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103 Commits

Author SHA1 Message Date
Leonard Hecker
12c6b0a240 Add Oklab based color scheme "Ottosson" (#18502)
Campbell has been the default color scheme for a long time now,
but it has quite some issues with hue and chroma.

This PR introduces a new scheme which was created using the Oklab
color space to find colors with maximal distance to each other
and well distributed and consistent hue and chroma.
Because of this, I've named the scheme after the creator of Oklab.
 
Closes #17818

(cherry picked from commit e60acbc12a)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgW-IC8
Service-Version: 1.21
2025-02-03 17:12:06 -06:00
Dustin L. Howett
580b7b7d36 Update Cascadia Code to 2407.24 (#18499)
This update fixes a hinting issue in Arabic glyphs.

See microsoft/cascadia-code#746 for more details.

(cherry picked from commit bf074f3e40)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgW99Sw
Service-Version: 1.21
2025-02-03 15:20:43 -06:00
Dustin L. Howett
c60a006e77 build: change how we find the latest VC tools version (#18468)
Apparently, we were using the package containing the CRT _source code_
to determine the version of the tools.

Also apparently, VS does not guarantee that that package has the same
version as the tools package.

We should use the version of the tools package instead.

(cherry picked from commit 8e4da6e938)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWyLAM
Service-Version: 1.21
2025-01-28 17:02:43 -06:00
Carlos Zamora
c9a1f12894 Fix 'closeWindow' ignoring confirmation (#18434)
Reroutes the `closeWindow` action to use the `CloseWindow()` method like
the window's X button does. This includes logic to display the
confirmation dialog.

Also removes `CloseRequested` as it was only used by this action
handler. We already have `CloseWindowRequested` so we're just using that
instead.

## Validation Steps Performed
 `closeWindow` action while multiple tabs opened brings up the
confirmation dialog

Closes #17613

(cherry picked from commit fb7b0e1218)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWkUeM
Service-Version: 1.21
2025-01-28 17:02:42 -06:00
Javier
318fd6abd6 propsheet: add a CodeQL supression comment (#18431)
CodeQL is raising errors when building Visual Studio since they have a
dependency on Windows Terminal for our integrated terminal. The issue
raised by CodeQL refers to a non-constant string format, but in this
case the string comes from a resource file and should be considered
constant.

(cherry picked from commit 25392ea604)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWYgYM
Service-Version: 1.21
2025-01-15 14:59:23 -06:00
Carlos Zamora
fd434197f1 Fix tag for SessionBecameInteractive event (#18426)
Adds a description and keyword for the `SessionBecameInteractive` event

Follow-up from #17682

(cherry picked from commit 3772fc3fc5)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWWlDk
Service-Version: 1.21
2025-01-14 19:59:01 -06:00
Dustin L. Howett
9f0d9a5d14 Teach ServicingPipeline to paginate project board items (#18328)
Oops, it didn't support more than 100 items!

(cherry picked from commit 3e6690290f)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWLtrI
Service-Version: 1.21
2025-01-08 15:36:29 -06:00
Dustin L. Howett
63e85e84c1 build: add a couple more signing variables to ESRP (#18411)
This is in support of some identity changes we need to make.

(cherry picked from commit a3a4464667)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgWLo5U
Service-Version: 1.21
2025-01-08 15:36:27 -06:00
Carlos Zamora
fc8c6f6802 Add "Windows.Terminal.VisualStudio" to schema (#18322)
Closes #18037

(cherry picked from commit 8598ed78d5)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgVq2uo
Service-Version: 1.21
2024-12-13 14:41:12 -06:00
Javier
64e57344be Add CodeQL suppression comment to propsheet (#18315)
CodeQL is raising errors when building Visual Studio since we have a
dependency on Windows Terminal for our integrated terminal. The issue
raised is not applicable to this case and therefore requires a
suppression comment to ignore the raised error.

(cherry picked from commit 19460f98e0)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgVqzx8
Service-Version: 1.21
2024-12-13 14:29:04 -06:00
Leonard Hecker
cb4403e8b3 Fix infinite recursion in TSF (#18248)
The current `FindWindowOfActiveTSF` implementation can
result in infinite recursion which we must guard again.
This change is not tested as I don't know how to trigger
the issue to begin with (a missing CoreInput thread).

(cherry picked from commit 924310481a)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgVIDM8
Service-Version: 1.21
2024-11-26 13:20:44 -06:00
Tsukasa OI
f62754397d Escape single quotes while translating dropped Win32 paths (#18007)
When file/folder is dropped to the terminal, its path is translated and
quoted with a pair of single quotes if necessary.

However, the terminal control does not escape single quotes (allowed in
the Win32 subsystem) that need escapes when translated.

On the translation styles other than `"none"` (note: all other
translation styles are currently intended for the POSIX shell), it
causes incorrect path to be pasted when the path contains one or more
single quotes (see #18006 for an example).

With this commit, the terminal control escapes a single quote with a
valid escape sequence `'\''` (finish quote, print a single quote then
begin quote again) when the path translation is required.

* Changed escape sequence from `'"'"'` to much shorter `'\''`.
* Reflected comments by the reviewer.

* Overhaul after addition of multiple path translation styles (not just
WSL but Cygwin and MSYS).
* More clarification both in the code and in the commit message.

* Minor clarification both in the code and in the commit message.

* #18006
* #16214
* #18195

This is a follow-up of #16214 and #18195, fixing #18006.

Closes #18006

(cherry picked from commit ae90d52bb1)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgVEvdY
Service-Version: 1.21
2024-11-25 14:58:36 -06:00
Dustin L. Howett
0c98216d2f [<= 1.22] Retain (BUT DON'T INDICATE) orphaned dynamic profiles (#18206)
The original intent with dynamic profiles was that they could be
uninstalled but that Terminal would remember your settings in case they
ever came back.

After we implemented dynamic profile _deletion_, however, we
accidentally made it so that saving your settings after a dynamic
profile disappeared scoured it from the planet _forever_ (since we
remembered that we generated it, but now it was no longer in the
settings file).

This pull request implements:

- Tracking for orphaned dynamic profiles

Closes #14061
Closes #11510
Refs #13916
Refs #9997

Modified for 1.22. I am not including any of the UI affordances.

(cherry picked from commit 90866c7c93)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmQzgU1-p4
Service-Version: 1.22
(cherry picked from commit 2143ca1c92)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgU2frw
Service-Version: 1.21
2024-11-18 16:00:16 -06:00
Dustin L. Howett
ca6af92561 [<= 1.22] Do path translation for multiple types of WSL (#18205)
In #18195, we introduced a real `pathTranslationStyle` setting.

I'm not backporting that whole thing.

(cherry picked from commit e476dd2b9c)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgU2fsY
Service-Version: 1.21
2024-11-18 14:44:44 -06:00
Dustin L. Howett
f4bffcfdb6 wsl: skip distributions that indicate they are "Modern" (#18183)
(cherry picked from commit 00ff803ace)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgUu4sc
Service-Version: 1.21
2024-11-15 10:49:08 -06:00
Carlos Zamora
ef89e13ea9 Fix High Contrast mode in Settings UI (#18130)
"HighContrast" is not a possible requested theme. So `_UpdateBackgroundForMica()` would force the settings UI to be light or dark. To fix this, we just check if we're in high contrast mode and, if so, we don't bother setting the requested theme.

(cherry picked from commit d04381ec05)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgUZ6MY
Service-Version: 1.21
2024-11-15 10:49:06 -06:00
Carlos Zamora
fa91fd6940 Fix High Contrast mode in Command Palette (#18132)
Turns out that having the styles for the KeyChordText and ParsedCommandLineText be empty for high contrast mode caused the issue. Since we're already using theme resources for the colors, we automatically adjust properly to whatever the high contrast theme is (Thanks XAML!).

Bonus points:
- we didn't need the theme dictionaries anymore, so I just moved them to the ResourceDictionary directly
- ParsedCommandLineTextBlockStyle isn't used. So I removed it altogether.

Validated command palette with multiple high contrast themes. See PR thread for demo.

Closes #17914

(cherry picked from commit e83434ff7e)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgUZ6Mk
Service-Version: 1.21
2024-11-15 10:49:03 -06:00
Windows Console Service Bot
91f7063d2d Localization Updates - 10/22/2024 03:06:53 (#18031)
Closes #17752

(cherry picked from commit b58aa26e7a)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgUIJdQ
Service-Version: 1.21
2024-11-15 10:49:01 -06:00
Leonard Hecker
f5b8e98243 Add a policy for profile sources (#18009)
This adds a basic policy check for DisabledProfileSources, so that
organizations can easily disable certain profiles like the Azure one.

Closes #17964

* Add a policy to disable Azure under HKCU. Disabled 
* Add a policy to disable nothing under HKLM. Enabled 
  (...because it overrides the HKCU setting.)

(cherry picked from commit 3a06826915)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgT6i0Y
Service-Version: 1.21
2024-10-17 16:46:40 -05:00
Carlos Zamora
90a9d15659 Fix hiding the icon when it's set to "none" (#18030)
The settings UI and settings model allow you to set the icon to "none"
to hide the icon (you can actually see this effect in the settings UI
when changing the value of the profile icon). However, during settings
validation, "none" is considered a file path, which is then failed to be
parsed, resulting in the icon being marked as invalid and immediately
clearing the value.

This PR fixes this issue by considering "none" to be an accepted value
during validation.

Related to #15843
Closes #17943

## Validation Steps Performed
When an icon is set to "none", ...
 no more warning
 the icon is hidden

(cherry picked from commit 36f064cfc8)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTyV8A
Service-Version: 1.21
2024-10-17 16:45:00 -05:00
Dustin L. Howett
f16f5133f3 Revert "Stop updating AutoSuggestBox on selection" (#17989)
Reverts microsoft/terminal#17961
Closes #17987
Reopens #17916

(cherry picked from commit b715008de3)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTiWbM
Service-Version: 1.21
2024-10-08 17:42:58 -05:00
Leonard Hecker
cba3d71378 Add input scope startup setting (#17953)
This adds a "defaultInputScope" setting, hooks it up to our TSF,
and exposes it as a setting in the UI under the startup page.
In order to stay close with the other language setting, I moved that
one from the appearance to the startup page as well.
20 out of the 26 files in this PR are boilerplate unfortunately.

Closes #17816

* Install and use the Chinese IME
* Launch WT
* Chinese input 
* Change setting to `alphanumericHalfWidth`
* Restart WT
* English input 

(cherry picked from commit fc606d2bae)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTTKAE
Service-Version: 1.21
2024-09-26 15:05:39 -05:00
Windows Console Service Bot
49e96f22be Localization Updates - main - 09/26/2024 19:14:21 (#17958)
Closes #17752
Closes #17764
Closes #17830

(cherry picked from commit 59dc5eff42)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTX8OQ
Service-Version: 1.21
2024-09-26 14:22:44 -05:00
Leonard Hecker
b690855cf5 Stop updating AutoSuggestBox on selection (#17961)
`AutoSuggestBox` has a `SuggestionChosen` event and any reasonable
person would assume that this means one of the items was chosen.
But with WinUI it's raised whenever a suggestion is merely highlighted.
`QuerySubmitted` is the right event instead. Clearly that naming is
a lot better than `SuggestionChosen`, since the property to get the
chosen item is called `ChosenSuggestion`.
WinUI, like the unrelenting wilderness of a world indifferent to human
suffering, stands as a testament to the futility of human aspiration.

Closes #17916

## Validation Steps Performed
* Type "Casc"
* Move up/down with the arrow keys
* Neither the filtered list nor the text updates 
* Press Enter on an item
* Text updates 

(cherry picked from commit bcac9993cb)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTW9-g
Service-Version: 1.21
2024-09-26 14:22:43 -05:00
Carlos Zamora
117eb9b8fb Improve color contrast of reset button in SUI (#17912)
Adds a theme resource for the color of the reset button in the settings UI.

Closes #17902

(cherry picked from commit 0bd19e9cfc)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTTb0s
Service-Version: 1.21
2024-09-26 14:22:42 -05:00
James Holderness
0982abe762 Fix input sequences split across the buffer boundary (#17738)
## Summary of the Pull Request

When conhost receives input from a conpty connection, and that input
arrives in a block larger than our 4K buffer, we can end up with a VT
sequence that's split at the buffer boundary. Previously that could
result in the start of the sequence being dropped, and the remaining
characters being interpreted as individual key presses.

This PR attempts to fix the issue by caching the unprocessed characters
from the start of the sequence, and then combining them with the second
half of the sequence when it's later received.

## Validation Steps Performed

I've confirmed that pasting into vim now works correctly with the sample
data from issue #16655. I've also tested with a `DECCTR` report larger
than 4K which would previously have been corrupted, and which now works
as expected.

## PR Checklist
- [x] Closes #16655

(cherry picked from commit 131728b17d)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSCpCk
Service-Version: 1.21
2024-09-26 14:22:42 -05:00
Windows Console Service Bot
78c36ca25d Localization Updates - main - regex search (#17349)
(cherry picked from commit 13568e6b73)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTTOd4
Service-Version: 1.21
2024-09-24 14:54:59 -05:00
Dustin Howett
df9df3d4ee Remove the regex search button (as part of backporting regex fundamentals) 2024-09-24 14:54:59 -05:00
Leonard Hecker
99df9e9444 Stop scrolling on output when search is open (#17885)
* Don't reset the position entirely when changing the needle
* Don't change the scroll position when output arrives
* Don't interfere with the search when output arrives constantly

Closes #17301

## Validation Steps Performed
* In pwsh, run `10000..20000 | % { sleep 0.25; $_ }`
  * You can search for e.g. `1004` and it'll find 10 results. 
  * You can scroll up and down past it and it won't snap back
    when new output arrives. 
* `while ($true) { Write-Host -NoNewline "`e[Ha"; sleep 0.0001; }`
  * You can cycle between the hits effortlessly.  (This tests that
    the constantly reset `OutputIdle` event won't interfere.)
* On input change, the focused result is near the previous one. 

(cherry picked from commit d9131c6889)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgS3elk PVTI_lADOAF3p4s4AmhmszgTEciI
Service-Version: 1.21
2024-09-24 14:38:26 -05:00
e82eric
d1ac37599c Avoid covering current search highlight with search box (#17516)
Adds a scroll offset to avoid hiding the current search highlight with
the search box.
- Offset is based on the number of rows that the search box takes up.
  (I am not totally sure I am calculating this right)
- This won't help when the current highlight is in the first couple
  rows of the buffer.

Fixes: #4407
(cherry picked from commit 0bafab9a0f)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTTNTE
Service-Version: 1.21
2024-09-24 14:38:24 -05:00
Dustin L. Howett
87c87b51fc Add support for regex search to conhost and Terminal (#17316)
This is broken down into individual reviewable commits.

[Here
is](https://github.com/microsoft/terminal/assets/189190/3b2ffd50-1350-4f3c-86b0-75abbd846969)
a video of it in action!

Part of #3920

(cherry picked from commit ecb5631476)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTTM0g
Service-Version: 1.21
2024-09-24 14:36:23 -05:00
Mike Griese
dc8a830fea Fix two ConPTY HWND focus issues (#17828)
Worked with @ekoschik on this one.

## Bug the first: the MSAL window `ixptools` spawns

> The auth prompt in pwsh.exe is disabling the terminal window while its
opened and re-enabling it when the window closes. BUT it is enabling
Terminal after dismissing itself, instead of before, which means
terminal is disabled when activated.
>
> Terminal wants focus on the ISLAND window (a grandchild; island is
parented to bridge, which is parented to terminal’s TLW). When it is
activated, it gets a `WM_SETFOCUS` (in response to DefWindowProc
`WM_ACTIVATE`). From `WM_SETFOCUS` it calls `SetFocus` on the bridge
window, and similarly the bridge calls `SetFocus` on the island.
>
> If the TLW is disabled, these `SetFocus` calls fail (see [this
check](#internal-link-redacted) in `SetFocus`). In the case above, this
leaves Terminal’s TLW as focus, and it doesn’t handle keyboard input.
Note that the window IS foreground/active, but because focus is not on
the island it doesn’t see the keyboard input. Another thing to note is
that clicking on the space to the right of the tabs does NOT revive
keyboard input, but clicking on the tabs or main area does.

> **I recommend having the TLW handle WM_ENABLE and call SetFocus on the
island window.**

And guess what, that works!

## Bug the second: When sublime text is the git `EDITOR`, it doesn't
toss focus back to the Terminal

> In this case, Sublime is calling SFW on the pseudo console window. I
don’t have its code, but it is presumably doing something like
SetForegroundWindow(GetConsoleWindow()). This queues an event to the
pseudo window, and when that event is processed the pseudo window
becomes the active and focus window on the queue (which is shared with
Terminal).
>
> The sublime window dismisses itself and does the above SFW call.
Dismissing immediately activates the Terminal TLW, which does the
triple-focus dance (TLW sets focus on itself, then bridge, then island).
This completes but is overwritten immediately when the pseudo window
activates itself. Note that the pseudo window is active at this point
(not the terminal window).

> **I recommend having the Pseudo console window handle WM_ACTIVATE by
calling SetFocus on the island window (and not passing the message to
DefWindowProc).**

And guess what, that works!

----

Closes #15956 (I did test this)
This might be related to #13388, we'll have folks try canary and check

(cherry picked from commit 17a55da0f9)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSwIkA
Service-Version: 1.21
2024-09-24 14:28:49 -05:00
Leonard Hecker
41bb31f5dc Check EnableHexNumpad before enabling it (#17954)
This just adds a quick registry check for `EnableHexNumpad`.

Depends on #17774
Closes #17762 (again)

## Validation Steps Performed
* Alt + NumpadAdd + 221E doesn't do anything 
* Set the `EnableHexNumpad` registry key
* Restart
* Alt + NumpadAdd + 221E inserts ∞ 

(cherry picked from commit b520da26d4)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTQsd8
Service-Version: 1.21
2024-09-24 14:07:04 -05:00
Leonard Hecker
6b380cb7e0 ConPTY: Raise the MAX_PATH limit (#17768)
Swapped the `swprintf_s` with no failure checks against a
`str_printf_nothrow` with checks. I also deduplicated the
`CreateProcess` calls since they're mostly identical.

Closes #16860

(cherry picked from commit b3f41626b4)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgS25_o
Service-Version: 1.21
2024-09-17 16:10:25 -05:00
Carlos Zamora
84a33afb8c Fix text scaling issues in settings UI (#17910)
## Summary of the Pull Request
Fixes some issues with truncated text in the settings UI when 200% text
scaling is applied.

For #17897, a minimum height was applied instead of a plain "height".
This ensures that the desired height is applied in general, but under
200% text scaling, we are allowed to grow past that, thus preventing the
truncation of the text.

For #17898, flyouts have a scroll viewer inside them by default. We
actually don't want the scroll viewer because that means the text will
appear "truncated" when in reality, the user is expected to notice the
small scrollbar and scroll horizontally (why that's the default, I will
never know). This PR introduces a new style that can be applied to these
flyouts to cause text wrapping instead of horizontal scrolling. Looked
through the app for any instances where this happens.

For #12006, simply changing the column width from a static value to
"auto" fixes the issue. Frankly, we care more about the text appearing
as a whole (and as whole words). The name of the actions wrap properly
anyways.

Closes #17897
Closes #17898
Closes #12006

(cherry picked from commit a7e47b711a)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTEfj0
Service-Version: 1.21
2024-09-17 16:05:06 -05:00
Dustin L. Howett
ef586f6bf5 build: fix the TSA configuration (#17929)
We are, quite literally, shipping the org chart.

(cherry picked from commit 2c97c0555d)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTGRAk
Service-Version: 1.21
2024-09-17 16:05:05 -05:00
Leonard Hecker
bdb67a382a Fix a crash on pane close (#17886)
The underlying issue is that the "Pane" is used both as a model and as
a UI element and so a pane loses its content as soon as it is closed,
but the tree only gets reordered after the animation has finished.
This PR is truly just a hotfix, because it doesn't solve this issue,
it only adds checks to the function that crashes.

Closes #17869
Closes #17871

## Validation Steps Performed
* `Split pane` a few times
* Run the "Close all other panes" action
* Doesn't crash 

(cherry picked from commit bc6f3e2275)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTEJYE
Service-Version: 1.21
2024-09-16 15:59:32 -05:00
Dustin L. Howett
b6326cf23e Remove PackageES in favor of our own versioning package (#17872)
PackageES is deprecated by known scourge-on-earth OneBranch, and is now
the cause of some non-compliance.

I got permission from them to open-source it, so that's coming next.

For now, we can just depend on a package based on our code based on
theirs.

Tested and working for C++ (DLL, EXE), C#, NuGet and MSIX.

(cherry picked from commit 4aa1624cd2)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTD8ik
Service-Version: 1.21
2024-09-16 15:59:30 -05:00
Leonard Hecker
e27ebe7681 Fix crash in AppHost::_QuitRequested (#17848)
(cherry picked from commit 00f46e400a)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSwXpU
Service-Version: 1.21
2024-09-06 18:36:49 -05:00
Leonard Hecker
c47d9e1ad9 Dedup command history by default (#17852)
Under ConPTY we don't load any user settings. `SetUpConsole` notes:
> If we are [ConPTY], we don't want to load any user settings,
> because that could result in some strange rendering results [...]

This enables deduplication by default, which I figured wouldn't cause
any regressions since it's a user-controllable setting anyway, while
it's clearly something the average user wants enabled, for the same
reason that PSReadLine has HistoryNoDuplicates enabled by default.

Closes #17797

## Validation Steps Performed
* Launch conhost, enter 2 commands, press F7, select the older one,
  press Enter, press F7. 2 entries 
* Launch WT, enter 2 commands, press F7, select the older one,
  press Enter, press F7. 2 entries 

(cherry picked from commit 5fdfd51209)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSN1FM
Service-Version: 1.21
2024-09-04 15:00:54 -05:00
Leonard Hecker
b95cc19e87 Fix typing multiple emojis on Windows 10 (#17213)
On Windows 10 Emojis don't finish composition until the Emoji picker
panel is closed. Each emoji is thus its own composition range.
`firstRange` thus caused only the first emoji to finish composition.
The end result was that all remaining emojis would stay around
forever, with the user entirely unable to clear them.

## Validation Steps Performed
* Windows 10 VM
* Open Emoji picker (Win+.)
* Press and hold Enter on any Emoji
* Press Esc to finish the composition
* All of the Emoji can be backspaced / deleted

(cherry picked from commit 49e4eea60f)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSLR0g
Service-Version: 1.21
2024-09-04 15:00:54 -05:00
Dustin L. Howett
e8c15683a7 Reapply "nuget: move to shine-oss tenant rather than ms tenant (#17451)"
This reverts commit 67d2636c81.

(cherry picked from commit 955b1d2683)
2024-08-23 15:11:49 -05:00
Windows Console Service Bot
6d4ff2e5a7 Localization Updates - main - 08/22/2024 03:06:16 (#17767)
(cherry picked from commit 0a91023df8)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSK_vc
Service-Version: 1.21
2024-08-23 14:35:09 -05:00
Leonard Hecker
e60afb6f4e Improve reliability of VT responses (#17786)
* Repurposes `_sendInputToConnection` to send output to the connection
  no matter whether the terminal is read-only or not.
  Now `SendInput` is the function responsible for the UI handling.
* Buffers responses in a VT string into a single string
  before sending it as a response all at once.

This reduces the chances for the UI thread to insert cursor positions
and similar into the input pipe, because we're not constantly unlocking
the terminal lock anymore for every response. The only way now that
unrelated inputs are inserted into the input pipe is because the VT
requests (e.g. DA1, DSR, etc.) are broken up across >1 reads.

This also fixes VT responses in read-only panes.

Closes #17775

* Repeatedly run `echo ^[[c` in cmd.
  DA1 responses don't stack & always stay the same 
* Run nvim in WSL. Doesn't deadlock when pasting 1MB. 
* Run the repro from #17775, which requests a ton of OSC 4
  (color palette) responses. Jiggle the cursor on top of the window.
  Responses never get split up. 

(cherry picked from commit b07589e7a8)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSK_Dw
Service-Version: 1.21
2024-08-23 14:35:08 -05:00
Dustin L. Howett
1519b6feb2 During Alt+Numpad composition, stash keys in case we bail out (#17774)
We were erroneously eating Alt followed by VK_ADD. This change makes
sure we cache key presses and releases that happen once a numpad
composition is active so that we can send them when you release Alt.

Right now, we only send them when you release Alt after composing Alt
and VK_ADD (entering hex mode) and only if you haven't inserted an
actual hex numpad code. This does mean that `Alt VK_ADD 0 0 H I` will
result in an input of "+hi". That... seems like a small price to pay for
Alt VK_ADD working again.

Closes #17762

(cherry picked from commit e006f75f6c)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSF50M
Service-Version: 1.21
2024-08-23 14:31:20 -05:00
Leonard Hecker
6d9fb78bfc Implement Alt-Numpad handling (#17637)
This adds an indirection for `_KeyHandler` so that `OnDirectKeyEvent`
can call `_KeyHandler`. This allows us to consistently handle
Alt-key-up events. Then I added custom handling for Alt+ddd (OEM),
Alt+0ddd (ANSI), and Alt+'+'+xxxx (Unicode) sequences, due to the
absence of Alt-key events with xaml islands and our TSF control.

Closes #17327

## Validation Steps Performed
* Tested it according to https://conemu.github.io/en/AltNumpad.html
* Unbind Alt+Space
* Run `showkey -a`
* Alt+Space generates `^[ `
* F7 generates `^[[18~`

(cherry picked from commit 2fab9866b2)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSCpCg
Service-Version: 1.21
2024-08-23 14:31:18 -05:00
Dustin L. Howett
102181f109 build: switch back to the "latest" OneBranch build image (#17630)
Thanks to a string of compiler bugs, we had to use an older container
image that shipped with VS 17.9.

Unfortunately, that container image is falling further and further out
of date. The build agents don't cache it any longer, so they spend 30-45
minutes of every build pulling it from the registry.

With the changes to ConPTY in #17510 removing the need for til::bitmap,
we no longer need to work around the compiler bugs it exposed.

Furthermore, 17.10.6+ has a much more robust and presumably "working"
compiler.

(cherry picked from commit 39108a7a1b)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSI7RU
Service-Version: 1.21
2024-08-22 20:21:11 -05:00
Dustin L. Howett
b028a5764b onebranch: allow publish/package to run in :latest container (#17514)
We have to run in an older OneBranch Windows container image due to
compiler bugs.

This change prevents us from having to wait for the container image to
download for build legs that _aren't_ using the compiler.

(cherry picked from commit bc20225b08)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSI7Rw
Service-Version: 1.21
2024-08-22 20:21:10 -05:00
Dustin L. Howett
cf7a6617ab Guard Control UpdateAppearance/Settings against UAF (#17770)
When you close a window, it naturally loses focus.

We were trying to use members of the control to update its appearance on
focus loss after it got torn down.

Closes #17520

(cherry picked from commit eabebc4cb2)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSIM6I
Service-Version: 1.21
2024-08-22 18:00:25 -05:00
Carlos Zamora
f2e9041aa0 Log action dispatch occurrence (#17718)
Some simple logic to report whenever an action has successfully occurred
(and what ShortcutAction was used).

Note, there will be some false positives here from startup. I noticed we
get a `newTab` on launch. This is probably a result of restoring the
window layout of the previous session since we're using ActionAndArgs
for that.

(cherry picked from commit 56cfb77c6d)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSCpCo
Service-Version: 1.21
2024-08-22 11:33:18 -05:00
Dustin L. Howett
8e7137dbde Disable PGO for Release builds (#17765)
Same justification as #17749.

We will revert this when either OneBranch Custom Pools become
fit-for-purpose or they upgrade to VS 17.11. Or the heat death of the
universe.

(cherry picked from commit 628e99f5d2)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSGCaA
Service-Version: 1.21
2024-08-21 18:21:23 -05:00
Leonard Hecker
0cbe706f48 Fix pane event handlers being unbound (#17750)
I don't know what has changed between #17450 and now, but that fix
doesn't seem necessary anymore. If you add this action:
```json
{
    "keys": "ctrl+a",
    "command":
    {
        "action": "splitPane",
        "commandline": "cmd /c exit"
    }
}
```

and repeatedly spam Ctrl-A it used to lead to crashes. That doesn't
happen anymore, because some other PR must've fixed that.

Reverting #17450 fixes the issue found in #17578: Because the content
pointer didn't get reset to null anymore it meant that the root
pane retained the pointer after a split. After closing the split off
pane, it would assign the remaining one back to the root, which would
cause the still existing content pointer to be closed. That pointer
is potentially the same as the remaining pane and so no close events
would get received anymore.

Closes #17578

## Validation Steps Performed
* Add the above action and spam it 
* Start with an empty window, split pane, type `exit` in the new pane
  then type it in the original pane. It closes the window 

(cherry picked from commit 056af83994)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSGCfE
Service-Version: 1.21
2024-08-21 18:21:22 -05:00
Leonard Hecker
8c2c88e44f Fix session persistence when the session ends (#17714)
Once all applications that have received a `WM_ENDSESSION` message
have returned from processing said message, windows will terminate
all processes. This forces us to process the message synchronously.
This meant that this issue was timing dependent. If Windows Terminal
was quick at persisting buffers and you had some other application that
was slow to shut down (e.g. Steam), you would never see this issue.

Closes #17179
Closes #17250

## Validation Steps Performed
* Set up a lean Hyper-V VM for fast reboots
* `Set-VMComPort <vm> 1 \\.pipe\\<pipe>`
* Hook up WIL to write to COM1
* Add a ton of debug prints all over the place
* Read COM output with Putty for hours
* RTFM, and notice that the `WM_ENDSESSION` documentation states
  "the session can end any time after all applications
  have returned from processing this message"
* Be very very sad 
* Fix it
* Rebooting now shows on COM1 that persistence runs 
* Windows get restored after reboot 

(cherry picked from commit b439925acc)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSGCik
Service-Version: 1.21
2024-08-21 18:21:20 -05:00
Leonard Hecker
1742dc03ff Align the OSS ConPTY API with Windows 11 24H2 (#17704)
(cherry picked from commit 7fd9c5c789)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSGCkE
Service-Version: 1.21
2024-08-21 18:21:16 -05:00
Leonard Hecker
42ab9bbd69 Fix a crash during settings update (#17751)
* Adds a check whether the thread dispatcher is already null.
  (See code comments.)
* Moves the `_settings` to only happen on the UI thread.
  Anything else wouldn't be thread safe.

Closes #17620

## Validation Steps Performed
Not reproducible. 🚫

(cherry picked from commit e0dae59f38)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSGBis
Service-Version: 1.21
2024-08-21 18:17:50 -05:00
PankajBhojwani
cb8a3f6ef1 Fix overwrite key binding warning in the SUI (#17763)
Fixes a regression from the actions MVVM change in #14292 - attempting
to overwrite a keybinding was displaying a warning but propagating the
change before the user acknowledged it.

The overwrite key binding warning in the SUI works like before

Closes #17754

(cherry picked from commit ce92b18507)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSF01Y
Service-Version: 1.21
2024-08-21 18:12:26 -05:00
Dustin L. Howett
ed08108e32 Port ServicingPipeline.ps1 to ProjectsV2 (#17756)
(cherry picked from commit 516ade54cb)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSF-7E
Service-Version: 1.21
2024-08-21 18:12:25 -05:00
Carlos Zamora
8aa56c25f4 Add ellipses back in to some command names (#17715)
In #16886, the key for the nested action got renamed from `Split
Pane...` to `Split pane`. This accidentally caused a collision because
now there's two actions with the same name! The settings model then
prefers the user's action over the one defined in defaults.json, thus
completely hiding the nested version.

I tried to balance the stylistic recommendations from #16846 (mainly
[this
comment](https://github.com/microsoft/terminal/issues/16846#issuecomment-2005007519)
since it gave some excellent examples) while trying to maintain muscle
memory as much as possible (with similar substring sequences). There was
also one case where we still used "the tab" so I removed the "the" for
consistency.

Side effect of #16886 which closed #16846
Closes #17294
Closes #17684

(cherry picked from commit 0a7c2585a2)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSFdXc
Service-Version: 1.21
2024-08-21 13:17:57 -05:00
Carlos Zamora
e866a6c66f Fix UIA RangeFromPoint API (#17695)
## Summary of the Pull Request
Fixes the `RangeFromPoint` API such that we're now properly locking when
we attempt to retrieve the viewport data. This also corrects the
conversion from `UiaPoint` (screen position) to buffer coordinates
(buffer cell).

Closes #17579

## Detailed Description of the Pull Request / Additional comments
- `UiaTextRangeBase::Initialize(UiaPoint)`:
- reordered logic to clamp to client area first, then begin conversion
to buffer coordinates
   - properly lock when retrieving the viewport data
- updated `_TranslatePointToScreen` and `_TranslatePointFromScreen` to
use `&` instead of `*`
   - we weren't properly updating the parameter before
- `TermControlUiaTextRange::_TranslatePointFromScreen()`
- `includeOffsets` was basically copied over from
`_TranslatePointToScreen`. The math itself was straight up wrong since
we had to do it backwards.

## Validation Steps Performed
 Moved WT to top-left of monitor, then used inspect.exe to call
`RangeFromPoint` API when mouse cursor is on top-left buffer cell (also
meticulously stepped through the two functions ensuring everything was
correct).

(cherry picked from commit 7b39d24913)
Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgSC930 PVTI_lADOAF3p4s4AmhmszgSCpCs
Service-Version: 1.21
2024-08-20 21:13:55 -05:00
Mike Griese
2890e8a3d4 Log when WindowsTerminal.exe starts (#17745)
as discussed in team sync

(cherry picked from commit 60ac45c239)
Service-Card-Id: 93750273
Service-Version: 1.21
2024-08-20 11:44:32 -05:00
Dustin L. Howett
6b6167ec2b Restore the ability to disable checking for URLs (#17731)
Fixes #17727

(cherry picked from commit 735ef2823e)
Service-Card-Id: 93736213
Service-Version: 1.21
2024-08-20 11:44:31 -05:00
Carlos Zamora
5d1638f187 schema: add reloadEnvironmentVariables to newTerminalArgs (#17696)
(cherry picked from commit 1511d2c2ad)
Service-Card-Id: 93522519
Service-Version: 1.21
2024-08-20 11:44:29 -05:00
Dustin L. Howett
2befaa1669 Switch to the new and beautiful VS Dev Shell icons (#17706)
We got some new icons for Developer Command Prompt and Developer
PowerShell from our friends over on Visual Studio!

