Compare commits

..

256 Commits

Author SHA1 Message Date
Joshua Boelter
fefe2fd703 Launch elevated instances via shell:AppFolder (#14637)
This uses `shell:AppsFolder` to launch elevated instances of the app via
`ShellExecuteEx` and `runas` in elevate-shim.exe. The app to launch is
discovered via the `GetCurrentApplicationUserModelId` API.

e.g. `shell:AppsFolder\WindowsTerminalDev_8wekyb3d8bbwe!App`

This will fallback to launching `WindowsTerminal.exe` if it fails to
discover the app user model id to launch.

This also fixes a bug in elevate-shim where the first argument of
WinMain was lost (e.g. `new-tab`).

Curiously, `AppLogic::RunAsUwp()` is never called and
`AppLogic::IsUwp()` is always false when running debug builds locally
(e.g. WindowsTerminalDev). It's not clear if this is an artifact of
development packages or something else.

## Validation Steps Performed

Various manual debug/execution scenarios.

Verified the fallback path by running the unbundled app by extracting
the `CascadiaPackage_0.0.1.0_x64.msix` from the 'drop' build artifact.

Fixes #14501

(cherry picked from commit eab1c239a9)
Service-Card-Id: 87690177
Service-Version: 1.16
2023-01-26 19:47:11 -06:00
Carlos Zamora
7f288414b7 Ensure TermControl is not closing when firing UIA events (#14714)
The `SignalTextChanged` crash seems to be occurring due to the `TermControlAutomationPeer` being destructed by the time the UIA event is actually dispatched. Even though we're already checking if TCAP and TermControl still exist, it could be that the TermControl is being closed as text is being output.

The proposed fix here is to record when the closing process starts and exposing that information directly to the TCAP. If TCAP sees that we're in the process of closing, don't bother sending a UIA event.

Closes #13978

(cherry picked from commit 3dd40791c9)
Service-Card-Id: 87728855
Service-Version: 1.16
2023-01-23 16:57:30 -06:00
Dustin L. Howett
be63f95a08 Remove our dependency on Microsoft.Toolkit.Win32.UI.XamlApplication (#14520)
We originally needed this library (or a separate DLL in our own project)
to handle hooking up the XAML resource loader to the providers that our
application needed. It was introduced in its nascent form in 2019, in a
PR titled "Make XAML files work."

It appears we no longer need it, and the provider hookup is being
handled by our `AppT2` base class override. I've tested this in Windows
10 Vb running unpackaged, and it seems to work totally fine. Crazy.

Removing this dependency saves us a couple hundred kilobytes on disk and
removes one consumer of the App CRT from our package.

(cherry picked from commit 68cce101bc)
2023-01-20 15:56:13 -06:00
Dustin L. Howett
c53b71411c Code sign the contents of the Terminal package (#14710)
Up until now, we have been relying on the catalog signature produced for our MSIX package.
There are some things (Packaged COM, Process Explorer as of 2022) that cannot handle catalog-signed
files. It's easier and safer for us to simply sign all the executables we produce before packaging them.

Unfortunately, we can't do it before we package them. We have to unpack and re-pack our package.

In the future, this will allow us to provide a codesigned distribution that is not in an MSIX package.

TEST=Ran a build and checked out the contents of the package. They were all signed!

Closes #13294
Closes #12695
Closes #9670

(cherry picked from commit 72be9a95af)
Service-Card-Id: 87690424
Service-Version: 1.16
2023-01-20 11:57:20 -06:00
Carlos Zamora
56f9d241d3 Add mutex to keyEvents in TermControlAutomationPeer (#14694)
Some investigation revealed that `_keyEvents` would get a `NULL_POINTER_READ` error. On the main thread, `RecordKeyEvent()` would be called, which mainly updates `_keyEvents`. On the renderer thread, `NotifyNewOutput()` would be called, which starts by iterating through `_keyEvents` and slowly clearing it out. On occasion, these two threads are modifying `_keyEvents` simultaneously, causing a crash.

The fix is to add a mutex on this variable.

Closes #14592

(cherry picked from commit 8e041692b3)
Service-Card-Id: 87649541
Service-Version: 1.16
2023-01-20 11:57:19 -06:00
Mike Griese
471034ba10 Make sure focused tab text color accounts for alpha (#14643)
Basically what it says on the tin. For transparent tabs, we should layer on to the tab row to evaluate what the actual color of the tab will be. We did this for deselected tabs, but not for selected ones.

Gif below.

Closes #14561

(cherry picked from commit 4c7879bfb5)
Service-Card-Id: 87567529
Service-Version: 1.16
2023-01-20 11:57:16 -06:00
Carlos Zamora
bb67c1b02c [WPF] Add TermCore null checks to HwndTerminal (#14678)
Closes #14461

Ran locally. Still works.

(cherry picked from commit dc6d82e9bc)
Service-Card-Id: 87602014
Service-Version: 1.16
2023-01-20 11:57:14 -06:00
Dustin L. Howett
31d4345ea4 Fix an issue where JsonUtils produces a bad error message (#14668)
CascadiaSettings relies on getting a JsonUtils::DeserializationException
from the various JSON Utility functions, and then formatting that into
an error message. Well, DeserializationException tries to include an
object representation in its what() message . . . and generates an
exception trying to do so. CascadiaSettings never gets the
DeserializationException, and displays a weird message.

It's safe to remove the stringification in DeserializationException
because CascadiaSettings was never using it (_and_ because
CascadiaSettings was using an even better version of the same logic.)

Fixes #14373

(cherry picked from commit 239b4d16b9)
Service-Card-Id: 87568498
Service-Version: 1.16
2023-01-13 13:36:58 -06:00
Carlos Zamora
7d401e8293 Introduce PseudoConsoleWindow a11y provider (#14541)
In order to modify the accessibility information for the PseudoConsoleWindow, it needs to have a UIA provider registered. This PR introduces `PseudoConsoleWindowAccessibilityProvider` and registers it as a UIA provider appropriately. The registration process is based on that of the `WindowUiaProvider` for ConHost.

Closes #14385

## Validation Steps Performed
Run Accessibility Insights FastPass on the window. The PseudoConsoleWindow no longer is tagged as missing a name.

(cherry picked from commit 09273be1c8)
Service-Card-Id: 87568605
Service-Version: 1.16
2023-01-13 13:36:56 -06:00
Jie 'Jason' Liu
843195cc89 Fix missing paths when items dropped from archive (#14648)
Grab all paths from `DROPFILES` struct provided in drag event data

`GetStorageItemsAsync()` only giving up to 16 items when items are dropped from any archives
- When this occurs, we should look into `FileDrop` key for a stream of the [`DROPFILES struct`](https://learn.microsoft.com/en-us/windows/win32/shell/clipboard#cf_hdrop)
- This struct contains a null-character delimited string of paths which we can just read out

## Validation Steps Performed
* [X] Unit tests pass locally
* [X] Drag and drop paths work for both archives and non-archives files, folders, shortcuts, etc.

Closes #14628

(cherry picked from commit b7e537e5e7)
Service-Card-Id: 87548939
Service-Version: 1.16
2023-01-13 13:36:53 -06:00
Mike Griese
83d4009589 Add the Theme schema for 1.16 (#14672)
This is just #14666 ported to 1.16. Only diff is that useMica is removed. 

Related to https://github.com/microsoft/terminal/issues/14560
2023-01-12 18:10:38 -06:00
Leonard Hecker
2f1d2ea0d1 Refactor ConsoleProcessList (#14421)
This commit is just a slight refactor of `ConsoleProcessList` which I've noticed
was in a poor shape. It replaces iterators with for-range loops, etc.

Additionally this fixes a bug in `SetConsoleWindowOwner`, where it used to
default to the newest client process instead of the oldest.

Finally, it changes the process container type from a doubly linked list
over to a simple array/vector, because using linked lists for heap allocated
elements felt quite a bit silly. To preserve the previous behavior of
`GetProcessList`, it simply iterates through the vector backwards.

## Validation Steps Performed
* All unit/feature tests pass 
* Launching a TUI application inside pwsh inside cmd
  and exiting kills all 3 applications 

(cherry picked from commit 391abafc2e)
Service-Card-Id: 87207825
Service-Version: 1.16
2022-12-12 17:43:54 -06:00
Leonard Hecker
a7b0fdfbd2 Fix a potential deadlock for PtySignal::SetParent (#14463)
This changeset consists of two parts:
* Refactor `PtySignalInputThread` to move more code from `_InputThread`
  into the various `_Do*` handlers. This allows us to precisely control
  console locking behavior which is the cause of this bug.
* Add the 1-line fix to `_DoSetWindowParent` to unlock the console before
  calling foreign functions (`SetWindowLongPtrW` in this case).

This fix is theoretical in nature, based on a memory dump from an affected user
and most likely fixes: https://developercommunity.visualstudio.com/t/10199439

## Validation Steps Performed
* ConPTY tests complete. 

(cherry picked from commit 3c78e01ab5)
Service-Card-Id: 87207821
Service-Version: 1.16
2022-12-12 17:43:52 -06:00
Dustin L. Howett
0cd9b15451 Give the root PID ownership of the pseudoconsole window (#14196)
This is a partial fix for the Get-Credential issue. While investigating it, I found that the pseudoconsole window is not marked as being "owned" (in NTUSER) by the PID/TID of the console application that is "hosted" "in" it. Doing this does not (and cannot) fix `Get-Credential` failing in DefTerm scenarios.

ConsoleSetWindowOwner is one of the operations that can be done by a conhost to any window, and so the RemoteConsoleControl can call through to the Win32 ConsoleControl to pull it off.

I chose to add SetWindowOwner to the IConsoleControl interface instead of moving ConsoleControl::Control into the interface to reduce the amount of churn and better separate interface responsibilities.

References #14119

(cherry picked from commit 62ffa4ba41)
Service-Card-Id: 87207849
Service-Version: 1.16
2022-12-12 17:43:51 -06:00
Mike Griese
fe4d276fd6 Fix a couple issues with experimental.useBackgroundImageForWindow (#14456)
This fixes two issues with `experimental.useBackgroundImageForWindow` I discovered while looking at #14260

* It looks like the opacity of the whole-window BG image wouldn't hot reload if the path didn't.
* > set useBGForWindow:true, focus a pane with an image, then set it to useBGForWindow:false, and observe a pane with <100 opacity. You'll be able to see the BG image left behind!

These are pretty easy to miss, so I can see how it happened.

I don't think this _technically_ closes that thread, though. Ultimately, I think OP's settings were just wrong (and possible didn't hot-reload). There's another, trickier bit I'm discussing in that thread, that might deserve its own separate follow-up for discussion.

(cherry picked from commit f2eed92345)
Service-Card-Id: 87207792
Service-Version: 1.16
2022-12-12 17:43:50 -06:00
Leonard Hecker
82b63c2574 Wait for clients to exit on ConPTY shutdown (#14282)
#14160 didn't fix #14132 entirely. There seems to be a race condition left
where (on my system) 9 out of 10 times everything works correctly,
but sometimes OpenConsole exits, while pwsh and bash keep running.

My leading theory is that the new code is exiting OpenConsole faster than the
old code. This prevents clients from calling console APIs, etc. causing them
to get stuck. The old code (and new code) calls `ExitProcess` when the ConPTY
pipes break and I think this is wrong: In conhost when you close the window we
only call `CloseConsoleProcessState` via the `WM_CLOSE` event and that's it.
Solution: Remove the call to `RundownAndExit` for ConPTY.

During testing I found that continuously printing text inside msys2 will cause
child processes to only exit slowly one by one every 5 seconds.
This happens because `CloseConsoleProcessState` calls `HandleCtrlEvent` without
holding the console lock. This creates a race condition where most of the time
the console IO thread is the one picking up the `CTRL_CLOSE_EVENT`. But that's
problematic because the `CTRL_CLOSE_EVENT` leads to a `ConsoleControl` call of
type `ConsoleEndTask` which calls back into conhost's IO thread and
so you got the IO thread waiting on itself to respond.
Solution: Don't race conditions.

## Validation Steps Performed
* `Enter-VsDevShell` and close the tab
  Everything exits after 5s 
* Run msys2 bash from within pwsh and close the tab
  Everything exits instantly 
* Run `cat bigfile.txt` and close the tab
  Everything exits instantly 
* Patch `conhost.exe` with `sfpcopy`, as well as `KernelBase.dll`
  with the recent changes to `winconpty`, then launch and exit
  shells and applications via VS Code's terminal 
* On the main branch without this modification remove the call to
  `TriggerTeardown` in `RundownAndExit` (this speeds up the shutdown).
  Run (msys2's) `bash.exe --login` and hold enter and then press Ctrl+Shift+W
  simultaneously. The tab should close and randomly OpenConsole should exit
  early while pwsh/bash keep running. Then retry this with this branch and
  observe how the child processes don't stick around forever anymore. 

(cherry picked from commit b6b1ff8b2c)
Service-Card-Id: 87207832
Service-Version: 1.16
2022-12-12 17:43:49 -06:00
Leonard Hecker
c95552a8c1 Use float throughout ColorFix (#14266)
This is just a quick drive-by improvement. Switching from double to float
roughly doubles performance on a contemporary x86 CPU with `/fp:fast`.

## Validation Steps Performed
* Patch `RenderSettings.hpp` to include `Mode::AlwaysDistinguishableColors`
* Run a color intense application in AtlasEngine and observe CPU usage

(cherry picked from commit bbc14a0baf)
Service-Card-Id: 87207830
Service-Version: 1.16
2022-12-12 17:43:47 -06:00
James Holderness
ee6d3655bb Make sure Terminal state machine always accepts C1 controls (#13969)
When we added support for the `DECAC1` control sequence, which
determines whether `C1` controls are accepted or not, the intention was
that conhost would be making that determination, and Windows Terminal
would always be expected to accept any passed-through `C1` controls.

However, this didn't take into account that a passed-through `RIS`
sequence could end up disabling `DECAC1`, and that would leave Windows
Terminal incapable of processing any `C1` controls. This PR attempts to
fix that oversight.

The `DECAC1` sequence was added in PR #11690, when we disabled `C1`
acceptance by default.

This is a bit of a hack, but I've added a new `AlwaysAcceptC1` mode to
the state machine, which is enabled at startup in the Terminal, and is
never disabled. The parser then just needs to check whether either
`AcceptC1` or `AlwaysAcceptC1` are set.

## Validation Steps Performed

I've manually confirmed the test case in #13968 now works as expected.

Closes #13968

(cherry picked from commit f2b361c146)
Service-Card-Id: 87207767
Service-Version: 1.16
2022-12-12 17:43:46 -06:00
Dustin Howett
dbc30ad741 Revert "Override center on launch setting when position specified on cmdline (#14229)"
This reverts commit c518397fe9.
2022-12-12 17:33:27 -06:00
Hamza Nauman
152740676b Merged PR 8072712: [Git2Git] Fix conhost crash due to cmd.exe launch race
There is a condition which causes the console host process (conhost.exe)
to crash with a `FAIL_FAST` in `WriteCharsLegacy`.

**_Repro Scenario:_** Two conditions need to be met for crash to happen:

1. The `ENABLE_PROCESSED_OUTPUT` console mode needs to be disabled. This
   condition is met through the race condition, explained in the section
   below.
2. We are printing a string where there is a full width character
   (character that requires two spaces on the screen) being printed at
   the edge of the console window. That is, we have one character space
   available, and the character requires 2 spaces.

Running following script (attached to bug) causes a crash:
`for /l %%A in (0, 1, 10000) do start /B C:\test.bat`

The script `test.bat` repeatedly prints a console-width line
with a DBCS character that doesn't fit.

_**Race:**_ Normally, we get into `WriteCharsLegacy` with
`PROCESSED_OUTPUT` enabled. However, during the initialization of a new
CMD session, `cmd!ResetConsoleMode()` is called, which first sets the
output console mode to the value of `curOutputMode` (which is a static
variable initialized to 0) by calling `SetConsoleMode()`, before then
setting it to the desired output mode with processed output enabled:

```c++
void ResetConsoleMode( void )
{
    static DWORD desOutMode = ENABLE_PROCESSED_OUTPUT | /* ... */;

    SetConsoleMode(conOut, curOutputMode); // <------ sets console mode to 0, disabling processed output
    if (GetConsoleMode(conOut, &curOutputMode)) {
        if ((curOutputMode & desOutMode) != desOutMode) {
            curOutputMode |= desOutMode;

            if (!SetConsoleMode(conOut, curOutputMode) && /* ... */) // <----- enables processed output
```

If there is another instance of CMD that is producing output in between
these two `SetConsoleMode()` calls, then we may end up in
`WriteCharsLegacy` with processed output mode disabled.

This fix removes a `FAIL_FAST_IF` that checks for `PROCESSED_OUTPUT`
mode after the initial character processing loop.

Before RS5, this was an `ASSERT()`. This FAIL_FAST was added in RS5 in
PR !1794053 (which changed all `ASSERT`-likes to `FAIL_FAST_IF`.)

We believe this assertion guarded only the "processing" of Backspace,
Tab, CR and LF, and did not expect that we would get out of the
character processing loop with unprocessed glyph characters.  The
`FAIL_FAST` is redundant in this case, as the handlers for the
Backspace, Tab, CR and LF characters we are already checking for
`PROCESSED_OUTPUT`. Therefore, it is safe to remove this `FAIL_FAST`.

It turns out that we *can* exit the loop with unprocessed glyph
characters. In these cases, we don't want to `FAIL_FAST`.

# Validation
* Basic sanity testing to confirm strings are correctly being printed.
* Repro scenario script no longer crashes conhost.exe

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 eb5d8064dc0f09d8be92efb5e6efa69983f30a3f

Related work items: MSFT-42055103

(cherry picked from commit 86928bb48d)
(cherry picked from commit 788e42f482)
2022-12-12 17:27:22 -06:00
Bharat Dev Burman
bc860a9256 reword en-US value for confirmCloseAllTabs (#14473)
Fixes #14433

(cherry picked from commit 86aa666903)
Service-Card-Id: 87207139
Service-Version: 1.16
2022-12-12 17:24:45 -06:00
Mike Griese
e1fccd8905 Enable vintage opacity on Windows 10 (#14481)
This reverts #11372 and #11285, and brings #11180 to everyone, now that MSFT:37879806 has been serviced to everyone in [KB5011831](https://support.microsoft.com/en-gb/topic/april-25-2022-kb5011831-os-builds-19042-1682-19043-1682-and-19044-1682-preview-fe4ff411-d25a-4185-aabb-8bc66e9dbb6c)[1].

I tested this on my home Win10 laptop that's super old and doesn't have a functioning clock, but it does have that update at the very least.

I don't think we had an issue tracking this?

[1]: I'm pretty sure about this at least

(cherry picked from commit a5c5b8a50e)
Service-Card-Id: 87176746
Service-Version: 1.16
2022-12-12 17:24:43 -06:00
Leonard Hecker
0d130a7397 Harden against resizing down to 0 columns/rows (#14467)
This changeset includes various guards against resizing the terminal down to 0
columns/rows: The 2 `TextBuffer` locations that accept new sizes, as well as
the `HwndTerminal::Refresh` which was the entrypoint causing the issue.

Closes #14404

(cherry picked from commit c5d417fcaf)
Service-Card-Id: 87020511
Service-Version: 1.16
2022-12-12 17:24:42 -06:00
Javier
a23423a98d Added null check before rendering a string from the terminal connection (#14515)
Watson reports show that Visual Studio terminal attempts to render a string that is null causing the renderer to crash.

More specifically, we see "NULL_POINTER_WRITE_c0000005_PublicTerminalCore.dll!TextBuffer::WriteLine" with the following stack:
PublicTerminalCore!TextBuffer::WriteLine+0x1da
PublicTerminalCore!TextBuffer::Write+0x191
PublicTerminalCore!Microsoft::Terminal::Core::Terminal::_WriteBuffer+0x1d3
PublicTerminalCore!Microsoft::Terminal::Core::Terminal::PrintString+0x9
PublicTerminalCore!TerminalDispatch::PrintString+0x22
PublicTerminalCore!Microsoft::Console::VirtualTerminal::OutputStateMachineEngine::ActionPrintString+0x42
PublicTerminalCore!Microsoft::Console::VirtualTerminal::StateMachine::ProcessString+0x123
PublicTerminalCore!TerminalSendOutput+0x68
Microsoft_DotNet_MSBuildSdkResolver!DomainBoundILStubClass.IL_STUB_PInvoke(IntPtr, System.String)+0x8f
Microsoft_Terminal_Wpf!Microsoft.Terminal.Wpf.TerminalContainer.Connection_TerminalOutput(System.Object, Microsoft.Terminal.Wpf.TerminalOutputEventArgs)+0x20
Microsoft_VisualStudio_Terminal_Implementation!Microsoft.VisualStudio.Terminal.TerminalWindowBase+<>c__DisplayClass59_0+<<BeginProcessingPtyData>b__0>d.MoveNext()+0x55f

Internal bug: [Bug 1614709](https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1614709): [Watson] crash64: NULL_POINTER_WRITE_c0000005_PublicTerminalCore.dll!TextBuffer::WriteLine

Added a null check before PInvoking TerminalSendOutput.

Validated locally that the check prevents null strings from rendering.

(cherry picked from commit 79c47f64a2)
Service-Card-Id: 87204854
Service-Version: 1.16
2022-12-12 17:23:35 -06:00
Junyoung Lee
b73718a42a Add the setting "confirmCloseAllTabs" to SUI (#14419)
This commit adds the setting "confirmCloseAllTabs" to SUI.
The setting was added to the Interactions pane of Global Settings.

Closes #14413
Closes #14033

(cherry picked from commit 437b5ac595)
Service-Card-Id: 87207138
Service-Version: 1.16
2022-12-12 17:23:11 -06:00
Ben Constable
4938b92a1c [schema] Update allowed types for startingDirectory (#14408)
Update the schema to support null.

## PR Checklist
* [x] Closes #14299
* [x] Schema updated.

(cherry picked from commit feed768b3f)
Service-Card-Id: 87207135
Service-Version: 1.16
2022-12-12 17:23:10 -06:00
Carlos Zamora
d19b96289a Apply AutoProps to TextBox settings in SUI (#14178)
We already were setting the automation properties on the expander, however, we were not setting it on the content when an expander was present. This change applies the automation properties to both the expander and the child content (i.e. TextBox).

Closes #13827

(cherry picked from commit 62b34cf6f7)
Service-Card-Id: 87207144
Service-Version: 1.16
2022-12-12 17:23:09 -06:00
PankajBhojwani
c0999305fc Respect the "/max" parameter when starting console apps with defterm enabled (#14222)
## Summary of the Pull Request

- Pipe the `ShowWindow` value through to `ConptyConnection`
- When `TerminalPage` receives the new connection, it checks the `ShowWindow` value and maximizes *IF* there were no other pre-existing tabs (in glomming mode, we don't want to maximize sessions that did not ask for it)

## References
#12154

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments
This is just a temporary solution until we change our defterm handoff process. Because of the way the process currently works, we have no way of knowing that the connection has requested the window to be maximized until after we have already started a terminal session. This means that we have to manually maximize the window upon receiving the connection, instead of having the session _start_ maximized, as it probably should.

## Validation Steps Performed
`start /max python` with defterm enabled opens up python in a maximized WT window

(cherry picked from commit 85ca8f556c)
Service-Card-Id: 87207152
Service-Version: 1.16
2022-12-12 17:23:07 -06:00
Ian O'Neill
c518397fe9 Override center on launch setting when position specified on cmdline (#14229)
Override the center on launch setting when a position is specified on the commandline.

## Validation Steps Performed
1. Set center on launch in the SUI.
2. Run `wtd` - the new window is centered.
3. Run `wtd --pos 100,200` - the new window is positioned at (100,200).

Closes #14176

(cherry picked from commit 42befa7b58)
Service-Card-Id: 87207151
Service-Version: 1.16
2022-12-12 17:23:06 -06:00
Rose
5ed748c3bf Update to XAML 2.7.3 (#14123)
And the prerelease version of it

(cherry picked from commit 11ad04754d)
Service-Card-Id: 87207161
Service-Version: 1.16
2022-12-12 17:23:05 -06:00
Rose
5b474b6468 Update libpopcnt to 2.5 (#14140)
(cherry picked from commit d7e24ad6d0)
Service-Card-Id: 87207159
Service-Version: 1.16
2022-12-12 17:23:04 -06:00
Rose
47ba4b2c3d Update IntervalTree.h dependency (#14148)
This was the last update since 2021

(cherry picked from commit a63f060f72)
Service-Card-Id: 87207154
Service-Version: 1.16
2022-12-12 17:23:02 -06:00
Rose
9657a88820 Update jsoncpp from 1.9.3 to 1.9.5 (#14122)
(cherry picked from commit 00cdacc96b)
Service-Card-Id: 87207157
Service-Version: 1.16
2022-12-12 17:23:01 -06:00
Dustin Howett
b65ffdb281 Merged PR 8189936: [Git2Git] Lift an optional check out of RefreshRowIDs loop to fix a crash
In the most recent compiler ingestion into Windows ("LKG14"), we found
that this particular construction--checking an optional for a value
during this range-for loop--resulted in bad code generation.

When optimized, it generates code that looks effectively like this:

```c++
if (!newRowWidth.has_value()) {
	while (true) {
		// do the row stuff...
		++it;
	}
}
```

The loop never exits, and `_RefreshRowIDs` walks off the end of the
buffer. Whoops.

This commit fixes that issue by tricking the optimizer to go another
way. Leonard tells me it's harmless to call `Resize` a bunch of times,
even if it's a no-op, so I trust that this change results in the right
outcome with none of the crashing.

Fixes MSFT-41456525

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 c2b3697c867bddf5660da8b222e99ff4bfd1ea5b

(cherry picked from commit 3c104440a8)
2022-12-12 17:22:23 -06:00
Mike Griese
785704f9b7 Find out how often are people actually using marks, Themes (#14356)
Let's find out!

* [x] This is all the current bullets in #14324. I'm going to leave that open till we signoff on the release.

(cherry picked from commit 52cc523ed2)
Service-Card-Id: 86660872
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Leonard Hecker
0fe29b7599 Initialize all members of Terminal (#14345)
The following members were not initialized during construction:
* `CursorType _defaultCursorShape`
* `bool _suppressApplicationTitle`
* `bool _bracketedPasteMode`
* `size_t _hyperlinkPatternId`
* `SelectionExpansion _multiClickSelectionMode`
* `til::CoordType _scrollbackLines`

Unlike gcc and clang, MSVC is fairly tame when it comes to removing code
tainted by undefined behavior, so the most likely affect this had is that
we were reading uninitialized memory.

Related to #14129.

(cherry picked from commit a798a603e1)
Service-Card-Id: 86603221
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Leonard Hecker
18e4a824cf AtlasEngine: Fix a heap overflow bug (#14275)
`TextBuffer` is buggy and allows a `Trailing` `DbcsAttribute` to be written
into the first column. Since other code then blindly assumes that there's a
preceding `Leading` character, we'll get called with a X coordinate of -1.
This issue will be fixed by #13626 and this commit fixes it in the meantime.

Additionally fixes an unimportant crash when the window height is 0px,
because it was annoying during testing and doesn't hurt to be fixed.

## Validation Steps Performed
* Run a stress test that prints random Unicode at random positions
* Resize the window furiously at the same time
* Doesn't crash / fail-fast 

(cherry picked from commit bb4711de54)
Service-Card-Id: 86353783
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
PankajBhojwani
c1729bcc09 Reorder the color chips grid in the color schemes page (#14223)
XAML has an issue in windows 10 where `Width="*"` does not work properly
inside the `DataTemplate` for a `ListView`. Because of this, the color
scheme list view items looked very strange in windows 10 (see #14187).

Thanks to that, we thought up a few new designs for the color schemes
page and selected a new one that blends the color chips with a region
that shows the foreground and background color with the text preview.

Closes #14187

(cherry picked from commit 23a02c5218)
Service-Card-Id: 86518549
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Leonard Hecker
e192d543ed Skip DECPS/MIDI output on Ctrl+C/Break (#14214)
Silent MIDI notes can be used to seemingly deny a user's input for long
durations (multiple minutes). This commit improves the situation by ignoring
all DECPS sequences for a second when Ctrl+C/Ctrl+Break is pressed.

Additionally it fixes a regression introduced in 666c446:
When we close a tab we need to unblock/shutdown `MidiAudio` early,
so that `ConptyConnection::Close()` can run down as fast as possible.

* In pwsh in Windows Terminal 1.16 run ``while ($True) { echo "`e[3;8;3,~" }``
  * Ctrl+C doesn't do anything 
  * Closing the tab doesn't do anything 
* With these modifications in Windows Terminal:
  * Ctrl+C stops the output 
  * Closing the tab completes instantly 
* With these modifications in OpenConsole:
  * Ctrl+C stops the output 
  * Closing the window completes instantly 

(cherry picked from commit b4fce27203)
Service-Card-Id: 86518585
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Jeroen B
2449f274bd Disable acrylic material (temporarily) when opacity is set to 100% (#14193)
If the opacity is set to 100%, the background becomes solid instead of 'fully opaque acrylic'. If the opacity is below 100% the acrylic material is re-enabled (depending on the user's settings).

## Validation Steps Performed

I updated two unit tests to reflect the change in behavior and manually tested the transition from <100% opacity to 100% opacity (and vice versa) on win11.

Steps:
1. Start with 100% opacity and acrylic material enabled.
2. Decrease opacity and observe acrylic effect.
3. Increase opacity back to 100% and disable the acrylic effect.
4. Decrease opacity and notice that acrylic effect is no longer there.

Closes #12880

(cherry picked from commit 8ea3cb9972)
Service-Card-Id: 86444093
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Carlos Zamora
8a9da742c8 Remove redundant tooltips from settings UI (#14244)
## Summary of the Pull Request
This removes all of the redundant tooltips from the settings UI. Since all of the settings are added through the SettingsContainer, it's a pretty simple change.

Closes #14184

## Validation Steps Performed
- [X] hover over all settings in the settings UI
- [X] hover over all entries in the SUI nav view

(cherry picked from commit 3eaa781499)
Service-Card-Id: 86390069
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Leonard Hecker
cd367e6411 AtlasEngine: Block chars done right-er (#14099)
This commit makes the following improvements:
* Only adjust block characters that come from fallback fonts. This ensures
  that the glyphs of the chosen font all look exactly as they were designed.
* When adjusting the size, use the fallback font's full block glyph U+2588
  to determine the size that the given glyph should have.

Closes #14098

## Validation Steps Performed
* Print `UTF-8-demo.txt` in Consolas.
* All block glyphs look uniform. 

(cherry picked from commit 97abc3df1d)
Service-Card-Id: 86159056
Service-Version: 1.16
2022-12-01 15:44:32 -06:00
Dustin L. Howett
f29c3e3598 Migrate spelling-0.0.21 changes from main 2022-10-15 02:58:03 -05:00
Dustin L. Howett
0dccbaca58 Fix the Release build ProxyStubClsids from #13570 (#14225)
These were wrong.

(cherry picked from commit 1f19ed0cd2)
Service-Card-Id: 86230901
Service-Version: 1.16
2022-10-17 12:24:30 -05:00
Dustin L. Howett
afdd628ac7 Stop freeing BSTRs that do not belong to us (#14224)
The `BSTR` arguments originate from COM calls who own them.
Found via AppVerifier.

(cherry picked from commit 2a5ce4900f)
Service-Card-Id: 86230696
Service-Version: 1.16
2022-10-17 12:24:28 -05:00
Dustin L. Howett
6b4a3e813d Disallow a window waiting on system() to block DefTerm startup (#14195)
We'll just ping the window and give it a chance to respond before we
bunk with it.

Fixes #14131

(cherry picked from commit ab04067e49)
Service-Card-Id: 86230024
Service-Version: 1.16
2022-10-14 16:51:03 -05:00
Dustin L. Howett
cfb8f66658 OpenHere: stop failing if there's no site... (#14211)
It cannot be known why there is no site.
We should at least not crash.

Fixes MSFT-41571451

(cherry picked from commit 18e4e22394)
Service-Card-Id: 86206546
Service-Version: 1.16
2022-10-14 16:12:38 -05:00
Bjorn Neergaard
d2d3600855 Fix a missing entry for intenseTextStyle in the Profile schema (#14210)
Fix a missing entry in the JSON schema for `intenseTextStyle`.

The JSON schema was missing an entry in the Profile section for
`intenseTextStyle`. I have added it as it appears in AppearanceConfig.
Note that this is currently duplicated in the schema -- however, this is
the pattern used already in Profile as AppearanceConfig entries have
alternate descriptions (and I have updated the description in that
section to make it clear it applies to unfocused terminals).
Longer-term, it likely makes sense to consolidate all entires into
ApperanceConfig and rely on the description for the `unfocusedApperance`
object/the name of the object to make the limited scope of those keys
clear, so that Profile can simply extend ApperanceConfig and the
duplication in the schema can be reduced.

## Validation Steps Performed
Validation with schema verifying tools including VS Code.

Partially addresses #13387

(cherry picked from commit 33cb0eb05f)
Service-Card-Id: 86228743
Service-Version: 1.16
2022-10-14 16:12:37 -05:00
Dustin L. Howett
ef7b8497e2 Pipe DirectKey events into TerminalPage for Alt+Space (#14221)
This pull request operates on the same theory as #14217, but at a lower
level. Carlos and I discovered that TerminalPage *already* has an
action-dispatching key preview handler, and that my implementation of
`IDirectKeyListener` handles focus-tree bubbling mostly correctly.

Because of that discovery, we learned we could move the
`IDirectKeyListener` into TerminalPage itself and not have to complicate
the SUI or the Command Palette with the DirectKey interface.

Validation:
When bound to Alt+Space, the system menu works in the command palette,
the settings UI, and in read-only panes.

Fixes #11970
Closes #14217
Fixes MSFT-41390832

(cherry picked from commit d319d479c7)
Service-Card-Id: 86228470
Service-Version: 1.16
2022-10-14 16:12:35 -05:00
Leonard Hecker
d3a66ff297 Fix a deadlock during ConPTY shutdown (#14160)
Problem:
* Calling `RundownAndExit` tries to flush out the last frame from `VtEngine`
* `VtEngine` indirectly calls `RundownAndExit` if the pipe is gone via `VtIo`
* `RundownAndExit` is called by other parts of OpenConsole
* `RundownAndExit` must be `[[noreturn]]` for most parts of OpenConsole
* `VtIo` itself has a mutex ensuring orderly shutdown
* In short, doing a thread safe orderly shutdown requires us to hold both,
  a lock in `RundownAndExit` and `VtIo` at the same time, but while other parts
  need a blocking `RundownAndExit`, `VtIo` needs a non-blocking one
* Refactoring the code to use optionally non-blocking `RundownAndExit`
  requires refactoring and might prove to be just as buggy

Solution:
* Simply don't call `RundownAndExit` in `VtEngine` at all
* In case the write pipe breaks:
  * `VtEngine` will close the handle
  * The client should notice that their read pipe is broken and
    close their write pipe sooner or later
  * Once we notice that our read pipe is broken, we call `RundownAndExit`
  * `RundownAndExit` might call back into `VtEngine` but
    without a pipe it won't do anything
* In case the read pipe breaks or any other part calls `RundownAndExit`:
  * We call `RundownAndExit`
  * `RundownAndExit` might call back into `VtEngine` and depending on whether
    the write pipe is broken or not it will simply write into it or ignore it

Closes #14132
Pretty sure this also applies to #1810

## Validation Steps Performed
* Open 5 tabs and run MSYS2's `bash --login` in each of them
* `Enter-VsDevShell` in another tab
* Close window
* 5 tab processes are killed instantly, 1 after ~3s 
* Replace conhost with OpenConsole via sfpcopy
* Launch Dozens of Git Bash tabs in VS Code
* Close them randomly
* Remaining ones still work, processes are gone 

(cherry picked from commit 1774cfd843)
Service-Card-Id: 86174637
Service-Version: 1.16
2022-10-13 18:19:14 -05:00
Dustin L. Howett
a9cf3d78f3 Add a maximum OSC 8 URI length of 2MB following iTerm2 (#14198)
c0b2f488c1

Unlike iTerm2, we're not planning on making it configurable.

This commit also adds a max length of 1024 characters on the "display URI" that we pass up to XAML, so as to not inundate the UI.

Fixes #14200

(cherry picked from commit 07201d6cd1)
Service-Card-Id: 86182618
Service-Version: 1.16
2022-10-13 17:02:27 -05:00
Jeroen B
100dbc5038 Fix duplication issue for unfocused tabs (#13964)
Instead of using the currently focused tab when an unfocused tab is duplicated, the `_MakePane(...)` function now uses an optional source tab argument that points to the correct tab being duplicated.

## Validation Steps Performed

Manually tested on multiple tabs with different profiles. Performed steps:

* Construct at least two tabs with different profiles.
* Select `Duplicate Tab` option from the dropdown menu of the unfocused tab.
* Verify that the new tab has the same profile as the tab it was duplicated from.

Closes #13942

(cherry picked from commit 8f08bb04d0)
Service-Card-Id: 86159037
Service-Version: 1.16
2022-10-13 17:02:26 -05:00
Carlos Zamora
e376f8c99f Make SUI breadcrumb readable by screen readers (#14180)
The breadcrumbs in the SUI were not readable by screen readers because they are represented as a button with a text block inside of it. Turns out, if you make the DataTemplate's item `IStringable` (meaning it has a `ToString()`), it all magically works! Allowing the screen reader to read the button as text.

Closes #13826

(cherry picked from commit 30046dd4a7)
Service-Card-Id: 86158952
Service-Version: 1.16
2022-10-13 17:02:23 -05:00
Jonathan Meier
926c8e08e0 Fix clipped progress ring in tab when tab title is too long (#14167)
It turns out that the negative margin for the progress ring is causing
the clipping in case the tab title gets too long:

43dbbd590f/src/cascadia/TerminalApp/TabHeaderControl.xaml (L18-L27)

The negative margin was introduced in #8113 because the progress ring is
supposed to replace the tab icon but the `TabView` still reserves space
even if no icon is set (see
https://github.com/microsoft/terminal/pull/8133#issuecomment-739098014).
However, it is not actually the `TabView` reserving space even when
there is no icon, but a workaround for a crash in the
`IconPathConverter` that returns a `BitmapIconSource` with a `nullptr`
source instead of a `nullptr` `IconSource`:

43dbbd590f/src/cascadia/TerminalSettingsModel/IconPathConverter.cpp (L143-L154)

The workaround in `IconPathConverter` could probably be removed as I did
not find any instance where it is still used in a way that could trigger
the mentioned crash, but I did not dare to just remove it as I do not
know enough about the code by far. Hence, I opted to just locally
instantiate the `IconSource` with a `nullptr` directly in `TerminalTab`.

Fixes #8910

(cherry picked from commit 21a9c55752)
Service-Card-Id: 86209056
Service-Version: 1.16
2022-10-13 17:02:21 -05:00
Carlos Zamora
c82a577529 [wpf] Add UIA events (#14097)
Adds UIA events to the WPF control for the following items:
- selection changed
- text changed (and output)
- cursor changed

### Automation Peer
Similar to the architecture of the UWP TermControl, we added a
`HwndTerminalAutomationPeer` which acts as the
`TermControlAutomationPeer` in UWP. However, we don't need a XAML
wrapper here, so really we just need it to inherit from
`TermControlUiaProvider` (the `ITextProvider` implementation shared
across conhost and WT) and `IUiaEventDispatcher` (the event dispatching
interface that is responsible for signaling the screen reader that
something has changed).

### Removing the local echo
As with WT, we need to record key events to remove the local echo. These
recorded events are matched up with the output text. Each sequential
match is removed in the output text so that it's not read by the screen
reader.

### Detecting what to send events for
As with WT, a `UiaEngine` was added to the renderer and it is set up
when a UIA client is detected. WT would normally stop sending events
when focus was lost from the control. We do the same here.

### Automation properties
`TermControlUiaProvider` was upgraded to support property values. Such
properties include class name and control type. These align with those
set in `TermControlAutomationPeer`. Realistically, those should point to
these, but that requires a lot more work and a localization burden
(because we need to move the localized word "terminal").

`HwndTerminalAutomationPeer` takes this a step further and overrides the
class name to be `WPFTermControl`. This allows screen readers to provide
special handling for the `WPFTermControl` vs the UWP term control since
they will be updating at different speeds.

### Build fixes
To build the WPF test app, I had to mess with the dependencies a little
bit. Really just add the atlas engine and uia renderer to the build
steps.

### HwndTerminal initialization
The initialization order with `WM_NCCREATE` was changed to match that of
Windows Terminal (BaseWindow/IslandWindow). This is safer now. I also
removed the `static` window because it was unnecessary.

### Handling `WM_GETOBJECT`
WPF's HwndHost likes to mark the `WM_GETOBJECT` message as handled to
force the usage of the WPF automation peer. We now explicitly mark it as
not handled and don't return an automation peer. This forces the message
to go down to the HwndTerminal where we return terminal's UiaProvider.

### Remove TermControl layer from UIA tree
TermContol (the top-most layer in the UIA tree) would pop up and not do
anything. This PR also overrides the automation peer at that layer and
marks IsContentElement/IsControlElement=false (the equivalent to
AccessibilityView=Raw). This makes the layer only appear in the UIA tree
if you are using the raw view (i.e. you know what you're doing and you
want to see each individual layer even if you can't directly interact
with it).

## Validation Steps Performed
Tested with Narrator/NVDA using WpfTerminalTestNetCore project in our
repo.
- [X] New output is read out (not just key events, but also other output
  text)
- [X] Local echo does not occur (i.e. pressing 'A' should only read 'A'
  once, not twice [key event and rendered letter]).
- [X] selection events are read out properly
- [X] cursor change events are read out properly (tested with text
  cursor indicator preview in Settings App > Accessibility > Text
  Cursor)

NOTE: test this with Release builds. Debug builds may be too slow and
not read out properly

Closes #12642

(cherry picked from commit 5608cf15a3)
Service-Card-Id: 86081129
Service-Version: 1.16
2022-10-06 18:36:28 -05:00
Dustin Howett
ce26137128 Delay-load dsound.dll in MidiAudio
Closes #14104

(cherry-picked from commit fba4e227f0)
2022-10-04 13:17:54 -05:00
Dustin L. Howett
b150a98fc0 Reject illegal paths in OSC 9;9 (#14093)
Paths that contain illegal path components will be dropped
in the dispatcher.

(cherry picked from commit fc0ef37977)
Service-Card-Id: 85900830
Service-Version: 1.16
2022-09-28 11:47:58 -05:00
Leonard Hecker
4af96a2133 AtlasEngine: Partially revert glyph scaling changes (#14085)
This change fixes issues with certain fonts that draw _way_ outside the advance
width/height black box and expect to remain centered on the baseline.

## Validation Steps Performed
* Use MesloLGM Nerd Font
* Print U+E0B0
* Ensure it's centered, even if it's cut off 

(cherry picked from commit 2de475b36a)
Service-Card-Id: 85876935
Service-Version: 1.16
2022-09-28 11:47:57 -05:00
Leonard Hecker
47f1167af2 AtlasEngine: Fix uneven baselines when scaling glyphs (#14039)
This commit changes the glyph scale algorithm to prefer aligning glyphs to
their baseline. This improves the visual appearance of simulated italic glyphs.
However wide Emojis in narrow cells now look slightly worse without centering.

Closes #13987

## Validation Steps Performed
* Use FiraCode which has no italic variant and instead uses simulated italics
* Write italic text
* Baseline is consistent 

(cherry picked from commit 97dc5c8d75)
Service-Card-Id: 85767343
Service-Version: 1.16
2022-09-21 17:30:29 -05:00
Leonard Hecker
45310d77a8 Fix potential lags/deadlocks during tab close (#14041)
`ConptyClosePseudoConsole` blocks until OpenConsole exits.
This is problematic for the changes in 666c446, which stopped calling that
function on a background thread to solve a race condition. This commit fixes
the potential lags/deadlocks from waiting on OpenConsole's exit, by adding
`ConptyClosePseudoConsoleNoWait` which only closes the IO handles and allows
OpenConsole to exit naturally. This uncovered another potential deadlock
in `ServiceLocator::RundownAndExit` which might call itself recursively.

Closes #14032

## Validation Steps Performed
* Print tons of text and concurrently close the tab.
  Tab closes, OpenConsole/pwsh exits instantly 
* Use `Enter-VsDevShell` and close the tab.
  Tab closes instantly, OpenConsole/pwsh exits after ~5 seconds 

(cherry picked from commit 274bdb31da)
Service-Card-Id: 85767341
Service-Version: 1.16
2022-09-21 17:30:28 -05:00
Dustin L. Howett
3717fae714 OpenHere: Replace explorer window lookup code w/ site lookup (#14048)
When we first introduced the shell extension, it didn't work properly
for some folders (such as the Desktop, or perhaps any "background"
click) due to a bug in Windows. We worked around that bug with the help
of an awesome community member, who contributed code that would pull up
the topmost Explorer window and query its location.

