For some weird reason we sometimes receive a WM_KEYDOWN
message without vkey or scanCode if a user drags a tab.
The KeyChord constructor has a debug assertion ensuring that all KeyChord
either have a valid vkey/scanCode. This is important, because this prevents
accidential insertion of invalid KeyChords into classes like ActionMap.
## PR Checklist
* [x] Closes#11076
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Tab dragging doesn't produce assertion failures anymore ✔️
## Summary of the Pull Request
Clears selection render on paste
## PR Checklist
* [x] Closes#11227
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
Added ```_renderer->TriggerSelection(); ``` similarly to the copy action few lines up in ```CopySelectionToClipboard``` function
## Validation Steps Performed
Manually tested
## Summary of the Pull Request
Fixes the serialisation of the findMatch action so that the direction is stored.
## PR Checklist
* [x] Closes#11225
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Added a test and tested manually.
Adds a check before every UIA function call to ensure the terminal (specifically the buffer) is initialized before doing work. Both the `ScreenInfoUiaProvider` and the `UiaTextRange` are now covered.
## References
Closes#11135#10971 & #11042
## Detailed Description of the Pull Request / Additional comments
Originally, I tried applying this heuristic to all the `RuntimeClassInitialize` on `UiaTextRangeBase` with the philosophy of "a range pointing to an invalid buffer is invalid itself", but that caused a regression on [MSFT 33353327](https://microsoft.visualstudio.com/OS/_workitems/edit/33353327).
`IUiaData` also has `GetTextBuffer()` return a `TextBuffer&`, which cannot be checked for nullness. Instead, I decided to add a function to `IUiaData` that checks if we have a valid state. Since this is shared with Conhost and Conhost doesn't have this issue, I simply make that function say that it's always in a valid state.
## Validation Steps Performed
- [X] Narrator can detect newly created terminals
- [X] (On Windows Server 2022) Windows Terminal does not hang on launch
This update fixes some minor ligature issues, font selection issues and
a problem with the Hebrew letter Vav when combined with Holam.
See microsoft/cascadia-code#538 for more details.
(cherry picked from commit de379cd043)
## Summary of the Pull Request
This patch accomplishes what #10971 does, but for the release-1.10 branch. Some things couldn't be carried over because the TermControl split wasn't the complete (or in the same state as it is currently on main).
The bug was that Narrator would still read the content of the old tab/pane although a new tab/pane was introduced. This is caused by the automation peer not being created when XAML requests it. Normally, we would prevent the automation peer from being created if the terminal was not fully initialized.
This change allows the automation peer to be created regardless of the terminal being fully initialized by...
- `ControlCore`: initialize the `_renderer` in the ctor so that we can attach the UIA Engine before `ControlCore::Initialize()` is called (dependent on `SwapChainPanel` loading)
As a bonus, this also fixes a locking issue where logging would attempt to get the text range's text and lock twice. The locking fix is very similar to #10937.
## Differences from #10971
This was prior to #10874. _Thankfully_, we don't need to worry about the padding because that bug was introduced as a part of #10051.
## Other references
MSFT-33353327
## Validation Steps Performed
- New pane from key binding is announced by Narrator
- New tab from key binding is announced by Narrator
- Bounding rects are placed on the screen accurately (even when the padding changes)
Revert "Fix environment block creation (#7401)"
This reverts commit 7886f16714.
(cherry picked from commit e46ba65665)
Revert "Always create a new environment block before we spawn a process (#7243)"
This reverts commit 849243af99.
References #7418
(cherry picked from commit 4204d2535c)
(cherry picked from commit f8e8572c23)
(cherry picked from commit cb4c4f7b73)
(cherry picked from commit afb0cac3e3)
Moves PGO runs to supported Helix pools. We need to match Microsoft-UI-XAML on which Helix pools we used for each type of activities.
## PR Checklist
* [x] Closes#10850
* [x] I work here
* [x] If it builds, it sits.
## Validation Steps Performed
* [x] Run PGO build against this branch
(cherry picked from commit 817f598e20)
## Summary of the Pull Request
Follow-up for #10886. The new UIA movement tests found some failing cases. This PR fixes UiaTextRangeBase to have movement match that of MS Word. In total, this fixes 64 tests.
## PR Checklist
* [X] Closes#10924
* [X] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
Root causes include...
1. if we were a non-degenerate range and we failed to move, we should still expand to enclose the unit
2. non-degenerate ranges are treated as if they already encompassed their given unit.
- this one is a bit difficult to explain. Consider these examples:
1. document movement
- state: you have a 1-cell wide range on the buffer, and you try to move by document
- result: move by 0 (there is no next/prev document), but the range now encompasses the entire document
2. line movement
- state: you have a 1-cell wide range on a line, and you try to move back by a line
- result: you go to the previous line (not the beginning of this line)
- conversely, a degenerate range successfully moves to the beginning/end of the current unit (i.e. document/line)
- this (bizarre) behavior was confirmed using MS Word
As a bonus, occasionally, Narrator would get stuck when navigating by line. This issue now seems to be fixed.
## Updates to existing tests
- `CanMoveByCharacter`
- `can't move backward from (0, 0)` --> misauthored, result should be one character wide.
- `can't move past the last column in the last row` --> misauthored and already covered in generated tests
- `CanMoveByLine`
- `can't move backward from top row` --> misauthored, end should be on next line. Already covered by generated tests
- `can't move forward from bottom row` --> misauthored, end should be on next line
- `can't move backward when part of the top row is in the range` --> misauthored, should expand
- `can't move forward when part of the bottom row is in the range` --> misauthored, degenerate range moves to end of buffer
- `MovementAtExclusiveEnd`
- populate the text buffer _before_ we do a move by word operation
- update to match the now fixed behavior
Introduces a new methodology to maintain tests for UI Automation. This includes...
- `UiaTests.csv`: an excel spreadsheet designed to store UIA movement tests in a compact format
- `GeneratedTests.ps1`: a PowerShell script that imports `UiaTests.csv` and outputs a C++ TEST_METHOD for `UiaTextRangeTests.
This new system can be used to easily add more UIA movement tests.
Read https://github.com/microsoft/terminal/blob/dev/cazamor/a11y-7000/testing/tools/TestTableWriter/README.md for more details.
Follow-up work items:
- #10924 **Failing Tests**: this found some failing tests. We should make them not fail.
- #10925 **Missing Tests: Word navigation**: Word navigation is missing.
- #10926 **MoveEndpoint Tests**: an additional column can be added to the CSV "EndpointTarget", which can be "start", "end", or "both". This will allow us to test `MoveEndpoint` in addition to `Move`.
Re-enables the delete button for generated profiles in the settings UI.
Additionally fixes "Startup Profiles" to only list active profiles.
Profiles are considered deleted if they're absent from settings.json, but their
GUID has been encountered before. Or in other words, from a user's perspective:
Generated profiles are added to the settings.json automatically only once.
Thus if the user chooses to delete the profile (e.g. using the delete button)
they aren't re-added automatically and thus appear to have been deleted.
Meanwhile those generated profiles are actually only marked as "hidden"
as well as "deleted", but still exist in internal profile lists.
The "hidden" attribute hides them from all existing menus. The "deleted" one
hides them from the settings UI and prevents them from being written to disk.
It would've been preferrable of course to just not generate and
add deleted profile to internal profile lists in the first place.
But this would've required far more wide-reaching changes.
The settings UI for instance requires a list of _all_ profiles in order to
allow a user to re-create previously deleted profiles. Such an approach was
attempted but discarded because of it's current complexity overhead.
* Part of #9997
* A sequel to 5d36e5d
* [x] Closes#10960
* [x] I work here
* [x] Tests added/passed
* "Startup Profiles" doesn't list deleted profiles ✔️
* Manually removing an item from settings.json removes the profile ✔️
* Removing cmd.exe and saving doesn't create empty objects (#10960) ✔️
* "Add a new profile" lists deleted profiles ✔️
* "Duplicate" recreates previously deleted profiles ✔️
* Profiles are always created with GUIDs ✔️
This commit is a preparation for upcoming changes to KeyChordSerialization for #7539 and #10203.
In order to support variadic macros, /Zc:preprocessor was enabled, which required changing unrelated parts of the project.
* [x] I work here
* [x] Tests added/passed
* Project still compiles ✔️
(cherry picked from commit 32fbd4cbb6)
Let's say a user doesn't know that they need to write `"hidden": true` in
order to prevent a profile from showing up (and a settings UI doesn't exist).
Naturally they would open settings.json and try to remove the profile object.
This section of code recognizes if a profile was seen before and marks it as
`"hidden": true` by default and thus ensures the behavior the user expects:
Profiles won't show up again after they've been removed from settings.json.
## References
#8324 - Application State
## PR Checklist
* [x] Closes#8270
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* settings.json/state.json are created if they don't exist ✔️
* Removing any profile from settings.json doesn't cause it to appear again ✔️
* Hitting save in SUI creates profiles with `"hidden": true` ✔️
* Removing a default profile and hitting save in SUI works ❌
An empty object is added instead.
This adds a new setting `intenseTextStyle`. It's a per-appearance, control setting, defaulting to `"all"`.
* When set to `"all"` or `["bold", "bright"]`, then we'll render text as both **bold** and bright (1.10 behavior)
* When set to `"bold"`, `["bold"]`, we'll render text formatted with `^[[1m` as **bold**, but not bright
* When set to `"bright"`, `["bright"]`, we'll render text formatted with `^[[1m` as bright, but not bold. This is the pre 1.10 behavior
* When set to `"none"`, we won't do anything special for it at all.
* I last did this in #10648. This time it's an enum, so we can add bright in the future. It's got positive wording this time.
* ~We will want to add `"bright"` as a value in the future, to disable the auto intense->bright conversion.~ I just did that now.
* #5682 is related
* [x] Closes#10576
* [x] I seriously don't think we have an issue for "disable intense is bright", but I'm not crazy, people wanted that, right? https://github.com/microsoft/terminal/issues/2916#issuecomment-544880423 was the closest
* [x] I work here
* [x] Tests added/passed
* [x] https://github.com/MicrosoftDocs/terminal/pull/381
<!--  -->

Yea that works. Printed some bold text, toggled it on, the text was no longer bold. hooray.
```json
"intenseTextStyle": "none",
"intenseTextStyle": "bold",
"intenseTextStyle": "bright",
"intenseTextStyle": "all",
"intenseTextStyle": ["bold", "bright"],
```
all work now. Repro script:
```sh
printf "\e[1m[bold]\e[m[normal]\e[34m[blue]\e[1m[bold blue]\e[m\n"
```
Only focus if there is a control to focus (which may be null if e.g. the focused tab is being destroyed)
Closes#11037
## Additional comments
I tried to remove the _activePane = nullptr in `TerminalTab::DetachPane` but that actually completely broke being able to focus the control at all making the tab completely unusable. Focus does seem to transfer just fine here with this change.
## Validation Steps Performed
Used the command execution to move panes to and from existing panes, including new tabs and destroying tabs.
This PR converts the WSL distro generator to use the registry to lookup
WSL distros instead of trying to parse the results of `wsl.exe`.
`wsl.exe` sometimes takes a very long time to launch the WSL service,
which means that on the first launch of the Terminal, WSL distros can
sometimes be missing entirely!
## References
* Also related is #6160, but I feel that deserves a separate PR for
warning when the default profile is a dynamic profile who's source
indicated it was gone.
## PR Checklist
* [x] Closes#9905
* [x] Closes#7199
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This is maybe a little BODGY, but hey we get tons of reports of this
root cause.
## Validation Steps Performed
Ran it locally, it did well. Ran a `wsl --shutdown`, then booted the
terminal - seemed to do well. I never was able to repro the slowness
myself, but I'd suspect this'll fix it.
Since the days immemorial of the Terminal, the TermControl has auto-focused itself when it finalizes its layout. This has led to the problem that `wt ; sp ; sp ; sp...` ends up focusing one of these panes at random.
This PR fixes this issue by getting rid of the auto-focusing. Panes now manually get focused when created. We manually focus the active pane when a commandline is dispatched. since we're internally tracking "active" separate from "focused", this ends up working as you'd hope.
* [x] Closes#6586
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
I also had to turn the cursor off by default. Most `TermControl`s would never get the `LostFocus` event, so their cursors would get left `On`, and that's not right.
I've run the following things a bunch of times to make sure they work:
* `wtd sp ; sp ; sp`
* `wtd sp ; sp ; sp ; fp -t 0`
* `newTab`
* `splitPane`
* use the command palette to do the above as well
Where the result used to be random (cases 1 & 2), the result is exactly what you'd expect now.
It doesn't work at all for
```
wtd sp ; sp ; sp ; mf left
```
Presumably because we can't `move-focus` directionally during startup. However, that doesn't work _today_ either, so it's not making it worse. Just highlights that single scenario doesn't work right.
## Summary of the Pull Request
Pretty straightforward. Check if the scroll event is a horizontal movement. If it is, ignore it. We don't have a horizontal scrollbar.
## References
* obviously, revisit this if we ever do #1860
## PR Checklist
* [x] Closes#10329
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* scrolled ↑/↓ with slaptop trackpad: terminal scrolls.
* scrolled ←/→ with slaptop trackpad: terminal doesn't scroll.
* Scrolling _slightly more vertically than horizontally_ still scrolls.
* Scrolling _slightly more horizontally than vertically_ doesn't scroll.
When our text buffer is full, newlines cause the buffer to scroll underneath the viewport (rather than the viewport moving down). This was causing selections made during text output to scroll down. To solve this, when we increment the circular buffer, we decrement the y-coordinates of the current selections by 1. We also invalidate the previous selection rects.
Closes#10319
BODGY!
This solution was suggested in https://github.com/microsoft/microsoft-ui-xaml/issues/4554#issuecomment-887815332.
When the window moves, or when a ScrollViewer scrolls, dismiss any popups that are visible. This happens automagically when an app is a real XAML app, but it doesn't work for XAML Islands.
* upstream at https://github.com/microsoft/microsoft-ui-xaml/issues/4554
* [x] Closes#9320
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
Unfortunately, we've got a bunch of scroll viewers in our SUI. So I did something bodgyx2 to make our life a little easier.
`DismissAllPopups` can be used to dismiss all popups for a particular UI element. However, we've got a bunch of pages with scroll viewers that may or may not have popups in them. Rather than define the same exact body for all their `ViewChanging` events, the `HasScrollViewer` struct will just do it for you!
Inside the `HasScrollViewer` stuct, we can't get at the `XamlRoot()` that our subclass implements. I mean, _we_ can, but when XAML does it's codegen, _XAML_ won't be able to figure it out.
Fortunately for us, we don't need to! The sender is a UIElement, so we can just get _their_ `XamlRoot()`.
So, you can fix this for any SUI page with just a simple
```diff
- <ScrollViewer>
+ <ScrollViewer ViewChanging="ViewChanging">
```
```diff
- struct AddProfile : AddProfileT<AddProfile>
+ struct AddProfile : public HasScrollViewer<AddProfile>, AddProfileT<AddProfile>
```
* the window doesn't close when you move it
* the popups _do_ close when you move the window
* the popups close when you scroll any SUI page
Fixes a bug where interacting with Windows Terminal when using Narrator causes Windows Terminal to hang.
`UiaTextRangeBase::Move()` locks, but later calls `UiaTextRangeBase::ExpandToEnclosingUnit()` which attempts to lock again. The workaround for this is to introduce a `_expandToEnclosingUnit()` that _does not_ lock the console. Then, `Move()` calls this new method, thus only allowing one lock to be established at a time.
This bug is observed to be in v1.11.2221.0 and _not_ in v1.9.1942.0.
Improve WriteCharsLegacy performance by increasing LocalBuffer size, allowing
longer runs of characters to be submitted to the remaining parts of conhost.
References #10563 -- vtebench tracking issue
## Validation Steps Performed
* Ran `cat big.txt`, vtebench and termbench and
noted ~5% performance improvements
WriteUTF8FileAtomic overrides the content of the file "atomically"
by creating a temp file and then renaming it to the original path.
The problem arises when the original path is symbolic link,
as the link itself gets overridden by a file (rather than the link target).
This PR introduces a special handling of the symlinks:
if the path as a symlink we resolve the path and use:
1. target's directory to create a temp-file in
2. target itself to be replaced with the tempfile.
Symlink resolution is problematic when the target path does not exist,
as there is no good utility that resolves such link (canonical() fails).
In this corner case we skip the "atomic" approach of renaming the file
and write the link target directly.
Closes#10787
## Summary of the Pull Request
Apparently the exception handler in TerminalApi is far too talkative. We're apparently throwing in `TerminalApi::CursorLineFeed` way too often, and that's caused an internal bug to be filed on us.
This represents making the event less talkative, but doesn't actually fix the bug. It's just easier to get the OS bug cleared out quick this way.
## References
* MSFT:33310649
## PR Checklist
* [x] Fixes the **A** portion of #10882, which closes MSFT:33310649
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Summary of the Pull Request
Turns out, we'd only ever use the non-client size to calculate the size of the window, but not the actual position. As we learned in #10676, the nonclient area extends a few pixels past the visible borders of the window.
## PR Checklist
* [x] Closes#10583
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* [x] Works with the `IslandWindow`
* [x] Works with the `NonClientIslandWindow`
## Summary of the Pull Request
Do not invoke terminal resize logic if view port dimensions didn't change
## PR Checklist
* [x] Closes#10857
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Short-circuit `ControlCore::_doResizeUnderLock` if the dimensions of the
required view port are equal to the dimensions of the current view port
- Monarch no longer sets itself up as a `CTerminalHandoff` multi instance server by default
- In fact, `CTerminalHandoff` will only ever be a single instance server
- When COM needs a `CTerminalHandoff`, it launches `wt.exe -embedding`, which gets picked up by the Monarch and then gets handed off to itself/peasant depending on user settings.
- Peasant now recognizes the `-embedding` commandline and will start a `CTerminalHandoff` single instance listener, and receives the connection into a new tab.
Closes#10358
## Summary of the Pull Request
When switching from the alt buffer back to the main buffer, we need to copy certain cursor attributes from the one to the other. However, this copying was taking place after the alt buffer had been freed, and thus could result in the app crashing. This PR simply moves that code up a bit so it's prior to the buffer being freed.
## References
PR #10843 added the code that introduced this problem.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I was able to reproduce the crash when using a debug build, and confirmed that the crash no longer occurred after this PR was applied. I also checked that the cursor attributes were still being correctly copied back when returning from the alt buffer.
Move to 1ES engineering pools
## PR Checklist
* [x] Closes#10734
* [x] I work here
* [x] If the builds still work, the tests pass. (release and PR builds...)
## Validation Steps Performed
- [x] Run the builds associated with this PR
- [x] Force run a release build off this branch
- [x] Force run a PGO training build off this branch
When the `SetContoleTitle` API is called with a title containing control
characters, we need to filter out those characters before we can forward
the title change over conpty as an escape sequence. If we don't do that,
the receiving terminal will end up executing the control characters
instead of updating the title. We were already filtering out the C0
control characters, but with this PR we're now filtering out C1 controls
characters as well.
I've simply updated the sanitizing routine in `DoSrvSetConsoleTitleW` to
filter our characters in the range `0x80` to `0x9F`. This is in addition
to the C0 range (`0x00` to `0x1F`) that was already excluded.
## Validation Steps Performed
I've added a conpty unit test that calls `DoSrvSetConsoleTitleW` with
titles containing a variety of C0 and C1 controls characters, and which
verifies that those characters are stripped from the title forwarded to
conpty.
I've also confirmed that the test case in issue #10312 is now working
correctly in Windows Terminal.
Closes#10312
When switching to the alt buffer, the starting cursor position, style,
and visibility is meant to be inherited from the main buffer. Similarly,
when returning to the main buffer, any changes made to those attributes
should be copied back (with the exception of the cursor position, which
is restored to its original state). This PR makes sure we handle that
cursor state correctly.
At some point I'd like to move the cursor state out of the
`SCREEN_INFORMATION` class, which would make this inheritance problem a
non-issue. For now, though, I've just made it copy the state from the
main buffer when creating the alt buffer, and copy it back when
returning to the main buffer.
## Validation Steps Performed
I've added some unit tests to verify the cursor state is inherited
correctly when switching to the alt buffer and back again. I also had to
make a small change to one of the existing alt buffer test that relied
on the initial cursor position being at 0;0, which is no longer the
case.
I've verified that the test case in issue #3545 is now working
correctly. I've also confirmed that this fixes a problem in the
_notcurses_ demo, where the cursor was showing when it should have been
hidden.
Closes#3545
## Summary of the Pull Request
<kbd>win+shift+arrows</kbd> can be used to move windows to adjacent monitors. When that happens, we'll new re-calculate the size of the window for the new monitor.
## References
* megathread: #8888
## PR Checklist
* [x] Closes#10274
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
In `WM_WINDOWPOSCHANGING`, the OS says "hey, I'm about to do {something} to your window. You cool with that?". We handle that message by:
1. checking if the window was _moved_ as a part of this message
2. getting the monitor that the window will be moved onto
3. If that monitor is different than the monitor the window is currently on, then
* calculate how big the quake window should be on that monitor
* tell the OS that's where we'd like to be.
## Validation Steps Performed
* <kbd>win+shift+arrows</kbd> works right now
* normal quake summoning still works right
## Summary of the Pull Request
When we're restoring from fullscreen, we do a little adjustment to make sure to clamp the window bounds within the bounds of the active monitor. We unfortunately didn't account for the size of the non-client area (the invisible borders around our 1px border). This didn't matter most of the time, but if the window was within ~8px of the side of the monitor (any side), then restoring from fullscreen would actually move it to the wrong place.
As it turns out, the `_quake` window is within ~8px of the edges of the monitor _very often_.
## References
* regressed in #9737
## PR Checklist
* [x] Closes#10199
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
The repro in the bug was fairly straightforward. It doesn't happen anymore.
For inexplicable reasons, the top row of pixels on our tabs, new tab
button, and caption buttons is totally unclickable. The mouse simply
refuses to interact with them. So when we're maximized, on certain
monitor configurations, this results in the top row of pixels not
reacting to clicks at all.
To obey Fitt's Law, we're gonna hackily shift the entire island up one
pixel. That will result in the top row of pixels in the window actually
being the _second_ row of pixels for those buttons, which will make them
clickable. It's perhaps not the right fix, but it works.
After discussion, we think this is a fine fix for this. We don't think
anyone's going to miss the top row of pixels on the TabView. The original
bug is painful enough for the subset of users it impacts that this is an
acceptable trade. Should a better fix be found, we can absolutely do that
instead.
Closes#7422
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
Implementation of #6219 with a small tweak, not just passing the keys when no panes are present, but passing on the keys when there is no other pane to move to. This enables another usecase: 2 panes in terminal split vertically; in one of these panes running tmux with two panes that are split horizontally. This allows the user to still navigate between tmux panes even though they have terminal panes open.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
Not that I know of
<!-- Please review the items on the PR checklist before submitting-->
* [x] Closes#6219
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated. I don't think that's necessary
* [x] Schema updated. N/A
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
Implementation by propagating the boolean indicating success of moving focus all the way to the action handler, where this result will determine whether the action will be considered handled or not. When the action is not handled, the keychord will be propagated to the terminal.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
Manual testing; all relevant unit tests still work
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
The `+=` operator is an extremely hot path under heavily output load. This PR aims to optimize its speed.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Supports #10563
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This pull request ports our old release pipeline from Azure DevOps' editor to real YAML.
It includes the following changes on top of a straight-up "export" from Azure:
- Converts all queue-time variables into form-based parameters
- Adds a "matrix" build strategy for Configs * Platforms
- Renames all jobs to have reasonable names
- The YAML generator has a bug where it inlines scripts *and* file paths if a task had both; remove old inlines
- Removes dead rules
- Fixes the WPF build to include the apiset impostor
- Migrates the access token into the environment for the one build stage that needs it
- Cleans up some of the online script logic
- Removes all of the "!is pull request?" checks
- For tabs started from the Terminal, the initial sizing information is
passed into the connection and used to establish the PTY. Those
parameters are given over to the `OpenConsole.exe` acting as PTY to
establish the initial buffer/window size.
- However, for tabs started from outside, the PTY is created with some
default buffer information FIRST as the Terminal hasn't even been
involved yet. As such, when the Terminal gets that connection, it must
tell the PTY to resize just as it connects to match the window size
it's about to use.
- Ongoing resize operations in the Terminal did and still work fine
because they transmitted the updated size with the
`ResizePseudoConsole` API.
## Validation Steps Performed
- [x] Confirmed existing tabs opening have correct initial size in PTY
(like with CMD `mode con` command)
- [x] Confirmed inbound cmd tabs have correct initial size in PTY via
`mode con` command per bug repro
Closes#9811
Pass inbound handoff message via heap so it cannot race out of scope by the time it reaches the ConsoleIoThread
## PR Checklist
* [x] Closes#10251
* [x] I work here.
* [x] Manually verified somewhat
## Detailed Description of the Pull Request / Additional comments
- `OpenConsole.exe` is started in response to the OS `conhost.exe` request for a handoff and prepares an Out Of Proc Multithreaded COM server.
- A COM thread from the pool inside `OpenConsole.exe` picks up the inbound message and allocates some stack space for the `CONSOLE_API_MSG` coming in
- That COM thread calls down to set up the I/O thread that will pump the console driver handle and passes a pointer to the stack-allocated `CONSOLE_API_MSG` as the `LPVOID` parameter for starting the thread.
Now one of two things happen:
1. The I/O thread is scheduled pretty much immediately (or soon enough that the COM thread hasn't messed with the stack space), picks up the pointer to the COM thread's stack with `CONSOLE_API_MSG`, and processes the initial message correctly.
2. The COM thread continues and finalizes the handoff message to `conhost.exe` declaring success. It then pops stack and "frees" the memory space. If it doesn't manage to overwrite it, we're still good. If it does, then things go crazy.
This fix changes it so that the `CONSOLE_API_MSG` is sent into the heap before being passed to the other thread so it's in a known location that won't be freed or overwritten unexpectedly.
## Validation Steps Performed
- [x] - Confirmed that many handoffs from the run box seem to work alright on my system after this change.
- [x] - Confirmed that many tab creations/splits seem to work alright on my system after this change.
- [x] - Would prefer if @ianjoneill could try to F5 this branch to build/deploy it, set it as default, and see if it makes it go away completely... but I'm pretty confident it is this based on the dumps provided either way.
## Summary of the Pull Request
We no longer automatically write the 'hidden' field for profile stubs we create
**Note**: This does not retroactively remove the automatically generated hidden fields in current settings files
## PR Checklist
* [x] Closes#10539
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Deleted the ubuntu stub in my settings file, booted up terminal, new created stub did not have the hidden field. Created a fragment that overrides the hidden field and it worked.
The `_CONSOLE_API_MSG` buffer is resized to cover an entire message.
Later on any UTF-8 data is cached in a separate temporary
buffer inside `til::u8state` to prevent lone surrogate pairs.
Both cases are problematic as neither buffer is freed after the read
has finished. Passing a 100MB buffer to conhost once will thus cause it
to continue using ~220MB of physical memory until the conhost process exits.
This change releases unneeded memory as soon as the requested buffer
size has halved. In practice this means that once a command has returned
all buffers will shrink, as the shell commonly sends very small messages.
## PR Checklist
* [x] Closes#10731
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Buffers aren't reallocated during printing ✔️
* Buffers shrink after printing finished ✔️
Adjust the y-coordinate of the mouse coordinates we send based on how much the viewport has been scrolled
Validated: cannot repro the issue in #10190Closes#10190
## Summary of the Pull Request
We were making the quake window exactly the width of the monitor it was on, but that didn't account for the 1px of border on either side.
## References
* megathread: #8888
## PR Checklist
* [x] Closes#10201
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
It happened before, it doesn't anymore.
## Summary of the Pull Request
Add an explicit background color to part of the settings UI to prevent animation overflow. The previous solution (adding a ScrollViewer) caused problems.
## References
#10619 adds a ScrollViewer for one of the issues in #10609
## PR Checklist
* [x] Closes#10664
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
Visually confirmed the animation doesn't overflow, changed the theme and confirmed the colors are responsive. Confirmed the extra scrollbar is gone.
## Summary of the Pull Request
When the quake window is moved to another monitor, re-evaluate it's size for that monitor.
## References
* megathread: #8888
* Similar, but not the same: #10274
## PR Checklist
* [x] Closes#10182
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
We'll probably need to do this in a few more places, but I'm breaking PRs into small chunks for easier reviews.
## Validation Steps Performed
Summoned the window to a bunch of different resolutions. Where it would use the wrong size before, it no longer does.
When navigating the settings (or saving/discarding) the animation of the main content overflows the bar with the save and discard buttons. If the main content is encapsulated in a ScrollView the issue goes away.
Fixes one of the issues in #10609
## Validation Steps Performed
Clicked around a whole bunch and have not seen the overflow happen again. Verified that on tabs where scroll is necessary it can still be scrolled, and reflow of elements still functions.
Replaces `KeyModifiers` with the pretty much equivalent
`VirtualKeyModifiers` enum in winrt.
After doing this I noticed #10593 which changes the KeyChords a lot, but
it seems these PRs are still compatible
The issue also mentions replacing Vkey with
`Windows::System::VirtualKey`, but I chose not to because that enum only
includes a subset of the keys terminal supports here (no VK_OEM_* keys)
## Validation Steps Performed
Changed key bind in config, and confirmed it still works after
restarting terminal
Closes#877
After the introduction of scratch.sln, the nuget restore in razzle.cmd fails. This fixes it by specifying the sln file to use.
## PR Checklist
* [x] Closes#10605
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
## Validation Steps Performed
Ran razzle
## Summary of the Pull Request
RIS resets mouse mode and encoding
## PR Checklist
* [x] Closes#8613
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
## Summary of the Pull Request
When discarding or saving settings, the current navigation should be retained.
## References
Issue introduced by #10390
## PR Checklist
* [x] Closes#10617
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
`menuItemsSTL` is filled with all _non_ profile navItems, then `menuItemsSTL` fills `menuItems`, then the profile navItems are added to `menuItems`. So to include the profile nav items in the iteration, `menuItems` needs to be used
## Validation Steps Performed
Spam discard and save buttons
## Summary of the Pull Request
This implements `GetAttributeValue` and `FindAttribute` for `UiaTextRangeBase` (the shared `ITextRangeProvider` for Conhost and Windows Terminal). This also updates `UiaTracing` to collect more useful information on these function calls.
## References
#7000 - Epic
[Text Attribute Identifiers](https://docs.microsoft.com/en-us/windows/win32/winauto/uiauto-textattribute-ids)
[ITextRangeProvider::GetAttributeValue](https://docs.microsoft.com/en-us/windows/win32/api/uiautomationcore/nf-uiautomationcore-itextrangeprovider-getattributevalue)
[ITextRangeProvider::FindAttribute](https://docs.microsoft.com/en-us/windows/win32/api/uiautomationcore/nf-uiautomationcore-itextrangeprovider-findattribute)
## PR Checklist
* [X] Closes#2161
* [X] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
- `TextBuffer`:
- Exposes a new `TextBufferCellIterator` that takes in an end position. This simplifies the logic drastically as we can now use this iterator to navigate through the text buffer. The iterator can also expose the position in the buffer.
- `UiaTextRangeBase`:
- Shared logic & helper functions:
- Most of the text attributes are stored as `TextAttribute`s in the text buffer. To extract them, we generate an attribute verification function via `_getAttrVerificationFn()`, then use that to verify if a given cell has the desired attribute.
- A few attributes are special (i.e. font name, font size, and "is read only"), in that they are (1) acquired differently and (2) consistent across the entire text buffer. These are handled separate from the attribute verification function.
- `GetAttributeValue`: Retrieve the attribute verification of the first cell in the range. Then, verify that the entire range has that attribute by iterating through the text range. If a cell does not have that attribute, return the "reserved mixed attribute value".
- `FindAttribute`: Iterate through the text range and leverage the attribute verification function to find the first contiguous range with that attribute. Then, make the end exclusive and output a `UiaTextRangeBase`. This function must be able to perform a search backwards, so we abstract the "start" and "end" into `resultFirstAnchor` and `resultSecondAnchor`, then perform post processing to output a valid `UiaTextRangeBase`.
- `UiaTracing`:
- `GetAttributeValue`: Log uia text range, desired attribute, resulting attribute metadata, and the type of the result.
- `FindAttribute`: Log uia text range, desired attribute and attribute metadata, if we were searching backwards, the type of the result, and the resulting text range.
- `AttributeType` is a nice way to understand/record if the result was either of the reserved UIA values, a normal result, or an error.
- `UiaTextRangeTests`:
- `GetAttributeValue`:
- verify that we know which attributes we support
- test each of the known text attributes (expecting 100% code coverage for `_getAttrVerificationFn()`)
- `FindAttribute`:
- test each of the known _special_ text attributes
- test `IsItalic`. NOTE: I'm explicitly only testing one of the standard text attributes because the logic is largely the same between all of them and they leverage `_getAttrVerificationFn()`.
## Validation Steps Performed
- @codeofdusk has been testing this Conhost build
- Tests added for Conhost and shared implementation
- Windows Terminal changes were manually verified using accessibility insights and NVDA
This pull request brings back the "Base Layer" page, now renamed to
"Defaults", and the "Reset to inherited value" buttons. The scope of
inheritance for which buttons will display has been widened.