This pull request includes them in the package, and fixes up the VS
dynamic profiles to reset any icons that matched the old paths.

This may be a minor breaking change for user settings, but we're making
the assumption that if they didn't change their VS profile icons from
the defaults, they probably want to follow us to the new defaults.

To prevent anything like this from happening again, we're going to stop
serializing icons for stub profiles.

I've also included a VS version of the PowerShell "black" icon which is
currently unused, but can be used in the future for PS7+-based VS Dev
Shell.

Closes #17627

(cherry picked from commit 06c07ab50d)
Service-Card-Id: 93531229
Service-Version: 1.21
2024-08-20 11:44:28 -05:00
Leonard Hecker
83a9baa797 AtlasEngine: Fix a buffer overrun (#17536)
The strided `memcpy` between buffers failed to account for situations
where the destination stride is smaller than the source stride.
The solution is to only copy as many bytes as are in each row.

## Validation Steps Performed
Even with AppVerifier the issue could not be reproduced.
Adding an `assert(srcStride <= mapped.RowPitch)`, however, did trap
the bug when WARP is used while BackendD3D is force-enabled.

(cherry picked from commit ae8c868a1c)
Service-Card-Id: 92972720
Service-Version: 1.21
2024-08-13 17:26:56 -05:00
Leonard Hecker
5a99621856 AtlasEngine: Curly line redux (#17508)
See #17501.

(cherry picked from commit 7f2249c810)
Service-Card-Id: 92942980
Service-Version: 1.21
2024-08-13 17:26:56 -05:00
Leonard Hecker
09aa541d56 AtlasEngine: Improve appearance of curly underlines (#17501)
We'd previously subtract one underline-height from the curly line
offset, even though we already had subtracted its complete height.

Additionally, the pixel shader received some fine tuning:
* Shrink the stroke width so that the anti-aliasing can be seen
  all the way up to the horizontal edges of the bounding box.
* Add a phase shift to break apart the symmetry of the curve.

Closes #17482

Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
(cherry picked from commit ad3797ace9)
Service-Card-Id: 92942049
Service-Version: 1.21
2024-08-13 17:26:56 -05:00
Dustin L. Howett
4040e4c654 atlas,d2d: overdraw background bitmap by one cell on all sides (#17674)
BackendD2D will now draw one extra cell on all sides when rendering the
background, filled with the expected background color, starting at (-1,
-1) to ensure that cell backgrounds do not bleed over the edges of the
viewport where the is swapchain but no content.

Fixes #17672

(cherry picked from commit 9007fc2894)
Service-Card-Id: 93494324
Service-Version: 1.21
2024-08-13 16:22:03 -05:00
Carlos Zamora
8f4775df96 Log number of interactive sessions (#17682)
This sends a telemetry event if a session is interacted with.
Specifically, key events are essential to have an interactive session in
Windows Terminal, so we're tracking sessions that have had a key down
event.

(cherry picked from commit ac865e6666)
Service-Card-Id: 93498660
Service-Version: 1.21
2024-08-13 16:20:00 -05:00
Leonard Hecker
3ab8921aa7 Fix colors getting lost on reflow (#17568)
The "copy the remaining attributes" loop assumes that it has full
ownership over the rows that it copies. For that to be true,
we have to of course make sure that the current write-cursor
is at a fresh, new row in the first place.

## Validation Steps Performed
* In a new pwsh tab with 120 colums:
  ``Write-Host -NoNewline "`e[36m$('a'*120)`e[m"; sleep 10``
* Resize the window wider
* Color doesn't get lost

(cherry picked from commit 2f43886ab5)
Service-Card-Id: 93441137
Service-Version: 1.21
2024-08-13 16:19:59 -05:00
Windows Console Service Bot
2a15717f69 Localization Updates - builtin glyphs (ONLY) (#17458)
(partially cherry picked from commit 9f7032afd8)
Service-Card-Id: 92889853
Service-Version: 1.21
2024-06-24 15:05:00 -05:00
Leonard Hecker
846a8aa7a6 Fix builtin glyph corruption in the D2D renderer (#17464)
The initial contents of a texture are undefined. That's not good.
Now they are. That's good.

(cherry picked from commit 8c14a34263)
Service-Card-Id: 92788897
Service-Version: 1.21
2024-06-24 15:02:59 -05:00
Dustin L. Howett
9cccef7224 Remove the D2D warning from the Builtin Glyphs setting (#17454)
(cherry picked from commit 34d4dc5a5f)
Service-Card-Id: 92777925
Service-Version: 1.21
2024-06-24 15:02:58 -05:00
Leonard Hecker
196a60c7c2 AtlasEngine: Implement remaining underlines and builtin glyphs for D2D (#17278)
This implements builtin glyphs for our Direct2D renderer, as well as
dashed and curly underlines. With this in place the only two features
it doesn't support are inverted cursors and VT soft fonts.
This allows us to remove the `_hack*` members introduced in a6a0e44.

The implementation of dashed underlines is trivial, while curly
underlines use quadratic bezier curves. Caching the curve as a sprite
is possible, however I feel like that can be done in the future.

Builtin glyphs on the other hand require a cache, because otherwise
filling the entire viewport with shaded glyphs would result in poor
performance. This is why it's built on top of `ID2D1SpriteBatch`.
Unfortunately the API causes an eager flush of other pending graphics
instructions, which is why there's still a decent perf hit.

Finally, as a little extra, this fixes the rounded powerline glyph
shapes being slightly cut off. The fix is to simply don't round the
position and radius of the ellipsis/semi-circle.

Closes #17224

## Validation Steps Performed
* RenderingTests.exe updated 
* All supported builtin glyphs look sorta right at different sizes 

(cherry picked from commit 3486111722)
Service-Card-Id: 92572076
Service-Version: 1.21
2024-06-24 15:02:57 -05:00
flyingcat
aff77650e4 Make subsequent windows open in the foreground (#17368)
Sometimes subsequent WT windows open in the background behind other
applications. This PR tries to fix it.

Refs #15895
Refs #15479

Mysterious bug (and annoying). There are even some discussions about
happening to the first startup, not just subsequent ones. Sometimes the
window may show up without animation too. So I don't think this is the
final solution, but it did get solved on my computer, for now.

## Validation Steps Performed
0. Quit all WT windows if some.
1. Open File Explorer, click "Open in Terminal" in context menu.
2. Move the newly opened window and minimize it.
3. Back to step 1 and repeat several times.
4. All the windows should open in the foreground correctly (yet possibly
without animation).

---------

Co-authored-by: Mike Griese <migrie@microsoft.com>
(cherry picked from commit c52ba7dec6)
Service-Card-Id: 92715122
Service-Version: 1.21
2024-06-20 14:25:40 -05:00
PankajBhojwani
8f3b38fb81 Fix crash when closing panes very quickly (#17450)
#17358 introduced a bug where if you open/close panes very rapidly
Terminal will crash. This was because `_content` was being set to `null`
and then a `Close` event was being emitted, but several functions
attempt to access the pane's `_content` as part of the close routine.
For example, `TerminalTab` tries to update the `TaskbarProgress` every
time a pane is closed and as part of that update sequence it queries the
pane - which has `null` content now - for the taskbar progress,
resulting in a crash. This PR fixes that crash.

Refs #17358

(cherry picked from commit 5d46e317b2)
Service-Card-Id: 92776947
Service-Version: 1.21
2024-06-20 14:13:30 -05:00
Tushar Singh
d960c89634 Fix some search highlights scenarios (#17352)
Fixes:
- Snapping the current match to the current selection doesn't work.
- Fast closing and re-opening SearchBox would leave search highlights in
an inconsistent state. The highlights would be active even when SB is
not on the screen, and results are not updated as more text is added to
the buffer.
- Search highlights scroll marks are not cleared when the search box is
closed.

(cherry picked from commit 7c1e2298f8)
Service-Card-Id: 92736967
Service-Version: 1.21
2024-06-20 14:13:29 -05:00
Windows Console Service Bot
332c5ad937 Localization Updates for #17369 (#17380)
(cherry picked from commit 5359e71ca1)
Service-Card-Id: 92701124
Service-Version: 1.21
2024-06-20 14:12:18 -05:00
Leonard Hecker
5f6783b01f Warn when using old MacType versions (#17369)
This adds a check for whether MacType is injected and whether it's
a known bad version (pre-2023). In that case we avoid calling the
known faulty `ID2D1Device4` interface. We could avoid it in general to
fix the issue without a warning (it's only a very mild optimization),
but on the other hand, the bug that MacType has is a very serious one
and it's probably better overall to suggest users to update.

See: https://github.com/snowie2000/mactype/pull/938

## Validation Steps Performed
* MacType 2021.1-RC1 results in a warning and no crash 
* MacType 2023.5.31 results in no warning 

---------

Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
(cherry picked from commit 9317d42045)
Service-Card-Id: 92687129
Service-Version: 1.21
2024-06-07 18:01:29 -05:00
Leonard Hecker
334335fd43 Fix spurious clear-to-end sequence in buffer dumps (#17374)
I think I forgot to complete that section of the code...
The parentheses were missing and `beg` was repeated twice. The last
line in the comment above this explains what I intended it to be.

Closes #17365

## Validation Steps Performed
* In a new PowerShell tab
* Run ``"`e[999C`e[2D`e[42mfoo`e[m"``
* Newline until it scrolls
* Run it again
* Close and reopen
* The green "foo" is still green 

(cherry picked from commit 640424e03f)
Service-Card-Id: 92687334
Service-Version: 1.21
2024-06-07 18:01:28 -05:00
Leonard Hecker
30df31fd9b Support valid out-of-bounds access in utextAccess (#17361)
`utextAccess` apparently doesn't actually need to clamp the
`chunkOffset` to be in range of the current chunk. Also, I missed to
implement the part of the spec that says to leave the iterator on the
first/last chunk of the `UText` in case of an out-of-bounds index.

This PR fixes the issue by simply not returning early, doing a more
liberal clamp of the offset, and then checking whether it was in range.

As an aside, this also fixes a one-off bug when hovering URLs that
end on the very last cell of the viewport (or are cut off).

Closes #17343

## Validation Steps Performed
* Write an URL that wraps across the last 2 lines in the buffer
* Scroll 1 line up
* No assert 
* Hovering the URL shows the full, still visible parts of the URL 

(cherry picked from commit 261a3fec7a)
Service-Card-Id: 92678596
Service-Version: 1.21
2024-06-07 18:01:26 -05:00
Leonard Hecker
0030a1d52e Fix two panes being closed when just one is (#17358)
#17333 introduced a regression: While it fixes a recursion *into*
`Pane::Close()` that doesn't fix the recursion outside of it.
In this case, `Close()` raises the `Closed` event which results
in another tab being closed because it's bound to `_RemoveTab`.
The recursion is now obvious, because I made the entire process
synchronous. Previously, it would (hopefully) just be scheduled
after the pane and its content are already gone.

The issue can be fixed by moving the recursion check from
`Pane::Close()` to `TerminalTab::Shutdown()` but I felt like
it would better to fix the issue a bit more thoroughly.

`IPaneContent` can raise a `CloseRequested` event to indicate it wants
to be closed. However, that also contained recursion, because the
content would call its own `Close()` to raise the event, which the
tab catches, calls `Close()` on the `Pane` which calls `Close()` on
the content which raises the event again and so on. That's what was
fixed in #17333 among others. We can do this better by not raising
the event from `IPaneContent::Close()`. Instead, that method will now
be exclusively called by `Pane`. The `CloseRequested` event will now
truly be just a request and nothing more. Furthermore, the ownership
of the event handling was moved from the `TerminalTab` to the `Pane`.

To make all of this a bit simpler and more robust, two new methods
were added to `Pane`: `_takePaneContent` and `_setPaneContent`.
These methods ensure that `Close()` is called on the content,
that the event handlers are always added and revoked
and that the ownership transfers cleanly between panes.

## Validation Steps Performed
* Open 3 tabs, close the middle one 
* Open 3 vertical panes, close the middle one 
* Drag tabs with multiple panes between windows 

(cherry picked from commit ce0f8d6db2)
Service-Card-Id: 92678790
Service-Version: 1.21
2024-06-07 18:01:25 -05:00
Leonard Hecker
082d166ac6 Fix a crash when closing panes (#17333)
Calling Close() from within WalkPanes is not safe. Simply using
_FindPane is enough to fix this.

This PR also fixes another potential source of infinite recursion, and
fixes panes being passed by-value into the callbacks.

Closes #17305

## Validation Steps Performed
* Split panes vertically 3 times
* `exit` the middle, the bottom and final one, in that order
* Doesn't crash 

(cherry picked from commit baba406a07)
Service-Card-Id: 92643006
Service-Version: 1.21
2024-06-07 18:01:24 -05:00
Windows Console Service Bot
3e661bfad2 Localization Updates - fix issues in Korean, Italian, Spanish (#17304)
Closes #12665
Closes #12712
Closes #16867

(cherry picked from commit 13de7c6685)
Service-Card-Id: 92614020
Service-Version: 1.21
2024-06-07 18:01:23 -05:00
Tushar Singh
7b59a9eafb Fix hyperlinks using an extra character at the end (#17326)
Closes: #17323

## Validation Steps Performed
- Run `echo Hello ^(https://github.com/microsoft/terminal^)` in cmd.
- Ctrl+click on the URL opens `https://github.com/microsoft/terminal` in
the browser.
- Hovering over the url in the terminal shows
`https://github.com/microsoft/terminal` in the hover UI.

(cherry picked from commit 212f43e7fb)
Service-Card-Id: 92637505
Service-Version: 1.21
2024-06-07 18:01:22 -05:00
Mike Griese
8038dc67cd Clean up command history context passed to suggestions UI (#17245)
This is fallout from #16937.

* Typing a command then backspacing the chars then asking for
suggestions would think the current commandline ended with spaces,
making filtering very hard.
* The currently typed command would _also_ appear in the command
history, which isn't useful.

I actually did TDD for this and wrote the test first, then confirmed
again running through the build script, I wasn't hitting any of the
earlier issues.

Closes #17241
Closes #17243

(cherry picked from commit bf8a647788)
Service-Card-Id: 92638413
Service-Version: 1.21
2024-06-07 18:01:21 -05:00
Windows Console Service Bot
bc365c9542 Localization Updates - main - associated with #17259 (#17272)
(cherry picked from commit 26cc5da7f1)
Service-Card-Id: 92577949
Service-Version: 1.21
2024-05-17 12:44:25 -05:00
Leonard Hecker
0d8e43c697 Improve font related help text (#17259)
A few minor changes to better guide people along new features in 1.21.
The font face box gets a sub-text that explains how to add multiple
fonts and the builtin glyph toggle now explains its dependence to D3D.

(cherry picked from commit 0d39c008cb)
Service-Card-Id: 92546504
Service-Version: 1.21
2024-05-17 12:44:23 -05:00
Dustin L. Howett
967dcfc5b0 build: move ESRP to a parameterized subtask which takes signingId (#17216)
This centralized all our ESRP calls in one file, which will make it
easier in the future when we are invariable required to change how we
call it again.

(cherry picked from commit 5ce7fb7403)
Service-Card-Id: 92577955
Service-Version: 1.21
2024-05-17 12:44:21 -05:00
Leonard Hecker
e56a557c93 Fix persistence of handoff'd tabs (#17268)
As it turns out, for handoff'd connections `Initialize` isn't called
and this meant the `_sessionId` was always null.
After this PR we still don't have a `_profileGuid` but that's probably
not a critical issue, since that's an inherent flaw with handoff.
It can only be solved in a robust manner if WT gets launched before the
console app is launched, but it's unlikely for that to ever happen.

## Validation Steps Performed
* Launch
* Register that version of WT as the default
* Close all tabs (Ctrl+Shift+W)
* `persistedWindowLayouts` is empty 
* Launch cmd/pwsh via handoff
* You get 1 window 
* Close the window (= press the X button)
* Launch
* You get 2 windows 

(cherry picked from commit 9054c81934)
Service-Card-Id: 92556178
Service-Version: 1.21
2024-05-16 19:00:48 -05:00
Leonard Hecker
52eba74316 AtlasEngine: Improve robustness against weird font sizes (#17258)
This clamps the font sizes between 1 and 100. Additionally, it fixes
a warning that I randomly noticed when reproducing the issue: D2D
complained that `EndDraw` must be called before releasing resources.
Finally, this fixes a crash when the terminal size is exactly (1,1)
cells, which happened because the initial (invalid) size was (1,1) too.

This doesn't fully fix all font-size related issues, but that's
currently difficult to achieve, as for instance the swap chain size
isn't actually based on the window size, nay, it's based on the cell
size multiplied by the cell count. So if the cell size is egregiously
large then we get a swap chain size that's larger than the display and
potentially larger than what the GPU supports which results in errors.

Closes #17227

(cherry picked from commit f62d2d5d2c)
Service-Card-Id: 92546470
Service-Version: 1.21
2024-05-16 19:00:48 -05:00
Dustin L. Howett
27de22d0e5 ServicingPipeline: Warn when local release-XX branch is not uptodate (#17260)
This prevents me from making dumb mistakes, really.

(cherry picked from commit bf55c44460)
Service-Card-Id: 92546838
Service-Version: 1.21
2024-05-16 19:00:48 -05:00
Leonard Hecker
52ab4c467a Fix race conditions in UiaTextRangeBase (#17257)
We need to lock the buffer when getting the viewport/cursor position.
This caused the UIA overlay to randomly fail to update.

## Validation Steps Performed
* Open a cmd tab and hold any key immediately
* Repeat until you're somewhat confident it's gone 

(cherry picked from commit e1b102a354)
Service-Card-Id: 92546408
Service-Version: 1.21
2024-05-13 12:34:05 -05:00
Mike Griese
ece2ef7f84 Remove the animations from the suggestions UI (#17247)
gotta go fast, and these animations are not fast

noted in #15845

(cherry picked from commit 46526bc00c)
Service-Card-Id: 92546875
Service-Version: 1.21
2024-05-13 12:34:04 -05:00
Tushar Singh
ef283da5cb Fix single-tab window tear-off crash (#17251)
## Validation Steps Performed
- Opened multi-tab terminal window with Narrator. Narrator can read
characters from the tabs.
- Started a drag and drop (tear-off) of a tab, and it didn't crash. This
was repeated multiple times.

(cherry picked from commit 30ef1f461d)
Service-Card-Id: 92546869
Service-Version: 1.21
2024-05-13 12:34:03 -05:00
krzysdz
18c3f72fe0 PowerShell menu completion parser thread-safety fix (#17221)
Fix Terminal crashing when experimental PowerShell menu completion is
very quickly invoked multiple times.

`Command::ParsePowerShellMenuComplete` can be called from multiple
threads, but it uses a `static` `Json::CharReader`, which cannot safely
parse data from multiple threads at the same time. Removing `static`
fixes the problem, since every function call gets its own `reader`.

Validation: Pressed Ctrl+Space quickly a few times with hardcoded huge
JSON as the completion payload. Also shown at the end of the second
video in #17220.

Closes #17220

(cherry picked from commit 44516ad7cf)
Service-Card-Id: 92524217
Service-Version: 1.21
2024-05-13 11:32:09 -05:00
Leonard Hecker
4d1b543a9e Fix session being persisted even when disabled (#17211)
This fixes 2 bugs:
* `PersistState` being called when the window is closed
  (as opposed to closing the tab). The settings check was missing.
* Session cleanup running depending on whether the feature is
  currently enabled as opposed to whether it was enabled on launch.

Closes #17206
Closes #17207

## Validation Steps Performed
* Create a bunch of leftover buffer_*.txt files by running
  the current Dev version off of main
* Build this branch, then open and close a window
* All buffer_*.txt are gone and state.json is cleaned up 

(cherry picked from commit dbac3a1fa3)
Service-Card-Id: 92515454
Service-Version: 1.21
2024-05-13 11:32:08 -05:00
Leonard Hecker
d838ce5e67 Fix !_noFlushOnEnd not flushing (#17212)
This simply copies a bit more from `VtEngine::EndPaint`'s
`_noFlushOnEnd` handling which already seems to fix the linked issue.

Closes #17204

(cherry picked from commit 0b76c51ba1)
Service-Card-Id: 92516193
Service-Version: 1.21
2024-05-13 11:32:06 -05:00
Leonard Hecker
1f54562f04 Add nullptr checks to shared_ptr conversions (#17199)
We use `if (auto self = weakSelf.get())` in a lot of places.
That assigns the value to `self` and then checks if it's truthy.
Sometimes we need to add a "is (app) closing" check because XAML,
so we wrote something akin to `if (self = ...; !closing)`.

But that's wrong because the correct `if (foo)` is the same as
`if (void; foo)` and not `if (foo; void)` and that meant that
we didn't check for `self`'s truthiness anymore.

This issue became apparent now, because we added a new kind of
delayed callback invocation (which is a lot cheaper).
This made the lack of a `nullptr` check finally obvious.

(cherry picked from commit 6d0342f0bb)
Service-Card-Id: 92509288
Service-Version: 1.21
2024-05-07 17:14:56 -05:00
James Holderness
f0fc1b5701 Make sure DCS strings are flushed to conpty without delay (#17195)
When the `DCS` passthrough code was first implemented, it relied on the
`ActionPassThroughString` method flushing the given string immediately.
However, that has since stopped being the case, so `DCS` operations end
up being delayed until the entire sequence has been parsed.

This PR fixes the issue by introducing a `flush` parameter to force an
immediate flush on the `ActionPassThroughString` method, as well as the
`XtermEngine::WriteTerminalW` method that it calls.

## Validation Steps Performed

I've confirmed that the test case in issue #17111 now updates the color
table as soon as each color entry is parsed, instead of delaying the
updates until the end of the sequence.

Closes #17111

(cherry picked from commit 9c16c5ca82)
Service-Card-Id: 92501226
Service-Version: 1.21
2024-05-06 16:02:40 -05:00
Windows Console Service Bot
a6819c5384 Localization Updates - 05/03/2024 19:01:37 (#17188)
(cherry picked from commit 80d2e58944)
Service-Card-Id: 92501389
Service-Version: 1.21
2024-05-06 16:02:38 -05:00
James Holderness
3c6b2af578 Prevent the VT engine painting unnecessarily (#17194)
When the VT render engine starts a paint operation, it first checks to
see whether there is actually something to do, and if not it can end the
frame early. However, the result of that check was being ignored, which
could sometimes result in an unwanted `SGR` reset being written to the
conpty pipe.

This was particular concerning when passing through `DCS` sequences,
because an unexpected `SGR` in the middle of the `DCS` string would
cause it to abort early.

This PR addresses the problem by making sure the `VtEngine::StartPaint`
return value is appropriately handled in the `XtermEngine` class.

## Detailed Description of the Pull Request / Additional comments

To make this work, I also needed to correct the `_cursorMoved` flag,
because that is one of things that determines whether a paint is needed
or not, but it was being set in the `InvalidateCursor` method at the
start of ever frame, regardless of whether the cursor had actually
moved.

I also took this opportunity to get rid of the `_WillWriteSingleChar`
method and the `_quickReturn` flag, which have been mostly obsolete for
a long time now. The only place the flag was still used was to optimize
single char writes when line renditions are active. But that could more
easily be handled by testing the `_invalidMap` directly.

## Validation Steps Performed

I've confirmed that the test case in issue #17117 is no longer aborting
the `DCS` color table sequence early.

Closes #17117

(cherry picked from commit 432dfcc490)
Service-Card-Id: 92501130
Service-Version: 1.21
2024-05-06 16:02:37 -05:00
Leonard Hecker
fe237afc25 AtlasEngine: Fix several error handling bugs (#17193)
This fixes:
* `HRESULT`s not being shown as unsigned hex
* `D2DERR_RECREATE_TARGET` not being handled
* 4 calls not checking their `HRESULT` return
  Out of the 4 only `CreateCompatibleRenderTarget` will throw in
  practice, however it throws `D2DERR_RECREATE_TARGET` which is common.
  Without this error handling, AtlasEngine may crash.

## Validation Steps Performed
* Set Graphics API to Direct2D
* Use `DXGIAdapterRemovalSupportTest.exe` to trigger
  `D2DERR_RECREATE_TARGET`
* No error message is shown 
* If the `D2DERR_RECREATE_TARGET` handling is removed, the application
  never crashes due to `cursorRenderTarget` being `nullptr` 

(cherry picked from commit b31059e53e)
Service-Card-Id: 92492429
Service-Version: 1.21
2024-05-06 16:02:36 -05:00
Dustin L. Howett
3600ee42f0 PGO: train 1.21 separately 2024-05-06 16:02:22 -05:00
1500 changed files with 96307 additions and 103548 deletions

View File

@@ -1,43 +0,0 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/terminal/blob/main/README.md#developer-guidance
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
directives:
description: Enable Developer Mode
allowPrerelease: true
# Requires elevation for the set operation
securityContext: elevated
settings:
DeveloperMode: true
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: powershell
directives:
description: Install PowerShell 7
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.PowerShell
source: winget
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Enterprise (any edition is OK)
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Enterprise
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
- vsPackage
directives:
description: Install required VS workloads from project .vsconfig file
allowPrerelease: true
# Requires elevation for the get and set operations
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Enterprise
channelId: VisualStudio.17.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -1,43 +0,0 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/terminal/blob/main/README.md#developer-guidance
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
directives:
description: Enable Developer Mode
allowPrerelease: true
# Requires elevation for the set operation
securityContext: elevated
settings:
DeveloperMode: true
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: powershell
directives:
description: Install PowerShell 7
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.PowerShell
source: winget
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Professional (any edition is OK)
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Professional
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
- vsPackage
directives:
description: Install required VS workloads from project .vsconfig file
allowPrerelease: true
# Requires elevation for the get and set operations
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Professional
channelId: VisualStudio.17.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -1,43 +0,0 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/terminal/blob/main/README.md#developer-guidance
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
directives:
description: Enable Developer Mode
allowPrerelease: true
# Requires elevation for the set operation
securityContext: elevated
settings:
DeveloperMode: true
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: powershell
directives:
description: Install PowerShell 7
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.PowerShell
source: winget
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Community (any edition is OK)
# Requires elevation for the set operation (i.e., installation)
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Community
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
- vsPackage
directives:
description: Install required VS workloads from project .vsconfig file
allowPrerelease: true
# Requires elevation for the get and set operations
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Community
channelId: VisualStudio.17.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -3,7 +3,7 @@
"isRoot": true,
"tools": {
"XamlStyler.Console": {
"version": "3.2501.8",
"version": "3.2311.2",
"commands": [
"xstyler"
]

View File

@@ -1,7 +1,6 @@
name: "Bug report 🐛"
description: Report errors or unexpected behavior
labels: [Issue-Bug, Needs-Triage]
type: Bug
body:
- type: markdown
attributes:
@@ -13,7 +12,7 @@ body:
- type: input
attributes:
label: Windows Terminal version
placeholder: "1.21.2701.0"
placeholder: "1.7.3651.0"
description: |
You can copy the version number from the About dialog. Open the About dialog by opening the menu with the "V" button (to the right of the "+" button that opens a new tab) and choosing About from the end of the list.
validations:
@@ -22,7 +21,7 @@ body:
- type: input
attributes:
label: Windows build number
placeholder: "10.0.22621.0"
placeholder: "10.0.19042.0"
description: |
Please run `ver` or `[Environment]::OSVersion`.
validations:
@@ -33,9 +32,9 @@ body:
label: Other Software
description: If you're reporting a bug about our interaction with other software, what software? What versions?
placeholder: |
vim 9.1 (inside WSL)
OpenSSH_for_Windows_9.5p1
My Cool Application v0.4 (include a code snippet if it would help!)
vim 8.2 (inside WSL)
OpenSSH_for_Windows_8.1p1
My Cool Application v0.3 (include a code snippet if it would help!)
validations:
required: false

View File

@@ -0,0 +1,10 @@
---
name: "Documentation Issue 📚"
about: Report issues in our documentation
title: ''
labels: Issue-Docs
assignees: ''
---
<!-- Briefly describe which document needs to be corrected and why. -->

View File

@@ -0,0 +1,35 @@
---
name: "Feature Request/Idea 🚀"
about: Suggest a new feature or improvement (this does not mean you have to implement
it)
title: ''
labels: Issue-Feature
assignees: ''
---
<!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
All good? Then proceed!
-->
# Description of the new feature/enhancement
<!--
A clear and concise description of what the problem is that the new feature would solve.
Describe why and how a user would use this new functionality (if applicable).
-->
# Proposed technical implementation details (optional)
<!--
A clear and concise description of what you want to happen.
-->

View File

@@ -1,20 +0,0 @@
name: "Feature Request/Idea 🚀"
description: Suggest a new feature or improvement (this does not mean you have to implement it)
labels: [Issue-Feature]
type: Feature
body:
- type: textarea
attributes:
label: Description of the new feature
description: A clear and concise description of what the problem is that the new feature would solve.
placeholder: |
... and guess what? I have four Terminals. And I have a hover car, and a hover house. And my computer's a runner, and it shows.
validations:
required: true
- type: textarea
attributes:
label: Proposed technical implementation details
description: This field is optional. If you have any ideas, let us know!
validations:
required: false

View File

@@ -1,4 +1,4 @@
blank_issues_enabled: false
blank_issues_enabled: true
contact_links:
- name: Microsoft Security Response Center 🔐

View File

@@ -1,39 +1,76 @@
aci
admins
allcolors
Apc
apc
backpressure
breadcrumb
breadcrumbs
bsd
calt
ccmp
ccon
changelog
clickable
cmark
clig
CMMI
colorbrewer
commandlines
consvc
copyable
Counterintuitively
CtrlDToClose
CVS
CUI
cybersecurity
dalet
Dcs
dcs
deselection
dialytika
diffing
Dimidium
dje
downside
downsides
dze
dzhe
DTo
EDDB
EDDC
Emacspeak
Enum'd
Fitt
flac
formattings
FTCS
ftp
fvar
gantt
gfm
gcc
geeksforgeeks
ghe
github
gje
godbolt
hstrings
hostname
hostnames
https
hyperlink
hyperlinking
hyperlinks
Kbds
iconify
img
inlined
issuetitle
It'd
kje
libfuzzer
libuv
liga
lje
Llast
llvm
Lmid
locl
lol
lorem
Lorigin
maxed
megathread
@@ -41,45 +78,64 @@ minimalistic
mkmk
mnt
mru
nje
noreply
notwrapped
NTMTo
ogonek
ok'd
overlined
perlw
pipeline
postmodern
Powerline
powerline
ptys
pwn
pwshw
qof
QOL
qps
quickfix
Remappings
Retargets
rclt
reimplementation
Remappings
reserialization
reserialize
reserializes
Retargets
rlig
rubyw
runtimes
servicebus
shcha
similaritytolerance
slnt
stakeholders
subpage
subpages
Sos
ssh
sustainability
stakeholders
sxn
Tencent
timeline
timelines
timestamped
TLDR
tokenizes
tonos
toolset
Uids
truthiness
tshe
ubuntu
UEFI
UIDs
uiatextrange
UIs
und
unregister
versioned
vsdevcmd
walkthrough
walkthroughs
We'd
westus
wildcards
workarounds
WSLs
XBox
YBox
yeru
zhe

View File

@@ -2,8 +2,11 @@ aalt
abvm
ACCEPTFILES
ACCESSDENIED
acl
aclapi
alignas
alignof
allocconsolewithoptions
APPLYTOSUBMENUS
appxrecipe
bitfield
@@ -12,26 +15,34 @@ BUILDBRANCH
BUILDMSG
BUILDNUMBER
BYCOMMAND
BYPOSITION
charconv
CLASSNOTAVAILABLE
CLOSEAPP
cmdletbinding
COLORPROPERTY
colspan
COMDLG
commandlinetoargv
commoncontrols
comparand
COPYFROMRESOURCE
cstdint
CXICON
CYICON
Dacl
dataobject
dcomp
debugbreak
delayimp
DERR
dlldata
DNE
dnom
DONTADDTORECENT
DWMSBT
DWMWA
DWORDLONG
EMPH
endfor
ENDSESSION
enumset
@@ -51,54 +62,91 @@ GETDESKWALLPAPER
GETHIGHCONTRAST
GETMOUSEHOVERTIME
GETTEXTLENGTH
HARDBREAKS
Hashtable
HIGHCONTRASTON
HIGHCONTRASTW
HIGHQUALITYSCALE
hinternet
HIGHQUALITYSCALE
HINTERNET
hotkeys
href
hrgn
HTCLOSE
hwinsta
HWINSTA
IActivation
IApp
IAppearance
IAsync
IBind
IBox
IClass
IComparable
IComparer
ICONINFO
IConnection
ICustom
IDialog
IDirect
Idn
IExplorer
IFACEMETHOD
IFile
IGraphics
IImage
IInheritable
imm
IMap
IMonarch
IObject
iosfwd
IPackage
IPeasant
isa
ISetup
isspace
IStorage
istream
IStringable
ITab
ITaskbar
itow
IUri
IVirtual
KEYSELECT
LCID
LINEBREAK
llabs
llu
localtime
lround
Lsa
lsass
LSHIFT
LTGRAY
MAINWINDOW
MAXIMIZEBOX
medi
memchr
memicmp
MENUCOMMAND
MENUDATA
MENUINFO
MENUITEMINFOW
MINIMIZEBOX
mmeapi
MOUSELEAVE
mov
mptt
msappx
MULTIPLEUSE
NCHITTEST
NCLBUTTONDBLCLK
NCMOUSELEAVE
NCMOUSEMOVE
NCPOINTERUPDATE
NCRBUTTONDBLCLK
NIF
NIN
NOAGGREGATION
NOASYNC
NOBREAKS
NOCHANGEDIR
NOPROGRESS
NOREDIRECTIONBITMAP
@@ -107,8 +155,9 @@ NOTIFYBYPOS
NOTIFYICON
NOTIFYICONDATA
ntprivapi
NTSYSCALLAPI
numr
oaidl
ocidl
ODR
offsetof
ofstream
@@ -118,17 +167,21 @@ OSVERSIONINFOEXW
otms
OUTLINETEXTMETRICW
overridable
PACL
PAGESCROLL
PALLOC
PATINVERT
PEXPLICIT
PICKFOLDERS
PINPUT
pmr
ptstr
QUERYENDSESSION
rcx
REGCLS
RETURNCMD
rfind
RLO
rnrn
ROOTOWNER
roundf
RSHIFT
@@ -147,19 +200,22 @@ SHOWTIP
SINGLEUSE
SIZENS
smoothstep
SOFTBREAK
snprintf
spsc
sregex
SRWLOC
srwlock
SRWLOCK
STDCPP
STDMETHOD
strchr
strcpy
streambuf
strtoul
Stubless
Subheader
Subpage
syscall
syscolors
SYSTEMBACKDROP
TABROW
TASKBARCREATED
@@ -174,19 +230,23 @@ tokeninfo
tolower
toupper
TRACKMOUSEEVENT
ubrk
TTask
TVal
UChar
UFIELD
ULARGE
UNCEx
UOI
UPDATEINIFILE
urlmon
userenv
USEROBJECTFLAGS
Vcpp
Viewbox
virtualalloc
vsnwprintf
wcsnlen
wcsstr
wcstoui
WDJ
winhttp
wininet
@@ -196,8 +256,10 @@ winstamin
wmemcmp
wpc
WSF
wsregex
WWH
wwinmain
xchg
XDocument
XElement
xfacet
@@ -221,5 +283,4 @@ xtree
xutility
YIcon
YMax
zstring
zwstring

