## Summary of the Pull Request
Disables the automatic adjustment of indistinguishable text (added in #11095) because of the concerns brought up in #11917. Also, the setting is hidden in the SUI for as long as this feature remains disabled.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Summary of the Pull Request
Prevents a potential null pointer crash in the export buffer action.
## PR Checklist
* [x] Closes#12170
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Manually tested.
This commit replaces the console lock was replaced with a fair ticket
lock implementation, as only fair locks guarantee us that the renderer
(or other parts) can acquire the lock, once the VT parser has finally
released it.
This is related to #11794.
## Validation Steps Performed
* No obvious crashes ✅
* No text/VT performance regression ✅
* Cursor blinker starts/stops on focus/defocus of the window ✅
## Summary of the Pull Request
This PR moves the color table and related render settings, which are common to both conhost and Windows Terminal, into a shared class that can be accessed directly from the renderer. This avoids the overhead of having to look up these properties via the `IRenderData` interface, which relies on inefficient virtual function calls.
This also introduces the concept of color aliases, which determine the position in the color table that colors like the default foreground and background are stored. This allows the option of mapping them to one of the standard 16 colors, or to have their own separate table entries.
## References
This is a continuation of the color table refactoring started in #11602 and #11784. The color alias functionality is a prerequisite for supporting a default bold color as proposed in #11939. The color aliases could also be a way for us to replace the PowerShell color quirk for #6807.
## PR Checklist
* [x] Closes#12002
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
In addition to the color table, this new `RenderSettings` class manages the blinking state, the code for adjusting indistinguishable colors, and various boolean properties used in the color calculations. These boolean properties are now stored in a `til::enumset` so they can all be managed through a single `SetRenderMode` API, and easily extended with additional modes that we're likely to need in the future.
In Windows Terminal we have an instance of `RenderSettings` stored in the `Terminal` class, and in conhost it's stored in the `Settings` class. In both cases, a reference to this class is passed to the `Renderer` constructor, so it now has direct access to that data. The renderer can then pass that reference to the render engines where it's needed in the `UpdateDrawingBrushes` method.
This means the renderer no longer needs the `IRenderData` interface to access the `GetAttributeColors`, `GetCursorColor`, or `IsScreenReversed` methods, so those have now been removed. We still need access to `GetAttributeColors` in certain accessibility code, though, so I've kept that method in the `IUIAData` interface, but the implementation just forwards to the `RenderSettings` class.
The implementation of the `RenderSettings::GetAttributeColors` method is loosely based on the original `Terminal` code, only the `CalculateRgbColors` call has now been incorporated directly into the code. This let us deduplicate some bits that were previously repeated in the section for adjusting indistinguishable colors. The last steps, where we calculate the alpha components, have now been split in to a separate `GetAttributeColorsWithAlpha` method, since that's typically not needed.
## Validation Steps Performed
There were quite a lot changes needed in the unit tests, but they're mostly straightforward replacements of one method call with another.
In the `TextAttributeTests`, where we were previously testing the `CalculateRgbColors` method, we're now running those tests though `RenderSettings::GetAttributeColors`, which incorporates the same functionality. The only complication is when testing the `IntenseIsBright` option, that needs to be set with an additional `SetRenderMode` call where previously it was just a parameter on `CalculateRgbColors`.
In the `ScreenBufferTests` and `TextBufferTests`, calls to `LookupAttributeColors` have again been replaced by the `RenderSettings::GetAttributeColors` method, which serves the same purpose, and calls to `IsScreenReversed` have been replaced with an appropriate `GetRenderMode` call. In the `VtRendererTests`, all the calls to `UpdateDrawingBrushes` now just need to be passed a reference to a `RenderSettings` instance.
This commit makes the following changes to `til::point/size/rectangle`
for the following reasons:
* Rename `rectangle` into `rect`
This will make the naming consistent with a later `small_rect` struct
as well as the existing Win32 POINT/SIZE/RECT structs.
* Standardizes til wrappers on `int32_t` instead of `ptrdiff_t`
Provides a consistent behavior between x86 and x64, preventing accidental
errors on x86, as it's less rigorously tested than x64. Additionally it
improves interop with MIDL3 which only supports fixed width integer types.
* Standardizes til wrappers on throwing `gsl::narrow_error`
Makes the behavior of our code more consistent.
* Makes all eligible functions `constexpr`
Because why not.
* Removes implicit constructors and conversion operators
This is a complex and controversial topic. My reasons are: You can't Ctrl+F
for an implicit conversion. This breaks most non-IDE engines, like the one on
GitHub or those we have internally at MS. This is important for me as these
implicit conversion operators aren't cost free. Narrowing integers itself,
as well as the boundary checks that need to be done have a certain,
fixed overhead each time. Additionally the lack of noexcept prevents
many advanced compiler optimizations. Removing their use entirely
drops conhost's code segment size by around ~6.5%.
## References
Preliminary work for #4015.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
I'm mostly relying on our unit tests here. Both OpenConsole and WT appear to work fine.
In previous releases, we had the commandlines for the Command Prompt and PowerShell profiles unqualified, as `cmd.exe` and `powershell.exe`. This was bad - theoretically, that would have preferred the cmd that was in the CWD over the one in System32. Or, something could insert itself into the path, and you'd end up with a malicious `cmd.exe` before the real one.
In #11437, we made sure that the `userDefaults` are initiated with the fully qualified paths. However, that didn't fix the issue for folks who already had settings files.
In an effort to better prevent this kind of badness, if we see a profile _with a default profile guid_, AND the unqualified version of the path, then we'll stealth replace it with the fully qualified one.
* Related to #11437
* [x] fixes#12126
* [x] Tests added
Adds an action which can be used to change the opacity at runtime. This is a follow up to some of the other work I had been doing around opacity and settings previewing at the end of the year.
> edit: pseudo-spec
>
> * `adjustOpacity`:
> * `"opacity"`: (**required**) an integer number to set the opacity to.
> * `"relative"`: (defaults to `true`)
> * If false, set the opacity to the given value, which should be between [0, 100].
> * If true, then use `opacity` as a relative adjustment to the current opacity. So the implementation would get the current opacity for this pane, then add this action's opacity to that value. Should be between [-100, 100]
>
> This would allow both setting exactly 25% opacity with an action, and binding an action that increases/decreases the opacity one {amount}
It's preview-able too, which is neat.

* [x] Closes#11205
* [x] I work here
* [x] Docs updated: https://github.com/MicrosoftDocs/terminal/pull/477
When I added these macros in #11619, the real purpose was to make sure we don't forget to add new settings to these test mocks as well. However, I totally forgot to convert those. I guess that happens with a 1300 line diff ¯\\\_(ツ)_/¯
* [x] Is a codehealth thing
* [x] I work here
* [x] tests still pass
This was a simple oversight. No user profile ever has `connectionType` set, because why would they. So even for the Azure Shell, which needed this, the check would fail and we'd forget to duplicate the connectionType to the new profile.
* [x] I work here
* [x] Closes#12120
* [x] Tested manually
Title says it all. This is on by default, and we've committed to keeping it around. Having a velocity flag for it is redundant now.
* [x] Closes#11454
* [x] I work here
This adds an action for the context menu entry we added in #11062. That PR added support for exporting the buffer, exclusively through the tab item's context menu. This adds an action that can additionally be bound, which also can export the buffer to a file. This action accepts a `path` param. If empty/ommitted, then the Terminal will prompt for the file to export the buffer to.
* Does a part of #9700
* Spec in #11090, but I doubt this is contentious
* [x] This will satisfy #12052
* [x] I work here
* [x] docs added: https://github.com/MicrosoftDocs/terminal/pull/479
## Summary of the Pull Request
This is the resurrection of #8514 and #11310. WE determined that we didn't want to do #11308 after all, so this should be profile auto-elevation, without the warning.
This PR adds two features:
* the `elevate: bool` property to profiles
- If the user is running unelevated, **and** `elevate` is set to `true`, then instead of opening a new tab, we'll open an elevated Terminal window with the profile.
- Otherwise, we'll just open a new tab in the existing window. This includes cases where the window is elevated, and the profile is set to `elevate:false`. `elevate:false` basically just means "do nothing special with me".
* the `elevate: bool?` property to `NewTerminalArgs` (`newTab`, `splitPane`)
- This allows a user to create an action that will elevate the profile, even if the profile is not otherwise set to auto-elevate.
- `elevate:null` (_the default_) does not change the profile's elevation status. The action will use whatever is set by the profile.
- `elevate:true` will attempt to auto-elevate the profile
- `elevate:false` will do nothing special.
## References
* #5000 for obvious reasons
* Spec'd in #8455
## PR Checklist
* [x] Closes#632
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - sure does, but that'll come all at the end.
## Detailed Description of the Pull Request / Additional comments
After playing with de-elevation a bit, it turns out it behaves weirdly with packaged applications. I can try and ask `explorer.exe` to launch the process on our behalf. However, if the thing we're launching is an execution alias (`wt.exe`), and we're elevated, then the child process will _still launch elevated_.
There's also something super BODGEY at work here. `ShellExecute` is the function we use to ask the OS to elevate something for us. But `ShellExecute` needs to be able to send a window message to the process that called it (if the caller was a WINDOWS subsystem application). So if we die immediately after calling `ShellExecute`, then the elevated process never actually spawns - sad. So we're adding a helper process, `elevate-shim.exe`, that lives in our process. That'll be the one that actually calls `ShellExecute`, so that it can live for the duration of the UAC prompt.
## Validation Steps Performed
* Ran tests
* Opened a bunch of terminal tabs at various different elevation levels
* opened new splits too
* In the defaults (base layer) as well, for madness
Some settings to use for testing
<details>
```jsonc
"keybindings" :
[
////////// ELEVATION ///////////////
{ "keys": "f1", "name": "ELEVATED TAB", "icon": "\uEA18", "command": { "action": "newTab", "elevate": true } },
{ "keys": "f2", "name": "ELEVATED, Color", "icon": "\uEA18", "command": {
"action": "newTab", "elevate": true, "commandline": "PowerShell.exe", "startingDirectory": "C:\\Windows", "tabColor": "#bbaa00"
} },
{ "keys": "f3", "name": "unelevated ELEVATED", "icon": "🙃", "command": {
"action": "newTab", "elevate": false, "profile": "elevated cmd"
} },
//////////////////////////////
],
"profiles":
{
"defaults":
{
"elevate": true,
},
"list":
[
{
"hidden":false,
"name" : "cmd",
"commandline" : "cmd.exe",
"guid": "{0caa0dad-35be-5f56-a8ff-afceeeaa6101}",
"startingDirectory" : "%USERPROFILE%",
"opacity" : 20
},
{
"name" : "the COOLER cmd",
"commandline" : "c:\\windows\\system32\\cmd.exe",
"startingDirectory" : "%USERPROFILE%",
},
{
"name" : "the sneaky cmd",
"commandline" : "c:\\windows\\system32\\cmd.exe /k echo sneaky sneaks",
"startingDirectory" : "%USERPROFILE%",
},
{
"name": "elevated cmd",
"commandline": "cmd.exe /k echo This profile is always elevated",
"startingDirectory" : "well this is garbage",
"elevate": true,
"background": "#9C1C0C",
"tabColor": "#9C1C0C",
"colorScheme": "Desert"
},
{
"name": "unelevated cmd",
"commandline": "cmd.exe /k echo This profile is just as elevated as you started with",
"elevate": false,
"background": "#1C0C9C",
"tabColor": "#1C0C9C",
"colorScheme": "DotGov",
"useAcrylic": true
},
]
```
</details>
Also try:
* `wtd nt -p "elevated cmd" ; sp -p "elevated cmd"`
* `wtd nt -p "elevated cmd" ; nt -p "elevated cmd"`
This was merged manually via
```
git diff dev/migrie/f/non-terminal-content-elevation-warning dev/migrie/f/632-on-warning-dialog > ..\632.patch
git apply ..\632.patch --ignore-whitespace --reject
```
Revert "Fix environment block creation (#7401)"
This reverts commit 7886f16714.