That Windows bug was eventually fixed, but we still had trouble with
items appearing correctly. On Windows 11, the Open in Terminal menu item
appears and disappears at random when you right-click the desktop, but
it always appears when you right-click a folder. It sometimes appears
for Quick Access, even though it shouldn't.

We tried to fix that in #13206, but the fix caused more issues than it
solved. We reverted it for 1.15 and 1.16.

At the end of the day, it turns out that getting the path from the
toplevel explorer window is fragile. Fortunately, the shell does offer
us a way to get that information: the site chain.

This pull request replaces GetPathFromExplorer() with an implementation
of `IObjectWithSite`, which allows us to use the site chain to look up
from whence a context menu request was initiated. It also makes item
lookup generally more robust.

*  Tested on Windows 11
  *  Desktop
  *  Folder Background
  *  Folder Selected
  *  Quick Access (does not appear)
  *  This PC (does not appear)
*  Tested on Windows 10
  *  Desktop
  *  Folder Background
  *  Folder Selected
  *  Quick Access (does not appear)
  *  This PC (does not appear)

References #13206
References #13523
Closes #12578

Co-authored-by: John Lueders <johnlue@microsoft.com>
(cherry picked from commit 5027c8031d)
Service-Card-Id: 85788409
Service-Version: 1.16
2022-09-21 12:43:45 -05:00
Leonard Hecker
9d0346c2b3 AtlasEngine: Fix cursor invalidation (#14038)
There's a different behavior regarding cursors between conhost and Windows
Terminal. In case of the latter we don't necessarily call `PaintCursor`
during cursor movement, because the cursor blinker never stops "blinking".

Closes #14028

## Validation Steps Performed
* Enter text until after the line wraps
* Hold backspace until the line unwraps
* No leftover cursor on the second line 

(cherry picked from commit 08096b2343)
Service-Card-Id: 85767353
Service-Version: 1.16
2022-09-21 11:15:07 -05:00
Leonard Hecker
8876417f87 Fix font size rounding in the settings UI (#14040)
This fixes an issue with c51bb3a, where some fractional font
sizes are displayed as something like 13.600000000001.

Closes #14024

## Validation Steps Performed
* Enter a font size of 13.6 and save
* NumberBox displays "13.6" 

(cherry picked from commit f79276b21b)
Service-Card-Id: 85740785
Service-Version: 1.16
2022-09-21 11:15:06 -05:00
Leonard Hecker
9310db572d AtlasEngine: Fix bugs around bitmap font rendering (#14014)
This commit fixes several issues:
* Some fonts set a line-gap even though they behave as if they
  don't want any line-gaps. Since Terminals don't really have
  any gaps anyways, it'll now not be taken into account anymore.
* Center alignment breaks bitmap glyphs which expect left-alignment.
* Automatic "opsz" axis makes Terminus TTF's italic glyphs look quite
  weird. I disabled this feature as we might not need it anyways.

A complete fix depends on #14013
Closes #14006

## Validation Steps Performed
* Use Terminus TTF at 13.5pt
* Print UTF-8-demo.txt
* No gaps between block characters 

(cherry picked from commit bea13bddf1)
Service-Card-Id: 85767355
Service-Version: 1.16
2022-09-21 11:15:05 -05:00
Dustin L. Howett
9ec3e799ed Regenerate CodepointWidthDetector from Unicode 15.0 (#14001)
Closes #13999

(cherry picked from commit 88c6d7ff5b)
Service-Card-Id: 85767362
Service-Version: 1.16
2022-09-21 11:15:04 -05:00
Leonard Hecker
73ea629c18 Add support for fractional font sizes (#14013)
After this commit a user may specify fractional font sizes.
Support was only implemented for AtlasEngine however.
DxEngine continues to use rounded (integer) font sizes.

Closes #6678

## Validation Steps Performed
* Install a bitmap font that requires fractional font sizes
  (e.g. Terminus TTF, https://files.ax86.net/terminus-ttf/)
* Set font size to something integer (e.g. 14pt)
  Glyphs are blurry 
* Set font size to something fractional (e.g. 13.5pt)
  Glyphs are crisp 

(cherry picked from commit c51bb3a7a6)
Service-Card-Id: 85708971
Service-Version: 1.16
2022-09-16 17:39:20 -05:00
Leonard Hecker
8f013d7ae8 Stop DoSing users with renderer errors (#13995)
If a rendering engine constantly throws error we'll effectively
denial-of-service our users by drowning them in warning popups.
This commit fixes the issue by limiting the retries in all cases.

Issue found in: #13985

## Validation Steps Performed
* Add a `THROW_HR(E_INVALIDARG);` in `AtlasEngine::StartPaint()`
* Launch Windows Terminal
* Only one warning popup shows up 
* Rendering is disabled until one clicks "resume" 

(cherry picked from commit 81e2bc98d1)
Service-Card-Id: 85653502
Service-Version: 1.16
2022-09-16 11:31:43 -05:00
Leonard Hecker
c2c5f410f9 AtlasEngine: Fix a crash when drawing double width rows (#13966)
The `TileHashMap` refresh via `makeNewest()` in `StartPaint()` depends
on us filling the entire `cellGlyphMapping` row with valid data.
This commit makes sure to initialize the `cellGlyphMapping` buffer.
Additionally it clears the rest of the row with whitespace
until proper `LineRendition` support is added.

Closes #13962

## Validation Steps Performed
* vttest's "Test of double-sized characters" stops crashing 
* No weird leftover characters 

(cherry picked from commit 16aa79d78d)
Service-Card-Id: 85653281
Service-Version: 1.16
2022-09-16 11:31:41 -05:00
Leonard Hecker
5e9147e994 AtlasEngine: Properly detect shader model 4 support (#13994)
Direct3D 10.0 and 10.1 only have optional support for shader model 4.
This commit fixes our assumption that it's always present by checking
`ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x` first.

Closes #13985

## Validation Steps Performed
* Set feature level to 10.1 via `dxcpl`
* `CheckFeatureSupport` is called and doesn't throw 

(cherry picked from commit e2b2d9b92c)
Service-Card-Id: 85653388
Service-Version: 1.16
2022-09-16 11:31:39 -05:00
Mårten Rånge
b899d49a26 Relax shader strictness in RELEASE mode (#13998)
Disables strictness and warnings as errors for custom pixel shaders in
RELEASE. Windows terminal is not telling the user why the shader won't
compile which makes it very frustrating for the shader hacker.

After trying the recent preview none of my shaders loaded anymore in
Windows Terminal Preview which made me very sad. I had no idea what was
wrong with them. After cloning the git repo, building it, fighting an
issue that prevent DEBUG SDK from being used I finally was able to
identify some issues that were blocking my shaders.

> error X3556: integer modulus may be much slower, try using uints if possible.
> error X4000: use of potentially uninitialized variable (rayCylinder)

While the first one is a good warning I don't think it is an error and
the tools I use didn't flag it so was hard to know.

The second one I was staring at the code and was unable to identify what
exactly was causing the issues, I fumbled with the code a few times and
just felt the fun drain away.

IMHO: I want it to be fun to develop shaders for windows terminal.
Fighting invisible errors are not fun. I am not after building
production shaders for Windows Terminal, I want some cool effects. So
while I am as a .NET developer always runs with Warning as errors I
don't think it's the right option here. Especially since Windows
Terminal doesn't tell what is the problem.

However, I understand if the shaders you ship with Windows Terminal
should be free of errors and silly mistakes, so I kept the stricter
setting in DEBUG mode.

## Validation Steps Performed

Loaded Windows Terminal in RELEASE and DEBUG mode and validated that
RELEASE mode had reduced strictness but DEBUG retained the previous more
restrictive mode.

(cherry picked from commit b4b6636b49)
Service-Card-Id: 85660397
Service-Version: 1.16
2022-09-16 11:31:38 -05:00
Dustin L. Howett
b73e39ce17 vPack: fix submit branch, add github token from consvc (#13959)
Our Windows branch name changed, and I took this opportunity to resolve
an issue where vpack builds would occasionally fail due to GitHub rate
limiting the Azure DevOps IP addresses.

(cherry picked from commit 3958c938af)
Service-Card-Id: 85567589
Service-Version: 1.16
2022-09-09 13:30:40 -05:00
Dustin Howett
bccd97257e PGO: train 1.16 separately 2022-09-09 12:28:56 -05:00
Leonard Hecker
124058f276 AtlasEngine: Fix a correctness bug (#13956)
`ATLAS_POD_OPS` doesn't check for `has_unique_object_representations` and so a
bug exists where `CachedCursorOptions` comparisons invoke undefined behavior.
2022-09-09 18:06:06 +02:00
Mike Griese
c02bb296f5 Fix til::color::layer_over (#13946)
The color of inactive tab text is incorrect since #13689 due to the introduction
of `til::color::layer_over` which incorrectly calculated the RGB values.

## Validation Steps Performed
* Added unit tests 

Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
2022-09-09 14:00:25 +00:00
Leonard Hecker
37c159abba Reduce amount of telemetry events (#13951)
This commit reduces the amount of telemetry during general usage by about half.
8 events that weren't really used anymore were removed.
1 new event was added ("AppInitialized") which will help us investigate #5907.
During review 9 events were found that were incorrectly tagged as perf. data.

## Validation Steps Performed
* Launch Windows Terminal
* The "latency" field "AppInitialized" matches the approx. launch time 
2022-09-09 13:57:49 +00:00
Mike Griese
95a9d8c31b Fix conhost crashing on --headless without --signal (#13950)
It's not supported, and it shouldn't be. 

But this is the absolutely most minimal way to get the crash to go away. 

Closes #13914
2022-09-08 23:23:28 +00:00
Dustin L. Howett
e682cdad5e Disable RTTI on TerminalApp and friends (#13947)
When Leonard updated CLI11 in #12658, he imported a version that no
longer requires RTTI. Since CLI11 was the only reason we had enabled
RTTI in any of our projects, we're finally able to turn it off.

|        | TerminalApp.dll | MSIX Package |
| ------ | ---------------:| ------------:|
| Before |         3180KiB |      6545KiB |
| After  |         1970KiB |      6426KiB |
| Delta  |    **-1210KiB** |  **-119KiB** |
2022-09-08 16:40:10 -05:00
Leonard Hecker
6816620a6d AtlasEngine: Remove experimental tag and add tracing (#13939)
With AtlasEngine being enabled by default in 1.16 Preview it would look weird
if the `useAtlasEngine` option would still be called "experimental".
Additionally we're interested in how many users opt out of useAtlasEngine,
indicating major issues that would require us to disable it by default again.

Related to #13936

## Validation Steps Performed
* Toggling `useAtlasEngine` works as expected 
* Observe new event with TVPP 
2022-09-08 19:21:52 +00:00
Carlos Zamora
1ef4a42762 Polish MarkMode interactions with ExpandSelectionToWord and existing selection (#13893)
- fix: if a selection exists, mark mode should promote the existing selection instead of creating one at the cursor
- fix: mark mode --> move to middle of a word --> ExpandSelectionToWord --> Shift+Right/Left had some weird behavior. Fix that
- fix: Ctrl+enter on random selection clears selection. It should try to treat selection as a URL.

## References
#13854

NOTE: 3b53f3c can be serviced
2022-09-07 16:07:52 +00:00
Sergey
2c341c8deb Use the tab's active title for Export Text (#13915)
Takes title from the tab instead of the TermControl

Closes #13909
2022-09-07 15:50:36 +00:00
Leonard Hecker
666c446bc3 Fix a ControlCore race condition on connection close (#13882)
As noted by the `winrt::event` documentation:
> [...] But for asynchronous events, even after revoking [...], an in-flight
> event might reach your object after it has started destructing.

This is because while adding/removing/calling event handlers might be
thread-safe, there's no guarantee that they run mutually exclusive.

This commit fixes the issue by reverting 6f0f245. Since we never checked
the result of closing a terminal connection anyways, this commit simply drops
the wait on the connection being teared down to ensure #1996 doesn't regress.

Closes #13880

## Validation Steps Performed
* Open tab, close tab, open tab, close tab, open tab, close tab
  * ConPTY 
  * Azure 
* Closing a tab with a huge amount of panes 
* Opening a bunch of tabs and then closing the window 
* Closing a tab while it's busy with VT 
* `wtd -w 0 nt cmd /c exit` 
* `wtd -w -1 cmd /c exit`
  * No WerFault spawns 
2022-09-06 21:36:59 +00:00
James Holderness
276405a476 Add support for DECBKM (Backarrow Key Mode) (#13894)
This PR adds support for the `DECBKM` sequence, which provides a way for
applications to specify whether the `Backspace` key should generate a
`BS` character or a `DEL` character.

On the original VT100 terminals, the `Backarrow` key generated a `BS`,
and there was a separate `Delete` key that generated `DEL`. However, on
the VT220 and later, there was only the `Backarrow` key. By default it
generated `DEL`, but from the VT320 onwards there was an option to make
it generate `BS`, and the `DECBKM` sequence provided a way to control
that behavior programmatically.

On modern terminals, the `Backspace` key serves as the equivalent of the
VT `Backarrow`, and typically generates `DEL`, while `Ctrl`+`Backspace`
generates `BS`. When `DECBKM` is enabled (for those that support it),
that behavior is reversed, i.e. `Backspace` generates `BS` and
`Ctrl`+`Backspace` generates `DEL`.

This PR also gets the other `Backspace` modifiers more closely aligned
with the expected behavior for modern terminals. The `Shift` modifier
typically has no effect, and the `Alt` modifier typically prefixes the
generated sequence with an `ESC` character.

While not strictly related to `DECBKM`, I noticed while testing that the
`_SetInputMode` method was doing unnecessary work that was specific to
the `FocusEvent` mode. I've now moved that additional processing into
the `EnableFocusEventMode` method, which I think makes things somewhat
simpler.

## Validation Steps Performed

I've tested the basic `DECBKM` functionality in Vttest, and I've
manually tested all the modifier key combinations to make sure they
match what most modern terminals generate.

I've also added a unit test that confirms that the expected sequences
are generated correctly when the `DECBKM` mode is toggled.

Closes #13884
2022-09-06 18:23:54 +00:00
Leonard Hecker
813286c523 AtlasEngine: Fix various bugs found in testing (#13906)
In testing the following issues were found in AtlasEngine and fixed:
1. "Toggle terminal visual effects" action not working
2. `d2dMode` failed to work with transparent backgrounds
3. `GetSwapChainHandle()` is thread-unsafe due to it being called outside
  of the console lock and with single-threaded Direct2D enabled
4. 2 swap chain buffers are less performant than 3
5. Flip-Discard and `Present()` is less energy efficient than
  Flip-Sequential and `Present1()`
6. `d2dMode` used to copy the front to back buffer for partial rendering,
  but always redraw the entire dirty region anyways
7. Added support for DirectX 9 hardware
8. If custom shaders are used not all pixels would be presented

Closes #13906

## Validation Steps Performed
1. Toggling visual effects runs retro shader 
   With a custom shader set, it toggles the shader 
   Toggling `experimental.rendering.software` toggles the shader 
2. `"backgroundImage": "desktopWallpaper"` works with D2D  and D3D 
3. Adding a `Sleep(3000)` in `_AttachDxgiSwapChainToXaml` doesn't break
   Windows 10  nor Windows 11 
4. Screen animations run at 144 FPS  even while moving the window 
5. No weird artefacts during cursor movement or scrolling 
6. No weird artefacts during cursor movement or scrolling 
7. Forcing DirectX 9.3 in `dxcpl` runs fine 
2022-09-02 22:10:09 +00:00
Carlos Zamora
bfd5248a2e Revert "Remove most uses of CompareInBounds (#13244)" (#13907)
This reverts commit f785168aac (PR #13244)

The error logged to NVDA was caused by the following line of code in `_getTextValue()`:
`THROW_HR_IF(E_FAIL, !bufferSize.IsInBounds(_start) || !bufferSize.IsInBounds(_end));`
NVDA would expand a text range to encompass the document in the alt buffer. This means that the "end" would be set to the dangling "endExclusive" point (x = left, y = one past the end of the buffer). This is a valid range!
However, upon extracting the text, we would hit the code above. The exclusive end doesn't actually point to anything in the buffer, so we would falsly throw `E_FAIL`.

Though this could be fixed by adding a special check for the `endExclusive` in the line above, I suspect there are other places throughout the UIA code that hit this problem too. The safest course of action is to revert this commit entirely since it was a code health commit (it doesn't actually close an issue).

Closes #13866
2022-09-02 21:25:09 +00:00
Mike Griese
fe0d57071e An attempted fix for the SignalTextChanged crash (#13876)
This is conjecture - I was totally unable to repro the original crash here.
Based on the stacks in MSFT:39994969, it looks like we try to fire off a
`RaiseAutomationEvent`, which calls through UIA core, eventually to the point of
calling `ComPtr<WUX::Automation::Peers::IAutomationPeer>::{dtor}`. I'm guessing
based on the stacks that the TermControl has already been released and cleaned
up. However, the lambda in the `RunAsync` calls here only takes a ref to the
TCAP. The TCAP has an outstanding reference (maybe on the other side of the UIA
fence), and gets successfully resolved as strong, but when calling to
`RaiseAutomationEvent`, the `owner` we passed in is gonezo.

This explicitly passes a `weak_ref` to `TermControlAutomationPeer`, rather than
a raw ptr, so we can actually check if the control is still alive before _we_
dereference it. If it is, great, we've got a strong ref to it now and it won't
get torn down.

Again, this is hearsay. Without a repro, the only way we can confirm this is
gone is by just hoping the crashes go away. 🤞

* Might close #13357 (we'll reopen if it doesn't?)
* narrator still works
2022-09-02 10:51:59 +00:00
Carlos Zamora
284d0456ae Fix crash on save in rejuv'd Color Schemes page (#13902)
## Summary of the Pull Request
Fix a bug where if you pressed the "Save" button, WT would crash. This was caused by adding the possibility that no color scheme is selected in the main page. With no "current scheme", attempting to get its "name" would cause a null ptr exception.

The fix is simple: just check if we actually have a current scheme.
Bonus points: if we don't have a current scheme, don't bother looking throught the color schemes for a match because we'll never find one.


## References
#13269 - Color Schemes Rejuv
2022-09-01 20:40:37 +00:00
Dustin L. Howett
fecccaa257 atlas: only enable continuous redraw if the shader needs it (#13903)
We do this by detecting whether the shader is using variable 0 in
constant buffer 0 (typically "time", but it can go by many names.)

Closes #13901
2022-09-01 19:30:35 +00:00
Mike Griese
81ac9765fc Remove the 1px gap under inactive tabs (#13897)
As noted in https://github.com/microsoft/microsoft-ui-xaml/issues/7674#issuecomment-1234088616

Screenshot below.

* [x] Closes a single element of #13725
2022-09-01 17:25:14 +00:00
Dan Thompson
d11ea72639 Implement EnableColorSelection (#13429)
## Summary of the Pull Request

As described in #9583, this change implements the legacy conhost "EnableColorSelection" feature.

## Detailed Description of the Pull Request / Additional comments

@zadjii-msft was super nice and provided the outline/plumbing (WinRT classes and such) as a hackathon-type project (thank you!)--a "SelectionColor" runtimeclass, a ColorSelection method on the ControlCore runtimeclass, associated plumbing through the layers; plus the action-and-args plumbing to allow hooking up a basic "ColorSelection" action, which allows you to put actions in your settings JSON like so:

```json
{
    "command":
    {
        "action": "experimental.colorSelection",
        "foreground": "#0f3"
    },
    "keys": "alt+4"
},
```

On top of that foundation, I added a couple of things:
* The ability to specify indexes for colors, in addition to RGB and RRGGBB colors.
  - It's a bit hacky, because there are some conversions that fight against sneaking an "I'm an index" flag in the alpha channel.
* A new "matchMode" parameter on the action, allowing you to say if you want to only color the current selection ("0") or all matches ("1").
  - I made it an int, because I'd like to enable at least one other "match mode" later, but it requires me/someone to fix up search.cpp to handle regex first.
  - Search used an old UIA "ColorSelection" method which was previously `E_NOTIMPL`, but is now wired up. Don't know what/if anything else uses this.
* An uber-toggle setting, "EnableColorSelection", which allows you to set a single `bool` in your settings JSON, to light up all the keybindings you would expect from the legacy "EnableColorSelection" feature:
    - alt+[0..9]: color foreground
    - alt+shift+[0..9]: color foreground, all matches
    - ctrl+[0..9]: color background
    - ctrl+shift+[0..9]: color background, all matches
 * A few of the actions cannot be properly invoked via their keybindings, due to #13124. `*!*` But they work if you do them from the command palette.
  * If you have "`EnableColorSelection : true`" in your settings JSON, but then specify a different action in your JSON that uses the same key binding as a color selection keybinding, your custom one wins, which I think is the right thing.
* I fixed what I think was a bug in search.cpp, which also affected the legacy EnableColorSelection feature: due to a non-inclusive coordinate comparison, you were not allowed to color a single character; but I see no reason why that should be disallowed. Now you can make all your `X`s red if you like.

"Soft" spots:
* I was a bit surprised at some of the helpers I had to provide in textBuffer.cpp. Perhaps there are existing methods that I didn't find?
* Localization? Because there are so many (40!) actions, I went to some trouble to try to provide nice command/arg descriptions. But I don't know how localization works…


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #9583
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed *(what would be the right place to add tests for this?)*
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated. *(is this needed?)*
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Just manual testing.
2022-08-31 23:54:29 +00:00
Leonard Hecker
a440e15744 Call UpdateJumplist only if the settings changed (#13692)
This commit stores a hash of the `settings.json` file in `ApplicationState`
with which we can detect whether the settings contents actually changed.
Since I only use a small 64-bit hash as opposed to SHA2 for instance,
I'm taking the last write time of the file into account as well.
This allows us to skip calling `UpdateJumplist` at least the majority of app
launches which hopefully improves launch performance on devices with slower IO.

Part of #5907.

## Validation Steps Performed


* Delete some profiles (see above), save settings, tasks are gone 
  FYI For some (...) inexplicable reason, shell task lists are preserved forever
  even if msix applications are uninstalled, etc. So to test whether tasks are
  properly written on first app launch we have to delete some profiles/tasks
  first, otherwise we can't see whether they're actually written later.
* Now exit Windows Terminal, delete `settings.json` and relaunch
* All tasks are back 
* With a debugger, ensure that `CascadiaSettings::WriteSettingsToDisk`
  generates the same hash that `LoadAll` reads. 
2022-08-31 16:17:58 -05:00
PankajBhojwani
7076613374 Rejuvenate the color schemes page (#13269)
Update the color schemes page with the new Win 11 style.
With the rejuvenated experience, we now have two pages:

- `ColorSchemes.xaml`: "color scheme selection" page
	- This is the starting page for the "color schemes" nav view
	  item. It is intended to have the user select a color scheme
	  they want to modify. The user can also click the "Add new"
	  button to add a new color scheme or the "delete" button to
	  delete the selected scheme.
	- If a scheme cannot be deleted, the delete button is disabled
	  and a disclaimer is shown.
	- A "set as default" button sets the selected scheme as the
	  color scheme for profiles.default (aka "base layer"). 
	- The list view item for each scheme includes the name of the
	  scheme, the default tag (if the scheme is the one set in base
	  layer), a text preview of the foreground/background, and a
	  grid of 16 color chips showing the colors for the scheme.
	- Implementation details:
		- View - `ColorSchemes`:
			- "Enter" --> edit the selected scheme
			- "Delete" --> delete the selected scheme
			- if the selected scheme cannot be deleted, we
			  show the disclaimer
		- View model - `ColorSchemesPageViewModel`
			- when possible, the XAML binds directly to the
			  view model functions. Thus, we include logic
			  to delete, edit, and set the selected scheme
			  as default.
			- store the current page, so that we know which
			  page to navigate to upon saving/discarding
			  changes.
- `EditColorScheme.xaml`: "color scheme modification" page
	- a terminal preview of the color scheme is shown at the top of
	  the page.
	- all colors for the scheme are displayed as color chips in an
	  expander that starts as expanded.
	- renaming a color scheme is also inside an expander, but
	  there's no need for "renaming mode" anymore
	- Implementation details:
		- View - `EditColorScheme`:
			- include logic to display the disclaimer and
			  add the automation properties
			- include logic for "Enter" and "Escape" in the
			  rename editor
		- View Model - `ColorSchemeViewModel`:
			- as before, when possible, the XAML binds
			  directly to the view model functions.
			- To enable the "default" tag functionality, we
			  had to expose knowledge of being the default
			  via "IsDefaultScheme()" which compares the
			  current name to the one in the settings model.
- Miscellaneous implementation details:
	- to get the expander to start as expanded, we had to modify the
	  setting container style.
	- Since "set as default" is a button on the selector page, we
	  needed a way to refresh the view model's knowledge of being
	  the default. So we added a `RefreshIsDefault` API to the
	  `ColorSchemeViewModel` to notify changes.
	- With the new layout, we no longer need an 'enter rename mode'
	  button, so all that logic has been removed
	- Add logic to `MainPage` to handle navigating to the correct
	  page upon saving/discarding changes.

Closes #9775

Co-authored-by: Carlos Zamora <cazamor@microsoft.com>
2022-08-31 14:15:10 -07:00
Mike Griese
36f67d7627 Fixes the color of the dropdown arrow in weird themes (#13871)
See also:
33732458ed/dev/SplitButton/SplitButton.xaml (L290-L293)

We need to 
* Also set `SplitButtonForegroundSecondary` cause SplitButton's use that resource separately from the `Foreground()` property
* Manually trigger the visual state change, to refresh the brushes. We do something similar in TabBase

This is one of the bullet points in #13725
2022-08-31 21:03:17 +00:00
Leonard Hecker
a96a5b7e79 AtlasEngine: Add support for SetSoftwareRendering (#13886)
This commit implements support for `experimental.rendering.software`.
There's not much to it. It's just another 2 if conditions.

## Validation Steps Performed
* `"experimental.rendering.software": false` renders with D3D 
* `"experimental.rendering.software": true` triggers the new code path 
2022-08-31 13:47:52 -07:00
Leonard Hecker
83aff8d6f0 AtlasEngine: Implement support for custom shaders (#13885)
This commit implements support for custom shaders in AtlasEngine
(`experimental.retroTerminalEffect` and `experimental.pixelShaderPath`).
Setting these properties invalidates the device because that made it
the easiest to implement this less often used feature.
The retro shader was slightly rewritten so that it compiles without warnings.

Additionally we noticed that AtlasEngine works well with D3D 10.0 hardware,
so support for that was added bringing feature parity with DxRenderer.

Closes #13853

## Validation Steps Performed
* Default settings (Independent Flip) 
* ClearType (Independent Flip) 
* Retro Terminal Effect (Composed Flip) 
* Use wallpaper as background image (Composed Flip) 
  * Running `color 40` draws everything red 
  * With Retro Terminal Effect 
2022-08-31 21:54:43 +02:00
Sergey
cbbd1e8699 Discard empty command histories before discarding LRU non-empty ones (#13869)
When selecting candidate history, priority is given to histories with empty commands list.

I think lazily calling `s_Allocate` will require a ton of rewriting. Also I think it is not an unexpended behavior that buffer is allocated when an application connects.

Closes #13571
2022-08-31 19:14:54 +00:00
Carlos Zamora
11e7bbc1f3 Introduce ExpandSelectionToWord action (#13765)
## Summary of the Pull Request
Introduces a new action `expandSelectionToWord()` which expands the beginning and end of the selection to encompass the word(s) it's on. This was implemented as a conditional keybinding where the key chord is passed through to the terminal if no selection is active (similar to `copy()`).
It is not bound to anything by default.

## PR Checklist
* [x] Closes #8274
* [x] Schema updated.

## Validation Steps Performed
- Scenario in #8274:
	- search for some text in the find dialog
	- ESC to close the dialog
	- execute `expandSelectionToWord()`
	- the new selection encompasses the whole word
- mark mode
	- move onto a word
	- execute `expandSelectionToWord()`
- mouse selection (same as above)
- select a portion of two words --> new selection fully encompasses both words
2022-08-31 19:06:05 +00:00
Leonard Hecker
f499e4df9d AtlasEngine: Improve RDP performance (#13816)
Direct2D is able to detect remote connections and will switch to sending
draw commands across RDP instead of rendering the data on the server.
This reduces the amount of data that needs to be transmitted as well
as the CPU load of the server, if it has no GPU installed.
This commit changes `AtlasEngine` to render with just Direct2D if a software or
remote device was chosen by `D3D11CreateDevice`. Selecting the DXGI adapter the
window is on explicitly in the future would allow us to be more precise here.

This new rendering mode doesn't implement some of the more fancy features just
yet, like inverted cursors or coloring a single wide glyph in multiple colors.
It reuses most existing facilities and uses the existing tile hash map to cache
DirectWrite text layouts to improve performance. Unfortunately this does incur
a fairly high memory overhead of approximately 25MB for a 120x30 viewport.

Additional drive-by changes include:
* Treat the given font size exactly as its given without rounding
  Apparently we don't really need to round the font size to whole pixels
* Stop updating the const buffer on every frame
* Support window resizing if `debugGeneralPerformance` is enabled

Closes #13079

## Validation Steps Performed
* Tested fairly exhaustively over RDP 
2022-08-31 20:35:19 +02:00
Mike Griese
0b1b7e673b Update the default themes for 1.16 (#13743)
More or less, as in #13554 

* Dark theme by default (was `system`)
  * Justification:
    > I think the interesting thing that we have today is that the color
    > scheme is dark by default, but our window theme is set to system.
    > System theme in Windows 11 is defaulted to light unless changed by
    > the user. Now, we have a conflict between the theme and color scheme
    > in Terminal.
    > 
    > I think our options become, make the color scheme match "default"
    > and set it to a light color scheme if the system theme is light, or
    > manually match the theme to the color scheme by setting it to dark.
    > 
    > Given that Terminal has historically had a black background with
    > its Campbell color scheme, for a consistent UI experience, I'm
    > voting to change the window theme to be dark by default as well.
* `tab.background: terminalBackground` 
* Change the tab row colors back to "what they were pre-Controlsv2" more
  or less
  - The ramp is based off of "Light tab row background from Edge's
    unfocused titlebar color, inactive tab row color BG from the
    controlsv1 colors"
* `tabRow.unfocusedBackground` set `Transparent`

Closes #13554
2022-08-31 13:32:32 -05:00
Mike Griese
f07b9e195e Add support for tab.unfocusedBackground (#13689)
Does what it sounds like on the label.

This is important, because when unset, the tab will use the active `Background` color to create an inactive BG, which maybe isn't what we want. Consider: 
- a bright cyan active BG,
- and `terminalBG` for the `tabRow` bg.

Without an unfocusedBackground setting, all the tabs will still appear cyan when unfocused, which is extra gross. 

As a judgement call, I made `terminalBackground` and `accent` use 30% opacity when set, to match the existing coloration. 

See also #13554. If we want to make the default theme `tab.background: terminalBackground`, we should make `tab.unfocusedBackground` transparent (`#00000000`) by default. Otherwise, a Campell (`#0c0c0c`) tab on _any_ tab row will still have a faint tab visible. 

* closes #13684
* closes #13246
* tested manually

This also does a lot of code shuffling, to get SettingsUI tabs to behave sensibly. We want those tabs to have (`#0c0c0c`, `#ffffff`) colored BGs for `terminalBackground` (see mail thread). 

We also don't want dark focused tabs colors, combined with light tab row colors, combined with transparent unfocused tabs, to result in unfocused tabs having white-on-white text. That's gross. So that's been added to this PR in b38b704.
2022-08-31 12:48:03 -05:00
Jamie Magee
3ae67a9b68 Add $schema to cgmanifest.json (#13887)
This pull request adds the JSON schema for `cgmanifest.json`.

## FAQ

### Why?

A JSON schema helps you to ensure that your `cgmanifest.json` file is valid.
JSON schema validation is a build-in feature in most modern IDEs like Visual Studio and Visual Studio Code.
Most modern IDEs also provide code-completion for JSON schemas.

### How can I validate my `cgmanifest.json` file?

Most modern IDEs like Visual Studio and Visual Studio Code have a built-in feature to validate JSON files.
You can also use [this small script](https://github.com/JamieMagee/verify-cgmanifest) to validate your `cgmanifest.json` file.

### Why does it suggest camel case for the properties?

Component Detection is able to read camel case and pascal case properties.
However, the JSON schema doesn't have a case-insensitive mode.
We therefore suggest camel case as it's the most common format for JSON.

### Why is the diff so large?

To deserialize the `cgmanifest.json` file, we use [`JSON.parse()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse).
However, to serialize the JSON again we use [`prettier`](https://prettier.io/).
We found that, in general, it gave smaller diffs than the default [`JSON.stringify()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) function.
2022-08-31 17:31:24 +00:00
Leonard Hecker
12122b2bf9 Fix a race condition in UpdatePatternLocations (#13859)
Since locking the console can take a non-trivial amount of time,
the main thread might have already released the ControlCore instance, while the
`UpdatePatternLocations` background thread is holding the last active reference.
If the function call goes out of scope, we destroy the instance, which might
not be safe, considering its members are usually only used by the main thread.
This commit fixes the issue by only holding a reference of the `Terminal`.

## Validation Steps Performed
* Patterns are recognized 
2022-08-30 20:20:05 +00:00
Mike Griese
a85d9e69ed Attempt to fix the _refreshSizeUnderLock crash (#13857)
See https://github.com/microsoft/terminal/issues/12176#issuecomment-1199488906, and MSFT:39723014.

I have literally no idea how to repro this one, or debug it. The dump I looked at looked like there was a `SwapChainScaleChanged` that was being dispatched as the app was tearing down. The `ControlCore` had started closing, but the `TermControl` hadn't yet. Apparently, just none of the `_refreshSizeUnderLock` callers checked if we were already closing.

All the callers appear to be on the main thread.

Closes #12176

Since there's no real way for me to repro this manually, I'm thinking we fire this fix off to the OS terminal build, where we'll pretty quickly be able to see if this fixed it or not.
2022-08-29 21:42:17 +00:00
Mike Griese
19b6d351a5 Remove the useMica key (#13872)
It's not making it for 1.16, so it's out.
Closes a bullet point in #13725
2022-08-29 21:38:02 +00:00
Leonard Hecker
76a5ff143e Stop throwing exceptions for FontIcons (#13858)
While having a debugger attached, opening the settings tab generates an
uncomfortable amount of exceptions. This change reduces this by a lot.

## Validation Steps Performed
* Icons still appear 
2022-08-29 21:17:36 +00:00
Jeroen B
0ca1356859 Add action for closing all unfocused panes (#13547)
This PR introduces a new action for closing all unfocused / other panes within a tab.

**Edit (17-08-2022):** Read-only panes are ignored when this action is being used (i.e., left open).

![gif](https://user-images.githubusercontent.com/27634653/180733229-0c8e6427-c586-4fe1-b6fd-a2b1c94734e5.gif)

## Validation Steps Performed

The action was manually tested by applying it to various 'compositions' of panes. This includes tests on read-only panes.

Closes #12216
2022-08-26 17:27:04 +00:00
Mike Griese
7e47f6aab9 Wire up passing LNK/EXE data from OpenCon to ITerminalHandoff (#13570)
This PR by itself doesn't _really_ change much. Technically, now the Terminal will respect the Title of a `.lnk` when started for defterm, but we don't do anything else yet. Primarily, the goal of this PR is to just wire up startup info in OpenConsole to the connected Terminal. 
* This required a bit of changes in `srvinit.cpp:ConsoleEstablishHandoff` to replicate other bits of startup, where we crack open the connect message to get the relevant bits of info.
* We pack that all into a `TERMINAL_STARTUP_INFO`, which we pass along to the registered terminal application.
* `ConptyConnection` accepts the handoff, and gathers that information out of the `TERMINAL_STARTUP_INFO`
* Some other updates to the scratch sln were made to make it build again (related, but unimportant).
* This is a precursor to:
  * #13111
  * #12154
* Closes #9458
* Tested manually
* I work here
2022-08-26 06:16:29 -05:00
Carlos Zamora
deb5e7c650 [a11y] Make CommandPalette announce selected item (#13519)
## Summary of the Pull Request
The command palette (and tab search by extension) doesn't ever tell screen readers what is selected. Here, we simply hook up the selection changed event to a function that tells the screen reader what is selected. With this, the user no longer has to tab into the list view to know what is selected!

Will resolve the following bug upon validation from a11y team: #12065 

## Validation Steps Performed
Performed repro steps from #12065.

NOTE: we do NOT read the selected item when the command palette is first opened. I think that's ok.
2022-08-26 00:11:37 +00:00
Dustin L. Howett
623a59ecaa release yml: name the package correctly, don't duplicate appx (#13852)
I got tired of renaming the packages that came out of our build
pipeline. I also got tired of the fact that every appxbundle artifact we
upload comes with another whole copy of Terminal for every architecture,
plus all their symbols. Those are reflected in other artifacts, so
there's no reason to duplicate them.
2022-08-25 17:46:06 -05:00
Carlos Zamora
4488a25971 [Follow-up] Polish keyboard navigation to hyperlinks (#13494)
## Summary of the Pull Request
Polishes #13405 with some additional feedback found in testing and post-mortem reviews. Such feedback includes:
- [x] ControlInteractivity vs ControlCore split ([link](https://github.com/microsoft/terminal/pull/13405#discussion_r919365435))
- [x] clearing the selection should be under lock when copying text via "Enter"
- [x] move mark mode keybindings into a helper function
- [x] decide if "Enter" should be configurable or non-configurable ([link](https://github.com/microsoft/terminal/pull/13405#discussion_r919379305))
- [x] rename `_isTargetingUrl`
- [x] bugfix: ctrl+enter when the link is outside of the viewport

## References
Original PR: #13405
Relevant issue: #6649
Epic: #4993
2022-08-25 18:53:45 +00:00
Carlos Zamora
b4ada09776 [UIA] Prevent erroneous L'\0' padding in GetText(INT_MAX) (#13779)
Apparently, calling `GetText(INT_MAX)` causes a HUGE memory spike for a few seconds each time this is called. The [UIA docs](https://docs.microsoft.com/en-us/windows/win32/api/uiautomationcore/nf-uiautomationcore-itextrangeprovider-gettext#parameters) say to put `-1` if no limit is required, but I assume a few people have been hit by this before.

This addresses this issue (and similar ones) in two ways:
1. as we iterate over the lines of text, if we're already past the max length, just break out of the loop
2. _only_ resize if the max length is actually less than the current length. This prevents us padding the string with `L'\0'` erroneously (which is probably what causes the memory spike).
2022-08-25 17:04:52 +00:00
Mike Griese
94339c10e5 Fix a subtle issue with PropertyChanged in ViewModels (#13839)
While debugging #13694, we discovered a very subtle bug we had accidentally introduced in a few places. `ViewModelHelper` defines a `PropertyChanged` event, backed by a `_propertyChangedHandlers` `event`. All opbservable properties in the viewmodels are supposed to run through that event. However, if you do `WINRT_CALLBACK(PropertyChanged, Windows::UI::Xaml::Data::PropertyChangedEventHandler)` in a derived class, it'll override that original method with the new one. XAML will subscribe to the second one, which is backed by `_PropertyChangedHandlers`, but the properties will still raise notifications on the callbacks registered to `_propertyChangedHandlers`. 

This change makes it more explicit in these derived classes, that the `PropertyChanged` method exposed by these classes is indeed the one that's implemented in the base class. 

This is a bit of a footgun, for sure. AuditMode would have apparently caught this, as we'd be overriding a method without using the `override` keyword.

Unblocks #13694.
2022-08-25 14:00:32 +00:00
Junyoung Lee
3d36017ee1 Disable "Always show tabs" when "Hide the title bar" is enabled (#13694)
In Global Appearance SUI, the toggle switch for "Always show tabs" is now grayed out when "Hide the title bar" is enabled (the default).

Also, the order of the settingcontainers was changed to help show the cause and effect more. See [this comment](https://github.com/microsoft/terminal/issues/12873#issuecomment-1094928881).

Closes #12873
2022-08-25 13:57:11 +00:00
Leonard Hecker
3ab859b8d1 AtlasEngine: Round cell sizes to nearest instead of up (#13833)
After some deliberation I noticed that rounding the glyph advance up to yield
the cell width is at least just as wrong as rounding it. This is because
we draw glyphs centered, meaning that (at least in theory) anti-aliased
pixels might clip outside of the layout box on _both_ sides of the glyph
adding not 1 but 2 extra pixels to the glyph size. Instead of just `ceilf`
we would have had to use `ceilf(advanceWidth / 2) * 2` to account for that.

This commit simplifies our issue by just going with what other applications do:
Round all sizes (cell width and height) to the nearest pixel size.

Closes #13812

## Validation Steps Performed
* Set a breakpoint on `scaling Required == true` in `AtlasEngine::_drawGlyph`
* Test an assortment of Cascadia Mono, Consolas, MS Gothic, Lucida Console
  at various font sizes (6, 7, 8, 10, 12, 24, ...)
* Ensure breakpoint isn't hit 
  This tells us that no glyph resizing was necessary
2022-08-24 22:18:23 +00:00
Leonard Hecker
4f3afee728 Fix two race conditions around pseudo window visibility (#13832)
This commit fixes two race conditions:
* `SetPseudoWindowCallback` set the `_pseudoWindowMessageCallback`
  callback after the Win32 message thread was already spawned.
  This issue was fixed by instead using the `ServiceLocator` to get
  a hold of the global `VtIo` instance which is created statically.
* `XtermEngine::SetWindowVisibility` was called without holding the
  console lock. This issue was fixed by simply acquiring it first.

Closes MSFT:40913882

## Validation Steps Performed
* Add `IsConsoleLocked()` assertion in `VtEngine::_Write`
* Run Windows Terminal
* No assertion failures 
2022-08-24 00:06:02 +00:00
Carlos Zamora
70313db246 Make Mark Mode keybindings precede custom keybindings (#13659)
## Summary of the Pull Request
This PR moves the key handling for mark mode into a helper method that is then called before an action/key binding is attempted. 

## References
Epic: #4993 
Closes #13533

## Validation Steps Performed
- Add custom keybinding to "down" arrow key
- in mark mode --> selection updates appropriately
- out of mark mode --> keybinding executed
2022-08-22 20:39:23 +00:00
Dustin L. Howett
2dedc9af7f Use the viewport-relative cursor pos for CCore.CursorPosition (#13785)
In #13024, we removed `Terminal::GetCursorPosition` from TerminalCore.
This has been widely regarded as a good move.

Now, you might rightly be wondering: why didn't compilation immediately
fail? Well. It turns out that there were _two_ copies of
`GetCursorPosition`. One for `const Terminal`, and one for `Terminal`.
This is important.

`Terminal::GetCursorPosition()` returned the cursor position relative to
the viewport. `Terminal::GetCursorPosition() const`, however, returns
the cursor position in absolute.

We removed the non-`const` one. Fortunately, thanks to the lookup rules
for `const`-qualified members, this didn't matter. Code that called
`GetCursorPosition()` still called `GetCursorPosition()`, and everything
was fine.

Except that part about the relative coordinates. That was not fine.

The TSF control is the _only_ consumer of `ControlCore.CursorPosition`,
and that was the _only_ consumer of relative-`GetCursorPosition()`.

This commit restores equilibrium by introducing a new
`GetViewportRelativeCursorPosition()` member to `Terminal` and switching
over the only consumer of relative cursor position to use it.

Closes #13769.
2022-08-22 11:58:40 -05:00
Leonard Hecker
c12987af41 AtlasEngine: Fix the fix for LRU state after scrolling (#13784)
The absolute disgrace of a fix called 65b71ff failed to account for `std::move`
being unsafe to use for overlapping ranges. While `std::move` works for trivial
types (it happens to delegate to `memmove`), we need to dynamically switch
between that and `std::move_backward` to be correct.

Without this fix the LRU refresh is incorrect and might lead to crashes.

## Validation Steps Performed
I'm working on a new, pure D2D renderer inside AtlasEngine, which uses
the iterators contained in `_r.cellGlyphMapping` to draw text.
I noticed the bug, because scrolling up caused the text to be garbled
and with this fix applied it works as expected.
2022-08-19 23:48:16 +00:00
Mike Griese
64bcc0bd25 Fix a crash on exit with the command palette open (#13778)
Fixes MSFT:38775539
Might also fix MSFT:38614563

Looking at this code should be pretty clear what's going on. On exit, the XAML root is already nulled out. But here, we're just yolo'ing and assuming it exists (why wouldn't it). So yea. This is like weirdly high percent of crashes internally, but that's not from real users. Real users, I suspect hit this as like .3% of our crashes. Not zero, but _low_.

* [x] tested manually

<hr>

May also be related to...
* MSFT:40602905
* MSFT:40602904
* MSFT:40412800
* MSFT:35213459 <---has links
2022-08-19 00:16:15 +00:00
Mike Griese
f58240c9c0 Fix a crash in _WritePseudoWindowCallback (#13777)
Fixes MSFT:40853556

There's a small race here. The renderer thread in ConPTY might notice the terminal is gone, call CloseOutput, and release the vt renderer, and then the window proc fires and decides to minimize/restore the window, triggering an A/V.