The button will be visible in the following cases:
The user has set a setting for the current profile, and it overrides...
1. ... something in profiles.defaults.
2. ... something in a Fragment Extension profile.
3. ... something from a Dynamic Profile Generator.
4. ... something from the compiled-in defaults.
Compared to the original implementation of reset arrows, cases (1), (3)
and (4) are new. Rationale:
(1) The user can see a setting on the Defaults page, and they need a way
to reset back to it.
(3) Dynamic profiles are not meaningfully different from fragments, and
users may need a way to reset back to the default value generated
for WSL or PowerShell.
(4) The user can see a setting on the Defaults page, **BUT** they are
not the one who created it. They *still* need a way to get back to
it.
To support this, I've introduced another origin tag, "User", and renamed
"Custom" to "None". Due to the way origin/override detection works¹, we
cannot otherwise disambiguate between settings that came from the user
and settings that came from the compiled-in defaults.
Changes were required in TerminalSettings such that we could construct a
settings object with a profile that does not have a GUID. In making this
change, I fixed a bit of silliness where we took a profile, extracted
its guid, and used that guid to look up the same profile object. Oops.
I also fixed the PropertyChanged notifier to include the
XxxOverrideSource property.
The presence of the page and the reset arrows is restricted to
Preview- or Dev-branded builds. Stable builds will retain their current
behavior.
¹ `XxxOverrideSource` returns the profile *above* the current profile
that holds a value for setting `Xxx`. When the value is the
compiled-in value, `XxxOverrideSource` will be `null`. Since it's
supposed to be the profile above the current profile, it will also be
`null` if the profile contains a setting at this layer.
In short, `null` means "user specified" *or* "compiled in". Oops.
Fixes#10430
Validation
----------
* [x] Tested Release build to make sure it's mostly arrow-free (apart from fragments)
Implements an `Appearances` xaml object and an `AppearanceViewModel` in the SettingsEditor project. Updates `Profiles` to use these new objects for its default appearance.
This is the first step towards getting `UnfocusedAppearance` into the SUI.
Adds try-catch blocks to the parts where we layer a fragment onto a profile and create a new profile from a fragment. This allows us to continue looping over the remaining fragments after failing to use a badly-formed one, instead of aborting prematurely.
## PR Checklist
* [x] Closes#10590
## Validation Steps Performed
Non-badly formed fragments get loaded even if there is a badly formed one somewhere
Sets the working directory of the terminal when invoked from the shell extension. This ensures that new tabs opened with a starting directory of `.` open in the directory that the terminal was invoked from.
Closes#8933
## Validation Steps Performed
Manually tested - default PowerShell profile set to use home directory, Windows PowerShell profile set to use current directory. Launched via the shell extension and the default profile opened in the explorer directory, as did a new Windows PowerShell tab.
Change accessibility notifier creation so we do not create one when we're in PTY mode. (Guard all call sites to skip math/event work when the notifier is null.) MSAA events are legacy events that are registered for globally and used by some screen readers to find content in the conhost window. The PTY mode is not responsible for hosting the display content or input window, so it makes sense for it to not broadcast these events and delegate the accessibility requirement to the connected terminal.
## References
- #10537
## PR Checklist
* [x] Closes#10568
* [x] I work here
* [x] Manual test launches passed.
Currently, when the user changes the console codepage (manually or via a script) the GDI engine tries to find and set the "best possible" font. The "best possible" here is charset-wise, it doesn't mean that the font is actually better or more eye-candy for the user.
Example:
- Open cmd
- Set the font to Consolas
- Enter `chcp 932`
- Suddenly, a wild MS Gothic appears!
This kind of makes sense (*"if I'm changing the codepage I probably want to see the national characters"*) but it doesn't happen anywhere else - all other apps just substitute the missing glyphs.
After #10472 / #10478 this magic should finally work here as well. So, do we still need to change the whole font? Terminal doesn't do that after all.
## Validation Steps Performed
Download [932.cmd.txt](https://github.com/microsoft/terminal/files/6697577/932.cmd.txt),
rename to 932.cmd, run it, check if the output is still readable.
Closes#10497
## Summary of the Pull Request
Adds a feature flag `Feature_EditableActionsPage` that controls whether the Actions page in the Settings UI is read-only vs editable. The editable version is disabled for `Release` builds and enabled everywhere else (i.e. Dev, Preview, etc...).
Validated using `<stage>` `AlwaysEnabled` and `AlwaysDisabled`.
## References
#6900 - Actions Page Epic
## PR Checklist
Closes#10578
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Implementation of #10477 - handle surrogate pairs in GDI renderer.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#10477
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #10477
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
### Why not let Windows draw surrogate pairs? It can do that.
Basically, the comment says everything:
c90de69250/src/renderer/gdi/paint.cpp (L346-L347)
However, handling things above U+FFFF doesn't really require extra effort. It's enough to:
- Put *all* characters to the output buffer
- Set the first width to cluster width and the rest to 0
- Sit back and relax while Windows does the rest
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
```CMD
@echo off
chcp 65001
echo 𠜎𠝹𠱓𠱸𠲖𠳏𠳕𠴕𠵼𠵿𠸎
echo 👨👩👧👦
```
Save this as a UTF-8 cmd file and run.
### Before the change

### After the change

An example of a third party app working with surrogate pairs in a patched OpenConsole:

As discussed, this change doesn't claim to be the full support for surrogate pairs (there are still corner cases possible), but brings it on par with Terminal with minimal effort.
This PR is a small start in a broader "Minimize to Tray" feature (#5727).
This particular change is scoped only to the scenario when a quake window
is minimized. Currently the only way to bring back the quake window
when it's minimized is to press the global hotkey again. This gives another
option - to press the terminal icon in the tray.
Eventually though, minimize to tray will be available for any window, and
I'd like more time to flesh out the general porpoise scenarios and context
menus. Having just a bit in this PR also helps reviewers by keeping it small!
Delay load call SetThreadDescription to restore WPF renderer on Win7
## PR Checklist
* [x] Closes something @DHowett asked me to do.
* [x] I work here
* [x] I F5'd it on a version with this function and it still works
## Detailed Description of the Pull Request / Additional comments
I keep forgetting that anything in the WPF control needs to keep working on Win7. Or more specifically... I remember this fact for the DX renderer, but not for the render thread base. Oops. Turns out this particular convenience method to set thread descriptions for visibility inside the debugger (to make my life easier) only works down to 1607 (see https://docs.microsoft.com/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreaddescription). Since it's just a debugging convenience... skipping it entirely when the procedure is not found should be fine. Also I don't try to load `kernel32.dll` and just get the handle of the existing module (which per the remarks at https://docs.microsoft.com/windows/win32/api/libloaderapi/nf-libloaderapi-getmodulehandlew will not increment the module reference count) because `kernel32.dll` pretty much has to be there or we're already in hot water.
## Summary of the Pull Request
This adds the "add new" button to the actions page. It build on the work of #10220 by basically just adding a new list item to the top of the key binding list.
This also makes it so that if you click the "accept changes" button when you have an invalid key chord, we don't do anything.
## References
#6900 - Actions page Epic
#9427 - Actions page design doc
#10220 - Actions page PR - set action
## Detailed Description of the Pull Request / Additional comments
- `ModifyKeyBindingEventArgs` is used to introduce new key bindings. We just ignore `OldKeys` and `OldActionName` because both didn't exist before.
- `IsNewlyAdded` tracks if this is an action that was added, but has not been confirmed to add to the settings model.
- `CancelChanges()` is directly bound to the cancel button. This allows us to delete the key binding when it's clicked on a "newly added" action.
## Validation Steps Performed
- Cancel:
- Deletes the action (because it doesn't truly exist until you confirm changes)
- Accept:
- Adds the new action.
- If you attempt to edit it, the delete button is back.
- Add Action:
- Delete button should not be visible (redundant with 'Cancel')
- Action should be initialized to a value
- Key chord should be empty
- Cannot add another action if a newly added action exists
- Keyboard interaction:
- escape --> cancel
- enter --> accept
- Accessibility:
- "add new" button has a name
- Interaction with other key bindings:
- editing another action --> delete the "newly added" action (it hasn't been added yet)
- only one action can be edited at a time
This commit adds support for bold text in DxRenderer.
For now, bold fonts are always rendered using DWRITE_FONT_WEIGHT_BOLD
regardless of the base weight.
As yet, this behavior is unconfigurable.
References
Previous refactoring PRs: #9096 (DxFontRenderData) #9201 (DxFontInfo)
SGR support tracking issue: #6879Closes#109
The code in this file was adapted from the STL on the 2021-07-05.
It backports the following Windows 8 functions to Windows 7:
* WaitOnAddress
* WakeByAddressSingle
* WakeByAddressAll
These functions are used within `til`. This commit will allow `til` to be used in the conhost source code.
Validation
* [x] correct .dll loads on Windows 7
* [x] correct .dll loads on Windows 10
* [x] link line for PublicTerminalCore prefers this fake apiset over kernel32
Previously `TermControl::Close` destroyed all `ThrottledFunc`s to ensure they're not scheduling any callbacks on the UI thread, as the call to `Close` signals the point at which the `TermControl` isn't part of the UI thread anymore. `_CursorPositionChanged` tried to prevent access to the potentially deallocated `_tsfTryRedrawCanvas` by checking the `std::shared_ptr` for nullability, but since the deallocation happens on the UI thread and the nullability check on a background thread, this check introduced a race condition.
This commit solves the issue by not deallocating any `ThrottledFunc`s anymore and instead checking the `_closing` flag inside the `ThrottledFunc` callback on the UI thread.
Additionally this commit cleans up some antipatterns around the use of `std::optional`.
## PR Checklist
* [x] Closes#10479
* [x] Closes#10302
## Validation Steps Performed
* Opening and closing tabs doesn't crash ✔️
* Printing long text doesn't crash ✔️
* Manual scrolling doesn't crash ✔️
* ^G / the audible bell doesn't crash ✔️
## Summary of the Pull Request
#7960 was caused by `UiaTextRangeBase::_blockRange` not being initialized, thus pointing to random memory. In most cases, we initialize it properly in `RuntimeClassInitialize`, however, the copying version of `RuntimeClassInitialize` doesn't actually copy it over, resulting in it still containing random memory.
NVDA (and other screen readers) occasionally use `Clone` (really just the copy initializer), resulting in this bug occurring randomly.
## PR Checklist
* [X] Closes#7960
* [X] Tests added/passed
## Validation Steps Performed
Test failed before the change, but passes after the change.
This introduces the ability to set the action for a key binding. A combo box is used to let the user select a new action.
## References
#6900 - Actions page Epic
#9427 - Actions page design doc
#9949 - Actions page PR
## Detailed Description of the Pull Request / Additional comments
### Settings Model Changes
- `ActionAndArgs`
- new ctor that just takes a `ShortcutAction`
- `ActionMap`
- `AvailableActions` provides a map of all the "acceptable" actions to choose from. This is a merged list of (1) all `{ "command": X }` style actions and (2) any actions with args that are already defined in the ActionMap (or any parents).
- `RegisterKeyBinding` introduces a new unnamed key binding to the action map.
### Editor Changes
- XAML
- Pretty straightforward, when in edit mode, we replace the text block with a combo box. This combo box just presents the actions you can choose from.
- `RebindKeysEventArgs` --> `ModifyKeyBindingEventArgs`
- `AvailableActionAndArgs`
- stores the list of actions to choose from in the combo box
- _Unfortunately_, `KeyBindingViewModel` needs this so that we can populate the combo box
- `Actions` stores and maintains this though. We populate this from the settings model on navigation.
- `ProposedAction` vs `CurrentAction`
- similar to `ProposedKeys` and `Keys`, we need a way to distinguish the value from the settings model and the value of the control (i.e. combo box).
- `CurrentAction` --> settings model
- `ProposedAction` --> combo box selected item
## Validation Steps Performed
- Cancel:
- ✔️ change action --> cancel button --> begin editing action again --> original action is selected
- Accept:
- ✔️ don't change anything
- ✔️ change action --> OK! --> Save!
- NOTE: The original action is still left as a stub `{ "command": "closePane" }`. This is intentional because we want to prevent all modifications to the command palette.
- ✔️ change action & change key chord --> OK! --> Save!
- ✔️ change action & change key chord (conflicting key chord) --> OK! --> click ok on flyout --> Save!
- NOTE: original action is left as a stub; original key chord explicitly unbound; new command/keys combo added.
Introduces `FontConfig`, an object that isolates font-related settings
in our profiles
Users can now define font settings in their json as so:
```
"font":{
"face": "Consolas",
"size": 12
}
```
Backwards compatible with the currently expected way of defining font
settings in the json, note however that upon hitting 'Save' in the SUI,
these settings **will be rewritten to the font-object style in the json
(as above)**.
## Validation Steps Performed
Existing functionality works, new functionality works
References #1790Closes#6049
This commit adds a "(requires relaunch)" suffix to the header of the language picker control.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
Passing structures larger than the register size is very expensive
due to Microsoft's x64 calling convention. We could reduce the
overhead by passing the string-view by reference, but this forces us
to allocate the parameters as static string-views on the data
segment of our binary. I've found that passing them as classic
C-strings is more ergonomic instead and fits the need for
high performance in this particular code.
This improves performance for VT-heavy output by 15-20%.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
This commit introduces a basic ApplicationState class, without being used for anything yet to aid reviewers. At a later point actual usages of this new class may be added separately.
## References
This commit is an initial step towards implementing #8324.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Creating a `state.json` with `{"generatedProfiles":["{53e75ed9-2b63-4118-856d-0510c4f6b97e}"]}` updates the ApplicationState, as observed through a debugger ✔️
* Deleting the "generatedProfiles" field sets the corresponding field back to nullopt ✔️
Try to throttle the cursor redrawing in the conhost world.
The motivation of this is the high CPU usage of `TriggerRedrawCursor` (#10393).
This can be seen as the conhost version of #2960.
This saves 5%~8% of the CPU time.
Supports #10462.
## Summary of the Pull Request
Updates the `closeTab` action to optionally take an index.
## PR Checklist
* [x] Closes#7180
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: MicrosoftDocs/terminal#347
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Added the following configuration to `settings.json` and validated both key combinations behaved as expected. Also opened the command palette and ensured that the actions were displayed.
```json
{ "command": "closeTab", "keys": "ctrl+shift+delete" },
{ "command": { "action": "closeTab", "index": 0 }, "keys": "ctrl+shift+end" }
```
Noticed the json schema was listing the option as invalid even though it's accepted by WT. So added it to schema to remove the error.
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
## Validation Steps Performed
No longer shows as invalid in VSCode.
This commit introduce three new `til` features:
* "til/latch.h": A std::latch clone, until we're on C++20.
* "til/mutex.h": A safe mutex wrapper, which only allows you access to the protected data after locking it. No more forgetting to lock mutexes!
* "til/throttled_func.h": Function invocation throttling used to be available as the `ThrottledFunc` class already. But this class is vastly more efficient and doesn't rely on any WinRT types.
This PR also adds a `til::ends_with` string helper which is `til::starts_with` counterpart.
## Validation Steps Performed
* Scrollbar throttling still works as it used to ✔️
* No performance regressions when printing big.txt ✔️Closes#10393
This PR Introduces `DxFontInfo` to simplify the logic in
`DxFontRenderData`.
`DxFontInfo` aims to be the DWrite equivalent of `FontInfo` &
`FontInfoBase` in GDI. It encapsulates the needed information to
represent a displayable font face. It also provides the ability to
resolve a font face based on the available fonts on the system.
## References
This is a follow-up of #9096.
Initial Italic support was introduced by #8580.
The motivation behind this is to support bold & bold-italic text in
Windows Terminal.
Fix startup race of resizing ConPTY
- Depending on what the timing and ordering is of the message coming in
from the signal thread, it may be applied to the startup structure
after the I/O thread has begun initializing the console buffer
structures but before it has signaled that it is done and the signal
thread is ready to make changes directly. This likely happens because
the end of the I/O thread setup has a weird unlock/lock jog for the
input thread and the signal thread might have been scheduled in the
middle of it.
- My resolution here is to ensure that the signal thread just keeps
storing the latest resize message until it is told that everything is
initialized. Whomever comes in to tell the signal thread this
information (under lock) will pickup and run the resize if one came in
before everything was ready. This should resolve the race.
## Validation Steps Performed
- o-sdn-o confirms this resolves their issue
Closes#10400
Replace PolyTextOutW with ExtTextOutW to allow substitution of missing
glyphs from other fonts.
Why not let Windows substitute the glyphs that are missing in the
current font? Currently the GDI renderer of conhost/OpenConsole uses
`PolyTextOutW` for drawing. `PolyTextOutW` doesn't try to substitute
any missing glyphs, so the only way to see, say, Hiragana is to change
the _whole font_ to something like MS Gothic (which is eye-bleeding, to
be honest).
A trivial replace `PolyTextOutW` -> `ExtTextOutW` does the trick.
Switch to `PolyTextOutW` happened in Windows 7 along with introduction
of conhost.exe. Substitution worked in previous Windows versions, where
internal NT interfaces were used.
# Before the change:

# After the change:

Closes#10472
The CursorStyle enum is declared as being of type `uint` on the C# side,
but as `size_t` on the C++ side. There's a C# size_t impostor we could
use, System.UIntPtr, but I don't want to risk changing the public API of
TerminalTheme and I don't know if it can be used as a base type for an
enum.
Anyway, since we don't have more than four billion cursor types I chose
to narrow the field to a uint32_t and unpack it in TerminalSetTheme.
Fixes#10485
Fixes the `Invoke-CodeFormat` and `Invoke-OpenConsoleTests` functions in `OpenConsole.psm1` so that they can be run directly from PowerShell.
Addresses the issues found when creating #10447.
`Invoke-CodeFormat` did not work when invoked directly from PowerShell due to a relative path being passed into the .NET function `[IO.File]::WriteAllLines()`. The working directory for .NET objects does not change when you change directory in PowerShell, so the paths were being treated as relative to the initial working directory of the shell - which was not the terminal git repo.
`Invoke-OpenConsoleTests` had 3 issues:
1. The path to `TestHostApp` was wrong.
2. It would attempt to run the "in host app" tests both in the host app and not in the host app.
3. The test configuration in `tests.xml` wasn't in sync with the `runABC.cmd` files, so the remoting and control unit tests didn't run.
## Validation Steps Performed
1. Ran `Invoke-CodeFormat` and `runformat.cmd` from multiple directories and didn't see errors.
2. Ran `Invoke-OpenConsoleTests` and didn't see errors.
This update brings some significant changes to the Cascadia family:
* Arabic and Hebrew support
* Italics (the new ones, not the cursive ones)
* Tweaked letterforms and fixed interpolation values for the upright
faces.
Since we now have four font files, this commit also relocates them to a
much more reasonable place (res/fonts/) and tidies up the build and
exclude rules to make them more extensible in the future.
This commit introduces localization for the "Open in Windows Terminal"
menu item and differentiates it based on compile-time branding (rather
than runtime detection!).
@leonMSFT's tray icon pull request had the excellent idea to use the
TerminalApp's resource compartment for auxiliary resources for projects
that can't otherwise be localized the same way. Doing localization in
the shell extension (or WindowsTerminal.exe) would require us to use
MUIRCT and split the build process up to support mui files. That's a
huge amount of work... but this is *not* a huge amount of work.
Fixes#6112
## Summary of the Pull Request
#10297 found a bug in `ActionMap` where the `ToggleCommandPalette` key chord could not be found using `GetKeyBindingForAction`.
This was caused by the following:
- `AddAction`: when adding the action, the `ActionAndArgs` is basically added as `{ToggleCommandPalette, ToggleCommandLineArgs{}}` (Note the default ctor used for the action args)
- `GetKeyBindingForAction`: we're searching for an `ActionAndArgs` structured as `{ToggleCommandPalette, nullptr}`
- Since these are _technically_ two different actions, we are unable to find it.
This issue was fixed by making the `Hash(ActionAndArgs)` function smarter! If the `ActionAndArgs` has no args, but the `ShortcutAction` _supports_ args, generate the args using the default ctor.
By making `Hash()` smarter, everybody benefits from this logic! We can basically now enforce that `ActionAndArgs{ <X>, nullptr } == ActionAndArgs{ <X>, <default_ctor> }`.
## Validation Steps Performed
- Added a test.
- Tested this on #10297's branch and this does fix the bug
## Summary of the Pull Request
`ApplicationLanguages::PrimaryLanguageOverride` requires packaged activation.
This PR prevents any such application crashes, by skipping any calls to `PrimaryLanguageOverride`, as well as hiding the language selector in the settings UI.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
## Validation Steps Performed
When WT is run unpackaged:
* Doesn't crash during start ✔️
* SUI doesn't show the language selector ✔️
Persist inbox conhost; delegate control activities to it via a pipe
## PR Checklist
* [x] Closes#10194 - WSL Debug Tap doesn't work
* [x] Closes#10134 - WSL Parameter is Incorrect
* [x] Closes#10413 - Ctrl+C not passed to client
* [x] Closes#10414 - Leftover processes on abrupt termination
* [x] Might help #10251 - Win+X Powershell sometimes fails to attach
* [x] I work here
* [x] Manually tested with assorted launch scenarios
## Detailed Description of the Pull Request / Additional comments
It turns out that there's a bit of ownership that goes on with the original inbox `conhost.exe` and the operating system/driver. The PID of that original `conhost.exe` is stowed when the initial connection is established and it is verified for several activities. This means that the plan of letting it go completely away and having the `OpenConsole.exe` take over all of its activities must be slightly revised.
I have tested the following two alternatives to keeping `conhost.exe` around and they do not work:
1. Replacing the original owner `conhost.exe` with `OpenConsole.exe` - A.) The driver does not allow this. Once the owner is registered, it cannot be replaced. B.) There's no way of updating this information inside the client process space and it is kept there too in the `kernelbase`/`conclnt` data from its initial connection.
2. Attempting to pick up the first packet (to determine headed/headless and other initial connection information that we use to determine whether handoff is appropriate or not) prior to registering any owner at all. - The driver doesn't allow this either. The owner must be registered prior to a packet coming through.
Put this mental model in your head:
CMD --> Conhost (inbox) --> OpenConsole (WT Package) --> Terminal (WT Package)
So since the `conhost.exe` needs to stick around, here's what I'm doing in this PR:
- `conhost.exe` in the OS will receive back the `OpenConsole.exe` process handle on a successful handoff and is expected to remain alive until the `OpenConsole.exe` exits. It's now waiting on that before it terminates itself.
- `conhost.exe` in the OS will establish a signal channel pipe and listen for control commands from `OpenConsole.exe` in a very similar fashion to how the `ConPTY` signal pipe operates between the Terminal and the PTY (provided by `OpenConsole.exe` in this particular example.) When `OpenConsole.exe` needs to do something that would be verified by the OS and rejected... it will instead signal the original `conhost.exe` to do that thing and it will go through.
- `conhost.exe` will give its own handle through to `OpenConsole.exe` so it can monitor its lifetime and cleanup. If the owner is gone, the session should end.
- Assorted handle cleanup that was leading to improper exits. I was confused between `.reset()` and `.release()` for some of the `wil::unique_any<T>` handling and it lead to leaked handles. The leaked handles meant that threads weren't aware of the other sides collapsing and wouldn't cleanup/terminate appropriately.
How does this fix things?
- For the WSL cases... WSL was specifically looking up the owner PID of the console session from the driver. That was the `conhost.exe` PID. If it exits, that PID isn't valid and is recycled. Thus the parameter is incorrect or other inappropriate WSL setup behaviors.
- Ctrl+C not passed... this is a signal the operating system rejects from a PID that is not the owner. This is now relayed through the original owner and it works.
- Leftover processes... I believe I explained this was both not-enough-monitoring of each others' process lifetimes coupled with mishandling of release/resetting handles and leaking them.
- Powershell sometimes fails to attach... my theory on this one is that it's a race that became upset when the `conhost.exe` disappeared while something about Powershell/.NET was still starting, much like the WSL one. I believe now that it is sticking around, it will be fine.
Also, this WILL require an OS update to complete improvement of functionality and I have revised the interface ID. This is considered an acceptable breaking change with no mitigation because we said this feature was an alpha preview.
## Validation Steps Performed
- Launched WSL with defapp set, it works
- Launched WSL with defapp set and the debug tap on, it works and opens in two tabs
- Launched CMD, ran ping, did Ctrl+C, it now receives it
- Launched Win+X powershell a ton of times. It seems fine now
- Launched cmd, powershell, wsl, etc. Killed assorted processes in the chain (client/conhost/openconsole/windowsterminal) and observed in Process Explorer (with a long delta timer so I could see it) that they all successfully tear down now without leftovers.
An exception was introduced for the 'Toggle Command Palette' action to **not** being dispatched. Otherwise the command palette that was just closed will become visible again.
## PR Checklist
* [x] Closes#10240
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
- Selecting the `Toggle command palette` item in the command palette will now properly close the command palette.
- Opening and closing the Command Palette through shortcut keys is still working fine.
- Other command palette items are still working fine as well.
## Summary of the Pull Request
This commit introduces a copy constructor/operator for
`_CONSOLE_API_MSG`. The change is not trivial as the struct contains a
union of unnamed structs that cannot be copied using regular language
features. As such a copy operator using `memcpy` was implemented.
Additionally all access specifiers were removed, as those allow a C++
compiler to reorder struct members. This would break message passing.
This commit is a good opportunity to prevent such miscompilations
proactively.
## Validation Steps Performed
* Command prompts of WSL2 fish-shell and pwsh still work ✔️Closes#10076
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Immediately cancelling the preview when the user is navigating back from a nested command.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10165
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Basically 2 changes are done here:
- Allow the click handler to run for the back button when the button has focus and user hits the enter key (similarly as hitting space now).
- Now immediately cancelling the preview when the user is navigating back. Felt nicer to do it immediately at that point then keeping the preview active until the user hits cancel to close the palette. So the preview is already cancelled at step **5** instead of 6 as mentioned in the reproduction steps here https://github.com/microsoft/terminal/issues/10165#issue-899838383. But of course let me know if you're not agreeing here 😀 .
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Open 'Color Scheme' and verified preview is still working fine when selecting different schemes.
- After tabbing back to the Back button verified that when hitting enter or space the preview is cancelled and the original color scheme is being used again.
- Then after going back to 'Color Scheme' previews are still working ok.
- After hitting Enter on one of the Color Schemes the scheme still becomes active as before.
## Summary of the Pull Request
Fixes a bug where the edit button in the actions page would have white text when in light theme. Now, we just fallback to XAML's built-in value (black in light theme and white in dark theme).
## References
#6900 - Epic
Closes#10406
This commit makes the feature staging header build in OS razzle.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev cd1428ce557238663b7a748763ea8ce082b88256
Related work items: MSFT-33722503
## Summary of the Pull Request
This commit fixes various race conditions regarding the settings UI. It's unsafe to write to class members from background threads without acquiring mutexes or yielding to the main thread first.
By changing the settings reload code path to yield to the main thread early, we're able to cut down on code complexity and unsafe member accesses.
## PR Checklist
* [x] Closes#9273
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Settings UI reloads without crashing ✔️
This pull request converts four of our existing `#ifdef` (or `#ifndef`)
`INSIDE_WINDOWS` blocks to til::features:
* Attempting to establish a handoff session (inside Windows only)
* The ability to *receive* a handoff session (outside Windows only)
* The DX engine (outside Windows only) and shaders (also outside only)
* Whether we use numpad event synthesis for clipboard/conpty (inside
Windows only)
Most of these are using the preprocessor verison of til::feature, only
because it is more difficult to gate the inclusion of headers on
constant expressions. I'd love to prefer the compile time version.
## Summary of the Pull Request
This PR adds a global "language" setting, which may be set to any supported BCP 47 tag.
Additionally a ComboBox is added to the settings UI under "Appearance", listing all languages with their localized names.
This PR introduces one new issue: If you change the language while the app is running, the UI will be in a torn state, as not all UI elements refresh automatically if the `PrimaryLanguageOverride` is changed.
## PR Checklist
* [x] Closes#5497
* [x] I work here
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated
## Validation Steps Performed
* UI language changes when changing the "language" in settings.json before starting WT / while WT is running. ✔️
* "language" field is removed from settings.json if "Use system default" is selected. ✔️
* "language" field is added or updated in settings.json if any other language is selected. ✔️
* Removes qps- languages if debugFeatures is false. ✔️
* Correctly refreshes all UI elements with the new language. ❌
This pull request implements a "feature flagging" system that will let
us turn Terminal and conhost features on/off by branch, "release" status
or branding (Dev, Preview, etc.).
It's loosely modelled after the Windows OS concept of "Velocity," but
only insofar as it is driven by an XML document and there's a tool that
emits a header file for you to include.
It only supports toggling features at compile time, and the feature flag
evaluators are intended to be fully constant expressions.
Features are added to `src\features.xml` and marked with a "stage". For
now, the only stages available are `AlwaysDisabled` and `AlwaysEnabled`.
Features can be toggled to different states using branch and branding
tokens, as documented in the included feature flag docs.
For a given feature Feature_XYZ, we will emit two fixtures visible to
the compiler:
1. A preprocessor define `TIL_FEATURE_XYZ_ENABLED` (usable from MIDL,
C++ and C)
2. A feature class type `Feature_XYZ` with a static constexpr member
`IsEnabled()` (usable from C++, designed for `if constexpr()`).
Like Velocity, we rely on the compiler to eliminate dead code caused by
things that compile down to `if constexpr (false)`. :)
Michael suggested that we could use `WindowsInbox` as a branding to
determine when we were being built inside Windows to supplant our use of
the `__INSIDE_WINDOWS` preprocessor token. It was brilliant.
Design Decisions
----------------
* Emitting the header as part of an MSBuild project
* WHY: This allows the MSBuild engine to ensure that the build is
only run once, even in a parallel build situation.
* Only having one feature flag document for the entire project
* WHY: Ease.
* Forcibly including `TilFeatureStaging` with `/FI` for all CL compiler
invocations.
* WHY: If this is a project-wide feature system, we should make it as
easy as possible to use.
* Emitting preprocessor definitions instead of constexpr/consteval
* WHY: Removing entire functions/includes is impossible with `if
constexpr`.
* WHY: MIDL cannot use a `static constexpr bool`, but it can rely on
the C preprocessor to remove text.
* Using MSBuild to emit the text instead of PowerShell
* WHY: This allows us to leverage MSBuild's `WriteOnlyWhenDifferent`
task parameter to avoid changing the file's modification time when
it would have resulted in the same contents. This lets us use the
same FeatureStaging header across multiple builds and multiple
branches and brandings _assuming that they do not result in a
feature flag change_.
* The risk in using a force-include is always that it, for some
reason, determines that the entire project is out of date. We've
gone to great lengths to make sure that it only does so if the
features _actually materially changed_.
## Summary of the Pull Request
Fixes a bug where top-level iterable commands were not serialized.
## PR Checklist
* [X] Closes#10365
* [X] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
- `Command::ToJson`:
- iterable commands deserve the same treatment as nested commands
- `ActionMap`:
- Similar to how we store nested commands, iterable commands need to be handled separately from standard commands. Then, when generating the name map, we make sure we export the iterable commands at the same time we export the nested commands.
Add missing keys to the schema:
- globalSummon (and args: desktop, monitor, name, dropdownDuration, toggleVisibility)
- quakeMode
- iterateOn
- commands
Also enforces required keys for commands and deprecates "keybindings"
## PR Checklist
* [x] Closes#7443
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
## Detailed Description of the Pull Request / Additional comments
There were some other pending keys mentioned on the issue, but I don't think they are pending anymore.
## Validation Steps Performed
Changed the `"$schema"` value in my settings.json to point to the edited one.
#### ⚠️ This targets #10051
## Summary of the Pull Request
This PR creates a `Samples` solution which can be used for quickly testing our particular WinUI + Xaml Islands + wapproj setup, with a `TermControl`. This lets us quickly prototype and minimally repro xaml islands bugs, but also lets us iterate quickly on changes in the process model. I'll be using this in the future to prove that the out-of-proc control works (for tear-out), without having to tear up the entire `TerminalApp` all at once.
While I'll be leaning on this extensively for tear-out prototyping, I've also found myself wanting this kind of sample sln many times in the past. We run into bugs all the time where we're not sure if they're XAML Islands bugs or Terminal bugs. However, standing up a scratch sln with MUX hooked up, and a `XamlApplication` from the toolkit, and XAML Islands is time consuming. This sample sln should let us validate if bugs are XI bugs or Terminal bugs much easier.
## References
* Tear-out: #1256
* Megathread: #5000
* Project: https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] Closes one bullet point of https://github.com/microsoft/terminal/projects/5#card-50760312
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This is _largely_ a copy-pasta of our existing projects, in massively simplified form. I'm gonna wontfix most comments on the code that was copy-pasta'd. If it's bad here, it's probably also bad in the real version in `OpenConsole.sln`.
* I made an entirely new `.sln` for this, so that these samples wouldn't need to build in CI. They're not critical code, they're literally just for prototyping.
* `TerminalAppLib` & `TerminalApp` became `SampleAppLib` and `SampleApp`. This is just a simple application hosting a single `TermControl`. It references the winmds and dlls from the main `OpenConsole.sln`, but in a way that would be more like a project consuming a nuget feed of the control, rather than a `ProjectReference`.