View File

@@ -1,4 +1,5 @@
CHINESEBIG
choseong
Choseong
CHOSEONG
Jongseong
Jungseong
ssangtikeut

View File

@@ -1,3 +1,4 @@
alice
aliceblue
antiquewhite
blanchedalmond
@@ -38,6 +39,7 @@ gainsboro
ghostwhite
greenyellow
hotpink
indian
indianred
lavenderblush
lawngreen
@@ -72,6 +74,7 @@ mediumvioletred
midnightblue
mintcream
mistyrose
navajo
navajowhite
navyblue
oldlace
@@ -85,6 +88,7 @@ papayawhip
peachpuff
peru
powderblue
rebecca
rebeccapurple
rosybrown
royalblue
@@ -105,4 +109,9 @@ webgrey
webmaroon
webpurple
whitesmoke
xaroon
xray
xreen
xrey
xurple
yellowgreen

View File

@@ -1,8 +1,8 @@
Consolas
emoji
emojis
Emojis
Extralight
Gabriola
Iosevka
MDL
Monofur

View File

@@ -1 +1,4 @@
arigatoo
doomo
Kaomojis
TATEGAKI

View File

@@ -1,2 +1,11 @@
atan
CPrime
HBar
HPrime
isnan
LPrime
LStep
powf
RSub
sqrtf
ULP

View File

@@ -4,11 +4,12 @@ advapi
akv
AKV
altform
Altforms
altforms
appendwttlogging
appinstaller
appx
appxbundle
appxerror
appxmanifest
ATL
autoexec
@@ -24,44 +25,66 @@ CPRs
cryptbase
cscript
DACL
DACLs
defaultlib
diffs
disposables
dotnetfeed
DTDs
DWINRT
enablewttlogging
HOMESHARE
Intelli
issecret
IVisual
libucrt
libucrtd
LKG
LOCKFILE
LTCG
Lxss
makepri
mfcribbon
microsoft
microsoftonline
MSAA
msixbundle
MSVC
MSVCP
mtu
muxc
netcore
Onefuzz
osgvsowi
PFILETIME
pgc
pgo
pgosweep
powerrename
powershell
priconfig
PRIINFO
propkey
pscustomobject
QWORD
rdpclip
regedit
resfiles
robocopy
SACLs
sdkddkver
segoe
Shobjidl
sid
Skype
SRW
sxs
symbolrequestprod
Sysinternals
sysnative
systemroot
taskkill
tasklist
tdbuildteamid
ucrt
ucrtd
unvirtualized
@@ -69,9 +92,12 @@ USERDNSDOMAIN
VCRT
vcruntime
Virtualization
visualstudio
vscode
VSTHRD
WINBASEAPI
winsdkver
wlk
wscript
wslpath
wtl

View File

@@ -1,3 +1,4 @@
Anup
arkthur
austdi
Ballmer
@@ -5,11 +6,13 @@ bhoj
Bhojwani
Bluloco
carlos
craigloewen
dhowett
Diviness
dsafa
duhowett
DXP
ekg
eryksun
ethanschoonover
Firefox
@@ -22,43 +25,70 @@ Hernan
Howett
Illhardt
Imms
iquilezles
italo
jantari
jerrysh
Kaiyu
kimwalisch
KMehrain
Kodelife
KODELIFE
Kourosh
kowalczyk
leonardder
leonmsft
Lepilleur
lhecker
Lovecraft
lukesampson
Macbook
Manandhar
masserano
mbadolato
Mehrain
menger
mgravell
michaelniksa
michkap
migrie
mikegr
mikemaccana
miloush
miniksa
nguyen
niksa
nvaccess
nvda
oising
oldnewthing
opengl
osgwiki
Ottosson
pabhojwa
Panos
panos
paulcam
pauldotknopf
PGP
Pham
Rincewind
rprichard
Schoonover
shadertoy
Shomnipotence
simioni
Somuah
sonph
sonpham
stakx
talo
thereses
Thysell
Walisch
WDX
Wellons
Westerman
Wirt
Wojciech
zadjii
Zamor
zamora
@@ -66,3 +96,4 @@ Zamora
zljubisic
Zoey
zorio
Zverovich

View File

@@ -1,6 +1,3 @@
# Repeated letters
\b([a-z])\g{-1}{2,}\b
# marker to ignore all code on line
^.*/\* #no-spell-check-line \*/.*$
# marker to ignore all code on line
@@ -10,20 +7,14 @@
# cspell inline
^.*\b[Cc][Ss][Pp][Ee][Ll]{2}:\s*[Dd][Ii][Ss][Aa][Bb][Ll][Ee]-[Ll][Ii][Nn][Ee]\b
# copyright
Copyright (?:\([Cc]\)|)(?:[-\d, ]|and)+(?: [A-Z][a-z]+ [A-Z][a-z]+,?)+
# patch hunk comments
^@@ -\d+(?:,\d+|) \+\d+(?:,\d+|) @@ .*
^\@\@ -\d+(?:,\d+|) \+\d+(?:,\d+|) \@\@ .*
# git index header
index (?:[0-9a-z]{7,40},|)[0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
# file permissions
['"`\s][-bcdLlpsw](?:[-r][-w][-Ssx]){2}[-r][-w][-SsTtx]\+?['"`\s]
# css fonts
\bfont(?:-family|):[^;}]+
# css url wrappings
\burl\([^)]+\)
@@ -36,13 +27,13 @@ index (?:[0-9a-z]{7,40},|)[0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
# data url in quotes
([`'"])data:(?:[^ `'"].*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
# data url
\bdata:[-a-zA-Z=;:/0-9+]*,\S*
data:[-a-zA-Z=;:/0-9+]*,\S*
# https/http/file urls
(?:\b(?:https?|ftp|file)://)[-A-Za-z0-9+&@#/*%?=~_|!:,.;]+[-A-Za-z0-9+&@#/*%=~_|]
(?:\b(?:https?|ftp|file)://)[-A-Za-z0-9+&@#/%?=~_|!:,.;]+[-A-Za-z0-9+&@#/%=~_|]
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@._]{3,}
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# magnet urls
magnet:[?=:\w]+
@@ -75,8 +66,6 @@ magnet:[?=:\w]+
# Amazon
\bamazon\.com/[-\w]+/(?:dp/[0-9A-Z]+|)
# AWS ARN
arn:aws:[-/:\w]+
# AWS S3
\b\w*\.s3[^.]*\.amazonaws\.com/[-\w/&#%_?:=]*
# AWS execute-api
@@ -103,8 +92,6 @@ vpc-\w+
\bgoogle-analytics\.com/collect.[-0-9a-zA-Z?%=&_.~]*
# Google APIs
\bgoogleapis\.(?:com|dev)/[a-z]+/(?:v\d+/|)[a-z]+/[-@:./?=\w+|&]+
# Google Artifact Registry
\.pkg\.dev(?:/[-\w]+)+(?::[-\w]+|)
# Google Storage
\b[-a-zA-Z0-9.]*\bstorage\d*\.googleapis\.com(?:/\S*|)
# Google Calendar
@@ -140,8 +127,6 @@ themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
\bscholar\.google\.com/citations\?user=[A-Za-z0-9_]+
# Google Colab Research Drive
\bcolab\.research\.google\.com/drive/[-0-9a-zA-Z_?=]*
# Google Cloud regions
(?:us|(?:north|south)america|europe|asia|australia|me|africa)-(?:north|south|east|west|central){1,2}\d+
# GitHub SHAs (api)
\bapi.github\.com/repos(?:/[^/\s"]+){3}/[0-9a-f]+\b
@@ -168,9 +153,6 @@ themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
# GHSA
GHSA(?:-[0-9a-z]{4}){3}
# GitHub actions
\buses:\s+[-\w.]+/[-\w./]+@[-\w.]+
# GitLab commit
\bgitlab\.[^/\s"]*/\S+/\S+/commit/[0-9a-f]{7,16}#[0-9a-f]{40}\b
# GitLab merge requests
@@ -180,12 +162,6 @@ GHSA(?:-[0-9a-z]{4}){3}
# GitLab commits
\bgitlab\.[^/\s"]*/(?:[^/\s"]+/){2}commits?/[0-9a-f]+\b
# #includes
^\s*#include\s*(?:<.*?>|".*?")
# #pragma lib
^\s*#pragma comment\(lib, ".*?"\)
# binance
accounts\.binance\.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
@@ -235,10 +211,10 @@ accounts\.binance\.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
# medium link
\blink\.medium\.com/[a-zA-Z0-9]+
# medium
\bmedium\.com/@?[^/\s"]+/[-\w]+
\bmedium\.com/\@?[^/\s"]+/[-\w]+
# microsoft
\b(?:https?://|)(?:(?:(?:blogs|download\.visualstudio|docs|msdn2?|research)\.|)microsoft|blogs\.msdn)\.co(?:m|\.\w\w)/[-_a-zA-Z0-9()=./%]*
\b(?:https?://|)(?:(?:download\.visualstudio|docs|msdn2?|research)\.microsoft|blogs\.msdn)\.com/[-_a-zA-Z0-9()=./%]*
# powerbi
\bapp\.powerbi\.com/reportEmbed/[^"' ]*
# vs devops
@@ -300,7 +276,7 @@ slack://[a-zA-Z0-9?&=]+
[0-9a-f]{32}\@o\d+\.ingest\.sentry\.io\b
# Twitter markdown
\[@[^[/\]:]*?\]\(https://twitter.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)\)
\[\@[^[/\]:]*?\]\(https://twitter.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)\)
# Twitter hashtag
\btwitter\.com/hashtag/[\w?_=&]*
# Twitter status
@@ -355,7 +331,7 @@ ipfs://[0-9a-zA-Z]{3,}
[^"\s]+/gitweb/\S+;h=[0-9a-f]+
# HyperKitty lists
/archives/list/[^@/]+@[^/\s"]*/message/[^/\s"]*/
/archives/list/[^@/]+\@[^/\s"]*/message/[^/\s"]*/
# lists
/thread\.html/[^"\s]+
@@ -373,7 +349,7 @@ ipfs://[0-9a-zA-Z]{3,}
\bopen\.spotify\.com/embed/playlist/\w+
# Mastodon
\bmastodon\.[-a-z.]*/(?:media/|@)[?&=0-9a-zA-Z_]*
\bmastodon\.[-a-z.]*/(?:media/|\@)[?&=0-9a-zA-Z_]*
# scastie
\bscastie\.scala-lang\.org/[^/]+/\w+
@@ -412,12 +388,12 @@ ipfs://[0-9a-zA-Z]{3,}
\bgetopts\s+(?:"[^"]+"|'[^']+')
# ANSI color codes
(?:\\(?:u00|x)1[Bb]|\\03[1-7]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+)*m
(?:\\(?:u00|x)1[Bb]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+|)m
# URL escaped characters
%[0-9A-F][A-F](?=[A-Za-z])
\%[0-9A-F][A-F](?=[A-Za-z])
# lower URL escaped characters
%[0-9a-f][a-f](?=[a-z]{2,})
\%[0-9a-f][a-f](?=[a-z]{2,})
# IPv6
#\b(?:[0-9a-fA-F]{0,4}:){3,7}[0-9a-fA-F]{0,4}\b
@@ -426,7 +402,7 @@ ipfs://[0-9a-zA-Z]{3,}
# Punycode
\bxn--[-0-9a-z]+
# sha
sha\d+:[0-9a-f]*?[a-f]{3,}[0-9a-f]*
sha\d+:[0-9]*[a-f]{3,}[0-9a-f]*
# sha-... -- uses a fancy capture
(\\?['"]|&quot;)[0-9a-f]{40,}\g{-1}
# hex runs
@@ -446,17 +422,10 @@ sha\d+:[0-9a-f]*?[a-f]{3,}[0-9a-f]*
# pki
-----BEGIN.*-----END
# pki (base64)
LS0tLS1CRUdJT.*
# C# includes
^\s*using [^;]+;
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|%23|&H)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
# integrity
integrity=(['"])(?:\s*sha\d+-[-a-zA-Z=;:/0-9+]{40,})+\g{-1}
@@ -474,47 +443,20 @@ integrity=(['"])(?:\s*sha\d+-[-a-zA-Z=;:/0-9+]{40,})+\g{-1}
Name\[[^\]]+\]=.*
# IServiceProvider / isAThing
(?:(?:\b|_|(?<=[a-z]))I|(?:\b|_)(?:nsI|isA))(?=(?:[A-Z][a-z]{2,})+(?:[A-Z\d]|\b))
# python
\b(?i)py(?!gments|gmy|lon|ramid|ro|th)(?=[a-z]{2,})
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
# crypt
(['"])\$2[ayb]\$.{56}\g{-1}
# apache/old crypt
#(['"]|)\$+(?:apr|)1\$+.{8}\$+.{22}\g{-1}
# sha1 hash
\{SHA\}[-a-zA-Z=;:/0-9+]{3,}
# machine learning (?)
\b(?i)ml(?=[a-z]{2,})
# scrypt / argon
\$(?:scrypt|argon\d+[di]*)\$\S+
# go.sum
\bh1:\S+
# imports
^import\s+(?:(?:static|type)\s+|)(?:[\w.]|\{\s*\w*?(?:,\s*(?:\w*|\*))+\s*\})+
# scala modules
("[^"]+"\s*%%?\s*){2,3}"[^"]+"
# container images
image: [-\w./:@]+
# Docker images
^\s*(?i)FROM\s+\S+:\S+(?:\s+AS\s+\S+|)
# `docker images` REPOSITORY TAG IMAGE ID CREATED SIZE
\s*\S+/\S+\s+\S+\s+[0-9a-f]{8,}\s+\d+\s+(?:hour|day|week)s ago\s+[\d.]+[KMGT]B
# Intel intrinsics
_mm_(?!dd)\w+
# Input to GitHub JSON
content: (['"])[-a-zA-Z=;:/0-9+]*=\g{-1}
@@ -522,46 +464,36 @@ content: (['"])[-a-zA-Z=;:/0-9+]*=\g{-1}
# you'll want to remove the `(?=.*?")` suffix.
# The `(?=.*?")` suffix should limit the false positives rate
# printf
#%(?:(?:(?:hh?|ll?|[jzt])?[diuoxn]|l?[cs]|L?[fega]|p)(?=[a-z]{2,})|(?:X|L?[FEGA])(?=[a-zA-Z]{2,}))(?!%)(?=[_a-zA-Z]+(?!%)\b)(?=.*?['"])
# Alternative printf
# %s
%(?:s(?=[a-z]{2,}))(?!%)(?=[_a-zA-Z]+(?!%[^s])\b)(?=.*?['"])
#%(?:(?:(?:hh?|ll?|[jzt])?[diuoxn]|l?[cs]|L?[fega]|p)(?=[a-z]{2,})|(?:X|L?[FEGA]|p)(?=[a-zA-Z]{2,}))(?=[_a-zA-Z]+\b)(?!%)(?=.*?['"])
# Python string prefix / binary prefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!['"])\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)['"](?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# Regular expressions for (P|p)assword
\([A-Z]\|[a-z]\)[a-z]+
# JavaScript regular expressions
# javascript test regex
/.{3,}/[gim]*\.test\(
/.*/[gim]*\.test\(
# javascript match regex
\.match\(/[^/\s"]{3,}/[gim]*\s*
\.match\(/[^/\s"]*/[gim]*\s*
# javascript match regex
\.match\(/\\[b].{3,}?/[gim]*\s*\)(?:;|$)
\.match\(/\\[b].*?/[gim]*\s*\)(?:;|$)
# javascript regex
^\s*/\\[b].{3,}?/[gim]*\s*(?:\)(?:;|$)|,$)
^\s*/\\[b].*/[gim]*\s*(?:\)(?:;|$)|,$)
# javascript replace regex
\.replace\(/[^/\s"]{3,}/[gim]*\s*,
\.replace\(/[^/\s"]*/[gim]*\s*,
# assign regex
= /[^*].*?(?:[a-z]{3,}|[A-Z]{3,}|[A-Z][a-z]{2,}).*/[gim]*(?=\W|$)
= /[^*]*?(?:[a-z]{3,}|[A-Z]{3,}|[A-Z][a-z]{2,}).*/
# perl regex test
[!=]~ (?:/.*/|m\{.*?\}|m<.*?>|m([|!/@#,;']).*?\g{-1})
# perl qr regex
(?<!\$)\bqr(?:\{.*?\}|<.*?>|\(.*?\)|([|!/@#,;']).*?\g{-1})
# perl run
perl(?:\s+-[a-zA-Z]\w*)+
# C network byte conversions
(?:\d|\bh)to(?!ken)(?=[a-z])|to(?=[adhiklpun]\()
# Go regular expressions
regexp?\.MustCompile\((?:`[^`]*`|".*"|'.*')\)
regexp?\.MustCompile\(`[^`]*`\)
# regex choice
\(\?:[^)]+\|[^)]+\)
@@ -573,20 +505,14 @@ regexp?\.MustCompile\((?:`[^`]*`|".*"|'.*')\)
sed 's/(?:[^/]*?[a-zA-Z]{3,}[^/]*?/){2}
# node packages
(["'])@[^/'" ]+/[^/'" ]+\g{-1}
(["'])\@[^/'" ]+/[^/'" ]+\g{-1}
# go install
go install(?:\s+[a-z]+\.[-@\w/.]+)+
# pom.xml
<(?:group|artifact)Id>.*?<
# jetbrains schema https://youtrack.jetbrains.com/issue/RSRP-489571
urn:shemas-jetbrains-com
# Debian changelog severity
[-\w]+ \(.*\) (?:\w+|baseline|unstable|experimental); urgency=(?:low|medium|high|emergency|critical)\b
# kubernetes pod status lists
# https://kubernetes.io/docs/concepts/workloads/pods/pod-lifecycle/#pod-phase
\w+(?:-\w+)+\s+\d+/\d+\s+(?:Running|Pending|Succeeded|Failed|Unknown)\s+
@@ -594,29 +520,20 @@ urn:shemas-jetbrains-com
# kubectl - pods in CrashLoopBackOff
\w+-[0-9a-f]+-\w+\s+\d+/\d+\s+CrashLoopBackOff\s+
# kubernetes applications
\.apps/[-\w]+
# kubernetes object suffix
-[0-9a-f]{10}-\w{5}\s
# kubernetes crd patterns
^\s*pattern: .*$
# posthog secrets
([`'"])phc_[^"',]+\g{-1}
# xcode
# xcodeproject scenes
(?:Controller|destination|(?:first|second)Item|ID|id)="\w{3}-\w{2}-\w{3}"
(?:Controller|destination|ID|id)="\w{3}-\w{2}-\w{3}"
# xcode api botches
customObjectInstantitationMethod
# msvc api botches
PrependWithABINamepsace
# configure flags
.* \| --\w{2,}.*?(?=\w+\s\w+)
@@ -624,42 +541,23 @@ PrependWithABINamepsace
\.fa-[-a-z0-9]+
# bearer auth
(['"])[Bb]ear[e][r] .{3,}?\g{-1}
# bearer auth
\b[Bb]ear[e][r]:? [-a-zA-Z=;:/0-9+.]{3,}
(['"])Bear[e][r] .*?\g{-1}
# basic auth
(['"])[Bb]asic [-a-zA-Z=;:/0-9+]{3,}\g{-1}
# basic auth
: [Bb]asic [-a-zA-Z=;:/0-9+.]{3,}
(['"])Basic [-a-zA-Z=;:/0-9+]{3,}\g{-1}
# base64 encoded content
#([`'"])[-a-zA-Z=;:/0-9+]{3,}=\g{-1}
#([`'"])[-a-zA-Z=;:/0-9+]+=\g{-1}
# base64 encoded content in xml/sgml
>[-a-zA-Z=;:/0-9+]{3,}=</
>[-a-zA-Z=;:/0-9+]+=</
# base64 encoded content, possibly wrapped in mime
#(?:^|[\s=;:?])[-a-zA-Z=;:/0-9+]{50,}(?:[\s=;:?]|$)
# base64 encoded json
\beyJ[-a-zA-Z=;:/0-9+]+
# base64 encoded pkcs
#\bMII[-a-zA-Z=;:/0-9+]+
# uuencoded
#[!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_]{40,}
# DNS rr data
#(?:\d+\s+){3}(?:[-+/=.\w]{2,}\s*){1,2}
# encoded-word
=\?[-a-zA-Z0-9"*%]+\?[BQ]\?[^?]{0,75}\?=
# numerator
\bnumer\b(?=.*denom)
# Time Zones
\b(?:Africa|Atlantic|America|Antarctica|Arctic|Asia|Australia|Europe|Indian|Pacific)(?:/[-\w]+)+
\b(?:Africa|Atlantic|America|Antarctica|Asia|Australia|Europe|Indian|Pacific)(?:/\w+)+
# linux kernel info
^(?:bugs|flags|Features)\s+:.*
@@ -667,22 +565,16 @@ PrependWithABINamepsace
# systemd mode
systemd.*?running in system mode \([-+].*\)$
# Lorem
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
# ... Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
# ... You could manually change `(?i)X...` to use `[Xx]...`
# ... or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
(?:(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*)
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
## You could manually change `(?i)X...` to use `[Xx]...`
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
# Lorem
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
# Non-English
# Even repositories expecting pure English content can unintentionally have Non-English content... People will occasionally mistakenly enter [homoglyphs](https://en.wikipedia.org/wiki/Homoglyph) which are essentially typos, and using this pattern will mean check-spelling will not complain about them.
#
# If the content to be checked should be written in English and the only Non-English items will be people's names, then you can consider adding this.
#
# Alternatively, if you're using check-spelling v0.0.25+, and you would like to _check_ the Non-English content for spelling errors, you can. For information on how to do so, see:
# https://docs.check-spelling.dev/Feature:-Configurable-word-characters.html#unicode
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
# highlighted letters
@@ -692,55 +584,34 @@ systemd.*?running in system mode \([-+].*\)$
# This corpus only had capital letters, but you probably want lowercase ones as well.
\b[LN]'+[a-z]{2,}\b
# latex (check-spelling <= 0.0.21)
#\\(?:n(?:ew|ormal|osub)|r(?:enew)|t(?:able(?:of|)|he|itle))(?=[a-z]+)
# latex (check-spelling >= 0.0.22)
\\\w{2,}\{
# American Mathematical Society (AMS) / Doxygen
TeX/AMS
# File extensions
\*\.[+\w]+,
# eslint
"varsIgnorePattern": ".+"
# nolint
nolint:\s*[\w,]+
# Windows short paths
[/\\][^/\\]{5,6}~\d{1,2}(?=[/\\])
# Windows Resources with accelerators
\b[A-Z]&[a-z]+\b(?!;)
# signed off by
(?i)Signed-off-by: .*
# cygwin paths
/cygdrive/[a-zA-Z]/(?:Program Files(?: \(.*?\)| ?)(?:/[-+.~\\/()\w ]+)*|[-+.~\\/()\w])+
[/\\][^/\\]{5,6}~\d{1,2}[/\\]
# in check-spelling@v0.0.22+, printf markers aren't automatically consumed
# printf markers
#(?<!\\)\\[nrt](?=[a-z]{2,})
# alternate printf markers if you run into latex and friends
# alternate markers if you run into latex and friends
#(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*['"`])
# Markdown anchor links
\(#\S*?[a-zA-Z]\S*?\)
# apache
a2(?:en|dis)
# weak e-tag
W/"[^"]+"
# authors/credits
^\*(?: [A-Z](?:\w+|\.)){2,} (?=\[|$)
# the negative lookahead here is to allow catching 'templatesz' as a misspelling
# but to otherwise recognize a Windows path with \templates\foo.template or similar:
#\\(?:necessary|r(?:elease|eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
#\\(?:necessary|r(?:eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b
@@ -750,34 +621,23 @@ W/"[^"]+"
# Compiler flags (Unix, Java/Scala)
# Use if you have things like `-Pdocker` and want to treat them as `docker`
#(?:^|[\t ,>"'`=(#])-(?:(?:J-|)[DPWXY]|[Llf])(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
#(?:^|[\t ,>"'`=(])-(?:(?:J-|)[DPWXY]|[Llf])(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# Compiler flags (Windows / PowerShell)
# This is a subset of the more general compiler flags pattern.
# It avoids matching `-Path` to prevent it from being treated as `ath`
#(?:^|[\t ,"'`=(#])-(?:[DPL](?=[A-Z]{2,})|[WXYlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,}))
#(?:^|[\t ,"'`=(])-(?:[DPL](?=[A-Z]{2,})|[WXYlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,}))
# Compiler flags (linker)
,-B
# libraries
#(?:\b|_)[Ll]ib(?:re(?=office)|)(?!era[lt]|ero|erty|rar(?:i(?:an|es)|y))(?=[a-z])
# iSCSI iqn (approximate regex)
\biqn\.[0-9]{4}-[0-9]{2}(?:[\.-][a-z][a-z0-9]*)*\b
# WWNN/WWPN (NAA identifiers)
\b(?:0x)?10[0-9a-f]{14}\b|\b(?:0x|3)?[25][0-9a-f]{15}\b|\b(?:0x|3)?6[0-9a-f]{31}\b
# curl arguments
\b(?:\\n|)curl(?:\.exe|)(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
\b(?:\\n|)curl(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
# set arguments
\b(?:bash|sh|set)(?:\s+[-+][abefimouxE]{1,2})*\s+[-+][abefimouxE]{3,}(?:\s+[-+][abefimouxE]+)*
\bset(?:\s+-[abefimouxE]{1,2})*\s+-[abefimouxE]{3,}(?:\s+-[abefimouxE]+)*
# tar arguments
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
# macOS temp folders
/var/folders/\w\w/[+\w]+/(?:T|-Caches-)/
# github runner temp folders
/home/runner/work/_temp/[-_/a-z0-9]+

View File

@@ -1,10 +1,8 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-excludes
(?:^|/)(?i)COPYRIGHT
(?:^|/)(?i)LICEN[CS]E
(?:^|/)(?i)third[-_]?party/
(?:^|/)3rdparty/
(?:^|/)dirs$
(?:^|/)generated/
(?:^|/)go\.sum$
(?:^|/)package(?:-lock|)\.json$
(?:^|/)Pipfile$
@@ -12,20 +10,17 @@
(?:^|/)requirements(?:-dev|-doc|-test|)\.txt$
(?:^|/)sources(?:|\.dep)$
(?:^|/)vendor/
(?:^|/|\b)requirements(?:-dev|-doc|-test|)\.txt$
ignore$
Resources/(?!en)
[^/]\.vsdx$
\.a$
\.ai$
\.all-contributorsrc$
\.avi$
\.bmp$
\.bz2$
\.cert?$|\.crt$
\.cer$
\.class$
\.coveragerc$
\.crl$
\.crt$
\.csr$
\.dll$
\.docx?$
@@ -37,6 +32,7 @@ Resources/(?!en)
\.gif$
\.git-blame-ignore-revs$
\.gitattributes$
\.gitignore$
\.gitkeep$
\.graffle$
\.gz$
@@ -45,7 +41,8 @@ Resources/(?!en)
\.ipynb$
\.jar$
\.jks$
\.jpe?g$
\.jpeg$
\.jpg$
\.key$
\.lib$
\.lock$
@@ -53,7 +50,8 @@ Resources/(?!en)
\.min\..
\.mo$
\.mod$
\.mp[34]$
\.mp3$
\.mp4$
\.o$
\.ocf$
\.otf$
@@ -72,7 +70,8 @@ Resources/(?!en)
\.s$
\.sig$
\.so$
\.svgz?$
\.svg$
\.svgz$
\.sys$
\.tar$
\.tgz$
@@ -89,17 +88,22 @@ Resources/(?!en)
\.xpm$
\.xz$
\.zip$
^\.github/actions/spelling/
^\Q.github/workflows/spelling.yml\E$
^\Qbuild/config/release.gdnbaselines\E$
^\Qsrc/host/ft_host/chafa.txt\E$
^\Qsrc/host/ft_uia/run.bat\E$
^\Qsrc/host/runft.bat\E$
^\Qsrc/tools/lnkd/lnkd.bat\E$
^\Qsrc/tools/pixels/pixels.bat\E$
^build/config/
^build/StoreSubmission/
^consolegit2gitfilters\.json$
^dep/
^doc/reference/master-sequence-list\.csv$
^doc/reference/UTF8-torture-test\.txt$
^doc/reference/windows-terminal-logo\.ans$
^NOTICE.md
^oss/.*?/
^oss/
^samples/PixelShaders/Screenshots/
^src/cascadia/TerminalSettingsEditor/SegoeFluentIconList.h$
^src/interactivity/onecore/BgfxEngine\.
^src/renderer/atlas/
^src/renderer/wddmcon/WddmConRenderer\.
@@ -112,6 +116,7 @@ Resources/(?!en)
^src/terminal/parser/ut_parser/run\.bat$
^src/tools/benchcat
^src/tools/ConsoleBench
^src/tools/integrity/dirs$
^src/tools/integrity/packageuwp/ConsoleUWP\.appxSources$
^src/tools/RenderingTests/main\.cpp$
^src/tools/texttests/fira\.txt$
@@ -120,17 +125,5 @@ Resources/(?!en)
^src/types/ut_types/UtilsTests\.cpp$
^tools/ReleaseEngineering/ServicingPipeline\.ps1$
^XamlStyler\.json$
^\.github/actions/spelling/
^\.github/workflows/spelling\d*\.yml$
^\.vsconfig$
^\Qbuild/config/release.gdnbaselines\E$
^\Qdep/WinAppDriver/EULA.rtf\E$
^\Qdoc/reference/windows-terminal-logo.ans\E$
^\Qsrc/host/ft_host/chafa.txt\E$
^\Qsrc/host/ft_uia/run.bat\E$
^\Qsrc/host/runft.bat\E$
^\Qsrc/terminal/parser/ft_fuzzer/run.bat\E$
^\Qsrc/terminal/parser/ft_fuzzwrapper/run.bat\E$
^\Qsrc/tools/lnkd/lnkd.bat\E$
^\Qsrc/tools/pixels/pixels.bat\E$
^\Qsrc/cascadia/ut_app/FzfTests.cpp\E$
ignore$
Resources/(?!en)

View File

@@ -1,19 +1,45 @@
AAAAA
AAAAAAAAAAAAA
AAAAAABBBBBBCCC
AAAAABBBBBBCCC
abcd
abcd
ABCDEFGHIJ
abcdefghijk
ABCDEFGHIJKLMNO
abcdefghijklmnop
ABCDEFGHIJKLMNOPQRS
ABCDEFGHIJKLMNOPQRST
ABCG
ABE
AZZ
BBDM
abf
BBBBB
BBBBBBBB
BBBBBCCC
BBBBCCCCC
BBGGRR
CBN
cbt
Ccc
cch
efg
EFG
efgh
fdw
fesb
ffd
FFFD
EFGh
KLMNOQQQQQQQQQQ
QQQQQQQQQQABCDEFGHIJ
QQQQQQQQQQABCDEFGHIJKLMNOPQRS
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQ
QQQQQQQQQQABCDEFGHIJKLMNOPQRSTQQQQQQQQQQ
QQQQQQQQQQABCDEFGHIJPQRST
QQQQQQQQQQABCDEFGHIJPQRSTQQQQQQQQQQ
qrstuvwxyz
qwerty
qwertyuiopasdfg
YYYYYYYDDDDDDDDDDD
ZAAZZ
ZABBZ
ZBAZZ
ZBBBZ
ZBBZZ
ZYXWVUT
zzf
ZZBBZ
ZZZBB
ZZZBZ
ZZZZZ