(cherry picked from commit e46ba65665)
Revert "Always create a new environment block before we spawn a process (#7243)"
This reverts commit 849243af99.
(cherry picked from commit 4204d2535c)
(cherry picked from commit f8e8572c23)
(cherry picked from commit cb4c4f7b73)
(cherry picked from commit afb0cac3e3)
(cherry picked from commit b25dc74a1d)
(cherry picked from commit 5f7c66bc0c)
Fixes#7418
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- add suport for light backgrounds
- make color tool use 90-97 and 100-107 sequences for fg/bg
- fix loops stop condition
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
additional improvements that I've seen while working on #12087
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This commit fixes the compilation under VS 2022.1 and clang, by evaluating a
`static_assert(false)` safety check only when the template is instantiated.
This is achieved by making the assertion depend on the template parameter.
## Validation Steps Performed
* Host.EXE compiles under VS 17.1.0 Preview 3.0 (32110.40.d17.1) ✅
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add an action to restore the last closed pane or tab. When all you have is restoring last sessions everything looks like a `std::vector<ActionAndArgs>`.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#9800
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Partially closes#960
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- Keep a buffer of panes/tabs that were closed recently in the form of a list
of actions to remake it.
- To restore the pane or tab just run the list of actions.
- This (deliberately) does not restore the exact visual state as focus could
have changed / new panes might have been created in the mean time. Mostly
this means that restoring a pane will just attach to the currently focused
pane instead of whatever its old neighbor was.
- Buffer is limited to 100 entries which might as well be "infinite" by most reasonable
standards, but prevents complaints about there being memory leaks in long running
instances.
- The action name could be potentially changed, but it felt unwieldy as "restoreLastClosedPaneOrTab".
- This does not handle restoring the actual running contents of a pane.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Colortool: add support for truecolor fg/bg and cursor
## PR Checklist
* [x] Closes#1160
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
- add support to RGB values in FOREGROUND/BACKGROUND keys of ini colorschemes.
- add support to parse and change cursor color
- add support for true rgb fg/bg to colortool, will only work for vt and default console as there's no way to set rgb values through the win api.
- this pr does not add support for exporting an colorscheme with rgb fg/bg
- this is my first time using C# so any feedback is appreciated.
## Validation Steps Performed
manual testing
This PR does two things, which are best viewed as atomic commits:
* e64ae7d: Move the `MangleStartingDirectoryForWSL` to `types/utils`. It doesn't _really_ make sense in `types`, since it's only really being used in a single place in TerminalConnection. However, TerminalConnection doesn't have tests, and types does. So this commit move the function there, and adds tests from #9223 to the types tests.
* 42036c5: This actually fixes the bug in #11994. Unfortunately, `wsl --cd` will try to treat paths starting with `//wsl$` as a linux-relative path, when the user almost certainly wanted a windows-relative one. So we'll mangle that back into a path that looks like `\\wsl$\foo\bar`.
* [x] closes#11994
* [x] I work here
* [x] tests added 🎉
As discussed. We're not going to be able to consistently get bugfixes below Vb anymore, so let's leave that as the MinVersion, so we can start adding features that depend on those bugfixes.
* [x] Closes#11371
I'm not 100% sure that this is the right solution, but it does seem to work well enough. This is unfortunately a classic heisenbug. It was already hard enough to repro originally, but attaching a debugger made it totally impossible to hit.
My theory is that it's possible for the GotFocus event to fire before the LayoutUpdated event does. If that were to occur, then we'd try to turn on the cursor timer before it exists, gracefully do nothing, then create the timer. In that case, we'd never get a subsequent message to start the blinking.
I tested that theory by just initializing the cursor blinker to our `_focused` state. In that case, if the control has already been focused at the time of the LayoutUpdated event, then we can init the cursor to the correct state. Testing that out, I couldn't once get this to repro, which makes me think this works. I've opened some 900 (<sup>hyperbole</sup>) tabs now, so I'm pretty confident I'd have seen it by now.
* Regressed in #10978
* [x] fixes#11411
* [x] I made sure I didn't regress #6586
* [x] I work here
This commit adds additional information to the persisted window layouts.
- Runtime tab titles
- Focus, Maximized, and Fullscreen modes.
Also,
- Adds actions for Set{Focus,FullScreen} that take a boolean
to work in addition to the current Toggle{Focus, Fullscreen} actions.
- Adds SetMaximized that takes a boolean.
This adds the capability to maximize (resp restore) a window using
standard terminal actions.
This also involves hooking up a good amount of state tracking between
the terminal page and the window to see when maximize state has changed
so that it can be persisted.
- These actions are not added to the default settings, but they could be.
The intention is that they could assist with automation (and was originally)
how I planned on persisting the state instead of augmenting the LaunchMode.
- The fullscreen/maximized saving isn't perfect because we don't have a
way to save the non-maximized/fullscreen size, so exiting the modes
won't restore whatever the previous size was.
References #9800Closes#11878Closes#11426
This PR makes sure profile appearances in SUI set both focused and unfocused members of the control. I totally forgot about the fact that the control is _unfocused_ in the SUI. Verified manually, I didn't think it deserved a gif.
* regressed in #11619
* Closes#11893
* I work here
This commit removes some pure virtual base classes from conhost,
found with the help of SizeBench. This reduces binary size by 5kB.
The reduction in code size however is the main benefit of this.
Additionally this fixes a mysterious, undebuggable crash in
~RenderThread(), caused by a Control Flow Guard failure when
the class was destroyed over its IRenderThread interface.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Printing text works ✅
* Printing VT works ✅
* Performance is alright ✅
When editing colors in the conhost properties dialog, and you select an
item to update (e.g. Screen Text, or Screen Background), the associated
color swatch for that item would be highlighted, but the RGB color
values weren't updated to reflect that selection. This PR fixes it so
the RGB values are now correctly refreshed.
I just copied the three lines used up update the color value fields from
the code that handles changes to the color swatch selection. I didn't
think it was worth pulling those three lines out into a separate
function.
## Validation Steps Performed
I've manually verified that the RGB values are now refreshed correctly
when selecting a color item to update.
Closes#1220
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- Settings > Add a new profile
- Disable "Duplicate" button until a profile is selected

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Should take care of #12056, once we can get a build to the a11y team (MAINTAINER EDIT: we unfortunately can't just say "closes #foo" for issues like this one, we need another team to validate the following build.)
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds a per-profile setting for setting the audio sound for the bell. The setting is `bellSound`, it accepts a path. We'll use the file at that path as the sound for the bell. If it doesn't exist, then oh well, so sound for you.
It'll also secretly accept an array of paths. If you provide an array, it will pick one at random.
## PR Checklist
* [x] Closes#8366
* [x] I work here
* [ ] Tests - lol this is the hackathon, I'm just messing around
* [ ] Requires documentation to be updated
## Validation Steps Performed
I'm not suggesting that anyone go to [this post](https://www.reddit.com/r/untitledgoosegame/comments/d77le4/honk_ringtones/) and download a zip full of `honk.mp3`s. I'm definitely not suggesting you add it to your settings like
```jsonc
"bellSound": [
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk1.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk2.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk3.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk4.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled1.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled2.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled3.mp3"
]
```
No, don't do that.
https://user-images.githubusercontent.com/18356694/137389503-91e43dba-8f7b-4078-9d35-23ceb2ac9432.mp4
* [x] It surprisingly works elevated
* [x] We should probably accept env vars in these paths
* [x] We may only want one `MediaPlayer` per terminal, rather than one per pane
* [ ] We may want to validate the paths, and discard ones that don't exist.
* [x] alternatively, _meh_
Enables a series of tasks run against our release pipeline that validate the security and compliance status of our code in an automated fashion. These checks include:
- Component Governance - (we had this one, it was moved to here) - Inventories open-source components used in our build
- PREfast - C/C++ static analysis for common code errors and exploits
- Policheck - Searches source code, comments, and text for words that could be sensitive legally, culturally, or geopolitically
- Credscan - Looks for credentials left behind in the code/documents and build output files
- BinSkim - Searches for common vulnerabilities in binaries
- CheckCFlags - Validates that compile/link flags match the policies recommended by Windows engineering for inclusion into the OS product image
- CFGCheck/XFGCheck - Validates that the CFG and/or XFG settings were enabled at compile and link time to guard against control flow attacks.
We're also required to run the SBOM one, but that was done in a separate PR and we're still pending the detectors being updated.
## References
- #11948 - Move from CFG to XFG once XFG task folks get back to me on it
- #11949 - Enable bug filing for SecComp tasks
- #11950 - Bulk process bugs filed by SecComp tasks
- #11947 - Validate SBOM when checkers come online
## Checklist
- [x] - Fixes#10735
- [x] - Fixes#908
- [x] - I work here
- [x] - If it fits, it sits.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
fix#11432
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11432
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
compiled and verified that "\~" , "/usr/bin" , "~/.config" and "/" as stating directory didn't get relative path resolve
verified that '.' did
Ensures the PowerShell Core profile's commandline is quoted. This allows
the profile to work correctly if there are files in place on the machine
(e.g. one called `C:\Program`) that prevent `CreateProcess()` from
invoking the un-quoted commandline.
## Validation Steps Performed
Created a file called `C:\Program` and opened the PowerShell profile in
terminal.
Closes#11717
Adds the Ansi-Color tool, completing #6470.
What started out as an experiment to see the support of ANSI support to
conhost, I wanted to write a Windows equivalent of Daniel Crisman's
[BASH script on tldp.org]. I didn't like how the BASH script hard coded
in whitespace and I thought Windows could do better. I applied
techniques to speed up the execution and tried to use the Command Script
batch language in ways that pushed the limits for what I thought it
could do. Running this from withing PowerShell, `&cmd /c ansi-color.cmd`,
I found out that the active code page is already 65001, but when ran
from a Command Prompt, the active code page depends on the regional
settings and I would have a dependency on CHCP to detect the active code
page, change to 65001 if necessary, and restore the previous code page
after running. I found it useful for designing color schemes and writing
shaders, and I started using an earlier version for logging bugs.
Initially it was a single script which I would dump every SGR
combination I could think of, and many which weren't implemented yet,
but as I was looking at other tools which had been written I wanted to
mimic the same output so I could do side-by-side comparisons. First I
wrote `crisman.def` and then `colortool.def`. So I had to align text.
Then output was slow for big tables so I wrote to an outbuffer and made
use of macros. I wanted to handle flags instead of needing to change
settings every time, so I added argument parsing and loading external
files.
It's a batch file that has some really useful purposes and does nothing
I've seen before.
I've ran every definition in a Command Prompt, with CP 437 and CP 65001
to make sure it works. Posted as a Gist on my account for about year, a
Portuguese (Brazilian as I recall), speaking user tried the Gist and it
was failing because CHCP is localized. I've taken an approach to try and
make it work for different localizations, but this is a potential
problem. I also ran every definition in PowerShell 7, shelling down to
`cmd` to actually run it. Lastly, I went through using the flags and
made sure that help would be shown. Error messages generate error levels
when the script exits, so those could be used to use this in an
automated test and catch if there was a problem with the script
executing. It won't be able to validate if the generated output shows
correctly, but it would fail if a definition file is missing or if it
needed to switch to Unicode and wasn't flagged or configured to do so.
For trying to build the table stub and headers, there is some debug code
which will output what was parsed. This is the last debug code in the
script itself, but I found it to be useful at times, so there is a
configuration setting which can turn that debug output back on.
Technically there is also a debug statement to break after adding the
macros and parsing the arguments, but before it does any configuration
changes, changes the code page, or anything. This was useful for making
changes to macros and being able to test them as well as making sure
that flags and arguments are parsed correctly. It was a rather cryptic
discovery to call `cmd /c exit -1073741510` to break out, so in part
that was my reason to leave this in. The definition files themselves
could be cleaned up further, but in both of them there are a lot of
Unicode codepoints that could be useful when defining division lines for
the headers so I opted to just comment them out. I initially had the
default definition to require Unicode, but now it just changes to a
non-Unicode output if it can't. And this brings up the last concern. The
way certain settings are set, is that they are defined in the
`__TABLE__` section of the definition file. With `PARSE_TABLE_DATA`,
the script looks line by line for `SET *` or `IF *` and if found it will
effectively eval that line. The definition files are written so that for
instance `SET "CELL= gYw "` could be used to set the code which is used.