- It still does all the `App.xaml` and `Toolkit.XamlApplication` stuff that TerminalApp does, so that it can load MUX resources, and do MUX-y things.
* `WindowsTerminal` became `WindowExe`. I tore out all of the `NonClientIslandWindow` stuff - this is just a window with a xaml island.
* `CascadiaPackage` became `Package`. It does the vclibs hack again for the `TerminalConnection` dlls (because this package can't actually determine that `TerminalConnection.dll` requires `cprest*.dll`), as well as for `windowsterminal.exe` (which we'll need in the future for out-of-proc controls). I got rid of all the Dev/Preview/Release asset machinations as well.
Wherever possible, I changed filenames slightly so that they won't get accitdentally opened when someone tries to open a file by name in their editor (**cough** sublime's <kbd>ctrl+p</kbd> menu **cough**).
## Validation Steps Performed
The sample app launches, and displays a TermControl. What else do you want? <sup>(_rhetorical, not a prompt for a wishlist_)</sup>
(cherry picked from commit 30d6cf4839fca8ac8203f6c2489b02a4088b851e)
Summon, not toggle visibility, window on command line dispatch
## PR Checklist
* [x] Closes#10292
* [x] I work here
* [x] Manual test
## Detailed Description of the Pull Request / Additional comments
- This is the same as #10389, just a different route. I didn't realize it at the time.
## Validation Steps Performed
- Opened a window. Dispatched the `wt -w 0 - p <profile>` and watched it join/summon instead of minimize the active WT.
The flyout wasn't very polished, so I did some adjustments.
It's all visual changes, functionality should be the same.
* made the flyout use OverlayCornerRadius and 16px padding (to match WinUI 2.6)
* changed ColorPicker to muxc:ColorPicker for new styles (the color schemes picker too)
* changed "Custom" Button into a ToggleButton
* no longer needs ellipsis - localization files should be updated
* OK button was moved to the right and uses accent color
* adjusted margins and padding
* tweaked the color boxes to _look_ like the ones in color schemes
 
## Validation Steps Performed
* Color picker in settings UI still works ✔️
* Color picker for tabs still works ✔️
Activate window only (no toggle) when inbound connection arrives
## PR Checklist
* [x] Closes#10386
* [x] I work here
* [x] Manual test passed.
## Detailed Description of the Pull Request / Additional comments
The default for the `SummonWindowBehavior` is a toggle of the visibility state. I didn't realize that. We do not want that for inbound connections. We want always-brought-to-front.
## Validation Steps Performed
- Made the change. Launched Terminal as default as active window. Runbox'd another command. It didn't hide itself like it used to. Stays visible.
This PR adds a new PercentageSignConverter that appends the percentage sign to a number. The new converter is being used by the Acrylic opacity slider label and the Background image opacity slider label.
* [x] Closes#10289
## PR Checklist
* [x] Closes random crash that @lhecker sent me on Teams
* [x] I work here.
## Detailed Description of the Pull Request / Additional comments
- Any change to the renderer engine has to be done under lock. Leonard gave me a crash where the dirty rectangles changed out from under the renderer thread. By inspection, only one spot in `ControlCore` is modifying the engine outside of lock.... here. The dump is too far along to definitively prove the issue and it's sort of a race so its difficult to repro. But the theory is sound that all writes to the dirty regions must be done under lock. So here's a fix.
Restore embedded manifests to say 18362 or unpackaged activation won't work (for helix testing.)
## PR Checklist
* [x] Closes#10265
* [x] I work here
* [x] Tests now pass
## Detailed Description of the Pull Request / Additional comments
- Unpackaged activation uses the embedded manifest inside the exe. We use unpackaged activation to run our tests in Helix as it's easier that way. Turns out the 1903/19h1 OS thinks 19041 isn't greater than the minimum XAML islands version of 18226 and blocks the load of `TerminalApp.dll` causing a crash (fail fast) on launch. For **REASONS**, 18362 is considered greater than 18226.
- Packaged activation will use the value in the .appxmanifest and everything is somehow still fine there even with it saying 19041 now.
## Validation Steps Performed
- Kicking a Helix-run off on this branch: https://dev.azure.com/ms/terminal/_build/results?buildId=177336&view=results
Restore helix runs by passing parameters
## PR Checklist
* [x] Closes#10266
* [x] I work here
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
It looks like at some point the configuration and platform variables got messed up passing into the Helix steps and preventing the Powershell scripts from setting up the Helix payload correctly. This restores them to functionality.
## Validation Steps Performed
- Ran it in the pipeline
## Summary of the Pull Request
Incremental linking was disabled for debug builds only by mistake in the past.
It can't hurt to have it enabled for debug builds.
## PR Checklist
* [x] I work here
* [x] Project still builds
Update profiles schema to draft 2020-12 because as mentioned in https://github.com/microsoft/vscode/issues/98724#issuecomment-786502628, OpenAPI Specification 3.1 defines using JSON Schema 2020-12 and VS Code already has early implementation around it.
Basically, this just gets rid of the following error shown by VS Code when editing the settings.json file
```
Draft 2019-09 schemas are not yet fully supported.
```
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
Docs have been updated (for bug fixes/features)
docs update => proper capitalisation would be better. 👍: Github
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
### Other information:
Signed-off-by: Ayushman Singh Chauhan <ascb508@gmail.com>
Applies feedback from https://github.com/microsoft/terminal/pull/9949#pullrequestreview-662590658
Highlights include:
- bugfix: make all edit buttons stay visible if the user is using assistive technology
- rename a few functions and resources to match the correct naming scheme
- update the localized text for a conflicting key chord being assigned
- provide better comments throughout the actions page code
## References
#9949 - Original PR
Closes#10168
Just come cleanup I did not manage to get to before #9270 merged.
Specifically:
- We only initialize the animation and timer if we need them
- We don't repeatedly destroy/create the timer
## Validation Steps Performed
It still works
## Summary of the Pull Request
When the `runformat` script was updated to include xaml formatting, the new code failed to work if run from anywhere other than the project root. This PR updates the script so it can be run from anywhere.
## PR Checklist
* [x] Closes#9768
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
There were a couple of places in the script where it was collecting the list of xaml files by doing `git ls-files **/*.xaml`. That obviously relies on the code being executed from within the root of the project. I've now updated those queries to prefix the path with the `$root` variable, which points to the project root.
## Validation Steps Performed
I've run the `runformat` script from within the tools directory and confirmed that it now works correctly from there. I've tested by changing some formatting in both .cpp and .xaml files, and also saved some .xaml files with a BOM to make sure those were appropriately stripped.
C++/WinRT has a way to ensure that we use `make<>` instead of allocating
WinRT objects on the stack, but until 10.0.19041 the XAML compiler
generated code that violated that rule.
Because of how make detection is implemented, it must create a derived
type (and so WinRT implementation types can't be `final`).
I cannot for the life of me repro the original bug. I've got fonts with bad permissions SxS, I've tried installing a font twice, I've tried stopping the font cache service. No idea how to manually repro the original bug.
BUT theoretically, this function should never throw. So lets just switch this to a `LOG_IF_FAILED`, and hope that this goes away?
* [x] Fixes#10211?
* [x] built & ran manually.
Unclear if this can get cherry-picked trivially to 1.8. Code's pretty trivial though so if we need another PR for that, it can be arranged.
Stop startup crash by logging when monarch fails to register inbound connections, but still crash when COM attempted to start us
## References
- See also #10243
## PR Checklist
* [x] Closes#10233
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
- This should stop the crash on launch until we can get the internal teams to resolve the catalog issue
- I left the COM -Embedding start fail fast though so it won't take forever to time out (as default timeout is 3-5 minutes). I will change that if it becomes necessary.
## Validation Steps Performed
- I basically have to guess at this one based on the crash dump and Watson logs because it happens sporadically when the platform messes up on us.
ConptyConnection has two different failure modes:
1. We failed to initialize the pseudoconsole or create the process
2. The process exited with an error code.
Until this commit, they were treated the same way: closeOnExit=always
would force the pane/tab to be destroyed. This was very bad in case 1,
where we would display a (possibly useful) error message and then
immediately close the window.
This was made even worse by the change in #10045. We removed
startingDirectory validation and promoted it to an error message (so
that we could eventually let the connection handle startingDirectory in
its own way.) This of course revealed that a number of users had set
invalid starting directories… and those users included some who set
closeOnExit to always. Boom: instant "terminal opens and crashes"¹
In this commit, we introduce detection for a connection that fails
before it's been established. When that happens, we will ignore the
user's closeOnExit mode.
¹ It only looks like a crash; it's actually _technically_ functioning
properly.
Closes#10225.
Prevent crashes in Settings UI launch on OS versions before package management extensions
## PR Checklist
* [x] Closes#10106
* [x] I work here
* [x] Manual tests passed.
## Detailed Description of the Pull Request / Additional comments
- On older OS versions like 18363, some of the COM interfaces we use to look up information from the OS application package management catalog (to find default terminals) are unavailable. This returns `E_NOINTERFACE`. This then ends up returning an empty list of items and null as a selected item.
- I had intended for that to not return that particular error all the way up and just log it because the console and terminal lookup functions always return at least one element: the one representing the `conhost.exe` that is already on the machine.
- I have changed the "default packages" lookup to log instead of return failures like E_NOINTERFACE such that it can continue processing and make the "package" of the hardcoded `conhost.exe` default no matter what. (It will still return an error if there are somehow 0 packages because that code changed or some other catastrophic event happened...)
- I have also changed the Model to have a nulled DefaultTerminal model object (as all winrt objects are nullable) instead of using an optional. I did this because XAML is perfectly happy receiving a `nullptr` for a selected item and will just not select anything. By contrast, if it has an exception occur... it will just bubble that out and crash.
## Validation Steps Performed
- Simulated no items returned from list and nullptr returned to XAML on Current() method of Model. Validated XAML will happily select no item from list (and is fine with an empty list of items... that is it doesn't crash).
- Simulated downlevel OS returning package management errors in lookup catalog functions after the hardcoded default is added to the list. Ensured that this error is only logged, the remainder of the package identification functions make the hardcoded default package, and it is presented as your one and only option in the XAML.
Summon the listening window when it receives an inbound connection
## PR Checklist
* [x] Closes#9460
* [x] I work here.
* [x] Manual test.
## Detailed Description of the Pull Request / Additional comments
- We cannot just send our window to foreground by simply calling user32 on the window handle. But fortunately, the remoting behavior already has a summon window function with a workaround for the Quake functionality.
- This bubbles up an event from the TerminalApp's Page to the WindowsTerminal's Apphost so it can call the same window summoning behavior in IslandWindow as is triggered when the Monarch dictates this out of the Microsoft.Terminal.Remoting project.
## Validation Steps Performed
- Opened the Terminal with it registered as DefTerm. Activated some other windows to the foreground. Start > Run > Cmd. Tab connects and opens in existing Terminal and it is brought to foreground.
- With no running Terminal and registered as DefTerm, do Start > Run > Cmd. New Terminal is spawned and it is brought to foreground
## Summary of the Pull Request
VS16.10 and later contain two regressions:
* Marking the use of `pshpack*.h` in system headers with C4103
* The newly included, builtin `AssemblyReference.xaml` is missing the `AssemblyReferences` project capability
## PR Checklist
* [x] I work here
## Validation Steps Performed
Built the project with VS16.10 and VS17.0.
Correct Default Application Selector styles for high contrast and to change with OS theme dark/light toggle
## References
- https://docs.microsoft.com/windows/uwp/design/controls-and-patterns/xaml-theme-resources
## PR Checklist
* [x] Closes#10181
* [x] I work here
* [x] Manual tests passed
## Detailed Description of the Pull Request / Additional comments
1. If I'm going to override colors, I need to define styles in a resource dictionary with Light, Dark, and HighContrast variants so it can be appropriate for each of those.
2. For HighContrast, I need to not mess with text colors and let them follow the default settings.
3. For using System Brushes, I need to use a `ThemeResource` binding not a `StaticResource` binding. The former lets it change when you flip the OS toggle Light/Dark. The latter is stuck to whatever it was when the page loaded.
## Validation Steps Performed
- Loaded in light mode. Flipped to dark. Watched it change live. Checked both unselected and rollover/selected to ensure it was fine.
- Loaded in dark mode. Flipped to light. Watched it change live. Checked both unselected and rollover/selected to ensure it was fine.
- Flipped to HC. Watched it change live. Confirmed that unselected is black/white contrast and the roll over has the cyan/black. (No longer uses special second-line brush for HC, matches the controls I modeled this one on from OS Settings).
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds a new bellStyle called `window`. When `window` is set and a BEL is emitted, we flash the pane that emitted it.
Additionally, changes bellStyle in the SUI to a list of checkboxes instead of radio buttons, to match bellStyle being a flag-enum. Deprecates 'BellStyle::Visual' in the schema, but still allows it to be set in the json (it maps to `Window | Taskbar`)
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#6700
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
GIF in Teams
[Defapp] Use real HPCON for PTY management; Have Monarch always listen for connections
## PR Checklist
* [x] Closes#9464
* [x] Related to #9475 - incomplete fix
* [x] I work here.
* [x] Manual test
## Detailed Description of the Pull Request / Additional comments
- Sometimes peasants can't manage to accept a connection appropriately because I wrote defterm before @zadjii-msft's monarch/peasant architecture. The simple solution here is to just make the monarch always be listening for inbound connections. Then COM won't start a peasant with -Embedding just to ask the monarch where it should go. It'll just join the active window. I didn't close 9475 because it should follow monarch policies on which window to join... and it doesn't yet.
- A lot of interesting things are happening because this didn't have a real HPCON. So I passed through the remaining handles (and re-GUID-ed the interface) that made it possible for me to pack the right process handles and such into an HPCON on the inbound connection and monitor that like any other ConptyConnection. This should resolve some of the process exit behaviors and signal channel things like resizing.
Added trace to conhost to instrument buffers that are cooked prior to being passed to the console.
* [x] I've discussed this with core contributors already (internal)
VALIDATION
- Ensured trace is correctly logged in ETL (via TraceLog)
## Summary of the Pull Request
This is a redux of #8882.
From the original:
> This is really similar to what we're doing with the `CommandPalette`. We're adding a ~~Preview~~`KeyDown` handler to the SUI `MainPage`, that connects to `TerminalPage::_HandleKey`. That allows the SUI a chance to search the keymap to dispatch actions for keybindings, similar to how the command palette does it.
>
> This also means it's now possible for the SUI to invoke _all_ the actions available to the Terminal. This includes the ones like `IncreaseFontSize`, which require a _Terminal_ to actually do something. So we have to make sure all the calls to `_GetActiveControl` actually check that the result is non-null before using it.
>
> A bunch of the actions do nothing now from a SUI tab, others behave _weird_. Like "Rename tab" / "Open Tab Renamer" do nothing. "Duplicate Tab" again does nothing - we try making a new settings tab, which just focuses the settings tab again. "Copy text" definitely does nothing, same with paste.
I don't know why I thought this wouldn't work. I thought we'd have to do this in `PreviewKeyDown` or something, which led to [weirdness](https://github.com/microsoft/terminal/pull/8882#issuecomment-767088554). Turns out, we don't need it to be in `PreviewKeyDown`. It can just be in the SUI's `KeyDown`.
## References
* Original: #8882
* Workaround was in #8885
## PR Checklist
* [x] Closes#8767
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
The special case handler from #8885 is no longer needed
## Validation Steps Performed
* Switching tabs with Ctrl+Tab works
* Command palette works
* fullscreen, focus mode works
* close window works
* copy paste on Ctrl+C/V works, even when bound
* Select all text in textboxes works
* tab navigation through UI elements works
Each mouse-down event's time and position is now stored, and if we
process a left-mouse-down event at the same position as the previous one
and within the double click time we set the double click flag.
Also adds a case statement to `_UpdateSGRMouseButtonState` so that we
send hover events instead of ignoring them.
Note: The 'right-click menu in far manager shows up at the wrong
location' bug still exists with this, as it seems to use the cursor
position as told by user32.
Related to #376
## Validation Steps Performed
Double click in far manager works, hover in far manager works (hovering
over items in the right-click menu correctly highlights them)
Went for option 2 proposed here:
https://github.com/microsoft/terminal/issues/10140#issuecomment-845193132.
Disabling back space in the nested entry didn't felt as the nicest
solution. Instead now all state that keeps track of nested commands is
cleared when switching beteen modes.
## Validation Steps Performed
- Validated the specified issue is fixed by this change:. now after
entering a sub command and hitting backspace the palette no longer
shows the sub command item (here `< Select color scheme...` ).
- Validated that switching between all modes (command line, actions, tab
search & tab switch) still work as expected.
- Validated as well that all modes still work as expected.
Didn't add unit tests, but happy to try that out if this would be
required.
Closes#10140
## Summary of the Pull Request
Adds support for the `focusPane` action, and the `focus-pane` subcommand. These allow the user to focus a pane by it's ID.
* `focusPane` accepts an `id`, identifying the id of the pane to focus.
* `focus-pane`, `fp` requires the parameter `--target,-t` to ID the pane it's going to focus.
## PR Checklist
* [x] Closes#5803
* [x] Closes#5464
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - oh no
## Detailed Description of the Pull Request / Additional comments
The ID isn't _totally_ useful right now, since users can't see them. But they're there, and used in-order. This is just slightly more ergonomic for complicated commandlines than `mf up; mf left`
## Validation Steps Performed
Tested in command palette
Tested a variety of commandlines. `wtd -w 0 mf down ; sp` and `wtd -w 0 fp -t 1 ; sp` gave me special difficulty.
Now it just launches in focus mode, but you can _leave_ focus mode just fine.
I can't iterate on this more today - VS decided that it _needed_ an update ☹️
* [x] I work here
* [x] Is polish
* [x] @cinnamon-msft: We'll need to update the docs to reflect this.
see also: #8888, comments in that thread
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8881
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
* Preserve profile GUID upon item Tag creation.
* Use this GUID rather than the current profile GUID to select an item
upon settings update.
So even if the profile was renamed and the GUID has changed,
the GUID in the tag remains unchanged and can be found
upon discarding.
## Summary of the Pull Request
Check for null before serializing the default terminal. Because the _currentDefaultTerminal is only initialized when the `Launch` page is navigated to, this _could_ be null if you navigate to another page, save, then save again.
## PR Checklist
* [x] Closes#10003
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
It crashed consistently before, it doesn't now.
The bug that caused #9962 resulted in folks getting profiles written to
their settings that didn't contain any identifying information (name or
guid), sometimes multiple times.
These profiles look (somewhat) like this:
```json
{ "colorScheme": "Campbell" },
{},
```
An empty profile serves no purpose -- it shows up in the list as being
named "Default", and it only launches CMD (unless the commandline is the
thing that the user successfully changed.)
We can heal the settings file by simply ignoring those profiles that
have *no identifying information* (a guid or a name that can be
converted into a guid).
Validation
----------
I created a number of profiles that fit this format and made sure that
they were ignored on load and destroyed on save.
## PR Checklist
* [x] Closes an annoyance we discovered after 9962.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10097
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR builds on the `ActionMap` PR (#6900) by leveraging `ActionMap` to serialize actions. From the top down, the process is now as follows:
- `CascadiaSettings`: remove the hack of copying whatever we had for actions before.
- `GlobalAppSettings`: serialize the `ActionMap` to `"actions": []`
- `ActionMap`: iterate over the internal `_ActionMap` (list of actions) and serialize each `Command`
- `Command`: **THIS IS WHERE THE MAGIC HAPPENS!** For _each_ key mapping, serialize an action. Only the first one needs to include the name and icon.
- `ActionAndArgs`: Find the relevant `IActionArgs` parser and serialize the `ActionAndArgs`.
- `ActionArgs`: **ANNOYING CHANGE** Serialize any args that are set. We _need_ each setting to be saved as a `std::optional`. As with inheritance, this allows us to distinguish an explicit setting to the default value (sometimes `null`) vs an implicit "give me the default value". This allows us to serialize only the relevant details of each action, rather than writing _all_ of the args.
## References
- #8100: Inheritance/Layering for lists
- This tracks layering and better serialization for color schemes _and_ actions. This PR resolves half of that issue. The next step is to apply the concepts used in this PR (and #9621) to solve the similar problem for color schemes.
- #6900: Actions page
## Validation Steps Performed
Tests added!
## Summary of the Pull Request
This replaces `ThrottledFunc` with two variants:
* `ThrottledFuncLeading` invokes the callback immediately and blocks further calls for the given duration
* `ThrottledFuncTrailing` blocks calls for the given duration and then invokes the callback
## References
* #9270 - `ThrottledFuncLeading` will allow the pane to flash immediately for a BEL, but block further BELs until the animation finished
## PR Checklist
* [x] I work here
* [ ] Tests added/passed
## Validation Steps Performed
* [x] Ensured scrolling still works
## Summary of the Pull Request
Introduces `til::rle`, a vector-like container which stores elements of
type T in a run length encoded format. This allows efficient compaction
of repeated elements within the vector.
## References
* #8000 - Supports buffer rewrite work. A re-use of `til::rle` will be
useful as a column counter as we pursue NxM storage and presentation.
* #3075 - The new iterators allow skipping forward by multiple units,
which wasn't possible under `TextBuffer-/OutputCellIterator`.
Additionally it also allows a bulk insertions.
* #8787 and #410 - High probability this should be `pmr`-ified
like `bitmap` for things like `chafa` and `cacafire`
which are changing the run length frequently.
## PR Checklist
* [x] Closes#8741
* [x] I work here.
* [x] Tests added.
* [x] Tests passed.
## Validation Steps Performed
* [x] Ran `cacafire` in `OpenConsole.exe` and it looked beautiful
* [x] Ran new suite of `RunLengthEncodingTests.cpp`
Co-authored-by: Michael Niksa <miniksa@microsoft.com>
## Summary of the Pull Request
Upgrade the Windows SDK to 19041 by setting `WindowsTargetPlatformMinVersion` to 17763 and `WindowsTargetPlatformVersion` to 19041.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
General usage of the Windows Terminal application appears fine.
## Summary of the Pull Request
This fixes a bug where if you had the `_quake` window open, and you tried to `globalSummon` it (not with the `quakeMode` action, but just with a plain-old `globalSummon` to activate the MRU window), we'd _create a new window_ instead of just summoning the `_quake` window.
## References
* regressed in #9956
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325142
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
It's basically a one-line fix, I just had to update the function signature for `_getMostRecentPeasantID` to allow us to use it differently for glomming vs summoning. When glomming, `ignoreQuakeWindow` should be true. When summoning, `ignoreQuakeWindow` should be false.
I'd personally chose to just bind `globalSummon` to <kbd>win+`</kbd>, but _I do as I'm told_.
* [x] I work here
* [x] @cinnamon-msft mentioned this
* [x] Docs
1. The TSFInputControl may get a layout event after it has been removed
from service (and no longer has a XAML tree)
* Two fixes:
* first, guard the layour updater from accessing detached xaml
objects
* second, shut down all pending throttled functions during close
(not destruction!¹)
2. The TermControlAutomationPeer may be destructed before its events
fire.
3. The TermControlAutomationPeer may receive a notification after it has
been detached from XAML (and therefore has no dispatcher).
¹ Close happens before the control is removed from the XAML tree;
destruction happens some time later. We must detach all UI-bound events
in Close so that they don't fire between when we detach and when we
destruct.
Fixes MSFT-32496693
Fixes MSFT-32496158
Fixes MSFT-32509759
Fixes MSFT-32871913
(cherry picked from commit 661fde5937)
This reverts commit a3a2a4102d.
#10046 causes a crash on save. MainPage::UpdateSettings() is unable to update the navigation view's selected item due to an "incorrect parameter". This is particularly strange to see because #10046 only modifies the navigation view's header, not the menu items themselves. Reverting this change fixes that crash (verified).
Reopens#9694
## Summary of the Pull Request
This PR lays the foundation for a new Actions page in the Settings UI as designed in #6900. The Actions page now leverages the `ActionMap` to display all of the key bindings and allow the user to modify the associated key chord or delete the key binding entirely.
## References
#9621 - ActionMap
#9926 - ActionMap serialization
#9428 - ActionMap Spec
#6900 - Actions page
#9427 - Actions page design doc
## Detailed Description of the Pull Request / Additional comments
### Settings Model Changes
- `Command::Copy()` now copies the `ActionAndArgs`
- `ActionMap::RebindKeys()` handles changing the key chord of a key binding. If a conflict occurs, the conflicting key chord is overwritten.
- `ActionMap::DeleteKeyBinding()` "deletes" a key binding by binding "unbound" to the given key chord.
- `ActionMap::KeyBindings()` presents another view (similar to `NameMap`) of the `ActionMap`. It specifically presents a map of key chords to commands. It is generated similar to how `NameMap` is generated.
### Editor Changes
- `Actions.xaml` is mainly split into two parts:
- `ListView` (as before) holds the list of key bindings. We _could_ explore the idea of an items repeater, but the `ListView` seems to provide some niceties with regards to navigating the list via the key board (though none are selectable).
- `DataTemplate` is used to represent each key binding inside the `ListView`. This is tricky because it is bound to a `KeyBindingViewModel` which must provide _all_ context necessary to modify the UI and the settings model. We cannot use names to target UI elements inside this template, so we must make the view model smart and force updates to the UI via changes in the view model.
- `KeyBindingViewModel` is a view model object that controls the UI and the settings model.
There are a number of TODOs in Actions.cpp will be long-term follow-ups and would be nice to have. This includes...
- a binary search by name on `Actions::KeyBindingList`
- presenting an error when the provided key chord is invalid.
## Demo

This is a hotfix to #10048. When the tab renamer is opened, we need to make sure to not immediately steal focus from it.
* [x] closes#10112
* [x] I work here
* [x] tested manually
## Summary of the Pull Request
This is a scoped implementation of "hide on minimize", only to the `_quake` window. When minimized, the `_quake` window won't appear in the taskbar. IT ALSO WON'T APPEAR IN THE TRAY, BECAUSE WE DON'T HAVE ONE YET.
I talked about this with @DHowett, and it seemed cool. Other windows will still minimize normally.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
* minimize to tray: #5727
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-61246940
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - probably yea, but something <sub>something <sub>something</sub></sub>
## Detailed Description of the Pull Request / Additional comments
After playing with it, it is in fact, cool.
ALSO `LOG_IF_WIN32_BOOL_FALSE` should DEFINITELY not be used with `ShowWindow`. [`ShowWindow`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow#return-value) returns false if the window was previously hidden, but doesn't `SetLastError`, so that macro will _throw_.
## Validation Steps Performed
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon", "name": "_quake" } },
// { "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
// { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
// { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
{ "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
#### ⚠️ this pr targets #9977
## Summary of the Pull Request
This adds support for part of the `monitor` property for `globalSummon`. It also goes a little off-spec:
```json
"monitor": "any"|"toCurrent"|"toMouse"
```
* `monitor`: This controls the monitor that the window will be summoned from/to
- `"any"`: Summon the MRU window, regardless of which monitor it's currently on.
- `"toCurrent"`/omitted: (_default_): Summon the MRU window **TO** the monitor with the current **foreground** window.
- [**NEW**] `"toMouse"`: Summon the MRU window **TO** the monitor where the **mouse** cursor is.
When I was playing with this, It felt like `toMouse` was always what I wanted, not `toCurrent`. We can always just comment that out if we think that's contentious - I'm aware I didn't originally spec that.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325291
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated 😢
## Detailed Description of the Pull Request / Additional comments
I made `toMouse` the default because it felt better. fite-me.jpg
## Validation Steps Performed
my ever evolving blob:
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
// { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
// { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
{ "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
## Summary of the Pull Request
Adds the `dropdownDuration` property to `globalSummon`. This controls how fast the window appears on the screen when summoned from minimized. It similarly controls the speed for sliding out of view when the window is dismissed with `"toggleVisibility": true`.
`dropdownDuration` specifies the duration in **milliseconds**. This defaults to `0` for `globalSummon`, and defaults to `200` for `quakeMode`. 200 was picked because, according to [`AnimateWindow`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-animatewindow):
> Typically, an animation takes 200 milliseconds to play.
Do note that you won't be able to interact with the window during the animation! Input sent during the dropdown will arrive at the end of the animation, but input sent during the slide-up _won't_. Avoid setting this to large values!
The gifs are in Teams.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-59030824
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I had the following previously in the doc comments, but it feels better in the PR body:
- This was chosen because it was easier to implement and generally nicer than:
* `AnimateWindow`, which would show the window borders for the duration of
the animation, and occasionally just plain not work. Additionally, for
`AnimateWindow` to work, the window much not be visible, so we'd need to
first restore the window, then hide it, then animate it. That would flash
the taskbar.
* `SetWindowRgn` on the root HWND, which caused the xaml content to shift to
the left, and caused a black bar to be drawn on the right of the window.
Presumably, `SetWindowRgn` and `DwmExtendFrameIntoClientArea` did not play
well with each other.
* `SetWindowPos(..., SWP_NOSENDCHANGING)`, which worked the absolute best for
longer animations, and is the closest to the actual implementation of
`AnimateWindow`. This would resize the ROOT window, without sending resizes
to the XAML island, allowing the content to _not_ reflow. but for a
duration of 200ms, would only ever display ~2 frames. That's basically
not even animation anymore, it's now just an "appear". Since that's how
long the default animation is, if felt silly to have it basically not
work by default.
- If a future reader would like to implement this better, **they should feel
free to**, and not mistake my notes here as expertise. These are research
notes into the dark and terrible land that is Win32 programming. I'm no expert.
## Validation Steps Performed
This is the blob of json I'm testing with these days:
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
```
* <kbd>ctrl+\`</kbd> will summon the quake window with a _quick_ animation
* <kbd>ctrl+2</kbd> will summon the window with a s l o w animation
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds a global setting, `experimental.detectHyperlinks`, that controls whether we automatically detect links and make them clickable. Default is set to true.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9981
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
When `detectHyperlinks` is set to false, links do not underline on hover and are not clickable.
While a user is formulating their hex string for a `tabColor` arg
in the CommandPalette, we try to parse the string one char at
a time as it comes in. `ColorFromHexString` doesn't like anything
except a well formed hex string so it'll throw. We can probably eat
any error that comes out of this because we should only care to set
the TabColor once the string provided is a valid hex str.
Closes#10053
Set keyword flags on all events so those sharing a provider with
telemetry do not fire unless tracing is enabled
## PR Checklist
* [x] Closes#10093
* [x] I work here
* [x] Tests passed
* [x] Documentation added in `til.h` about how keywords work and at the
only other site of keywords we define in the Host project tracing
files.
## Detailed Description of the Pull Request / Additional comments
I initially thought that we would need to split providers here to
accomplish this... but @DHowett helped me realize that might be a lot of
additional metadata and bloat binary size. So with help from a friend
from fundamentals, I realized that we could use Keywords to
differentiate here. We can no longer define 0 keywords as that
represents an any/all scenario. Every `TraceLoggingWrite` event now
needs a keyword. When our events have a keyword, they're not included in
any trace. Additionally, when we have an explicit keyword to check that
is different from the ones used for the telemetry pipeline, we can
ensure that we only do "hard work" to generate debug trace data when an
"ALL" type listener like TraceView or Windows Performance Recorder with
our profiles is listening to these providers for ALL keyworded events.
## Validation Steps Performed
- [x] - Built with full release build config to confirm performance is
worse than dev builds BECAUSE of the telemetry event collector camping
our provider and triggering full trace event generation on shared
providers.
- [x] - Built with full release build config to enable statistics
collection and validated trace event collection is excluded and trace
event short-circuits work with this change.
- [x] - Checked that TraceView still sees both telemetry and tracing
events
- [x] - Checked that WPR with our .wprp profile sees both telemetry and
tracing events
Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Upgrade check-spelling to [v0.0.18](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.18)
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I've replaced the `dictionary` directory with `allow` and `reject`. When terminal got check-spelling, I didn't have a way to do `allow`/`reject` (but they were added a while ago). With this release, the bot will complain about items that are in user managed files that wouldn't be valid, this is mostly `-`s in dictionary files, but it also includes numbers `0`..`9` and `_`. If a specific token needs to be accepted but not its sub-elements, the item should be added to `patterns.txt` instead (`D2DERR_SHADER_COMPILE_FAILED` is an example).
With this version, check-spelling defaults to only considering tokens with at least 3 letters. It's possible to tune it back to 2 (or even 1), but in testing, the 2 character tokens have ended up not being worthwhile. (This can be [adjusted](https://github.com/check-spelling/check-spelling/wiki/Configuration#shortest_word) if it turns out that people manage to misspell two character tokens often enough to justify checking them.)
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ran a number of passes of the spell checker in https://github.com/check-spelling/terminal/actions (note: I tend to delete this repository, so this link may be dead at some point, and action run logs expire).
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios
## References
- #3075 - Relevant to speed interests there and other linked issues.
## PR Checklist
* [x] Closes#6963
* [x] I work here.
* [x] New UIA Tests added and passed. Manual build runs also tested.
## Detailed Description of the Pull Request / Additional comments
- Creates a new pipeline run for creating instrumented binaries for Profile Guided Optimization (PGO).
- Creates a new suite of UIA tests on the full Windows Terminal app to run PGO training scenarios on instrumented binaries (and incidentally can be used to write other UIA tests later for the full Terminal app.)