File diff suppressed because it is too large Load Diff

View File

@@ -1,498 +1,119 @@
# reject `m_data` as VxWorks defined it and that breaks things if it's used elsewhere
# see [fprime](https://github.com/nasa/fprime/commit/d589f0a25c59ea9a800d851ea84c2f5df02fb529)
# and [Qt](https://github.com/qtproject/qt-solutions/blame/fb7bc42bfcc578ff3fa3b9ca21a41e96eb37c1c7/qtscriptclassic/src/qscriptbuffer_p.h#L46)
#\bm_data\b
# \bm_data\b
# Were you debugging using a framework with `fit()`?
# If you have a framework that uses `it()` for testing and `fit()` for debugging a specific test,
# you might not want to check in code where you skip all the other tests.
# you might not want to check in code where you were debugging w/ `fit()`, in which case, you might want
# to use this:
#\bfit\(
# English does not use a hyphen between adverbs and nouns
# https://twitter.com/nyttypos/status/1894815686192685239
(?:^|\s)[A-Z]?[a-z]+ly-(?=[a-z]{3,})(?:[.,?!]?\s|$)
# Don't use `requires that` + `to be`
# https://twitter.com/nyttypos/status/1894816551435641027
\brequires that \w+\b[^.]+to be\b
# A fully parenthetical sentences period goes inside the parentheses, not outside.
# https://twitter.com/nyttypos/status/1898844061873639490
\([A-Z][a-z]{2,}(?: [a-z]+){3,}\)\.\s
# Complete sentences shouldn't be in the middle of another sentence as a parenthetical.
(?<!\.)(?<!\betc)\.\),
# Complete sentences in parentheticals should not have a space before the period.
\s\.\)(?!.*\}\})
# Should be `HH:MM:SS`
\bHH:SS:MM\b
# Should be `86400` (seconds in a standard day)
\b84600\b(?:.*\bday\b)
# Should probably be `2006-01-02` (yyyy-mm-dd)
# Assuming that the time is being passed to https://go.dev/src/time/format.go
\b2006-02-01\b
# Should probably be `YYYYMMDD`
\b[Yy]{4}[Dd]{2}[Mm]{2}(?!.*[Yy]{4}[Dd]{2}[Mm]{2}).*$
# Should be `a priori` or `and prior`
(?i)(?<!posteriori)\sand priori\s
# Should be `a`
\san (?=(?:[b-df-gj-np-rtv-xz]|h(?!our|sl|tml|ttp)|s(?!sh|vg))[a-z])
# Should only be one of `a`, `an`, or `the`
\b(?:(?:an?|the)\s+){2,}\b
# Should only be `are` or `can`, not both
\b(?:(?:are|can)\s+){2,}\b
# Should probably be `ABCDEFGHIJKLMNOPQRSTUVWXYZ`
(?i)(?!ABCDEFGHIJKLMNOPQRSTUVWXYZ)ABC[A-Z]{21}YZ
# Should be `an`
(?<!\b[Ii] )\bam\b
# Should be `anymore`
# s.b. anymore
\bany more[,.]
# Should be `Ask`
(?:^|[.?]\s+)As\s+[A-Z][a-z]{2,}\s[^.?]*?(?:how|if|wh\w+)\b
# s.b. GitHub
(?<![&*.]|// |\btype )\bGithub\b(?![{)])
# Should be `at one fell swoop`
# and only when talking about killing, not some other completion
# Act 4 Scene 3, Macbeth
# https://www.opensourceshakespeare.org/views/plays/play_view.php?WorkID=macbeth&Act=4&Scene=3&Scope=scene
\bin one fell s[lw]?oop\b
# s.b. GitLab
(?<![&*.]|// |\btype )\bGitlab\b(?![{)])
# Should be `'`
(?i)\b(?:(?:i|s?he|they|what|who|you)[`"]ll|(?:are|ca|did|do|does|ha[ds]|have|is|should|were|wo|would)n[`"]t|(?:s?he|let|that|there|what|where|who)[`"]s|(?:i|they|we|what|who|you)[`"]ve)\b
# Should be `background` / `intro text` / `introduction` / `prologue` unless it's a brand or relates to _subterfuge_
(?i)\bpretext\b
# Should be `bearer`
\b(?<=the )burden(?= of bad news\b)
# Should be `branches`
# ... unless it's really about the meal that replaces breakfast and lunch.
\b[Bb]runches\b
# Should be `briefcase`
\bbrief-case\b
# Should be `by far` or `far and away`
\bby far and away\b
# Should be `can, not only ..., ... also...`
\bcan not only.*can also\b
# Should be `cannot` (or `can't`)
# See https://www.grammarly.com/blog/cannot-or-can-not/
# > Don't use `can not` when you mean `cannot`. The only time you're likely to see `can not` written as separate words is when the word `can` happens to precede some other phrase that happens to start with `not`.
# > `Can't` is a contraction of `cannot`, and it's best suited for informal writing.
# > In formal writing and where contractions are frowned upon, use `cannot`.
# > It is possible to write `can not`, but you generally find it only as part of some other construction, such as `not only . . . but also.`
# - if you encounter such a case, add a pattern for that case to patterns.txt.
\b[Cc]an not\b(?! only\b)
# Should be `chart`
(?i)\bhelm\b.*\bchard\b
# Do not use `(click) here` links
# For more information, see:
# * https://www.w3.org/QA/Tips/noClickHere
# * https://webaim.org/techniques/hypertext/link_text
# * https://granicus.com/blog/why-click-here-links-are-bad/
# * https://heyoka.medium.com/dont-use-click-here-f32f445d1021
(?i)(?:>|\[)(?:(?:click |)here|link|(?:read |)more)(?:</|\]\()
# Including "image of" or "picture of" in alt text is unnecessary.
\balt=['"](?:an? |)(?:image|picture) of
# Alt text should be short
\balt=(?:'[^']{126,}'|"[^"]{126,}")
# Should be `equals` to `is equal to`
\bequals to\b
# Should be `ECMA` 262 (JavaScript)
(?i)\bTS\/EMCA\b|\bEMCA(?: \d|\s*Script)|\bEMCA\b(?=.*\bTS\b)
# Should be `ECMA` 340 (Near Field Communications)
(?i)EMCA[- ]340
# Should be `fall back`
(?<!\ba )(?<!\bthe )\bfallback(?= to(?! ask))\b
# Should be `for`, `for, to` or `to`
\b(?:for to|to for)\b
# Should be `GitHub`
(?<![&*.]|// |\b(?:from|import|type) )\bGithub\b(?![{()])
# Should be `GitLab`
(?<![&*.]|// |\b(?:from|import|type) )\bGitlab\b(?![{()])
# Should probably be `https://`...
# Markdown generally doesn't assume that links are to urls
\]\(www\.\w
# Should be `JavaScript`
# s.b. JavaScript
\bJavascript\b
# Should be `macOS` or `Mac OS X` or ...
# s.b. macOS or Mac OS X or ...
\bMacOS\b
# Should be `Microsoft`
# s.b. Microsoft
\bMicroSoft\b
# Should be `OAuth`
(?:^|[^-/*$])[ '"]oAuth(?: [a-z]|\d+ |[^ a-zA-Z0-9:;_.()])
# Should be `RabbitMQ`
\bRabbitmq\b
# Should be `TensorFlow`
\bTensorflow\b
# Should be `TypeScript`
# s.b. TypeScript
\bTypescript\b
# Should be `another`
\ban[- ]other(?!-)\b
# s.b. another
\ban[- ]other\b
# Should be `case-(in)sensitive`
\bcase (?:in|)sensitive\b
# Should be `coinciding`
\bco-inciding\b
# Should be `deprecation warning(s)`
# s.b. deprecation warning
\b[Dd]epreciation [Ww]arnings?\b
# Should be `greater than`
# s.b. greater than
\bgreater then\b
# Should be `has`
\b[Ii]t only have\b
# Should be `here-in`, `the`, `them`, `this`, `these` or reworded in some other way
\bthe here(?:\.|,| (?!and|defined))
# Should be `going to bed` or `going to a bad`
\bgoing to bad(?!-)\b
# Should be `greater than`
#\bhigher than\b
# Should be `ID` (unless it's a flag/property)
#(?<![-\.])\bId\b(?![(])
# Should be `in front of`
# s.b. in front of
\bin from of\b
# Should be `into`
# s.b. into
# when not phrasal and when `in order to` would be wrong:
# https://thewritepractice.com/into-vs-in-to/
#\sin to\s(?!if\b)
# Should be `use`
\sin used by\b
# Should be `in-depth` if used as an adjective (but `in depth` when used as an adverb)
\bin depth\s(?!rather\b)\w{6,}
# Should be `in-flight` or `on the fly` (unless actually talking about airline flights)
\bon[- ]flight\b(?!=\s+(?:(?:\w{2}|)\d+|availability|booking|computer|data|delay|departure|management|performance|radar|reservation|scheduling|software|status|ticket|time|type|.*(?:hotel|taxi)))
# Should be `is obsolete`
# s.b. is obsolete
\bis obsolescent\b
# Should be `it's` or `its`
# s.b. it's or its
\bits[']
# Should be `its`
\bit's(?= (?:child|only purpose|own(?:er|)|parent|sibling)\b)
# s.b. opt-in
#(?<!\sfor)\sopt in\s
# Should be `for its` (possessive) or `because it is`
\bfor it(?:'s| is)\b
# Should be `log in`
\blogin to the
# Should be `long-standing`
\blong standing\b
# Should be `lose`
(?<=\bwill )loose\b
# `apt-key` is deprecated
# ... instead you should be writing a pair of files:
# ... * the gpg key added to a distinct key ring file based on your project/distro/key...
# ... * the sources.list in a district file -- not simply appended to `/etc/apt/sources.list` -- (there is a newer format [DEB822](https://manpages.debian.org/bookworm/dpkg-dev/deb822.5.en.html)) that references the gpg key.
# Consider:
# ````sh
# curl http://download.something.example.com/$DISTRO/Release.key | \
# gpg --dearmor --yes --output /usr/share/keyrings/something-distro.gpg
# echo "deb [signed-by=/usr/share/keyrings/something-distro.gpg] http://download.something.example.com/repositories/home:/$DISTRO ./" \
# >> /etc/apt/sources.list.d/something-distro.list
# ````
\bapt-key add\b
# Should be `nearby`
\bnear by\b
# Should probably be a person named `Nick` or the abbreviation `NIC`
\bNic\b
# Should be `not supposed`
\bsupposed not\b
# Should probably be `much more`
\bmore much\b
# Should be `perform its`
\bperform it's\b
# Should be `opt-in`
#(?<!\scan|for)(?<!\smust)(?<!\sif)\sopt in\s
# Should be `less than`
# s.b. less than
\bless then\b
# Should be `load balancer`
\b[Ll]oud balancer
# s.b. one of
\bon of\b
# Should be `moot`
\bmute point\b
# Should be `one of`
(?<!-)\bon of\b
# Should be `on the other hand`
\b(?i)on another hand\b
# Reword to `on at runtime` or `enabled at launch`
# The former if you mean it can be changed dynamically.
# The latter if you mean that it can be changed without recompiling but not after the program starts.
\bswitched on runtime\b
# Should be `Of course,`
[?.!]\s+Of course\s(?=[-\w\s]+[.?;!,])
# Most people only have two hands. Reword.
\b(?i)on the third hand\b
# Should be `Open Graph`
# unless talking about a specific Open Graph implementation:
# - Java
# - Node
# - Py
# - Ruby
\bOpenGraph\b
# Should be `OpenShift`
\bOpenshift\b
# Should be `otherwise`
# s.b. otherwise
\bother[- ]wise\b
# Should be `; otherwise` or `. Otherwise`
# https://study.com/learn/lesson/otherwise-in-a-sentence.html
, [Oo]therwise\b
# Should probably be `Otherwise,`
(?<=\. )Otherwise\s
# Should be `or (more|less)`
# s.b. or (more|less)
\bore (?:more|less)\b
# Should be reworded.
# `passthrough` is an adjective
# `pass-through` could be a noun
# `pass through` would be a verb phrase
\b(?i)passthrough(?= an?\b)
# Should be `rather than`
\brather then\b
# Should be `Red Hat`
\bRed[Hh]at\b
# Should be `regardless, ...` or `regardless of (whether)`
\b[Rr]egardless if you\b
# Should be `self-signed`
\bself signed\b
# Should be `SendGrid`
\bSendgrid\b
# Should be `set up` (`setup` is a noun / `set up` is a verb)
\b[Ss]etup(?= (?:an?|the)\b)
# Should be `state`
\bsate(?=\b|[A-Z])|(?<=[a-z])Sate(?=\b|[A-Z])|(?<=[A-Z]{2})Sate(?=\b|[A-Z])
# Should be `no longer needed`
\bno more needed\b(?! than\b)
# Should be `<see|look> below for the`
(?i)\bfind below the\b
# Should be `then any` unless there's a comparison before the `,`
, than any\b
# Should be `did not exist`
\bwere not existent\b
# Should be `nonexistent`
# s.b. nonexistent
\bnon existing\b
# Should be `nonexistent`
\b[Nn]o[nt][- ]existent\b
# Should be `our`
\bspending out time\b
# Should be `@brief` / `@details` / `@param` / `@return` / `@retval`
# s.b. brief / details/ param / return / retval
(?:^\s*|(?:\*|//|/*)\s+`)[\\@](?:breif|(?:detail|detials)|(?:params(?!\.)|prama?)|ret(?:uns?)|retvl)\b
# Should be `more than` or `more, then`
\bmore then\b
# Should be `Pipeline`/`pipeline`
(?:(?<=\b|[A-Z])p|P)ipeLine(?:\b|(?=[A-Z]))
# Should be `preexisting`
# s.b. preexisting
[Pp]re[- ]existing
# Should be `preempt`
# s.b. preempt
[Pp]re[- ]empt\b
# Should be `preemptively`
# s.b. preemptively
[Pp]re[- ]emptively
# Should be `prepopulate`
[Pp]re[- ]populate
# Should be `prerequisite`
[Pp]re[- ]requisite
# Should be `recently changed` or `recent changes`
# s.b. recently changed or recent changes
[Rr]ecent changed
# Should be `reentrancy`
# s.b. reentrancy
[Rr]e[- ]entrancy
# Should be `reentrant`
# s.b. reentrant
[Rr]e[- ]entrant
# Should be `room for`
\brooms for (?!lease|rent|sale)
# Should be `socioeconomic`
# https://dictionary.cambridge.org/us/dictionary/english/socioeconomic
socio-economic
# Should be `strong suit`
\b(?:my|his|her|their) strong suite\b
# Should probably be `temperatures` unless actually talking about thermal drafts (things birds may fly on)
\bthermals\b
# Should be `there are` or `they are` (or `they're`)
(?i)\btheir are\b
# Should be `understand`
# s.b. understand
\bunder stand\b
# Should be `URI` or `uri` unless it refers to a person named `Uri` (or a flag)
#(?<![-\.])\bUri\b(?![(])
# Should be `it uses is`
/\bis uses is\b/
# Should be `uses it as`
(?:^|\. |and )uses is as (?!an?\b|follows|livestock|[^.]+\s+as\b)
# Should be `was`
\bhas been(?= removed in v?\d)
# Should be `where`
\bwere they are\b
# Should be `why`
, way(?= is [^.]*\?)
# should be `vCenter`
\bV[Cc]enter\b
# Should be `VM`
\bVm\b
# Should be `walkthrough(s)`
\bwalk-throughs?\b
# Should be `want`
\bdon't ant\b
# Should be `we'll`
\bwe 'll\b
# Should be `whereas`
\bwhere as\b
# Should be `WinGet`
\bWinget\b
# Should be `without` (unless `out` is a modifier of the next word)
\bwith out\b(?!-)
# Should be `work around`
\b[Ww]orkaround(?= an?\b)
# Should be `workarounds`
# s.b. workarounds
#\bwork[- ]arounds\b
# Should be `workaround`
# s.b. workaround
(?:(?:[Aa]|[Tt]he|ugly)\swork[- ]around\b|\swork[- ]around\s+for)
# Should be `workaround`
\b[Ww]alk[- ]around\b
# Should be `worst`
(?i)worse-case
# Should be `you are not` or reworded
\byour not\b
# Should be `(coarse|fine)-grained`
# s.b. (coarse|fine)-grained
\b(?:coarse|fine) grained\b
# Homoglyph (Cyrillic) should be `A`/`B`/`C`/`E`/`H`/`I`/`I`/`J`/`K`/`M`/`O`/`P`/`S`/`T`/`Y`
# It's possible that your content is intentionally mixing Cyrillic and Latin scripts, but if it isn't, you definitely want to correct this.
(?<=[A-Z]{2})[АВСЕНІӀЈКМОРЅТУ]|[АВСЕНІӀЈКМОРЅТУ](?=[A-Z]+(?:\b|[a-z]+)|[a-z]+(?:[^a-z]|$))
# s.b. neither/nor -- or reword
#\bnot\b[^.?!"/(]+\bnor\b
# Homoglyph (Cyrillic) should be `a`/`b`/`c`/`e`/`o`/`p`/`x`/`y`
# It's possible that your content is intentionally mixing Cyrillic and Latin scripts, but if it isn't, you definitely want to correct this.
[авсеорху](?=[A-Za-z]{2,})|(?<=[A-Za-z]{2})[авсеорху]|(?<=[A-Za-z])[авсеорху](?=[A-Za-z])
# probably a double negative
# s.b. neither/nor (plus rewording the beginning)
\bnot\b[^.?!"/]*\bneither\b[^.?!"/(]*\bnor\b
# Should be `neither/nor` -- or reword
#(?!<do )\bnot\b([^.?!"/(](?!neither|,.*?,))+\bnor\b
# Should be `neither/nor` (plus rewording the beginning)
# This is probably a double negative...
\bnot\b[^.?!"/(]*\bneither\b[^.?!"/(]*\bnor\b
# In English, duplicated words are generally mistakes
# There are a few exceptions (e.g. "that that").
# If the highlighted doubled word pair is in:
# * code, write a pattern to mask it.
# * prose, have someone read the English before you dismiss this error.
# In English, it is generally wrong to have the same word twice in a row without punctuation.
# Duplicated words are generally mistakes.
# There are a few exceptions where it is acceptable (e.g. "that that").
# If the highlighted doubled word pair is in a code snippet, you can write a pattern to mask it.
# If the highlighted doubled word pair is in prose, have someone read the English before you dismiss this error.
\s([A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})\s\g{-1}\s

View File

@@ -1,165 +1,5 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns
# Windows accelerators
\b[A-Z][a-z]*&[a-z]+(?!;)\b
# charsets.hpp
\{ L.*\}, // (?:Cyrillic|Greek|Hebrew).*
# Screen buffer tests
\bQQ[A-Z]+\s*[A-Z]*Q+\b
# Unicode references
(?<=\W)(?:U\+?|)[0-9A-F]+b?\b
# Verify
VERIFY_IS_TRUE\(.*\)
# TEST_METHOD(ApiScrollConsoleScreenBufferW)
\bZ[A-Z]+$
# TerminalApiTest
stateMachine\.ProcessString\(L".*"
# bundles
[0-9a-z]+\\?\.msixbundle
# text file names
"[a-z]+\.txt"
# Checksum
L"[0-9A-F]{4}"
# Direct 2D/3D
\b(?:d[23]d(?=[a-z])|D[23]D(?=[A-Z]))
# x86/x64
(?<=[a-z])x(?:86|64)
# Windows Resources with accelerators
\b[A-Z]&[a-z]+\b(?!;)
# Automatically suggested patterns
# hit-count: 3904 file-count: 577
# IServiceProvider / isAThing
(?:(?:\b|_|(?<=[a-z]))[IT]|(?:\b|_)(?:nsI|isA))(?=(?:[A-Z][a-z]{2,})+(?:[A-Z\d]|\b))
# hit-count: 2437 file-count: 826
# #includes
^\s*#include\s*(?:<.*?>|".*?")
# hit-count: 1131 file-count: 326
# C# includes
^\s*using [^;]+;
# hit-count: 128 file-count: 47
# C network byte conversions
(?:\d|\bh)to(?!ken)(?=[a-z])|to(?=[adhiklpun]\()
# hit-count: 53 file-count: 10
# ANSI color codes
(?:\\(?:u00|x)1[Bb]|\\03[1-7]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+)*m
# hit-count: 45 file-count: 29
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# hit-count: 30 file-count: 19
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hit-count: 17 file-count: 7
# File extensions
\*\.[+\w]+,
# hit-count: 15 file-count: 9
# Markdown anchor links
\(#\S*?[a-zA-Z]\S*?\)
# hit-count: 14 file-count: 8
# hex runs
\b[0-9a-fA-F]{16,}\b
# hit-count: 12 file-count: 8
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|%23|&H)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
# hit-count: 12 file-count: 7
# tar arguments
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
# hit-count: 9 file-count: 6
# Repeated letters
\b([a-z])\g{-1}{2,}\b
# hit-count: 8 file-count: 2
# regex choice
\(\?:[^)]+\|[^)]+\)
# hit-count: 8 file-count: 1
# latex (check-spelling >= 0.0.22)
\\\w{2,}\{
# hit-count: 7 file-count: 4
# Python string prefix / binary prefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!['"])\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)['"](?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# hit-count: 5 file-count: 3
# Alternatively, if you're using check-spelling v0.0.25+, and you would like to _check_ the Non-English content for spelling errors, you can. For information on how to do so, see:
# https://docs.check-spelling.dev/Feature:-Configurable-word-characters.html#unicode
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
# hit-count: 3 file-count: 3
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@._]{3,}
# hit-count: 2 file-count: 2
# Alternative printf
# %s
%(?:s(?=[a-z]{2,}))(?!%)(?=[_a-zA-Z]+(?!%[^s])\b)(?=.*?['"])
# hit-count: 2 file-count: 1
# kubernetes crd patterns
^\s*pattern: .*$
# hit-count: 1 file-count: 1
# css fonts
\bfont(?:-family|):[^;}]+
# hit-count: 1 file-count: 1
# microsoft
\b(?:https?://|)(?:(?:(?:blogs|download\.visualstudio|docs|msdn2?|research)\.|)microsoft|blogs\.msdn)\.co(?:m|\.\w\w)/[-_a-zA-Z0-9()=./%]*
# hit-count: 1 file-count: 1
# Punycode
\bxn--[-0-9a-z]+
# hit-count: 1 file-count: 1
# sha-... -- uses a fancy capture
(\\?['"]|&quot;)[0-9a-f]{40,}\g{-1}
# hit-count: 1 file-count: 1
# Docker images
^\s*(?i)FROM\s+\S+:\S+(?:\s+AS\s+\S+|)
# hit-count: 1 file-count: 1
# WWNN/WWPN (NAA identifiers)
\b(?:0x)?10[0-9a-f]{14}\b|\b(?:0x|3)?[25][0-9a-f]{15}\b|\b(?:0x|3)?6[0-9a-f]{31}\b
# hit-count: 1 file-count: 1
# curl arguments
\b(?:\\n|)curl(?:\.exe|)(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
# hit-count: 1 file-count: 1
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
# bug in check-spelling v0.0.24 (fixed later)
\bok'd\b
https?://\S+
[Pp]ublicKeyToken="?[0-9a-fA-F]{16}"?
(?:[{"]|UniqueIdentifier>)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:[}"]|</UniqueIdentifier)
@@ -182,7 +22,6 @@ vcvars\w*
ROY\sG\.\sBIV
!(?:(?i)ESC)!\[
!(?:(?i)CSI)!(?:\d+(?:;\d+|)m|[ABCDF])
(?i)rgb:[a-z0-9]{2,4}/[a-z0-9]{2,4}/[a-z0-9]{2,4}
# SSE intrinsics like "_mm_subs_epu16"
\b_mm(?:|256|512)_\w+\b
@@ -190,11 +29,24 @@ ROY\sG\.\sBIV
# ARM NEON intrinsics like "vsubq_u16"
\bv\w+_[fsu](?:8|16|32|64)\b
# color floating numbers
0x[0-9a-f](?:\.[0-9a-f]*p)[-+]\d+f
# AppX package
_\d[0-9a-z]{12}['\.]
# string test
equals_insensitive_ascii\("\w+", "\w+"
# Automatically suggested patterns
# hit-count: 3788 file-count: 599
# IServiceProvider / isAThing
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
# hit-count: 314 file-count: 21
# hex runs
\b[0-9a-fA-F]{16,}\b
# hit-count: 47 file-count: 11
# special cased printf markers
\\r\\n(?=[a-z])|(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*(?:<.*['"`]|"(?:[;,]|\);)$|\) \+$))
@@ -202,43 +54,98 @@ equals_insensitive_ascii\("\w+", "\w+"
# ConsoleArgumentsTests
--headless\\.*?"
# hit-count: 109 file-count: 62
# Compiler flags (Unix, Java/Scala)
# Use if you have things like `-Pdocker` and want to treat them as `docker`
(?:^|[\t ,>"'`=(])-(?:D(?=[A-Z])|[WX]|f(?=[ms]))(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
# hit-count: 60 file-count: 35
# version suffix <word>v#
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
# hit-count: 2 file-count: 2
# This does not cover multiline strings, if your repository has them,
# you'll want to remove the `(?=.*?")` suffix.
# The `(?=.*?")` suffix should limit the false positives rate
# printf
%(?:s)(?!ize)(?=[a-z]{2,})
# hit-count: 16 file-count: 10
# uuid:
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
# hit-count: 13 file-count: 4
# Non-English
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
# hit-count: 7 file-count: 5
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
# hit-count: 7 file-count: 1
# regex choice
\(\?:[^)]+\|[^)]+\)
# hit-count: 4 file-count: 4
# tar arguments
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
# hit-count: 4 file-count: 1
# ANSI color codes
(?:\\(?:u00|x)1[Bb]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+|)m
# hit-count: 4 file-count: 1
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
## You could manually change `(?i)X...` to use `[Xx]...`
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
# Lorem
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
# hit-count: 3 file-count: 3
# mailto urls
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
# hit-count: 2 file-count: 1
# Python string prefix / binary prefix
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
# hit-count: 1 file-count: 1
# Punycode
\bxn--[-0-9a-z]+
# hit-count: 1 file-count: 1
# latex (check-spelling >= 0.0.22)
\\\w{2,}\{
# hit-count: 1 file-count: 1
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
# Questionably acceptable forms of `in to`
# Personally, I prefer `log into`, but people object
# https://www.tprteaching.com/log-into-log-in-to-login/
\b(?:(?:[Ll]og(?:g(?=[a-z])|)|[Ss]ign)(?:ed|ing)?) in to\b
\b(?:[Ll]og|[Ss]ign) in to\b
# to opt in
\bto opt in\b
# pass(ed|ing) in
\bpass(?:ed|ing) in\b
# acceptable duplicates
# ls directory listings
[-bcdlpsw](?:[-r][-w][-SsTtx]){3}[\.+*]?\s+\d+\s+\S+\s+\S+\s+[.\d]+(?:[KMGT]|)\s+
[-bcdlpsw](?:[-r][-w][-Ssx]){3}\s+\d+\s+\S+\s+\S+\s+\d+\s+
# mount
\bmount\s+-t\s+(\w+)\s+\g{-1}\b
# C/idl types, repeated CSS values, + English ...
\s(auto|buffalo|center|div|Guid|GUID|inherit|long|LONG|none|normal|solid|that|thin|transparent|very)(?: \g{-1})+\s
# C enum and struct
\b(?:enum|struct)\s+(\w+)\s+\g{-1}\b
# C types and repeated CSS values
\s(auto|center|div|Guid|inherit|long|LONG|none|normal|solid|that|thin|transparent|very)(?: \g{-1})+\s
# C struct
\bstruct\s+(\w+)\s+\g{-1}\b
# go templates
\s(\w+)\s+\g{-1}\s+\`(?:graphql|inject|json|yaml):
# doxygen / javadoc / .net
(?:[\\@](?:brief|defgroup|groupname|link|t?param|return|retval)|(?:public|private|\[Parameter(?:\(.+\)|)\])(?:\s+(?:static|override|readonly|required|virtual))*)(?:\s+\{\w+\}|)\s+(\w+)\s+\g{-1}\s
# macOS file path
(?:Contents\W+|(?!iOS)/)MacOS\b
# Python package registry has incorrect spelling for macOS / Mac OS X
"Operating System :: MacOS :: MacOS X"
# "company" in Germany
\bGmbH\b
# IntelliJ
\bIntelliJ\b
(?:[\\@](?:brief|groupname|t?param|return|retval)|(?:public|private|\[Parameter(?:\(.+\)|)\])(?:\s+static|\s+override|\s+readonly)*)(?:\s+\{\w+\}|)\s+(\w+)\s+\g{-1}\s
# Commit message -- Signed-off-by and friends
^\s*(?:(?:Based-on-patch|Co-authored|Helped|Mentored|Reported|Reviewed|Signed-off)-by|Thanks-to): (?:[^<]*<[^>]*>|[^<]*)\s*$

View File

@@ -1,25 +1,13 @@
^attache$
^attacher$
^attachers$
^bellow?$
^bellow$
benefitting
occurences?
^dependan.*
^develope$
^developement$
^developpe
^Devers?$
^devex
^devide
^Devinn?[ae]
^devisal
^devisor
^diables?$
^oer$
Sorce
^[Ss]pae.*
^Teh$
^untill$
^untilling$
^venders?$
^wether.*

