction between `\x1b]` and `\x1b]1234` and I only want to flush the
former. I felt like checking the contents of `run` directly is easier to
understand.

Related to #16343

## Validation Steps Performed
* win32-input-mode sequences are now properly buffered 
* Standalone alt-key combinations are still being flushed 

(cherry picked from commit 5f5ef10571)
Service-Card-Id: 91270261
Service-Version: 1.19
2023-12-06 16:54:22 -06:00
Dustin L. Howett
306f31acf4 ci: remove the check-spelling-0.0.21 shim (#16424)
As noted by @jsoref in #16127, we could eventually remove this and also
check-spelling would make suggestions on what patterns to use.
2023-12-06 05:20:15 -06:00
Josh Soref
dc986e4489 Check spelling 0.0.22 (#16127)
Upgrades check-spelling to [v0.0.22](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.22)

* refreshes workflow
* enables dependabot PRs to trigger CI (so that in the future you'll be
able to see breaking changes to the dictionary paths)
* refreshes metadata
* built-in handling of `\n`/`\r`/`\t` is removed -- This means that the
`patterns/0_*.txt` files can be removed.
* this specific PR includes some shim content, in
`allow/check-spelling-0.0.21.txt` -- once it this PR merges, it can be
removed on a branch and the next CI will clean out items from
`expect.txt` relating to the `\r` stuff and suggest replacement content.
* talking to the bot is enabled for forks (but not the master
repository)
* SARIF reporting is enabled for PRs w/in a single repository (not
across forks)
* In job reports, there's a summary table (space permitting) linking to
instances (this is a poor man's SARIF report)
* When a pattern splits a thing that results in check-spelling finding
an unrecognized token, that's reported with a distinct category
* When there are items in expect that not longer match anything but more
specific items do (e.g. `microsoft` vs. `Microsoft`), there's now a
specific category with help/advice
* Fancier excludes suggestions (excluding directories, file types, ...)
* Refreshed dictionaries
* The comment now links to the job summary (which includes SARIF link if
available, the details view, and a generated commit that people can use
if they're ok w/ the expect changes and don't want to run perl)

Validation
----------

1. the branch was developed in
https://github.com/check-spelling-sandbox/terminal/actions?query=branch%3Acheck-spelling-0.0.22
2. ensuring compatibility with 0.0.21 was done in
https://github.com/check-spelling-sandbox/terminal/pull/3
3. this version has been in development for a year and has quite a few
improvements, we've been actively dogfooding it throughout this period 😄

Additional Fixes
----------------
spelling: the
spelling: shouldn't
spelling: no
spelling: macos
spelling: github
spelling: fine-grained
spelling: coarse-grained

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2023-12-05 15:40:23 -08:00
Jvr
65d2d3dcec Update actions/add-to-project to version 0.5.0 (#16084)
Update actions/add-to-project to version 0.5.0
2023-12-05 16:31:52 -06:00
Jvr
9967851bf8 Update xamlstyler to 3.2311.2 (#16422)
Update xalmstyler to 3.2311.2
2023-12-05 16:30:21 -06:00
debghs
f9652983f1 Minor grammar fixes for the vintage AddASetting.md doc (#16188)
## Summary of the Pull Request
Added some Punctuation Marks as Required.
## References and Relevant Issues
None.
## Detailed Description of the Pull Request / Additional comments
There were some missing Punctuation Marks(Ex: Colon(:) and Full
Stop(.)), so I have added them.
## Validation Steps Performed
2023-12-05 15:39:00 -06:00
Leonard Hecker
5f5ef10571 Fix ConPTY inputs incorrectly being treated as plain text (#16352)
This is my proposal to avoid aborting ConPTY input parsing because a
read accidentally got split up into more than one chunk. This happens a
lot with WSL for me, as I often get (for instance) a
`\x1b[67;46;99;0;32;` input followed immediately by a `1_` input. The
current logic would cause both of these to be flushed out to the client
application.

This PR fixes the issue by only flushing either a standalone escape
character or a escape+character combination. It basically limits the
previous code to just `VTStates::Ground` and `VTStates::Escape`.

I'm not using the `_state` member, because `VTStates::OscParam` makes no
distinction between `\x1b]` and `\x1b]1234` and I only want to flush the
former. I felt like checking the contents of `run` directly is easier to
understand.

Related to #16343

## Validation Steps Performed
* win32-input-mode sequences are now properly buffered 
* Standalone alt-key combinations are still being flushed 
2023-12-05 13:37:58 -06:00
Leonard Hecker
71a6f26e6e Improve conhost's scrolling performance (#16333)
`EnableScrollbar()` and especially `SetScrollInfo()` are prohibitively
expensive functions nowadays. This improves throughput of good old
`type` in cmd.exe by ~10x, by briefly releasing the console lock.

## Validation Steps Performed
* `type`ing a file in `cmd` is as fast while the window is scrolling
  as it is while it isn't scrolling 
* Scrollbar pops in and out when scroll-forward is disabled 
2023-12-04 18:02:46 -08:00
Leonard Hecker
8a9af94095 Disable win32 input mode on exit (#16408)
When ConPTY exits it should attempt to restore the state as it was
before it started. This is particularly important for the win32
input mode sequences, as Linux shells don't know what to do with it.

Related to #16343

## Validation Steps Performed
* Replace conhost with this
* Launch a Win32 application inside WSL
* Exit that application
* Shell prompt doesn't get filled with win32 input mode sequences 

(cherry picked from commit 70e51ae28d)
Service-Card-Id: 91246943
Service-Version: 1.19
2023-12-04 19:54:08 -06:00
Leonard Hecker
70e51ae28d Disable win32 input mode on exit (#16408)
When ConPTY exits it should attempt to restore the state as it was
before it started. This is particularly important for the win32
input mode sequences, as Linux shells don't know what to do with it.

Related to #16343

## Validation Steps Performed
* Replace conhost with this
* Launch a Win32 application inside WSL
* Exit that application
* Shell prompt doesn't get filled with win32 input mode sequences 
2023-12-04 17:53:55 -08:00
Leonard Hecker
ef32e3e487 Fix scroll-forward-disable setting (#16411)
The final parameter, `updateBottom`, controls not just whether the
`_virtualBottom` is updated, but also whether the position is clamped
to be within the existing `_virtualBottom`. Setting this to `false`
thus broke scroll-forward as the `_virtualBottom` was now a constant.

## Validation Steps Performed
* Disable scroll-foward
* Press and hold Ctrl+C
* It scrolls past the viewport bottom 

(cherry picked from commit ab7a2f10c5)
Service-Card-Id: 91258882
Service-Version: 1.19
2023-12-04 17:09:35 -06:00
Leonard Hecker
9882154043 Avoid encoding VT via win32 input mode (#16407)
This changeset avoids re-encoding output from `AdaptDispatch`
via the win32-input-mode mechanism when VT input is enabled.
That is, an `AdaptDispatch` output like `\x1b[C` would otherwise
result in dozens of characters of input.

Related to #16343

## Validation Steps Performed
* Replace conhost with this
* Launch a Win32 application inside WSL
* ASCII keyboard inputs are represented as single `INPUT_RECORD`s 

(cherry picked from commit 0da37a134a)
Service-Card-Id: 91246942
Service-Version: 1.19
2023-12-04 17:09:34 -06:00
Leonard Hecker
486f7ef644 Fix a coroutine AV crash (#16412)
tl;dr: A coroutine lambda does not hold onto captured variables.
This causes an AV crash when closing tabs. I randomly noticed this
in a Debug build as the memory contents got replaced with 0xCD.
In a Release build this bug is probably fairly subtle and not common.

(cherry picked from commit 91fd7d0101)
Service-Card-Id: 91258717
Service-Version: 1.19
2023-12-04 17:09:32 -06:00
Leonard Hecker
85eee09854 Enable AtlasEngine by default (#16277)
This enables AtlasEngine by default in the 1.19 release branch.
A future change will remove the alternative DxEngine entirely.

(cherry picked from commit 204ebf3b19)
Service-Card-Id: 91158876
Service-Version: 1.19
2023-12-04 17:09:31 -06:00
Leonard Hecker
ab7a2f10c5 Fix scroll-forward-disable setting (#16411)
The final parameter, `updateBottom`, controls not just whether the
`_virtualBottom` is updated, but also whether the position is clamped
to be within the existing `_virtualBottom`. Setting this to `false`
thus broke scroll-forward as the `_virtualBottom` was now a constant.

## Validation Steps Performed
* Disable scroll-foward
* Press and hold Ctrl+C
* It scrolls past the viewport bottom 
2023-12-05 00:07:19 +01:00
Leonard Hecker
0da37a134a Avoid encoding VT via win32 input mode (#16407)
This changeset avoids re-encoding output from `AdaptDispatch`
via the win32-input-mode mechanism when VT input is enabled.
That is, an `AdaptDispatch` output like `\x1b[C` would otherwise
result in dozens of characters of input.

Related to #16343

## Validation Steps Performed
* Replace conhost with this
* Launch a Win32 application inside WSL
* ASCII keyboard inputs are represented as single `INPUT_RECORD`s 
2023-12-04 15:05:25 -08:00
Leonard Hecker
91fd7d0101 Fix a coroutine AV crash (#16412)
tl;dr: A coroutine lambda does not hold onto captured variables.
This causes an AV crash when closing tabs. I randomly noticed this
in a Debug build as the memory contents got replaced with 0xCD.
In a Release build this bug is probably fairly subtle and not common.
2023-12-04 14:58:57 -08:00
Leonard Hecker
204ebf3b19 Enable AtlasEngine by default (#16277)
This enables AtlasEngine by default in the 1.19 release branch.
A future change will remove the alternative DxEngine entirely.
2023-12-04 14:29:34 -06:00
Leonard Hecker
e33de75402 Fix backspacing over control visualizers (#16400)
During `!measureOnly` the old code would increment `distance` twice.
Now it doesn't. :)

Closes #16356

## Validation Steps Performed
See updated test instructions in `doc/COOKED_READ_DATA.md`

(cherry picked from commit 654b755161)
Service-Card-Id: 91232745
Service-Version: 1.19
2023-12-04 14:25:13 -06:00
Leonard Hecker
17d24bf055 Fix dwControlKeyState always including ENHANCED_KEY (#16335)
Since all VT parameters are treated to be at least 1 (and 1 if they're
absent or 0), `modifierParam > 0` was always true. This meant that
`ENHANCED_KEY` was always being set. It's unclear why `ENHANCED_KEY`
was used there, but it's likely not needed in general.

Closes #16266

## Validation Steps Performed
* Can't test this unless we fix the win32 input mode issue #16343 

(cherry picked from commit be9fc200c7)
Service-Card-Id: 91159301
Service-Version: 1.19
2023-12-04 14:25:12 -06:00
Adam Reynolds
dd83ba62cf Fixed crash when cloud shell provider timed out or was closed waiting for login (#16364)
## Summary of the Pull Request
Cloud shell connection calls out to Azure to do a device code login.
When the polling interval is exceeded or the tab is closed, the method
doing the connection polling returns `nullptr`, and `AzureConnection`
immediately tries to `GetNamedString` from it, causing a crash. This
doesn't repro on Terminal Stable or Preview, suggesting it's pretty
recent related to the update of this azureconnection.

This is just a proposed fix, not sure if you want to do more extensive
changes to the affected class or not, so marking this as a draft.

## References and Relevant Issues
* N/A - encountered this while using the terminal myself

## PR Checklist/Validation
Tested out a local dev build:

- [x] Terminal doesn't crash when cloudshell polling interval exceeded
- [x] Terminal doesn't crash when cloudshell tab closed while polling
for Azure login

(cherry picked from commit 0c4751ba30)
Service-Card-Id: 91232784
Service-Version: 1.19
2023-12-04 14:25:10 -06:00
Leonard Hecker
d4292d16cc Fix scrolling with SetConsoleWindowInfo (#16334)
81b7e54 caused a regression in `SetConsoleWindowInfo` and any other
function that used the `WriteToScreen` helper. This is because it
assumes that it can place the viewport anywhere randomly and it was
written at a time where `TriggerScroll` didn't exist yet (there was
no need for that (also not today, but that's being worked on)).

Caching the viewport meant that `WriteToScreen`'s call to
`TriggerRedraw` would pick up the viewport from the last rendered
frame, which would cause the intersection of both to be potentially
empty and nothing to be drawn on the screen.

This commit reverts 81b7e54 as I found that it has no or negligible
impact on performance at this point, likely due to the overall
vastly better performance of conhost nowadays.

Closes #15932

## Validation Steps Performed
* Scroll the viewport by entire pages worth of content using
  `SetConsoleWindowInfo` - see #15932
* The screen and scrollbars update immediately 

(cherry picked from commit 7a1b6f9d2a)
Service-Card-Id: 91152167
Service-Version: 1.19
2023-12-04 14:25:09 -06:00
Lonny Wong
a4ec8ec591 Fix Control+Space not sent to program running in terminal (#16298)
Converts null byte to specific input event, so that it's properly
delivered to the program running in the terminal.

Closes #15939

(cherry picked from commit 8747a39a07)
Service-Card-Id: 91201444
Service-Version: 1.19
2023-12-04 14:25:08 -06:00
Leonard Hecker
3538a9f72b Fix input buffering for A APIs (#16313)
This fixes an issue where character-wise reading of an input like "abc"
would return "a" to the caller, store "b" as a partial translation
(= wrong) and return "c" for the caller to store it for the next call.

Closes #16223
Closes #16299

## Validation Steps Performed
* `ReadFile` with a buffer size of 1 returns inputs character by
  character without dropping any inputs 

---------

Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
(cherry picked from commit 63b3820a18)
Service-Card-Id: 91122022
Service-Version: 1.19
2023-12-04 14:24:20 -06:00
Leonard Hecker
5ed7dc2f63 ConPTY: Fix a shutdown deadlock with WSL (#16340)
Under normal circumstances this bug should be rare as far as I can
observe it on my system. However, it does occur randomly.

In short, WSL doesn't pass us anonymous pipes, but rather WSA sockets
and those signal their graceful shutdown first before being closed
later by returning a `lpNumberOfBytesRead` of 0 in the meantime.

Additionally, `VtIo` synchronously pumps the input pipe to get the
initial cursor position, but fails to check `_exitRequested`.
And so even with the pipe handling fixed, `VtIo` will also deadlock,
because it will never realize that `VtInputThread` is done reading.

## Validation Steps Performed
* Build commit 376737e with this change and replace conhost with it
  Coincidentally it contains a bug (of as of yet unknown origin)
  due to which the initial cursor position loop in `VtIo` never
  completes. Thanks to this, we can easily provoke this issue.
* Launch WSL in conhost and run an .exe inside it
* Close the conhost window
* Task manager shows that all conhost instances exit immediately

(cherry picked from commit adb04729bc)
Service-Card-Id: 91152102
Service-Version: 1.19
2023-12-04 14:24:18 -06:00
Leonard Hecker
0d353d8be5 Fix nearby fonts for DxEngine again (#16323)
The nearby font loading has to be outside of the try/catch of the
`_FindFontFace` call, because it'll throw for broken font files.
But in my previous PR I had overlooked that the font variant loop
modifies the only copy of the face name that we got and was in the
same try/catch. That's bad, because once we get to the nearby search
code, the face name will be invalid. This commit fixes the issue by
wrapping each individual `_FindFontFace` call in a try/catch block.

Closes #16322

## Validation Steps Performed
* Remove every single copy of Windows Terminal from your system
* Manually clean up Cascadia .ttf files because they aren't gone
* Destroy your registry by manually removing appx references (fun!)
* Put the 4 Cascadia .ttf files into the Dev app AppX directory
* Launch
* No warning 

(cherry picked from commit b780b44528)
Service-Card-Id: 91114951
Service-Version: 1.19
2023-12-04 14:24:17 -06:00
Dustin L. Howett
abab8705fe Add a magic incantation to tell the Store we support Server (#16306)
I find it somewhat silly that (1) this isn't documented anywhere and (2)
installing the "desktop experience" packages for Server doesn't
automatically add support for the `Windows.Desktop` platform...

Oh well.

I'm going to roll this one out via Preview first, because if the store
blows up on it I would rather it not be during Stable roll-out.

(cherry picked from commit 86fb9b4478)
Service-Card-Id: 91098597
Service-Version: 1.19
2023-12-04 14:24:14 -06:00
Leonard Hecker
654b755161 Fix backspacing over control visualizers (#16400)
During `!measureOnly` the old code would increment `distance` twice.
Now it doesn't. :)

Closes #16356

## Validation Steps Performed
See updated test instructions in `doc/COOKED_READ_DATA.md`
2023-12-04 14:14:26 -06:00
Leonard Hecker
be9fc200c7 Fix dwControlKeyState always including ENHANCED_KEY (#16335)
Since all VT parameters are treated to be at least 1 (and 1 if they're
absent or 0), `modifierParam > 0` was always true. This meant that
`ENHANCED_KEY` was always being set. It's unclear why `ENHANCED_KEY`
was used there, but it's likely not needed in general.