`If` was allow so that there could be a test if Unicode were available
and set something different for ASCII and Unicode. But it also opens the
possibility that a rogue actor could create a `ansi-color.cmd`
definition file something like `SET "foo=bar" & DoSomethingBad.exe`.
First of all I'd be flattered that anyone would use this very niche
tool, but it is something I think which needs to be called out.
Essentially the definition files are just batch files, but they are
extremely limited to executing only one line at a time and only
supporting IF and SET commands. I think this is a minimal risk because
at that point batch files would already be more effective, but there
should also be an expectation that a batch file will run something and
the same may not be true for the heavily degraded definition files. I
think the risk is minimal but it is a risk I wanted to make clear. This
really showcases some interesting techniques and ideas, and I hope that
it is useful. All told, there are a couple years of incremental changes
in this PR.
Closes#6470
[BASH script on tldp.org]: https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x329.html
The `IRenderData::GetDefaultBrushColors` method was intended to return
the default attributes from which the renderer would calculate the
default background color. It should always have been returning a default
`TextAttribute` object, but the conhost `RenderData` implementation was
mistakenly returning the active attributes instead. This resulted in
margin areas being filled with the wrong color. To correct that, this PR
simply replaces all usage of `GetDefaultBrushColors` with hardcoded
default attributes.
## Validation Steps Performed
I've manually checked the test case described in issue #11976 and
confirmed that the conhost margin areas are now correctly filled with
the default background color.
Closes#11976
When copying content from the terminal to the clipboard (with
formatting), a default background color needs to be set to fill the
unused area of the pasted block. Prior to this PR, that color was not
correctly set, so the pasted content did not match what was seen on
screen.
Windows Terminal previously used the default background from the initial
color scheme, so it didn't take palette changes into account.
OpenConsole did use the active default color, but didn't take the
reverse screen mode into account, so could end up using the foreground
rather than the background color.
In both case I've changed the code to lookup the runtime colors in the
same way that renderer does, so they should now match what is seen on
screen.
## Validation Steps Performed
I've manually confirmed that the background color is now correctly set
when copying from both Windows Terminal and OpenConsole.
Closes#11988
## Summary of the Pull Request
When a conhost window is resized, the cursor is temporarily hidden, and the visibility is restored when the resize is finished. However, it wasn't taking into account that the cursor may already have been hidden to start with, in which case it would mistakenly force the cursor to be visible. This PR now saves the initial state of the visibility, so it can be correctly restored.
## PR Checklist
* [x] Closes#12024
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I've manually verified that this fixes the issue, and the cursor is no longer forced to be visible when the window is resized.
Only look for PGO package if build mode targeted; add packages.config dependency to ease restoration
## PR Checklist
* [x] Closes#11978
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Test of restore and build on fresh repo copy passed.
This PR attempts to minimize the amount of fiddling we do with the alpha
color components, by storing all colors with a zero alpha (the default
for `COLORREF` values) and then leaving it up to the renderer to adjust
the final alpha value as required (which it was already doing anyway).
This gets rid of the `argb.h` header file, which was originally being
used to produce `COLORREF` values with custom alpha components, and thus
is no longer required. Anywhere that was using the `ARGB` macro is now
using a standard `RGB` macro with a 0 alpha.
The `Utils::SetColorTableAlpha` method has also been removed, since that
was only really used to force an alpha of 255 on all the color table
entries, which isn't necessary.
There were also a number of places where we were using
`til::color::with_alpha`, to switch alpha components back and forth
between 0 and 255, which have now been removed. Some of these were
essentially noops, because the `til::color` class already applied the
appropriate alpha changes when converting from or to a `COLORREF`.
I've manually run a few attribute rendering tests to check that the
colors were still working correctly, and the default background color is
appropriately transparent when in acrylic mode.
Closes#11885
To unify with WinUI, we're going to share an engineering component of this particular NuGet package full of scripts and utilities to make PGOing things easier.
This basically removes all of the scripts that I ~blatantly stole~ copied from https://github.com/microsoft/microsoft-ui-xaml and moves to the NuGet package that the team generates instead. A bunch of build things had to be massaged to make it work in our pipeline.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Properly handle UTF-16 surrogates when calculating the position of matched pattern.
Fix#8709
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
b88ffb21b0/src/buffer/out/search.cpp (L335-L339)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#8709
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
use `Utf16Parser::Parse` to handle code points from U+010000 to U+10FFFF in UTF-16.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

also the case by @mas90 https://github.com/microsoft/terminal/issues/8709#issuecomment-884915485:

Microsoft will be providing a Software Bill of Materials for our products. This onboards the Windows Terminal product to the common engineering system task that can scavenge for this information within our build project (already recorded for internal compliance reasons) and present it in a machine-readable interchange format.
See also: https://devblogs.microsoft.com/engineering-at-microsoft/generating-software-bills-of-materials-sboms-with-spdx-at-microsoft/
This does not yet include packaging and distributing the SBOM with our final packages. We are waiting for that tooling to come online for MSIX. Guidance is "Coming Soon™️."
## References
- https://github.com/microsoft/dropvalidator/issues/216 - `cgmanifest.json` are not being pulled in yet, but I've been told internally this will fix it. I will double-check when I hear back on this issue.
## PR Checklist
* [x] Closes#11810
* [x] I work here
* [x] I ran it and I see the manifest generated.
00fe2b0 made the mistake of hashing the pointer of `NewTerminalArgs` instances
instead of their content. This commit calls `NewTerminalArgs::Hash` instead.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* New test passes ✅
Some changes I had sitting around after working on #11153 that weren't
appropriate to put in that pr. Each commit should be independent if
particular ones are unwanted.
Slight overlap with #11305. There is some more code removal that can be
done after that is merged, specifically `AttachPane` can be deleted once
`SplitPane` handles adding multiple panes at once correctly.
## Details
- Makes `WalkTree` more useful, and closer to a real iterator. Add a
convenient `_FindPane` built on top of that.
- Coalesces `PrecalculateAutoSplit` and `PreCalculateCanSplit` since
they are basically identical logic.
- `Pane::Relayout` functionally did nothing because sizing was switched
to `star` sizing at some point in the past, so it was just deleted.
## Validation
Quick smoke test to make sure automatic splitting works, focus movement
still works correctly.
This commit enables /permissive- for all projects, as well as all other /Zc
flags not enabled by default by /permissive-. Some projects continue to be
built under /Zc:twoPhase- as JsonUtils.h fails to compile otherwise.
## PR Checklist
* [x] Closes#10703
* [x] I work here
* [x] Tests added/passed
## Summary of the Pull Request
Cleans up `ProfileViewModel`, `Profiles`, and `ProfilePageNavigationState` to move all of the view model responsibilities over to `ProfileViewModel`. We don't actually store the `ProfilePageNavigationState` anymore. We only use it as a way to transfer information to the new page.
## References
#9207 - Apply MVVM
## Detailed Description of the Pull Request / Additional comments
- I pulled out `ProfileViewModel` into its own file to keep things cleaner. It was getting pretty big.
- The font lists are now stored in a static location in `ProfileViewModel`, which means that we can reuse the same list between pages.
- the profile pivot was also moved to the `ProfileViewModel` and stored as a static value.
## Validation Steps Performed
✅ pivot behavior is the same
✅ font list is still populated
This commit serves two purposes:
* Simplify construction of hashes for non-trivial structs
This is especially helpful for ActionArgs
* Improve hash quality by not needlessly throwing away entropy
`til::hasher` is modeled after Rust's `std::hash::Hasher` and works similar.
The idea is simple: A stateful hash function can hash multiple unrelated fields,
without loosing entropy by running a finalizer after hashing each interim field.
This is especially useful for modern hash functions, which often have a wider
internal state than the output width. Additionally this improves performance
for hash functions with complex finalizers.
Most of this is of course a bit moot right now, considering that `til::hasher`
is still based on STL's FNV1a algorithm, which offers a very poor hash quality.
But counterintuitively, FNV1a actually benefits most from this PR: Since it
lacks a finalizer entirely, this commit greatly improves hash quality as
it encodes more data into FNV's state and thus improves randomness.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* No unusual behavior ✅
## Summary of the Pull Request
This replaces the `std::bitset` for the `SgrSaveRestoreStackOptions` enum with a `til::enumset` type, thus avoiding the need to cast the `enum` to a `size_t` every time a value is set or tested.
This also fixes an issue with the handling of omitted and zero parameters in the `XTPUSHSGR` sequence, which are meant to be ignored, and not interpreted as "all".
## PR Checklist
* [x] Closes#11879
* [x] Closes#11883
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
In addition to dropping all the `static_cast` operations, the use of the `til::enumset` also allowed us to get rid of the `try`/`catch` handling that was previously required in a couple of places, since the `til::enumset` operations don't throw.
And to fix the zero parameter handling, we just needed to add an additional lower bound when validating that options are in range - if an option is 0 (`All`), it will now just be ignored.
## Validation Steps Performed
The updated code still passes the existing unit tests, and I've manually confirmed that it fixes the test case for omitted and zero parameters from issue #11883.
* Adds the `cppwinrt_utils.h` to the include path for all winrt projects.
* Adds the file to the pch.h's for every project, so you don't need to include it in every header.
* Replaces some usages of `DECLARE_EVENT`/`DEFINE_EVENT` with `WINRT_CALLBACK`, which will do it in a oneliner
* Adds more `BASIC_FACTORY` usage.
* [x] Closes#2456
It's 92 files with one-line changes, don't be scared.
This adds x-macros for each of the actions, greatly reducing the amount of boilerplate needed for each action args.
Originally, I wanted to do more with this, but I think the x-macros we've discovered properly treads the line of ease-of-use and native c++ support, with how much it'll do for us
* [x] Closes#3475
* [x] Sure enough, the tests still pass.
* [ ] mmmmmmm 
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Clean up an invalid access that I introduced in #11440
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11684
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR gets rids of the unused `RendererTests.cpp` file and removes
the `Renderer::s_CreateInstance` method declarations that were only
ever reference from that file, and weren't actually defined anywhere.
## PR Checklist
* [x] Closes#11870
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've not discussed this with core contributors already.
## Validation Steps Performed
Compiled the solution and ran the tests - everything still worked.
We have been advised to give not only the PDB paths, but paths to the EXE and DLL files we produce, to the PublishSymbols build task. We are assured by our engineering systems teams that enlightening the task to all of this information helps it hook things up better somewhere between our build machine and the symbol server such that debugging is more robust, especially around thrown exception stacks.
## PR Checklist
* [x] Closes#11737 - main fix for feeding EXEs and DLLs into the symbol publisher
* [x] Closes#11860 - bonus fix because I noticed the PDB source linking wasn't working
* [x] I work here.
* [x] If it fits, it sits.
## Summary of the Pull Request
Currently, the TermControl and ControlCore recieve a settings object that implements `IControlSettings`. They use for this for both reading the settings they should use, and also storing some runtime overrides to those settings (namely, `Opacity`). The object they recieve currently is a `T.S.M.TerminalSettings` object, as well as another `TerminalSettings` object if the user wants to have an `unfocusedAppearance`. All these are all hosted in the same process, so everything is fine and dandy.
With the upcoming move to having the Terminal split into multiple processes, this will no longer work. If the `ControlCore` in the Content Process is given a pointer to a `TerminalSettings` in a certain Window Process, and that control is subsequently moved to another window, then there's no guarantee that the original `TerminalSettings` object continues to exist. In this scenario, when window 1 is closed, now the Core is unable to read any settings, because the process that owned that object no longer exists.
