Revert "Fix environment block creation (#7401)"
This reverts commit 7886f16714.
(cherry picked from commit e46ba65665)
Revert "Always create a new environment block before we spawn a process (#7243)"
This reverts commit 849243af99.
References #7418
(cherry picked from commit 4204d2535c)
(cherry picked from commit f8e8572c23)
(cherry picked from commit cb4c4f7b73)
When navigating the settings (or saving/discarding) the animation of the main content overflows the bar with the save and discard buttons. If the main content is encapsulated in a ScrollView the issue goes away.
Fixes one of the issues in #10609
## Validation Steps Performed
Clicked around a whole bunch and have not seen the overflow happen again. Verified that on tabs where scroll is necessary it can still be scrolled, and reflow of elements still functions.
(cherry picked from commit 19f8b9c3ca)
## Summary of the Pull Request
RIS resets mouse mode and encoding
## PR Checklist
* [x] Closes#8613
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
(cherry picked from commit 1d33429673)
## Summary of the Pull Request
When discarding or saving settings, the current navigation should be retained.
## References
Issue introduced by #10390
## PR Checklist
* [x] Closes#10617
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
`menuItemsSTL` is filled with all _non_ profile navItems, then `menuItemsSTL` fills `menuItems`, then the profile navItems are added to `menuItems`. So to include the profile nav items in the iteration, `menuItems` needs to be used
## Validation Steps Performed
Spam discard and save buttons
(cherry picked from commit ef8ba20bee)
Adds try-catch blocks to the parts where we layer a fragment onto a profile and create a new profile from a fragment. This allows us to continue looping over the remaining fragments after failing to use a badly-formed one, instead of aborting prematurely.
## PR Checklist
* [x] Closes#10590
## Validation Steps Performed
Non-badly formed fragments get loaded even if there is a badly formed one somewhere
(cherry picked from commit a89746a869)
Sets the working directory of the terminal when invoked from the shell extension. This ensures that new tabs opened with a starting directory of `.` open in the directory that the terminal was invoked from.
Closes#8933
## Validation Steps Performed
Manually tested - default PowerShell profile set to use home directory, Windows PowerShell profile set to use current directory. Launched via the shell extension and the default profile opened in the explorer directory, as did a new Windows PowerShell tab.
(cherry picked from commit f152573058)
Change accessibility notifier creation so we do not create one when we're in PTY mode. (Guard all call sites to skip math/event work when the notifier is null.) MSAA events are legacy events that are registered for globally and used by some screen readers to find content in the conhost window. The PTY mode is not responsible for hosting the display content or input window, so it makes sense for it to not broadcast these events and delegate the accessibility requirement to the connected terminal.
## References
- #10537
## PR Checklist
* [x] Closes#10568
* [x] I work here
* [x] Manual test launches passed.
(cherry picked from commit 91b454ac95)
Ensure that the cursor blink VT sequence gets flushed to terminal when conhost is attached to a pty
Closes#10543
(cherry picked from commit 6409ab91fa)
Adds a feature flag `Feature_EditableActionsPage` that controls whether the Actions page in the Settings UI is read-only vs editable. The editable version is disabled for `Release` builds and enabled everywhere else (i.e. Dev, Preview, etc...).
Validated using `<stage>` `AlwaysEnabled` and `AlwaysDisabled`.
Closes#10578
(cherry picked from commit f03cacfa5b)
Delay load call SetThreadDescription to restore WPF renderer on Win7
## PR Checklist
* [x] Closes something @DHowett asked me to do.
* [x] I work here
* [x] I F5'd it on a version with this function and it still works
## Detailed Description of the Pull Request / Additional comments
I keep forgetting that anything in the WPF control needs to keep working on Win7. Or more specifically... I remember this fact for the DX renderer, but not for the render thread base. Oops. Turns out this particular convenience method to set thread descriptions for visibility inside the debugger (to make my life easier) only works down to 1607 (see https://docs.microsoft.com/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreaddescription). Since it's just a debugging convenience... skipping it entirely when the procedure is not found should be fine. Also I don't try to load `kernel32.dll` and just get the handle of the existing module (which per the remarks at https://docs.microsoft.com/windows/win32/api/libloaderapi/nf-libloaderapi-getmodulehandlew will not increment the module reference count) because `kernel32.dll` pretty much has to be there or we're already in hot water.
(cherry picked from commit 1374396f10)
Just come cleanup I did not manage to get to before #9270 merged.
Specifically:
- We only initialize the animation and timer if we need them
- We don't repeatedly destroy/create the timer
## Validation Steps Performed
It still works
(cherry picked from commit 2fed4c4255)
## PR Checklist
* [x] Closes random crash that @lhecker sent me on Teams
* [x] I work here.
## Detailed Description of the Pull Request / Additional comments
- Any change to the renderer engine has to be done under lock. Leonard gave me a crash where the dirty rectangles changed out from under the renderer thread. By inspection, only one spot in `ControlCore` is modifying the engine outside of lock.... here. The dump is too far along to definitively prove the issue and it's sort of a race so its difficult to repro. But the theory is sound that all writes to the dirty regions must be done under lock. So here's a fix.
(cherry picked from commit 94d39b7580)
## Summary of the Pull Request
This commit fixes various race conditions regarding the settings UI. It's unsafe to write to class members from background threads without acquiring mutexes or yielding to the main thread first.
By changing the settings reload code path to yield to the main thread early, we're able to cut down on code complexity and unsafe member accesses.
## PR Checklist
* [x] Closes#9273
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Settings UI reloads without crashing ✔️
(cherry picked from commit b034fc9ae5)
# Conflicts:
# src/cascadia/TerminalApp/AppLogic.cpp
# src/cascadia/TerminalApp/AppLogic.h
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Immediately cancelling the preview when the user is navigating back from a nested command.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10165
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Basically 2 changes are done here:
- Allow the click handler to run for the back button when the button has focus and user hits the enter key (similarly as hitting space now).
- Now immediately cancelling the preview when the user is navigating back. Felt nicer to do it immediately at that point then keeping the preview active until the user hits cancel to close the palette. So the preview is already cancelled at step **5** instead of 6 as mentioned in the reproduction steps here https://github.com/microsoft/terminal/issues/10165#issue-899838383. But of course let me know if you're not agreeing here 😀 .
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Open 'Color Scheme' and verified preview is still working fine when selecting different schemes.
- After tabbing back to the Back button verified that when hitting enter or space the preview is cancelled and the original color scheme is being used again.
- Then after going back to 'Color Scheme' previews are still working ok.
- After hitting Enter on one of the Color Schemes the scheme still becomes active as before.
(cherry picked from commit 1cc383f865)
Summon, not toggle visibility, window on command line dispatch
## PR Checklist
* [x] Closes#10292
* [x] I work here
* [x] Manual test
## Detailed Description of the Pull Request / Additional comments
- This is the same as #10389, just a different route. I didn't realize it at the time.
## Validation Steps Performed
- Opened a window. Dispatched the `wt -w 0 - p <profile>` and watched it join/summon instead of minimize the active WT.
(cherry picked from commit 0f42ee189d)
An exception was introduced for the 'Toggle Command Palette' action to **not** being dispatched. Otherwise the command palette that was just closed will become visible again.
## PR Checklist
* [x] Closes#10240
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
- Selecting the `Toggle command palette` item in the command palette will now properly close the command palette.
- Opening and closing the Command Palette through shortcut keys is still working fine.
- Other command palette items are still working fine as well.
(cherry picked from commit 813f385c08)
This commit introduces localization for the "Open in Windows Terminal"
menu item and differentiates it based on compile-time branding (rather
than runtime detection!).
@leonMSFT's tray icon pull request had the excellent idea to use the
TerminalApp's resource compartment for auxiliary resources for projects
that can't otherwise be localized the same way. Doing localization in
the shell extension (or WindowsTerminal.exe) would require us to use
MUIRCT and split the build process up to support mui files. That's a
huge amount of work... but this is *not* a huge amount of work.
Fixes#6112
(cherry picked from commit b6593216f2)
# Conflicts:
# src/cascadia/TerminalApp/Resources/en-US/Resources.resw
Do not eagerly create run by substring to reduce the unnecessary overhead.
Switching from `.substr` to offset/length tracking saves us 7% CPU time.
(cherry picked from commit 6a37818c07)
Passing structures larger than the register size is very expensive
due to Microsoft's x64 calling convention. We could reduce the
overhead by passing the string-view by reference, but this forces us
to allocate the parameters as static string-views on the data
segment of our binary. I've found that passing them as classic
C-strings is more ergonomic instead and fits the need for
high performance in this particular code.
This improves performance for VT-heavy output by 15-20%.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
(cherry picked from commit ee3259847a)
The CursorStyle enum is declared as being of type `uint` on the C# side,
but as `size_t` on the C++ side. There's a C# size_t impostor we could
use, System.UIntPtr, but I don't want to risk changing the public API of
TerminalTheme and I don't know if it can be used as a base type for an
enum.
Anyway, since we don't have more than four billion cursor types I chose
to narrow the field to a uint32_t and unpack it in TerminalSetTheme.
Fixes#10485
(cherry picked from commit 2770228e09)
Previously `TermControl::Close` destroyed all `ThrottledFunc`s to ensure they're not scheduling any callbacks on the UI thread, as the call to `Close` signals the point at which the `TermControl` isn't part of the UI thread anymore. `_CursorPositionChanged` tried to prevent access to the potentially deallocated `_tsfTryRedrawCanvas` by checking the `std::shared_ptr` for nullability, but since the deallocation happens on the UI thread and the nullability check on a background thread, this check introduced a race condition.
This commit solves the issue by not deallocating any `ThrottledFunc`s anymore and instead checking the `_closing` flag inside the `ThrottledFunc` callback on the UI thread.
Additionally this commit cleans up some antipatterns around the use of `std::optional`.
## PR Checklist
* [x] Closes#10479
* [x] Closes#10302
## Validation Steps Performed
* Opening and closing tabs doesn't crash ✔️
* Printing long text doesn't crash ✔️
* Manual scrolling doesn't crash ✔️
* ^G / the audible bell doesn't crash ✔️
(cherry picked from commit 83c6bce73d)
This commit introduce three new `til` features:
* "til/latch.h": A std::latch clone, until we're on C++20.
* "til/mutex.h": A safe mutex wrapper, which only allows you access to the protected data after locking it. No more forgetting to lock mutexes!
* "til/throttled_func.h": Function invocation throttling used to be available as the `ThrottledFunc` class already. But this class is vastly more efficient and doesn't rely on any WinRT types.
This PR also adds a `til::ends_with` string helper which is `til::starts_with` counterpart.
* Scrollbar throttling still works as it used to ✔️
* No performance regressions when printing big.txt ✔️Closes#10393
(cherry picked from commit 0d9a357373)
## Summary of the Pull Request
#7960 was caused by `UiaTextRangeBase::_blockRange` not being initialized, thus pointing to random memory. In most cases, we initialize it properly in `RuntimeClassInitialize`, however, the copying version of `RuntimeClassInitialize` doesn't actually copy it over, resulting in it still containing random memory.
NVDA (and other screen readers) occasionally use `Clone` (really just the copy initializer), resulting in this bug occurring randomly.
## PR Checklist
* [X] Closes#7960
* [X] Tests added/passed
## Validation Steps Performed
Test failed before the change, but passes after the change.
(cherry picked from commit 79a18f0825)
Noticed the json schema was listing the option as invalid even though it's accepted by WT. So added it to schema to remove the error.
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
## Validation Steps Performed
No longer shows as invalid in VSCode.
(cherry picked from commit e3b7a44b13)
This update brings some significant changes to the Cascadia family:
* Arabic and Hebrew support
* Italics (the new ones, not the cursive ones)
* Tweaked letterforms and fixed interpolation values for the upright
faces.
Since we now have four font files, this commit also relocates them to a
much more reasonable place (res/fonts/) and tidies up the build and
exclude rules to make them more extensible in the future.
(cherry picked from commit c90de69250)
## Summary of the Pull Request
#10297 found a bug in `ActionMap` where the `ToggleCommandPalette` key chord could not be found using `GetKeyBindingForAction`.
This was caused by the following:
- `AddAction`: when adding the action, the `ActionAndArgs` is basically added as `{ToggleCommandPalette, ToggleCommandLineArgs{}}` (Note the default ctor used for the action args)
- `GetKeyBindingForAction`: we're searching for an `ActionAndArgs` structured as `{ToggleCommandPalette, nullptr}`
- Since these are _technically_ two different actions, we are unable to find it.
This issue was fixed by making the `Hash(ActionAndArgs)` function smarter! If the `ActionAndArgs` has no args, but the `ShortcutAction` _supports_ args, generate the args using the default ctor.
By making `Hash()` smarter, everybody benefits from this logic! We can basically now enforce that `ActionAndArgs{ <X>, nullptr } == ActionAndArgs{ <X>, <default_ctor> }`.
## Validation Steps Performed
- Added a test.
- Tested this on #10297's branch and this does fix the bug
(cherry picked from commit b3b648496e)
## Summary of the Pull Request
Fixes a bug where the edit button in the actions page would have white text when in light theme. Now, we just fallback to XAML's built-in value (black in light theme and white in dark theme).
## References
#6900 - Epic
Closes#10406
(cherry picked from commit 1fcfb618ad)
## Summary of the Pull Request
Fixes a bug where top-level iterable commands were not serialized.
## PR Checklist
* [X] Closes#10365
* [X] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
- `Command::ToJson`:
- iterable commands deserve the same treatment as nested commands
- `ActionMap`:
- Similar to how we store nested commands, iterable commands need to be handled separately from standard commands. Then, when generating the name map, we make sure we export the iterable commands at the same time we export the nested commands.
(cherry picked from commit 9294ecc8e5)
Add missing keys to the schema:
- globalSummon (and args: desktop, monitor, name, dropdownDuration, toggleVisibility)
- quakeMode
- iterateOn
- commands
Also enforces required keys for commands and deprecates "keybindings"
## PR Checklist
* [x] Closes#7443
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
## Detailed Description of the Pull Request / Additional comments
There were some other pending keys mentioned on the issue, but I don't think they are pending anymore.
## Validation Steps Performed
Changed the `"$schema"` value in my settings.json to point to the edited one.
(cherry picked from commit 8157605058)
Activate window only (no toggle) when inbound connection arrives
## PR Checklist
* [x] Closes#10386
* [x] I work here
* [x] Manual test passed.
## Detailed Description of the Pull Request / Additional comments
The default for the `SummonWindowBehavior` is a toggle of the visibility state. I didn't realize that. We do not want that for inbound connections. We want always-brought-to-front.
## Validation Steps Performed
- Made the change. Launched Terminal as default as active window. Runbox'd another command. It didn't hide itself like it used to. Stays visible.
(cherry picked from commit 3c81b51b78)
This PR adds a new PercentageSignConverter that appends the percentage sign to a number. The new converter is being used by the Acrylic opacity slider label and the Background image opacity slider label.
* [x] Closes#10289
(cherry picked from commit becc254f67)
This pull request implements a "feature flagging" system that will let
us turn Terminal and conhost features on/off by branch, "release" status
or branding (Dev, Preview, etc.).
It's loosely modelled after the Windows OS concept of "Velocity," but
only insofar as it is driven by an XML document and there's a tool that
emits a header file for you to include.
It only supports toggling features at compile time, and the feature flag
evaluators are intended to be fully constant expressions.
Features are added to `src\features.xml` and marked with a "stage". For
now, the only stages available are `AlwaysDisabled` and `AlwaysEnabled`.
Features can be toggled to different states using branch and branding
tokens, as documented in the included feature flag docs.
For a given feature Feature_XYZ, we will emit two fixtures visible to
the compiler:
1. A preprocessor define `TIL_FEATURE_XYZ_ENABLED` (usable from MIDL,
C++ and C)
2. A feature class type `Feature_XYZ` with a static constexpr member
`IsEnabled()` (usable from C++, designed for `if constexpr()`).
Like Velocity, we rely on the compiler to eliminate dead code caused by
things that compile down to `if constexpr (false)`. :)
Michael suggested that we could use `WindowsInbox` as a branding to
determine when we were being built inside Windows to supplant our use of
the `__INSIDE_WINDOWS` preprocessor token. It was brilliant.
Design Decisions
----------------
* Emitting the header as part of an MSBuild project
* WHY: This allows the MSBuild engine to ensure that the build is
only run once, even in a parallel build situation.
* Only having one feature flag document for the entire project
* WHY: Ease.
* Forcibly including `TilFeatureStaging` with `/FI` for all CL compiler
invocations.
* WHY: If this is a project-wide feature system, we should make it as
easy as possible to use.
* Emitting preprocessor definitions instead of constexpr/consteval
* WHY: Removing entire functions/includes is impossible with `if
constexpr`.
* WHY: MIDL cannot use a `static constexpr bool`, but it can rely on
the C preprocessor to remove text.
* Using MSBuild to emit the text instead of PowerShell
* WHY: This allows us to leverage MSBuild's `WriteOnlyWhenDifferent`
task parameter to avoid changing the file's modification time when
it would have resulted in the same contents. This lets us use the
same FeatureStaging header across multiple builds and multiple
branches and brandings _assuming that they do not result in a
feature flag change_.
* The risk in using a force-include is always that it, for some
reason, determines that the entire project is out of date. We've
gone to great lengths to make sure that it only does so if the
features _actually materially changed_.
(cherry picked from commit 31a39b3b12)
I cannot for the life of me repro the original bug. I've got fonts with bad permissions SxS, I've tried installing a font twice, I've tried stopping the font cache service. No idea how to manually repro the original bug.
BUT theoretically, this function should never throw. So lets just switch this to a `LOG_IF_FAILED`, and hope that this goes away?
* [x] Fixes#10211?
* [x] built & ran manually.
Unclear if this can get cherry-picked trivially to 1.8. Code's pretty trivial though so if we need another PR for that, it can be arranged.
(cherry picked from commit 89ca2ae05f)
Stop startup crash by logging when monarch fails to register inbound connections, but still crash when COM attempted to start us
## References
- See also #10243
## PR Checklist
* [x] Closes#10233
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
- This should stop the crash on launch until we can get the internal teams to resolve the catalog issue
- I left the COM -Embedding start fail fast though so it won't take forever to time out (as default timeout is 3-5 minutes). I will change that if it becomes necessary.
## Validation Steps Performed
- I basically have to guess at this one based on the crash dump and Watson logs because it happens sporadically when the platform messes up on us.
(cherry picked from commit d8647e01c1)
ConptyConnection has two different failure modes:
1. We failed to initialize the pseudoconsole or create the process
2. The process exited with an error code.
Until this commit, they were treated the same way: closeOnExit=always
would force the pane/tab to be destroyed. This was very bad in case 1,
where we would display a (possibly useful) error message and then
immediately close the window.
This was made even worse by the change in #10045. We removed
startingDirectory validation and promoted it to an error message (so
that we could eventually let the connection handle startingDirectory in
its own way.) This of course revealed that a number of users had set
invalid starting directories… and those users included some who set
closeOnExit to always. Boom: instant "terminal opens and crashes"¹
In this commit, we introduce detection for a connection that fails
before it's been established. When that happens, we will ignore the
user's closeOnExit mode.
¹ It only looks like a crash; it's actually _technically_ functioning
properly.
Closes#10225.
(cherry picked from commit 31d78dceb5)
Prevent crashes in Settings UI launch on OS versions before package management extensions
## PR Checklist
* [x] Closes#10106
* [x] I work here
* [x] Manual tests passed.
## Detailed Description of the Pull Request / Additional comments
- On older OS versions like 18363, some of the COM interfaces we use to look up information from the OS application package management catalog (to find default terminals) are unavailable. This returns `E_NOINTERFACE`. This then ends up returning an empty list of items and null as a selected item.
- I had intended for that to not return that particular error all the way up and just log it because the console and terminal lookup functions always return at least one element: the one representing the `conhost.exe` that is already on the machine.
- I have changed the "default packages" lookup to log instead of return failures like E_NOINTERFACE such that it can continue processing and make the "package" of the hardcoded `conhost.exe` default no matter what. (It will still return an error if there are somehow 0 packages because that code changed or some other catastrophic event happened...)
- I have also changed the Model to have a nulled DefaultTerminal model object (as all winrt objects are nullable) instead of using an optional. I did this because XAML is perfectly happy receiving a `nullptr` for a selected item and will just not select anything. By contrast, if it has an exception occur... it will just bubble that out and crash.
## Validation Steps Performed
- Simulated no items returned from list and nullptr returned to XAML on Current() method of Model. Validated XAML will happily select no item from list (and is fine with an empty list of items... that is it doesn't crash).
- Simulated downlevel OS returning package management errors in lookup catalog functions after the hardcoded default is added to the list. Ensured that this error is only logged, the remainder of the package identification functions make the hardcoded default package, and it is presented as your one and only option in the XAML.
(cherry picked from commit b2c2a4c159)
Summon the listening window when it receives an inbound connection
## PR Checklist
* [x] Closes#9460
* [x] I work here.
* [x] Manual test.
## Detailed Description of the Pull Request / Additional comments
- We cannot just send our window to foreground by simply calling user32 on the window handle. But fortunately, the remoting behavior already has a summon window function with a workaround for the Quake functionality.
- This bubbles up an event from the TerminalApp's Page to the WindowsTerminal's Apphost so it can call the same window summoning behavior in IslandWindow as is triggered when the Monarch dictates this out of the Microsoft.Terminal.Remoting project.
## Validation Steps Performed
- Opened the Terminal with it registered as DefTerm. Activated some other windows to the foreground. Start > Run > Cmd. Tab connects and opens in existing Terminal and it is brought to foreground.
- With no running Terminal and registered as DefTerm, do Start > Run > Cmd. New Terminal is spawned and it is brought to foreground
(cherry picked from commit e694f36ad2)
Correct Default Application Selector styles for high contrast and to change with OS theme dark/light toggle
## References
- https://docs.microsoft.com/windows/uwp/design/controls-and-patterns/xaml-theme-resources
## PR Checklist
* [x] Closes#10181
* [x] I work here
* [x] Manual tests passed
## Detailed Description of the Pull Request / Additional comments
1. If I'm going to override colors, I need to define styles in a resource dictionary with Light, Dark, and HighContrast variants so it can be appropriate for each of those.
2. For HighContrast, I need to not mess with text colors and let them follow the default settings.
3. For using System Brushes, I need to use a `ThemeResource` binding not a `StaticResource` binding. The former lets it change when you flip the OS toggle Light/Dark. The latter is stuck to whatever it was when the page loaded.
## Validation Steps Performed
- Loaded in light mode. Flipped to dark. Watched it change live. Checked both unselected and rollover/selected to ensure it was fine.
- Loaded in dark mode. Flipped to light. Watched it change live. Checked both unselected and rollover/selected to ensure it was fine.
- Flipped to HC. Watched it change live. Confirmed that unselected is black/white contrast and the roll over has the cyan/black. (No longer uses special second-line brush for HC, matches the controls I modeled this one on from OS Settings).
(cherry picked from commit 43d5713a02)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds a new bellStyle called `window`. When `window` is set and a BEL is emitted, we flash the pane that emitted it.
Additionally, changes bellStyle in the SUI to a list of checkboxes instead of radio buttons, to match bellStyle being a flag-enum. Deprecates 'BellStyle::Visual' in the schema, but still allows it to be set in the json (it maps to `Window | Taskbar`)
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#6700
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
GIF in Teams
[Defapp] Use real HPCON for PTY management; Have Monarch always listen for connections
## PR Checklist
* [x] Closes#9464
* [x] Related to #9475 - incomplete fix
* [x] I work here.
* [x] Manual test
## Detailed Description of the Pull Request / Additional comments
- Sometimes peasants can't manage to accept a connection appropriately because I wrote defterm before @zadjii-msft's monarch/peasant architecture. The simple solution here is to just make the monarch always be listening for inbound connections. Then COM won't start a peasant with -Embedding just to ask the monarch where it should go. It'll just join the active window. I didn't close 9475 because it should follow monarch policies on which window to join... and it doesn't yet.
- A lot of interesting things are happening because this didn't have a real HPCON. So I passed through the remaining handles (and re-GUID-ed the interface) that made it possible for me to pack the right process handles and such into an HPCON on the inbound connection and monitor that like any other ConptyConnection. This should resolve some of the process exit behaviors and signal channel things like resizing.
Added trace to conhost to instrument buffers that are cooked prior to being passed to the console.
* [x] I've discussed this with core contributors already (internal)
VALIDATION
- Ensured trace is correctly logged in ETL (via TraceLog)
## Summary of the Pull Request
This is a redux of #8882.
From the original:
> This is really similar to what we're doing with the `CommandPalette`. We're adding a ~~Preview~~`KeyDown` handler to the SUI `MainPage`, that connects to `TerminalPage::_HandleKey`. That allows the SUI a chance to search the keymap to dispatch actions for keybindings, similar to how the command palette does it.
>
> This also means it's now possible for the SUI to invoke _all_ the actions available to the Terminal. This includes the ones like `IncreaseFontSize`, which require a _Terminal_ to actually do something. So we have to make sure all the calls to `_GetActiveControl` actually check that the result is non-null before using it.
>
> A bunch of the actions do nothing now from a SUI tab, others behave _weird_. Like "Rename tab" / "Open Tab Renamer" do nothing. "Duplicate Tab" again does nothing - we try making a new settings tab, which just focuses the settings tab again. "Copy text" definitely does nothing, same with paste.
I don't know why I thought this wouldn't work. I thought we'd have to do this in `PreviewKeyDown` or something, which led to [weirdness](https://github.com/microsoft/terminal/pull/8882#issuecomment-767088554). Turns out, we don't need it to be in `PreviewKeyDown`. It can just be in the SUI's `KeyDown`.
## References
* Original: #8882
* Workaround was in #8885
## PR Checklist
* [x] Closes#8767
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
The special case handler from #8885 is no longer needed
## Validation Steps Performed
* Switching tabs with Ctrl+Tab works
* Command palette works
* fullscreen, focus mode works
* close window works
* copy paste on Ctrl+C/V works, even when bound
* Select all text in textboxes works
* tab navigation through UI elements works
Each mouse-down event's time and position is now stored, and if we
process a left-mouse-down event at the same position as the previous one
and within the double click time we set the double click flag.
Also adds a case statement to `_UpdateSGRMouseButtonState` so that we
send hover events instead of ignoring them.
Note: The 'right-click menu in far manager shows up at the wrong
location' bug still exists with this, as it seems to use the cursor
position as told by user32.
Related to #376
## Validation Steps Performed
Double click in far manager works, hover in far manager works (hovering
over items in the right-click menu correctly highlights them)
Went for option 2 proposed here:
https://github.com/microsoft/terminal/issues/10140#issuecomment-845193132.
Disabling back space in the nested entry didn't felt as the nicest
solution. Instead now all state that keeps track of nested commands is
cleared when switching beteen modes.
## Validation Steps Performed
- Validated the specified issue is fixed by this change:. now after
entering a sub command and hitting backspace the palette no longer
shows the sub command item (here `< Select color scheme...` ).
- Validated that switching between all modes (command line, actions, tab
search & tab switch) still work as expected.
- Validated as well that all modes still work as expected.
Didn't add unit tests, but happy to try that out if this would be
required.
Closes#10140
## Summary of the Pull Request
Adds support for the `focusPane` action, and the `focus-pane` subcommand. These allow the user to focus a pane by it's ID.
* `focusPane` accepts an `id`, identifying the id of the pane to focus.
* `focus-pane`, `fp` requires the parameter `--target,-t` to ID the pane it's going to focus.
## PR Checklist
* [x] Closes#5803
* [x] Closes#5464
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - oh no
## Detailed Description of the Pull Request / Additional comments
The ID isn't _totally_ useful right now, since users can't see them. But they're there, and used in-order. This is just slightly more ergonomic for complicated commandlines than `mf up; mf left`
## Validation Steps Performed
Tested in command palette
Tested a variety of commandlines. `wtd -w 0 mf down ; sp` and `wtd -w 0 fp -t 1 ; sp` gave me special difficulty.
Now it just launches in focus mode, but you can _leave_ focus mode just fine.
I can't iterate on this more today - VS decided that it _needed_ an update ☹️
* [x] I work here
* [x] Is polish
* [x] @cinnamon-msft: We'll need to update the docs to reflect this.
see also: #8888, comments in that thread
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8881
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
* Preserve profile GUID upon item Tag creation.
* Use this GUID rather than the current profile GUID to select an item
upon settings update.
So even if the profile was renamed and the GUID has changed,
the GUID in the tag remains unchanged and can be found
upon discarding.
## Summary of the Pull Request
Check for null before serializing the default terminal. Because the _currentDefaultTerminal is only initialized when the `Launch` page is navigated to, this _could_ be null if you navigate to another page, save, then save again.
## PR Checklist
* [x] Closes#10003
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
It crashed consistently before, it doesn't now.
The bug that caused #9962 resulted in folks getting profiles written to
their settings that didn't contain any identifying information (name or
guid), sometimes multiple times.
These profiles look (somewhat) like this:
```json
{ "colorScheme": "Campbell" },
{},
```
An empty profile serves no purpose -- it shows up in the list as being
named "Default", and it only launches CMD (unless the commandline is the
thing that the user successfully changed.)
We can heal the settings file by simply ignoring those profiles that
have *no identifying information* (a guid or a name that can be
converted into a guid).
Validation
----------
I created a number of profiles that fit this format and made sure that
they were ignored on load and destroyed on save.
## PR Checklist
* [x] Closes an annoyance we discovered after 9962.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10097
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR builds on the `ActionMap` PR (#6900) by leveraging `ActionMap` to serialize actions. From the top down, the process is now as follows:
- `CascadiaSettings`: remove the hack of copying whatever we had for actions before.
- `GlobalAppSettings`: serialize the `ActionMap` to `"actions": []`
- `ActionMap`: iterate over the internal `_ActionMap` (list of actions) and serialize each `Command`
- `Command`: **THIS IS WHERE THE MAGIC HAPPENS!** For _each_ key mapping, serialize an action. Only the first one needs to include the name and icon.
- `ActionAndArgs`: Find the relevant `IActionArgs` parser and serialize the `ActionAndArgs`.
- `ActionArgs`: **ANNOYING CHANGE** Serialize any args that are set. We _need_ each setting to be saved as a `std::optional`. As with inheritance, this allows us to distinguish an explicit setting to the default value (sometimes `null`) vs an implicit "give me the default value". This allows us to serialize only the relevant details of each action, rather than writing _all_ of the args.
## References
- #8100: Inheritance/Layering for lists
- This tracks layering and better serialization for color schemes _and_ actions. This PR resolves half of that issue. The next step is to apply the concepts used in this PR (and #9621) to solve the similar problem for color schemes.
- #6900: Actions page
## Validation Steps Performed
Tests added!
## Summary of the Pull Request
This replaces `ThrottledFunc` with two variants:
* `ThrottledFuncLeading` invokes the callback immediately and blocks further calls for the given duration
* `ThrottledFuncTrailing` blocks calls for the given duration and then invokes the callback
## References
* #9270 - `ThrottledFuncLeading` will allow the pane to flash immediately for a BEL, but block further BELs until the animation finished
## PR Checklist
* [x] I work here
* [ ] Tests added/passed
## Validation Steps Performed
* [x] Ensured scrolling still works
## Summary of the Pull Request
Introduces `til::rle`, a vector-like container which stores elements of
type T in a run length encoded format. This allows efficient compaction
of repeated elements within the vector.
## References
* #8000 - Supports buffer rewrite work. A re-use of `til::rle` will be
useful as a column counter as we pursue NxM storage and presentation.
* #3075 - The new iterators allow skipping forward by multiple units,
which wasn't possible under `TextBuffer-/OutputCellIterator`.
Additionally it also allows a bulk insertions.
* #8787 and #410 - High probability this should be `pmr`-ified
like `bitmap` for things like `chafa` and `cacafire`
which are changing the run length frequently.
## PR Checklist
* [x] Closes#8741
* [x] I work here.
* [x] Tests added.
* [x] Tests passed.
## Validation Steps Performed
* [x] Ran `cacafire` in `OpenConsole.exe` and it looked beautiful
* [x] Ran new suite of `RunLengthEncodingTests.cpp`
Co-authored-by: Michael Niksa <miniksa@microsoft.com>
## Summary of the Pull Request
Upgrade the Windows SDK to 19041 by setting `WindowsTargetPlatformMinVersion` to 17763 and `WindowsTargetPlatformVersion` to 19041.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
General usage of the Windows Terminal application appears fine.
## Summary of the Pull Request
This fixes a bug where if you had the `_quake` window open, and you tried to `globalSummon` it (not with the `quakeMode` action, but just with a plain-old `globalSummon` to activate the MRU window), we'd _create a new window_ instead of just summoning the `_quake` window.
## References
* regressed in #9956
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325142
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
It's basically a one-line fix, I just had to update the function signature for `_getMostRecentPeasantID` to allow us to use it differently for glomming vs summoning. When glomming, `ignoreQuakeWindow` should be true. When summoning, `ignoreQuakeWindow` should be false.
I'd personally chose to just bind `globalSummon` to <kbd>win+`</kbd>, but _I do as I'm told_.
* [x] I work here
* [x] @cinnamon-msft mentioned this
* [x] Docs
1. The TSFInputControl may get a layout event after it has been removed
from service (and no longer has a XAML tree)
* Two fixes:
* first, guard the layour updater from accessing detached xaml
objects
* second, shut down all pending throttled functions during close
(not destruction!¹)
2. The TermControlAutomationPeer may be destructed before its events
fire.
3. The TermControlAutomationPeer may receive a notification after it has
been detached from XAML (and therefore has no dispatcher).
¹ Close happens before the control is removed from the XAML tree;
destruction happens some time later. We must detach all UI-bound events
in Close so that they don't fire between when we detach and when we
destruct.
Fixes MSFT-32496693
Fixes MSFT-32496158
Fixes MSFT-32509759
Fixes MSFT-32871913
(cherry picked from commit 661fde5937)
This reverts commit a3a2a4102d.
#10046 causes a crash on save. MainPage::UpdateSettings() is unable to update the navigation view's selected item due to an "incorrect parameter". This is particularly strange to see because #10046 only modifies the navigation view's header, not the menu items themselves. Reverting this change fixes that crash (verified).
Reopens#9694
## Summary of the Pull Request
This PR lays the foundation for a new Actions page in the Settings UI as designed in #6900. The Actions page now leverages the `ActionMap` to display all of the key bindings and allow the user to modify the associated key chord or delete the key binding entirely.
## References
#9621 - ActionMap
#9926 - ActionMap serialization
#9428 - ActionMap Spec
#6900 - Actions page
#9427 - Actions page design doc
## Detailed Description of the Pull Request / Additional comments
### Settings Model Changes
- `Command::Copy()` now copies the `ActionAndArgs`
- `ActionMap::RebindKeys()` handles changing the key chord of a key binding. If a conflict occurs, the conflicting key chord is overwritten.
- `ActionMap::DeleteKeyBinding()` "deletes" a key binding by binding "unbound" to the given key chord.
- `ActionMap::KeyBindings()` presents another view (similar to `NameMap`) of the `ActionMap`. It specifically presents a map of key chords to commands. It is generated similar to how `NameMap` is generated.
### Editor Changes
- `Actions.xaml` is mainly split into two parts:
- `ListView` (as before) holds the list of key bindings. We _could_ explore the idea of an items repeater, but the `ListView` seems to provide some niceties with regards to navigating the list via the key board (though none are selectable).
- `DataTemplate` is used to represent each key binding inside the `ListView`. This is tricky because it is bound to a `KeyBindingViewModel` which must provide _all_ context necessary to modify the UI and the settings model. We cannot use names to target UI elements inside this template, so we must make the view model smart and force updates to the UI via changes in the view model.
- `KeyBindingViewModel` is a view model object that controls the UI and the settings model.
There are a number of TODOs in Actions.cpp will be long-term follow-ups and would be nice to have. This includes...
- a binary search by name on `Actions::KeyBindingList`
- presenting an error when the provided key chord is invalid.
## Demo