Closes #16266

## Validation Steps Performed
* Can't test this unless we fix the win32 input mode issue #16343 
2023-11-30 15:55:06 +01:00
Leonard Hecker
130c9fbd76 Remove unused Utf8ToWideCharParser (#16392)
I randomly came across this class, that I didn't even remember we had.
We don't use this class at the moment and won't need it any time soon.
Its current implementation is also fairly questionable. While
`til::u16state` isn't "perfect", it's vastly better than this.
2023-11-30 15:52:39 +01:00
Adam Reynolds
0c4751ba30 Fixed crash when cloud shell provider timed out or was closed waiting for login (#16364)
## Summary of the Pull Request
Cloud shell connection calls out to Azure to do a device code login.
When the polling interval is exceeded or the tab is closed, the method
doing the connection polling returns `nullptr`, and `AzureConnection`
immediately tries to `GetNamedString` from it, causing a crash. This
doesn't repro on Terminal Stable or Preview, suggesting it's pretty
recent related to the update of this azureconnection.

This is just a proposed fix, not sure if you want to do more extensive
changes to the affected class or not, so marking this as a draft.

## References and Relevant Issues
* N/A - encountered this while using the terminal myself

## PR Checklist/Validation
Tested out a local dev build:

- [x] Terminal doesn't crash when cloudshell polling interval exceeded
- [x] Terminal doesn't crash when cloudshell tab closed while polling
for Azure login
2023-11-30 03:58:41 -06:00
Marcel Wagner
3b5e5cf5f1 Update paths to use linking within repo instead of github URL (#16358)
Update paths to use relative linking instead of static GitHub link. Also
fixes some dead links

Closes #16338
2023-11-27 15:41:17 -08:00
Leonard Hecker
7a1b6f9d2a Fix scrolling with SetConsoleWindowInfo (#16334)
81b7e54 caused a regression in `SetConsoleWindowInfo` and any other
function that used the `WriteToScreen` helper. This is because it
assumes that it can place the viewport anywhere randomly and it was
written at a time where `TriggerScroll` didn't exist yet (there was
no need for that (also not today, but that's being worked on)). 

Caching the viewport meant that `WriteToScreen`'s call to
`TriggerRedraw` would pick up the viewport from the last rendered
frame, which would cause the intersection of both to be potentially
empty and nothing to be drawn on the screen.

This commit reverts 81b7e54 as I found that it has no or negligible
impact on performance at this point, likely due to the overall
vastly better performance of conhost nowadays.

Closes #15932

## Validation Steps Performed
* Scroll the viewport by entire pages worth of content using
  `SetConsoleWindowInfo` - see #15932
* The screen and scrollbars update immediately 
2023-11-27 15:34:13 -06:00
Lonny Wong
8747a39a07 Fix Control+Space not sent to program running in terminal (#16298)
Converts null byte to specific input event, so that it's properly
delivered to the program running in the terminal.

Closes #15939
2023-11-27 15:31:06 -06:00
Leonard Hecker
35240f263e Fix font preview for conhost (#16324)
After exiting the main loop in this function the invariant
`nFont <= NumberOfFonts` still holds true. Additionally,
preceding this removed code is this (paraphrased):
```cpp
if (nFont < NumberOfFonts) {
    RtlMoveMemory(...);
}
```
It ensures that the given slot `nFont` is always unoccupied by moving
it and all following items upwards if needed. As such, the call to
`DeleteObject` is always incorrect, as the slot is always "empty",
but may contain a copy of the previous occupant due to the `memmove`.

This regressed in 154ac2b.

Closes #16297

## Validation Steps Performed
* All fonts have a unique look in the preview panel 
2023-11-27 12:44:50 -08:00
Radu Cernatescu
0a4fc9b6e4 Fix scrollbar resetting position on save (#16261)
This PR fixes Issue #11875 by introducing a ScrollViewer and some logic
for the scrollbar.

The ScrollViewer prevents the scrollbar from scrolling to the top
whenever "Save" is clicked in the Settings. In addition, the scrollbar
is scrolled to the top of the page whenever navigating to another page
within Settings. The scrollbar will not reset if attempting to navigate
to the same page that is already navigated to.

## Validation Steps Performed
Manual testing of the Settings by building the Terminal app.

Closes #11875
2023-11-27 11:40:47 -08:00
Leonard Hecker
63b3820a18 Fix input buffering for A APIs (#16313)
This fixes an issue where character-wise reading of an input like "abc"
would return "a" to the caller, store "b" as a partial translation
(= wrong) and return "c" for the caller to store it for the next call.

Closes #16223
Closes #16299

## Validation Steps Performed
* `ReadFile` with a buffer size of 1 returns inputs character by
  character without dropping any inputs 

---------

Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
2023-11-21 20:57:56 +00:00
Marcel Wagner
264ef4ebda [colortool] Add new campbell scheme, switch to CRLF endings for themes (#16339)
Adds "Campbell Absolute" which has absolute black/white instead of
slightly greyish variants as discussed per #35. Also updates line
endings to adhere to the default Windows line endings (i.e. CRLF)

Closes #35
2023-11-21 20:55:15 +00:00
Leonard Hecker
bdf2f6f274 Fix chunked soft fonts not working (#16349)
This changeset fixes an issue caused by #15991 where "chunked" escape
sequences would get corrupted. The fix is to simply not flush eagerly
anymore. I tried my best to keep the input lag reduction from #15991,
but unfortunately this isn't possible for console APIs.

Closes #16079

## Validation Steps Performed
* `type ascii.com` produces soft font ASCII characters 
2023-11-21 20:50:59 +00:00
Leonard Hecker
adb04729bc ConPTY: Fix a shutdown deadlock with WSL (#16340)
Under normal circumstances this bug should be rare as far as I can
observe it on my system. However, it does occur randomly.

In short, WSL doesn't pass us anonymous pipes, but rather WSA sockets
and those signal their graceful shutdown first before being closed
later by returning a `lpNumberOfBytesRead` of 0 in the meantime.

Additionally, `VtIo` synchronously pumps the input pipe to get the
initial cursor position, but fails to check `_exitRequested`.
And so even with the pipe handling fixed, `VtIo` will also deadlock,
because it will never realize that `VtInputThread` is done reading.

## Validation Steps Performed
* Build commit 376737e with this change and replace conhost with it
  Coincidentally it contains a bug (of as of yet unknown origin)
  due to which the initial cursor position loop in `VtIo` never
  completes. Thanks to this, we can easily provoke this issue.
* Launch WSL in conhost and run an .exe inside it
* Close the conhost window
* Task manager shows that all conhost instances exit immediately
2023-11-21 20:50:46 +00:00
Mike Griese
12318d97d0 test: Add an LLM-powered bot to detect dupes (#16304)
Just like in https://github.com/microsoft/WSL/pull/10745

We're working with the WSL team to figure out if we can use a LLM to
help us triage. This _should_ just comment on issues, if it finds
something similar on the backlog.
2023-11-21 10:05:07 -08:00
Leonard Hecker
376737e54a Hotfix recent AuditMode failures on CI (#16325)
Our CI seems to have had an update recently to around VS 17.7.
That version contains a faulty implementation for C26478 and C26494.
The issue has been fixed in VS 17.8 and later.
2023-11-16 15:28:37 -06:00
Leonard Hecker
b780b44528 Fix nearby fonts for DxEngine again (#16323)
The nearby font loading has to be outside of the try/catch of the
`_FindFontFace` call, because it'll throw for broken font files.
But in my previous PR I had overlooked that the font variant loop
modifies the only copy of the face name that we got and was in the
same try/catch. That's bad, because once we get to the nearby search
code, the face name will be invalid. This commit fixes the issue by
wrapping each individual `_FindFontFace` call in a try/catch block.

Closes #16322

## Validation Steps Performed
* Remove every single copy of Windows Terminal from your system
* Manually clean up Cascadia .ttf files because they aren't gone
* Destroy your registry by manually removing appx references (fun!)
* Put the 4 Cascadia .ttf files into the Dev app AppX directory
* Launch
* No warning 
2023-11-16 15:27:33 -06:00
Dustin L. Howett
86fb9b4478 Add a magic incantation to tell the Store we support Server (#16306)
I find it somewhat silly that (1) this isn't documented anywhere and (2)
installing the "desktop experience" packages for Server doesn't
automatically add support for the `Windows.Desktop` platform...

Oh well.

I'm going to roll this one out via Preview first, because if the store
blows up on it I would rather it not be during Stable roll-out.
2023-11-15 17:13:03 -08:00
Dustin Howett
65e19ddaf0 Merged PR 9880704: [Git2Git] conhost: remove all EOL velocity keys
I've also removed all of the supporting code.

Related work items: MSFT-47555635

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 f8ad0110fd81d1b848224158c8f95724f34b1db2
2023-11-15 21:32:10 +00:00
Dustin L. Howett
37100034bf canary: include the correct handoff CLSIDs (#16317)
Canary still advertised the Dev CLSIDs, so it didn't work as DefTerm.

Closes #16316
2023-11-15 12:48:54 -08:00
Mike Griese
55a9874d5c Fix leak in buffering text for UIA when unfocused (#16251)
Notes in #16217 have the investigation.

TL;DR: we'd always buffer text. Even if we're disabled (unfocused). When
we're
disabled, we'd _never_ clear the buffered text. Oops.

Closes #16217

(cherry picked from commit d14524cd4c)
Service-Card-Id: 91033138
Service-Version: 1.19
2023-11-13 16:59:53 -06:00
PankajBhojwani
a7409ea4d3 Update Azure Cloud Shell for their new URI format (#16247)
The Azure cloud shell team made some API changes that required us to
format our requests a little differently. This PR makes those changes
(more info in the comments in the code)

Closes #16098

(cherry picked from commit 5a9f3529d7)
Service-Card-Id: 90985893
Service-Version: 1.19
2023-11-13 16:59:53 -06:00
Dustin L. Howett
28a1ecbdaa releng: add --first-parent to the scripts that use git log (#16279)
It makes the output less cluttered and more correct (for example:
ServicingPipeline no longer tries to service two copies of each commit
if there's a merge in the history...)

(cherry picked from commit 18b0ecbb2a)
Service-Card-Id: 91042450
Service-Version: 1.19
2023-11-13 16:59:53 -06:00
Leonard Hecker
4bbfa0570a Fix deadlocks due to holding locks across WriteFile calls (#16224)
This fixes a number of bugs introduced in 4370da9, all of which are of
the same kind: Holding the terminal lock across `WriteFile` calls into
the ConPTY pipe. This is problematic, because the pipe has a tiny buffer
size of just 4KiB and ConPTY may respond on its output pipe, before the
entire buffer given to `WriteFile` has been emptied. When the ConPTY
output thread then tries to acquire the terminal lock to begin parsing
the VT output, we get ourselves a proper deadlock (cross process too!).

The solution is to tease `Terminal` further apart into code that is
thread-safe and code that isn't. Functions like `SendKeyEvent` so far
have mixed them into one, because when they get called by `ControlCore`
they both, processed the data (not thread-safe as it accesses VT state)
and also sent that data back into `ControlCore` through a callback
which then indirectly called into the `ConptyConnection` which calls
`WriteFile`. Instead, we now return the data that needs to be sent from
these functions, and `ControlCore` is free to release the lock and
then call into the connection, which may then block indefinitely.

## Validation Steps Performed
* Start nvim in WSL
* Press `i` to enter the regular Insert mode
* Paste 1MB of text
* Doesn't deadlock 

(cherry picked from commit 71a1a97a9a)
Service-Card-Id: 91043521
Service-Version: 1.19
2023-11-13 16:59:53 -06:00
Mike Griese
2ac5e8670a Defer package updates while the Terminal is running (#16250)
Adds
```xml
<uap17:UpdateWhileInUse>defer</uap17:UpdateWhileInUse>
```
to our `Package.Properties` for all our packages.
This was added in the September 2023 OS release of Windows 11.

Apparently, this just works now? I did update VS,
but I don't _think_ that updated the SDK.
I have no idea how it updated the manifest definitions.

Closes #3915
Closes #6726

(cherry picked from commit 077d63e6a3)
Service-Card-Id: 91033136
Service-Version: 1.19
2023-11-13 16:59:53 -06:00
Mike Griese
d14524cd4c Fix leak in buffering text for UIA when unfocused (#16251)
Notes in #16217 have the investigation.

TL;DR: we'd always buffer text. Even if we're disabled (unfocused). When
we're
disabled, we'd _never_ clear the buffered text. Oops.

Closes #16217
2023-11-10 02:10:35 +01:00
Tushar Singh
e268c1c952 Support rendering of underline style and color (#16097)
Add support for underline style and color in the renderer

> [!IMPORTANT]  
> The PR adds underline style and color feature to AtlasEngine (WT) and
GDIRenderer (Conhost) only.

After the underline style and color feature addition to Conpty, this PR
takes it further and add support for rendering them to the screen!

Out of five underline styles, we already supported rendering for 3 of
those types (Singly, Doubly, Dotted) in some form in our (Atlas)
renderer. The PR adds the remaining types, namely, Dashed and Curly
underlines support to the renderer.

- All renderer engines now receive both gridline and underline color,
and the latter is used for drawing the underlines. **When no underline
color is set, we use the foreground color.**
- Curly underline is rendered using `sin()` within the pixel shader. 
- To draw underlines for DECDWL and DECDHL, we send the line rendition
scale within `QuadInstance`'s texcoord attribute.
- In GDI renderer, dashed and dotted underline is drawn using `HPEN`
with a desired style. Curly line is a cubic Bezier that draws one wave
per cell.

## PR Checklist
-  Set the underline color to underlines only, without affecting the
gridline color.
-  Port to DX renderer. (Not planned as DX renderer soon to be replaced
by **AtlasEngine**)
-  Port underline coloring and style to GDI renderer (Conhost).
-  Wide/Tall `CurlyUnderline` variant for `DECDWL`/`DECDHL`.

Closes #7228
2023-11-09 16:47:07 -08:00
chausner
eb16eeb29e Change DisclaimerStyle to be non-italic (#16272)
This changes the appearance of the disclaimer text that is used on some
of the settings pages. The italic text style is replaced with a neutral
style that fits better with the rest of the UI.

## Detailed Description of the Pull Request / Additional comments
I also tried out these alternative styles but overall preferred the
default TextBlock style (BodyTextBlockStyle).

Closes #16264.
2023-11-09 16:32:58 -08:00
Dustin Howett
7cbe3190e1 Merged PR 9838597: Migrate OSS up to db27348e2
- AtlasEngine: Minor bug fixes (GH-16219)
- Fix the fix for the fix of nearby font loading (GH-16196)
- Added selectionBackground to light color schemes (GH-16243)
- Another theoretical fix for a crash (GH-16267)
- Fix tabs being printed in cmd.exe prompts (GH-16273)

Related work items: MSFT-47266988
2023-11-07 17:59:28 +00:00
Leonard Hecker
db27348e27 Fix tabs being printed in cmd.exe prompts (#16273)
A late change in #16105 wrapped `_buffer` into a class to better track
its dirty state, but I failed to notice that in this one instance we
intentionally manipulated `_buffer` without marking it as dirty.
This fixes the issue by adding a call to `MarkAsClean()`.

This changeset also adds the test instructions from #15783 as a
document to this repository. I've extended the list with two
bugs we've found in the implementation since then.

## Validation Steps Performed
* In cmd.exe, with an empty prompt in an empty directory:
  Pressing tab produces an audible bing and prints no text 

(cherry picked from commit 7a8dd90294)
Service-Card-Id: 91033502
Service-Version: 1.19
2023-11-07 11:56:00 -06:00
Mike Griese
83a2bc181a Another theoretical fix for a crash (#16267)
For history:

> This is MSFT:46763065 internally. Dumps show this repros on 1.19 too.
>
> This was previously #16061 which had a theoretical fix in #16065.
Looks like you're on Terminal Stable v1.18.2822.0, and
https://github.com/microsoft/terminal/releases/tag/v1.18.2822.0 is
supposed to have had that fix in it. Dang.

> well this is embarrassing ... I never actually checked if we _still
had a `_window`_. We're alive, yay! But we're still in the middle of
refrigerating. So, there's no HWND anymore

Attempt to fix this by actually ensuring there's a `_window` in
`AppHost::_WindowInitializedHandler`

Closes #16235

(cherry picked from commit 59dcbbe0e9)
Service-Card-Id: 91041359
Service-Version: 1.19
2023-11-07 11:55:59 -06:00
Taha Haksal
95e4d0bbe0 Added selectionBackground to light color schemes (#16243)
Add a selectionBackground property which is set to the scheme's
brightBlack too all 3 of the light color schemes.