I'm 100% confident that this has NEVER happened to a real user. But the test labs hit it so much that it makes up ~26% of our crashes.

I haven't tested this cause again, _it doesn't hit in the wild_
2022-08-18 23:48:37 +00:00
Leonard Hecker
14919073a1 Allow til::from_wchars to work with chars (#13766)
Rename `til::form_wchars` to `til::to_ulong` and
allow it to work with narrow `char`s.

This change will be used in #13429.

## Validation Steps Performed
* Loads `sc(...)` key bindings as expected 
* The change is thankfully fairly trivial if viewn with whitespace suppressed
2022-08-18 16:32:05 +00:00
Leonard Hecker
9f9f5de78d Use the redirection service for recently added URLs (#13759)
We shouldn't add URLs into our binaries that we can't directly control.
This commit fixes the issue for URLs recently introduced in #13510.

Closes #13541

## Validation Steps Performed
This change is trivial enough that I simply opened the new redirects
in my browser, ensuring that they open the expected websites.
2022-08-18 09:28:28 -07:00
Leonard Hecker
21adb804fa AtlasEngine: Fix debugGlyphGenerationPerformance (#13757)
`debugGlyphGenerationPerformance` used to only test the performance of
text segmentation/parsing, so I renamed it to `debugTextParsingPerformance`.
The new `debugGlyphGenerationPerformance` actually clears the glyph atlas now.

Additionally this fixes a bug with `debugGeneralPerformance`:
If a `DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT` is requested,
it needs to be used. Since `debugGeneralPerformance` is for testing without
V-Sync, we need to ensure that the waitable object is properly disabled.
2022-08-18 11:38:40 +00:00
Dustin L. Howett
8ba43f9fcb Restore type inference and integer casting changes in VtEngine (#13760)
PR #13665 reverted this part of paint.cpp to a time before #13097 and #12975.
This commit restores those changes.
2022-08-17 20:20:18 +00:00
Sergey
1e18ab9442 Skip whitespace removal for multiline pastes (#13698)
## Summary of the Pull Request
Skips whitespace removal if pasted string is multiline

## PR Checklist
* [x] Closes #12387
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Tests passed
The last command in multiline paste now executes
2022-08-17 15:08:09 +00:00
Mike Griese
8cf56971f6 Update the MUX package to 2.7.3 (#13761)
Does two things:

* the first two commits: shakes up the way we reference MUX in our projects so we can actually just
  ```xml
  <PropertyGroup Label="NuGet Dependencies">
    <TerminalMUX>true</TerminalMUX>
  </PropertyGroup>
  ```
  Like every other dependency we have
* the last commit: update to MUX.2.7.3

This is the 1.14 PR, which should be appropriately cherry-picked through to `release-1.15` and `main`

(cherry picked from commit a277b56f6a)
2022-08-16 16:57:30 -05:00
Carlos Zamora
fed9b0044d Enable AtlasEngine by default in Preview (#13752)
Repurpose `Feature_AtlasEngine` to enable the atlas engine by default in Dev and Preview builds.
Introduce `Feature_ConhostAtlasEngine` to solely control atlas engine inclusion in conhost.

Closes #13745
2022-08-16 18:53:38 +00:00
Leonard Hecker
23e4d313d5 Call UpdatePatternLocations from a background thread (#13758)
We have a number of theories why #12607 is happening, one of which is that
some GPU drivers somehow rely on Win32 messages or similar which we process
on the main thread. If we then try to acquire the console lock on the main
thread, while the GPU-driver thread itself is holding that lock, we've got
ourselves a deadlock. This PR makes this less likely by running the repeat
offender `UpdatePatternLocations` on a background thread instead.
We have a number of other locations which acquire the console lock on the
main thread and a thorough bug fix must be done in a different way.

## Validation Steps Performed
* After pasting an URL it gets underlined on hover 
2022-08-16 18:30:03 +00:00
Alex Alabuzhev
96eeac10c2 Make sure the inverted cursor is always readable (#3647) (#13748)
Currently "Inverse Cursor" is actually simply bitwise inversed.
It works fine, except when it does not, namely in the middle of the spectrum:
Anything close enough to dark grey (index 8, RGB(128, 128, 128) in the
classic palette) will for obvious reasons become almost the same dark grey
again after the inversion.

The issue is addressed by additionally `XOR`ing the inverted color with
RGB(63, 63, 63). This distorts the result enough to avoid collisions
in the middle. Ultimately this restores the behavior that was in
Windows Console since the Middle Ages (and still exists in ConhostV1.dll).

## PR Checklist
* [x] Closes #3647
* [x] CLA signed
* [x] Tests added/passed
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3647

## Validation Steps Performed
1. Open OpenConsole.
2. Properties, Terminal, Cursor Colors, choose Inverse Color.
3. Optionally set the RGB value of the 8th color in the standard palette to RGB(128, 128, 128) on the Colors tab, but the default one will do too.
4. Type `color 80` to see black text on dark grey background.
5. Make sure the inverted cursor is visible.
6. Repeat in WT with both default and experimental renderers.
2022-08-16 15:32:53 +00:00
Sergey
1b3d004782 Fixe arg parsing when one-character argument is followed by ; (#13706)
## Summary of the Pull Request
Changes the way `_addCommandsForArg` determines if the delimiter was at the beginning of the argument so that it accounts for the fact that match includes the last character of the string before it.

## PR Checklist
* [x] Closes #13277

## Validation Steps Performed
`wt -p "u"; nt -p "u"` does not cause an error
2022-08-12 22:06:22 +00:00
Leonard Hecker
ed800dc72d Fix issues with Japanese & Vietnamese IME (#13678)
This commit builds directly on the changes made in #13677 and fixes:
* TSF resetting to AlphaNumeric ("ASCII") input mode when pressing enter
* Vietnamese IME not composing a new word after pressing whitespace, etc.

Closes #11479
Closes #13398

## Validation Steps Performed
* Japanese IME (Full-Width Katakana)
  Typing "saitama" produces "サイタマ" 
* Korean IME
  Typing "gksrmf" produces "한글" 
* Vietnamese IME
  Typing "xin chaof" produces "xin chào" 
* Emoji Picker (Win+.)
  
2022-08-11 21:22:23 +00:00
Fyrebright
ea0482345b Flash the pane dark when BEL is emitted in a light terminal (#13707)
Adds a variable `_isBackgroundLight` that is updated when the background
color is changed. When it is `true`, the BEL indicator flash will darken
the screen instead of brightening.

`_isColorLight(bg)` returns `true` if the average of `r`, `g`, and `b`
is >127

I was unsure of an appropriate way to change the color of the
`CompositionLight` based on the background, so I changed it to always be
gray and adjusted the intensity values of the original animation to have
roughly the same visual effect as the white.

## Validation Steps Performed
* Tested the two flashes on the default color schemes and some custom
  background colors to see if they look consistent
* Used tracepoints and visual to check that the right animation is used
  (including multiple tabs, split windows with different themes, and
  changing settings while window is open)

References #9270
Closes #13450
2022-08-11 21:21:09 +00:00
EliaSchiavon
8721573957 Disallow certain non-filename characters in Export Text (#13693)
Added control in code for not allowed characters in the filename when saving a
tab.

Closes #13664
2022-08-11 20:57:08 +00:00
Leonard Hecker
a43d5028b1 Use wyhash for <til/hash.h> (#13686)
wyhash was chosen based on the results found in `smhasher`, were it proved
itself as an algorithm with little flaws and fairly high output quality.

While I have a personal preference for xxhash (XXH3 specifically), wyhash is a
better fit for this project as its source code is multiple magnitudes smaller,
simplifying the review and integration into the header-only `hash.h` file.

For use with hashmaps the hash quality doesn't actually matter much for
optimal performance and instead the binary size usually matters more.
But even in that scenario wyhash is fairly close to FNV1a (aka "FNV64").

The result is that this new hash algorithm will only have little impact on
hashmap performance if used over the standard FNV1a as used in the STL,
while simultaneously offering a vastly better hash quality.

This partially solves #13124.

## Validation Steps Performed
* Added test cases 
2022-08-10 21:11:09 +00:00
Leonard Hecker
751db3d114 Update prerequisites to include VS 2022 (#13709)
bd403dc made VS 2022 mandatory, but failed to update the README and .vsconfig.

Closes #13708
2022-08-10 20:58:52 +00:00
Leonard Hecker
a161307c84 Stop writing optional theme fields (#13702)
Other settings model classes call `JsonUtils::SetValueForKey` with the
private `_##value` member as the value. Since `_##value` is an optional,
this prevented writing out unset, optional fields. The new `Themes` class
deviated from this and this commit brings it back in line with the others.

Closes #13544

## Validation Steps Performed
* Create a `{ "name": "test" }` theme
* Save settings via the UI
* Optional/Defaulted fields aren't written 
2022-08-10 20:08:57 +00:00
Rémy Jacquin
b55bcb50d9 Add VC++ v14 Framework dependency note (#13625)
## Summary of the Pull Request
VC++ v14 Descktop Framework package is required and not installed automatically when installing package manually.

## PR Checklist
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
2022-08-09 15:43:24 +00:00
Leonard Hecker
2c922e105c Clean up TSFInputControl a bit (#13677)
While working on #13398 I felt that `TSFInputControl` wasn't up to sniff.
This commit is a minor cleanup of the class:
* default member initializers
* Simplified use of STL classes which already perform boundary checks
* Correctly check text buffer emptiness in `_SendAndClearText`
* Track selection range as mandated by the API

## Validation Steps Performed
* Japanese IME (Full-Width Katakana)
  Typing "saitama" produces "サイタマ" 
* Korean IME
  Typing "gksrmf" produces "한글" 
* Vietnamese IME
  Typing "xin chaof" continues to produce broken "xin xinchaof"
  (It's supposed to produce "xin chào")
* Emoji Picker (Win+.)
  
2022-08-08 13:51:46 -05:00
Leonard Hecker
768d4b59ca Replace result codes with exceptions in JumpList (#13688)
This commit simplifies `Jumplist::UpdateJumplist` by using exceptions 
instead of returning error codes. Otherwise the code is identical to before.
2022-08-08 13:10:48 +00:00
Mike Griese
210a98e449 Fix conpty not emitting colored spaces on the VERY FIRST frame (#13665)
This bug arose from a "race condition" in the first frame handling of conpty. We'd try to optimize out spaces if we've cleared the entire frame (which always happens on the first frame). However, doing that even for colored spaces meant that things like powerline prompts could be emitted to conhost during the first frame, and we'd optimize the spaces out. That's silly. 

This is hard to repro naturally, but this comment has another repro I used
https://github.com/microsoft/terminal/issues/8341#issuecomment-731310022

Modified to facilitate simpler testing, it looks like:

#### Before
![image](https://user-images.githubusercontent.com/18356694/182680119-bb22179c-a328-43f3-b64a-0d1d5773b813.png)

#### After
![image](https://user-images.githubusercontent.com/18356694/182680159-805964c5-c4cc-411a-8865-3866fca8d6e9.png)


* [x] Closes #8341
* [x] Tests added

Co-authored by @DHowett
2022-08-08 11:48:04 +00:00
Mike Griese
ffe9a0f09b Fix the ConPTY extended attributes optimization (#13661)
... which should have never worked in the first place


Quick filing a PR for review. This is the bulk of the actual code changes. Figured it was best to review the conpty changes sooner than later and I can add tests in the morning.

Test cases:
```
printf "\e[7m         test         \e[m\n"
```

```
printf "\e[7m"; printf ' %.0s' $(seq 1 $COLUMNS); printf "\e[m\n"
```

After:
![image](https://user-images.githubusercontent.com/18356694/182478185-6e65ab99-5c27-4772-af3b-2baa22387ec1.png)


Closes #13229


Definitely fixes:
* [x] #13643
* [x] https://github.com/PowerShell/PowerShell/issues/17812
2022-08-05 19:31:11 +00:00
PankajBhojwani
ba08dd2174 Use only one tab color picker for all tabs, delay load it (#13674)
## Summary of the Pull Request

- We only ever have 1 color picker now, instead of each tab having its own
- `TerminalPage` constructs this color picker (upon first request for it)
- `TerminalPage` attaches the color picker to the tab that requested for it
- `TerminalTab` detaches the color picker when it is done with it, so that `TerminalPage` can attach it to another tab later on

## References
#5907 

## Validation Steps Performed
User-end behaviour is the same
2022-08-05 19:13:57 +00:00
Leonard Hecker
74cdffe921 Fix input corruption for high code points (#13667)
We must use 65535 as `MAX_PARAMETER_VALUE` in order for us to properly parse
win32-input-mode sequences, which transmit UTF-16 characters as parameters.

Closes #12977

## Validation Steps Performed
* Call `SendInput` with 🙁 (`L'\xD83D'`, `L'\xDE41'`)
* 🙁 appears on the input line 
2022-08-04 22:10:05 +00:00
PankajBhojwani
1a7783449c Fix _isDefTermSession not propagating upon pane split/close (#13649)
## Summary of the Pull Request
In #13560 we added a member to `Pane` that lets it know if it was spawned as a default terminal session, but did not propagate that value when the pane gets split or when the pane closes. This commit fixes that. 

## Validation Steps Performed
A session spawned by a def term invocation remembers it even as it goes through splits
2022-08-04 01:34:31 +00:00
Carlos Zamora
a9c3b7724c Scroll to top when select all action is invoked (#13656)
## Summary of the Pull Request
In general, when a selection marker is shown, we should scroll to it. The `selectAll` action adds a selection marker, but we don't scroll to it. This PR makes it such that we do do that.

Epic: #4993 
Closes #13485
2022-08-02 20:49:48 +00:00
Carlos Zamora
61d84a7023 [Schema] Move scroll mark settings from global to profile settings (#13655)
Updates the schema such that the scroll mark settings are defined as profile settings instead of global settings (because they're actually profile settings).

Separately (but still relevant), I've also updated the release notes.

Closes #13583
2022-08-02 13:04:04 -07:00
Leonard Hecker
d5212021ff GdiEngine: Invalidate entire rows at a time (#13638)
This fixes an issue were overwriting parts of a row would only trigger
that specific portion of the row to be redrawn. This isn't just
problematic for combining characters, but also for things like
the new `TestDbcsBisectWriteCells` test introduced in #13626.

Benchmarks showed no impact on performance whatsoever.

## Validation Steps Performed
* Pick this commit into #13626
* Run the `TestDbcsBisectWriteCells` test and break before OpenConsole exits
* A correct "QいかなZYXWVUTに" output is visible 
2022-08-02 19:55:36 +00:00
Leonard Hecker
55f1b8d2c9 AtlasEngine: Recognize Powerline glyphs (#13650)
This commit makes AtlasEngine recognize Powerline glyphs as box drawing ones.
The extra pixel offsets when determining the `scale` caused weird artifacts
and thus were removed. It seems like this causes no noticeable regressions.

Closes #13029

## Validation Steps Performed
* Run all values of `wchar_t` through `isInInversionList`
  and ensure it produces the expected value 
* Powerline glyphs are correctly scaled with Cascadia Code PL 
2022-08-02 17:00:18 +00:00
Leonard Hecker
7f922076e7 Fix a crash on settings reload (#13644)
07d58a8 contains a regression where the settings' `Themes()` property is
accessed without checking whether it's a `nullptr`. This can happen because
the invalid settings modal is shown with a empty settings model object.

This commit fixes the issue by deferring the update of `_settings` until
after we ensured that the `_settings` object is valid (besides warnings).

Closes #13543

## Validation Steps Performed
* Replace any string value with `123`
* Application doesn't crash 
2022-08-02 16:58:46 +00:00
PankajBhojwani
7976e48195 Fix a couple of issues with color scheme MVVM (#13646)
## Summary of the Pull Request
- When 'discard changes' is hit, we re-initialize our list of color scheme view models but forgot to tell xaml about it, this commit fixes that. 
- Make sure to exit rename mode when 'update settings' gets called

## References
color schemes mvvm added in #13179 

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Hitting discard changes doesn't cause an inconsistency with the currently selected scheme anymore
2022-08-02 02:23:32 +00:00
PankajBhojwani
89d57e827e [DxD] Add 'Automatic' as a mode for CloseOnExit (#13560)
## Summary of the Pull Request
Adds a new mode to `CloseOnExit`: `Automatic`. In this mode, if a process handed off by defterm terminates for whatever reason, we always close (i.e. we treat the mode as `Always`), but for processes launched by Terminal we terminate as with the `Graceful` behaviour. 

## PR Checklist
* [x] Closes #13325 
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

- Adds a new enum value to `CloseOnExit`
- Adds a new function to `Pane`: `FinalizeConfigurationGivenDefault`: this is a function that should be called when the pane is created via default terminal handoff, and can contain any special configurations we should set given that the pane was created via handoff

## Validation Steps Performed
2022-08-01 21:11:18 +00:00
Mike Griese
d1fc11248c Restore the ability for alt+tab to restore the Terminal after minimizing with taskbar (#13624)
Curiously, at least on Windows 10 (and rarely on Windows 11), if you minimize the Terminal by clicking on the taskbar, then alt-tab to try and restore the window, the Taskbar will decide to call `SwitchToWindow` on the invisible, owned ConPTY window instead of the main window. When that happens, ConPTY'll get a `WM_SIZE(SIZE_RESTORED, lParam=0)`. The main window will NOT get a `SwitchToWindow` called. If ConPTY doesn't actually inform the hosting process about this, then the main HWND might stay hidden.

* Refer to #13158 where we disabled this.
* Closes #13589
* Closes #13248
* Tested manually on a Windows 10 VM.
* Confirmed that opening tabs while maximized/snapped doesn't restore down.
* `[Native]::ShowWindow([Native]::GetConsoleWindow(), 6)` still works
2022-08-01 20:33:56 +00:00
Mike Griese
523bd17cb7 the the 2022-08-01 14:15:00 -05:00
Mike Griese
3d40c43f5b Add support for hiding the tab close button (#13348)
## Summary of the Pull Request

Adds support for the `tab.showCloseButton` property to themes. This accepts three values:

* `"always"` (default): The close button acts like it does today.
* `"hover"`: The close button is always visible on the active tab. On inactive tabs, the close button only appears on mouse over. 
* `"never"`: The close button is never visible. You can't close the tab with middle-click, but you can still use keyboard shortcuts to close the tab.

## References
* See #3327 
* ⚠️ targets #13178 ⚠️


## PR Checklist
* [x] Closes #3335
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - YUP

## Detailed Description of the Pull Request / Additional comments

See the following two properties in WInUI that we're leveraging here. 

* [`TabViewCloseButtonOverlayMode.OnPointerOver`](https://docs.microsoft.com/en-us/windows/winui/api/microsoft.ui.xaml.controls.tabviewclosebuttonoverlaymode?view=winui-2.7&viewFallbackFrom=winui-2.2)
* [`TabViewItem.IsClosable`](https://docs.microsoft.com/en-us/windows/winui/api/microsoft.ui.xaml.controls.tabviewitem.isclosable?view=winui-2.2#microsoft-ui-xaml-controls-tabviewitem-isclosable)

One is a tabview-level property, the other is a per-tab-item property, hence why this code is a little wacky. 

## Validation Steps Performed

gifs below
2022-08-01 17:20:15 +00:00
Leonard Hecker
a84f4d5b10 AtlasEngine: Scale glyphs to better fit the cell size (#13549)
This commit contains 3 improvements for glyph rendering:
* Scale block element and box drawing characters to fit the cell size
  "perfectly" without leaving pixel gaps between cells.
* Use `IDWriteTextLayout::GetOverhangMetrics` to determine whether glyphs
  are outside the given layout box and if they are, offset their position
  to fit them back in. If that still fails to fit, we downscale them.
* Always scale up glyphs that are more than 2 cells wide
  This ensures that long ligatures that mimic box drawing characters like
  "===" under Cascadia Code are upscaled just like regular box drawings.
  Unfortunately this results in ligature-heavy text (like Myanmar) to get an
  "uneven" appearance because some ligatures can suddenly appear too large.
  It's difficult to come up with a good heuristic here.

Closes #12512

## Validation Steps Performed
* Print UTF-8-demo.txt
* Block characters don't leave gaps 
* Print a lorem-ipsum in Myanmar
* Glyphs aren't cut off anymore 
* Print a long "===" ligature under Cascadia Code
* The ligature is as wide as the number of cells used 
2022-08-01 15:41:58 +00:00
Mike Griese
64ca898ea5 Fix the build when the solution dir has spaces (#13627)
Closes #13354
2022-07-29 19:54:45 +00:00
PankajBhojwani
df671377d5 Implement MVVM for Color Schemes (#13179)
## Summary of the Pull Request
Implements the MVVM style for the Color Schemes editor

## PR Checklist
* [x] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here

## Detailed Description of the Pull Request / Additional comments
Introduces:
- `ColorSchemesPageViewModel`: The view model responsible for the entire color schemes page. Handles what the current scheme is, adding/deleting/renaming schemes
- `ColorSchemeViewModel`: A view model class for individual color schemes

## Validation Steps Performed
Manually tested:
- Edit a color scheme
- Add new color scheme
- Rename a color scheme
- Delete a color scheme
2022-07-29 17:11:29 +00:00
Mike Griese
5c35a64bb3 Hopefully fix the HandleCommandlineArgs crashes (#13604)
This is an experiment, as discussed in https://github.com/microsoft/terminal/issues/11790#issuecomment-1179143049. We don't know what for sure causes these crashes, but it seems that blindly throwing, so that it gets picked up by Watson, is probably not the move. Instead, we're just gonna do our fallback, REGARDLESS of what the exception was.



See #11790, MSFT:38542548, MSFT:38572983, MSFT:38542574 et. al.
2022-07-29 11:27:34 +00:00
Mike Griese
b3604ba0eb Manually quit when the OS tells us to update (#13614)
Refer to https://docs.microsoft.com/en-us/windows/win32/rstmgr/guidelines-for-applications

The OS will send us a WM_QUERYENDSESSION when it's preparing an
update for our app. It will then send us a WM_ENDSESSION, which gives
us a small timeout (~30s) to actually shut down gracefully. After
that timeout, it will send us a WM_CLOSE. If we still don't close
after the WM_CLOSE, it'll force-kill us (causing a crash which will be
bucketed to moapphang).

We will manually start a quit, so that we can persist the state. If we refuse to
gracefully shut down, the OS will crash us to focefully terminate us. We
choose to quit here, rather than just close, to skip over any warning dialogs
(e.g. "Are you sure you want to close all tabs?") which might prevent a WM_CLOSE
from cleanly closing the window.

This will cause a appHost._RequestQuitAll, which will notify the
monarch to collect up all the window state and save it.

This "crash" caused by the OS force killing us constitutes 80% of all our crashes. 80%. See MSFT:38947155, MSFT:38877540, MSFT:21058878, MSFT:31710054, MSFT:39764652, MSFT:26883776.

Closes #13569


It also fixes the issue where if you've got Terminal Dev running (outside VS), and you try to Deploy, you have to make sure to close the "Are you sure you want to close all tabs" dialog before the deployment can proceed. A deploy in VS sends the same sequence of messages as a real update.
2022-07-29 11:21:01 +00:00
Mike Griese
781340a702 Don't comment on commits, cause no one's using that (#13616)
As discussed on teams. 

Refer to https://github.com/check-spelling/check-spelling/issues/23#issuecomment-1195826414
2022-07-28 21:16:45 +00:00
Leonard Hecker
4e5a0c137b Remove outdated MSVC checks (#13621)
This removes outdated checks for MSVC versions that we don't support anymore.
2022-07-28 18:11:12 +00:00
Leonard Hecker
2470805aa0 AtlasEngine: Implement remaining grid lines (#13587)
This commit implements the remaining 5 of 8 grid lines:
left/top/right/bottom (COMMON_LVB) borders and double underline

`AtlasEngine::_resolveFontMetrics` was partially refactored to use `float`s
instead of `double`s, because that's what the remaining code uses as well.
It also helps the new, slightly more complex double underline calculation.

## Validation Steps Performed
* Print characters with the `COMMON_LVB_GRID_HORIZONTAL`, `GRID_LVERTICAL`,
  `GRID_RVERTICAL` and `UNDERSCORE` attributes via `WriteConsoleOutputW`
* All 4 grid lines are visible 
* Grid lines correctly scale according to the `lineWidth` 
* Print a double underline with `printf "\033[21mtest\033[0m"`
* A double underline is fully visible 
2022-07-28 13:34:51 +00:00
Mike Griese
73e7fd16d6 Two sets of localtest fixes for July 2022 (#13603)
Cleans up a couple local test failures.

* [x] Closes #13474: So, I clearly hadn't ran the local tests at the end of the themes PR. We needed a sensible fallback to SOME theme, even if there wasn't one provided in the user json. This is only really hit in the tests (that don't also include `defaults.json`.
* [x] Closes #13323: Meh, the ordering of the keys in this test doesn't matter. Ordering is a map implementation detail. This is fine.
* [x] Ran tests locally
2022-07-27 19:39:51 +00:00
Leonard Hecker
17db409e7a AtlasEngine: Remove support for Windows 7 (#13608)
We recently figured that we can drop support for Windows 7. Coincidentally
AtlasEngine never actually supported Windows 7 properly, because it called
`ResizeBuffers` with `DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT`
no matter whether the swap chain was created with it enabled.

The new minimally supported version is Windows 8.1.
2022-07-27 16:23:55 +00:00
LitoMore
e20346a558 Use GitHub built-in style for notes (#13615)
Update the `note` prefix for blockquotes with GitHub built-in styles.

## References
- https://github.com/community/community/discussions/16925

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
2022-07-27 09:12:13 -07:00
Leonard Hecker
65b71ff498 AtlasEngine: Fix LRU state after scrolling (#13607)
66f4f9d had another bug: Just like how we scroll our viewport by `memmove`ing
the `_r.cells` array, we also have to `memmove` the new `_r.cellGlyphMapping`.
Without this fix drawing lots of glyphs while only scrolling slightly
(= not invalidating the entire viewport), would erroneously call
`makeNewest` on glyphs now outside of the viewport. This would cause
actually visible glyphs to be recycled and overwritten by new ones.

## Validation Steps Performed
* Switch to Cascadia Code
* Print some text that fills the glyph atlas
* Scroll down by a few rows
* Write a long "==========" ligature (this quickly fills up
  any remaining space in the atlas and exacerbates the issue)
* Unrelated rows don't get corrupted 
2022-07-27 13:42:38 +00:00
Leonard Hecker
b0396f1741 Make ToolsVersion more consistent in our project files (#13535)
While working on another PR related to this I noticed that my VS
generates `.vcxproj` files that are a bit different to the ones we have.
This commit is a quick search & replace of all our project files to make
(primarily) their `ToolsVersion` more in line with what VS does itself:
No `ToolsVersion` for `.vcxproj`, `ToolsVersion="15.0"`
for `.csproj` and `ToolsVersion="4.0"` for `.filters` files.
2022-07-26 22:31:42 +00:00
PankajBhojwani
d9df27ffa4 Improve Launch MVVM (#13467)
## Summary of the Pull Request
The xaml file no longer directly accesses the settings model object, and the settings model object is no longer exposed on the view model

## References
#13377 

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Still works
2022-07-26 22:05:27 +00:00
Sergey
47137648e3 Rename newTabPosition values (#13602)
Renames `newTabPosition` strings and enums.
Also fixes the schema, noted in https://github.com/microsoft/terminal/pull/13469#discussion_r928138496

Closes #13597
2022-07-26 21:18:06 +00:00
Mike Griese
6c2316df44 Add some notes on building package from commandline (#13350)
I was messing around with trying to build & deploy from the commandline. I discovered this, which is progress. However, the inner-loop commandline build for the Terminal is still egregiously long. 

* just a docs update
* is EIM work
2022-07-26 06:39:21 -05:00
Leonard Hecker
feabe41a08 AtlasEngine: Handle IntenseIsBold (#13577)
This change adds support for the `IntenseIsBold` rendering setting.
Windows Terminal for instance defaults to `false` here, causing
intense colors to only be bright but not bold.

## Validation Steps Performed
* Set "Intense text style" to "Bright colors"
* Enable AtlasEngine
* Print ``echo "`e[1mtest`e[0m"``
* "test" appears as bright without being bold 
2022-07-25 21:54:43 +00:00
Dustin L. Howett
2e8949d3e8 Spellbot: ignore ploc* in lowercase (#13576) 2022-07-22 18:14:11 -05:00
Carlos Zamora
f04ebbe9b6 Introduce Mark Mode spec (add-on) (#5804)
## Summary of the Pull Request
This is a spec specifically dedicated to Mark Mode. It's an addition to the Keyboard Selection spec. I felt that it makes the most sense to make this a separate PR because there's a lot of ideas that are very specific to Mark Mode, and this gives us the space to modify some of that behavior and get a good look at how other terminal emulators designed this feature.

## References
#2840 - Keyboard Selection Spec (base spec/branch/PR)

## PR Checklist
* [X] Contributes to #715
2022-07-22 18:08:08 -05:00
Leonard Hecker
8a26f141c8 Introduce breaking changes to ReadConsoleOutput (#13321)
#8000 will change the way we store text from a strict grid/matrix where
one UTF16 character or surrogate pair always equals 1 column with the
possibility of joining exactly 2 to a wide character pair, to a dynamic
buffer where 1 or more characters can form 1 or more columns in any
arbitrary combination. Our long term goal is to properly support both
complex grapheme clusters like Emojis and complex ligatures that a wider
than 2 columns.  This change requires us to break our API as
`ReadConsoleOutputA/W` assumes the existence of exactly this grid/matrix
storage. Since we store wide characters like "い" as a single codepoint
that is simply marked as being 2 columns wide in the future, we cannot
reconstruct trailing DBCS characters that were written to the buffer
like we used to.  On the other hand this new behavior allows us to
implement better Unicode support and most likely significantly improve
our performance.

### Minor breaking changes

* `ReadConsoleOutputA` will now always **zero** the high byte in
  `(CHAR_INFO).Char.UnicodeChar`. Only the `.AsciiChar` can be used
  then. This prevents users from storing "additional" data in the
  terminal buffer.
* `ReadConsoleOutputA` will now **zero** the `.AsciiChar` if it fails to
  convert the Unicode character into an appropriate DBCS.
  * Example: It's possible to write "い" into a narrow column despite
    being a wide character. In these cases `WriteConsoleOutputA` will
    now return `0x00` instead of `0x44` (the lower half of い's code
    point `0x3044`).

### Major breaking changes

* `ReadConsoleOutputW` will now repeat the leading Unicode character
  twice and ignore the trailing one.
  * Example 1: Writing the pair `0x3044 0xabcd` with
    `WriteConsoleOutputW` used to yield the same `0x3044 0xabcd` if read
    back with `ReadConsoleOutputW`. This worked because conhost
    effectively ignored the trailing codepoint, allowing one to
    "smuggle" data. In the future this trailing character will be
    discarded and produce `0x3044 0x3044` instead.
  * Example 2: Writing い with `WriteConsoleOutputA` can be done with
    code page 932 (Shift-JIS) and the DBCS `0x82 0xa2`. If read back
    with `ReadConsoleOutputW` this would previously yield the two
    Unicode characters `0x3044 0xffff`. After this commit it'll yield
    `0x3044 0x3044`.

### Alternative approaches

It's possible to "tag"/"mark" written data as originating from
`WriteConsoleOutputA/W` so that it can be reconstructed accurately later
on. However this lead to implementation complexities that we're actively
trying to avoid in the new buffer implementation. Effectively
_everything_ that touches the buffer's text would have to handle these
marks and either write or clear them. Given the most likely small amount
of users who depend on the current quirky behavior, it'd be an
unwarranted maintenance and performance burden and prevent Windows
Terminal to ever truly migrate to full Unicode support.

## Validation Steps Performed
* Adjusted feature tests complete successfully 
2022-07-22 23:02:18 +00:00
Dustin L. Howett
bb40efc00b Lock the app names in the pseudoloc locales (#13563)
On occasion, when we submit to the store we get a package rejection
because the app name has changed for the `qps-*` locales. Instead of
constantly reserving new pseudolocalized app names every time the
pseudolocalization seed changes, we should just lock our app name so
that it does not get pseudolocalized.
2022-07-22 18:02:03 +00:00
Josh Soref
9fbdf37647 Upgrade check-spelling to v0.0.20 (#13565)
Upgrade check-spelling to [v0.0.20](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.20)

This upgrade includes a refresh of the workflow

key new features:
* the previous comment is collapsed
* duplicate words are flagged (see `alone` and `the`)
* forbidding patterns (see `nonexistent`, `preexisting`, and `greater than`)

Each of these features can be tuned
- comment collapsing is controlled by the `followup` bits in the workflow--  but I can't imagine why one would want to turn it off
- duplicate words can be masked in `patterns.txt` (see `Guid` and `that`)
- forbidding patterns (especially duplicates) is in `.github/actions/spelling/line_forbidden.patterns`

Fwiw, I'm slowly moving towards not using `.txt` in filenames, but it's a long term project and I have a bunch of other goals for the near term.

The refresh of advice is of course flexible -- I'm still evolving my default text. Note that the default now includes some `curl` and I'm still working on how I want to consume the output. I'm getting close to the point where I might be able to provide a tool that could reliably consume the output (including on Windows).

This code has been used internally for a while, but I tested it for this repository here:
https://github.com/check-spelling/terminal/pull/2
2022-07-22 13:01:32 -05:00
PankajBhojwani
d3ae00e2f3 Change AdjustIndistinguishableColors to an enum setting instead of a boolean setting (#13512)
## Summary of the Pull Request
`AdjustIndistinguishableColors` can now be set to:

- `Never`: Never adjust the colors
- `Indexed`: Only adjust colors that are part of the color scheme
- `Always`: Always adjust the colors

## References
#13343

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments
For legacy purposes, `true` and `false` map to `Indexed` and `Never` respectively

## Validation Steps Performed
Setting still works
2022-07-22 11:41:15 +00:00
Mike Griese
5ea25f1883 Fix a crash when showTabsInTitlebar:false (#13561)
Does what it says on the tin.
2022-07-22 11:19:12 +00:00
Dustin L. Howett
45b1cde0bc Remove the api-ms-win-core-synch-l1-2-0 Windows 7 shim (#13517)
Per the VS 2022 documentation, Terminal is no longer supported on Windows 7.
We don't need to carry this baggage around.

It was introduced in #10559.
2022-07-19 20:12:23 +00:00
Jeroen B
03378690d8 Make cmd palette 'go back' button return to previously selected action (#13504)
The behaviour of the 'go back' button in the command palette was changed to return to the previously selected element rather than the root.

Instead of returning to the root, the go back button now returns to the previously selected item in the filtered action list. The previously selected item is selected by default and the view is scoped to the item.

## Validation Steps Performed
Manually tested by going back and forth between nested actions in the command palette.

Closes #13457
2022-07-19 20:05:19 +00:00
AdamSotak
e7a79d9c9e Added Source Code and Send Feedback buttons to About dialog (#13510)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Added two new buttons to the About dialog. Source Code and Send Feedback buttons link directly to the Terminal project on GitHub and to the Issues page respectively.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
#13371

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #13371
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #13371

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Performed manual testing and confirmed that the implementation works.
2022-07-19 19:59:02 +00:00
Leonard Hecker
784e4ec93a AtlasEngine: Improve robustness against TextBuffer bugs (#13530)
The current TextBuffer implementation will happily overwrite the
leading/trailing half of a wide glyph with a narrow one without
padding the other half with whitespace. This could crash AtlasEngine
which aggressively guarded against such inconsistencies.

Closes #13522

## Validation Steps Performed
* Run .bat file linked in #13522
  (Override wide glyph with a single space.)
* `AtlasEngine` doesn't crash 
2022-07-19 19:27:28 +00:00
Leonard Hecker
d2b77509f1 Fix VS version for compliance build (#13534)
#13368 (bd403dc) failed to increment the VS version
in our compliance pipeline which broke it.
2022-07-19 17:00:02 +00:00
Leonard Hecker
67662e1a6a AtlasEngine: Fix bugs introduced in 66f4f9d and d74b66a (#13496)
### Disappearing glyphs

We only process glyphs within the dirtyRect, but glyphs outside of the dirtyRect
are still in use and shouldn't be discarded. This is critical if someone uses
a tool like tmux to split the terminal horizontally. If they then print a lot
of Unicode text on just one side, we have to ensure that the (for example)
plain ASCII glyphs on the other half of the viewport are still retained.

### Black viewport after font changes

The cursor was drawn without a clip rect, causing the entire atlas
texture to be filled with black. This just so happened to work fine 
in Windows Terminal but relied on a race condition.

Closes #13490

## Validation Steps Performed
* Disappearing glyphs
  * Start `tmux` in `wsl`
  * Split horizontally with `Ctrl+B`, `"`
  * `cat` a huge Unicode text file on the bottom
  * Ensure ASCII glyphs in the top half don't disappear 
* Black viewport after font changes
  * Start `OpenConsole` with `AtlasEngine`
  * Open Properties dialog and click "Ok"
  * Viewport content doesn't disappear 
2022-07-15 21:08:59 +00:00
Leonard Hecker
5926cc29e2 Fix bad code in fuzzing_directed.h (#13505)
2b202ce6 changed this code to fix 2-phase name lookup, but accidentally
changed `&m_tInit` to `&CFuzzType::m_tInit` (pointer-to-member¹)
instead of `&this->m_tInit` (a regular pointer to some value).
This should not be confused with `&(CFuzzType::m_tInit)`
of course which is _not_ a pointer-to-member.

¹ To simplify things, a pointer-to-member is basically the byte offset of a
member within a struct. For instance given `struct T { char a, b, c, d; }` then
`&T::c` would commonly "store" the value 2, equivalent to `offsetof(T, c)`.

Closes #13501
2022-07-14 19:32:05 +00:00
Sergey
2f58711ee6 Updated schema with newTabPosition setting (#13469)
## Summary of the Pull Request
Updates schema with newTabPosition global setting, added in #13421

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: https://github.com/MicrosoftDocs/terminal/pull/559
* [x] Schema updated.

## Detailed Description of the Pull Request / Additional comments
#13421 got merged, so I'm adding this one

Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2022-07-14 10:47:31 -07:00
PankajBhojwani
2c6cdc281f Re-enable the setting to adjust the colors of indistinguishable text (#13343)
## Summary of the Pull Request
Re-enable the setting to adjust indistinguishable text, with some changes:

- We now pre-calculate the nudged values for 'default bright foreground' as well
- When a color table entry is manually set (i.e. via VT sequences) we re-calculate the nudged values

## References
#11095 #12160

## PR Checklist
* [x] Closes #11917
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.

## Validation Steps Performed
Indistinguishable text gets adjusted again
2022-07-14 15:58:11 +00:00
Mike Griese
a17f18a920 fix spelling in post 2022-07-14 06:36:37 -05:00
dansmor7
67f6b29d63 Update caption buttons to use glyphs (#13341)
The min/max/close buttons now use the same font glyphs used in Windows instead of paths.
They will also look different depending on whether you use Windows 10 or 11.

With certain scaling levels, the new fluent icons are always blurry on titlebars (win32, UWP, terminal).
I didn't check, but I assume that the glyphs will not be blurry on Windows 10 because they use the old font.
However, the glyps seem to have some alignment issues, making them even more blurry, and I'm not sure if I can fix that.

I looked into the minimize button problem:
* The UWP titlebar has 4px/5px, just like Terminal, but win32 titlebars have 5px/4px
* The new fluent icons have rounded caps, but the win32 minimize one doesn't (it's very subtle)
* The win32 minimize button is not blurry when the other buttons are

From this I presume that the minimize button is still using the old icon. So perhaps the Terminal/UWP vertical alignment is correct.

I was able to improve the rendering by wrapping the icon inside a Viewbox.

However, it won't perfectly match UWP, because scaling is calculated differently.
The icon width is 10px, which on 1.25x scaling would become 12.5px.
UWP titlebars truncate that to 12px, while Xaml renders that as 13px.

This is probably the best that can be done for now.

I found these icons [here](https://docs.microsoft.com/en-us/windows/apps/design/style/segoe-fluent-icons-font).
2022-07-14 06:35:16 -05:00
James Holderness
9ae68cca1e Add support for soft fonts in the DX renderer (#13362)
## Summary of the Pull Request

This PR adds support for downloadable soft fonts in the DirectX
renderer, potentially enabling them to be used in Windows Terminal.

## References

Soft fonts were first implemented in conhost (with the GDI renderer) in
PR #10011.

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

The way the DirectX implementation works is by building up a bitmap
containing all of the glyphs, and then drawing an appropriate subsection
of that bitmap for each character that needs to be rendered. The current
text color is applied with a color matrix effect, and the glyphs are
automatically scaled up to the current font size with a scaling effect.

By default the scaling uses a high quality cubic interpolation, which
gives it a smoother antialiased effect. But if the *Text antialiasing*
option is configured as *Aliased*, we use a simpler nearest-neighbor
interpolation, which more closely matches the rendering of the original
GDI implementation.

## Validation Steps Performed

I've manually tested the renderer in conhost with the `UseDx` registry
entry. I've also tested in Windows Terminal using the experimental
passthrough mode.
2022-07-14 11:34:46 +00:00
James Holderness
bc79867b38 Reimplement DECPS using DirectSound in place of MIDI (#13471)
## Summary of the Pull Request

The original `DECPS` implementation made use of the Windows MIDI APIs to
generate the sound, but that required a 3MB package dependency for the
GS wavetable DLS. This PR reimplements the `MidiAudio` class using
`DirectSound`, so we can avoid that dependency.

## References

The original `DECPS` implementation was added in PR #13208, but was
hidden behind a velocity flag in #13258.

## PR Checklist
* [x] Closes #13252
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #13252

## Detailed Description of the Pull Request / Additional comments

The way it works is by creating a sound buffer with a single triangle
wave that is played in a loop. We generate different notes simply by
adjusting the frequency at which that buffer is played.

When we need a note to end, we just set the volume to its minimum value
rather than stopping the buffer. If we don't do that, the repeated
starting and stopping tends to produce a lot of static in the output. We
also use two buffers, which we alternate between notes, as another way
to reduce that static.

One other thing worth mentioning is the handling of the buffer position.
At the end of each note we save the current position, and then use an
offset from that position when starting the following note. This helps
produce a clearer separation between tones when repeating sequences of
the same note.

In an ideal world, we should really have something like an attack-decay-
sustain-release envelope for each note, but the above hack seems to work
reasonably well, and keeps the implementation simple.

## Validation Steps Performed

I've manually tested both conhost and Terminal with the sample tunes
listed in issue #8687, as well as a couple of games that I have which
make use of `DECPS` sound effects.
2022-07-14 11:33:59 +00:00
Davide Giacometti
56016c92f7 Setting for hide window when it loses focus (#13478)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Added setting for for hide window when it loses focus.
Works on normal window and quake window.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #10660
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

- Enable **Settings > Appearance > Automatically hide window**
- Terminal window should be minimized on taskbar when it loses focus
- Quake window should be minimized on system tray when it loses focus
- Enable also **Settings > Appearance > Hide Terminal in the notification area when it is minimized**
- Terminal window should be minimized on system tray when it loses focus
- Quake window should be minimized on system tray when it loses focus
2022-07-14 11:32:54 +00:00
Mike Griese
dc161d8018 Draft spec for theming, Mica (#12530)
⚠️ This spec is going into the `specs/drafts/` folder, because it's CLEARLY not done yet.

I discussed this a bit with Dustin. We felt it would be valuable to have these thoughts committed as a durable artifact. Better to have our Mica thoughts written down somewhere, with the context they belong in. That of course includes the bigger Theming spec, which never got finished. 

I don't think we need to go through the fill spec review for this. Theming is clearly still a WIP. But committing this draft should give a better picture of what the vision is. 

See also: 
* #3327
* #10509

### TODOs
* [ ] The many that are straight up in the doc
* [ ] The fact that there's multiple Mica's now
* [ ] GO look at MSFT:39027976
2022-07-14 06:05:37 -05:00
Dustin L. Howett
ae9532fb41 Fix PGO by "installing" a newer version of VCLibs to our app folder (#13502)
Moving to VS 2022 and C++20 in #13368 introduced a new dependency on an
as-yet-nonexistent VC Runtime library: msvcp140_atomic_wait.dll. That
library is not installed on the 21H1 machines that run our PGO tests.

Fortunately, the app platform will--largely--handle this dependency for
us on machines in the wild.

Fixes #13500
2022-07-14 03:28:18 +00:00
Dustin L. Howett
574a72b505 Port our Daily Loc Submission build out of Azure DevOps to YAML (#13492)
Does what it says on the tin!
2022-07-13 14:27:01 +00:00
Dustin L. Howett
5f3222b993 Stop our release pipeline from downloading the entire SDK *twice* (#13491)
The debugging tools folks helpfully published PdbStr and SrcTool as
NuGet packages for us to take a dependency on! Now we can end this
wasteful practice once and for all...