This is a hotfix to #10048. When the tab renamer is opened, we need to make sure to not immediately steal focus from it.
* [x] closes#10112
* [x] I work here
* [x] tested manually
## Summary of the Pull Request
This is a scoped implementation of "hide on minimize", only to the `_quake` window. When minimized, the `_quake` window won't appear in the taskbar. IT ALSO WON'T APPEAR IN THE TRAY, BECAUSE WE DON'T HAVE ONE YET.
I talked about this with @DHowett, and it seemed cool. Other windows will still minimize normally.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
* minimize to tray: #5727
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-61246940
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - probably yea, but something <sub>something <sub>something</sub></sub>
## Detailed Description of the Pull Request / Additional comments
After playing with it, it is in fact, cool.
ALSO `LOG_IF_WIN32_BOOL_FALSE` should DEFINITELY not be used with `ShowWindow`. [`ShowWindow`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow#return-value) returns false if the window was previously hidden, but doesn't `SetLastError`, so that macro will _throw_.
## Validation Steps Performed
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon", "name": "_quake" } },
// { "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
// { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
// { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
{ "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
#### ⚠️ this pr targets #9977
## Summary of the Pull Request
This adds support for part of the `monitor` property for `globalSummon`. It also goes a little off-spec:
```json
"monitor": "any"|"toCurrent"|"toMouse"
```
* `monitor`: This controls the monitor that the window will be summoned from/to
- `"any"`: Summon the MRU window, regardless of which monitor it's currently on.
- `"toCurrent"`/omitted: (_default_): Summon the MRU window **TO** the monitor with the current **foreground** window.
- [**NEW**] `"toMouse"`: Summon the MRU window **TO** the monitor where the **mouse** cursor is.
When I was playing with this, It felt like `toMouse` was always what I wanted, not `toCurrent`. We can always just comment that out if we think that's contentious - I'm aware I didn't originally spec that.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325291
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated 😢
## Detailed Description of the Pull Request / Additional comments
I made `toMouse` the default because it felt better. fite-me.jpg
## Validation Steps Performed
my ever evolving blob:
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
// { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
// { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
{ "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
## Summary of the Pull Request
Adds the `dropdownDuration` property to `globalSummon`. This controls how fast the window appears on the screen when summoned from minimized. It similarly controls the speed for sliding out of view when the window is dismissed with `"toggleVisibility": true`.
`dropdownDuration` specifies the duration in **milliseconds**. This defaults to `0` for `globalSummon`, and defaults to `200` for `quakeMode`. 200 was picked because, according to [`AnimateWindow`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-animatewindow):
> Typically, an animation takes 200 milliseconds to play.
Do note that you won't be able to interact with the window during the animation! Input sent during the dropdown will arrive at the end of the animation, but input sent during the slide-up _won't_. Avoid setting this to large values!
The gifs are in Teams.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-59030824
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I had the following previously in the doc comments, but it feels better in the PR body:
- This was chosen because it was easier to implement and generally nicer than:
* `AnimateWindow`, which would show the window borders for the duration of
the animation, and occasionally just plain not work. Additionally, for
`AnimateWindow` to work, the window much not be visible, so we'd need to
first restore the window, then hide it, then animate it. That would flash
the taskbar.
* `SetWindowRgn` on the root HWND, which caused the xaml content to shift to
the left, and caused a black bar to be drawn on the right of the window.
Presumably, `SetWindowRgn` and `DwmExtendFrameIntoClientArea` did not play
well with each other.
* `SetWindowPos(..., SWP_NOSENDCHANGING)`, which worked the absolute best for
longer animations, and is the closest to the actual implementation of
`AnimateWindow`. This would resize the ROOT window, without sending resizes
to the XAML island, allowing the content to _not_ reflow. but for a
duration of 200ms, would only ever display ~2 frames. That's basically
not even animation anymore, it's now just an "appear". Since that's how
long the default animation is, if felt silly to have it basically not
work by default.
- If a future reader would like to implement this better, **they should feel
free to**, and not mistake my notes here as expertise. These are research
notes into the dark and terrible land that is Win32 programming. I'm no expert.
## Validation Steps Performed
This is the blob of json I'm testing with these days:
```jsonc
{ "keys": "ctrl+`", "command": { "action": "quakeMode" } },
{ "keys": "ctrl+1", "command": { "action": "globalSummon" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
// { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
{ "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
{ "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
{ "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
```
* <kbd>ctrl+\`</kbd> will summon the quake window with a _quick_ animation
* <kbd>ctrl+2</kbd> will summon the window with a s l o w animation
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds a global setting, `experimental.detectHyperlinks`, that controls whether we automatically detect links and make them clickable. Default is set to true.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9981
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
When `detectHyperlinks` is set to false, links do not underline on hover and are not clickable.
While a user is formulating their hex string for a `tabColor` arg
in the CommandPalette, we try to parse the string one char at
a time as it comes in. `ColorFromHexString` doesn't like anything
except a well formed hex string so it'll throw. We can probably eat
any error that comes out of this because we should only care to set
the TabColor once the string provided is a valid hex str.
Closes#10053
Set keyword flags on all events so those sharing a provider with
telemetry do not fire unless tracing is enabled
## PR Checklist
* [x] Closes#10093
* [x] I work here
* [x] Tests passed
* [x] Documentation added in `til.h` about how keywords work and at the
only other site of keywords we define in the Host project tracing
files.
## Detailed Description of the Pull Request / Additional comments
I initially thought that we would need to split providers here to
accomplish this... but @DHowett helped me realize that might be a lot of
additional metadata and bloat binary size. So with help from a friend
from fundamentals, I realized that we could use Keywords to
differentiate here. We can no longer define 0 keywords as that
represents an any/all scenario. Every `TraceLoggingWrite` event now
needs a keyword. When our events have a keyword, they're not included in
any trace. Additionally, when we have an explicit keyword to check that
is different from the ones used for the telemetry pipeline, we can
ensure that we only do "hard work" to generate debug trace data when an
"ALL" type listener like TraceView or Windows Performance Recorder with
our profiles is listening to these providers for ALL keyworded events.
## Validation Steps Performed
- [x] - Built with full release build config to confirm performance is
worse than dev builds BECAUSE of the telemetry event collector camping
our provider and triggering full trace event generation on shared
providers.
- [x] - Built with full release build config to enable statistics
collection and validated trace event collection is excluded and trace
event short-circuits work with this change.
- [x] - Checked that TraceView still sees both telemetry and tracing
events
- [x] - Checked that WPR with our .wprp profile sees both telemetry and
tracing events
Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Upgrade check-spelling to [v0.0.18](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.18)
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I've replaced the `dictionary` directory with `allow` and `reject`. When terminal got check-spelling, I didn't have a way to do `allow`/`reject` (but they were added a while ago). With this release, the bot will complain about items that are in user managed files that wouldn't be valid, this is mostly `-`s in dictionary files, but it also includes numbers `0`..`9` and `_`. If a specific token needs to be accepted but not its sub-elements, the item should be added to `patterns.txt` instead (`D2DERR_SHADER_COMPILE_FAILED` is an example).
With this version, check-spelling defaults to only considering tokens with at least 3 letters. It's possible to tune it back to 2 (or even 1), but in testing, the 2 character tokens have ended up not being worthwhile. (This can be [adjusted](https://github.com/check-spelling/check-spelling/wiki/Configuration#shortest_word) if it turns out that people manage to misspell two character tokens often enough to justify checking them.)
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ran a number of passes of the spell checker in https://github.com/check-spelling/terminal/actions (note: I tend to delete this repository, so this link may be dead at some point, and action run logs expire).
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios
## References
- #3075 - Relevant to speed interests there and other linked issues.
## PR Checklist
* [x] Closes#6963
* [x] I work here.
* [x] New UIA Tests added and passed. Manual build runs also tested.
## Detailed Description of the Pull Request / Additional comments
- Creates a new pipeline run for creating instrumented binaries for Profile Guided Optimization (PGO).
- Creates a new suite of UIA tests on the full Windows Terminal app to run PGO training scenarios on instrumented binaries (and incidentally can be used to write other UIA tests later for the full Terminal app.)
- Creates a new NuGet artifact to store trained PGO databases (PGD files) at `Microsoft.Internal.Windows.Terminal.PGODatabase`
- Creates a new NuGet artifact to supply large-scale test content for automated tests at `Microsoft.Internal.Windows.Terminal.TestContent`
- Adjusts the release pipeline to run binaries in PGO optimized mode where content from PGO databases is leveraged at link time to optimize the final release build
The following binaries are trained:
- OpenConsole.exe
- WindowsTerminal.exe
- TerminalApp.dll
- TerminalConnection.dll
- Microsoft.Terminal.Control.dll
- Microsoft.Terminal.Remoting.dll
- Microsoft.Terminal.Settings.Editor.dll
- Microsoft.Terminal.Settings.Model.dll
In the future, adding `<PgoTarget>true</PgoTarget>` to a new `vcxproj` file will automatically enroll the DLL/EXE for PGO instrumentation and optimization going forward.
Two training test scenarios are implemented:
- Smoke test the Terminal by just opening it and typing a bit of text then exiting. (Should help focus on the standard launch path.)
- Optimize bulk text output by launching terminal, outputting `big.txt`, then exiting.
Additional scenarios can be contributed to the `WindowsTerminal_UIATests` project with the `[TestProperty("IsPGO", "true")]` annotation to add them to the suite of scenarios for PGO.
**NOTE:** There are currently no weights applied to the various test scenarios. We will revisit that in the future when/if necessary.
## Validation Steps Performed
- [x] - Training run completed at https://dev.azure.com/ms/terminal/_build?definitionId=492&_a=summary
- [x] - Optimization run completed locally (by forcing `PGOBuildMode` to `Optimize` on my local machine, manually retrieving the databases with NuGet, and building).
- [x] - Validated locally that x86 and ARM64 do not get trained and automatically skip optimization as databases are not present for them.
- [x] - Smoke tested optimized binary versus latest releases. `big.txt` output through CMD is ~11-12seconds prior to PGO and just over 8 seconds with PGO.
## Summary of the Pull Request
Adds the profile icons to the page header. I had to manually create the header, and manually bind it to the `Icon` and `Content` of each `NavViewItem`.
It's important that each `NavViewItem`'s icon is set as an `IconSource`, so that we can bind to it. If it's just a plain old `FontIcon`, then we can't re-use it.
Additionally, I removed the manual sizing of all font icons to font size 12. That would make font icons _tiny_ in the header. Now, they'll properly re-use the size of the `NavigationViewTitleHeaderContentControlTextStyle` in the nav view header. This involved also manually making the icons smaller on the `AddProfile` page and in the `CommandPalette`.
As per usual, images are in Teams
## PR Checklist
* [x] Closes#9694
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* Checked (bitmap|font) icons in tabs
* (bitmap|font) icons in the flyout
* (bitmap|font) icons in command palette
* (bitmap|font) icons in the nav view
* (bitmap|font) icons in the header
* (bitmap|font) icons in the add profile page
This is primarily being done to unblock #9223.
Prior to this, we'd validate that the user's `startingDirectory` existed
here. If it was invalid, we'd gracefully fall back to `%USERPROFILE%`.
However, that could cause hangs when combined with WSL. When the WSL
filesystem is slow to respond, we'll end up waiting indefinitely for
their filesystem driver to respond. This can result in the whole terminal
becoming unresponsive.
Similarly, with #9223 we want users to be able to specify WSL paths in a
profile, but this bit of validation logic totally prevents that from working,
because it'll just replace the path with `%USERPROFILE%`.
If the path is eventually invalid, we'll display warning in the
`ConptyConnection`, when the process fails to launch.
Closes#9541Closes#9114

I believe that there is a hidden "default branch" setting in Azure
DevOps, and ours is set to "master". CG only attempts to automatically
inject to builds off the default branch... and because we're a GitHub
repo running builds in AzDO we _can't change what the default branch
is_. Oops.
A redo of #6290. That PR was overkill. In that one, we'd toss focus back to the active control any time that the tab view item got focus. That's maybe not the _best_ solution.
Instead, this PR is precision strikes. We're re-using a lot of what we already have from #9260.
* When the context menu is closed, yeet focus to the control.
* When the renamer is dismissed, yeet focus to the control.
* When the TabViewItem is tapped (meaning no one else handled it), yeet focus to the control.
### checklist
* [x] I work here
* [ ] This is UI so it doesn't have tests
* [x] Closes#3609
* [x] Closes#5750
* [x] Closes#6680
### scenarios:
* [x] focus the window by clicking on the tab -> Control is focused.
* [x] Open the color picker with the context menu, can move the focus inside the picker with the arrow keys.
* [x] Dismiss the picker with esc -> Control is focused.
* [x] Dismiss the picker with enter -> Control is focused.
* [x] Dismiss the renamer with esc -> Control is focused.
* [x] Dismiss the renamer with enter -> Control is focused.
* [x] Dismiss the context menu with esc -> Control is focused.
* [x] Start renaming, then click on the tab -> Rename is committed, Control is focused.
* [x] Start renaming, then click on the text box -> focus is still in the text box
This test has some load bearing specifics in it.
In short, it must trigger multiple boost::small_vector growths. The
vector is reused for the lifetime of the console (!) so it must be
forced to act the way the repro requires.
Oh, and the test needs to be run with Application Verifier +Heap.
This validates the fix in c0ab9cb5b5.
## Summary of the Pull Request
ControlCore::AttachUiaEngine receives a IRenderEngine as a raw pointer,
which TermControl owns. We must ensure that we first destroy the
ControlCore before the UiaEngine instance (both owned by TermControl).
Otherwise a deallocated IRenderEngine is accessed when
ControlCore calls Renderer::TriggerTeardown.
## References
This crash was introduced in #10031.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Run accevent.exe to cause a UiaEngine to be attached to a TermControl.
* Close the current tab
* Ensured no crashes occur
Until there's a "Wait", there's usually only one API message inflight at
a time.
In our quest for performance, we put that single API message in charge
of its own buffer management: instead of allocating buffers on the heap
and deleting them later (storing pointers to them at the far corners of
the earth), it would instead allocate them from small internal pools (if
possible) and only heap allocate (transparently) if necessary. The
pointers flung to the corners of the earth would be pointers (1) back
into the API_MSG or (2) to a heap block owned by boost::small_vector.
It took us months to realize that those bare pointers were being held by
COOKED_READ and RAW_READ and not actually being updated when the API
message was _copied_ as it was shuffled off to the background to become
a "Wait" message.
It turns out that it's trivially possible to crash the console by
sending two API calls--one that waits and one that completes
immediately--when the waiting message or the "wait completer" has a
bunch of dangling pointers in it. It further turns out that some
accessibility software (like JAWS) attaches directly to the console
session, much like winpty and ConEmu and friends. They're trying to read
out the buffer (API call!) and sometimes there's a shell waiting for
input (API call!). Oops.
In this commit, we fix up the message's internal pointers (in lieu of
giving it a proper copy constructor; see GH-10076) and then tell the
wait completion routine (which is going to be a COOKED_READ, RAW_READ,
DirectRead or WriteData) about the new buffer location.
This is a scoped fix that should be replaced (TODO GH-10076) with a
final one after Ask mode.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev eca0875950fd3a9735662474613405e2dc06f485
References GH-10076
Fixes MSFT-33127449
Fixes GH-9692
The ES folks removed support for implicit binary dependencies in test projects, which required our testmd to change to include its dependency on testnetv5.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a2a74747feda018c347ba787e166e8385bb17e47
Related work items: MSFT-31480819
## PR Checklist
* [x] Closes#9920
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
- When opening a profile page and selecting a random pivot, when then navigating away from the profile page to another item and navigating back to the same profile the last selected pivot was still active.
- When opening a profile page and selecting a random pivot, when then navigating away from the profile page to a second profile the last selected pivot was immediately active on the second profile.
- When selecting random pivots and navigating only between other profile pages the last selected pivot was always active on the opened profile page.
What felt a bit strange at first sight was:
- open a profile page, select a random pivot
- start adding a new profile
- the last selected pivot is immediately active and not the "General" pivot what might be the obvious pivot to show when a user wants to add a new profile.
After playing a bit more with this this started to feel ok. Since as a user you might go to "Add new profile" immediately anyway instead of opening other profiles first.
Just explicitly highlighting this last point since maybe someone prefers that we need to make sure to always start with the 'General' pivot when adding a new profile and then this fix is not correct.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
When the client application sets the console input mode with the `ENABLE_MOUSE_INPUT` flag, we send along the appropriate VT sequences to the connected terminal (if there is one).
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#376#6859
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Far manager works
## Summary of the Pull Request
When we parse OSC 9;4, allow a trailing semicolon (i.e. allow `9;4;` or something like `9;4;3;`).
## PR Checklist
* [x] Closes#9960
* [X] Tests added/passed
## Validation Steps Performed
OSC 9;4 sequences with or without trailing semicolons work
This entirely removes `KeyMapping` from the settings model, and builds on the work done in #9543 to consolidate all actions (key bindings and commands) into a unified data structure (`ActionMap`).
## References
#9428 - Spec
#6900 - Actions page
Closes#7441
## Detailed Description of the Pull Request / Additional comments
The important thing here is to remember that we're shifting our philosophy of how to interact/represent actions. Prior to this, the actions arrays in the JSON would be deserialized twice: once for key bindings, and again for commands. By thinking of every entry in the relevant JSON as a `Command`, we can remove a lot of the context switching between working with a key binding vs a command palette item.
#9543 allows us to make that shift. Given the work in that PR, we can now deserialize all of the relevant information from each JSON action item. This allows us to simplify `ActionMap::FromJson` to simply iterate over each JSON action item, deserialize it, and add it to our `ActionMap`.
Internally, our `ActionMap` operates as discussed in #9428 by maintaining a `_KeyMap` that points to an action ID, and using that action ID to retrieve the `Command` from the `_ActionMap`. Adding actions to the `ActionMap` automatically accounts for name/key-chord collisions. A `NameMap` can be constructed when requested; this is for the Command Palette.
Querying the `ActionMap` is fairly straightforward. Helper functions were needed to be able to distinguish an explicit unbinding vs the command not being found in the current layer. Internally, we store explicitly unbound names/key-chords as `ShortcutAction::Invalid` commands. However, we return `nullptr` when a query points to an unbound command. This is done to hide this complexity away from any caller.
The command palette still needs special handling for nested and iterable commands. Thankfully, the expansion of iterable commands is performed on an `IMapView`, so we can just expose `NameMap` as a consolidation of `ActionMap`'s `NameMap` with its parents. The same can be said for exposing key chords in nested commands.
## Validation Steps Performed
All local tests pass.
- Whenever we add a new profile setting from now on we have to update
`Profile::CopySettings` _and_ `CascadiaSettings::DuplicateProfile` 👎
Notes from bug bash (checked bugs have been resolved):
- [ ] The duplicate list can be very long if you have profiles
- [x] DH: "Create new" seems too vague. "New empty profile" or something
seems a little clearer to me.
- [x] There is no deduplication counter for name
- [x] Crash when your settings file is corrupt and we had to fall back
to the defaults and you duplicate a profile
- [x] Crash due to #10003
## PR Checklist
* [x] Closes#9121
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9941
* [x] CLA signed.
## Detailed Description of the Pull Request / Additional comments
The bug is due to us using std::tolower, while the default locale is not user's locale.
The fix here is to use the same approach as upon sorting: lstrcmpi.
While there are additional methods to do locale aware comparison,
here we convert chars to string and call lstrcmpi.
While this approach seems somewhat inefficient it ensures consistency
(with the order of locales that lstrcmi tries to apply internally).
## Summary of the Pull Request
This PR encompasses the first three bugs we found post-#9820.
### A: Mousedown, select, SCROLL does a weird thing with endpoints that doesn't happen in stable
We were using the terminal position to set the selection anchor, when we should have used the pixel position.
This is fixed in 4f4df01.
### B: Trackpad scrolling down with small increments seems buggy
This one's the most complicated. The touchpad sends very many small scroll deltas, less than one row at a time. The control scrollbar can store a `double`, so small deltas can accumulate. Originally, these would accumulate in the scrollbar, and we'd only read that out as an `int` in the scrollbar updater, which is throttled.
In the interactivity split, there's no place for us to store that double. We immediately narrow to an `int` for `ControlInteractivity::_updateScrollbar`.
So this introduces a double inside `ControlInteractivity` as a fake scrollbar, with which to accumulate to.
This is fixed in 33d29fa...0fefc5b
### C: Looks like there's a selection issue when you click and drag too quickly.
The diff for this one is:
<table>
<tr><td>1.8</td><td>main</td></tr>
<tr>
<td>
```c++
if (_singleClickTouchdownPos)
{
// Figure out if the user's moved a quarter of a cell's smaller axis away from the clickdown point
auto& touchdownPoint{ *_singleClickTouchdownPos };
auto distance{ std::sqrtf(std::powf(cursorPosition.X - touchdownPoint.X, 2) + std::powf(cursorPosition.Y - touchdownPoint.Y, 2)) };
const til::size fontSize{ _actualFont.GetSize() };
const auto fontSizeInDips = fontSize.scale(til::math::rounding, 1.0f / _renderEngine->GetScaling());
if (distance >= (std::min(fontSizeInDips.width(), fontSizeInDips.height()) / 4.f))
{
_terminal->SetSelectionAnchor(_GetTerminalPosition(touchdownPoint));
// stop tracking the touchdown point
_singleClickTouchdownPos = std::nullopt;
}
}
```
</td>
<td>
```c++
if (_singleClickTouchdownPos)
{
// Figure out if the user's moved a quarter of a cell's smaller axis away from the clickdown point
auto& touchdownPoint{ *_singleClickTouchdownPos };
float dx = ::base::saturated_cast<float>(pixelPosition.x() - touchdownPoint.x());
float dy = ::base::saturated_cast<float>(pixelPosition.y() - touchdownPoint.y());
auto distance{ std::sqrtf(std::powf(dx, 2) +
std::powf(dy, 2)) };
const auto fontSizeInDips{ _core->FontSizeInDips() };
if (distance >= (std::min(fontSizeInDips.width(), fontSizeInDips.height()) / 4.f))
{
_core->SetSelectionAnchor(terminalPosition);
// stop tracking the touchdown point
_singleClickTouchdownPos = std::nullopt;
}
}
```
</td>
</tr>
</table>
```c++
_terminal->SetSelectionAnchor(_GetTerminalPosition(touchdownPoint));
```
vs
```c++
_core->SetSelectionAnchor(terminalPosition);
```
We're now using the location of the drag event as the selection anchor, instead of the location that the user initially clicked. Oops.
## PR Checklist
* [x] Checks three boxes, though I'll be shocked if they're the last.
* [x] I work here
* [x] Tests added/passed 🎉🎉🎉
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
All three have tests, 🙌🙌🙌🙌
## Validation Steps Performed
Manual, and automated via tests
## Summary of the Pull Request
Let the dropdown menu open downwards if there's enough space, when clicking on the down arrow.
## PR Checklist
* [X] Closes#8924
* [X] CLA signed.
## Detailed Description of the Pull Request / Additional comments
Set the placement of the flyout to BottomEdgeAlignedLeft, as was done when opening the menu from the key binding.
## Validation Steps Performed
Manual tests
## Summary of the Pull Request
This is to mitigate MSFT:33035972. If you call `MoveWindowToDesktop` while an app is set to "Show windows from this app on all desktops", the OS will clear that "Show windows from this app on all desktops" state. But it _won't_ clear that state from the task view, so it'll just plain look broken.
We can mitigate this just by checking if we're already on the current desktop first. "Show windows from this app on all desktops" windows will _always_ be on every desktop, so that API will return true, and we can avoid tearing the state.
## References
* added in #9954
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325102
* [x] I work here
* [ ] Tests aren't possible
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* it works again
When syncing terminals across users (i.e. Liveshare shared terminals),
the terminal size is synced. This leads to having unused space around
the terminal which is the same color as the terminal's background
causing confusion as to what space is usable within the terminal.
Instead this change allows consumers to set the background color of the
control, separate from the terminal renderer's background, which makes
it easier to identify the edges of the terminal.
## Summary of the Pull Request
ControlCore's _renderer (IRenderTarget) is allocated as std::unique_ptr,
but is given to Terminal::CreateFromSettings as a reference.
ControlCore::Close deallocates the _renderer, but if ThrottledFuncs
are still scheduled to call ControlCore::UpdatePatternLocations
it'll cause Terminal::UpdatePatterns to be called, which in turn ends up
accessing the deallocated IRenderTarget reference and lead to a crash.
A proper solution with shared pointers is nontrivial and should be
attempted at a later point in time. This solution moves the teardown of
the _renderer into ControlCore::~ControlCore, where we can be certain
that no further strong references are held by ThrottledFuncs.
## PR Checklist
* [x] Closes#9910
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
The crash is a race condition and inherently hard to reproduce.
During validation this PR didn't appear to introduce new crashes.
This PR introduces a mechanism via which DCS data strings can be passed
through directly to the dispatch method that will be handling them, so
the data can be processed as it is received, rather than being buffered
in the state machine. This also simplifies the way string termination is
handled, so it now more closely matches the behaviour of the original
DEC terminals.
* Initial support for DCS sequences was introduced in PR #6328.
* Handling of DCS (and other) C1 controls was added in PR #7340.
* This is a prerequisite for Sixel (#448) and Soft Font (#9164) support.
The way this now works, a `DCS` sequence is dispatched as soon as the
final character of the `VTID` is received. Based on that ID, the
`OutputStateMachineEngine` should forward the call to the corresponding
dispatch method, and its the responsibility of that method to return an
appropriate handler function for the sequence.
From then on, the `StateMachine` will pass on all of the remaining bytes
in the data string to the handler function. When a data string is
terminated (with `CAN`, `SUB`, or `ESC`), the `StateMachine` will pass
on one final `ESC` character to let the handler know that the sequence
is finished. The handler can also end a sequence prematurely by
returning false, and then all remaining data bytes will be ignored.
Note that once a `DCS` sequence has been dispatched, it's not possible
to abort the data string. Both `CAN` and `SUB` are considered valid
forms of termination, and an `ESC` doesn't necessarily have to be
followed by a `\` for the string terminator. This is because the data
string is typically processed as it's received. For example, when
outputting a Sixel image, you wouldn't erase the parts that had already
been displayed if the data string is terminated early.
With this new way of handling the string termination, I was also able to
simplify some of the `StateMachine` processing, and get rid of a few
states that are no longer necessary. These changes don't apply to the
`OSC` sequences, though, since we're more likely to want to match the
XTerm behavior for those cases (which requires a valid `ST` control for
the sequence to be accepted).
## Validation Steps Performed
For the unit tests, I've had to make a few changes to some of the
`OutputEngineTests` to account for the updated `StateMachine`
processing. I've also added a new `StateMachineTest` to confirm that the
data strings are correctly passed through to the string handler under
all forms of termination.
To test whether the framework is actually usable, I've been working on
DRCS Soft Font support branched off of this PR, and haven't encountered
any problems. To test the throughput speed, I also hacked together a
basic Sixel parser, and that seemed to perform reasonably well.
Closes#7316
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
👋 Just a minor change to fix an outdated link.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
N/A - subject matter expert
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Original link was demised late 2020. Updated link to be correct.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This adds a `toggleVisibility` parameter to `globalSummon`.
* When `true` (default): when you press the global summon keybinding, and the window is currently the foreground window, we'll minimize the window.
* When `false`, we'll just do nothing.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks a box in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030814
* [x] I work here
* [ ] No tests for this one.
* [ ] yes yes eventually I'll come back on the docs
## Detailed Description of the Pull Request / Additional comments
I've got nothing extra to add here. This one's pretty simple. I'm only targeting #9954 since that one laid so much foundation to build on, with the `SummonBehavior`
## Validation Steps Performed
Played with this for a while, and it's amazing.
This adds support for the `desktop` param to the `globalSummon` action. It accepts 3 values:
* `toCurrent` (default): The window moves to the current desktop when it's summoned
* `any`: We don't care what desktop the window is on. We'll go to the desktop the window is on when we summon it.
* `onCurrent`: We'll only try to summon the MRU window on this desktop when summoning a window.
* When combined with `name`, if there's a window matching `name`, we'll move it to this desktop.
* If there's not a window on this desktop, and `name` is omitted, then we'll make a new window.
`quakeMode` was also updated to use `toCurrent` behavior by default.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks some boxes in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030845
* [x] I work here
* [x] Tests added
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
S/O to https://github.com/microsoft/PowerToys, who graciously let us use `VirtualDesktopUtils` for figuring out what desktop is the current desktop. Yea, that's all we needed that entire file for. No, there isn't an API for this (_surprised-pikachu.png_)
## Validation Steps Performed
Played with this for a while, and it's amazing.
Adds support for two new actions:
* `globalSummon`, which can be used to activate a window using a _global_ (READ: OS-level) hotkey.
- accepts an optional `name` argument. When provided, this will attempt to summon with the given name. When omitted, we'll try to summon the most recent window.
* `quakeMode` which is `globalSummon` for the `_quake` window.
These actions are stored in the actions array, but are read by the `WindowsTerminal` level and bound to the OS in `IslandWindow`. The monarch registers for these keybindings with the OS. When one is pressed, the monarch will recieve a `WM_HOTKEY` message. It'll use that to look up the corresponding action args. It'll use those to try and summon the right window.
## References
* #8888: Quake mode megathread
* #9274: Spec (**guys seriously i just need one more ✔️**)
* #9785: The start of granting "\_quake" super powers
## PR Checklist
* [x] Closes#653 - I'm gonna say this closes it for now, though we have _many_ follow-ups in #8888
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Validated that it works with `win` keys
* Validated that it works without `win` keys
* Validated that it hot-reloads
* Validated that it moves to the new monarch
* Validated that you can bind both `globalSummon` and `quakeMode` at the same time and do different things
* Validated that you can bind `globalSummon` with a name and it creates that name if it doesn't already exist
This PR aims to optimize the text analysis process by breaking the text
into simple & complex runs according to the result of
`GetTextComplexity`. For simple runs, we can skip certain processing
steps to improve the analysis performance.
Previous to this PR, we rely on the result of `AnalyzeBidi`,
`AnalyzeScript` and `AnalyzeNumberSubstitution` to both break the text
into different runs and attach the corresponding
bidi/script/number_substitution information to the run. Thanks to #6695
we have the chance to skip the expensive analysis process when we found
the *entire text* is determined to be simple.
Inspired by https://github.com/microsoft/cascadia-code/issues/411 and
discussions in #9156, I found that the "entire text simplicity" is often
hard to meet. In order to fully utilize the complexity information of
the text, we need to first break the text into simple & complex ranges.
These ranges are also the initial runs prior to the
bidi/script/number_substitution analysis. This way we can skip the text
analysis for simple runs to speed up the process.
VALIDATION
Build & run cmatrix, cacafire, cat big.txt with it.
Initial simple run PR: #6695Closes#9156
#9962 was caused by a serialization bug. _Technically_, `ToJson` works
as intended: if the current layer has any values set, write them out to
the json. However, on first load, the dynamic profile `Profile` objects
are actually empty (because they inherit from base layer, then the
dynamic profile generator). This means that `ToJson` writes the dynamic
profiles as empty objects `{}`. Then, on reload, we see that the dynamic
profiles aren't in the JSON, and we write them again.
To get around this issue, we added a simple check to `Profile::ToJson`:
if we have a source, make sure we write out the name, guid, hidden, and
source. This is intended to align with `Profile::GenerateStub`.
Closes#9962
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fixes code health failure since 66b9b9d6f1
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Implement dropdown menu for choosing a default terminal application from inside the Windows Terminal Settings UI
## PR Checklist
* [x] Closes#9463
* [x] I work here.
* [x] Manual tests passed
* [x] https://github.com/MicrosoftDocs/terminal/issues/314 (and cross reference #9462)
## Detailed Description of the Pull Request / Additional comments
- Adds dropdown menu and a template card for displaying the available default applications (using the same lookup code as the console property sheet `console.dll`)
- Adds model to TSM for adapting the data for display and binding on XAML
- Lookup occurs on every page reload. Persistence only happens on Save Changes.
- Manifest changed for Terminal to add capability to opt-out of registry redirection so we can edit this setting
## Validation Steps Performed
- [x] Flipped the menu and pressed Save Changes and launched cmd from run box... it moved between the two.
- [x] Flipped system theme from light to dark and ensured secondary color looked good
- [x] Flipped the status with a different mechanism (conhost propsheet) and then reopened settings page and confirmed it loaded the updated status
## Summary of the Pull Request
I came across a few build system bug fixes, which served their purpose now that VS 16.9 has been released.
## PR Checklist
* [x] I work here
* [x] Project still compiles
## Summary of the Pull Request
We don't want it acting as the "most recent window" for windowing behavior.
The most recent window should always be some other window.
This is being made as an atomic commit because we're probably 50% sure on this
one. Maybe people do want new tabs to open up in the quake window! If they're
running from the commandline, that's easy. If they're running from the shell
context menu, that's **H**ard / impossible currently. $20 someone asks for
that if we ship this. That of course might just fall into "explorer context
menu settings" though.
## References
* Original thread: #653
* Spec: #9274
* megathread: #8888
## PR Checklist
* [x] Checks a box in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030791
* [x] I work here
* [x] Tests added
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I mean, this one's super straightforward, not sure what else there is to add.
## Validation Steps Performed
Played with this, it works exactly as you'd think.
When we encounter clipboard input that cannot be mapped to a keyboard
key, we try our best to map it to an event. If if is an alphanumeric
character or a wide glyph (per the old width algorithm), we will pass it
through as the UnicodeChar of a key event. If it's *not* wide and *not*
alphanumeric, we will synthesize a set of Alt+NumPad events.
Those events comprise a set containing...
1. Alt Down (modifiers = LAlt, UnicodeChar = 0)
2. Numpad 0 Down/Up (modifiers = LAlt, UnicodeChar = 0)
3. Numpad 1 Down/Up (modifiers = LAlt, UnicodeChar = 0)
4. Numpad 2 Down/Up (modifiers = LAlt, UnicodeChar = 0)
5. Alt Up (modifiers = 0, UnicodeChar = [THE CHARACTER])
Because of event group 5, application developers seem to have taken a
dependency on receiving Alt Up + Character and don't seek to recompose
the original character from its numpad representation.
In pull request GH-8035 (!5394370), we stripped the old width algorithm
out and replaced it with a lookup table (finally!). Unfortunately, that
broke clipboard input for Chinese text as it was no longer considered
"Wide" for the purposes of detecting whether we should use numpad
events.
This commit introduces a version of GetQuickCharWidth that fulfills the
exact contract CharToKeyEvents needs, and doesn't answer for a codepoint
more. We'll use it in Windows to fix MSFT-32901370.
The Terminal analogue of this bug, GH-9052, is fixed by *never emitting
numpad events again.* We think this is okay because it looks like nobody
was ever handling numpad events... and that we were only using them as a
way to communicate within conhost (which we're *also* not using) and any
public exposition of event 5 as a contract was unintended.
VALIDATION
----------
I took this new implementation (with an early return) and the old
implementation and compared whether they would yield a numpad event or a
key event over the entire supported codepoint space [0000..FFFF].
They matched.
Fixes MSFT-32901370
Fixes GH-9052
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 224751bbb061f5f59d794c2c9bdac5a9674ebde6
## Summary of the Pull Request
Brace yourselves, it's finally here. This PR does the dirty work of splitting the monolithic `TermControl` into three components. These components are:
* `ControlCore`: This encapsulates the `Terminal` instance, the `DxEngine` and `Renderer`, and the `Connection`. This is intended to everything that someone might need to stand up a terminal instance in a control, but without any regard for how the UX works.
* `ControlInteractivity`: This is a wrapper for the `ControlCore`, which holds the logic for things like double-click, right click copy/paste, selection, etc. This is intended to be a UI framework-independent abstraction. The methods this layer exposes can be called the same from both the WinUI TermControl and the WPF control.
* `TermControl`: This is the UWP control. It's got a Core and Interactivity inside it, which it uses for the actual logic of the terminal itself. TermControl's main responsibility is now
By splitting into smaller pieces, it will enable us to
* write unit tests for the `Core` and `Interactivity` bits, which we desparately need
* Combine `ControlCore` and `ControlInteractivity` in an out-of-proc core process in the future, to enable tab tearout.
However, we're not doing that work quite yet. There's still lots of work to be done to enable that, thought this is likely the biggest portion.
Ideally, this would just be methods moved wholesale from one file to another. Unfortunately, there are a bunch of cases where that didn't work as well as expected. Especially when trying to better enforce the boundary between the classes.
We've got a couple tests here that I've added. These are partially examples, and partially things I ran into while implementing this. A bunch of things from #7001 can go in now that we have this.
This PR is gonna be a huge pain to review - 38 files with 3,730 additions and 1,661 deletions is nothing to scoff at. It will also conflict 100% with anything that's targeting `TermControl`. I'm hoping we can review this over the course of the next week and just be done with it, and leave plenty of runway for 1.9 bugs in post.
## References
* In pursuit of #1256
* Proc Model: #5000
* https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] Closes#6842
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760249
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760258
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* I don't love the names `ControlCore` and `ControlInteractivity`. Open to other names.
* I added a `ICoreState` interface for "properties that come from the `ControlCore`, but consumers of the `TermControl` need to know". In the future, these will all need to be handled specially, because they might involve an RPC call to retrieve the info from the core (or cache it) in the window process.
* I've added more `EventArgs` to make more events proper `TypedEvent`s.
* I've changed how the TerminalApp layer requests updated TaskbarProgress state. It doesn't need to pump TermControl to raise a new event anymore.
* ~~Something that snuck into this branch in the very long history is the switch to `DCompositionCreateSurfaceHandle` for the `DxEngine`. @miniksa wrote this originally in 30b8335, I'm just finally committing it here. We'll need that in the future for the out-of-proc stuff.~~
* I reverted this in c113b65d9. We can revert _that_ commit when we want to come back to it.
* I've changed the acrylic handler a decent amount. But added tests!
* All the `ThrottledFunc` things are left in `TermControl`. Some might be able to move down into core/interactivity, but once we figure out how to use a different kind of Dispatcher (because a UI thread won't necessarily exist for those components).
* I've undoubtably messed up the merging of the locking around the appearance config stuff recently
## Validation Steps Performed
I've got a rolling list in https://github.com/microsoft/terminal/issues/6842#issuecomment-810990460 that I'm updating as I go.
## Summary of the Pull Request
This PR adds some special behavior to the window named "\_quake".
* When creating the quake window, it ignores "initialRows" and "initialCols" and opens on the top half of the monitor.
- It uses `initialPosition` to determine which monitor this is
* It cannot be moved
* It can only be vertically resized on the bottom border.
* It's always in focus mode.
- We should probably have an issue tracking "Allow showing tabs in focus mode"? Maybe?
- This one element is maybe the one I'm least attached to
When renaming a window to "\_quake", it adopts all those behaviors as well. It does not exit focus mode when leaving QM, nor does it resize back. That seemed unnecessary.
## References
* As spec'ed in #9274
* See also #8888
## PR Checklist
* [x] In the pursuit of #653
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated, but I'm not gonna do any of that till quake mode is totally done.
## Detailed Description of the Pull Request / Additional comments
Note that this doesn't do things like:
* dropdown
* global hotkey summon
* summon to the current monitor
* summon to the current desktop
I'm doing #653 _very_ piecemeal, to try and make the PRs less egregious.
## Validation Steps Performed
* validated that center on launch still works
* validated that QM works on different monitors based on `initialPosition`
* validated entering/exiting QM behaves as expected
## TODO!
* [ ] When snapping the quake window between desktops with <kbd>win+shift+arrow</kbd>, the window doesn't horizontally re-size to the new monitor dimensions. It should.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9706
* [x] CLA signed.
* [ ] Tests added/passed
* [x] Documentation updated here: https://github.com/MicrosoftDocs/terminal/pull/313
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Added global flag named `trimBlockSelection` set to `false` by default.
The setting was added to Interactions menu of the SUI.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8374
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
The majority of the work was already done earlier.
The fix is only in _SetFocusedTab, that runs asynchronously
and thus might result in a race or even overflow.
All other changes are decorative.
## Validation Steps Performed
UT and manual tests
I added a `RenameSucceededText` property to the `TerminalPage` which returns the
formatted message `Successfully renamed window to "{WindowNameForDisplay()}"`
This _doesn't_ pop the dialog when you `wt -w foo` for the first time. Only
_subsequent_ renames.
## References
* Added in #9662
* Closes#9804
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/653-quake-mode/doc/specs/%23653%20-%20Quake%20Mode/%23653%20-%20Quake%20Mode.md) ⇐
## Summary of the Pull Request
After reading through 114+ comments in #653 and related issues, I think I've finally wrapped my head around all the possible scenarios for quake mode. <!-- Speak now or forever hold your peace. --> This also includes "minimize to tray", because the two are a powerful combination. With the work already prototyped in [`dev/migrie/f/653-QUAKE-MODE`](https://github.com/microsoft/terminal/tree/dev/migrie/f/653-QUAKE-MODE), [I'm starting to believe](https://j.gifs.com/58vKNx.gif) that we could actually land this in 2.0.
### Abstract
> Many existing terminals support a feature whereby a user can press a keybinding
> anywhere in the OS, and summon their terminal application. Oftentimes the act of
> summoning this window is accompanied by a "dropdown" animation, where the window
> slides in to view from the top of the screen. This global summon action is often
> referred to as "quake mode", a reference to the videogame Quake who's console
> slid in from the top.
>
> This spec addresses both of the following two issues:
> * "Quake Mode" ([#653])
> * "Minimize to tray" ([#5727])
## PR Checklist
* [x] Specs: #653, #5727
* [x] References: #5000, #4472, #2227, #7240, #8135
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
When we resize the text buffer, initialize the buffer with the
_default_¹ attributes, not the _current_ ones. If we use the current
attributes, then we can get into scenarios where something like `vim` is
running, and left the attributes set to something other than the
defaults, and when we resized the buffer, we'd fill it up with color, as
opposed to whatever the default would be.
This PR instead initializes the buffers with the default colors. It also
makes sure to set the active attributes of the newly created buffers
back to whatever the current attributes of the old buffer were.
[1]: For the Terminal, the default attributes are "default on default".
For conhost, the default attributes are whatever the result of
`Settings::GetDefaultAttributes` is, which could be any combo of the
legacy indices and the default color.
## PR Checklist
* [x] Closes#3848
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* ran tests
## Summary of the Pull Request
Allow schemes to be previewed as the user hovers over them in the Command Palette.