Related to #8716
It does not close the bug because as mentioned in the issue, when you
input numbers, they seem to be invisible in the light color schemes and
selecting them with the cursor doesn't reveal them.

(cherry picked from commit a5c269b280)
Service-Card-Id: 91033167
Service-Version: 1.19
2023-11-07 11:55:59 -06:00
Leonard Hecker
a608a91571 Fix the fix for the fix of nearby font loading (#16196)
I still don't know how to reproduce it properly, but I'm slowly
wrapping my head around how and why it happens. The issue isn't that
`FindFamilyName` fails with `exists=FALSE`, but rather that any of the
followup calls like `GetDesignGlyphMetrics` fails, which results in an
exception and subsequently in an orderly fallback to Consolas.
I've always thought that the issue is that even with the nearby font
collection we get an `exists=FALSE`... I'm not sure why I thought that.

This changeset also drops the fallback iteration for Lucida Console and
Courier New, because I felt like the code looks neater that way and I
think it's a reasonable expectation that Consolas is always installed.

Closes #16058

(cherry picked from commit 9e86c9811f)
Service-Card-Id: 90885607
Service-Version: 1.19
2023-11-07 11:55:58 -06:00
Leonard Hecker
646edc7f8f AtlasEngine: Minor bug fixes (#16219)
This commit fixes 4 minor bugs:
* Forgot to set the maximum swap chain latency. Without it, it defaults
  to up to 3 frames of latency. We don't need this, because our renderer
  is simple and fast and is expected to draw frames within <1ms.
* ClearType treats the alpha channel as ignored, whereas custom shaders
  can manipulate the alpha channel freely. This meant that using both
  simultaneously would produce weird effects, like text having black
  background. We now force grayscale AA instead.
* The builtin retro shader should not be effected by the previous point.
* When the cbuffer is entirely unused in a custom shader, it has so far
  resulted in constant redraws. This happened because the D3D reflection
  `GetDesc` call will then return `E_FAIL` in this situation.
  The new code on the other hand will now assume that a failure
  to get the description is equal to the variable being unused.

Closes #15960

## Validation Steps Performed
* A custom passthrough shader works with grayscale and ClearType AA
  while also changing the opacity with Ctrl+Shift+Scroll 
* Same for the builtin retro shader, but ClearType works 
* The passthrough shader doesn't result in constant redrawing 

(cherry picked from commit 0289cb043c)
Service-Card-Id: 90915277
Service-Version: 1.19
2023-11-07 11:55:57 -06:00
594 changed files with 94382 additions and 8294 deletions

View File

@@ -3,7 +3,7 @@
"isRoot": true,
"tools": {
"XamlStyler.Console": {
"version": "3.2206.4",
"version": "3.2311.2",
"commands": [
"xstyler"
]

View File

@@ -6,8 +6,6 @@
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
@@ -36,7 +34,9 @@ https://www.regexplanet.com/advanced/perl/) yours before committing to verify it
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
If you can write a [pattern](
https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns
) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](

View File

@@ -14,6 +14,7 @@ changelog
clickable
clig
CMMI
consvc
copyable
Counterintuitively
CtrlDToClose
@@ -55,6 +56,7 @@ hyperlinks
iconify
img
inlined
issuetitle
It'd
kje
libfuzzer
@@ -95,6 +97,7 @@ rlig
runtimes
servicebus
shcha
similaritytolerance
slnt
Sos
ssh
@@ -122,6 +125,7 @@ walkthroughs
We'd
westus
wildcards
workarounds
XBox
YBox
yeru

View File

@@ -31,6 +31,7 @@ DWINRT
enablewttlogging
HOMESHARE
Intelli
issecret
IVisual
libucrt
libucrtd
@@ -72,6 +73,7 @@ sid
Skype
SRW
sxs
symbolrequestprod
Sysinternals
sysnative
systemroot

View File

@@ -6,6 +6,7 @@ bhoj
Bhojwani
Bluloco
carlos
craigloewen
dhowett
Diviness
dsafa

View File

@@ -1,23 +1,37 @@
# marker to ignore all code on line
^.*/\* #no-spell-check-line \*/.*$
# marker for ignoring a comment to the end of the line
// #no-spell-check.*$
# marker to ignore all code on line
^.*\bno-spell-check(?:-line|)(?:\s.*|)$
# https://cspell.org/configuration/document-settings/
# cspell inline
^.*\b[Cc][Ss][Pp][Ee][Ll]{2}:\s*[Dd][Ii][Ss][Aa][Bb][Ll][Ee]-[Ll][Ii][Nn][Ee]\b
# patch hunk comments
^\@\@ -\d+(?:,\d+|) \+\d+(?:,\d+|) \@\@ .*
# git index header
index [0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
index (?:[0-9a-z]{7,40},|)[0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
# file permissions
['"`\s][-bcdLlpsw](?:[-r][-w][-Ssx]){2}[-r][-w][-SsTtx]\+?['"`\s]
# css url wrappings
\burl\([^)]+\)
# cid urls
(['"])cid:.*?\g{-1}
# data url in parens
\(data:[^)]*?(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})[^)]*\)
#\(data:(?:[^) ][^)]*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})[^)]*\)
# data url in quotes
([`'"])data:.*?(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
([`'"])data:(?:[^ `'"].*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
# data url
data:[-a-zA-Z=;:/0-9+]*,\S*
# https/http/file urls
(?:\b(?:https?|ftp|file)://)[-A-Za-z0-9+&@#/%?=~_|!:,.;]+[-A-Za-z0-9+&@#/%=~_|]
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
@@ -35,6 +49,9 @@ magnet:[?=:\w]+
# asciinema
\basciinema\.org/a/[0-9a-zA-Z]+
# asciinema v2
^\[\d+\.\d+, "[io]", ".*"\]$
# apple
\bdeveloper\.apple\.com/[-\w?=/]+
# Apple music
@@ -89,7 +106,7 @@ vpc-\w+
# Google Drive
\bdrive\.google\.com/(?:file/d/|open)[-0-9a-zA-Z_?=]*
# Google Groups
\bgroups\.google\.com/(?:(?:forum/#!|d/)(?:msg|topics?|searchin)|a)/[^/\s"]+/[-a-zA-Z0-9$]+(?:/[-a-zA-Z0-9]+)*
\bgroups\.google\.com(?:/[a-z]+/(?:#!|)[^/\s"]+)*
# Google Maps
\bmaps\.google\.com/maps\?[\w&;=]*
# Google themes
@@ -117,6 +134,8 @@ themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
(?:\[`?[0-9a-f]+`?\]\(https:/|)/(?:www\.|)github\.com(?:/[^/\s"]+){2,}(?:/[^/\s")]+)(?:[0-9a-f]+(?:[-0-9a-zA-Z/#.]*|)\b|)
# GitHub SHAs
\bgithub\.com(?:/[^/\s"]+){2}[@#][0-9a-f]+\b
# GitHub SHA refs
\[([0-9a-f]+)\]\(https://(?:www\.|)github.com/[-\w]+/[-\w]+/commit/\g{-1}[0-9a-f]*
# GitHub wiki
\bgithub\.com/(?:[^/]+/){2}wiki/(?:(?:[^/]+/|)_history|[^/]+(?:/_compare|)/[0-9a-f.]{40,})\b
# githubusercontent
@@ -128,9 +147,9 @@ themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
# git.io
\bgit\.io/[0-9a-zA-Z]+
# GitHub JSON
"node_id": "[-a-zA-Z=;:/0-9+]*"
"node_id": "[-a-zA-Z=;:/0-9+_]*"
# Contributor
\[[^\]]+\]\(https://github\.com/[^/\s"]+\)
\[[^\]]+\]\(https://github\.com/[^/\s"]+/?\)
# GHSA
GHSA(?:-[0-9a-z]{4}){3}
@@ -143,8 +162,8 @@ GHSA(?:-[0-9a-z]{4}){3}
# GitLab commits
\bgitlab\.[^/\s"]*/(?:[^/\s"]+/){2}commits?/[0-9a-f]+\b
# binanace
accounts.binance.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
# binance
accounts\.binance\.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
# bitbucket diff
\bapi\.bitbucket\.org/\d+\.\d+/repositories/(?:[^/\s"]+/){2}diff(?:stat|)(?:/[^/\s"]+){2}:[0-9a-f]+
@@ -280,9 +299,9 @@ slack://[a-zA-Z0-9?&=]+
\bdropbox\.com/sh?/[^/\s"]+/[-0-9A-Za-z_.%?=&;]+
# ipfs protocol
ipfs://[0-9a-z]*
ipfs://[0-9a-zA-Z]{3,}
# ipfs url
/ipfs/[0-9a-z]*
/ipfs/[0-9a-zA-Z]{3,}
# w3
\bw3\.org/[-0-9a-zA-Z/#.]+
@@ -359,22 +378,33 @@ ipfs://[0-9a-z]*
# tinyurl
\btinyurl\.com/\w+
# codepen
\bcodepen\.io/[\w/]+
# registry.npmjs.org
\bregistry\.npmjs\.org/(?:@[^/"']+/|)[^/"']+/-/[-\w@.]+
# getopts
\bgetopts\s+(?:"[^"]+"|'[^']+')
# ANSI color codes
(?:\\(?:u00|x)1b|\x1b)\[\d+(?:;\d+|)m
(?:\\(?:u00|x)1[Bb]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+|)m
# URL escaped characters
\%[0-9A-F][A-F]
\%[0-9A-F][A-F](?=[A-Za-z])
# lower URL escaped characters
\%[0-9a-f][a-f](?=[a-z]{2,})
# IPv6
\b(?:[0-9a-fA-F]{0,4}:){3,7}[0-9a-fA-F]{0,4}\b
#\b(?:[0-9a-fA-F]{0,4}:){3,7}[0-9a-fA-F]{0,4}\b
# c99 hex digits (not the full format, just one I've seen)
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
# Punycode
\bxn--[-0-9a-z]+
# sha
sha\d+:[0-9]*[a-f]{3,}[0-9a-f]*
# sha-... -- uses a fancy capture
(['"]|&quot;)[0-9a-f]{40,}\g{-1}
(\\?['"]|&quot;)[0-9a-f]{40,}\g{-1}
# hex runs
\b[0-9a-fA-F]{16,}\b
# hex in url queries
@@ -389,18 +419,21 @@ sha\d+:[0-9]*[a-f]{3,}[0-9a-f]*
# Well known gpg keys
.well-known/openpgpkey/[\w./]+
# pki
-----BEGIN.*-----END
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|u\d+)\b
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
# integrity
integrity="sha\d+-[-a-zA-Z=;:/0-9+]{40,}"
integrity=(['"])(?:\s*sha\d+-[-a-zA-Z=;:/0-9+]{40,})+\g{-1}
# https://www.gnu.org/software/groff/manual/groff.html
# man troff content
\\f[BCIPR]
# '
\\\(aq
# '/"
\\\([ad]q
# .desktop mime types
^MimeTypes?=.*$
@@ -409,21 +442,33 @@ integrity="sha\d+-[-a-zA-Z=;:/0-9+]{40,}"
# Localized .desktop content
Name\[[^\]]+\]=.*
# IServiceProvider
\bI(?=(?:[A-Z][a-z]{2,})+\b)
# IServiceProvider / isAThing
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
# crypt
"\$2[ayb]\$.{56}"
(['"])\$2[ayb]\$.{56}\g{-1}
# scrypt / argon
\$(?:scrypt|argon\d+[di]*)\$\S+
# Input to GitHub JSON
content: "[-a-zA-Z=;:/0-9+]*="
# go.sum
\bh1:\S+
# Python stringprefix / binaryprefix
# scala modules
("[^"]+"\s*%%?\s*){2,3}"[^"]+"
# Input to GitHub JSON
content: (['"])[-a-zA-Z=;:/0-9+]*=\g{-1}
# This does not cover multiline strings, if your repository has them,
# you'll want to remove the `(?=.*?")` suffix.
# The `(?=.*?")` suffix should limit the false positives rate
# printf
#%(?:(?:(?:hh?|ll?|[jzt])?[diuoxn]|l?[cs]|L?[fega]|p)(?=[a-z]{2,})|(?:X|L?[FEGA]|p)(?=[a-zA-Z]{2,}))(?=[_a-zA-Z]+\b)(?!%)(?=.*?['"])
# Python string prefix / binary prefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# Regular expressions for (P|p)assword
\([A-Z]\|[a-z]\)[a-z]+
@@ -439,16 +484,35 @@ content: "[-a-zA-Z=;:/0-9+]*="
^\s*/\\[b].*/[gim]*\s*(?:\)(?:;|$)|,$)
# javascript replace regex
\.replace\(/[^/\s"]*/[gim]*\s*,
# assign regex
= /[^*]*?(?:[a-z]{3,}|[A-Z]{3,}|[A-Z][a-z]{2,}).*/
# perl regex test
[!=]~ (?:/.*/|m\{.*?\}|m<.*?>|m([|!/@#,;']).*?\g{-1})
# perl qr regex
(?<!\$)\bqr(?:\{.*?\}|<.*?>|\(.*?\)|([|!/@#,;']).*?\g{-1})
# Go regular expressions
regexp?\.MustCompile\(`[^`]*`\)
# regex choice
\(\?:[^)]+\|[^)]+\)
# proto
^\s*(\w+)\s\g{-1} =
# sed regular expressions
sed 's/(?:[^/]*?[a-zA-Z]{3,}[^/]*?/){2}
# node packages
(["'])\@[^/'" ]+/[^/'" ]+\g{-1}
# go install
go install(?:\s+[a-z]+\.[-@\w/.]+)+
# jetbrains schema https://youtrack.jetbrains.com/issue/RSRP-489571
urn:shemas-jetbrains-com
# kubernetes pod status lists
# https://kubernetes.io/docs/concepts/workloads/pods/pod-lifecycle/#pod-phase
\w+(?:-\w+)+\s+\d+/\d+\s+(?:Running|Pending|Succeeded|Failed|Unknown)\s+
@@ -460,19 +524,47 @@ go install(?:\s+[a-z]+\.[-@\w/.]+)+
-[0-9a-f]{10}-\w{5}\s
# posthog secrets
posthog\.init\((['"])phc_[^"',]+\g{-1},
([`'"])phc_[^"',]+\g{-1}
# xcode
# xcodeproject scenes
(?:Controller|ID|id)="\w{3}-\w{2}-\w{3}"
(?:Controller|destination|ID|id)="\w{3}-\w{2}-\w{3}"
# xcode api botches
customObjectInstantitationMethod
# configure flags
.* \| --\w{2,}.*?(?=\w+\s\w+)
# font awesome classes
\.fa-[-a-z0-9]+
# bearer auth
(['"])Bear[e][r] .*?\g{-1}
# basic auth
(['"])Basic [-a-zA-Z=;:/0-9+]{3,}\g{-1}
# base64 encoded content
#([`'"])[-a-zA-Z=;:/0-9+]+=\g{-1}
# base64 encoded content in xml/sgml
>[-a-zA-Z=;:/0-9+]+=</
# base64 encoded content, possibly wrapped in mime
#(?:^|[\s=;:?])[-a-zA-Z=;:/0-9+]{50,}(?:[\s=;:?]|$)
# encoded-word
=\?[-a-zA-Z0-9"*%]+\?[BQ]\?[^?]{0,75}\?=
# Time Zones
\b(?:Africa|Atlantic|America|Antarctica|Asia|Australia|Europe|Indian|Pacific)(?:/\w+)+
# linux kernel info
^(?:bugs|flags|Features)\s+:.*
# systemd mode
systemd.*?running in system mode \([-+].*\)$
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
@@ -483,32 +575,62 @@ customObjectInstantitationMethod
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
# highlighted letters
\[[A-Z]\][a-z]+
# French
# This corpus only had capital letters, but you probably want lowercase ones as well.
\b[LN]'+[a-z]{2,}\b
# latex
\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# latex (check-spelling <= 0.0.21)
#\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# latex (check-spelling >= 0.0.22)
\\\w{2,}\{
# eslint
"varsIgnorePattern": ".+"
# Windows short paths
[/\\][^/\\]{5,6}~\d{1,2}[/\\]
# in check-spelling@v0.0.22+, printf markers aren't automatically consumed
# printf markers
#(?<!\\)\\[nrt](?=[a-z]{2,})
# alternate markers if you run into latex and friends
#(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*['"`])
# apache
a2(?:en|dis)
# weak e-tag
W/"[^"]+"
# the negative lookahead here is to allow catching 'templatesz' as a misspelling
# but to otherwise recognize a Windows path with \templates\foo.template or similar:
\\(?:necessary|r(?:eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
#\\(?:necessary|r(?:eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b
# Note that the next example is no longer necessary if you are using
# to match a string starting with a `#`, use a character-class:
[#]backwards
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# Compiler flags (Scala)
(?:^|[\t ,>"'`=(])-J-[DPWXY](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags
#(?:^|[\t ,"'`=(])-[DPWXYLlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags (Unix, Java/Scala)
# Use if you have things like `-Pdocker` and want to treat them as `docker`
#(?:^|[\t ,>"'`=(])-(?:(?:J-|)[DPWXY]|[Llf])(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags (Windows / PowerShell)
# This is a subset of the more general compiler flags pattern.
# It avoids matching `-Path` to prevent it from being treated as `ath`
#(?:^|[\t ,"'`=(])-(?:[DPL](?=[A-Z]{2,})|[WXYlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,}))
# Compiler flags (linker)
,-B
# curl arguments
\b(?:\\n|)curl(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
# set arguments