NOTE: This change introduces a harmless error message at the end of
symbol indexing. Instead of printing out the list of mapped sources,
`srctool` will complain that `srcsrv.dll` is missing. This is only cosmetic.
2022-07-13 14:26:05 +00:00
Mike Griese
91bf709ca6 Fix a bad null deref (#13493)
Yep this is my bad. I was trying to fix a bug where only having one of `background` or `unfocusedBackground` would cause the other to never get set to the default. In attempting to force all the logic into an if statement, I messed up the order of operations. My bad 😢 

Regressed in #13456
2022-07-12 19:53:57 +00:00
Carlos Zamora
7abed9f6fb Add keyboard navigation to hyperlinks (#13405)
## Summary of the Pull Request
Adds support to navigate to clickable hyperlinks using only the keyboard. When in mark mode, the user can press [shift+]tab to go the previous/next hyperlink in the text buffer. Once a hyperlink is selected, the user can press <kbd>Ctrl+Enter</kbd> to open the hyperlink.

## References
#4993 

## PR Checklist
* [x] Closes #6649
* [x] Documentation updated at https://github.com/MicrosoftDocs/terminal/pull/558

## Detailed Description of the Pull Request / Additional comments
- Main change
   - The `OpenHyperlink` event needs to be piped down to `ControlCore` now so that we can open a hyperlink at that layer.
   - `SelectHyperlink(dir)` searches the buffer in a given direction and finds the first hyperlink, then selects it.
   - "finding the hyperlink" is the tough part because the pattern tree takes in buffer coordinates, searches through the buffer in that given space, then stores everything relative to the defined space. Normally, the given buffer coordinates would align with the viewport's start and end. However, we're now trying to search outside of the viewport (sometimes), so we need to manage two coordinate systems at the same time.
   - `convertToSearchArea()` lambda was used to convert a given coordinate into the search area coordinate system. So if the search area is the visible viewport, we spit out a viewport position. If the search area is the _next_ viewport, we spit out a position relative to that.
   - `extractResultFromList()` lambda takes the list of patterns from the pattern tree and spits out the hyperlink we want. If we're searching forwards, we get the next one. Otherwise, we get the previous one. We explicitly ignore the one we're already on. If we don't find any, we return `nullopt`.
   - Now that we have all these cool tools, we use them to progressively search through the buffer to find the next/previous hyperlink. Start by searching the visible viewport _after_ (or _before_) the current selection. If we can't find anything, go to the next "page" (viewport scrolled up/down). Repeat this process until something comes up.
   - If we can't find anything, nothing happens. We don't wrap around.
- Other relevant changes
   - the `copy` action is no longer bound to `Enter`. Instead, we manually handle it in `ControlCore.cpp`. This also lets us handle <kbd>Shift+Enter</kbd> appropriately without having to take another key binding.
   - `_ScrollToPoint` was added. It's a simple function that just scrolls the viewport such that the provided buffer position is in view. This was used to de-duplicate code.
   - `_ScrollToPoint` was added into the `ToggleMarkMode()` function. Turns out, we don't scroll to the new selection when we enter mark mode (whoops!). We _should_ do that and we should backport this part of the change too. I'll handle that.
   - add some clarity when some functions are using the viewport position vs the buffer position. This is important because the pattern interval tree works in the viewport space.

## Validation Steps Performed
- case: all hyperlinks are in the view
   -  get next link
   -  get prev link
-  case: need to scroll down for next link
-  case: need to scroll up for next link
2022-07-12 19:51:37 +00:00
Mike Griese
b4a52c847f Send focus events even in ReadOnly mode (#13483)
Does what it says on the tin. When we get focused, temporarily turn off readonly mode, as to not pop the dialog when the focus sequence is eventually sent to the connection. 

* closes #13461
2022-07-12 19:48:34 +00:00
Mike Griese
3f21996589 A pile of Theming nits fixes (#13465)
The main fix here is for the caption button colors. If you had a dark OS/app theme, and a light titlebar, we'd end up with light glyphs, so the caption buttons would be impossible to find.

There's also a pile of nits from #12992 in here. Probably enough to close #13456 out, but I'll let Dustin be the judge. 

Filing today, to get in for 1.16 selfhost (@DHowett)
2022-07-12 12:30:21 +00:00
Leonard Hecker
fd74d59c6c Extend test coverage of TestDbcsWriteRead (#13316)
`TestDbcsWriteRead` failed to properly test all text input scenarios.
In order to write wide characters with `CHAR_INFO` structs using the `W` APIs
one must still repeat the `CHAR_INFO` twice, once with `COMMON_LVB_LEADING_BYTE`
and once with `COMMON_LVB_TRAILING_BYTE` set in the attributes. This is because
`CHAR_INFO` APIs are column oriented. `TestDbcsWriteRead` on the other hand
only tested the scenario of sending wide characters without those flags.

This commit fixes the problem by introducing a `UnicodeDoubled` mode and
increases the number of test patterns from 14 to 17. Due to the existing
code having been written with the false assumption in mind, a simpler
modification resulted in +1100 LOC. As such I opted to rewrite the code instead
and replaced the potentially buggy output generators with static arrays.

Code page 437 tests were removed, as it contains no DBCS characters anyways.

This is preliminary work for #8000.
2022-07-11 22:03:01 +00:00
James Holderness
04478d1df0 Add line breaks in the debug tap output (#13475)
## Summary of the Pull Request

When the debug tap converts control characters into visible glyphs, it
ends up losing the structure of the output, and that can sometimes make
things difficult to read. This PR attempts to alleviate that problem by
reinjecting an actual line break in the debug stream whenever an `LF`
control is received.

## PR Checklist
* [x] Closes #12312
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12312

## Validation Steps Performed

I've tested the updated debug tab with a number of different shells, and
also a couple of different apps. When there aren't many linefeeds in the
output, it's obviously not going to make much of a difference, but when
there are, I think it definitely improves the readability.
2022-07-11 19:09:38 +00:00
Davide Giacometti
589286a357 Don't set full screen to quake window (#13473)
If launch mode is set to full screen quake window is opened in full
screen.

## Validation Steps Performed
- Set startup > launch mode > full screen
- Launch quake window
- Quake window shouldn't be opened in full screen

Closes #12894
2022-07-11 18:49:01 +00:00
Leonard Hecker
d74b66a0a7 AtlasEngine: Improve glyph generation performance (#13477)
#13458 added the ability to reuse tiles from our glyph atlas texture
so that we stop running out of GPU memory for complex Unicode.
This however can result in our glyph generation being a performance issue in
edge cases, to the point that the application may feel outright unuseable.

CJK glyphs for instance can easily exceed the maximum atlas texture size
(twice the window size), but take a significant amount of CPU and GPU time to
rasterize and draw, which results in "jelly scrolling" down to ~1 FPS.
This PR improves the situation of the latter half by directly drawing
glyphs into the texture atlas without an intermediate scratchpad texture.

This reduces GPU usage by 96% on my system (33% -> 2%) which improves general
render performance by ~100% (15 -> 30 FPS). CPU usage remains the same however,
but that's not really something we can do anything about at this time.
The atlas texture is already our primary means to reduce the CPU cost after all.

## Validation Steps Performed
* Disable V-Sync for OpenConsole in NVIDIA Control Panel
* Enable `debugGlyphGenerationPerformance`
* Print the entire CJK block U+4E00..U+9FFF
* Measure the above GPU usage and FPS improvements 
  (Alternatively: Just scroll around and judge the "jellyness".)
2022-07-11 18:31:21 +00:00
Mike Griese
32379c29f0 Wrap the tooltips on the new tab button (#13463)
In non-en-us locales, these tooltips can get really long and get clipped.

Closes MSFT:39603031
See Also #9913
2022-07-11 17:13:55 +00:00
James Holderness
cd2166aedf Allow leading spaces to bypass console aliases (#13476)
## Summary of the Pull Request

When you create a console alias that overrides an existing command, it
should still be possible to execute the original command by prefixing it
with a space. However, at some point in the past, there was an attempt
to improve the usability by trimming leading spaces, and that ended up
breaking this functionality. This PR reverts that change, so leading
spaces can once again be used to bypass an alias.

## PR Checklist
* [x] Closes #4189
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #4189

## Validation Steps Performed

I've updated the existing alias unit test for leading spaces to match
the new behavior, i.e. it now confirms that a command with leading
spaces will not match the alias.

I've also manually confirmed that the `doskey` test case reported in
issue #4189 is now working as expected.
2022-07-11 12:36:08 +00:00
Leonard Hecker
66f4f9d9ea AtlasEngine: Implement LRU invalidation for glyph tiles (#13458)
So far AtlasEngine would only grow the backing texture atlas once it gets full,
without the ability to reuse tiles once it gets full. This commit adds LRU
capabilities to the glyph-to-tile hashmap, allowing us to reuse the least
recently used tiles for new ones once the atlas texture is full.
This commit uses a quadratic growth factor with power-of-2 textures,
resulting in a backing atlas of 1x to 2x the size of the window.
While AtlasEngine is still incapable of shrinking the texture, it'll now at
least not grow to 128MB or result in weird glitches under most circumstances.

## Validation Steps Performed
* Print `utf8_sequence_0-0x2ffff_assigned_printable_unseparated.txt`
  from https://github.com/bits/UTF-8-Unicode-Test-Documents
* Scroll back up to the top
* PowerShell input line is still there rendering as ASCII. 
2022-07-11 12:23:48 +00:00
PankajBhojwani
bbc570d107 Implement MVVM for the Rendering page (#13391)
## Summary of the Pull Request
Implements a `RenderingViewModel` for the Rendering page in the SUI

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Rendering page still works
2022-07-08 22:50:38 +00:00
PankajBhojwani
238b5c2e22 Implement MVVM for the Interaction page (#13378)
## Summary of the Pull Request
Implements an `InteractionViewModel` for the Interaction page in the SUI

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Interaction page still works
2022-07-08 22:13:15 +00:00
Sergey
55dd4af9cb Add ability to select where new tab will appear (#13421)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability to select where new tab will appear: at the end or after currently selected tab.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #12955 
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
PR adds setting "NewTabPosition" in global appearances with dropdown list and uses it then creating new tabs. This setting does not affect settings tab position (should it?).
There should also be a documentation update, I'm just waiting to see if this change even acceptable.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2022-07-08 21:46:01 +00:00
PankajBhojwani
2970017243 Implement MVVM for the GlobalAppearance page (#13390)
## Summary of the Pull Request
Implements a `GlobalAppearanceViewModel` for the GlobalAppearance page in the SUI

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
Global appearance page still works
2022-07-08 20:49:03 +00:00
PankajBhojwani
1faf67fba3 Implement MVVM for the Launch page (#13377)
## Summary of the Pull Request
Implements a `LaunchViewModel` for the Launch page in the SUI

## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA

## Validation Steps Performed
Launch page still works
2022-07-08 11:55:37 +00:00
Mike Griese
024b9fc0f4 Add a setting for the unfocused tabRow background color (#13049)
Adds `tabRow.unfocusedBackground` to the theme properties.

When provided, the window will use this ThemeColor as the color of the tab row when the window is inactive. 

When omitted, the window will fall back to the default tab row color, `{"key": "TabViewBackground"}` from our App.xaml.

* [ ] tests added.
* [x] Closes #4862
* [ ] Needs a whole pile of docs updates, which we'll do at the end here.


This actually helped validate #12992 quite a bit. I found a bunch of bugs concerning null colors, null objects. Json parsing is hard 😛
2022-07-07 17:57:48 +00:00
Mike Griese
aa4e9f5414 Also hide the scroll marks when hiding the scrollbar (#13454)
This one's pretty obvious. I added another scrollbar sized grid to the terminal,
but I forgot to collapse it when the user requests `"scrollbarState": "hidden"`.

* [x] Closes #13446
* [x] I work here
2022-07-07 17:30:50 +00:00
Mike Griese
76b00e3b31 Add support for tab.background to themes (#13178)
## Summary of the Pull Request

Adds support for the `tab.background` property to themes. This is also a ThemeColor, so it accepts, colors, `accent`, and `terminalBackground`, just like everything else.

## References
* See #3327 
* ⚠️ targets #12992 ⚠️


## PR Checklist
* [x] Closes #702
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - YUP

## Detailed Description of the Pull Request / Additional comments

I apparently left behing an optional color in TerminalTab for theme colors some time ago, just never used it. Crazy, huh?

## Validation Steps Performed

gifs below
2022-07-07 08:26:17 -05:00
Mike Griese
07d58a800c Initial Theme support (#12992)
##### ⚠️ targeting 1.15

## Summary of the Pull Request

Adds support for Themes, a new type of customization for the Terminal. Themes allow the user to customize elements of the Terminal window itself. In this first iteration, this PR adds support for two main properties:
* enabling Mica as the window backdrop
* changing the tab row color (read: changing the titelbar color)

These represent the most important asks of theming in the Terminal. The properties added in this PR are:

* Theme color variants:
    - `"#rrggbb"` or `"#aarrggbb"`
    - `"accent"`
    - `"terminalBackground"`
* Properties (_listed here in dot notation, but implemented as sub-objects_)
    - `tabRow.background`: accepts a ThemeColor (above)
    - `window.applicationTheme`: accepts one of `{"system", "light", "dark"}`
    - `window.useMica`: accepts a boolean, defaults to false.

## References
* As first described in #3327
* spec'd in #12530

## PR Checklist
* [x] Sorta enables #10509, but doesn't close it. That'll need more comprehensive changes to the titlebar code.
  * **update**: I totally disabled mica, but left the serialization code. It just seems silly without #10509. 
* [x] Closes #1963
* [x] Closes #3774 
* [x] Closes #12939
* [x] Does the bulk of the #3327 work, but I'm going to leave that open since that's become my megathread for everything related to theming.
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - **SURE DOES**

## Detailed Description of the Pull Request / Additional comments

### --> GO READ #12530 <--

Seriously. 

These themes aren't customizable in the SUI currently. You can change the active theme, and the UI will show all of the defined themes, but they're not editable there. 

They don't layer. You'll need to define your own themes.

Thay can't come from fragments. This is a really cool future idea, but not implemented in this v0.

The sub objects have some gnarly macros to generate a lot of the serialization code for you. 

### TODOs

* [x] I still have yet to establish what the accent color algorithm is. This might be proprietary and require a ThemeHelpers workaround.
* [x] Make sure `terminalBackground` & the SUI result in something sensible
* [x] Make sure runtime BG changes work with `terminalBackground`. One time, they didn't. `printf "\x1b]11;rgb:ff/00/ff\x07"`
* [x] Acrylic Terminal BG's look weird, like, the opacity is always 50% or something. And the tab row looks all wrong then.

## Validation Steps Performed

This is the blob I've been testing with:
<details>

```jsonc
    // "useAcrylicInTabRow": true,
    "theme": "my dark",
    // "theme": "Edge",
    "theme": "orangey",
    "theme": "WHITE",
    // "theme": "terminal",
    "themes": [
        {
            "name": "my dark",
            "window": {
                "applicationTheme": "dark",
                "useMica": true,
            },
            "tabRow": {
                "background": "#00000000",
            },
        },
        {
            "name": "Edge",
            "tabRow": { "background": "accent" },
            "window": { "applicationTheme": "system" }
        },
        {
            "name": "orangey",

            "window": {
                "applicationTheme": "light",
                "useMica": true,
            },
            "tabRow": {
                "background": "#ff8800",
            },
        },
        {
            "name": "WHITE",
            "window": {
                "applicationTheme": "dark",
                "useMica": true,
            },
            "tabRow": {
                "background": "#FFFFFF",
            },
        },
        {
            "name": "terminal",

            "window": {
                "applicationTheme": "dark",
                "useMica": false,
            },
            "tabRow": {
                "background": "terminalBackground",
            },
        },
    ]
```
    
</details>
2022-07-07 06:54:54 -05:00
Dustin L. Howett
16028dee8b RelEng: Teach ServicingPipeline to infer the version if it's null (#13439)
```
% .\tools\ReleaseEngineering\ServicingPipeline.ps1
Inferred servicing version 1.14
PICK f025c53dba: Remove the fallback to wsl.exe when HKCU\...\Lxss doesn't exist (#13436)
 OK
```
2022-07-06 06:11:53 -05:00
dansmor7
c6b67aad4b Update tab hover colors (#13434)
The hover tab color used to be generated from the selected tab color, which would end up lighter or darker, and white-gray colors would end up pink.
It is now simply the selected tab color with 60% opacity. This is also how brushes are created for accent buttons and color buttons (although with different opacity levels).
2022-07-05 16:56:01 -05:00
Leonard Hecker
bd403dc8e7 Switch to VS17 and C++20 (#13368)
C++20 goodies include:
* 3-way comparison operator `<=>` and `operator==() = default`
* designated initializers
* constraints and concepts
* abbreviated function templates (`void foo(auto bar)`)
* pack-expansions in lambda init-captures
* heterogeneous lookups in `unordered_set` / `unordered_map`
* `consteval` / `constinit`
* `starts_with` / `ends_with` for `string` / `string_view`
* `midpoint`, `lerp`
* `<bit>`
* `<ranges>`
* `<span>`
* `<barrier>`
* `<latch>`
* `<semaphore>`
2022-07-05 21:06:05 +00:00
Dustin L. Howett
f025c53dba Remove the fallback to wsl.exe when HKCU\...\Lxss doesn't exist (#13436)
The main result of this fallback is that we attempt to launch wsl.exe
when the user hasn't installed or interacted with WSL. On our test
machines, that results in the creation of a wsl.exe process that tells
us precisely nothing; on WDAC managed machines it results in an Event
Log entry about spawning another (possibly blocked) process.

The registry is more reliable, and if the "API" it provides changes we
can just rev terminal.

Closes #11716
2022-07-05 20:47:20 +00:00
Carlos Zamora
66ecb0bd63 Update renderer on SwitchSelectionEndpoint (#13435)
## Summary of the Pull Request
In #13370, we should be notifying the renderer that the selection changed. Minor oversight and simple fix.

## References
#4993
#13370 
Closes #13413
2022-07-05 20:38:22 +00:00
Leonard Hecker
95a19624a4 Fix a race condition in CTerminalHandoff::s_StopListening (#13410)
This commit fixes a minor race condition covered as part of #13368.
The member `_pfnHandoff` was read without the mutex `_mtx` being locked first.
The issue was solved by acquiring the lock early and running the entire
`s_StopListening` function with that lock held.
2022-07-05 20:25:14 +00:00
Mike Griese
86dfefa690 Fix the bellsound schema, for real (#13433)
As noted in https://github.com/microsoft/terminal/pull/11511#issuecomment-1173541384.

Missed in #13035
2022-07-05 14:33:00 -05:00
PankajBhojwani
478c2c3613 Update schema with scroll marks actions and settings (#13414)
Update schema with the settings/actions added in #12948 

## PR Checklist
* [x] Closes #13404
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
2022-07-01 14:24:34 -07:00
Dustin Howett
a579566a1d version: bump to 1.16 on main 2022-06-30 23:02:26 -05:00
dependabot[bot]
f1b6b17c58 Bump Newtonsoft.Json from 12.0.3 to 13.0.1 (#13363)
* Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /dep/nuget

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.3 to 13.0.1.
- [Release notes](https://github.com/JamesNK/Newtonsoft.Json/releases)
- [Commits](https://github.com/JamesNK/Newtonsoft.Json/compare/12.0.3...13.0.1)

---
updated-dependencies:
- dependency-name: Newtonsoft.Json
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

* Complete the Newtonsoft.Json upgrade to 13.0.1

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
2022-06-30 22:31:40 -05:00
Carlos Zamora
7b8a53c030 Introduce switchSelectionEndpoint action (#13370)
## Summary of the Pull Request
Introduces the `switchSelectionEndpoint` action which switches whichever selection endpoint is targeted when a selection is present. For example, if you are targeting "start", `switchSelectionEndpoint` makes it so that now you are targeting "end". This also updates the selection markers appropriately.

## References
Spec - #5804 
#13358
Closes #3663

## Detailed Description of the Pull Request / Additional comments
Most of the code is just standard code of adding a new action. Other than that, we have...
- if there is no selection, the action fails and the keybinding is passed through (similar to `copy()`)
- when we update the selection endpoint, we need to also update the "pivot". This ensures that future calls of `UpdateSelection()` respect this swap.
- [Corner Case] if the cursor is being moved, we make it so that you basically "anchored" an endpoint and you don't have to hold shift anymore.
2022-07-01 01:44:39 +00:00
Dustin Howett
d6a9e9ffb6 Merge remote-tracking branch 'openconsole/inbox' 2022-06-30 20:17:07 -05:00
Dustin Howett
eb1d6b599e OS PR 7534836: HOTFIX MSFT-40226902 by leaking the onecore renderers on exit
## Why is this change being made?
Our conhost OneCore backend isn't as thoroughly tested as our Win32 one and fell victim to the general "bugginess" of our shutdown handling centered around `ServiceLocator::RundownAndExit`. In the past we simply leaked all resources, but changed it so that a cleanup on exit occurs, so that we can track resource leaks for instance. This broke OneCore which has a more delicate shutdown than Win32.

## What changed?
This commit reverts changes being made in 9d7a46f64c and after.

## How was the change tested?
This change was tested in a OneCore VM by repeatedly spawning subprocesses and ensuring they exit in a timely manner and without unexpected crashes.

Related work items: MSFT-40226902, MSFT-22128499

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 0683758a0846aefbbe50730c3cd336623328ddeb
2022-07-01 01:11:47 +00:00
Carlos Zamora
2cd2351deb Miscellaneous bug fixes for Mark Mode (#13358)
## Summary of the Pull Request
1. [copy on select] when manually copying text (i.e. kbd or right-click) while in mark/quick-edit mode, we now dismiss the selection.
2. `Enter` is now bound to copy by default. 
    - This works very well with mark mode and provides a more consistent behavior with conhost's selection experience overall.
    - "why not hardcode `Enter` as a way to copy when in mark mode?"
        - In an effort to make this as configurable as possible, I decided to make it a configurable keybinding, but am open to suggestions.
3. selection markers
   a. we now hide the selection markers when multi-clicking the terminal.
   b. selection markers are now properly shown when a single cell selection exists
      - Prior to this PR, any single cell selection would display both markers. Now, we actually track which endpoint we're moving and display the appropriate one.
4. ensures that when you use keyboard selection to move past the top/bottom of the scroll area, we clamp it to the origin/bottom-right respectively. The fix is also better here in that it provides consistent behavior across all of the `_MoveByX` functions.
5. adds `toggleBlockSelection` to the schema

## References
#13053 

## Validation Steps Performed
Did a whole flowchart of expected behavior with copy on select:
- enable `copyOnSelect`
   - make a selection with the mouse
      -  right-click should copy the text --> clear the selection --> paste
   - use keyboard selection to quick-edit the existing selection
      -  `copy` action should clear the selection
      -  right-click should copy the text --> clear the selection --> paste

Played with selection markers a bit in mark mode and quick edit mode. Markers are updating appropriately.
2022-06-30 20:07:07 -05:00
msftbot[bot]
843e61aa8a Migrate FabricBot Tasks to Config-as-Code (#13397)
FabricBot is now a [config-as-code-only] platform. As a result, while
you can still use the [FabricBot Configuration Portal] to modify your
FabricBot configuration, you can no longer save the changes. The only
way to save changes to your configuration at the moment is to _export
configuration_ from the portal and upload the exported configuration to
`.github/fabricbot.json` in your repository. In this pull request, we
are adding your FabricBot configuration to your repository at
`.github/fabricbot.json` so that you can make changes to it going
forward.

While the [FabricBot Configuration Portal] is the *only way* to modify
your FabricBot configuration at the moment, we have a feature on our
backlog to publish the JSON schema defining the structure of the
FabricBot configuration file. With the JSON schema, you can (1) use a
plaintext editor of your choice to modify the FabricBot configuration
file and use the schema to validate the file after editing or (2)
[configure VS Code] to use the schema when editing FabricBot
configuration file to take advantage of convenience features such as
automatic code completion and field description on mouseover.

[config-as-code-only]: https://eng.ms/docs/products/1es-data-insights/merlinbot/extensions/bot-config-as-code
[FabricBot Configuration Portal]: https://portal.fabricbot.ms/bot/?repo=microsoft/terminal
[configure VS Code]: https://code.visualstudio.com/Docs/languages/json#_json-schemas-and-settings

Co-authored-by: msftbot[bot] <48340428+msftbot[bot]@users.noreply.github.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
2022-06-30 19:59:51 -05:00
Carlos Zamora
f785168aac Remove most uses of CompareInBounds (#13244)
## Summary of the Pull Request
Replaces most uses of `Viewport::CompareInBounds()` with `til::point`'s `<` and `>` operators. `CompareInBounds` has been the cause of a bunch of UIA crashes over the years. Replacing them entirely ensures that the `FAILFAST_IF` isn't ever touched.

Unfortunately, we still need `IncrementInBounds` and `DecrementInBounds` to have support for that exclusive end.

## References
#13183
2022-07-01 00:06:33 +00:00
Leonard Hecker
8fba292bd7 Fix coordSizeUnscaled calculation in AtlasEngine (#13384)
This commit fixes a bug causing the OpenConsole to get increasingly larger
every time the font is changed when the AtlasEngine is active.
The only impact this bug had on Windows Terminal is that the
`font-size` in HTML and RTF selection copies are too large.

## Validation Steps Performed
* OpenConsole window size doesn't change when
  switching between main and alt buffer 
2022-06-30 21:16:19 +00:00
Dustin Howett
9e8427d81e Merge remote-tracking branch 'openconsole/inbox' into main 2022-06-24 17:51:35 -05:00
Dustin Howett
059b53bf94 Migrate OSS up to 8962f88f9 2022-06-24 17:39:59 -05:00
Dustin Howett
4d48f305a1 OS PR 7517171: Fix a race condition in ServiceLocator::RundownAndExit
[Git2Git] Merged PR 7517171: Fix a race condition in ServiceLocator::RundownAndExit

The whole premise of RundownAndExit is that one thread enters it, runs
down the console and terminates it. One thread enters, 0 threads leave.

After some recent console locking changes, we found that on OneCore
devices it was possible for two threads (the I/O thread and the coniosrv
Input thread) to try to rundown and exit at the same time.

This SRWLOCK prevents that from happening.

Fixes #40146639

Related work items: #40146639 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev ff235c6e49e065bccc937dee91f43ff310b5743c

Related work items: #40146639
2022-06-24 22:20:36 +00:00
Dustin Howett
06e2317012 OS PR 7517072: Force the double-click tests to have a high click timeout
[Git2Git] Merged PR 7517072: conhost: Force the double-click tests to have a high click timeout

The conhost tests might run somewhere that does not have a double click time.
We should hardcode a value for the purposes of testing.

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 3c2620dab577e16e8672b369e4dfcde7c02881a1

Related work items: MSFT-40150725
2022-06-24 21:52:13 +00:00
Dustin Howett
4071df73ba OS build fixes on top of 24a53d496
This introduces the build rules for midi.lib to the OS!

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev fb066544f112ae491bb1d1f73578bc47fa167b41
2022-06-24 20:58:03 +00:00
Dustin L. Howett
8962f88f90 Disable the VT color quirk for pwsh and modern inbox powershell (#13352)
In #6810, we introduced a "quirk" for all known versions of PowerShell
that suppressed their requests for black background/gray foreground.
This was done to avoid an [issue in PSReadline] where it would paint
black bars all over the screen if the default background color wasn't
the same as the ANSI black color.

Years have passed since that quirk was introduced. The underlying bug
was fixed, and the fix was released broadly long ago. It's time for us
to remove the quirk... almost.

Terminal still runs on versions of Windows that ship a broken version of
PSReadline. We must maintain the quirk there -- the user can't do
anything about it, and we would make their experience worse if we
removed the quirk entirely.

PowerShell 7.0 also ships a broken version of PSReadline. It is still in
support for another 6 months, but updates have been available for some
time. We can encourage users to update.

Therefore, we only need the quirk for Windows PowerShell, and then only
for specific versions of Windows.

_Inside Windows_, we don't even need that: we're guaranteed to be built
alongside a fixed version of PowerShell!

Closes #6807

[issue in PSReadline]: https://github.com/PowerShell/PSReadLine/issues/830#issuecomment-650508857
2022-06-23 15:40:27 +00:00
Carlos Zamora
72a4e936cc Fix moving selection past scroll area (#13318)
## Summary of the Pull Request
Introduced in #10824, this fixes a bug where you could use keyboard selection to move below the scroll area. Instead, we now clamp movement to the mutable viewport (aka the scrollable area). Specifically, we clamp to the corners (i.e. 0,0 or bottom right cell of scroll area).

## Validation Steps Performed
 (no output) try to move past bottom of viewport
 (with output, at bottom of scroll area) try to move past viewport
 (with output, NOT at bottom of scroll area) try to move past viewport
 try to move past top of viewport
2022-06-22 23:16:24 +00:00
Dustin Howett
1ac7fe16ae Migrate OSS up to 24a53d496 2022-06-22 15:35:12 -05:00
Dustin Howett
ff7a632f0f Import OS build fixes on top of 7dbe741e1 2022-06-22 20:29:49 +00:00
Leonard Hecker
24a53d4968 Dismiss Terminal-by-default banner on handoff (#13344)
It's not useful to notify users that WT can be made the default if it's already
clearly being used for handoff. This commit will suppresses the banner then.

## PR Checklist
* [x] Closes #13314
* [x] I work here

## Validation Steps Performed
* Modify `TerminalPage::ShowSetAsDefaultInfoBar` to not check for
  `CascadiaSettings::IsDefaultTerminalSet()`
* Set Terminal Dev as the default
* Set incoming connections to open in the latest Terminal window
* Delete `state.json` after every test below
* Launching Terminal Dev shows the banner 
  Launching `cmd.exe` dismisses the banner in the current Terminal 
* Launching `cmd.exe` launches Terminal Dev without banner 
2022-06-21 23:02:29 +00:00
Dustin L. Howett
0b97c7b5ca Strip XAML files from the MSIX payload (#13351)
These files are vestigial, because we are also shipping (either as loose
files or embedded in resources.pri) precompiled xbf/xaml binary format
files.

This saves us almost 500kb on disk.

Fixes #11687

Validation
----------
I ran a local build and saw that it produced a working Terminal, packaged
and unpackaged.
2022-06-21 13:37:42 -05:00
Carlos Zamora
6436e712e7 Add selection marker overlays for keyboard selection (#10865)
## Summary of the Pull Request
This introduces a selection marker overlay that tells the user which endpoint is currently being moved by the keyboard. The selection markers are respect font size changes and `cursor` color.

## References
#715 - Keyboard Selection
#2840 - Keyboard Selection Spec
#5804 - Mark Mode Spec

## Detailed Description of the Pull Request / Additional comments
- `TermControl` layer:
   - Use a canvas (similar to the one used for hyperlinks) to be able to draw the selection markers.
   - If we are notified that the selection changed, update the selection markers appropriately.
   - `UpdateSelectionMarkersEventArgs` lets us distinguish between mouse and keyboard selections.  `ClearMarkers` is set to true in the following cases...
      1.  Mouse selection, via SetEndSelectionPoint
      2. `LeftClickOnTerminal`, pretty self-explanatory
      3. a selection created from searching for text
- `ControlCore` layer:
   - Responsible for notifying `TermControl` to update the selection markers when a selection has changed.
   - Transfers info (the selection endpoint positions and which endpoint we're moving) from the terminal core to the term control.
- `TerminalCore` layer:
   - Provides the viewport position of the selection endpoints.


## Validation Steps Performed
- mouse selection (w/ and w/out shift) --> no markers
- keyboard selection --> markers
- markers update appropriately when we pivot the selection
- markers scroll when you hit a boundary
- markers take the color of the cursor color setting
- markers are resized when the font size changes
2022-06-20 17:47:53 -05:00
James Holderness
08c2f350e6 Make sure conpty is flushed before clearing scrollback (#13324)
## Summary of the Pull Request

When you execute a `cls` in the cmd shell, or `Clear-Host` in
PowerShell, we have a pair of shims that attempt to detect those
operations and forward an `ED3` sequence to conpty to clear the
scrollback.

If there was a linefeed at the bottom of the viewport immediately 
prior to those functions being called, that event might still be
pending, and only forwarded to conpty after the `ED3`. The result
then is a line pushed into the scrollback that shouldn't be there.

This PR tries to avoid that situation by forcing the renderer to
flush before the `ED3` sequence is sent.

## References

The `cls` and `Clear-Host` shims were originally added in PR #5627.

## PR Checklist
* [x] Closes #5770
* [x] Closes #13320
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed

I've manually tested in PowerShell with `echo Hello; Clear-Host` (this
is the only way I could reliably reproduce the original problem), and in
the cmd shell with `cls`. Both cases are now working as expected.
2022-06-20 17:47:35 -05:00
Ofek Lev
a5fb91dd4c Fix typos in dev build script (#13333) 2022-06-20 11:38:46 -05:00
Mike Griese
848314ef17 Fix a deadlock in ShowWindow (#13309)
When we send this ShowWindow message, if we send it to it's
going to need to get processed by the window message thread before
returning. We're handling this message under lock. However, the first
thing the conhost message thread does is lock the console. That'll
deadlock us. So unlock here, first, to let the message thread deal with
this message, then re-lock so later on this thread can unlock again
safely.

* [x] Closes #13301 
* [x] Tested conhost
* [x] Tested terminal
2022-06-16 22:10:00 +00:00
Dustin L. Howett
deffbbc7f5 Regenerate CodepointWidthDetector from Unicode 14.0 (#13292) 2022-06-16 21:56:01 +00:00
Mike Griese
f12ee745ef Update the scrollbar postiton on scrollToMark (#13291)
When I moved this into ControlCore, I forgot that UserScrollViewport is usually triggered by the scrollbar updating, so it doesn't ask the UI to update. Since this logic is in ControlCore, it's sorta in a weird place where it needs to communicate both up and down:
* update the `Terminal`'s viewport position
* update the `TermControl`'s scrollbar position

Checklist:

* [x] Closes a bug bash bug
* [x] Missed in #12948 
* See also #11000
2022-06-16 21:55:17 +00:00
Dustin L. Howett
9eb191d545 Fix an issue preventing the compliance pipeline from running (#13289) 2022-06-13 15:48:34 -05:00
Dustin Howett
bfd910c4ca Migrate OSS up to 7dbe741e1 2022-06-07 17:21:20 -05:00
Leonard Hecker
715844b01c Use feature markers during terminal-by-default handoff (#13160)
If we want to make Windows Terminal the default terminal under Windows,
we'll have to make conhost "handoff" incoming connections by default.
But this poses a problem: How can the seldomly updated conhost know
whether the routinely updated Windows Terminal version is actually willing
to accept such handoffs by default (it might be unwilling due to bugs, etc.)?

This commit solves the issue by introducing:
* A marker interface (`IDefaultTerminalMarker`): If it exists,
  Windows Terminal indicates its willingness to accept the handoff.
* Turning the all-0 GUID from being synonymous for conhost,
  to being synonymous for "Let Windows decide". Without this we wouldn't
  be able to differentiate between users who consciously chose conhost
  as their default terminal, vs. users who want the standard behavior.

Testing fallback behavior:
* Install "Terminal" 1.13
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
  Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Launching `cmd.exe` launches as a conhost window 
  (because "Terminal" 1.13 lacks the marker interface)
* Open properties page in `conhost.exe`
  "Let Windows decide" is select by default 
* Changing the selection writes the new value 

Testing the new behavior:
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
  Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Use `CLSID_WindowsTerminalConsoleDev` and `CLSID_WindowsTerminalTerminalDev`
  for the initialization of `TerminalDelegationPair`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Deploy the "Terminal Dev" package
* Launching `cmd.exe` launches "Terminal Dev" 
  (because "Terminal Dev" has the marker interface)
* Open the settings tab
  "Let Windows decide" is select by default 
* Changing the selection and saving writes the new value 

(cherry picked from commit 1b81c6540f)
Service-Card-Id: 82925080
Service-Version: Inbox
2022-06-07 17:00:04 -05:00
Dustin L. Howett
538285cc45 git2git: remove some more things from the OS build (#12931)
This will result in the deletion of the following directories from the OS tree, under `onecore/windows/core/console/open`:

* doc/
* src/tools/MonarchPeasantPackage/
* src/api-ms-win-core-synch-l1-2-0/
* src/tools/ansi-color/
* src/tools/ColorTool/

We have gotten some PoliCheck flags on `doc/` (thanks to Niksa.md), but also the OS build just doesn't need these folders 😄

(cherry picked from commit 27b63ad02a)
Service-Card-Id: 80783789
Service-Version: Inbox
2022-04-18 14:37:21 -05:00
Leonard Hecker
a59e3d0c57 Fix DBCS attribute corruption during reflow (#12853)
855e136 contains a regression which breaks buffer reflow if wide surrogate
characters are present. This happens because we made use of the
`TextBufferCellIterator` whose increment operator skips 2 cells for wide
characters. This created a "misalignment" in the reflow logic which was written
for cell-wise iteration. This commit fixes the issue, by reverting back to the
previous algorithm without iterators.

Closes #12837
Closes MSFT-38904421

## Validation Steps Performed
* Run ``pwsh -noprofile -command echo "`u{D83D}`u{DE43}"``
* Resizing conhost preserves all contents 
* Resizing Windows Terminal doesn't crash it 
* Added a test covering this issue 

(cherry picked from commit 10b9044120)
Service-Card-Id: 80340091
Service-Version: Inbox
2022-04-08 12:27:16 -05:00
Mike Griese
f73da456fa Fix the OS build (#12790)
The `cascadia/` directory straight up isn't checked into the OS. So adding a test dependency on code in there was a BAD IDEA.

(cherry picked from commit 4e61be9cd7)
Service-Card-Id: 79863821
Service-Version: Inbox
2022-03-29 17:18:29 -05:00
Mike Griese
9ccd6ecd74 Manually copy trailing attributes on a resize (#12637)
## THE WHITE WHALE

This is a fairly naive fix for this bug. It's not terribly performant,
but neither is resize in the first place.

When the buffer gets resized, typically we only copy the text up to the
`MeasureRight` point, the last printable char in the row. Then we'd just
use the last char's attributes to fill the remainder of the row.

Instead, this PR changes how reflow behaves when it gets to the end of
the row. After we finish copying text, then manually walk through the
attributes at the end of the row, and copy them over. This ensures that
cells that just have a colored space in them get copied into the new
buffer as well, and we don't just blat the last character's attributes
into the rest of the row. We'll do a similar thing once we get to the
last printable char in the buffer, copying the remaining attributes.

This could DEFINITELY be more performant. I think this current
implementation walks the attrs _on every cell_, then appends the new
attrs to the new ATTR_ROW. That could be optimized by just using the
actual iterator. The copy after the last printable char bit is also
especially bad in this regard. That could likely be a blind copy - I
just wanted to get this into the world.

Finally, we now copy the final attributes to the correct buffer: the new
one.  We used to copy them to the _old_ buffer, which we were about to
destroy.

## Validation

I'll add more gifs in the morning, not enough time to finish spinning a
release Terminal build with this tonight.