## References
* Branched off of #8392, which is why the commit history is so polluted. 330a8e8 : 544b2fd has the interesting commits
* #5400: cmdpal megathread
### Potential follow-ups
* changing the font size
* changing the font face
* changing the opacity of acrylic
## PR Checklist
* [x] Closes#6689, a last straggling FHL PR
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - I don't think so
## Detailed Description of the Pull Request / Additional comments
This works by inserting a "preview" `TerminalSettings` into the settings hierarchy, before the `TermControl`'s runtime settings, and after the ones from the actual `CascadiaSettings`. This allows us to modify that preview settings object, then discard it when we're done with the preview.
This could also be used for other settings in the future - I built it to be extensible to other `ShortcutAction`s, though I haven't implemented those yet.
## Validation Steps Performed
* Select a colorscheme - it becomes the active one
* `colortool -x <scheme>` after selecting a scheme - colortool overrides the selected scheme
* Select a colorscheme after a `colortool -x <scheme>` after selecting a scheme - the scheme in the palette becomes the active one
* Pressing <kbd>esc</kbd> at any point to dismiss the command palette - scheme returns to the previous one
* reloading the settings - returns to the scheme in the settings
* Improved the clarity of the extra step involving
generation of a clang-format.exe when using VisualStudio
* Added Get-Format function to OpenConsole.psm1 and
updated the documentation accordingly.
Closes#9777.
## Summary of the Pull Request
Remove an unnecessary check in `Profiles.cpp` that was preventing us from enabling the text box and browse button when the user unchecks 'use parent process directory'
## PR Checklist
* [x] Closes#9847
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Played around with it and it works.
## Summary of the Pull Request
Add the "Close other tabs"/"Close tabs to the right" menu items straight to the tab context menu to work around #8238.
We can't add them into a dedicated sub-menu until the upstream crash is fixed.
## References
#8238
## PR Checklist
* [X] Closes#8238
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
Moved the creation of the close menu items to a single function. Once the originating crash is fixed, the sub-menu can be restored by just replacing a few lines of code.
## Validation Steps Performed

There is a bug in the compiler that we trip over when we handle the
exception generated by Package::Current inside a coroutine. It appears
to destruct an invalid instance of winrt::factory_guard_count.
Learned from the compiler folks: "coroutine frame pointer wasn't being
stored ... properly".
Fixes#9821
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
CONTRIBUTING.md currently has documentation suggesting to file a 'Community Guidance Request' if a user doesn't know how to do something. This issue was identified by @hessedoneen in #9765 . Per @zadjii-msft this option has never really existed, and should be struck from CONTRIBUTING.md . This PR does just that.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9765
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Review CONTRIBUTING.md and see that it no longer refers to filing 'Community Guidance Requests'
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9836
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
Not sure what is the reason for handling right button.
But delaying it to PointerReleased seems not to regress anything.
## Summary of the Pull Request
The "virtual bottom" marks the last line of the mutable viewport area, which is the part of the buffer that VT sequences can write to. This region should typically only move downwards, as new lines are added to the buffer, but there were a number of cases where it was incorrectly being moved up. This PR attempts to fix that.
## PR Checklist
* [x] Closes#9754
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #9754
## Detailed Description of the Pull Request / Additional comments
When a call is made to `UpdateBottom`, we now clamp the value so it's at least as low as the current viewport bottom (i.e. if the viewport has moved down, we want the virtual bottom to move down too), but no lower than the bottom of the buffer (we don't want it to be out of range).
There is one special case where we do actually want the virtual bottom to move up - when the scrollback has been cleared with an `ED3` escape sequence. So in that case we needed a new `ConGetSet` API (`ResetBottom`) to reset the virtual bottom to the top of the buffer (essentially one less than the viewport height, since the virtual bottom points to the last line of the viewport).
## Validation Steps Performed
I had to reset the virtual bottom manually in some parts of the `ScreenBufferTests`, since some of the tests were relying on the virtual bottom being automatically reset when the viewport was reset, which is no longer the case.
I've also added a new test to verify that the virtual bottom doesn't move upwards if an update is triggered while the visible viewport is scrolled up. This essentially reproduces the test case from issue #9754, which I've also manually confirmed is fixed.
Add flag that will ensure we do not handoff to a registered default console. Also for a bonus, allow double-click launches or explicit command line launches of conhost.exe with a binary argument to open with the inbox one.
## PR Checklist
* [x] Closes#9791
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* [x] Automated tests for parsing
* [x] Enable defapp, double click conhost.exe, opens as itself
* [x] Enable defapp, run conhost.exe runbox, opens as itself
* [x] Enable defapp, run conhost.exe powershell.exe runbox, opens as itself
* [x] Runbox cmd.exe/pwsh.exe trigger defapp handoff to Terminal
* [x] Shortcut to cmd.exe/pwsh.exe trigger defapp handoff to Terminal
* [x] Use CHOP tool to launch conhost with a server handle triggers handoff to Terminal
* [x] Use CHOP tool to launch conhost with a server handle and -ForceNoHandoff opens as itself
## Summary of the Pull Request
Does what it says on the can. People can now use `win` in a keybinding to
indicate that the chord needs <kbd>win</kbd>.
## References
* Done for #653
* See also #8888
## PR Checklist
* [x] Closes#3184
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
For the record, I hate this. But it's great for quake mode, so _meh_. There's
shockingly more win keys claimed then you think - many more than the shortcut
guide even shows.
* `win+b`: Focus the tray?
* `win+t`: Focus the taskbar
* `win+p`: Project...
* `win+c`: The powertoys color picker
* `win+v`: cloud clipboard
So the list of valid combos is vanishingly small. It's all about that <kbd>win+~</kbd>
## Validation Steps Performed
Bound
```json
{ "keys": [ "win+`" ], "command": "commandPalette" },
```
and yea, it works as expected
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9714
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Attempts to generate a name Profile X, where X is the index of the new profile (1-based).
As long as name is already taken, generates new name by incrementing X by 1
## Summary of the Pull Request
Clearly, I didn't run these tests on my last commit where I made the toasts lazy-load.
## References
* broken in in #9662
*
## PR Checklist
* [x] Closes#9769
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
For whatever reason, these tests are unhappy running back to back, but are just fine running isolated.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9776
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Use `ThrottledFunc` in `TermControl` to limit bell emission callback to one per second.
Add names to threads to make debugging a slight bit easier.
## PR Checklist
* [x] Closes personal todo item.
* [x] I work here.
* [x] Tested manually.
## Detailed Description of the Pull Request / Additional comments
Thread descriptions show up as names in both the Visual Studio debugger, WinDBG debugger, and Windows Performance Analyzer. This makes it faster and easier to identify threads of interest in our processes.
## Validation Steps Performed
* [x] Checked threads were named in OpenConsole.exe running in classic conhost window mode under VS debug
* [x] Checked threads were named in OpenConsole.exe running in conpty mode under VS debug
* [x] Checked threads were named in WindowsTerminal.exe (for a few of the threads around connections)
* [x] Checked that we could also see it in WinDBG
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This change cleans up the Fullscreen implementation for both conhost and Terminal, improving the restore position (where the window goes when exiting fullscreen).
Prior to this change the window wasn't guaranteed to restore somewhere on the window's current monitor when exiting fullscreen. With this change the window will restore always to its current monitor, at a reasonable location (and will 'double restore' (to fullscreen->maximize->restore) after monitor changes while fullscreen, which is the expected user behavior.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9746
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
A fullscreen window's monitor can change.
- Win+Shift+left/right migrates a window between monitors.
- User could open settings, display, and move the monitor or change its DPI.
- The monitor could be unplugged.
- The session could be remote and be disconnected.
A fullscreen window stores a 'restore position' when entering fullscreen, used to move the window back 'where it was'. BUT, its unexpected for the window to exit fullscreen and jump to another monitor. This means its previous position must be migrated from the old monitor's work area to the new monitor's work area.
If a window is maximized, it is sized to the work area. Like with fullscreen, a maximized window has a 'restore position', though unlike with fullscreen the restore position for maximized is stored by the system itself. Migration in cases where a maximized (or fullscreen) window's monitor changes is also taken care of by the system. To restore 'safely' to maximized (after changing window styles) a window must only `SetWindowPos(SWP_FRAMECHANGED)`. While technically a maximized window that becomes fullscreen 'is still maximized' (from Win32's perspective), its prudent to also `ShowWindow(SW_MAXIMIZED)` prior to `SWP_FRAMECHANGED` (to explicitly make the window maximized).
If not restoring to maximized, the restore position is adjusted by the new/ old work area. Additionally, the new/ old window DPI is used to adjust the size of the window by the DPI change (keeping the window's logical size the same).
- The work area origin is checked first (shifting window rect by the change in origin)
- The DPI is checked next, changing right/ bottom (size only)
- Each edge of the window is compared against the corresponding edge of the work area, nudging the window back on-screen if hanging offscreen. By shifting right before left, bottom before top, the top-left is guaranteed on-screen.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried it out. Seemed to work on my machine.
Jk, ran conhost/ terminal on mixed DPI system, max (or not), fullscreen, win+shift+left/ exit fullscreen/ maximize. Monitor unplug, etc.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9787
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
* [x] With existing selection: single-click outside the selection and drag = establishes a new selection starting from the click point
* [x] Click-drag to set selection, shift-click-drag outside of selection = extend selection while dragging
This is required to maintain the modality of the dialogs, which we lost
when we moved from Pickers to IFileDialog. The HWND hosting Window API
we dreamed up is incompatible with IModalDialog, because IModalDialog
requires the HWND immediately upon `Show`. We're smuggling it in a
uint64, as is tradition.
zadjii-msft noticed this in #9760.
This PR removes the `GetConsoleCursorInfo` and `SetConsoleCursorInfo`
methods from the `ConGetSet` interface, and the `GetScrollingRegion`
method from the `SCREEN_INFORMATION` class. None of these methods are
used anymore.
PR #2764 removed the last usage of `GetScrollingRegion`.
The `Get/SetConsoleCursorInfo` methods don't seem to have ever been used
in the time that the terminal code has been open source, so whatever
purpose they originally served must have been replaced a long time ago.
The `GetScrollingRegion` method was originally called from the
`ScrollRegion` function, but that usage was removed in PR #2764 when the
margin handling was moved to a higher level.
I've checked that the code still compiles.
Closes#9771
"ctrl+numpad_plus" command now increases font size and
"ctrl+numpad_minus" command now decreases font size.
Before this only "ctrl+=" and "ctrl+-" controlled font size. Increase in
font size follows previous convention where zooms in arbitrarily large,
but decrease in font size is capped.
## Validation Steps Performed
I first ran "ctrl+=" and "ctrl+-" in my terminal to verify its behavior,
then compared that against "ctrl+numpad_plus" and "ctrl+"numpad_minus".
Both increased and decreased the font size by the same amount, and both
appeared to have a cap for how small they could get, but did not appear
to have a cap for how big they could get.
Closes#7518
The red close button animation fades to gray then to transparent, when
standard behavior skips the gray part. I manually tested in light/dark/high
contrast mode.
Closes#9762
Using Pickers from an elevated application yields an
ERROR_ACCESS_DENIED. Of course it does: it was designed for the modern
app platform.
Using the common dialog infrastructure has some downsides¹, but it
doesn't crash and is just as flexible.
I've added some fun templated functions that help us with the
complexity.
Fixes#8957
¹You've got to use raw COM, and it runs in-proc instead of out-of-proc.
## Validation Steps Performed
I tested every picker.
It will be a different color than the background, so it will look less
weird when it's unfocused. It also fixes the bug where the navigation
menu is transparent when acrylic is disabled systemwide.
Fixes#9337
This pull request adds an appearance configuration object to our
settings model and app lib, allowing the control to be rendered
differently depending on its state, and then uses it to add support for
an "unfocused" appearance that the terminal will use when it's not in
focus.
To accomplish this, we isolated the appearance-related settings from
Profile (into AppearanceConfig) and TerminalSettings (into the
IControlAppearance and ICoreAppearance interfaces). A bunch of work was
done to make inheritance work.
The unfocused appearance inherits from the focused one _for that
profile_. This is important: If you define a
defaults.unfocusedAppearance, it will apply all of defaults' settings to
any leaf profile when a terminal in that profile is out of focus.
Specified in #8345Closes#3062Closes#2316
Reduce instances of font fallback dialog through package font loading,
basic name trimming, and revised fallback test
- Adjusts the font dialog to only show when we attempt last-chance
resolution from our hardcoded list of font names with a flag instead
of with a string comparison by name
- Adds a resolution step to trim the font name by word from the end and
retry to attempt to resolve a proper font that just has a weight
suffix
- Adds a second font collection to font loading that will attempt to
locate all TTF files sitting next to our binary, like in our package
- [x] Wrote my font preference in the JSON as `Cascadia Code Heavy` and
watched it quietly resolve to just `Cascadia Code` without the dialog.
- [x] Put a font that isn't registered with the system into the layout
directory for the package, set it as my desired font in Terminal, and
watched it load just fine.
- [x] Try a font name with different casing and see if dialog doesn't
pop anymore
- [x] Try a font with different (localized) names like MS ゴシック and
see if dialog doesn't pop anymore
- [x] Check Win7 with WPF target
Closes#9375
This commit fixes two issues:
1. We were pushing ConsoleWaitBlocks into the wait queue before they
were fully constructed. This resulted in the wait being called before
it even had an API message in it. [MSFT-24113101]
2. Drawing DBCS characters and resizing (a lot) would cause a crash
because of an invalid DBCS cell state. This hits in both Terminal and
conhost. [MSFT-17364373] [GH-4907]
The DBCS state check was promoted from an NT_ASSERT (which never fired
in release) to a FAIL_FAST in !1794053. The console kept chugging along
without failing in fre for all those years.
Fixes MSFT-24113101
Fixes MSFT-17364373
Fixes GH-4907 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 108e746630749aa7851dd813b19e013ae31ef0db
## Summary of the Pull Request
Make sure that the window renamer and other toasts follow the requested app theme. We accomplish this by doing something similar to what we do with ContentDialogs. Since TeachingTips aren't in the same XAML root, we have to traverse the entire tree upwards setting RequestedTheme. If we don't, then we'll update the background color of the TeachingTip, but not the text inside it.
## References
* Added in #9662 and #9523
## PR Checklist
* [x] Closes#9717
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Tested with system theme light & dark, and `theme` set to `light, dark, and unset, and verified that they worked as expected.
## Summary of the Pull Request
Huh, I guess I missed making the window renamer light-dismissable. This is a oneline fix for that.
Light dismissing is treated as a _cancel_, not as a commit.
## References
* Added in #9662
## PR Checklist
* [x] Closes#9718
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
This feels right.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9725
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
* [x] With existing selection: single-click outside the selection and drag = establishes a new selection starting from the click point
## Summary of the Pull Request
In exactly the same fashion as the tab renamer, handle <kbd>Enter</kbd> for committing the rename, and <kbd>Escape</kbd> for dismissing the rename.
## References
* Added in #9662
## PR Checklist
* [x] Closes#9720
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Played with it - this feels good.
## Summary of the Pull Request
ThrottledFunc previously created a DispatcherTimer whose Tick callback holds a strong reference to the DispatcherTimer itself.
This causes a reference cycle, inadvertently leaking timer instances.
## PR Checklist
* [x] Closes#7710
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
I've initially wanted to remove the `ThrottledFunc<>` optimization, but it turns out that this causes a 3% slowdown. That's definitely not a lot, but enough that we can just keep the optimization for the time being.
I've moved the implementation from the .cpp file into the header regardless since the two implementations are extremely similar and it's easier that way to keep them in line.
## Validation Steps Performed
I've ensured that the scrollbar still updates its length when I add new lines to a newly created tab.
Does what it says on the can.
This is a follow up to #9472. Now that we have a control .lib, we can add tests for it.
Unfortunately, the `TermControl` itself is a horrible mess. So this new unittest lib is empty for now. I'm working on actual tests as a part of #6842, but this PR is here to keep the diffs smaller.
Also, apparently `server.vcxproj` had the wrong GUID in it.
* [x] I work here
* [x] Adds tests
## Summary of the Pull Request
This PR adds support for renaming windows.


It does so through two new actions:
* `renameWindow` takes a `name` parameter, and attempts to set the window's name
to the provided name. This is useful if you always want to hit <kbd>F3</kbd>
and rename a window to "foo" (READ: probably not that useful)
* `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a
`TextBox`. When the user hits Ok, it'll request a rename for the provided
value. This lets the user pick a new name for the window at runtime.
In both cases, if there's already a window with that name, then the monarch will
reject the rename, and pop a `Toast` in the window informing the user that the
rename failed. Nifty!
## References
* Builds on the toasts from #9523
* #5000 - process model megathread
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747
* [x] I work here
* [x] Tests addded (and pass with the help of #9660)
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews.
> PAIN: We can't immediately focus the textbox in the TeachingTip. It's
> not technically focusable until it is opened. However, it doesn't
> provide an even tto tell us when it is opened. That's tracked in
> microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to
> click on the text box manually.
> We're also not using a ContentDialog for this, because in Xaml
> Islands a text box in a ContentDialog won't recieve _any_ keypresses.
> Fun!
## Validation Steps Performed
I've been playing with
```json
{ "keys": "f1", "command": "identifyWindow" },
{ "keys": "f2", "command": "identifyWindows" },
{ "keys": "f3", "command": "openWindowRenamer" },
{ "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } },
{ "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } },
```
and they seem to work as expected
This commit introduces support for inverting all types of cursor.
To invert the display without re-rendering any text, we draw the cursor
into a command list and then compose the command list with the existing
renderer using the MASK_INVERT composition flag.
This wouldn't normally work with our renderer because there is no
_background_ color to invert in some cases (such as when acrylic is in
use.)
To work around that, we're taking advantage of @zadjii-msft's two-pass
cursor renderer.
To properly invert the cursor over a transparent background:
(Examples are given below for two cursor types, but this applies to all
of them.)
First, we'll draw a "backplate" in the user's requested background color
(with the alpha channel set to 0xFF). (`firstPass` == true)
EMPTY BOX FILLED BOX
===== =====
= = =====
= = =====
= = =====
===== =====
Second, the glyph is drawn (outside of the cursor renderer).
EMPTY BOX FILLED BOX
==A== ==A==
=A A= =A=A=
AAAAA AAAAA
A A A===A
A===A A===A
Last, we'll draw the cursor again in all white and use that as the
*mask* for inverting the already-drawn pixels. (`firstPass` == false) (#
= mask, a = inverted A)
EMPTY BOX FILLED BOX
##a## ##a##
#A A# #a#a#
aAAAa aaaaa
a a a###a
a###a a###a
Related to #9610
## Validation Steps Performed
Manual visual validation in all configurations.
**Summary of the Pull Request**
This PR adds an X Macro for defining our ShortcutActions. This means that you can add the action in one place, and have the macro synthesize all sorts of boilerplate for you!
From the `AllShortcutActions.h` file:
> For a clearer explanation of how this file should be used, see:
> https://en.wikipedia.org/wiki/X_Macro
>
> Include this file to be able to quickly define some code in the exact same
> way for _every single shortcut action_. To use:
>
> 1. Include this file
> 2. Define the ON_ALL_ACTIONS macro with what you want each action to show up
> as. Ex:
>
> #define ON_ALL_ACTIONS(action) void action##Handler();
>
> 3. Then, use the ALL_SHORTCUT_ACTIONS macro to get the ON_ALL_ACTIONS marcro
> repeated once for every ShortcutAction
>
> This is used in KeyMapping.idl, ShortcutAction.*, TerminalPage.*, etc. to
> reduce the number of places where we must copy-paste boiler-plate code for
> each action. This is _NOT_ something that should be used when any individual
> case should be customized.
**PR Checklist**
* [x] Scratches an itch
* [x] I work here
* [x] Tests passed
* [n/a] Requires documentation to be updated
**Detailed Description of the Pull Request / Additional comments**
Originally I had this blocked as a follow up to #9662. However, I've grown tired after a month of merging main into this branch, and I'm just shipping it separately. It will inevitably conflict with anyone who has actions in flight currently.
**Validation Steps Performed**
The code still builds exactly as before!
Broadly, the tests were broken by #7489 because there were no `_startupActions`. They relied on the removed codepath that assumed `wt.exe` always set actions, or `AppCommandlineArgs::ValidateStartupCommands` created one by default.
* [x] fixes#9659
* [x] I work here
* [x] the tests pass again
This pull request introduces Microsoft.Terminal.Core.Color as an
alternative to both Windows.UI.Color and uint32_t/COLORREF in the
TerminalCore, ...Control, ...SettingsModel and ...SettingsEditor layers.
M.T.C.Color is trivially convertible to/from til::color and therefore
to/from COLORREF, W.U.Color, and any other color representation we might
need².
I've replaced almost every use of W.U.Color and uint32_t-as-color in the
above layers, with minor exception¹.
The need for this work is twofold.
First: We cannot bear a dependency from TerminalCore (which should,
on paper, be Windows 7 compatible) on Windows.UI or any other WinRT
namespace.
This work removes one big dependency on Windows.UI, but it does not go
all the way.
Second: TerminalCore chose to communicate mostly in packed uint32s
(COLORREF), which was inherently lossy and dangerous.
¹ The UI layers (TerminalControl, TerminalApp) still use
Windows.UI.Color as they are intimately connected to the UWP XAML UI.
² In the future, we might even be able to *use* the alpha channel...
## PR Checklist
* [x] I ran into the need for this when I introduced cursor inversion
* [X] Fixes a longstanding itch
## Validation Steps Performed
Built and ran all tests for the impacted layers, even the local ones!
## Summary of the Pull Request
This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions:
* `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default.

* `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky.

That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382
Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows`
## References
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?"
Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
## Summary of the Pull Request
Currently, both when the tab is already closed, and when there is a
request to close a tab (might be rejected), we go through the same flow
in TerminalPage.
This might leave the system in inconsistent state, as the side-effects
of closing will persist even if the closing was aborted.
This PR separates between the two flows, by introducing a CloseRequested
event to the TabBase.
This event is used to inform the upper tier (the terminal page) about
the request and to trigger the same logic that happens when the tab is
closed directly from the terminal page (e.g., by clicking close on the
tab view).
The Closed event will be used only to handle the actual closing of the
tab. It will ensure that the tab gets removed from the terminal page if
required.
As a result, it a read-only pane will be closed non-interactively (aka
connection exits), the tab closed flow will be invoked, and no user
prompt will be shown.
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9572
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
Removes base layer (aka profiles.defaults) from the Settings UI. `SettingContainer` was also updated to not present a revert arrow when overriding a base layer value.
The new experience is now as follows:
- The revert arrow will only appear if you are overriding a value from a fragment extension.
- Users are still able to fully interact with `profiles.defaults` in their settings.json. Doing so still propagates those changes to their profiles as normal. In this case, the Settings UI presents the base layer value as the one that you selected.
#6800 - Settings UI Epic
Closes#9539
Change TAEF nuget package to use new Microsoft.Taef name; Update to 10.58 release build version.
## PR Checklist
* [x] Closes email from Phil letting us know TAEF has a new release build and a rename.
* [x] Closes annoying duplicate TAEF import warning in `Parser.UnitTests.vcxproj`
* [x] I work here.
* [ ] Need to see the tests run off CI to confirm this is fine for those environments and Helix
## Validation Steps Performed
* [x] Build/run tests locally
* [ ] Build/run unit and feature tests in CI
* [ ] Build/run Helix-lab tests in CI
This adds [`XamlStyler.Console`] to our solution, and calls it when we
format the code, to also format
our .xaml files.
* `XamlStyler.Console` is a dotnet tool so it needs to be restored with
`dotnet tool restore`
* I've added a set of rules to approximately follow [@cmaneu's XAML guidelines].
Those guidelines also recommend things based on the code-behind, which
this tool can't figure out, but also _don't matter that much_.
* There's an extra step to strip BOMs from the output, since Xaml Styler
adds a BOM by default. Some had them before and others didn't. BOMs
have been nothing but trouble though.
[`XamlStyler.Console`]: https://github.com/Xavalon/XamlStyler
[@cmaneu's XAML guidelines]: https://github.com/cmaneu/xaml-coding-guidelines
By default from ARM64 architecture projects, `WIN32` is not defined. It
is supposed to be for this proxy stub to work. So I've set it with the
preprocessor for this project.
## PR Checklist
* [x] Closes release build failure after #7489
* [x] I work here.
* [x] Built on my machine.
## Detailed Description of the Pull Request / Additional comments
`WIN32` appears to convey two meanings depending on who you are:
- To most of Windows, `WIN32` appears to mean the Win32 API surface and
sometimes the major OS version that goes with it. (Specifically in
contrast to 16-bit Windows.)
- To others, `WIN32` appears to mean a 32-bit processor or a synonym of
`x86`.
This is generally not a problem for a few reasons:
- VS defines `WIN32` in the default targets/props only for the `x86`
processor type. **BUT**
- Windows defines `WIN32` if it's not already defined in both
`minwinbase.h` and `ole2.h` which generally speaking manage to get
compiled into practically everything especially since `minwinbase.h`
tends to sneak itself in somehow through `windows.h` and that's
**THE** include to use the Windows API surface.
- Windows also defines `WIN32` for itself unconditionally and relatively
globally when building itself.
However, it's a problem here because:
- `rpcproxy.h` is the only header included in `dlldata.c`, a file
generated automatically by `midl.exe` in the SDK when making a proxy
stub.
- `rpcproxy.h` only defines its contents for a proxy when `WIN32` or
`_M_AMD64` are found.
- Therefore, it's defined pretty naturally for x86 and AMD64 targets
from VS, but not for ARM64.
- ARM64 support is pretty new and those who are attempting to build for
ARM64 and against the public SDK with Visual Studio for a classic COM
proxy... seems like a relatively unlikely combination.
I will follow up with the Visual Studio, Windows SDK, and MIDL/COM teams
to try to remove this pitfall from the public tooling. But for now, this
is the fix.
This is entirely self-serving. In my go-to config, I like having some of
the panes for a given profile in a different color scheme. This will let
a user pass `--colorScheme <scheme name>` to manually override the
scheme for that profile. Neat!
I think we can all agree that `TerminalPage.cpp` is an unruly beast of a
file. It's got everything. It does everything. It can sometimes be a bit
hard to work with, because of simply how big it is. This PR tries to
alleviate this by making `TerminalPage.cpp` just a little smaller. It
does so by moving pretty much everything related to tab management into
its own file, `TabManagement.cpp`. These methods that have moved are all
the same as they were before, and they're still members of
`TerminalPage`. But now they're all in one place.
I tried to move all the references to `_tabs` in `TerminalPage.cpp`, but
there's still a few that I left behind. Mostly because I felt that
moving those would be too gnarly a code change for an otherwise simple
cut&paste PR.
There are a few new methods I introduced:
* `_TabDragStarted` and `_TabDragCompleted`: These were lambdas before,
promoted to full methods.
* `_DismissTabContextMenus`: Remove all the right-click context menus
from the tabs
* `_FocusCurrentTab`: This one's a bit trickier, we were actually doing
this in a few different places, so I tried consolidating.
* `_HasMultipleTabs`: This doesn't need explaining.
* `_RemoveAllTabs`: Really, just encapsulation for the sake of removing
a `_tabs` from `TerminalPage.cpp`
* `_ResizeTabContent`: Really, just encapsulation for the sake of
removing a `_tabs` from `TerminalPage.cpp`
In the future, some enterprising young soul could try promoting that
file to its own class, and hiding `_tabs` (and `_mruTabs`) inside it.
Probably would need to take a reference to TerminalPage's `_tabView` and
`_newTabButton`. I'm not doing that right now, because I already hate
the idea of the ...
> 920 additions and 847 deletions.
... I'm making you look at already.
## Other thoughts
Some of the calls might be a little arbitrary - `_OpenNewTab` and
`_CreateNewTabFromSettings` probably should stay in `TerminalPage`? Or
at least elements of those might need to get split up better. Similarly
`TerminalPage::_OpenSettingsUI` stayed in `TerminalPage.cpp`, but it
does a lot of the same work as `_CreateNewTabFromSettings`. I'm not
saying this is the definitive places for these methods - it's code we're
working with, not stone ☺️
Building code merged with `main` this morning, and I hit a error where
the `TerminalConnection` project needed `ITerminalHandoff` something or
other, but that hadn't been built yet. I suspect that's because the
`OpenConsoleProxy` project needs to be built first, but it isn't set as
a dependency.
I suspect once that project is built once, this isn't ever an issue, but
I hadn't done that yet.
This fixed the build for me locally.
* [x] fixes local dev builds
* [x] also updates the name of the TerminalControl project in the .sln,
because apparently VS didn't like that.
This commit introduces a new build configuration, "Fuzzing", which
enables the new address sanitizer (shipped in VS 16.9) and code
coverage over the entire solution. Only a small subset of projects
(those comprising original conhost, right now) are selected to build in
this configuration, and even then only in Fuzzing|x64.
It also adds a fuzzing-adapted build of conhost, which makes no server
connections and handles no client applications. To do this, I've
replicated a bit of the console startup routine into fuzzmain.cpp and
made up some fake data. This is the bare minimum required to boot up
Win32 interactivity (or VT interactivity!) and pretend that a process
has connected.
If we don't pretend that a process has connected, "conhost" will exit
immediately. If we don't forge the process list, conhost will exit. If
we can't provide a server handle, we can't provide a "device comm".
Minor changes were necessary to server/host such that they would accept
a preexisting "device comm". We use this new behavior to provide a
"null" one that only hangs up threads and otherwise responds to requests
successfully.
This fuzzing-adapted build links LLVM's libFuzzer, which is an excellent
coverage-based fuzzer that will produce a corpus of inputs that exercise
unique codepaths. Eventually, we can use this to generate known-"good"
inputs for anything.
I've gone ahead and added a fuzz function that yeets bytes directly into
WriteCharsLegacy, which was the original reason I went down this path.
The implementation of LLVMFuzzerTestOneInput should be replaced with
whatever you want to fuzz.
We have been seeing some crashes (#9410) originating from a
use-after-free or a double-free in the renderer. The renderer is
iterating over the dirty rects from the render engine¹ and the rect list
is being freed out from under it.
Things like this are usually the result of somebody manipulating the
renderer's state outside of lock.
Therefore, this pull request introduces some targeted locking fixes
around manipulation of the pattern buffer (which, in turn, changes the
renderer state.)
¹ This was not a problem until #8621, which made the renderer return a
span instead of a copy for the list of dirty rects.
## Validation
I ran Terminal under App Verifier, and introduced a manul delay (under
lock) in the renderer such that the invalid map would definitely have
been invalidated between the renderer taking the lock and the renderer
handling the frame. AppVerif failed us without these locking changes,
and did not do so once they were introduced.
Closes#9410.
- Implements the default application behavior and handoff mechanisms
between console and terminal. The inbox portion is done already. This
adds the ability for our OpenConsole.exe to accept the incoming server
connection from the Windows OS, stand up a PTY session, start the
Windows Terminal as a listener for an incoming connection, and then
send it the incoming PTY connection for it to launch a tab.
- The tab is launched with default settings at the moment.
- You must configure the default application using the `conhost.exe`
propsheet or with the registry keys. Finishing the setting inside
Windows Terminal will be a todo after this is complete. The OS
Settings panel work to surface this setting is a dependency delivered
by another team and you will not see it here.
## Validation Steps Performed
- [x] Manual adjust of registry keys to the delegation conhost/terminal
behavior
- [x] Adjustment of the delegation options with the propsheet
- [x] Launching things from the run box manually and watching them show
in Terminal
- [x] Launching things from shortcuts and watching them show in the
Terminal
Documentation on how it works will be a TODO post completion in #9462
References #7414 - Default Terminal spec
Closes#492
The PlaySound functions were removed from OneCoreUAP_apiset.Lib in Windows 10 SDK 19041 because they did not actually belong there. Link to WinMM.Lib for PlaySoundW.
### Validation Steps Performed
* Built for x64 from repository root with: `MSBuild.exe -property:TargetPlatformVersion=10.0.19041.0`
* Installed CascadiaPackage_0.0.1.0_x64_Debug.msix and launched on 19042.867
There seems to be a bug in WinUI (see microsoft/microsoft-ui-xaml#2121)
that results in heterogeneous `ModernCollectionBasePanel` configured
with `DataTemplateSelector` and virtualization enabled to recycle a
container even if its `ContentTemplate` is wrong.
I considered few options of handling this:
* Disabling virtualization (by replacing item container template with
some non-virtualizing panel (e.g., `StackPanel`,
`VirtualizingStackPanel` with `VirtualizationMode`=`Standard`)
* Replacing `DataTemplateSelector` approach with `ChoosingItemContainer`
event handling approach, which allows you to manage the item container
(`ListViewItem`) allocation process.
I have chosen the last one, as it should limit the amount of
allocations, and might allow optimizations in the future.
The solution introduces:
* A container for `ListViewItem`s in the form of a map of sets:
* The key of this map is a data template (e.g., `TabItemDataTemplate`)
* The value in the set is the container
* `ChoosingItemContainer` event handler that looks for available item in
the container or creates a new one
* `ContainerContentChanging` event handler that returns the recycled
item to the container
Closes#9288
This commit clarifies some things inside WriteCharsLegacy by adding
comments and renaming parameter and enum names. It does not change any
logic.
`WC_ECHO` was used extensively to mean only one thing: whether to print
a control character like `\x18` (Ctrl+X>) as `^X`. It's been renamed
to make that abundantly clear.
## Summary of the Pull Request
Currently, when the MRU is enabled we lose the keybinding allowing us to
go forward/backward (aka right/left in LTR) in the tab view.
To fix that, this PR introduces "tabSwitcherMode" optional parameter to
the prevTab / nextTab commands.
If it is not provided the global setting will be used.
So if you want to go to adjacent tabs, even if MRU is enabled on the
system level you can use:
```
{ "command": { "action": "prevTab", "tabSwitcherMode": "inOrder" }, "keys": "ctrl+f1"}
{ "command": { "action": "nextTab", "tabSwitcherMode": "inOrder" }, "keys": "ctrl+f2"}
```
or even
```
{"command": { "action": "prevTab", "tabSwitcherMode": "disabled" }, "keys": "ctrl+f1"}
{ "command": { "action": "nextTab", "tabSwitcherMode": "disabled" }, "keys": "ctrl+f2"}
```
if you don't want tab switcher to show up
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9330
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated - not yet. Waiting for approval.
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
This commit introduces a few different announcements to the command
palette.
When you delete the `>`, it will announce that you have entered
"command-line mode". When you reintroduce the `>`, it will announce that
you are in "action search mode."
When you enter a nested command, it will announce that you are looking
at "more options for new tab..." or "more options for select color
scheme...".
When you search and find nothing, it will announce that there were no
matching commands (or tabs!)
Related to #7907.
This reduces by 10% the binary size of OpenConsole x64 Release.
Note | OpenConsole.exe
------ | ---------------------------
Before | 1156096
After | 1037312
Delta | -118784
%Delta | -10.27%
## Summary of the Pull Request
Currently a repeated attempt to close a read-only tab from context menu,
will bring the terminal into invalid state if user dismisses close action.
There are two root causes for this:
1. The tab close menu triggers the closing of the root pane
(rather than invoking close tab flow in the Terminal Page).
2. Currently panes are not aware that the closing was canceled,
and thus they trigger the Closed event, putting the system in a weird state,
where the Closed handlers were invoked, but the Pane remains.
This PR mitigates #9502, by addressing the first root cause
(the fix is trivial and hopefully can be serviced).
Moreover, it addresses the only existing UI flow that can trigger the issue.
The remaining problematic flow will occur when the connection is closed.
I have created a separate Issue to track it:
https://github.com/microsoft/terminal/issues/9572
as I guess the PR for it might be more complex.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9502
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
{fmt} 7.1.3 includes a number of changes, which I will summarize here:
* Switched to Dragonbox for float formatting (quoted, "20-30x faster"
than ostringstream)
* Significantly improves `FMT_COMPILE` (compile-time format string)
Currently dismissing "are you sure you wish to close read-only tab or pane"
dialog by pressing `ESC` will not abort tab closing
(aka the tab will be closed!)
The reason for this, is that we cancel, only if the "Cancel" is pressed
(aka result=PrimaryButton, while ESC returns result=None).
This PR fixes this, by doing what we usually do:
* Putting Cancel in the CloseButton (which is also triggered by ESC)
* Aborting the action if the result is not a Primary Button
However, since we want Cancel to be a default action,
we set CloseButton to be the DefaultButton in XAML
This is a small refactor on my way to much bigger, more painful refactors. This PR does five things:
* `TermControl.*` has historically had all the control-relevant EventArgs defined in the same file as TermControl. That's just added clutter to the files, clutter that could have been in it's own place. We'll move all those event arg to their own files.
* We'll also move `IDirectKeyListener` to its own file while we're at it.
* We'll update some of `TermControl`'s old `DEFINE`/`DECLARE_TYPED_EVENT` macros to the newer `TYPED_EVENT` macro, which is a bit nicer.
* We'll change `TermControl.TitleChanged` to a typed event. I needed that for a future PR, so let's just do it here
* While we're updating `TYPED_EVENT` macros, let's do `TerminalPage` too.
### checklist
* [x] I work here
* [x] This is work for #1256, but we've got a long way to go before that works.
TIL that the `<None Include="Foo.def" />` line in our projects is
actually totally meaningless. The important line is the one that's in
`cppwinrt.build.pre.props`, where we declare
```xml
<ModuleDefinitionFile Condition="Exists('$(ProjectName).def')">$(ProjectName).def</ModuleDefinitionFile>
```
So if you change a project's name, and not the `.def` file, then the
linker will just _not use the `.def` file at all_.
More importantly, this seemingly doesn't matter in debug builds. In a
Debug build, the linker will happily still include `WINRT_CanUnloadNow`
and `WINRT_GetActivationFactory` in the exports from the dll, even
without the `.def`. But in a Release build, the linker is much more
agressive about pruning symbols that aren't referenced, and without
those two, NONE of the symbols are eventually referenced.
This PR fixes `Microsoft.Terminal.Control` by renaming the `.def`, and
makes it marginally harder for someone to make the same mistake in the
future.
## References
* Regressed in #9472
## PR Checklist
* [x] Closes#9529
* [x] I work here
We don't need to use C++/WinRT's component authoring capabilities to be
a COM component. It's easier for us if we're not (and it makes the build
slightly faster!)
Binary size savings (x64 Release):
Note | WindowsTerminalShellExt.dll
------ | ---------------------------
Before | 136192
After | 130048
Delta | 6144
%Delta | 4.5%
**BE NOT AFRAID**. I know that there's 107 files in this PR, but almost
all of it is just find/replacing `TerminalControl` with `Control`.
This is the start of the work to move TermControl into multiple pieces,
for #5000. The PR starts this work by:
* Splits `TerminalControl` into separate lib and dll projects. We'll
want control tests in the future, and for that, we'll need a lib.
* Moves `ICoreSettings` back into the `Microsoft.Terminal.Core`
namespace. We'll have other types in there soon too.
* I could not tell you why this works suddenly. New VS versions? New
cppwinrt version? Maybe we're just better at dealing with mdmerge
bugs these days.
* RENAMES `Microsoft.Terminal.TerminalControl` to
`Microsoft.Terminal.Control`. This touches pretty much every file in
the sln. Sorry about that (not sorry).
An upcoming PR will move much of the logic in TermControl into a new
`ControlCore` class that we'll add in `Microsoft.Terminal.Core`.
`ControlCore` will then be unittest-able in the
`UnitTests_TerminalCore`, which will help prevent regressions like #9455
## Detailed Description of the Pull Request / Additional comments
You're really gonna want to clean the sln first, then merge this into
your branch, then rebuild. It's very likely that old winmds will get
left behind. If you see something like
```
Error MDM2007 Cannot create type
Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata
file Microsoft.Terminal.TerminalControl.
```
then that's what happened to you.
OpenConsole.psm1 cached its root directory on import, which made it very
difficult to move into another Terminal clone and _do things_ (like code
formatting).
By resolving the root directory again per-cmdlet, we gain the ability
to...
```powershell
cd terminal
import-module ./tools/openconsole.psm1
cd ../terminal-2
invoke-codeformat
```
... and have it format the correct directory (terminal-2) instead of the
incorrect one (terminal).
This does unfortunately break the openconsole cmdlets _inside dep/wil
and dep/gsl_ because they are separate git repositories. This is taken
as an acceptable cost.
This finishes the implementation of `--window` to also accept a string
as the "name" of the window. So you can say
```sh
wt -w foo new-tab
wt -w foo split-pane
```
and have both those commands execute in the same window, the one named
"foo". This is just slightly more ergonomic than manually using the IDs
of windows. In the future, I'll be working on renaming windows, and
displaying these names.
> #### `--window,-w <window-id>`
> Run these commands in the given Windows Terminal session. This enables opening
> new tabs, splits, etc. in already running Windows Terminal windows.
> * If `window-id` is `0`, run the given commands in _the current window_.
> * If `window-id` is a negative number, or the reserved name `new`, run the
> commands in a _new_ Terminal window.
> * If `window-id` is the ID or name of an existing window, then run the
> commandline in that window.
> * If `window-id` is _not_ the ID or name of an existing window, create a new
> window. That window will be assigned the ID or name provided in the
> commandline. The provided subcommands will be run in that new window.
> * If `window-id` is omitted, then obey the value of `windowingBehavior` when
> determining which window to run the command in.
Before this PR, I think we didn't actually properly support assigning
the id with `wt -w 12345`. If `12345` didn't exist, it would make a new
window, but just assign it the next id, not assign it 12345.
## References
* #4472, #8135
* https://github.com/microsoft/terminal/projects/5
## Validation Steps Performed
Ran tests
Messed with naming windows, working as expected.
Closes https://github.com/microsoft/terminal/projects/5#card-51431478
Saw this while snooping around, the gci command on PowerShell core seems
to store the full path in the variable as oppose to just the leaf.
The other modification is to use the PowerShell module that vs ships to
setup the environment.
This accomplishes the first step towards embedding a preview on the Profiles/ColorSchemes page, by moving the `TerminalSettings` object over to the Terminal Settings Model project. We'll leverage this in a later PR to construct an embedded terminal in the settings UI.
`TerminalSettings` had to see a few more functions exposed in the IDL
(including some inheritance stuff).
Refresh the JSON to make TerminalSettings do it's thing across all the
open terminals.
References #9122 - Terminal Preview
References #6800 - SUI Epic
Currently, when loading command with sub-commands that fail to parse,
we result with command that:
* Is not considered nested (has no sub-commands)
* Has no action of its own
The commit contains a few changes:
1. Protection in the dispatch that will prevent NPE
2. Change in the command parsing that will no load
a command if all its sub-commands failed to parse
3. We will add a warning in this case (the solution is somewhat
hacky, due to the hack that was there previously)
When such command is passed to a dispatch we crash with NPE.
Closes#9448
Since #8602 merged, we need to pass a child of the settings object to
the TermControl upon initializing it. Since this happens in a few places
in `TerminalPage`, its probably best to use a helper.
Closes#9292
When working on #9403 I completely forgot that
double-click and triple-click should work even without shift.
Fixed it by allowing multi-selection even if not shift is pressed.
Closes#9453
## Validation Steps Performed
* [x] single click = no selection
* [x] single click and drag = selection starting from first point
* [x] single click in unfocused pane and drag = focus pane, selection starting from first point
* [x] double-click = selects a whole word
* [x] triple-click = selects a whole line
* [x] double-click and drag = selects a whole word, drag selects whole words
* [x] triple-click and drag = selects a whole line, drag selects whole lines
* [x] Shift single-click = defines start point
* [x] second Shift single-click = defines end point
* [x] Shift double-click = selects entire word
* [x] Shift triple-click = selects entire line
* [x] Shift double-click and drag = selects entire word, drag selects whole words
* [x] Mouse mode: Shift single-click = defines start point
* [x] Mouse mode: second Shift single-click = defines end point
* [x] Mouse mode: Shift double-click = selects entire word
* [x] Mouse mode: Shift triple-click = selects entire line
* [x] Mouse mode: Shift double-click and drag = selects entire word, drag selects whole words
Parenthesis in incorrect spot for default app policy check.
Related work items: MSFT-32071839
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 537ab5dfd9cc6af60b570697e77bba4b45822e05
I've also taken the opportunity to kill the xxxFullPDB trick. The
intermediate PDB is allowed to remain "vc141.pdb" or whatever it wants
to be. PDBs are now simply named after their projects, as was always
tradition.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Shift+click on a profile to open a new wt window with that profile. Or, shift+click on the '+' button to open a new wt window with the default profile.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9395
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
[Git2Git] Merged PR 5760120: Add propsheet chooser to Windows
Now the inbox console propsheet can choose which terminal is default
Related work items: MSFT-32007202 #492
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev d80f506858bd990c267de6cefae7ff55707b3a57
## Summary of the Pull Request
Instead of displaying "Maximize" in the tooltip for the maximize/restore button even when the window is maximized, it now displays "Restore Down".
## References
Fixes#5693
## PR Checklist
* [X] Closes#5693
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests added/passed
## Validation Steps Performed
Tested manually.
Change the vintage cursor height number box to a slider.
## References
Related: #9370
## PR Checklist
* [x] Closes#9377
* [x] zadjii-msft edit: Now _this one_ closes#9175
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Schema updated.
* [ ]
## Detailed Description of the Pull Request / Additional comments
It seems like the cursor height couldn't be lower than 25 percent regardless of the given value, so I've changed the `MinCursorHeightPercent` in CustomTextRenderer header file.
## Validation Steps Performed
Manual validation