- Creates a new NuGet artifact to store trained PGO databases (PGD files) at `Microsoft.Internal.Windows.Terminal.PGODatabase`
- Creates a new NuGet artifact to supply large-scale test content for automated tests at `Microsoft.Internal.Windows.Terminal.TestContent`
- Adjusts the release pipeline to run binaries in PGO optimized mode where content from PGO databases is leveraged at link time to optimize the final release build
The following binaries are trained:
- OpenConsole.exe
- WindowsTerminal.exe
- TerminalApp.dll
- TerminalConnection.dll
- Microsoft.Terminal.Control.dll
- Microsoft.Terminal.Remoting.dll
- Microsoft.Terminal.Settings.Editor.dll
- Microsoft.Terminal.Settings.Model.dll
In the future, adding `<PgoTarget>true</PgoTarget>` to a new `vcxproj` file will automatically enroll the DLL/EXE for PGO instrumentation and optimization going forward.
Two training test scenarios are implemented:
- Smoke test the Terminal by just opening it and typing a bit of text then exiting. (Should help focus on the standard launch path.)
- Optimize bulk text output by launching terminal, outputting `big.txt`, then exiting.
Additional scenarios can be contributed to the `WindowsTerminal_UIATests` project with the `[TestProperty("IsPGO", "true")]` annotation to add them to the suite of scenarios for PGO.
**NOTE:** There are currently no weights applied to the various test scenarios. We will revisit that in the future when/if necessary.
## Validation Steps Performed
- [x] - Training run completed at https://dev.azure.com/ms/terminal/_build?definitionId=492&_a=summary
- [x] - Optimization run completed locally (by forcing `PGOBuildMode` to `Optimize` on my local machine, manually retrieving the databases with NuGet, and building).
- [x] - Validated locally that x86 and ARM64 do not get trained and automatically skip optimization as databases are not present for them.
- [x] - Smoke tested optimized binary versus latest releases. `big.txt` output through CMD is ~11-12seconds prior to PGO and just over 8 seconds with PGO.
## Summary of the Pull Request
Adds the profile icons to the page header. I had to manually create the header, and manually bind it to the `Icon` and `Content` of each `NavViewItem`.
It's important that each `NavViewItem`'s icon is set as an `IconSource`, so that we can bind to it. If it's just a plain old `FontIcon`, then we can't re-use it.
Additionally, I removed the manual sizing of all font icons to font size 12. That would make font icons _tiny_ in the header. Now, they'll properly re-use the size of the `NavigationViewTitleHeaderContentControlTextStyle` in the nav view header. This involved also manually making the icons smaller on the `AddProfile` page and in the `CommandPalette`.
As per usual, images are in Teams
## PR Checklist
* [x] Closes#9694
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* Checked (bitmap|font) icons in tabs
* (bitmap|font) icons in the flyout
* (bitmap|font) icons in command palette
* (bitmap|font) icons in the nav view
* (bitmap|font) icons in the header
* (bitmap|font) icons in the add profile page
This is primarily being done to unblock #9223.
Prior to this, we'd validate that the user's `startingDirectory` existed
here. If it was invalid, we'd gracefully fall back to `%USERPROFILE%`.
However, that could cause hangs when combined with WSL. When the WSL
filesystem is slow to respond, we'll end up waiting indefinitely for
their filesystem driver to respond. This can result in the whole terminal
becoming unresponsive.
Similarly, with #9223 we want users to be able to specify WSL paths in a
profile, but this bit of validation logic totally prevents that from working,
because it'll just replace the path with `%USERPROFILE%`.
If the path is eventually invalid, we'll display warning in the
`ConptyConnection`, when the process fails to launch.
Closes#9541Closes#9114

I believe that there is a hidden "default branch" setting in Azure
DevOps, and ours is set to "master". CG only attempts to automatically
inject to builds off the default branch... and because we're a GitHub
repo running builds in AzDO we _can't change what the default branch
is_. Oops.
A redo of #6290. That PR was overkill. In that one, we'd toss focus back to the active control any time that the tab view item got focus. That's maybe not the _best_ solution.
Instead, this PR is precision strikes. We're re-using a lot of what we already have from #9260.
* When the context menu is closed, yeet focus to the control.
* When the renamer is dismissed, yeet focus to the control.
* When the TabViewItem is tapped (meaning no one else handled it), yeet focus to the control.
### checklist
* [x] I work here
* [ ] This is UI so it doesn't have tests
* [x] Closes#3609
* [x] Closes#5750
* [x] Closes#6680
### scenarios:
* [x] focus the window by clicking on the tab -> Control is focused.
* [x] Open the color picker with the context menu, can move the focus inside the picker with the arrow keys.
* [x] Dismiss the picker with esc -> Control is focused.
* [x] Dismiss the picker with enter -> Control is focused.
* [x] Dismiss the renamer with esc -> Control is focused.
* [x] Dismiss the renamer with enter -> Control is focused.
* [x] Dismiss the context menu with esc -> Control is focused.
* [x] Start renaming, then click on the tab -> Rename is committed, Control is focused.
* [x] Start renaming, then click on the text box -> focus is still in the text box
This test has some load bearing specifics in it.
In short, it must trigger multiple boost::small_vector growths. The
vector is reused for the lifetime of the console (!) so it must be
forced to act the way the repro requires.
Oh, and the test needs to be run with Application Verifier +Heap.
This validates the fix in c0ab9cb5b5.
## Summary of the Pull Request
ControlCore::AttachUiaEngine receives a IRenderEngine as a raw pointer,
which TermControl owns. We must ensure that we first destroy the
ControlCore before the UiaEngine instance (both owned by TermControl).
Otherwise a deallocated IRenderEngine is accessed when
ControlCore calls Renderer::TriggerTeardown.
## References
This crash was introduced in #10031.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Run accevent.exe to cause a UiaEngine to be attached to a TermControl.
* Close the current tab
* Ensured no crashes occur
Until there's a "Wait", there's usually only one API message inflight at
a time.
In our quest for performance, we put that single API message in charge
of its own buffer management: instead of allocating buffers on the heap
and deleting them later (storing pointers to them at the far corners of
the earth), it would instead allocate them from small internal pools (if
possible) and only heap allocate (transparently) if necessary. The
pointers flung to the corners of the earth would be pointers (1) back
into the API_MSG or (2) to a heap block owned by boost::small_vector.
It took us months to realize that those bare pointers were being held by
COOKED_READ and RAW_READ and not actually being updated when the API
message was _copied_ as it was shuffled off to the background to become
a "Wait" message.
It turns out that it's trivially possible to crash the console by
sending two API calls--one that waits and one that completes
immediately--when the waiting message or the "wait completer" has a
bunch of dangling pointers in it. It further turns out that some
accessibility software (like JAWS) attaches directly to the console
session, much like winpty and ConEmu and friends. They're trying to read
out the buffer (API call!) and sometimes there's a shell waiting for
input (API call!). Oops.
In this commit, we fix up the message's internal pointers (in lieu of
giving it a proper copy constructor; see GH-10076) and then tell the
wait completion routine (which is going to be a COOKED_READ, RAW_READ,
DirectRead or WriteData) about the new buffer location.
This is a scoped fix that should be replaced (TODO GH-10076) with a
final one after Ask mode.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev eca0875950fd3a9735662474613405e2dc06f485
References GH-10076
Fixes MSFT-33127449
Fixes GH-9692
The ES folks removed support for implicit binary dependencies in test projects, which required our testmd to change to include its dependency on testnetv5.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a2a74747feda018c347ba787e166e8385bb17e47
Related work items: MSFT-31480819
## PR Checklist
* [x] Closes#9920
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
- When opening a profile page and selecting a random pivot, when then navigating away from the profile page to another item and navigating back to the same profile the last selected pivot was still active.
- When opening a profile page and selecting a random pivot, when then navigating away from the profile page to a second profile the last selected pivot was immediately active on the second profile.
- When selecting random pivots and navigating only between other profile pages the last selected pivot was always active on the opened profile page.
What felt a bit strange at first sight was:
- open a profile page, select a random pivot
- start adding a new profile
- the last selected pivot is immediately active and not the "General" pivot what might be the obvious pivot to show when a user wants to add a new profile.
After playing a bit more with this this started to feel ok. Since as a user you might go to "Add new profile" immediately anyway instead of opening other profiles first.
Just explicitly highlighting this last point since maybe someone prefers that we need to make sure to always start with the 'General' pivot when adding a new profile and then this fix is not correct.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
When the client application sets the console input mode with the `ENABLE_MOUSE_INPUT` flag, we send along the appropriate VT sequences to the connected terminal (if there is one).
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#376#6859
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Far manager works
## Summary of the Pull Request
When we parse OSC 9;4, allow a trailing semicolon (i.e. allow `9;4;` or something like `9;4;3;`).
## PR Checklist
* [x] Closes#9960
* [X] Tests added/passed
## Validation Steps Performed
OSC 9;4 sequences with or without trailing semicolons work
This entirely removes `KeyMapping` from the settings model, and builds on the work done in #9543 to consolidate all actions (key bindings and commands) into a unified data structure (`ActionMap`).
## References
#9428 - Spec
#6900 - Actions page
Closes#7441
## Detailed Description of the Pull Request / Additional comments
The important thing here is to remember that we're shifting our philosophy of how to interact/represent actions. Prior to this, the actions arrays in the JSON would be deserialized twice: once for key bindings, and again for commands. By thinking of every entry in the relevant JSON as a `Command`, we can remove a lot of the context switching between working with a key binding vs a command palette item.
#9543 allows us to make that shift. Given the work in that PR, we can now deserialize all of the relevant information from each JSON action item. This allows us to simplify `ActionMap::FromJson` to simply iterate over each JSON action item, deserialize it, and add it to our `ActionMap`.
Internally, our `ActionMap` operates as discussed in #9428 by maintaining a `_KeyMap` that points to an action ID, and using that action ID to retrieve the `Command` from the `_ActionMap`. Adding actions to the `ActionMap` automatically accounts for name/key-chord collisions. A `NameMap` can be constructed when requested; this is for the Command Palette.
Querying the `ActionMap` is fairly straightforward. Helper functions were needed to be able to distinguish an explicit unbinding vs the command not being found in the current layer. Internally, we store explicitly unbound names/key-chords as `ShortcutAction::Invalid` commands. However, we return `nullptr` when a query points to an unbound command. This is done to hide this complexity away from any caller.
The command palette still needs special handling for nested and iterable commands. Thankfully, the expansion of iterable commands is performed on an `IMapView`, so we can just expose `NameMap` as a consolidation of `ActionMap`'s `NameMap` with its parents. The same can be said for exposing key chords in nested commands.
## Validation Steps Performed
All local tests pass.
- Whenever we add a new profile setting from now on we have to update
`Profile::CopySettings` _and_ `CascadiaSettings::DuplicateProfile` 👎
Notes from bug bash (checked bugs have been resolved):
- [ ] The duplicate list can be very long if you have profiles
- [x] DH: "Create new" seems too vague. "New empty profile" or something
seems a little clearer to me.
- [x] There is no deduplication counter for name
- [x] Crash when your settings file is corrupt and we had to fall back
to the defaults and you duplicate a profile
- [x] Crash due to #10003
## PR Checklist
* [x] Closes#9121
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9941
* [x] CLA signed.
## Detailed Description of the Pull Request / Additional comments
The bug is due to us using std::tolower, while the default locale is not user's locale.
The fix here is to use the same approach as upon sorting: lstrcmpi.
While there are additional methods to do locale aware comparison,
here we convert chars to string and call lstrcmpi.
While this approach seems somewhat inefficient it ensures consistency
(with the order of locales that lstrcmi tries to apply internally).
## Summary of the Pull Request
This PR encompasses the first three bugs we found post-#9820.
### A: Mousedown, select, SCROLL does a weird thing with endpoints that doesn't happen in stable
We were using the terminal position to set the selection anchor, when we should have used the pixel position.
This is fixed in 4f4df01.
### B: Trackpad scrolling down with small increments seems buggy
This one's the most complicated. The touchpad sends very many small scroll deltas, less than one row at a time. The control scrollbar can store a `double`, so small deltas can accumulate. Originally, these would accumulate in the scrollbar, and we'd only read that out as an `int` in the scrollbar updater, which is throttled.
In the interactivity split, there's no place for us to store that double. We immediately narrow to an `int` for `ControlInteractivity::_updateScrollbar`.
So this introduces a double inside `ControlInteractivity` as a fake scrollbar, with which to accumulate to.
This is fixed in 33d29fa...0fefc5b
### C: Looks like there's a selection issue when you click and drag too quickly.
The diff for this one is:
<table>
<tr><td>1.8</td><td>main</td></tr>
<tr>
<td>
```c++
if (_singleClickTouchdownPos)
{
// Figure out if the user's moved a quarter of a cell's smaller axis away from the clickdown point
auto& touchdownPoint{ *_singleClickTouchdownPos };
auto distance{ std::sqrtf(std::powf(cursorPosition.X - touchdownPoint.X, 2) + std::powf(cursorPosition.Y - touchdownPoint.Y, 2)) };
const til::size fontSize{ _actualFont.GetSize() };
const auto fontSizeInDips = fontSize.scale(til::math::rounding, 1.0f / _renderEngine->GetScaling());
if (distance >= (std::min(fontSizeInDips.width(), fontSizeInDips.height()) / 4.f))
{
_terminal->SetSelectionAnchor(_GetTerminalPosition(touchdownPoint));
// stop tracking the touchdown point
_singleClickTouchdownPos = std::nullopt;
}
}
```
</td>
<td>
```c++
if (_singleClickTouchdownPos)
{
// Figure out if the user's moved a quarter of a cell's smaller axis away from the clickdown point
auto& touchdownPoint{ *_singleClickTouchdownPos };
float dx = ::base::saturated_cast<float>(pixelPosition.x() - touchdownPoint.x());
float dy = ::base::saturated_cast<float>(pixelPosition.y() - touchdownPoint.y());
auto distance{ std::sqrtf(std::powf(dx, 2) +
std::powf(dy, 2)) };
const auto fontSizeInDips{ _core->FontSizeInDips() };
if (distance >= (std::min(fontSizeInDips.width(), fontSizeInDips.height()) / 4.f))
{
_core->SetSelectionAnchor(terminalPosition);
// stop tracking the touchdown point
_singleClickTouchdownPos = std::nullopt;
}
}
```
</td>
</tr>
</table>
```c++
_terminal->SetSelectionAnchor(_GetTerminalPosition(touchdownPoint));
```
vs
```c++
_core->SetSelectionAnchor(terminalPosition);
```
We're now using the location of the drag event as the selection anchor, instead of the location that the user initially clicked. Oops.
## PR Checklist
* [x] Checks three boxes, though I'll be shocked if they're the last.
* [x] I work here
* [x] Tests added/passed 🎉🎉🎉
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
All three have tests, 🙌🙌🙌🙌
## Validation Steps Performed
Manual, and automated via tests
## Summary of the Pull Request
Let the dropdown menu open downwards if there's enough space, when clicking on the down arrow.
## PR Checklist
* [X] Closes#8924
* [X] CLA signed.
## Detailed Description of the Pull Request / Additional comments
Set the placement of the flyout to BottomEdgeAlignedLeft, as was done when opening the menu from the key binding.
## Validation Steps Performed
Manual tests
## Summary of the Pull Request
This is to mitigate MSFT:33035972. If you call `MoveWindowToDesktop` while an app is set to "Show windows from this app on all desktops", the OS will clear that "Show windows from this app on all desktops" state. But it _won't_ clear that state from the task view, so it'll just plain look broken.
We can mitigate this just by checking if we're already on the current desktop first. "Show windows from this app on all desktops" windows will _always_ be on every desktop, so that API will return true, and we can avoid tearing the state.
## References
* added in #9954
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325102
* [x] I work here
* [ ] Tests aren't possible
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* it works again
When syncing terminals across users (i.e. Liveshare shared terminals),
the terminal size is synced. This leads to having unused space around
the terminal which is the same color as the terminal's background
causing confusion as to what space is usable within the terminal.
Instead this change allows consumers to set the background color of the
control, separate from the terminal renderer's background, which makes
it easier to identify the edges of the terminal.
## Summary of the Pull Request
ControlCore's _renderer (IRenderTarget) is allocated as std::unique_ptr,
but is given to Terminal::CreateFromSettings as a reference.
ControlCore::Close deallocates the _renderer, but if ThrottledFuncs
are still scheduled to call ControlCore::UpdatePatternLocations
it'll cause Terminal::UpdatePatterns to be called, which in turn ends up
accessing the deallocated IRenderTarget reference and lead to a crash.
A proper solution with shared pointers is nontrivial and should be
attempted at a later point in time. This solution moves the teardown of
the _renderer into ControlCore::~ControlCore, where we can be certain
that no further strong references are held by ThrottledFuncs.
## PR Checklist
* [x] Closes#9910
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
The crash is a race condition and inherently hard to reproduce.
During validation this PR didn't appear to introduce new crashes.
This PR introduces a mechanism via which DCS data strings can be passed
through directly to the dispatch method that will be handling them, so
the data can be processed as it is received, rather than being buffered
in the state machine. This also simplifies the way string termination is
handled, so it now more closely matches the behaviour of the original
DEC terminals.
* Initial support for DCS sequences was introduced in PR #6328.
* Handling of DCS (and other) C1 controls was added in PR #7340.
* This is a prerequisite for Sixel (#448) and Soft Font (#9164) support.
The way this now works, a `DCS` sequence is dispatched as soon as the
final character of the `VTID` is received. Based on that ID, the
`OutputStateMachineEngine` should forward the call to the corresponding
dispatch method, and its the responsibility of that method to return an
appropriate handler function for the sequence.
From then on, the `StateMachine` will pass on all of the remaining bytes
in the data string to the handler function. When a data string is
terminated (with `CAN`, `SUB`, or `ESC`), the `StateMachine` will pass
on one final `ESC` character to let the handler know that the sequence
is finished. The handler can also end a sequence prematurely by
returning false, and then all remaining data bytes will be ignored.
Note that once a `DCS` sequence has been dispatched, it's not possible
to abort the data string. Both `CAN` and `SUB` are considered valid
forms of termination, and an `ESC` doesn't necessarily have to be
followed by a `\` for the string terminator. This is because the data
string is typically processed as it's received. For example, when
outputting a Sixel image, you wouldn't erase the parts that had already
been displayed if the data string is terminated early.
With this new way of handling the string termination, I was also able to
simplify some of the `StateMachine` processing, and get rid of a few
states that are no longer necessary. These changes don't apply to the
`OSC` sequences, though, since we're more likely to want to match the
XTerm behavior for those cases (which requires a valid `ST` control for
the sequence to be accepted).
## Validation Steps Performed
For the unit tests, I've had to make a few changes to some of the
`OutputEngineTests` to account for the updated `StateMachine`
processing. I've also added a new `StateMachineTest` to confirm that the
data strings are correctly passed through to the string handler under
all forms of termination.
To test whether the framework is actually usable, I've been working on
DRCS Soft Font support branched off of this PR, and haven't encountered
any problems. To test the throughput speed, I also hacked together a
basic Sixel parser, and that seemed to perform reasonably well.
Closes#7316
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
👋 Just a minor change to fix an outdated link.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
N/A - subject matter expert
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Original link was demised late 2020. Updated link to be correct.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This adds a `toggleVisibility` parameter to `globalSummon`.
* When `true` (default): when you press the global summon keybinding, and the window is currently the foreground window, we'll minimize the window.
* When `false`, we'll just do nothing.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks a box in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030814
* [x] I work here
* [ ] No tests for this one.
* [ ] yes yes eventually I'll come back on the docs
## Detailed Description of the Pull Request / Additional comments
I've got nothing extra to add here. This one's pretty simple. I'm only targeting #9954 since that one laid so much foundation to build on, with the `SummonBehavior`
## Validation Steps Performed
Played with this for a while, and it's amazing.
This adds support for the `desktop` param to the `globalSummon` action. It accepts 3 values:
* `toCurrent` (default): The window moves to the current desktop when it's summoned
* `any`: We don't care what desktop the window is on. We'll go to the desktop the window is on when we summon it.
* `onCurrent`: We'll only try to summon the MRU window on this desktop when summoning a window.
* When combined with `name`, if there's a window matching `name`, we'll move it to this desktop.
* If there's not a window on this desktop, and `name` is omitted, then we'll make a new window.
`quakeMode` was also updated to use `toCurrent` behavior by default.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks some boxes in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030845
* [x] I work here
* [x] Tests added
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
S/O to https://github.com/microsoft/PowerToys, who graciously let us use `VirtualDesktopUtils` for figuring out what desktop is the current desktop. Yea, that's all we needed that entire file for. No, there isn't an API for this (_surprised-pikachu.png_)
## Validation Steps Performed
Played with this for a while, and it's amazing.
Adds support for two new actions:
* `globalSummon`, which can be used to activate a window using a _global_ (READ: OS-level) hotkey.
- accepts an optional `name` argument. When provided, this will attempt to summon with the given name. When omitted, we'll try to summon the most recent window.
* `quakeMode` which is `globalSummon` for the `_quake` window.
These actions are stored in the actions array, but are read by the `WindowsTerminal` level and bound to the OS in `IslandWindow`. The monarch registers for these keybindings with the OS. When one is pressed, the monarch will recieve a `WM_HOTKEY` message. It'll use that to look up the corresponding action args. It'll use those to try and summon the right window.
## References
* #8888: Quake mode megathread
* #9274: Spec (**guys seriously i just need one more ✔️**)
* #9785: The start of granting "\_quake" super powers
## PR Checklist
* [x] Closes#653 - I'm gonna say this closes it for now, though we have _many_ follow-ups in #8888
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Validated that it works with `win` keys
* Validated that it works without `win` keys
* Validated that it hot-reloads
* Validated that it moves to the new monarch
* Validated that you can bind both `globalSummon` and `quakeMode` at the same time and do different things
* Validated that you can bind `globalSummon` with a name and it creates that name if it doesn't already exist
This PR aims to optimize the text analysis process by breaking the text
into simple & complex runs according to the result of
`GetTextComplexity`. For simple runs, we can skip certain processing
steps to improve the analysis performance.
Previous to this PR, we rely on the result of `AnalyzeBidi`,
`AnalyzeScript` and `AnalyzeNumberSubstitution` to both break the text
into different runs and attach the corresponding
bidi/script/number_substitution information to the run. Thanks to #6695
we have the chance to skip the expensive analysis process when we found
the *entire text* is determined to be simple.
Inspired by https://github.com/microsoft/cascadia-code/issues/411 and
discussions in #9156, I found that the "entire text simplicity" is often
hard to meet. In order to fully utilize the complexity information of
the text, we need to first break the text into simple & complex ranges.
These ranges are also the initial runs prior to the
bidi/script/number_substitution analysis. This way we can skip the text
analysis for simple runs to speed up the process.
VALIDATION
Build & run cmatrix, cacafire, cat big.txt with it.
Initial simple run PR: #6695Closes#9156
#9962 was caused by a serialization bug. _Technically_, `ToJson` works
as intended: if the current layer has any values set, write them out to
the json. However, on first load, the dynamic profile `Profile` objects
are actually empty (because they inherit from base layer, then the
dynamic profile generator). This means that `ToJson` writes the dynamic
profiles as empty objects `{}`. Then, on reload, we see that the dynamic
profiles aren't in the JSON, and we write them again.
To get around this issue, we added a simple check to `Profile::ToJson`:
if we have a source, make sure we write out the name, guid, hidden, and
source. This is intended to align with `Profile::GenerateStub`.
Closes#9962
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fixes code health failure since 66b9b9d6f1
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Implement dropdown menu for choosing a default terminal application from inside the Windows Terminal Settings UI
## PR Checklist
* [x] Closes#9463
* [x] I work here.
* [x] Manual tests passed
* [x] https://github.com/MicrosoftDocs/terminal/issues/314 (and cross reference #9462)
## Detailed Description of the Pull Request / Additional comments
- Adds dropdown menu and a template card for displaying the available default applications (using the same lookup code as the console property sheet `console.dll`)
- Adds model to TSM for adapting the data for display and binding on XAML
- Lookup occurs on every page reload. Persistence only happens on Save Changes.
- Manifest changed for Terminal to add capability to opt-out of registry redirection so we can edit this setting
## Validation Steps Performed
- [x] Flipped the menu and pressed Save Changes and launched cmd from run box... it moved between the two.
- [x] Flipped system theme from light to dark and ensured secondary color looked good
- [x] Flipped the status with a different mechanism (conhost propsheet) and then reopened settings page and confirmed it loaded the updated status
## Summary of the Pull Request
I came across a few build system bug fixes, which served their purpose now that VS 16.9 has been released.
## PR Checklist
* [x] I work here
* [x] Project still compiles
## Summary of the Pull Request
We don't want it acting as the "most recent window" for windowing behavior.
The most recent window should always be some other window.
This is being made as an atomic commit because we're probably 50% sure on this
one. Maybe people do want new tabs to open up in the quake window! If they're
running from the commandline, that's easy. If they're running from the shell
context menu, that's **H**ard / impossible currently. $20 someone asks for
that if we ship this. That of course might just fall into "explorer context
menu settings" though.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks a box in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030791
* [x] I work here
* [x] Tests added
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I mean, this one's super straightforward, not sure what else there is to add.
## Validation Steps Performed
Played with this, it works exactly as you'd think.
When we encounter clipboard input that cannot be mapped to a keyboard
key, we try our best to map it to an event. If if is an alphanumeric
character or a wide glyph (per the old width algorithm), we will pass it
through as the UnicodeChar of a key event. If it's *not* wide and *not*
alphanumeric, we will synthesize a set of Alt+NumPad events.
Those events comprise a set containing...
1. Alt Down (modifiers = LAlt, UnicodeChar = 0)
2. Numpad 0 Down/Up (modifiers = LAlt, UnicodeChar = 0)
3. Numpad 1 Down/Up (modifiers = LAlt, UnicodeChar = 0)
4. Numpad 2 Down/Up (modifiers = LAlt, UnicodeChar = 0)
5. Alt Up (modifiers = 0, UnicodeChar = [THE CHARACTER])
Because of event group 5, application developers seem to have taken a
dependency on receiving Alt Up + Character and don't seek to recompose
the original character from its numpad representation.
In pull request GH-8035 (!5394370), we stripped the old width algorithm
out and replaced it with a lookup table (finally!). Unfortunately, that
broke clipboard input for Chinese text as it was no longer considered
"Wide" for the purposes of detecting whether we should use numpad
events.
This commit introduces a version of GetQuickCharWidth that fulfills the
exact contract CharToKeyEvents needs, and doesn't answer for a codepoint
more. We'll use it in Windows to fix MSFT-32901370.
The Terminal analogue of this bug, GH-9052, is fixed by *never emitting
numpad events again.* We think this is okay because it looks like nobody
was ever handling numpad events... and that we were only using them as a
way to communicate within conhost (which we're *also* not using) and any
public exposition of event 5 as a contract was unintended.
VALIDATION
----------
I took this new implementation (with an early return) and the old
implementation and compared whether they would yield a numpad event or a
key event over the entire supported codepoint space [0000..FFFF].
They matched.
Fixes MSFT-32901370
Fixes GH-9052
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 224751bbb061f5f59d794c2c9bdac5a9674ebde6
## Summary of the Pull Request
Brace yourselves, it's finally here. This PR does the dirty work of splitting the monolithic `TermControl` into three components. These components are:
* `ControlCore`: This encapsulates the `Terminal` instance, the `DxEngine` and `Renderer`, and the `Connection`. This is intended to everything that someone might need to stand up a terminal instance in a control, but without any regard for how the UX works.
* `ControlInteractivity`: This is a wrapper for the `ControlCore`, which holds the logic for things like double-click, right click copy/paste, selection, etc. This is intended to be a UI framework-independent abstraction. The methods this layer exposes can be called the same from both the WinUI TermControl and the WPF control.
* `TermControl`: This is the UWP control. It's got a Core and Interactivity inside it, which it uses for the actual logic of the terminal itself. TermControl's main responsibility is now
By splitting into smaller pieces, it will enable us to
* write unit tests for the `Core` and `Interactivity` bits, which we desparately need
* Combine `ControlCore` and `ControlInteractivity` in an out-of-proc core process in the future, to enable tab tearout.
However, we're not doing that work quite yet. There's still lots of work to be done to enable that, thought this is likely the biggest portion.
Ideally, this would just be methods moved wholesale from one file to another. Unfortunately, there are a bunch of cases where that didn't work as well as expected. Especially when trying to better enforce the boundary between the classes.
We've got a couple tests here that I've added. These are partially examples, and partially things I ran into while implementing this. A bunch of things from #7001 can go in now that we have this.
This PR is gonna be a huge pain to review - 38 files with 3,730 additions and 1,661 deletions is nothing to scoff at. It will also conflict 100% with anything that's targeting `TermControl`. I'm hoping we can review this over the course of the next week and just be done with it, and leave plenty of runway for 1.9 bugs in post.
## References
* In pursuit of #1256
* Proc Model: #5000
* https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] Closes#6842
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760249
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760258
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* I don't love the names `ControlCore` and `ControlInteractivity`. Open to other names.
* I added a `ICoreState` interface for "properties that come from the `ControlCore`, but consumers of the `TermControl` need to know". In the future, these will all need to be handled specially, because they might involve an RPC call to retrieve the info from the core (or cache it) in the window process.
* I've added more `EventArgs` to make more events proper `TypedEvent`s.
* I've changed how the TerminalApp layer requests updated TaskbarProgress state. It doesn't need to pump TermControl to raise a new event anymore.
* ~~Something that snuck into this branch in the very long history is the switch to `DCompositionCreateSurfaceHandle` for the `DxEngine`. @miniksa wrote this originally in 30b8335, I'm just finally committing it here. We'll need that in the future for the out-of-proc stuff.~~
* I reverted this in c113b65d9. We can revert _that_ commit when we want to come back to it.
* I've changed the acrylic handler a decent amount. But added tests!
* All the `ThrottledFunc` things are left in `TermControl`. Some might be able to move down into core/interactivity, but once we figure out how to use a different kind of Dispatcher (because a UI thread won't necessarily exist for those components).
* I've undoubtably messed up the merging of the locking around the appearance config stuff recently
## Validation Steps Performed
I've got a rolling list in https://github.com/microsoft/terminal/issues/6842#issuecomment-810990460 that I'm updating as I go.
## Summary of the Pull Request
This PR adds some special behavior to the window named "\_quake".
* When creating the quake window, it ignores "initialRows" and "initialCols" and opens on the top half of the monitor.
- It uses `initialPosition` to determine which monitor this is
* It cannot be moved
* It can only be vertically resized on the bottom border.
* It's always in focus mode.
- We should probably have an issue tracking "Allow showing tabs in focus mode"? Maybe?
- This one element is maybe the one I'm least attached to
When renaming a window to "\_quake", it adopts all those behaviors as well. It does not exit focus mode when leaving QM, nor does it resize back. That seemed unnecessary.
## References
* As spec'ed in #9274
* See also #8888
## PR Checklist
* [x] In the pursuit of #653
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated, but I'm not gonna do any of that till quake mode is totally done.
## Detailed Description of the Pull Request / Additional comments
Note that this doesn't do things like:
* dropdown
* global hotkey summon
* summon to the current monitor
* summon to the current desktop
I'm doing #653 _very_ piecemeal, to try and make the PRs less egregious.
## Validation Steps Performed
* validated that center on launch still works
* validated that QM works on different monitors based on `initialPosition`
* validated entering/exiting QM behaves as expected
## TODO!
* [ ] When snapping the quake window between desktops with <kbd>win+shift+arrow</kbd>, the window doesn't horizontally re-size to the new monitor dimensions. It should.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9706
* [x] CLA signed.
* [ ] Tests added/passed
* [x] Documentation updated here: https://github.com/MicrosoftDocs/terminal/pull/313
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Added global flag named `trimBlockSelection` set to `false` by default.
The setting was added to Interactions menu of the SUI.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8374
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
The majority of the work was already done earlier.
The fix is only in _SetFocusedTab, that runs asynchronously
and thus might result in a race or even overflow.
All other changes are decorative.
## Validation Steps Performed
UT and manual tests
I added a `RenameSucceededText` property to the `TerminalPage` which returns the
formatted message `Successfully renamed window to "{WindowNameForDisplay()}"`
This _doesn't_ pop the dialog when you `wt -w foo` for the first time. Only
_subsequent_ renames.
## References
* Added in #9662
* Closes#9804
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/653-quake-mode/doc/specs/%23653%20-%20Quake%20Mode/%23653%20-%20Quake%20Mode.md) ⇐
## Summary of the Pull Request
After reading through 114+ comments in #653 and related issues, I think I've finally wrapped my head around all the possible scenarios for quake mode. <!-- Speak now or forever hold your peace. --> This also includes "minimize to tray", because the two are a powerful combination. With the work already prototyped in [`dev/migrie/f/653-QUAKE-MODE`](https://github.com/microsoft/terminal/tree/dev/migrie/f/653-QUAKE-MODE), [I'm starting to believe](https://j.gifs.com/58vKNx.gif) that we could actually land this in 2.0.
### Abstract
> Many existing terminals support a feature whereby a user can press a keybinding
> anywhere in the OS, and summon their terminal application. Oftentimes the act of
> summoning this window is accompanied by a "dropdown" animation, where the window
> slides in to view from the top of the screen. This global summon action is often
> referred to as "quake mode", a reference to the videogame Quake who's console
> slid in from the top.