The solution to this issue is to have the `ControlCore`'s own their own copy of the settings they were created with. that way, they can be confident those settings will always exist. Enter `ControlSettings`, a dumb struct for just storing all the contents of the Settings. I used x-macros for this, so that we don't need to copy-paste into this file every time we add a setting.
Changing this has all sorts of other fallout effects:
* Previewing a scheme/anything is a tad bit more annoying. Before, we could just sneak the previewed scheme into a `TerminalSettings` that lived between the settings we created the control with, and the settings they were actually using, and it would _just work_. Even explaining that here, it sounds like magic, because it was. However, now, the TermControl can't use a layered `TerminalSettings` for the settings anymore. Now we need to actually read out the current color table, and set the whole scheme when we change it. So now there's also a `Microsoft.Terminal.Core.Scheme` _struct_ for holding that data.
- Why a `struct`? Because that will go across the process boundary as a blob, rather than as a pointer to an object in the other process. That way we can transit the whole struct from window to core safely.
* A TermControl doesn't have a `IControlSettings` at all anymore - it initalizes itself via the settings in the `Core`. This will be useful for tear-out, when we need to have the `TermControl` initialize itself from just a `ControlCore`, without being able to rebuild the settings from scratch.
* The `TabTests` that were written under the assumption that the Control had a layered `TerminalSettings` obviously broke, as they were designed to. They've been modified to reflect the new reality.
* When we initialize the Control, we give it the settings and the `UnfocusedAppearance` all at once. If we don't give it an `unfocusedAppearance`, it will just use the focused appearance as the unfocused appearance.
* The Control no longer can _write_ settings to the `ControlSettings`. We don't want to be storing things in there. Pretty much everything we set in the control, we store somewhere other than in the settings object itself. However, `opacity` and `useAcrylic`, we need to store in a handy new `RUNTIME_SETTING` property. We can write those runtime overrides to those properties.
* We no longer store the color scheme for a pane in the persisted state. I'm tracking that in #9800. I don't think it's too hard to add back, but I wanted this in front of eyes sooner than later.
## References
* #1256
* #5000
* #9794 has the scheme previewing in it.
* #9818 is WAY more possible now.
## PR Checklist
* [x] Surprisingly there wasn't ever a card or issue for this one. This was only ever a bullet point in #5000.
* A bunch of these issues were fixed along the way, though I never intended to fix them:
* [x] Closes#11571
* [x] Closes#11586
* [x] Closes#7219
* [x] Closes#11067
* [x] I think #11623 actually ended up resolving this one, but I'm double tapping on it here: Closes#5703
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Along the way I tried to clean up code where possible, but not too agressively.
I didn't end up converting the various `MockTerminalSettings` classes used in tests to the x macros quite yet. I wanted to merge this with #11416 in `main` before I went too crazy.
## Validation Steps Performed
* [x] Scheme previewing works
* [x] Adjusting the font size works
* [x] focused/unfocused appearances still work
* [x] mouse-wheeling opacity still works
* [x] acrylic & cleartype still does the right thing
* [x] saving the settings still works
* [x] going wild on sliding the opacity slider in the settings doesn't crash the terminal
* [x] toggling retro effects with a keybinding still works
* [x] toggling retro effects with the command palette works
* [x] The matrix of (`useAcrylic(true,false)`)x(`opacity(50,100)`)x(`antialiasingMode(cleartype, grayscale)`) works as expected. Slightly changed, falls back to grayscale more often, but looks more right.
Unfortunately, does not come up with a good inner loop for buidling the package from the commandline. The inner loop for the resources just sucks.
* [x] closes#926
Adds snap layout support to the Terminal's maximize button. This PR is
full of BODGY, so brace yourselves.
Big thanks to Chris Swan in #11134 for building the prototype.
I don't believe this solves #8795, because XAML islands can't get
nchittest messages
- The window procedure for the drag bar forwards clicks on its client
area to its parent as non-client clicks.
- BODGY: It also _manually_ handles the caption buttons. They exist in
the titlebar, and work reasonably well with just XAML, if the drag bar
isn't covering them.
- However, to get snap layout support, we need to actually return
`HTMAXBUTTON` where the maximize button is. If the drag bar doesn't
cover the caption buttons, then the core input site (which takes up
the entirety of the XAML island) will steal the `WM_NCHITTEST` before
we get a chance to handle it.
- So, the drag bar covers the caption buttons, and manually handles
hovering and pressing them when needed. This gives the impression that
they're getting input as they normally would, even if they're not
_really_ getting input via XAML.
- We also need to manually display the button tooltips now, because XAML
doesn't know when they've been hovered for long enough. Hence, the
`_displayToolTip` `ThrottledFuncTrailing`
## Validation
Minimized, maximized, restored down, hovered the buttons slowly, moved
the mouse over them quickly, they feel the same as before. But now with
snap layouts appearing.
## TODO!
* [x] I'm working on getting the ToolTips on the caption buttons back. Alas, I needed a demo of this _today_, so I'll fix that tomorrow morning.
* [x] mild concern: I should probably test Win 10 to make sure there wasn't weird changes to the message loop in win11 that means this is broken on win10.
* [x] I think I used the wrong issue number for tons of my comments throughout this PR. Double check that. Should be #9443, not #9447.
Closes#9443
I thought this took care of #8587 ~as a bonus, because I was here, and the fix is _now_ trivial~, but looking at the latest commit that regressed.
Co-authored-by: Chris Swan <chswan@microsoft.com>
This is a followup commit for 168d28b.
By renaming `IInheritable::InsertParent(com_ptr)` and
`InsertParent(size_t, com_ptr)` into `AddLeastImportantParent(com_ptr)`
and `AddMostImportantParent(com_ptr)` respectively, we can improve
the clarity of our code's intent without the need for comments.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
As VS 2022 doesn't seem to store files with UTF-8 BOM as often anymore, we've
been getting more and more pull requests which seemingly randomly change files.
This cleans the situation up by removing the BOM from all files that have one.
Additionally, `Host.Tests.Feature.rc` was converted from UTF-16 to UTF-8.
This commit approximately doubles the performance of til::enumset
and reduces it's binary footprint by approximately 1kB.
Most of the binary size can be attributed to exception handling.
Unfortunately this commit removes assertions that the given values are less than
the number of bits in the `underlying_type`. However I believe this to be a good
trade-off as the tests previously only happened at runtime, while tests at
compile time would be highly preferable. Such tests are technically possible,
however MSVC fails to compile (valid) `static_assert`s containing
`static_cast`s over a parameter pack at the time of writing.
With future MSVC versions such checks can be added to this class.
This change was initially discussed in #10492, but was forgotten to
be considered before it was merged. Since the work was already done,
this commit re-introduces the optimization. It's free!
## PR Checklist
* [x] I work here.
* [x] Tests added/passed
## Validation Steps Performed
* Run `printf '\e]8;;http://example.com\e\\This is a link\e]8;;\e\\\n'` in WSL
* A wild dotted line appears ✔️
Since the settings UI's input fields behave similarly to the terminal's input,
`TerminalPage::_KeyDownHandler` also needs to behave similarly to
`TermControl::_KeyHandler`. This commit copies all relevant code
over from the latter into the former, including the suppression
of AltGr keys for keychord/action handling.
## PR Checklist
* [x] Closes#11788
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Use a German keyboard layout
* Open 2 regular tabs and 1 settings tab and focus an input field
* AltGr+2 produces the character ² ✔️
* Ctrl+Alt+2 opens the second tab ✔️
This PR merges the default colors and cursor color into the main color
table, enabling us to simplify the `ConGetSet` and `ITerminalApi`
interfaces, with just two methods required for getting and setting any
form of color palette entry.
The is a follow-up to the color table standardization in #11602, and a
another small step towards de-duplicating `AdaptDispatch` and
`TerminalDispatch` for issue #3849. It should also make it easier to
support color queries (#3718) and a configurable bold color (#5682) in
the future.
On the conhost side, default colors could originally be either indexed
positions in the 16-color table, or separate standalone RGB values. With
the new system, the default colors will always be in the color table, so
we just need to track their index positions.
To make this work, those positions need to be calculated at startup
based on the loaded registry/shortcut settings, and updated when
settings are changed (this is handled in
`CalculateDefaultColorIndices`). But the plus side is that it's now much
easier to lookup the default color values for rendering.
For now the default colors in Windows Terminal use hardcoded positions,
because it doesn't need indexed default colors like conhost. But in the
future I'd like to extend the index handling to both terminals, so we
can eventually support the VT525 indexed color operations.
As for the cursor color, that was previously stored in the `Cursor`
class, which meant that it needed to be copied around in various places
where cursors were being instantiated. Now that it's managed separately
in the color table, a lot of that code is no longer required.
## Validation
Some of the unit test initialization code needed to be updated to setup
the color table and default index values as required for the new system.
There were also some adjustments needed to account for API changes, in
particular for methods that now take index values for the default colors
in place of COLORREFs. But for the most part, the essential behavior of
the tests remains unchanged.
I've also run a variety of manual tests looking at the legacy console
APIs as well as the various VT color sequences, and checking that
everything works as expected when color schemes are changed, both in
Windows Terminal and conhost, and in the latter case with both indexed
colors and RGB values.
Closes#11768
I'm pretty exactly following the diff from #917. These paths weren't wrapped in `"`s, so building the solution in a directory with a space in it would explode.
Closes#917.
Turns out, the diff provided by that user wasn't exactly right. I've tested building in a directory with spaces now, and this seems to work.
Also caught a bug in the Generate Feature Flags script.
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This second PR deals with some projects MYSTERIOUSLY depending on the `.xaml` files from `Terminal.Control`, even when they by all accounts shouldn't. TerminalSettingsModel ISN'T EVEN A XAML project, so I have no idea why it thinks it needs these xaml files. The TerminalAppLib project thinking it needs them - makes more sense, but is still confusing.
Below are my verbatim notes, which led to the solution in this PR.
```
34>------ Up-To-Date check: Project: Microsoft.Terminal.Settings.Model.Lib, Configuration: Debug x64 ------
34>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control\searchboxcontrol.xaml' is missing
```
* Just copying the xaml files from `bin\x64\debug\microsoft.terminal.control\microsoft.terminal.control\*.xaml` to `bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control` seemed to fix this.
* the .xbfs were already there
* It's very unclear why these were ever needed? They aren't used in the build for `Microsoft.Terminal.Settings.Model.Lib`. They aren't copied as a part of the build either - no .xaml files are copied at all in fact
* [ ] Does TSE have these .xamls in it's output?
* UPDATE: checking out main, and building again - ran into this again. WHY??
* Cleaned again, then built TerminalApp.vcxproj. File is no longer needed? nothing makes sense.
* `obj\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsof.CA5CAD1A.tlog\Microsoft.Terminal.Settings.Model.Lib.write.1u.tlog`:
```
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xaml
```
From the build:
```
18>Target _CopyOutOfDateSourceItemsToOutputDirectory:
18> Skipping target "_CopyOutOfDateSourceItemsToOutputDirectory" because all output files are up-to-date with respect to the input files.
18> Input files:
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\SearchBoxControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TermControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TSFInputControl.xbf
18> C:\Users\migrie\dev\public\terminal\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\runtimes\win10-x64\native\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
18> Output files:
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
```
* Hmm, `21>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\terminalapplib\microsoft.terminal.control\searchboxcontrol.xaml' is missing`
as well.
That's what the original purpose of #865 was, but I went ahead and added some additiona text, now that we've got more of a flow for github figured out.
Closes#865
If msbuild is already on the path, we don't need to look for it.
Also,
> I know what I did. I installed VS 2022, which is a prerelease VS install. `tools\razzle` prefers the stable builds. I think I'm gonna remove that.
* [x] Closes#1313
* [x] Closes#11446
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This first PR deals with the `.copycomplete` file in `obj\x64\debug\terminalconnection\`. Below are my verbatim notes, which led to the solution in this PR.
### Problem 1 ✅
* There were missing `.copycomplete` files across the repo.