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9382
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
The selection with shift is quite broken in 1.6.
It started with #8611 that introduces cell selection on `shift+click`.
This change resulted in the following defect:
`shift+double-click`, `shift+triple-click` select only parts of the word.
The reason for this is that the first `shift+click` establishes the selection,
while the consequent clicks simply extend it to the relevant boundary
(aka word / line boundary)
However, the logic was broken even before #8611.
For instance, `shift+triple-click` had exactly the same handicap:
`shift+double-click` was establishing the selection and the
third click was simply extending it to the line boundary.
This PR addresses the both defects in the following manner:
upon multi-click that starts new selection we establish
a new selection on every consequent click using appropriate mode
(cell/word/line) rather than trying to extend one.
For this purpose we remember the position that started the selection.
## Summary of the Pull Request
This replaces the Profiles > Font Face text box with a combo box.
## References
#6800 - Settings UI Epic
## Detailed Description of the Pull Request / Additional comments
- Enumerating the fonts
- [This doc](https://docs.microsoft.com/en-us/windows/win32/directwrite/font-enumeration) was the main reference used to enumerate the fonts. It was mildly adapted to use WinRT instead of WRL.
- Updating the UI
- Similar to other combo box settings, `Profiles` keeps a reference to the current value. We use that as a way to update the settings model. If an invalid value is used, we fallback to `Cascadia Mono`.
- A checkbox was added to let the user select from all of the installed fonts, or just the monospace ones.
## Demo

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9345
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated - not yet, will be once conceptually approved
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Introduce optional `suppressApplicationTitle` in to `NewTerminalArgs`.
When set (either to true or false) overrides profile configuration.
Introduce `--suppressApplicationTitle` flag to command line arguments.
When provided for sub=command,
sets the value in the relevant `NewTerminalArgs` to `true`
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8969
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
We were using the wrong close icon for the settings tab. This is a side effect of `TerminalTab` overriding `TabBase`'s implementation.
#6800 - Settings UI Epic
Closes#9317
As mentioned in https://github.com/microsoft/terminal/issues/9354#issuecomment-790034728
`GETSET_SETTING` is too visually similar to `GETSET_PROPERTY`, but with a _VERY_ different meaning. I think that merely changing the name of the macro would make it harder for us to make this mistake again.
## Summary of the Pull Request
Add `Minimum` and `Maximum` for the cursor height numberbox in the SUI.
Add `Minimum` for the history size numberbox in the SUI.
## PR Checklist
* [x] Closes#9357, Closes#9175
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Manual validation
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fix for #9354
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9354
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
I wanted to start using VScode. It wasn't easy. I wrote some tasks that allow us to build the various flavors of OpenConsole and Windows Terminal from one of the tasks. I also wrote a task that allows registration of the loose Windows Terminal package and a shortcut one to launch it.
Also it was grinding away at its own Intellisense forever because it was indexing obj, bin, packages, etc. I excluded those.
Things should be easier now for folks in general. I expect we'll make more task types in the future.
This update fixes some issues in Cascadia Code's February update:
microsoft/cascadia-code#406 - updated anchor type to lock with the other equals-related ligatures
microsoft/cascadia-code#408 - corrected component used for glyph to align with Unicode
microsoft/cascadia-code#412 - updated locl features removing iacute_j ligature and Catalan substitution
microsoft/cascadia-code#414 - increased overlaps of middle glyph for arrow ligatures
microsoft/cascadia-code#415 - reduces width of macronbelow
microsoft/cascadia-code#416 - rolls back name ID 4 modification as JetBrains cannot process it correctly
microsoft/cascadia-code#428 - rolls back variation of the underline to prevent MVAR table generation
Full changelist:
* Repositioned tilde in related ligatures. Previously it was higher than the standard one.
* Added missing vietnamese anchors on acute and grave (futureproofing).
* Corrected / made consistent greater & less positioning in </> and <$> related ligatures.
* Otherwise reviewed hinting
Turns out we were adding the fragment source to profiles we update. This
PR fixes it so we keep the original source.
## Validation Steps Performed
Existing profile settings are maintained
Closes#9290
Fixes a bug introduced by #9224 where the wrong keyboard accelerator
would appear in the new tab dropdown. We were looking for the "settings
file" version of the action, as opposed to the "settings UI" version.
## References
#9224 - Settings UI as default
#6800 - Settings UI Epic
In #8602, we started passing a child of the `TerminalSettings` to the
control upon tab initialization, but forgot to do the same when new
controls get created on a pane split.
## Validation Steps Performed
Settings reload with multiple panes works
Closes#9280
Similar to #9262. This creates another data template specifically for
command palette items that open up more options. We leverage the
localization key from #9262 to apply help text to this template
automatically.
Using the data template approach, we now have no need for the
`HasNestedComandsVisibilityConverter`, so that set of files is now
deleted. The logic to detect nested commands was moved to the template
selector.
## Validation Steps Performed
Tested using NVDA.
Addresses #7908 better
This makes the settings UI the default settings experience.
As shown below, the following bindings are now default:
- <kbd>ctrl+,</kbd> --> settings ui
- <kbd>ctrl+shift+,</kbd> --> settings.json
- <kbd>ctrl+alt+,</kbd> --> defaults.json
The dropdown settings button aligns with this heuristic:
- click --> settings ui
- shift+click --> settings.json
- alt+click --> defaults.json
- if alt and shift both pressed, open settings.json
#6800 - Settings UI Epic
This sets the automation property (name) on the tab view item we expose in XAML.
## PR Checklist
* [x] Closes#9254
## Validation Steps Performed
Tested under NVDA and Accessibility Insights
This was the only thing blocking me from signing off on #9224 in 1.7.
! CHANGE WARNING !
If we bind to `T.S.M.Command`s in XAML, then the compiler gets _very
angry_ at us. It generates two different versions of
`GetReferenceTypeMember_Icon` in `XamlTypeInfo.g.cpp`. Presumably
because there's an Icon on a NavViewItem and an Icon on a Command. We
don't really know why. Fortunately, the fix is "rename Command::Icon" to
"Command::IconPath". It's dumb, but it works. Thanks for the help with
that one Carlos ☺️
Unblocks #9224
It appears as though the optimizer is generating a sequence of
instructions on x64 that results in a nonsense std::wstring_view being
passed to SetPixelShaderPath when it's converted from a winrt::hstring.
Initially, I suspected that the issue was in us caching `_settings`
before we broke off the coroutine to update settings on the UI thread. I
implemented a quick fix for this (applying values off the new settings
object while also storing it in the control instance), but it didn't
actually lead anywhere. I do think it's the right thing to do for code
health's sake. Pankaj already changed how this works in 1.7: we no
longer (ever) re-seat the `_settings` reference... we only ever change
its parentage. Whether this is right or wrong is not for this paragraph
to discuss.
Eventually, I started looking more closely at the time travel traces. It
seriously looks like the wstring_view is generated wrong to begin with.
The debugger points directly at `return { L"", 0 };` (which is correct),
but the values we get immediately on the other side of the call are
something like `{ 0x7FFFFFFF, 0 }` or `{ 0x0, 0x48454C4C }`.
I moved _just_ the call to SetPixelShaderPath into a separate function.
The bug miraculously disappeared when I marked it **noinline**. It
reappeared when the function was fully inlined.
To avoid any future issues, I moved the whole UI thread body of
UpdateSettings out into its own function, to be called only while on the
UI thread. This fixes the bug.
Closes#8723.
Closes#9064.
I found a repro (update the settings file every 0.5 seconds and resize
the terminal wildly while it's doing so) that would trigger the bug
within ~10 seconds. It stopped doing so.
(cherry picked from commit 91b867102c)
Add a setting to turn off the warning if 'Touch Keyboard and
Handwriting Panel Service' is disabled.
The service might not start in some case, and it doesn't affect the
input in some computer. This PR turn off the warning even if the
service is disabled. The setting name is "inputServiceWarning".
## Validation Steps Performed
I manually set the service to "Disabled", restarted the Terminal,
verified the warning up, then set "inputServiceWarning" to false and
restarted the Terminal, and the warning didn't appear.
References #8095
References https://github.com/microsoft/terminal/issues/7886#issuecomment-729350169
When the user executes `--help`, make sure we force the creation of a new window, so that the `MessageBox` will actually appear.
Add tests too.
* [x] I work here
* [x] Fixes#9230
* [x] Tests added
I'm gonna have to immediately rewrite those tests for https://github.com/microsoft/terminal/projects/5#card-51431478, but this issue is ship-blocking so I don't care
The command palette's list items explicitly specify the "AcceleratorKey"
property (for UIA) and set it to the key binding. Putting it in a label
inside the list item makes Narrator read it out twice ("New Tab ...
ctrl+shift+t ... ctrl+shift+t").
Addresses #7913 (to be closed when a11y re-evaluates)
A header line is missing from a few `.svg` files, denying their use (via
a security error) in WordPress (if svg support is enabled). The upload
is rejected even though the web browser could display the image if it
were dragged into its own tab.
The `.svg` images appear to have been edited at different times and with
different tools. Their contents are in a different style. Two of them
are beautiful and the rest do not follow suit and do not function the
same.
I don't know enough to make them all the same style, but changes can be
made to three of them to make them work the way I was expecting (see
below).
## Validation Steps Performed
- Perform the change with a text editor
- Open a new WordPress post page
- Drag-and-drop the changed file into that WordPress edit box
- (The WordPress media upload dialog appears and the file is uploaded)
- Confirmed that the file does not trigger a "security error" (as seen
at the top of the right-hand column)
- Confirmed that the image appears as a thumbnail preview
`Terminal_Pre_HC.svg` is not fixable in this way, and I don't understand
svg well enough to troubleshoot easily.
Finally implements the `newWindow` action. It does so by
`ShellExecute`ing `wt.exe` with commandline args corresponding to the
ones that would create the same `NewTerminalArgs`. This works with #8898
and #9118 to allow new windows (even with `windowingBehavior:
useExisting`)
This is taken from my auto-elevate branch, hence the references to
elevation
References #5000
References projects/5
References #8898
References #9118Closes#1051
This PR adds improved override message generation for inheritance in
SUI. The settings model now has an `OriginTag` to be able to denote
where a `Profile` came from. This tag is used in the `SettingContainer`
to generate a more specific override message.
## References
#6800 - SUI Epic
#8919 - SUI Inheritance PR
#8804 - SUI Inheritance (old issue)
## Detailed Description of the Pull Request / Additional comments
- **Terminal Settings Model**
- Introduced `PROJECTED_SETTING` as a macro to more easily declare the
functions for each setting
- Introduced `<setting>OverrideSource` which finds the `Profile` that
has \<setting\> defined
- Introduced `OriginTag Profile::Origin {Custom, InBox, Generated}` to
trace where a profile came from
- `DefaultProfileUtils` creates profiles for profile generators. So
that now sets the `Origin` tag to `Generated`
- `CascadiaSettings::LoadDefaults()` tags all profiles created as
`InBox`.
- The view model had to ingest the API change to be able to interact
with `<setting>OverrideSource`
- **Override Message Generation**
- The reset button now has a more specific tooltip
- The reset button now only appears if base layer is being overridden
- We use the settings model changes to determine the message to
display for the target
## Validation Steps Performed
Tested the following cases:
- overrides nothing (inherited setting)
- overrides value inherited from...
- base layer
- a profile generator
- in-box profile
- global settings should not have this feature
This PR is a resurrection of #8414. @Hegunumo has apparently deleted
their account, but the contribution was still valuable. I'm just here to
get it across the finish line.
This PR adds new global setting `centerOnLaunch`. When set to `true`,
the Terminal window will be centered on the display it opens on.
So the interactions are like:
* `initialPos: x,y`, `centered: true`, `launchMode: default`
center on the monitor that x,y is on
* `initialPos: x,y`, `centered: true`, `launchMode: maximized`
maximized on the monitor that x,y is on (centered adds nothing)
* `initialPos: <omitted>`, `centered: true`, `launchMode: default`
center on the default monitor
* `initialPos: <omitted>`, `centered: true`, `launchMode: focus`
center, focus mode on the default monitor
* `initialPos: <omitted>`, `centered: true`, `launchMode: maximized`
maximized on the default monitor (centered adds nothing)
## Validation Steps Performed
I've played with it on multiple different monitors, and it seems to work
on all of them.
Closes#8414 (original PR)
Closes#7722
Co-authored-by: Kiminori Kaburagi <yukawa_hidenori@icloud.com>
Updates the following text in the settings UI
- focus follow mouse mode is introduced to be more instructional
- focus follow mouse mode tooltip removed
- avoid double negative in "disable pane animation"
Closes#8900
Updates #6459 Settings UI text
Adds support for the `windowingBehavior` global setting. This setting
controls how mutiple instances of `wt` behave in the absence of the `-w`
parameter. This setting has three values:
* `"useNew"`: (default) Multiple `wt` invocations (without the `-w`
param) always create new windows.
* `"useAnyExisting"`: When starting a new `wt`, we'll instead default to
any existing windows. `wt -w -1` will still create new windows.
* `"useExisting"`: Similar to `useAnyExisting`, but limits to
windows on the current desktop.
The IVirtualDesktopManager interface is _very_ limited. Hence why we
have to track the HWNDs manually, and ask if they're on the current
desktop.
## Validation Steps Performed
I've been playing with it for a week now.
References #5000
References projects/5
References #8898
Spec'd in #8135Closes#2227
Closes https://github.com/microsoft/terminal/projects/5#card-51431448
Closes https://github.com/microsoft/terminal/projects/5#card-51431433
Fixes exception in FilteredCommandTests, caused due to
an attempt to instantiate PropertyChangedEventArgs on non-UI thread.
Though the diff might look scary it is just wrapping with `RunOnUIThread`
This PR performs a large overall polish of the color schemes page:
- Ensures keyboard navigation is holistically improved (i.e. fully
accessible, no lost focus, etc...)
- Adds tooltips and automation properties to all controls
- Redesigns the page according to @mdtauk's approved design
([link](https://github.com/microsoft/terminal/pull/8997#issuecomment-771623842)).
Note, there are some minor modifications to the design that were
approved by @cinnamon-msft.
- Automatically reflow's the color buttons when they do not fit in
horizontal mode
## Detailed Description of the Pull Request / Additional comments
- Redesign
- a data template was introduced to make color representation
consistent and straightforward
- `ContentControl` is used to hold a reference to the
`ColorTableEntry` and represent it properly using the aforementioned
data template.
- The design is mainly a StackPanel holding two grids: color table &
functional colors.
- The color table is populated via code. After much thought, this
seems to be the easiest way to correctly bind 16 controls that are
very similar.
- The functional colors are populated via XAML manually.
- We need a grid to separate the text and the buttons. This allows for
scenarios like "selection background is the longest string" to force
the buttons and text to be aligned.
- Reflow
- A `VisualStateManager` uses an `AdaptiveTrigger` to change the
orientation of the color tables' stack panel. The adaptive trigger
was carefully calculated to align with the navigation view's
breakpoint.
- Keyboard Navigation
- (a lesson from `SettingContainer`) `ContentControl` can be focused
as opposed to the content inside of it. We don't want that, so we
set `IsTabStop` to false on it. That basically fixes all of our
keyboard navigation issues in this new design.
- Automation Properties and ToolTips
- As in my previous PRs, I can't seem to figure out how to bind to a
control's automation property to its own tooltip. So I had to do
this in the code and add a few `x:Name` around.
## Validation Steps Performed
- Manually tested...
- tab navigation
- accessibility insights
- NVDA
- changing color schemes updates color table
- specific scenario:
- change a color table color and a functional color
- navigate to a different color scheme
- navigate back to the first color scheme
- if the colors persist, the changes were propagated to the settings model
References #8997 - Based on the work from @Chips1234
References #6800 - Settings UI Epic
Closes#8765 - Polish Color Schemes page
Closes#8899 - Automation Properties
Closes#8768 - Keyboard Navigation
`ComboBox` has a text search function that allows users to type letters, and the `ComboBoxItem` starting with those letters is shown. In order to enable this functionality, the underlying items must be `IStringable`. This exposes a `ToString()` function and fixes all of our issues.
This PR adds the `IStringable` interface to `ColorScheme`, `Profile`, and `EnumEntry`.
## References
#6800 - Settings UI Epic
#8768 - Keyboard Navigation
https://github.com/microsoft/microsoft-ui-xaml/issues/4182 - discussion with WinUI about how to overcome this issue
## Validation Steps Performed
Tested...
- Launch > Default Profile
- Color Schemes > Name
- Profile > Appearance > Color scheme
- Profile > Appearance > Font weight
Also tested radio buttons, but those still don't work, unfortunately. Looks like they don't have the same underlying mechanism.
Support for fragment extensions, according to the implementation
outlined in #7584 (which calls them proto extensions.)
See #7584 for more information.
## Validation Steps Performed
Self-testing by creating the folder
`%LOCALAPPDATA%\Microsoft\Windows Terminal\Fragments`
and adding a json file into it to modify and add profiles
Also self-tested with an app extension
Closes#1690
A bunch of our local tests regressed recently. I'm unsure as to when
this happened. Clearly, we all do a super good job of running these
tests 😄.
* I had to make sure the call to `AppLogic::CurrentAppSettings` was
try/caught, because that doesn't work in the tests
* I had to make the `Pointer*` events take a weak pointer to the
`TerminalPage` because for whatever reason, they'd be called at a
weird point in the test init, causing the tests to fail. It was weird.
Almost as if the TerminalPage had been released, but the test logs
showed it hadn't barely been set up yet? Whatever, this fixes it.
* The `VerifyCommandPaletteTabSwitcherOrder` test needed to take a time
out, for reasons that are not totally clear to me. That one was flakey
and I hate it.
### Checklist:
* [x] Doesn't close anything, this is just something I noticed.
* [x] Doesn't require docs to be updated, it's test fixes
* [x] Yea, I ran the tests
/cc @Don-Vito: The `FilteredCommandTests` all crashed immediately for
me. I'm not sure what's causing that - I _think_ everything we need for
those tests is set up right? The generated `AppxManifest.xml` had all
the right classes listed in it, I really can't be sure what was wrong
there. These tests aren't run in CI so it's not a super big deal, but I
thought I'd let you know.
(cherry picked from commit ccda434f69)
This PR is a resurrection of #8522. @Hegunumo has apparently deleted
their account, but the contribution was still valuable. I'm just here to
get it across the finish line.
This PR adds new action for navigating to the next & previous search
results. These actions are unbound by default. These actions can be used
from directly within the search dialog also, to immediately navigate the
results.
Furthermore, if you have a search started, and close the search box,
then press this keybinding, _it will still perform the search_. So you
can just hit <kbd>F3</kbd> repeatedly with the dialog closed to keep
searching new results. Neat!
If you dispatch the action on the key down, then dismiss a selection on
a key up, we'll end up immediately destroying the selection when you
release the bound key. That's annoying. It also bothers @carlos-zamora
in #3758. However, I _think_ we can just only dismiss the selection on a
key up. I _think_ that's fine. It _seems_ fine so far. We've got an
entire release cycle to futz with it.
## Validation Steps Performed
I've played with it all day and it seems _crisp_.
Closes#7695
Co-authored-by: Kiminori Kaburagi <yukawa_hidenori@icloud.com>
In the FFM mode, hovering on the pane might dismiss renamer.
To address this we want to make sure that FFM is applied
only if the Terminal Tab is focused.
This is my attempt to isolate all the dwrite font related thing by
introducing a new layer - `DxFontRenderData`. This will free
`DxRenderer` & `CustomTextLayout` from the burden of handling fonts &
box effects. The logic is more simplified & streamlined.
In short I just moved everything fonts-related into `DxFontRenderData`
and started from there. There's no modification to code logic. Just pure
structural stuff.
SGR support tracking issue: #6879
Initial Italic support PR: #8580
This PR adds support for the VT line rendition attributes, which allow
for double-width and double-height line renditions. These renditions are
enabled with the `DECDWL` (double-width line) and `DECDHL`
(double-height line) escape sequences. Both reset to the default
rendition with the `DECSWL` (single-width line) escape sequence. For now
this functionality is only supported by the GDI renderer in conhost.
There are a lot of changes, so this is just a general overview of the
main areas affected.
Previously it was safe to assume that the screen had a fixed width, at
least for a given point in time. But now we need to deal with the
possibility of different lines have different widths, so all the
functions that are constrained by the right border (text wrapping,
cursor movement operations, and sequences like `EL` and `ICH`) now need
to lookup the width of the active line in order to behave correctly.
Similarly it used to be safe to assume that buffer and screen
coordinates were the same thing, but that is no longer true. Lots of
places now need to translate back and forth between coordinate systems
dependent on the line rendition. This includes clipboard handling, the
conhost color selection and search, accessibility location tracking and
screen reading, IME editor positioning, "snapping" the viewport, and of
course all the rendering calculations.
For the rendering itself, I've had to introduce a new
`PrepareLineTransform` method that the render engines can use to setup
the necessary transform matrix for a given line rendition. This is also
now used to handle the horizontal viewport offset, since that could no
longer be achieved just by changing the target coordinates (on a double
width line, the viewport offset may be halfway through a character).
I've also had to change the renderer's existing `InvalidateCursor`
method to take a `SMALL_RECT` rather than a `COORD`, to allow for the
cursor being a variable width. Technically this was already a problem,
because the cursor could occupy two screen cells when over a
double-width character, but now it can be anything between one and four
screen cells (e.g. a double-width character on the double-width line).
In terms of architectural changes, there is now a new `lineRendition`
field in the `ROW` class that keeps track of the line rendition for each
row, and several new methods in the `ROW` and `TextBuffer` classes for
manipulating that state. This includes a few helper methods for handling
the various issues discussed above, e.g. position clamping and
translating between coordinate systems.
## Validation Steps Performed
I've manually confirmed all the double-width and double-height tests in
_Vttest_ are now working as expected, and the _VT100 Torture Test_ now
renders correctly (at least the line rendition aspects). I've also got
my own test scripts that check many of the line rendition boundary cases
and have confirmed that those are now passing.
I've manually tested as many areas of the conhost UI that I could think
of, that might be affected by line rendition, including things like
searching, selection, copying, and color highlighting. For
accessibility, I've confirmed that the _Magnifier_ and _Narrator_
correctly handle double-width lines. And I've also tested the Japanese
IME, which while not perfect, is at least useable.
Closes#7865
Implement the `XTPUSHSGR` and `XTPOPSGR` control sequences (see #1796).
This change adds a new pair of methods to `ITermDispatch`:
`PushGraphicsRendition` and `PopGraphicsRendition`, and then plumbs the
change through `AdaptDispatch`, `TerminalDispatch`, `ITerminalApi` and
`TerminalApi`.
The stack logic is encapsulated in the `SgrStack` class, to allow it to
be reused between the two APIs (`AdaptDispatch` and `TerminalDispatch`).
Like xterm, only ten levels of nesting are supported.
The stack is implemented as a "ring stack": if you push when the stack
is full, the bottom of the stack will be dropped to make room.
Partial pushes (see the description of `XTPUSHSGR` in Issue #1796) are
implemented per xterm spec.
## Validation Steps Performed
Tests added, plus manual verification of the feature.
Closes#1796
Dustin L. Howett (3)
* Fix the Host Proxy DLL reference in ServerLib (GH-9129)
* ci: fix spelling
* Format the incoming inbox code
Michael Niksa (1)
* Eliminate more transient allocations: Titles and invalid rectangles and bitmap runs and utf8 conversions (GH-8621)
Related work items: MSFT-31755835
This will make sure to summon the terminal window when running a
commandline in it.
* If the window is on another desktop, the OS will switch to the desktop
the window is on.
* If the window is minimized, it will restore it.
This is taken from my quake mode branch. It works aggressively. 848682a,
fee6473, 342d3f2, 5052d31 all had other attempts at doing this, but they
didn't work reliably. Part of the trick is that I don't _think_ Windows
wants one process to be able to move another process into the
foreground. In this case though, we _do_ want to move ourself into the
foreground, and this `AttachThreadInput` hack seems to be the only way
to do it reliably.
References #5000
Uses code authored for #653
Closes https://github.com/microsoft/terminal/projects/5#card-54636373
Fixes a regression of command palette accessibility. The regression was
introduced in #8377 by setting `IsTabStop` to false. Though the commands
would light up, the focus didn't technically get on the command, so the
screen reader would just read the text box.
## Validation Steps Performed
Opened the command palette while NVDA is active. It now reads the
commands as focus moves on them.
The terminal WPF container might have a (0,0) render size when VS
eagerly attempts to initialize the terminal tool window when it is
pinned during startup, but no actual UI is shown due to the VS welcome
dialog that shows up before VS can build the terminal tool window.
We've fixed this issue previously in other areas but only recently did
we get a complete enough dump to find the corner cases for this issue.
This should patch all the gaps that cause this bug.
## Validation Steps Performed
I've manually validated the scenarios shown in the user dumps.
## Summary of the Pull Request
After rename ends (either by enter or escape) the rename box
gets collapsed and the focus moves to the next tab stop
in the TabView (e.g., new tab button).
To overcome this:
* Added RenameEnded event to TabHeaderControl
* Forwarded it as RenamerDeactivated from TerminalTab
* Registered in the TerminalPage to focus the active control upon
RenamerDeactivated if focus didn't move to tab menu.
This means, no matter how you close the renamer,
the current terminal gains the focus.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/9160
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
- 0b0dbdf Makes the browse buttons center vertically aligned
- This is now made possible by #8919. The "center" used to include the height of the header. Now that it's separated, the center is solely calculated to be the text box.
- Closes#8764
- 0288f06 Fix keyboard navigation focus for color schemes rename button
- Enter/Esc when in the scheme renamer now focuses the combo box
- Keyboard-invoking accept/cancel button focuses the rename button
- References #8765 and #8768
- d5ef552 Cyclical tab navigation
- now, if you try to tab past the save button, you cycle back to the beginning of the navigation view
- this is consistent with the xaml controls gallery
- References #8768
- a613b08 AutomationProperties for Save, Reset, and open json buttons
- References #8899
Aims to fix#8791.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Prior to this PR, if the Windows key was pressed as a part of a key combination, then selection was being dismissed. For example, when a user pressed `Windows` + `Shift` + `S` keys to invoke the _Capture & Annotate_ tool.
This PR adds an exception for not clearing selection when either of the two Windows keys are pressed as part of a key combination.
It was tested manually by trying to reproduce the issue.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#8791
* [x ] CLA signed.
* [x ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8791
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Build Terminal.
2. Write anything & make a selection.
3. Press `Windows`+ `Shift` + `S` keys.
4. The _Capture & Annotate_ tool appears but the selection made in step 2 isn't dismissed (doesn't disappear).
## References
* See also #8617
## PR Checklist
* [x] Supports #3075
* [x] I work here.
* [x] Manual test.
## Detailed Description of the Pull Request / Additional comments
### Window Title Generation
Every time the renderer checks the title, it's doing two bad things that
I've fixed:
1. It's assembling the prefix to the full title doing a concatenation.
No one ever gets just the prefix ever after it is set besides the
concat. So instead of storing prefix and the title, I store the
assembled prefix + title and the bare title.
2. A copy must be made because it was returning `std::wstring` instead
of `std::wstring&`. Now it returns the ref.
### Dirty Area Return
Every time the renderer checks the dirty area, which is sometimes
multiple times per pass (regular text printing, again for selection,
etc.), a vector is created off the heap to return the rectangles. The
consumers only ever iterate this data. Now we return a span over a
rectangle or rectangles that the engine must store itself.
1. For some renderers, it's always a constant 1 element. They update
that 1 element when dirty is queried and return it in the span with a
span size of 1.
2. For other renderers with more complex behavior, they're already
holding a cached vector of rectangles. Now it's effectively giving
out the ref to those in the span for iteration.
### Bitmap Runs
The `til::bitmap` used a `std::optional<std::vector<til::rectangle>>`
inside itself to cache its runs and would clear the optional when the
runs became invalidated. Unfortunately doing `.reset()` to clear the
optional will destroy the underlying vector and have it release its
memory. We know it's about to get reallocated again, so we're just going
to make it a `std::pmr::vector` and give it a memory pool.
The alternative solution here was to use a `bool` and
`std::vector<til::rectangle>` and just flag when the vector was invalid,
but that was honestly more code changes and I love excuses to try out
PMR now.
Also, instead of returning the ref to the vector... I'm just returning a
span now. Everyone just iterates it anyway, may as well not share the
implementation detail.
### UTF-8 conversions
When testing with Terminal and looking at the `conhost.exe`'s PTY
renderer, it spends a TON of allocation time on converting all the
UTF-16 stuff inside to UTF-8 before it sends it out the PTY. This was
because `ConvertToA` was allocating a string inside itself and returning
it just to have it freed after printing and looping back around again...
as a PTY does.
The change here is to use `til::u16u8` that accepts a buffer out
parameter so the caller can just hold onto it.
## Validation Steps Performed
- [x] `big.txt` in conhost.exe (GDI renderer)
- [x] `big.txt` in Terminal (DX, PTY renderer)
- [x] Ensure WDDM and BGFX build under Razzle with this change.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add the keyboard navigation to the color picker.
Test manually.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6675
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested manually
A bug in VS 16.8 makes the WAP packaging project copy System.Core.dll
from the CLR into all WAP packages. We don't need it, and it adds 300kb
to our package (670kb uncompressed).
VS 16.9 sets the AddAdditionalExplicitAssemblyReferences to suppress
this assembly. If we do the same, we can avoid the reference *and* be
eady for VS 16.9.
Contains:
- Delegation Configurator that can lookup/edit/save configuration information to registry
- Conhost can lookup the CLSID of a registered default
- Conhost has the ability to handoff a starting visible-window interactive session to the registered default
- Velocity key since this is a big deal and we want to be careful
- IDL for the interface
Related work items: MSFT-16458099
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 0ca55027d8180fbbaa145f2fe7a15005856c0f7c
Dustin L. Howett (3)
* Move CharToKeyEvents (and friends) into InteractivityBase (GH-9106)
* Update Cascadia Code to 2102.03 (GH-9088)
* verison: bump to 1.7 on main
Josh Soref (1)
* ci: update to Spell check to 0.0.17a (CC-9014)
Leonard Hecker (3)
* Fixed GH-5205: Ctrl+Alt+2 doesn't send ^[^@ (CC-5272)
* Fix issues in tests.xml and OpenConsole.psm1 (CC-9011)
* Fix GH-8458: Handle all Ctrl-key combinations (CC-8870)
Mike Griese (1)
* Add support for running a commandline in another WT window (GH-8898)
Michael Niksa (1)
* Teach the renderer to keep thread alive if engine requests it (GH-9091)
Lachlan Picking (1)
* Fix shader time input (CC-8994)
PankajBhojwani (1)
* Separate runtime TerminalSettings from profile-TerminalSettings (CC-8602)
Chester Liu (2)
* Add support for paste filtering and bracketed paste mode (CC-9034)
* Add support for chaining OSC 10-12 (CC-8999)
Related work items: MSFT-31692939
Due to a minor OS issue, we needed to shim PMR _even more_.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a83daa5e2af50121d79be082d005ff2e969ad18e
Related work items: MSFT-31478342
Avoid sending mouse move / wheel / release to Terminal in the first place.
This kind of short-circuiting will prevent us reaching the
attempt to send input to connection
(that could result in the warning dialog in the read-only mode)
Closes#9074
These functions have a dependency on the "VT Redirected" versions of
VkKeyScanW, MapVirtualKeyW and GetKeyState. Those implementations depend
on the service locator and therefore the entire interactivity stack.
This meant that anybody depending on just Types had to pull in **the
entire host** worth of dependencies (!).
Since these functions are only used in places where we have or are
testing interactivity, it makes sense to consolidate them here.
(cherry picked from commit 8f73145d9d)
These functions have a dependency on the "VT Redirected" versions of
VkKeyScanW, MapVirtualKeyW and GetKeyState. Those implementations depend
on the service locator and therefore the entire interactivity stack.
This meant that anybody depending on just Types had to pull in **the
entire host** worth of dependencies (!).
Since these functions are only used in places where we have or are
testing interactivity, it makes sense to consolidate them here.
`CascadiaSettings::UpdateColorSchemeReferences` had two bugs in it:
1. we would never check/update the base layer
2. we would explicitly set the color scheme on a profile referencing the
old name
This PR fixes both of those issues by checking/updating the base layer,
and ensuring that we check if a profile has an explicit reference before
updating it.
Since the affected code is in TSM, I also created an automated local
test.
## Validation Steps Performed
Bug repro steps.
Specifically tested [DHowett's scenario] too.
Test added.
Closes#9094
[DHowett's scenario]: https://github.com/microsoft/terminal/issues/9094#issuecomment-776412781
* Currently TerminalPage registers on CmdPal key events:
* To invoke bindings when the palette is open
* Since some key combinations are not triggered by KeyDown
it registers for PreviewKeyDown
* As a result bindings might be preferred over navigation
(e.g., ctrl+v will paste into Terminal rather than into search box)
* To fix this, I moved all interactions inside the CmdPal into
PreviewKeyDown as well
* In addition, added specific handling for copy/paste
which now allow to interact with search box even if not focused
Closes#9044
Teaches renderer base to keep thread alive if engine requests it.
`DxEngine` now requests it if shaders are on.
- The render engine interface now has a true/false to return whether the
specific renderer wants another frame to immediately follow up. The
renderer base will ask for this information as it ends the paint on
any particular engine (which is the time where invalid regions are
typically cleaned up) and just poke the render thread the same as if
an invalidation request came in from outside of render-land. That will
trigger the render thread to just keep moving in the same way as any
other invalidation.
## Validation Steps Performed
- [x] Actually built it
- [x] Actually try it
I promised this in #8994
## Summary of the Pull Request
**If you're reading this PR and haven't signed off on #8135, go there first.**