>
> This spec addresses both of the following two issues:
> * "Quake Mode" ([#653])
> * "Minimize to tray" ([#5727])
## PR Checklist
* [x] Specs: #653, #5727
* [x] References: #5000, #4472, #2227, #7240, #8135
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
When we resize the text buffer, initialize the buffer with the
_default_¹ attributes, not the _current_ ones. If we use the current
attributes, then we can get into scenarios where something like `vim` is
running, and left the attributes set to something other than the
defaults, and when we resized the buffer, we'd fill it up with color, as
opposed to whatever the default would be.
This PR instead initializes the buffers with the default colors. It also
makes sure to set the active attributes of the newly created buffers
back to whatever the current attributes of the old buffer were.
[1]: For the Terminal, the default attributes are "default on default".
For conhost, the default attributes are whatever the result of
`Settings::GetDefaultAttributes` is, which could be any combo of the
legacy indices and the default color.
## PR Checklist
* [x] Closes#3848
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* ran tests
## Summary of the Pull Request
Allow schemes to be previewed as the user hovers over them in the Command Palette.

## References
* Branched off of #8392, which is why the commit history is so polluted. 330a8e8 : 544b2fd has the interesting commits
* #5400: cmdpal megathread
### Potential follow-ups
* changing the font size
* changing the font face
* changing the opacity of acrylic
## PR Checklist
* [x] Closes#6689, a last straggling FHL PR
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - I don't think so
## Detailed Description of the Pull Request / Additional comments
This works by inserting a "preview" `TerminalSettings` into the settings hierarchy, before the `TermControl`'s runtime settings, and after the ones from the actual `CascadiaSettings`. This allows us to modify that preview settings object, then discard it when we're done with the preview.
This could also be used for other settings in the future - I built it to be extensible to other `ShortcutAction`s, though I haven't implemented those yet.
## Validation Steps Performed
* Select a colorscheme - it becomes the active one
* `colortool -x <scheme>` after selecting a scheme - colortool overrides the selected scheme
* Select a colorscheme after a `colortool -x <scheme>` after selecting a scheme - the scheme in the palette becomes the active one
* Pressing <kbd>esc</kbd> at any point to dismiss the command palette - scheme returns to the previous one
* reloading the settings - returns to the scheme in the settings
* Improved the clarity of the extra step involving
generation of a clang-format.exe when using VisualStudio
* Added Get-Format function to OpenConsole.psm1 and
updated the documentation accordingly.
Closes#9777.
## Summary of the Pull Request
Remove an unnecessary check in `Profiles.cpp` that was preventing us from enabling the text box and browse button when the user unchecks 'use parent process directory'
## PR Checklist
* [x] Closes#9847
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Played around with it and it works.
## Summary of the Pull Request
Add the "Close other tabs"/"Close tabs to the right" menu items straight to the tab context menu to work around #8238.
We can't add them into a dedicated sub-menu until the upstream crash is fixed.
## References
#8238
## PR Checklist
* [X] Closes#8238
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
Moved the creation of the close menu items to a single function. Once the originating crash is fixed, the sub-menu can be restored by just replacing a few lines of code.
## Validation Steps Performed

There is a bug in the compiler that we trip over when we handle the
exception generated by Package::Current inside a coroutine. It appears
to destruct an invalid instance of winrt::factory_guard_count.
Learned from the compiler folks: "coroutine frame pointer wasn't being
stored ... properly".
Fixes#9821
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
CONTRIBUTING.md currently has documentation suggesting to file a 'Community Guidance Request' if a user doesn't know how to do something. This issue was identified by @hessedoneen in #9765 . Per @zadjii-msft this option has never really existed, and should be struck from CONTRIBUTING.md . This PR does just that.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9765
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Review CONTRIBUTING.md and see that it no longer refers to filing 'Community Guidance Requests'
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9836
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
Not sure what is the reason for handling right button.
But delaying it to PointerReleased seems not to regress anything.
## Summary of the Pull Request
The "virtual bottom" marks the last line of the mutable viewport area, which is the part of the buffer that VT sequences can write to. This region should typically only move downwards, as new lines are added to the buffer, but there were a number of cases where it was incorrectly being moved up. This PR attempts to fix that.
## PR Checklist
* [x] Closes#9754
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #9754
## Detailed Description of the Pull Request / Additional comments
When a call is made to `UpdateBottom`, we now clamp the value so it's at least as low as the current viewport bottom (i.e. if the viewport has moved down, we want the virtual bottom to move down too), but no lower than the bottom of the buffer (we don't want it to be out of range).
There is one special case where we do actually want the virtual bottom to move up - when the scrollback has been cleared with an `ED3` escape sequence. So in that case we needed a new `ConGetSet` API (`ResetBottom`) to reset the virtual bottom to the top of the buffer (essentially one less than the viewport height, since the virtual bottom points to the last line of the viewport).
## Validation Steps Performed
I had to reset the virtual bottom manually in some parts of the `ScreenBufferTests`, since some of the tests were relying on the virtual bottom being automatically reset when the viewport was reset, which is no longer the case.
I've also added a new test to verify that the virtual bottom doesn't move upwards if an update is triggered while the visible viewport is scrolled up. This essentially reproduces the test case from issue #9754, which I've also manually confirmed is fixed.
Add flag that will ensure we do not handoff to a registered default console. Also for a bonus, allow double-click launches or explicit command line launches of conhost.exe with a binary argument to open with the inbox one.
## PR Checklist
* [x] Closes#9791
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* [x] Automated tests for parsing
* [x] Enable defapp, double click conhost.exe, opens as itself
* [x] Enable defapp, run conhost.exe runbox, opens as itself
* [x] Enable defapp, run conhost.exe powershell.exe runbox, opens as itself
* [x] Runbox cmd.exe/pwsh.exe trigger defapp handoff to Terminal
* [x] Shortcut to cmd.exe/pwsh.exe trigger defapp handoff to Terminal
* [x] Use CHOP tool to launch conhost with a server handle triggers handoff to Terminal
* [x] Use CHOP tool to launch conhost with a server handle and -ForceNoHandoff opens as itself
## Summary of the Pull Request
Does what it says on the can. People can now use `win` in a keybinding to
indicate that the chord needs <kbd>win</kbd>.
## References
* Done for #653
* See also #8888
## PR Checklist
* [x] Closes#3184
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
For the record, I hate this. But it's great for quake mode, so _meh_. There's
shockingly more win keys claimed then you think - many more than the shortcut
guide even shows.
* `win+b`: Focus the tray?
* `win+t`: Focus the taskbar
* `win+p`: Project...
* `win+c`: The powertoys color picker
* `win+v`: cloud clipboard
So the list of valid combos is vanishingly small. It's all about that <kbd>win+~</kbd>
## Validation Steps Performed
Bound
```json
{ "keys": [ "win+`" ], "command": "commandPalette" },
```
and yea, it works as expected
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9714
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Attempts to generate a name Profile X, where X is the index of the new profile (1-based).
As long as name is already taken, generates new name by incrementing X by 1
## Summary of the Pull Request
Clearly, I didn't run these tests on my last commit where I made the toasts lazy-load.
## References
* broken in in #9662
*
## PR Checklist
* [x] Closes#9769
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
For whatever reason, these tests are unhappy running back to back, but are just fine running isolated.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9776
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Use `ThrottledFunc` in `TermControl` to limit bell emission callback to one per second.
Add names to threads to make debugging a slight bit easier.
## PR Checklist
* [x] Closes personal todo item.
* [x] I work here.
* [x] Tested manually.
## Detailed Description of the Pull Request / Additional comments
Thread descriptions show up as names in both the Visual Studio debugger, WinDBG debugger, and Windows Performance Analyzer. This makes it faster and easier to identify threads of interest in our processes.
## Validation Steps Performed
* [x] Checked threads were named in OpenConsole.exe running in classic conhost window mode under VS debug
* [x] Checked threads were named in OpenConsole.exe running in conpty mode under VS debug
* [x] Checked threads were named in WindowsTerminal.exe (for a few of the threads around connections)
* [x] Checked that we could also see it in WinDBG
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This change cleans up the Fullscreen implementation for both conhost and Terminal, improving the restore position (where the window goes when exiting fullscreen).
Prior to this change the window wasn't guaranteed to restore somewhere on the window's current monitor when exiting fullscreen. With this change the window will restore always to its current monitor, at a reasonable location (and will 'double restore' (to fullscreen->maximize->restore) after monitor changes while fullscreen, which is the expected user behavior.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9746
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
A fullscreen window's monitor can change.
- Win+Shift+left/right migrates a window between monitors.
- User could open settings, display, and move the monitor or change its DPI.
- The monitor could be unplugged.
- The session could be remote and be disconnected.
A fullscreen window stores a 'restore position' when entering fullscreen, used to move the window back 'where it was'. BUT, its unexpected for the window to exit fullscreen and jump to another monitor. This means its previous position must be migrated from the old monitor's work area to the new monitor's work area.
If a window is maximized, it is sized to the work area. Like with fullscreen, a maximized window has a 'restore position', though unlike with fullscreen the restore position for maximized is stored by the system itself. Migration in cases where a maximized (or fullscreen) window's monitor changes is also taken care of by the system. To restore 'safely' to maximized (after changing window styles) a window must only `SetWindowPos(SWP_FRAMECHANGED)`. While technically a maximized window that becomes fullscreen 'is still maximized' (from Win32's perspective), its prudent to also `ShowWindow(SW_MAXIMIZED)` prior to `SWP_FRAMECHANGED` (to explicitly make the window maximized).
If not restoring to maximized, the restore position is adjusted by the new/ old work area. Additionally, the new/ old window DPI is used to adjust the size of the window by the DPI change (keeping the window's logical size the same).
- The work area origin is checked first (shifting window rect by the change in origin)
- The DPI is checked next, changing right/ bottom (size only)
- Each edge of the window is compared against the corresponding edge of the work area, nudging the window back on-screen if hanging offscreen. By shifting right before left, bottom before top, the top-left is guaranteed on-screen.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried it out. Seemed to work on my machine.
Jk, ran conhost/ terminal on mixed DPI system, max (or not), fullscreen, win+shift+left/ exit fullscreen/ maximize. Monitor unplug, etc.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9787
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
* [x] With existing selection: single-click outside the selection and drag = establishes a new selection starting from the click point
* [x] Click-drag to set selection, shift-click-drag outside of selection = extend selection while dragging
This is required to maintain the modality of the dialogs, which we lost
when we moved from Pickers to IFileDialog. The HWND hosting Window API
we dreamed up is incompatible with IModalDialog, because IModalDialog
requires the HWND immediately upon `Show`. We're smuggling it in a
uint64, as is tradition.
zadjii-msft noticed this in #9760.
This PR removes the `GetConsoleCursorInfo` and `SetConsoleCursorInfo`
methods from the `ConGetSet` interface, and the `GetScrollingRegion`
method from the `SCREEN_INFORMATION` class. None of these methods are
used anymore.
PR #2764 removed the last usage of `GetScrollingRegion`.
The `Get/SetConsoleCursorInfo` methods don't seem to have ever been used
in the time that the terminal code has been open source, so whatever
purpose they originally served must have been replaced a long time ago.
The `GetScrollingRegion` method was originally called from the
`ScrollRegion` function, but that usage was removed in PR #2764 when the
margin handling was moved to a higher level.
I've checked that the code still compiles.
Closes#9771
"ctrl+numpad_plus" command now increases font size and
"ctrl+numpad_minus" command now decreases font size.
Before this only "ctrl+=" and "ctrl+-" controlled font size. Increase in
font size follows previous convention where zooms in arbitrarily large,
but decrease in font size is capped.
## Validation Steps Performed
I first ran "ctrl+=" and "ctrl+-" in my terminal to verify its behavior,
then compared that against "ctrl+numpad_plus" and "ctrl+"numpad_minus".
Both increased and decreased the font size by the same amount, and both
appeared to have a cap for how small they could get, but did not appear
to have a cap for how big they could get.
Closes#7518
The red close button animation fades to gray then to transparent, when
standard behavior skips the gray part. I manually tested in light/dark/high
contrast mode.
Closes#9762
Using Pickers from an elevated application yields an
ERROR_ACCESS_DENIED. Of course it does: it was designed for the modern
app platform.
Using the common dialog infrastructure has some downsides¹, but it
doesn't crash and is just as flexible.
I've added some fun templated functions that help us with the
complexity.
Fixes#8957
¹You've got to use raw COM, and it runs in-proc instead of out-of-proc.
## Validation Steps Performed
I tested every picker.
It will be a different color than the background, so it will look less
weird when it's unfocused. It also fixes the bug where the navigation
menu is transparent when acrylic is disabled systemwide.
Fixes#9337
This pull request adds an appearance configuration object to our
settings model and app lib, allowing the control to be rendered
differently depending on its state, and then uses it to add support for
an "unfocused" appearance that the terminal will use when it's not in
focus.
To accomplish this, we isolated the appearance-related settings from
Profile (into AppearanceConfig) and TerminalSettings (into the
IControlAppearance and ICoreAppearance interfaces). A bunch of work was
done to make inheritance work.
The unfocused appearance inherits from the focused one _for that
profile_. This is important: If you define a
defaults.unfocusedAppearance, it will apply all of defaults' settings to
any leaf profile when a terminal in that profile is out of focus.
Specified in #8345Closes#3062Closes#2316
Reduce instances of font fallback dialog through package font loading,
basic name trimming, and revised fallback test
- Adjusts the font dialog to only show when we attempt last-chance
resolution from our hardcoded list of font names with a flag instead
of with a string comparison by name
- Adds a resolution step to trim the font name by word from the end and
retry to attempt to resolve a proper font that just has a weight
suffix
- Adds a second font collection to font loading that will attempt to
locate all TTF files sitting next to our binary, like in our package
- [x] Wrote my font preference in the JSON as `Cascadia Code Heavy` and
watched it quietly resolve to just `Cascadia Code` without the dialog.
- [x] Put a font that isn't registered with the system into the layout
directory for the package, set it as my desired font in Terminal, and
watched it load just fine.
- [x] Try a font name with different casing and see if dialog doesn't
pop anymore
- [x] Try a font with different (localized) names like MS ゴシック and
see if dialog doesn't pop anymore
- [x] Check Win7 with WPF target
Closes#9375
This commit fixes two issues:
1. We were pushing ConsoleWaitBlocks into the wait queue before they
were fully constructed. This resulted in the wait being called before
it even had an API message in it. [MSFT-24113101]
2. Drawing DBCS characters and resizing (a lot) would cause a crash
because of an invalid DBCS cell state. This hits in both Terminal and
conhost. [MSFT-17364373] [GH-4907]
The DBCS state check was promoted from an NT_ASSERT (which never fired
in release) to a FAIL_FAST in !1794053. The console kept chugging along
without failing in fre for all those years.
Fixes MSFT-24113101
Fixes MSFT-17364373
Fixes GH-4907 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 108e746630749aa7851dd813b19e013ae31ef0db
## Summary of the Pull Request
Make sure that the window renamer and other toasts follow the requested app theme. We accomplish this by doing something similar to what we do with ContentDialogs. Since TeachingTips aren't in the same XAML root, we have to traverse the entire tree upwards setting RequestedTheme. If we don't, then we'll update the background color of the TeachingTip, but not the text inside it.
## References
* Added in #9662 and #9523
## PR Checklist
* [x] Closes#9717
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Tested with system theme light & dark, and `theme` set to `light, dark, and unset, and verified that they worked as expected.
## Summary of the Pull Request
Huh, I guess I missed making the window renamer light-dismissable. This is a oneline fix for that.
Light dismissing is treated as a _cancel_, not as a commit.
## References
* Added in #9662
## PR Checklist
* [x] Closes#9718
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
This feels right.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9725
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
* [x] With existing selection: single-click outside the selection and drag = establishes a new selection starting from the click point
## Summary of the Pull Request
In exactly the same fashion as the tab renamer, handle <kbd>Enter</kbd> for committing the rename, and <kbd>Escape</kbd> for dismissing the rename.
## References
* Added in #9662
## PR Checklist
* [x] Closes#9720
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Played with it - this feels good.
## Summary of the Pull Request
ThrottledFunc previously created a DispatcherTimer whose Tick callback holds a strong reference to the DispatcherTimer itself.
This causes a reference cycle, inadvertently leaking timer instances.
## PR Checklist
* [x] Closes#7710
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
I've initially wanted to remove the `ThrottledFunc<>` optimization, but it turns out that this causes a 3% slowdown. That's definitely not a lot, but enough that we can just keep the optimization for the time being.
I've moved the implementation from the .cpp file into the header regardless since the two implementations are extremely similar and it's easier that way to keep them in line.
## Validation Steps Performed
I've ensured that the scrollbar still updates its length when I add new lines to a newly created tab.
Does what it says on the can.
This is a follow up to #9472. Now that we have a control .lib, we can add tests for it.
Unfortunately, the `TermControl` itself is a horrible mess. So this new unittest lib is empty for now. I'm working on actual tests as a part of #6842, but this PR is here to keep the diffs smaller.
Also, apparently `server.vcxproj` had the wrong GUID in it.
* [x] I work here
* [x] Adds tests
## Summary of the Pull Request
This PR adds support for renaming windows.


It does so through two new actions:
* `renameWindow` takes a `name` parameter, and attempts to set the window's name
to the provided name. This is useful if you always want to hit <kbd>F3</kbd>
and rename a window to "foo" (READ: probably not that useful)
* `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a
`TextBox`. When the user hits Ok, it'll request a rename for the provided
value. This lets the user pick a new name for the window at runtime.
In both cases, if there's already a window with that name, then the monarch will
reject the rename, and pop a `Toast` in the window informing the user that the
rename failed. Nifty!
## References
* Builds on the toasts from #9523
* #5000 - process model megathread
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747
* [x] I work here
* [x] Tests addded (and pass with the help of #9660)
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews.
> PAIN: We can't immediately focus the textbox in the TeachingTip. It's
> not technically focusable until it is opened. However, it doesn't
> provide an even tto tell us when it is opened. That's tracked in
> microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to
> click on the text box manually.
> We're also not using a ContentDialog for this, because in Xaml
> Islands a text box in a ContentDialog won't recieve _any_ keypresses.
> Fun!
## Validation Steps Performed
I've been playing with
```json
{ "keys": "f1", "command": "identifyWindow" },
{ "keys": "f2", "command": "identifyWindows" },
{ "keys": "f3", "command": "openWindowRenamer" },
{ "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } },
{ "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } },
```
and they seem to work as expected
This commit introduces support for inverting all types of cursor.
To invert the display without re-rendering any text, we draw the cursor
into a command list and then compose the command list with the existing
renderer using the MASK_INVERT composition flag.
This wouldn't normally work with our renderer because there is no
_background_ color to invert in some cases (such as when acrylic is in
use.)
To work around that, we're taking advantage of @zadjii-msft's two-pass
cursor renderer.
To properly invert the cursor over a transparent background:
(Examples are given below for two cursor types, but this applies to all
of them.)
First, we'll draw a "backplate" in the user's requested background color
(with the alpha channel set to 0xFF). (`firstPass` == true)
EMPTY BOX FILLED BOX
===== =====
= = =====
= = =====
= = =====
===== =====
Second, the glyph is drawn (outside of the cursor renderer).
EMPTY BOX FILLED BOX
==A== ==A==
=A A= =A=A=
AAAAA AAAAA
A A A===A
A===A A===A
Last, we'll draw the cursor again in all white and use that as the
*mask* for inverting the already-drawn pixels. (`firstPass` == false) (#
= mask, a = inverted A)
EMPTY BOX FILLED BOX
##a## ##a##
#A A# #a#a#
aAAAa aaaaa
a a a###a
a###a a###a
Related to #9610
## Validation Steps Performed
Manual visual validation in all configurations.
**Summary of the Pull Request**
This PR adds an X Macro for defining our ShortcutActions. This means that you can add the action in one place, and have the macro synthesize all sorts of boilerplate for you!
From the `AllShortcutActions.h` file:
> For a clearer explanation of how this file should be used, see:
> https://en.wikipedia.org/wiki/X_Macro
>
> Include this file to be able to quickly define some code in the exact same
> way for _every single shortcut action_. To use:
>
> 1. Include this file
> 2. Define the ON_ALL_ACTIONS macro with what you want each action to show up
> as. Ex:
>
> #define ON_ALL_ACTIONS(action) void action##Handler();
>
> 3. Then, use the ALL_SHORTCUT_ACTIONS macro to get the ON_ALL_ACTIONS marcro
> repeated once for every ShortcutAction
>
> This is used in KeyMapping.idl, ShortcutAction.*, TerminalPage.*, etc. to
> reduce the number of places where we must copy-paste boiler-plate code for
> each action. This is _NOT_ something that should be used when any individual
> case should be customized.
**PR Checklist**
* [x] Scratches an itch
* [x] I work here
* [x] Tests passed
* [n/a] Requires documentation to be updated
**Detailed Description of the Pull Request / Additional comments**
Originally I had this blocked as a follow up to #9662. However, I've grown tired after a month of merging main into this branch, and I'm just shipping it separately. It will inevitably conflict with anyone who has actions in flight currently.
**Validation Steps Performed**
The code still builds exactly as before!
Broadly, the tests were broken by #7489 because there were no `_startupActions`. They relied on the removed codepath that assumed `wt.exe` always set actions, or `AppCommandlineArgs::ValidateStartupCommands` created one by default.
* [x] fixes#9659
* [x] I work here
* [x] the tests pass again
This pull request introduces Microsoft.Terminal.Core.Color as an
alternative to both Windows.UI.Color and uint32_t/COLORREF in the
TerminalCore, ...Control, ...SettingsModel and ...SettingsEditor layers.
M.T.C.Color is trivially convertible to/from til::color and therefore
to/from COLORREF, W.U.Color, and any other color representation we might
need².
I've replaced almost every use of W.U.Color and uint32_t-as-color in the
above layers, with minor exception¹.
The need for this work is twofold.
First: We cannot bear a dependency from TerminalCore (which should,
on paper, be Windows 7 compatible) on Windows.UI or any other WinRT
namespace.
This work removes one big dependency on Windows.UI, but it does not go
all the way.
Second: TerminalCore chose to communicate mostly in packed uint32s
(COLORREF), which was inherently lossy and dangerous.
¹ The UI layers (TerminalControl, TerminalApp) still use
Windows.UI.Color as they are intimately connected to the UWP XAML UI.
² In the future, we might even be able to *use* the alpha channel...
## PR Checklist
* [x] I ran into the need for this when I introduced cursor inversion
* [X] Fixes a longstanding itch
## Validation Steps Performed
Built and ran all tests for the impacted layers, even the local ones!
## Summary of the Pull Request
This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions:
* `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default.

* `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky.

That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382
Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows`
## References
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?"
Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
## Summary of the Pull Request
Currently, both when the tab is already closed, and when there is a
request to close a tab (might be rejected), we go through the same flow
in TerminalPage.
This might leave the system in inconsistent state, as the side-effects
of closing will persist even if the closing was aborted.
This PR separates between the two flows, by introducing a CloseRequested
event to the TabBase.
This event is used to inform the upper tier (the terminal page) about
the request and to trigger the same logic that happens when the tab is
closed directly from the terminal page (e.g., by clicking close on the
tab view).
The Closed event will be used only to handle the actual closing of the
tab. It will ensure that the tab gets removed from the terminal page if
required.
As a result, it a read-only pane will be closed non-interactively (aka
connection exits), the tab closed flow will be invoked, and no user
prompt will be shown.
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9572
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
Removes base layer (aka profiles.defaults) from the Settings UI. `SettingContainer` was also updated to not present a revert arrow when overriding a base layer value.
The new experience is now as follows:
- The revert arrow will only appear if you are overriding a value from a fragment extension.
- Users are still able to fully interact with `profiles.defaults` in their settings.json. Doing so still propagates those changes to their profiles as normal. In this case, the Settings UI presents the base layer value as the one that you selected.
#6800 - Settings UI Epic
Closes#9539
Change TAEF nuget package to use new Microsoft.Taef name; Update to 10.58 release build version.
## PR Checklist
* [x] Closes email from Phil letting us know TAEF has a new release build and a rename.
* [x] Closes annoying duplicate TAEF import warning in `Parser.UnitTests.vcxproj`
* [x] I work here.
* [ ] Need to see the tests run off CI to confirm this is fine for those environments and Helix
## Validation Steps Performed
* [x] Build/run tests locally
* [ ] Build/run unit and feature tests in CI
* [ ] Build/run Helix-lab tests in CI
This adds [`XamlStyler.Console`] to our solution, and calls it when we
format the code, to also format
our .xaml files.
* `XamlStyler.Console` is a dotnet tool so it needs to be restored with
`dotnet tool restore`
* I've added a set of rules to approximately follow [@cmaneu's XAML guidelines].
Those guidelines also recommend things based on the code-behind, which
this tool can't figure out, but also _don't matter that much_.
* There's an extra step to strip BOMs from the output, since Xaml Styler
adds a BOM by default. Some had them before and others didn't. BOMs
have been nothing but trouble though.
[`XamlStyler.Console`]: https://github.com/Xavalon/XamlStyler
[@cmaneu's XAML guidelines]: https://github.com/cmaneu/xaml-coding-guidelines
By default from ARM64 architecture projects, `WIN32` is not defined. It
is supposed to be for this proxy stub to work. So I've set it with the
preprocessor for this project.
## PR Checklist
* [x] Closes release build failure after #7489
* [x] I work here.
* [x] Built on my machine.
## Detailed Description of the Pull Request / Additional comments
`WIN32` appears to convey two meanings depending on who you are:
- To most of Windows, `WIN32` appears to mean the Win32 API surface and
sometimes the major OS version that goes with it. (Specifically in
contrast to 16-bit Windows.)
- To others, `WIN32` appears to mean a 32-bit processor or a synonym of
`x86`.
This is generally not a problem for a few reasons:
- VS defines `WIN32` in the default targets/props only for the `x86`
processor type. **BUT**
- Windows defines `WIN32` if it's not already defined in both
`minwinbase.h` and `ole2.h` which generally speaking manage to get
compiled into practically everything especially since `minwinbase.h`
tends to sneak itself in somehow through `windows.h` and that's
**THE** include to use the Windows API surface.
- Windows also defines `WIN32` for itself unconditionally and relatively
globally when building itself.
However, it's a problem here because:
- `rpcproxy.h` is the only header included in `dlldata.c`, a file
generated automatically by `midl.exe` in the SDK when making a proxy
stub.
- `rpcproxy.h` only defines its contents for a proxy when `WIN32` or
`_M_AMD64` are found.
- Therefore, it's defined pretty naturally for x86 and AMD64 targets
from VS, but not for ARM64.
- ARM64 support is pretty new and those who are attempting to build for
ARM64 and against the public SDK with Visual Studio for a classic COM
proxy... seems like a relatively unlikely combination.
I will follow up with the Visual Studio, Windows SDK, and MIDL/COM teams
to try to remove this pitfall from the public tooling. But for now, this
is the fix.
This is entirely self-serving. In my go-to config, I like having some of
the panes for a given profile in a different color scheme. This will let
a user pass `--colorScheme <scheme name>` to manually override the
scheme for that profile. Neat!
I think we can all agree that `TerminalPage.cpp` is an unruly beast of a
file. It's got everything. It does everything. It can sometimes be a bit
hard to work with, because of simply how big it is. This PR tries to
alleviate this by making `TerminalPage.cpp` just a little smaller. It
does so by moving pretty much everything related to tab management into
its own file, `TabManagement.cpp`. These methods that have moved are all
the same as they were before, and they're still members of
`TerminalPage`. But now they're all in one place.
I tried to move all the references to `_tabs` in `TerminalPage.cpp`, but
there's still a few that I left behind. Mostly because I felt that
moving those would be too gnarly a code change for an otherwise simple
cut&paste PR.
There are a few new methods I introduced:
* `_TabDragStarted` and `_TabDragCompleted`: These were lambdas before,
promoted to full methods.
* `_DismissTabContextMenus`: Remove all the right-click context menus
from the tabs
* `_FocusCurrentTab`: This one's a bit trickier, we were actually doing
this in a few different places, so I tried consolidating.
* `_HasMultipleTabs`: This doesn't need explaining.
* `_RemoveAllTabs`: Really, just encapsulation for the sake of removing
a `_tabs` from `TerminalPage.cpp`
* `_ResizeTabContent`: Really, just encapsulation for the sake of
removing a `_tabs` from `TerminalPage.cpp`
In the future, some enterprising young soul could try promoting that
file to its own class, and hiding `_tabs` (and `_mruTabs`) inside it.
Probably would need to take a reference to TerminalPage's `_tabView` and
`_newTabButton`. I'm not doing that right now, because I already hate
the idea of the ...
> 920 additions and 847 deletions.
... I'm making you look at already.
## Other thoughts
Some of the calls might be a little arbitrary - `_OpenNewTab` and
`_CreateNewTabFromSettings` probably should stay in `TerminalPage`? Or
at least elements of those might need to get split up better. Similarly
`TerminalPage::_OpenSettingsUI` stayed in `TerminalPage.cpp`, but it
does a lot of the same work as `_CreateNewTabFromSettings`. I'm not
saying this is the definitive places for these methods - it's code we're
working with, not stone ☺️
Building code merged with `main` this morning, and I hit a error where
the `TerminalConnection` project needed `ITerminalHandoff` something or
other, but that hadn't been built yet. I suspect that's because the
`OpenConsoleProxy` project needs to be built first, but it isn't set as
a dependency.
I suspect once that project is built once, this isn't ever an issue, but
I hadn't done that yet.
This fixed the build for me locally.
* [x] fixes local dev builds
* [x] also updates the name of the TerminalControl project in the .sln,
because apparently VS didn't like that.
This commit introduces a new build configuration, "Fuzzing", which
enables the new address sanitizer (shipped in VS 16.9) and code
coverage over the entire solution. Only a small subset of projects
(those comprising original conhost, right now) are selected to build in
this configuration, and even then only in Fuzzing|x64.
It also adds a fuzzing-adapted build of conhost, which makes no server
connections and handles no client applications. To do this, I've
replicated a bit of the console startup routine into fuzzmain.cpp and
made up some fake data. This is the bare minimum required to boot up
Win32 interactivity (or VT interactivity!) and pretend that a process
has connected.
If we don't pretend that a process has connected, "conhost" will exit
immediately. If we don't forge the process list, conhost will exit. If
we can't provide a server handle, we can't provide a "device comm".
Minor changes were necessary to server/host such that they would accept
a preexisting "device comm". We use this new behavior to provide a
"null" one that only hangs up threads and otherwise responds to requests
successfully.
This fuzzing-adapted build links LLVM's libFuzzer, which is an excellent
coverage-based fuzzer that will produce a corpus of inputs that exercise
unique codepaths. Eventually, we can use this to generate known-"good"
inputs for anything.
I've gone ahead and added a fuzz function that yeets bytes directly into
WriteCharsLegacy, which was the original reason I went down this path.
The implementation of LLVMFuzzerTestOneInput should be replaced with
whatever you want to fuzz.
We have been seeing some crashes (#9410) originating from a
use-after-free or a double-free in the renderer. The renderer is
iterating over the dirty rects from the render engine¹ and the rect list
is being freed out from under it.
Things like this are usually the result of somebody manipulating the
renderer's state outside of lock.
Therefore, this pull request introduces some targeted locking fixes
around manipulation of the pattern buffer (which, in turn, changes the
renderer state.)
¹ This was not a problem until #8621, which made the renderer return a
span instead of a copy for the list of dirty rects.
## Validation
I ran Terminal under App Verifier, and introduced a manul delay (under
lock) in the renderer such that the invalid map would definitely have
been invalidated between the renderer taking the lock and the renderer
handling the frame. AppVerif failed us without these locking changes,
and did not do so once they were introduced.
Closes#9410.
- Implements the default application behavior and handoff mechanisms
between console and terminal. The inbox portion is done already. This
adds the ability for our OpenConsole.exe to accept the incoming server
connection from the Windows OS, stand up a PTY session, start the
Windows Terminal as a listener for an incoming connection, and then
send it the incoming PTY connection for it to launch a tab.
- The tab is launched with default settings at the moment.
- You must configure the default application using the `conhost.exe`
propsheet or with the registry keys. Finishing the setting inside
Windows Terminal will be a todo after this is complete. The OS
Settings panel work to surface this setting is a dependency delivered
by another team and you will not see it here.
## Validation Steps Performed
- [x] Manual adjust of registry keys to the delegation conhost/terminal
behavior
- [x] Adjustment of the delegation options with the propsheet
- [x] Launching things from the run box manually and watching them show
in Terminal
- [x] Launching things from shortcuts and watching them show in the
Terminal
Documentation on how it works will be a TODO post completion in #9462
References #7414 - Default Terminal spec
Closes#492
The PlaySound functions were removed from OneCoreUAP_apiset.Lib in Windows 10 SDK 19041 because they did not actually belong there. Link to WinMM.Lib for PlaySoundW.
### Validation Steps Performed
* Built for x64 from repository root with: `MSBuild.exe -property:TargetPlatformVersion=10.0.19041.0`
* Installed CascadiaPackage_0.0.1.0_x64_Debug.msix and launched on 19042.867
There seems to be a bug in WinUI (see microsoft/microsoft-ui-xaml#2121)
that results in heterogeneous `ModernCollectionBasePanel` configured
with `DataTemplateSelector` and virtualization enabled to recycle a
container even if its `ContentTemplate` is wrong.