```
obj\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.settings.modellib.vcxproj.copycomplete
obj\x64\debug\microsoft.terminal.settings.model\microsoft.terminal.settings.model.vcxproj.copycomplete
obj\x64\debug\terminalapplib\terminalapplib.vcxproj.copycomplete
obj\x64\debug\terminalapp\terminalapp.vcxproj.copycomplete
obj\x64\debug\terminalconnection\terminalconnection.vcxproj.copycomplete
```
- just making empty files there seemed good enough.
- Might be because the CopyLocal target was already there, but the task didn't ever run to create that file? Weird.
* UPDATE: checking out main, and building again - the `.copycomplete`s are gone. So that's something that can be improved.
* The only place I could find a reference was in `"obj\x64\Debug\TerminalConnection\TerminalConnection.vcxproj.FileListAbsolute.txt"`, which will get updated if you remove the line from that file (but no one seemingly writes it or mentiones it in the log)
* Deleting `bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll` then building the project did copy the file, but it didn't touch the copycomplete. Weird.
* Why does
- `TerminalConnection` think it needs this
- `Microsoft.Terminal.Settings.Model.Lib` have one
- `Microsoft.Terminal.Control*` **NOT** have one
* This file is a [`@(CopyUpToDateMarker)`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L392)
* The target [`_CopyFilesMarkedCopyLocal`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L4795) touches `@(CopyUpToDateMarker)`, when:
- `"'@(ReferencesCopiedInThisBuild)' != ''` and
- `'$(WroteAtLeastOneFile)' == 'true'"`
* In out build output:
```
6>Target _CopyFilesMarkedCopyLocal:
6> Using "Copy" task from assembly "Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
6> Task "Copy"
6> Did not copy from file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" to file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" because the "SkipUnchangedFiles" parameter was set to "true" in the project and the files' sizes and timestamps match.
6> Done executing task "Copy".
6> Task "Touch" skipped, due to false condition; ('@(ReferencesCopiedInThisBuild)' != '' and '$(WroteAtLeastOneFile)' == 'true') was evaluated as ('C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll' != '' and 'False' == 'true').
```
- So `WroteAtLeastOneFile` should be true, when it's currently false. That _looks_ like it's set to true when the file does get copied, wheich did't happen because the copy was skipped.
- WAIT LOOK AT THAT MESSAGE. "Did not copy from file "
`"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"` to file
`"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"`
THESE ARE THE SAME FILE.
`@(ReferenceCopyLocalPaths)` is filled with the file already?!
- The Target `AppLocalFromInstalled` is the only other thing that references `cpprest142_2_10d.dll`.
- Even if you delete the `cpprest142_2_10d.dll`, then `_CopyFilesMarkedCopyLocal` still evaluates the Touch condition as false, and doesn't touch it.
- the `deployBinary()` function in `packages\vcpkg-cpprestsdk.2.10.14\scripts\buildsystems\msbuild\applocal.ps1` does the actual job of copying the file. It copies it outside of MsBuild, which prevents MsBuild from copying it, and now MsBuild thinks it shouldn't write the `.copycomplete` file itself.
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This third PR deals with the Actual fast up to date check for the CascadiaPackage.wapproj. When #11804, #11805 and this PR are all merged, you should be able to just F5 the Terminal in VS, and then change NOTHING, and F5 it again, without doing a build at all.
The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.
Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.
### teams chat where we figured this out
[3:38 PM] Dustin Howett
however, that's not the only thing that "GetTargetPath" checks.
[3:38 PM] Dustin Howett
oh yeah more info: wapproj calls GetTargetPath on all projects it references
[3:38 PM] Dustin Howett
when it calls GTP on WindowsTerminal.vcxproj it is getting back a winmd (!)
[3:39 PM] Dustin Howett
here's the magic
[3:39 PM] Dustin Howett

[3:39 PM] Dustin Howett
it checks if any Link items specify GenerateWindowsMetadata

Upgrades our SDK from 19041 (Windows 10 20H1) to 22000 (Windows 11 RTM).
The newer SDK is more compatible with /Zc:preprocessor
and will allow us to use newer Windows 11 APIs directly.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Compiles ✔️
* Runs ✔️
til::equals:
At the time of writing wmemcmp() is not an intrinsic for MSVC,
but the STL uses it to implement wide string comparisons.
This produces 3x the assembly _per_ comparison and increases
runtime by 2-3x for strings of medium length (16 characters)
and 5x or more for long strings (128 characters or more).
See: https://github.com/microsoft/STL/issues/2289
Additionally a number of case insensitive, locale unaware
helpers for prefix/suffix comparisons are introduced.
There are some code pages with "unmapped" code points in the C1 range,
which results in them being translated into Unicode C1 control codes,
even though that is not their intended use. To avoid having these
characters triggering unintentional escape sequences, this PR now
disables C1 controls by default.
Switching to ISO-2022 encoding will re-enable them, though, since that
is the most likely scenario in which they would be required. They can
also be explicitly enabled, even in UTF-8 mode, with the `DECAC1` escape
sequence.
What I've done is add a new mode to the `StateMachine` class that
controls whether C1 code points are interpreted as control characters or
not. When disabled, these code points are simply dropped from the
output, similar to the way a `NUL` is interpreted.
This isn't exactly the way they were handled in the v1 console (which I
think replaces them with the font _notdef_ glyph), but it matches the
XTerm behavior, which seems more appropriate considering this is in VT
mode. And it's worth noting that Windows Explorer seems to work the same
way.
As mentioned above, the mode can be enabled by designating the ISO-2022
coding system with a `DOCS` sequence, and it will be disabled again when
UTF-8 is designated. You can also enable it explicitly with a `DECAC1`
sequence (originally this was actually a DEC printer sequence, but it
doesn't seem unreasonable to use it in a terminal).
I've also extended the operations that save and restore "cursor state"
(e.g. `DECSC` and `DECRC`) to include the state of the C1 parser mode,
since it's closely tied to the code page and character sets which are
also saved there. Similarly, when a `DECSTR` sequence resets the code
page and character sets, I've now made it reset the C1 mode as well.
I should note that the new `StateMachine` mode is controlled via a
generic `SetParserMode` method (with a matching API in the `ConGetSet`
interface) to allow for easier addition of other modes in the future.
And I've reimplemented the existing ANSI/VT52 mode in terms of these
generic methods instead of it having to have its own separate APIs.
## Validation Steps Performed
Some of the unit tests for OSC sequences were using a C1 `0x9C` for the
string terminator, which doesn't work by default anymore. Since that's
not a good practice anyway, I thought it best to change those to a
standard 7-bit terminator. However, in tests that were explicitly
validating the C1 controls, I've just enabled the C1 parser mode at the
start of the tests in order to get them working again.
There were also some ANSI mode adapter tests that had to be updated to
account for the fact that it has now been reimplemented in terms of the
`SetParserMode` API.
I've added a new state machine test to validate the changes in behavior
when the C1 parser mode is enabled or disabled. And I've added an
adapter test to verify that the `DesignateCodingSystems` and
`AcceptC1Controls` methods toggle the C1 parser mode as expected.
I've manually verified the test cases in #10069 and #10310 to confirm
that they're no longer triggering control sequences by default.
Although, as I explained above, the C1 code points are completely
dropped from the output rather than displayed as _notdef_ glyphs. I
think this is a reasonable compromise though.
Closes#10069Closes#10310
This commit is a minimal fix in order to pass the
`IDWriteFontCollection` we create out of .ttf files residing next to our
binaries to the `IDWriteFontFallback::MapCharacters` call. The
`IDWriteTextFormat` is used in order to carry the font collection over
into `CustomTextLayout`.
## Validation
* Put `JetBrainsMono-Regular.ttf` into the binary output directory
* Modify `HKCU:\Console\*\FaceName` to `JetBrains Mono`
* Launch OpenConsole.exe
* OpenConsole uses JetBrains Mono ✔️Closes#11032Closes#11648
## Summary of the Pull Request
This creates an `elevated-state.json` that lives in `%LOCALAPPDATA%` next to `state.json`, that's only writable when elevated. It doesn't _use_ this file for anything, it just puts the framework down for use later.
It's _just like `ApplicationState`_. We'll use it the same way.
It's readable when unelevated, which is nice, but not writable. If you're dumb and try to write to the file when unelevated, it'll just silently do nothing.
If we try opening the file and find out the permissions are different, we'll _blow the file away entirely_. This is to prevent someone from renaming the original file (which they can do unelevated), then slapping a new file that's writable by them down in it's place.
## References
* We're going to use this in #11096, but these PRs need to be broken up.
## PR Checklist
* [x] Closes nothing
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - maybe? not sure we have docs on `state.json` at all yet
## Validation Steps Performed
I've played with this much more in `dev/migrie/f/non-terminal-content-elevation-warning`
###### followed by #11308, #11310
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.
Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7
Unsupported features:
* A more conservative GPU memory usage
The backing texture atlas for glyphs is grow-only and will not shrink.
After 256MB of memory is used up (~20k glyphs) text output
will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions
Performance:
* Runs at up to native display refresh rate
Unfortunately the frame rate often drops below refresh rate, due us
fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
AtlasEngine is still highly unoptimized. Glyph hashing
consumes up to a third of the current CPU time.
* No regressions in WT performance
VT parsing and related buffer management takes up most of the CPU time (~85%),
due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
compared to DxEngine running at 144 FPS
Drag and drop does not work for WSL because paths are pasted as windows
paths having incorrect path separator and path root. This PR adds code
to correct the path in TerminalControl before pasting to WSL terminals.
One problem with this approach is that it assumes the default WSL
automount root of "/mnt". It would be possible to add a setting like
"WslDragAndDropMountRoot"... but I decided it if someone wants to change
automount location it would be simple enough just to create the "/mnt"
symlink in WSL.
## Validation
Couldn't find an obvious place to add a test. Manually tested
cut-n-paste from following paths:
- "c:\"
- "c:\subdir"
- "c:\subdir\subdir"
- "\\wsl.localhost\<distro>"
- \\wsl.localhost\<distro>\subdir"
Closes#331
6140fd9 causes a binary size regression in conhost.
This PR fixes most if not all of the regression, by replacing `FMT_STRING`
with `FMT_COMPILE` allowing us to drop most of the formatters built
into fmt during linking (for instance floating point formatters).
Additionally `std::wstring` was replaced with `fmt::basic_memory_buffer`
in the same vein as was done for VtEngine. Stack is
cheap and this prevents any unnecessary allocations.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* vttest 11.2.5.3.6.7 and .8 (DECSTBM and SGR) complete successfully ✅
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 063b86ac10af16cade5c0754adcbf27e7e9ae266
Related work items: MSFT-34534216, MSFT-36986009, MSFT-36986203
Fixes MSFT:34673647, at least I'm pretty sure. That's only ever hit a few
times externally, and internally it's hitting a lot on 1.9.1942 builds, which
doesn't really make any sense.
Window sends an event that requests exit from fullscreen then SC_RESTORE messages is sent and it is in fullscreen mode.
Closes#10607
## Validation Steps Performed
Border and tabbar now appear after exiting fullscreen via "win+arrow down".
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Checked the link, skipping the redirect HTTP => HTTPS this way 0:-)
This one
http://azuredevopspodcast.clear-measure.com/kayla-cinnamon-and-rich-turner-on-devops-on-the-windows-terminal-team-episode-54
is still only available via HTTP, sadly.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<http://www.runasradio.com/Shows/Show/645> is being redirected to <https://www.runasradio.com/Shows/Show/645>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* N/A Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* N/A Tests added/passed
* N/A Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* N/A Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## ~~Detailed Description of the Pull Request / Additional comments~~
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Opened the link.
Implements `_MakePane` in `TerminalPage`, which creates a pane that then can be used to pass into another pane to split or to create a new tab with. Places where we split pane or create a new tab now use `_MakePane`.
## PR Checklist
* [x] Closes#11021
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here
## Validation Steps Performed
Stands up to manual testing with multiple new pane/new tab commands as well as startup actions
## Summary of the Pull Request
In the original implementation, we used two different orderings for the color tables. The WT color table used ANSI order, while the conhost color table used a Windows-specific order. This PR standardizes on the ANSI color order everywhere, so the usage of indexed colors is consistent across both parts of the code base, which will hopefully allow more of the code to be shared one day.