View File

@@ -1,21 +1,24 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-excludes
(?:(?i)\.png$)
(?:^|/)(?i)COPYRIGHT
(?:^|/)(?i)LICEN[CS]E
(?:^|/)3rdparty/
(?:^|/)dirs$
(?:^|/)go\.mod$
(?:^|/)go\.sum$
(?:^|/)package(?:-lock|)\.json$
(?:^|/)Pipfile$
(?:^|/)pyproject.toml
(?:^|/)requirements(?:-dev|-doc|-test|)\.txt$
(?:^|/)sources(?:|\.dep)$
(?:^|/)vendor/
\.a$
\.ai$
\.all-contributorsrc$
\.avi$
\.bmp$
\.bz2$
\.cer$
\.class$
\.coveragerc$
\.crl$
\.crt$
\.csr$
@@ -27,11 +30,15 @@
\.eps$
\.exe$
\.gif$
\.git-blame-ignore-revs$
\.gitattributes$
\.gitignore$
\.gitkeep$
\.graffle$
\.gz$
\.icns$
\.ico$
\.ipynb$
\.jar$
\.jks$
\.jpeg$
@@ -41,61 +48,62 @@
\.lock$
\.map$
\.min\..
\.mo$
\.mod$
\.mp3$
\.mp4$
\.o$
\.ocf$
\.otf$
\.p12$
\.parquet$
\.pbxproj$
\.pdf$
\.pem$
\.pfx$
\.png$
\.psd$
\.pyc$
\.pylintrc$
\.qm$
\.runsettings$
\.s$
\.sig$
\.so$
\.svg$
\.svgz$
\.svgz?$
\.sys$
\.tar$
\.tgz$
\.tiff?$
\.ttf$
\.vcxproj\.filters$
\.vsdx$
\.wav$
\.webm$
\.webp$
\.woff
\.woff2?$
\.xcf$
\.xls
\.xlsx?$
\.xpm$
\.yml$
\.xz$
\.zip$
^\.github/actions/spelling/
^\.github/fabricbot.json$
^\.gitignore$
^\Q.git-blame-ignore-revs\E$
^\Q.github/workflows/spelling.yml\E$
^\Qdoc/reference/windows-terminal-logo.ans\E$
^\Qsamples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj.filters\E$
^\Qsrc/host/exe/Host.EXE.vcxproj.filters\E$
^\Qbuild/config/release.gdnbaselines\E$
^\Qsrc/host/ft_host/chafa.txt\E$
^\Qsrc/tools/closetest/CloseTest.vcxproj.filters\E$
^\XamlStyler.json$
^\Qsrc/host/ft_uia/run.bat\E$
^\Qsrc/host/runft.bat\E$
^\Qsrc/tools/lnkd/lnkd.bat\E$
^\Qsrc/tools/pixels/pixels.bat\E$
^build/config/
^consolegit2gitfilters\.json$
^dep/
^doc/reference/master-sequence-list.csv$
^doc/reference/master-sequence-list\.csv$
^doc/reference/UTF8-torture-test\.txt$
^doc/reference/windows-terminal-logo\.ans$
^oss/
^src/host/ft_uia/run\.bat$
^src/host/runft\.bat$
^src/host/runut\.bat$
^samples/PixelShaders/Screenshots/
^src/interactivity/onecore/BgfxEngine\.
^src/renderer/atlas/
^src/renderer/wddmcon/WddmConRenderer\.
@@ -107,14 +115,14 @@
^src/terminal/parser/ut_parser/Base64Test.cpp$
^src/terminal/parser/ut_parser/run\.bat$
^src/tools/benchcat
^src/tools/integrity/dirs$
^src/tools/integrity/packageuwp/ConsoleUWP\.appxSources$
^src/tools/lnkd/lnkd\.bat$
^src/tools/pixels/pixels\.bat$
^src/tools/RenderingTests/main.cpp$
^src/tools/RenderingTests/main\.cpp$
^src/tools/texttests/fira\.txt$
^src/tools/U8U16Test/(?:fr|ru|zh)\.txt$
^src/types/ColorFix.cpp
^src/types/ut_types/UtilsTests.cpp$
^tools/ReleaseEngineering/ServicingPipeline.ps1$
^src/tools/U8U16Test/(?!en)..\.
^src/types/ColorFix\.cpp$
^src/types/ut_types/UtilsTests\.cpp$
^tools/ReleaseEngineering/ServicingPipeline\.ps1$
^XamlStyler\.json$
ignore$
SUMS$
Resources/(?!en)

View File

@@ -0,0 +1,5 @@
EOB
swrapped
wordi
wordiswrapped
wrappe

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,3 @@
WCAG
winui
appshellintegration
mdtauk

View File

@@ -1,4 +1,6 @@
# reject `m_data` as there's a certain OS which has evil defines that break things if it's used elsewhere
# reject `m_data` as VxWorks defined it and that breaks things if it's used elsewhere
# see [fprime](https://github.com/nasa/fprime/commit/d589f0a25c59ea9a800d851ea84c2f5df02fb529)
# and [Qt](https://github.com/qtproject/qt-solutions/blame/fb7bc42bfcc578ff3fa3b9ca21a41e96eb37c1c7/qtscriptclassic/src/qscriptbuffer_p.h#L46)
# \bm_data\b
# If you have a framework that uses `it()` for testing and `fit()` for debugging a specific test,
@@ -6,40 +8,72 @@
# to use this:
#\bfit\(
# s.b. anymore
\bany more[,.]
# s.b. GitHub
\bGithub\b
(?<![&*.]|// |\btype )\bGithub\b(?![{)])
# s.b. GitLab
\bGitlab\b
(?<![&*.]|// |\btype )\bGitlab\b(?![{)])
# s.b. JavaScript
\bJavascript\b
# s.b. macOS or Mac OS X or ...
\bMacOS\b
# s.b. Microsoft
\bMicroSoft\b
# s.b. TypeScript
\bTypescript\b
# s.b. another
\ban[- ]other\b
# s.b. deprecation warning
\b[Dd]epreciation [Ww]arnings?\b
# s.b. greater than
\bgreater then\b
# s.b. in front of
\bin from of\b
# s.b. into
#\sin to\s
# when not phrasal and when `in order to` would be wrong:
# https://thewritepractice.com/into-vs-in-to/
#\sin to\s(?!if\b)
# s.b. is obsolete
\bis obsolescent\b
# s.b. it's or its
\bits[']
# s.b. opt-in
\sopt in\s
#(?<!\sfor)\sopt in\s
# s.b. less than
\bless then\b
# s.b. one of
\bon of\b
# s.b. otherwise
\bother[- ]wise\b
# s.b. or (more|less)
\bore (?:more|less)\b
# s.b. nonexistent
\bnon existing\b
\b[Nn]o[nt][- ]existent\b
# s.b. brief / details/ param / return / retval
(?:^\s*|(?:\*|//|/*)\s+`)[\\@](?:breif|(?:detail|detials)|(?:params(?!\.)|prama?)|ret(?:uns?)|retvl)\b
# s.b. preexisting
[Pp]re[- ]existing
@@ -49,14 +83,37 @@
# s.b. preemptively
[Pp]re[- ]emptively
# s.b. recently changed or recent changes
[Rr]ecent changed
# s.b. reentrancy
[Rr]e[- ]entrancy
# s.b. reentrant
[Rr]e[- ]entrant
# s.b. workaround(s)
#\bwork[- ]arounds?\b
# s.b. understand
\bunder stand\b
# Reject duplicate words
# s.b. workarounds
#\bwork[- ]arounds\b
# s.b. workaround
(?:(?:[Aa]|[Tt]he|ugly)\swork[- ]around\b|\swork[- ]around\s+for)
# s.b. (coarse|fine)-grained
\b(?:coarse|fine) grained\b
# s.b. neither/nor -- or reword
#\bnot\b[^.?!"/(]+\bnor\b
# probably a double negative
# s.b. neither/nor (plus rewording the beginning)
\bnot\b[^.?!"/]*\bneither\b[^.?!"/(]*\bnor\b
# In English, it is generally wrong to have the same word twice in a row without punctuation.
# Duplicated words are generally mistakes.
# There are a few exceptions where it is acceptable (e.g. "that that").
# If the highlighted doubled word pair is in a code snippet, you can write a pattern to mask it.
# If the highlighted doubled word pair is in prose, have someone read the English before you dismiss this error.
\s([A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})\s\g{-1}\s

View File

@@ -1,2 +0,0 @@
\\native(?![a-z])
\\nihilist(?![a-z])

View File

@@ -1,8 +0,0 @@
\\registry(?![a-z])
\\release(?![a-z])
\\resources?(?![a-z])
\\result(?![a-z])
\\resultmacros(?![a-z])
\\rules(?![a-z])
\\renderer(?![a-z])
\\rectread(?![a-z])

View File

@@ -1,13 +0,0 @@
\\telemetry(?![a-z])
\\templates(?![a-z])
\\term(?![a-z])
\\terminal(?![a-z])
\\terminalcore(?![a-z])
\\terminalinput(?![a-z])
\\testlist(?![a-z])
\\testmd(?![a-z])
\\testpasses(?![a-z])
\\tests(?![a-z])
\\thread(?![a-z])
\\tools(?![a-z])
\\types?(?![a-z])

View File

@@ -7,10 +7,6 @@ Note: order of the contents of these files can matter.
Lines from an individual file are handled in file order.
Files are selected in alphabetical order.
* [n](0_n.txt), [r](0_r.txt), and [t](0_t.txt) are specifically to work around
a quirk in the spell checker:
it often sees C strings of the form "Hello\nwerld". And would prefer to
spot the typo of `werld`.
* [patterns](patterns.txt) is the main list -- there is nothing
particularly special about the file name (beyond the extension which is
important).

View File

@@ -3,7 +3,7 @@
https?://\S+
[Pp]ublicKeyToken="?[0-9a-fA-F]{16}"?
(?:[{"]|UniqueIdentifier>)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:[}"]|</UniqueIdentifier)
(?:0[Xx]|\\x|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
(?:0[Xx]|\\x|U\+|#)[a-f0-9A-FGgRr]{2,}(?!\[)[Uu]?[Ll]{0,2}\b
microsoft/cascadia-code\@[0-9a-fA-F]{40}
\d+x\d+Logo
Scro\&ll
@@ -12,7 +12,6 @@ Scro\&ll
TestUtils::VerifyExpectedString\(tb, L"[^"]+"
(?:hostSm|mach)\.ProcessString\(L"[^"]+"
\b([A-Za-z])\g{-1}{3,}\b
0x[0-9A-Za-z]+
Base64::s_(?:En|De)code\(L"[^"]+"
VERIFY_ARE_EQUAL\(L"[^"]+"
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\+/"
@@ -24,70 +23,129 @@ ROY\sG\.\sBIV
!(?:(?i)ESC)!\[
!(?:(?i)CSI)!(?:\d+(?:;\d+|)m|[ABCDF])
# Python stringprefix / binaryprefix
\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'
# SSE intrinsics like "_mm_subs_epu16"
\b_mm(?:|256|512)_\w+\b
# ARM NEON intrinsics like "vsubq_u16"
\bv\w+_[fsu](?:8|16|32|64)\b
# color floating numbers
0x[0-9a-f](?:\.[0-9a-f]*p)[-+]\d+f
# AppX package
_\d[0-9a-z]{12}['\.]
# string test
equals_insensitive_ascii\("\w+", "\w+"
# Automatically suggested patterns
# hit-count: 3831 file-count: 582
# IServiceProvider
\bI(?=(?:[A-Z][a-z]{2,})+\b)
# hit-count: 3788 file-count: 599
# IServiceProvider / isAThing
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
# hit-count: 71 file-count: 35
# Compiler flags
(?:^|[\t ,"'`=(])-[D](?=[A-Z]{2,}|[A-Z][a-z])
(?:^|[\t ,"'`=(])-[X](?!aml)(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# hit-count: 41 file-count: 28
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# hit-count: 20 file-count: 9
# hit-count: 314 file-count: 21
# hex runs
\b[0-9a-fA-F]{16,}\b
# hit-count: 10 file-count: 7
# hit-count: 47 file-count: 11
# special cased printf markers
\\r\\n(?=[a-z])|(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*(?:<.*['"`]|"(?:[;,]|\);)$|\) \+$))
# ConsoleArgumentsTests
--headless\\.*?"
# hit-count: 109 file-count: 62
# Compiler flags (Unix, Java/Scala)
# Use if you have things like `-Pdocker` and want to treat them as `docker`
(?:^|[\t ,>"'`=(])-(?:D(?=[A-Z])|[WX]|f(?=[ms]))(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# hit-count: 60 file-count: 35
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# hit-count: 2 file-count: 2
# This does not cover multiline strings, if your repository has them,
# you'll want to remove the `(?=.*?")` suffix.
# The `(?=.*?")` suffix should limit the false positives rate
# printf
%(?:s)(?!ize)(?=[a-z]{2,})
# hit-count: 16 file-count: 10
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hit-count: 13 file-count: 4
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
# hit-count: 7 file-count: 5
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
# hit-count: 7 file-count: 1
# regex choice
\(\?:[^)]+\|[^)]+\)
# hit-count: 4 file-count: 4
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# tar arguments
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
# hit-count: 4 file-count: 1
# ANSI color codes
(?:\\(?:u00|x)1b|\x1b)\[\d+(?:;\d+|)m
(?:\\(?:u00|x)1[Bb]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+|)m
# hit-count: 4 file-count: 1
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
## You could manually change `(?i)X...` to use `[Xx]...`
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
# Lorem
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
# hit-count: 3 file-count: 3
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# hit-count: 2 file-count: 1
# latex
\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# Python string prefix / binary prefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# hit-count: 1 file-count: 1
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|u\d+)\b
# Punycode
\bxn--[-0-9a-z]+
# hit-count: 1 file-count: 1
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*
# latex (check-spelling >= 0.0.22)
\\\w{2,}\{
# hit-count: 1 file-count: 1
# French
# This corpus only had capital letters, but you probably want lowercase ones as well.
\b[LN]'+[a-z]{2,}\b
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
# Questionably acceptable forms of `in to`
# Personally, I prefer `log into`, but people object
# https://www.tprteaching.com/log-into-log-in-to-login/
\b(?:[Ll]og|[Ss]ign) in to\b
# to opt in
\bto opt in\b
# acceptable duplicates
# ls directory listings
[-bcdlpsw](?:[-r][-w][-sx]){3}\s+\d+\s+(\S+)\s+\g{-1}\s+\d+\s+
# C/idl types + English ...
\s(Guid|long|LONG|that) \g{-1}\s
# javadoc / .net
(?:[\\@](?:groupname|param)|(?:public|private)(?:\s+static|\s+readonly)*)\s+(\w+)\s+\g{-1}\s
[-bcdlpsw](?:[-r][-w][-Ssx]){3}\s+\d+\s+\S+\s+\S+\s+\d+\s+
# mount
\bmount\s+-t\s+(\w+)\s+\g{-1}\b
# C types and repeated CSS values
\s(auto|center|div|Guid|inherit|long|LONG|none|normal|solid|that|thin|transparent|very)(?: \g{-1})+\s
# C struct
\bstruct\s+(\w+)\s+\g{-1}\b
# go templates
\s(\w+)\s+\g{-1}\s+\`(?:graphql|inject|json|yaml):
# doxygen / javadoc / .net
(?:[\\@](?:brief|groupname|t?param|return|retval)|(?:public|private|\[Parameter(?:\(.+\)|)\])(?:\s+static|\s+override|\s+readonly)*)(?:\s+\{\w+\}|)\s+(\w+)\s+\g{-1}\s
# Commit message -- Signed-off-by and friends
^\s*(?:(?:Based-on-patch|Co-authored|Helped|Mentored|Reported|Reviewed|Signed-off)-by|Thanks-to): (?:[^<]*<[^>]*>|[^<]*)\s*$