I considered few options of handling this:
* Disabling virtualization (by replacing item container template with
some non-virtualizing panel (e.g., `StackPanel`,
`VirtualizingStackPanel` with `VirtualizationMode`=`Standard`)
* Replacing `DataTemplateSelector` approach with `ChoosingItemContainer`
event handling approach, which allows you to manage the item container
(`ListViewItem`) allocation process.
I have chosen the last one, as it should limit the amount of
allocations, and might allow optimizations in the future.
The solution introduces:
* A container for `ListViewItem`s in the form of a map of sets:
* The key of this map is a data template (e.g., `TabItemDataTemplate`)
* The value in the set is the container
* `ChoosingItemContainer` event handler that looks for available item in
the container or creates a new one
* `ContainerContentChanging` event handler that returns the recycled
item to the container
Closes#9288
This commit clarifies some things inside WriteCharsLegacy by adding
comments and renaming parameter and enum names. It does not change any
logic.
`WC_ECHO` was used extensively to mean only one thing: whether to print
a control character like `\x18` (Ctrl+X>) as `^X`. It's been renamed
to make that abundantly clear.
## Summary of the Pull Request
Currently, when the MRU is enabled we lose the keybinding allowing us to
go forward/backward (aka right/left in LTR) in the tab view.
To fix that, this PR introduces "tabSwitcherMode" optional parameter to
the prevTab / nextTab commands.
If it is not provided the global setting will be used.
So if you want to go to adjacent tabs, even if MRU is enabled on the
system level you can use:
```
{ "command": { "action": "prevTab", "tabSwitcherMode": "inOrder" }, "keys": "ctrl+f1"}
{ "command": { "action": "nextTab", "tabSwitcherMode": "inOrder" }, "keys": "ctrl+f2"}
```
or even
```
{"command": { "action": "prevTab", "tabSwitcherMode": "disabled" }, "keys": "ctrl+f1"}
{ "command": { "action": "nextTab", "tabSwitcherMode": "disabled" }, "keys": "ctrl+f2"}
```
if you don't want tab switcher to show up
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9330
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated - not yet. Waiting for approval.
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
This commit introduces a few different announcements to the command
palette.
When you delete the `>`, it will announce that you have entered
"command-line mode". When you reintroduce the `>`, it will announce that
you are in "action search mode."
When you enter a nested command, it will announce that you are looking
at "more options for new tab..." or "more options for select color
scheme...".
When you search and find nothing, it will announce that there were no
matching commands (or tabs!)
Related to #7907.
This reduces by 10% the binary size of OpenConsole x64 Release.
Note | OpenConsole.exe
------ | ---------------------------
Before | 1156096
After | 1037312
Delta | -118784
%Delta | -10.27%
## Summary of the Pull Request
Currently a repeated attempt to close a read-only tab from context menu,
will bring the terminal into invalid state if user dismisses close action.
There are two root causes for this:
1. The tab close menu triggers the closing of the root pane
(rather than invoking close tab flow in the Terminal Page).
2. Currently panes are not aware that the closing was canceled,
and thus they trigger the Closed event, putting the system in a weird state,
where the Closed handlers were invoked, but the Pane remains.
This PR mitigates #9502, by addressing the first root cause
(the fix is trivial and hopefully can be serviced).
Moreover, it addresses the only existing UI flow that can trigger the issue.
The remaining problematic flow will occur when the connection is closed.
I have created a separate Issue to track it:
https://github.com/microsoft/terminal/issues/9572
as I guess the PR for it might be more complex.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9502
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
{fmt} 7.1.3 includes a number of changes, which I will summarize here:
* Switched to Dragonbox for float formatting (quoted, "20-30x faster"
than ostringstream)
* Significantly improves `FMT_COMPILE` (compile-time format string)
Currently dismissing "are you sure you wish to close read-only tab or pane"
dialog by pressing `ESC` will not abort tab closing
(aka the tab will be closed!)
The reason for this, is that we cancel, only if the "Cancel" is pressed
(aka result=PrimaryButton, while ESC returns result=None).
This PR fixes this, by doing what we usually do:
* Putting Cancel in the CloseButton (which is also triggered by ESC)
* Aborting the action if the result is not a Primary Button
However, since we want Cancel to be a default action,
we set CloseButton to be the DefaultButton in XAML
This is a small refactor on my way to much bigger, more painful refactors. This PR does five things:
* `TermControl.*` has historically had all the control-relevant EventArgs defined in the same file as TermControl. That's just added clutter to the files, clutter that could have been in it's own place. We'll move all those event arg to their own files.
* We'll also move `IDirectKeyListener` to its own file while we're at it.
* We'll update some of `TermControl`'s old `DEFINE`/`DECLARE_TYPED_EVENT` macros to the newer `TYPED_EVENT` macro, which is a bit nicer.
* We'll change `TermControl.TitleChanged` to a typed event. I needed that for a future PR, so let's just do it here
* While we're updating `TYPED_EVENT` macros, let's do `TerminalPage` too.
### checklist
* [x] I work here
* [x] This is work for #1256, but we've got a long way to go before that works.
TIL that the `<None Include="Foo.def" />` line in our projects is
actually totally meaningless. The important line is the one that's in
`cppwinrt.build.pre.props`, where we declare
```xml
<ModuleDefinitionFile Condition="Exists('$(ProjectName).def')">$(ProjectName).def</ModuleDefinitionFile>
```
So if you change a project's name, and not the `.def` file, then the
linker will just _not use the `.def` file at all_.
More importantly, this seemingly doesn't matter in debug builds. In a
Debug build, the linker will happily still include `WINRT_CanUnloadNow`
and `WINRT_GetActivationFactory` in the exports from the dll, even
without the `.def`. But in a Release build, the linker is much more
agressive about pruning symbols that aren't referenced, and without
those two, NONE of the symbols are eventually referenced.
This PR fixes `Microsoft.Terminal.Control` by renaming the `.def`, and
makes it marginally harder for someone to make the same mistake in the
future.
## References
* Regressed in #9472
## PR Checklist
* [x] Closes#9529
* [x] I work here
We don't need to use C++/WinRT's component authoring capabilities to be
a COM component. It's easier for us if we're not (and it makes the build
slightly faster!)
Binary size savings (x64 Release):
Note | WindowsTerminalShellExt.dll
------ | ---------------------------
Before | 136192
After | 130048
Delta | 6144
%Delta | 4.5%
**BE NOT AFRAID**. I know that there's 107 files in this PR, but almost
all of it is just find/replacing `TerminalControl` with `Control`.
This is the start of the work to move TermControl into multiple pieces,
for #5000. The PR starts this work by:
* Splits `TerminalControl` into separate lib and dll projects. We'll
want control tests in the future, and for that, we'll need a lib.
* Moves `ICoreSettings` back into the `Microsoft.Terminal.Core`
namespace. We'll have other types in there soon too.
* I could not tell you why this works suddenly. New VS versions? New
cppwinrt version? Maybe we're just better at dealing with mdmerge
bugs these days.
* RENAMES `Microsoft.Terminal.TerminalControl` to
`Microsoft.Terminal.Control`. This touches pretty much every file in
the sln. Sorry about that (not sorry).
An upcoming PR will move much of the logic in TermControl into a new
`ControlCore` class that we'll add in `Microsoft.Terminal.Core`.
`ControlCore` will then be unittest-able in the
`UnitTests_TerminalCore`, which will help prevent regressions like #9455
## Detailed Description of the Pull Request / Additional comments
You're really gonna want to clean the sln first, then merge this into
your branch, then rebuild. It's very likely that old winmds will get
left behind. If you see something like
```
Error MDM2007 Cannot create type
Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata
file Microsoft.Terminal.TerminalControl.
```
then that's what happened to you.
OpenConsole.psm1 cached its root directory on import, which made it very
difficult to move into another Terminal clone and _do things_ (like code
formatting).
By resolving the root directory again per-cmdlet, we gain the ability
to...
```powershell
cd terminal
import-module ./tools/openconsole.psm1
cd ../terminal-2
invoke-codeformat
```
... and have it format the correct directory (terminal-2) instead of the
incorrect one (terminal).
This does unfortunately break the openconsole cmdlets _inside dep/wil
and dep/gsl_ because they are separate git repositories. This is taken
as an acceptable cost.
This finishes the implementation of `--window` to also accept a string
as the "name" of the window. So you can say
```sh
wt -w foo new-tab
wt -w foo split-pane
```
and have both those commands execute in the same window, the one named
"foo". This is just slightly more ergonomic than manually using the IDs
of windows. In the future, I'll be working on renaming windows, and
displaying these names.
> #### `--window,-w <window-id>`
> Run these commands in the given Windows Terminal session. This enables opening
> new tabs, splits, etc. in already running Windows Terminal windows.
> * If `window-id` is `0`, run the given commands in _the current window_.
> * If `window-id` is a negative number, or the reserved name `new`, run the
> commands in a _new_ Terminal window.
> * If `window-id` is the ID or name of an existing window, then run the
> commandline in that window.
> * If `window-id` is _not_ the ID or name of an existing window, create a new
> window. That window will be assigned the ID or name provided in the
> commandline. The provided subcommands will be run in that new window.
> * If `window-id` is omitted, then obey the value of `windowingBehavior` when
> determining which window to run the command in.
Before this PR, I think we didn't actually properly support assigning
the id with `wt -w 12345`. If `12345` didn't exist, it would make a new
window, but just assign it the next id, not assign it 12345.
## References
* #4472, #8135
* https://github.com/microsoft/terminal/projects/5
## Validation Steps Performed
Ran tests
Messed with naming windows, working as expected.
Closes https://github.com/microsoft/terminal/projects/5#card-51431478
Saw this while snooping around, the gci command on PowerShell core seems
to store the full path in the variable as oppose to just the leaf.
The other modification is to use the PowerShell module that vs ships to
setup the environment.
This accomplishes the first step towards embedding a preview on the Profiles/ColorSchemes page, by moving the `TerminalSettings` object over to the Terminal Settings Model project. We'll leverage this in a later PR to construct an embedded terminal in the settings UI.
`TerminalSettings` had to see a few more functions exposed in the IDL
(including some inheritance stuff).
Refresh the JSON to make TerminalSettings do it's thing across all the
open terminals.
References #9122 - Terminal Preview
References #6800 - SUI Epic
Currently, when loading command with sub-commands that fail to parse,
we result with command that:
* Is not considered nested (has no sub-commands)
* Has no action of its own
The commit contains a few changes:
1. Protection in the dispatch that will prevent NPE
2. Change in the command parsing that will no load
a command if all its sub-commands failed to parse
3. We will add a warning in this case (the solution is somewhat
hacky, due to the hack that was there previously)
When such command is passed to a dispatch we crash with NPE.
Closes#9448
Since #8602 merged, we need to pass a child of the settings object to
the TermControl upon initializing it. Since this happens in a few places
in `TerminalPage`, its probably best to use a helper.
Closes#9292
When working on #9403 I completely forgot that
double-click and triple-click should work even without shift.
Fixed it by allowing multi-selection even if not shift is pressed.
Closes#9453
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
Parenthesis in incorrect spot for default app policy check.
Related work items: MSFT-32071839
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 537ab5dfd9cc6af60b570697e77bba4b45822e05
I've also taken the opportunity to kill the xxxFullPDB trick. The
intermediate PDB is allowed to remain "vc141.pdb" or whatever it wants
to be. PDBs are now simply named after their projects, as was always
tradition.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Shift+click on a profile to open a new wt window with that profile. Or, shift+click on the '+' button to open a new wt window with the default profile.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9395
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
[Git2Git] Merged PR 5760120: Add propsheet chooser to Windows
Now the inbox console propsheet can choose which terminal is default
Related work items: MSFT-32007202 #492
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev d80f506858bd990c267de6cefae7ff55707b3a57
## Summary of the Pull Request
Instead of displaying "Maximize" in the tooltip for the maximize/restore button even when the window is maximized, it now displays "Restore Down".
## References
Fixes#5693
## PR Checklist
* [X] Closes#5693
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests added/passed
## Validation Steps Performed
Tested manually.
Change the vintage cursor height number box to a slider.
## References
Related: #9370
## PR Checklist
* [x] Closes#9377
* [x] zadjii-msft edit: Now _this one_ closes#9175
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
* [ ]
## Detailed Description of the Pull Request / Additional comments
It seems like the cursor height couldn't be lower than 25 percent regardless of the given value, so I've changed the `MinCursorHeightPercent` in CustomTextRenderer header file.
## Validation Steps Performed
Manual validation

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9382
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
The selection with shift is quite broken in 1.6.
It started with #8611 that introduces cell selection on `shift+click`.
This change resulted in the following defect:
`shift+double-click`, `shift+triple-click` select only parts of the word.
The reason for this is that the first `shift+click` establishes the selection,
while the consequent clicks simply extend it to the relevant boundary
(aka word / line boundary)
However, the logic was broken even before #8611.
For instance, `shift+triple-click` had exactly the same handicap:
`shift+double-click` was establishing the selection and the
third click was simply extending it to the line boundary.
This PR addresses the both defects in the following manner:
upon multi-click that starts new selection we establish
a new selection on every consequent click using appropriate mode
(cell/word/line) rather than trying to extend one.
For this purpose we remember the position that started the selection.
## Summary of the Pull Request
This replaces the Profiles > Font Face text box with a combo box.
## References
#6800 - Settings UI Epic
## Detailed Description of the Pull Request / Additional comments
- Enumerating the fonts
- [This doc](https://docs.microsoft.com/en-us/windows/win32/directwrite/font-enumeration) was the main reference used to enumerate the fonts. It was mildly adapted to use WinRT instead of WRL.
- Updating the UI
- Similar to other combo box settings, `Profiles` keeps a reference to the current value. We use that as a way to update the settings model. If an invalid value is used, we fallback to `Cascadia Mono`.
- A checkbox was added to let the user select from all of the installed fonts, or just the monospace ones.
## Demo

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9345
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated - not yet, will be once conceptually approved
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Introduce optional `suppressApplicationTitle` in to `NewTerminalArgs`.
When set (either to true or false) overrides profile configuration.
Introduce `--suppressApplicationTitle` flag to command line arguments.
When provided for sub=command,
sets the value in the relevant `NewTerminalArgs` to `true`
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8969
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
We were using the wrong close icon for the settings tab. This is a side effect of `TerminalTab` overriding `TabBase`'s implementation.
#6800 - Settings UI Epic
Closes#9317
As mentioned in https://github.com/microsoft/terminal/issues/9354#issuecomment-790034728
`GETSET_SETTING` is too visually similar to `GETSET_PROPERTY`, but with a _VERY_ different meaning. I think that merely changing the name of the macro would make it harder for us to make this mistake again.
## Summary of the Pull Request
Add `Minimum` and `Maximum` for the cursor height numberbox in the SUI.
Add `Minimum` for the history size numberbox in the SUI.
## PR Checklist
* [x] Closes#9357, Closes#9175
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Manual validation
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fix for #9354
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9354
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
I wanted to start using VScode. It wasn't easy. I wrote some tasks that allow us to build the various flavors of OpenConsole and Windows Terminal from one of the tasks. I also wrote a task that allows registration of the loose Windows Terminal package and a shortcut one to launch it.
Also it was grinding away at its own Intellisense forever because it was indexing obj, bin, packages, etc. I excluded those.
Things should be easier now for folks in general. I expect we'll make more task types in the future.
This update fixes some issues in Cascadia Code's February update:
microsoft/cascadia-code#406 - updated anchor type to lock with the other equals-related ligatures
microsoft/cascadia-code#408 - corrected component used for glyph to align with Unicode
microsoft/cascadia-code#412 - updated locl features removing iacute_j ligature and Catalan substitution
microsoft/cascadia-code#414 - increased overlaps of middle glyph for arrow ligatures
microsoft/cascadia-code#415 - reduces width of macronbelow
microsoft/cascadia-code#416 - rolls back name ID 4 modification as JetBrains cannot process it correctly
microsoft/cascadia-code#428 - rolls back variation of the underline to prevent MVAR table generation
Full changelist:
* Repositioned tilde in related ligatures. Previously it was higher than the standard one.
* Added missing vietnamese anchors on acute and grave (futureproofing).
* Corrected / made consistent greater & less positioning in </> and <$> related ligatures.
* Otherwise reviewed hinting
Turns out we were adding the fragment source to profiles we update. This
PR fixes it so we keep the original source.
## Validation Steps Performed
Existing profile settings are maintained
Closes#9290
Fixes a bug introduced by #9224 where the wrong keyboard accelerator
would appear in the new tab dropdown. We were looking for the "settings
file" version of the action, as opposed to the "settings UI" version.
## References
#9224 - Settings UI as default
#6800 - Settings UI Epic
In #8602, we started passing a child of the `TerminalSettings` to the
control upon tab initialization, but forgot to do the same when new
controls get created on a pane split.
## Validation Steps Performed
Settings reload with multiple panes works
Closes#9280
Similar to #9262. This creates another data template specifically for
command palette items that open up more options. We leverage the
localization key from #9262 to apply help text to this template
automatically.
Using the data template approach, we now have no need for the
`HasNestedComandsVisibilityConverter`, so that set of files is now
deleted. The logic to detect nested commands was moved to the template
selector.
## Validation Steps Performed
Tested using NVDA.
Addresses #7908 better
This makes the settings UI the default settings experience.
As shown below, the following bindings are now default:
- <kbd>ctrl+,</kbd> --> settings ui
- <kbd>ctrl+shift+,</kbd> --> settings.json
- <kbd>ctrl+alt+,</kbd> --> defaults.json
The dropdown settings button aligns with this heuristic:
- click --> settings ui
- shift+click --> settings.json
- alt+click --> defaults.json
- if alt and shift both pressed, open settings.json
#6800 - Settings UI Epic
This sets the automation property (name) on the tab view item we expose in XAML.
## PR Checklist
* [x] Closes#9254
## Validation Steps Performed
Tested under NVDA and Accessibility Insights
This was the only thing blocking me from signing off on #9224 in 1.7.
! CHANGE WARNING !
If we bind to `T.S.M.Command`s in XAML, then the compiler gets _very
angry_ at us. It generates two different versions of
`GetReferenceTypeMember_Icon` in `XamlTypeInfo.g.cpp`. Presumably
because there's an Icon on a NavViewItem and an Icon on a Command. We
don't really know why. Fortunately, the fix is "rename Command::Icon" to
"Command::IconPath". It's dumb, but it works. Thanks for the help with
that one Carlos ☺️
Unblocks #9224
It appears as though the optimizer is generating a sequence of
instructions on x64 that results in a nonsense std::wstring_view being
passed to SetPixelShaderPath when it's converted from a winrt::hstring.
Initially, I suspected that the issue was in us caching `_settings`
before we broke off the coroutine to update settings on the UI thread. I
implemented a quick fix for this (applying values off the new settings
object while also storing it in the control instance), but it didn't
actually lead anywhere. I do think it's the right thing to do for code
health's sake. Pankaj already changed how this works in 1.7: we no
longer (ever) re-seat the `_settings` reference... we only ever change
its parentage. Whether this is right or wrong is not for this paragraph
to discuss.
Eventually, I started looking more closely at the time travel traces. It
seriously looks like the wstring_view is generated wrong to begin with.
The debugger points directly at `return { L"", 0 };` (which is correct),
but the values we get immediately on the other side of the call are
something like `{ 0x7FFFFFFF, 0 }` or `{ 0x0, 0x48454C4C }`.
I moved _just_ the call to SetPixelShaderPath into a separate function.
The bug miraculously disappeared when I marked it **noinline**. It
reappeared when the function was fully inlined.
To avoid any future issues, I moved the whole UI thread body of
UpdateSettings out into its own function, to be called only while on the
UI thread. This fixes the bug.
Closes#8723.
Closes#9064.
I found a repro (update the settings file every 0.5 seconds and resize
the terminal wildly while it's doing so) that would trigger the bug
within ~10 seconds. It stopped doing so.
(cherry picked from commit 91b867102c)
Add a setting to turn off the warning if 'Touch Keyboard and
Handwriting Panel Service' is disabled.
The service might not start in some case, and it doesn't affect the
input in some computer. This PR turn off the warning even if the
service is disabled. The setting name is "inputServiceWarning".
## Validation Steps Performed
I manually set the service to "Disabled", restarted the Terminal,
verified the warning up, then set "inputServiceWarning" to false and
restarted the Terminal, and the warning didn't appear.
References #8095
References https://github.com/microsoft/terminal/issues/7886#issuecomment-729350169
When the user executes `--help`, make sure we force the creation of a new window, so that the `MessageBox` will actually appear.
Add tests too.
* [x] I work here
* [x] Fixes#9230
* [x] Tests added
I'm gonna have to immediately rewrite those tests for https://github.com/microsoft/terminal/projects/5#card-51431478, but this issue is ship-blocking so I don't care
The command palette's list items explicitly specify the "AcceleratorKey"
property (for UIA) and set it to the key binding. Putting it in a label
inside the list item makes Narrator read it out twice ("New Tab ...
ctrl+shift+t ... ctrl+shift+t").
Addresses #7913 (to be closed when a11y re-evaluates)
A header line is missing from a few `.svg` files, denying their use (via
a security error) in WordPress (if svg support is enabled). The upload
is rejected even though the web browser could display the image if it
were dragged into its own tab.
The `.svg` images appear to have been edited at different times and with
different tools. Their contents are in a different style. Two of them
are beautiful and the rest do not follow suit and do not function the
same.
I don't know enough to make them all the same style, but changes can be
made to three of them to make them work the way I was expecting (see
below).
## Validation Steps Performed
- Perform the change with a text editor
- Open a new WordPress post page
- Drag-and-drop the changed file into that WordPress edit box
- (The WordPress media upload dialog appears and the file is uploaded)
- Confirmed that the file does not trigger a "security error" (as seen
at the top of the right-hand column)
- Confirmed that the image appears as a thumbnail preview
`Terminal_Pre_HC.svg` is not fixable in this way, and I don't understand
svg well enough to troubleshoot easily.
Finally implements the `newWindow` action. It does so by
`ShellExecute`ing `wt.exe` with commandline args corresponding to the
ones that would create the same `NewTerminalArgs`. This works with #8898
and #9118 to allow new windows (even with `windowingBehavior:
useExisting`)
This is taken from my auto-elevate branch, hence the references to
elevation
References #5000
References projects/5
References #8898
References #9118Closes#1051
This PR adds improved override message generation for inheritance in
SUI. The settings model now has an `OriginTag` to be able to denote
where a `Profile` came from. This tag is used in the `SettingContainer`
to generate a more specific override message.
## References
#6800 - SUI Epic
#8919 - SUI Inheritance PR
#8804 - SUI Inheritance (old issue)
## Detailed Description of the Pull Request / Additional comments
- **Terminal Settings Model**
- Introduced `PROJECTED_SETTING` as a macro to more easily declare the
functions for each setting
- Introduced `<setting>OverrideSource` which finds the `Profile` that
has \<setting\> defined
- Introduced `OriginTag Profile::Origin {Custom, InBox, Generated}` to
trace where a profile came from
- `DefaultProfileUtils` creates profiles for profile generators. So
that now sets the `Origin` tag to `Generated`
- `CascadiaSettings::LoadDefaults()` tags all profiles created as
`InBox`.
- The view model had to ingest the API change to be able to interact
with `<setting>OverrideSource`
- **Override Message Generation**
- The reset button now has a more specific tooltip
- The reset button now only appears if base layer is being overridden
- We use the settings model changes to determine the message to
display for the target
## Validation Steps Performed
Tested the following cases:
- overrides nothing (inherited setting)
- overrides value inherited from...
- base layer
- a profile generator
- in-box profile
- global settings should not have this feature
This PR is a resurrection of #8414. @Hegunumo has apparently deleted
their account, but the contribution was still valuable. I'm just here to
get it across the finish line.
This PR adds new global setting `centerOnLaunch`. When set to `true`,
the Terminal window will be centered on the display it opens on.
So the interactions are like:
* `initialPos: x,y`, `centered: true`, `launchMode: default`
center on the monitor that x,y is on
* `initialPos: x,y`, `centered: true`, `launchMode: maximized`
maximized on the monitor that x,y is on (centered adds nothing)
* `initialPos: <omitted>`, `centered: true`, `launchMode: default`
center on the default monitor
* `initialPos: <omitted>`, `centered: true`, `launchMode: focus`
center, focus mode on the default monitor
* `initialPos: <omitted>`, `centered: true`, `launchMode: maximized`
maximized on the default monitor (centered adds nothing)
## Validation Steps Performed
I've played with it on multiple different monitors, and it seems to work
on all of them.
Closes#8414 (original PR)
Closes#7722
Co-authored-by: Kiminori Kaburagi <yukawa_hidenori@icloud.com>
Updates the following text in the settings UI
- focus follow mouse mode is introduced to be more instructional
- focus follow mouse mode tooltip removed
- avoid double negative in "disable pane animation"
Closes#8900
Updates #6459 Settings UI text
Adds support for the `windowingBehavior` global setting. This setting
controls how mutiple instances of `wt` behave in the absence of the `-w`
parameter. This setting has three values:
* `"useNew"`: (default) Multiple `wt` invocations (without the `-w`
param) always create new windows.
* `"useAnyExisting"`: When starting a new `wt`, we'll instead default to
any existing windows. `wt -w -1` will still create new windows.
* `"useExisting"`: Similar to `useAnyExisting`, but limits to
windows on the current desktop.
The IVirtualDesktopManager interface is _very_ limited. Hence why we
have to track the HWNDs manually, and ask if they're on the current
desktop.
## Validation Steps Performed
I've been playing with it for a week now.
References #5000
References projects/5
References #8898
Spec'd in #8135Closes#2227
Closes https://github.com/microsoft/terminal/projects/5#card-51431448
Closes https://github.com/microsoft/terminal/projects/5#card-51431433
Fixes exception in FilteredCommandTests, caused due to
an attempt to instantiate PropertyChangedEventArgs on non-UI thread.
Though the diff might look scary it is just wrapping with `RunOnUIThread`
This PR performs a large overall polish of the color schemes page:
- Ensures keyboard navigation is holistically improved (i.e. fully
accessible, no lost focus, etc...)
- Adds tooltips and automation properties to all controls
- Redesigns the page according to @mdtauk's approved design
([link](https://github.com/microsoft/terminal/pull/8997#issuecomment-771623842)).
Note, there are some minor modifications to the design that were
approved by @cinnamon-msft.
- Automatically reflow's the color buttons when they do not fit in
horizontal mode
## Detailed Description of the Pull Request / Additional comments
- Redesign
- a data template was introduced to make color representation
consistent and straightforward
- `ContentControl` is used to hold a reference to the
`ColorTableEntry` and represent it properly using the aforementioned
data template.
- The design is mainly a StackPanel holding two grids: color table &
functional colors.
- The color table is populated via code. After much thought, this
seems to be the easiest way to correctly bind 16 controls that are
very similar.
- The functional colors are populated via XAML manually.
- We need a grid to separate the text and the buttons. This allows for
scenarios like "selection background is the longest string" to force
the buttons and text to be aligned.
- Reflow
- A `VisualStateManager` uses an `AdaptiveTrigger` to change the
orientation of the color tables' stack panel. The adaptive trigger
was carefully calculated to align with the navigation view's
breakpoint.
- Keyboard Navigation
- (a lesson from `SettingContainer`) `ContentControl` can be focused
as opposed to the content inside of it. We don't want that, so we
set `IsTabStop` to false on it. That basically fixes all of our
keyboard navigation issues in this new design.
- Automation Properties and ToolTips
- As in my previous PRs, I can't seem to figure out how to bind to a
control's automation property to its own tooltip. So I had to do
this in the code and add a few `x:Name` around.
## Validation Steps Performed
- Manually tested...
- tab navigation
- accessibility insights
- NVDA
- changing color schemes updates color table
- specific scenario:
- change a color table color and a functional color
- navigate to a different color scheme
- navigate back to the first color scheme
- if the colors persist, the changes were propagated to the settings model
References #8997 - Based on the work from @Chips1234
References #6800 - Settings UI Epic
Closes#8765 - Polish Color Schemes page
Closes#8899 - Automation Properties
Closes#8768 - Keyboard Navigation
`ComboBox` has a text search function that allows users to type letters, and the `ComboBoxItem` starting with those letters is shown. In order to enable this functionality, the underlying items must be `IStringable`. This exposes a `ToString()` function and fixes all of our issues.
This PR adds the `IStringable` interface to `ColorScheme`, `Profile`, and `EnumEntry`.
## References
#6800 - Settings UI Epic
#8768 - Keyboard Navigation
https://github.com/microsoft/microsoft-ui-xaml/issues/4182 - discussion with WinUI about how to overcome this issue
## Validation Steps Performed
Tested...
- Launch > Default Profile
- Color Schemes > Name
- Profile > Appearance > Color scheme
- Profile > Appearance > Font weight
Also tested radio buttons, but those still don't work, unfortunately. Looks like they don't have the same underlying mechanism.
Support for fragment extensions, according to the implementation
outlined in #7584 (which calls them proto extensions.)
See #7584 for more information.
## Validation Steps Performed
Self-testing by creating the folder
`%LOCALAPPDATA%\Microsoft\Windows Terminal\Fragments`
and adding a json file into it to modify and add profiles
Also self-tested with an app extension
Closes#1690
A bunch of our local tests regressed recently. I'm unsure as to when
this happened. Clearly, we all do a super good job of running these
tests 😄.
* I had to make sure the call to `AppLogic::CurrentAppSettings` was
try/caught, because that doesn't work in the tests
* I had to make the `Pointer*` events take a weak pointer to the
`TerminalPage` because for whatever reason, they'd be called at a
weird point in the test init, causing the tests to fail. It was weird.
Almost as if the TerminalPage had been released, but the test logs
showed it hadn't barely been set up yet? Whatever, this fixes it.
* The `VerifyCommandPaletteTabSwitcherOrder` test needed to take a time
out, for reasons that are not totally clear to me. That one was flakey
and I hate it.
### Checklist:
* [x] Doesn't close anything, this is just something I noticed.
* [x] Doesn't require docs to be updated, it's test fixes
* [x] Yea, I ran the tests
/cc @Don-Vito: The `FilteredCommandTests` all crashed immediately for
me. I'm not sure what's causing that - I _think_ everything we need for
those tests is set up right? The generated `AppxManifest.xml` had all
the right classes listed in it, I really can't be sure what was wrong
there. These tests aren't run in CI so it's not a super big deal, but I
thought I'd let you know.
(cherry picked from commit ccda434f69)
This PR is a resurrection of #8522. @Hegunumo has apparently deleted
their account, but the contribution was still valuable. I'm just here to
get it across the finish line.
This PR adds new action for navigating to the next & previous search
results. These actions are unbound by default. These actions can be used
from directly within the search dialog also, to immediately navigate the
results.
Furthermore, if you have a search started, and close the search box,
then press this keybinding, _it will still perform the search_. So you
can just hit <kbd>F3</kbd> repeatedly with the dialog closed to keep
searching new results. Neat!
If you dispatch the action on the key down, then dismiss a selection on
a key up, we'll end up immediately destroying the selection when you
release the bound key. That's annoying. It also bothers @carlos-zamora
in #3758. However, I _think_ we can just only dismiss the selection on a
key up. I _think_ that's fine. It _seems_ fine so far. We've got an
entire release cycle to futz with it.
## Validation Steps Performed
I've played with it all day and it seems _crisp_.
Closes#7695
Co-authored-by: Kiminori Kaburagi <yukawa_hidenori@icloud.com>
In the FFM mode, hovering on the pane might dismiss renamer.
To address this we want to make sure that FFM is applied
only if the Terminal Tab is focused.
This is my attempt to isolate all the dwrite font related thing by
introducing a new layer - `DxFontRenderData`. This will free
`DxRenderer` & `CustomTextLayout` from the burden of handling fonts &
box effects. The logic is more simplified & streamlined.
In short I just moved everything fonts-related into `DxFontRenderData`
and started from there. There's no modification to code logic. Just pure
structural stuff.
SGR support tracking issue: #6879
Initial Italic support PR: #8580
This PR adds support for the VT line rendition attributes, which allow
for double-width and double-height line renditions. These renditions are
enabled with the `DECDWL` (double-width line) and `DECDHL`
(double-height line) escape sequences. Both reset to the default
rendition with the `DECSWL` (single-width line) escape sequence. For now
this functionality is only supported by the GDI renderer in conhost.
There are a lot of changes, so this is just a general overview of the
main areas affected.
Previously it was safe to assume that the screen had a fixed width, at
least for a given point in time. But now we need to deal with the
possibility of different lines have different widths, so all the
functions that are constrained by the right border (text wrapping,
cursor movement operations, and sequences like `EL` and `ICH`) now need
to lookup the width of the active line in order to behave correctly.
Similarly it used to be safe to assume that buffer and screen
coordinates were the same thing, but that is no longer true. Lots of
places now need to translate back and forth between coordinate systems
dependent on the line rendition. This includes clipboard handling, the
conhost color selection and search, accessibility location tracking and
screen reading, IME editor positioning, "snapping" the viewport, and of
course all the rendering calculations.