## References
This is another small step towards de-duplicating `AdaptDispatch` and `TerminalDispatch` for issue #3849, and is essentially a followup to the SGR dispatch refactoring in PR #6728.
## PR Checklist
* [x] Closes#11461
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #11461
## Detailed Description of the Pull Request / Additional comments
Conhost still needs to deal with legacy attributes using Windows color order, so those values now need to be transposed to ANSI colors order when creating a `TextAttribute` object. This is done with a simple mapping table, which also handles the translation of the default color entries, so it's actually slightly faster than the original code.
And when converting `TextAttribute` values back to legacy console attributes, we were already using a mapping table to handle the narrowing of 256-color values down to 16 colors, so we just needed to adjust that table to account for the translation from ANSI to Windows, and then could make use of the same table for both 256-color and 16-color values.
There are also a few places in conhost that read from or write to the color tables, and those now need to transpose the index values. I've addressed this by creating separate `SetLegacyColorTableEntry` and `GetLegacyColorTableEntry` methods in the `Settings` class which take care of the mapping, so it's now clearer in which cases the code is dealing with legacy values, and which are ANSI values.
These methods are used in the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs, as well as a few place where color preferences are handled (the registry, shortcut links, and the properties dialog), none of which are particularly sensitive to performance. However, we also use the legacy table when looking up the default colors for rendering (which happens a lot), so I've refactored that code so the default color calculations now only occur once per frame.
The plus side of all of this is that the VT code doesn't need to do the index translation anymore, so we can finally get rid of all the calls to `XTermToWindowsIndex`, and we no longer need a separate color table initialization method for conhost, so I was able to merge a number of color initialization methods into one. We also no longer need to translate from legacy values to ANSI when generating VT sequences for conpty.
The one exception to that is the 16-color VT renderer, which uses the `TextColor::GetLegacyIndex` method to approximate 16-color equivalents for RGB and 256-color values. Since that method returns a legacy index, it still needs to be translated to ANSI before it can be used in a VT sequence. But this should be no worse than it was before.
One more special case is conhost's secret _Color Selection_ feature. That uses `Ctrl`+Number and `Alt`+Number key sequences to highlight parts of the buffer, and the mapping from number to color is based on the Windows color order. So that mapping now needs to be transposed, but that's also not performance sensitive.
The only thing that I haven't bothered to update is the trace logging code in the `Telemetry` class, which logs the first 16 entries in the color table. Those entries are now going to be in a different order, but I didn't think that would be of great concern to anyone.
## Validation Steps Performed
A lot of unit tests needed to be updated to use ANSI color constants when setting indexed colors, where before they might have been expecting values in Windows order. But this replaced a wild mix of different constants, sometimes having to use bit shifting, as well as values mapped with `XTermToWindowsIndex`, so I think the tests are a whole lot clearer now. Only a few cases have been left with literal numbers where that seemed more appropriate.
In addition to getting the unit tests working, I've also manually tested the behaviour of all the console APIs which I thought could be affected by these changes, and confirmed that they produced the same results in the new code as they did in the original implementation.
This includes:
- `WriteConsoleOutput`
- `ReadConsoleOutput`
- `SetConsoleTextAttribute` with `WriteConsoleOutputCharacter`
- `FillConsoleOutputAttribute` and `FillConsoleOutputCharacter`
- `ScrollConsoleScreenBuffer`
- `GetConsoleScreenBufferInfo`
- `GetConsoleScreenBufferInfoEx`
- `SetConsoleScreenBufferInfoEx`
I've also manually tested changing colors via the console properties menu, the registry, and shortcut links, including setting default colors and popup colors. And I've tested that the "Quirks Mode" is still working as expected in PowerShell.
In terms of performance, I wrote a little test app that filled a 80x9999 buffer with random color combinations using `WriteConsoleOutput`, which I figured was likely to be the most performance sensitive call, and I think it now actually performs slightly better than the original implementation.
I've also tested similar code - just filling the visible window - with SGR VT sequences of various types, and the performance seems about the same as it was before.
#11404 changed `_OpenSettingsUI` to `OpenSettingsUI` in `TerminalPage`, but there is still one leftover reference to `_OpenSettingsUI`. This commit fixes that.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability for app to change system context menu
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9666
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Introduces X-macros to reduce the number of places we need to write essentially the same line of code but for a different setting (declaring it in the header file, in `Copy`, `LayerJson`, `ToJson`, etc).
## Summary of the Pull Request
There is a non-zero subset of applications that randomly output _Locking Shift_ escape sequences which will invoke a character set from G2 or G3 into the left half of the code table. If those G-sets are mapped to Latin1, that can result in the terminal producing output that appears to be broken. This PR now defaults all G-sets to ASCII, to prevent an unintentional _Locking Shift_ from having any effect.
## PR Checklist
* [x] Closes#10408
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #10408
## Detailed Description of the Pull Request / Additional comments
Most other modern terminals also default to ASCII in all G-sets, so this shouldn't break any modern applications. Legacy 8-bit applications may still expect the G2 and G3 sets mapped to Latin1, but they would also need to have the ISO-2022 encoding enabled, so we can keep them happy by setting G2 and G3 correctly when the ISO-2022 encoding is requested.
## Validation Steps Performed
I've manually confirmed that `echo -e "\en"` and `echo -e "\eo"` no longer have any visible effect on the output (at least without first invoking another character set into G2 or G3). I've also confirmed that they do still work as expected (i.e. selecting Latin1) after enabling the ISO-2022 encoding.
## Summary of the Pull Request
When we are on a settings UI tab, `_GetActiveControl` returns a `nullptr`, make sure not to try and focus it in that case
## PR Checklist
* [x] Closes#11633
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
No longer crashes
This is a pretty obvious typo in retrospect. Never hit it before, because in all non-defterm windows, the `_startupActions` always has one action.
* [x] Closes#11463
FontInfoBase and it's descendents are missing noexcept annotations, which
virally forces other code to not be noexcept as well during AuditMode checks.
Apart from adding noexcept, this commit also
* Passes std::wstring_view by reference.
* Pass the FillLegacyNameBuffer argument as a simple pointer-to-array,
allowing us to fill the buffer with a single memcpy.
(gsl::span's iterators inhibit any internal STL optimizations.)
* Move operator== declarations inside the class to reduce code size.
All other changes are an effect of the virality of noexcept.
This is an offshoot from #11623.
## Validation Steps Performed
* It still compiles ✔️
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Opt in setting to trim trailing white space when pasting a text into the terminal
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9400
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually testing to paste text with and without trailing white spaces, with and without the option activated
The "updates" key is an alternative "guid" key for fragment profiles.
But SettingsLoader::_appendProfile stores and deduplicates profiles according
to their "guid" only. We need to modify the function to optionally store
profiles by their "updates" key as well, otherwise multiple fragment
profiles without "guid" might collide as they produce the same default GUID.
## PR Checklist
* [x] Closes#11597
* [x] I work here
* [ ] Tests added/passed
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* Unit tests pass ✔️
* Issue #11597 doesn't reproduce anymore ✔️
We don't actually have a hard date for 2.0 anymore, so I'm removing those dates to make room for 1.13, 1.14, etc. Also updated the list of milestones with the current state. We're actually doing pretty darn good (considering there was a bit of a global pandemic to contend with!)
This commit renames `Base64::s_Decode` into `Base64::Decode` and improves its
average performance on short strings of less than 200 characters by 4.5x.
This is achieved by implementing a classic base64 decoder that reads 4
characters at a time and produces 3 output bytes. Furthermore a small
128 byte lookup table is used to quickly map characters to values.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Run WSL in Windows Terminal
* Run `printf "\033]52;c;aHR0cHM6Ly9naXRodWIuY29tL21pY3Jvc29mdC90ZXJtaW5hbC9wdWxsLzExNDY3\a"`
* Clipboard contains `https://github.com/microsoft/terminal/pull/11467` ✔️
Instead of having a separate method for setting each mouse and keyboard
mode, this PR consolidates them all into a single method which takes a
mode parameter, and stores the modes in a `til::enumset` rather than
having a separate `bool` for each mode.
This enables us to get rid of a lot of boilerplate code, and makes the
code easier to extend when we want to introduce additional modes in the
future. It'll also makes it easier to read back the state of the various
modes when implementing the `DECRQM` query.
Most of the complication is in the `TerminalInput` class, which had to
be adjusted to work with an `enumset` in place of all the `bool` fields.
For the rest, it was largely a matter of replacing calls to all the old
mode setting methods with the new `SetInputMode` method, and deleting a
bunch of unused code.
One thing worth mentioning is that the `AdaptDispatch` implementation
used to have a `_ShouldPassThroughInputModeChange` method that was
called after every mode change. This code has now been moved up into the
`SetInputMode` implementation in `ConhostInternalGetSet` so it's just
handled in one place. Keeping this out of the dispatch class will also
be beneficial for sharing the implementation with `TerminalDispatch`.
## Validation
The updated interface necessitated some adjustments to the tests in
`AdapterTest` and `MouseInputTest`, but the essential structure of the
tests remains unchanged, and everything still passes.
I've also tested the keyboard and mouse modes in Vttest and confirmed
they still work at least as well as they did before (both conhost and
Windows Terminal), and I tested the alternate scroll mode manually
(conhost only).
Simplifying the `ConGetSet` and `ITerminalApi` is also part of the plan
to de-duplicate the `AdaptDispatch` and `TerminalDispatch`
implementation (#3849).
Fixes#11606
This is weird, but the infobars would appear totally on top of the
TerminalPage when `showTabsInTitlebar:false`. This would result in the infobar
obscuring the tabs.
Now, the infobars are strictly inserted after the tabs, before the content. So
when they appear, they will reduce the amount of space usable for the control.
That is a little annoying, but preferable to the tabs totally not existing.
Relevant conversation notes from #10798:
> > If the info bar is not local to the tab, then its location between the tab
> > bar (when the title bar is hidden) and the terminal panes feels
> > misleading. Should it instead be above the tab bar or below the terminal
> > panes?
>
> You're... not wrong here. It's maybe not the best place for it, but _on top_
> of the tabs would look insane, and probably wouldn't even work easily, given
> the way we reparent the tab row into the titlebar.
>
> In the pane itself would make more sense, but that runs abreast of all sorts
> of things like #9024, #4998, which might make more sense.
I'm just gonna go with this now, because it's _better_ than before, while we
work out what's _best_.

After this commit OpenConsoleProxy will be built without a CRT.
This cuts down its binary size and DLL dependency bloat.
We hope that this fixes a COM server activation bug if the
user doesn't have a CRT installed globally on their system.
Fixes#11529
## Summary of the Pull Request
Ensures that the background image path is displayed in the settings UI.
## References
One of the items on #11353
## PR Checklist
* [x] Closes#11541
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Set the background image path and saw that it was displayed in the settings UI.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Moves baskgroung image update releated code into separate function and adds uri path construction exeption handling.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11361
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried to put garbage as a path. Terminal didn't crashed.
[Git2Git] Merged PR 6303114: Prepare command history before COOKED_READ in tests
PR !6278637 introduced a dependency from COOKED_READ_DATA on the ability
to locate a command history for a process handle (here, `nullptr`).
The tests were blowing up because no such history had been allocated.
Closes MSFT-34812916
Closes MSFT-34813774
Closes MSFT-34815941
Closes MSFT-34817558
Closes MSFT-34817540 (Watson)
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev f7517e686447fc0469f6b83df19760dc3dafd577
This is equivalent to commit 8779249b1, but reflected from the OS repository.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a4d67e9b05039f365a1a0c58e9c63474c58073a1
Related work items: MSFT-34777060
Related work items: MSFT-32957145
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev bdb25dc99dcb2f1ee483dffe883d0178ea9d18dc
As identified by Michael Niksa, our MDE heuristics for understanding relationship between conhost and related processes was incorrect. Exposing trace here to assist in correlation.