This provides the basic parts of the implementation of #4472. Namely:
* We add support for the `--window,-w <window-id>` argument to `wt.exe`, to allow a commandline to be given to another window.
* If `window-id` is `0`, run the given commands in _the current window_.
* If `window-id` is a negative number, run the commands in a _new_ Terminal window.
* If `window-id` is the ID of an existing window, then run the commandline in that window.
* If `window-id` is _not_ the ID of an existing window, create a new window. That window will be assigned the ID provided in the commandline. The provided subcommands will be run in that new window.
* If `window-id` is omitted, then create a new window.
## References
* Spec: #8135
* Megathread: #5000
* Project: projects/5
## PR Checklist
* [x] Closes#4472
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - **sure does**
## Detailed Description of the Pull Request / Additional comments
Note that `wt -w 1 -d c:\foo cmd.exe` does work, by causing window 1 to change
There are limitations, and there are plenty of things to work on in the future:
* [ ] We don't support names for windows yet
* [ ] We don't support window glomming by default, or a setting to configure what happens when `-w` is omitted. I thought it best to lay the groundwork first, then come back to that.
* [ ] `-w 0` currently just uses the "last activated" window, not "the current". There's more follow-up work to try and smartly find the actual window we're being called from.
* [ ] Basically anything else that's listed in projects/5.
I'm cutting this PR where it currently is, because this is already a huge PR. I believe the remaining tasks will all be easier to land, once this is in.
## Validation Steps Performed
I've been creating windows, and closing them, and running cmdlines for a while now. I'm gonna keep doing that while the PR is open, till no bugs remain.
# TODOs
* [x] There are a bunch of `GetID`, `GetPID` calls that aren't try/caught 😬
- [x] `Monarch.cpp`
- [x] `Peasant.cpp`
- [x] `WindowManager.cpp`
- [x] `AppHost.cpp`
* [x] If the monarch gets hung, then _you can't launch any Terminals_ 😨 We should handle this gracefully.
- Proposed idea: give the Monarch some time to respond to a proposal for a commandline. If there's no response in that timeframe, this window is now a _hermit_, outside of society entirely. It can't be elected Monarch. It can't receive command lines. It has no ID.
- Could we gracefully recover from such a state? maybe, probably not though.
- Same deal if a peasant hangs, it could end up hanging the monarch, right? Like if you do `wt -w 2`, and `2` is hung, then does the monarch get hung waiting on the hung peasant?
- After talking with @miniksa, **we're gonna punt this from the initial implementation**. If people legit hit this in the wild, we'll fix it then.
1. Fix progress value not updated
2. Introduce TabStatus object and bind both TabHeaderControl and CommandPalette to it
3. Add support for read-only mode indicator
This is the spec for #597
I am proposing the `tabWidthMode` feature be added first, then `tabWidthMin` and `tabWidthMax` be added in a later release.
PR: #3876
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
The TerminalSettings object we create from profiles no longer gets passed into the control, instead, a child of that object gets passed into the control. Any overrides the control makes to the settings then live in the child. So, when we do a settings reload, we simply update the child's parent and the overrides will remain.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
## Summary of the Pull Request
Introduces the `SettingContainer`. `SettingContainer` is used to wrap a setting in the settings UI and provide the following functionality:
- a reset button next to the header
- tooltips and automation properties for the setting being wrapped
- a comment stating if you are currently overriding a setting
## References
[Spec - Inheritance in Settings UI](https://github.com/microsoft/terminal/blob/main/doc/specs/%231564%20-%20Settings%20UI/cascading-settings.md)
#8804 - removes the ambiguity of leaving a setting blank
#6800 - Settings UI Epic
#8899 - Automation properties for Settings UI
#8768 - Keyboard Navigation
## PR Checklist
* [X] Closes#8804
## Detailed Description of the Pull Request / Additional comments
A few highlights in this PR:
- CommonResources.xaml:
- we need to merge the SettingContainerStyle.xaml in there. Otherwise, XAML doesn't merge these files properly and can't apply the template.
- Profiles.cpp:
- view model checks if the starting directory and background image were reset, to determine which value to show when unchecking the special value
- `Profiles::OnNavigatedTo()` needs a property changed handler to update its own "Current<Setting>" and update the UI properly
- Profiles.xaml:
- basically wrapped all of the settings we want to be inheritable in there
- `Binding` is used instead of `x:Bind` in some places because `x:Bind` can't find the parent `SettingContainer` and gives you a compiler error.
- Resources.resw:
- had to set the "HeaderText" and "HelpText" on each setting container. Does a decent localization burden, unfortunately.
- `SettingContainer` files
- This operates by creating a template and applying that template over other settings. This allows you to inject the existing controls inside of this. This means that we need to provide our UIElements names and access/modify them via `OnApplyTemplate`
- We had to remove the header from each individual control, and have `SettingContainer` be in charge of it. This allows us to add the reset button in there.
- Due to the problem mentioned earlier about CommonResources.xaml, we can't reference anything from CommonResources.xaml.
- Using `DependencyProperty` to let us set a few properties in the XML files. Particularly, `Has<Setting>` and `Clear<Setting>` are what do all the heavy lifting of interacting with the inheritance model.
## Demo

## Validation Steps Performed
- Verified correct binding behavior with the following generic setting controls:
- radio buttons
- toggle switch
- text block
- slider
- settings with browse buttons
- the background image alignment control
- controls with special check boxes (starting directory and background image)
## Next Steps
- The automation properties have been verified using NVDA. This is a part of resolving #8899.
- The override text is currently "Overrides a setting". According to #8269, we actually want to add a hyperlink in there that navigates to the parent profile object. This will be a follow-up task as it requires settings model changes.
## Summary of the Pull Request
Introduces read-only panes.
When pane is marked as read-only:
1. Attempt to provide user input results in a warning
2. Attempt to close pane - shows dialog
3. Attempt to close hosting tab shows dialog
4. The hosting tab has no close button
## PR Checklist
* [x] Closes#6981
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated - not yet.
* [x] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
1. The readonly logic implemented in `TermControl`
(and prevents any send input)
2. Special handling is required to allow key-bindings
3. The "close-readonly" protections are in TerminalPage.
4. The indication that the pane is readonly is done using lock glyph
5. The indication that the tab contains readonly pane
is done by hiding the close button of the tab
6. The readonly mode is enabled by keyboard shortcut
(the followup might add this to the context menu)
## Validation Steps Performed
## Summary of the Pull Request
Fixes#5205, by replacing another use of `MapVirtualKeyW` with `ToUnicodeEx`.
The latter just seems to be much more consistent at translating key combinations in general.
In this particular case though it fixes the issue, because there's no differentiation in `MapVirtualKeyW` for whether it failed to return a character (`'\0'`) or succeeded in turning `^@` into `'\0'`.
`ToUnicodeEx` on the other hand returns the success state separately from the translated character.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#5205
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #5205
## Detailed Description of the Pull Request / Additional comments
This PR changes the behavior of the `Ctrl+Alt+Key` handling slightly:
⚠️ `ToUnicodeEx` returns unshifted characters. ⚠️
For instance `Ctrl+Alt+a` is now turned into `^[^a`. Due to how ASCII works this is essentially the same though because `'A' & 0b11111` and `'a' & 0b11111` are the same.
## Validation Steps Performed
* Run `showkey -a`
* Ensured `Ctrl+Alt+Space` as well as `Ctrl+Alt+Shift+2` are turned into `^[^@`
* Ensured other, random `Ctrl+Alt+Key` combination behave identical to the current master
This adds "paste filtering" & "bracketed paste mode" to the Windows
Terminal.
I've moved the paste handling code in `TerminalControl` to
`Microsoft::Console::Util` to be able to easily test it, and the paste
transformer from `TerminalControl` to `TerminalCore`.
Supersedes #7508
References #395 (overall bracketed paste support request)
Tests added. Manually tested.
The command palette is ephemeral and is dismissed if the focus
moves to an element which is not the palette's descendant.
Unfortunately, this breaks the (right-click) context menu,
as it is not a child of the palette
(popups are hosted on a separate root element).
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Spec for #3062
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Is documentation
* [ ] Schema updated.
* [x] I work here
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Read the spec
- Fixes empty app title when `showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window title when
`showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window - title doesn't update when
Window is unfocused
1. There were a missing
`_settings.GlobalSettings().ShowTitleInTitlebar()` check. Because of
this Title update event was being fired even when
`showTerminalTitleInTitlebar` is false. This results in empty tab
title to propagate to Window title. Also then after switching tabs
back and forth, tab title propagates to window title. These shouldn't
propagate when `showTerminalTitleInTitlebar` is false. I added the
`showTerminalTitleInTitlebar` check in relevant logic to fix the
behavior.
2. Code was checking `tab.FocusState() != FocusState::Unfocused` , but
when the whole terminal window is not in focus, the active tab is
also in Unfocused state. This was preventing tab title to propagate
to window title when application is unfocused. I added the logic of
checking matching selected tabs' index. This fixes the issue.
## Validation Steps Performed
I did the reproduce steps descripted in the issue to reproduce the bugs.
After applying the fixes, the bugs don't appear anymore while doing the
reproduce steps.
Closes#8704
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/4472-window-management/doc/specs/%235000%20-%20Process%20Model%202.0/%234472%20-%20Windows%20Terminal%20Session%20Management.md) ⇐
## Summary of the Pull Request
This is a more detailed spec for two parts of the "Process Model 2.0" work that's being tracked in #5000. In particular, this spec focuses on the management of Windows Terminal windows, including opening new tabs in existing windows.
Largely, the reader is expected to have already read the spec in progress in #7240, and already be familiar with the concept of "Monarch" and "Peasant" windows as introduced by that spec. For that reason, ⚠ **THIS PR IS TARGETING THE BRANCH FOR #7240** ⚠.
### Abstract
> This document is intended to serve as an addition to the [Process Model 2.0
> Spec]. That document provides a big-picture overview of changes to the entirety
> of the Windows Terminal process architecture, including both the split of
> window/content processes, as well as the introduction of monarch/peasant
> processes. The focus of that document was to identify solutions to a set of
> scenarios that were closely intertwined, and establish these solutions would
> work together, without preventing any one scenario from working. What that
> document did not do was prescribe specific solutions to the given scenarios.
>
> This document offers a deeper dive on a subset of the issues in [#5000], to
> describe specifics for managing multiple windows with the Windows Terminal. This
> includes features such as:
>
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])
## PR Checklist
* [x] Specs: #4472, Specs #2227
* [x] References: #5000, #4472, #2227, #7240
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
### Why are these two separate documents?
I felt that the spec that is currently in review in #7240 and this doc should remain separate, yet closely related documents. #7240 is more about showing how this large set of problems discussed in #5000 can all be solved technically, and how those solutions can be used together. It establishes that none of the proposed solutions for components of #5000 will preclude the possibility of other components being solved. What it does _not_ do however is drill too deeply on the user experience that will be built on top of those architectural changes.
This doc on the other hand focuses more closely on a pair of scenarios, and establishes how those scenarios will work technically, and how they'll be exposed to the user.
### TODO:
* [x] A thought - How will we handle arguments like `--fullscreen`, `--initialSize r,c`? They only apply when creating a new window, right?
* [x] When a `wt -s 1 split-pane` command is executed, we'll need to make sure to not _also_ create a new tab
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/5000/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md) ⇐
## Summary of the Pull Request
This spec is _exceptionally long_, and is currently a work in progress. There are a few more things I'd like to have experimentally verified (though, I'm fairly certain they _will_ work, with the right combination of flags and such). Additionally, a few sections have remaining TODOs before the spec is finished. However, this spec is already fairly long, and I want to give people as much time to get their eyes on it as possible.
### Abstract
>
> The Windows Terminal currently exists as a single process per window, with one
> connection per terminal pane (which could be an additional conpty process and
> associated client processes). This model has proven effective for the simple
> windowing we've done so far. However, in order to support scenarios like
> dragging tabs into other windows, or having one top-level window with different
> elevation levels within it, this single process model will not be sufficient.
>
> This spec outlines changes to the Terminal process model in order to enable the
> following scenarios:
>
> * Tab Tearoff/ Reattach ([#1256])
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])
> * Quake Mode ([#653])
> * Mixed Elevation ([#1032] & [#632])
## PR Checklist
* [x] Specs: #5000
* [x] References: #1256, #4472, #2227, #653, #1032, #632, #492
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
"disabledProfileSources" is saved to `CascadiaSettings` _not_
`GlobalAppSettings` (and, even then, it's only read when it's used,
never saved). This PR specifically detects if it was defined in
settings.json, and copies it over when the settings are serialized.
## Validation Steps Performed
1. Added "disabledProfileSources" to settings.json, then serialized. -->
"disabledProfileSources" is now maintained.
2. Updated `CascadiaSettings` serialization test
Closes#9032
## Summary of the Pull Request
Fix for #9021
Turns out that what was happening is that the _parent_ pane's `Closed` event was being caught by the tab, and parent panes always have `nullopt` as their id. So now the `Pane::Id()` call always returns an optional, allowing us to check if it has a value before we access it.
## PR Checklist
* [x] Closes#9021
## Validation Steps Performed
No more crash
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- Adds two simple animated shaders to the pixel shaders sample folder
- Updates the readme in the pixel shaders sample folder to add a section explaining the animated shaders
- Modifies some comments in existing shader samples
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8994
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The two shaders I wrote are not especially pretty or interesting, but they should hopefully serve as simple examples for anyone looking to do animated effects. One simply draws a line of inverted pixels that scrolls down the screen, and the other fades the background back and forth between two colors.
I've added a new section to the readme explaining how the shaders work to achieve animated effects.
I've also updated the comments on the existing shaders to clear up a couple of things:
1. Be more explicit that `Time` represents seconds since the shader loaded. Though obvious in hindsight, this was not clear to me when I was first learning/experimenting
2. Explain that `tex` ranges from 0,0 to 1,1. This is important because, when trying to port GLSL shaders from shadertoy, I at first assumed `fragCoord` and `tex` are the same thing but the former actually ranges from 0,0 to the resolution of the canvas, so some of the math doesn't work out if you just substitute it with `tex`.
Any and all feedback welcome.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ran the shaders manually in a dev build of the Terminal. I auto-spellchecked and manually proofread my additions to the readme and verifed the markdown rendering on github.
This PR fixes the parsing of OSC 9;9 sequences with path surrounded by
quotation marks.
Original OSC 9;9 PR: #8330
Unit test added. Manually tested with oh-my-posh.
Closes#8930
* Fix the incorrect terminalCore path in tests.xml
* Change the -TaefArgs argument of Invoke-OpenConsoleTests and
Invoke-TaefInNewWindow to be []string, allowing
multiple arguments to be passed to TAEF
This adds the support for chaining OSC 10-12, allowing users to set all
of them at once.
**BREAKING CHANGE**
Before this PR, the OSC 10/11/12 command will only be dispatched iff the
first color is valid. This is no longer true. The new implementation
strictly follows xterm's behavior. Each color is treated independently.
For example, `\e]10;invalid;white\e\\` is effectively `\e]11;white\e\\`.
## Validation Steps Performed
Tests added. Manually tested.
Main OSC color tracking issue: #942
OSC 4 & Initial OSC 10-12 PR: #7578
Closes one item in #942
### Plurals and paste tenses
In the past, plurals `foo`+`s` and past tenses `foo`+`ed` were
automatically tolerated. This turned out to be a bad design choice on my
part.
The basic example is that `potatos` would sometimes be treated as a
mistake and sometimes not (depending on the presence of `potato`).
You can see in this PR, that this logic resulted in `Applys` being
accepted as a word along with `AppContainered` -- there's nothing
intrinsically wrong w/ the latter, but unfortunately in order to screen
out the former, my shortcut just couldn't stick around. This means that
the `dictionary`/`expect` files will grow perhaps by a tiny bit, but as
you can see, not really by much.
This is also why `thereses` (a user) was accepted as a word in the past
(therese is in the base dictionary, so `therese` + `s` was acceptable).
### Pull requests
When GitHub initially introduced GitHub Actions, the event for
`pull_request` was created without enough permission for a tool like
this to work properly. I worked around that by using the `schedule`
event. In 2020, they introduced a replacement event
`pull_request_target` which has enough permission. This means that I can
stop relying on the `schedule` event.
### Miscellaneous
* I've folded together some `expect/` files since now is as good a time
as any.
* I've included a hint about `excludes.txt` (I added a similar one for
our primary repo recently, and it came up this week in
`microsoft/terminal` -- @zadjii-msft)
* I've standardized on a default of `.github/actions/spelling` to make
the out of the box experience easier for new adopters, so I'm applying
that change here -- if you're attached to the old directory name,
specifying it is still supported. -- note the directory rename may
cause a merge conflict for people with open PRs and changes to the
contents, this shouldn't be a big problem.
The settings.json was not regenerated if WT was already open. This resulted in the `ShellExecute` from trying to open the settings to pop up Notepad and say that this file didn't exist. We now detect if the settings.json was deleted to kick off loading the settings.
Closes#8955
Pressing Ctrl+\ produces `^\` using the US keyboard layout, thanks to Ctrl-key mappings inside the keyboard layout, whereas some layouts, like the UK extended layout, don't contain those. This causes the character value to be zero and previously caused no VT sequence to be generated under these situations. This PR employs `MapVirtualKeyW` to infer the missing characters.
As a side effect this PR effectively causes _all_ major keys on the keyboard to produce Ctrl+combinations now.
## PR Checklist
* [x] Closes#8458
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests passed
## Validation Steps Performed
Compared all major keys in combination with Ctrl with the app store version of Terminal using `showkey` in WSL. All keys that previously worked still appear to continue to work.
Correctly sets the time input on the pixelShaderSettings struct, which was previously hard-coded to `0.0f`.
## PR Checklist
* [x] Closes#8935
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8935
## Detailed Description of the Pull Request / Additional comments
I added a private field to `DxEngine` to store the timestamp for when a custom shader is first loaded. The field is initialized in `_SetupTerminalEffects()`, and the calculated time value (seconds since the timestamp) passed to the actual shader is set in `_ComputePixelShaderSettings()`.
There remains an issue with with jerky animation due to the renderer not repainting when the window contents are not updated (see discussion in the original issue).
This is basically my first time writing C++; constructive review is enthusiastically welcomed 🙂
## Validation Steps Performed
I manually tested using a variety of simple shaders that rely on time input for animation.
## Summary of the Pull Request
Oops, winrt `IVector`s need to be manually initialized, when default-constructed `std::vector`s didn't. Simple oversight.
## PR Checklist
* [x] Closes#8986
* [x] I work here
* [x] A test would be great but ain't nobody got time for that.
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Ran the terminal with
```json
"schemes" :
[ {} ]
```
First the crash repro'd, now it doesn't.
If there is data being output when a tab is closed, that can sometimes
result in the application crashing, because the renderer may still be in
use at the time is it destroyed. This PR attempts to prevent that from
happening by adding a lock in the `TermControl::Close` method.
What we're trying to prevent is the connection thread still being
active, and potentially accessing the renderer, after it has been
destroyed. So by acquiring the terminal lock in `TermControl::Close`,
after we've stopped accepting new output, we can be sure that the
connection thread is no longer active (it holds the lock while it is
processing output). So once we've acquired and released the lock, it
should be safe to tear down and destroy the renderer.
## Validation Steps Performed
While this crash is difficult to reproduce in general usage, it occurred
quite frequently when testing my `DECPS` implementation (there is some
tricky thread synchronisation, which seems more likely to trigger the
issue). With this patch applied, though, those crashes have stopped
occurring.
I've also stepped through the shutdown code in the debugger, manually
freezing threads to get them aligned in the right way to trigger the
crash (as explained in issue #8734). Again with the patch applied, I can
no longer get the crash to occur.
Closes#8734
I added some sample screenshots on the README for the pixel shader feature
Fixes#8960
## Detailed Description of the Pull Request / Additional comments
I created 4 screenshots using preview windows terminal, one for the default look, and three for the shaders mentioned in the readme.
For the first shader, `Invert.hlsl`, I put it in a table and placed a screenshot of the default next to it. I don't think it would be clear what the shader did without being able to compare it against the default.
For `Rasterbars.hlsl` I put a screenshot right after the code sample for it. I added a screenshot for `Retro.hlsl` just before the last sentence
I also created a folder named Screenshots in `terminal/samples/Pixelshaders` to hold all of the screenshots.
Fix a bug brought in with PR: #8638
see,
#8936#8638
* [x] Closes#8936
* [x] CLA signed
* [x] Tests passed
With the help from @nc-x, the issue is reproduced and fixed by this patch.
CLSCTX_IN_PROCESS is not good enough for all cases to create IShellWindows interface.
Put a CLSCTX_ALL fixes the issue.
Another debugging warning dialogs for reusing not null com_ptr in the loop is fixed too.
(This was shown in debug builds only)
## Summary of the Pull Request
Properly binds `CurrentLaunchMode` and `CurrentTabSwitcherMode` in the Settings UI. The default mode is `OneTime`, resulting in the setting never being set.
I performed a regex search of all "SelectedItem" bindings and these were the only two that were not properly bound.
## References
#6800 - Settings UI Epic
## Validation Steps Performed
Modified tab switcher mode and launch mode via the settings UI. Then saved. Before, the settings would revert back and not get applied. Now they got applied.
Closes#8947
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8975
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
* We dismiss the edit each time `HeaderRenamerTextBox` loses focus
* Unfortunately, this applies also to scenario where the context menu
(copy, paste, select, etc.) is open with the right-click
* The fix is to ignore focus loss if `HeaderRenamerTextBox().ContextFlyout()` is open.
* We can do it as upon the fly-out dismiss the text box regains the focus.

Watson reports show that an "ArgumentException" is being thrown due to `renderSize`
not being valid. Added a check for renderSize before attempting to resize.
This is an extension of #8885. A lot of users have grown accustomed to
using `closePane` to close a tab. This adds `closePane` to the list of
keybindings accepted by #8885, and modifies the `closePane` code to
close the Settings UI if we are in a `SettingsTab`.
## References
#6800: Settings UI Epic
#8885: PR - Settings UI should respect key bindings (temporary solution)
#8882: Issue - Settings UI should respect key bindings
## Summary of the Pull Request
Apparently, we don't need this `TargetRuntime`. That's what was causing VS to think that we were a C# project, and give us that warning. This is the solution we got from the owner of the `.wapproj` plugin.
## References
* Introduced in c33883d852, in PR #8062
## PR Checklist
* [x] Closes#8301
* [x] I work here
Build and ran it fine. Changed TermControl, built and ran it fine. Now let's hope CI likes it.
This reverts the revert in #8838.
The problem was that the `Profile` in the singleton nav state would be
updated before the binding fired, so we'd end up modifying the _new_
profile, because both the old page and the new page would be pointing at
the _new_ profile already.
Instead of using a singleton instance of the profile nav state, we'll
create a new one each time. The new nav state attempt to steal the
selected pivot from the last instance of the nav state, if the profiles
are the same. This means that
This means that we won't end up modifying the new profile. The old
page's nav state will still have the old profile, so it'll still end up
modifying the old `ProfileViewModel`.
## PR Checklist
* [x] I work here
* [x] Tested manually
* [x] Fixes the first point in #8769, again
This PR adds support for the `DECID` (Identify Device) escape sequence,
which allows for querying the terminal type in a way that is backwards
compatible with VT52 terminals.
This simply checks for the `ESC Z` sequence in the `ActionEscDispatch`
method of output state machine, and forwards the query to the existing
`DeviceAttributes` dispatch method, since the expected response is
identical to a `DA` report.
## Validation Steps Performed
I've added an output engine test that verifies that the `ESC Z` sequence
is correctly interpreted as a `DA` query when in ANSI mode, and as a
VT52 identification query when in VT52 mode.
Closes#8857
When we emit a BEL (visual or audible), show an indicator in the tab
header
If the tab the BEL is coming from is not focused when the BEL is raised,
the indicator in its header will be removed when the tab gains focus. If
the tab was already focused when the BEL was emitted, then the indicator
goes away after 2 seconds.
Closes#8106
Make the "use parent process directory" checkbox rely on a computed
property in the ProfileViewModel. It will be enabled when the starting
directory is empty and disabled when it's not. When it's unchecked, the
last-used value will be restored. If there is no last-used value, it
will be set to %USERPROFILE%.
Closes#8805
This adds a "Name" text box to the Profile page in the Settings UI.
Any changes to the name/icon are propagated to the relevant
NavigationViewItem.
Base Layer does not have a "Name".
## References
#6800 - Settings UI Epic
## Summary of the Pull Request
This fixes a bug where renaming/deleting a color scheme would not update profiles that referenced it.
This also adds detection for renaming a color scheme to a name that is already in use, and adds appropriate UI for that.
## References
#6800 - Settings UI Epic
## PR Checklist
* [X] Closes#8756
## Detailed Description of the Pull Request / Additional comments
`Model::CascadiaSettings` was updated to have a `UpdateColorSchemeReferences()` function that updates all profiles referencing the newly renamed color scheme.
`Editor::ColorSchemesPageNavigationState` now takes and exposes a `Model::CascadiaSettings`.
When a color scheme is renamed or deleted, we use `CascadiaSettings` to update our list of color schemes appropriately, then call `UpdateColorSchemeReferences()` to update the profiles.
The tricky part is that `Profile` does not store a direct reference to `ColorScheme`, but rather the name of the color scheme. See [this tread](https://github.com/microsoft/terminal/issues/8756#issuecomment-760375027) for a discussion on this topic.
## Validation Steps Performed
Repro steps from #8756 when renaming/deleting a referenced color scheme.
## Demo

This adds the skeleton code for "bracketed paste mode" to the Windows
Terminal. No actual functionality is implemented yet, just the wiring
for handling DECSET/DECRST 2004.
References #395
Supersedes #7508
Initialize stack variables. check return code from shell lnk loading (GH-8712)
## References
* Commit f273aa679d4d9fb516678fc7ed5fc6495a8e8532 from os repository.
## Detailed Description of the Pull Request / Additional comments
* We found and fixed this in November 2017, but I fumbled the replication and accidentally overwrote the commit. This digs it up from history and puts it back in our code.
* When the shortcut file cannot be read for whatever reason, we are setting the hotkey value to uninitialized data as we never initialize several members on the stack in this function. It just so happens that the one in the `dwHotkey` field is commonly `0x4c` or the letter `L` which is then sent into the window procedure to tell the OS to capture it as a global hotkey and foreground the `conhost.exe` that was started. We should realize the load failure and not set any hotkey at all and we should initialize the stack variables. This does both.
## Validation Steps Performed
* [x] Manual scenario running LNK file that cannot be loaded from customer report (make LNK to cmd.exe, make it inaccessible to conhost so it can't load/read it.)
* [x] Manual scenario with `mklink`'d link that makes the shortcut parser attempt to load (and fail because it isn't a LNK at all from GH-7650)
Fixes MSFT-31351620
The Windows build system doesn't support PMR yet, so we had to add a workaround. :(
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 1614b27830a07484c18628ec7d9abc5f9d9b8a0b
Related work items: MSFT-31337042
This reverts commit a7d7362b95 introduced by #8803.
Reverting this commit fixes#8836 at the expense of the profile page
remembering the last Pivot selection. The
## References
#6800 - Settings UI Epic
#8803 maintained a `ProfilePageNavigationState` in `MainPage` to remember
the pivot position. However, the two-way binding on the TextBoxes
now seem to happen too late (after the navigation occurs),
resulting in the text being applied to the wrong profile. In other
words, the sequence of events probably looks something like this:
1. user types text (_state.profile = old profile)
2. user moves to new profile
3. navigation completes (_state.profile = new profile)
4. textbox two-way binding fires, setting _state.profile.WHATEVER = value
## Validation Steps Performed
Performed repro sets from #8836. Bug no longer occurs.
Reopens#8769Closes#8836
Upon a settings reload, we would select the correct navigation item for
a profile, but navigate to the old one. As a result, you would navigate
to the old page that points to a dead profile object. This would make it
appear like you did not discard/save the changes.
This bugfix navigates to the newly created profile, ensuring that your
changes are actually applied to the settings model's clone in use.
## References
#8773 - Introduced the bug
#6800 - Settings UI Epic
## Validation Steps Performed
- Navigate to "powershell" profile
- edit "tab title" value
- discard changes
Before: changes would persist unless you discarded changes again
Now: changes are discarded
Also verified expected behavior occurs when you click "save" instead of
"discard"
Moving things out of CharRow into ROW helps us hide it as an implementation detail.
This is part one of many.
### CharRow: Hide ClearCell, use ROW::ClearColumn
### CharRow: Hide GetText, use ROW::GetText
### CharRowBaseTests: remove dead file (never used!)
### CharRow: Move DoubleBytePadded into ROW
### CharRow: Move WrapForced into ROW
### Char/AttrRow: Hide Reset, use ROW::Reset
### Remove RowCellIterator (dead code)
RCI was unused; it was replaced by TextBufferCellIterator shortly after its creation
### Move AttrRowTests to ut_textbuffer from ut_host
It had no reliance on the host.
Cleans up a ton of competing and outdated sources from our NuGet.Config to improve reliability and maintainability.
## PR Checklist
* [x] Closes an overdue-to-clean mess.
* [x] I work here.
* [x] Tests covered below.
* [x] I've discussed this with @DHowett already.
## Validation Steps Performed
- [x] - NuGet restored everything I could get my hands on (all `packages.config`) in our project before and after the change.
- [x] - The build and tests still run fine. (PR automation should check this one)
A part of the #8415.
Includes:
* Moving `TabSwitcherMode` related decisions into `CommandPalette`
(simplifying the logic of `TerminalPage::SelectNextTab`)
* Fix a bug where the index of first tab switch is incorrect
(since bindings are not updated)
* Removing redundant `CommandPalette` updates
* Preparations for tabs binding
Removes the visibility hack in `UpdateSettings` where we were hiding
Profile menu items instead of removing them. This hack was removed using
`ReplaceAll`. For an unknown reason, calling `Remove()` would result in
an out-of-bounds error in XAML code.
The "Discard" button would improperly refresh the Settings UI. Both of
the bugs were caused by holding a reference to a hidden menu item then
trying to set the `SelectedItem` to that menu item.
Additionally, 9283375 adds a check for the selected item in
`SettingsNav_ItemInvoked()`. This prevents navigation to an already
selected item. This was the heuristic used by the XAML Controls Gallery.
References #6800 - Settings UI Epic
## Validation Steps Performed
(Repeated for each menu item)
1. Select the menu item
2. click "Discard changes"
3. Verify navigated to same page
Also performed repro steps for #8747 and #8748.
Closes#8747Closes#8748
This PR adds a sample monarch/peasant application. This is a type of
application where a single "Monarch" can coordinate the actions of multiple
other "Peasant" processes, as described by the specs in #7240 and #8135.
This project is intended to be a standalone sample of how the architecture would
work, without involving the entirety of the Windows Terminal build. Eventually,
this architecture will be incorporated into `wt.exe` itself, to enable scenarios
like:
* Run `wt` in the current window (#4472)
* Single Instance Mode (#2227)
For an example of this sample running, see the below GIF:

This sample operates largely by printing to the console, to help the reader
understand how it's working through its logic.
I'm doing this mostly so we can have a _committed_ sample of this type of application, kinda like how VtPipeTerm is a sample ConPTY application. It's a lot easier to understand (& build on) when there aren't any window shenanigans, settings loading, Island instantiation, or anything else that the whole of `WindowsTerminal.exe` needs
* [x] I work here
* [x] This is sample code, so I'm not shipping tests for it.
* [x] Go see the doc over in #8135
This PR Makes sure that after you save the settings, we stay on the same part of the profiles pivot. We do this by having a singleton `ProfilesNavigationState`, a bit like the color scheme one in #8799. Hence why this PR is targeting the other.
## PR Checklist
* [x] I work here
* [x] Tested manually
* [x] Fixes the first point in #8769
## Summary of the Pull Request
This PR fixes two of the components of #8765.
> * [ ] Edit a color scheme -> Hit 'apply' -> the selected color scheme resets to the first color scheme in the list (instead of the one just edited)
This was fixed by storing the navigation state as a singleton in MainPage, and having the color schemes page update the selected scheme on that singleton. That way, a subsequent navigation to the schemes page could re-use the existing state.
> * [ ] The buttons turn gray on rollover covering up what color I'm looking at (I have dark mode)
This one was tricky. We're binding the resource for this button, to the color the button is bound to. We're also running a converter on that color, as to change the alpha slightly. This allows us to still have visual feedback on pointerover, without obscuring the color entirely.
## PR Checklist
* [x] I work here
* [x] Tested manually
`til::details::bitmap<Allocator>` will use `Allocator` for its
`dynamic_bitset`, and it will use a rebound allocator for its run storage.
Allocator should be an allocator type storing `unsigned long long`, the
backing store type for `dynamic_bitset`.
I've introduced a type alias, `til::bitmap`, which papers over the
allocator choice for all existing code. I've also introduced a second
type alias, `til::pmr::bitmap`, which lets a consumer use the C++
polymorphic allocator system.
I chatted with @miniksa about whether to keep the "full" allocator
version in `details` or not. We decided that for the simplicity of the
`til` namespace, we would. If anybody has a compelling reason to use
`til::details::bitmap<Allocator>` directly, we can re-evaluate this
decision.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/2886
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Currently the tab tool tip is the tab's title.
The PR teaches the TabBase to check if there is a switch to tab command
associated with the current tab index,
if so concatenates the the relevant mapping to the too tip.
Of course, prefers user defined bindings to the default ones.
Moved tool tip logic to TabBase so SettingsTab has tooltip as well.