Closes #32 🎉🎉🎉🎉🎉🎉🎉🎉🎉
Closes #12567

(cherry picked from commit 855e1360c0)
2022-03-28 13:33:54 -05:00
565 changed files with 21401 additions and 9062 deletions

View File

@@ -107,6 +107,7 @@ bgidx
Bgk
BGR
bgra
BGRA
BHID
bigobj
binplace
@@ -2183,6 +2184,7 @@ wnd
WNDALLOC
WNDCLASS
WNDCLASSEX
WNDCLASSEXW
WNDCLASSW
Wndproc
WNegative

3156
.github/fabricbot.json vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -26,10 +26,10 @@
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.VC.ASAN",
"Microsoft.VisualStudio.Component.VC.v142.x86.x64",
"Microsoft.VisualStudio.Component.VC.v142.ARM64",
"Microsoft.VisualStudio.Component.VC.v143.x86.x64",
"Microsoft.VisualStudio.Component.VC.v143.ARM64",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v142",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC.v143",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64"
]
}

View File

@@ -81,7 +81,7 @@ When you hit "New Issue", select the type of issue closest to what you want to r
Microsoft Windows [Version 10.0.18900.1001]
```
* What tools and apps you're using (e.g. VS 2019, VSCode, etc.)
* What tools and apps you're using (e.g. VS 2022, VSCode, etc.)
* Don't assume we're experts in setting up YOUR environment and don't assume we are experts in `<your distro/tool of choice>`. Teach us to help you!
* **We LOVE detailed repro steps!** What steps do we need to take to reproduce the issue? Assume we love to read repro steps. As much detail as you can stand is probably _barely_ enough detail for us!
* If you're reporting a particular character/glyph not rendering correctly, the specific Unicode codepoint would be MOST welcome (e.g. U+1F4AF, U+4382)

View File

@@ -276,6 +276,39 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## wyhash
**Source**: [https://github.com/wangyi-fudan/wyhash](https://github.com/wangyi-fudan/wyhash)
### License
```
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>
```
## ConEmu
**Source**: [https://github.com/Maximus5/ConEmu](https://github.com/Maximus5/ConEmu)

View File

@@ -11,9 +11,9 @@ Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "CascadiaPackage", "src\casc
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.EXE", "src\host\exe\Host.EXE.vcxproj", "{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}"
ProjectSection(ProjectDependencies) = postProject
{71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF} = {71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF}
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
{5D23E8E1-3C64-4CC1-A8F7-6861677F7239} = {5D23E8E1-3C64-4CC1-A8F7-6861677F7239}
{71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF} = {71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PropertiesLibrary", "src\propslib\propslib.vcxproj", "{345FD5A4-B32B-4F29-BD1C-B033BD2C35CC}"
@@ -64,9 +64,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererGdi", "src\renderer
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host", "src\host\lib\hostlib.vcxproj", "{06EC74CB-9A12-429C-B551-8562EC954746}"
ProjectSection(ProjectDependencies) = postProject
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
{18D09A24-8240-42D6-8CB6-236EEE820263} = {18D09A24-8240-42D6-8CB6-236EEE820263}
{71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF} = {71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF}
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.unittest", "src\host\ut_lib\host.unittest.vcxproj", "{06EC74CB-9A12-429C-B551-8562EC954747}"
@@ -77,8 +77,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.unittest", "src\host\u
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.Tests.Unit", "src\host\ut_host\Host.UnitTests.vcxproj", "{531C23E7-4B76-4C08-8AAD-04164CB628C9}"
ProjectSection(ProjectDependencies) = postProject
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
{06EC74CB-9A12-429C-B551-8562EC954747} = {06EC74CB-9A12-429C-B551-8562EC954747}
{0CF235BD-2DA0-407E-90EE-C467E8BBC714} = {0CF235BD-2DA0-407E-90EE-C467E8BBC714}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextBuffer.Unit.Tests", "src\buffer\out\ut_textbuffer\TextBuffer.Unit.Tests.vcxproj", "{531C23E7-4B76-4C08-8BBD-04164CB628C9}"
@@ -89,9 +89,9 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Host.Tests.Feature", "src\host\ft_host\Host.FeatureTests.vcxproj", "{8CDB8850-7484-4EC7-B45B-181F85B2EE54}"
ProjectSection(ProjectDependencies) = postProject
{18D09A24-8240-42D6-8CB6-236EEE820263} = {18D09A24-8240-42D6-8CB6-236EEE820263}
{FC802440-AD6A-4919-8F2C-7701F2B38D79} = {FC802440-AD6A-4919-8F2C-7701F2B38D79}
{58A03BB2-DF5A-4B66-91A0-7EF3BA01269A} = {58A03BB2-DF5A-4B66-91A0-7EF3BA01269A}
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}
{FC802440-AD6A-4919-8F2C-7701F2B38D79} = {FC802440-AD6A-4919-8F2C-7701F2B38D79}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalParser.UnitTests", "src\terminal\parser\ut_parser\Parser.UnitTests.vcxproj", "{12144E07-FE63-4D33-9231-748B8D8C3792}"
@@ -114,8 +114,8 @@ EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Host.Tests.UIA", "src\host\ft_uia\Host.Tests.UIA.csproj", "{C17E1BF3-9D34-4779-9458-A8EF98CC5662}"
ProjectSection(ProjectDependencies) = postProject
{099193A0-1E43-4BBC-BA7F-7B351E1342DF} = {099193A0-1E43-4BBC-BA7F-7B351E1342DF}
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB} = {C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}
{C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB} = {C7A6A5D9-60BE-4AEB-A5F6-AFE352F86CBB}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VTApp", "src\tools\vtapp\VTApp.csproj", "{099193A0-1E43-4BBC-BA7F-7B351E1342DF}"
@@ -172,12 +172,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalCore", "src\cascadi
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Control.Lib", "src\cascadia\TerminalControl\TerminalControlLib.vcxproj", "{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {CA5CAD1A-ABCD-429C-B551-8562EC954746}
{1CF55140-EF6A-4736-A403-957E4F7430BB} = {1CF55140-EF6A-4736-A403-957E4F7430BB}
{48D21369-3D7B-4431-9967-24E81292CF62} = {48D21369-3D7B-4431-9967-24E81292CF62}
{48D21369-3D7B-4431-9967-24E81292CF63} = {48D21369-3D7B-4431-9967-24E81292CF63}
{8222900C-8B6C-452A-91AC-BE95DB04B95F} = {8222900C-8B6C-452A-91AC-BE95DB04B95F}
{AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F} = {AF0A096A-8B3A-4949-81EF-7DF8F0FEE91F}
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {CA5CAD1A-ABCD-429C-B551-8562EC954746}
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Control", "src\cascadia\TerminalControl\dll\TerminalControl.vcxproj", "{CA5CAD1A-F542-4635-A069-7CAEFB930070}"
@@ -187,21 +188,21 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Control"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminal", "src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj", "{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
{27B5AAEB-A548-44CF-9777-F8BAA32AF7AE} = {27B5AAEB-A548-44CF-9777-F8BAA32AF7AE}
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12} = {CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}
{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {CA5CAD1A-ABCD-429C-B551-8562EC954746}
{27B5AAEB-A548-44CF-9777-F8BAA32AF7AE} = {27B5AAEB-A548-44CF-9777-F8BAA32AF7AE}
{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalApp", "src\cascadia\TerminalApp\dll\TerminalApp.vcxproj", "{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminalShellExt", "src\cascadia\ShellExtension\WindowsTerminalShellExt.vcxproj", "{F2ED628A-DB22-446F-A081-4CC845B51A2B}"
@@ -251,15 +252,15 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalAppLib", "src\cascadia\TerminalApp\TerminalAppLib.vcxproj", "{CA5CAD1A-9A12-429C-B551-8562EC954746}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LocalTests_TerminalApp", "src\cascadia\LocalTests_TerminalApp\TerminalApp.LocalTests.vcxproj", "{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12} = {CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
EndProjectSection
EndProject
@@ -273,9 +274,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winconpty.DLL", "src\wincon
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestHostApp", "src\cascadia\LocalTests_TerminalApp\TestHostApp\TestHostApp.vcxproj", "{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506} = {CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
{CA5CAD1A-9B68-456A-B13E-C8218070DC42} = {CA5CAD1A-9B68-456A-B13E-C8218070DC42}
{CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506} = {CA5CAD1A-B11C-4DDB-A4FE-C3AFAE9B5506}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tests", "Tests", "{BDB237B6-1D1D-400F-84CC-40A58FA59C8E}"
@@ -330,8 +331,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxp
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WpfTerminalTestNetCore", "src\cascadia\WpfTerminalTestNetCore\WpfTerminalTestNetCore.csproj", "{1588FD7C-241E-4E7D-9113-43735F3E6BAD}"
ProjectSection(ProjectDependencies) = postProject
{A22EC5F6-7851-4B88-AC52-47249D437A52} = {A22EC5F6-7851-4B88-AC52-47249D437A52}
{84848BFA-931D-42CE-9ADF-01EE54DE7890} = {84848BFA-931D-42CE-9ADF-01EE54DE7890}
{A22EC5F6-7851-4B88-AC52-47249D437A52} = {A22EC5F6-7851-4B88-AC52-47249D437A52}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wt", "src\cascadia\wt\wt.vcxproj", "{506FD703-BAA7-4F6E-9361-64F550EC8FCA}"
@@ -356,9 +357,9 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LocalTests_SettingsModel", "src\cascadia\LocalTests_SettingsModel\SettingsModel.LocalTests.vcxproj", "{CA5CAD1A-9B68-456A-B13E-C8218070DC42}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MonarchPeasantSample", "src\tools\MonarchPeasantSample\MonarchPeasantSample.vcxproj", "{21B7EA5E-1EF8-49B6-AC07-11714AF0E37D}"
@@ -377,8 +378,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Remoting
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnitTests_Remoting", "src\cascadia\UnitTests_Remoting\Remoting.UnitTests.vcxproj", "{68A10CD3-AA64-465B-AF5F-ED4E9700543C}"
ProjectSection(ProjectDependencies) = postProject
{43CE4CE5-0010-4B99-9569-672670D26E26} = {43CE4CE5-0010-4B99-9569-672670D26E26}
{27B5AAEB-A548-44CF-9777-F8BAA32AF7AE} = {27B5AAEB-A548-44CF-9777-F8BAA32AF7AE}
{43CE4CE5-0010-4B99-9569-672670D26E26} = {43CE4CE5-0010-4B99-9569-672670D26E26}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "wpf", "wpf", "{4DAF0299-495E-4CD1-A982-9BAC16A45932}"
@@ -400,8 +401,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnitTests_Control", "src\ca
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsTerminal.UIA.Tests", "src\cascadia\WindowsTerminal_UIATests\WindowsTerminal.UIA.Tests.csproj", "{F19DACD5-0C6E-40DC-B6E4-767A3200542C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "api-ms-win-core-synch-l1-2-0", "src\api-ms-win-core-synch-l1-2-0\api-ms-win-core-synch-l1-2-0.vcxproj", "{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Utils", "Utils", "{61901E80-E97D-4D61-A9BB-E8F2FDA8B40C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RendererAtlas", "src\renderer\atlas\atlas.vcxproj", "{8222900C-8B6C-452A-91AC-BE95DB04B95F}"
@@ -644,7 +643,8 @@ Global
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM.ActiveCfg = Debug|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|ARM64.Build.0 = Debug|ARM64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|DotNet_x64Test.ActiveCfg = Debug|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|DotNet_x64Test.Build.0 = Debug|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|x64.ActiveCfg = Debug|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Debug|x64.Build.0 = Debug|x64
@@ -662,7 +662,8 @@ Global
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|ARM.ActiveCfg = Release|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|ARM64.ActiveCfg = Release|ARM64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|ARM64.Build.0 = Release|ARM64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|DotNet_x64Test.ActiveCfg = Release|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|DotNet_x64Test.Build.0 = Release|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|x64.ActiveCfg = Release|x64
{DCF55140-EF6A-4736-A403-957E4F7430BB}.Release|x64.Build.0 = Release|x64
@@ -2309,7 +2310,8 @@ Global
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|ARM.ActiveCfg = Debug|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|ARM64.ActiveCfg = Debug|ARM64
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|ARM64.Build.0 = Debug|ARM64
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|DotNet_x64Test.ActiveCfg = Debug|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|DotNet_x64Test.Build.0 = Debug|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|x64.ActiveCfg = Debug|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Debug|x64.Build.0 = Debug|x64
@@ -2326,7 +2328,8 @@ Global
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|ARM.ActiveCfg = Release|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|ARM64.ActiveCfg = Release|ARM64
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|ARM64.Build.0 = Release|ARM64
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|DotNet_x64Test.ActiveCfg = Release|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|DotNet_x64Test.Build.0 = Release|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|x64.ActiveCfg = Release|x64
{48D21369-3D7B-4431-9967-24E81292CF63}.Release|x64.Build.0 = Release|x64
@@ -3300,49 +3303,6 @@ Global
{F19DACD5-0C6E-40DC-B6E4-767A3200542C}.Release|x64.Build.0 = Release|x64
{F19DACD5-0C6E-40DC-B6E4-767A3200542C}.Release|x86.ActiveCfg = Release|Win32
{F19DACD5-0C6E-40DC-B6E4-767A3200542C}.Release|x86.Build.0 = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|DotNet_x64Test.ActiveCfg = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|DotNet_x86Test.ActiveCfg = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|x64.ActiveCfg = AuditMode|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|x64.Build.0 = AuditMode|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.AuditMode|x86.Build.0 = AuditMode|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|Any CPU.ActiveCfg = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|ARM.ActiveCfg = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|ARM64.ActiveCfg = Debug|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|ARM64.Build.0 = Debug|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|DotNet_x64Test.ActiveCfg = Debug|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|DotNet_x64Test.Build.0 = Debug|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|DotNet_x86Test.Build.0 = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|x64.ActiveCfg = Debug|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|x64.Build.0 = Debug|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|x86.ActiveCfg = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Debug|x86.Build.0 = Debug|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|Any CPU.ActiveCfg = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|ARM.ActiveCfg = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|ARM64.ActiveCfg = Release|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|ARM64.Build.0 = Release|ARM64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|DotNet_x64Test.ActiveCfg = Release|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|DotNet_x64Test.Build.0 = Release|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|DotNet_x86Test.Build.0 = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x64.ActiveCfg = Release|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x64.Build.0 = Release|x64
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x86.ActiveCfg = Release|Win32
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5}.Release|x86.Build.0 = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|Any CPU.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
@@ -3357,7 +3317,8 @@ Global
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM64.ActiveCfg = Debug|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|ARM64.Build.0 = Debug|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x64Test.ActiveCfg = Debug|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x64Test.Build.0 = Debug|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x64.ActiveCfg = Debug|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Debug|x64.Build.0 = Debug|x64
@@ -3377,7 +3338,8 @@ Global
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM64.ActiveCfg = Release|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|ARM64.Build.0 = Release|ARM64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x64Test.ActiveCfg = Release|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x64Test.Build.0 = Release|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x64.ActiveCfg = Release|x64
{8222900C-8B6C-452A-91AC-BE95DB04B95F}.Release|x64.Build.0 = Release|x64
@@ -3591,7 +3553,6 @@ Global
{05D9052F-D78F-478F-968A-2DE38A6DB996} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}
{C323DAEE-B307-4C7B-ACE5-7293CBEFCB5B} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{F19DACD5-0C6E-40DC-B6E4-767A3200542C} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{9CF74355-F018-4C19-81AD-9DC6B7F2C6F5} = {89CDCC5C-9F53-4054-97A4-639D99F169CD}
{61901E80-E97D-4D61-A9BB-E8F2FDA8B40C} = {59840756-302F-44DF-AA47-441A9D673202}
{8222900C-8B6C-452A-91AC-BE95DB04B95F} = {05500DEF-2294-41E3-AF9A-24E580B82836}
{06EC74CB-9A12-428C-B551-8537EC964726} = {E8F24881-5E37-4362-B191-A3BA0ED7F4EB}

View File

@@ -21,7 +21,7 @@ Related repositories include:
## Installing and running Windows Terminal
> 🔴 Note: Windows Terminal requires Windows 10 2004 (build 19041) or later
> **Note**: Windows Terminal requires Windows 10 2004 (build 19041) or later
### Microsoft Store [Recommended]
@@ -52,8 +52,10 @@ fails for any reason, you can try the following command at a PowerShell prompt:
Add-AppxPackage Microsoft.WindowsTerminal_<versionNumber>.msixbundle
```
> 🔴 Note: If you install Terminal manually:
> **Note**: If you install Terminal manually:
>
> * You may need to install the [VC++ v14 Desktop Framework Package](https://docs.microsoft.com/troubleshoot/cpp/c-runtime-packages-desktop-bridge#how-to-install-and-update-desktop-framework-packages).
> This should only be necessary on older builds of Windows 10 and only if you get an error about missing framework packages.
> * Terminal will not auto-update when new builds are released so you will need
> to regularly install the latest Terminal release to receive all the latest
> fixes and improvements!
@@ -175,7 +177,7 @@ While overhauling Windows Console, we modernized its codebase considerably,
cleanly separating logical entities into modules and classes, introduced some
key extensibility points, replaced several old, home-grown collections and
containers with safer, more efficient [STL
containers](https://docs.microsoft.com/en-us/cpp/standard-library/stl-containers?view=vs-2019),
containers](https://docs.microsoft.com/en-us/cpp/standard-library/stl-containers?view=vs-2022),
and made the code simpler and safer by using Microsoft's [Windows Implementation
Libraries - WIL](https://github.com/Microsoft/wil).
@@ -233,7 +235,7 @@ Cause: You're launching the incorrect solution in Visual Studio.
Solution: Make sure you're building & deploying the `CascadiaPackage` project in
Visual Studio.
> Note: `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic
> **Note**: `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic
> Windows Console that hosts Windows' command-line infrastructure. OpenConsole
> is used by Windows Terminal to connect to and communicate with command-line
> applications (via
@@ -264,7 +266,7 @@ help avoid any wasted or duplicate effort.
The easiest way to communicate with the team is via GitHub issues.
Please file new issues, feature requests and suggestions, but **DO search for
similar open/closed pre-existing issues before creating a new issue.**
similar open/closed preexisting issues before creating a new issue.**
If you would like to ask a question that you feel doesn't warrant an issue
(yet), please reach out to us via Twitter:
@@ -291,14 +293,14 @@ If you would like to ask a question that you feel doesn't warrant an issue
SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/)
installed
* You must have at least [VS
2019](https://visualstudio.microsoft.com/downloads/) installed
2022](https://visualstudio.microsoft.com/downloads/) installed
* You must install the following Workloads via the VS Installer. Note: Opening
the solution in VS 2019 will [prompt you to install missing components
the solution in VS 2022 will [prompt you to install missing components
automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/):
* Desktop Development with C++
* Universal Windows Platform Development
* **The following Individual Components**
* C++ (v142) Universal Windows Platform Tools
* C++ (v143) Universal Windows Platform Tools
* You must install the [.NET Framework Targeting Pack](https://docs.microsoft.com/dotnet/framework/install/guide-for-developers#to-install-the-net-framework-developer-pack-or-targeting-pack) to build test projects
## Building the Code

View File

@@ -55,8 +55,9 @@ Copy-Item "build\helix\runtests.cmd" $payloadDir
Copy-Item "build\helix\InstallTestAppDependencies.ps1" "$payloadDir"
Copy-Item "build\Helix\EnsureMachineState.ps1" "$payloadDir"
# Copy the APPX package from the 'drop' artifact dir
# Copy the APPX package from the 'drop' artifact dir and Windows Kits
Copy-Item "$repoDirectory\Artifacts\$ArtifactName\appx\CascadiaPackage_0.0.1.0_$Platform.msix" $payloadDir\CascadiaPackage.zip
Copy-Item "C:\program files (x86)\Microsoft SDKs\Windows Kits\10\ExtensionSDKs\Microsoft.VCLibs.Desktop\14.0\Appx\Retail\x64\Microsoft.VCLibs.x64.14.00.Desktop.appx" $payloadDir\VCLibs.zip
# Rename it to extension of ZIP because Expand-Archive is real sassy on the build machines
# and refuses to unzip it because of its file extension while on a desktop, it just
@@ -64,3 +65,4 @@ Copy-Item "$repoDirectory\Artifacts\$ArtifactName\appx\CascadiaPackage_0.0.1.0_$
# Extract the APPX package
Expand-Archive -LiteralPath $payloadDir\CascadiaPackage.zip -DestinationPath $payloadDir\appx
Expand-Archive -LiteralPath $payloadDir\VCLibs.zip -DestinationPath $payloadDir\appx -Force

View File

@@ -0,0 +1,117 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
// Namespaced DLLs
"Microsoft.Terminal.*.dll",
"Microsoft.Terminal.*.winmd",
// ConPTY and DefTerm
"OpenConsole.exe",
"OpenConsoleProxy.dll",
// VCRT Forwarders
"*_app.dll",
// Legacy DLLs with old names
"TerminalApp.dll",
"TerminalApp.winmd",
"TerminalConnection.dll",
"TerminalThemeHelpers.dll",
"WindowsTerminalShellExt.dll",
// The rest
"TerminalAzBridge.exe",
"wt.exe",
"WindowsTerminal.exe",
"elevate-shim.exe"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
},
{
// THIRD PARTY SOFTWARE
"MatchedPath": [
"cpprest*.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -4,7 +4,7 @@
"collection": "microsoft",
"project": "OS",
"repo": "os.2020",
"name": "official/rs_wdx_dxp_windev",
"name": "official/rs_we_adept_e4d2",
"workitem": "38106206",
"CheckinFiles": [
{
@@ -21,4 +21,4 @@
"sendOnErrorOnly": "False"
}
]
}
}

View File

@@ -4,5 +4,7 @@
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
<package id="Microsoft.Internal.PGO-Helpers.Cpp" version="0.2.34" targetFramework="native" />
<!-- This cannot be included in another project that depends on XAML (as it would be a duplicate package ID) -->
<package id="Microsoft.UI.Xaml" version="2.7.0" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.3" targetFramework="native" />
<package id="Microsoft.Debugging.Tools.PdbStr" version="20220617.1556.0" targetFramework="native" />
<package id="Microsoft.Debugging.Tools.SrcTool" version="20220617.1556.0" targetFramework="native" />
</packages>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0"?>
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Microsoft.Internal.Windows.Terminal.PGODatabase</id>

View File

@@ -9,7 +9,7 @@
<PropertyGroup>
<!-- Optional, defaults to main. Name of the branch which will be used for calculating branch point. -->
<PGOBranch>main</PGOBranch>
<PGOBranch>release-1.16</PGOBranch>
<!-- Mandatory. Name of the NuGet package which will contain PGO databases for consumption by build system. -->
<PGOPackageName>Microsoft.Internal.Windows.Terminal.PGODatabase</PGOPackageName>

View File

@@ -0,0 +1,62 @@
trigger: none
pr: none
schedules:
- cron: "0 3 * * 2-6" # Run at 03:00 UTC Tuesday through Saturday (After the work day in Pacific, Mon-Fri)
displayName: "Nightly Localization Build"
branches:
include:
- main
always: false # only run if there's code changes!
pool:
vmImage: windows-2019
resources:
repositories:
- repository: self
type: git
ref: main
- repository: internal
type: git
name: Terminal.Internal
ref: main
steps:
- checkout: self
clean: true
submodules: false
fetchDepth: 1 # Don't need a deep checkout for loc files!
persistCredentials: true
path: s # Adding a second repo made Azure DevOps change where we're checked out.
- checkout: internal
clean: true
submodules: false
fetchDepth: 1
persistCredentials: true
path: s/Terminal.Internal
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Touchdown Build - 7105, PRODEXT'
inputs:
teamId: 7105
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\en-US\*.resw
Terminal.Internal\PDPs\Stable\PDPs\en-us\PDP.xml
Terminal.Internal\PDPs\Preview\PDPs\en-us\PDP.xml
outputDirectoryRoot: LocOutput
appendRelativeDir: true
pseudoSetting: Included
# Saving one of these makes it really easy to inspect the loc output...
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
displayName: 'Archive Loc Output for Submission'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: LocOutput'
inputs:
PathtoPublish: LocOutput.tar.gz
ArtifactName: LocOutput

View File

@@ -2,9 +2,9 @@
trigger: none
pr: none
pool:
pool:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
parameters:
- name: branding
@@ -63,6 +63,7 @@ parameters:
- Win11
variables:
MakeAppxPath: 'C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86\MakeAppx.exe'
TerminalInternalPackageVersion: "0.0.7"
# If we are building a branch called "release-*", change the NuGet suffix
# to "preview". If we don't do that, XES will set the suffix to "release1"
@@ -134,8 +135,6 @@ jobs:
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
- template: .\templates\restore-nuget-steps.yml
# Pull the Windows SDK for the developer tools like the debuggers so we can index sources later
- template: .\templates\install-winsdk-steps.yml
- task: UniversalPackages@0
displayName: Download terminal-internal Universal Package
inputs:
@@ -195,7 +194,6 @@ jobs:
condition: true
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
msbuildArgs: /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }};PGOBuildMode=${{ parameters.pgoBuildMode }} /t:Terminal\CascadiaPackage /p:WindowsTerminalReleaseBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -222,7 +220,6 @@ jobs:
displayName: Build solution **\OpenConsole.sln for PublicTerminalCore
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
msbuildArgs: /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }};PGOBuildMode=${{ parameters.pgoBuildMode }} /p:WindowsTerminalReleaseBuild=true /t:Terminal\wpf\PublicTerminalCore
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -231,7 +228,6 @@ jobs:
displayName: Build solution **\OpenConsole.sln for ConPTY
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
msbuildArgs: /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }};PGOBuildMode=${{ parameters.pgoBuildMode }} /p:WindowsTerminalReleaseBuild=true /t:Conhost\Host_EXE;Conhost\winconpty_DLL
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -241,6 +237,7 @@ jobs:
filePath: build\scripts\Index-Pdbs.ps1
arguments: -SearchDir '$(Build.SourcesDirectory)' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)
errorActionPreference: silentlyContinue
pwsh: true
- task: PowerShell@2
displayName: Run Unit Tests
condition: and(succeeded(), or(eq(variables['BuildPlatform'], 'x64'), eq(variables['BuildPlatform'], 'x86')))
@@ -274,6 +271,28 @@ jobs:
displayName: 'Generate SBOM manifest'
inputs:
BuildDropPath: '$(System.ArtifactsDirectory)/appx'
- pwsh: |-
$Package = (Get-ChildItem "$(Build.ArtifactStagingDirectory)/appx" -Recurse -Filter "Cascadia*.msix" | Select -First 1)
$PackageFilename = $Package.FullName
Write-Host "##vso[task.setvariable variable=WindowsTerminalPackagePath]${PackageFilename}"
& "$(MakeAppxPath)" unpack /p $PackageFilename /d "$(Build.SourcesDirectory)\UnpackedTerminalPackage"
displayName: Unpack the new Terminal package for signing
- task: EsrpCodeSigning@1
displayName: Submit Terminal's binaries for signing
inputs:
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
FolderPath: '$(Build.SourcesDirectory)\UnpackedTerminalPackage'
signType: batchSigning
batchSignPolicyFile: '$(Build.SourcesDirectory)\build\config\ESRPSigning_Terminal.json'
- pwsh: |-
$PackageFilename = "$(WindowsTerminalPackagePath)"
Remove-Item "$(Build.SourcesDirectory)\UnpackedTerminalPackage\CodeSignSummary*"
& "$(MakeAppxPath)" pack /h SHA256 /o /p $PackageFilename /d "$(Build.SourcesDirectory)\UnpackedTerminalPackage"
displayName: Re-pack the new Terminal package after signing
- task: PublishBuildArtifacts@1
displayName: Publish Artifact (appx)
inputs:
@@ -303,8 +322,6 @@ jobs:
inputs:
Contents: >-
**/PublicTerminalCore.dll
**/api-ms-win-core-synch-l1-2-0.dll
TargetFolder: $(Build.ArtifactStagingDirectory)/wpf
OverWrite: true
flattenFolders: true
@@ -327,7 +344,7 @@ jobs:
- ${{ if eq(parameters.runCompliance, true) }}:
- template: ./templates/build-console-compliance-job.yml
- ${{ if eq(parameters.buildTerminal, true) }}:
- job: BundleAndSign
strategy:
@@ -336,6 +353,13 @@ jobs:
${{ windowsVersion }}:
TerminalTargetWindowsVersion: ${{ windowsVersion }}
displayName: Create and sign AppX/MSIX bundles
variables:
${{ if eq(parameters.branding, 'Release') }}:
BundleStemName: Microsoft.WindowsTerminal
${{ elseif eq(parameters.branding, 'Preview') }}:
BundleStemName: Microsoft.WindowsTerminalPreview
${{ else }}:
BundleStemName: WindowsTerminalDev
dependsOn: Build
steps:
- checkout: self
@@ -360,14 +384,15 @@ jobs:
$Components = "$(XES_APPXMANIFESTVERSION)" -Split "\."
$Components[0] = ([int]$Components[0] + $VersionEpoch)
$BundleVersion = $Components -Join "."
.\build\scripts\Create-AppxBundle.ps1 -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion $BundleVersion -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminal_$(TerminalTargetWindowsVersion)_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
New-Item -Type Directory "$(System.ArtifactsDirectory)\bundle"
.\build\scripts\Create-AppxBundle.ps1 -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion $BundleVersion -OutputPath "$(System.ArtifactsDirectory)\bundle\$(BundleStemName)_$(TerminalTargetWindowsVersion)_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
displayName: Create WindowsTerminal*.msixbundle
- task: EsrpCodeSigning@1
displayName: Submit *.msixbundle to ESRP for code signing
inputs:
ConnectedServiceName: 9d6d2960-0793-4d59-943e-78dcb434840a
FolderPath: $(System.ArtifactsDirectory)
Pattern: Microsoft.WindowsTerminal*.msixbundle
FolderPath: $(System.ArtifactsDirectory)\bundle
Pattern: $(BundleStemName)*.msixbundle
UseMinimatch: true
signConfigType: inlineSignParams
inlineOperation: >-
@@ -400,7 +425,7 @@ jobs:
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: appxbundle-signed'
inputs:
PathtoPublish: $(System.ArtifactsDirectory)
PathtoPublish: $(System.ArtifactsDirectory)\bundle
ArtifactName: appxbundle-signed-$(TerminalTargetWindowsVersion)
- ${{ if eq(parameters.buildConPTY, true) }}:
@@ -546,7 +571,6 @@ jobs:
displayName: Build solution **\OpenConsole.sln for WPF Control
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
msbuildArgs: /p:WindowsTerminalReleaseBuild=$(UseReleaseBranding);Version=$(XES_PACKAGEVERSIONNUMBER) /t:Pack
platform: Any CPU
configuration: $(BuildConfiguration)
@@ -612,6 +636,8 @@ jobs:
- task: PkgESSetupBuild@12
displayName: Package ES - Setup Build
- template: .\templates\restore-nuget-steps.yml
# Download the appx-PLATFORM-CONFIG-VERSION artifact for every platform/version combo
- ${{ each platform in parameters.buildPlatforms }}:
- ${{ each windowsVersion in parameters.buildWindowsVersions }}:
@@ -634,13 +660,12 @@ jobs:
}
displayName: Extract symbols for public consumption
# Pull the Windows SDK for the developer tools like the debuggers so we can index sources later
- template: .\templates\install-winsdk-steps.yml
- task: PowerShell@2
displayName: Source Index PDBs (the public ones)
inputs:
filePath: build\scripts\Index-Pdbs.ps1
arguments: -SearchDir '$(Build.SourcesDirectory)/appxsym-temp' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)
pwsh: true
# Publish the app symbols to the public MSDL symbol server
# accessible via https://msdl.microsoft.com/download/symbols
@@ -706,6 +731,7 @@ jobs:
description: VPack for the Windows Terminal Application
pushPkgName: WindowsTerminal.app
owner: conhost
githubToken: $(GitHubTokenForVpackProvenance)
- task: PublishPipelineArtifact@1
displayName: 'Copy VPack Manifest to Drop'
inputs:

View File

@@ -13,7 +13,7 @@ jobs:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
steps:
- checkout: self
@@ -27,7 +27,6 @@ jobs:
displayName: 'Build solution **\OpenConsole.sln'
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: ${{ parameters.additionalBuildArguments }}

View File

@@ -12,12 +12,12 @@ jobs:
BuildPlatform: ${{ parameters.platform }}
WindowsTerminalBranding: ${{ parameters.branding }}
EnableRichCodeNavigation: true
pool:
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
steps:
- template: build-console-steps.yml

View File

@@ -30,7 +30,7 @@ jobs:
If ($Arch -Eq "x86") { $Arch = "Win32" }
Write-Host "##vso[task.setvariable variable=RationalizedBuildPlatform]${Arch}"
- steps: restore-nuget-steps.yml
- template: restore-nuget-steps.yml
- task: UniversalPackages@0
displayName: Download terminal-internal Universal Package
inputs:
@@ -71,7 +71,7 @@ jobs:
# 1ES Component Governance onboarding (Detects open source components). See https://docs.opensource.microsoft.com/tools/cg.html
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
displayName: Component Detection
# # PREfast and PoliCheck need Node. Install that first.
- task: NodeTool@0
@@ -82,7 +82,7 @@ jobs:
# step instead that builds the code normally before calling them.
# Also... PREfast will rebuild anyway so that's why we're not running a normal build first.
# Waste of time to build twice.
# PREfast. See https://www.1eswiki.com/wiki/SDL_Native_Rules_Build_Task
# PREfast. See https://www.1eswiki.com/wiki/SDL_Native_Rules_Build_Task
# The following 1ES tasks all operate completely differently and have a different syntax for usage.
# Most notable is every one of them has a different way of excluding things.
@@ -98,7 +98,9 @@ jobs:
displayName: 'Run the PREfast SDL Native Rules for MSBuild'
condition: succeededOrFailed()
inputs:
msBuildCommandline: msbuild.exe /nologo /m /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }} /p:WindowsTerminalReleaseBuild=true /p:platform=$(BuildPlatform) /p:configuration=$(BuildConfiguration) /t:Terminal\Window\WindowsTerminal /p:VisualStudioVersion=16.0 $(Build.SourcesDirectory)\OpenConsole.sln
setupCommandlines: '"C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\Tools\VsMSBuildCmd.bat"'
msBuildCommandline: msbuild.exe /nologo /m /p:WindowsTerminalOfficialBuild=true /p:WindowsTerminalBranding=${{ parameters.branding }} /p:WindowsTerminalReleaseBuild=true /p:platform=$(BuildPlatform) /p:configuration=$(BuildConfiguration) /t:Terminal\Window\WindowsTerminal /p:VisualStudioVersion=17.0 $(Build.SourcesDirectory)\OpenConsole.sln
msBuildVersion: "17.0"
# Copies output from PREfast SDL Native Rules task to expected location for consumption by PkgESSecComp
- task: CopyFiles@1
@@ -146,7 +148,7 @@ jobs:
continueOnError: true
# Set XES_SERIALPOSTBUILDREADY to run Security and Compliance task once per build
- powershell: Write-Host ##vso[task.setvariable variable=XES_SERIALPOSTBUILDREADY;]true
- powershell: Write-Host "##vso[task.setvariable variable=XES_SERIALPOSTBUILDREADY;]true"
displayName: 'Set XES_SERIALPOSTBUILDREADY Vars'
# https://www.osgwiki.com/wiki/Package_ES_Security_and_Compliance
@@ -156,12 +158,12 @@ jobs:
# (PREfast, PoliCheck, Credscan)
# - Runs Windows-specific compliance tasks inside the task
# + CheckCFlags - ensures that compiler and linker flags meet Windows standards
# + CFGCheck/XFGCheck - ensures that Control Flow Guard (CFG) or
# + CFGCheck/XFGCheck - ensures that Control Flow Guard (CFG) or
# eXtended Flow Guard (XFG) are enabled on binaries
# NOTE: CFG is deprecated and XFG isn't fully ready yet.
# NOTE2: CFG fails on an XFG'd binary
# - Brokers all security/compliance task logs to "Trust Services Automation (TSA)" (https://aka.ms/tsa)
# which is a system that maps all errors into the appropriate bug database
# which is a system that maps all errors into the appropriate bug database
# template for each organization since they all vary. It should also suppress
# new bugs when one already exists for the product.
# This one is set up to go to the OS repository and use the given parameters
@@ -198,4 +200,4 @@ jobs:
- toolName: CredScan
enable: false
- toolName: XFGCheck
enable: false
enable: false

View File

@@ -9,12 +9,12 @@ jobs:
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool:
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
steps:
- checkout: self
@@ -32,12 +32,11 @@ jobs:
echo VCToolsInstallDir = %VCToolsInstallDir%
echo ##vso[task.setvariable variable=VCToolsInstallDir]%VCToolsInstallDir%
displayName: 'Retrieve VC tools directory'
- task: VSBuild@1
displayName: 'Build solution **\OpenConsole.sln'
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: "${{ parameters.additionalBuildArguments }}"
@@ -88,4 +87,4 @@ jobs:
displayName: 'Publish All Build Artifacts'
inputs:
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
ArtifactName: 'fuzzingBuildOutput'
ArtifactName: 'fuzzingBuildOutput'

View File

@@ -12,12 +12,12 @@ jobs:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
PGOBuildMode: 'Instrument'
pool:
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
steps:
- template: build-console-steps.yml
@@ -34,7 +34,7 @@ jobs:
configuration: ${{ parameters.configuration }}
platform: ${{ parameters.platform }}
rerunPassesRequiredToAvoidFailure: ${{ parameters.rerunPassesRequiredToAvoidFailure }}
- template: helix-processtestresults-job.yml
parameters:
name: 'ProcessTestResults'

View File

@@ -28,7 +28,6 @@ steps:
displayName: 'Build solution **\OpenConsole.sln'
inputs:
solution: '**\OpenConsole.sln'
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: "${{ parameters.additionalBuildArguments }} /p:PGOBuildMode=$(PGOBuildMode) /bl:$(Build.SourcesDirectory)\\msbuild.binlog"

View File

@@ -1,9 +0,0 @@
parameters:
sdkVersion: 18362
steps:
- task: powershell@2
inputs:
targetType: filePath
filePath: build\scripts\Install-WindowsSdkISO.ps1
arguments: ${{ parameters.sdkVersion }}
displayName: 'Install Windows SDK (${{ parameters.sdkVersion }})'

View File

@@ -11,12 +11,12 @@ jobs:
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool:
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
demands: ImageOverride -equals WinDevVS17-latest
steps:
- checkout: self

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_WTBrandingPreprocessorToken Condition="'$(WindowsTerminalBranding)'=='Preview'">WT_BRANDING_PREVIEW</_WTBrandingPreprocessorToken>
<_WTBrandingPreprocessorToken Condition="'$(WindowsTerminalBranding)'=='Release'">WT_BRANDING_RELEASE</_WTBrandingPreprocessorToken>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
</PropertyGroup>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- THIS PROJECT CANNOT BE LOADED INTO THE SOLUTION. -->
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<BeforeLinkTargets Condition="'$(WindowsTargetPlatformVersion)' &gt;= '10.0.18362.0'">
$(BeforeLinkTargets);

View File

@@ -8,10 +8,11 @@ Param(
[switch]$recursive
)
$debuggerPath = (Get-ItemProperty -path "HKLM:\SOFTWARE\WOW6432Node\Microsoft\Windows Kits\Installed Roots" -name WindowsDebuggersRoot10).WindowsDebuggersRoot10
$srcsrvPath = Join-Path $debuggerPath "x64\srcsrv"
$srctoolExe = Join-Path $srcsrvPath "srctool.exe"
$pdbstrExe = Join-Path $srcsrvPath "pdbstr.exe"
$pdbStrPackage = ([xml](Get-Content "$SourceRoot\build\packages.config")).packages.package | Where-Object id -like "*PdbStr*"
# This assumes that we rev PdbStr and SrcTool at the same time.
$debugPackageVersions = $pdbStrPackage.version
$srctoolExe = Join-Path $SourceRoot "packages" "Microsoft.Debugging.Tools.SrcTool.$debugPackageVersions" "content" "amd64" "srctool.exe"
$pdbstrExe = Join-Path $SourceRoot "packages" "Microsoft.Debugging.Tools.PdbStr.$debugPackageVersions" "content" "amd64" "pdbstr.exe"
$fileTable = @{}
foreach ($gitFile in & git ls-files)

View File

@@ -1,346 +0,0 @@
[CmdletBinding()]
param([Parameter(Mandatory=$true, Position=0)]
[string]$buildNumber)
# Ensure the error action preference is set to the default for PowerShell3, 'Stop'
$ErrorActionPreference = 'Stop'
# Constants
$WindowsSDKOptions = @("OptionId.UWPCpp", "OptionId.DesktopCPPx64", "OptionId.DesktopCPPx86", "OptionId.DesktopCPPARM64", "OptionId.DesktopCPPARM", "OptionId.WindowsDesktopDebuggers")
$WindowsSDKRegPath = "HKLM:\Software\WOW6432Node\Microsoft\Windows Kits\Installed Roots"
$WindowsSDKRegRootKey = "KitsRoot10"
$WindowsSDKVersion = "10.0.$buildNumber.0"
$WindowsSDKInstalledRegPath = "$WindowsSDKRegPath\$WindowsSDKVersion\Installed Options"
$StrongNameRegPath = "HKLM:\SOFTWARE\Microsoft\StrongName\Verification"
$PublicKeyTokens = @("31bf3856ad364e35")
if ($buildNumber -notmatch "^\d{5,}$")
{
Write-Host "ERROR: '$buildNumber' doesn't look like a windows build number"
Write-Host
Exit 1
}
function Download-File
{
param ([string] $outDir,
[string] $downloadUrl,
[string] $downloadName)
$downloadPath = Join-Path $outDir "$downloadName.download"
$downloadDest = Join-Path $outDir $downloadName
$downloadDestTemp = Join-Path $outDir "$downloadName.tmp"
Write-Host -NoNewline "Downloading $downloadName..."
$retries = 10
$downloaded = $false
while (-not $downloaded)
{
try
{
$webclient = new-object System.Net.WebClient
$webclient.DownloadFile($downloadUrl, $downloadPath)
$downloaded = $true
}
catch [System.Net.WebException]
{
Write-Host
Write-Warning "Failed to fetch updated file from $downloadUrl : $($error[0])"
if (!(Test-Path $downloadDest))
{
if ($retries -gt 0)
{
Write-Host "$retries retries left, trying download again"
$retries--
start-sleep -Seconds 10
}
else
{
throw "$downloadName was not found at $downloadDest"
}
}
else
{
Write-Warning "$downloadName may be out of date"
}
}
}
Unblock-File $downloadPath
$downloadDestTemp = $downloadPath;
# Delete and rename to final dest
Write-Host "testing $downloadDest"
if (Test-Path $downloadDest)
{
Write-Host "Deleting: $downloadDest"
Remove-Item $downloadDest -Force
}
Move-Item -Force $downloadDestTemp $downloadDest
Write-Host "Done"
return $downloadDest
}
function Get-ISODriveLetter
{
param ([string] $isoPath)
$diskImage = Get-DiskImage -ImagePath $isoPath
if ($diskImage)
{
$volume = Get-Volume -DiskImage $diskImage
if ($volume)
{
$driveLetter = $volume.DriveLetter
if ($driveLetter)
{
$driveLetter += ":"
return $driveLetter
}
}
}
return $null
}
function Mount-ISO
{
param ([string] $isoPath)
# Check if image is already mounted
$isoDrive = Get-ISODriveLetter $isoPath
if (!$isoDrive)
{
Mount-DiskImage -ImagePath $isoPath -StorageType ISO | Out-Null
}
$isoDrive = Get-ISODriveLetter $isoPath
Write-Verbose "$isoPath mounted to ${isoDrive}:"
}
function Dismount-ISO
{
param ([string] $isoPath)
$isoDrive = (Get-DiskImage -ImagePath $isoPath | Get-Volume).DriveLetter
if ($isoDrive)
{
Write-Verbose "$isoPath dismounted"
Dismount-DiskImage -ImagePath $isoPath | Out-Null
}
}
function Disable-StrongName
{
param ([string] $publicKeyToken = "*")
reg ADD "HKLM\SOFTWARE\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
if ($env:PROCESSOR_ARCHITECTURE -eq "AMD64")
{
reg ADD "HKLM\SOFTWARE\Wow6432Node\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
}
}
function Test-Admin
{
$identity = [Security.Principal.WindowsIdentity]::GetCurrent()
$principal = New-Object Security.Principal.WindowsPrincipal $identity
$principal.IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator)
}
function Test-RegistryPathAndValue
{
param (
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $path,
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $value)
try
{
if (Test-Path $path)
{
Get-ItemProperty -Path $path | Select-Object -ExpandProperty $value -ErrorAction Stop | Out-Null
return $true
}
}
catch
{
}
return $false
}
function Test-InstallWindowsSDK
{
$retval = $true
if (Test-RegistryPathAndValue -Path $WindowsSDKRegPath -Value $WindowsSDKRegRootKey)
{
# A Windows SDK is installed
# Is an SDK of our version installed with the options we need?
$allRequiredSdkOptionsInstalled = $true
foreach($sdkOption in $WindowsSDKOptions)
{
if (!(Test-RegistryPathAndValue -Path $WindowsSDKInstalledRegPath -Value $sdkOption))
{
$allRequiredSdkOptionsInstalled = $false
}
}
if($allRequiredSdkOptionsInstalled)
{
# It appears we have what we need. Double check the disk
$sdkRoot = Get-ItemProperty -Path $WindowsSDKRegPath | Select-Object -ExpandProperty $WindowsSDKRegRootKey
if ($sdkRoot)
{
if (Test-Path $sdkRoot)
{
$refPath = Join-Path $sdkRoot "References\$WindowsSDKVersion"
if (Test-Path $refPath)
{
$umdPath = Join-Path $sdkRoot "UnionMetadata\$WindowsSDKVersion"
if (Test-Path $umdPath)
{
# Pretty sure we have what we need
$retval = $false
}
}
}
}
}
}
return $retval
}
function Test-InstallStrongNameHijack
{
foreach($publicKeyToken in $PublicKeyTokens)
{
$key = "$StrongNameRegPath\*,$publicKeyToken"
if (!(Test-Path $key))
{
return $true
}
}
return $false
}
Write-Host -NoNewline "Checking for installed Windows SDK $WindowsSDKVersion..."
$InstallWindowsSDK = Test-InstallWindowsSDK
if ($InstallWindowsSDK)
{
Write-Host "Installation required"
}
else
{
Write-Host "INSTALLED"
}
$StrongNameHijack = Test-InstallStrongNameHijack
Write-Host -NoNewline "Checking if StrongName bypass required..."
if ($StrongNameHijack)
{
Write-Host "REQUIRED"
}
else
{
Write-Host "Done"
}
if ($StrongNameHijack -or $InstallWindowsSDK)
{
if (!(Test-Admin))
{
Write-Host
throw "ERROR: Elevation required"
}
}
if ($InstallWindowsSDK)
{
# Static(ish) link for Windows SDK
# Note: there is a delay from Windows SDK announcements to availability via the static link
$uri = "https://software-download.microsoft.com/download/sg/Windows_InsiderPreview_SDK_en-us_$($buildNumber)_1.iso";
if ($env:TEMP -eq $null)
{
$env:TEMP = Join-Path $env:SystemDrive 'temp'
}
$winsdkTempDir = Join-Path (Join-Path $env:TEMP ([System.IO.Path]::GetRandomFileName())) "WindowsSDK"
if (![System.IO.Directory]::Exists($winsdkTempDir))
{
[void][System.IO.Directory]::CreateDirectory($winsdkTempDir)
}
$file = "winsdk_$buildNumber.iso"
Write-Verbose "Getting WinSDK from $uri"
$downloadFile = Download-File $winsdkTempDir $uri $file
Write-Verbose "File is at $downloadFile"
$downloadFileItem = Get-Item $downloadFile
# Check to make sure the file is at least 10 MB.
if ($downloadFileItem.Length -lt 10*1024*1024)
{
Write-Host
Write-Host "ERROR: Downloaded file doesn't look large enough to be an ISO. The requested version may not be on microsoft.com yet."
Write-Host
Exit 1
}
# TODO Check if zip, exe, iso, etc.
try
{
Write-Host -NoNewline "Mounting ISO $file..."
Mount-ISO $downloadFile
Write-Host "Done"
$isoDrive = Get-ISODriveLetter $downloadFile
if (Test-Path $isoDrive)
{
Write-Host -NoNewLine "Installing WinSDK..."
$setupPath = Join-Path "$isoDrive" "WinSDKSetup.exe"
Start-Process -Wait $setupPath "/features $WindowsSDKOptions /q"
Write-Host "Done"
}
else
{
throw "Could not find mounted ISO at ${isoDrive}"
}
}
finally
{
Write-Host -NoNewline "Dismounting ISO $file..."
Dismount-ISO $downloadFile
Write-Host "Done"
}
}
if ($StrongNameHijack)
{
Write-Host -NoNewline "Disabling StrongName for Windows SDK..."
foreach($key in $PublicKeyTokens)
{
Disable-StrongName $key
}
Write-Host "Done"
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--
This props file is a workaround for the fact that for wapproj projects,
@@ -18,14 +18,14 @@
This version should be tracked in all project packages.config files for projects that depend on Xaml.
-->
<TerminalMUXVersion>2.7.2-prerelease.220406002</TerminalMUXVersion>
<TerminalMUXVersion>2.7.3-prerelease.220816001</TerminalMUXVersion>
<!--
For the Windows 11-specific build, we're targeting the public version of Microsoft.UI.Xaml.
This version emits a package dependency instead of embedding the dependency in our own package.
This version should be tracked in build/packages.config.
-->
<TerminalMUXVersion Condition="'$(TerminalTargetWindowsVersion)'=='Win11'">2.7.1</TerminalMUXVersion>
<TerminalMUXVersion Condition="'$(TerminalTargetWindowsVersion)'=='Win11'">2.7.3</TerminalMUXVersion>
</PropertyGroup>
</Project>

View File

@@ -26,7 +26,6 @@
"/doc/user-docs/",
"/src/tools/MonarchPeasantSample/",
"/src/tools/MonarchPeasantPackage/",
"/src/api-ms-win-core-synch-l1-2-0/",
"/src/tools/ansi-color/",
"/src/tools/ColorTool/",
"/scratch/",

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- This file is read by XES, which we use in our Release builds. -->
<PropertyGroup Label="Version">
<!--
@@ -17,7 +17,7 @@
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
<XesBaseYearForStoreVersion>2022</XesBaseYearForStoreVersion>
<VersionMajor>1</VersionMajor>
<VersionMinor>15</VersionMinor>
<VersionMinor>16</VersionMinor>
<VersionInfoProductName>Windows Terminal</VersionInfoProductName>
</PropertyGroup>
</Project>