View File

@@ -8,7 +8,7 @@ where:
configuration:
resourceManagementConfiguration:
scheduledSearches:
- description: '"Needs-Author-Feedback" and "No-Recent-Activity" issues are closed after 3 days of inactivity'
- description:
frequencies:
- hourly:
hour: 3
@@ -23,7 +23,7 @@ configuration:
days: 3
actions:
- closeIssue
- description: '"Needs-Author-Feedback" issues are labelled "No-Recent-Activity" after 4 days of inactivity'
- description:
frequencies:
- hourly:
hour: 3
@@ -41,7 +41,7 @@ configuration:
label: No-Recent-Activity
- addReply:
reply: This issue has been automatically marked as stale because it has been marked as requiring author feedback but has not had any activity for **4 days**. It will be closed if no further activity occurs **within 3 days of this comment**.
- description: '"Resolution-Duplicate" issues are closed after 1 day of inactivity'
- description:
frequencies:
- hourly:
hour: 3
@@ -56,7 +56,7 @@ configuration:
- addReply:
reply: This issue has been marked as duplicate and has not had any activity for **1 day**. It will be closed for housekeeping purposes.
- closeIssue
- description: '"Needs-Author-Feedback" and "No-Recent-Activity" PRs are closed after 7 days of inactivity'
- description:
frequencies:
- hourly:
hour: 3
@@ -71,7 +71,7 @@ configuration:
days: 7
actions:
- closeIssue
- description: Add "No-Recent-Activity" label to PRs with "Needs-Author-Feedback" label after 7 days of inactivity
- description:
frequencies:
- hourly:
hour: 3
@@ -90,8 +90,7 @@ configuration:
- addReply:
reply: This pull request has been automatically marked as stale because it has been marked as requiring author feedback but has not had any activity for **7 days**. It will be closed if no further activity occurs **within 7 days of this comment**.
eventResponderTasks:
- description: Add "Needs-Triage" to new issues
if:
- if:
- payloadType: Issues
- or:
- and:
@@ -103,8 +102,8 @@ configuration:
then:
- addLabel:
label: Needs-Triage
- description: Replace "Needs-Author-Feedback" with "Needs-Attention" when author comments
if:
description:
- if:
- payloadType: Issue_Comment
- isAction:
action: Created
@@ -117,8 +116,8 @@ configuration:
label: Needs-Attention
- removeLabel:
label: Needs-Author-Feedback
- description: Remove "No-Recent-Activity" when closing an issue
if:
description:
- if:
- payloadType: Issues
- not:
isAction:
@@ -128,16 +127,16 @@ configuration:
then:
- removeLabel:
label: No-Recent-Activity
- description: Remove "No-Recent-Activity" when someone comments on an issue
if:
description:
- if:
- payloadType: Issue_Comment
- hasLabel:
label: No-Recent-Activity
then:
- removeLabel:
label: No-Recent-Activity
- description: Add "Needs-Author-Feedback" when changes are requested on a PR
if:
description:
- if:
- payloadType: Pull_Request_Review
- isAction:
action: Submitted
@@ -146,8 +145,8 @@ configuration:
then:
- addLabel:
label: Needs-Author-Feedback
- description: Remove "Needs-Author-Feedback" when author performs activity on their PR
if:
description:
- if:
- payloadType: Pull_Request
- isActivitySender:
issueAuthor: True
@@ -159,8 +158,8 @@ configuration:
then:
- removeLabel:
label: Needs-Author-Feedback
- description: Remove "Needs-Author-Feedback" when author comments on their issue
if:
description:
- if:
- payloadType: Issue_Comment
- isActivitySender:
issueAuthor: True
@@ -169,8 +168,8 @@ configuration:
then:
- removeLabel:
label: Needs-Author-Feedback
- description: Remove "Needs-Author-Feedback" when the author reviews the PR
if:
description:
- if:
- payloadType: Pull_Request_Review
- isActivitySender:
issueAuthor: True
@@ -179,8 +178,8 @@ configuration:
then:
- removeLabel:
label: Needs-Author-Feedback
- description: Remove "No-Recent-Activity"" when activity occurs on the PR (aside from closing it)
if:
description:
- if:
- payloadType: Pull_Request
- not:
isAction:
@@ -190,39 +189,39 @@ configuration:
then:
- removeLabel:
label: No-Recent-Activity
- description: Remove "No-Recent-Activity" when someone comments on the PR
if:
description:
- if:
- payloadType: Issue_Comment
- hasLabel:
label: No-Recent-Activity
then:
- removeLabel:
label: No-Recent-Activity
- description: Remove "No-Recent-Activity" when someone reviews the PR
if:
description:
- if:
- payloadType: Pull_Request_Review
- hasLabel:
label: No-Recent-Activity
then:
- removeLabel:
label: No-Recent-Activity
- description: Enable auto-merge on PRs with the "AutoMerge" label
if:
description:
- if:
- payloadType: Pull_Request
- hasLabel:
label: AutoMerge
then:
- enableAutoMerge:
mergeMethod: Squash
- description: Disable auto-merge on PRs when the "AutoMerge" label is removed
if:
description:
- if:
- payloadType: Pull_Request
- labelRemoved:
label: AutoMerge
then:
- disableAutoMerge
- description: Add "Needs-Tag-Fix" label to issues without an Area, Issue, or Product label
if:
description:
- if:
- payloadType: Issues
- or:
- and:
@@ -239,45 +238,15 @@ configuration:
- not:
hasLabel:
label: Area-Accessibility
- not:
hasLabel:
label: Area-AtlasEngine
- not:
hasLabel:
label: Area-AzureShell
- not:
hasLabel:
label: Area-Build
- not:
hasLabel:
label: Area-Chat
- not:
hasLabel:
label: Area-CmdPal
- not:
hasLabel:
label: Area-CodeHealth
- not:
hasLabel:
label: Area-Commandline
- not:
hasLabel:
label: Area-CookedRead
- not:
hasLabel:
label: Area-DefApp
- not:
hasLabel:
label: Area-Extensibility
- not:
hasLabel:
label: Area-Fonts
- not:
hasLabel:
label: Area-GroupPolicy
- not:
hasLabel:
label: Area-i18n
- not:
hasLabel:
label: Area-Input
@@ -287,45 +256,21 @@ configuration:
- not:
hasLabel:
label: Area-Interop
- not:
hasLabel:
label: Area-Localization
- not:
hasLabel:
label: Area-Output
- not:
hasLabel:
label: Area-Performance
- not:
hasLabel:
label: Area-Portable
- not:
hasLabel:
label: Area-Quality
- not:
hasLabel:
label: Area-Remoting
- not:
hasLabel:
label: Area-Rendering
- not:
hasLabel:
label: Area-Schema
- not:
hasLabel:
label: Area-Server
- not:
hasLabel:
label: Area-Settings
- not:
hasLabel:
label: Area-SettingsUI
- not:
hasLabel:
label: Area-ShellExtension
- not:
hasLabel:
label: Area-Suggestions
- not:
hasLabel:
label: Area-TerminalConnection
@@ -334,19 +279,49 @@ configuration:
label: Area-TerminalControl
- not:
hasLabel:
label: Area-Theming
- not:
hasLabel:
label: Area-UserInterface
label: Area-User Interface
- not:
hasLabel:
label: Area-VT
- not:
hasLabel:
label: Area-Windowing
label: Area-CodeHealth
- not:
hasLabel:
label: Area-Quality
- not:
hasLabel:
label: Area-AzureShell
- not:
hasLabel:
label: Area-Schema
- not:
hasLabel:
label: Area-Commandline
- not:
hasLabel:
label: Area-ShellExtension
- not:
hasLabel:
label: Area-WPFControl
- not:
hasLabel:
label: Area-Settings UI
- not:
hasLabel:
label: Area-DefApp
- not:
hasLabel:
label: Area-Remoting
- not:
hasLabel:
label: Area-Windowing
- not:
hasLabel:
label: Area-Theming
- not:
hasLabel:
label: Area-Localization
- and:
- not:
hasLabel:
@@ -433,8 +408,8 @@ configuration:
then:
- addLabel:
label: Needs-Tag-Fix
- description: Remove "Needs-Tag-Fix" label when an issue is tagged with an Area, Issue, and Product label
if:
description:
- if:
- payloadType: Issues
- and:
- isLabeled
@@ -442,117 +417,66 @@ configuration:
label: Needs-Tag-Fix
- and:
- or:
- not:
hasLabel:
label: Area-Accessibility
- not:
hasLabel:
label: Area-AtlasEngine
- not:
hasLabel:
label: Area-AzureShell
- not:
hasLabel:
label: Area-Build
- not:
hasLabel:
label: Area-Chat
- not:
hasLabel:
label: Area-CmdPal
- not:
hasLabel:
label: Area-CodeHealth
- not:
hasLabel:
label: Area-Commandline
- not:
hasLabel:
label: Area-CookedRead
- not:
hasLabel:
label: Area-DefApp
- not:
hasLabel:
label: Area-Extensibility
- not:
hasLabel:
label: Area-Fonts
- not:
hasLabel:
label: Area-GroupPolicy
- not:
hasLabel:
label: Area-i18n
- not:
hasLabel:
label: Area-Input
- not:
hasLabel:
label: Area-Interaction
- not:
hasLabel:
label: Area-Interop
- not:
hasLabel:
label: Area-Localization
- not:
hasLabel:
label: Area-Output
- not:
hasLabel:
label: Area-Performance
- not:
hasLabel:
label: Area-Portable
- not:
hasLabel:
label: Area-Quality
- not:
hasLabel:
label: Area-Remoting
- not:
hasLabel:
label: Area-Rendering
- not:
hasLabel:
label: Area-Schema
- not:
hasLabel:
label: Area-Server
- not:
hasLabel:
label: Area-Settings
- not:
hasLabel:
label: Area-SettingsUI
- not:
hasLabel:
label: Area-ShellExtension
- not:
hasLabel:
label: Area-Suggestions
- not:
hasLabel:
label: Area-TerminalConnection
- not:
hasLabel:
label: Area-TerminalControl
- not:
hasLabel:
label: Area-Theming
- not:
hasLabel:
label: Area-UserInterface
- not:
hasLabel:
label: Area-VT
- not:
hasLabel:
label: Area-Windowing
- not:
hasLabel:
label: Area-WPFControl
- hasLabel:
label: Area-Accessibility
- hasLabel:
label: Area-Build
- hasLabel:
label: Area-Extensibility
- hasLabel:
label: Area-Fonts
- hasLabel:
label: Area-Input
- hasLabel:
label: Area-Interaction
- hasLabel:
label: Area-Interop
- hasLabel:
label: Area-Output
- hasLabel:
label: Area-Performance
- hasLabel:
label: Area-Rendering
- hasLabel:
label: Area-Server
- hasLabel:
label: Area-Settings
- hasLabel:
label: Area-TerminalConnection
- hasLabel:
label: Area-TerminalControl
- hasLabel:
label: Area-User Interface
- hasLabel:
label: Area-VT
- hasLabel:
label: Area-CodeHealth
- hasLabel:
label: Area-Quality
- hasLabel:
label: Area-Schema
- hasLabel:
label: Area-AzureShell
- hasLabel:
label: Area-Commandline
- hasLabel:
label: Area-ShellExtension
- hasLabel:
label: Area-WPFControl
- hasLabel:
label: Area-Settings UI
- hasLabel:
label: Area-DefApp
- hasLabel:
label: Area-Localization
- hasLabel:
label: Area-Windowing
- hasLabel:
label: Area-Theming
- hasLabel:
label: Area-AtlasEngine
- hasLabel:
label: Area-CmdPal
- or:
- hasLabel:
label: Issue-Bug
@@ -609,14 +533,14 @@ configuration:
then:
- removeLabel:
label: Needs-Tag-Fix
- description: Add "In-PR" label to issues that are referenced in a PR
if:
description:
- if:
- payloadType: Pull_Request
then:
- inPrLabel:
label: In-PR
- description: Remove "Needs-Tag-Fix" label when an issue also has the "Resolution-Duplicate" label
if:
description:
- if:
- payloadType: Issues
- hasLabel:
label: Needs-Tag-Fix
@@ -625,8 +549,8 @@ configuration:
then:
- removeLabel:
label: Needs-Tag-Fix
- description: Close issues that are opened and have the template title
if:
description:
- if:
- payloadType: Issues
- or:
- titleContains:
@@ -652,8 +576,8 @@ configuration:
label: Needs-Author-Feedback
- addReply:
reply: Hi! Thanks for attempting to open an issue. Unfortunately, your title wasn't changed from the original template which makes it very hard for us to track and triage. You are welcome to fix up the title and try again with a new issue.
- description: Close issues that are opened and have no body
if:
description:
- if:
- payloadType: Issues
- or:
- isAction:
@@ -671,8 +595,8 @@ configuration:
label: Needs-Author-Feedback
- addReply:
reply: "Hi! Thanks for attempting to open an issue. Unfortunately, you didn't write anything in the body which makes it impossible to understand your concern. You are welcome to fix up the issue and try again by opening another issue with the body filled out. "
- description: Request a review from the team when a PR is labeled "Needs-Second"
if:
description:
- if:
- payloadType: Pull_Request
- isLabeled
- hasLabel:
@@ -689,8 +613,8 @@ configuration:
reviewer: dhowett
- requestReview:
reviewer: lhecker
- description: Remove "Needs-Second" label when a PR is reviewed
if:
description:
- if:
- payloadType: Pull_Request_Review
- not: isOpen
- hasLabel:
@@ -698,8 +622,8 @@ configuration:
then:
- removeLabel:
label: Needs-Second
- description: Remove "Help-Wanted" label from issues that are in a PR
if:
description:
- if:
- payloadType: Issues
- hasLabel:
label: In-PR
@@ -709,8 +633,8 @@ configuration:
then:
- removeLabel:
label: Help-Wanted
- description: Comments with "/dup", "/dupe", or "/duplicate" will close the issue as a duplicate and remove "Needs-" labels
if:
description:
- if:
- payloadType: Issue_Comment
- commentContains:
pattern: '\/dup(licate|e)?(\s+of)?\s+\#[\d]+'
@@ -738,8 +662,8 @@ configuration:
label: Needs-Repro
- removeLabel:
label: Needs-Second
- description: Comments with "/feedback" will direct people to Feedback Hub
if:
description:
- if:
- payloadType: Issue_Comment
- commentContains:
pattern: '\/feedback'
@@ -756,13 +680,13 @@ configuration:
Hi there!<br><br>Can you please send us feedback with the [Feedback Hub](https://support.microsoft.com/en-us/windows/send-feedback-to-microsoft-with-the-feedback-hub-app-f59187f8-8739-22d6-ba93-f66612949332) with this issue? Make sure to click the "Start recording" button, then reproduce the issue before submitting the feedback. Once it's submitted, paste the link here so we can more easily find your crash information on the back end?<br><br>Thanks!<br><br>![image](https://user-images.githubusercontent.com/18356694/140811502-a068f78b-89d2-4587-925a-73e19652b830.png)<br><br>![image](https://user-images.githubusercontent.com/18356694/140811557-cdc22a0f-fa6a-4f6a-953e-73b51f5548a3.png)<br><br>![image](https://user-images.githubusercontent.com/18221333/62478649-6de55400-b760-11e9-806e-5aab7e085a9f.png)
- addLabel:
label: Needs-Author-Feedback
- description: Comments clean the email reply
if:
description:
- if:
- payloadType: Issue_Comment
then:
- cleanEmailReply
- description: Sync labels when a PR event occurs
if:
description:
- if:
- payloadType: Pull_Request
then:
- labelSync:
@@ -777,8 +701,8 @@ configuration:
pattern: Severity-
- labelSync:
pattern: Impact-
- description: Comments with "/dup", "/dupe", or "/duplicate" targeting another repo will close the issue as a duplicate and remove "Needs-" labels
if:
description:
- if:
- payloadType: Issue_Comment
- commentContains:
pattern: '\/dup(licate|e)?(\s+of)?\s+https'
@@ -806,8 +730,8 @@ configuration:
label: Needs-Repro
- removeLabel:
label: Needs-Second
- description: Comments with "/?" will replace the "Needs-Attention" label with "Needs-Author-Feedback"
if:
description:
- if:
- payloadType: Issue_Comment
- commentContains:
pattern: /?
@@ -822,5 +746,6 @@ configuration:
label: Needs-Attention
- addLabel:
label: Needs-Author-Feedback
description:
onFailure:
onSuccess:

View File

@@ -13,7 +13,7 @@ jobs:
name: Add issue to project
runs-on: ubuntu-latest
steps:
- uses: actions/add-to-project@v1.0.2
- uses: actions/add-to-project@v1.0.1
with:
project-url: https://github.com/orgs/microsoft/projects/159
github-token: ${{ secrets.ADD_TO_PROJECT_PAT }}

33
.github/workflows/similarIssues.yml vendored Normal file
View File

@@ -0,0 +1,33 @@
name: GitGudSimilarIssues comments
on:
issues:
types: [opened]
jobs:
getSimilarIssues:
runs-on: ubuntu-latest
outputs:
message: ${{ steps.getBody.outputs.message }}
steps:
- id: getBody
uses: craigloewen-msft/GitGudSimilarIssues@main
with:
issueTitle: ${{ github.event.issue.title }}
issueBody: ${{ github.event.issue.body }}
repo: ${{ github.repository }}
similaritytolerance: "0.75"
add-comment:
needs: getSimilarIssues
runs-on: ubuntu-latest
permissions:
issues: write
if: needs.getSimilarIssues.outputs.message != ''
steps:
- name: Add comment
run: gh issue comment "$NUMBER" --repo "$REPO" --body "$BODY"
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
NUMBER: ${{ github.event.issue.number }}
REPO: ${{ github.repository }}
BODY: ${{ needs.getSimilarIssues.outputs.message }}

View File

@@ -34,14 +34,14 @@ name: Spell checking
#
# For background, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-with-deploy-key
# SARIF reporting
# Sarif reporting
#
# Access to SARIF reports is generally restricted (by GitHub) to members of the repository.
# Access to Sarif reports is generally restricted (by GitHub) to members of the repository.
#
# Requires enabling `security-events: write`
# and configuring the action with `use_sarif: 1`
#
# For information on the feature, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-SARIF-output
# For information on the feature, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Sarif-output
# Minimal workflow structure:
#
@@ -60,23 +60,23 @@ name: Spell checking
on:
push:
branches:
- "**"
- "**"
tags-ignore:
- "**"
- "**"
pull_request_target:
branches:
- "**"
- "**"
types:
- "opened"
- "reopened"
- "synchronize"
- 'opened'
- 'reopened'
- 'synchronize'
issue_comment:
types:
- "created"
- 'created'
jobs:
spelling:
name: Check Spelling
name: Spell checking
permissions:
contents: read
pull-requests: read
@@ -91,56 +91,52 @@ jobs:
# note: If you use only_check_changed_files, you do not want cancel-in-progress
cancel-in-progress: true
steps:
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
checkout: true
check_file_names: 1
spell_check_this: microsoft/terminal@main
post_comment: 0
use_magic_file: 1
report-timing: 1
warnings: bad-regex,binary-file,deprecated-feature,ignored-expect-variant,large-file,limited-references,no-newline-at-eof,noisy-file,non-alpha-in-dictionary,token-is-substring,unexpected-line-ending,whitespace-in-dictionary,minified-file,unsupported-configuration,no-files-to-check,unclosed-block-ignore-begin,unclosed-block-ignore-end
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
use_sarif: 1
check_extra_dictionaries: ""
dictionary_source_prefixes: >
{
"cspell": "https://raw.githubusercontent.com/check-spelling/cspell-dicts/v20241114/dictionaries/"
}
extra_dictionaries: |
cspell:software-terms/softwareTerms.txt
cspell:cpp/stdlib-cpp.txt
cspell:cpp/stdlib-c.txt
cspell:python/python/python-lib.txt
cspell:php/php.txt
cspell:node/node.txt
cspell:dart/dart.txt
cspell:filetypes/filetypes.txt
cspell:java/java.txt
cspell:css/css.txt
cspell:dotnet/dotnet.txt
cspell:npm/npm.txt
cspell:fullstack/fullstack.txt
cspell:java/java-terms.txt
cspell:r/r.txt
cspell:golang/go.txt
cspell:cpp/stdlib-cmath.txt
cspell:typescript/typescript.txt
cspell:html/html.txt
cspell:cpp/compiler-msvc.txt
cspell:django/django.txt
cspell:aws/aws.txt
cspell:python/common/extra.txt
cspell:cpp/ecosystem.txt
cspell:cpp/lang-keywords.txt
cspell:csharp/csharp.txt
cspell:cpp/compiler-clang-attributes.txt
cspell:python/python/python.txt
cspell:mnemonics/mnemonics.txt
cspell:powershell/powershell.txt
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@v0.0.22
with:
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
checkout: true
check_file_names: 1
spell_check_this: microsoft/terminal@main
post_comment: 0
use_magic_file: 1
report-timing: 1
warnings: bad-regex,binary-file,deprecated-feature,ignored-expect-variant,large-file,limited-references,no-newline-at-eof,noisy-file,non-alpha-in-dictionary,token-is-substring,unexpected-line-ending,whitespace-in-dictionary,minified-file,unsupported-configuration,no-files-to-check
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
use_sarif: ${{ (!github.event.pull_request || (github.event.pull_request.head.repo.full_name == github.repository)) && 1 }}
extra_dictionary_limit: 20
extra_dictionaries:
cspell:software-terms/dict/softwareTerms.txt
cspell:cpp/src/stdlib-cpp.txt
cspell:lorem-ipsum/dictionary.txt
cspell:cpp/src/stdlib-c.txt
cspell:php/dict/php.txt
cspell:filetypes/filetypes.txt
cspell:java/src/java.txt
cspell:python/src/common/extra.txt
cspell:node/dict/node.txt
cspell:java/src/java-terms.txt
cspell:aws/aws.txt
cspell:typescript/dict/typescript.txt
cspell:dotnet/dict/dotnet.txt
cspell:golang/dict/go.txt
cspell:fullstack/dict/fullstack.txt
cspell:cpp/src/compiler-msvc.txt
cspell:python/src/python/python-lib.txt
cspell:mnemonics/src/mnemonics.txt
cspell:cpp/src/stdlib-cmath.txt
cspell:css/dict/css.txt
cspell:cpp/src/lang-keywords.txt
cspell:django/dict/django.txt
cspell:python/src/python/python.txt
cspell:html/dict/html.txt
cspell:cpp/src/ecosystem.txt
cspell:cpp/src/compiler-clang-attributes.txt
cspell:npm/dict/npm.txt
cspell:r/src/r.txt
cspell:powershell/dict/powershell.txt
cspell:csharp/csharp.txt
comment-push:
name: Report (Push)
@@ -148,16 +144,15 @@ jobs:
runs-on: ubuntu-latest
needs: spelling
permissions:
actions: read
contents: write
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
steps:
- name: comment
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
checkout: true
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
- name: comment
uses: check-spelling/check-spelling@v0.0.22
with:
checkout: true
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
comment-pr:
name: Report (PR)
@@ -165,18 +160,17 @@ jobs:
runs-on: ubuntu-latest
needs: spelling
permissions:
actions: read
contents: read
pull-requests: write
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
steps:
- name: comment
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
checkout: true
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
- name: comment
uses: check-spelling/check-spelling@v0.0.22
with:
checkout: true
spell_check_this: microsoft/terminal@main
task: ${{ needs.spelling.outputs.followup }}
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
update:
name: Update PR
@@ -186,19 +180,18 @@ jobs:
actions: read
runs-on: ubuntu-latest
if: ${{
github.repository_owner != 'microsoft' &&
github.event_name == 'issue_comment' &&
github.event.issue.pull_request &&
contains(github.event.comment.body, '@check-spelling-bot apply') &&
contains(github.event.comment.body, 'https://')
github.repository_owner != 'microsoft' &&
github.event_name == 'issue_comment' &&
github.event.issue.pull_request &&
contains(github.event.comment.body, '@check-spelling-bot apply')
}}
concurrency:
group: spelling-update-${{ github.event.issue.number }}
cancel-in-progress: false
steps:
- name: apply spelling updates
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
checkout: true
ssh_key: "${{ secrets.CHECK_SPELLING }}"
- name: apply spelling updates
uses: check-spelling/check-spelling@v0.0.22
with:
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
checkout: true
ssh_key: "${{ secrets.CHECK_SPELLING }}"

View File

@@ -1,4 +1,4 @@
name: Publish to WinGet
name: Publish to Winget
on:
release:
@@ -6,9 +6,6 @@ on:
env:
REGEX: 'Microsoft\.WindowsTerminal(?:Preview)?_([\d.]+)_8wekyb3d8bbwe\.msixbundle$'
# winget-create will read the following environment variable to access the GitHub token needed for submitting a PR
# See https://aka.ms/winget-create-token
WINGET_CREATE_GITHUB_TOKEN: ${{ secrets.WINGET_TOKEN }}
jobs:
publish:
@@ -24,4 +21,4 @@ jobs:
$wingetPackage = "Microsoft.WindowsTerminal${{ github.event.release.prerelease && '.Preview' || '' }}"
& curl.exe -JLO https://aka.ms/wingetcreate/latest
& .\wingetcreate.exe update $wingetPackage -s -v $version -u $wingetRelevantAsset.browser_download_url
& .\wingetcreate.exe update $wingetPackage -s -v $version -u $wingetRelevantAsset.browser_download_url -t "${{ secrets.WINGET_TOKEN }}"

3
.gitignore vendored
View File

@@ -283,6 +283,3 @@ MSG*.bin
profiles.json
*.metaproj
*.swp
# MSBuildCache
/MSBuildCacheLogs/

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "dep/gsl"]
path = dep/gsl
url = https://github.com/microsoft/gsl

View File

@@ -1,50 +1,35 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.Roslyn.LanguageServices",
"Microsoft.VisualStudio.Component.SQL.LocalDB.Runtime",
"Microsoft.VisualStudio.Component.SQL.CLR",
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.Net.Component.4.8.SDK",
"Microsoft.Net.Component.4.7.2.TargetingPack",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.NuGet",
"Microsoft.NetCore.Component.Runtime.8.0",
"Microsoft.NetCore.Component.SDK",
"Microsoft.VisualStudio.Component.AppInsights.Tools",
"Microsoft.Net.Component.4.8.TargetingPack",
"Microsoft.VisualStudio.Component.DiagnosticTools",
"Microsoft.VisualStudio.Component.ClassDesigner",
"Microsoft.VisualStudio.Component.GraphDocument",
"Microsoft.VisualStudio.Component.CodeMap",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows11SDK.22621",
"Microsoft.VisualStudio.ComponentGroup.MSIX.Packaging",
"Microsoft.VisualStudio.ComponentGroup.WindowsAppSDK.Cs",
"Microsoft.ComponentGroup.Blend",
"Microsoft.VisualStudio.ComponentGroup.ArchitectureTools.Native",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake",
"Microsoft.VisualStudio.Component.Vcpkg",
"Microsoft.Component.NetFX.Native",
"Microsoft.VisualStudio.Component.Graphics",
"Microsoft.VisualStudio.ComponentGroup.UWP.Xamarin",
"Microsoft.VisualStudio.ComponentGroup.UWP.Support",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64EC",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64EC",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"Microsoft.VisualStudio.Workload.Universal",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.ComponentGroup.WindowsAppDevelopment.Prerequisites",
"Microsoft.VisualStudio.ComponentGroup.UWP.NetCoreAndStandard",
"Microsoft.VisualStudio.Workload.Universal"
],
"extensions": []
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Component.ManagedDesktop.Prerequisites",
"Microsoft.VisualStudio.Component.NuGet",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.VisualStudio.Component.Roslyn.LanguageServices",
"Microsoft.Net.ComponentGroup.DevelopmentPrerequisites",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.ManagedDesktop.Core",
"Microsoft.Net.Component.4.TargetingPack",
"Microsoft.Net.Component.4.5.TargetingPack",
"Microsoft.VisualStudio.Component.DiagnosticTools",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.Component.Windows11SDK.22621",
"Microsoft.VisualStudio.ComponentGroup.UWP.Support",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
"Microsoft.VisualStudio.Component.Graphics",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.VC.ASAN",
"Microsoft.VisualStudio.Component.VC.v143.x86.x64",
"Microsoft.VisualStudio.Component.VC.v143.ARM64",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v143",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64"
]
}

View File

@@ -1,34 +0,0 @@
{
"$version": "1.0.0",
"snippets":
[
{
"input": "bx\r",
"name": "Build project",
"description": "Build the project in the CWD"
},
{
"input": "bz\r",
"name": "Build solution, incremental",
"description": "Just build changes to the solution"
},
{
"input": "bcz\r",
"name": "Clean & build solution",
"icon": "\uE8e6",
"description": "Start over. Go get your coffee. "
},
{
"input": "nuget push -ApiKey az -source TerminalDependencies %userprofile%\\Downloads",
"name": "Upload package to nuget feed",
"icon": "\uE898",
"description": "Go download a .nupkg, put it in ~/Downloads, and use this to push to our private feed."
},
{
"input": "runut /name:**\u001b[D",
"name": "Run a test",
"icon": "",
"description": "Enter the name of a test to run"
}
]
}

View File

@@ -158,7 +158,7 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and you
### Testing
Testing is a key component in the development workflow. Both Windows Terminal and Windows Console use TAEF (the Test Authoring and Execution Framework) as the main framework for testing.
Testing is a key component in the development workflow. Both Windows Terminal and Windows Console use TAEF(the Test Authoring and Execution Framework) as the main framework for testing.
If your changes affect existing test cases, or you're working on brand new features and also the accompanying test cases, see [TAEF](./doc/TAEF.md) for more information about how to validate your work locally.

View File

@@ -1,65 +0,0 @@
<Project>
<!--
NOTE! This file gets written-over entirely by the release builds.
Any build logic in this file must be optional and only apply to non-release builds.
-->
<!-- MsBuildCache -->
<PropertyGroup>
<!-- Off by default -->
<MsBuildCacheEnabled Condition="'$(MsBuildCacheEnabled)' == ''">false</MsBuildCacheEnabled>
<!-- Always off during package restore -->
<MsBuildCacheEnabled Condition=" '$(ExcludeRestorePackageImports)' == 'true' ">false</MsBuildCacheEnabled>
<!-- In Azure pipelines, use Pipeline Caching as the cache storage backend. Otherwise, use the local cache. -->
<MSBuildCachePackageName Condition="'$(TF_BUILD)' != ''">Microsoft.MSBuildCache.AzurePipelines</MSBuildCachePackageName>
<MSBuildCachePackageName Condition="'$(MSBuildCachePackageName)' == ''">Microsoft.MSBuildCache.Local</MSBuildCachePackageName>
</PropertyGroup>
<PropertyGroup Condition="'$(MSBuildCacheEnabled)' == 'true'">
<!-- Change this to bust the cache -->
<MSBuildCacheCacheUniverse Condition="'$(MSBuildCacheCacheUniverse)' == ''">202310210737</MSBuildCacheCacheUniverse>
<!--
Visual Studio telemetry reads various ApplicationInsights.config files and other files after the project is finished, likely in a detached process.
This is acceptable and should not impact cache correctness.
-->
<MSBuildCacheAllowFileAccessAfterProjectFinishFilePatterns>
$(MSBuildCacheAllowFileAccessAfterProjectFinishFilePatterns);
\**\ApplicationInsights.config;
$(LocalAppData)\Microsoft\VSApplicationInsights\**;
$(LocalAppData)\Microsoft\Windows\INetCache\**;
A:\;
E:\;
$(windir)\**;
</MSBuildCacheAllowFileAccessAfterProjectFinishFilePatterns>
<!--
This repo uses a common output directory with many projects writing duplicate outputs. Allow everything, but note this costs some performance in the form of requiring
the cache to use copies instead of hardlinks when pulling from cache.
-->
<MSBuildCacheIdenticalDuplicateOutputPatterns>$(MSBuildCacheIdenticalDuplicateOutputPatterns);bin\**</MSBuildCacheIdenticalDuplicateOutputPatterns>
<!--
vcpkg is invoked for each and every vcxproj and each invocation uses the same base dir for logging, so allow these duplicate "outputs".
-->
<MSBuildCacheIdenticalDuplicateOutputPatterns>$(MSBuildCacheIdenticalDuplicateOutputPatterns);obj\*\vcpkg\**</MSBuildCacheIdenticalDuplicateOutputPatterns>
<!-- version of MSBuildCache is not part of the cache key -->
<PackagesConfigFile>$(MSBuildThisFileDirectory)\dep\nuget\packages.config</PackagesConfigFile>
<MSBuildCacheIgnoredInputPatterns>$(MSBuildCacheIgnoredInputPatterns);$(PackagesConfigFile)</MSBuildCacheIgnoredInputPatterns>
</PropertyGroup>
<PropertyGroup Condition="'$(MSBuildCacheEnabled)' == 'true' and '$(MSBuildCachePackageRoot)' == ''">
<PackagesConfigContents>$([System.IO.File]::ReadAllText("$(PackagesConfigFile)"))</PackagesConfigContents>
<MSBuildCachePackageVersion>$([System.Text.RegularExpressions.Regex]::Match($(PackagesConfigContents), 'Microsoft.MSBuildCache.*?version="(.*?)"').Groups[1].Value)</MSBuildCachePackageVersion>
<MSBuildCachePackageRoot>$(MSBuildThisFileDirectory)packages\$(MSBuildCachePackageName).$(MSBuildCachePackageVersion)</MSBuildCachePackageRoot>
<MSBuildCacheSharedCompilationPackageRoot>$(MSBuildThisFileDirectory)packages\Microsoft.MSBuildCache.SharedCompilation.$(MSBuildCachePackageVersion)</MSBuildCacheSharedCompilationPackageRoot>
</PropertyGroup>
<ImportGroup Condition="'$(MSBuildCacheEnabled)' == 'true'">
<Import Project="$(MSBuildCachePackageRoot)\build\$(MSBuildCachePackageName).props" />
<Import Project="$(MSBuildCacheSharedCompilationPackageRoot)\build\Microsoft.MSBuildCache.SharedCompilation.props" />
</ImportGroup>
</Project>

View File

@@ -1,11 +0,0 @@
<Project>
<!--
NOTE! This file gets written-over entirely by the release builds.
Any build logic in this file must be optional and only apply to non-release builds.
-->
<ImportGroup Condition="'$(MSBuildCacheEnabled)' == 'true'">
<Import Project="$(MSBuildCachePackageRoot)\build\$(MSBuildCachePackageName).targets" />
<Import Project="$(MSBuildCacheSharedCompilationPackageRoot)\build\Microsoft.MSBuildCache.SharedCompilation.targets" />
</ImportGroup>
</Project>