Related work items: MSFT-32957145
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 3c886da66d77d1aa36b52794929e388af292539c
Fix unbound read of cooked read buffer
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 756c8dcd4cf9551f5bf090b98bf3fba5498f8eff
Related work items: MSFT-32957145
An internal change CommandLineToArgVW to an apiset.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a71b943e06c009085d6a2bb886dd50c2d0d2c276
Related work items: MSFT-32178383
2021-07-19 19:51:47 +00:00
869 changed files with 21032 additions and 19538 deletions
@@ -99,15 +99,29 @@ If you don't have any additional info/context to add but would like to indicate
## Contributing fixes / features
For those able & willing to help fix issues and/or implement features ...
If you're able & willing to help fix issues and/or implement features, we'd love your contribution!
The best place to start is the list of ["Easy Starter"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22+label%3A%22Easy+Starter%22+) issues. These are bugs or tasks that we on the team believe would be easier to implement for someone without any prior experience in the codebase. Once you're feeling more comfortable in the codebase, feel free to just use the ["Help Wanted"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22+) label, or just find an issue your interested in and hop in!
Generally, we categorize issues in the following way, which is largely derived from our old internal work tracking system:
* ["Bugs"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Bug%22+) are parts of the Terminal & Console that are not quite working the right way. There's code to already support some scenario, but it's not quite working right. Fixing these is generally a matter of debugging the broken functionality and fixing the wrong code.
* ["Tasks"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Task%22+) are usually new pieces of functionality that aren't yet implemented for the Terminal/Console. These are usually smaller features, which we believe
- could be a single, atomic PR
- Don't require much design consideration, or we've already written the spec for the larger feature they belong to.
* ["Features"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Feature%22+) are larger pieces of new functionality. These are usually things we believe would require larger discussion of how they should be implemented, or they'll require some complicated new settings. They might just be features that are composed of many individual tasks. Often times, with features, we like to have a spec written before development work is started, to make sure we're all on the same page (see below).
Bugs and tasks are obviously the easiest to get started with, but don't feel afraid of features either! We've had some community members contribute some amazing "feature"-level work to the Terminal (albeit, with lots of discussion 😄).
Often, we like to assign issues that generally belong to somebody's area of expertise to the team member that owns that area. This doesn't mean the community can't jump in -- they should reach out and have a chat with the assignee to see if it'd okay to take. If an issue's been assigned more than a month ago, there's a good chance it's fair game to try yourself.
### To Spec or not to Spec
Some issues/features may be quick and simple to describe and understand. For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Fork, Branch, and Create your PR", below.
Small issues that do not require a spec will be labelled Issue-Bug or Issue-Task.
Small issues that do not require a spec will be labelled `Issue-Bug` or `Issue-Task`.
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled Issue-Feature.
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled `Issue-Feature`. More often than not, we'll add such features to the ["Specification Tracker" project](https://github.com/microsoft/terminal/projects/1).
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
<!-- Mandatory. Minor version number of the PGO database which should match the version of the product. This can be hardcoded or obtained from other sources in build system. -->
<!-- Mandatory, defaults to 0. Patch version number of the PGO database which should match the version of the product. This can be hardcoded or obtained from other sources in build system. -->
<!-- Optional, defaults to empty. Prerelease version number of the PGO database which should match the version of the product. This can be hardcoded or obtained from other sources in build system. -->
<!-- This file is read by XES, which we use in our Release builds. -->
<PropertyGroup Label="Version">
<!--
The Windows 11 build is going to have the same package name, so it *must* have a different version.
The easiest way for us to do this is to add 1 to the revision field.
In short, for a given Terminal build 1.11, we will emit two different versions (assume this is build
4 on day 23 of the year):
- 1.11.234.0 for Windows 10
- 1.11.235.0 for Windows 11
This presents a potential for conflicts if we want to ship two builds produced back to back on the
same day... which is terribly unlikely.
-->
<VersionBuildRevision Condition="'$(TerminalTargetWindowsVersion)'=='Win11' and '$(VersionBuildRevision)'!=''">$([MSBuild]::Add($(VersionBuildRevision), 1))</VersionBuildRevision>
@@ -87,3 +87,46 @@ If you want to use .nupkg files instead of the downloaded Nuget package, you can
2. Create the folder /dep/packages
3. Put your .nupkg files in /dep/packages
4. If you are using different versions than those already being used, you need to update the references as well. How to do that is explained under "Updating Nuget package references".
## Building the Terminal package from the commandline
The Terminal is bundled as an `.msix`, which is produced by the `CascadiaPackage.wapproj` project. To build that project from the commandline, you can run the following (from a window you've already run `tools\razzle.cmd` in):
(yes, the cmd version is just calling powershell to do the powershell version. Too lazy to convert the rest by hand, I'm already copying from `.vscode\tasks.json`)
Building the package from VS generates the loose layout to begin with, and then registers the loose manifest, skipping the msix stop. It's a lot faster than the commandline inner loop here, unfortunately.
"description":"When set to true, we will (when necessary) adjust the foreground color to make it more visible, based on the background color.",
"type":"boolean"
},
"experimental.retroTerminalEffect":{
"description":"When set to true, enable retro terminal effects when unfocused. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"boolean"
@@ -277,6 +281,7 @@
"ShortcutActionName":{
"enum":[
"adjustFontSize",
"clearBuffer",
"closeOtherTabs",
"closePane",
"closeTab",
@@ -285,6 +290,7 @@
"commandPalette",
"copy",
"duplicateTab",
"exportBuffer",
"find",
"findMatch",
"focusPane",
@@ -326,13 +332,18 @@
"tabSearch",
"toggleAlwaysOnTop",
"toggleFocusMode",
"setFocusMode",
"toggleFullscreen",
"setFullScreen",
"setMaximized",
"togglePaneZoom",
"toggleSplitOrientation",
"toggleReadOnlyMode",
"toggleShaderEffects",
"wt",
"quit",
"adjustOpacity",
"restoreLastClosed",
"unbound"
],
"type":"string"
@@ -426,6 +437,14 @@
],
"type":"string"
},
"ClearBufferType":{
"enum":[
"all",
"screen",
"scrollback"
],
"type":"string"
},
"NewTerminalArgs":{
"properties":{
"commandline":{
@@ -461,7 +480,12 @@
"colorScheme":{
"description":"The name of a color scheme to use, instead of the one specified by the profile",
"type":"string"
}
},
"elevate":{
"type":"boolean",
"default":false,
"description":"This will override the profile's `elevate` setting."
},
},
"type":"object"
},
@@ -819,6 +843,66 @@
"colorScheme"
]
},
"SetFocusModeAction":{
"description":"Arguments for a setFocusMode action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"setFocusMode"
},
"isFocusMode":{
"type":"boolean",
"description":"whether focus mode is enabled"
}
}
}
],
},
"SetFullScreenAction":{
"description":"Arguments for a setFullScreen action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"setFullScreen"
},
"isFullScreen":{
"type":"boolean",
"description":"whether the window should be full screen"
}
}
}
],
},
"SetMaximizedAction":{
"description":"Arguments for a setMaximized action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"setMaximized"
},
"isMaximized":{
"type":"boolean",
"description":"whether the window should be maximized"
}
}
}
],
},
"WtAction":{
"description":"Arguments corresponding to a wt Action",
"allOf":[
@@ -1193,6 +1277,48 @@
}
]
},
"ClearBufferAction":{
"description":"Arguments corresponding to a clearBuffer Action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"clearBuffer"
},
"clear":{
"$ref":"#/$defs/ClearBufferType",
"default":"all",
"description":"What to clear. Accepts one of `screen`, `scrollback` or `all` (for both)."
}
}
}
]
},
"ExportBufferAction":{
"description":"Arguments corresponding to a exportBuffer Action",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"exportBuffer"
},
"path":{
"type":"string",
"default":"",
"description":"The path to export the text buffer to. If left blank, the Terminal will open a file picker to choose the path."
}
}
}
]
},
"GlobalSummonAction":{
"description":"This is a special action that works globally in the OS, rather than only in the context of the terminal window. When pressed, this action will summon the terminal window.",
"allOf":[
@@ -1260,6 +1386,34 @@
}
]
},
"AdjustOpacityAction":{
"description":"Changes the opacity of the active Terminal window. If `relative` is specified, then this action will increase/decrease relative to the current opacity.",
"allOf":[
{
"$ref":"#/$defs/ShortcutAction"
},
{
"properties":{
"action":{
"type":"string",
"const":"adjustOpacity"
},
"opacity":{
"type":"integer",
"minimum":-100,
"maximum":100,
"default":0,
"description":"How opaque the terminal should become or how much the opacity should be changed by, depending on the value of `relative`"
},
"relative":{
"type":"boolean",
"default":true,
"description":"If true, then adjust the current opacity by the given `opacity` parameter, additively. If false, set the opacity to exactly that value."
}
}
}
]
},
"Keybinding":{
"additionalProperties":false,
"properties":{
@@ -1356,12 +1510,21 @@
{
"$ref":"#/$defs/FocusPaneAction"
},
{
"$ref":"#/$defs/ExportBufferAction"
},
{
"$ref":"#/$defs/ClearBufferAction"
},
{
"$ref":"#/$defs/GlobalSummonAction"
},
{
"$ref":"#/$defs/QuakeModeAction"
},
{
"$ref":"#/$defs/AdjustOpacityAction"
},
{
"type":"null"
}
@@ -1474,6 +1637,11 @@
"description":"When set to true, trailing white-spaces will be removed from text in rectangular (block) selection while copied to your clipboard. When set to false, the white-spaces will be preserved.",
"type":"boolean"
},
"trimPaste":{
"default":true,
"description":"When enabled, the Terminal will automatically trim trailing whitespace characters when pasting text",
"type":"boolean"
},
"experimental.detectURLs":{
"default":true,
"description":"When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
@@ -1541,7 +1709,7 @@
},
"startOnUserLogin":{
"default":false,
"description":"When set to true, this enables the launch of Terminal at startup. Setting this to false will disable the startup task entry. If the Terminal startup task entry is disabled either by org policy or by user action this setting will have no effect.",
"description":"When set to true, this enables the launch of Windows Terminal at startup. Setting this to false will disable the startup task entry. If the Windows Terminal startup task entry is disabled either by org policy or by user action this setting will have no effect.",
"type":"boolean"
},
"firstWindowPreference":{
@@ -1878,6 +2046,11 @@
],
"type":"string"
},
"elevate":{
"type":"boolean",
"default":false,
"description":"When true, this profile should always open in an elevated context. If the window isn't running as an Administrator, then a new elevated window will be created."
},
"experimental.retroTerminalEffect":{
"description":"When set to true, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"boolean"
@@ -1979,6 +2152,10 @@
}
]
},
"adjustIndistinguishableColors":{
"description":"When set to true, we will (when necessary) adjust the foreground color to make it more visible, based on the background color.",
"type":"boolean"
},
"scrollbarState":{
"default":"visible",
"description":"Defines the visibility of the scrollbar.",
This document outlines the roadmap of features we're planning for the Windows Terminal during 2022. This serves as a successor to the [Terminal v2 Roadmap], to reflect changes to our planning going forward.
Initially we had planned on a discrete "Terminal v2" goal, but over the last 18 months it's become clear to the team that we don't need a strict "2.0" release. We can continue serving the community effectively with continual, incremental updates. Should a future release warrant a substantial change to the Terminal worthy of the "2.0" moniker, we can re-evaluate then.
In 2022, we're going to try tracking our overall work with two "semester" milestones, "[22H1]" and "[22H2]", which roughly align with internal deadlines. Although the Windows Terminal ships updates out-of-band from the rest of the OS, we still have commitments to fixing bugs in the broader console ecosystem. Those changes need to be made in sync with the rest of the OS. Aligning our external milestones with those deadlines should help make sure we get bugs resolved in a timely fashion and checked into the OS.
These have additionally inherited the remainder of the work that was originally targeting the Terminal v2 milestone. As we burn down the features and bugs in these milestones, we'll draw new features into them from the "[Up Next]" milestone, which is itself populated from the highest-priority elements of the [Backlog].