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/CLIUtils/CLI11",
"commitHash": "dd0d8e4fe729e5b1110232c7a5c9566dad884686"
}
}
"type": "git",
"git": {
"repositoryUrl": "https://github.com/CLIUtils/CLI11",
"commitHash": "5cb3efabce007c3a0230e4cc2e27da491c646b6c"
}
}
}
],
"Version": 1
],
"Version": 1
}

View File

@@ -2,8 +2,8 @@
[Amalgamated](https://github.com/open-source-parsers/jsoncpp/wiki/Amalgamated)
from source commit
[6aba23f](https://github.com/open-source-parsers/jsoncpp/commit/6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2),
release 1.9.3.
[5defb4e](https://github.com/open-source-parsers/jsoncpp/commit/5defb4ed1a4293b8e2bf641e16b156fb9de498cc),
release 1.9.5.
> Generating amalgamated source and header JsonCpp is provided with a script to
> generate a single header and a single source file to ease inclusion into an

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/open-source-parsers/jsoncpp",
"commitHash": "6aba23f4a8628d599a9ef7fa4811c4ff6e4070e2"
}
}
"type": "git",
"git": {
"repositoryUrl": "https://github.com/open-source-parsers/jsoncpp",
"commitHash": "5defb4ed1a4293b8e2bf641e16b156fb9de498cc"
}
}
}
],
"Version": 1
],
"Version": 1
}

View File

@@ -7,28 +7,28 @@
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
@@ -94,10 +94,10 @@ license you like.
// 3. /CMakeLists.txt
// IMPORTANT: also update the SOVERSION!!
#define JSONCPP_VERSION_STRING "1.9.3"
#define JSONCPP_VERSION_STRING "1.9.5"
#define JSONCPP_VERSION_MAJOR 1
#define JSONCPP_VERSION_MINOR 9
#define JSONCPP_VERSION_PATCH 3
#define JSONCPP_VERSION_PATCH 5
#define JSONCPP_VERSION_QUALIFIER
#define JSONCPP_VERSION_HEXA \
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
@@ -162,11 +162,10 @@ public:
* Release memory which was allocated for N items at pointer P.
*
* The memory block is filled with zeroes before being released.
* The pointer argument is tagged as "volatile" to prevent the
* compiler optimizing out this critical step.
*/
void deallocate(volatile pointer p, size_type n) {
std::memset(p, 0, n * sizeof(T));
void deallocate(pointer p, size_type n) {
// memset_s is used because memset may be optimized away by the compiler
memset_s(p, n * sizeof(T), 0, n * sizeof(T));
// free using "global operator delete"
::operator delete(p);
}

View File

@@ -6,28 +6,28 @@
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
@@ -93,10 +93,10 @@ license you like.
// 3. /CMakeLists.txt
// IMPORTANT: also update the SOVERSION!!
#define JSONCPP_VERSION_STRING "1.9.3"
#define JSONCPP_VERSION_STRING "1.9.5"
#define JSONCPP_VERSION_MAJOR 1
#define JSONCPP_VERSION_MINOR 9
#define JSONCPP_VERSION_PATCH 3
#define JSONCPP_VERSION_PATCH 5
#define JSONCPP_VERSION_QUALIFIER
#define JSONCPP_VERSION_HEXA \
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
@@ -161,11 +161,10 @@ public:
* Release memory which was allocated for N items at pointer P.
*
* The memory block is filled with zeroes before being released.
* The pointer argument is tagged as "volatile" to prevent the
* compiler optimizing out this critical step.
*/
void deallocate(volatile pointer p, size_type n) {
std::memset(p, 0, n * sizeof(T));
void deallocate(pointer p, size_type n) {
// memset_s is used because memset may be optimized away by the compiler
memset_s(p, n * sizeof(T), 0, n * sizeof(T));
// free using "global operator delete"
::operator delete(p);
}
@@ -575,7 +574,7 @@ public:
// be used by...
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(push)
#pragma warning(disable : 4251)
#pragma warning(disable : 4251 4275)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma pack(push, 8)
@@ -788,10 +787,10 @@ private:
CZString(ArrayIndex index);
CZString(char const* str, unsigned length, DuplicationPolicy allocate);
CZString(CZString const& other);
CZString(CZString&& other);
CZString(CZString&& other) noexcept;
~CZString();
CZString& operator=(const CZString& other);
CZString& operator=(CZString&& other);
CZString& operator=(CZString&& other) noexcept;
bool operator<(CZString const& other) const;
bool operator==(CZString const& other) const;
@@ -867,14 +866,15 @@ public:
Value(const StaticString& value);
Value(const String& value);
Value(bool value);
Value(std::nullptr_t ptr) = delete;
Value(const Value& other);
Value(Value&& other);
Value(Value&& other) noexcept;
~Value();
/// \note Overwrite existing comments. To preserve comments, use
/// #swapPayload().
Value& operator=(const Value& other);
Value& operator=(Value&& other);
Value& operator=(Value&& other) noexcept;
/// Swap everything.
void swap(Value& other);
@@ -1159,9 +1159,9 @@ private:
public:
Comments() = default;
Comments(const Comments& that);
Comments(Comments&& that);
Comments(Comments&& that) noexcept;
Comments& operator=(const Comments& that);
Comments& operator=(Comments&& that);
Comments& operator=(Comments&& that) noexcept;
bool has(CommentPlacement slot) const;
String get(CommentPlacement slot) const;
void set(CommentPlacement slot, String comment);
@@ -1442,8 +1442,8 @@ public:
* because the returned references/pointers can be used
* to change state of the base class.
*/
reference operator*() { return deref(); }
pointer operator->() { return &deref(); }
reference operator*() const { return const_cast<reference>(deref()); }
pointer operator->() const { return const_cast<pointer>(&deref()); }
};
inline void swap(Value& a, Value& b) { a.swap(b); }
@@ -1506,8 +1506,7 @@ namespace Json {
* \deprecated Use CharReader and CharReaderBuilder.
*/
class JSONCPP_DEPRECATED(
"Use CharReader and CharReaderBuilder instead.") JSON_API Reader {
class JSON_API Reader {
public:
using Char = char;
using Location = const Char*;
@@ -1524,13 +1523,13 @@ public:
};
/** \brief Constructs a Reader allowing all features for parsing.
* \deprecated Use CharReader and CharReaderBuilder.
*/
JSONCPP_DEPRECATED("Use CharReader and CharReaderBuilder instead")
Reader();
/** \brief Constructs a Reader allowing the specified feature set for parsing.
* \deprecated Use CharReader and CharReaderBuilder.
*/
JSONCPP_DEPRECATED("Use CharReader and CharReaderBuilder instead")
Reader(const Features& features);
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a>
@@ -1797,6 +1796,9 @@ public:
* - `"allowSpecialFloats": false or true`
* - If true, special float values (NaNs and infinities) are allowed and
* their values are lossfree restorable.
* - `"skipBom": false or true`
* - If true, if the input starts with the Unicode byte order mark (BOM),
* it is skipped.
*
* You can examine 'settings_` yourself to see the defaults. You can also
* write and read them just like any JSON Value.
@@ -2000,6 +2002,8 @@ public:
* - Number of precision digits for formatting of real values.
* - "precisionType": "significant"(default) or "decimal"
* - Type of precision for formatting of real values.
* - "emitUTF8": false or true
* - If true, outputs raw UTF8 strings instead of escaping them.
* You can examine 'settings_` yourself
* to see the defaults. You can also write and read them just like any
@@ -2035,7 +2039,7 @@ public:
/** \brief Abstract class for writers.
* \deprecated Use StreamWriter. (And really, this is an implementation detail.)
*/
class JSONCPP_DEPRECATED("Use StreamWriter instead") JSON_API Writer {
class JSON_API Writer {
public:
virtual ~Writer();
@@ -2055,7 +2059,7 @@ public:
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSONCPP_DEPRECATED("Use StreamWriterBuilder instead") JSON_API FastWriter
class JSON_API FastWriter
: public Writer {
public:
FastWriter();
@@ -2115,7 +2119,7 @@ private:
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSONCPP_DEPRECATED("Use StreamWriterBuilder instead") JSON_API
class JSON_API
StyledWriter : public Writer {
public:
StyledWriter();
@@ -2184,7 +2188,7 @@ private:
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSONCPP_DEPRECATED("Use StreamWriterBuilder instead") JSON_API
class JSON_API
StyledStreamWriter {
public:
/**

View File

@@ -6,28 +6,28 @@
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
@@ -202,14 +202,18 @@ template <typename Iter> void fixNumericLocaleInput(Iter begin, Iter end) {
* Return iterator that would be the new end of the range [begin,end), if we
* were to delete zeros in the end of string, but not the last zero before '.'.
*/
template <typename Iter> Iter fixZerosInTheEnd(Iter begin, Iter end) {
template <typename Iter>
Iter fixZerosInTheEnd(Iter begin, Iter end, unsigned int precision) {
for (; begin != end; --end) {
if (*(end - 1) != '0') {
return end;
}
// Don't delete the last zero before the decimal point.
if (begin != (end - 1) && *(end - 2) == '.') {
return end;
if (begin != (end - 1) && begin != (end - 2) && *(end - 2) == '.') {
if (precision) {
return end;
}
return end - 2;
}
}
return end;
@@ -338,8 +342,7 @@ bool Reader::parse(std::istream& is, Value& root, bool collectComments) {
// Since String is reference-counted, this at least does not
// create an extra copy.
String doc;
std::getline(is, doc, static_cast<char> EOF);
String doc(std::istreambuf_iterator<char>(is), {});
return parse(doc.data(), doc.data() + doc.size(), root, collectComments);
}
@@ -1409,8 +1412,11 @@ bool OurReader::readToken(Token& token) {
if (features_.allowSingleQuotes_) {
token.type_ = tokenString;
ok = readStringSingleQuote();
break;
} // else fall through
} else {
// If we don't allow single quotes, this is a failure case.
ok = false;
}
break;
case '/':
token.type_ = tokenComment;
ok = readComment();
@@ -2152,7 +2158,7 @@ bool CharReaderBuilder::validate(Json::Value* invalid) const {
if (valid_keys.count(key))
continue;
if (invalid)
(*invalid)[std::move(key)] = *si;
(*invalid)[key] = *si;
else
return false;
}
@@ -2667,7 +2673,7 @@ Value::CZString::CZString(const CZString& other) {
storage_.length_ = other.storage_.length_;
}
Value::CZString::CZString(CZString&& other)
Value::CZString::CZString(CZString&& other) noexcept
: cstr_(other.cstr_), index_(other.index_) {
other.cstr_ = nullptr;
}
@@ -2693,7 +2699,7 @@ Value::CZString& Value::CZString::operator=(const CZString& other) {
return *this;
}
Value::CZString& Value::CZString::operator=(CZString&& other) {
Value::CZString& Value::CZString::operator=(CZString&& other) noexcept {
cstr_ = other.cstr_;
index_ = other.index_;
other.cstr_ = nullptr;
@@ -2841,7 +2847,7 @@ Value::Value(const Value& other) {
dupMeta(other);
}
Value::Value(Value&& other) {
Value::Value(Value&& other) noexcept {
initBasic(nullValue);
swap(other);
}
@@ -2856,7 +2862,7 @@ Value& Value::operator=(const Value& other) {
return *this;
}
Value& Value::operator=(Value&& other) {
Value& Value::operator=(Value&& other) noexcept {
other.swap(*this);
return *this;
}
@@ -3320,7 +3326,8 @@ void Value::resize(ArrayIndex newSize) {
if (newSize == 0)
clear();
else if (newSize > oldSize)
this->operator[](newSize - 1);
for (ArrayIndex i = oldSize; i < newSize; ++i)
(*this)[i];
else {
for (ArrayIndex index = newSize; index < oldSize; ++index) {
value_.map_->erase(index);
@@ -3781,14 +3788,15 @@ bool Value::isObject() const { return type() == objectValue; }
Value::Comments::Comments(const Comments& that)
: ptr_{cloneUnique(that.ptr_)} {}
Value::Comments::Comments(Comments&& that) : ptr_{std::move(that.ptr_)} {}
Value::Comments::Comments(Comments&& that) noexcept
: ptr_{std::move(that.ptr_)} {}
Value::Comments& Value::Comments::operator=(const Comments& that) {
ptr_ = cloneUnique(that.ptr_);
return *this;
}
Value::Comments& Value::Comments::operator=(Comments&& that) {
Value::Comments& Value::Comments::operator=(Comments&& that) noexcept {
ptr_ = std::move(that.ptr_);
return *this;
}
@@ -3804,13 +3812,11 @@ String Value::Comments::get(CommentPlacement slot) const {
}
void Value::Comments::set(CommentPlacement slot, String comment) {
if (!ptr_) {
if (slot >= CommentPlacement::numberOfCommentPlacement)
return;
if (!ptr_)
ptr_ = std::unique_ptr<Array>(new Array());
}
// check comments array boundry.
if (slot < CommentPlacement::numberOfCommentPlacement) {
(*ptr_)[slot] = std::move(comment);
}
(*ptr_)[slot] = std::move(comment);
}
void Value::setComment(String comment, CommentPlacement placement) {
@@ -4124,7 +4130,7 @@ Value& Path::make(Value& root) const {
#if !defined(isnan)
// IEEE standard states that NaN values will not compare to themselves
#define isnan(x) (x != x)
#define isnan(x) ((x) != (x))
#endif
#if !defined(__APPLE__)
@@ -4210,16 +4216,18 @@ String valueToString(double value, bool useSpecialFloats,
buffer.erase(fixNumericLocale(buffer.begin(), buffer.end()), buffer.end());
// strip the zero padding from the right
if (precisionType == PrecisionType::decimalPlaces) {
buffer.erase(fixZerosInTheEnd(buffer.begin(), buffer.end()), buffer.end());
}
// try to ensure we preserve the fact that this was given to us as a double on
// input
if (buffer.find('.') == buffer.npos && buffer.find('e') == buffer.npos) {
buffer += ".0";
}
// strip the zero padding from the right
if (precisionType == PrecisionType::decimalPlaces) {
buffer.erase(fixZerosInTheEnd(buffer.begin(), buffer.end(), precision),
buffer.end());
}
return buffer;
}
} // namespace
@@ -4231,11 +4239,11 @@ String valueToString(double value, unsigned int precision,
String valueToString(bool value) { return value ? "true" : "false"; }
static bool isAnyCharRequiredQuoting(char const* s, size_t n) {
static bool doesAnyCharRequireEscaping(char const* s, size_t n) {
assert(s || !n);
return std::any_of(s, s + n, [](unsigned char c) {
return c == '\\' || c == '"' || !std::isprint(c);
return c == '\\' || c == '"' || c < 0x20 || c > 0x7F;
});
}
@@ -4326,12 +4334,12 @@ static void appendHex(String& result, unsigned ch) {
result.append("\\u").append(toHex16Bit(ch));
}
static String valueToQuotedStringN(const char* value, unsigned length,
static String valueToQuotedStringN(const char* value, size_t length,
bool emitUTF8 = false) {
if (value == nullptr)
return "";
if (!isAnyCharRequiredQuoting(value, length))
if (!doesAnyCharRequireEscaping(value, length))
return String("\"") + value + "\"";
// We have to walk value and escape any special characters.
// Appending to String is not efficient, but this should be rare.
@@ -4404,7 +4412,7 @@ static String valueToQuotedStringN(const char* value, unsigned length,
}
String valueToQuotedString(const char* value) {
return valueToQuotedStringN(value, static_cast<unsigned int>(strlen(value)));
return valueToQuotedStringN(value, strlen(value));
}
// Class Writer
@@ -4453,7 +4461,7 @@ void FastWriter::writeValue(const Value& value) {
char const* end;
bool ok = value.getString(&str, &end);
if (ok)
document_ += valueToQuotedStringN(str, static_cast<unsigned>(end - str));
document_ += valueToQuotedStringN(str, static_cast<size_t>(end - str));
break;
}
case booleanValue:
@@ -4476,8 +4484,7 @@ void FastWriter::writeValue(const Value& value) {
const String& name = *it;
if (it != members.begin())
document_ += ',';
document_ += valueToQuotedStringN(name.data(),
static_cast<unsigned>(name.length()));
document_ += valueToQuotedStringN(name.data(), name.length());
document_ += yamlCompatibilityEnabled_ ? ": " : ":";
writeValue(value[name]);
}
@@ -4522,7 +4529,7 @@ void StyledWriter::writeValue(const Value& value) {
char const* end;
bool ok = value.getString(&str, &end);
if (ok)
pushValue(valueToQuotedStringN(str, static_cast<unsigned>(end - str)));
pushValue(valueToQuotedStringN(str, static_cast<size_t>(end - str)));
else
pushValue("");
break;
@@ -4563,7 +4570,7 @@ void StyledWriter::writeValue(const Value& value) {
}
void StyledWriter::writeArrayValue(const Value& value) {
unsigned size = value.size();
size_t size = value.size();
if (size == 0)
pushValue("[]");
else {
@@ -4572,7 +4579,7 @@ void StyledWriter::writeArrayValue(const Value& value) {
writeWithIndent("[");
indent();
bool hasChildValue = !childValues_.empty();
unsigned index = 0;
ArrayIndex index = 0;
for (;;) {
const Value& childValue = value[index];
writeCommentBeforeValue(childValue);
@@ -4595,7 +4602,7 @@ void StyledWriter::writeArrayValue(const Value& value) {
{
assert(childValues_.size() == size);
document_ += "[ ";
for (unsigned index = 0; index < size; ++index) {
for (size_t index = 0; index < size; ++index) {
if (index > 0)
document_ += ", ";
document_ += childValues_[index];
@@ -4740,7 +4747,7 @@ void StyledStreamWriter::writeValue(const Value& value) {
char const* end;
bool ok = value.getString(&str, &end);
if (ok)
pushValue(valueToQuotedStringN(str, static_cast<unsigned>(end - str)));
pushValue(valueToQuotedStringN(str, static_cast<size_t>(end - str)));
else
pushValue("");
break;
@@ -5014,8 +5021,8 @@ void BuiltStyledStreamWriter::writeValue(Value const& value) {
char const* end;
bool ok = value.getString(&str, &end);
if (ok)
pushValue(valueToQuotedStringN(str, static_cast<unsigned>(end - str),
emitUTF8_));
pushValue(
valueToQuotedStringN(str, static_cast<size_t>(end - str), emitUTF8_));
else
pushValue("");
break;
@@ -5038,8 +5045,8 @@ void BuiltStyledStreamWriter::writeValue(Value const& value) {
String const& name = *it;
Value const& childValue = value[name];
writeCommentBeforeValue(childValue);
writeWithIndent(valueToQuotedStringN(
name.data(), static_cast<unsigned>(name.length()), emitUTF8_));
writeWithIndent(
valueToQuotedStringN(name.data(), name.length(), emitUTF8_));
*sout_ << colonSymbol_;
writeValue(childValue);
if (++it == members.end()) {
@@ -5273,7 +5280,7 @@ bool StreamWriterBuilder::validate(Json::Value* invalid) const {
if (valid_keys.count(key))
continue;
if (invalid)
(*invalid)[std::move(key)] = *si;
(*invalid)[key] = *si;
else
return false;
}

View File

@@ -2,7 +2,6 @@
<!-- The packages.config acts as the global version for all of the NuGet packages contained within. -->
<packages>
<!-- Native packages -->
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />
<package id="Microsoft.Internal.PGO-Helpers.Cpp" version="0.2.34" targetFramework="native" />
<package id="Microsoft.Taef" version="10.60.210621002" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
@@ -10,13 +9,13 @@
<package id="Microsoft.VCRTForwarders.140" version="1.0.4" targetFramework="native" />
<package id="Microsoft.Internal.Windows.Terminal.ThemeHelpers" version="0.6.220404001" targetFramework="native" />
<package id="Microsoft.VisualStudio.Setup.Configuration.Native" version="2.3.2262" targetFramework="native" developmentDependency="true" />
<package id="Microsoft.UI.Xaml" version="2.7.2-prerelease.220406002" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.3-prerelease.220816001" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.220201.1" targetFramework="native" developmentDependency="true" />
<!-- Managed packages -->
<package id="Appium.WebDriver" version="3.0.0.2" targetFramework="net45" />
<package id="Castle.Core" version="4.1.1" targetFramework="net45" />
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net45" />
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net45" />
<package id="Selenium.Support" version="3.5.0" targetFramework="net45" />
<package id="Selenium.WebDriver" version="3.5.0" targetFramework="net45" />
</packages>

View File

@@ -110,7 +110,7 @@ This takes quite some time, and only generates an `msix`. It does not install th
```powershell
# If you haven't already:
Import-Module tools\OpenConsole.psm1;
Import-Module .\tools\OpenConsole.psm1;
Set-MsBuildDevEnvironment;
# The Set-MsBuildDevEnvironment call is needed for finding the path to
@@ -121,7 +121,7 @@ if ((Get-AppxPackage -Name 'WindowsTerminalDev*') -ne $null) {
Remove-AppxPackage 'WindowsTerminalDev_0.0.1.0_x64__8wekyb3d8bbwe'
};
New-Item ..\loose -Type Directory -Force;
makeappx unpack /v /o /p .\CascadiaPackage_0.0.1.0_x64_Debug.msix /d ..\Loose\;
makeappx unpack /v /o /p .\CascadiaPackage_0.0.1.0_x64_Debug.msix /d ..\loose\;
Add-AppxPackage -Path ..\loose\AppxManifest.xml -Register -ForceUpdateFromAnyVersion -ForceApplicationShutdown
```
@@ -139,3 +139,18 @@ powershell -Command Set-Location -Path %OPENCON%\src\cascadia\CascadiaPackage\Ap
(yes, the cmd version is just calling powershell to do the powershell version. Too lazy to convert the rest by hand, I'm already copying from `.vscode\tasks.json`)
Building the package from VS generates the loose layout to begin with, and then registers the loose manifest, skipping the msix stop. It's a lot faster than the commandline inner loop here, unfortunately.
### 2022 Update
The following command can be used to build the terminal package, and then deploy it.
```cmd
pushd %OPENCON%\src\cascadia\CascadiaPackage
bx
"C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\IDE\DeployAppRecipe.exe" bin\%ARCH%\%_LAST_BUILD_CONF%\CascadiaPackage.build.appxrecipe
popd
```
The `bx` will build just the Terminal package, critically, populating the `CascadiaPackage.build.appxrecipe` file. Once that's been built, then the `DeployAppRecipe.exe` command can be used to deploy a loose layout in the same way that Visual Studio does.
Notably, this method of building the Terminal package can't leverage the FastUpToDate check in Visual Studio, so the builds end up being considerably slower for the whole package, as cppwinrt does a lot of work before confirming that it's up to date and doing nothing.

View File

@@ -14,6 +14,12 @@
"type": "string",
"format": "color"
},
"ColorOrIndex": {
"default": "#",
"pattern": "^(?:#[A-Fa-f0-9]{3}(?:[A-Fa-f0-9]{3})?|i[A-Fa-f0-9]{2})$",
"type": "string",
"format": "color"
},
"Coordinates": {
"pattern": "^(-?\\d+)?(,\\s?(-?\\d+)?)?$",
"type": "string"
@@ -58,20 +64,20 @@
"default": "",
"description": "Sets the file location of the sound played when the application emits a BEL character. If the path is invalid no sound will be played. This property also accepts an array of sounds and the terminal will pick one at random.",
"oneOf": [
{
"type": [
"string",
"null"
]
},
{
"type": "array",
"items": {
"type": "string"
{
"type": [
"string",
"null"
]
},
{
"type": "array",
"items": {
"type": "string"
}
}
}
]
},
},
"AppearanceConfig": {
"properties": {
"colorScheme": {
@@ -197,7 +203,7 @@
},
"intenseTextStyle": {
"default": "bright",
"description": "Controls how 'intense' text is rendered. Values are \"bold\", \"bright\", \"all\" and \"none\"",
"description": "Controls how 'intense' text is rendered when unfocused. Values are \"bold\", \"bright\", \"all\" and \"none\"",
"enum": [
"none",
"bold",
@@ -207,8 +213,14 @@
"type": "string"
},
"adjustIndistinguishableColors": {
"description": "When set to true, we will (when necessary) adjust the foreground color to make it more visible, based on the background color.",
"type": "boolean"
"default": "never",
"description": "Setting to adjust the foreground color to make it more visible, based on the background color. When set to \"indexed\", we will only adjust the colors if they came from the color scheme. Other possible values are \"never\" and \"always\".",
"enum": [
"never",
"indexed",
"always"
],
"type": "string"
},
"experimental.retroTerminalEffect": {
"description": "When set to true, enable retro terminal effects when unfocused. This is an experimental feature, and its continued existence is not guaranteed.",
@@ -232,7 +244,7 @@
"default": 12,
"description": "Size of the font in points.",
"minimum": 1,
"type": "integer"
"type": "number"
},
"weight": {
"default": "normal",
@@ -300,6 +312,7 @@
"enum": [
"adjustFontSize",
"clearBuffer",
"closeOtherPanes",
"closeOtherTabs",
"closePane",
"closeTab",
@@ -308,6 +321,7 @@
"commandPalette",
"copy",
"duplicateTab",
"expandSelectionToWord",
"exportBuffer",
"find",
"findMatch",
@@ -350,9 +364,11 @@
"switchToTab",
"tabSearch",
"toggleAlwaysOnTop",
"toggleBlockSelection",
"toggleFocusMode",
"selectAll",
"setFocusMode",
"switchSelectionEndpoint",
"toggleFullscreen",
"setFullScreen",
"setMaximized",
@@ -364,6 +380,11 @@
"quit",
"adjustOpacity",
"restoreLastClosed",
"addMark",
"scrollToMark",
"clearMark",
"clearAllMarks",
"experimental.colorSelection",
"unbound"
],
"type": "string"
@@ -383,6 +404,15 @@
],
"type": "string"
},
"ScrollToMarkDirection": {
"enum": [
"previous",
"next",
"first",
"last"
],
"type": "string"
},
"ResizeDirection": {
"enum": [
"left",
@@ -732,6 +762,30 @@
"direction"
]
},
"ScrollToMarkAction": {
"description": "Arguments corresponding to a Scroll to Mark Action",
"allOf": [
{
"$ref": "#/$defs/ShortcutAction"
},
{
"properties": {
"action": {
"type": "string",
"const": "scrollToMark"
},
"direction": {
"$ref": "#/$defs/ScrollToMarkDirection",
"default": "previous",
"description": "The direction to scroll to a mark."
}
}
}
],
"required": [
"direction"
]
},
"SendInputAction": {
"description": "Arguments corresponding to a Send Input Action",
"allOf": [
@@ -791,6 +845,43 @@
}
]
},
"ColorSelectionAction": {
"description": "Arguments corresponding to a Color Selection Action",
"allOf": [
{
"$ref": "#/$defs/ShortcutAction"
},
{
"properties": {
"action": {
"type": "string",
"const": "experimental.colorSelection"
},
"matchMode": {
"type": "string",
"default": "none",
"description": "Specifies if only the selected text should be colored (0), or all instances of selected text (case-insensitive) (1).",
"enum": [
"none",
"all"
]
},
"foreground": {
"$ref": "#/$defs/ColorOrIndex",
"type": "string",
"default": "",
"description": "The foreground color to use, as an RGB value (\"#rrggbb\"), or color index (\"iNN\"). If left unspecified it falls back to the default text foreground color."
},
"background": {
"$ref": "#/$defs/ColorOrIndex",
"type": "string",
"default": "",
"description": "The background color to use, as an RGB value (\"#rrggbb\"), or color index (\"iNN\"). If left unspecified it falls back to the default text background color."
}
}
}
]
},
"OpenSettingsAction": {
"description": "Arguments corresponding to a Open Settings Action",
"allOf": [
@@ -839,6 +930,27 @@
}
]
},
"AddMarkAction": {
"description": "Arguments corresponding to an Add Mark Action",
"allOf": [
{
"$ref": "#/$defs/ShortcutAction"
},
{
"properties": {
"action": {
"type": "string",
"const": "addMark"
},
"color": {
"$ref": "#/$defs/Color",
"default": null,
"description": "If provided, will set the mark's color to the given value."
}
}
}
]
},
"SetColorSchemeAction": {
"description": "Arguments corresponding to a Set Color Scheme Action",
"allOf": [
@@ -1434,6 +1546,101 @@
}
]
},
"ShowCloseButton": {
"enum": [
"always",
"hover",
"never"
],
"type": "string"
},
"ThemeColor": {
"description": "A special kind of color for use in themes. Can be an #rrggbb color, #rrggbbaa color, or a special value. 'accent' is evaluated as the user's selected Accent color in the OS, and 'terminalBackground' will be evaluated as the background color of the active terminal pane.",
"oneOf": [
{
"pattern": "^#[A-Fa-f0-9]{3}(?:[A-Fa-f0-9]{3}(?:[A-Fa-f0-9]{2})?)?$",
"type": "string",
"format": "color",
"default": "#000000ff"
},
{
"const": "accent",
"type": "string"
},
{
"const": "terminalBackground",
"type": "string"
},
{
"type": "null"
}
]
},
"TabTheme": {
"additionalProperties": false,
"description": "A set of properties for customizing the appearance of the tabs",
"properties": {
"background": {
"description": "The color of a tab when it is the active tab",
"$ref": "#/$defs/ThemeColor"
},
"unfocusedBackground": {
"description": "The color of a tab when it is not the active tab",
"$ref": "#/$defs/ThemeColor"
},
"showCloseButton": {
"description": "Controls the visibility of the close button on the tab",
"$ref": "#/$defs/ShowCloseButton"
}
}
},
"TabRowTheme": {
"additionalProperties": false,
"description": "A set of properties for customizing the appearance of the tab row",
"properties": {
"background": {
"description": "The color of the tab row when the window is the foreground window.",
"$ref": "#/$defs/ThemeColor"
},
"unfocusedBackground": {
"description": "The color of the tab row when the window is inactive",
"$ref": "#/$defs/ThemeColor"
}
}
},
"WindowTheme": {
"additionalProperties": false,
"description": "A set of properties for customizing the appearance of the window itself",
"properties": {
"applicationTheme": {
"description": "Which UI theme the Terminal should use for controls",
"enum": [ "light", "dark", "system" ],
"type": "string"
}
}
},
"Theme": {
"additionalProperties": false,
"description": "A set of properties for customizing the appearance of the window. This controls things like the titlebar, the tabs, the application theme.",
"properties": {
"name": {
"type": "string",
"description": "The name of the theme. This will be displayed in the settings UI.",
"not": {
"enum": [ "light", "dark", "system" ]
}
},
"tab": {
"$ref": "#/$defs/TabTheme"
},
"tabRow": {
"$ref": "#/$defs/TabRowTheme"
},
"window": {
"$ref": "#/$defs/WindowTheme"
}
}
},
"Keybinding": {
"additionalProperties": false,
"properties": {
@@ -1545,6 +1752,9 @@
{
"$ref": "#/$defs/AdjustOpacityAction"
},
{
"$ref": "#/$defs/ColorSelectionAction"
},
{
"type": "null"
}
@@ -1667,6 +1877,11 @@
"description": "When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
"type": "boolean"
},
"experimental.enableColorSelection": {
"default": false,
"description": "When set to true, adds preset \"Color Selection\" actions (keybindings) to allow colorizing selected text via keystroke, similar to the legacy conhost EnableColorSelection feature (such as alt+6 to color the selection red).",
"type": "boolean"
},
"disableAnimations": {
"default": false,
"description": "When set to `true`, visual animations will be disabled across the application.",
@@ -1810,15 +2025,17 @@
"type": "string"
},
"theme": {
"default": "system",
"description": "Sets the theme of the application. The special value \"system\" refers to the active Windows system theme.",
"enum": [
"light",
"dark",
"system"
],
"default": "dark",
"description": "Sets the theme of the application. This value should be the name of one of the themes defined in `themes`. The Terminal also includes the themes `dark`, `light`, and `system`.",
"type": "string"
},
"themes": {
"description": "The list of available themes",
"items": {
"$ref": "#/$defs/Theme"
},
"type": "array"
},
"showTabsInTitlebar": {
"default": true,
"description": "When set to true, the tabs are moved into the titlebar and the titlebar disappears. When set to false, the titlebar sits above the tabs.",
@@ -1898,6 +2115,20 @@
"useAnyExisting"
],
"type": "string"
},
"newTabPosition": {
"default": "afterLastTab",
"description": "Position of newly created tabs. Possible values are \"afterLastTab\" and \"afterCurrentTab\".",
"enum": [
"afterLastTab",
"afterCurrentTab"
],
"type": "string"
},
"autoHideWindow": {
"default": false,
"description": "If enabled, Terminal window will be hidden as soon as it loses focus.",
"type": "boolean"
}
},
"required": [
@@ -2011,15 +2242,20 @@
"description": "Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound, flash the taskbar icon (if the terminal window is not in focus) and flash the window. An array of specific behaviors can also be used. Supported array values include `audible`, `window` and `taskbar`. When set to \"none\", nothing will happen.",
"$ref": "#/$defs/BellStyle"
},
"bellSound": {
"description": "Sets the sound played when the application emits a BEL. When set to an array, the terminal will pick one of those sounds at random.",
"$ref": "#/$defs/BellSound"
},
"closeOnExit": {
"default": "graceful",
"description": "Sets how the profile reacts to termination or failure to launch. Possible values:\n -\"graceful\" (close when exit is typed or the process exits normally)\n -\"always\" (always close)\n -\"never\" (never close).\ntrue and false are accepted as synonyms for \"graceful\" and \"never\" respectively.",
"default": "automatic",
"description": "Sets how the profile reacts to termination or failure to launch. Possible values:\n -\"graceful\" (close when exit is typed or the process exits normally)\n -\"always\" (always close)\n -\"automatic\" (behave as \"graceful\" only for processes launched by terminal, behave as \"always\" otherwise)\n -\"never\" (never close).\ntrue and false are accepted as synonyms for \"graceful\" and \"never\" respectively.",
"oneOf": [
{
"enum": [
"never",
"graceful",
"always"
"always",
"automatic"
],
"type": "string"
},
@@ -2076,6 +2312,11 @@
"default": false,
"description": "When true, this profile should always open in an elevated context. If the window isn't running as an Administrator, then a new elevated window will be created."
},
"experimental.autoMarkPrompts": {
"default": false,
"description": "When set to true, prompts will automatically be marked.",
"type": "boolean"
},
"experimental.connection.passthroughMode": {
"description": "When set to true, directs the PTY for this connection to use pass-through mode instead of the original Conhost PTY simulation engine. This is an experimental feature, and its continued existence is not guaranteed.",
"type": "boolean"
@@ -2084,14 +2325,19 @@
"description": "When set to true, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed.",
"type": "boolean"
},
"experimental.showMarksOnScrollbar": {
"default": false,
"description": "When set to true, marks added to the buffer via the addMark action will appear on the scrollbar.",
"type": "boolean"
},
"experimental.pixelShaderPath": {
"description": "Use to set a path to a pixel shader to use with the Terminal. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
"type": "string"
},
"experimental.useAtlasEngine": {
"description": "Enable using the experimental new rendering engine for this profile. This is an experimental feature, and its continued existence is not guaranteed.",
"useAtlasEngine": {
"description": "Windows Terminal 1.16 and later ship with a new, performant text renderer. Set this to false to revert back to the old text renderer.",
"type": "boolean",
"default": false
"default": true
},
"fontFace": {
"default": "Cascadia Mono",
@@ -2103,7 +2349,7 @@
"default": 12,
"description": "[deprecated] Define 'size' within the 'font' object instead.",
"minimum": 1,
"type": "integer",
"type": "number",
"deprecated": true
},
"fontWeight": {
@@ -2134,6 +2380,17 @@
],
"deprecated": true
},
"intenseTextStyle": {
"default": "bright",
"description": "Controls how 'intense' text is rendered. Values are \"bold\", \"bright\", \"all\" and \"none\"",
"enum": [
"none",
"bold",
"bright",
"all"
],
"type": "string"
},
"foreground": {
"$ref": "#/$defs/Color",
"default": "#cccccc",
@@ -2187,8 +2444,14 @@
]
},
"adjustIndistinguishableColors": {
"description": "When set to true, we will (when necessary) adjust the foreground color to make it more visible, based on the background color.",
"type": "boolean"
"default": "never",
"description": "Setting to adjust the foreground color to make it more visible, based on the background color. When set to \"indexed\", we will only adjust the colors if they came from the color scheme. Other possible values are \"never\" and \"always\".",
"enum": [
"never",
"indexed",
"always"
],
"type": "string"
},
"scrollbarState": {
"default": "visible",
@@ -2229,7 +2492,10 @@
},
"startingDirectory": {
"description": "The directory the shell starts in when it is loaded.",
"type": "string"
"type": [
"string",
"null"
]
},
"suppressApplicationTitle": {
"description": "When set to true, tabTitle overrides the default title of the tab and any title change messages from the application will be suppressed. When set to false, tabTitle behaves as normal.",