293
NOTICE.md
View File

@@ -84,6 +84,71 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```
## kimwalisch/libpopcnt
**Source**: [https://github.com/kimwalisch/libpopcnt](https://github.com/kimwalisch/libpopcnt)
### License
```
BSD 2-Clause License
Copyright (c) 2016 - 2019, Kim Walisch
Copyright (c) 2016 - 2019, Wojciech Muła
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```
## dynamic_bitset
**Source**: [https://github.com/pinam45/dynamic_bitset](https://github.com/pinam45/dynamic_bitset)
### License
```
MIT License
Copyright (c) 2019 Maxime Pinard
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## \{fmt\}
**Source**: [https://github.com/fmtlib/fmt](https://github.com/fmtlib/fmt)
@@ -260,234 +325,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## ColorBrewer
**Source**: [https://colorbrewer2.org/](https://colorbrewer2.org/)
### License
```
Apache-Style Software License for ColorBrewer software and ColorBrewer Color Schemes
Copyright (c) 2002 Cynthia Brewer, Mark Harrower, and The Pennsylvania State University.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
```
## cmark
**Source**: [https://github.com/commonmark/cmark](https://github.com/commonmark/cmark)
### License
```
Copyright (c) 2014, John MacFarlane
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-----
houdini.h, houdini_href_e.c, houdini_html_e.c, houdini_html_u.c
derive from https://github.com/vmg/houdini (with some modifications)
Copyright (C) 2012 Vicent Martí
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
-----
buffer.h, buffer.c, chunk.h
are derived from code (C) 2012 Github, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
-----
utf8.c and utf8.c
are derived from utf8proc
(<http://www.public-software-group.org/utf8proc>),
(C) 2009 Public Software Group e. V., Berlin, Germany.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
-----
The normalization code in normalize.py was derived from the
markdowntest project, Copyright 2013 Karl Dubost:
The MIT License (MIT)
Copyright (c) 2013 Karl Dubost
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-----
The CommonMark spec (test/spec.txt) is
Copyright (C) 2014-15 John MacFarlane
Released under the Creative Commons CC-BY-SA 4.0 license:
<http://creativecommons.org/licenses/by-sa/4.0/>.
-----
The test software in test/ is
Copyright (c) 2014, John MacFarlane
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```
## fzf
### License
```
The MIT License (MIT)
Copyright (c) 2013-2024 Junegunn Choi
Copyright (c) 2021-2025 Simon Hauser
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
```
# Microsoft Open Source
This product also incorporates source code from other Microsoft open source projects, all licensed under the MIT license.

View File

@@ -4,7 +4,7 @@
<clear />
<!-- Dependencies that we can turn on to force override for testing purposes before uploading. -->
<!--<add key="Static Package Dependencies" value="dep\packages" />-->
<add key="TerminalDependencies" value="https://pkgs.dev.azure.com/shine-oss/terminal/_packaging/TerminalDependencies%40Local/nuget/v3/index.json" />
<add key="TerminalDependencies" value="https://pkgs.dev.azure.com/shine-oss/terminal/_packaging/TerminalDependencies/nuget/v3/index.json" />
</packageSources>
<disabledPackageSources>
<clear />

2549
OpenConsole.sln Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,44 +1,7 @@
![terminal-logos](https://github.com/microsoft/terminal/assets/91625426/333ddc76-8ab2-4eb4-a8c0-4d7b953b1179)
[![Terminal Build Status](https://dev.azure.com/shine-oss/terminal/_apis/build/status%2FTerminal%20CI?branchName=main)](https://dev.azure.com/shine-oss/terminal/_build/latest?definitionId=1&branchName=main)
# Welcome to the Windows Terminal, Console and Command-Line repo
<details>
<summary><strong>Table of Contents</strong></summary>
- [Installing and running Windows Terminal](#installing-and-running-windows-terminal)
- [Microsoft Store \[Recommended\]](#microsoft-store-recommended)
- [Other install methods](#other-install-methods)
- [Via GitHub](#via-github)
- [Via Windows Package Manager CLI (aka winget)](#via-windows-package-manager-cli-aka-winget)
- [Via Chocolatey (unofficial)](#via-chocolatey-unofficial)
- [Via Scoop (unofficial)](#via-scoop-unofficial)
- [Installing Windows Terminal Canary](#installing-windows-terminal-canary)
- [Terminal \& Console Overview](#terminal--console-overview)
- [Windows Terminal](#windows-terminal)
- [The Windows Console Host](#the-windows-console-host)
- [Shared Components](#shared-components)
- [Creating the new Windows Terminal](#creating-the-new-windows-terminal)
- [Resources](#resources)
- [FAQ](#faq)
- [I built and ran the new Terminal, but it looks just like the old console](#i-built-and-ran-the-new-terminal-but-it-looks-just-like-the-old-console)
- [Documentation](#documentation)
- [Contributing](#contributing)
- [Communicating with the Team](#communicating-with-the-team)
- [Developer Guidance](#developer-guidance)
- [Prerequisites](#prerequisites)
- [Building the Code](#building-the-code)
- [Building in PowerShell](#building-in-powershell)
- [Building in Cmd](#building-in-cmd)
- [Running \& Debugging](#running--debugging)
- [Coding Guidance](#coding-guidance)
- [Code of Conduct](#code-of-conduct)
</details>
<br />
This repository contains the source code for:
* [Windows Terminal](https://aka.ms/terminal)
@@ -168,15 +131,29 @@ The Portable ZIP distribution is a portable application. It will not automatical
| Distribution | Architecture | Link |
|---------------|:---------------:|------------------------------------------------------|
| App Installer | x64, arm64, x86 | [Download](https://aka.ms/terminal-canary-installer) |
| Portable ZIP | x64 | [Download](https://aka.ms/terminal-canary-zip-x64) |
| Portable ZIP | ARM64 | [Download](https://aka.ms/terminal-canary-zip-arm64) |
| Portable ZIP | x86 | [Download](https://aka.ms/terminal-canary-zip-x86) |
| App Installer | x64, arm64, x86 | [download](https://aka.ms/terminal-canary-installer) |
| Portable ZIP | x64 | [download](https://aka.ms/terminal-canary-zip-x64) |
| Portable ZIP | ARM64 | [download](https://aka.ms/terminal-canary-zip-arm64) |
| Portable ZIP | x86 | [download](https://aka.ms/terminal-canary-zip-x86) |
_Learn more about the [types of Windows Terminal distributions](https://learn.microsoft.com/windows/terminal/distributions)._
---
## Windows Terminal Roadmap
The plan for the Windows Terminal [is described here](/doc/roadmap-2023.md) and
will be updated as the project proceeds.
## Project Build Status
Project|Build Status
---|---
Terminal|[![Terminal Build Status](https://dev.azure.com/ms/terminal/_apis/build/status/terminal%20CI?branchName=main)](https://dev.azure.com/ms/terminal/_build?definitionId=136)
ColorTool|![Colortool Build Status](https://microsoft.visualstudio.com/_apis/public/build/definitions/c93e867a-8815-43c1-92c4-e7dd5404f1e1/17023/badge)
---
## Terminal & Console Overview
Please take a few minutes to review the overview below before diving into the
@@ -334,19 +311,6 @@ If you would like to ask a question that you feel doesn't warrant an issue
## Prerequisites
You can configure your environment to build Terminal in one of two ways:
### Using WinGet configuration file
After cloning the repository, you can use a [WinGet configuration file](https://learn.microsoft.com/en-us/windows/package-manager/configuration/#use-a-winget-configuration-file-to-configure-your-machine)
to set up your environment. The [default configuration file](.config/configuration.winget) installs Visual Studio 2022 Community & rest of the required tools. There are two other variants of the configuration file available in the [.config](.config) directory for Enterprise & Professional editions of Visual Studio 2022. To run the default configuration file, you can either double-click the file from explorer or run the following command:
```powershell
winget configure .config\configuration.winget
```
### Manual configuration
* You must be running Windows 10 2004 (build >= 10.0.19041.0) or later to run
Windows Terminal
* You must [enable Developer Mode in the Windows Settings
@@ -369,7 +333,16 @@ winget configure .config\configuration.winget
## Building the Code
OpenConsole.slnx may be built from within Visual Studio or from the command-line
This repository uses [git
submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules) for some of its
dependencies. To make sure submodules are restored or updated, be sure to run
the following prior to building:
```shell
git submodule update --init --recursive
```
OpenConsole.sln may be built from within Visual Studio or from the command-line
using a set of convenience scripts & tools in the **/tools** directory:
### Building in PowerShell

View File

@@ -29,6 +29,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Prop
src\wap-common.build.pre.props = src\wap-common.build.pre.props
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Types", "src\types\lib\types.vcxproj", "{18D09A24-8240-42D6-8CB6-236EEE820263}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}"
@@ -157,6 +159,30 @@ Global
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x64.Build.0 = Release|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.ActiveCfg = Release|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.Build.0 = Release|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.ActiveCfg = AuditMode|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.Build.0 = AuditMode|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.Build.0 = AuditMode|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.Build.0 = Debug|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.ActiveCfg = Debug|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.Build.0 = Debug|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.ActiveCfg = Debug|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.Build.0 = Debug|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.Build.0 = Fuzzing|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.ActiveCfg = Release|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.Build.0 = Release|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.ActiveCfg = Release|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.Build.0 = Release|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.ActiveCfg = Release|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.Build.0 = Release|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x64.ActiveCfg = AuditMode|x64
@@ -186,6 +212,7 @@ Global
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
{18D09A24-8240-42D6-8CB6-236EEE820263} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution

View File

@@ -28,7 +28,7 @@ namespace HelixTestHelpers
public List<string> Screenshots { get; private set; }
public List<TestResult> RerunResults { get; private set; }
}
//
// Azure DevOps doesn't currently provide a way to directly report sub-results for tests that failed at least once
// that were run multiple times. To get around that limitation, we'll mark the test as "Skip" since
@@ -49,46 +49,46 @@ namespace HelixTestHelpers
// TODO (https://github.com/dotnet/arcade/issues/2773): Once we're able to directly report things in a
// more granular fashion than just a binary pass/fail result, we should do that.
//
[DataContract]
[DataContract]
internal class JsonSerializableTestResults
{
{
[DataMember]
internal string blobPrefix;
[DataMember]
internal string blobSuffix;
[DataMember]
internal string[] errors;
[DataMember]
internal JsonSerializableTestResult[] results;
}
[DataContract]
internal class JsonSerializableTestResult
[DataContract]
internal class JsonSerializableTestResult
{
[DataMember]
internal string outcome;
[DataMember]
internal int duration;
[DataMember(EmitDefaultValue = false)]
internal string log;
[DataMember(EmitDefaultValue = false)]
internal string[] screenshots;
[DataMember(EmitDefaultValue = false)]
internal int errorIndex;
}
public class TestPass
{
public TimeSpan TestPassExecutionTime { get; set; }
public List<TestResult> TestResults { get; set; }
public static TestPass ParseTestWttFile(string fileName, bool cleanupFailuresAreRegressions, bool truncateTestNames)
{
using (var stream = File.OpenRead(fileName))
@@ -174,7 +174,7 @@ namespace HelixTestHelpers
if (testsExecuting == 1)
{
string testName = element.Attribute("Title").Value;
if (truncateTestNames)
{
const string xamlNativePrefix = "Windows::UI::Xaml::Tests::";
@@ -243,7 +243,7 @@ namespace HelixTestHelpers
// The test cleanup errors will often come after the test claimed to have
// 'passed'. We treat them as errors as well.
// 'passed'. We treat them as errors as well.
if (inTestCleanup)
{
currentResult.CleanupPassed = false;
@@ -292,7 +292,7 @@ namespace HelixTestHelpers
foreach(var screenshot in screenshots)
{
string fileNameSuffix = string.Empty;
if (fileName.Contains("_rerun_multiple"))
{
fileNameSuffix = "_rerun_multiple";
@@ -301,7 +301,7 @@ namespace HelixTestHelpers
{
fileNameSuffix = "_rerun";
}
currentResult.Screenshots.Add(screenshot.Replace(".jpg", fileNameSuffix + ".jpg"));
}
}
@@ -313,7 +313,7 @@ namespace HelixTestHelpers
testPassStopTime = Int64.Parse(doc.Root.Descendants("WexTraceInfo").Last().Attribute("TimeStamp").Value);
var testPassTime = TimeSpan.FromSeconds((double)(testPassStopTime - testPassStartTime) / frequency);
foreach (TestResult testResult in testResults)
{
if (testResult.Details != null)
@@ -331,13 +331,13 @@ namespace HelixTestHelpers
return testpass;
}
}
public static TestPass ParseTestWttFileWithReruns(string fileName, string singleRerunFileName, string multipleRerunFileName, bool cleanupFailuresAreRegressions, bool truncateTestNames)
{
TestPass testPass = ParseTestWttFile(fileName, cleanupFailuresAreRegressions, truncateTestNames);
TestPass singleRerunTestPass = File.Exists(singleRerunFileName) ? ParseTestWttFile(singleRerunFileName, cleanupFailuresAreRegressions, truncateTestNames) : null;
TestPass multipleRerunTestPass = File.Exists(multipleRerunFileName) ? ParseTestWttFile(multipleRerunFileName, cleanupFailuresAreRegressions, truncateTestNames) : null;
List<TestResult> rerunTestResults = new List<TestResult>();
if (singleRerunTestPass != null)
@@ -377,9 +377,9 @@ namespace HelixTestHelpers
public static void OutputFailedTestQuery(string wttInputPath)
{
var testPass = TestPass.ParseTestWttFile(wttInputPath, cleanupFailuresAreRegressions: true, truncateTestNames: false);
List<string> failedTestNames = new List<string>();
foreach (var result in testPass.TestResults)
{
if (!result.Passed)
@@ -387,23 +387,23 @@ namespace HelixTestHelpers
failedTestNames.Add(result.Name);
}
}
if (failedTestNames.Count > 0)
{
string failedTestSelectQuery = "(@Name='";
for (int i = 0; i < failedTestNames.Count; i++)
{
failedTestSelectQuery += failedTestNames[i];
if (i < failedTestNames.Count - 1)
{
failedTestSelectQuery += "' or @Name='";
}
}
failedTestSelectQuery += "')";
Console.WriteLine(failedTestSelectQuery);
}
else
@@ -418,7 +418,7 @@ namespace HelixTestHelpers
private string testNamePrefix;
private string helixResultsContainerUri;
private string helixResultsContainerRsas;
public TestResultParser(string testNamePrefix, string helixResultsContainerUri, string helixResultsContainerRsas)
{
this.testNamePrefix = testNamePrefix;
@@ -430,7 +430,7 @@ namespace HelixTestHelpers
{
Dictionary<string, string> subResultsJsonByMethod = new Dictionary<string, string>();
TestPass testPass = TestPass.ParseTestWttFileWithReruns(wttInputPath, wttSingleRerunInputPath, wttMultipleRerunInputPath, cleanupFailuresAreRegressions: true, truncateTestNames: false);
foreach (var result in testPass.TestResults)
{
var methodName = result.Name.Substring(result.Name.LastIndexOf('.') + 1);
@@ -488,7 +488,7 @@ namespace HelixTestHelpers
int resultCount = results.Count;
int passedCount = results.Where(r => r.Passed).Count();
// Since we re-run tests on failure, we'll mark every test that failed at least once as "skipped" rather than "failed".
// If the test failed sufficiently often enough for it to count as a failed test (determined by a property on the
// Azure DevOps job), we'll later mark it as failed during test results processing.
@@ -504,15 +504,15 @@ namespace HelixTestHelpers
assembly.SetAttributeValue("run-date", DateTime.Now.ToString("yyyy-MM-dd"));
// This doesn't need to be completely accurate since it's not exposed anywhere.
// If we need an accurate start time we can probably calculate it from the te.wtl file, but for
// If we need accurate an start time we can probably calculate it from the te.wtl file, but for
// now this is fine.
assembly.SetAttributeValue("run-time", (DateTime.Now - testPass.TestPassExecutionTime).ToString("hh:mm:ss"));
assembly.SetAttributeValue("total", resultCount);
assembly.SetAttributeValue("passed", passedCount);
assembly.SetAttributeValue("failed", failedCount);
assembly.SetAttributeValue("skipped", skippedCount);
assembly.SetAttributeValue("time", (int)testPass.TestPassExecutionTime.TotalSeconds);
assembly.SetAttributeValue("errors", 0);
root.Add(assembly);
@@ -537,9 +537,9 @@ namespace HelixTestHelpers
test.SetAttributeValue("method", methodName);
test.SetAttributeValue("time", result.ExecutionTime.TotalSeconds);
string resultString = string.Empty;
if (result.Passed && !result.Skipped)
{
resultString = "Pass";
@@ -554,7 +554,7 @@ namespace HelixTestHelpers
resultString = "Fail";
}
if (!result.Passed)
{
if (result.Skipped)
@@ -579,36 +579,36 @@ namespace HelixTestHelpers
File.WriteAllText(xunitOutputPath, root.ToString());
}
private JsonSerializableTestResult ConvertToSerializableResult(TestResult rerunResult, string[] uniqueErrors)
{
var serializableResult = new JsonSerializableTestResult();
serializableResult.outcome = rerunResult.Passed ? "Passed" : "Failed";
serializableResult.duration = (int)Math.Round(rerunResult.ExecutionTime.TotalMilliseconds);
if (!rerunResult.Passed)
{
serializableResult.log = Path.GetFileName(rerunResult.SourceWttFile);
if (rerunResult.Screenshots.Any())
{
List<string> screenshots = new List<string>();
foreach (var screenshot in rerunResult.Screenshots)
{
screenshots.Add(Path.GetFileName(screenshot));
}
serializableResult.screenshots = screenshots.ToArray();
}
// To conserve space, we'll log the index of the error to index in a list of unique errors rather than
// jotting down every single error in its entirety. We'll add one to the result so we can avoid
// serializing this property when it has the default value of 0.
serializableResult.errorIndex = Array.IndexOf(uniqueErrors, rerunResult.Details) + 1;
}
return serializableResult;
}
@@ -617,7 +617,7 @@ namespace HelixTestHelpers
var filename = Path.GetFileName(filePath);
return string.Format("{0}/{1}{2}", helixResultsContainerUri, filename, helixResultsContainerRsas);
}
private string GetTestNameSeparator(string testname)
{
var separatorString = ".";

View File

@@ -1,2 +0,0 @@
Media
SubmissionPackages

View File

@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Konsole</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Dies ist die Vorschauversion des Windows-Terminals, die die neuesten Funktionen enthält, sobald sie entwickelt werden. Das Windows-Terminal ist eine moderne, schnelle, effiziente, leistungsstarke und produktive Terminalanwendung für Benutzer von Befehlszeilentools und Shells wie Eingabeaufforderung, PowerShell und WSL. Die wichtigsten Features umfassen mehrere Registerkarten, Bereiche, Unicode- und UTF-8-Zeichenunterstützung, GPU-beschleunigtes Textrenderingmodul sowie benutzerdefinierte Designs, Formatvorlagen und Konfigurationen.
Dies ist ein Open Source-Projekt, und wir freuen uns über die Teilnahme der Community. Um teilzunehmen, besuchen Sie bitte die Website https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
Endlich die Möglichkeit, nach beliebigen Einstellungen zu suchen!
Ein neuer nativer Editor für Tastenkombinationen, Aktionen und Einträge in der Befehlspalette.
Neue Community-Übersetzungen für Serbisch und Ukrainisch
Unterstützung für das „Kitty“-Tastaturprotokoll für hochauflösende Eingabecodierung
Weitere Informationen finden Sie auf unserer GitHub-Releaseseite.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Das neue Windows-Terminal</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Mehrere Registerkarten</AppFeature>
<AppFeature>
Vollständige Unicode-Unterstützung</AppFeature>
<AppFeature>
GPU-beschleunigtes Textrendering</AppFeature>
<AppFeature>
Vollständige Anpassbarkeit</AppFeature>
<AppFeature>
Geteilte Bereiche</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Tastatur</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Terminal</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Console</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} App Description" -->This is the preview build of the Windows Terminal, which contains the latest features as they are developed. The Windows Terminal is a modern, fast, efficient, powerful, and productive terminal application for users of command-line tools and shells like Command Prompt, PowerShell, and WSL. Its main features include multiple tabs, panes, Unicode and UTF-8 character support, a GPU accelerated text rendering engine, and custom themes, styles, and configurations.
This is an open source project and we welcome community participation. To participate please visit https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe}{Locked=Kitty} App Release Note" -->Version __VERSION_NUMBER__
- Finally, the ability to search for any setting!
- A new native editor for key bindings, actions and command palette entries.
- New community localizations to Serbian and Ukrainian
- Support for the "Kitty" keyboard protocol for high-fidelity input encoding
Please see our GitHub releases page for additional details.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->The new Windows Terminal</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Multiple tabs</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Full Unicode support</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->GPU-accelerated text rendering</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Full customizability</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Split panes</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
<!-- _locComment_text="{MaxLength=200} App Feature 10" -->
</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
<!-- _locComment_text="{MaxLength=200} App Feature 14" -->
</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Keyboard</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Consola</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Esta en la compilación de versión preliminar de la Terminal Windows, que contiene las últimas a medida que se desarrollan. Terminal Windows es una aplicación de terminal moderna, rápida, eficaz, eficiente y productiva para los usuarios de herramientas de línea de comandos y shells, como Símbolo del sistema, PowerShell y WSL. Entre las características principales se incluyen varias pestañas, paneles, compatibilidad con caracteres Unicode y UTF-8, un motor de representación de texto acelerado por GPU, y temas, estilos y configuraciones personalizados.
Este es un proyecto de fuente abierta y animamos a la comunidad a participar. Para colaborar, visita https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- Por último, la capacidad de buscar cualquier configuración.
- Nuevo editor nativo para asignaciones de teclas, acciones y entradas de la paleta de comandos.
- Nuevas localizaciones comunitarias para serbio y ucraniano
- Soporte para el protocolo de teclado "Kitty" para codificación de entrada de alta fidelidad
Consulta la página de versiones de GitHub para más información.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
La nueva Terminal Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Varias pestañas</AppFeature>
<AppFeature>
Soporte completo de Unicode</AppFeature>
<AppFeature>
Representación de texto acelerada por GPU</AppFeature>
<AppFeature>
Totalmente personalizable</AppFeature>
<AppFeature>
Paneles de división</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Teclado</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ceci est une version dévaluation du Terminal Windows qui contient les fonctionnalités les plus récentes au fur et à mesure de leur développement. Le terminal Windows est une application de terminal moderne, rapide, efficace, puissante et productive pour les utilisateurs doutils en ligne de commande et denvironnements tels que lInvite de commandes, PowerShell et WSL. Ses principales fonctionnalités incluent plusieurs onglets, des volets, une prise en charge des caractères Unicode et UTF-8, un moteur de rendu de texte accéléré par GPU, ainsi que des thèmes, styles et configurations personnalisés.
Il sagit dun projet open source et nous vous invitons à participer dans la communauté. Pour participer, visitez https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- Enfin, la possibilité de rechercher nimporte quel paramètre !
- Un nouvel éditeur natif pour les raccourcis clavier, les actions et les entrées de la palette de commandes.
- De nouvelles localisations communautaires en serbe et en ukrainien
- Une prise en charge du protocole clavier « Kitty » pour un encodage dentrée à haute fidélité
Consultez notre page des versions de GitHub pour plus de détails.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Nouveau Terminal Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Plusieurs onglets</AppFeature>
<AppFeature>
Prise en charge complète dUnicode</AppFeature>
<AppFeature>
Rendu de texte accéléré par GPU</AppFeature>
<AppFeature>
Personnalisation complète</AppFeature>
<AppFeature>
Volets de fractionnement</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Clavier</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminale</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Questa è una versione di anteprima del Terminale Windows, che contiene le funzionalità più recenti man mano che vengono sviluppate. Terminale Windows è un'applicazione terminale moderna, veloce, efficiente, utile e produttiva per gli utenti che utilizzano shell e strumenti da riga di comando come il prompt dei comandi, PowerShell e WSL. Le funzionalità principali includono più schede, riquadri, supporto di caratteri Unicode e UTF-8, un motore di rendering del testo con accelerazione GPU e temi, stili e configurazioni personalizzati.
Si tratta di un progetto open source e la partecipazione della community è molto gradita. Per partecipare, visita la pagina https://github.com/microsoft/terminale </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Versione __VERSION_NUMBER__
- Finalmente è possibile cercare qualsiasi impostazione
- Nuovo editor nativo per le associazioni di tasti, le azioni e le voci del riquadro comandi.
- Nuove localizzazioni della community in serbo e ucraino
- Supporto per il protocollo di tastiera "Kitty" per una codifica dell'input ad alta fedeltà
Per altri dettagli, vedi la pagina delle release di GitHub.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
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<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
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<Trailers>
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<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Il nuovo Terminale Windows</Title>
<Images>
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<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
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<AppFeature>
Schede multiple</AppFeature>
<AppFeature>
Supporto Unicode completo</AppFeature>
<AppFeature>
Rendering del testo con accelerazione GPU</AppFeature>
<AppFeature>
Personalizzazione completa</AppFeature>
<AppFeature>
Riquadri divisi</AppFeature>
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<Recommendation>
Tastiera</Recommendation>
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<MinimumHardware>
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</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
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<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
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https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
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https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
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<Keyword>
ターミナル</Keyword>
<Keyword>
コンソール</Keyword>
<Keyword>
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<Description>
これは Windows ターミナルのプレビュー ビルドで、開発中の最新の機能が含まれています。Windows ターミナルは、コマンド プロンプト、PowerShell、WSL などのコマンドライン ツールおよびシェルのユーザーのための、高速、効率的、強力な、生産性を向上させる最新のターミナル アプリケーションです。主な機能には、複数のタブやウィンドウ、Unicode および UTF-8 文字のサポート、GPU アクセラレータによるテキスト レンダリング エンジン、カスタマイズできるテーマ、スタイル、構成が含まれます。
これはオープン ソース プロジェクトです。コミュニティへの参加をお待ちしております。参加する場合は、https://github.com/microsoft/terminal にアクセスしてください </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
バージョン __VERSION_NUMBER__
- 最後に、任意の設定を検索する機能です。
- キー バインド、アクション、コマンド パレット エントリ用の新しいネイティブ エディター。
- セルビア語とウクライナ語への新しいコミュニティ ローカライズ
- 高忠実度入力エンコード用の "Kitty" キーボード プロトコルのサポート
詳細については、GitHub リリース ページをご覧ください。
</ReleaseNotes>
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<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
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<AdditionalAssets>
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<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
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<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新しい Windows ターミナル</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
複数のタブ</AppFeature>
<AppFeature>
Unicode の完全なサポート</AppFeature>
<AppFeature>
GPU アクセラレータによるテキストのレンダリング</AppFeature>
<AppFeature>
完全なカスタマイズ性</AppFeature>
<AppFeature>
分割ウィンドウ</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
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<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
キーボード</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
터미널</Keyword>
<Keyword>
콘솔</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
이것은 Windows 터미널에 대한 미리보기 빌드이며 이 터미널에는 개발된 최신 기능들이 포함되어 있습니다. Windows 터미널은 명령 프롬프트, PowerShell 및 WSL과 같은 명령 줄 도구 및 셸 사용자를 위한 최신의 빠르고 효율적이며 강력한 생산성의 터미널 응용 프로그램입니다. 주요 기능으로는 여러 탭, 창, 유니 코드 및 UTF-8 문자 지원, GPU 가속 텍스트 렌더링 엔진 및 사용자 정의 테마, 스타일 및 구성이 있습니다.
이것은 오픈 소스 프로젝트이며 커뮤니티 참여를 환영합니다. 참여하려면 https://github.com/microsoft/terminal을 방문하십시오 </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
버전 __VERSION_NUMBER__
- 드디어 모든 설정을 검색할 수 있게 되었어요!
- 키 바인딩, 작업, 명령 팔레트 항목을 위한 새로운 기본 편집기가 추가되었습니다.
- 세르비아어와 우크라이나어 커뮤니티 지역화를 새롭게 지원합니다.
- 고품질 입력 인코딩을 위해 "Kitty" 키보드 프로토콜을 지원합니다.
자세한 정보는 GitHub 릴리스 페이지를 참고하세요.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
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<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
새 Windows 터미널</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
복수 탭</AppFeature>
<AppFeature>
모든 유니코드 지원</AppFeature>
<AppFeature>
GPU 가속 텍스트 렌더링</AppFeature>
<AppFeature>
완전한 사용자 지정 가능성</AppFeature>
<AppFeature>
분할 창</AppFeature>
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<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
키보드</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
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<Description>
Esta é a versão prévia do Terminal do Windows, que contém os recursos mais recentes à medida que são desenvolvidos. O Terminal do Windows é um aplicativo de terminal moderno, rápido, eficiente, poderoso e produtivo para usuários de ferramentas de linha de comando e shells como Prompt de Comando, PowerShell e WSL. Seus principais recursos incluem várias guias, painéis, suporte a caracteres Unicode e UTF-8, um mecanismo de renderização de texto acelerado por GPU e temas, estilos e configurações personalizados.
Este é um projeto de código aberto e a participação da comunidade é bem-vinda. Para participar, visite https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- Finalmente, a possibilidade de pesquisar qualquer configuração!
- Um novo editor nativo para combinações de teclas, ações e entradas na paleta de comandos.
- Novas localizações da comunidade para sérvio e ucraniano
- Suporte para o protocolo de teclado "Kitty" para codificação de entrada de alta fidelidade
Confira nossa página de lançamentos no GitHub para obter mais detalhes.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
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<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
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<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
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<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
O novo Terminal do Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Várias guias</AppFeature>
<AppFeature>
Suporte completo a Unicode</AppFeature>
<AppFeature>
Renderização de texto acelerado da GPU</AppFeature>
<AppFeature>
Capacidade de personalização total</AppFeature>
<AppFeature>
Dividir Painéis</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
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<AppFeature>
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<AppFeature>