View File

@@ -1,6 +1,7 @@
^attache$
^attacher$
^attachers$
^bellow$
benefitting
occurences?
^dependan.*

View File

@@ -7,13 +7,13 @@ on:
- labeled
- unlabeled
permissions: {}
permissions: {}
jobs:
add-to-project:
name: Add issue to project
runs-on: ubuntu-latest
steps:
- uses: actions/add-to-project@v0.3.0
- uses: actions/add-to-project@v0.5.0
with:
project-url: https://github.com/orgs/microsoft/projects/159
github-token: ${{ secrets.ADD_TO_PROJECT_PAT }}

32
.github/workflows/similarIssues.yml vendored Normal file
View File

@@ -0,0 +1,32 @@
name: GitGudSimilarIssues comments
on:
issues:
types: [opened]
jobs:
getSimilarIssues:
runs-on: ubuntu-latest
outputs:
message: ${{ steps.getBody.outputs.message }}
steps:
- id: getBody
uses: craigloewen-msft/GitGudSimilarIssues@main
with:
issuetitle: ${{ github.event.issue.title }}
repo: ${{ github.repository }}
similaritytolerance: "0.75"
add-comment:
needs: getSimilarIssues
runs-on: ubuntu-latest
permissions:
issues: write
if: needs.getSimilarIssues.outputs.message != ''
steps:
- name: Add comment
run: gh issue comment "$NUMBER" --repo "$REPO" --body "$BODY"
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NUMBER: ${{ github.event.issue.number }}
REPO: ${{ github.repository }}
BODY: ${{ needs.getSimilarIssues.outputs.message }}

View File

@@ -5,7 +5,7 @@ name: Spell checking
# https://github.com/check-spelling/check-spelling/wiki/Feature%3A-Restricted-Permissions
#
# `jobs.comment-push` runs when a push is made to a repository and the `jobs.spelling` job needs to make a comment
# (in odd cases, it might actually run just to collapse a commment, but that's fairly rare)
# (in odd cases, it might actually run just to collapse a comment, but that's fairly rare)
# it needs `contents: write` in order to add a comment.
#
# `jobs.comment-pr` runs when a pull_request is made to a repository and the `jobs.spelling` job needs to make a comment
@@ -34,6 +34,29 @@ name: Spell checking
#
# For background, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-with-deploy-key
# Sarif reporting
#
# Access to Sarif reports is generally restricted (by GitHub) to members of the repository.
#
# Requires enabling `security-events: write`
# and configuring the action with `use_sarif: 1`
#
# For information on the feature, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Sarif-output
# Minimal workflow structure:
#
# on:
# push:
# ...
# pull_request_target:
# ...
# jobs:
# # you only want the spelling job, all others should be omitted
# spelling:
# # remove `security-events: write` and `use_sarif: 1`
# # remove `experimental_apply_changes_via_bot: 1`
# ... otherwise adjust the `with:` as you wish
on:
push:
branches:
@@ -43,8 +66,6 @@ on:
pull_request_target:
branches:
- "**"
tags-ignore:
- "**"
types:
- 'opened'
- 'reopened'
@@ -60,10 +81,11 @@ jobs:
contents: read
pull-requests: read
actions: read
security-events: write
outputs:
followup: ${{ steps.spelling.outputs.followup }}
runs-on: ubuntu-latest
if: "contains(github.event_name, 'pull_request') || github.event_name == 'push'"
if: ${{ contains(github.event_name, 'pull_request') || github.event_name == 'push' }}
concurrency:
group: spelling-${{ github.event.pull_request.number || github.ref }}
# note: If you use only_check_changed_files, you do not want cancel-in-progress
@@ -71,35 +93,50 @@ jobs:
steps:
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@v0.0.21
uses: check-spelling/check-spelling@v0.0.22
with:
suppress_push_for_open_pull_request: 1
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
checkout: true
check_file_names: 1
spell_check_this: check-spelling/spell-check-this@prerelease
spell_check_this: microsoft/terminal@main
post_comment: 0
use_magic_file: 1
extra_dictionary_limit: 10
report-timing: 1
warnings: bad-regex,binary-file,deprecated-feature,ignored-expect-variant,large-file,limited-references,no-newline-at-eof,noisy-file,non-alpha-in-dictionary,token-is-substring,unexpected-line-ending,whitespace-in-dictionary,minified-file,unsupported-configuration,no-files-to-check
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
use_sarif: ${{ (!github.event.pull_request || (github.event.pull_request.head.repo.full_name == github.repository)) && 1 }}
extra_dictionary_limit: 20
extra_dictionaries:
cspell:software-terms/src/software-terms.txt
cspell:python/src/python/python-lib.txt
cspell:node/node.txt
cspell:cpp/src/stdlib-c.txt
cspell:software-terms/dict/softwareTerms.txt
cspell:cpp/src/stdlib-cpp.txt
cspell:fullstack/fullstack.txt
cspell:lorem-ipsum/dictionary.txt
cspell:cpp/src/stdlib-c.txt
cspell:php/dict/php.txt
cspell:filetypes/filetypes.txt
cspell:html/html.txt
cspell:cpp/src/compiler-msvc.txt
cspell:java/src/java.txt
cspell:python/src/common/extra.txt
cspell:powershell/powershell.txt
cspell:node/dict/node.txt
cspell:java/src/java-terms.txt
cspell:aws/aws.txt
cspell:cpp/src/lang-keywords.txt
cspell:npm/npm.txt
cspell:dotnet/dotnet.txt
cspell:python/src/python/python.txt
cspell:css/css.txt
cspell:typescript/dict/typescript.txt
cspell:dotnet/dict/dotnet.txt
cspell:golang/dict/go.txt
cspell:fullstack/dict/fullstack.txt
cspell:cpp/src/compiler-msvc.txt
cspell:python/src/python/python-lib.txt
cspell:mnemonics/src/mnemonics.txt
cspell:cpp/src/stdlib-cmath.txt
check_extra_dictionaries: ''
cspell:css/dict/css.txt
cspell:cpp/src/lang-keywords.txt
cspell:django/dict/django.txt
cspell:python/src/python/python.txt
cspell:html/dict/html.txt
cspell:cpp/src/ecosystem.txt
cspell:cpp/src/compiler-clang-attributes.txt
cspell:npm/dict/npm.txt
cspell:r/src/r.txt
cspell:powershell/dict/powershell.txt
cspell:csharp/csharp.txt
comment-push:
name: Report (Push)
@@ -111,10 +148,10 @@ jobs:
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
steps:
- name: comment
uses: check-spelling/check-spelling@v0.0.21
uses: check-spelling/check-spelling@v0.0.22
with:
checkout: true
spell_check_this: check-spelling/spell-check-this@prerelease
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
comment-pr:
@@ -123,12 +160,38 @@ jobs:
runs-on: ubuntu-latest
needs: spelling
permissions:
contents: read
pull-requests: write
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
steps:
- name: comment
uses: check-spelling/check-spelling@v0.0.21
uses: check-spelling/check-spelling@v0.0.22
with:
checkout: true
spell_check_this: check-spelling/spell-check-this@prerelease
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
update:
name: Update PR
permissions:
contents: write
pull-requests: write
actions: read
runs-on: ubuntu-latest
if: ${{
github.repository_owner != 'microsoft' &&
github.event_name == 'issue_comment' &&
github.event.issue.pull_request &&
contains(github.event.comment.body, '@check-spelling-bot apply')
}}
concurrency:
group: spelling-update-${{ github.event.issue.number }}
cancel-in-progress: false
steps:
- name: apply spelling updates
uses: check-spelling/check-spelling@v0.0.22
with:
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
checkout: true
ssh_key: "${{ secrets.CHECK_SPELLING }}"

View File

@@ -14,7 +14,7 @@ The point of doing all this work in public is to ensure that we are holding ours
The team triages new issues several times a week. During triage, the team uses labels to categorize, manage, and drive the project workflow.
We employ [a bot engine](https://github.com/microsoft/terminal/blob/main/doc/bot.md) to help us automate common processes within our workflow.
We employ [a bot engine](./doc/bot.md) to help us automate common processes within our workflow.
We drive the bot by tagging issues with specific labels which cause the bot engine to close issues, merge branches, etc. This bot engine helps us keep the repo clean by automating the process of notifying appropriate parties if/when information/follow-up is needed, and closing stale issues/PRs after reminders have remained unanswered for several days.

View File

@@ -8,8 +8,8 @@ This repository contains the source code for:
* [Windows Terminal Preview](https://aka.ms/terminal-preview)
* The Windows console host (`conhost.exe`)
* Components shared between the two projects
* [ColorTool](https://github.com/microsoft/terminal/tree/main/src/tools/ColorTool)
* [Sample projects](https://github.com/microsoft/terminal/tree/main/samples)
* [ColorTool](./src/tools/ColorTool)
* [Sample projects](./samples)
that show how to consume the Windows Console APIs
Related repositories include:
@@ -21,7 +21,7 @@ Related repositories include:
## Installing and running Windows Terminal
> **Note**\
> [!NOTE]
> Windows Terminal requires Windows 10 2004 (build 19041) or later
### Microsoft Store [Recommended]
@@ -53,7 +53,7 @@ fails for any reason, you can try the following command at a PowerShell prompt:
Add-AppxPackage Microsoft.WindowsTerminal_<versionNumber>.msixbundle
```
> **Note**\
> [!NOTE]
> If you install Terminal manually:
>
> * You may need to install the [VC++ v14 Desktop Framework Package](https://docs.microsoft.com/troubleshoot/cpp/c-runtime-packages-desktop-bridge#how-to-install-and-update-desktop-framework-packages).
@@ -72,7 +72,7 @@ package:
winget install --id Microsoft.WindowsTerminal -e
```
> **Note**\
> [!NOTE]
> Dependency support is available in WinGet version [1.6.2631 or later](https://github.com/microsoft/winget-cli/releases). To install the Terminal stable release 1.18 or later, please make sure you have the updated version of the WinGet client.
#### Via Chocolatey (unofficial)
@@ -262,7 +262,7 @@ Cause: You're launching the incorrect solution in Visual Studio.
Solution: Make sure you're building & deploying the `CascadiaPackage` project in
Visual Studio.
> **Note**\
> [!NOTE]
> `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic
> Windows Console that hosts Windows' command-line infrastructure. OpenConsole
> is used by Windows Terminal to connect to and communicate with command-line
@@ -286,7 +286,7 @@ enhance Windows Terminal\!
***BEFORE you start work on a feature/fix***, please read & follow our
[Contributor's
Guide](https://github.com/microsoft/terminal/blob/main/CONTRIBUTING.md) to
Guide](./CONTRIBUTING.md) to
help avoid any wasted or duplicate effort.
## Communicating with the Team
@@ -387,10 +387,10 @@ Please review these brief docs below about our coding practices.
This is a work in progress as we learn what we'll need to provide people in
order to be effective contributors to our project.
* [Coding Style](https://github.com/microsoft/terminal/blob/main/doc/STYLE.md)
* [Code Organization](https://github.com/microsoft/terminal/blob/main/doc/ORGANIZATION.md)
* [Exceptions in our legacy codebase](https://github.com/microsoft/terminal/blob/main/doc/EXCEPTIONS.md)
* [Helpful smart pointers and macros for interfacing with Windows in WIL](https://github.com/microsoft/terminal/blob/main/doc/WIL.md)
* [Coding Style](./doc/STYLE.md)
* [Code Organization](./doc/ORGANIZATION.md)
* [Exceptions in our legacy codebase](./doc/EXCEPTIONS.md)
* [Helpful smart pointers and macros for interfacing with Windows in WIL](./doc/WIL.md)
---

View File

@@ -14,4 +14,4 @@ Support for Windows Terminal is limited to the resources listed above.
[gh-bug]: https://github.com/microsoft/terminal/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md&title=
[gh-feature]: https://github.com/microsoft/terminal/issues/new?assignees=&labels=Issue-Feature&template=Feature_Request.md&title=
[docs]: https://docs.microsoft.com/windows/terminal
[contributor]: https://github.com/microsoft/terminal/blob/main/CONTRIBUTING.md
[contributor]: ./CONTRIBUTING.md

View File

@@ -102,7 +102,7 @@ stages:
- ${{ if ne(variables['Build.Reason'], 'PullRequest') }}:
- stage: CodeIndexer
displayName: Github CodeNav Indexer
displayName: GitHub CodeNav Indexer
dependsOn: []
jobs:
- template: ./templates-v2/job-index-github-codenav.yml

View File

@@ -8,6 +8,12 @@ schedules:
- main
always: false # only run if there's code changes!
parameters:
- name: targetBranch
type: string
default: "automated/loc-update"
pool:
vmImage: windows-2019
@@ -38,6 +44,13 @@ steps:
persistCredentials: true
path: s/Terminal.Internal
- pwsh: |-
Install-Module PSGitHub -Scope CurrentUser -Force
git config --local user.email "consvc@microsoft.com"
git config --local user.name "Console Service Bot"
git config --local core.autocrlf true
displayName: Prepare git submission environment
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Touchdown Build - 7105, PRODEXT'
inputs:
@@ -51,13 +64,44 @@ steps:
outputDirectoryRoot: LocOutput
appendRelativeDir: true
pseudoSetting: Included
localizationTarget: true
# Saving one of these makes it really easy to inspect the loc output...
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
displayName: 'Archive Loc Output for Submission'
- pwsh: |-
Remove-Item -EA:Ignore -R -Force LocOutput\Terminal.Internal
$Files = Get-ChildItem LocOutput -R -Include 'ContextMenu.resw','Resources.resw' | ? FullName -Like '*en-US\*\*.resw'
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
& tar.exe -c -f LocOutputMunged.tar -C LocOutput .
& tar.exe -x -v -f LocOutputMunged.tar
rm LocOutputMunged.tar
rm -r -fo LocOutput
& ./build/scripts/Copy-ContextMenuResourcesToCascadiaPackage.ps1
displayName: Move Loc files to the right places
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: LocOutput'
inputs:
PathtoPublish: LocOutput.tar.gz
ArtifactName: LocOutput
- pwsh: |-
git add **/*.resw
git status
git diff --quiet --cached --exit-code
If ($LASTEXITCODE -Ne 0) {
$Now = Get-Date
git commit -m "Localization Updates - $Now"
git push origin HEAD:refs/heads/${{parameters.targetBranch}} -f
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]1"
} Else {
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]0"
}
displayName: git commit and push
- pwsh: |-
Import-Module PSGitHub
$BaseBranch = "$(Build.SourceBranch)" -Replace "^refs/heads/",""
Write-Host "Preparing PR against $BaseBranch"
$PSDefaultParameterValues['*GitHub*:Owner'] = "microsoft"
$PSDefaultParameterValues['*GitHub*:RepositoryName'] = "terminal"
$PSDefaultParameterValues['*GitHub*:Token'] = ("$(GithubPullRequestToken)" | ConvertTo-SecureString -AsPlainText -Force)
$existingPr = Get-GitHubPullRequest -HeadBranch "${{parameters.targetBranch}}" -BaseBranch $BaseBranch
If ($null -Eq $existingPr) {
$Now = Get-Date
New-GitHubPullRequest -Head "${{parameters.targetBranch}}" -Base $BaseBranch -Title "Localization Updates - $BaseBranch - $Now" -Verbose
}
displayName: Publish pull request
condition: and(eq(variables['ChangesPushedToRepo'], '1'), succeeded())

View File

@@ -33,6 +33,8 @@ extends:
publishSymbolsToPublic: true
publishVpackToWindows: false
symbolExpiryTime: 15
symbolPublishingSubscription: $(SymbolPublishingServiceConnection)
symbolPublishingProject: $(SymbolPublishingProject)
${{ if eq(true, parameters.publishToAzure) }}:
extraPublishJobs:
- template: build/pipelines/templates-v2/job-deploy-to-azure-storage.yml@self

View File

@@ -81,3 +81,5 @@ extends:
terminalInternalPackageVersion: ${{ parameters.terminalInternalPackageVersion }}
publishSymbolsToPublic: ${{ parameters.publishSymbolsToPublic }}
publishVpackToWindows: ${{ parameters.publishVpackToWindows }}
symbolPublishingSubscription: $(SymbolPublishingServiceConnection)
symbolPublishingProject: $(SymbolPublishingProject)

View File

@@ -1,6 +1,6 @@
jobs:
- job: CodeNavIndexer
displayName: Run Github CodeNav Indexer
displayName: Run GitHub CodeNav Indexer
pool: { vmImage: windows-2022 }
steps:

View File

@@ -43,7 +43,7 @@ jobs:
- template: steps-ensure-nuget-version.yml
- task: NuGetAuthenticate@0
- task: NuGetAuthenticate@1
inputs:
nuGetServiceConnections: 'Terminal Public Artifact Feed'

View File

@@ -0,0 +1,117 @@
parameters:
- name: includePublicSymbolServer
type: boolean
default: false
- name: pool
type: object
default: []
- name: dependsOn
type: object
default: null
- name: artifactStem
type: string
default: ''
- name: jobName
type: string
default: PublishSymbols
- name: symbolExpiryTime
type: string
default: 36530 # This is the default from PublishSymbols@2
- name: variables
type: object
default: {}
- name: subscription
type: string
- name: symbolProject
type: string
jobs:
- job: ${{ parameters.jobName }}
${{ if ne(length(parameters.pool), 0) }}:
pool: ${{ parameters.pool }}
${{ if eq(parameters.includePublicSymbolServer, true) }}:
displayName: Publish Symbols to Internal and MSDL
${{ else }}:
displayName: Publish Symbols Internally
dependsOn: ${{ parameters.dependsOn }}
variables:
${{ insert }}: ${{ parameters.variables }}
steps:
- checkout: self
clean: true
fetchDepth: 1
fetchTags: false # Tags still result in depth > 1 fetch; we don't need them here
submodules: true
persistCredentials: True
- task: PkgESSetupBuild@12
displayName: Package ES - Setup Build
inputs:
disableOutputRedirect: true
- task: DownloadPipelineArtifact@2
displayName: Download all PDBs from all prior build phases
inputs:
itemPattern: '**/*.pdb'
targetPath: '$(Build.SourcesDirectory)/bin'
- powershell: |-
Get-PackageProvider -Name NuGet -ForceBootstrap
Install-Module -Verbose -AllowClobber -Force Az.Accounts, Az.Storage, Az.Network, Az.Resources, Az.Compute
displayName: Install Azure Module Dependencies
# Transit the Azure token from the Service Connection into a secret variable for the rest of the pipeline to use.
- task: AzurePowerShell@5
displayName: Generate an Azure Token
inputs:
azureSubscription: ${{ parameters.subscription }}
azurePowerShellVersion: LatestVersion
pwsh: true
ScriptType: InlineScript
Inline: |-
$AzToken = (Get-AzAccessToken -ResourceUrl api://30471ccf-0966-45b9-a979-065dbedb24c1).Token
Write-Host "##vso[task.setvariable variable=SymbolAccessToken;issecret=true]$AzToken"
- task: PublishSymbols@2
displayName: Publish Symbols (to current Azure DevOps tenant)
continueOnError: True
inputs:
SymbolsFolder: '$(Build.SourcesDirectory)/bin'
SearchPattern: '**/*.pdb'
IndexSources: false
DetailedLog: true
SymbolsMaximumWaitTime: 30
SymbolServerType: 'TeamServices'
SymbolsProduct: 'Windows Terminal Converged Symbols'
SymbolsVersion: '$(XES_APPXMANIFESTVERSION)'
SymbolsArtifactName: 'WindowsTerminal_$(XES_APPXMANIFESTVERSION)'
SymbolExpirationInDays: ${{ parameters.symbolExpiryTime }}
env:
LIB: $(Build.SourcesDirectory)
- pwsh: |-
# Prepare the defaults for IRM
$PSDefaultParameterValues['Invoke-RestMethod:Headers'] = @{ Authorization = "Bearer $(SymbolAccessToken)" }
$PSDefaultParameterValues['Invoke-RestMethod:ContentType'] = "application/json"
$PSDefaultParameterValues['Invoke-RestMethod:Method'] = "POST"
$BaseUri = "https://symbolrequestprod.trafficmanager.net/projects/${{ parameters.symbolProject }}/requests"
# Prepare the request
$expiration = (Get-Date).Add([TimeSpan]::FromDays(${{ parameters.symbolExpiryTime }}))
$createRequestBody = @{
requestName = "WindowsTerminal_$(XES_APPXMANIFESTVERSION)";
expirationTime = $expiration.ToString();
}
Write-Host "##[debug]Starting request $($createRequestBody.requestName) with expiration date of $($createRequestBody.expirationTime)"
Invoke-RestMethod -Uri "$BaseUri" -Body ($createRequestBody | ConvertTo-Json -Compress) -Verbose
# Request symbol publication
$publishRequestBody = @{
publishToInternalServer = $true;
publishToPublicServer = $${{ parameters.includePublicSymbolServer }};
}
Write-Host "##[debug]Submitting request $($createRequestBody.requestName) ($($publishRequestBody | ConvertTo-Json -Compress))"
Invoke-RestMethod -Uri "$BaseUri/$($createRequestBody.requestName)" -Body ($publishRequestBody | ConvertTo-Json -Compress) -Verbose
displayName: Publish Symbols using internal REST API

View File

@@ -104,10 +104,6 @@ stages:
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
versionListDownload: ${{ parameters.terminalInternalPackageVersion }}
- template: ./steps-fetch-and-prepare-localizations.yml
parameters:
includePseudoLoc: true
- ${{ if eq(parameters.buildWPF, true) }}:
# Add an Any CPU build flavor for the WPF control bits
- template: ./job-build-project.yml

View File

@@ -52,6 +52,10 @@ parameters:
- name: publishVpackToWindows
type: boolean
default: false
- name: symbolPublishingSubscription
type: string
- name: symbolPublishingProject
type: string
- name: extraPublishJobs
type: object
@@ -78,6 +82,9 @@ extends:
cloudvault: # https://aka.ms/obpipelines/cloudvault
enabled: false
globalSdl: # https://aka.ms/obpipelines/sdl
asyncSdl:
enabled: true
tsaOptionsFile: 'build/config/tsa.json'
tsa:
enabled: true
configFile: '$(Build.SourcesDirectory)\build\config\tsa.json'
@@ -128,10 +135,6 @@ extends:
packageListDownload: e82d490c-af86-4733-9dc4-07b772033204
versionListDownload: ${{ parameters.terminalInternalPackageVersion }}
- template: ./build/pipelines/templates-v2/steps-fetch-and-prepare-localizations.yml@self
parameters:
includePseudoLoc: true
- ${{ if eq(parameters.buildWPF, true) }}:
# Add an Any CPU build flavor for the WPF control bits
- template: ./build/pipelines/templates-v2/job-build-project.yml@self
@@ -247,14 +250,15 @@ extends:
- stage: Publish
displayName: Publish
dependsOn: [Build, Package]
dependsOn: [Build]
jobs:
- template: ./build/pipelines/templates-v2/job-publish-symbols.yml@self
- template: ./build/pipelines/templates-v2/job-publish-symbols-using-symbolrequestprod-api.yml@self
parameters:
pool: { type: windows }
includePublicSymbolServer: ${{ parameters.publishSymbolsToPublic }}
symbolPatGoesInTaskInputs: true # onebranch tries to muck with the PAT variable, so we need to change how it get the PAT
symbolExpiryTime: ${{ parameters.symbolExpiryTime }}
subscription: ${{ parameters.symbolPublishingSubscription }}
symbolProject: ${{ parameters.symbolPublishingProject }}
variables:
ob_git_checkout: false # This job checks itself out
ob_git_skip_checkout_none: true

View File

@@ -1,27 +0,0 @@
parameters:
- name: includePseudoLoc
type: boolean
default: true
steps:
- task: TouchdownBuildTask@1
displayName: Download Localization Files
inputs:
teamId: 7105
authId: $(TouchdownAppId)
authKey: $(TouchdownAppKey)
resourceFilePath: |
src\cascadia\**\en-US\*.resw
appendRelativeDir: true
localizationTarget: false
${{ if eq(parameters.includePseudoLoc, true) }}:
pseudoSetting: Included
- pwsh: |-
$Files = Get-ChildItem . -R -Filter 'Resources.resw' | ? FullName -Like '*en-US\*\Resources.resw'
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
displayName: Move Loc files into final locations
- pwsh: |-
./build/scripts/Copy-ContextMenuResourcesToCascadiaPackage.ps1
displayName: Copy the Context Menu Loc Resources to CascadiaPackage

View File

@@ -1,7 +1,7 @@
steps:
- template: steps-ensure-nuget-version.yml
- task: NuGetAuthenticate@0
- task: NuGetAuthenticate@1
- script: |-
echo ##vso[task.setvariable variable=NUGET_RESTORE_MSBUILD_ARGS]/p:Platform=$(BuildPlatform)

View File

@@ -1,2 +1,2 @@
variables:
WindowsContainerImage: 'onebranch.azurecr.io/windows/ltsc2022/vse2022:latest'
WindowsContainerImage: 'onebranch.azurecr.io/windows/ltsc2022/vse2022:1.0.02566.28'

View File

@@ -10,11 +10,12 @@ $LocalizationsFromContextMenu | ForEach-Object {
ForEach ($pair in $Languages.GetEnumerator()) {
$LanguageDir = "./src/cascadia/CascadiaPackage/Resources/$($pair.Key)"
$ResPath = "$LanguageDir/Resources.resw"
$XmlDocument = $null
$PreexistingResw = Get-Item $ResPath -EA:Ignore
If ($null -eq $PreexistingResw) {
Write-Host "Copying $($pair.Value.FullName) to $ResPath"
$XmlDocument = [xml](Get-Content $pair.Value.FullName)
New-Item -type Directory $LanguageDir -EA:Ignore
Copy-Item $pair.Value.FullName $ResPath
} Else {
# Merge Them!
Write-Host "Merging $($pair.Value.FullName) into $ResPath"
@@ -29,6 +30,19 @@ ForEach ($pair in $Languages.GetEnumerator()) {
$newXml.root.data | % {
$null = $existingXml.root.AppendChild($existingXml.ImportNode($_, $true))
}
$existingXml.Save($PreexistingResw.FullName)
$XmlDocument = $existingXml # (which has been updated)
}
# Reset paths to be absolute (for .NET)
$LanguageDir = (Get-Item $LanguageDir).FullName
$ResPath = "$LanguageDir/Resources.resw"
# Force the "new" and "preexisting" paths to serialize with XmlWriter,
# to ensure consistency.
$writerSettings = [System.Xml.XmlWriterSettings]::new()
$writerSettings.NewLineChars = "`r`n"
$writerSettings.Indent = $true
$writer = [System.Xml.XmlWriter]::Create($ResPath, $writerSettings)
$XmlDocument.Save($writer)
$writer.Flush()
$writer.Close()
}

View File

@@ -9,7 +9,7 @@
<package id="Microsoft.VisualStudio.Setup.Configuration.Native" version="2.3.2262" targetFramework="native" developmentDependency="true" />
<package id="Microsoft.UI.Xaml" version="2.8.4" targetFramework="native" />
<package id="Microsoft.Web.WebView2" version="1.0.1661.34" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.230824.2" targetFramework="native" developmentDependency="true" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.240122.1" targetFramework="native" developmentDependency="true" />
<!-- Managed packages -->
<package id="Appium.WebDriver" version="3.0.0.2" targetFramework="net45" />

View File

@@ -5,10 +5,10 @@
`.../console/published/wincon.w` in the OS repo when you submit the PR.
The branch won't build without it.
* For now, you can update winconp.h with your consumable changes.
* Define registry name (ex `CONSOLE_REGISTRY_CURSORCOLOR`)
* Add the setting to `CONSOLE_STATE_INFO`
* Define registry name (ex: `CONSOLE_REGISTRY_CURSORCOLOR`)
* Add the setting to `CONSOLE_STATE_INFO`.
* Define the property key ID and the property key itself.
- Yes, the large majority of the `DEFINE_PROPERTYKEY` defs are the same, it's only the last byte of the guid that changes
- Yes, the large majority of the `DEFINE_PROPERTYKEY` defs are the same, it's only the last byte of the guid that changes.
2. Add matching fields to Settings.hpp
- Add getters, setters, the whole drill.
@@ -17,9 +17,9 @@
- We need to add it to *reading and writing* the registry from the propsheet, and *reading* the link from the propsheet. Yes, that's weird, but the propsheet is smart enough to re-use ShortcutSerialization::s_SetLinkValues, but not smart enough to do the same with RegistrySerialization.
- `src/propsheet/registry.cpp`
- `propsheet/registry.cpp@InitRegistryValues` should initialize the default value for the property.
- `propsheet/registry.cpp@GetRegistryValues` should make sure to read the property from the registry
- `propsheet/registry.cpp@GetRegistryValues` should make sure to read the property from the registry.
4. Add the field to the propslib registry map
4. Add the field to the propslib registry map.
5. Add the value to `ShortcutSerialization.cpp`
- Read the value in `ShortcutSerialization::s_PopulateV2Properties`
@@ -30,11 +30,11 @@ Now, your new setting should be stored just like all the other properties.
7. Update the feature test properties to get add the setting as well
- `ft_uia/Common/NativeMethods.cs@WinConP`:
- `Wtypes.PROPERTYKEY PKEY_Console_`
- `NT_CONSOLE_PROPS`
- `Wtypes.PROPERTYKEY PKEY_Console_`.
- `NT_CONSOLE_PROPS`.
8. Add the default value for the setting to `win32k-settings.man`
- If the setting shouldn't default to 0 or `nullptr`, then you'll need to set the default value of the setting in `win32k-settings.man`.
9. Update `Settings::InitFromStateInfo` and `Settings::CreateConsoleStateInfo` to get/set the value in a CONSOLE_STATE_INFO appropriately
9. Update `Settings::InitFromStateInfo` and `Settings::CreateConsoleStateInfo` to get/set the value in a CONSOLE_STATE_INFO appropriately.

View File

@@ -15,6 +15,12 @@ All of the following ✅ marks must be fulfilled during manual testing:
* Press tab: Autocomplete to "a😊b.txt" ✅
* Navigate the cursor right past the "a"
* Press tab twice: Autocomplete to "a😟b.txt" ✅
* Execute `printf(" "); gets(buffer);` in C (or equivalent)
* Press Tab, A, Ctrl+V, Tab, A ✅
* The prompt is " A^V A" ✅
* Cursor navigation works ✅
* Backspacing/Deleting random parts of it works ✅
* It never deletes the initial 4 spaces ✅
* Backspace deletes preceding glyphs ✅
* Ctrl+Backspace deletes preceding words ✅
* Escape clears input ✅

View File

@@ -51,7 +51,7 @@ Will this UI enhancement come to other apps on Windows? Almost certainly not. Th
Will we try to keep it from regressing? Yes! Right now it's sort of a manual process. We identify that something is getting slow and then we go haul out [WPR](https://docs.microsoft.com/en-us/windows-hardware/test/wpt/windows-performance-recorder) and start taking traces. We stare down the hot paths and try to reason out what is going on and then improve them. For instance, in the last cycle or two, we focused on heap allocations as a major area where we could improve our end-to-end performance, changing a ton of our code to use stack-constructed iterator-like facades over the underlying request buffer instead of translating and allocating it into a new heap space for each level of processing.
As an aside, @bitcrazed wants us to automate performance tests in some conhost specific way, but I haven't quite figured out a controlled environment to do this in yet. The Windows Engineering System runs performance tests each night that give us a coarse grained way of knowing if we messed something up for the whole operating system, and they technically offer a fine grained way for us to insert our own performance tests... but I just haven't got around to that yet. If you have an idea for a way for us to do this in an automated fashion, I'm all ears.
As an aside, @bitcrazed wants us to automate performance tests in some conhost specific way, but I haven't quite figured out a controlled environment to do this in yet. The Windows Engineering System runs performance tests each night that give us a coarse-grained way of knowing if we messed something up for the whole operating system, and they technically offer a fine-grained way for us to insert our own performance tests... but I just haven't got around to that yet. If you have an idea for a way for us to do this in an automated fashion, I'm all ears.
If there's anything else you'd like to know, let me know. I could go on all day. I deleted like 15 tangents from this reply before posting it....