View File

@@ -5,7 +5,7 @@ Feature flags are controlled by an XML document stored at `src/features.xml`.
## Example Document
```xml
<?xml version="1.0"?>
<?xml version="1.0" encoding="utf-8"?>
<featureStaging xmlns="http://microsoft.com/TilFeatureStaging-Schema.xsd">
<feature>
<!-- This will produce Feature_XYZ::IsEnabled() and TIL_FEATURE_XYZ_ENABLED (preprocessor) -->

View File

@@ -74,7 +74,7 @@ Should not affect security.
### Reliability
Aside from additional parsing required for the settings file (which inherently offers more locations for parsing to fail), we need to be careful about badly formed/non-existent feature tags or axes specified in the user-defined dictionaries. We must make sure to ignore such declarations (perhaps alongside emitting a warning to the user) and only apply those that are correctly formed and exist.
Aside from additional parsing required for the settings file (which inherently offers more locations for parsing to fail), we need to be careful about badly formed/nonexistent feature tags or axes specified in the user-defined dictionaries. We must make sure to ignore such declarations (perhaps alongside emitting a warning to the user) and only apply those that are correctly formed and exist.
### Compatibility

View File

@@ -138,7 +138,7 @@ The delegation repeats the same dance as above as well:
The terminal will be its own complete presentation and input solution on top of a ConPTY connection, separating the concerns between API servicing and the user experience.
Today the Terminal knows how to start and then launches a ConPTY under it. The Terminal will need to be updated to accept a pre-existing ConPTY connection on launch (or when the multi-process model arrives, as an inbound connection), and connect that to a new tab/pane instead of using the `winconpty.lib` libraries to make its own.
Today the Terminal knows how to start and then launches a ConPTY under it. The Terminal will need to be updated to accept a preexisting ConPTY connection on launch (or when the multi-process model arrives, as an inbound connection), and connect that to a new tab/pane instead of using the `winconpty.lib` libraries to make its own.
For now, I'm considering only the fresh-start scenario.
- The Terminal will have to detect the inbound connection through ~~its argument parsing (or through~~ a new entrypoint in the COM alternative ~~)~~ and store the PTY in/out/signal handles for that connection in the startup arguments information

View File

@@ -0,0 +1,281 @@
---
author: Carlos Zamora @carlos-zamora
created on: 2019-08-30
last updated: 2022-07-06
issue id: 715
---
# Keyboard Selection
## Abstract
This spec describes a new set of key bindings that allows the user to create and update a selection without the use of a mouse or stylus.
## Inspiration
ConHost allows the user to modify a selection using the keyboard. Holding `Shift` allows the user to move the second selection endpoint in accordance with the arrow keys. The selection endpoint updates by one cell per key event, allowing the user to refine the selected region.
### Creating a selection
Mark Mode is a ConHost feature that allows the user to create a selection using only the keyboard. In CMD, pressing <kbd>ctrl+m</kbd> enters mark mode. The current cursor position becomes a selection endpoint. The user can use the arrow keys to move that endpoint. While the user then holds <kbd>shift</kbd>, the selection endpoint ('start') is anchored to it's current position, and the arrow keys move the other selection endpoint ('end').
Additionally, pressing <kbd>shift+arrow</kbd> also initiates a selection, but it anchors the first selection endpoint to the cursor position.
Other terminal emulators have different approaches to this feature. iTerm2, for example, has Copy Mode (documentation [linked here](https://iterm2.com/documentation-copymode.html)). Here, <kbd>cmd+shift+c</kbd> makes the current cursor position become a selection endpoint. The arrow keys can be used to move that endpoint. However, unlike Mark Mode, a key binding <kbd>c+space</kbd> is used to change the start/stop selecting. The first time it's pressed, the 'start' endpoint is anchored. The second time it's pressed, the 'end' endpoint is set. After this, you can still move a cursor, but the selection persists until a new selection is created (either by pressing the key binding again, or using the mouse).
Though tmux is not a terminal emulator, it does also have Copy Mode that behaves fairly similarly to that of iTerm2's.
## Solution Design
The fundamental solution design for keyboard selection is that the responsibilities between the Terminal Control and Terminal Core must be very distinct. The Terminal Control is responsible for handling user interaction and directing the Terminal Core to update the selection. The Terminal Core will need to update the selection according to the direction of the Terminal Control. Terminal Core maintains the state of the selection.
Relatively recently, TerminalControl was split into `TerminalControl`, `ControlInteractivity`, and `ControlCore`. Changes made to `ControlInteractivity`, `ControlCore`, and below propagate functionality to all consumers, meaning that the WPF terminal would benefit from these changes with no additional work required.
### Fundamental Terminal Control Changes
`ControlCore::TrySendKeyEvent()` is responsible for handling the key events after key bindings are dealt with in `TermControl`. At the time of writing this spec, there are 2 cases handled in this order:
- Clear the selection (except in a few key scenarios)
- Send Key Event
The first branch will be updated to _modify_ the selection instead of usually _clearing_ it. This will happen by converting the key event into parameters to forward to `TerminalCore`, which then updates the selection appropriately.
#### Abandoned Idea: Make keyboard selection a collection of standard keybindings
One idea is to introduce an `updateSelection` action that conditionally works if a selection is active (similar to the `copy` action). For these key bindings, if there is no selection, the key events are forwarded to the application.
Thanks to Keybinding Args, there would only be 1 new command:
| Action | Keybinding Args | Description |
|--|--|--|
| `updateSelection` | | If a selection exists, moves the last selection endpoint. |
| | `Enum direction { up, down, left, right }` | The direction the selection will be moved in. |
| | `Enum mode { char, word, view, buffer }` | The context for which to move the selection endpoint to. (defaults to `char`) |
By default, the following keybindings will be set:
```JS
// Character Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "char" }, "keys": "shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "char" }, "keys": "shift+right" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "char" }, "keys": "shift+up" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "char" }, "keys": "shift+down" },
// Word Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "word" }, "keys": "ctrl+shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "word" }, "keys": "ctrl+shift+right" },
// Viewport Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "view" }, "keys": "shift+home" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "view" }, "keys": "shift+end" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "view" }, "keys": "shift+pgup" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "view" }, "keys": "shift+pgdn" },
// Buffer Corner Selection
{ "command": {"action": "updateSelection", "direction": "up", "mode": "buffer" }, "keys": "ctrl+shift+home" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "buffer" }, "keys": "ctrl+shift+end" },
```
These are in accordance with ConHost's keyboard selection model.
This idea was abandoned due to several reasons:
1. Keyboard selection should be a standard way to interact with a terminal across all consumers (i.e. WPF control, etc.)
2. There isn't really another set of key bindings that makes sense for this. We already hardcoded <kbd>ESC</kbd> as a way to clear the selection. This is just an extension of that.
3. Adding 12 conditionally effective key bindings takes the spot of 12 potential non-conditional key bindings. It would be nice if a different key binding could be set when the selection is not active, but that makes the settings design much more complicated.
4. 12 new items in the command palette is also pretty excessive.
5. If proven wrong when this is in WT Preview, we can revisit this and make them customizable then. It's better to add the ability to customize it later than take it away.
#### Abandoned Idea: Make keyboard selection a simulation of mouse selection
It may seem that some effort can be saved by making the keyboard selection act as a simulation of mouse selection. There is a union of mouse and keyboard activity that can be represented in a single set of selection motion interfaces that are commanded by the TermControl's Mouse/Keyboard handler and adapted into appropriate motions in the Terminal Core.
However, the mouse handler operates by translating a pixel coordinate on the screen to a text buffer coordinate. This would have to be rewritten and the approach was deemed unworthy.
### Fundamental Terminal Core Changes
The Terminal Core will need to expose a `UpdateSelection()` function that is called by the keybinding handler. The following parameters will need to be passed in:
- `enum SelectionDirection`: the direction that the selection endpoint will attempt to move to. Possible values include `Up`, `Down`, `Left`, and `Right`.
- `enum SelectionExpansion`: the selection expansion mode that the selection endpoint will adhere to. Possible values include `Char`, `Word`, `View`, `Buffer`.
#### Moving by Cell
For `SelectionExpansion = Char`, the selection endpoint will be updated according to the buffer's output pattern. For **horizontal movements**, the selection endpoint will attempt to move left or right. If a viewport boundary is hit, the endpoint will wrap appropriately (i.e.: hitting the left boundary moves it to the last cell of the line above it).
For **vertical movements**, the selection endpoint will attempt to move up or down. If a **viewport boundary** is hit and there is a scroll buffer, the endpoint will move and scroll accordingly by a line.
If a **buffer boundary** is hit, the endpoint will not move. In this case, however, the event will still be considered handled.
**NOTE**: An important thing to handle properly in all cases is wide glyphs. The user should not be allowed to select a portion of a wide glyph; it should be all or none of it. When calling `_ExpandWideGlyphSelection` functions, the result must be saved to the endpoint.
#### Moving by Word
For `SelectionExpansion = Word`, the selection endpoint will also be updated according to the buffer's output pattern, as above. However, the selection will be updated in accordance with "chunk selection" (performing a double-click and dragging the mouse to expand the selection). For **horizontal movements**, the selection endpoint will be updated according to the `_ExpandDoubleClickSelection` functions. The result must be saved to the endpoint. As before, if a boundary is hit, the endpoint will wrap appropriately. See [Future Considerations](#FutureConsiderations) for how this will interact with line wrapping.
For **vertical movements**, the movement is a little more complicated than before. The selection will still respond to buffer and viewport boundaries as before. If the user is trying to move up, the selection endpoint will attempt to move up by one line, then selection will be expanded leftwards. Alternatively, if the user is trying to move down, the selection endpoint will attempt to move down by one line, then the selection will be expanded rightwards.
#### Moving by Viewport
For `SelectionExpansion = View`, the selection endpoint will be updated according to the viewport's height. Horizontal movements will be updated according to the viewport's width, thus resulting in the endpoint being moved to the left/right boundary of the viewport.
#### Moving by Buffer
For `SelectionExpansion = Buffer`, the selection endpoint will be moved to the beginning or end of all the text within the buffer. If moving up or left, set the position to 0,0 (the origin of the buffer). If moving down or right, set the position to the last character in the buffer.
**NOTE**: In all cases, horizontal movements attempting to move past the left/right viewport boundaries result in a wrap. Vertical movements attempting to move past the top/bottom viewport boundaries will scroll such that the selection is at the edge of the screen. Vertical movements attempting to move past the top/bottom buffer boundaries will be clamped to be within buffer boundaries.
**NOTE**: If `copyOnSelect` is enabled, we need to make sure we **DO NOT** update the clipboard on every change in selection. The user must explicitly choose to copy the selected text from the buffer.
### Mark Mode
Mark Mode is a mode where the user can create and modify a selection using only the keyboard.
When no selection is present, the user may use the `markMode` action to enter mark mode. Upon doing so, a selection will be created at the current cursor position.
When in mark mode, the user may...
- press <kbd>ESC</kbd> to clear the selection and exit mark mode
- invoke the `markMode` action to exit mark mode
- invoke the `copy` action (this includes right-clicking the terminal) to copy the selected text, clear the selection, and exit mark mode
- move the cursor in the following ways:
- arrow keys --> move by character
- ctrl + left/right --> move by word
- ctrl + home/end --> move to the beginning/end of the buffer
- home/end --> move to the beginning/end of the line respectively
- pgup/pgdn --> move up/down by viewport respectively
- expand the selection in the following ways:
- shift + arrow keys --> move the "end" endpoint by character
- ctrl + shift + left/right --> move the "end" endpoint by word
- ctrl + shift + home/end --> move the "end" endpoint to the beginning/end of the buffer
- shift + home/end --> move the "end" endpoint to the beginning/end of the line respectively
- shift + pgup/pgdn --> move the "end" endpoint up/down by viewport respectively
As with mouse selections, keybindings are still respected and pressing a key that is not bound to a keybinding (or mentioned above) will clear the selection and exit mark mode.
#### Corner cases
- In mark mode, if a selection was created via the keyboard, moving the cursor moves at the "end" endpoint. This is consistent with conhost.
- If a user creates a selection using the mouse, then enters mark mode, mark mode inherits the existing selection as if it was made using the keyboard.
- If `copyOnSelect` is enabled, the selection is copied when the selection operation is "complete". Thus, the selection is copied when the `copy` keybinding is used or the selection is copied using the mouse.
- If `copyOnSelect` is enabled, `ESC` is interpreted as "cancelling" the selection, so nothing is copied. Keys that generate input are also interpreted as "cancelling" the selection. Only the `copy` keybinding or copying using the mouse is considered "completing" the selection operation, and copying the content to the clipboard.
**NOTE** - Related to #3884:
If the user has chosen to have selections persist after a copy operation, the selection created by Copy Mode is treated no differently than one created with the mouse. The selection will persist after a copy operation. However, if the user exits Copy Mode in any of the other situations, the selection is cleared.
#### Block Selection
A user can normally create a block selection by holding <kbd>alt</kbd> then creating a selection.
If the user is in Mark Mode, and desires to make a block selection, they can use the `toggleBlockSelection()` action. `toggleBlockSelection()` takes an existing selection, and transforms it into a block selection (or vice-versa).
All selections created in Mark Mode will have block selection disabled by default.
#### Rendering during Copy Mode
Since we are just moving the selection endpoints, rendering the selection rects should operate normally. We need to ensure that we still scroll when we move a selection point past the top/bottom of the viewport.
In ConHost, output would be paused when a selection was present. Windows Terminal does not pause the output when a selection is present, however, it does not scroll to the new output.
#### Interaction with Mouse Selection
If a selection exists, the user is basically already in Copy Mode. The user should be modifying the "end" endpoint of the selection when using the `updateSelection()` bindings. The existing selection should not be cleared (contrary to prior behavior). However, the half-y-beam will not be drawn. Once the user presses the `copyMode` or `moveSelectionPoint` keybinding, the half-y-beam is drawn on the targeted endpoint (which will then be "start").
During Copy Mode, if the user attempts to create a selection using the mouse, any existing selections are cleared and the mouse creates a selection normally. However, contrary to prior behavior, the user will still be in Copy Mode. The target endpoint being modified in Copy Mode, however, will be the "end" endpoint of the selection, instead of the cursor (as explained earlier in the flowchart).
#### Abandoned Idea: Copy Mode
Copy Mode is a more complex version of Mark Mode that is intended to provide a built-in way to switch the active selection endpoint. This idea was abandoned because we would then run into a user education issue. Rather than reinventing the wheel, selection should feel natural like that of a text editor, and any diversion from that model should be introduced separately (i.e. keybindings). Doing so ensures that users can "hit the ground running" when trying to make a selection, but won't be hindered by new functionality that is available.
Copy Mode is a mode where the user can create and modify a selection using only the keyboard. The following flowchart covers how the new `copymode()` action works:
![Copy Mode Flowchart][images/CopyModeFlowchart.png]
**NOTE**: `copyMode()` refers to the action, whereas `updateSelection()` refers to the underlying function that is being called in the code.
If a selection is not active, a "start" and "end" selection point is created at the cursor position. `updateSelection()` calls then move "start" and "end" together as one position.
Invoking `copyMode()` again, will then anchor "start" (meaning that it will be kept in place). Subsequent `updateSelection()` calls move the "end" selection point.
Invoking `copyMode()` essentially cycles between which selection point is targeted.
## UI/UX Design
### Key Bindings
| Action | Keybinding Args | Description |
|--|--|--|
| `selectAll` | none | Select the entire text buffer. |
| `markMode` | none | Toggle mark mode. If no selection exists, create a selection at the cursor position. Otherwise, use the existing selection as one in mark mode. |
| `toggleBlockSelection` | none | Transform the existing selection between a block selection and a line selection. |
| `switchSelectionEndpoint` | none | If a selection is present, switch which selection endpoint is targeted when in mark mode or another keyboard selection mode (i.e. modified a mouse selection using the keyboard). |
By default, the following key binding will be set:
```JS
{ "command": "selectAll", "keys": "ctrl+shift+a" },
// Copy Mode
{ "command": "copyMode", "keys": "ctrl+shift+m" },
{ "command": "toggleBlockSelection" },
{ "command": "switchSelectionEndpoint" },
```
### Selection Markers
A y-beam will be used to identify which selection endpoint is currently being moved when in mark mode. The y-beam will match the cursor color and the font size so that it essentially fills a cell in the buffer.
When we're moving the cursor (this happens when mark mode is entered from no existing selection), a full y-beam will be displayed at the cursor position.
![Y-Beam Example](./images/Y-Beam.png)
When <kbd>shift</kbd> is held, we're expanding the selection. In this case, the y-beam will be split, and the relevant half will be rendered on the active endpoint functioning as a selection marker.
![Separated Y-Beam Example](./images/Half-Y-Beam.png)
If the selection is up against the end (or beginning) of the line, the selection marker can't be rendered normally because there is no space to render it off the side of the terminal. Instead, the selection marker will be horizontally flipped. Alternatively, it can be rendered on the next available cell (i.e. end of line translates to the beginning of the next line), but that would cause issues when the selection is positioned at the beginning or end of the buffer, thus the idea was abandoned.
If the active endpoint crosses the inactive endpoint, the selection marker will be flipped. In a sense, the flag will always point away from the selection.
The y-beam doesn't make as much sense for block selections, so instead an L-shaped marker will be placed hugging the corner of the active selection endpoint.
**NOTE:** Both half y-beams could have been presented as shown in the image below. This idea was omitted because then there is no indication for which half y-beam is currently focused.
![Both Separated Y-Beams Example](./images/Split-Y-Beam.png)
### Miscellaneous
When mark mode is enabled, the cursor will stop blinking.
## Capabilities
### Accessibility
Using the keyboard is generally a more accessible experience than using the mouse. Being able to modify a selection by using the keyboard is a good first step towards making selecting text more accessible.
We will be expected to send "selection changed" events via UIA every time the cursor moves or selection updates (both are considered the same event).
### Security
N/A
### Reliability
With regards to the Terminal Core, the newly introduced code should rely on already existing and tested code. Thus no crash-related bugs are expected.
With regards to Terminal Control and the settings model, crash-related bugs are not expected. However, ensuring that the selection is updated and cleared in general use-case scenarios must be ensured.
### Compatibility
N/A
### Performance, Power, and Efficiency
N/A
## Potential Issues
### Grapheme Clusters
When grapheme cluster support is inevitably added to the Text Buffer, moving by "cell" is expected to move by "character" or "cluster". This is similar to how wide glyphs are handled today. Either all of it is selected, or none of it.
### Circling the buffer
As usual, if the buffer is circling, the selection should be updated to follow the content (and "scroll up" appropriately).
In the event that one endpoint "scrolls" off the buffer, we must clamp "start" to the buffer origin. Conversely, in the event that both endpoints "scroll" off the buffer, the selection must be considered cleared.
## Future considerations
### Word Selection Wrap
At the time of writing this spec, expanding or moving by word is interrupted by the beginning or end of the line, regardless of the wrap flag being set. In the future, selection and the accessibility models will respect the wrap flag on the text buffer.
## Resources
- https://blogs.windows.com/windowsdeveloper/2014/10/07/console-improvements-in-the-windows-10-technical-preview/

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 88 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 88 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 88 KiB

View File

@@ -659,7 +659,7 @@ loading until that generator is complete.
However, if the user disables that generator entirely, we'll never display that
profile to the user, even if they've done that setup before.
So the trade-off with this design is that non-existent dynamic profiles will
So the trade-off with this design is that nonexistent dynamic profiles will
never roam to machines where they don't exist and aren't valid, but the
generators _must_ be enabled to use the dynamic profiles.

View File

@@ -204,7 +204,7 @@ We need a way to determine where an action came from to minimize how many action
- Construct the `Command` (basically the `Command::LayerJson` we have today)
- Add it to the `ActionMap`
- this should update the internal state of `ActionMap` appropriately
- if the newly added key chord conflicts with a pre-existing one,
- if the newly added key chord conflicts with a preexisting one,
redirect `_KeyMap` to the newly added `Command` instead,
and update the conflicting one.
2. Load settings.json

View File

@@ -1,171 +0,0 @@
---
author: Carlos Zamora @carlos-zamora
created on: 2019-08-30
last updated: 2021-09-17
issue id: 715
---
# Keyboard Selection
## Abstract
This spec describes a new set of non-configurable keybindings that allows the user to update a selection without the use of a mouse or stylus.
## Inspiration
ConHost allows the user to modify a selection using the keyboard. Holding `Shift` allows the user to move the second selection endpoint in accordance with the arrow keys. The selection endpoint updates by one cell per key event, allowing the user to refine the selected region.
Mark mode allows the user to create a selection using only the keyboard, then edit it as mentioned above.
## Solution Design
The fundamental solution design for keyboard selection is that the responsibilities between the Terminal Control and Terminal Core must be very distinct. The Terminal Control is responsible for handling user interaction and directing the Terminal Core to update the selection. The Terminal Core will need to update the selection according to the preferences of the Terminal Control.
Relatively recently, TerminalControl was split into `TerminalControl`, `ControlInteractivity`, and `ControlCore`. Changes made to `ControlInteractivity`, `ControlCore`, and below propagate functionality to all consumers, meaning that the WPF terminal would benefit from these changes with no additional work required.
### Fundamental Terminal Control Changes
`ControlCore::TrySendKeyEvent()` is responsible for handling the key events after key bindings are dealt with in `TermControl`. At the time of writing this spec, there are 2 cases handled in this order:
- Clear the selection (except in a few key scenarios)
- Send Key Event
The first branch will be updated to _modify_ the selection instead of usually _clearing_ it. This will happen by converting the key event into parameters to forward to `TerminalCore`, which then updates the selection appropriately.
#### Idea: Make keyboard selection a collection of standard keybindings
One idea is to introduce an `updateSelection` action that conditionally works if a selection is active (similar to the `copy` action). For these key bindings, if there is no selection, the key events are forwarded to the application.
Thanks to Keybinding Args, there would only be 1 new command:
| Action | Keybinding Args | Description |
|--|--|--|
| `updateSelection` | | If a selection exists, moves the last selection endpoint. |
| | `Enum direction { up, down, left, right }` | The direction the selection will be moved in. |
| | `Enum mode { char, word, view, buffer }` | The context for which to move the selection endpoint to. (defaults to `char`) |
By default, the following keybindings will be set:
```JS
// Character Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "char" }, "keys": "shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "char" }, "keys": "shift+right" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "char" }, "keys": "shift+up" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "char" }, "keys": "shift+down" },
// Word Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "word" }, "keys": "ctrl+shift+left" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "word" }, "keys": "ctrl+shift+right" },
// Viewport Selection
{ "command": {"action": "updateSelection", "direction": "left", "mode": "view" }, "keys": "shift+home" },
{ "command": {"action": "updateSelection", "direction": "right", "mode": "view" }, "keys": "shift+end" },
{ "command": {"action": "updateSelection", "direction": "up", "mode": "view" }, "keys": "shift+pgup" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "view" }, "keys": "shift+pgdn" },
// Buffer Corner Selection
{ "command": {"action": "updateSelection", "direction": "up", "mode": "buffer" }, "keys": "ctrl+shift+home" },
{ "command": {"action": "updateSelection", "direction": "down", "mode": "buffer" }, "keys": "ctrl+shift+end" },
```
These are in accordance with ConHost's keyboard selection model.
This idea was abandoned due to several reasons:
1. Keyboard selection should be a standard way to interact with a terminal across all consumers (i.e. WPF control, etc.)
2. There isn't really another set of key bindings that makes sense for this. We already hardcoded <kbd>ESC</kbd> as a way to clear the selection. This is just an extension of that.
3. Adding 12 conditionally effective key bindings takes the spot of 12 potential non-conditional key bindings. It would be nice if a different key binding could be set when the selection is not active, but that makes the settings design much more complicated.
4. 12 new items in the command palette is also pretty excessive.
5. If proven wrong when this is in WT Preview, we can revisit this and make them customizable then. It's better to add the ability to customize it later than take it away.
#### Idea: Make keyboard selection a simulation of mouse selection
It may seem that some effort can be saved by making the keyboard selection act as a simulation of mouse selection. There is a union of mouse and keyboard activity that can be represented in a single set of selection motion interfaces that are commanded by the TermControl's Mouse/Keyboard handler and adapted into appropriate motions in the Terminal Core.
However, the mouse handler operates by translating a pixel coordinate on the screen to a text buffer coordinate. This would have to be rewritten and the approach was deemed unworthy.
### Fundamental Terminal Core Changes
The Terminal Core will need to expose a `UpdateSelection()` function that is called by the keybinding handler. The following parameters will need to be passed in:
- `enum SelectionDirection`: the direction that the selection endpoint will attempt to move to. Possible values include `Up`, `Down`, `Left`, and `Right`.
- `enum SelectionExpansion`: the selection expansion mode that the selection endpoint will adhere to. Possible values include `Char`, `Word`, `View`, `Buffer`.
#### Moving by Cell
For `SelectionExpansion = Char`, the selection endpoint will be updated according to the buffer's output pattern. For **horizontal movements**, the selection endpoint will attempt to move left or right. If a viewport boundary is hit, the endpoint will wrap appropriately (i.e.: hitting the left boundary moves it to the last cell of the line above it).
For **vertical movements**, the selection endpoint will attempt to move up or down. If a **viewport boundary** is hit and there is a scroll buffer, the endpoint will move and scroll accordingly by a line.
If a **buffer boundary** is hit, the endpoint will not move. In this case, however, the event will still be considered handled.
**NOTE**: An important thing to handle properly in all cases is wide glyphs. The user should not be allowed to select a portion of a wide glyph; it should be all or none of it. When calling `_ExpandWideGlyphSelection` functions, the result must be saved to the endpoint.
#### Moving by Word
For `SelectionExpansion = Word`, the selection endpoint will also be updated according to the buffer's output pattern, as above. However, the selection will be updated in accordance with "chunk selection" (performing a double-click and dragging the mouse to expand the selection). For **horizontal movements**, the selection endpoint will be updated according to the `_ExpandDoubleClickSelection` functions. The result must be saved to the endpoint. As before, if a boundary is hit, the endpoint will wrap appropriately. See [Future Considerations](#FutureConsiderations) for how this will interact with line wrapping.
For **vertical movements**, the movement is a little more complicated than before. The selection will still respond to buffer and viewport boundaries as before. If the user is trying to move up, the selection endpoint will attempt to move up by one line, then selection will be expanded leftwards. Alternatively, if the user is trying to move down, the selection endpoint will attempt to move down by one line, then the selection will be expanded rightwards.
#### Moving by Viewport
For `SelectionExpansion = View`, the selection endpoint will be updated according to the viewport's height. Horizontal movements will be updated according to the viewport's width, thus resulting in the endpoint being moved to the left/right boundary of the viewport.
#### Moving by Buffer
For `SelectionExpansion = Buffer`, the selection endpoint will be moved to the beginning or end of all the text within the buffer. If moving up or left, set the position to 0,0 (the origin of the buffer). If moving down or right, set the position to the last character in the buffer.
**NOTE**: In all cases, horizontal movements attempting to move past the left/right viewport boundaries result in a wrap. Vertical movements attempting to move past the top/bottom viewport boundaries will scroll such that the selection is at the edge of the screen. Vertical movements attempting to move past the top/bottom buffer boundaries will be clamped to be within buffer boundaries.
Every combination of the `SelectionDirection` and `SelectionExpansion` will map to a keybinding. These pairings are shown below in the UI/UX Design --> Keybindings section.
**NOTE**: If `copyOnSelect` is enabled, we need to make sure we **DO NOT** update the clipboard on every change in selection. The user must explicitly choose to copy the selected text from the buffer.
## UI/UX Design
### Key Bindings
There will only be 1 new command that needs to be added:
| Action | Keybinding Args | Description |
|--|--|--|
| `selectAll` | | Select the entire text buffer.
By default, the following key binding will be set:
```JS
{ "command": "selectAll", "keys": "ctrl+shift+a" },
```
## Capabilities
### Accessibility
Using the keyboard is generally a more accessible experience than using the mouse. Being able to modify a selection by using the keyboard is a good first step towards making selecting text more accessible.
### Security
N/A
### Reliability
With regards to the Terminal Core, the newly introduced code should rely on already existing and tested code. Thus no crash-related bugs are expected.
With regards to Terminal Control and the settings model, crash-related bugs are not expected. However, ensuring that the selection is updated and cleared in general use-case scenarios must be ensured.
### Compatibility
N/A
### Performance, Power, and Efficiency
## Potential Issues
### Grapheme Clusters
When grapheme cluster support is inevitably added to the Text Buffer, moving by "cell" is expected to move by "character" or "cluster". This is similar to how wide glyphs are handled today. Either all of it is selected, or none of it.
## Future considerations
### Word Selection Wrap
At the time of writing this spec, expanding or moving by word is interrupted by the beginning or end of the line, regardless of the wrap flag being set. In the future, selection and the accessibility models will respect the wrap flag on the text buffer.
## Mark Mode
This functionality will be expanded to create a feature similar to Mark Mode. This will allow a user to create a selection using only the keyboard.
## Resources
- https://blogs.windows.com/windowsdeveloper/2014/10/07/console-improvements-in-the-windows-10-technical-preview/

View File

@@ -17,7 +17,7 @@ This spec will outline how various terminal frontends will be able to interact w
Terminal component.
* **Terminal Layer**: This is the shared core implementation of the terminal.
This is the Terminal Connection, Parser/Adapter, Buffer, and Renderer (but not
the UX-dependant RenderEngine).
the UX-dependent RenderEngine).
## User Stories
1. "Project Cascadia" should be able to have both global settings (such as

View File

@@ -0,0 +1,243 @@
---
author: Mike Griese @zadjii-msft
created on: 2022-02-15
last updated: 2022-04-25
issue id: #10509
---
# Mica in the Terminal
## Abstract
This document serves as a companion doc to the [Theming Spec], rather than a
spec on it's own. The context of broader application-level theming support is
necessary to understand the big picture of the designs in this discussion.
This spec is intended to help understand the problem space of adding [Mica] to
the Windows Terminal. Introduced in Windows 11, Mica is a new type of material
that incorporates theme and desktop wallpaper to paint the background of
windows. The effect results in a blurred, transparency-like effect, quite
similar to [Acrylic]. However, the technical limitations of Mica make it more
complicated to integrate seamlessly with the Terminal experience.
## Background
Mica is a material that can only be applied to the root of the UI tree, and
applies to the entire background surface. It's recommended to be used at the
`Page` level, in place of a solid brush like
`ApplicationPageBackgroundThemeBrush`. If the developer wants a surface within
the page to have a Mica background, they need to make sure to have that element
(and all elements behind it up until the `Page`) have a `Transparent`
background, so that Mica will be visible through the elements.
This is contrasted with something like Acrylic, where the acrylic effect is
specified at the Element layer itself. An element can request having a
`HostBackdrop` brush for its background, and the element will have the Acrylic
effect regardless of the structure of the rest of the elements in the UI tree.
Another important use case here is "Vintage Transparency" (or "unblurred
transparency"), which is an unblurred transparency effect for the Terminal
window. This is achieved with the `TransparentBackground` API, which enables the
Terminal to disable the emergency backstop of the XAML Island. When that's
enabled, controls that are transparent will be blended, unblurred, with whatever
is visible behind the window. This works because the entire tree of the Terminal
window underneath the `TermControl`s are `Transparent`, all the way up to the
window itself.
Right now, the Terminal exposes three settings<sup>[[1]](#footnote-1)</sup>:
* Background color
* Background Opacity
* Whether the user would like to enable acrylic or not
These settings are exposed at the "Profile"<sup>[[2]](#footnote-2)</sup> level.
Properties on a profile are roughly considered to be "what the terminal control
will look like when I run this settings profile". Users can have one profile
with acrylic, one without, and open [Panes] with these profiles side-by-side in
the Terminal. It's entirely possible that a user would have both a pane with and
acrylic background, and one with an unblurred background in the same window.
### User Stories
* The Terminal should be able to have Mica in the title bar, behind the tabs.
* Users will want Mica in the control area, as well as in the titlebar
* Users may want Mica in the control, but with a solid titlebar, or an accent
colored title bar, or an acrylic one...
* Users will want mica in the titlebar with other effects (acrylic, vintage
transparency) in the control area
This is where things get complicated. Given that a control can choose what type
of material it has now, users would likely expect to be able to choose between
acrylic, unblurred transparency, or Mica. However, Mica can only be applied at
the root of the window. It's applied behind everything else in the window. From
an implementation standpoint, Mica is a window-level property, not a control
level one. If we want to have Mica under one control, we need to enable it for
the _whole window_. If we enable Mica for the whole window, that would
simultaneously prevent Vintage Transparency from working as expected. This is
because the semi-transparent controls would no longer have a fully transparent
window background to sit on top of - they'd be blended instead with the Mica
background behind the window.
## Solution design
### Mica for `TermControl`s
If we make enabling Mica for the control a per-profile setting, I believe that
will lead to greater user confusion. It would result in "spooky action at a
distance", where creating any pane with Mica would force the entire window to
have a Mica background. This would change the appearance of any other unblurred
transparent panes in the window, causing them to also be subjected to the Mica
treatment as well.
**Proposal**: create a window-level theme property `window.background.useMica`
(or similar), which will enable Mica for the entire window. When enabled, users
can use a fully transparent, unblurred background for their profile to achieve
the Mica effect within the control. When enabled, users **won't** be able to see
through to the desktop with any vintage opacity settings.
By nesting Mica usage under `"window.background"`, it will be clearer that it's
something that applies to the whole window, as the background for everything.
I believe this is the most acceptable way to expose Mica to our users without
"spooky action at a distance".
An example of what mica in the control area might look like:
![Mica in the TermControl](./mica-in-control-000.png)
### Mica in the titlebar
To achieve Mica in the titlebar, we'll similarly need to allow users to set the
titlebar area to totally transparent, to allow the mica behind the window to be
visible. A simple theme to achieve that might look like:
```jsonc
{
"theme": "My Mica Titlebar Theme",
"themes": [
{
"name": "My Mica Titlebar Theme",
"window":{
"background.useMica": true, // Use mica behind the window
},
"tabRow":{
"background": "#00000000", // Make the TabView Transparent
}
}
]
}
```
As noted before, due to the intentional limitations of the Mica material, if the
user wants Mica in the tab row, they won't be able to use vintage opacity in any
controls. The vintage opacity of the controls will show through to the Mica
layer, instead of transparent through the whole window.
## Considered implementations
* We experimented with a new DWM API in SV2 which should enable us to set the
background of our window to Mica. This did seem to work for the root window.
It however, did not seem to work for the "drag window", the child HWND which
we use to intercept nonclient messages in our titlebar area. Apparently, that
API does not work at all for `WS_CHILD` windows, by design. This unfortunately
prevents us from allowing Mica only in the titlebar area, without also
applying it to the rest of the main window.
* We considered rolling our own Mica brush to allow us to style individual
elements. This didn't seem terribly hard at face value, considering [the Mica
recipe] is basically open-source. However, it seems to rely on some
closed-source `IGraphicsEffect`s from the `Composition.Effects` namespace.
Apparently, those effects are only [implemented in Win2D]. It's unclear at
this time if the Terminal would be capable of ingesting Win2D now or in the
future. It does seem as though [Win2D is available via cppwinrt], so that's of
some solace.
**However**, that does leave us in the world where we're rolling our own
custom Mica brush, and would need to keep it up to date with the OS
implementation. We'd be firmly off the rails of the recommended Mica usage,
and our support would be likely very minimal. This is reason alone to
avoid this path, and instead push for a platform-supported solution.
**TODO!**: We should make sure to have a Future Considerations section on how
we'd implement per-element Mica, should that option be available to us in the
future.
## Potential Issues
This is not a particularly ergonomic design. From a UX perspective, the user
needs to enable one setting in the UI to enable Mica, and then go to profile
settings to set the profile to _transparent_ for each of the profiles they want
with Mica. That's not very intuitive by any means.
Mica would also impact our ability to enable the "acrylic on an unfocused
window" functionality, requested in [#7158]. To support that feature, we need to
have a transparent window backdrop, so that the in-app acrylic will magically
use the desktop background. With Mica and this setting enabled, the acrylic
would apply on top of the Mica layer. Either warnings would need to be
displayed, or one setting would have to disable the other. At the very least,
the documentation needs to be very clear about this.
In [this comment], the poster shows a pretty cool mockup of what a background
image for the _window_ might look like. This kinda fills a similar problem space
as Mica. If there were a background image for the whole Terminal window, then
in-app acrylic would apply on top of the image. Vintage transparency wouldn't
work through the image, it would apply on _top_ of the image. Perhaps, because
of these related concerns, there should be a singular `window.background`
property, that contains an object of settings. Or, to follow the solely dot
notation from before
```jsonc
{
"theme": "My Background Theme",
"themes": [
{
"name": "My Background Theme",
"window":{
"background.useMica": true, // Use mica behind the window
"background.image": "some/path/to/image", // Use a BG image
"background.imageOpacity": 25, // Image is mostly transparent
},
"tabRow":{
"background": "#00000000", // Make the TabView Transparent
}
}
],
"profiles": {
"defaults": {
"opacity": 0 // Panes are all totally transparent
}
}
}
```
## Future considerations
* I believe Insiders builds have support for two different variants of Mica -
standard Mica, and "Thin" Mica. We may need to support a future enum value
here, with values `"none", "original", "thin"`. For compatibility with the
boolean values, `true=="original"`, `false=="none"`.
## Resources
### Footnotes
<a name="footnote-1"><a>[1]: For simplicity of the spec, I'm ignoring the
background image settings. I'm also ignoring the small quirk where (at the time
of writing), vintage opacity doesn't work on Windows 10. That creates some weird
quirks where acrylic is always enabled if the user wants transparency on Windows
10. A full discussion of this would only serve to complicate what is
fundamentally a Windows 11-centric discussion.
<a name="footnote-2"><a>[2]: We're also gonna leave out a discussion of focused
& unfocused "appearance" setting objects, again for brevity.
[Theming Spec]: ./%233327%20-%20Application%20Theming.md
[Mica]: https://docs.microsoft.com/en-us/windows/apps/design/style/mica
[Acrylic]: https://docs.microsoft.com/en-us/windows/apps/design/style/acrylic
[Panes]: https://docs.microsoft.com/en-us/windows/terminal/panes
[#3327]: https://github.com/microsoft/terminal/issues/3327
[#10509]: https://github.com/microsoft/terminal/issues/10509
[#7158]: https://github.com/microsoft/terminal/issues/7158
[this comment]: https://github.com/microsoft/terminal/issues/3327#issuecomment-765493313
[the Mica recipe]: https://github.com/microsoft/microsoft-ui-xaml/blob/0db5d0398cb38d69b06e26ef734cbbdebdebe774/dev/Materials/Backdrop/SystemBackdropBrushFactory.cpp#L8-L54
[implemented in Win2D]: https://docs.microsoft.com/en-us/uwp/api/windows.ui.composition.compositioneffectbrush?view=winrt-22000#remarks
[Win2D is available via cppwinrt]: https://stackoverflow.com/questions/49342164/is-win2d-yet-available-in-c-winrt

View File

@@ -0,0 +1,728 @@
---
author: Mike Griese @zadjii-msft
created on: 2019-12-13
last updated: 2022-04-25
issue id: #3327
---
TODO!S:
* How do themes play with different window title settings? (different themes for different windows. `_quake` esp.))
* any clever ideas for elevated themes?
* Reconcile with global `experimental.useBackgroundImageForWindow` from [#12893]
# Application Theming
## Abstract
This spec outlines how the Windows Terminal will enable users to create custom
"themes" for the application, enabling further customization of the window.
These themes will be implemented as objects containing a group of UI-specific
properties, so users can quickly apply a group of properties atomically.
## Inspiration
Much of the inspiration for this feature comes from VsCode and its themes. These
themes can be more than just different color palettes for the editor - these
themes can control the appearance of a variety of UI elements of the VsCode
window.
## Solution Design
### Requested Functionality ("User Stories")
The following is a long list of ideas of elements of the window that the user
should be able to customize:
* [ ] Pane Border colors (both the background, and the "focused" color) ([#3061])
* [ ] Pane border width ([#3062])
* [ ] Tab _Row_ and _Item_ Background color ([#702]/[#1337]/[#2994]/[#3774]/[#1963])
- Some users want to set these to the accent color
- Some users want to set these to a specific custom color
- Some users want this to use the color straight from the active Terminal,
allowing the tab or titlebar to "blend into" the terminal
* [ ] Feature Request: Setting to hide/remove close ("x") button from tabs ([#3335])
* [ ] Various different tab sizing modes
- the current sizing, which is `SizeToContent`
- Setting a min/max width on tabs
- Configuring tabs to split the available space
Other lower-priority ideas:
* [ ] Enable hiding the tab icon altogether
* [ ] Enable forcing tab icons to monochrome
* [ ] Tab row height
* [ ] Tab row font size, font face
* [ ] Tab corner radius
* [ ] Margin between tabs? Padding within the tab?
* [ ] Left-justify / Center / right-justify tab text, when tabs are wider than
their text?
* [ ] Control colors for light vs dark vs high-contrast modes
* [ ] Enable/disable a shadow underneath the tab row, between tabs and content
* [ ] Enable/disable a shadow cast by terminals on pane borders or a shadow cast
by pane borders on Terminal panes
* [ ] Similarly to the tabs, styling the Status Bar ([#3459])
- Maybe enable it to have the same color as the active TermControl, causing
the same "seamless" effect (see [this
comment](https://github.com/microsoft/terminal/issues/3459#issuecomment-550501577))
- Change font size, face, colors
- Control the borders on the status bar - no top border would give the
impression it's "seamless"
Additionally, the user should be able to easily switch from one installed theme
to another. The user should be able to copy a simple blob of settings from the
web and paste it into their settings to be able to easily try the theme out.
### Difference between "Themes" and "Schemes"
The avid follower of the Windows Terminal might know that the Terminal already
contains support for "color schemes". What makes themes different from these
schemes, and why should they be separate objects?
**Color Schemes** are objects that generally control the appearance of the
Terminal Control itself (the proverbial "black rectangle with text in it").
Primarily, color schemes are used for setting the "color table" of a terminal
instance, setting the values for each of the 16 colors in the terminal's color
table, and the default foreground and background colors. These are properties
that only apply to the contents of the terminal itself, and not necessarily the
entire application. Individual terminal control instances can have different
color schemes. Furthermore, these schemes are largely in-line with schemes
available on other platform's terminals. These schemes were heavily inspired by
the great work done at [iTerm2-Color-Schemes].
Alternatively, **Themes** are sets of properties that apply primarily to the
window of the application itself, but not necessarily the terminal content.
These properties apply globally to the entire window, as opposed to controlling
the appearance of individual terminals. These properties include things such as
the coloration and styling of the tabs in the tab row.
### Theme objects
Themes will be implemented largely similar to the color schemes implementation.
Currently, the terminal contains a list of available color schemes, and profiles
can chose to apply a scheme from the list of schemes. We'll add a list of
`themes`, and globally, the user will be able to specify one of these themes to
apply.
Take for example the following settings excerpt:
```json
{
"theme": "My Boxy Theme",
"themes": [
{
"name": "My Boxy Theme",
"window":{
"applicationTheme": "dark"
},
"tab": {
"radius": 0,
"padding": 5,
"background": "terminalBackground",
"textColor": "key:SystemAccentColorLight3",
"icon": "outline",
"closeButton": "hidden",
},
"tabRow":{
"background": "accent",
"shadows": false
}
},
{
"name": "My small light theme",
"window":{
"applicationTheme": "light"
},
"tab": {
"background": "#80ff0000",
"height": 8,
"icon": "hidden",
"closeButton": "hover"
},
"tabRow":{
"background": "#ffffffff",
"acrylicOpacity": 50,
}
}
]
}
```
In the above settings snippet, we see the following things:
1. A list of `themes` that the user can pick from. Each theme has a `name`
property used to identify the theme, and a group of properties for the theme.
2. The user has set the `theme` to `"My Boxy Theme"`, the first theme
in the list of themes. If the user wanted to switch to the other installed
theme, `"My small light theme"`, they'd simply need to change this property.
> _note_: Initially, we had considered a `elementPropertyName`-like syntax as
opposed to the object-grouped one above. We also considered a
`element.propertyName`-like syntax. Overall, we liked the object based one best.
>
> **For simplicity, we'll be using `element.propertyName` syntax throughout to**
> **refer to these properties, when grouped under `element` objects in the theme.**
These Theme objects are designed to make it simple for the user to be able to
quickly download these as an extension in the future, and hot-switch between
them. Imagine: an application that would provide a gallery of uploaded themes,
and the user could install them as [fragment extensions].
### Exposed theme properties
Themes should be able to control a variety of elements of the Terminal UI. Some
of these settings will be easier to implement than others. As such, below is a
set of properties that seems appropriate to include as part of a "v1" theming
implementation. In [Future Considerations](#future-considerations), we'll
enumerate additional properties that could be added in the future to further
control the UI.
#### Highest priority theming properties
These are the elements that have orders of magnitude more requests:
* Customizing the titlebar color, including the unfocused titlebar color. This