The following code didn't previously work as the assignment operators
didn't return a self reference:
```cpp
auto channel = til::spsc::channel<QueueItem>(100);
auto producer = std::move(channel.first);
channel.first = std::move(producer);
```
## Validation Steps Performed
I've added a basic smoke test for `til::spsc`.
Closes#8695
## Summary of the Pull Request
Two parts:
* Hide the BG image settings when no image is specified
* Add a checkbox for "Use desktop wallpaper". When that's checked, the BG image path input is hidden. Unchecking that box restores the path to what it was before.
## PR Checklist
* [x] Closes#8763
* [x] I work here
## Validation Steps Performed
Tested manually
This is by no means comprehensive. It will be unmarked as draft when it
is more comprehensive.
This pull request adds some tests for resizing a TextBuffer and
reflowing its contents. Each test takes the form of an initial state and
a number of buffers of different sizes. The initial state is used to
seed the first TextBuffer, and the subsequent buffers are only used to
compare.
I manually reimplemented some of the DBCS logic to ensure that the
buffers contain _exactly_ what they're supposed to. I know this is
non-ideal. After some of the CharRow changes in #8446 land, this will
need to be updated.
There's a cool bit of TAEF gore in here: the IDataSource. An IDataSource
allows us to programmatically return test cases. It's a code-only
version of its support for parameterized tests of the form `Data:x = {0,
1, 2}` .
The only downsides are...
1. It looks like COM (it is not using COM under the hood, just the COM
ABI)
2. Property values must be returned as strings.
To best support rich test types, I used IDataSource to produce _a lit of
array indices_ and nothing more. The test is run once for array member,
and it is the test's responsibility to look up the object to which that
index refers.
Works great though! Each reflow test is its own unit, and a failure in
an earlier reflow test will not tank a later one.
Procedural solution for https://github.com/microsoft/terminal/issues/756.
Introduces a `startupActions` global setting.
This setting is as string with the same format as actions in command line arguments.
It is used only if command line arguments were not provided
(aka running pure wt.exe).
The setting allows implicit new-tabs.
In the case of invalid syntax we show the warning dialog and ignore the setting.
The documentation PR is here: https://github.com/MicrosoftDocs/terminal/pull/217
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds a negative value check for when the terminal window is hidden/show in VS
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
[Bug 1265984](https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1265984): [Terminal] VS crashes when clicking the hidden terminal tab
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual validation.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add checkbox for 'inherit from parent process' for starting directory
When checked, the textbox and browse button are disabled
If the starting directory is empty, the checkbox is automatically checked
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#8761
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="328" alt="pardir1" src="https://user-images.githubusercontent.com/26824113/104529798-64038980-55bf-11eb-93fd-75e6cf1e2547.png">
<img width="317" alt="pardir2" src="https://user-images.githubusercontent.com/26824113/104529803-66fe7a00-55bf-11eb-89b6-5b35c8ab89b8.png">
Sorts the list of `EnumEntry`s that is used to create combo boxes and
radio buttons in the Settings UI. `INITIALIZE_BINDABLE_ENUM_SETTING`
sorts the list in increasing order of the enum values, whereas
`INITIALIZE_BINDABLE_ENUM_SETTING_REVERSE_ORDER` does so in decreasing
order.
## References
#6800 - Settings UI Epic
I attempted sorting the `IObservableVector<EnumEntry>` using
`std::sort`, but I would get an error in
`winrt::Windows::Foundation::swap` (`C2665`). So instead, I did the
following approach:
- (unchanged) we're converting the `IMap` from EnumMappings into (1) a
map of localized strings and (2) the list for XAML controls
- instead of storing `EnumEntry`s to the `IObservableVector` directly,
store it to a `std::vector`
- sort the vector using `std::sort`
- _now_ initialize the `IObservableVector` using the sorted
`std::vector`
This uses the value of the associated enum to determine a sorting order.
Since we want the "negative" value (i.e. "none" or "hidden") to be last,
I use `EnumEntryComparator` and `EnumEntryReverseComparator` to
determine whether we want increasing or decreasing order respectively.
`INITIALIZE_BINDABLE_ENUM_SETTING_REVERSE_ORDER` is a copy of
`INITIALIZE_BINDABLE_ENUM_SETTING`, except it uses
`EnumEntryReverseComparator` to sort in decreasing order.
Closes#8758

Put some settings below the acrylic & background image settings. Those groups have controls that will become visible when the user enables the setting. If there's other controls below them, then it's less likely that the user has _exactly scrolled to the checkbox_. That means it's more likely that the newly visible controls will be on-screen.
* [x] closes one checkbox in #8764
* [x] I work here
Whenever you'd make a change to anything in the Terminal Control
project, then tried deploying the package, you'd get errors like
"Package contains two files with the same name and different content,
files are `Thing.xbf` and
`.../bin/x64/debug/TSM/TerminalControl/Thing.xbf`". It seems like
`GetPackagingOutputs` was double counting these xbfs as being both from
TerminalControl and also TSM&TSE. So if you'd change TerminalControl,
it'd change the xbf files, but not the ones in TSM/TSE, and then
eventually the wapproj would fail to put it all together.
This combination of flags seems to
* make mdmerge work
* make the packaging project work
* make a partial rebuild of TerminalControl followed by a deploy work
I'm hoping that this PR build will confirm that this works in CI as well.
## PR Checklist
* [x] Fixes this minor annoyance I've been having for the past 2 months
* [x] I work here
## Validation Steps Performed
Validated locally on VS 16.8.3. Sure to break by 16.9 🙃.
## Summary of the Pull Request
I forgot to reset the `--size` argument to `split-pane` when I added it. This PR fixes that, and adds a test so I don't regress it again.
## References
* Missed in #8543
## PR Checklist
* [x] I work here
* [x] Tests added/passed
When we display a dialog to warn the user that they are doing a
multi-line paste, we show the clipboard contents
The contents are shown in a scroll viewer with a fixed maximum height.
Closes#7997
Store the order of the bindings and upon lookup prefer the binding
that was added last.
The defaults will always "loose" to user overrides.
Closes#2991
## Summary of the Pull Request
Adds support for the `move-focus` subcommand to `wt.exe`. This subcommand works _exactly_ like `moveFocus(up|down|left|right)`.
## References
* Will surely conflict with #8183
* Is goodness even in the world where #5464 exists
## PR Checklist
* [x] Closes#6580
* [x] I work here
* [x] Tests added/passed
* [x] Docs PR: MicrosoftDocs/terminal#209
## Detailed Description of the Pull Request / Additional comments
Bear with me, I wrote this before paternity leave, so code might be a bit stale.
Oddly, after startup, this _does not_ leave the focus on the pane you moved to. If you `move-focus` during startup, at the end of startup, we'll still focus a _random_ pane. This is because the terminal still auto-focus a TermControl when it's done with layout. While we'll maintain the active control just fine during the startup, at the end of startup, all the controls will complete layout in a random order.
This is no different than the startup right now. `wt sp ; sp ; sp` will focus a random pane at the end. This is left for a future someone to fix
This is also subject to #2398 / #4692. Moving in a direction isn't _totally_ reliable currently. `focus-pane -t ID` will certainly be more reliable, but this will work in the meantime?
## Validation Steps Performed
Opened probably 100 terminals, confirmed that the layout was always correct. Final focused pane was random, but the layout was right.
## Summary of the Pull Request
This is a spec for "pane navigation", as we've already got a bit of an implementation in #8183. We've also had a heated discussion in Teams, and I wanted to capture a bit of that in a more formal doc. I suppose that "informal Teams chat" didn't work out in the end 😆.
Also, this is @PankajBhojwani's feature so I'm gonna let him drive. I mostly wrote this to test out a new spec template.
After discussion, we landed on proposal D, with a minor change of `last` to `prev`. This is how it was in #8183 before I started meddling 😝
## PR Checklist
* [x] spec for #2871
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
This is not my best spec ever - again, mostly just trying to spawn discussion, and prototype the new spec template.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR implement the OSC 9;9
|Sequence|Descriptoin|
| :------------- | :----------: |
|ESC ] 9 ; 9 ; “cwd” ST | Inform ConEmu about shell current working directory.|
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#8214
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes#8166
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Detect `\r` when warning about multi line paste
- Translate `\n` to `\r` on paste
## PR Checklist
* [x] Closes#8601
* [x] Closes#5821
## Validation Steps Performed
Manual testing
Basically, just impose a height on both the renamer box and the overall
tab header control. However, to ensure that the text in the tab renamer
box does not get clipped by its own border, we also need to set its font
size, which is slightly smaller than it was before but it _is_ the same
as the text block that it is trying to rename so I'd say its more
consistent now.
We also improve the tab renamer box so that it scrolls as more text is
added instead of getting truncated (when the tabWidthMode is anything
other than titleLength). When the tabWidthMode _is_ set to titleLength,
the renamer box can increase in length much more (see GIFs below).
Closes#8519
Following up https://github.com/microsoft/terminal/pull/8586 by @Hegunumo,
fully remove the command dispatching logic from Command Palette.
Currently Command Palette might dispatch command in Tab Switcher mode.
This leads to several inconsistencies:
* Only the commands with the same key modifier as an ATS anchor will be issued
* This command will not close the TabSwitcher
(while commands issued from TerminalPage do).
Implementation details:
* Pass KeyMapping rather than binding to CommandPalette
* Use this mapping inside previewKeyDownHandler of ATS to detect
if previous tab or next tab bindings were engaged.
No need to handle Ctrl+Tab explicitly anymore -
it is handled as any other binding.
* Cleanup the logic in TerminalPage::_SelectNextTab
that checks if CommandPalette is visible.
It is not required anymore, as visible palette would intercept the call.
* Remove dependency of TerminalPage on AppLogic
that was introduced lately .
Adds a `Microsoft.Terminal.Remoting.dll` to our solution. This DLL will
be responsible for all the Monarch/Peasant work that's been described in
#7240 & #8135.
This PR does _not_ implement the Monarch/Peasant architecture in any
significant way. The goal of this PR is to just to establish the project
layout, and the most basic connections. This should make reviewing the
actual meat of the implementation (in a later PR) easier. It will also
give us the opportunity to include some of the basic weird things we're
doing (with `CoRegisterClass`) in the Terminal _now_, and get them
selfhosted, before building on them too much.
This PR does have windows registering the `Monarch` class with COM. When
windows are created, they'll as the Monarch if they should create a new
window or not. In this PR, the Monarch will always reply "yes, please
make a new window".
Similar to other projects in our solution, we're adding 3 projects here:
* `Microsoft.Terminal.Remoting.lib`: the actual implementation, as a
static lib.
* `Microsoft.Terminal.Remoting.dll`: The implementation linked as a DLL,
for use in `WindowsTerminal.exe`.
* `Remoting.UnitTests.dll`: A unit test dll that links with the static
lib.
There are plenty of TODOs scattered about the code. Clearly, most of
this isn't implemented yet, but I do have more WIP branches. I'm using
[`projects/5`](https://github.com/microsoft/terminal/projects/5) as my
notation for TODOs that are too small for an issue, but are part of the
whole Process Model 2.0 work.
## References
* #5000 - this is the process model megathread
* #7240 - The process model 2.0 spec.
* #8135 - the window management spec. (please review me, I have 0/3
signoffs even after the discussion we had 😢)
* #8171 - the Monarch/peasant sample. (please review me, I have 1/2)
## PR Checklist
* [x] Closes nothing, this is just infrastructure
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
In dark mode (and high contrast mode), color animation of title bar
button uses wrong color. Cause of this issue is using invalid data in
`ColorAnimation`. I fixed this bug by changing `ColorAnimation` value
in XAML layout file.
According to a [forum post], `To` value of `ColorAnimation` must be
frozen. But original source code uses "color binding" which makes this
value dynamic. As a result, the value set by default is always used,
that means, light mode.
So I added new resource named `CaptionButtonStrokeColor` and
`CaptionButtonBackgroundColor` which has static color value.
In light mode and dark mode, I set `SystemBaseHighColor` in the color
resource. `SystemBaseHighColor` is the same as
`SystemControlForegroundBaseHighBrush.Color` which is originally used in
animation.
The background color animation happened to work correctly because its
value is the same between light mode and dark mode. But I also fixed
background color animation.
## Validation Steps Performed
There is no need to add new test with this fix.
- I changed the `theme` value in `settings.json` and confirmed that the
correct color values were used.
- I confirmed that it works correctly even if the Windows theme is
changed.
[forum post]: https://social.msdn.microsoft.com/Forums/vstudio/en-US/027c364f-5d75-424f-aafd-7fb76b10b676/templatebinding-on-storyboard?forum=wpfCloses#7314
This commit makes "Open in Windows Terminal" Context menu work again for
directory background even on system that OS fix is not applied.
This is a fallback solution to OS fixes mentioned in #6414.
While OS fix is on its way, we need a fallback that works on existing OS
versions.
The approach to this is: when no item is selected (nullptr for
IShellItemArray*), we use shell api to query the path of current active
Explorer window. A special case is handled for Windows Desktop. Once
we are able to obtain the path, we launch Windows Terminal with it.
## Validation Steps Performed
1. Right click on desktop to bring up the Context menu, pick "Open in
Windows Terminal", verify that a terminal is opened with correct
initial path.
2. Open a few File Explorer windows, pick any window, navigate to a
folder, click on "Background" to bring up the context menu, click
"Open in Windows Terminal" verify that a terminal is opened with
correct initial path.
Closes#6414
## References
* Commit f273aa679d4d9fb516678fc7ed5fc6495a8e8532 from os repository.
## PR Checklist
* [x] Closes#7650
* [x] I work here.
* [x] Tests passed
## Detailed Description of the Pull Request / Additional comments
* We found and fixed this in November 2017, but I fumbled the replication and accidentally overwrote the commit. This digs it up from history and puts it back in our code.
* When the shortcut file cannot be read for whatever reason, we are setting the hotkey value to uninitialized data as we never initialize several members on the stack in this function. It just so happens that the one in the `dwHotkey` field is commonly `0x4c` or the letter `L` which is then sent into the window procedure to tell the OS to capture it as a global hotkey and foreground the `conhost.exe` that was started. We should realize the load failure and not set any hotkey at all and we should initialize the stack variables. This does both.
## Validation Steps Performed
* [x] Manual scenario running LNK file that cannot be loaded from customer report (make LNK to cmd.exe, make it inaccessible to conhost so it can't load/read it.)
* [x] Manual scenario with `mklink`'d link that makes the shortcut parser attempt to load (and fail because it isn't a LNK at all from #7650)
Converts the poly text out string and width buffers to use a memory pool since we free/alloc those every frame and are just going to reuse them over and over.
## PR Checklist
* [x] Supports #3075
* [x] I work here.
* [x] Profiled memory before/after. Tested manually with `big.txt`.
## Detailed Description of the Pull Request / Additional comments
- Sets up a PMR memory pool for the GDI Engine. It tends to alloc and free a bunch of little buffers during painting frames. The pool will likely hold onto that memory frame over frame, but we'd just be using it again and again and again anyway. So this way we avoid all the system memory allocator locks and syscalls.
## Validation Steps Performed
- Ran `big.txt` about 10x in the window. Checked WPR/WPA profile output before/after.
Make a few changes to memory usage throughout the application to reduce transient allocations from the `big.txt` test from ~213,000 to ~53,000.
## PR Checklist
* [x] Supports #3075
* [x] I work here.
* [x] Tested manually and WPR'd. Test suite should still pass.
* [x] Am core contributor
## Detailed Description of the Pull Request / Additional comments
Transient allocations are those that are new'd, used, then delete'd. Going back and forth to the system allocator for things we're just going to throw away or use rapidly again is a performance detriment. Not only is it a bunch of time to go ask the system with a syscall, it also hits a whole bunch of locks on the allocators. This PR identifies a few places where we were accidentally allocating and didn't mean to or were allocating and freeing just to turn around and allocate again. I chose other strategies to avoid this.
## Validation Steps Performed
- Ran `big.txt` sample (~6MB file) before and after. Observed heap allocations with WPR.
Performs a number of minor bugfixes related to the Settings UI:
- b5370a1 Dropdown bug:
- the dropdown would display the keybinding for the first
`openSettings` found. So it would accidentally present and bind the
one for the Settings UI.
- 91eb49e autogenerated name for opening Settings UI:
- the Settings UI keybinding would display "open settings file". This
was updated to say "Open Settings UI".
- 1cadbf4 Profile Page navigation crash:
- the selected item off of a MUX navigation view returns a MUX
NavViewItem (as opposed to WUX)
- dd2f3e5 Hookup delete for Profile page navigation:
- missed a spot where we were manually navigating to the Profile
page. So it wasn't hooked up properly
- 9fea6de Properly cast NavViewItem tags
- When we update the NavigationView's menu items, we were casting the
tags to `Model::Profile` instead of `Editor::ProfileViewModel`.
## References
#6800 - Settings UI epic
Fixes the following bug:
> - [ ] JSON change --> crash
> - open SUI --> open JSON --> edit retro effects in JSON --> save file --> cry because the app crashed
## Additional comments
This was a part of some manual testing I performed on the Settings UI.
More intricate bugs are being reported on #6800 and will be fixed in
their own PR.
Fix `TabPaletteItem` to hold only a weak reference to a tab.
This way we guarantee that the refcount of the closed tab
gets to 0 immediately
(and that command palette cannot "raise it from the dead").
While this seems a correct thing to do,
it is still not clear why the `FilteredCommand` itself
(the one holding the `TabPaletteItem`) doesn't get released
until the UI is refreshed.
There is an impact of not registering to PropertyChanged event:
if the tab title changes during Tab Switcher navigation
the Tab Switcher item won't be updated immediately
(the change will apply next time the Tab Switcher is open).
Due to this change we need to make sure that the tabs binding
in https://github.com/microsoft/terminal/pull/8427
doesn't break the title / icon update.
## Validation Steps Performed
* Manual testing
Closes#8651
Fix memory leak that occurs from not dispatching the end of sequences on all actions (since it is buffering up all characters for trace reasons.) Also don't bother storing if no one is listening.
## PR Checklist
- [x] Closes#8283
* [x] Fixes leak found while bumbling around.
* [x] I work here.
## Detailed Description of the Pull Request / Additional comments
- We trace all the things leading up to the Action phase in the VT parser for ETW tracing to make debugging the parser easier, but we made two mistakes.
- At some point, three of the actions (related to print/execute) weren't dispatching the stored up sequence to tracing and not clearing it. So printing/executing in a giant run over and over caused the vector to bloat and bloat and bloat forever.
- We're storing things even when no one is listening. That's a waste.
## Validation Steps Performed
- Watched it grow every time I did `type big.txt` under `taskman.exe`. Then watched it not do that after.
- I did technically WPR it to figure out this was the culprit.
This PR adds support for the ANSI _italic_ graphic rendition attribute,
which is enabled by the `SGR 3` escape sequence.
For the GDI renderer, I've just created an additional italic variant of
the font, and then the `UpdateDrawingBrushes` method selects the
appropriate font variant into the device context based on the requested
text attributes.
It's a bit more complicated in the DX renderer, because we need both an
italic variant of the font, and a variant of the text format object. The
`CustomTextLayout` class also had to be updated to hold the two font and
format instances, and decide which of the variants to use based on a
`useItalicFont` property in the drawing context, initially set in the
`UpdateDrawingBrushes` method.
## Validation Steps Performed
I've created some test content using a range of different character sets
(e.g. CJK, block characters, emoji, etc.), then applied the italic
attribute mixed with various other SGR attributes to see how they
interact. The output isn't always perfect, but I think it seems
reasonable given the constraints of a cell-based terminal renderer.
Closes#5461
This commit introduces direct shortcut dispatch to TerminalPage, which
allows it to respond to key bindings before the command palette.
This allows the user to use shortcuts from the command palette while
it's open.
Closes#6679
Looks like recent regression:
1. Every time the tab gains focus (e.g., upon tab switching) we trigger `TaskbarProgressChanged`
2. This call results in `HideIcon` call
3. This call resets the value of Icon even if hide=false
4. This triggers reload of the image resulting in blinking
This guide serves as a reference on how to add a setting to Windows Terminal. It covers...
- Terminal Settings Model changes
- Settings UI changes
- `TerminalSettings` changes
- Actions and action arguments
As a part of #6800 (Settings UI Follow Up Tasks)
Introduces the following UI controls to the ColorSchemes page:
- "Add new" button
- next to dropdown selector
- adds a new color scheme named ("Color Scheme #" where # is the number of color schemes you have)
- "Rename" Button
- next to the selector
- replaces the ComboBox with a TextBox and the accept/cancel buttons appear
- "Delete" button
- bottom of the page
- opens flyout, when confirmed, deletes the current color scheme and selects another one
This also adds a Delete button to the Profiles page. The Hide checkbox was moved above the Delete button.
## References
#1564 - Settings UI
#6800 - Settings UI Completion Epic
## Detailed Description of the Pull Request / Additional comments
**Color Schemes:**
- Deleting a color scheme selects another one from the list available
- Rename replaces the combobox with a textbox to allow editing
- The Add New button creates a new color scheme named "Color Scheme X" where X is the number of schemes defined
- In-box color schemes cannot be deleted
**Profile:**
- Deleting a profile selects another one from the list available
- the rename button does not exist (yet), because it needs a modification to the NavigationView's Header Template
- The delete button is disabled for in-box profiles (CMD and Windows Powershell) and dynamic profiles
## Validation Steps Performed
**Color Schemes - Add New**
✅ Creates a new color scheme named "Color Scheme X" (X being the number of color schemes)
✅ The new color scheme can be renamed/deleted/modified
**Color Schemes - Rename**
✅ You cannot rename an in-box color scheme
✅ The rename button has a tooltip
✅ Clicking the rename button replaces the combobox with a textbox
✅ Accept --> changes name
✅ Cancel --> does not change the name
✅ accepting/cancelling the rename operation updates the combo box appropriately
**Color Schemes - Delete**
✅ Clicking delete produces a flyout to confirm deletion
✅ Deleting a color scheme removes it from the list and select the one under it
✅ Deleting the last color scheme selects the last available color scheme after it's deleted
✅ In-box color schemes have the delete button disabled, and a disclaimer appears next to it
**Profile- Delete**
✅ Base layer presents a disclaimer at the top, and hides the delete button
✅ Dynamic and in-box profiles disable the delete button and show the appropriate disclaimer next to the disabled button
✅ Clicking delete produces a flyout to confirm deletion
✅ Regular profiles have a delete button that is styled appropriately
✅ Clicking the delete profile button opens a content dialog. Confirmation deletes the profile and navigates to the profile indexed under it (deleting the last one redirects to the last one)
## Demo
Refer to this post [here](https://github.com/microsoft/terminal/pull/8403#issuecomment-747545651.
Confirmation flyout demo: https://github.com/microsoft/terminal/pull/8403#issuecomment-747657842
Merely fixed the capitalization of a word.
## Detailed Description of the Pull Request / Additional comments
- Inside `doc/AddASetting.md`, on line 14, the sentence previously began with the verb "add" with a lowercase alphabet.
- I replaced "add" with "Add".
``` md
[12] ...
[13] 2. Add matching fields to Settings.hpp
[14] - Add getters, setters, the whole drill.
[15] ...
```
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
The tab tooltip is no longer empty when it was toggle zoomed.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#8199
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I was looking at conhost/OpenConsole and noticed it was being pretty
inefficient with allocations due to some usages of std::deque and
std::vector that didn't need to be done quite that way.
So this uses std::vector for the TextBuffer's storage of ROW objects,
which allows one allocation to contiguously reserve space for all the
ROWs - on Desktop this is 9001 ROW objects which means it saves 9000
allocations that the std::deque would have done. Plus it has the
benefit of increasing locality of the ROW objects since deque is going
to chase pointers more often with its data structure.
Then, within each ROW there are CharRow and ATTR_ROW objects that use
std::vector today. This changes them to use Boost's small_vector, which
is a variation of vector that allows for the so-called "small string
optimization." Since we know the typical size of these vectors, we can
pre-reserve the right number of elements directly in the
CharRow/ATTR_ROW instances, avoiding any heap allocations at all for
constructing these objects.
There are a ton of variations on this "small_vector" concept out there
in the world - this one in Boost, LLVM has one called SmallVector,
Electronic Arts' STL has a small_vector, Facebook's folly library has
one...there are a silly number of these out there. But Boost seems like
it's by far the easiest to consume in terms of integration into this
repo, the CI/CD pipeline, licensing, and stuff like that, so I went with
the boost version.
In terms of numbers, I measured the startup path of OpenConsole.exe on
my dev box for Release x64 configuration. My box is an i7-6700k @ 4
Ghz, with 32 GB RAM, not that I think machine config matters much here:
| | Allocation count | Allocated bytes | CPU usage (ms) |
| ------ | ------------------- | ------------------ | -------------- |
| Before | 29,461 | 4,984,640 | 103 |
| After | 2,459 (-91%) | 4,853,931 (-2.6%) | 96 (-7%) |
Along the way, I also fixed a dynamic initializer I happened to spot in
the registry code, and updated some docs.
## Validation Steps Performed
- Ran "runut", "runft" and "runuia" locally and confirmed results are
the same as the main branch
- Profiled the before/after numbers in the Visual Studio profiler, for
the numbers shown in the table
Co-authored-by: Austin Lamb <austinl@microsoft.com>
This commit adds a [progress ring] to the tab header when we receive an
OSC 9 sequence.
Adds an event handler in `Tab.cpp` for the event we raise when we get a
request to set the taskbar state/progress. This event handler updates
the tab header with the active control's state/progress.
When we want to show the progress ring, we hide the tab icon and place
the progress ring over it.
[progress ring]: https://docs.microsoft.com/en-us/uwp/api/Microsoft.UI.Xaml.Controls.ProgressRing?view=winui-2.4
References #6700
This commit introduces another optional text block in palette that will
be shown in the command line mode (above the history). This text block
will either contain a list of parsed command lines or a description why
the parsing failed
Closes#8344Closes#7284
N
* Change backslashes in include statements to forward slashes (CC-8205)
Dustin L. Howett
* Refactor DEC/ANSI modes to avoid duplication when we add SM/RM (GH-8469)
* Fix the xterm and SGR mouse encodings for CTRL, ALT, SHIFT (GH-8379)
James Holderness
* Fix rendering of DBCS characters when partially off screen (CC-8438)
* Correct horizontal coordinates in viewport overflow test (CC-8456)
* Correct paths in the the runut and runft test scripts (CC-8488)
* Retain horizontal viewport offset when moving to bottom (CC-8434)
* Fix out-of-bounds exceptions in Set...{Buffer,Screen}Size (CC-8309)
PankajBhojwani (1)
* Implement ConEmu's OSC 9;4 to set the taskbar progress indicator (CC-8055)
Chester Liu (1)
* Improve OSC 8 Hyperlink parsing logic (CC-7962)
Related work items: #31090459, #31090805, #31090808, #31090810
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 91dff13f6953441afe9e28bfe3da9d5bff27bb05
Related: MSFT-26196390
Related work items: #26196390
This commit replaces DeviceComm with the interface IDeviceComm and the
concrete implementation type ConDrvDeviceComm. This work is done in
preparation for different device backends.
In addition to separating out ConDrv-specific behavior, I've introduced
a "handle exchange" interface.
HANDLE EXCHANGE
---------------
There are points where we give ConDrv opaque handle identifiers to our
input buffer, output buffer and process data. The exact content of the
opaque identifier is meaningless to ConDrv: the driver's only
interaction with these identifiers is to hold onto them and send back
whichever are pertinent for each API call.
Because of that, we used the raw register-width pointer value of the
input buffer, output buffer or process data _as_ the opaque handle
value.
This works very well for ConDrv <-> conhost using the ConDrvDeviceComm.
It works less well for something like the "logging" DeviceComm that will
log packets to a file: those packets *cannot* contain pointer values (!)
To address this, and to afford flexibility to DeviceComm implementers,
I've introduced a two-member complement of handle management functions:
* `ULONG_PTR PutHandle(void*)` registers an object with the DeviceComm
and returns an opaque identifier.
* `void* GetHandle(ULONG_PTR)` takes an opaque identifier and returns
the original object.
ConDrvDeviceComm implements PutHandle and GetHandle by casting the
object pointer to the "opaque handle value", which maintains wire format
compatibility[1] with revisions of conhost prior to this change.
Simpler DeviceComm implementations that require handle tracking but
cannot bear raw pointers can implement these functions by returning an
autoincrementing ID (or similar) and registering the raw object pointer
in a mapping.
I've audited all existing handle exchanges with the driver and updated
them to use Put/GetHandle.
(I intended to add DestroyHandle, but we are not equipped for handle
removal at the moment. ConsoleHandleData/ConsoleProcessHandle are
destroyed during wait routine completion, on client disconnect, etc.
This does mean that an id<->pointer mapping will grow without bound, but
at a cost of ~8 bytes per entry and a short-lived console session I am
not too concerned about the cost.)
[1] Wire format compatibility is not required, and later we may want to
switch ConDrvDeviceComm to `EncodePointer` and `DecodePointer` just to
insulate us against a spurious ConDrv packet allowing for an arbitrary
4/8-byte read and subsequent liftoff into space.
Co-authored-by: mrange <marten_range@hotmail.com>
I loved the pixel shaders in #7058, but that PR needed a bit of polish
to be ready for ingestion. This PR is almost _exactly_ that PR, with
some small changes.
* It adds a new pre-profile setting `"experimental.pixelShaderPath"`,
which lets the user set a pixel shader to use with the Terminal.
- CHANGED FROM #7058: It does _not_ add any built-in shaders.
- CHANGED FROM #7058: it will _override_
`experimental.retroTerminalEffect`
* It adds a bunch of sample shaders in `samples/shaders`. Included:
- A NOP shader as a base to build from.
- An "invert" shader that inverts the colors, as a simple example
- An "grayscale" shader that converts all colors to grayscale, as a
simple example
- An "raster bars" shader that draws some colored bars on the screen
with a drop shadow, as a more involved example
- The original retro terminal effects, as a more involved example
- It also includes a broken shader, as an example of what heppens
when the shader fails to compile
- CHANGED FROM #7058: It does _not_ add the "retroII" shader we were
all worried about.
* When a shader fails to be found or fails to compile, we'll display an
error dialog to the user with a relevant error message.
- CHANGED FROM #7058: Originally, #7058 would display "error bars"
on the screen. I've removed that, and had the Terminal disable the
shader entirely then.
* Renames the `toggleRetroEffect` action to `toggleShaderEffect`.
(`toggleRetroEffect` is now an alias to `toggleShaderEffect`). This
action will turn the shader OR the retro effects on/off.
`toggleShaderEffect` works the way you'd expect it to, but the mental
math on _how_ is a little weird. The logic is basically:
```
useShader = shaderEffectsEnabled ?
(pixelShaderProvided ?
pixelShader :
(retroEffectEnabled ?
retroEffect : null
)
) :
null
```
and `toggleShaderEffect` toggles `shaderEffectsEnabled`.
* If you've got both a shader and retro enabled, `toggleShaderEffect`
will toggle between the shader on/off.
* If you've got a shader and retro disabled, `toggleShaderEffect` will
toggle between the shader on/off.
References #6191
References #7058Closes#7013Closes#3930 "Add setting to retro terminal shader to control blur
radius, color"
Closes#3929 "Add setting to retro terminal shader to enable drawing
scanlines"
- At this point, just roll your own version of the shader.
There are two issue with copy to clipboard when block is selected:
* We don't add new lines for lines that were wrapped
* We remove trailing whitespaces which is not intuitive in block selection.
Fixed the copy logic to always add newlines and not to remove
whitespaces when block is selected.
Even if shift is pressed!
## Detailed Description of the Pull Request / Additional comments
* Added optional parameter to `TextBuffer::GetText`
that allows to apply formatting (includeCRLF / trimming)
to lines that were wrapped
* Changed `Terminal::RetrieveSelectedTextFromBuffer`
to apply the following parameters when block is selected:
* includeCRLF = true
* trimTrailingWhitespaces = false
* apply the formatting above to all rows, including the ones
that were wrapped
## Validation Steps Performed
* Manual tests for both block and standard selection
* Copy with both right-click and command
* Added UT
Closes#6740
In conhost there is a keyboard shortcut that applies colors to the
selected range of text, and another shortcut that searches for the
selected text, and applies colors to any matching content. The former
operation doesn't work correctly when the selection is wrapped, and both
have problems when the selected text spans DBCS characters. This PR
attempts to fix those issues.
The problem with the color section was that it applied the color to a
simple rect spanning the start and end points of the selection. I've now
updated it to use the `Selection::GetSelectionRects` method, which
correctly handles a wrapped range of lines, and makes sure that double
width characters are fully covered.
The problem with the "find-and-color" operation was in the way it
obtained the search text from the selected screen cells. Since it
retrieved one cell at a time, and a DBCS character can span two cells,
that resulted in some characters being repeated in the search text. I've
now corrected that code to take the width of the characters into
account.
## Validation Steps Performed
I've manually verified that the test cases described in #8572 and #8574
are now working correctly.
Closes#8572Closes#8574
This changes the keyboard warning from a dialog to an `InfoBar`, which
we just got in MUX 2.5. Some users were unhappy that we'd always display
the dialog. We learned from the input team that this service _should_
always be enabled. We're also learing from users that they don't always
want it enabled.
We're working with the Input team to help us figure out how this service
can be disabled _and the Terminal work just fine_. They're confident
that it _shouldn't_. For 99% of our users, they're right. So we don't
want to get rid of the dialog entirely, we want to understand how this
is possible. While we wait, let's make the message less aggressive.
This is instead of making a `iKnowWhatImDoingDisableTheKeyboardWarning`
setting to disable the dialog. Props to @cornem for suggesting the less
aggressive solution.
## Validation Steps Performed
Tested manually, but by forcing the message to always display. Disabling
the service requires two full reboots, and _ain't nobody got time for
that_.
Closes#8228Closes#4448, for now
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
It is maybe not the best way since I had to get all the cases for key handling so I just created for each of them. As a result the code get longer(not optimized). Most difficult thing was Next tab and Previous tab I just could not solve it.
### 9 commands that couldn't enabled > <
1. Increase font size -> could not find VirtualKey for "-"
2. Decrease font size -> could not find VirtualKey for "+"
3. Split pane, split:horizontal -> could not find VirtualKey for "-"
4. Split pane, split:vertical -> could not find VirtualKey for "+"
5. Open default settings -> could not find VirtualKey for ","
6. Open settings file -> could not find VirtualKey for ","
7. Open new tab dropdown -> could not resolve keybindings
8. Next tab -> could not resolve keybindings
9. Previous tab -> could not resolve keybindings
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6679
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This commit iontroduces another `target` to the `openSettings` binding:
`settingsUI`. It opens the settings UI introduced in the previous
commit.
Closes#1564Closes#8048 (PR)
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Leon Liang <lelian@microsoft.com>
This commit introduces the terminal settings editor (to wit: the
Settings UI) as a standalone project. This project, and this commit, is
the result of two and a half months of work.
TSE started as a hackathon project in the Microsoft 2020 Hackathon, and
from there it's grown to be a bona-fide graphical settings editor.
There is a lot of xaml data binding in here, a number of views and a
number of view models, and a bunch of paradigms that we've been
reviewing and testing out and designing and refining.
Specified in #6720, #8269
Follow-up work in #6800Closes#1564Closes#8048 (PR)
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Kayla Cinnamon <cinnamon@microsoft.com>
Co-authored-by: Alberto Medina Gutierrez <almedina@microsoft.com>
Co-authored-by: John Grandle <jograndl@microsoft.com>
Co-authored-by: xerootg <xerootg@users.noreply.github.com>
Co-authored-by: Scott <sarmiger1@gmail.com>
Co-authored-by: Vineeth Thomas Alex <vineeththomasalex@gmail.com>
Co-authored-by: Leon Liang <lelian@microsoft.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
Signed-off-by: Dustin L. Howett <duhowett@microsoft.com>
This commit is an amalgamation of some of the TSM changes in PR #8048.
It:
* Introduces CascadiaSettings.CreateNewProfile to add a new profile
* Introduces CascadiaSettings.ProfileDefaults, which returns the
"defaults" object as a profile
* Fixes the font weight deserializer to work on uint16_ts
* Fixes a property getter in ColorScheme to not be a property getter
* Fixes a reserialization error with default profiles
* Sets a default icon for all profiles (to the C:\ Segoe MDL2 icon)
This PR defines a series of `NOSOMETHING` macros in PCHs, in order to
prevent `windows.h` from bringing a lot of rarely used things into the
project.
Theoretically this should make PCH generation and overall complication
faster, but I didn't really benchmark the speed.
Another benefit would be reducing the symbol noises caused by
`windows.h`.
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/7916
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Upon tab close the tabview is responsible to issue tab selection for the next active tab.
However this doesn't happen when tabview is hidden.
There was a special treatment for this scenario for full screen mode.
Added the same treatment to focus mode (as the tabview is not visible in this case as well).
## Validation Steps Performed
Manual tests
Adds a "move to previous pane" and "move to next pane" keybinding, which
navigates to the last/first focused pane
We assign pane IDs on creation and maintain a vector of active pane IDs
in MRU order. Navigating panes by MRU then requires specifying which
pane ID we want to focus.
From our offline discussion (thanks @zadjii-msft for the concise
description):
> For the record, the full spec I'm imagining is:
>
> { command": { "action": "focus(Next|Prev)Pane", "order": "inOrder"|"mru", "useSwitcher": true|false } },
>
> and order defaults to mru, and useSwitcher will default to true, when
> there is a switcher. So
>
> { command": { "action": "focusNextPane" } },
> { command": { "action": "focusNextPane", "order": "mru" } },
>
> these are the same action. (but right now we don't support the order
> param)
>
> Then there'll be another PR for "focusPane(target=id)"
>
> Then a third PR for "focus(Next|Prev)Pane(order=inOrder)"
> for the record, I prefer this approach over the "one action to rule
> them all" version with both target and order/direction as params,
> because I don't like the confusion of what happens if there's both
> target and order/direction provided.
References #1000Closes#2871
I added `enum class` to one thing and decided that that was quite enough
before disabling the `enum class` warning.
Looks like 16.8 made more map/vector operations noexcept, so we have to
re-annotate to remain compliant.
There's a handful of small changes in these updates:
The Win32 Toolkit is now built with CFG (I think), and
the VCRT forwarders are now the (second) non-RC version.
First step towards #8415:
* Introduce `PaletteItem` and derive from it to provide native support
for tabs and command lines (`ActionPaletteItem` / `TabPaletteItem`,
`CommandLinePaltteItem`)
* Remove business logic behind PaletteItem from palette (aka dispatch
commands and preview tabs externally)
So the implementation is somewhat dirty.
The ideas was nice - add lostFocusHandler
However it broke few things:
* In the TabSwitcher the ListItem must be focusable since otherwise
the SingleSelectionMode behavior breaks.
To address this I had to put the lostFocusHandler on the items as well
* When you click the flyout, the palette loses focus,
which makes the terminal page to set the focus on the tab, closing the flyout.
To address this I had to ensure the tab won't get focused once the flyout is open.
In addition, flyout should fix the focus before opening,
otherwise alt+tab will put a focus on a tab row rather than on tab
* I also had to close the palette if the tab order changes.
To prevent inconsistencies.
Closes#8355
A bunch of our feature tests don't work reliably in CI. They rely on
creating a new `OpenConsole.exe` window, then running the test _in that
console_. As a part of that test setup, the test runner used to wait a
second to attach to the newly created console. Then the test goes on
it's merry way, assuming the console is ready to go. However, in CI,
that might take more than a second. If it does, then the test would fail
pretty immediately, as soon as it tries to get at the buffer of the new
console.
This PR introduces a little retry loop to the test init. After attaching
to the new console, we'll try and get at the screen buffer. If that
fails, we'll wait a second and try again. We'll try 5 times total,
before bailing entirely. Hopefully, this should mitigate most of the
random CI failures we get in the feature tests.
Closes#8495
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR adds shortcut action so that users can scroll.
I used `UINT16_MAX` for `rowsToScroll`.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7542
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
In my #8489 we want to use boost's small_vector type, but that PR is
kinda messy by adding boost and also making a meaningful change. So
here I'm splitting out the boost addition to its own PR so that one can
be more focused on the allocation improvement and consumption of boost.
Have you ever wanted to debug the Terminal, but weren't sure which of
your Terminal windows was the one you needed to attach to? Now you don't
need to worry! Simply execute the `breakIntoDebugger` action, and the
Terminal will `DebugBreak()` for you!
This requires that the user has set `"debugFeatures": true`
Validated by adding a command:
{
"command": "breakIntoDebugger",
"keys": "ctrl+alt+shift+f1",
"name": "DebugBreak()"
},
...and verifying that it pops open the post-mortem debugger (windbg).
This commit moves us to the Xaml prerelease (201202003) that is
equivalent to public stable release 2.5.
Remember, we need to use prereleases for some silly reason.
There were some minor annoyances with the WPF projects.
1. WpfTerminalTestNetCore was in an unnecessary same-named subdirectory
2. The build started throwing deprecation warnings because `netcoreapp3.0` is not LTS and is going away.
This is the same root cause as #8485. We moved the output of a bunch
of projects to be unified. We forgot to update all the test scripts.
In this case, the LocalTests were still using the old path that's
_not_ under `bin/`
When the renderer is called on to render part of a line starting halfway
through a DBCS character (as can occur in conhost when the viewport is
offset horizontally), it could result in the character not being
displayed, and/or with following the characters drawn in the wrong
place. This PR is an attempt to fix those problems.
The original code for handling the trailing half of fullwidth glyphs was
introduced in PR #4668 to fix issue #2191.
When the content being rendered starts with the trailing half of a DBCS
character, the renderer tries to move the `screenPoint` back a position,
so it can instead render the full character, but instructing the render
engine to trim off the left half of it.
If the X position was already in column 0, though, it would instead move
forward one position, intending to skip that character. At best this
would mean the half character wouldn't be rendered, but since the
iterator wasn't incremented correctly, it actually just ended up
rendering the character in the wrong place.
The fix for this was simply to drop the check for the X position being
in column 0, and allow it go negative. The rendering engine would then
just start rendering the character partially off screen, and only the
second half of it would be displayed, which is exactly what is needed.
The second problem was that the code incrementing the iterator was using
the `columnCount` variable rather than the `it->Columns()` value for the
current position. When dealing with the trailing half of a DBCS
character, the `columnCount` is 2, but the `Columns()` value is 1. If
you use the former rather than the later, then the renderer may skip the
following character.
## Validation Steps Performed
I've developed a more easily reproducible version of the test case
described in #8390, and confirmed that the problem no longer occurs when
this PR is applied.
I've also manually confirmed that the problem described in #2191 that
was fixed by PR #4668 is still working correctly now.
Closes#8390
When resizing the buffer in the `SetConsoleScreenBufferSize` and
`SetConsoleScreenBufferInfoEx` APIs, we have tests in place to make sure
that the resize doesn't result in the viewport extending past the bottom
or right of the buffer (since that can eventually result in exceptions
being thrown). Unfortunately these tests were using the wrong X
coordinate, so they failed to detect an overflow along the horizontal
axis. This PR corrects that mistake.
PR #8309 was where the overflow detection was initially added.
The original code was using the `Viewport::EndExclusive` method to
determine the extent of the viewport, mistakenly thinking that it
returned the bottom right coordinates (it actually returns the left
coordinate). So I've now added a `BottomRightExclusive` method to the
`Viewport` class, that actually does return the coordinates we need, and
have updated the overflow tests to use that method instead.
## Validation Steps Performed
I've manually confirmed that the test case is issue #8453 is no longer
throwing an exception.
Closes#8453
I was about to add `SetAnsiMode`/`ResetAnsiMode` for `SM` and `RM` when I
realized that we probably don't need yet another enum of mode types, set and
reset functions, and a mode helper for ANSI standard modes when we already have
one for DEC Private modes.
This commit:
1. Changes the enum `PrivateModeParams` to just be `ModeParams`
2. Differentiates ANSI Standard modes (IRM, KAM, SRM, ...) from DEC
Private modes (DECCOLM, DECCKM, ...) using a flag bit set in the enum
value.
3. Introduces a helper class for constructing these values much like
`VTID`. That helper takes a bitmask and applies it to an input to
produce the final enum value.
4. Dispatches all mode set/reset through a common Set/Reset and
`_ModeHelper` that uses the existing enum values.
[1] These modes are in separate namespaces with some overlap. We want to
differentiate them at dispatch time to ensure that `\e[2h` and `\e[?2h` are
given different treatment, and ensure that `\e[1000h` doesn't activate xterm
mouse mode.
Fixes#8457.
This corrects the path to `Terminal.Core.Unit.Tests.dll` in the `runut`
unit test script and makes the `runft` feature test script capable of
working with _Release_ builds as well as _Debug_ builds.
The path to `Terminal.Core.Unit.Tests.dll` changed when the project was
restructured, and the `runut` script was never updated to reflect that
change. That has now been corrected.
And the `runft` script used to be hard coded to look for tests in the
_Debug_ directory, but it has now been updated to use the
`%_LAST_BUILD_CONF%` environment variable, so it should work for both
_Debug_ and _Release_ builds.
## Validation Steps Performed
I've manually confirmed that the `runut` and `runft` scripts now work as
expected.
Closes#8485
This PR improves the clipboard handling logic of "drag and drop" in
TermControl, making it more useful and less likely to crash.
* Added support for two more categories of content, `ApplicationLink`
and `WebLink`.
* Reordered the ifs, making `StorageItem` the last clause. With WT being
a text-oriented application, I think we can safely assume that the
content being pasted is likely to be text/links.
* Catch possible exceptions during
`e.DataView().GetStorageItemsAsync()`.
Closes#7804
`backgroundImageAlignment` is exposed as 1 setting in the JSON, but
stored as two separate settings (`HorizontalAlignment` and
`VerticalAlignment`). This PR introduces `ConvergedAlignment` as a flag
enum that can be a combination of horizontal and vertical Alignments.
TSM now solely uses this `ConvergedAlignment`, and TerminalSettings
performs a conversion from this new enum to the traditional
`HorizontalAlignment` and `VerticalAlignment` for consumption.
## Validation Steps Performed
Manually tested changing the `backgroundImageAlignment` in my
settings.json and checking if the image updated appropriately.
Show a validation warning when someone sets a `setColorScheme` action
with an invalid scheme
In the setting validation phase, scan all commands for all the "set
color scheme" actions, and check each of them has a valid scheme. If any
of them has an invalid scheme name, raise a warning. Do not check
iterable commands that will be expanded to valid color schemes.
## Validation Steps Performed
- Added tests to LocalTests_SettingsModel
- Manual tests, add commands to settings.json with invalid color scheme
and check the warning pops up. Try simple and nested commands.
Closes#7221
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8421
* [x] CLA signed.
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
Skip further computations if:
* The list is empty
* No item is selected and we press "up" key
(we do want to handle "down" key for CommandLineMode)
## Validation Steps Performed
* Manual testing + UT
## Summary of the Pull Request
I think we all agree that the current spec template doesn't always work. I
thought this layout might be better for the kinds of settings discussions we
have (more and more frequently now).
This is largely for discussion with the team - if there are other things we want
added, changed, or if we just want to merge this in with the primary spec
template, I'm all ears.
## References
* An example of using this spec: #8375
The Settings UI exposes the `profiles.defaults` (PD) object. Today, we
remove PD if there's nothing in it. However, that causes problems with
the Settings UI, because we have no `Profile` object to bind to
(resulting in a crash). Rather than making the Settings UI create a PD,
and link it in the inheritance tree, it's much easier to just _always_
create and link the PD object.
## References
#1564 - Settings UI (fixes a crash for this)
#7923 - Introduces inheritance
## PR Checklist
* [X] Tests added/passed
## Validation Steps Performed
* [x] repro steps for crash in Settings UI (copied changes over to that
branch for testing)
* [x] tests passed
This fixes the issue with the settings UI where clicking the browse
buttons would cause an exception to be thrown when we tried to display a
picker without an originating HWND.
It turns out that pickers need a hosting/parent window, and Xaml Islands
doesn't furnish us with a CoreWindow that's set up for that use case.
Alas!
Raymond Chen's [blog post on the matter] suggests that we should
hand the HWND off through some classic COM interface. To do that
properly, Terminal's various components need to implement that interface
and propagate the HWND down where it's needed.
Thanks to a [Xaml compiler issue], we can't actually do that. To work
around that, we've begged and borrowed different methods for pushing
HWNDs around:
1. Using IInitializeWithWindow in secret
2. A member that takes a uint64
3. An interface that offers a function that will "wire up" the HWND.
I chose (1) because AppHost can implement IInitializeWithWindow, but
TerminalPage cannot. We're just pretending that TerminalPage _can_.
I chose (2) because none of the Xaml types in TerminalSettingsEditor can
implement the interface thanks to the aforementioned compiler issue, but
we don't have an escape hatch like AppHost that lives in the same module
and can help us do the propagation.
I chose (3) because I didn't want to commit the same sin as (2) _seven
times_ for every different type of settings page that exists. (3) is
backed by "IHostedInWindow", and anybody who knows they have to use
IInitializeWithWindow to tie an HWND to an object can call
IHostedInWindow.TryPropagateHostingWindow() on that object.
House of cards.
[Xaml compiler issue]: https://github.com/microsoft/microsoft-ui-xaml/issues/3331
[blog post on the matter]: https://devblogs.microsoft.com/oldnewthing/20190412-00/?p=102413
(cherry picked from commit f9fc9861a1)
When the viewport is moved to the "virtual bottom" of the buffer (via
the `MoveToBottom` method), it is important that the horizontal viewport
offset be left as it is, otherwise that can result in some undesirable
side effects.
Since the VT coordinate system is relative to the top of the viewport,
many VT operations call the `MoveToBottom` method to make sure the
viewport is correctly positioned before proceeding. There is no need for
the horizontal position to be adjusted, though, since the X coordinates
are not constrained by the viewport, but are instead relative to the
underlying buffer.
Setting the viewport X coordinate to 0 in `MoveToBottom` (as we were
previously doing) could result in the cursor being pushed off screen.
And if the operation itself was moving the cursor, that would then
trigger another viewport move to bring the cursor back into view. These
conflicting movements meant the viewport was always forced as far left
as possible, and could also result in cursor "droppings" as the cursor
lost track of where it had been.
I've now fixed this by updating the `GetVirtualViewport` method to match
the horizontal offset of the active viewport, instead of having the X
coordinate hardcoded to 0.
## Validation Steps Performed
I've manually confirmed that this fixes the cursor "droppings" test case
reported in issue #8213.
I've also added a screen buffer test that makes sure the `MoveToBottom`
method is working as expected, and not changing the horizontal viewport
offset when it moves down.
Closes#8213
If we try set a very long title, "rename box" UI changes max height,
corrupting the layout. There are several ways to fix it, e.g. by
limiting the MaxHeight (e.g. by binding it to the actual height of the
title bar).
However, I went for the most straightforward approach - truncating. I
don't think we should allow long titles (though it can be a nice hidden
storage 😊)
I considered to truncate it to the tab header width, but we can actually
see more data in tab-switcher, so I simply went for a hard-coded value
which should be large enough.
If this approach makes sense we need to consider updating the
documentation.
Closes#8428
We had the xterm and SGR codings for meta/ctrl backwards. Oops.
This commit also fixes an observed issue in Windows Terminal where we
were passing in a console-style modifiers enum when MouseInput is
expecting MK_ constants.
I decided to unify MouseInput around the console-style modifier
constants because they have support for META (which MK_ does not) and
can differentiate between left/right alt/ctrl.
Our tests are fundamentally flawed here: they use a copy of the
modifier key generating logic _themselves_, so we got a bit of "error
carried forward."
I did not fix the tests to use known-good control sequences, I simply
replaced the character generator with another copy of the modifier code.
I did, however, extend them to test ctrl|meta and left/right modifiers.
Fixes#8291
Fix for #8365
Adds a `_renameCancelled` bool that determines whether we raise the event for a title change. We do this because the lost focus handler for the rename box will be called _both_ when the renamer is dismissed by clicking somewhere else and by pressing enter/escape. So, the lost focus handler needs to conditionally raise the event.
Closes#8365
## Summary of the Pull Request
Introduces a new command called `moveTab`
This command has a single mandatory argument with values of `forward` and `backward`
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/3593
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated here: https://github.com/MicrosoftDocs/terminal/pull/198
* [x] Schema updated
* [x] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Went for the straightforward solution of moving the tab and the tabViewItem.
## Validation Steps Performed
* Manual testing
Many include statements use forward slashes, while others use backwards
slashes. This is inconsistent formatting. For this reason, I changed the
backward slashes to forward slashes since that is the standard.
## Summary of the Pull Request
Add a history to command palette in the command line mode.
Few considerations/limitations
1. In-memory, 10 entries hard-coded
2. MRU
3. List rather than set
4. The user needs explicitly select command from the history
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8296
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated - irrelevant
* [ ] Schema updated - irrelevant
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* Manual testing
The CloseWarningDialog is now "awaitable"/async, as suggested in PR #7871.
As opening the dialog is async, the flag can be reset in the same
method. This way the flag operations occur in the same method. The
event handlers of the buttons became obsolete and are removed.
## Validation Steps Performed
Tested manually.
## Summary of the Pull Request
Does what the title says. Now while you're building terminal projects,
the taskbar will show indeterminate progress. If the build fails, it'll
blink the error state for 500ms before returning to normal.
## References
* Made possible by #8055 _and viewers like you_
## PR Checklist
* [x] scratches an itch I've had since at least 2018
* [x] I work here
* [x] this is a build script
## Validation Steps Performed
tested manually
* Add a tabColor parameter to the `new-tab` and `split-panes` command
* Add --tabColor to the command line, to allow bootstrapping with tabs
of different colors
Add another field to NewTerminalArgs. Use this field to set
StartingTabColor in Terminal. This color gets overridden by the color
defined by the profile / VT, however can be overridden with the color
picker.
Since the color is the property of the Terminal, when defined for the
tab this color is associated only with the first pane/terminal of the
tab. Additional panes will not inherit this color (to prevent advanced
resolution, where we need to resolve between the inherited color and the
one specified for the pane).
## Validation Steps Performed
* UT for parameters parsing
* Running system with several tabs of different colors.
* Adding custom actions with colors
* Performing operations like split pane, duplicate and so on
Closes#8075
One of our test files has some raw Emoji in it. I expect that as time
goes by, more and more files will have UTF-8 in them.
Fixes MSFT-30289536
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp d828ae0f6c209259019934711c587ea075eab77e
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/201117-2002 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 526043ab6050397506b3cdb77e6a43b5ca9a2e9a
Related work items: MSFT-29990377
The terminal taskbar icon can now flash when the BEL sequence is
emitted, to let the user know something needs their attention.
The `BellStyle` setting can now be set to `audible`, `visual` or both or
none. When the pane receives a BEL event and the `bellStyle` includes
`visual`, we bubble the event up all the way to `AppHost` to handle
flashing the taskbar.
Closes#1608
This commit implements the OSC 9;4 sequence per the [ConEmu style].
| sequence | description |
| ------------ | ------------ |
| `ESC ] 9 ; 4 ; st ; pr ST` | Set progress state on taskbar and tab. |
| | When `st` is: |
| | |
| | `0`: remove progress. |
| | `1`: set progress value to `pr` (number, 0-100). |
| | `2`: set the taskbar to the "Error" state |
| | `3`: set the taskbar to the "Indeterminate" state |
| | `4`: set the taskbar to the "Warning" state |
We've also extended this with:
* st 3: set indeterminate state
* st 4: set paused state
We handle multiple tabs sending the sequence by using the the last focused
control's taskbar state/progress.
Upon receiving the sequence in `TerminalApi`, we send an event that gets caught
by `TerminalPage`. `TerminalPage` then fires another event that gets caught by
`AppHost` and that's where we set the taskbar progress.
Closes#3004
[ConEmu style]: https://conemu.github.io/en/AnsiEscapeCodes.html#ConEmu_specific_OSC
Currently when implicit tab command is specified (i.e., we have
parameters for new-tab, but don't have the explicit subcommand name) we
fallback to parsing the entire arg list as new tab command.
However, if we also have a launch profile (or anything else that might in
the future belong to the upper scope) it is passed as a parameter to the
new tab command, failing the parsing.
The idea behind my solution is to run the parser as a prefix command -
i.e., as long as we succeed to parse [options] / [subcommand] we will
parse them (populating the fields like a launch mode), but once we will
discover something unfamiliar, like profile, we will know that the
prefix is over and will handle the remaining suffix as a new tab
command.
## Validation Steps Performed
* UT added
* Manual run of different options
Closes#7318
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This sets the tab close button color to match the tab text color.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#8046
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#8046
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8046
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This sets the tab close button color to match the tab text color.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Test light theme white tab mouse hover effect:

Test dark theme white tab mouse hover effect:

This fixes a number of exceptions that can cause conhost to crash when
the buffer is resized in such a way that the viewport or cursor position
end up out of bounds.
Technically this is a fix for issue #256, although that has been closed
as "needs-repro".
The main fix was to add checks in the `SetConsoleScreenBufferSizeImpl`
and `SetConsoleScreenBufferInfoExImpl` methods, to make sure the
viewport doesn't extend past the bottom or right of the buffer after a
resize. If it has overflowed, we move the viewport back up or left until
it's back within the buffer boundaries. We also check if the cursor
position has ended up out of bounds, and if so, clamp it back inside the
buffer.
The `SCREEN_INFORMATION::SetViewport` was also a source of viewport
overflow problems, because it was mistakenly using inclusive coordinates
in its range checks, which resulted in them being off by one. That has
now been corrected to use exclusive coordinates.
Finally, the `IsCursorDoubleWidth` method was incorrectly marked as
`noexcept`, which was preventing its exceptions from being caught.
Ideally it shouldn't be throwing exceptions at all any more, but I've
removed the `noexcept` specifier, so if it does throw an exception,
it'll at least have more chance of recovering without a crash.
## Validation Steps Performed
I put together a few test cases (based on the reports in issues #276 and
#1976) which consistently caused conhost to crash, or to generate an
exception visible in the debug output. With this PR applied, those test
cases are no longer crashing or triggering exceptions.
Closes#1976
## Summary of the Pull Request
This adds `ToJson` functions to `Profile`, `GlobalAppSettings`, and `ColorScheme`. They are used in `CascadiaSettings` to completely serialize an instance of the settings model. Thanks to #7923, all of the settings are `std::optional`, and `JsonUtils` only writes out values that are actually populated.
`CascadiaSettings::WriteSettingsToDisk` serializes the current settings and writes them to the settings.json. A backup file is created with your old contents.
#### Limitations:
- all of the color schemes are serialized regardless of them coming from defaults.json or settings.json
- keybindings/actions are copied/pasted
## References
#1564 - Settings UI
TSM Specs (#6904 and #7876)
## PR Checklist
* [x] Tests added/passed
Fixes the clear button to clear the typed command not clickable in the
command palette.
- From the primary investigation it looked like the `TextBlock` element
introduced in #7935 was somehow blocking (appearing on top of) the
clear button.
- It was also blocking the command palette input field from being able
to access which was preventing the text in the input field from being
selected and the cursor would still show as `pointer` cursor instead
of a `text selection` cursor
- Adding `HorizontalAlignment="Left"` property to the above-mentioned
`TextBlock` element fixed the issue.
## Validation Steps Performed
- Created the Dev build for `x64` in Visual Studio and verified the
functionality manually.
Closes#8220
Some sources files changes were necessary to retain build continuity in OS.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 7ff895ff770838526b6d1d9e7d582f3c1e36d85b
Fixes https parsing of the latest version of `profiles.schema.json`, particularly by VS Code Intellisense.
* [x] Closes#8249
The VS Code parsing warning below is a known and unrelated existing issue due to VS Code only supporting JSON Schema Draft 7. It does not prevent Intellisense from functioning.
> Draft 2019-09 schemas are not yet fully supported.
## Validation Steps Performed
Manually tested and successfully validated by fixing a local copy of `profiles.schema.json` and defining it as `$schema` in `settings.json`
conhost and windows terminal
renamed files; updated script to do summary output only, also quiet mode and option file path for output (else stdout)
added -quiet and fixed -summaryonly parameters
added hyperlink directly to soruce implementation for conhost and terminal seqs
Update doc/reference/master-sequence-list.csv
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Apply suggestions from code review
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Co-authored-by: James Holderness <j4_james@hotmail.com>
Until now, we relied on WM_SIZING to ensure that the island is not
downsized below minimal allowed dimensions. However, on some occasions
WM_WINDOWPOSCHANGED, e.g. when anchoring a window to the top/bottom of
the screen. This message will use dimensions obtained from
WM_GETMINMAXINFO. Until now we didn't override this value, falling back
to the defaults. As a result we got an inconsistent behavior (at least
when attaching the anchor).
I added logic very similar to the one we use in IslandWindow::_OnSizing
to the MINMAXINFO handler: snap the client area, add non client
exclusive are, consider DPI along the computation.
## Validation Steps Performed
* Manual testing of minimizing, maximizing, resizing, attaching
different anchors, etc.
Closes#8026
There are two code paths for Ctrl+Tab and for everything else:
Ctrl + Tab is working perfectly
* On the first tab navigation TerminalPage::_SelectNextTab resets the
tab commands, and since palette is not visible selects the relevant
tab index
* On the second navigation Ctrl+Tab is intercepted by
CommandPalette::_previewKeyDownHandler and everything works fine
But with custom binding things are screwed:
* On the first tab navigation TerminalPage::_SelectNextTab resets the
tab commands, and since palette is not visible selects the relevant
tab index
* On the second navigation keys are not intercepted and thus
TerminalPage::_SelectNextTab is called again. It resets the commands,
but now since the palette is visible we simply invoke
CommandPalette::SelectNextItem. Which in turn misbehaves because no
item is selected.
The approach for the solution is not to reset anything if the command
palette is already open.
## Validation Steps Performed
* Manual testing of both custom and non-custom bindings with different
amount of tabs.
Closes#8247
* Run all images through ImgBot (CC-8169)
* Fix potential over/underflow as noted by "TODO:" comment (CC-8081)
* Fix garbling when copying multibyte text via OSC 52 (CC-7870)
* UIA: throw E_FAIL for out-of-bounds text (CC-8052)
* Consider the GlyphWidth when calculate the postion of matched word in URL detecting (CC-8124)
* Make the link underline less obtrusive; don't use it for pattern (GH-8148)
* Fully regenerate CodepointWidthDetector from Unicode 13.0 (GH-8035)
* Prepare for the primary branch name to change to main (GH-7985)
* Hash the URI as part of the hyperlink ID (GH-7940)
* Introduce til::presorted_static_map (GH-7640)
* Prevent leftover cursor fragments when scrolling in PowerShell (CC-8173)
* Add support for the DECREQTPARM report (CC-7939)
* Refactor VT parameter handling (CC-7799)
* Add support for the "blink" graphic rendition attribute (CC-7490)
* Combine the parsing & dispatch blocks for OSC actions (CC-8202)
* Add support for autodetecting URLs and making hyperlinks (CC-7691)
* Copy _currentHyperlinkId when copying the buffer (CC-8074)
* Fix the "visual representation" optimization for hyperlinks (CC-7738)
* Optimize the binary size of the XOrg color table (CC-7929)
* Add support for more OSC color formats (CC-7578)
Related work items: MSFT-30259074
In `ActionOscDispatch()` in `OutputStateMachineEngine.cpp`, we had a
section for parsing and another section for dispatching. This PR
combines those two blocks since they do not need to be distinct.
## Validation Steps Performed
TerminalApiTests still pass
Display a warning message when the DirectX renderer resolves a font that
isn't the one you selected to warn that it couldn't be found.
Also I wrote the dialog event chain out of `TermControl` to be reusable
in the future for other messages the control might want to tell a host
about and various levels.
## Validation Steps Performed
- Manual validation, setting bad font name, fixing font name with
`settings.json`.
Closes#1017
Fixed potential errors caused by overflow or underfow in
SectionInput.cpp
## PR Checklist
* [x] CLA signed
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
In selectionInput.cpp, there is both a potential overflow and potential
underflow. To address this issue, I casted the calculation up to int,
which is then checked because of integer promotion. Underflow and
underflow is therefore impossible because now if the calculation exceeds
SHORT_MAX, it will have exceeded bufferSize.BottomInclusive() or
bufferSize.Top() anyway, and be set to them.
## Validation Steps Performed
Passed Unit Testing
Manual Validation
Some UTs crash with access violation, that occurs during pane animation.
The reason for this is a race, upon which the pane is closed (set to
nullptr) before the parent is animated. Added a simple check against
null. Doubt it can happen in production, yet worth taking care!
The JsonUtils changes in #8018 revealed that we need more robust,
configurable optional handling. We learned that there's a class of
values that was previously underrepresented in our API: _strings that
have an explicit empty value_.
The Settings model supports starting directory, icon, background image
et al values that are empty. That emptiness _overrides_ a value set in a
lower layer, so it is not sufficient to represent the empty value for
any one of those fields as an unset optional.
There are a couple other settings for which we've implemented a
hand-rolled option type (for roughly the same reason): foreground,
background, any color fields that override values from the color scheme
_or_ the lower layer profile.
These requirements are best fulfilled by better optional support in
JsonUtils. Where the library would originally detect known types of
optional and pre-filter them out during `GetValue` and `SetValue`, it
will now defer to another conversion trait.
This commit introduces a helper conversion trait and an "option oracle".
The conversion trait will use the option oracle to detect emptiness,
generate empty option values, and read values out of option types. In so
doing, the trait is insulated from the implementation details of any
specific option type.
Any special logic for handling JSON null and option types has been
stripped from GetValue. Due to this, there is an express change in
behavior for some converters:
* `GetValue<T>(jsonNull)` where `T` is **not** an option type[1] has
been upgraded from a silent no-op to an exception.
Further, I took the opportunity to replace NullableSetting with
std::optional<std::optional<T>>, which accurately represents "setting
that the user might explicitly clear". I've added a test to
JsonUtilsTests to make sure it can serialize/deserialize double
optionals the way we expect it to.
Tests (Local, Unit for TerminalApp/SettingsModel):
Summary: Total=140, Passed=140, Failed=0, Blocked=0, Not Run=0, Skipped=0
[1]: Explicitly, if `T` is not an option type _and the converter does
not support null_.
I am still not sure what is the full set of scenarios that the problem
might occur, but for me it occurred for an "old" cloud shell account,
and didn't reproduce since I have reconfigured it. These behavior might
be explained by the fact that "preferred shell type" did not exist in
the API originally and thus was not set. In such case, Terminal
succeeds to retrieve to the settings but then crashes when reading the
missing field. To fix it, I handle the case where the field is missing
and fallback to PowerShell.
## Validation Steps Performed
* Tested manually, only once.
Closes#7056
In introduced a bug in #8185, due to which Command Palette sorts items
alphabetically in the tab switcher mode. This PR fixes it.
Validation:
Created tabs with different names and verified that the MRU order is
preserved
Closes#8185
By adding these target Inputs/Outputs to TestHostApp's AfterBuild, we
can ensure that new versions of the test libraries are properly
detected. No longer will we have to delete them from disk and rebuild
TestHostApp and hope that it picks up the latest test binaries.
Oh, and I turned on a couple other optimizations (hard links, skipping
unchanged files) that were really just low-hanging fruit.
* Created a ViewModel class in the Command Palette called
FilteredCommand, aggregating the Command, the filter and the
highlighted presentation of the command name
* This ListView of the filtered commands is bound to the vector of
FilteredCommands
* Introduced HighlightedTextControl user control with HighlightedText
view model
* Added this control to the ListView Item's grid
* Bound the FilteredCommand's highlighted command name to the user
control
## Validation Steps Performed
* UT for matching algorithm
* Only manual tests
* Searching in CommandLine, SwitchTab and Nested Command modes
* Checking for bot matching an non matching filters
* Dogfooding
Closes#6646
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Proto-extensions spec
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Is documentation
* [x] I work here
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
There are certain cursor movement operations (in conhost) that can
result in "ghost" cursor instances being left behind, if the move causes
the viewport to scroll while the cursor is blinking off. Pressing enter
in a PowerShell prompt when at the bottom of the screen was one example
of this. This PR fixes that problem.
Whenever the cursor renders with an `InvertRect`, the affected areas of
the screen are saved in the `cursorInvertRects` variable. If the screen
is then scrolled while the cursor is visible, those rects are
"uninverted" in the `GdiEngine::ScrollFrame` method before the scrolling
takes place.
When the cursor has blinked off, though, the `GdiEngine::PaintCursor`
method won't set the `cursorInvertRects` variable, but it also doesn't
clear it. So if the screen is scrolled at that point, the `ScrollFrame`
method tries to "uninvert" the area where the cursor had previously been
painted. And since the cursor is no longer there, this has the opposite
effect, leaving an unwanted mark on the screen.
I've fixed this by clearing the `cursorInvertRects` at the start of the
paint cycle, in the the `GdiEngine::PaintBackground` method. Since this
occurs after the `ScrollFrame` step, it still allows for legitimate
cursor instances to be cleaned up when scrolling, but makes sure that
the variable will be cleared for the next cycle if the cursor is no
longer visible.
## Validation Steps Performed
I've manually verified that I no longer see ghost cursor fragments when
scrolling in PowerShell.
Closes#804
## Summary of the Pull Request
Changes the way the `useTabSwitcher` setting works. It now accepts either a boolean or a string:
* `true`, `"mru"`: Use the tab switcher with MRU tab switching
* `"inOrder"`: Use the tab switcher, with in-order tab switching
* `false`, `"disabled"`: Don't use the tab switcher. Tabs will switch in-order.
This is following the discussion chronicled in #8025, as well as the follow-up investigation in that thread.
## References
* #7952 introduced MRU tab switching
## PR Checklist
* [x] Closes#8025 - there's also discussion of using a parameter in an action to override this setting, but that should get punted to a follow-up task
* [x] I work here
* [x] Tests added/passed - YOU BET THEY WERE
* [ ] Requires documentation to be updated
## Validation Steps Performed
I've been switching tabs all day and all night, with different settings values, and hot-reloading the setting.
I also _ran the test_ I added.
This commit adds functionality so that users can move back from sub menu
whenever they want. As a result, users no longer have to close command
palette and open it again to get all commands again.
Closes#7910
## Summary of the Pull Request
When we get a serialization error, we "catch" it in `AppLogic` and only
`LoadDefaults()`. Since `LoadDefaults()` doesn't perform a full
validation of `CascadiaSettings`, we need to manually update our list of
active profiles (similar to how we manually resolve the default
profile).
## Validation Steps Performed
Repro steps fixed:
1. add deserialization error to settings.json (i.e. "fontWeight": "wumbo")
2. launch WT
3. verify that dropdown is populated with active profiles
Closes#8146
## Summary of the Pull Request