View File

@@ -125,8 +125,6 @@
* Private calls into the Windows Window Manager to perform privileged actions related to the console process (working to eliminate) or for High DPI stuff (also working to eliminate)
* `Userprivapi.cpp`
* `Windowdpiapi.cpp`
* New UTF8 state machine in progress to improve Bash (and other apps) support for UTF-8 in console
* `Utf8ToWideCharParser.cpp`
* Window resizing/layout/management/window messaging loops and all that other stuff that has us interact with Windows to create a visual display surface and control the user interaction entry point
* `Window.cpp`
* `Windowproc.cpp`

View File

@@ -2782,6 +2782,11 @@
"description": "When set to true, marks added to the buffer via the addMark action will appear on the scrollbar.",
"type": "boolean"
},
"experimental.repositionCursorWithMouse": {
"default": false,
"description": "When set to true, you can move the text cursor by clicking with the mouse on the current commandline. This is an experimental feature - there are lots of edge cases where this will not work as expected.",
"type": "boolean"
},
"experimental.pixelShaderPath": {
"description": "Use to set a path to a pixel shader to use with the Terminal. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
"type": "string"

View File

@@ -115,7 +115,7 @@ Incoming issues/asks/etc. are triaged several times a week, labeled appropriatel
[Up Next]: https://github.com/microsoft/terminal/milestone/37
[Backlog]: https://github.com/microsoft/terminal/milestone/45
[Terminal v2 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/terminal-v2-roadmap.md
[Terminal v2 Roadmap]: ./terminal-v2-roadmap.md
[Windows Terminal Preview 1.2 Release]: https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-2-release/
[Windows Terminal Preview 1.3 Release]: https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-3-release/
@@ -131,4 +131,4 @@ Incoming issues/asks/etc. are triaged several times a week, labeled appropriatel
[Windows Terminal Preview 1.13 Release]: https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-13-release/
[Windows Terminal Preview 1.14 Release]: https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-14-release/
[Terminal 2023 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/roadmap-2023.md
[Terminal 2023 Roadmap]: ./roadmap-2023.md

View File

@@ -54,9 +54,9 @@ _informative, not normative_
For a more fluid take on what each of the team's personal goals are, head on over to [Core team North Stars]. This has a list of more long-term goals that each team member is working towards, but not things that are necessarily committed work.
[^1]: A conclusive list of these features can be found at https://github.com/microsoft/terminal/blob/main/src/features.xml. Note that this is a raw XML doc used to light up specific parts of the codebase, and not something authored for human consumption.
[^1]: A conclusive list of these features can be found at [../src/features.xml](../src/features.xml). Note that this is a raw XML doc used to light up specific parts of the codebase, and not something authored for human consumption.
[2022 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/roadmap-2022.md
[2022 Roadmap]: ./roadmap-2022.md
[Terminal 1.17]: https://github.com/microsoft/terminal/releases/tag/v1.17.1023
[Terminal 1.18]: https://github.com/microsoft/terminal/releases/tag/v1.18.1462.0

View File

@@ -435,7 +435,7 @@ ultimately deemed it to be out of scope for the initial spec review.
<!-- Footnotes -->
[#2046]: https://github.com/microsoft/terminal/issues/2046
[Command Palette, Addendum 1]: https://github.com/microsoft/terminal/blob/main/doc/specs/%232046%20-%20Unified%20keybindings%20and%20commands%2C%20and%20synthesized%20action%20names.md
[Command Palette, Addendum 1]: ../%232046%20-%20Unified%20keybindings%20and%20commands%2C%20and%20synthesized%20action%20names.md
[#3337]: https://github.com/microsoft/terminal/issues/3337
[#6899]: https://github.com/microsoft/terminal/issues/6899

View File

@@ -734,7 +734,7 @@ shape of extensions will be is very much still to be determined.
[#14939]: https://github.com/microsoft/terminal/issues/7285
[#keep]: https://github.com/zadjii/keep
[VsCode Tasks]: https://github.com/microsoft/terminal/blob/main/.vscode/tasks.json
[VsCode Tasks]: ../../../.vscode/tasks.json
<!-- Note: This is its own spec in progress, but for the time being #12862 will do -->
[Tasks]: https://github.com/microsoft/terminal/issues/12862

View File

@@ -605,4 +605,4 @@ as well as 3 schemes: "Scheme 1", "Scheme 2", and "Scheme 3".
<!-- Footnotes -->
[Command Palette Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%232046%20-%20Command%20Palette.md
[Command Palette Spec]: ./%232046%20-%20Command%20Palette.md

View File

@@ -612,8 +612,8 @@ You could have a profile that layers on an existing profile, with elevated-speci
[#8514]: https://github.com/microsoft/terminal/issues/8514
[#10276]: https://github.com/microsoft/terminal/issues/10276
[Process Model 2.0 Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%235000%20-%20Process%20Model%202.0.md
[Configuration object for profiles]: https://github.com/microsoft/terminal/blob/main/doc/specs/Configuration%20object%20for%20profiles.md
[Session Management Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%234472%20-%20Windows%20Terminal%20Session%20Management.md
[Process Model 2.0 Spec]: ../%235000%20-%20Process%20Model%202.0.md
[Configuration object for profiles]: ../%233062%20-%20Appearance configuration object for profiles.md
[Session Management Spec]: ./%234472%20-%20Windows%20Terminal%20Session%20Management.md
[The Old New Thing: How can I launch an unelevated process from my elevated process, redux]: https://devblogs.microsoft.com/oldnewthing/20190425-00/?p=102443
[Workspace Trust]: https://code.visualstudio.com/docs/editor/workspace-trust

View File

@@ -559,4 +559,4 @@ runtime.
[Tab Tear-out in the community toolkit]: https://github.com/windows-toolkit/Sample-TabView-TearOff
[Quake mode scenarios]: https://github.com/microsoft/terminal/issues/653#issuecomment-661370107
[`ISwapChainPanelNative2::SetSwapChainHandle`]: https://docs.microsoft.com/en-us/windows/win32/api/windows.ui.xaml.media.dxinterop/nf-windows-ui-xaml-media-dxinterop-iswapchainpanelnative2-setswapchainhandle
[Process Model 2.0 Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md
[Process Model 2.0 Spec]: ./doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md

View File

@@ -730,7 +730,7 @@ user to differentiate between the two behaviors.
[#5727]: https://github.com/microsoft/terminal/issues/5727
[#9992]: https://github.com/microsoft/terminal/issues/9992
[Process Model 2.0 Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md
[Process Model 2.0 Spec]: ../%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md
[Quake 3 sample]: https://youtu.be/ZmR6HQbuHPA?t=27
[`RegisterHotKey`]: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerhotkey
[`dev/migrie/f/653-QUAKE-MODE`]: https://github.com/microsoft/terminal/tree/dev/migrie/f/653-QUAKE-MODE

View File

@@ -215,8 +215,8 @@ actions manually.
the tab context menu or the control context menu.
<!-- Footnotes -->
[Command Palette Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%232046%20-%20Command%20Palette.md
[New Tab Menu Customization Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%231571%20-%20New%20Tab%20Menu%20Customization.md
[Command Palette Spec]: ./doc/specs/%232046%20-%20Command%20Palette.md
[New Tab Menu Customization Spec]: ./doc/specs/%231571%20-%20New%20Tab%20Menu%20Customization.md
[#1571]: https://github.com/microsoft/terminal/issues/1571
[#1912]: https://github.com/microsoft/terminal/issues/1912

View File

@@ -290,7 +290,7 @@ though. **I recommend we ignore this for now, and leave this as a follow-up**.
For reference, refer to the following from iTerm2:
![image](https://user-images.githubusercontent.com/2578976/64075757-fa971980-ccee-11e9-9e44-47aaf3bca76c.png)
We don't have a menu bar like on MacOS, but we do have a tab context menu. We
We don't have a menu bar like on macOS, but we do have a tab context menu. We
could add these items as a nested entry under each tab. If we wanted to do this,
we should also make sure to dynamically change the icon of the MenuItem to
reflect the current broadcast state.

View File

@@ -373,7 +373,7 @@ changes, or the active pane in a tab changes:
`TabRowControl` to match.
The `tab.cornerRadius` might be a bit trickier to implement. Currently, there's
not a XAML resource that controls this, nor is this something that's exposed by
no XAML resource that controls this, nor is this something that's exposed by
the TabView control. Fortunately, this is something that's exposed to us
programmatically. We'll need to manually set that value on each `TabViewItem` as
we create new tabs. When we reload settings, we'll need to make sure to come

View File

@@ -142,4 +142,4 @@ Feature Notes:
[#4472]: https://github.com/microsoft/terminal/issues/4472
[#8048]: https://github.com/microsoft/terminal/pull/8048
[Terminal 2022 Roadmap]: https://github.com/microsoft/terminal/tree/main/doc/roadmap-2022.md
[Terminal 2022 Roadmap]: ./roadmap-2022.md

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Eine Scratch-App für XAML Islands-Tests</value>
</data>
</root>

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Una aplicación temporal para pruebas de islas XAML</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Une application de travail pour les tests XAML Islands</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Un'app scratch per i test delle isole XAML</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>XAML Islands テスト用のスクラッチ アプリ</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>XAML Islands 테스트용 스크래치 앱</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Um aplicativo temporário para testes de Ilhas XAML</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>А şςѓάţćћ ǻрр ƒθŗ χÂΜĿ Íŝĺąήðş ŧеšτş !!! !!! !!! !</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Ă šςґаτćĥ àρφ ƒǿя ЖΆΜĹ Іѕℓаñďş ťêšţŝ !!! !!! !!! !</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Ă śćяǻт¢н ãрρ ƒσг ХĂМĽ Īşłдήďѕ ťέśτş !!! !!! !!! !</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>Вспомогательное приложение для тестов XAML Islands</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>用于 XAML 群岛测试的临时应用</value>
</data>
</root>

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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>進行 XAML Islands 測試的草稿應用程式</value>
</data>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -92,47 +92,35 @@ CharToColumnMapper::CharToColumnMapper(const wchar_t* chars, const uint16_t* cha
// If given a position (`offset`) inside the ROW's text, this function will return the corresponding column.
// This function in particular returns the glyph's first column.
til::CoordType CharToColumnMapper::GetLeadingColumnAt(ptrdiff_t offset) noexcept
til::CoordType CharToColumnMapper::GetLeadingColumnAt(ptrdiff_t targetOffset) noexcept
{
offset = clamp(offset, 0, _lastCharOffset);
targetOffset = clamp(targetOffset, 0, _lastCharOffset);
// This code needs to fulfill two conditions on top of the obvious (a forward/backward search):
// A: We never want to stop on a column that is marked with CharOffsetsTrailer (= "GetLeadingColumn").
// B: With these parameters we always want to stop at currentOffset=4:
// _charOffsets={4, 6}
// currentOffset=4 *OR* 6
// targetOffset=5
// This is because we're being asked for a "LeadingColumn", while the caller gave us the offset of a
// trailing surrogate pair or similar. Returning the column of the leading half is the correct choice.
auto col = _currentColumn;
const auto currentOffset = _charOffsets[col];
auto currentOffset = _charOffsets[col];
// Goal: Move the _currentColumn cursor to a cell which contains the given target offset.
// Depending on where the target offset is we have to either search forward or backward.
if (offset < currentOffset)
// A plain forward-search until we find our targetOffset.
// This loop may iterate too far and thus violate our example in condition B, however...
while (targetOffset > (currentOffset & CharOffsetsMask))
{
// Backward search.
// Goal: Find the first preceding column where the offset is <= the target offset. This results in the first
// cell that contains our target offset, even if that offset is in the middle of a long grapheme.
//
// We abuse the fact that the trailing half of wide glyphs is marked with CharOffsetsTrailer to our advantage.
// Since they're >0x8000, the `offset < _charOffsets[col]` check will always be true and ensure we iterate over them.
//
// Since _charOffsets cannot contain negative values and because offset has been
// clamped to be positive we naturally exit when reaching the first column.
for (; offset < _charOffsets[col - 1]; --col)
{
}
currentOffset = _charOffsets[++col];
}
else if (offset > currentOffset)
// This backward-search is not just a counter-part to the above, but simultaneously also handles conditions A and B.
// It abuses the fact that columns marked with CharOffsetsTrailer are >0x8000 and targetOffset is always <0x8000.
// This means we skip all "trailer" columns when iterating backwards, and only stop on a non-trailer (= condition A).
// Condition B is fixed simply because we iterate backwards after the forward-search (in that exact order).
while (targetOffset < currentOffset)
{
// Forward search.
// Goal: Find the first subsequent column where the offset is > the target offset.
// We stop 1 column before that however so that the next loop works correctly.
// It's the inverse of the loop above.
//
// Since offset has been clamped to be at most 1 less than the maximum
// _charOffsets value the loop naturally exits before hitting the end.
for (; offset >= (_charOffsets[col + 1] & CharOffsetsMask); ++col)
{
}
// Now that we found the cell that definitely includes this char offset,
// we have to iterate back to the cell's starting column.
for (; WI_IsFlagSet(_charOffsets[col], CharOffsetsTrailer); --col)
{
}
currentOffset = _charOffsets[--col];
}
_currentColumn = col;
@@ -404,6 +392,18 @@ til::CoordType ROW::AdjustToGlyphStart(til::CoordType column) const noexcept
return _adjustBackward(_clampedColumn(column));
}
// Returns the (exclusive) ending column of the glyph at the given column.
// In other words, if you have 3 wide glyphs
// AA BB CC
// 01 23 45 <-- column
// Examples:
// - `AdjustToGlyphEnd(4)` returns 6.
// - `AdjustToGlyphEnd(3)` returns 4.
til::CoordType ROW::AdjustToGlyphEnd(til::CoordType column) const noexcept
{
return _adjustForward(_clampedColumnInclusive(column));
}
// Routine Description:
// - clears char data in column in row
// Arguments:
@@ -939,36 +939,10 @@ uint16_t ROW::size() const noexcept
return _columnCount;
}
til::CoordType ROW::MeasureLeft() const noexcept
// Routine Description:
// - Retrieves the column that is one after the last non-space character in the row.
til::CoordType ROW::GetLastNonSpaceColumn() const noexcept
{
const auto text = GetText();
const auto beg = text.begin();
const auto end = text.end();
auto it = beg;
for (; it != end; ++it)
{
if (*it != L' ')
{
break;
}
}
return gsl::narrow_cast<til::CoordType>(it - beg);
}
til::CoordType ROW::MeasureRight() const noexcept
{
if (_wrapForced)
{
auto width = _columnCount;
if (_doubleBytePadded)
{
width--;
}
return width;
}
const auto text = GetText();
const auto beg = text.begin();
const auto end = text.end();
@@ -988,7 +962,42 @@ til::CoordType ROW::MeasureRight() const noexcept
//
// An example: The row is 10 cells wide and `it` points to the second character.
// `it - beg` would return 1, but it's possible it's actually 1 wide glyph and 8 whitespace.
return gsl::narrow_cast<til::CoordType>(_columnCount - (end - it));
return gsl::narrow_cast<til::CoordType>(GetReadableColumnCount() - (end - it));
}
til::CoordType ROW::MeasureLeft() const noexcept
{
const auto text = GetText();
const auto beg = text.begin();
const auto end = text.end();
auto it = beg;
for (; it != end; ++it)
{
if (*it != L' ')
{
break;
}
}
return gsl::narrow_cast<til::CoordType>(it - beg);
}
// Routine Description:
// - Retrieves the column that is one after the last valid character in the row.
til::CoordType ROW::MeasureRight() const noexcept
{
if (_wrapForced)
{
auto width = _columnCount;
if (_doubleBytePadded)
{
width--;
}
return width;
}
return GetLastNonSpaceColumn();
}
bool ROW::ContainsText() const noexcept

View File

@@ -71,7 +71,7 @@ struct CharToColumnMapper
{
CharToColumnMapper(const wchar_t* chars, const uint16_t* charOffsets, ptrdiff_t lastCharOffset, til::CoordType currentColumn) noexcept;
til::CoordType GetLeadingColumnAt(ptrdiff_t offset) noexcept;
til::CoordType GetLeadingColumnAt(ptrdiff_t targetOffset) noexcept;
til::CoordType GetTrailingColumnAt(ptrdiff_t offset) noexcept;
til::CoordType GetLeadingColumnAt(const wchar_t* str) noexcept;
til::CoordType GetTrailingColumnAt(const wchar_t* str) noexcept;
@@ -137,6 +137,7 @@ public:
til::CoordType NavigateToPrevious(til::CoordType column) const noexcept;
til::CoordType NavigateToNext(til::CoordType column) const noexcept;
til::CoordType AdjustToGlyphStart(til::CoordType column) const noexcept;
til::CoordType AdjustToGlyphEnd(til::CoordType column) const noexcept;
void ClearCell(til::CoordType column);
OutputCellIterator WriteCells(OutputCellIterator it, til::CoordType columnBegin, std::optional<bool> wrap = std::nullopt, std::optional<til::CoordType> limitRight = std::nullopt);
@@ -151,6 +152,7 @@ public:
TextAttribute GetAttrByColumn(til::CoordType column) const;
std::vector<uint16_t> GetHyperlinks() const;
uint16_t size() const noexcept;
til::CoordType GetLastNonSpaceColumn() const noexcept;
til::CoordType MeasureLeft() const noexcept;
til::CoordType MeasureRight() const noexcept;
bool ContainsText() const noexcept;