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<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Teclado</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћïŝ įš тнĕ φřэνїëẁ ъцîļđ ǿƒ τħ℮ Шĭηðòẅş Ŧёřmΐиăļ, ώĥϊĉђ čŏηтãįηš тħ℮ ŀдτеŝт ƒèäťύŕзş άš ŧђĕў àřė ðёνεℓŏρёđ. Ŧне Ẅĩŋδōẅѕ Ţęгmίηāł ΐš ă моðεѓñ, ƒäŝŧ, эƒƒιĉϊєητ, φθẁėŗƒũľ, ãиď ряθðύčŧĩνз ŧèѓmíʼnǻł áррļïсąтīóň ƒőŗ üś℮ѓѕ òƒ čømмάńδ-ĺïиè τόõļѕ ăлð şђĕľŀѕ ľĩкě Ćοαπď Ρяŏmрτ, ΡòẁέгŠђęļľ, ǻηδ ЩŠ₤. Ìťŝ mąΐή ƒэаτцřéѕ іňçĺūδé мūłţΐφľê тдьŝ, ρàñεś, Ûńϊċбðê àⁿđ ЏΤ₣-8 ćћªřαςťέř ŝųррǿřţ, ą ĠРÚ дссêŀεŗąţєđ ŧė×τ řēήďéřίпğ êňĝĩňè, ăиð čύşтθm ťћемêѕ, śŧỳļěѕ, âπđ сøńƒìġųřатîőήѕ. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ťĥìŝ ΐś åń óφёй ŝõùřçė ρřоĵзĉт ǻńδ ẃě ẅéŀčŏmę ĉõmmüⁿĭτу ρåгŧϊсїφатïοη. Ťŏ ράѓţιċίрªт℮ φļэăśę νΐŝîт ħτţφŝ://ģįτђцъ.сόm/мïςřоѕоƒт/τέřmϊʼnǻŀ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- ₣ïňάĺĺў, ŧне âъΐŀίťŷ ţø şēаґсђ ƒбг ăиÿ şēťτіήġ! !!! !!! !!! !!! !!!
- Á ŋеώ ñăŧїνе ěðíτōг ƒοѓ ќэÿ вїñďĭňğş, дčтιθήѕ дñð çθmmãήδ ρàľěţťę ёñтгĩέś. !!! !!! !!! !!! !!! !!! !!! !
- Пėώ čоmmμñìтў ŀό¢àłįżåţίòйš ŧō Šэґъιäñ åηδ Ůκŗăįлīăπ !!! !!! !!! !!! !!! !
- Ѕυррòŗт ƒòŗ ťĥё "Kitty" ĸ℮ŷъøàŗď ρřŏťô¢õℓ ƒŏґ нįģћ-ƒíđёℓïтÿ îńрüť êńсøďíлğ !!! !!! !!! !!! !!! !!! !!! !
Ρŀ℮âѕē şєё όûя ĜîтΗūь ŕεĺĕǻŝёš раġĕ ƒŏґ ãδđϊŧïбπåľ δеτáΐłś. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћïŝ įš тнĕ φřэνїëẁ ъцîļđ ǿƒ τħ℮ Шĭηðòẅş Ŧёřmΐиăļ, ώĥϊĉђ čŏηтãįηš тħ℮ ŀдτеŝт ƒèäťύŕзş άš ŧђĕў àřė ðёνεℓŏρёđ. Ŧне Ẅĩŋδōẅѕ Ţęгmίηāł ΐš ă моðεѓñ, ƒäŝŧ, эƒƒιĉϊєητ, φθẁėŗƒũľ, ãиď ряθðύčŧĩνз ŧèѓmíʼnǻł áррļïсąтīóň ƒőŗ üś℮ѓѕ òƒ čømмάńδ-ĺïиè τόõļѕ ăлð şђĕľŀѕ ľĩкě Ćοαπď Ρяŏmрτ, ΡòẁέгŠђęļľ, ǻηδ ЩŠ₤. Ìťŝ mąΐή ƒэаτцřéѕ іňçĺūδé мūłţΐφľê тдьŝ, ρàñεś, Ûńϊċбðê àⁿđ ЏΤ₣-8 ćћªřαςťέř ŝųррǿřţ, ą ĠРÚ дссêŀεŗąţєđ ŧė×τ řēήďéřίпğ êňĝĩňè, ăиð čύşтθm ťћемêѕ, śŧỳļěѕ, âπđ сøńƒìġųřатîőήѕ. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ťĥìŝ ΐś åń óφёй ŝõùřçė ρřоĵзĉт ǻńδ ẃě ẅéŀčŏmę ĉõmmüⁿĭτу ρåгŧϊсїφатïοη. Ťŏ ράѓţιċίрªт℮ φļэăśę νΐŝîт ħτţφŝ://ģįτђцъ.сόm/мïςřоѕоƒт/τέřmϊʼnǻŀ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- ₣ïňάĺĺў, ŧне âъΐŀίťŷ ţø şēаґсђ ƒбг ăиÿ şēťτіήġ! !!! !!! !!! !!! !!!
- Á ŋеώ ñăŧїνе ěðíτōг ƒοѓ ќэÿ вїñďĭňğş, дčтιθήѕ дñð çθmmãήδ ρàľěţťę ёñтгĩέś. !!! !!! !!! !!! !!! !!! !!! !
- Пėώ čоmmμñìтў ŀό¢àłįżåţίòйš ŧō Šэґъιäñ åηδ Ůκŗăįлīăπ !!! !!! !!! !!! !!! !
- Ѕυррòŗт ƒòŗ ťĥё "Kitty" ĸ℮ŷъøàŗď ρřŏťô¢õℓ ƒŏґ нįģћ-ƒíđёℓïтÿ îńрüť êńсøďíлğ !!! !!! !!! !!! !!! !!! !!! !
Ρŀ℮âѕē şєё όûя ĜîтΗūь ŕεĺĕǻŝёš раġĕ ƒŏґ ãδđϊŧïбπåľ δеτáΐłś. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћïŝ įš тнĕ φřэνїëẁ ъцîļđ ǿƒ τħ℮ Шĭηðòẅş Ŧёřmΐиăļ, ώĥϊĉђ čŏηтãįηš тħ℮ ŀдτеŝт ƒèäťύŕзş άš ŧђĕў àřė ðёνεℓŏρёđ. Ŧне Ẅĩŋδōẅѕ Ţęгmίηāł ΐš ă моðεѓñ, ƒäŝŧ, эƒƒιĉϊєητ, φθẁėŗƒũľ, ãиď ряθðύčŧĩνз ŧèѓmíʼnǻł áррļïсąтīóň ƒőŗ üś℮ѓѕ òƒ čømмάńδ-ĺïиè τόõļѕ ăлð şђĕľŀѕ ľĩкě Ćοαπď Ρяŏmрτ, ΡòẁέгŠђęļľ, ǻηδ ЩŠ₤. Ìťŝ mąΐή ƒэаτцřéѕ іňçĺūδé мūłţΐφľê тдьŝ, ρàñεś, Ûńϊċбðê àⁿđ ЏΤ₣-8 ćћªřαςťέř ŝųррǿřţ, ą ĠРÚ дссêŀεŗąţєđ ŧė×τ řēήďéřίпğ êňĝĩňè, ăиð čύşтθm ťћемêѕ, śŧỳļěѕ, âπđ сøńƒìġųřатîőήѕ. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ťĥìŝ ΐś åń óφёй ŝõùřçė ρřоĵзĉт ǻńδ ẃě ẅéŀčŏmę ĉõmmüⁿĭτу ρåгŧϊсїφатïοη. Ťŏ ράѓţιċίрªт℮ φļэăśę νΐŝîт ħτţφŝ://ģįτђцъ.сόm/мïςřоѕоƒт/τέřmϊʼnǻŀ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- ₣ïňάĺĺў, ŧне âъΐŀίťŷ ţø şēаґсђ ƒбг ăиÿ şēťτіήġ! !!! !!! !!! !!! !!!
- Á ŋеώ ñăŧїνе ěðíτōг ƒοѓ ќэÿ вїñďĭňğş, дčтιθήѕ дñð çθmmãήδ ρàľěţťę ёñтгĩέś. !!! !!! !!! !!! !!! !!! !!! !
- Пėώ čоmmμñìтў ŀό¢àłįżåţίòйš ŧō Šэґъιäñ åηδ Ůκŗăįлīăπ !!! !!! !!! !!! !!! !
- Ѕυррòŗт ƒòŗ ťĥё "Kitty" ĸ℮ŷъøàŗď ρřŏťô¢õℓ ƒŏґ нįģћ-ƒíđёℓïтÿ îńрüť êńсøďíлğ !!! !!! !!! !!! !!! !!! !!! !
Ρŀ℮âѕē şєё όûя ĜîтΗūь ŕεĺĕǻŝёš раġĕ ƒŏґ ãδđϊŧïбπåľ δеτáΐłś. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Терминал</Keyword>
<Keyword>
Консоль</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Это предварительная сборка Windows Terminal, которая содержит новейшие функции по мере их разработки. Windows Terminal - это современное, быстрое, эффективное, мощное и продуктивное терминальное приложение для пользователей инструментов командной строки и оболочек, таких как командная строка, PowerShell и WSL. Его основные функции включают в себя несколько вкладок, панелей, поддержку символов Unicode и UTF-8, движок рендеринга текста с GPU-ускорением, а также настраиваемые темы, стили и конфигурации.
Это проект с открытым исходным кодом, и мы приветствуем участие сообщества. Для участия, пожалуйста, посетите https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Версия __VERSION_NUMBER__
Наконец-то появилась возможность поиска любых параметров!
Новый собственный редактор для настраиваемых сочетаний клавиш, действий и записей палитры команд.
Новые локализации сообщества на сербский и украинский языки
Поддержка протокола клавиатуры Kitty для высокоточного кодирования ввода
Дополнительные сведения см. на странице выпусков GitHub.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Новый Терминал Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Множественные вкладки</AppFeature>
<AppFeature>
Полная поддержка Юникода</AppFeature>
<AppFeature>
Отрисовка текста с использованием графического ускорителя</AppFeature>
<AppFeature>
Полная настройка</AppFeature>
<AppFeature>
Разделение областей</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Клавиатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
(C) Корпорация Майкрософт (Microsoft Corporation)</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="sr-cyrl-rs" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Терминал</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Конзола</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} App Description" -->Ово је изградња прегледа апликације Windows терминал. Она садржи најновије могућности које се још увек развијају. Windows терминал је модерна, брза, ефикасна, моћна и продуктивна апликација терминала за кориснике алата из командне линије и љуски као што су Command Prompt, PowerShell, и WSL. Неке од његових главних функционалности су вишеструке картице, панели, подршка за Уникод и UTF-8, GPU убрзани механизам за исцртавање текста, произвољне теме, стилови и конфигурације.
Ово је пројекат отвореног кода и учешће заједнице је добродошло. Ако желите да учествујете, молимо вас да посетите https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe}{Locked=Kitty} App Release Note" -->Верзија __VERSION_NUMBER__
- Коначно, могућност претраге било ког подешавања!
- Нови својствени едитор ставки пречица на тастатури, акција и командне палете
- Нова локализација заједнице на српски и украјински језик
- Подршка за „Kitty” протокол тастатуре који омогућава верно кодирање уноса
За више детаља, молимо вас да посетите нашу GitHub страницу издања.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->Нови Windows терминал</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Вишеструке картице</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Пуна Уникод подршка</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->GPU-убрзано исцртавање текста</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Потпуна прилагодљивост</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Подела панела</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
<!-- _locComment_text="{MaxLength=200} App Feature 10" -->
</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
<!-- _locComment_text="{MaxLength=200} App Feature 14" -->
</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Тастатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Термінал</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Консоль</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} App Description" -->Це попередня збірка терміналу Windows, яка містить найновіші функції в міру їх розробки. Термінал Windows - це сучасний, швидкий, ефективний, потужний та продуктивний термінальний застосунок для користувачів інструментів командного рядка та оболонок, таких як командний рядок, PowerShell та WSL. Його основні функції включають кілька вкладок, панелей, підтримку символів Unicode та UTF-8, механізм візуалізації тексту з прискоренням GPU, а також користувацькі теми, стилі та конфігурації.
Це проєкт з відкритим кодом, і ми вітаємо участь спільноти. Щоб взяти участь, будь ласка, відвідайте https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe} App Release Note" -->Версія __VERSION_NUMBER__
- Нарешті, можливість пошуку будь-якого налаштування!
- Новий вбудований редактор для прив'язки клавіш, дій та палітри команд.
- Нові локалізації спільноти на сербську та українську мови.
- Підтримка протоколу клавіатури "Kitty" для високоточного кодування введення.
Будь ласка, перегляньте нашу сторінку релізів GitHub для отримання додаткової інформації.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->Новий термінал Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Наявність вкладок</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Повна підтримка Юнікоду</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->Рендеринг тексту з прискоренням GPU</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Широкі можливості кастомізації</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Розділення панелей</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
<!-- _locComment_text="{MaxLength=200} App Feature 10" -->
</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
<!-- _locComment_text="{MaxLength=200} App Feature 14" -->
</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Клавіатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Права (c) Корпорація Майкрософт</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
终端</Keyword>
<Keyword>
控制台</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
这是 Windows 终端的预览版本其中包含最新功能。Windows 终端是一款新式、快速、高效、强大且高效的终端应用程序适用于命令行工具和命令提示符PowerShell和 WSL 等 Shell 用户。主要功能包括多个选项卡、窗格、Unicode、和 UTF-8 字符支持GPU 加速文本渲染引擎以及自定义主题、样式和配置。
这是一个开源项目,我们欢迎社区参与。如要参与,请访问 https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- 终于可以搜索任何设置了!
- 新增用于键绑定、操作和命令面板条目的原生编辑器。
- 新增塞尔维亚语和乌克兰语社区本地化支持
- 支持 "Kitty" 键盘协议,实现高保真输入编码
有关其他详细信息,请参阅我们的 GitHub 发布页面。
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新 Windows 终端</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
多选项卡</AppFeature>
<AppFeature>
完全 Unicode 支持</AppFeature>
<AppFeature>
GPU 加速文本渲染</AppFeature>
<AppFeature>
全自定义</AppFeature>
<AppFeature>
拆分窗格</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
键盘</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
版权所有(c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,182 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
終端</Keyword>
<Keyword>
主控台</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
這是 Windows 終端機的預覽版其中包含最新開發的功能。Windows 終端機是一種新式、快速、高效、功能強大且具生產力的終端應用程式,適合命令列工具和 Shell (例如命令提示字元、PowerShell 和 WSL) 的使用者。主要功能包括多個索引標籤、窗格、Unicode 和 UTF-8 字元支援、GPU 加速的文字呈現引擎,以及自訂佈景主題、樣式和設定。
這是開放原始碼的專案,我們歡迎參與社群。若要參與,請瀏覽 https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- 終於,提供可搜尋任何設定的功能!
- 全新原生編輯器,支援按鍵繫結、動作及命令選擇區項目。
- 新增社群本地語系化,包含塞爾維亞語與烏克蘭語
- 支援高保真度輸入編碼的「Kitty」鍵盤通訊協定
如需更多詳細資料,請參閱我們的 GitHub 發行版本頁面。
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新的 Windows 終端機</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
多重索引標籤</AppFeature>
<AppFeature>
完整 Unicode 支援</AppFeature>
<AppFeature>
GPU 加速的文字呈現</AppFeature>
<AppFeature>
完整自訂能力</AppFeature>
<AppFeature>
分割窗格</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
鍵盤</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,68 +0,0 @@
{
"helpUri": "https:\\\\aka.ms\\StoreBroker_Config",
"schemaVersion": 2,
"packageParameters": {
"PDPRootPath": "PDPs",
"Release": "",
"PDPInclude": ["PDP.xml"],
"PDPExclude": [],
"LanguageExclude": [
"default",
"qps-ploc",
"qps-ploca",
"qps-plocm"
],
"MediaRootPath": "..\\Media",
"MediaFallbackLanguage": "en-us",
"PackagePath": [],
"OutPath": "..\\SubmissionPackages",
"OutName": "WindowsTerminalPreview",
"DisableAutoPackageNameFormatting": false
},
"appSubmission": {
"appId": "9N8G5RFZ9XK3",
"productId": "00014050269303149694",
"targetPublishMode": "NotSet",
"targetPublishDate": null,
"visibility": "NotSet",
"pricing": {
"priceId": "NotAvailable",
"trialPeriod": "NoFreeTrial",
"marketSpecificPricings": {},
"sales": []
},
"allowTargetFutureDeviceFamilies": {
"Xbox": false,
"Team": false,
"Holographic": false,
"Desktop": false,
"Mobile": false
},
"allowMicrosoftDecideAppAvailabilityToFutureDeviceFamilies": false,
"enterpriseLicensing": "None",
"applicationCategory": "NotSet",
"hardwarePreferences": [],
"hasExternalInAppProducts": false,
"meetAccessibilityGuidelines": false,
"canInstallOnRemovableMedia": false,
"automaticBackupEnabled": false,
"isGameDvrEnabled": false,
"gamingOptions": [
{
"genres": [],
"isLocalMultiplayer": false,
"isLocalCooperative": false,
"isOnlineMultiplayer": false,
"isOnlineCooperative": false,
"localMultiplayerMinPlayers": 0,
"localMultiplayerMaxPlayers": 0,
"localCooperativeMinPlayers": 0,
"localCooperativeMaxPlayers": 0,
"isBroadcastingPrivilegeGranted": false,
"isCrossPlayEnabled": false,
"kinectDataForExternal": "Disabled"
}
],
"notesForCertification": ""
}
}

View File

@@ -1,3 +0,0 @@
This directory is intended to be used with the [StoreBroker PowerShell module].
[StoreBroker PowerShell module]: https://github.com/microsoft/StoreBroker/tree/v2

View File

@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Konsole</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Das Windows-Terminal ist eine moderne, schnelle, effiziente, leistungsstarke und produktive Terminal-Anwendung für Benutzer von Befehlszeilentools und Shells wie beispielsweise Eingabeaufforderung, PowerShell und WSL. Die wichtigsten Funktionen des Windows-Terminals umfassen mehrere Registerkarten, Bereiche, Unicode- und UTF-8-Zeichenunterstützung, GPU-beschleunigtes Textrendering-Modul sowie benutzerdefinierte Designs, Formatvorlagen und Konfigurationen.
Dies ist ein Open Source-Projekt, und wir freuen uns über die Teilnahme an der Community. Um teilzunehmen, besuchen Sie bitte die Website https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
Eine komplett neue Erweiterungsseite, die anzeigt, was in Ihrem Terminal installiert ist
Die Befehlspalette wird jetzt sowohl in Ihrer Muttersprache als auch auf Englisch angezeigt
Neue VT-Features wie synchronisiertes Rendering, neue Farbschemas, Konfiguration für schnelle Mausaktionen wie Zoomen und mehr
Weitere Informationen finden Sie auf unserer GitHub-Releaseseite.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Das neue Windows-Terminal</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Mehrere Registerkarten</AppFeature>
<AppFeature>
Vollständige Unicode-Unterstützung</AppFeature>
<AppFeature>
GPU-beschleunigtes Textrendering</AppFeature>
<AppFeature>
Vollständige Anpassbarkeit</AppFeature>
<AppFeature>
Geteilte Bereiche</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Tastatur</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Terminal</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Console</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} {Locked=Windows} App Description" -->The Windows Terminal is a modern, fast, efficient, powerful, and productive terminal application for users of command-line tools and shells like Command Prompt, PowerShell, and WSL. Its main features include multiple tabs, panes, Unicode and UTF-8 character support, a GPU accelerated text rendering engine, and custom themes, styles, and configurations.
This is an open source project and we welcome community participation. To participate please visit https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe} App Release Note" -->Version __VERSION_NUMBER__
- A whole new Extensions page that shows what has been installed into your Terminal
- Command Palette now shows up in your native language as well as English
- New VT features such as synchronized rendering, new color schemes, configuration for quick mouse actions like zooming, and more
Please see our GitHub releases page for additional details.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->The new Windows Terminal</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Multiple tabs</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Full Unicode support</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->GPU-accelerated text rendering</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Full customizability</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Split panes</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
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</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
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</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Keyboard</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Consola</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Terminal Windows es una aplicación de terminal moderna, rápida, eficaz, eficiente y productiva para los usuarios de herramientas de línea de comandos y shell, como Símbolo del sistema, PowerShell y WSL. Entre las características principales se incluyen varias pestañas, paneles, compatibilidad con caracteres Unicode y UTF-8, un motor de representación de texto acelerado por GPU, y temas, estilos y configuraciones personalizados.
Este es un proyecto de fuente abierta y animamos a la comunidad a participar. Para colaborar, visite https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Versión __VERSION_NUMBER__
- Página Extensiones completamente nueva que muestra lo que se ha instalado en tu terminal
- La paleta de comandos ahora se muestra en tu idioma nativo, así como en inglés
- Nuevas características de VT, como la representación sincronizada, nuevos esquemas de color, configuración para acciones rápidas del ratón, como el zoom, y más
Consulte la página de versiones de GitHub para más información.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
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<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
La nueva Terminal Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Varias pestañas</AppFeature>
<AppFeature>
Soporte completo de Unicode</AppFeature>
<AppFeature>
Representación de texto acelerada por GPU</AppFeature>
<AppFeature>
Totalmente personalizable</AppFeature>
<AppFeature>
Paneles de división</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Teclado</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Le Terminal Windows est une application de terminal moderne, rapide, efficace, puissante et productive pour les utilisateurs doutils en ligne de commande et dinterpréteurs de commandes tels que lInvite de commandes, PowerShell et WSL. Ses principales fonctionnalités incluent plusieurs onglets, des volets, une prise en charge des caractères Unicode et UTF-8, un moteur de rendu de texte accéléré par GPU, ainsi que des thèmes, styles et configurations personnalisés.
Il sagit dun projet open source et nous encourageons la participation à la communauté. Pour participer, veuillez visiter le site web https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- Une toute nouvelle page Extensions qui affiche ce qui a été installé dans votre Terminal
- La palette de commandes saffiche désormais dans votre langue native, ainsi quen anglais
- De nouvelles fonctionnalités VT, telles que le rendu synchronisé, de nouveaux schémas de couleurs, une configuration pour des actions rapides de la souris comme le zoom, et bien plus encore
Consultez notre page des versions de GitHub pour plus de détails.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Nouveau Terminal Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Plusieurs onglets</AppFeature>
<AppFeature>
Prise en charge complète dUnicode</AppFeature>
<AppFeature>
Rendu de texte accéléré par GPU</AppFeature>
<AppFeature>
Personnalisation complète</AppFeature>
<AppFeature>
Volets de fractionnement</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Clavier</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminale</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Terminale Windows è un'applicazione terminale moderna, veloce, efficiente, utile e produttiva per gli utenti che utilizzano shell e strumenti da riga di comando come il prompt dei comandi, PowerShell e WSL. Le funzionalità principali includono più schede, riquadri, supporto di caratteri Unicode e UTF-8, un motore di rendering del testo con accelerazione GPU e temi, stili e configurazioni personalizzati.
Si tratta di un progetto open source e la partecipazione della community è molto gradita. Per partecipare, visita la pagina https://github.com/microsoft/terminale </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Versione __VERSION_NUMBER__
- Una pagina Estensioni completamente nuova che mostra ciò che è stato installato nel terminale
- Il riquadro comandi ora viene visualizzato nella tua lingua di origine oltre che in inglese
- Nuove funzionalità VT come il rendering sincronizzato, le nuove combinazioni di colori, la configurazione per azioni rapide del mouse come lo zoom e altro ancora
Per altri dettagli, vedi la pagina delle release di GitHub.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Il nuovo Terminale Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Schede multiple</AppFeature>
<AppFeature>
Supporto Unicode completo</AppFeature>
<AppFeature>
Rendering del testo con accelerazione GPU</AppFeature>
<AppFeature>
Personalizzazione completa</AppFeature>
<AppFeature>
Riquadri divisi</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Tastiera</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
ターミナル</Keyword>
<Keyword>
コンソール</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Windows ターミナルは、コマンド プロンプト、PowerShell、WSL などのコマンドライン ツールおよびシェルのユーザーのための、高速、効率的、強力な、生産性を向上させる最新のターミナル アプリケーションです。主な機能には、複数のタブ、ウィンドウ、Unicode および UTF-8 文字のサポート、GPU アクセラレータによるテキスト レンダリング エンジン、カスタマイズできるテーマ、スタイル、構成が含まれます。
これはオープン ソース プロジェクトで、コミュニティへの参加をお待ちしております。参加する場合は、https://github.com/microsoft/terminal にアクセスしてください </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
バージョン __VERSION_NUMBER__
- お使いのターミナルに何がインストールされているかを表示する新しい [拡張機能] ページ
- コマンド パレットがネイティブ言語と英語で表示されるようになりました
- 同期レンダリング、新しい配色、ズームなどのクイック マウス操作の構成などの、新しい VT 機能
詳細については、GitHub リリース ページをご覧ください。
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新しい Windows ターミナル</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
複数のタブ</AppFeature>
<AppFeature>
Unicode の完全なサポート</AppFeature>
<AppFeature>
GPU アクセラレータによるテキストのレンダリング</AppFeature>
<AppFeature>
完全なカスタマイズ性</AppFeature>
<AppFeature>
分割ウィンドウ</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
キーボード</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
터미널</Keyword>
<Keyword>
콘솔</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Windows 터미널은 명령 프롬프트, PowerShell 및 WSL과 같은 명령 줄 도구 및 셸 사용자를 위한 최신의 빠르고 효율적이며 강력한 생산성의 터미널 응용 프로그램입니다. 주요 기능으로는 여러 탭, 창, 유니 코드 및 UTF-8 문자 지원, GPU 가속 텍스트 렌더링 엔진 및 사용자 정의 테마, 스타일 및 구성이 있습니다.
이것은 오픈 소스 프로젝트이며 커뮤니티 참여를 환영합니다. 참여하려면 https://github.com/microsoft/terminal을 방문하십시오 </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
버전 __VERSION_NUMBER__
- 터미널에 설치된 항목을 보여 주는 완전히 새로운 확장 페이지
- 이제 영어뿐만 아니라 모국어로도 표시되는 명령 팔레트
- 동기화된 렌더링, 새로운 색 구성표, 확대/축소와 같은 빠른 마우스 동작을 위한 구성 등 새로운 VT 기능 추가
자세한 정보는 GitHub 릴리스 페이지를 참고하세요.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
새 Windows 터미널</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
복수 탭</AppFeature>
<AppFeature>
모든 유니코드 지원</AppFeature>
<AppFeature>
GPU 가속 텍스트 렌더링</AppFeature>
<AppFeature>
완전한 사용자 지정 가능성</AppFeature>
<AppFeature>
분할 창</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
키보드</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Terminal</Keyword>
<Keyword>
Console</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
O Terminal do Windows é um aplicativo de terminal moderno, rápido, eficiente, poderoso e produtivo para usuários de ferramentas de linha de comando e shells como Prompt de Comando, PowerShell e WSL. Seus principais recursos incluem várias guias, painéis, suporte a caracteres Unicode e UTF-8, um mecanismo de renderização de texto acelerado por GPU e temas, estilos e configurações personalizados.
Este é um projeto de código aberto e a participação da comunidade é bem-vinda. Para participar, visite https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
Uma nova página de Extensões que mostra o que foi instalado no seu Terminal
A Paleta de Comandos agora aparece no seu idioma nativo, além do inglês
Novos recursos da VT, como renderização sincronizada, novos esquemas de cores, configuração para ações rápidas do mouse, como zoom, e muito mais
Confira nossa página de lançamentos no GitHub para obter mais detalhes.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
O novo Terminal do Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Várias guias</AppFeature>
<AppFeature>
Suporte completo a Unicode</AppFeature>
<AppFeature>
Renderização de texto acelerado da GPU</AppFeature>
<AppFeature>
Capacidade de personalização total</AppFeature>
<AppFeature>
Dividir Painéis</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Teclado</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћē Windows Ťěřмĭпªļ ΐŝ а mσđŗⁿ, ƒαšτ, 냃ĭċíèñŧ, ρоώëřƒųļ, ãлđ ρгσďűςťįν℮ тĕгмΐņǻľ аφφľīсàтĭόʼn ƒбř ΰśēřś оƒ ċǿmmάņď-ľιñĕ тθōℓѕ àήδ ŝнέŀłš ℓįкё Ćσммāпď Рřσmρŧ, РощёŕŠћėļℓ, ãπď ŴŜŁ. Īтś мǻĭп ƒзåţųŗêš ιņçłϋðē мΰℓŧìрļέ ţãвš, ράи℮ѕ, Üήιсοδê âиð ŮΤ₣-8 ćћăŗªĉтĕя şΰρφоѓť, ă ĜРЏ äĉçěľēґάţèđ ŧ℮жт яēπđěřĭñģ éπğíńз, åñδ сύšťóм тћêmĕš, śŧŷłéš, âπð ςбήƒīĝџѓáťίόńš. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !
Ţĥíŝ ιš άň øρèñ šθūѓςë ρгбјė¢τ ąʼnð ẅ℮ ẃêŀċõмè сοмmúńїťγ φàřτĩĉîрªťϊòη. Ţò ράятїĉîрǻŧê ρĺęαŝě νîŝϊт ħŧťφѕ://ġїтђûь.ĉόm/mìĉřòşοƒţ/τéřmíпâľ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- Ą ωћόĺé ņέш ∑×τзńşĩōиŝ ρâģε τђат šнòωş ωħąт нǻś ъеēñ įηšтǻľĺéδ ĭʼnтο ўбμŗ Ţзřmĭňāŀ !!! !!! !!! !!! !!! !!! !!! !!!
- €όммаήδ Рдĺēтţĕ пŏẅ şĥŏшś üρ ϊñ ỳоũѓ йαťïνє ļäŋģµаġέ άś ŵєŀľ åś Σиĝℓĭŝђ !!! !!! !!! !!! !!! !!! !!!
- ∏еẅ VΤ ƒэåŧύґέŝ şűçн ăŝ ѕỳňсĥŗǿйìźėð гēŋďзříⁿğ, ηĕш ćôĺõг şĉћěмєѕ, çóńƒіĝџŗáτїöπ ƒοг qũī¢ķ möűšë ąćŧϊόņŝ ľîķє žøōmίйğ, ǻⁿđ мόřε !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ρĺęąŝэ ѕєě õμя ĞĭтΗύв řєĺэдšέŝ рάġě ƒοґ àďđϊтїõлаℓ ðêţǻїłş. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћē Windows Ťěřмĭпªļ ΐŝ а mσđŗⁿ, ƒαšτ, 냃ĭċíèñŧ, ρоώëřƒųļ, ãлđ ρгσďűςťįν℮ тĕгмΐņǻľ аφφľīсàтĭόʼn ƒбř ΰśēřś оƒ ċǿmmάņď-ľιñĕ тθōℓѕ àήδ ŝнέŀłš ℓįкё Ćσммāпď Рřσmρŧ, РощёŕŠћėļℓ, ãπď ŴŜŁ. Īтś мǻĭп ƒзåţųŗêš ιņçłϋðē мΰℓŧìрļέ ţãвš, ράи℮ѕ, Üήιсοδê âиð ŮΤ₣-8 ćћăŗªĉтĕя şΰρφоѓť, ă ĜРЏ äĉçěľēґάţèđ ŧ℮жт яēπđěřĭñģ éπğíńз, åñδ сύšťóм тћêmĕš, śŧŷłéš, âπð ςбήƒīĝџѓáťίόńš. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !
Ţĥíŝ ιš άň øρèñ šθūѓςë ρгбјė¢τ ąʼnð ẅ℮ ẃêŀċõмè сοмmúńїťγ φàřτĩĉîрªťϊòη. Ţò ράятїĉîрǻŧê ρĺęαŝě νîŝϊт ħŧťφѕ://ġїтђûь.ĉόm/mìĉřòşοƒţ/τéřmíпâľ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- Ą ωћόĺé ņέш ∑×τзńşĩōиŝ ρâģε τђат šнòωş ωħąт нǻś ъеēñ įηšтǻľĺéδ ĭʼnтο ўбμŗ Ţзřmĭňāŀ !!! !!! !!! !!! !!! !!! !!! !!!
- €όммаήδ Рдĺēтţĕ пŏẅ şĥŏшś üρ ϊñ ỳоũѓ йαťïνє ļäŋģµаġέ άś ŵєŀľ åś Σиĝℓĭŝђ !!! !!! !!! !!! !!! !!! !!!
- ∏еẅ VΤ ƒэåŧύґέŝ şűçн ăŝ ѕỳňсĥŗǿйìźėð гēŋďзříⁿğ, ηĕш ćôĺõг şĉћěмєѕ, çóńƒіĝџŗáτїöπ ƒοг qũī¢ķ möűšë ąćŧϊόņŝ ľîķє žøōmίйğ, ǻⁿđ мόřε !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ρĺęąŝэ ѕєě õμя ĞĭтΗύв řєĺэдšέŝ рάġě ƒοґ àďđϊтїõлаℓ ðêţǻїłş. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Τэŕмĩņªľ !!</Keyword>
<Keyword>
Ċőñşøľě !!</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Ţћē Windows Ťěřмĭпªļ ΐŝ а mσđŗⁿ, ƒαšτ, 냃ĭċíèñŧ, ρоώëřƒųļ, ãлđ ρгσďűςťįν℮ тĕгмΐņǻľ аφφľīсàтĭόʼn ƒбř ΰśēřś оƒ ċǿmmάņď-ľιñĕ тθōℓѕ àήδ ŝнέŀłš ℓįкё Ćσммāпď Рřσmρŧ, РощёŕŠћėļℓ, ãπď ŴŜŁ. Īтś мǻĭп ƒзåţųŗêš ιņçłϋðē мΰℓŧìрļέ ţãвš, ράи℮ѕ, Üήιсοδê âиð ŮΤ₣-8 ćћăŗªĉтĕя şΰρφоѓť, ă ĜРЏ äĉçěľēґάţèđ ŧ℮жт яēπđěřĭñģ éπğíńз, åñδ сύšťóм тћêmĕš, śŧŷłéš, âπð ςбήƒīĝџѓáťίόńš. !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !
Ţĥíŝ ιš άň øρèñ šθūѓςë ρгбјė¢τ ąʼnð ẅ℮ ẃêŀċõмè сοмmúńїťγ φàřτĩĉîрªťϊòη. Ţò ράятїĉîрǻŧê ρĺęαŝě νîŝϊт ħŧťφѕ://ġїтђûь.ĉόm/mìĉřòşοƒţ/τéřmíпâľ !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!</Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Vėѓѕіöй __VERSION_NUMBER__ !!! !!! !
- Ą ωћόĺé ņέш ∑×τзńşĩōиŝ ρâģε τђат šнòωş ωħąт нǻś ъеēñ įηšтǻľĺéδ ĭʼnтο ўбμŗ Ţзřmĭňāŀ !!! !!! !!! !!! !!! !!! !!! !!!
- €όммаήδ Рдĺēтţĕ пŏẅ şĥŏшś üρ ϊñ ỳоũѓ йαťïνє ļäŋģµаġέ άś ŵєŀľ åś Σиĝℓĭŝђ !!! !!! !!! !!! !!! !!! !!!
- ∏еẅ VΤ ƒэåŧύґέŝ şűçн ăŝ ѕỳňсĥŗǿйìźėð гēŋďзříⁿğ, ηĕш ćôĺõг şĉћěмєѕ, çóńƒіĝџŗáτїöπ ƒοг qũī¢ķ möűšë ąćŧϊόņŝ ľîķє žøōmίйğ, ǻⁿđ мόřε !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!
Ρĺęąŝэ ѕєě õμя ĞĭтΗύв řєĺэдšέŝ рάġě ƒοґ àďđϊтїõлаℓ ðêţǻїłş. !!! !!! !!! !!! !!! !!!
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Ŧћë иĕẁ Шįπδõωš Тёŗmĭлдŀ !!! !!! !</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Μΰℓţіρļę ťăъś !!! </AppFeature>
<AppFeature>
₣υłľ Űňìčόďέ şůррοяŧ !!! !!!</AppFeature>
<AppFeature>
ĞΡÙ-асçêľëřăţєđ ţέхŧ яéʼnδęŗίńğ !!! !!! !!!</AppFeature>
<AppFeature>
₣џℓł ćűşŧõmîźăвϊľįтγ !!! !!!</AppFeature>
<AppFeature>
Ŝφľīť ρªлёѕ !!!</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Κёÿъόáѓď !!</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Ĉθрўґіġнт (с) Μìĉгōŝŏƒτ Čōяροґąтΐοй !!! !!! !!! !</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
ћťŧφş://ġїţħųъ.ćòm/mįćѓσşòƒţ/ŧέřмїʼnаŀ !!! !!! !!! !!</WebsiteURL>
<SupportContactInfo>
ђтťφş://ĝїťнûв.¢ǿm/мíčѓõŝόƒτ/ŧеґmіиάł/ΐѕѕύéѕ/ηëш !!! !!! !!! !!! !!</SupportContactInfo>
<PrivacyPolicyURL>
ĥţťφş://ģō.mîċґοşоƒт.ĉöм/ƒẃłīик/?₤ϊñķΪÐ=521839 !!! !!! !!! !!! !</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
Терминал</Keyword>
<Keyword>
Консоль</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Терминал Windows — это современное, быстрое, мощное и эффективное приложение терминала для пользователей средств командной строки и оболочек, таких как Командная строка, PowerShell и WSL. В число его основных функций входят множественные вкладки, панели, поддержка символов Юникода и UTF-8, модуль отрисовки текста с использованием графического ускорителя, а также пользовательские темы, стили и конфигурации.
Это проект с открытым исходным кодом, и мы приглашаем сообщество к участию. Чтобы внести вклад, посетите страницу https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Версия __VERSION_NUMBER__
Новая страница расширений, на которой отображается информация о том, что было установлено в вашем терминале
Палитра команд теперь доступна на вашем языке, а также на английском
Новые функции VT, например синхронизированная отрисовка, новые цветовые схемы, настройка быстрых действий мыши, таких как масштабирование, и т. д.
Дополнительные сведения см. на странице выпусков GitHub.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
Новый Терминал Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
Множественные вкладки</AppFeature>
<AppFeature>
Полная поддержка Юникода</AppFeature>
<AppFeature>
Отрисовка текста с использованием графического ускорителя</AppFeature>
<AppFeature>
Полная настройка</AppFeature>
<AppFeature>
Разделение областей</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
Клавиатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
(C) Корпорация Майкрософт (Microsoft Corporation)</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="sr-cyrl-rs" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Терминал</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Конзола</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} App Description" -->Windows терминал је модерна, брза, ефикасна, моћна и продуктивна апликација терминала за кориснике алата из командне линије и љуски као што су Command Prompt, PowerShell, и WSL. Неке од његових главних функционалности су вишеструке картице, панели, подршка за Уникод и UTF-8, GPU убрзани механизам за исцртавање текста, произвољне теме, стилови и конфигурације.
Ово је пројекат отвореног кода и учешће заједнице је добродошло. Ако желите да учествујете, молимо вас да посетите https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe} App Release Note" -->Верзија __VERSION_NUMBER__
- Попуно нова страница Проширења која приказује шта је све инсталирано у ваш Терминал
- Палета команди се сада приказује и на вашем матерњем језику, као и на енглеском
- Нове VT функционалности као што су синхронизовано исцртавање, нове шеме боја, конфигурација за брзе акције мишем, као што је зумирање, и још тога
За више детаља, молимо вас да посетите нашу GitHub страницу издања.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->Нови Windows терминал</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Вишеструке картице</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Пуна Уникод подршка</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->GPU-убрзано исцртавање текста</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Потпуна прилагодљивост</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Подела панела</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
<!-- _locComment_text="{MaxLength=200} App Feature 10" -->
</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
<!-- _locComment_text="{MaxLength=200} App Feature 14" -->
</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Тастатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

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@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName _locID="App_AppStoreName">