For the rendering itself, I've had to introduce a new
`PrepareLineTransform` method that the render engines can use to setup
the necessary transform matrix for a given line rendition. This is also
now used to handle the horizontal viewport offset, since that could no
longer be achieved just by changing the target coordinates (on a double
width line, the viewport offset may be halfway through a character).
I've also had to change the renderer's existing `InvalidateCursor`
method to take a `SMALL_RECT` rather than a `COORD`, to allow for the
cursor being a variable width. Technically this was already a problem,
because the cursor could occupy two screen cells when over a
double-width character, but now it can be anything between one and four
screen cells (e.g. a double-width character on the double-width line).
In terms of architectural changes, there is now a new `lineRendition`
field in the `ROW` class that keeps track of the line rendition for each
row, and several new methods in the `ROW` and `TextBuffer` classes for
manipulating that state. This includes a few helper methods for handling
the various issues discussed above, e.g. position clamping and
translating between coordinate systems.
## Validation Steps Performed
I've manually confirmed all the double-width and double-height tests in
_Vttest_ are now working as expected, and the _VT100 Torture Test_ now
renders correctly (at least the line rendition aspects). I've also got
my own test scripts that check many of the line rendition boundary cases
and have confirmed that those are now passing.
I've manually tested as many areas of the conhost UI that I could think
of, that might be affected by line rendition, including things like
searching, selection, copying, and color highlighting. For
accessibility, I've confirmed that the _Magnifier_ and _Narrator_
correctly handle double-width lines. And I've also tested the Japanese
IME, which while not perfect, is at least useable.
Closes#7865
Implement the `XTPUSHSGR` and `XTPOPSGR` control sequences (see #1796).
This change adds a new pair of methods to `ITermDispatch`:
`PushGraphicsRendition` and `PopGraphicsRendition`, and then plumbs the
change through `AdaptDispatch`, `TerminalDispatch`, `ITerminalApi` and
`TerminalApi`.
The stack logic is encapsulated in the `SgrStack` class, to allow it to
be reused between the two APIs (`AdaptDispatch` and `TerminalDispatch`).
Like xterm, only ten levels of nesting are supported.
The stack is implemented as a "ring stack": if you push when the stack
is full, the bottom of the stack will be dropped to make room.
Partial pushes (see the description of `XTPUSHSGR` in Issue #1796) are
implemented per xterm spec.
## Validation Steps Performed
Tests added, plus manual verification of the feature.
Closes#1796
Dustin L. Howett (3)
* Fix the Host Proxy DLL reference in ServerLib (GH-9129)
* ci: fix spelling
* Format the incoming inbox code
Michael Niksa (1)
* Eliminate more transient allocations: Titles and invalid rectangles and bitmap runs and utf8 conversions (GH-8621)
Related work items: MSFT-31755835
This will make sure to summon the terminal window when running a
commandline in it.
* If the window is on another desktop, the OS will switch to the desktop
the window is on.
* If the window is minimized, it will restore it.
This is taken from my quake mode branch. It works aggressively. 848682a,
fee6473, 342d3f2, 5052d31 all had other attempts at doing this, but they
didn't work reliably. Part of the trick is that I don't _think_ Windows
wants one process to be able to move another process into the
foreground. In this case though, we _do_ want to move ourself into the
foreground, and this `AttachThreadInput` hack seems to be the only way
to do it reliably.
References #5000
Uses code authored for #653
Closes https://github.com/microsoft/terminal/projects/5#card-54636373
Fixes a regression of command palette accessibility. The regression was
introduced in #8377 by setting `IsTabStop` to false. Though the commands
would light up, the focus didn't technically get on the command, so the
screen reader would just read the text box.
## Validation Steps Performed
Opened the command palette while NVDA is active. It now reads the
commands as focus moves on them.
The terminal WPF container might have a (0,0) render size when VS
eagerly attempts to initialize the terminal tool window when it is
pinned during startup, but no actual UI is shown due to the VS welcome
dialog that shows up before VS can build the terminal tool window.
We've fixed this issue previously in other areas but only recently did
we get a complete enough dump to find the corner cases for this issue.
This should patch all the gaps that cause this bug.
## Validation Steps Performed
I've manually validated the scenarios shown in the user dumps.
## Summary of the Pull Request
After rename ends (either by enter or escape) the rename box
gets collapsed and the focus moves to the next tab stop
in the TabView (e.g., new tab button).
To overcome this:
* Added RenameEnded event to TabHeaderControl
* Forwarded it as RenamerDeactivated from TerminalTab
* Registered in the TerminalPage to focus the active control upon
RenamerDeactivated if focus didn't move to tab menu.
This means, no matter how you close the renamer,
the current terminal gains the focus.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9160
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
- 0b0dbdf Makes the browse buttons center vertically aligned
- This is now made possible by #8919. The "center" used to include the height of the header. Now that it's separated, the center is solely calculated to be the text box.
- Closes#8764
- 0288f06 Fix keyboard navigation focus for color schemes rename button
- Enter/Esc when in the scheme renamer now focuses the combo box
- Keyboard-invoking accept/cancel button focuses the rename button
- References #8765 and #8768
- d5ef552 Cyclical tab navigation
- now, if you try to tab past the save button, you cycle back to the beginning of the navigation view
- this is consistent with the xaml controls gallery
- References #8768
- a613b08 AutomationProperties for Save, Reset, and open json buttons
- References #8899
Aims to fix#8791.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Prior to this PR, if the Windows key was pressed as a part of a key combination, then selection was being dismissed. For example, when a user pressed `Windows` + `Shift` + `S` keys to invoke the _Capture & Annotate_ tool.
This PR adds an exception for not clearing selection when either of the two Windows keys are pressed as part of a key combination.
It was tested manually by trying to reproduce the issue.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#8791
* [x ] CLA signed.
* [x ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8791
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Build Terminal.
2. Write anything & make a selection.
3. Press `Windows`+ `Shift` + `S` keys.
4. The _Capture & Annotate_ tool appears but the selection made in step 2 isn't dismissed (doesn't disappear).
## References
* See also #8617
## PR Checklist
* [x] Supports #3075
* [x] I work here.
* [x] Manual test.
## Detailed Description of the Pull Request / Additional comments
### Window Title Generation
Every time the renderer checks the title, it's doing two bad things that
I've fixed:
1. It's assembling the prefix to the full title doing a concatenation.
No one ever gets just the prefix ever after it is set besides the
concat. So instead of storing prefix and the title, I store the
assembled prefix + title and the bare title.
2. A copy must be made because it was returning `std::wstring` instead
of `std::wstring&`. Now it returns the ref.
### Dirty Area Return
Every time the renderer checks the dirty area, which is sometimes
multiple times per pass (regular text printing, again for selection,
etc.), a vector is created off the heap to return the rectangles. The
consumers only ever iterate this data. Now we return a span over a
rectangle or rectangles that the engine must store itself.
1. For some renderers, it's always a constant 1 element. They update
that 1 element when dirty is queried and return it in the span with a
span size of 1.
2. For other renderers with more complex behavior, they're already
holding a cached vector of rectangles. Now it's effectively giving
out the ref to those in the span for iteration.
### Bitmap Runs
The `til::bitmap` used a `std::optional<std::vector<til::rectangle>>`
inside itself to cache its runs and would clear the optional when the
runs became invalidated. Unfortunately doing `.reset()` to clear the
optional will destroy the underlying vector and have it release its
memory. We know it's about to get reallocated again, so we're just going
to make it a `std::pmr::vector` and give it a memory pool.
The alternative solution here was to use a `bool` and
`std::vector<til::rectangle>` and just flag when the vector was invalid,
but that was honestly more code changes and I love excuses to try out
PMR now.
Also, instead of returning the ref to the vector... I'm just returning a
span now. Everyone just iterates it anyway, may as well not share the
implementation detail.
### UTF-8 conversions
When testing with Terminal and looking at the `conhost.exe`'s PTY
renderer, it spends a TON of allocation time on converting all the
UTF-16 stuff inside to UTF-8 before it sends it out the PTY. This was
because `ConvertToA` was allocating a string inside itself and returning
it just to have it freed after printing and looping back around again...
as a PTY does.
The change here is to use `til::u16u8` that accepts a buffer out
parameter so the caller can just hold onto it.
## Validation Steps Performed
- [x] `big.txt` in conhost.exe (GDI renderer)
- [x] `big.txt` in Terminal (DX, PTY renderer)
- [x] Ensure WDDM and BGFX build under Razzle with this change.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add the keyboard navigation to the color picker.
Test manually.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6675
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested manually
A bug in VS 16.8 makes the WAP packaging project copy System.Core.dll
from the CLR into all WAP packages. We don't need it, and it adds 300kb
to our package (670kb uncompressed).
VS 16.9 sets the AddAdditionalExplicitAssemblyReferences to suppress
this assembly. If we do the same, we can avoid the reference *and* be
eady for VS 16.9.
Contains:
- Delegation Configurator that can lookup/edit/save configuration information to registry
- Conhost can lookup the CLSID of a registered default
- Conhost has the ability to handoff a starting visible-window interactive session to the registered default
- Velocity key since this is a big deal and we want to be careful
- IDL for the interface
Related work items: MSFT-16458099
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 0ca55027d8180fbbaa145f2fe7a15005856c0f7c
Dustin L. Howett (3)
* Move CharToKeyEvents (and friends) into InteractivityBase (GH-9106)
* Update Cascadia Code to 2102.03 (GH-9088)
* verison: bump to 1.7 on main
Josh Soref (1)
* ci: update to Spell check to 0.0.17a (CC-9014)
Leonard Hecker (3)
* Fixed GH-5205: Ctrl+Alt+2 doesn't send ^[^@ (CC-5272)
* Fix issues in tests.xml and OpenConsole.psm1 (CC-9011)
* Fix GH-8458: Handle all Ctrl-key combinations (CC-8870)
Mike Griese (1)
* Add support for running a commandline in another WT window (GH-8898)
Michael Niksa (1)
* Teach the renderer to keep thread alive if engine requests it (GH-9091)
Lachlan Picking (1)
* Fix shader time input (CC-8994)
PankajBhojwani (1)
* Separate runtime TerminalSettings from profile-TerminalSettings (CC-8602)
Chester Liu (2)
* Add support for paste filtering and bracketed paste mode (CC-9034)
* Add support for chaining OSC 10-12 (CC-8999)
Related work items: MSFT-31692939
Due to a minor OS issue, we needed to shim PMR _even more_.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a83daa5e2af50121d79be082d005ff2e969ad18e
Related work items: MSFT-31478342
Avoid sending mouse move / wheel / release to Terminal in the first place.
This kind of short-circuiting will prevent us reaching the
attempt to send input to connection
(that could result in the warning dialog in the read-only mode)
Closes#9074
These functions have a dependency on the "VT Redirected" versions of
VkKeyScanW, MapVirtualKeyW and GetKeyState. Those implementations depend
on the service locator and therefore the entire interactivity stack.
This meant that anybody depending on just Types had to pull in **the
entire host** worth of dependencies (!).
Since these functions are only used in places where we have or are
testing interactivity, it makes sense to consolidate them here.
(cherry picked from commit 8f73145d9d)
These functions have a dependency on the "VT Redirected" versions of
VkKeyScanW, MapVirtualKeyW and GetKeyState. Those implementations depend
on the service locator and therefore the entire interactivity stack.
This meant that anybody depending on just Types had to pull in **the
entire host** worth of dependencies (!).
Since these functions are only used in places where we have or are
testing interactivity, it makes sense to consolidate them here.
`CascadiaSettings::UpdateColorSchemeReferences` had two bugs in it:
1. we would never check/update the base layer
2. we would explicitly set the color scheme on a profile referencing the
old name
This PR fixes both of those issues by checking/updating the base layer,
and ensuring that we check if a profile has an explicit reference before
updating it.
Since the affected code is in TSM, I also created an automated local
test.
## Validation Steps Performed
Bug repro steps.
Specifically tested [DHowett's scenario] too.
Test added.
Closes#9094
[DHowett's scenario]: https://github.com/microsoft/terminal/issues/9094#issuecomment-776412781
* Currently TerminalPage registers on CmdPal key events:
* To invoke bindings when the palette is open
* Since some key combinations are not triggered by KeyDown
it registers for PreviewKeyDown
* As a result bindings might be preferred over navigation
(e.g., ctrl+v will paste into Terminal rather than into search box)
* To fix this, I moved all interactions inside the CmdPal into
PreviewKeyDown as well
* In addition, added specific handling for copy/paste
which now allow to interact with search box even if not focused
Closes#9044
Teaches renderer base to keep thread alive if engine requests it.
`DxEngine` now requests it if shaders are on.
- The render engine interface now has a true/false to return whether the
specific renderer wants another frame to immediately follow up. The
renderer base will ask for this information as it ends the paint on
any particular engine (which is the time where invalid regions are
typically cleaned up) and just poke the render thread the same as if
an invalidation request came in from outside of render-land. That will
trigger the render thread to just keep moving in the same way as any
other invalidation.
## Validation Steps Performed
- [x] Actually built it
- [x] Actually try it
I promised this in #8994
## Summary of the Pull Request
**If you're reading this PR and haven't signed off on #8135, go there first.**

This provides the basic parts of the implementation of #4472. Namely:
* We add support for the `--window,-w <window-id>` argument to `wt.exe`, to allow a commandline to be given to another window.
* If `window-id` is `0`, run the given commands in _the current window_.
* If `window-id` is a negative number, run the commands in a _new_ Terminal window.
* If `window-id` is the ID of an existing window, then run the commandline in that window.
* If `window-id` is _not_ the ID of an existing window, create a new window. That window will be assigned the ID provided in the commandline. The provided subcommands will be run in that new window.
* If `window-id` is omitted, then create a new window.
## References
* Spec: #8135
* Megathread: #5000
* Project: projects/5
## PR Checklist
* [x] Closes#4472
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - **sure does**
## Detailed Description of the Pull Request / Additional comments
Note that `wt -w 1 -d c:\foo cmd.exe` does work, by causing window 1 to change
There are limitations, and there are plenty of things to work on in the future:
* [ ] We don't support names for windows yet
* [ ] We don't support window glomming by default, or a setting to configure what happens when `-w` is omitted. I thought it best to lay the groundwork first, then come back to that.
* [ ] `-w 0` currently just uses the "last activated" window, not "the current". There's more follow-up work to try and smartly find the actual window we're being called from.
* [ ] Basically anything else that's listed in projects/5.
I'm cutting this PR where it currently is, because this is already a huge PR. I believe the remaining tasks will all be easier to land, once this is in.
## Validation Steps Performed
I've been creating windows, and closing them, and running cmdlines for a while now. I'm gonna keep doing that while the PR is open, till no bugs remain.
# TODOs
* [x] There are a bunch of `GetID`, `GetPID` calls that aren't try/caught 😬
- [x] `Monarch.cpp`
- [x] `Peasant.cpp`
- [x] `WindowManager.cpp`
- [x] `AppHost.cpp`
* [x] If the monarch gets hung, then _you can't launch any Terminals_ 😨 We should handle this gracefully.
- Proposed idea: give the Monarch some time to respond to a proposal for a commandline. If there's no response in that timeframe, this window is now a _hermit_, outside of society entirely. It can't be elected Monarch. It can't receive command lines. It has no ID.
- Could we gracefully recover from such a state? maybe, probably not though.
- Same deal if a peasant hangs, it could end up hanging the monarch, right? Like if you do `wt -w 2`, and `2` is hung, then does the monarch get hung waiting on the hung peasant?
- After talking with @miniksa, **we're gonna punt this from the initial implementation**. If people legit hit this in the wild, we'll fix it then.
1. Fix progress value not updated
2. Introduce TabStatus object and bind both TabHeaderControl and CommandPalette to it
3. Add support for read-only mode indicator
This is the spec for #597
I am proposing the `tabWidthMode` feature be added first, then `tabWidthMin` and `tabWidthMax` be added in a later release.
PR: #3876
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
The TerminalSettings object we create from profiles no longer gets passed into the control, instead, a child of that object gets passed into the control. Any overrides the control makes to the settings then live in the child. So, when we do a settings reload, we simply update the child's parent and the overrides will remain.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
## Summary of the Pull Request
Introduces the `SettingContainer`. `SettingContainer` is used to wrap a setting in the settings UI and provide the following functionality:
- a reset button next to the header
- tooltips and automation properties for the setting being wrapped
- a comment stating if you are currently overriding a setting
## References
[Spec - Inheritance in Settings UI](https://github.com/microsoft/terminal/blob/main/doc/specs/%231564%20-%20Settings%20UI/cascading-settings.md)
#8804 - removes the ambiguity of leaving a setting blank
#6800 - Settings UI Epic
#8899 - Automation properties for Settings UI
#8768 - Keyboard Navigation
## PR Checklist
* [X] Closes#8804
## Detailed Description of the Pull Request / Additional comments
A few highlights in this PR:
- CommonResources.xaml:
- we need to merge the SettingContainerStyle.xaml in there. Otherwise, XAML doesn't merge these files properly and can't apply the template.
- Profiles.cpp:
- view model checks if the starting directory and background image were reset, to determine which value to show when unchecking the special value
- `Profiles::OnNavigatedTo()` needs a property changed handler to update its own "Current<Setting>" and update the UI properly
- Profiles.xaml:
- basically wrapped all of the settings we want to be inheritable in there
- `Binding` is used instead of `x:Bind` in some places because `x:Bind` can't find the parent `SettingContainer` and gives you a compiler error.
- Resources.resw:
- had to set the "HeaderText" and "HelpText" on each setting container. Does a decent localization burden, unfortunately.
- `SettingContainer` files
- This operates by creating a template and applying that template over other settings. This allows you to inject the existing controls inside of this. This means that we need to provide our UIElements names and access/modify them via `OnApplyTemplate`
- We had to remove the header from each individual control, and have `SettingContainer` be in charge of it. This allows us to add the reset button in there.
- Due to the problem mentioned earlier about CommonResources.xaml, we can't reference anything from CommonResources.xaml.
- Using `DependencyProperty` to let us set a few properties in the XML files. Particularly, `Has<Setting>` and `Clear<Setting>` are what do all the heavy lifting of interacting with the inheritance model.
## Demo

## Validation Steps Performed
- Verified correct binding behavior with the following generic setting controls:
- radio buttons
- toggle switch
- text block
- slider
- settings with browse buttons
- the background image alignment control
- controls with special check boxes (starting directory and background image)
## Next Steps
- The automation properties have been verified using NVDA. This is a part of resolving #8899.
- The override text is currently "Overrides a setting". According to #8269, we actually want to add a hyperlink in there that navigates to the parent profile object. This will be a follow-up task as it requires settings model changes.
## Summary of the Pull Request
Introduces read-only panes.
When pane is marked as read-only:
1. Attempt to provide user input results in a warning
2. Attempt to close pane - shows dialog
3. Attempt to close hosting tab shows dialog
4. The hosting tab has no close button
## PR Checklist
* [x] Closes#6981
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated - not yet.
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
1. The readonly logic implemented in `TermControl`
(and prevents any send input)
2. Special handling is required to allow key-bindings
3. The "close-readonly" protections are in TerminalPage.
4. The indication that the pane is readonly is done using lock glyph
5. The indication that the tab contains readonly pane
is done by hiding the close button of the tab
6. The readonly mode is enabled by keyboard shortcut
(the followup might add this to the context menu)
## Validation Steps Performed
## Summary of the Pull Request
Fixes#5205, by replacing another use of `MapVirtualKeyW` with `ToUnicodeEx`.
The latter just seems to be much more consistent at translating key combinations in general.
In this particular case though it fixes the issue, because there's no differentiation in `MapVirtualKeyW` for whether it failed to return a character (`'\0'`) or succeeded in turning `^@` into `'\0'`.
`ToUnicodeEx` on the other hand returns the success state separately from the translated character.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#5205
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #5205
## Detailed Description of the Pull Request / Additional comments
This PR changes the behavior of the `Ctrl+Alt+Key` handling slightly:
⚠️ `ToUnicodeEx` returns unshifted characters. ⚠️
For instance `Ctrl+Alt+a` is now turned into `^[^a`. Due to how ASCII works this is essentially the same though because `'A' & 0b11111` and `'a' & 0b11111` are the same.
## Validation Steps Performed
* Run `showkey -a`
* Ensured `Ctrl+Alt+Space` as well as `Ctrl+Alt+Shift+2` are turned into `^[^@`
* Ensured other, random `Ctrl+Alt+Key` combination behave identical to the current master
This adds "paste filtering" & "bracketed paste mode" to the Windows
Terminal.
I've moved the paste handling code in `TerminalControl` to
`Microsoft::Console::Util` to be able to easily test it, and the paste
transformer from `TerminalControl` to `TerminalCore`.
Supersedes #7508
References #395 (overall bracketed paste support request)
Tests added. Manually tested.
The command palette is ephemeral and is dismissed if the focus
moves to an element which is not the palette's descendant.
Unfortunately, this breaks the (right-click) context menu,
as it is not a child of the palette
(popups are hosted on a separate root element).
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Spec for #3062
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Is documentation
* [ ] Schema updated.
* [x] I work here
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Read the spec
- Fixes empty app title when `showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window title when
`showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window - title doesn't update when
Window is unfocused
1. There were a missing
`_settings.GlobalSettings().ShowTitleInTitlebar()` check. Because of
this Title update event was being fired even when
`showTerminalTitleInTitlebar` is false. This results in empty tab
title to propagate to Window title. Also then after switching tabs
back and forth, tab title propagates to window title. These shouldn't
propagate when `showTerminalTitleInTitlebar` is false. I added the
`showTerminalTitleInTitlebar` check in relevant logic to fix the
behavior.
2. Code was checking `tab.FocusState() != FocusState::Unfocused` , but
when the whole terminal window is not in focus, the active tab is
also in Unfocused state. This was preventing tab title to propagate
to window title when application is unfocused. I added the logic of
checking matching selected tabs' index. This fixes the issue.
## Validation Steps Performed
I did the reproduce steps descripted in the issue to reproduce the bugs.
After applying the fixes, the bugs don't appear anymore while doing the
reproduce steps.
Closes#8704
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/4472-window-management/doc/specs/%235000%20-%20Process%20Model%202.0/%234472%20-%20Windows%20Terminal%20Session%20Management.md) ⇐
## Summary of the Pull Request
This is a more detailed spec for two parts of the "Process Model 2.0" work that's being tracked in #5000. In particular, this spec focuses on the management of Windows Terminal windows, including opening new tabs in existing windows.
Largely, the reader is expected to have already read the spec in progress in #7240, and already be familiar with the concept of "Monarch" and "Peasant" windows as introduced by that spec. For that reason, ⚠ **THIS PR IS TARGETING THE BRANCH FOR #7240** ⚠.
### Abstract
> This document is intended to serve as an addition to the [Process Model 2.0
> Spec]. That document provides a big-picture overview of changes to the entirety
> of the Windows Terminal process architecture, including both the split of
> window/content processes, as well as the introduction of monarch/peasant
> processes. The focus of that document was to identify solutions to a set of
> scenarios that were closely intertwined, and establish these solutions would
> work together, without preventing any one scenario from working. What that
> document did not do was prescribe specific solutions to the given scenarios.
>
> This document offers a deeper dive on a subset of the issues in [#5000], to
> describe specifics for managing multiple windows with the Windows Terminal. This
> includes features such as:
>
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])
## PR Checklist
* [x] Specs: #4472, Specs #2227
* [x] References: #5000, #4472, #2227, #7240
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
### Why are these two separate documents?
I felt that the spec that is currently in review in #7240 and this doc should remain separate, yet closely related documents. #7240 is more about showing how this large set of problems discussed in #5000 can all be solved technically, and how those solutions can be used together. It establishes that none of the proposed solutions for components of #5000 will preclude the possibility of other components being solved. What it does _not_ do however is drill too deeply on the user experience that will be built on top of those architectural changes.
This doc on the other hand focuses more closely on a pair of scenarios, and establishes how those scenarios will work technically, and how they'll be exposed to the user.
### TODO:
* [x] A thought - How will we handle arguments like `--fullscreen`, `--initialSize r,c`? They only apply when creating a new window, right?
* [x] When a `wt -s 1 split-pane` command is executed, we'll need to make sure to not _also_ create a new tab
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/5000/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md) ⇐
## Summary of the Pull Request
This spec is _exceptionally long_, and is currently a work in progress. There are a few more things I'd like to have experimentally verified (though, I'm fairly certain they _will_ work, with the right combination of flags and such). Additionally, a few sections have remaining TODOs before the spec is finished. However, this spec is already fairly long, and I want to give people as much time to get their eyes on it as possible.
### Abstract
>
> The Windows Terminal currently exists as a single process per window, with one
> connection per terminal pane (which could be an additional conpty process and
> associated client processes). This model has proven effective for the simple
> windowing we've done so far. However, in order to support scenarios like
> dragging tabs into other windows, or having one top-level window with different
> elevation levels within it, this single process model will not be sufficient.
>
> This spec outlines changes to the Terminal process model in order to enable the
> following scenarios:
>
> * Tab Tearoff/ Reattach ([#1256])
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])
> * Quake Mode ([#653])
> * Mixed Elevation ([#1032] & [#632])
## PR Checklist
* [x] Specs: #5000
* [x] References: #1256, #4472, #2227, #653, #1032, #632, #492
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
"disabledProfileSources" is saved to `CascadiaSettings` _not_
`GlobalAppSettings` (and, even then, it's only read when it's used,
never saved). This PR specifically detects if it was defined in
settings.json, and copies it over when the settings are serialized.
## Validation Steps Performed
1. Added "disabledProfileSources" to settings.json, then serialized. -->
"disabledProfileSources" is now maintained.
2. Updated `CascadiaSettings` serialization test
Closes#9032
## Summary of the Pull Request
Fix for #9021
Turns out that what was happening is that the _parent_ pane's `Closed` event was being caught by the tab, and parent panes always have `nullopt` as their id. So now the `Pane::Id()` call always returns an optional, allowing us to check if it has a value before we access it.
## PR Checklist
* [x] Closes#9021
## Validation Steps Performed
No more crash
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- Adds two simple animated shaders to the pixel shaders sample folder
- Updates the readme in the pixel shaders sample folder to add a section explaining the animated shaders
- Modifies some comments in existing shader samples
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8994
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The two shaders I wrote are not especially pretty or interesting, but they should hopefully serve as simple examples for anyone looking to do animated effects. One simply draws a line of inverted pixels that scrolls down the screen, and the other fades the background back and forth between two colors.
I've added a new section to the readme explaining how the shaders work to achieve animated effects.
I've also updated the comments on the existing shaders to clear up a couple of things:
1. Be more explicit that `Time` represents seconds since the shader loaded. Though obvious in hindsight, this was not clear to me when I was first learning/experimenting
2. Explain that `tex` ranges from 0,0 to 1,1. This is important because, when trying to port GLSL shaders from shadertoy, I at first assumed `fragCoord` and `tex` are the same thing but the former actually ranges from 0,0 to the resolution of the canvas, so some of the math doesn't work out if you just substitute it with `tex`.
Any and all feedback welcome.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ran the shaders manually in a dev build of the Terminal. I auto-spellchecked and manually proofread my additions to the readme and verifed the markdown rendering on github.
This PR fixes the parsing of OSC 9;9 sequences with path surrounded by
quotation marks.
Original OSC 9;9 PR: #8330
Unit test added. Manually tested with oh-my-posh.
Closes#8930
* Fix the incorrect terminalCore path in tests.xml
* Change the -TaefArgs argument of Invoke-OpenConsoleTests and
Invoke-TaefInNewWindow to be []string, allowing
multiple arguments to be passed to TAEF
This adds the support for chaining OSC 10-12, allowing users to set all
of them at once.
**BREAKING CHANGE**
Before this PR, the OSC 10/11/12 command will only be dispatched iff the
first color is valid. This is no longer true. The new implementation
strictly follows xterm's behavior. Each color is treated independently.
For example, `\e]10;invalid;white\e\\` is effectively `\e]11;white\e\\`.
## Validation Steps Performed
Tests added. Manually tested.
Main OSC color tracking issue: #942
OSC 4 & Initial OSC 10-12 PR: #7578
Closes one item in #942
### Plurals and paste tenses
In the past, plurals `foo`+`s` and past tenses `foo`+`ed` were
automatically tolerated. This turned out to be a bad design choice on my
part.
The basic example is that `potatos` would sometimes be treated as a
mistake and sometimes not (depending on the presence of `potato`).
You can see in this PR, that this logic resulted in `Applys` being
accepted as a word along with `AppContainered` -- there's nothing
intrinsically wrong w/ the latter, but unfortunately in order to screen
out the former, my shortcut just couldn't stick around. This means that
the `dictionary`/`expect` files will grow perhaps by a tiny bit, but as
you can see, not really by much.
This is also why `thereses` (a user) was accepted as a word in the past
(therese is in the base dictionary, so `therese` + `s` was acceptable).
### Pull requests
When GitHub initially introduced GitHub Actions, the event for
`pull_request` was created without enough permission for a tool like
this to work properly. I worked around that by using the `schedule`
event. In 2020, they introduced a replacement event
`pull_request_target` which has enough permission. This means that I can
stop relying on the `schedule` event.
### Miscellaneous
* I've folded together some `expect/` files since now is as good a time
as any.
* I've included a hint about `excludes.txt` (I added a similar one for
our primary repo recently, and it came up this week in
`microsoft/terminal` -- @zadjii-msft)
* I've standardized on a default of `.github/actions/spelling` to make
the out of the box experience easier for new adopters, so I'm applying
that change here -- if you're attached to the old directory name,
specifying it is still supported. -- note the directory rename may
cause a merge conflict for people with open PRs and changes to the
contents, this shouldn't be a big problem.
The settings.json was not regenerated if WT was already open. This resulted in the `ShellExecute` from trying to open the settings to pop up Notepad and say that this file didn't exist. We now detect if the settings.json was deleted to kick off loading the settings.
Closes#8955
Pressing Ctrl+\ produces `^\` using the US keyboard layout, thanks to Ctrl-key mappings inside the keyboard layout, whereas some layouts, like the UK extended layout, don't contain those. This causes the character value to be zero and previously caused no VT sequence to be generated under these situations. This PR employs `MapVirtualKeyW` to infer the missing characters.
As a side effect this PR effectively causes _all_ major keys on the keyboard to produce Ctrl+combinations now.
## PR Checklist
* [x] Closes#8458
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests passed
## Validation Steps Performed
Compared all major keys in combination with Ctrl with the app store version of Terminal using `showkey` in WSL. All keys that previously worked still appear to continue to work.
Correctly sets the time input on the pixelShaderSettings struct, which was previously hard-coded to `0.0f`.
## PR Checklist
* [x] Closes#8935
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8935
## Detailed Description of the Pull Request / Additional comments
I added a private field to `DxEngine` to store the timestamp for when a custom shader is first loaded. The field is initialized in `_SetupTerminalEffects()`, and the calculated time value (seconds since the timestamp) passed to the actual shader is set in `_ComputePixelShaderSettings()`.
There remains an issue with with jerky animation due to the renderer not repainting when the window contents are not updated (see discussion in the original issue).
This is basically my first time writing C++; constructive review is enthusiastically welcomed 🙂
## Validation Steps Performed
I manually tested using a variety of simple shaders that rely on time input for animation.
## Summary of the Pull Request
Oops, winrt `IVector`s need to be manually initialized, when default-constructed `std::vector`s didn't. Simple oversight.
## PR Checklist
* [x] Closes#8986
* [x] I work here
* [x] A test would be great but ain't nobody got time for that.
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Ran the terminal with
```json
"schemes" :
[ {} ]
```
First the crash repro'd, now it doesn't.
If there is data being output when a tab is closed, that can sometimes
result in the application crashing, because the renderer may still be in
use at the time is it destroyed. This PR attempts to prevent that from
happening by adding a lock in the `TermControl::Close` method.
What we're trying to prevent is the connection thread still being
active, and potentially accessing the renderer, after it has been
destroyed. So by acquiring the terminal lock in `TermControl::Close`,
after we've stopped accepting new output, we can be sure that the
connection thread is no longer active (it holds the lock while it is
processing output). So once we've acquired and released the lock, it
should be safe to tear down and destroy the renderer.
## Validation Steps Performed
While this crash is difficult to reproduce in general usage, it occurred
quite frequently when testing my `DECPS` implementation (there is some
tricky thread synchronisation, which seems more likely to trigger the
issue). With this patch applied, though, those crashes have stopped
occurring.
I've also stepped through the shutdown code in the debugger, manually
freezing threads to get them aligned in the right way to trigger the
crash (as explained in issue #8734). Again with the patch applied, I can
no longer get the crash to occur.
Closes#8734
I added some sample screenshots on the README for the pixel shader feature
Fixes#8960
## Detailed Description of the Pull Request / Additional comments
I created 4 screenshots using preview windows terminal, one for the default look, and three for the shaders mentioned in the readme.
For the first shader, `Invert.hlsl`, I put it in a table and placed a screenshot of the default next to it. I don't think it would be clear what the shader did without being able to compare it against the default.
For `Rasterbars.hlsl` I put a screenshot right after the code sample for it. I added a screenshot for `Retro.hlsl` just before the last sentence
I also created a folder named Screenshots in `terminal/samples/Pixelshaders` to hold all of the screenshots.