## Milestones
Windows Terminal is engineered and delivered as a set of 6-week milestones. New features will go into [Windows Terminal Preview](https://aka.ms/terminal-preview) first, then a month after they've been in Preview, those features will move into [Windows Terminal](https://aka.ms/terminal). These timelines are rough estimates, not strict rules.
## Terminal Roadmap / Timeline
Below is the schedule for when milestones will be included in release builds of Windows Terminal and Windows Terminal Preview. The dates are rough estimates and are subject to change.
| Milestone End Date | Milestone Name | Preview Release Blog Post |
| 2020-06-18 | [1.1] in Windows Terminal Preview | [Windows Terminal Preview 1.1 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-1-release/) |
| 2020-07-31 | [1.2] in Windows Terminal Preview<br>[1.1] in Windows Terminal | [Windows Terminal Preview 1.2 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-2-release/) |
| 2020-08-31 | [1.3] in Windows Terminal Preview<br>[1.2] in Windows Terminal | [Windows Terminal Preview 1.3 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-3-release/) |
| 2020-09-30 | [1.4] in Windows Terminal Preview<br>[1.3] in Windows Terminal | [Windows Terminal Preview 1.4 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-4-release/) |
| 2020-11-30 | [1.5] in Windows Terminal Preview<br>[1.4] in Windows Terminal | [Windows Terminal Preview 1.5 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-5-release/) |
| 2021-01-31 | [1.6] in Windows Terminal Preview<br>[1.5] in Windows Terminal | [Windows Terminal Preview 1.6 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-6-release/) |
| 2021-03-01 | [1.7] in Windows Terminal Preview<br>[1.6] in Windows Terminal | [Windows Terminal Preview 1.7 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-7-release/) |
| 2021-04-14 | [1.8] in Windows Terminal Preview<br>[1.7] in Windows Terminal | [Windows Terminal Preview 1.8 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-8-release/) |
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-10-release/) |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-11-release/) |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-12-release/) |
| | [1.13] in Windows Terminal Preview<br>[1.12] in Windows Terminal | |
| | [1.14] in Windows Terminal Preview<br>[1.13] in Windows Terminal | |
## Issue Triage & Prioritization
Incoming issues/asks/etc. are triaged several times a week, labeled appropriately, and assigned to a milestone in priority order:
* P0 (serious crashes, data loss, etc.) issues are scheduled to be dealt with ASAP. These go in the current release milestone (e.g. at time of writing, these would go into 1.13).
* P1 issues/features/asks are typically assigned to the current or the following release milestone.
* P2 & P3 issues will typically go in the second semester for the year.
* Accessibility and Console issues that need to go into the Windows OS typically go into the current semester.
* Issues/features/asks not related to existing features in the 22H1/22H2 semesters are assigned to the [Backlog] for subsequent triage, prioritization & scheduling.
@@ -114,7 +114,7 @@ The jumplist will have to be saved each time a profile change occurs but the fre
#### Should it open a new instance of the terminal or open in a new tab?
#### What should happen if a non existant profile is launched
#### What should happen if a non existent profile is launched
The jumplist is only updated when the application is running so the profiles could be modified or deleted outside and the jumplist will not be updated. Handling will be done by whatever handles the command line parsing.
> This document has been superseded by the [Terminal 2022 Roadmap]. Please refer to that document for the updated roadmap.
## Overview
This document outlines the roadmap towards delivering Windows Terminal 2.0 by Winter 2021.
This document outlines the roadmap towards delivering Windows Terminal 2.0.
## Milestones
@@ -31,9 +35,7 @@ Below is the schedule for when milestones will be included in release builds of
| 2021-05-31 | [1.9] in Windows Terminal Preview<br>[1.8] in Windows Terminal | [Windows Terminal Preview 1.9 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release/) |
| 2021-07-14 | [1.10] in Windows Terminal Preview<br>[1.9] in Windows Terminal | [Windows Terminal Preview 1.10 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-10-release/) |
| 2021-08-31 | [1.11] in Windows Terminal Preview<br>[1.10] in Windows Terminal | [Windows Terminal Preview 1.11 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-11-release/) |
| 2021-10-31 | 1.12 in Windows Terminal Preview<br>1.11 in Windows Terminal | |
| 2021-11-30 | 2.0 RC in Windows Terminal Preview<br>2.0 RC in Windows Terminal | |
| 2021-12-31 | [2.0] in Windows Terminal Preview<br>[2.0] in Windows Terminal | |
| 2021-10-20 | [1.12] in Windows Terminal Preview<br>[1.11] in Windows Terminal | [Windows Terminal Preview 1.12 Release](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-12-release/) |
## Issue Triage & Prioritization
@@ -49,28 +51,32 @@ The following are a list of the key scenarios we're aiming to deliver for Termin
> 👉 Note: There are many other features that don't fit within 2.0, but will be re-assessed and prioritized for 3.0, the plan for which will be published in 2021.
| Priority\* | Scenario | Description/Notes |
| ---------- | -------- | ----------------- |
| 0 | Settings UI | A user interface that connects to settings.json. This provides a way for people to edit their settings without having to edit a JSON file.<br><br>Issue: [#1564]<br>Specs: [#6720], [#6904]<br>Implementation: [#7283], [#7370], [#8048] |
| 0 | Command palette | A popup menu to list possible actions and commands.<br><br>Issues: [#5400], [#2046]<br>Spec: [#2193]<br>Implementation: [#6635] |
| 1 | Tab tear-off | The ability to tear a tab out of the current window and spawn a new window or attach it to a separate window.<br><br>Issue: [#1256], [#5000]<br>Spec: [#2080], [#7240] |
| 1 | Clickable links | Hyperlinking any links that appear in the text buffer. When clicking on the link, the link will open in your default browser.<br><br>Issue: [#574]<br>Implementation: [#7251] |
| 1 | Default terminal | If a command-line application is spawned, it should open in Windows Terminal (if installed) or your preferred terminal<br><br>Issue: [#492]<br>Spec: [#2080], [#7414] |
| 1 | Overall theme support | Tab coloring, title bar coloring, pane border coloring, pane border width, definition of what makes a theme<br><br>Issue: [#3327]<br>Spec: [#5772] |
| 1 | Open profile elevated | Configure profiles to always open elevated (if Terminal was run unelevated)<br><br>Issue: [#5000], [#632]<br>Spec: [#8455] |
| 1 | Open tab in existing window | Open new tabs in existing Terminal windows<br><br>Issue: [#5000], [#4472]<br>Spec: [#8135] |
| 1 | Traditional opacity | Have a transparent background without the acrylic blur.<br><br>Issue: [#603] <br>**Current State**: Blocked on WinUI 3.0 |
| 2 | SnapOnOutput, scroll lock | Pause output or scrolling on click.<br><br>Issue: [#980]<br>Spec: [#2529]<br>Implementation: [#6062] |
| 2 | Infinite scrollback | Have an infinite history for the text buffer.<br><br>Issue: [#1410] |
| 2 | Pane management | All issues listed out in the original issue. Some features include pane resizing with mouse, pane zooming, and opening a pane by prompting which profile to use.<br><br>Issue: [#1000] |
| 2 | Theme marketplace | Marketplace for creation and distribution of themes.<br>Dependent on overall theming |
| 2 | Jump list | Show profiles from task bar (on right click)/start menu.<br><br>Issue: [#576]<br>Implementation: [#7515] |
| 2 | Open with multiple tabs | A setting that allows Windows Terminal to launch with a specific tab configuration (not using only command line arguments).<br><br>Issue: [#756] |
| 3 | Open in Windows Terminal | Functionality to right click on a file or folder and select Open in Windows Terminal.<br><br>Issue: [#1060]<br>Implementation: [#6100] |
| 3 | Session restoration | Launch Windows Terminal and the previous session is restored with the proper tab and pane configuration and starting directories.<br><br>Issues: [#961], [#960], [#766] |
| 3 | Quake mode | Provide a quick launch terminal that appears and disappears when a hotkey is pressed.<br><br>Issue: [#653] |
| 3 | Settings migration infrastructure | Migrate people's settings without breaking them. Hand-in-hand with settings UI. |
| 3 | Pointer bindings | Provide settings that can be bound to the mouse.<br><br>Issue: [#1553] |
| Priority\* | Scenario | Description/Notes | State |
| 0 | Settings UI | A user interface that connects to settings.json. This provides a way for people to edit their settings without having to edit a JSON file.<br><br>Issue: [#1564]<br>Specs: [#6720], [#6904]<br>Implementation: [#7283], [#7370], [#8048] | ✔️ |
| 0 | Command palette | A popup menu to list possible actions and commands.<br><br>Issues: [#5400], [#2046]<br>Spec: [#2193]<br>Implementation: [#6635] | ✔️ |
| 1 | Tab tear-off | The ability to tear a tab out of the current window and spawn a new window or attach it to a separate window.<br><br>Issue: [#1256], [#5000]<br>Spec: [#2080], [#7240] | 📝 |
| 1 | Clickable links | Hyperlinking any links that appear in the text buffer. When clicking on the link, the link will open in your default browser.<br><br>Issue: [#574]<br>Implementation: [#7251] | ✔️ |
| 1 | Default terminal | If a command-line application is spawned, it should open in Windows Terminal (if installed) or your preferred terminal<br><br>Issue: [#492]<br>Spec: [#2080], [#7414] | ✔️ |
| 1 | Overall theme support | Tab coloring, title bar coloring, pane border coloring, pane border width, definition of what makes a theme<br><br>Issue: [#3327]<br>Spec: [#5772] | 🦶 |
| 1 | Open profile elevated | Configure profiles to always open elevated (if Terminal was run unelevated)<br><br>Issue: [#5000], [#632]<br>Spec: [#8455] | 📝 |
| 1 | Open tab in existing window | Open new tabs in existing Terminal windows<br><br>Issue: [#5000], [#4472]<br>Spec: [#8135] | ✔️ |
| 1 | Traditional opacity | Have a transparent background without the acrylic blur.<br><br>Issue: [#603] | ✔️ |
| 2 | SnapOnOutput, scroll lock | Pause output or scrolling on click.<br><br>Issue: [#980]<br>Spec: [#2529]<br>Implementation: [#6062] | ✔️ |
| 2 | Infinite scrollback | Have an infinite history for the text buffer.<br><br>Issue: [#1410] | 🦶 |
| 2 | Pane management | All issues listed out in the original issue. Some features include pane resizing with mouse, pane zooming, and opening a pane by prompting which profile to use.<br><br>Issue: [#1000] | 📝 |
| 2 | Theme marketplace | Marketplace for creation and distribution of themes.<br>Dependent on overall theming | 🦶 |
| 2 | Jump list | Show profiles from task bar (on right click)/start menu.<br><br>Issue: [#576]<br>Implementation: [#7515] | ✔️ |
| 2 | Open with multiple tabs | A setting that allows Windows Terminal to launch with a specific tab configuration (not using only command line arguments).<br><br>Issue: [#756] | ✔️ |
| 3 | Open in Windows Terminal | Functionality to right click on a file or folder and select Open in Windows Terminal.<br><br>Issue: [#1060]<br>Implementation: [#6100] | ✔️ |
| 3 | Session restoration | Launch Windows Terminal and the previous session is restored with the proper tab and pane configuration and starting directories.<br><br>Issues: [#961], [#960], [#766] | ✔️ |
| 3 | Quake mode | Provide a quick launch terminal that appears and disappears when a hotkey is pressed.<br><br>Issue: [#653] | ✔️ |
| 3 | Settings migration infrastructure | Migrate people's settings without breaking them. Hand-in-hand with settings UI. | 🦶 |
| 3 | Pointer bindings | Provide settings that can be bound to the mouse.<br><br>Issue: [#1553] | 🦶 |
* 📝: The feature is currently in progress
* ✔️: The feature is complete and shipped in a Preview build
* 🦶: The feature is at risk of being punted to a future release cycle (beyond 2.0)
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