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- _locComment_text="{MaxLength=200} App AppStoreName" -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword _locID="App_keyword1">
<!-- _locComment_text="{MaxLength=30} App keyword 1" -->Термінал</Keyword>
<Keyword _locID="App_keyword2">
<!-- _locComment_text="{MaxLength=30} App keyword 2" -->Консоль</Keyword>
<Keyword _locID="App_keyword3">
<!-- _locComment_text="{MaxLength=30} App keyword 3" -->
</Keyword>
<Keyword _locID="App_keyword4">
<!-- _locComment_text="{MaxLength=30} App keyword 4" -->
</Keyword>
<Keyword _locID="App_keyword5">
<!-- _locComment_text="{MaxLength=30} App keyword 5" -->
</Keyword>
<Keyword _locID="App_keyword6">
<!-- _locComment_text="{MaxLength=30} App keyword 6" -->
</Keyword>
<Keyword _locID="App_keyword7">
<!-- _locComment_text="{MaxLength=30} App keyword 7" -->
</Keyword>
</Keywords>
<Description _locID="App_Description">
<!-- _locComment_text="{MaxLength=10000} {Locked=Windows} App Description" -->Термінал Windows - це сучасний, швидкий, ефективний, потужний та продуктивний термінальний застосунок для користувачів інструментів командного рядка та оболонок, таких як командний рядок, PowerShell та WSL. Його основні функції включають кілька вкладок, панелей, підтримку символів Unicode та UTF-8, механізм візуалізації тексту з прискоренням GPU, а також користувацькі теми, стилі та конфігурації.
Це проєкт з відкритим кодом, і ми вітаємо участь спільноти. Щоб взяти участь, будь ласка, відвідайте https://github.com/microsoft/terminal </Description>
<ShortDescription _locID="App_ShortDescription">
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
<!-- _locComment_text="{MaxLength=500} App ShortDescription" -->
</ShortDescription>
<ShortTitle _locID="App_ShortTitle">
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
<!-- _locComment_text="{MaxLength=50} App ShortTitle" -->
</ShortTitle>
<SortTitle _locID="App_SortTitle">
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
<!-- _locComment_text="{MaxLength=255} App SortTitle" -->
</SortTitle>
<VoiceTitle _locID="App_VoiceTitle">
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
<!-- _locComment_text="{MaxLength=255} App VoiceTitle" -->
</VoiceTitle>
<DevStudio _locID="App_DevStudio">
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
<!-- _locComment_text="{MaxLength=255} App DevStudio" -->
</DevStudio>
<ReleaseNotes _locID="App_ReleaseNotes">
<!-- _locComment_text="{MaxLength=1500} {Locked=__VERSION_NUMBER__}{Locked=wt.exe} App Release Note" -->Версія __VERSION_NUMBER__
- Цілком нова сторінка розширень, яка показує, що було встановлено у вашому Терміналі
- Палітра команд тепер відображається вашою рідною мовою, так само, як і англійською
- Нові VT функції, такі як синхронізований рендеринг, нові колірні схеми, налаштування для швидких дій миші, таких як масштабування, тощо
Будь ласка, перегляньте нашу сторінку релізів GitHub для отримання додаткової інформації.
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png" _locID="App_caption1">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 1" -->
</Caption>
<Caption DesktopImage="panes.png" _locID="App_caption2">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 2" -->
</Caption>
<Caption DesktopImage="htop.png" _locID="App_caption3">
<!-- _locComment_text="{MaxLength=200} Screenshot caption 3" -->
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png" />
<BoxArt FileName="Store Box Art.png" />
<PromotionalArt16x9 FileName="Store Thumbnail.png" />
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title _locID="App_trailerTitle1">
<!-- _locComment_text="{MaxLength=255} Trailer title 1" -->Новий термінал Windows</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
<!-- _locComment_text="{Locked} Trailer screenshot 1 description" -->
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature _locID="App_feature1">
<!-- _locComment_text="{MaxLength=200} App Feature 1" -->Наявність вкладок</AppFeature>
<AppFeature _locID="App_feature2">
<!-- _locComment_text="{MaxLength=200} App Feature 2" -->Повна підтримка Юнікоду</AppFeature>
<AppFeature _locID="App_feature3">
<!-- _locComment_text="{MaxLength=200} App Feature 3" -->Рендеринг тексту з прискоренням GPU</AppFeature>
<AppFeature _locID="App_feature4">
<!-- _locComment_text="{MaxLength=200} App Feature 4" -->Широкі можливості кастомізації</AppFeature>
<AppFeature _locID="App_feature5">
<!-- _locComment_text="{MaxLength=200} App Feature 5" -->Розділення панелей</AppFeature>
<AppFeature _locID="App_feature6">
<!-- _locComment_text="{MaxLength=200} App Feature 6" -->
</AppFeature>
<AppFeature _locID="App_feature7">
<!-- _locComment_text="{MaxLength=200} App Feature 7" -->
</AppFeature>
<AppFeature _locID="App_feature8">
<!-- _locComment_text="{MaxLength=200} App Feature 8" -->
</AppFeature>
<AppFeature _locID="App_feature9">
<!-- _locComment_text="{MaxLength=200} App Feature 9" -->
</AppFeature>
<AppFeature _locID="App_feature10">
<!-- _locComment_text="{MaxLength=200} App Feature 10" -->
</AppFeature>
<AppFeature _locID="App_feature11">
<!-- _locComment_text="{MaxLength=200} App Feature 11" -->
</AppFeature>
<AppFeature _locID="App_feature12">
<!-- _locComment_text="{MaxLength=200} App Feature 12" -->
</AppFeature>
<AppFeature _locID="App_feature13">
<!-- _locComment_text="{MaxLength=200} App Feature 13" -->
</AppFeature>
<AppFeature _locID="App_feature14">
<!-- _locComment_text="{MaxLength=200} App Feature 14" -->
</AppFeature>
<AppFeature _locID="App_feature15">
<!-- _locComment_text="{MaxLength=200} App Feature 15" -->
</AppFeature>
<AppFeature _locID="App_feature16">
<!-- _locComment_text="{MaxLength=200} App Feature 16" -->
</AppFeature>
<AppFeature _locID="App_feature17">
<!-- _locComment_text="{MaxLength=200} App Feature 17" -->
</AppFeature>
<AppFeature _locID="App_feature18">
<!-- _locComment_text="{MaxLength=200} App Feature 18" -->
</AppFeature>
<AppFeature _locID="App_feature19">
<!-- _locComment_text="{MaxLength=200} App Feature 19" -->
</AppFeature>
<AppFeature _locID="App_feature20">
<!-- _locComment_text="{MaxLength=200} App Feature 20" -->
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation _locID="App_RecommendedHW1">
<!-- _locComment_text="{MaxLength=200} App Recommended Hardware 1" -->Клавіатура</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark _locID="App_CopyrightandTrademark">
<!-- _locComment_text="{MaxLength=200} Copyright and Trademark" -->Права (c) Корпорація Майкрософт</CopyrightAndTrademark>
<AdditionalLicenseTerms _locID="App_AdditionalLicenseTerms">
<!-- _locComment_text="{MaxLength=10000} Additional License Terms" -->
</AdditionalLicenseTerms>
<WebsiteURL _locID="App_WebsiteURL">
<!-- _locComment_text="{MaxLength=2048} WebsiteURL" -->https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo _locID="App_SupportContactInfo">
<!-- _locComment_text="{MaxLength=2048} Support Contact Info" -->https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL _locID="App_PrivacyURL">
<!-- _locComment_text="{MaxLength=2048} Privacy Policy URL" -->https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
终端</Keyword>
<Keyword>
控制台</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Windows 终端程序是一款新式、快速、高效、强大且高效的终端应用程序适用于命令行工具和命令提示符PowerShell和 WSL 等 Shell 用户。主要功能包括多个选项卡、窗格、Unicode、和 UTF-8 字符支持GPU 加速文本渲染引擎以及自定义主题、样式和配置。
这是一个开源项目,我们欢迎社区参与。如要参与,请访问 https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- 一个全新的“扩展”页,显示已安装到终端的内容
- 命令面板现在以你的母语和英语显示
- 新的 VT 功能,例如同步渲染、新配色方案、快速鼠标操作(如缩放)的配置等
有关其他详细信息,请参阅我们的 GitHub 发布页面。
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新 Windows 终端</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
多选项卡</AppFeature>
<AppFeature>
完全 Unicode 支持</AppFeature>
<AppFeature>
GPU 加速文本渲染</AppFeature>
<AppFeature>
全自定义</AppFeature>
<AppFeature>
拆分窗格</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
键盘</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
版权所有(c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProductDescription language="en-us" xmlns="http://schemas.microsoft.com/appx/2012/ProductDescription" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en-us" Release="">
<AppStoreName>
<!-- This is optional. AppStoreName is typically extracted from your package's AppxManifest DisplayName property. -->
<!-- Uncomment (and localize) this Store name if your application package does not contain a localization for the DisplayName in this language. -->
<!-- Leaving this uncommented for a language that your application package DOES contain a DisplayName for will result in a submission failure with the API. -->
<!-- Windows Terminal -->
</AppStoreName>
<Keywords>
<!-- Valid length: 30 character limit, up to 7 elements -->
<Keyword>
終端</Keyword>
<Keyword>
主控台</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
<Keyword>
</Keyword>
</Keywords>
<Description>
Windows 終端機是一種現代化、快速、高效、功能強大且具生產力的終端應用程式,適合命令列工具和 Shell (像是命令提示字元、PowerShell 和 WSL) 的使用者。主要功能包括多個索引標籤、窗格、Unicode 和 UTF-8 字元支援、GPU 加速的文字呈現引擎,以及自訂主題、樣式和設定。
這是開放原始碼的專案,我們歡迎參與社群。若要參與,請瀏覽 https://github.com/microsoft/terminal </Description>
<ShortDescription>
<!-- Only used for games. This description appears in the Information section of the Game Hub on Xbox One, and helps customers understand more about your game. -->
</ShortDescription>
<ShortTitle>
<!-- A shorter version of your product's name. If provided, this shorter name may appear in various places on Xbox One (during installation, in Achievements, etc.) in place of the full title of your product. -->
</ShortTitle>
<SortTitle>
<!-- If your product could be alphabetized in different ways, you can enter another version here. This may help customers find the product more quickly when searching. -->
</SortTitle>
<VoiceTitle>
<!-- An alternate name for your product that, if provided, may be used in the audio experience on Xbox One when using Kinect or a headset. -->
</VoiceTitle>
<DevStudio>
<!-- Specify this value if you want to include a "Developed by" field in the listing. (The "Published by" field will list the publisher display name associated with your account, whether or not you provide a devStudio value.) -->
</DevStudio>
<ReleaseNotes>
Version __VERSION_NUMBER__
- 全新的延伸模組頁面會顯示已安裝在您終端機中的內容
- 命令選擇區現在以您的母語和英文顯示
- 新的 VT 功能,例如同步轉譯、新的色彩配置、快速滑鼠動作 (例如縮放) 設定等等
如需更多詳細資料,請參閱我們的 GitHub 發行版本頁面。
</ReleaseNotes>
<ScreenshotCaptions>
<!-- Valid length: 200 character limit, up to 9 elements per platform -->
<!-- Valid attributes: any of DesktopImage, MobileImage, XboxImage, SurfaceHubImage, and HoloLensImage -->
<Caption DesktopImage="acrylic-emoji.png">
</Caption>
<Caption DesktopImage="panes.png">
</Caption>
<Caption DesktopImage="htop.png">
</Caption>
</ScreenshotCaptions>
<AdditionalAssets>
<!-- Valid elements:-->
<!-- HeroImage414x180, HeroImage846x468, HeroImage558x756, HeroImage414x468, HeroImage558x558, HeroImage2400x1200,-->
<!-- ScreenshotWXGA, ScreenshotHD720, ScreenshotWVGA, Doublewide, Panoramic, Square,-->
<!-- SmallMobileTile, SmallXboxLiveTile, LargeMobileTile, LargeXboxLiveTile, Tile,-->
<!-- DesktopIcon, Icon (use this value for the 1:1 300x300 pixels logo), AchievementIcon,-->
<!-- ChallengePromoIcon, RewardDisplayIcon, Icon150X150, Icon71X71,-->
<!-- BoxArt, BrandedKeyArt, PosterArt, FeaturedPromotionalArt, PromotionalArt16x9, TitledHeroArt-->
<!-- There is no content for any of these elements, just a single attribute called FileName. -->
<PosterArt FileName="Store Poster Art.png"/>
<BoxArt FileName="Store Box Art.png"/>
<PromotionalArt16x9 FileName="Store Thumbnail.png"/>
</AdditionalAssets>
<Trailers>
<!-- Maximum number of trailers permitted: 15 -->
<Trailer FileName="CC0605_CommandLine_Teaser_WEB_MASTER_H264_1080p_23.976_-16LKFS_-3dbTP_ST.mp4">
<Title>
新的 Windows 終端機</Title>
<Images>
<!-- Current maximum of 1 image per trailer permitted. -->
<Image FileName="Store Thumbnail.png">
</Image>
</Images>
</Trailer>
</Trailers>
<AppFeatures>
<!-- Valid length: 200 character limit, up to 20 elements -->
<AppFeature>
多重索引標籤</AppFeature>
<AppFeature>
完整 Unicode 支援</AppFeature>
<AppFeature>
GPU 加速的文字呈現</AppFeature>
<AppFeature>
完整自訂能力</AppFeature>
<AppFeature>
分割窗格</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
<AppFeature>
</AppFeature>
</AppFeatures>
<RecommendedHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
<Recommendation>
鍵盤</Recommendation>
</RecommendedHardware>
<MinimumHardware>
<!-- Valid length: 200 character limit, up to 11 elements -->
</MinimumHardware>
<CopyrightAndTrademark>
Copyright (c) Microsoft Corporation</CopyrightAndTrademark>
<AdditionalLicenseTerms>
</AdditionalLicenseTerms>
<WebsiteURL>
https://github.com/microsoft/terminal</WebsiteURL>
<SupportContactInfo>
https://github.com/microsoft/terminal/issues/new</SupportContactInfo>
<PrivacyPolicyURL>
https://go.microsoft.com/fwlink/?LinkID=521839</PrivacyPolicyURL>
</ProductDescription>

View File

@@ -1,68 +0,0 @@
{
"helpUri": "https:\\\\aka.ms\\StoreBroker_Config",
"schemaVersion": 2,
"packageParameters": {
"PDPRootPath": "PDPs",
"Release": "",
"PDPInclude": ["PDP.xml"],
"PDPExclude": [],
"LanguageExclude": [
"default",
"qps-ploc",
"qps-ploca",
"qps-plocm"
],
"MediaRootPath": "..\\Media",
"MediaFallbackLanguage": "en-us",
"PackagePath": [],
"OutPath": "..\\SubmissionPackages",
"OutName": "WindowsTerminal",
"DisableAutoPackageNameFormatting": false
},
"appSubmission": {
"appId": "9N0DX20HK701",
"productId": "00013926773940052066",
"targetPublishMode": "NotSet",
"targetPublishDate": null,
"visibility": "NotSet",
"pricing": {
"priceId": "NotAvailable",
"trialPeriod": "NoFreeTrial",
"marketSpecificPricings": {},
"sales": []
},
"allowTargetFutureDeviceFamilies": {
"Xbox": false,
"Team": false,
"Holographic": false,
"Desktop": false,
"Mobile": false
},
"allowMicrosoftDecideAppAvailabilityToFutureDeviceFamilies": false,
"enterpriseLicensing": "None",
"applicationCategory": "NotSet",
"hardwarePreferences": [],
"hasExternalInAppProducts": false,
"meetAccessibilityGuidelines": false,
"canInstallOnRemovableMedia": false,
"automaticBackupEnabled": false,
"isGameDvrEnabled": false,
"gamingOptions": [
{
"genres": [],
"isLocalMultiplayer": false,
"isLocalCooperative": false,
"isOnlineMultiplayer": false,
"isOnlineCooperative": false,
"localMultiplayerMinPlayers": 0,
"localMultiplayerMaxPlayers": 0,
"localCooperativeMinPlayers": 0,
"localCooperativeMaxPlayers": 0,
"isBroadcastingPrivilegeGranted": false,
"isCrossPlayEnabled": false,
"kinectDataForExternal": "Disabled"
}
],
"notesForCertification": ""
}
}

View File

@@ -4,7 +4,7 @@
"collection": "microsoft",
"project": "OS",
"repo": "os.2020",
"name": "official/ge_current_directwinpd_deep",
"name": "official/rs_we_adept_e4d2",
"workitem": "38106206",
"CheckinFiles": [
{

View File

@@ -17,6 +17,7 @@
"PackageContents/WindowsTerminalShellExt.dll",
// The rest
"PackageContents/TerminalAzBridge.exe",
"PackageContents/wt.exe",
"PackageContents/WindowsTerminal.exe",
"PackageContents/elevate-shim.exe"

View File

@@ -2,24 +2,10 @@
{
"MatchedPath": [
"WpfTerminalControl/net472/Microsoft.Terminal.Wpf.dll",
"WpfTerminalControl/net8.0-windows/Microsoft.Terminal.Wpf.dll"
"WpfTerminalControl/net6.0-windows/Microsoft.Terminal.Wpf.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-233904-SN",
"OperationSetCode": "StrongNameSign",
"ToolName": "sign",
"ToolVersion": "1.0",
"Parameters": []
},
{
"KeyCode": "CP-233904-SN",
"OperationSetCode": "StrongNameVerify",
"ToolName": "sign",
"ToolVersion": "1.0",
"Parameters": []
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",

View File

@@ -14,21 +14,21 @@
<Package
Name="Microsoft.UI.Xaml.2.8"
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
Version="8.2306.22001.0"
Version="8.2305.5001.0"
ProcessorArchitecture="x64"
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.5/Microsoft.UI.Xaml.2.8.x64.appx" />
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.4/Microsoft.UI.Xaml.2.8.x64.appx" />
<Package
Name="Microsoft.UI.Xaml.2.8"
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
Version="8.2306.22001.0"
Version="8.2305.5001.0"
ProcessorArchitecture="x86"
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.5/Microsoft.UI.Xaml.2.8.x86.appx" />
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.4/Microsoft.UI.Xaml.2.8.x86.appx" />
<Package
Name="Microsoft.UI.Xaml.2.8"
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
Version="8.2306.22001.0"
Version="8.2305.5001.0"
ProcessorArchitecture="arm64"
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.5/Microsoft.UI.Xaml.2.8.arm64.appx" />
Uri="https://github.com/microsoft/microsoft-ui-xaml/releases/download/v2.8.4/Microsoft.UI.Xaml.2.8.arm64.appx" />
</Dependencies>
<UpdateSettings>

View File

@@ -1,6 +1,6 @@
{
"instanceUrl": "https://microsoft.visualstudio.com",
"projectName": "OS",
"areaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SHINE\\Terminal",
"areaPath": "OS\\Windows Client and Services\\WinPD\\DEEP-Developer Experience, Ecosystem and Partnerships\\SHINE\\Terminal",
"notificationAliases": ["condev@microsoft.com", "duhowett@microsoft.com"]
}

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Taef" version="10.100.251104001" targetFramework="native" />
<package id="MUXCustomBuildTasks" version="1.0.48" targetFramework="native" />
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
<package id="Microsoft.Internal.PGO-Helpers.Cpp" version="0.2.34" targetFramework="native" />
<package id="Microsoft.Debugging.Tools.PdbStr" version="20220617.1556.0" targetFramework="native" />
<package id="Microsoft.Debugging.Tools.SrcTool" version="20220617.1556.0" targetFramework="native" />

View File

@@ -9,7 +9,7 @@
<PropertyGroup>
<!-- Optional, defaults to main. Name of the branch which will be used for calculating branch point. -->
<PGOBranch>main</PGOBranch>
<PGOBranch>release-1.21</PGOBranch>
<!-- Mandatory. Name of the NuGet package which will contain PGO databases for consumption by build system. -->
<PGOPackageName>Microsoft.Internal.Windows.Terminal.PGODatabase</PGOPackageName>

View File

@@ -1,100 +0,0 @@
trigger:
batch: true
branches:
include:
- main
- feature/*
- gh-readonly-queue/*
paths:
exclude:
- doc/*
- samples/*
- tools/*
pr:
branches:
include:
- main
- feature/*
paths:
exclude:
- doc/*
- samples/*
- tools/*
variables:
- name: runCodesignValidationInjectionBG
value: false
- name: EnablePipelineCache
value: true
# 0.0.yyMM.dd##
# 0.0.1904.0900
name: 0.0.$(Date:yyMM).$(Date:dd)$(Rev:rr)
parameters:
- name: auditMode
displayName: "Build in Audit Mode (x64)"
type: boolean
default: true
- name: runTests
displayName: "Run Tests"
type: boolean
default: true
- name: buildPlatforms
type: object
default:
- x64
- x86
- arm64
stages:
- ${{ if eq(parameters.auditMode, true) }}:
- stage: Audit_x64
displayName: Audit Mode
dependsOn: []
jobs:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
name: SHINE-OSS-L
buildPlatforms: [x64]
buildConfigurations: [AuditMode]
buildEverything: true
keepAllExpensiveBuildOutputs: false
- ${{ each platform in parameters.buildPlatforms }}:
- stage: Build_${{ platform }}
displayName: Build ${{ platform }}
dependsOn: []
jobs:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
name: SHINE-OSS-L
buildPlatforms:
- ${{ platform }}
buildConfigurations: [Release]
buildEverything: true
keepAllExpensiveBuildOutputs: false
${{ if eq(variables['System.PullRequest.IsFork'], 'False') }}:
enableCaching: true
- ${{ if eq(parameters.runTests, true) }}:
- stage: Test_${{ platform }}
displayName: Test ${{ platform }}
dependsOn:
- Build_${{ platform }}
condition: succeeded()
jobs:
- template: ./templates-v2/job-test-project.yml
parameters:
platform: ${{ platform }}
# The tests might be run more than once; log one artifact per attempt.
outputArtifactStem: -$(System.JobAttempt)

View File

@@ -55,10 +55,10 @@ stages:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-OSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-INT-L
buildPlatforms: [x64]
buildConfigurations: [AuditMode]
buildEverything: true
@@ -78,22 +78,15 @@ stages:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-OSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-INT-L
buildPlatforms:
- ${{ platform }}
buildConfigurations: [Release]
buildEverything: true
keepAllExpensiveBuildOutputs: false
${{ if eq(parameters.runTests, true) }}:
# Copy the appx files into the bin drop because the LocalTests need them
afterBuildSteps:
- pwsh: |-
$deps = ./build/scripts/Get-DependenciesFromAppxRecipe.ps1 -Path "$(Terminal.BinDir)/TestHostApp/TestHostApp.build.appxrecipe"
$dir = New-Item -Type Directory "$(Terminal.BinDir)/_testDeps"
$deps | Copy-Item -Destination $dir -Verbose
- ${{ if eq(parameters.runTests, true) }}:
- stage: Test_${{ platform }}
@@ -107,3 +100,10 @@ stages:
platform: ${{ platform }}
# The tests might be run more than once; log one artifact per attempt.
outputArtifactStem: -$(System.JobAttempt)
- ${{ if ne(variables['Build.Reason'], 'PullRequest') }}:
- stage: CodeIndexer
displayName: GitHub CodeNav Indexer
dependsOn: []
jobs:
- template: ./templates-v2/job-index-github-codenav.yml

View File

@@ -13,23 +13,19 @@ parameters:
- name: targetBranch
type: string
default: "automated/loc-update"
- name: submitToTouchdown
displayName: Send New Strings to Touchdown
type: boolean
default: true
- name: checkInLocOutputs
displayName: Submit Pull Request
type: boolean
default: true
pool:
vmImage: windows-latest
vmImage: windows-2019
resources:
repositories:
- repository: self
type: git
ref: main
- repository: internal
type: git
name: Terminal.Internal
ref: main
steps:
@@ -39,6 +35,14 @@ steps:
fetchDepth: 1 # Don't need a deep checkout for loc files!
fetchTags: false # Tags still result in depth > 1 fetch; we don't need them here
persistCredentials: true
path: s # Adding a second repo made Azure DevOps change where we're checked out.
- checkout: internal
clean: true
submodules: false
fetchDepth: 1
persistCredentials: true
path: s/Terminal.Internal
- pwsh: |-
Install-Module PSGitHub -Scope CurrentUser -Force
@@ -47,63 +51,58 @@ steps:
git config --local core.autocrlf true
displayName: Prepare git submission environment
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@5
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Touchdown Build - 7105, PRODEXT'
inputs:
teamId: 7105
FederatedIdentityTDBuildServiceConnection: $(TouchdownServiceConnection)
authType: FederatedIdentityTDBuild
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\en-US\*.resw
build\StoreSubmission\Stable\PDPs\en-us\PDP.xml
build\StoreSubmission\Preview\PDPs\en-us\PDP.xml
Terminal.Internal\PDPs\Stable\PDPs\en-us\PDP.xml
Terminal.Internal\PDPs\Preview\PDPs\en-us\PDP.xml
outputDirectoryRoot: LocOutput
appendRelativeDir: true
pseudoSetting: Included
localizationTarget: ${{ parameters.submitToTouchdown }}
localizationTarget: true
- pwsh: |-
$Files = Get-ChildItem LocOutput -R -Include 'ContextMenu.resw','Resources.resw','PDP.xml' | ? FullName -Like '*en-US\*\*.*'
Remove-Item -EA:Ignore -R -Force LocOutput\Terminal.Internal
$Files = Get-ChildItem LocOutput -R -Include 'ContextMenu.resw','Resources.resw' | ? FullName -Like '*en-US\*\*.resw'
$Files | % { Move-Item -Verbose $_.Directory $_.Directory.Parent.Parent -EA:Ignore }
& tar.exe -c -f LocOutputMunged.tar -C LocOutput .
& tar.exe -x -v -f LocOutputMunged.tar
rm LocOutputMunged.tar
rm -r -fo LocOutput
& ./build/scripts/Copy-ContextMenuResourcesToCascadiaPackage.ps1
& ./build/scripts/Generate-PseudoLocalizations.ps1
displayName: Move Loc files to the right places
- publish: LocOutputMunged.tar
artifact: loc-outputs
displayName: Publish Loc Outputs for inspection
- pwsh: |-
git add **/*.resw
git status
git diff --quiet --cached --exit-code
If ($LASTEXITCODE -Ne 0) {
$Now = Get-Date
git commit -m "Localization Updates - $Now"
git push origin HEAD:refs/heads/${{parameters.targetBranch}} -f
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]1"
} Else {
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]0"
}
displayName: git commit and push
- ${{ if eq(parameters.checkInLocOutputs, true) }}:
- pwsh: |-
git add **/*.resw
git add build/StoreSubmission/**/*.xml
git status
git diff --quiet --cached --exit-code
If ($LASTEXITCODE -Ne 0) {
$Now = Get-Date
git commit -m "Localization Updates - $Now"
git push origin HEAD:refs/heads/${{parameters.targetBranch}} -f
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]1"
} Else {
Write-Host "##vso[task.setvariable variable=ChangesPushedToRepo]0"
}
displayName: git commit and push
- pwsh: |-
Import-Module PSGitHub
$BaseBranch = "$(Build.SourceBranch)" -Replace "^refs/heads/",""
Write-Host "Preparing PR against $BaseBranch"
$PSDefaultParameterValues['*GitHub*:Owner'] = "microsoft"
$PSDefaultParameterValues['*GitHub*:RepositoryName'] = "terminal"
$PSDefaultParameterValues['*GitHub*:Token'] = ("$(GithubPullRequestToken)" | ConvertTo-SecureString -AsPlainText -Force)
$existingPr = Get-GitHubPullRequest -HeadBranch "${{parameters.targetBranch}}" -BaseBranch $BaseBranch
If ($null -Eq $existingPr) {
$Now = Get-Date
New-GitHubPullRequest -Head "${{parameters.targetBranch}}" -Base $BaseBranch -Title "Localization Updates - $BaseBranch - $Now" -Verbose
}
displayName: Publish pull request
condition: and(eq(variables['ChangesPushedToRepo'], '1'), succeeded())
- pwsh: |-
Import-Module PSGitHub
$BaseBranch = "$(Build.SourceBranch)" -Replace "^refs/heads/",""
Write-Host "Preparing PR against $BaseBranch"
$PSDefaultParameterValues['*GitHub*:Owner'] = "microsoft"
$PSDefaultParameterValues['*GitHub*:RepositoryName'] = "terminal"
$PSDefaultParameterValues['*GitHub*:Token'] = ("$(GithubPullRequestToken)" | ConvertTo-SecureString -AsPlainText -Force)
$existingPr = Get-GitHubPullRequest -HeadBranch "${{parameters.targetBranch}}" -BaseBranch $BaseBranch
If ($null -Eq $existingPr) {
$Now = Get-Date
New-GitHubPullRequest -Head "${{parameters.targetBranch}}" -Base $BaseBranch -Title "Localization Updates - $BaseBranch - $Now" -Verbose
}
displayName: Publish pull request
condition: and(eq(variables['ChangesPushedToRepo'], '1'), succeeded())

View File

@@ -31,7 +31,7 @@ stages:
- template: ./templates-v2/job-build-project.yml
parameters:
pool: # This only runs in CI
name: SHINE-OSS-L
name: SHINE-OSS-L
buildPlatforms: [x64]
buildConfigurations: [Release]
buildEverything: true

View File

@@ -24,10 +24,10 @@ stages:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-OSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-INT-L
buildPlatforms: [x64]
buildConfigurations: [Fuzzing]
buildEverything: true

View File

@@ -50,7 +50,6 @@ extends:
parameters:
pool: { type: windows }
variables:
ob_sdl_prefast_enabled: false # This is a collection of powershell scripts
ob_git_checkout: false # This job checks itself out
ob_git_skip_checkout_none: true
ob_outputDirectory: "$(Build.SourcesDirectory)/_none"

View File

@@ -53,12 +53,8 @@ parameters:
displayName: "Publish Symbols to MSDL"
type: boolean
default: true
- name: createVpack
displayName: "Create a VPack for Windows"
type: boolean
default: false
- name: publishVpackToWindows
displayName: "Publish above VPack to Windows"
displayName: "Publish VPack to Windows"
type: boolean
default: false
@@ -93,7 +89,6 @@ extends:
clientId: $(SigningOriginalClientId)
terminalInternalPackageVersion: ${{ parameters.terminalInternalPackageVersion }}
publishSymbolsToPublic: ${{ parameters.publishSymbolsToPublic }}
createVpack: ${{ parameters.createVpack }}
publishVpackToWindows: ${{ parameters.publishVpackToWindows }}
symbolPublishingSubscription: $(SymbolPublishingServiceConnection)
symbolPublishingProject: $(SymbolPublishingProject)

View File

@@ -40,17 +40,16 @@ stages:
- template: ./templates-v2/job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-OSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: SHINE-INT-L
branding: ${{ parameters.branding }}
buildPlatforms: ${{ parameters.buildPlatforms }}
buildConfigurations: [Release]
buildEverything: true
pgoBuildMode: Instrument
artifactStem: -instrumentation
keepAllExpensiveBuildOutputs: false # the ARM64 build agent runs out of memory downloading the artifacts...
- stage: RunPGO
displayName: Run PGO
@@ -75,7 +74,7 @@ stages:
parameters:
jobName: MergePGD
pool:
vmImage: 'windows-latest'
vmImage: 'windows-2022'
buildConfiguration: Release
buildPlatforms: ${{ parameters.buildPlatforms }}
artifactStem: -instrumentation
@@ -83,7 +82,7 @@ stages:
- template: ./templates-v2/job-pgo-build-nuget-and-publish.yml
parameters:
pool:
vmImage: 'windows-latest'
vmImage: 'windows-2022'
dependsOn: MergePGD
buildConfiguration: Release
artifactStem: -instrumentation

View File

@@ -46,7 +46,6 @@ jobs:
BuildConfiguration: ${{ config }}
dependsOn: ${{ parameters.dependsOn }}
variables:
BuildPlatform: Any CPU
OutputBuildPlatform: AnyCPU
Terminal.BinDir: $(Build.SourcesDirectory)/bin/$(OutputBuildPlatform)/$(BuildConfiguration)
JobOutputDirectory: $(Build.ArtifactStagingDirectory)\nupkg
@@ -76,9 +75,9 @@ jobs:
- template: .\steps-restore-nuget.yml
- task: VSBuild@1
displayName: Build solution OpenConsole.slnx for WPF Control (Pack)
displayName: Build solution OpenConsole.sln for WPF Control (Pack)
inputs:
solution: 'OpenConsole.slnx'
solution: 'OpenConsole.sln'
msbuildArgs: >-
/p:WindowsTerminalReleaseBuild=true;Version=$(XES_PACKAGEVERSIONNUMBER)
/p:NoBuild=true

View File

@@ -68,12 +68,6 @@ parameters:
- name: signingIdentity
type: object
default: {}
- name: enableCaching
type: boolean
default: false
- name: afterBuildSteps
type: stepList
default: []
jobs:
- job: ${{ parameters.jobName }}
@@ -101,7 +95,6 @@ jobs:
# Yup.
BuildTargetParameter: ' '
SelectedSigningFragments: ' '
MSBuildCacheParameters: ' '
# When building the unpackaged distribution, build it in portable mode if it's Canary-branded
${{ if eq(parameters.branding, 'Canary') }}:
UnpackagedBuildArguments: -PortableMode
@@ -118,7 +111,6 @@ jobs:
clean: true
submodules: true
persistCredentials: True
# This generates either nothing for BuildTargetParameter, or /t:X;Y;Z, to control targets later.
- pwsh: |-
If (-Not [bool]::Parse("${{ parameters.buildEverything }}")) {
@@ -133,11 +125,11 @@ jobs:
$SignFragments += "wpfdotnet"
}
If ([bool]::Parse("${{ parameters.buildWPF }}")) {
$BuildTargets += "Terminal\Control\TerminalControl"
$BuildTargets += "Terminal\Control\Microsoft_Terminal_Control"
$SignFragments += "wpf"
}
If ([bool]::Parse("${{ parameters.buildConPTY }}")) {
$BuildTargets += "Conhost\Host_EXE;Conhost\winconptydll"
$BuildTargets += "Conhost\Host_EXE;Conhost\winconpty_DLL"
$SignFragments += "conpty"
}
Write-Host "Targets: $($BuildTargets -Join ";")"
@@ -147,23 +139,10 @@ jobs:
}
displayName: Prepare Build and Sign Targets
- ${{ if eq(parameters.enableCaching, true) }}:
- pwsh: |-
$MSBuildCacheParameters = ""
$MSBuildCacheParameters += " -graph"
$MSBuildCacheParameters += " -reportfileaccesses"
$MSBuildCacheParameters += " -p:MSBuildCacheEnabled=true"
$MSBuildCacheParameters += " -p:MSBuildCacheLogDirectory=$(Build.SourcesDirectory)\MSBuildCacheLogs"
Write-Host "MSBuildCacheParameters: $MSBuildCacheParameters"
Write-Host "##vso[task.setvariable variable=MSBuildCacheParameters]$MSBuildCacheParameters"
displayName: Prepare MSBuildCache variables
- pwsh: |-
.\build\scripts\Generate-ThirdPartyNotices.ps1 -MarkdownNoticePath .\NOTICE.md -OutputPath .\src\cascadia\CascadiaPackage\NOTICE.html
displayName: Generate NOTICE.html from NOTICE.md
- template: .\steps-install-vcpkg.yml
- template: .\steps-restore-nuget.yml
- pwsh: |-
@@ -173,47 +152,29 @@ jobs:
- ${{ parameters.beforeBuildSteps }}
- task: VSBuild@1
displayName: Build OpenConsole.slnx
displayName: Build OpenConsole.sln
inputs:
solution: 'OpenConsole.slnx'
solution: 'OpenConsole.sln'
msbuildArgs: >-
/p:WindowsTerminalOfficialBuild=true;WindowsTerminalBranding=${{ parameters.branding }};PGOBuildMode=${{ parameters.pgoBuildMode }}
${{ parameters.additionalBuildOptions }}
/bl:$(Build.SourcesDirectory)\msbuild.binlog
$(BuildTargetParameter)
$(MSBuildCacheParameters)
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
msbuildArchitecture: x64
maximumCpuCount: true
${{ if eq(parameters.enableCaching, true) }}:
env:
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
- ${{ if eq(parameters.publishArtifacts, true) }}:
- publish: $(Build.SourcesDirectory)/msbuild.binlog
artifact: logs-$(BuildPlatform)-$(BuildConfiguration)${{ parameters.artifactStem }}
condition: always()
displayName: Publish Build Log
- ${{ if eq(parameters.enableCaching, true) }}:
- publish: $(Build.SourcesDirectory)\MSBuildCacheLogs
artifact: logs-msbuildcache-$(BuildPlatform)-$(BuildConfiguration)${{ parameters.artifactStem }}
condition: always()
displayName: Publish MSBuildCache Logs
- ${{ else }}:
- task: CopyFiles@2
displayName: Copy Build Log
inputs:
contents: $(Build.SourcesDirectory)/msbuild.binlog
TargetFolder: $(Terminal.BinDir)
- ${{ if eq(parameters.enableCaching, true) }}:
- task: CopyFiles@2
displayName: Copy MSBuildCache Logs
inputs:
contents: $(Build.SourcesDirectory)/MSBuildCacheLogs/**
TargetFolder: $(Terminal.BinDir)/MSBuildCacheLogs
- ${{ parameters.afterBuildSteps }}
# This saves ~2GiB per architecture. We won't need these later.
# Removes:

View File

@@ -1,7 +1,7 @@
jobs:
- job: CodeFormatCheck
displayName: Check Code Format
pool: { vmImage: windows-latest }
pool: { vmImage: windows-2022 }
steps:
- checkout: self
@@ -10,6 +10,6 @@ jobs:
submodules: false
clean: true
- pwsh: |-
- powershell: |-
.\build\scripts\Invoke-FormattingCheck.ps1
displayName: 'Run formatters'

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