Fix a bug brought in with PR: #8638
see,
#8936#8638
* [x] Closes#8936
* [x] CLA signed
* [x] Tests passed
With the help from @nc-x, the issue is reproduced and fixed by this patch.
CLSCTX_IN_PROCESS is not good enough for all cases to create IShellWindows interface.
Put a CLSCTX_ALL fixes the issue.
Another debugging warning dialogs for reusing not null com_ptr in the loop is fixed too.
(This was shown in debug builds only)
## Summary of the Pull Request
Properly binds `CurrentLaunchMode` and `CurrentTabSwitcherMode` in the Settings UI. The default mode is `OneTime`, resulting in the setting never being set.
I performed a regex search of all "SelectedItem" bindings and these were the only two that were not properly bound.
## References
#6800 - Settings UI Epic
## Validation Steps Performed
Modified tab switcher mode and launch mode via the settings UI. Then saved. Before, the settings would revert back and not get applied. Now they got applied.
Closes#8947
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8975
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
* We dismiss the edit each time `HeaderRenamerTextBox` loses focus
* Unfortunately, this applies also to scenario where the context menu
(copy, paste, select, etc.) is open with the right-click
* The fix is to ignore focus loss if `HeaderRenamerTextBox().ContextFlyout()` is open.
* We can do it as upon the fly-out dismiss the text box regains the focus.

Initialize stack variables. check return code from shell lnk loading (GH-8712)
## References
* Commit f273aa679d4d9fb516678fc7ed5fc6495a8e8532 from os repository.
## Detailed Description of the Pull Request / Additional comments
* We found and fixed this in November 2017, but I fumbled the replication and accidentally overwrote the commit. This digs it up from history and puts it back in our code.
* When the shortcut file cannot be read for whatever reason, we are setting the hotkey value to uninitialized data as we never initialize several members on the stack in this function. It just so happens that the one in the `dwHotkey` field is commonly `0x4c` or the letter `L` which is then sent into the window procedure to tell the OS to capture it as a global hotkey and foreground the `conhost.exe` that was started. We should realize the load failure and not set any hotkey at all and we should initialize the stack variables. This does both.
## Validation Steps Performed
* [x] Manual scenario running LNK file that cannot be loaded from customer report (make LNK to cmd.exe, make it inaccessible to conhost so it can't load/read it.)
* [x] Manual scenario with `mklink`'d link that makes the shortcut parser attempt to load (and fail because it isn't a LNK at all from GH-7650)
Fixes MSFT-31351620
The Windows build system doesn't support PMR yet, so we had to add a workaround. :(
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 1614b27830a07484c18628ec7d9abc5f9d9b8a0b
Related work items: MSFT-31337042
N
* Change backslashes in include statements to forward slashes (CC-8205)
Dustin L. Howett
* Refactor DEC/ANSI modes to avoid duplication when we add SM/RM (GH-8469)
* Fix the xterm and SGR mouse encodings for CTRL, ALT, SHIFT (GH-8379)
James Holderness
* Fix rendering of DBCS characters when partially off screen (CC-8438)
* Correct horizontal coordinates in viewport overflow test (CC-8456)
* Correct paths in the the runut and runft test scripts (CC-8488)
* Retain horizontal viewport offset when moving to bottom (CC-8434)
* Fix out-of-bounds exceptions in Set...{Buffer,Screen}Size (CC-8309)
PankajBhojwani (1)
* Implement ConEmu's OSC 9;4 to set the taskbar progress indicator (CC-8055)
Chester Liu (1)
* Improve OSC 8 Hyperlink parsing logic (CC-7962)
Related work items: #31090459, #31090805, #31090808, #31090810
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 91dff13f6953441afe9e28bfe3da9d5bff27bb05
Related: MSFT-26196390
Related work items: #26196390
2020-12-16 01:32:35 +00:00
1018 changed files with 67973 additions and 499789 deletions
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
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3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
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All good? Then proceed!
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# Environment
```none
Windows build number: [run `[Environment]::OSVersion` for powershell, or `ver` for cmd]
Windows Terminal version (if applicable):
Any other software?
```
# Steps to reproduce
<!-- A description of how to trigger this bug. -->
# Expected behavior
<!-- A description of what you're expecting, possibly containing screenshots or reference material. -->
Please make sure to [search for existing issues](https://github.com/microsoft/terminal/issues) and [check the FAQ](https://github.com/microsoft/terminal/wiki/Frequently-Asked-Questions-(FAQ)) before filing a new one!
If this is an application crash, please also provide a [Feedback Hub](https://aka.ms/terminal-feedback-hub) submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal" and choose "Share My Feedback" after submission to get the link.
- type:input
attributes:
label:Windows Terminal version (or Windows build number)
placeholder:"10.0.19042.0, 1.7.3651.0"
description:|
If you are reporting an issue in Windows Terminal, you can find the version in the about dialog.
If you are reporting an issue with the Windows Console, please run `ver` or `[Environment]::OSVersion`.
validations:
required:true
- type:textarea
attributes:
label:Other Software
description:If you're reporting a bug about our interaction with other software, what software? What versions?
placeholder:|
vim 8.2 (inside WSL)
OpenSSH_for_Windows_8.1p1
My Cool Application v0.3 (include a code snippet if it would help!)
validations:
required:false
- type:textarea
attributes:
label:Steps to reproduce
placeholder:Tell us the steps required to trigger your bug.
validations:
required:true
- type:textarea
attributes:
label:Expected Behavior
description:If you want to include screenshots, paste them into the markdown editor below.
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spell-check/dictionary/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spell-check/dictionary/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spell-check/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spell-check/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [:check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
</details>
#### :warning: Reviewers
At present, the action that triggered this message will not show its :x: in this PR unless the branch is within this repository.
Thus, you **should** make sure that this comment has been addressed before encouraging the merge bot to merge this PR.
[allow/*.txt](allow/) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
[patterns/*.txt](patterns/) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[expect/*.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
Note: you can replace any of these files with a directory by the same name (minus the suffix)
and then include multiple files inside that directory (with that suffix) to merge multiple files together.
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
</summary>
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spelling/allow/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/allow/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spelling/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spelling/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without***appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>If the flagged items are :exploding_head: false positives</summary>
If items relate to a ...
* binary file (or some other file you wouldn't want to check at all).
Please add a file path to the `excludes.txt` file matching the containing file.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
@@ -43,7 +43,7 @@ If no existing item describes your issue/feature, great - please file a new issu
* Have a question that you don't see answered in docs, videos, etc.? File an issue
* Want to know if we're planning on building a particular feature? File an issue
* Got a great idea for a new feature? File an issue/request/idea
* Don't understand how to do something? File an issue/Community Guidance Request
* Don't understand how to do something? File an issue
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
When you hit "New Issue", select the type of issue closest to what you want to report/ask/request:
@@ -111,13 +111,13 @@ However, some issues/features will require careful thought & formal design befor
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
Specs will be managed in a very similar manner as code contributions so please follow the "Fork, Branch and Create your PR" below.
Specs will be managed in a very similar manner as code contributions so please follow the "[Fork, Branch and Create your PR](CONTRIBUTING.md#fork-clone-branch-and-create-your-pr)" section below.
### Writing / Contributing-to a Spec
To write/contribute to a spec: fork, branch and commit via PRs, as you would with any code changes.
Specs are written in markdown, stored under the `\doc\spec` folder and named `[issue id] - [spec description].md`.
Specs are written in markdown, stored under the [`\doc\specs`](./doc/specs) folder and named `[issue id] - [spec description].md`.
👉 **It is important to follow the spec templates and complete the requested information**. The available spec templates will help ensure that specs contain the minimum information & decisions necessary to permit development to begin. In particular, specs require you to confirm that you've already discussed the issue/idea with the team in an issue and that you provide the issue ID for reference.
@@ -12,11 +12,11 @@ Use the [TAEF Verify Macros for C++](https://docs.microsoft.com/en-us/windows-ha
### Running Tests
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Taef.Redist.Wlk` package.
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Microsoft.Taef` package.
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Taef.Redist.Wlk` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Microsoft.Taef` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development enviroment first:
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development environment first:
OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the **/tools** directory:
When using Visual Studio, be sure to set up the path for code formatting. This can be done in Visual Studio by going to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" and choosing the clang-format.exe in the repository at /dep/llvm/clang-format.exe by clicking "browse" right under the check box.
When using Visual Studio, be sure to set up the path for code formatting. To download the required clang-format.exe file, follow one of the building instructions below and run:
```powershell
Import-Module.\tools\OpenConsole.psm1
Set-MsBuildDevEnvironment
Get-Format
```
After, go to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" in Visual Studio and choose the clang-format.exe in the repository at /packages/clang-format.win-x86.10.0.0/tools/clang-format.exe by clicking "browse" right under the check box.
@@ -6,9 +6,9 @@ Adding a setting to Windows Terminal is fairly straightforward. This guide serve
The Terminal Settings Model (`Microsoft.Terminal.Settings.Model`) is responsible for (de)serializing and exposing settings.
### `GETSET_SETTING` macro
### `INHERITABLE_SETTING` macro
The `GETSET_SETTING` macro can be used to implement inheritance for your new setting and store the setting in the settings model. It takes three parameters:
The `INHERITABLE_SETTING` macro can be used to implement inheritance for your new setting and store the setting in the settings model. It takes three parameters:
-`type`: the type that the setting will be stored as
-`name`: the name of the variable for storage
-`defaultValue`: the value to use if the user does not define the setting anywhere
@@ -20,7 +20,7 @@ This tutorial will add `CloseOnExitMode CloseOnExit` as a profile setting.
@@ -213,9 +213,9 @@ Terminal-level settings are settings that affect a shell session. Generally, the
- Declare the setting in `IControlSettings.idl` or `ICoreSettings.idl` (whichever is relevant to your setting). If your setting is an enum setting, declare the enum here instead of in the `TerminalSettingsModel` project.
- In `TerminalSettings.h`, declare/define the setting...
```c++
// The GETSET_PROPERTY macro declares/defines a getter setter for the setting.
// Like GETSET_SETTING, it takes in a type, name, and defaultValue.
GETSET_PROPERTY(bool, UseAcrylic, false);
// The WINRT_PROPERTY macro declares/defines a getter setter for the setting.
// Like INHERITABLE_SETTING, it takes in a type, name, and defaultValue.
WINRT_PROPERTY(bool, UseAcrylic, false);
```
- In `TerminalSettings.cpp`...
- update `_ApplyProfileSettings` for profile settings
"description":"The string should fit the format \"[ctrl+][alt+][shift+]<keyName>\", where each modifier is optional, separated by + symbols, and keyName is either one of the names listed in the table below, or any single key character. The string should be written in full lowercase.\napp, menu\tMENU key\nbackspace\tBACKSPACE key\ntab\tTAB key\nenter\tENTER key\nesc, escape\tESC key\nspace\tSPACEBAR\npgup, pageup\tPAGE UP key\npgdn, pagedown\tPAGE DOWN key\nend\tEND key\nhome\tHOME key\nleft\tLEFT ARROW key\nup\tUP ARROW key\nright\tRIGHT ARROW key\ndown\tDOWN ARROW key\ninsert\tINS key\ndelete\tDEL key\nnumpad_0-numpad_9, numpad0-numpad9\tNumeric keypad keys 0 to 9. Can't be combined with the shift modifier.\nnumpad_multiply\tNumeric keypad MULTIPLY key (*)\nnumpad_plus, numpad_add\tNumeric keypad ADD key (+)\nnumpad_minus, numpad_subtract\tNumeric keypad SUBTRACT key (-)\nnumpad_period, numpad_decimal\tNumeric keypad DECIMAL key (.). Can't be combined with the shift modifier.\nnumpad_divide\tNumeric keypad DIVIDE key (/)\nf1-f24\tF1 to F24 function keys\nplus\tADD key (+)"
"description":"The string should fit the format \"[ctrl+][alt+][shift+][win+]<keyName>\", where each modifier is optional, separated by + symbols, and keyName is either one of the names listed in the table below, or any single key character. The string should be written in full lowercase.\napp, menu\tMENU key\nbackspace\tBACKSPACE key\ntab\tTAB key\nenter\tENTER key\nesc, escape\tESC key\nspace\tSPACEBAR\npgup, pageup\tPAGE UP key\npgdn, pagedown\tPAGE DOWN key\nend\tEND key\nhome\tHOME key\nleft\tLEFT ARROW key\nup\tUP ARROW key\nright\tRIGHT ARROW key\ndown\tDOWN ARROW key\ninsert\tINS key\ndelete\tDEL key\nnumpad_0-numpad_9, numpad0-numpad9\tNumeric keypad keys 0 to 9. Can't be combined with the shift modifier.\nnumpad_multiply\tNumeric keypad MULTIPLY key (*)\nnumpad_plus, numpad_add\tNumeric keypad ADD key (+)\nnumpad_minus, numpad_subtract\tNumeric keypad SUBTRACT key (-)\nnumpad_period, numpad_decimal\tNumeric keypad DECIMAL key (.). Can't be combined with the shift modifier.\nnumpad_divide\tNumeric keypad DIVIDE key (/)\nf1-f24\tF1 to F24 function keys\nplus\tADD key (+)"
},
"Color":{
"default":"#",
@@ -37,7 +37,8 @@
"type":"string",
"enum":[
"audible",
"visual"
"window",
"taskbar"
]
}
},
@@ -45,13 +46,179 @@
"type":"string",
"enum":[
"audible",
"visual",
"taskbar",
"window",
"all",
"none"
]
}
]
},
"AppearanceConfig":{
"properties":{
"colorScheme":{
"description":"The name of a color scheme to use when unfocused.",
"type":"string"
},
"foreground":{
"$ref":"#/definitions/Color",
"default":"#cccccc",
"description":"Sets the text color when unfocused. Overrides \"foreground\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"background":{
"$ref":"#/definitions/Color",
"default":"#0c0c0c",
"description":"Sets the background color of the text when unfocused. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"selectionBackground":{
"oneOf":[
{"$ref":"#/definitions/Color"},
{"type":"null"}
],
"description":"Sets the background color of selected text when unfocused. Overrides selectionBackground set in the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorColor":{
"oneOf":[
{"$ref":"#/definitions/Color"},
{"type":"null"}
],
"description":"Sets the color of the cursor when unfocused. Overrides the cursor color from the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorShape":{
"default":"bar",
"description":"Sets the shape of the cursor when unfocused. Possible values:\n -\"bar\" ( ┃, default )\n -\"doubleUnderscore\" ( ‗ )\n -\"emptyBox\" ( ▯ )\n -\"filledBox\" ( █ )\n -\"underscore\" ( ▁ )\n -\"vintage\" ( ▃ )",
"enum":[
"bar",
"doubleUnderscore",
"emptyBox",
"filledBox",
"underscore",
"vintage"
],
"type":"string"
},
"cursorHeight":{
"description":"Sets the percentage height of the cursor (when unfocused) starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 1-100.",
"maximum":100,
"minimum":1,
"type":["integer","null"],
"default":25
},
"backgroundImage":{
"description":"Sets the file location of the image to draw over the window background when unfocused.",
"oneOf":[
{
"type":["string",null]
},
{
"enum":[
"desktopWallpaper"
]
}
],
"type":["string","null"]
},
"backgroundImageOpacity":{
"default":1.0,
"description":"Sets the transparency of the background image when unfocused. Accepts floating point values from 0-1.",
"maximum":1.0,
"minimum":0.0,
"type":"number"
},
"backgroundImageStretchMode":{
"default":"uniformToFill",
"description":"Sets how the background image is resized to fill the window when unfocused.",
"enum":[
"fill",
"none",
"uniform",
"uniformToFill"
],
"type":"string"
},
"backgroundImageAlignment":{
"default":"center",
"enum":[
"bottom",
"bottomLeft",
"bottomRight",
"center",
"left",
"right",
"top",
"topLeft",
"topRight"
],
"description":"Sets how the background image aligns to the boundaries of the window when unfocused. Possible values: \"center\", \"left\", \"top\", \"right\", \"bottom\", \"topLeft\", \"topRight\", \"bottomLeft\", \"bottomRight\"",
"type":"string"
},
"intenseTextStyle":{
"default":"bright",
"description":"Controls how 'intense' text is rendered. Values are \"bold\", \"bright\", \"all\" and \"none\"",
"enum":[
"none",
"bold",
"bright",
"all"
],
"type":"string"
},
"experimental.retroTerminalEffect":{
"description":"When set to true, enable retro terminal effects when unfocused. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"boolean"
},
"experimental.pixelShaderPath":{
"description":"Use to set a path to a pixel shader to use with the Terminal when unfocused. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"string"
}
},
"type":"object"
},
"FontConfig":{
"properties":{
"face":{
"default":"Cascadia Mono",
"description":"Name of the font face used in the profile.",
"type":"string"
},
"size":{
"default":12,
"description":"Size of the font in points.",
"minimum":1,
"type":"integer"
},
"weight":{
"default":"normal",
"description":"Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\"\n or the corresponding numeric representation of OpenType font weight.",
"description":"If provided, will set the tab's color to the given value"
},
"suppressApplicationTitle":{
"type":"boolean",
"default":"false",
"description":"When set to true, tabTitle overrides the default title of the tab and any title change messages from the application will be suppressed. When set to false, tabTitle behaves as normal"
},
"colorScheme":{
"description":"The name of a color scheme to use, instead of the one specified by the profile",
"description":"Arguments corresponding to a focusPane Action",
"allOf":[
{"$ref":"#/definitions/ShortcutAction"},
{
"properties":{
"action":{"type":"string","pattern":"focusPane"},
"id":{
"type":"string",
"default":"",
"description":"The ID of the pane to focus"
}
}
}
]
},
"GlobalSummonAction":{
"description":"This is a special action that works globally in the OS, rather than only in the context of the terminal window. When pressed, this action will summon the terminal window.",
"description":"This controls how the terminal should interact with virtual desktops.\n- \"any\": Leave the window on whichever desktop it's already on - will switch to that desktop as the window is activated.\n- \"toCurrent\" (default): Move the window to the current virtual desktop.\n- \"onCurrent\": Only summon the window if it's already on the current virtual desktop. ",
"enum":[
"any",
"toCurrent",
"onCurrent"
]
},
"monitor":{
"type":"string",
"default":"toMouse",
"description":"This controls the monitor that the window will be summoned from/to.\n- \"any\": Summon the most recently used window, regardless of which monitor it's currently on.\n- \"toCurrent\": Summon the most recently used window to the monitor with the current foreground window.\n- \"toMouse\" (default): Summon the most recently used window to the monitor where the mouse cursor is.",
"enum":[
"any",
"toCurrent",
"toMouse"
]
},
"name":{
"type":"string",
"description":"When provided, summon the window whose name or ID matches the given name value. If no such window exists, then create a new window with that name."
},
"dropdownDuration":{
"type":"number",
"minimum":0,
"default":0,
"description":"When provided with a positive number, \"slide\" the window in from the top of the screen using an animation that lasts dropdownDuration milliseconds."
},
"toggleVisibility":{
"type":"boolean",
"default":true,
"description":"When true, pressing the assigned keys for this action will dismiss (minimize) the window when the window is currently the foreground window."
}
}
}
]
},
"QuakeModeAction":{
"description":"This action is a special variation of the globalSummon action. It specifically summons a window called \"_quake\". If you would like to change the behavior of the quakeMode action, we recommended creating a new globalSummon entry.",
"allOf":[
{"$ref":"#/definitions/ShortcutAction"},
{
"properties":{
"action":{"type":"string","pattern":"quakeMode"}
}
}
]
},
"Keybinding":{
"additionalProperties":false,
"properties":{
@@ -577,9 +972,19 @@
{"$ref":"#/definitions/WtAction"},
{"$ref":"#/definitions/CloseOtherTabsAction"},
{"$ref":"#/definitions/CloseTabsAfterAction"},
{"$ref":"#/definitions/CloseTabAction"},
{"$ref":"#/definitions/ScrollUpAction"},
{"$ref":"#/definitions/ScrollDownAction"},
{"$ref":"#/definitions/MoveTabAction"},
{"$ref":"#/definitions/FindMatchAction"},
{"$ref":"#/definitions/NewWindowAction"},
{"$ref":"#/definitions/NextTabAction"},
{"$ref":"#/definitions/PrevTabAction"},
{"$ref":"#/definitions/RenameTabAction"},
{"$ref":"#/definitions/RenameWindowAction"},
{"$ref":"#/definitions/FocusPaneAction"},
{"$ref":"#/definitions/GlobalSummonAction"},
{"$ref":"#/definitions/QuakeModeAction"},
{"type":"null"}
]
},
@@ -600,16 +1005,38 @@
},
"icon":{"$ref":"#/definitions/Icon"},
"name":{
"description":"The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.",
"description":"The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.\nIf name is a string, it will be the name of the command.\nIf name is a object, the key property of the object will be used to lookup a localized string resource for the command",
"properties":{
"key":{
"type":"string"
}
},
"type":[
"string",
"object",
"null"
]
},
"iterateOn":{
"type":"string",
"description":"Used to create iterable commands based on other objects in your settings. Possible values:\n- \"profiles\" \n- \"schemes\"",
"description":"When set to true, tabs are always displayed. When set to false and \"showTabsInTitlebar\" is set to false, tabs only appear after opening a new tab.",
"type":"boolean"
},
"centerOnLaunch":{
"default":false,
"description":"When set to `true`, the terminal window will auto-center itself on the display it opens on. The terminal will use the \"initialPosition\" to determine which display to open on.",
"type":"boolean"
},
"inputServiceWarning":{
"default":true,
"description":"Warning if 'Touch Keyboard and Handwriting Panel Service' is disabled.",
"type":"boolean"
},
"copyOnSelect":{
"default":false,
"description":"When set to true, a selection is immediately copied to your clipboard upon creation. When set to false, the selection persists and awaits further action.",
"type":"boolean"
},
"focusFollowMouse":{
"default":false,
"description":"When set to true, the terminal will focus the pane on mouse hover.",
"type":"boolean"
},
"copyFormatting":{
"default":true,
"description":"When set to `true`, the color and font formatting of selected text is also copied to your clipboard. When set to `false`, only plain text is copied to your clipboard. An array of specific formats can also be used. Supported array values include `html` and `rtf`. Plain text is always copied.",
"$ref":"#/definitions/CopyFormat"
},
"trimBlockSelection":{
"default":false,
"description":"When set to true, trailing white-spaces will be removed from text in rectangular (block) selection while copied to your clipboard. When set to false, the white-spaces will be preserved.",
"type":"boolean"
},
"experimental.detectURLs":{
"default":true,
"description":"When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
"type":"boolean"
},
"disableAnimations":{
"default":false,
"description":"When set to `true`, visual animations will be disabled across the application.",
@@ -718,13 +1170,26 @@
"type":["integer","string"],
"deprecated":true
},
"actions":{
"description":"Properties are specific to each custom action.",
"items":{
"$ref":"#/definitions/Keybinding"
},
"type":"array"
},
"keybindings":{
"description":"Properties are specific to each custom key binding.",
"description":"[deprecated] Use actions instead.",
"deprecated":true,
"items":{
"$ref":"#/definitions/Keybinding"
},
"type":"array"
},
"language":{
"default":"",
"description":"Sets an override for the app's preferred language, expressed as a BCP-47 language tag like en-US.",
"type":"string"
},
"theme":{
"default":"system",
"description":"Sets the theme of the application. The special value \"system\" refers to the active Windows system theme.",
@@ -804,6 +1269,16 @@
"type":"string"
}
]
},
"windowingBehavior":{
"default":"useNew",
"description":"Controls how new terminal instances attach to existing windows. \"useNew\" will always create a new window. \"useExisting\" will create new tabs in the most recently used window on this virtual desktop, and \"useAnyExisting\" will create tabs in the most recent window on any desktop.",
"enum":[
"useNew",
"useExisting",
"useAnyExisting"
],
"type":"string"
}
},
"required":[
@@ -838,6 +1313,16 @@
"description":"Sets the background color of the text. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"unfocusedAppearance":{
"$ref":"#/definitions/AppearanceConfig",
"description":"Sets the appearance of the terminal when it is unfocused.",
"type":["object","null"]
},
"font":{
"$ref":"#/definitions/FontConfig",
"description":"Sets the font options of the terminal.",
"type":["object","null"]
},
"backgroundImage":{
"description":"Sets the file location of the image to draw over the window background.",
"oneOf":[
@@ -888,7 +1373,7 @@
},
"bellStyle":{
"default":"audible",
"description":"Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound and flash the taskbar icon. An array of specific behaviors can also be used. Supported array values include `audible` and `visual`. When set to \"none\", nothing will happen.",
"description":"Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound, flash the taskbar icon (if the terminal window is not in focus) and flash the window. An array of specific behaviors can also be used. Supported array values include `audible`, `window` and `taskbar`. When set to \"none\", nothing will happen.",
"$ref":"#/definitions/BellStyle"
},
"closeOnExit":{
@@ -925,9 +1410,9 @@
"description":"Sets the color of the cursor. Overrides the cursor color from the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorHeight":{
"description":"Sets the percentage height of the cursor starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 25-100.",
"description":"Sets the percentage height of the cursor starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 1-100.",
"maximum":100,
"minimum":25,
"minimum":1,
"type":["integer","null"],
"default":25
},
@@ -954,18 +1439,20 @@
},
"fontFace":{
"default":"Cascadia Mono",
"description":"Name of the font face used in the profile.",
"type":"string"
"description":"[deprecated] Define 'face' within the 'font' object instead.",
"type":"string",
"deprecated":true
},
"fontSize":{
"default":12,
"description":"Size of the font in points.",
"description":"[deprecated] Define 'size' within the 'font' object instead.",
"minimum":1,
"type":"integer"
"type":"integer",
"deprecated":true
},
"fontWeight":{
"default":"normal",
"description":"Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\"\n or the corresponding numeric representation of OpenType font weight.",
"description":"[deprecated] Define 'weight' within the 'font' object instead.",
"oneOf":[
{
"enum":[
@@ -988,7 +1475,8 @@
"minimum":100,
"type":"integer"
}
]
],
"deprecated":true
},
"foreground":{
"$ref":"#/definitions/Color",
@@ -1069,6 +1557,11 @@
"type":"boolean",
"default":false
},
"tabColor":{
"$ref":"#/definitions/Color",
"description":"Sets the color of the profile's tab. Using the tab color picker will override this color.",
"type":["string","null"]
},
"tabTitle":{
"description":"If set, will replace the name as the title to pass to the shell on startup. Some shells (like bash) may choose to ignore this initial value, while others (cmd, powershell) may use this value over the lifetime of the application.",
This spec is for task #1043 “Be able to set an initial position for the terminal”. It goes over the details of a new feature that allows users to set the initial position and size of the terminal. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
This spec is for task #1043 “Be able to set an initial position for the terminal”. It goes over the details of a new feature that allows users to set the initial position and size of the terminal. Expected behavior and design of this feature is included. Besides, future possible follow-up works are also addressed.
## Inspiration
@@ -17,7 +17,7 @@ The idea is to allow users to set the initial position of the Terminal when they
## Solution Design
For now, the Terminal window is put on a default initial position. The program uses CW_USEDEFAULT in the screen coordinates for top-left corner. We have two different types of window – client window and non-client window. However, code path for window creation (WM_CREATE message is shared by the two types of windows) are almost the same for the two types of windows, except that there are some differences in calculation of the width and height of the window.
For now, the Terminal window is put on a default initial position. The program uses CW_USEDEFAULT in the screen coordinates for top-left corner. We have two different types of window – client window and non-client window. However, code path for window creation (WM_CREATE message is shared by the two types of windows) are almost the same for the two types of windows, except that there are some differences in calculation of the width and height of the window.
Two new properties should be added in the json settings file:
@@ -92,9 +92,9 @@ For now, this feature only allows the user to set initial position and choose wh
3. We may also consider more launch modes. Like full screen mode and minimized mode.
Github issue for future follow-ups: https://github.com/microsoft/terminal/issues/766
GitHub issue for future follow-ups: https://github.com/microsoft/terminal/issues/766
This spec outlines how we can allow users to specify font features and axes of variation for fonts in Windows Terminal. Font features include things like being able to specify whether ligatures should be used as well as the specific stylistic set used for a font. Axes of variation commonly include things like weight and slant but can also include fancier things like shadow distance, depending on the font.
Currently, if a font has ligatures, we offer no way for a user to disable them. Many users would like the option to do so, and would also like the ability to choose stylistic sets for fonts - for example, at the time of this writing, Cascadia Code offers 4 stylistic sets but we offer no way for users to specify any of them.
In a similar vein, many fonts allow for setting variations on the font along certain attributes, commonly referred to as 'axes of variation'. We can offer users more font customization options by allowing them to configure these font variations.
## Solution Design
### Font features
It is already possible to pass in a list of [font feature structs](https://docs.microsoft.com/en-us/windows/win32/api/dwrite/ns-dwrite-dwrite_font_feature) to DWrite for it to handle. A font feature struct contains only 2 things:
1. A font feature tag
2. A parameter value
A font feature tag is constructed using a 4-character feature tag and the parameter value defines how the feature is applied. For most features, the parameter value is simply treated as a binary value - a value of 0 means the feature is not applied and a non-zero value means the feature is applied. For example, a font feature struct like {'ss03', 1} enables stylistic set 3 for the font and a font feature struct like {'liga', 0} disables ligatures. (Technically, the feature tag is _constructed_ with the 4-character tag and is not the 4-character tag itself, but they are treated the same in the example here for brevity's sake).
Currently, we pass in to DWrite a null value for the list of features to apply to the font. This causes DWrite to automatically apply a ['standard' list](https://github.com/fdwr/TextLayoutSampler/blob/master/DrawableObject.ixx#L802) of font features to the font. Naturally, passing in our own list of font features to DWrite means DWrite will _only_ apply the features we defined, and no longer apply the standard list. Since the standard list contains 11 features, we need to consider how we can allow users to specify 1 additional feature or delete 1 of the standard features without needing to redefine all the others.
We will do this by allowing users to define a dictionary in their settings.json file, where the keys are the 4-character feature tags and the values are the parameter values. This dictionary will then get applied to our internal dictionary (which will contain the standard list of 11 features with their parameter values), meaning that any new key-value pairs will get added to our dictionary and any existing key-value pairs will get updated. Finally, this 'merged' dictionary will be what we use to construct the list of features to pass into DWrite.
### Axes of variation
Specifying axes of variation is done in an extremely similar manner to the way font features are specified - a 4-character tag is used to specify which font axis is being modified and a numerical value is provided to specify the value the axis should be set to. For example, {'slnt', 20} specifies that the 'slant' axis should be set to 20.
There is also a standard list of axes of variation, and each axis has its own default. We will approach this the same way we approached font features, by allowing users to specify additional features or omit features without needing to redefine the defaults.
## UI/UX Design
Users will be able to add a new setting to their font objects (added in [#10433](https://github.com/microsoft/terminal/pull/10433)). The resultant font object may look something like this
```json
"font":{
"face":"Cascadia Code",
"size":12,
"features":{
"ss03":1,
"liga":0
},
"axes":{
"slnt":20.5
}
}
```
There is one point to note here about clashing. For example, if a user has the old "weight" setting defined _as well as_ a "wght" axis defined, we will only use the "wght" axis value. We prioritize that value for a few reasons:
1. It is the more recent addition to our settings model. Thus, it is likely that a user that has defined both values probably just forgot to remove the old value.
2. It is the more precise value, it is a specific float value whereas the the old "weight" setting is an enum (that eventually gets mapped to a float value).
## Capabilities
### Accessibility
Should not affect accessibility.
### Security
Should not affect security.
### Reliability
Aside from additional parsing required for the settings file (which inherently offers more locations for parsing to fail), we need to be careful about badly formed/non-existant feature tags or axes specified in the user-defined dictionaries. We must make sure to ignore such declarations (perhaps alongside emitting a warning to the user) and only apply those that are correctly formed and exist.
### Compatibility
Older versions of Windows may not have the DWrite updates that allow for defining font features and axes of variation. We must make sure to fallback to the current implementation in these cases.
### Performance, Power, and Efficiency
Currently when rendering a run of text, if we detect that the given run is simple we will use a shortcut to obtain the glyphs needed, skipping over an expensive `GetGlyphs` call to DWrite. However, when the default feature list is changed in any way (either by adding a new feature or removing one of the defaults), there is no way for us to detect beforehand how the font glyphs would change.
This means that as long as the user requests a change to the default font feature list, we will _always_ skip the shortcut and call the expensive `GetGlyphs` function for every run of text.
This will naturally cause a performance cost that we will have to bear for this feature. However, it is worth noting that there are a fair number of glyphs that will cause a run of text to be deemed "not simple" (and thus cause us to call `GetGlyphs` anyway), for example when using Cascadia Code, any run of text that has the letters 'i', 'j', 'l', 'n', 'w' or 'x' is not considered simple (because those glyphs have localized variants).
## Potential Issues
See performance issues above.
## Future considerations
DWrite additionally offers the ability to vary the font features across runs of text. However, for our initial implementation of this feature, we will only apply font features to the entire buffer. If/when we decide to allow specifying font features for particular runs of text, we can lean into our existing mechanisms of splitting up runs of text to implement that.
We will also need to consider how we want to represent this in the settings UI. This is slightly more complex than other settings since users should be allowed to manually input 4-character tags.
[Process Model 2.0 Spec]: https://github.com/microsoft/terminal/blob/main/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md
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