includes merging with the existing `useAcrylicInTabRow` setting.
* Customizing the tab color
* Enabling Mica for the window
These represent the most important asks of theming in the Terminal. Everything
else that follows is merely "nice to have". The most important elements then
are:
* Properties:
- `tab.background`
- `tabRow.background`
- `tabRow.acrylicOpacity`
- `tabRow.unfocusedBackground`
- `window.background.useMica`
* Theme color variants:
- `"#rrggbb"` or `"#rrggbbaa"`
- `"accent"`
- `"terminalBackground"`
#### Additional theming v1 Properties
These are additional settings that seem of higher priority or would be easier to
implement. They are categorized by the element of the Terminal they are
controlling:
##### Individual Tabs
* `tab.cornerRadius`: Control the radius of the corners of the tab items.
Accepts a `double`. If this is set to `0`, then the tabs will have squared-off
corners. No particular limit is set on the max value accepted, though larger
values might not be aesthetically pleasing.
* `tab.bottomCornerRadius`: Control the radius of the bottom corners of the tab
items. This can be used to make the tabs look like "buttons" in the tab row,
instead of tabs.
* `tab.closeButton`: Control the visibility of the close button for a tab item.
Accepts the following values:
- `visible`: The default behavior of the tab item close button - always
visible.
- `hover`: The close button on a tab item only appears when the tab is
hovered.
- `hidden`: The close button on a tab is always hidden.
* `tab.icon`: Control the visibility, appearance of the tab icon
- `visible`: The default behavior of the tab item icon - always visible, and
in full color.
- `outline`: The icon is always visible, but is only drawn as an outline,
using `BitmapIconSource.ShowAsMonochrome(true)`
- `hidden`: The icon is hidden
* `tab.background`: Control the color of the background of tab items. See below
for accepted colors.
##### Tab Row / "Titlebar"
* `tabRow.background`: Control the color of the background of the tab row. When
tabs in the titlebar are enabled, this sets the color of the titlebar. See
below for accepted colors.
- Notably, this is named `tabRow.background`, **not** `titlebar.background`.
Outside of tabs-in-titlebar mode, we can't control the window titlebar
color.
- This ignores any alpha and always uses 1.0 for the alpha channel. See
[Titlebar complications](#Titlebar-complications) for details.
* `tabRow.unfocusedBackground`: Control the color of the background of the tab
row, when the window is unfocused. See below for accepted colors.
- **TODO!** When omitted, should this default to the `tabRow.background`
value (if set), or just the normal unfocused window color? "the normal
unfocused window color" is a SUBSTANTIALLY easier implementation.
- This ignores any alpha and always uses 1.0 for the alpha channel. See
[Titlebar complications](#Titlebar-complications) for details.
* `tabRow.acrylicOpacity`: Optional integer representation of an opacity
(0-100). When provided, the `tabRow.background` color is treated as an acrylic
brush, with the given `TintOpacity`. When omitted, `tabRow.background` is
treated as a solid color.
- This is to replace the original `useAcrylicInTabRow` setting.
- This is NOT provided for the `tabRow.unfocusedBackground` setting. See
[Titlebar complications](#Titlebar-complications) for details.
##### Panes
* `pane.borderColor`: Control the color of the border used to separate panes.
This is the color of the inactive border between panes.
* `pane.activeBorderColor`: Control the color of the border of the active pane
* `pane.borderWidth`: Control the width of the borders used to separate panes.
##### Window Properties
* `window.applicationTheme`: If set, will set the XAML `RequestedTheme`
property. This can be one of `light`, `dark` or `system`. This controls how
XAML fundamentally styles UI elements. If not provided, will use the default
value "system", which will use whatever the system's default theme is.
* `window.roundedCorners`: A boolean, to control whether the window has rounded
corners on Windows 11.
* `window.background.useMica`: a boolean that enables/disables Mica. For more
discussion, see [Mica Spec].
* `window.background.image`: a path to an image to use as the background for the
whole of the content of the Terminal, including in the tab row space.
- Additional properties to control the sizing of this image (`padding`,
`stretchMode`, `opacity`, etc) would also be exposed as
`window.background.imagePadding`, a la the similar Profile settings.
#### Theme Colors
For properties like `tab.background` and `tabRow.background`, these colors can
be one of:
* an `#rrggbb`, `#aarrggbb` color. (Alpha is ignored for `tabRow.background`)
* `accent` for the _titlebar_ version of the accent color. Notably, this is
**not** just some `SystemAccentColor` value, it's apparently some other value.
This has a different value depending on if the window is focused or not. Refer
to Edge the "use accent color on titlebars" setting enabled as a reference.
* `terminalBackground` to use the default background color of the active
terminal instance.
* `terminalForeground` to use the default foreground color of the active
terminal instance.
* `key:SomeXamlKey` to try and look `SomeXamlKey` up from our resources as a
`Color`, and use that color for the value.
- `accent` is NOT the same thing as `key:SystemAccentColor`? If it is, is it a reasonable
alias that we'd want to provide anyways?
- **TODO! DISCUSSION**: PR[#5280] suggested `{ "key": "SomeResourceKey" }` for
string resources, should we use that format for colors like this as well?
This will enable users to not only provide custom colors, but also use the
dynamic color of the active terminal instance as well.
Using `terminalBackground` with multiple concurrent panes with different
backgrounds could certainly lead to some odd behavior. The intention of the
setting is to provide a way for the tab/titlebar to "seamlessly" connect to the
terminal content. However, two panes side-by-side could have different
background colors, which might have an unexpected appearance. Since the user
must have opted in to this behavior, they'll need to decide personally if
that's something that bothers them aesthetically. It's entirely possible that a
user doesn't use panes, and this wouldn't even be a problem for them.
<!-- We could maybe mitigate this by providing the user a way of specifying the
`tab.background` color as having both a "single pane" and "multiple pane" mode,
though I'm not sure I'm in love with this:
```json
"tab.background": {"single": "terminalBackground", "multiple": null},
"tab.background": {"single": "terminalBackground", "multiple": "#ff0000"},
"tab.background": [ "terminalBackground", null ]
```
Also shown is an array based implementation, as an option. Overall I'm not
happy with this, so I think it shouldn't be in the final draft of the spec, but
I'm leaving it for now as an option.
-->
### Implementation of theming
Largely, whenever possible, we should be able to implement this theming support
by modifying our application's `ResourceDictionary` with custom values to
control the appearance of UI elements.
For example, the `TabView` already exposes a number of XAML resources we can
modify to adjust it's appearance.
* `TabViewBackground` controls the appearance of the background of the tab view.
In `showTabsInTitlebar: true` mode, this is the color of the titlebar.
* `TabViewItemHeaderBackground` and `TabViewItemHeaderBackgroundSelected`
control the appearance of an individual tab.
By modifying the values of these brushes, we can control the appearance of the
tabs. So long as we only in-place modify the resources, XAML is smart enough to
be able to update it's appearance automatically. We can do this by querying the
`ResourceDictionary` for a given resource, and changing it's value, rather than
`insert`ing a new value into the `ResourceDictionary` to replace the old one.
In addition to the above properties, I propose adding a couple of our own
properties: `PaneBorderWidth`: To control the width of pane borders
`PaneBorderBrush`: To control the appearance of _inactive_ pane borders
`ActivePaneBorderBrush`: To control the appearance of _active_ pane borders
In order to respond to the live-updating of the `TermControl`'s background
color, we'll need to add some more specific logic beyond simply updating a XAML
resource when settings change. Whenever a `TermControl`'s background color
changes, or the active pane in a tab changes:
* If `tab.background == "terminalBackground"`:
- If this control is the tab's active terminal control (and the tab doesn't
have a custom color set by the color picker), update the tab's own
`TabViewItem` with updated `TabViewItemHeaderBackground` and
`TabViewItemHeaderBackgroundSelected` values.
- Here, we _don't_ want to update the `App`'s resources, since those
apply globally, and each tab might have a control with a different
color.
- The color set by the color picker should override the color from the
theme (as the former is a run-time property set to override the
latter).
* If `tabRow.background == "terminalBackground"`:
- If this control is the active terminal of the active `Tab`, then we need
to raise an event to communicate this updated value up to the window
layer. We'll raise a `"TabRowBackgroundBrush"` property changed event,
that the app host can listen for and use to set the titlebar's color, if
needed.
- The `TerminalPage` also will need to set the Background of the
`TabRowControl` to match.
The `tab.cornerRadius` might be a bit trickier to implement. Currently, there's
not a XAML resource that controls this, nor is this something that's exposed by
the TabView control. Fortunately, this is something that's exposed to us
programmatically. We'll need to manually set that value on each `TabViewItem` as
we create new tabs. When we reload settings, we'll need to make sure to come
through and update those values manually.
> NOTE: [microsoft-ui-xaml#2201] suggested that this will be possible with a
> future MUX version and changing the `OverlayCornerRadius`.
### Tab Background Color, Overline Color, and the Tab Color Picker
Concurrently with the writing of this spec, work is being done to add a "color
picker" for tabs, that lets the user manually set a background color for tabs.
This may in the future cause some complications with setting a color for tabs
from the theme.
When both features are combined, the color set at runtime but the color picker
should override whatever color the user has set in the theme. When the color
picker "clears" the color it has set for the tab, it should revert to the color
from the theme (if one is set).
Also mentioned in the implementation of the color picker feature was the ability
to not set the entire color of the tab, but just the color of a tab "overline",
similar to the way Firefox (by default) styles the focused tab.
Currently, the `TabView` doesn't support a tab "overline" like this, however, in
the future where this is possible, we'd love to also support such an overline.
However, the story of setting the tab color manually becomes a bit more
confusing now.
* The user should be able to set both the `tab.background` and `tab.overline`
colors in a theme.
* The user should be able to configure whether the color picker sets the
`background` or the `overline` color of the tab.
The second setting added above will allow the user to change what's controlled
by the color picker. Similarly to how the color picker can set the background of
the tab to override the background from the theme, the user could configure the
color picker to be able to change the overline color, not the background color
of the tab. Then, when the user uses the color picker, the overline color will
be overridden by the color picker, instead of the tab background color.
**Other things to consider:**
* Users might want to be able to set a tab color as a part of the profile. One
could imagine wanting to set the tab background color for Windows PowerShell
to `rgb(1, 36, 86)` automatically. If we make this property part of the
Profile, then we should use the profile's value as the runtime-override (of
the theme value) for this property. If the color picker is used to set the
color of the tab, then it'll override the runtime color for that tab.
- How does this interact with multiple Panes in a tab? Should the Tab
override color be per-terminal instance? If the terminal has a tab color,
then that would override the theme, but not the tab's own override color?
- If that were the case, the order of precedence would be:
1. A color set at runtime with the color picker
2. A color from the active terminal within the tab, if it has one
3. The tab color from the theme
* Users might want to be able to configure the titlebar to use a color based off
the active tab color. We might need an additional special value like
`terminalBackground` that lets users say "I want to use the active tab color
as the titlebar color".
- During [#3789], there was a point where the terminal raised actually
implemented something like this. In it's implementation, the titlebar color
would be slightly lighter or darker than the tab color (to provide some
contrast). We'd want to make sure that the user could specify both "I want
to use the tab color with some contrast applied" or just literally "Use
whatever the active tab's color is."
### Default Themes
Late in 1.0, we renamed the old property `requestedTheme` to just `theme`.
Currently, the user can use that property to simply set the XAML
`RequestedTheme` property, which controls the theming of all the XAML UI
elements. Currently, they can set that value to one of `light`, `dark` or
`system`.
To maintain backwards compatibility with that setting, we'll introduce _three_
themes to `defaults.json`:
```json
"themes": [
{
"name": "light",
"window":{
"applicationTheme": "light"
},
},
{
"name": "dark",
"window":{
"applicationTheme": "dark"
},
},
{
"name": "system",
"window":{
"applicationTheme": "system"
},
}
]
```
Each of these themes will only define one property by default: the
`window.applicationTheme` property, which is now responsible for setting the
XAML `RequestedTheme` property. With these default themes, the user will still
be able to use the old names seamlessly to get the same behavior.
Additionally, the user will NOT be able to override these built-in themes.
Experience trying to not serialize the default color schemes has proven
exceptionally tricky, so we're not going to allow that for the built-in themes.
The user will always need to fork them to create a new theme. If they're found
in the user settings file, we'll just ignore them.
## UI/UX Design
[TODO!]: # TODO: We should include more mockups here. That would be nice.
![Tab matches Terminal background](Tab-Matches-Terminal-Color-000.png)
_fig 1_: Using a tab color set to "terminalBackground". The Windows PowerShell
tab has also set its color with the color picker.
![Acrylic in the titlebar](AcrylicInTitlebar.png)
_fig 2_: Using an acrylic titlebar color, with a tab color set to
"terminalBackground"
![Titlebar matches Terminal background](AcrylicTerminalBackgroundInTitlebar.png)
_fig 3_: Using an acrylic terminal background, and the titlebar color is set to
"terminalBackground"
![Whole window background image](whole-window-background-000.png) _fig
4_: Using a single image as the background for the window, with a transparent
tab row, and rounded bottoms on the TabViewItems. Courtesy of
[@Shomnipotence](https://github.com/microsoft/terminal/issues/3327#issuecomment-765493313)
![Tabs with bottom corner radius set](tab-buttons-000.png) _fig
5_: Using a bottom corner radius to make tabs appear like buttons on the tab row. Courtesy of
[@simioni](https://github.com/microsoft/terminal/issues/3774#issuecomment-609408305)
[TODO!]: # TODO: Settings UI mocks? These pretty substantially affect the UI.
<!-- We probably need to expose them in the UI in some way, and not just leave them as "power user settings" -->
## Potential Issues
It's totally possible for the user to set some sort of theme that just looks
bad. This is absolutely a "beauty in the eye of the beholder" situation - not
everyone is going to like the appearance of every theme. The goal of the
Terminal is to provide a basic theme that's appropriate for anyone, but empower
users to customize the terminal however they see fit. If the user chooses a
theme that's not particularly appealing, they can always change it back.
### Accessibility
For people using the default theming, there should not be any particular
regressions. However, this change does open up the Terminal to changes that
might make the Terminal less accessible with certain theme configurations. As
these themes would all be user-defined and controlled by the user, we're not
concerned that this will be much of an issue. If a user finds one of their
themes is less accessible, they can always change the theme to be more
appropriate for them, or even switch to another theme.
Furthermore, this might _help_ certain accessibility stories. Users could pick
themes with _even more_ contrast than the Terminal provides by default, or
larger font sizes, which might help make parts of the Terminal _more_ visible
than the default UI.
### Security
This should not introduce any _new_ security concerns. We're relying on the
security of jsoncpp for parsing json. Adding new keys to the settings file
will rely on jsoncpp's ability to securely parse those json values.
### Reliability
This change should not have any particular reliability concerns.
### Compatibility
The biggest compatibility concern is regarding the existing values for the
`theme` property, which is addressed above.
#### `useAcrylicInTabRow` migration
[TODO!]: # TODO: Deprecating the current titlebar acrylic setting, or totally overriding in theme.
#### `experimental.useBackgroundImageForWindow` migration
[TODO!]: # TODO: Deprecating the current setting or migrating or whatever
### Performance, Power, and Efficiency
This change should not have any particular performance concerns. Additional
acrylic usage might impact battery life. There's not much concern for any
substantial new impacts, however.
### Branding
Are we concerned that by enabling theming, the appearance of the Terminal won't
be as static, and won't necessarily have as specific a look? It might be harder
for potential users see a screenshot of the Terminal and _know_ "Thats the
Windows Terminal". Is this something we're really all that concerned about
though? If this is something users want (it is), then shouldn't that be what
matters?
### Titlebar complications
Unfortunately, the original User32 titlebar is actually always drawn underneath
our titlebar. Even when the tabs are in the titlebar, that's actually just XAML
content drawn on top of the original frame. The rest of the window is
transparent, but the titlebar is there.
Our design to enable unfocused acrylic to work relies on in-app acrylic to allow
the acrylic to blur with the transparent window contents. However, since the
User32 titlebar is always there, in-app acrylic would end up always blurring
_the original titlebar_, which looks ridiculous. This means we can't have
unfocused acrylic without showing that titlebar. We'd rather remove that
foot gun, and make it explicit that this setting does not exist.
### Light & dark mode theming
One request that comes up with frequency is the ability to change the color
scheme of a profile automatically based on the system theme. Many users have
scripts that automatically change between light and dark theme in the OS based
on time of day.
One thing this design does not do well is account for such theme-switching
scenarios. This design assumes a static set of colors for a whole Terminal
theme, regardless of whatever `window.applicationTheme` is set to. Should the
user leave `window.applicationTheme` set to `system`, it's entirely likely that
they would like the rest of their colors to automatically update to match.
To address this, we'll allow the window-level `theme` property to not only allow
a string for a name-based lookup in the list of themes, but als an object. That
object will accept two properties: `light` and `dark`. Each of these accepts a
string representing the name of a theme to use for that specific OS theme. These
strings will default to `"light"` and `"dark"` respectively.
```jsonc
{
"theme": {
"light": "my light theme",
"dark": "my dark theme"
}
}
```
<!-- Also considered: allow the user to set their own brushes as part of a theme, like:
```jsonc
{
"name": "My theme aware theme",
"brushes": {
"light": {
"Foo": "#ff0000"
},
"dark": {
"Foo": "#00ff00"
}
},
"window.applicationTheme": "system",
"tabRow.background": "key:Foo",
}
```
This seemed far too complicated to actually understand. -->
### Admin window themes
[TODO!]: # TODO! Any clever ideas?
Same idea as the light vs dark mode theme ideas. How should users be able to
style admin vs regular windows?
## Addenda
This spec also has a follow-up spec which elaborates on the complexities of Mica
in the Terminal. Please also refer to:
* [Mica in the Terminal]
## Future considerations
* Mentioned in [#7005] was the idea of shipping a default theme that had values
aligned with the appearance of the Edge browser. Perhaps something like:
```jsonc
{
"name": "Edge",
"window":{
"applicationTheme": "system"
},
"tab": {
"background": "#whatever-color-edge-is" // Might need a "key:" resource here for light/dark theme switching
},
"tabRow":{
"background": "accent",
}
},
```
* Applications should be able to install themes as fragments.
- We probably shouldn't allow layering for fragment themes - don't want
`foo.exe` installing a `light` theme that totally overrides the built-in
one. Right? **TODO! DISCUSSION**
* ~I don't think it's unreasonable to implement support for `theme` as either a
string or an object. If `theme` is a string, then we can do a name-based
lookup in a table of themes. If it's an object, we can just use that object
immediately. Doing this might provide a simpler implementation plan whereby we
allow `"default"|"light"|"dark"|{object}` at first, and then later add the
list of themes.~
- This was a cool idea, but ultimately discarded in favor of the OS light/dark
theme switching, which needed the object version of `theme` to be reserved
for the OS mode lookup.
* A cool idea from discussion: `window.highContrastSchemes` as a theme member
that controls a per-control property. This would override the color scheme of
any pane with a high contrast version, ignoring any colors emitted by the
client application. Details are left for a future spec.
#### Theming v2 Properties
* `tab.padding`: Control the padding _within_ a tab between the text and the
"sides" of the tab
* `tab.textColor`: Change the color of the text on a tab
* `tabRow.shadows`: Enable/disable the tab "shadows"
- note that they're enabled by default and already nearly impossible to see in
dark mode.
* `tabRow.height`: Change the height of the tab row.
* `tabRow.underlineHeight`: Controls the height of a border placed between the
tab row and the Terminal panes beneath it. This border doesn't exist
currently.
* `tabRow.underlineColor`: Controls the color of the aforementioned underline
* `window.frameColor`: The `DWMWA_BORDER_COLOR` DWM attribute is [SUPER fun to
play with], and trivial to set. We should definitely exposed it.
<!-- Footnotes -->
[iTerm2-Color-Schemes]: https://github.com/mbadolato/iTerm2-Color-Schemes
[#3061]: https://github.com/microsoft/terminal/issues/3061
[#3062]: https://github.com/microsoft/terminal/issues/3062
[#702]: https://github.com/microsoft/terminal/issues/702
[#1337]: https://github.com/microsoft/terminal/issues/1337
[#2994]: https://github.com/microsoft/terminal/issues/2994
[#3774]: https://github.com/microsoft/terminal/issues/3774
[#3789]: https://github.com/microsoft/terminal/pull/3789
[#1963]: https://github.com/microsoft/terminal/issues/1963
[#3335]: https://github.com/microsoft/terminal/issues/3335
[#3459]: https://github.com/microsoft/terminal/issues/3459
[#7005]: https://github.com/microsoft/terminal/issues/7005
[#5280]: https://github.com/microsoft/terminal/pull/5280
[microsoft-ui-xaml#2201]: https://github.com/microsoft/microsoft-ui-xaml/pull/2201#issuecomment-606888293
[#12893]: https://github.com/microsoft/terminal/pull/12893
[Mica in the Terminal]: ./%2310509%20-%20Mica.md
[Mica Spec]: ./%2310509%20-%20Mica.md
[SUPER fun to play with]: https://github.com/microsoft/terminal/issues/12950
[fragment extensions]: https://docs.microsoft.com/en-us/windows/terminal/json-fragment-extensions

Binary file not shown.

After

Width:  |  Height:  |  Size: 401 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 779 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 905 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 35 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 MiB

View File

@@ -114,7 +114,7 @@ The jumplist will have to be saved each time a profile change occurs but the fre
#### Should it open a new instance of the terminal or open in a new tab?
#### What should happen if a non existent profile is launched
#### What should happen if a nonexistent profile is launched
The jumplist is only updated when the application is running so the profiles could be modified or deleted outside and the jumplist will not be updated. Handling will be done by whatever handles the command line parsing.
## Future considerations

View File

@@ -1,4 +1,5 @@
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/chromium/chromium",
"commitHash": "d8710dd959da8e3be56f20af8cc94fbf560fbb6b"
}
}
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/chromium/chromium",
"commitHash": "d8710dd959da8e3be56f20af8cc94fbf560fbb6b"
}
}
}
],
"Version": 1
}
],
"Version": 1
}

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/pinam45/dynamic_bitset",
"commitHash": "00f2d066ce9deebf28b006636150e5a882beb83f"
}
}
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/pinam45/dynamic_bitset",
"commitHash": "00f2d066ce9deebf28b006636150e5a882beb83f"
}
}
}
],
"Version": 1
}
],
"Version": 1
}

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/fmtlib/fmt",
"commitHash": "7bdf0628b1276379886c7f6dda2cef2b3b374f0b"
}
}
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/fmtlib/fmt",
"commitHash": "7bdf0628b1276379886c7f6dda2cef2b3b374f0b"
}
}
}
],
"Version": 1
],
"Version": 1
}

View File

@@ -6,6 +6,7 @@
#include <iostream>
#include <memory>
#include <cassert>
#include <limits>
#ifdef USE_INTERVAL_TREE_NAMESPACE
namespace interval_tree

View File

@@ -8,7 +8,7 @@ That provenance file is automatically read and inventoried by Microsoft systems
## What should be done to update this in the future?
1. Go to ekg/intervaltreerepository on GitHub.
1. Go to the ekg/intervaltree repository on GitHub.
2. Take the file IntervalTree.h wholesale and drop it into the directory here.
3. Don't change anything about it.
4. Validate that the license in the root of the repository didn't change and update it if so. It is sitting in the same directory as this readme.

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/ekg/intervaltree",
"commitHash": "b90527f9e6d51cd36ecbb50429e4524d3a418ea5"
"commitHash": "aa5937755000f1cd007402d03b6f7ce4427c5d21"
}
}
}
}
],
"Version": 1
],
"Version": 1
}

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/kimwalisch/libpopcnt",
"commitHash": "043a99fba31121a70bcb2f589faa17f534ae6085"
}
}
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/kimwalisch/libpopcnt",
"commitHash": "c49987e90e56191c399cab881ab87b5daecc9b8e"
}
}
}
],
"Version": 1
}
],
"Version": 1
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,5 @@
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {

25
oss/wyhash/LICENSE Normal file
View File

@@ -0,0 +1,25 @@
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>

View File

@@ -0,0 +1,4 @@
### Notes for Future Maintainers
[wyhash](https://github.com/wangyi-fudan/wyhash) is used as the hash algorithm for `<til/hash.h>` and its `til::hasher`.
The source code was directly integrated into that header file and can be found in `/src/inc/til/hash.h`.

View File

@@ -0,0 +1,15 @@
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://github.com/wangyi-fudan/wyhash",
"commitHash": "e77036ac1943369dc03e611cde52a8570f8ceefe"
}
}
}
],
"Version": 1
}

View File

@@ -1,13 +1,15 @@
{"Registrations":[
{
"$schema": "https://json.schemastore.org/component-detection-manifest.json",
"Registrations": [
{
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://gitlab.freedesktop.org/xorg/app/rgb.git",
"commitHash": "97820e748eb496a1f6d3fc3bf89688f0ce1f64f9"
}
}
"component": {
"type": "git",
"git": {
"repositoryUrl": "https://gitlab.freedesktop.org/xorg/app/rgb.git",
"commitHash": "97820e748eb496a1f6d3fc3bf89688f0ce1f64f9"
}
}
}
],
"Version": 1
],
"Version": 1
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

View File

@@ -2,47 +2,46 @@
Texture2D shaderTexture;
SamplerState samplerState;
cbuffer PixelShaderSettings {
float Time;
float Scale;
float2 Resolution;
float4 Background;
cbuffer PixelShaderSettings
{
float time;
float scale;
float2 resolution;
float4 background;
};
#define SCANLINE_FACTOR 0.5
#define SCALED_SCANLINE_PERIOD Scale
#define SCALED_GAUSSIAN_SIGMA (2.0*Scale)
#define SCANLINE_FACTOR 0.5f
#define SCALED_SCANLINE_PERIOD scale
#define SCALED_GAUSSIAN_SIGMA (2.0f * scale)
static const float M_PI = 3.14159265f;
float Gaussian2D(float x, float y, float sigma)
{
return 1/(sigma*sqrt(2*M_PI)) * exp(-0.5*(x*x + y*y)/sigma/sigma);
return 1 / (sigma * sqrt(2 * M_PI)) * exp(-0.5 * (x * x + y * y) / sigma / sigma);
}
float4 Blur(Texture2D input, float2 tex_coord, float sigma)
{
uint width, height;
float width, height;
shaderTexture.GetDimensions(width, height);
float texelWidth = 1.0f/width;
float texelHeight = 1.0f/height;
float texelWidth = 1.0f / width;
float texelHeight = 1.0f / height;
float4 color = { 0, 0, 0, 0 };
int sampleCount = 13;
float sampleCount = 13;
for (int x = 0; x < sampleCount; x++)
for (float x = 0; x < sampleCount; x++)
{
float2 samplePos = { 0, 0 };
samplePos.x = tex_coord.x + (x - sampleCount / 2.0f) * texelWidth;
samplePos.x = tex_coord.x + (x - sampleCount/2) * texelWidth;
for (int y = 0; y < sampleCount; y++)
for (float y = 0; y < sampleCount; y++)
{
samplePos.y = tex_coord.y + (y - sampleCount/2) * texelHeight;
if (samplePos.x <= 0 || samplePos.y <= 0 || samplePos.x >= width || samplePos.y >= height) continue;
color += input.Sample(samplerState, samplePos) * Gaussian2D((x - sampleCount/2), (y - sampleCount/2), sigma);
samplePos.y = tex_coord.y + (y - sampleCount / 2.0f) * texelHeight;
color += input.Sample(samplerState, samplePos) * Gaussian2D(x - sampleCount / 2.0f, y - sampleCount / 2.0f, sigma);
}
}
@@ -51,7 +50,7 @@ float4 Blur(Texture2D input, float2 tex_coord, float sigma)
float SquareWave(float y)
{
return 1 - (floor(y / SCALED_SCANLINE_PERIOD) % 2) * SCANLINE_FACTOR;
return 1.0f - (floor(y / SCALED_SCANLINE_PERIOD) % 2.0f) * SCANLINE_FACTOR;
}
float4 Scanline(float4 color, float4 pos)
@@ -60,9 +59,9 @@ float4 Scanline(float4 color, float4 pos)
// TODO:GH#3929 make this configurable.
// Remove the && false to draw scanlines everywhere.
if (length(color.rgb) < 0.2 && false)
if (length(color.rgb) < 0.2f && false)
{
return color + wave*0.1;
return color + wave * 0.1f;
}
else
{
@@ -70,14 +69,14 @@ float4 Scanline(float4 color, float4 pos)
}
}
// clang-format off
float4 main(float4 pos : SV_POSITION, float2 tex : TEXCOORD) : SV_TARGET
// clang-format on
{
Texture2D input = shaderTexture;
// TODO:GH#3930 Make these configurable in some way.
float4 color = input.Sample(samplerState, tex);
color += Blur(input, tex, SCALED_GAUSSIAN_SIGMA)*0.3;
float4 color = shaderTexture.Sample(samplerState, tex);
color += Blur(shaderTexture, tex, SCALED_GAUSSIAN_SIGMA) * 0.3f;
color = Scanline(color, pos);
return color;
}
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
<PropertyGroup Label="Configuration">
@@ -87,10 +87,6 @@
Since PRI file generation is _before_ manifest generation (for possibly obvious or
important reasons), that doesn't work for us.
-->
<PropertyGroup>
<!-- Only for MSBuild versions < 16.3.0 -->
<_GenerateProjectPriFileDependsOn Condition="$(MSBuildVersion) &lt; '16.3.0'">OpenConsoleLiftDesktopBridgePriFiles;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
</PropertyGroup>
<Target Name="OpenConsoleLiftDesktopBridgePriFiles" DependsOnTargets="_ConvertItems">
<ItemGroup>
<_PriFile Include="@(_NonWapProjProjectOutput)" Condition="'%(Extension)' == '.pri'" />

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{a4394404-37f7-41c1-802b-49788d3720e3}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
@@ -17,17 +17,14 @@
<DisableEmbeddedXbf>false</DisableEmbeddedXbf>
<XamlComponentResourceLocation>nested</XamlComponentResourceLocation>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<ItemDefinitionGroup>
<ClCompile>
<!-- For CLI11: It uses dynamic_cast to cast types around, which depends
on being compiled with RTTI (/GR). -->
<RuntimeTypeInfo>true</RuntimeTypeInfo>
</ClCompile>
</ItemDefinitionGroup>
<PropertyGroup Label="NuGet Dependencies">
<TerminalCppWinrt>true</TerminalCppWinrt>
<TerminalXamlApplicationToolkit>true</TerminalXamlApplicationToolkit>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\common.nugetversions.props" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<!-- ========================= XAML files ======================== -->
<ItemGroup>
@@ -147,14 +144,15 @@
<!-- ========================= Globals ======================== -->
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<!-- This -must- go after cppwinrt.build.post.props because that includes many VS-provided props including appcontainer.common.props, which stomps on what cppwinrt.targets did. -->
<Import Project="$(OpenConsoleDir)src\common.nugetversions.targets" />
<Import Project="$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
<!--

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{26c51792-41a3-4fe0-ab5e-8b69d557bf91}</ProjectGuid>
<ProjectName>SampleApp</ProjectName>
@@ -11,9 +11,13 @@
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<PropertyGroup Label="NuGet Dependencies">
<TerminalCppWinrt>true</TerminalCppWinrt>
<TerminalXamlApplicationToolkit>true</TerminalXamlApplicationToolkit>
</PropertyGroup>
<Import Project="..\..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\common.nugetversions.props" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- DON'T PUT XAML FILES HERE! Put them in SampleAppLib.vcxproj -->
@@ -79,15 +83,20 @@
</Reference>
</ItemGroup>
<!-- ====================== Compiler & Linker Flags ===================== -->
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>$(OpenConsoleCommonOutDir)\ConTypes.lib;WindowsApp.lib;shell32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
</Target>
<ItemDefinitionGroup>
@@ -102,4 +111,7 @@
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<!-- This -must- go after cppwinrt.build.post.props because that includes many VS-provided props including appcontainer.common.props, which stomps on what cppwinrt.targets did. -->
<Import Project="$(OpenConsoleDir)src\common.nugetversions.targets" />
</Project>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.1" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.3" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
</packages>

View File

@@ -104,8 +104,6 @@ void SampleIslandWindow::_HandleCreateWindow(const WPARAM, const LPARAM lParam)
void SampleIslandWindow::Initialize()
{
const bool initialized = (_interopWindowHandle != nullptr);
_source = DesktopWindowXamlSource{};
auto interop = _source.as<IDesktopWindowXamlSourceNative>();

View File

@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{b4427499-9fde-4208-b456-5bc580637633}</ProjectGuid>
@@ -16,7 +15,15 @@
<TargetPlatformIdentifier>Windows</TargetPlatformIdentifier>
</PropertyGroup>
<PropertyGroup Label="NuGet Dependencies">
<TerminalCppWinrt>true</TerminalCppWinrt>
<TerminalXamlApplicationToolkit>true</TerminalXamlApplicationToolkit>
<TerminalVCRTForwarders>true</TerminalVCRTForwarders>
<TerminalThemeHelpers>true</TerminalThemeHelpers>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\common.nugetversions.props" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemDefinitionGroup>
@@ -138,16 +145,11 @@
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.7.1\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
</Target>
<!-- Override GetPackagingOutputs to roll up all our dependencies.
@@ -225,13 +227,24 @@
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
<!-- Same thing AGAIN here, with OpenConsole.exe If you forget this, then
the scratch app will use the inbox conpty with a newer conpty lib, causing
us to send the inbox conhost messages that will make it explode. -->
<ItemGroup>
<_OpenConsoleExe Include="$(OpenConsoleCommonOutDir)\OpenConsole.exe" />
<PackagingOutputs Include="@(_OpenConsoleExe)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
</Target>
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
<Import Project="..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets" Condition="Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" />
<!-- This -must- go after cppwinrt.build.post.props because that includes many VS-provided props including appcontainer.common.props, which stomps on what cppwinrt.targets did. -->
<Import Project="$(OpenConsoleDir)src\common.nugetversions.targets" />
</Project>

View File

@@ -2,6 +2,6 @@
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.1" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.3" targetFramework="native" />
<package id="Microsoft.VCRTForwarders.140" version="1.0.4" targetFramework="native" />
</packages>

View File

@@ -1,20 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<RuleSet Name="Console Rules" Description="These rules enforce static analysis on console code." ToolsVersion="15.0">
<?xml version="1.0" encoding="utf-8"?>
<RuleSet Name="Console Rules" Description="These rules enforce static analysis on console code." ToolsVersion="17.0">
<Include Path="cppcorecheckrules.ruleset" Action="Error" />
<Rules AnalyzerId="Microsoft.Analyzers.NativeCodeAnalysis" RuleNamespace="Microsoft.Rules.Native">
<Rule Id="C6001" Action="Error" />
<Rule Id="C6011" Action="Error" />
<Rules AnalyzerId="Microsoft.Analyzers.NativeCodeAnalysis" RuleNamespace="Microsoft.Rules.Native">
<Rule Id="C6001" Action="Error" />
<Rule Id="C6011" Action="Error" />
<!-- We can't do dynamic cast because RTTI is off. -->
<!-- RTTI is off because Windows OS policies believe RTTI has too much binary size impact for the value and is less portable than RTTI-off modules. -->
<Rule Id="C26466" Action="None" />
<!-- This one has caught us off guard as it suddenly showed up. Re-enablement is going to be in #2941 -->
<Rule Id="C26814" Action="None" />
<!-- There are *so many* enums that should be enum classes. -->
<Rule Id="C26812" Action="None" />
</Rules>
</RuleSet>

View File

@@ -1,27 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{9cf74355-f018-4c19-81ad-9dc6b7f2c6f5}</ProjectGuid>
<RootNamespace>apimswincoresynchl120</RootNamespace>
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(SolutionDir)src\common.build.pre.props" />
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="definitions.def" />
</ItemGroup>
<Import Project="$(SolutionDir)src\common.build.post.props" />
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib</AdditionalDependencies>
<ModuleDefinitionFile>definitions.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
</Project>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Natvis Include="$(SolutionDir)tools\ConsoleTypes.natvis" />
</ItemGroup>
<ItemGroup>
<None Include="definitions.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
</Project>

View File

@@ -1,19 +0,0 @@
LIBRARY
EXPORTS
DeleteSynchronizationBarrier = kernel32.DeleteSynchronizationBarrier
EnterSynchronizationBarrier = kernel32.EnterSynchronizationBarrier
InitOnceBeginInitialize = kernel32.InitOnceBeginInitialize
InitOnceComplete = kernel32.InitOnceComplete
InitOnceExecuteOnce = kernel32.InitOnceExecuteOnce
InitOnceInitialize = kernel32.InitOnceInitialize
InitializeConditionVariable = kernel32.InitializeConditionVariable
InitializeSynchronizationBarrier = kernel32.InitializeSynchronizationBarrier
SignalObjectAndWait = kernel32.SignalObjectAndWait
Sleep = kernel32.Sleep
SleepConditionVariableCS = kernel32.SleepConditionVariableCS
SleepConditionVariableSRW = kernel32.SleepConditionVariableSRW
WaitOnAddress
WakeAllConditionVariable = kernel32.WakeAllConditionVariable
WakeByAddressAll
WakeByAddressSingle
WakeConditionVariable = kernel32.WakeConditionVariable

View File

@@ -1,189 +0,0 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// The code in this file was adapted from the STL on the 2021-07-05. Commit:
// https://github.com/microsoft/STL/blob/e745bad3b1d05b5b19ec652d68abb37865ffa454/stl/src/atomic_wait.cpp
//
// It backports the following Windows 8 functions to Windows 7:
// * WaitOnAddress
// * WakeByAddressSingle
// * WakeByAddressAll
//
#include <cstdint>
#include <new>
#include <winsdkver.h>
#define _WIN32_WINNT 0x0601
#include <sdkddkver.h>
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <Windows.h>
#include <intrin.h>
namespace
{
class [[nodiscard]] SRWLockGuard
{
public:
explicit SRWLockGuard(SRWLOCK& lock) noexcept :
_lock(&lock)
{
AcquireSRWLockExclusive(_lock);
}
~SRWLockGuard()
{
ReleaseSRWLockExclusive(_lock);
}
SRWLockGuard(const SRWLockGuard&) = delete;
SRWLockGuard& operator=(const SRWLockGuard&) = delete;
SRWLockGuard(SRWLockGuard&&) = delete;
SRWLockGuard& operator=(SRWLockGuard&&) = delete;
private:
SRWLOCK* _lock;
};
struct WaitContext
{
const volatile void* address;
WaitContext* next;
WaitContext* prev;
CONDITION_VARIABLE cv;
};
struct [[nodiscard]] GuardedWaitContext : WaitContext
{
GuardedWaitContext(const volatile void* storage, WaitContext* head) noexcept :
WaitContext{ storage, head, head->prev, CONDITION_VARIABLE_INIT }
{
prev->next = this;
next->prev = this;
}
~GuardedWaitContext()
{
const auto n = next;
const auto p = prev;
next->prev = p;
prev->next = n;
}
GuardedWaitContext(const GuardedWaitContext&) = delete;
GuardedWaitContext& operator=(const GuardedWaitContext&) = delete;
GuardedWaitContext(GuardedWaitContext&&) = delete;
GuardedWaitContext& operator=(GuardedWaitContext&&) = delete;
};
#pragma warning(push)
#pragma warning(disable : 4324) // structure was padded due to alignment specifier
struct alignas(std::hardware_destructive_interference_size) WaitTableEntry
{
SRWLOCK lock = SRWLOCK_INIT;
WaitContext head = { nullptr, &head, &head, CONDITION_VARIABLE_INIT };
};
#pragma warning(pop)
[[nodiscard]] WaitTableEntry& GetWaitTableEntry(const volatile void* const storage) noexcept
{
// A prime number for the hash table size was chosen to prevent collisions.
constexpr size_t size = 251;
constexpr std::hash<uintptr_t> hasher;
static WaitTableEntry table[size];
#pragma warning(suppress : 26446) // Prefer to use gsl::at() instead of unchecked subscript operator
#pragma warning(suppress : 26482) // Only index into arrays using constant expressions
#pragma warning(suppress : 26490) // Don't use reinterpret_cast
return table[hasher(reinterpret_cast<uintptr_t>(storage)) % size];
}
#pragma warning(suppress : 26429) // Symbol 'comparand' is never tested for nullness, it can be marked as not_null
bool AreEqual(const volatile void* storage, const void* comparand, size_t size) noexcept
{
switch (size)
{
case 1:
return __iso_volatile_load8(static_cast<const volatile __int8*>(storage)) == *static_cast<const __int8*>(comparand);
case 2:
return __iso_volatile_load16(static_cast<const volatile __int16*>(storage)) == *static_cast<const __int16*>(comparand);
case 4:
return __iso_volatile_load32(static_cast<const volatile __int32*>(storage)) == *static_cast<const __int32*>(comparand);
case 8:
return __iso_volatile_load64(static_cast<const volatile __int64*>(storage)) == *static_cast<const __int64*>(comparand);
default:
abort();
}
}
} // unnamed namespace
extern "C" BOOL WINAPI WaitOnAddress(_In_reads_bytes_(AddressSize) volatile VOID* Address, _In_reads_bytes_(AddressSize) PVOID CompareAddress, _In_ SIZE_T AddressSize, _In_opt_ DWORD dwMilliseconds)
{
auto& entry = GetWaitTableEntry(Address);
SRWLockGuard guard{ entry.lock };
GuardedWaitContext context{ Address, &entry.head };
for (;;)
{
// NOTE: under lock to prevent lost wakes
if (!AreEqual(Address, CompareAddress, AddressSize))
{
return TRUE;
}
if (!SleepConditionVariableSRW(&context.cv, &entry.lock, dwMilliseconds, 0))
{
#ifndef NDEBUG
if (GetLastError() != ERROR_TIMEOUT)
{
abort();
}
#endif
return FALSE;
}
if (dwMilliseconds != INFINITE)
{
// spurious wake to recheck the clock
return TRUE;
}
}
}
extern "C" VOID WINAPI WakeByAddressSingle(_In_ PVOID Address)
{
auto& entry = GetWaitTableEntry(Address);
SRWLockGuard guard(entry.lock);
for (auto context = entry.head.next; context != &entry.head; context = context->next)
{
if (context->address == Address)
{
// Can't move wake outside SRWLOCKed section: SRWLOCK also protects the context itself
WakeAllConditionVariable(&context->cv);
// This break; is the difference between WakeByAddressSingle and WakeByAddressAll
break;
}
}
}
extern "C" VOID WINAPI WakeByAddressAll(_In_ PVOID Address)
{
auto& entry = GetWaitTableEntry(Address);
SRWLockGuard guard(entry.lock);
for (auto context = entry.head.next; context != &entry.head; context = context->next)
{
if (context->address == Address)
{
// Can't move wake outside SRWLOCKed section: SRWLOCK also protects the context itself
WakeAllConditionVariable(&context->cv);
}
}
}

2
src/audio/dirs Normal file
View File

@@ -0,0 +1,2 @@
DIRS=midi \

View File

@@ -5,121 +5,125 @@
#include "MidiAudio.hpp"
#include "../terminal/parser/stateMachine.hpp"
namespace
{
class MidiOut
{
public:
static constexpr auto NOTE_OFF = 0x80;
static constexpr auto NOTE_ON = 0x90;
static constexpr auto PROGRAM_CHANGE = 0xC0;
// We're using a square wave as an approximation of the sound that the
// original VT525 terminals might have produced. This is probably not
// quite right, but it works reasonably well.
static constexpr auto SQUARE_WAVE_SYNTH = 80;
MidiOut() noexcept
{
if constexpr (Feature_DECPSViaMidiPlayer::IsEnabled())
{
midiOutOpen(&handle, MIDI_MAPPER, NULL, NULL, CALLBACK_NULL);
OutputMessage(PROGRAM_CHANGE, SQUARE_WAVE_SYNTH);
}
}
~MidiOut() noexcept
{
if constexpr (Feature_DECPSViaMidiPlayer::IsEnabled())
{
midiOutClose(handle);
}
}
void OutputMessage(const int b1, const int b2, const int b3 = 0, const int b4 = 0) noexcept
{
if constexpr (Feature_DECPSViaMidiPlayer::IsEnabled())
{
midiOutShortMsg(handle, MAKELONG(MAKEWORD(b1, b2), MAKEWORD(b3, b4)));
}
}
MidiOut(const MidiOut&) = delete;
MidiOut(MidiOut&&) = delete;
MidiOut& operator=(const MidiOut&) = delete;
MidiOut& operator=(MidiOut&&) = delete;
private:
HMIDIOUT handle = nullptr;
};
}
using Microsoft::WRL::ComPtr;
using namespace std::chrono_literals;
MidiAudio::~MidiAudio() noexcept
// The WAVE_DATA below is an 8-bit PCM encoding of a triangle wave form.
// We just play this on repeat at varying frequencies to produce our notes.
constexpr auto WAVE_SIZE = 16u;
constexpr auto WAVE_DATA = std::array<byte, WAVE_SIZE>{ 128, 159, 191, 223, 255, 223, 191, 159, 128, 96, 64, 32, 0, 32, 64, 96 };
void MidiAudio::_initialize(HWND windowHandle) noexcept
{
try
_hwnd = windowHandle;
_directSoundModule.reset(LoadLibraryExW(L"dsound.dll", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32));
if (_directSoundModule)
{
#pragma warning(suppress : 26447)
// We acquire the lock here so the class isn't destroyed while in use.
// If this throws, we'll catch it, so the C26447 warning is bogus.
_inUseMutex.lock();
}
catch (...)
{
// If the lock fails, we'll just have to live with the consequences.
if (const auto createFunction = GetProcAddressByFunctionDeclaration(_directSoundModule.get(), DirectSoundCreate8))
{
if (SUCCEEDED(createFunction(nullptr, &_directSound, nullptr)))
{
if (SUCCEEDED(_directSound->SetCooperativeLevel(windowHandle, DSSCL_NORMAL)))
{
_createBuffers();
}
}
}
}
}
void MidiAudio::Initialize()
void MidiAudio::BeginSkip() noexcept
{
_shutdownFuture = _shutdownPromise.get_future();
_skip.SetEvent();
}
void MidiAudio::Shutdown()
void MidiAudio::EndSkip() noexcept
{
// Once the shutdown promise is set, any note that is playing will stop
// immediately, and the Unlock call will exit the thread ASAP.
_shutdownPromise.set_value();
_skip.ResetEvent();
}
void MidiAudio::Lock()
{
_inUseMutex.lock();
}
void MidiAudio::Unlock()
{
// We need to check the shutdown status before releasing the mutex,
// because after that the class could be destroyed.
const auto shutdownStatus = _shutdownFuture.wait_for(0s);
_inUseMutex.unlock();
// If the wait didn't timeout, that means the shutdown promise was set,
// so we need to exit the thread ASAP by throwing an exception.
if (shutdownStatus != std::future_status::timeout)
{
throw Microsoft::Console::VirtualTerminal::StateMachine::ShutdownException{};
}
}
void MidiAudio::PlayNote(const int noteNumber, const int velocity, const std::chrono::microseconds duration) noexcept
void MidiAudio::PlayNote(HWND windowHandle, const int noteNumber, const int velocity, const std::chrono::milliseconds duration) noexcept
try
{
// The MidiOut is a local static because we can only have one instance,
// and we only want to construct it when it's actually needed.
static MidiOut midiOut;
if (velocity)
if (_skip.is_signaled())
{
midiOut.OutputMessage(MidiOut::NOTE_ON, noteNumber, velocity);
return;
}
// By waiting on the shutdown future with the duration of the note, we'll
// either be paused for the appropriate amount of time, or we'll break out
// of the wait early if we've been shutdown.
_shutdownFuture.wait_for(duration);
if (velocity)
if (_hwnd != windowHandle)
{
midiOut.OutputMessage(MidiOut::NOTE_OFF, noteNumber, velocity);
_initialize(windowHandle);
}
const auto& buffer = _buffers.at(_activeBufferIndex);
if (velocity && buffer)
{
// The formula for frequency is 2^(n/12) * 440Hz, where n is zero for
// the A above middle C (A4). In MIDI terms, A4 is note number 69,
// which is why we subtract 69. We also need to multiply by the size
// of the wave form to determine the frequency that the sound buffer
// has to be played to achieve the equivalent note frequency.
const auto frequency = std::pow(2.0, (noteNumber - 69.0) / 12.0) * 440.0 * WAVE_SIZE;
buffer->SetFrequency(gsl::narrow_cast<DWORD>(frequency));
// For the volume, we're using the formula defined in the General
// MIDI Level 2 specification: Gain in dB = 40 * log10(v/127). We need
// to multiply by 4000, though, because the SetVolume method expects
// the volume to be in hundredths of a decibel.
const auto volume = 4000.0 * std::log10(velocity / 127.0);
buffer->SetVolume(gsl::narrow_cast<LONG>(volume));
// Resetting the buffer to a position that is slightly off from the
// last position will help to produce a clearer separation between
// tones when repeating sequences of the same note.
buffer->SetCurrentPosition((_lastBufferPosition + 12) % WAVE_SIZE);
}
// By waiting on the skip event with a maximum duration of the note, we'll
// either be paused for the appropriate amount of time, or we'll break out early
// because BeginSkip() was called. This happens for Ctrl+C or during shutdown.
_skip.wait(::base::saturated_cast<DWORD>(duration.count()));
if (velocity && buffer)
{
// When the note ends, we just turn the volume down instead of stopping
// the sound buffer. This helps reduce unwanted static between notes.
buffer->SetVolume(DSBVOLUME_MIN);
buffer->GetCurrentPosition(&_lastBufferPosition, nullptr);
}
// Cycling between multiple buffers can also help reduce the static.
_activeBufferIndex = (_activeBufferIndex + 1) % _buffers.size();
}
CATCH_LOG()
void MidiAudio::_createBuffers() noexcept
{
auto waveFormat = WAVEFORMATEX{};
waveFormat.wFormatTag = WAVE_FORMAT_PCM;
waveFormat.nChannels = 1;
waveFormat.nSamplesPerSec = 8000;
waveFormat.wBitsPerSample = 8;
waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8;
waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign;
auto bufferDescription = DSBUFFERDESC{};
bufferDescription.dwSize = sizeof(DSBUFFERDESC);
bufferDescription.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS;
bufferDescription.dwBufferBytes = WAVE_SIZE;
bufferDescription.lpwfxFormat = &waveFormat;
for (auto& buffer : _buffers)
{
if (SUCCEEDED(_directSound->CreateSoundBuffer(&bufferDescription, &buffer, nullptr)))
{
LPVOID bufferPtr;
DWORD bufferSize;
if (SUCCEEDED(buffer->Lock(0, 0, &bufferPtr, &bufferSize, nullptr, nullptr, DSBLOCK_ENTIREBUFFER)))
{
std::memcpy(bufferPtr, WAVE_DATA.data(), WAVE_DATA.size());
buffer->Unlock(bufferPtr, bufferSize, nullptr, 0);
}
buffer->SetVolume(DSBVOLUME_MIN);
buffer->Play(0, 0, DSBPLAY_LOOPING);
}
}
}

View File

@@ -11,26 +11,28 @@ Abstract:
#pragma once
#include <future>
#include <mutex>
#include <array>
struct IDirectSound8;
struct IDirectSoundBuffer;
class MidiAudio
{
public:
MidiAudio() = default;
MidiAudio(const MidiAudio&) = delete;
MidiAudio(MidiAudio&&) = delete;
MidiAudio& operator=(const MidiAudio&) = delete;
MidiAudio& operator=(MidiAudio&&) = delete;
~MidiAudio() noexcept;
void Initialize();
void Shutdown();
void Lock();
void Unlock();
void PlayNote(const int noteNumber, const int velocity, const std::chrono::microseconds duration) noexcept;
void BeginSkip() noexcept;
void EndSkip() noexcept;
void PlayNote(HWND windowHandle, const int noteNumber, const int velocity, const std::chrono::milliseconds duration) noexcept;
private:
std::promise<void> _shutdownPromise;
std::future<void> _shutdownFuture;
std::mutex _inUseMutex;
void _initialize(HWND windowHandle) noexcept;
void _createBuffers() noexcept;
wil::slim_event_manual_reset _skip;
HWND _hwnd = nullptr;
wil::unique_hmodule _directSoundModule;
wil::com_ptr<IDirectSound8> _directSound;
std::array<wil::com_ptr<IDirectSoundBuffer>, 2> _buffers;
size_t _activeBufferIndex = 0;
DWORD _lastBufferPosition = 0;
};

2
src/audio/midi/dirs Normal file
View File

@@ -0,0 +1,2 @@
DIRS=lib \

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{3c67784e-1453-49c2-9660-483e2cc7f7ad}</ProjectGuid>
<Keyword>Win32Proj</Keyword>

View File

@@ -0,0 +1,8 @@
!include ..\sources.inc
# -------------------------------------
# Program Information
# -------------------------------------
TARGETNAME = ConAudioMidi
TARGETTYPE = LIBRARY

View File

@@ -25,6 +25,9 @@ Abstract:
#endif
// Windows Header Files:
#include <windows.h>
#include <Windows.h>
#include <mmeapi.h>
#include <dsound.h>
// clang-format on

Some files were not shown because too many files have changed in this diff Show More