View File

@@ -111,6 +111,28 @@ const til::point_span* Search::GetCurrent() const noexcept
return nullptr;
}
void Search::HighlightResults() const
{
std::vector<til::inclusive_rect> toSelect;
const auto& textBuffer = _renderData->GetTextBuffer();
for (const auto& r : _results)
{
const auto rbStart = textBuffer.BufferToScreenPosition(r.start);
const auto rbEnd = textBuffer.BufferToScreenPosition(r.end);
til::inclusive_rect re;
re.top = rbStart.y;
re.bottom = rbEnd.y;
re.left = rbStart.x;
re.right = rbEnd.x;
toSelect.emplace_back(re);
}
_renderData->SelectSearchRegions(std::move(toSelect));
}
// Routine Description:
// - Takes the found word and selects it in the screen buffer
@@ -127,6 +149,7 @@ bool Search::SelectCurrent() const
return true;
}
_renderData->ClearSelection();
return false;
}

View File

@@ -33,6 +33,7 @@ public:
void FindNext() noexcept;
const til::point_span* GetCurrent() const noexcept;
void HighlightResults() const;
bool SelectCurrent() const;
const std::vector<til::point_span>& Results() const noexcept;

File diff suppressed because it is too large Load Diff

View File

@@ -194,6 +194,7 @@ public:
til::point BufferToScreenPosition(const til::point position) const;
void Reset() noexcept;
void ClearScrollback(const til::CoordType start, const til::CoordType height);
void ResizeTraditional(const til::size newSize);
@@ -229,33 +230,94 @@ public:
std::wstring GetCustomIdFromId(uint16_t id) const;
void CopyHyperlinkMaps(const TextBuffer& OtherBuffer);
class TextAndColor
{
public:
std::vector<std::wstring> text;
std::vector<std::vector<COLORREF>> FgAttr;
std::vector<std::vector<COLORREF>> BkAttr;
};
size_t SpanLength(const til::point coordStart, const til::point coordEnd) const;
const TextAndColor GetText(const bool includeCRLF,
const bool trimTrailingWhitespace,
const std::vector<til::inclusive_rect>& textRects,
std::function<std::pair<COLORREF, COLORREF>(const TextAttribute&)> GetAttributeColors = nullptr,
const bool formatWrappedRows = false) const;
std::wstring GetPlainText(const til::point& start, const til::point& end) const;
static std::string GenHTML(const TextAndColor& rows,
const int fontHeightPoints,
const std::wstring_view fontFaceName,
const COLORREF backgroundColor);
struct CopyRequest
{
// beg and end coordinates are inclusive
til::point beg;
til::point end;
static std::string GenRTF(const TextAndColor& rows,
const int fontHeightPoints,
const std::wstring_view fontFaceName,
const COLORREF backgroundColor);
til::CoordType minX;
til::CoordType maxX;
bool blockSelection = false;
bool trimTrailingWhitespace = true;
bool includeLineBreak = true;
bool formatWrappedRows = false;
// whether beg, end coordinates are in buffer coordinates or screen coordinates
bool bufferCoordinates = false;
CopyRequest() = default;
constexpr CopyRequest(const TextBuffer& buffer, const til::point& beg, const til::point& end, const bool blockSelection, const bool includeLineBreak, const bool trimTrailingWhitespace, const bool formatWrappedRows, const bool bufferCoordinates = false) noexcept :
beg{ std::max(beg, til::point{ 0, 0 }) },
end{ std::min(end, til::point{ buffer._width - 1, buffer._height - 1 }) },
minX{ std::min(this->beg.x, this->end.x) },
maxX{ std::max(this->beg.x, this->end.x) },
blockSelection{ blockSelection },
includeLineBreak{ includeLineBreak },
trimTrailingWhitespace{ trimTrailingWhitespace },
formatWrappedRows{ formatWrappedRows },
bufferCoordinates{ bufferCoordinates }
{
}
static CopyRequest FromConfig(const TextBuffer& buffer,
const til::point& beg,
const til::point& end,
const bool singleLine,
const bool blockSelection,
const bool trimBlockSelection,
const bool bufferCoordinates = false) noexcept
{
return {
buffer,
beg,
end,
blockSelection,
/* includeLineBreak */
// - SingleLine mode collapses all rows into one line, unless we're in
// block selection mode.
// - Block selection should preserve the visual structure by including
// line breaks on all rows (together with `formatWrappedRows`).
// (Selects like a box, pastes like a box)
!singleLine || blockSelection,
/* trimTrailingWhitespace */
// Trim trailing whitespace if we're not in single line mode and — either
// we're not in block selection mode or, we're in block selection mode and
// trimming is allowed.
!singleLine && (!blockSelection || trimBlockSelection),
/* formatWrappedRows */
// In block selection, we should apply formatting to wrapped rows as well.
// (Otherwise, they're only applied to non-wrapped rows.)
blockSelection,
bufferCoordinates
};
}
};
std::wstring GetPlainText(const CopyRequest& req) const;
std::string GenHTML(const CopyRequest& req,
const int fontHeightPoints,
const std::wstring_view fontFaceName,
const COLORREF backgroundColor,
const bool isIntenseBold,
std::function<std::tuple<COLORREF, COLORREF, COLORREF>(const TextAttribute&)> GetAttributeColors) const noexcept;
std::string GenRTF(const CopyRequest& req,
const int fontHeightPoints,
const std::wstring_view fontFaceName,
const COLORREF backgroundColor,
const bool isIntenseBold,
std::function<std::tuple<COLORREF, COLORREF, COLORREF>(const TextAttribute&)> GetAttributeColors) const noexcept;
struct PositionInformation
{
@@ -303,8 +365,9 @@ private:
til::point _GetWordEndForSelection(const til::point target, const std::wstring_view wordDelimiters) const;
void _PruneHyperlinks();
void _trimMarksOutsideBuffer();
std::tuple<til::CoordType, til::CoordType, bool> _RowCopyHelper(const CopyRequest& req, const til::CoordType iRow, const ROW& row) const;
static void _AppendRTFText(std::ostringstream& contentBuilder, const std::wstring_view& text);
static void _AppendRTFText(std::string& contentBuilder, const std::wstring_view& text);
Microsoft::Console::Render::Renderer& _renderer;

View File

@@ -14,6 +14,7 @@
<ClCompile Include="ReflowTests.cpp" />
<ClCompile Include="TextColorTests.cpp" />
<ClCompile Include="TextAttributeTests.cpp" />
<ClCompile Include="UTextAdapterTests.cpp" />
<ClCompile Include="precomp.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
@@ -41,4 +42,4 @@
<Import Project="$(SolutionDir)src\common.build.post.props" />
<Import Project="$(SolutionDir)src\common.build.tests.props" />
<Import Project="$(SolutionDir)src\common.nugetversions.targets" />
</Project>
</Project>

View File

@@ -0,0 +1,63 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "WexTestClass.h"
#include "../textBuffer.hpp"
#include "../../renderer/inc/DummyRenderer.hpp"
template<>
class WEX::TestExecution::VerifyOutputTraits<std::vector<til::point_span>>
{
public:
static WEX::Common::NoThrowString ToString(const std::vector<til::point_span>& vec)
{
WEX::Common::NoThrowString str;
str.Append(L"{ ");
for (size_t i = 0; i < vec.size(); ++i)
{
const auto& s = vec[i];
if (i != 0)
{
str.Append(L", ");
}
str.AppendFormat(L"{(%d, %d), (%d, %d)}", s.start.x, s.start.y, s.end.x, s.end.y);
}
str.Append(L" }");
return str;
}
};
class UTextAdapterTests
{
TEST_CLASS(UTextAdapterTests);
TEST_METHOD(Unicode)
{
DummyRenderer renderer;
TextBuffer buffer{ til::size{ 24, 1 }, TextAttribute{}, 0, false, renderer };
RowWriteState state{
.text = L"abc 𝒶𝒷𝒸 abc ネコちゃん",
};
buffer.Write(0, TextAttribute{}, state);
VERIFY_IS_TRUE(state.text.empty());
static constexpr auto s = [](til::CoordType beg, til::CoordType end) -> til::point_span {
return { { beg, 0 }, { end, 0 } };
};
auto expected = std::vector{ s(0, 2), s(8, 10) };
auto actual = buffer.SearchText(L"abc", false);
VERIFY_ARE_EQUAL(expected, actual);
expected = std::vector{ s(5, 5) };
actual = buffer.SearchText(L"𝒷", false);
VERIFY_ARE_EQUAL(expected, actual);
expected = std::vector{ s(12, 15) };
actual = buffer.SearchText(L"ネコ", false);
VERIFY_ARE_EQUAL(expected, actual);
}
};

View File

@@ -17,6 +17,7 @@ SOURCES = \
ReflowTests.cpp \
TextColorTests.cpp \
TextAttributeTests.cpp \
UTextAdapterTests.cpp \
DefaultResource.rc \
TARGETLIBS = \

View File

@@ -40,6 +40,7 @@
<Dependencies>
<!-- rescap:appLicensing only works on 22000+. Until that's fixed, MinVersion will not let people install it on Windows 10... -->
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.22000.0" MaxVersionTested="10.0.22621.0" />
<TargetDeviceFamily Name="Windows.DesktopServer" MinVersion="10.0.22000.0" MaxVersionTested="10.0.22621.0" />
</Dependencies>
<Resources>
@@ -93,7 +94,7 @@
Description="Console host built from microsoft/terminal open source repository"
PublicFolder="Public">
<uap3:Properties>
<Clsid>{1F9F2BF5-5BC3-4F17-B0E6-912413F1F451}</Clsid>
<Clsid>{A854D02A-F2FE-44A5-BB24-D03F4CF830D4}</Clsid>
</uap3:Properties>
</uap3:AppExtension>
</uap3:Extension>
@@ -104,7 +105,7 @@
Description="Terminal host built from microsoft/terminal open source repository"
PublicFolder="Public">
<uap3:Properties>
<Clsid>{051F34EE-C1FD-4B19-AF75-9BA54648434C}</Clsid>
<Clsid>{1706609C-A4CE-4C0D-B7D2-C19BF66398A5}</Clsid>
</uap3:Properties>
</uap3:AppExtension>
</uap3:Extension>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Terminaal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Terminale Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Terminaalvoorskou</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Windows-terminaal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Windows-terminaal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Windows-terminaalvoorskou</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminaal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Terminale Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Terminaalvoorskou</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>Die nuwe Windows-terminaal</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Windows-terminaal met n voorskou van opkomende kenmerke</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Maak oop in Terminaal (&amp;Canary)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Maak oop in &amp;Terminaalvoorskou</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>Maak oop in &amp;Terminaal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>ተረሚናል</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>የተርሚናል ቅድመ ዕይታ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>የ Windows መቆጣጠሪያ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Windows Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>የ Windows መቆጣጠሪያ ቅድመ-እይታ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>ተረሚናል</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>የተርሚናል ቅድመ ዕይታ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>አድሱ Windows መቆጣጠሪያ ገጽ</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>የ Windows መቆጣጠሪያ ገጽ ከመጪ ባህሪያት ቅድመ እይታ ጋር</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Terminal (&amp;Canary) ውስጥ ክፈት</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>በተርሚናል &amp;ቅድመ ዕይታ ውስጥ ይክፈቱ</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>በ&amp;ተርሚናል ውስጥ ይክፈቱ</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>الوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>إصدار Canary للوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>معاينة الوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>وحدة طرفية لـ Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>إصدار Canary للوحدة الطرفية لـ Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>معاينة وحدة طرفية لـ Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>الوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>إصدار Canary للوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>معاينة الوحدة الطرفية</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>الوحدة الطرفية لـ Windows الجديدة</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>وحدة طرفية لـ Windows مع معاينة للميزات القادمة</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>فتح في الوحدة الطرفية (&amp;Canary)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>فتح في "&amp;معاينة الوحدة الطرفية"</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>فتح في &amp;الوحدة الطرفية</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>টাৰ্মিনেল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>টাৰ্মিনেল কেনাৰী</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>টাৰ্মিনেল পূৰ্বলোকন</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Windows টাৰ্মিনেল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Windows টাৰ্মিনেল কেনাৰী</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Windows টাৰ্মিনেল পূৰ্বলোকন</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>টাৰ্মিনেল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>টাৰ্মিনেল কেনাৰী</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>টাৰ্মিনেল পূৰ্বলোকন</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>নতুন Windows টাৰ্মিনেল</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>আগন্তুক সুবিধাসমূহৰ পূৰ্বলোকনৰ সৈতে Windows টাৰ্মিনেল</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>টাৰ্মিনেল (&amp;কেনাৰী)-ত খোলক</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>টাৰ্মিনেল &amp;পূৰ্বলোকনত খোলক</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>&amp;টাৰ্মিনেলত খোলক</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Terminal Xəbərçi</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Terminala Önbaxış</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Windows Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Windows Terminal Xəbərçi</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Windows Terminala Önbaxış</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Terminal Xəbərçi</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Terminala Önbaxış</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>Yeni Windows Terminalı</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Gözlənilən xüsusiyyətlərin önbaxışı ilə Windows Terminalı</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Terminalda açın (&amp;Canary)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Terminalın &amp;Önbaxış versiyasında açın</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>&amp;Terminalda açın</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Терминал</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Терминал Канарче</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Предварителен преглед на терминал</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Терминал на Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Терминал (Канарче) на Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>визуализация на Терминал на Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Терминал</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Терминал Канарче</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Предварителен преглед на терминал</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>Новият терминал на Windows</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Терминал на Windows с предварителен преглед на предстоящите функции</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Отваряне в Терминал (&amp;Канарче)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Отваряне в "Терминал" &amp;предварителен преглед</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>Отваряне в &amp;"Терминал"</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>টার্মিনাল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>টার্মিনাল ক্যানারি</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>টার্মিনাল-এর পূর্বরূপ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Windows টার্মিনাল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Windows টার্মিনাল ক্যানারি</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Windows টার্মিনাল প্রিভিউ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>টার্মিনাল</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>টার্মিনাল ক্যানারি</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>টার্মিনাল-এর পূর্বরূপ</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>নতুন Windows টার্মিনাল</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>আসন্ন বৈশিষ্ট্যগুলির পূর্বরূপ সহ Windows টার্মিনাল</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>টার্মিনালে খুলুন (&amp;ক্যানারি)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>টার্মিনাল &amp;প্রাকদর্শন-এ খুলুন</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>&amp;টার্মিনাল-এ খুলুন</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Kontrolna vrijednost terminala</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Pregled terminala</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Windows Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Kontrolna vrijednost usluge Windows Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Verzija za pregled aplikacije Windows Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Kontrolna vrijednost terminala</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Pregled terminala</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>Novi Windows terminal</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Windows terminal sa pregledom predstojećih funkcija</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Otvori u Terminalu (&amp;Kontrolna vrijednost)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Otvori u verziji za &amp;pregled aplikacije Terminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>Otvori u aplikaciji T&amp;erminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Visualització prèvia del Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Terminal del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Terminal Canary del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Versió preliminar del Terminal del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Visualització prèvia del Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>El nou Terminal del Windows</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Terminal del Windows amb una visualització prèvia de les pròximes característiques</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Obrir al terminal (&amp;Canary)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Obrir a la visualització &amp;prèvia del terminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>Obrir al &amp;terminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

View File

@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppNamePre" xml:space="preserve">
<value>Visualització prèvia del Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreName" xml:space="preserve">
<value>Terminal del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppStoreNameCan" xml:space="preserve">
<value>Terminal Canary del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}. "Canary" in this context means an unstable or nightly build of a software product, not the bird.</comment>
</data>
<data name="AppStoreNamePre" xml:space="preserve">
<value>Visualització prèvia del Terminal del Windows</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNameCan" xml:space="preserve">
<value>Terminal Canary</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppShortNamePre" xml:space="preserve">
<value>Visualització prèvia del Terminal</value>
<comment>{Locked=qps-ploc,qps-ploca,qps-plocm}</comment>
</data>
<data name="AppDescription" xml:space="preserve">
<value>El nou Terminal del Windows</value>
</data>
<data name="AppDescriptionPre" xml:space="preserve">
<value>Terminal del Windows amb una visualització prèvia de les pròximes característiques</value>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Canary" xml:space="preserve">
<value>Obri-ho en el Terminal (&amp;Canary)</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Canary version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem_Preview" xml:space="preserve">
<value>Obri-ho en la &amp;visualització prèvia del Terminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the Preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
<data name="ShellExtension_OpenInTerminalMenuItem" xml:space="preserve">
<value>Obri-ho en el &amp;Terminal</value>
<comment>This is a menu item that will be displayed in the Windows File Explorer that launches the non-preview version of Windows Terminal. Please mark one of the characters to be an accelerator key.</comment>
</data>
</root>

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