With this PR, the Terminal will check to make sure the "Touch, Keyboard and Handwriting Panel Service" is enabled at startup. If it isn't, then the Terminal won't be able to receive keyboard input (see #4448 and the 20 linked issues to that one).
## References
* See #4448 for more details
## PR Checklist
* [x] Closes#7886
* [ ] Should this make #4448 not-open as well?
* [x] I work here
* [n/a] Tests added/passed
* [x] Docs: https://github.com/MicrosoftDocs/terminal/pull/168
## Validation Steps Performed
I manually set the service to "Disabled", restarted the machine, verified the dialog opens (and that I'm unable to type in the Terminal), then re-set the service to automatic and rebooted, and the dialog doesn't appear.
Let's not just disable the `on` rules for the linter, let's just remove
it entirely. The way it's set up now, you'll get an email every time you
push to a PR, because GitHub fails to find any time to run the linter.
* [x] I work here
* [x] Follow-up to #8152
In preparation for the Settings UI, we needed to make some changes to
Tab to abstract out shared, common functionality between different types
of tab. This is the result of that work. All code references to the
settings have been removed or reverted.
Contains changes from #8053, #7802.
The messages below only make sense in the context of the Settings UI,
which this pull request does not bring in. They do, however, provide
valuable information.
From #7802 (@leonMSFT):
> This PR's goal was to add an option to the `OpenSettings` keybinding to
> open the Settings UI in a tab. In order to implement that, a couple of
> changes had to be made to `Tab`, specifically:
>
> - Introduce a tab interface named `ITab`
> - Create/Rename two new Tab classes that implement `ITab` called
> `SettingsTab` and `TerminalTab`
>
From #8053:
> `TerminalTab` and `SettingsTab` share some implementation details. The
> close submenu introduced in #7728 is a good example of functionality
> that is consistent across all tabs. This PR transforms `ITab` from an
> interface, into an [unsealed runtime class] to de-duplicate some
> functionality. Most of the logic from `SettingsTab` was moved there
> because I expect the default behavior of a tab to resemble the
> `SettingsTab` over a `TerminalTab`.
>
> ## References
> Verified that Close submenu work was transferred over (#7728, #7961, #8010).
>
> ## Validation Steps Performed
> Check close submenu on first/last tab when multiple tabs are open.
>
> Closes#7969
>
> [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Leon Liang <lelian@microsoft.com>
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Make sure we don't hide the cursor until the IME starts (#7673)
Some IME implementations do not produce composition strings, and their
users have come to rely on the cursor that conhost traditionally left on
until a composition string showed up. We shouldn't hide the cursor until
we get a string (as opposed to hiding it when composition begins) so as
to not break those IMEs.
Related to GH-6207.
Fixes MSFT-29219348
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further explanation or engagement.
3. If I write an issue that has many duplicates, the core team may close my issue without further explanation or engagement (and without necessarily spending time to find the exact duplicate ID number).
4. If I leave the title incomplete when filing the issue, the core team may close my issue without further explanation or engagement.
5. If I file something completely blank in the body, the core team may close my issue without further explanation or engagement.
All good? Then proceed!
-->
<!--
This bug tracker is monitored by Windows Terminal development team and other technical folks.
**Important: When reporting BSODs or security issues, DO NOT attach memory dumps, logs, or traces to Github issues**.
Instead, send dumps/traces to secure@microsoft.com, referencing this GitHub issue.
If this is an application crash, please also provide a Feedback Hub submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal (Preview)" and choose "Share My Feedback" after submission to get the link.
Please use this form and describe your issue, concisely but precisely, with as much detail as possible.
-->
# Environment
```none
Windows build number: [run `[Environment]::OSVersion` for powershell, or `ver` for cmd]
Windows Terminal version (if applicable):
Any other software?
```
# Steps to reproduce
<!-- A description of how to trigger this bug. -->
# Expected behavior
<!-- A description of what you're expecting, possibly containing screenshots or reference material. -->
Please make sure to [search for existing issues](https://github.com/microsoft/terminal/issues) before filing a new one!
If this is an application crash, please also provide a [Feedback Hub](https://aka.ms/terminal-feedback-hub) submission link so we can find your diagnostic data on the backend. Use the category "Apps > Windows Terminal" and choose "Share My Feedback" after submission to get the link.
- type:input
attributes:
label:Windows Terminal version (or Windows build number)
placeholder:"10.0.19042.0, 1.7.3651.0"
description:|
If you are reporting an issue in Windows Terminal, you can find the version in the about dialog.
If you are reporting an issue with the Windows Console, please run `ver` or `[Environment]::OSVersion`.
validations:
required:true
- type:textarea
attributes:
label:Other Software
description:If you're reporting a bug about our interaction with other software, what software? What versions?
placeholder:|
vim 8.2 (inside WSL)
OpenSSH_for_Windows_8.1p1
My Cool Application v0.3 (include a code snippet if it would help!)
validations:
required:false
- type:textarea
attributes:
label:Steps to reproduce
placeholder:Tell us the steps required to trigger your bug.
validations:
required:true
- type:textarea
attributes:
label:Expected Behavior
description:If you want to include screenshots, paste them into the markdown editor below.
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spell-check/dictionary/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spell-check/dictionary/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spell-check/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spell-check/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [:check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
</details>
#### :warning: Reviewers
At present, the action that triggered this message will not show its :x: in this PR unless the branch is within this repository.
Thus, you **should** make sure that this comment has been addressed before encouraging the merge bot to merge this PR.
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spelling/allow/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/allow/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spelling/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spelling/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without***appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>:clamp: If you see a bunch of garbage</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If not, try writing one and adding it to a `patterns/{file}.txt`.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
@@ -43,7 +43,7 @@ If no existing item describes your issue/feature, great - please file a new issu
* Have a question that you don't see answered in docs, videos, etc.? File an issue
* Want to know if we're planning on building a particular feature? File an issue
* Got a great idea for a new feature? File an issue/request/idea
* Don't understand how to do something? File an issue/Community Guidance Request
* Don't understand how to do something? File an issue
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
When you hit "New Issue", select the type of issue closest to what you want to report/ask/request:
@@ -111,13 +111,13 @@ However, some issues/features will require careful thought & formal design befor
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
Specs will be managed in a very similar manner as code contributions so please follow the "Fork, Branch and Create your PR" below.
Specs will be managed in a very similar manner as code contributions so please follow the "[Fork, Branch and Create your PR](CONTRIBUTING.md#fork-clone-branch-and-create-your-pr)" section below.
### Writing / Contributing-to a Spec
To write/contribute to a spec: fork, branch and commit via PRs, as you would with any code changes.
Specs are written in markdown, stored under the `\doc\spec` folder and named `[issue id] - [spec description].md`.
Specs are written in markdown, stored under the [`\doc\specs`](./doc/specs) folder and named `[issue id] - [spec description].md`.
👉 **It is important to follow the spec templates and complete the requested information**. The available spec templates will help ensure that specs contain the minimum information & decisions necessary to permit development to begin. In particular, specs require you to confirm that you've already discussed the issue/idea with the team in an issue and that you provide the issue ID for reference.
`.../console/published/wincon.w` in the OS repo when you submit the PR.
The branch won't build without it.
* For now, you can update winconp.h with your consumable changes.
*define registry name (ex `CONSOLE_REGISTRY_CURSORCOLOR`)
*add the setting to `CONSOLE_STATE_INFO`
*define the property key ID and the property key itself
*Define registry name (ex `CONSOLE_REGISTRY_CURSORCOLOR`)
*Add the setting to `CONSOLE_STATE_INFO`
*Define the property key ID and the property key itself.
- Yes, the large majority of the `DEFINE_PROPERTYKEY` defs are the same, it's only the last byte of the guid that changes
2. Add matching fields to Settings.hpp
-add getters, setters, the whole drill.
-Add getters, setters, the whole drill.
3. Add to the propsheet
- We need to add it to *reading and writing* the registry from the propsheet, and *reading* the link from the propsheet. Yes, that's weird, but the propsheet is smart enough to re-use ShortcutSerialization::s_SetLinkValues, but not smart enough to do the same with RegistrySerialization.
@@ -12,9 +12,9 @@ Use the [TAEF Verify Macros for C++](https://docs.microsoft.com/en-us/windows-ha
### Running Tests
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Taef.Redist.Wlk` package.
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Microsoft.Taef` package.
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Taef.Redist.Wlk` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Microsoft.Taef` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development enviroment first:
@@ -48,3 +48,17 @@ Invoke-OpenConsoleTests
```
`Invoke-OpenConsoleTests` supports a number of options, which you can enumerate by running `Invoke-OpenConsoleTests -?`.
### Debugging Tests
If you want to debug a test, you can do so by using the TAEF /waitForDebugger flag, such as:
Replace the test name with the one you want to debug. Then, TAEF will begin executing the test and output something like this:
TAEF: Waiting for debugger - PID <some PID> @ IP <some IP address>
You can then attach to that PID in your debugger of choice. In Visual Studio, you can use Debug -> Attach To Process, or you could use WinDbg or whatever you want.
Once the debugger attaches, the test will execute and your breakpoints will be hit.
@@ -9,13 +9,13 @@ The primary usages of WIL in our code so far are...
### Smart Pointers ###
Inside [wil\resource.h](https://github.com/microsoft/wil/blob/master/include/wil/resource.h) are smart pointer like classes for many Windows OS resources like file handles, socket handles, process handles, and so on. They're of the form `wil::unique_handle` and call the appropriate/matching OS function (like `CloseHandle()` in this case) when they go out of scope.
Inside [wil/resource.h](https://github.com/microsoft/wil/blob/master/include/wil/resource.h) are smart pointer like classes for many Windows OS resources like file handles, socket handles, process handles, and so on. They're of the form `wil::unique_handle` and call the appropriate/matching OS function (like `CloseHandle()` in this case) when they go out of scope.
Another useful item is `wil::make_unique_nothrow()` which is analogous to `std::make_unique` (except without the exception which might help you integrate with existing exception-free code in the console.) This will return a `wistd::unique_ptr` (vs. a `std::unique_ptr`) which can be used in a similar manner.
### Result Handling ###
To manage the various types of result codes that come back from Windows APIs, the file [wil\result.h](https://github.com/microsoft/wil/blob/master/include/wil/result.h) provides a wealth of macros that can help.
To manage the various types of result codes that come back from Windows APIs, the file [wil/result.h](https://github.com/microsoft/wil/blob/master/include/wil/result.h) provides a wealth of macros that can help.
As an example, the method `DuplicateHandle()` returns a `BOOL` value that is `FALSE` under failure and would like you to `GetLastError()` from the operating system to find out what the actual result code is. In this circumstance, you could use the macro `RETURN_IF_WIN32_BOOL_FALSE` to wrap the call to `DuplicateHandle()` which would automatically handle this pattern for you and return the `HRESULT` equivalent on failure.
OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the **/tools** directory:
When using Visual Studio, be sure to set up the path for code formatting. This can be done in Visual Studio by going to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" and choosing the clang-format.exe in the repository at /dep/llvm/clang-format.exe by clicking "browse" right under the check box.
When using Visual Studio, be sure to set up the path for code formatting. To download the required clang-format.exe file, follow one of the building instructions below and run:
```powershell
Import-Module.\tools\OpenConsole.psm1
Set-MsBuildDevEnvironment
Get-Format
```
After, go to Tools > Options > Text Editor > C++ > Formatting and checking "Use custom clang-format.exe file" in Visual Studio and choose the clang-format.exe in the repository at /packages/clang-format.win-x86.10.0.0/tools/clang-format.exe by clicking "browse" right under the check box.
Adding a setting to Windows Terminal is fairly straightforward. This guide serves as a reference on how to add a setting.
## 1. Terminal Settings Model
The Terminal Settings Model (`Microsoft.Terminal.Settings.Model`) is responsible for (de)serializing and exposing settings.
### `GETSET_SETTING` macro
The `GETSET_SETTING` macro can be used to implement inheritance for your new setting and store the setting in the settings model. It takes three parameters:
-`type`: the type that the setting will be stored as
-`name`: the name of the variable for storage
-`defaultValue`: the value to use if the user does not define the setting anywhere
### Adding a Profile setting
This tutorial will add `CloseOnExitMode CloseOnExit` as a profile setting.
Follow step 3 from the "adding an Action" instructions above, but modify the relevant `ActionArgs` files.
## 2. Setting Functionality
Now that the Terminal Settings Model is updated, Windows Terminal can read and write to the settings file. This section covers how to add functionality to your newly created setting.
### App-level settings
App-level settings are settings that affect the frame of Windows Terminal. Generally, these tend to be global settings. The `TerminalApp` project is responsible for presenting the frame of Windows Terminal. A few files of interest include:
- `TerminalPage`: XAML control responsible for the look and feel of Windows Terminal
- `AppLogic`: WinRT class responsible for window-related issues (i.e. the titlebar, focus mode, etc...)
Both have access to a `CascadiaSettings` object, for you to read the loaded setting and update Windows Terminal appropriately.
### Terminal-level settings
Terminal-level settings are settings that affect a shell session. Generally, these tend to be profile settings. The `TerminalApp` project is responsible for packaging this settings from the Terminal Settings Model to the terminal instance. There are two kinds of settings here:
- `IControlSettings`:
- These are settings that affect the `TerminalControl` (a XAML control that hosts a shell session).
- Examples include background image customization, interactivity behavior (i.e. selection), acrylic and font customization.
- The `TerminalControl` project has access to these settings via a saved `IControlSettings` member.
- `ICoreSettings`:
- These are settings that affect the `TerminalCore` (a lower level object that interacts with the text buffer).
- Examples include initial size, history size, and cursor customization.
- The `TerminalCore` project has access to these settings via a saved `ICoreSettings` member.
`TerminalApp` packages these settings into a `TerminalSettings : IControlSettings, ICoreSettings` object upon creating a new terminal instance. To do so, you must submit the following changes:
- Declare the setting in `IControlSettings.idl` or `ICoreSettings.idl` (whichever is relevant to your setting). If your setting is an enum setting, declare the enum here instead of in the `TerminalSettingsModel` project.
- In `TerminalSettings.h`, declare/define the setting...
```c++
// The GETSET_PROPERTY macro declares/defines a getter setter for the setting.
// Like GETSET_SETTING, it takes in a type, name, and defaultValue.
GETSET_PROPERTY(bool, UseAcrylic, false);
```
- In `TerminalSettings.cpp`...
- update `_ApplyProfileSettings` for profile settings
- update `_ApplyGlobalSettings` for global settings
- If additional processing is necessary, that would happen here. For example, `backgroundImageAlignment` is stored as a `ConvergedAlignment` in the Terminal Settings Model, but converted into XAML's separate horizontal and vertical alignment enums for packaging.
### Actions
Actions are packaged as an `ActionAndArgs` object, then handled in `TerminalApp`. To add functionality for actions...
- In the `ShortcutActionDispatch` files, dispatch an event when the action occurs...
4. In `Resources.resw` for Microsoft.Terminal.Settings.Editor, add the localized text to expose each enum value. Use the following format: `<SettingGroup>_<SettingName><EnumValue>.Content`
- `SettingGroup`:
- `Globals` for global settings
- `Profile` for profile settings
- `SettingName`:
- the Pascal-case format for the setting type (i.e. `LaunchMode` for `"launchMode"`)
- `EnumValue`:
- the json key for the setting value, but with the first letter capitalized (i.e. `Focus` for `"focus"`)
- The resulting resw key should look something like this `Globals_LaunchModeFocus.Content`
- This is the text that will be used in your control
### Updating the UI
When adding a setting to the UI, make sure you follow the [UWP design guidance](https://docs.microsoft.com/windows/uwp/design/).
#### Enum Settings
Now, create a XAML control in the relevant XAML file. Use the following tips and tricks to style everything appropriately:
- Wrap the control in a `ContentPresenter` adhering to the `SettingContainerStyle` style
- Bind `SelectedItem` to the relevant `Current<Setting>` (i.e. `CurrentLaunchMode`). Ensure it's a TwoWay binding
- Bind `ItemsSource` to `<Setting>List` (i.e. `LaunchModeList`)
- Set the ItemTemplate to the `Enum<ControlType>Template` (i.e. `EnumRadioButtonTemplate` for radio buttons)
- Set the style to the appropriate one in `CommonResources.xaml`
To add any localized text, add a `x:Uid`, and access the relevant property via the Resources.resw file. For example, `Globals_LaunchMode.Header` sets the header for this control. You can also set the tooltip text like this:
Continue to reference `CommonResources.xaml` for appropriate styling and wrap the control with a similar `ContentPresenter`. However, instead of binding to the `Current<Setting>` and `<Setting>List`, bind directly to the setting via the state. Binding a setting like `altGrAliasing` should look something like this:
If you are specifically adding a Profile setting, in addition to the steps above, you need to make the setting observable by modifying the `Profiles` files...
```c++
// Profiles.idl --> ProfileViewModel
// - this declares the setting as observable using the type and the name of the setting
The `ProfilePageNavigationState` holds a `ProfileViewModel`, which wraps the `Profile` object from the Terminal Settings Model. The `ProfileViewModel` makes all of the profile settings observable.
"description":"The string should fit the format \"[ctrl+][alt+][shift+]<keyName>\", where each modifier is optional, separated by + symbols, and keyName is either one of the names listed in the table below, or any single key character. The string should be written in full lowercase.\napp, menu\tMENU key\nbackspace\tBACKSPACE key\ntab\tTAB key\nenter\tENTER key\nesc, escape\tESC key\nspace\tSPACEBAR\npgup, pageup\tPAGE UP key\npgdn, pagedown\tPAGE DOWN key\nend\tEND key\nhome\tHOME key\nleft\tLEFT ARROW key\nup\tUP ARROW key\nright\tRIGHT ARROW key\ndown\tDOWN ARROW key\ninsert\tINS key\ndelete\tDEL key\nnumpad_0-numpad_9, numpad0-numpad9\tNumeric keypad keys 0 to 9. Can't be combined with the shift modifier.\nnumpad_multiply\tNumeric keypad MULTIPLY key (*)\nnumpad_plus, numpad_add\tNumeric keypad ADD key (+)\nnumpad_minus, numpad_subtract\tNumeric keypad SUBTRACT key (-)\nnumpad_period, numpad_decimal\tNumeric keypad DECIMAL key (.). Can't be combined with the shift modifier.\nnumpad_divide\tNumeric keypad DIVIDE key (/)\nf1-f24\tF1 to F24 function keys\nplus\tADD key (+)"
"description":"The string should fit the format \"[ctrl+][alt+][shift+][win+]<keyName>\", where each modifier is optional, separated by + symbols, and keyName is either one of the names listed in the table below, or any single key character. The string should be written in full lowercase.\napp, menu\tMENU key\nbackspace\tBACKSPACE key\ntab\tTAB key\nenter\tENTER key\nesc, escape\tESC key\nspace\tSPACEBAR\npgup, pageup\tPAGE UP key\npgdn, pagedown\tPAGE DOWN key\nend\tEND key\nhome\tHOME key\nleft\tLEFT ARROW key\nup\tUP ARROW key\nright\tRIGHT ARROW key\ndown\tDOWN ARROW key\ninsert\tINS key\ndelete\tDEL key\nnumpad_0-numpad_9, numpad0-numpad9\tNumeric keypad keys 0 to 9. Can't be combined with the shift modifier.\nnumpad_multiply\tNumeric keypad MULTIPLY key (*)\nnumpad_plus, numpad_add\tNumeric keypad ADD key (+)\nnumpad_minus, numpad_subtract\tNumeric keypad SUBTRACT key (-)\nnumpad_period, numpad_decimal\tNumeric keypad DECIMAL key (.). Can't be combined with the shift modifier.\nnumpad_divide\tNumeric keypad DIVIDE key (/)\nf1-f24\tF1 to F24 function keys\nplus\tADD key (+)"
},
"Color":{
"default":"#",
@@ -27,11 +27,143 @@
"type":"string"
},
"BellStyle":{
"enum":[
"none",
"audible"
],
"type":"string"
"oneOf":[
{
"type":"boolean"
},
{
"type":"array",
"items":{
"type":"string",
"enum":[
"audible",
"window",
"taskbar"
]
}
},
{
"type":"string",
"enum":[
"audible",
"taskbar",
"window",
"all",
"none"
]
}
]
},
"AppearanceConfig":{
"properties":{
"colorScheme":{
"description":"The name of a color scheme to use when unfocused.",
"type":"string"
},
"foreground":{
"$ref":"#/definitions/Color",
"default":"#cccccc",
"description":"Sets the text color when unfocused. Overrides \"foreground\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"background":{
"$ref":"#/definitions/Color",
"default":"#0c0c0c",
"description":"Sets the background color of the text when unfocused. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"selectionBackground":{
"oneOf":[
{"$ref":"#/definitions/Color"},
{"type":"null"}
],
"description":"Sets the background color of selected text when unfocused. Overrides selectionBackground set in the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorColor":{
"oneOf":[
{"$ref":"#/definitions/Color"},
{"type":"null"}
],
"description":"Sets the color of the cursor when unfocused. Overrides the cursor color from the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorShape":{
"default":"bar",
"description":"Sets the shape of the cursor when unfocused. Possible values:\n -\"bar\" ( ┃, default )\n -\"doubleUnderscore\" ( ‗ )\n -\"emptyBox\" ( ▯ )\n -\"filledBox\" ( █ )\n -\"underscore\" ( ▁ )\n -\"vintage\" ( ▃ )",
"enum":[
"bar",
"doubleUnderscore",
"emptyBox",
"filledBox",
"underscore",
"vintage"
],
"type":"string"
},
"cursorHeight":{
"description":"Sets the percentage height of the cursor (when unfocused) starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 1-100.",
"maximum":100,
"minimum":1,
"type":["integer","null"],
"default":25
},
"backgroundImage":{
"description":"Sets the file location of the image to draw over the window background when unfocused.",
"oneOf":[
{
"type":["string",null]
},
{
"enum":[
"desktopWallpaper"
]
}
],
"type":["string","null"]
},
"backgroundImageOpacity":{
"default":1.0,
"description":"Sets the transparency of the background image when unfocused. Accepts floating point values from 0-1.",
"maximum":1.0,
"minimum":0.0,
"type":"number"
},
"backgroundImageStretchMode":{
"default":"uniformToFill",
"description":"Sets how the background image is resized to fill the window when unfocused.",
"enum":[
"fill",
"none",
"uniform",
"uniformToFill"
],
"type":"string"
},
"backgroundImageAlignment":{
"default":"center",
"enum":[
"bottom",
"bottomLeft",
"bottomRight",
"center",
"left",
"right",
"top",
"topLeft",
"topRight"
],
"description":"Sets how the background image aligns to the boundaries of the window when unfocused. Possible values: \"center\", \"left\", \"top\", \"right\", \"bottom\", \"topLeft\", \"topRight\", \"bottomLeft\", \"bottomRight\"",
"type":"string"
},
"experimental.retroTerminalEffect":{
"description":"When set to true, enable retro terminal effects when unfocused. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"boolean"
},
"experimental.pixelShaderPath":{
"description":"Use to set a path to a pixel shader to use with the Terminal when unfocused. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"string"
}
},
"type":"object"
},
"ProfileGuid":{
"default":"{}",
@@ -57,22 +189,34 @@
"copy",
"duplicateTab",
"find",
"findMatch",
"focusPane",
"globalSummon",
"identifyWindow",
"identifyWindows",
"moveFocus",
"moveTab",
"newTab",
"newWindow",
"nextTab",
"openNewTabDropdown",
"openSettings",
"openTabColorPicker",
"openWindowRenamer",
"paste",
"prevTab",
"renameTab",
"openTabRenamer",
"quakeMode",
"resetFontSize",
"resizePane",
"renameWindow",
"scrollDown",
"scrollDownPage",
"scrollUp",
"scrollUpPage",
"scrollToBottom",
"scrollToTop",
"sendInput",
"setColorScheme",
"setTabColor",
@@ -83,13 +227,24 @@
"toggleFocusMode",
"toggleFullscreen",
"togglePaneZoom",
"toggleRetroEffect",
"toggleReadOnlyMode",
"toggleShaderEffects",
"wt",
"unbound"
],
"type":"string"
},
"Direction":{
"FocusDirection":{
"enum":[
"left",
"right",
"up",
"down",
"previous"
],
"type":"string"
},
"ResizeDirection":{
"enum":[
"left",
"right",
@@ -98,6 +253,20 @@
],
"type":"string"
},
"MoveTabDirection":{
"enum":[
"forward",
"backward"
],
"type":"string"
},
"FindMatchDirection":{
"enum":[
"next",
"prev"
],
"type":"string"
},
"SplitState":{
"enum":[
"vertical",
@@ -140,6 +309,13 @@
],
"type":"string"
},
"CommandPaletteLaunchMode":{
"enum":[
"action",
"commandLine"
],
"type":"string"
},
"NewTerminalArgs":{
"properties":{
"commandline":{
@@ -161,10 +337,37 @@
"index":{
"type":"integer",
"description":"The index of the profile in the new tab dropdown (starting at 0)"
},
"tabColor":{
"$ref":"#/definitions/Color",
"default":null,
"description":"If provided, will set the tab's color to the given value"
},
"suppressApplicationTitle":{
"type":"boolean",
"default":"false",
"description":"When set to true, tabTitle overrides the default title of the tab and any title change messages from the application will be suppressed. When set to false, tabTitle behaves as normal"
},
"colorScheme":{
"description":"The name of a color scheme to use, instead of the one specified by the profile",
"type":"string"
}
},
"type":"object"
},
"SwitchToAdjacentTabArgs":{
"oneOf":[
{"type":"null"},
{
"enum":[
"mru",
"inOrder",
"disabled"
],
"type":"string"
}
]
},
"ShortcutAction":{
"properties":{
"action":{
@@ -259,9 +462,9 @@
"properties":{
"action":{"type":"string","pattern":"moveFocus"},
"direction":{
"$ref":"#/definitions/Direction",
"$ref":"#/definitions/FocusDirection",
"default":"left",
"description":"The direction to move focus in, between panes"
"description":"The direction to move focus in, between panes. Direction can be 'previous' to move to the most recently used pane."
"description":"The direction to move the pane separator in"
"description":"The direction to move the pane separator in."
}
}
}
@@ -293,10 +496,7 @@
},
{
"properties":{
"action":{
"type":"string",
"pattern":"sendInput"
},
"action":{"type":"string","pattern":"sendInput"},
"input":{
"type":"string",
"default":"",
@@ -323,6 +523,13 @@
"splitMode":{
"default":"duplicate",
"description":"Control how the pane splits. Only accepts \"duplicate\" which will duplicate the focused pane's profile into a new pane."
},
"size":{
"default":0.5,
"description":"Specify how large the new pane should be, as a fraction of the current pane's size. 1.0 would be 'all of the current pane', and 0.0 is 'None of the parent'. Accepts floating point values from 0-1 (default 0.5).",
"description":"Arguments corresponding to a focusPane Action",
"allOf":[
{"$ref":"#/definitions/ShortcutAction"},
{
"properties":{
"action":{"type":"string","pattern":"focusPane"},
"id":{
"type":"string",
"default":"",
"description":"The ID of the pane to focus"
}
}
}
]
},
"GlobalSummonAction":{
"description":"This is a special action that works globally in the OS, rather than only in the context of the terminal window. When pressed, this action will summon the terminal window.",
"description":"This controls how the terminal should interact with virtual desktops.\n- \"any\": Leave the window on whichever desktop it's already on - will switch to that desktop as the window is activated.\n- \"toCurrent\" (default): Move the window to the current virtual desktop.\n- \"onCurrent\": Only summon the window if it's already on the current virtual desktop. ",
"enum":[
"any",
"toCurrent",
"onCurrent"
]
},
"monitor":{
"type":"string",
"default":"toMouse",
"description":"This controls the monitor that the window will be summoned from/to.\n- \"any\": Summon the most recently used window, regardless of which monitor it's currently on.\n- \"toCurrent\": Summon the most recently used window to the monitor with the current foreground window.\n- \"toMouse\" (default): Summon the most recently used window to the monitor where the mouse cursor is.",
"enum":[
"any",
"toCurrent",
"toMouse"
]
},
"name":{
"type":"string",
"description":"When provided, summon the window whose name or ID matches the given name value. If no such window exists, then create a new window with that name."
},
"dropdownDuration":{
"type":"number",
"minimum":0,
"default":0,
"description":"When provided with a positive number, \"slide\" the window in from the top of the screen using an animation that lasts dropdownDuration milliseconds."
},
"toggleVisibility":{
"type":"boolean",
"default":true,
"description":"When true, pressing the assigned keys for this action will dismiss (minimize) the window when the window is currently the foreground window."
}
}
}
]
},
"QuakeModeAction":{
"description":"This action is a special variation of the globalSummon action. It specifically summons a window called \"_quake\". If you would like to change the behavior of the quakeMode action, we recommended creating a new globalSummon entry.",
"allOf":[
{"$ref":"#/definitions/ShortcutAction"},
{
"properties":{
"action":{"type":"string","pattern":"quakeMode"}
}
}
]
},
"Keybinding":{
"additionalProperties":false,
"properties":{
@@ -497,6 +901,16 @@
{"$ref":"#/definitions/CloseTabsAfterAction"},
{"$ref":"#/definitions/ScrollUpAction"},
{"$ref":"#/definitions/ScrollDownAction"},
{"$ref":"#/definitions/MoveTabAction"},
{"$ref":"#/definitions/FindMatchAction"},
{"$ref":"#/definitions/NewWindowAction"},
{"$ref":"#/definitions/NextTabAction"},
{"$ref":"#/definitions/PrevTabAction"},
{"$ref":"#/definitions/RenameTabAction"},
{"$ref":"#/definitions/RenameWindowAction"},
{"$ref":"#/definitions/FocusPaneAction"},
{"$ref":"#/definitions/GlobalSummonAction"},
{"$ref":"#/definitions/QuakeModeAction"},
{"type":"null"}
]
},
@@ -517,16 +931,38 @@
},
"icon":{"$ref":"#/definitions/Icon"},
"name":{
"description":"The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.",
"description":"The name that will appear in the command palette. If one isn't provided, the terminal will attempt to automatically generate a name.\nIf name is a string, it will be the name of the command.\nIf name is a object, the key property of the object will be used to lookup a localized string resource for the command",
"properties":{
"key":{
"type":"string"
}
},
"type":[
"string",
"object",
"null"
]
},
"iterateOn":{
"type":"string",
"description":"Used to create iterable commands based on other objects in your settings. Possible values:\n- \"profiles\" \n- \"schemes\"",
"description":"When set to true, tabs are always displayed. When set to false and \"showTabsInTitlebar\" is set to false, tabs only appear after opening a new tab.",
"type":"boolean"
},
"centerOnLaunch":{
"default":false,
"description":"When set to `true`, the terminal window will auto-center itself on the display it opens on. The terminal will use the \"initialPosition\" to determine which display to open on.",
"type":"boolean"
},
"inputServiceWarning":{
"default":true,
"description":"Warning if 'Touch Keyboard and Handwriting Panel Service' is disabled.",
"type":"boolean"
},
"copyOnSelect":{
"default":false,
"description":"When set to true, a selection is immediately copied to your clipboard upon creation. When set to false, the selection persists and awaits further action.",
"type":"boolean"
},
"focusFollowMouse":{
"default":false,
"description":"When set to true, the terminal will focus the pane on mouse hover.",
"type":"boolean"
},
"copyFormatting":{
"default":true,
"description":"When set to `true`, the color and font formatting of selected text is also copied to your clipboard. When set to `false`, only plain text is copied to your clipboard. An array of specific formats can also be used. Supported array values include `html` and `rtf`. Plain text is always copied.",
"$ref":"#/definitions/CopyFormat"
},
"trimBlockSelection":{
"default":false,
"description":"When set to true, trailing white-spaces will be removed from text in rectangular (block) selection while copied to your clipboard. When set to false, the white-spaces will be preserved.",
"type":"boolean"
},
"experimental.detectURLs":{
"default":true,
"description":"When set to true, URLs will be detected by the Terminal. This will cause URLs to underline on hover and be clickable by pressing Ctrl.",
"type":"boolean"
},
"disableAnimations":{
"default":false,
"description":"When set to `true`, visual animations will be disabled across the application.",
@@ -573,6 +1034,10 @@
"description":"Sets the default profile. Opens by clicking the \"+\" icon or typing the key binding assigned to \"newTab\".",
"type":"string"
},
"startupActions":{
"description":"Sets the list of actions to apply if no command line is provided. Uses the same format as command line arguments",
"type":"string"
},
"disabledProfileSources":{
"description":"Disables all the dynamic profile generators in this list, preventing them from adding their profiles to the list of profiles on startup.",
"items":{
@@ -625,14 +1090,22 @@
},
"rowsToScroll":{
"default":"system",
"description":"This parameter once allowed you to override the systemwide \"choose how many lines to scroll at one time\" setting. It no longer does so.",
"description":"This parameter once allowed you to override the systemwide \"choose how many lines to scroll at one time\" setting. It no longer does so. However, you can customize the number of lines to scroll in \"scrollUp\" and \"scrollDown\" bindings.",
"maximum":999,
"minimum":0,
"type":["integer","string"],
"deprecated":true
},
"actions":{
"description":"Properties are specific to each custom action.",
"items":{
"$ref":"#/definitions/Keybinding"
},
"type":"array"
},
"keybindings":{
"description":"Properties are specific to each custom key binding.",
"description":"[deprecated] Use actions instead.",
"deprecated":true,
"items":{
"$ref":"#/definitions/Keybinding"
},
@@ -685,8 +1158,48 @@
},
"useTabSwitcher":{
"default":true,
"description":"When set to \"true\", the \"nextTab\" and \"prevTab\" commands will use the tab switcher UI.",
"type":"boolean"
"description":"Deprecated. Please use \"tabSwitcherMode\" instead.",
"oneOf":[
{
"type":"boolean"
},
{
"enum":[
"mru",
"inOrder",
"disabled"
],
"type":"string"
}
],
"deprecated":true
},
"tabSwitcherMode":{
"default":"inOrder",
"description":"When set to \"true\" or \"mru\", the \"nextTab\" and \"prevTab\" commands will use the tab switcher UI, with most-recently-used ordering. When set to \"inOrder\", these actions will switch tabs in their current ordering. Set to \"false\" to disable the tab switcher.",
"oneOf":[
{
"type":"boolean"
},
{
"enum":[
"mru",
"inOrder",
"disabled"
],
"type":"string"
}
]
},
"windowingBehavior":{
"default":"useNew",
"description":"Controls how new terminal instances attach to existing windows. \"useNew\" will always create a new window. \"useExisting\" will create new tabs in the most recently used window on this virtual desktop, and \"useAnyExisting\" will create tabs in the most recent window on any desktop.",
"enum":[
"useNew",
"useExisting",
"useAnyExisting"
],
"type":"string"
}
},
"required":[
@@ -721,9 +1234,24 @@
"description":"Sets the background color of the text. Overrides \"background\" from the color scheme. Uses hex color format: \"#rrggbb\".",
"type":["string","null"]
},
"unfocusedAppearance":{
"$ref":"#/definitions/AppearanceConfig",
"description":"Sets the appearance of the terminal when it is unfocused.",
"type":["object","null"]
},
"backgroundImage":{
"description":"Sets the file location of the image to draw over the window background.",
"type":["string","null"]
"oneOf":[
{
"type":["string",null]
},
{
"enum":[
"desktopWallpaper"
]
}
],
"type":["string","null"]
},
"backgroundImageAlignment":{
"default":"center",
@@ -761,7 +1289,7 @@
},
"bellStyle":{
"default":"audible",
"description":"Controls what happens when the application emits a BEL character. When set to \"audible\", the Terminal will play a sound. When set to \"none\", nothing will happen.",
"description":"Controls what happens when the application emits a BEL character. When set to \"all\", the Terminal will play a sound, flash the taskbar icon (if the terminal window is not in focus) and flash the window. An array of specific behaviors can also be used. Supported array values include `audible`, `window` and `taskbar`. When set to \"none\", nothing will happen.",
"$ref":"#/definitions/BellStyle"
},
"closeOnExit":{
@@ -798,17 +1326,18 @@
"description":"Sets the color of the cursor. Overrides the cursor color from the color scheme. Uses hex color format: \"#rrggbb\"."
},
"cursorHeight":{
"description":"Sets the percentage height of the cursor starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 25-100.",
"description":"Sets the percentage height of the cursor starting from the bottom. Only works when cursorShape is set to \"vintage\". Accepts values from 1-100.",
"maximum":100,
"minimum":25,
"minimum":1,
"type":["integer","null"],
"default":25
},
"cursorShape":{
"default":"bar",
"description":"Sets the shape of the cursor. Possible values:\n -\"bar\" ( ┃, default )\n -\"emptyBox\" ( ▯ )\n -\"filledBox\" ( █ )\n -\"underscore\" ( ▁ )\n -\"vintage\" ( ▃ )",
"description":"Sets the shape of the cursor. Possible values:\n -\"bar\" ( ┃, default )\n -\"doubleUnderscore\" ( ‗ )\n -\"emptyBox\" ( ▯ )\n -\"filledBox\" ( █ )\n -\"underscore\" ( ▁ )\n -\"vintage\" ( ▃ )",
"enum":[
"bar",
"doubleUnderscore",
"emptyBox",
"filledBox",
"underscore",
@@ -820,6 +1349,10 @@
"description":"When set to true, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"boolean"
},
"experimental.pixelShaderPath":{
"description":"Use to set a path to a pixel shader to use with the Terminal. Overrides `experimental.retroTerminalEffect`. This is an experimental feature, and its continued existence is not guaranteed.",
"type":"string"
},
"fontFace":{
"default":"Cascadia Mono",
"description":"Name of the font face used in the profile.",
@@ -833,7 +1366,7 @@
},
"fontWeight":{
"default":"normal",
"description":"Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\" or the corresponding numeric representation of OpenType font weight.",
"description":"Sets the weight (lightness or heaviness of the strokes) for the given font. Possible values:\n -\"thin\"\n -\"extra-light\"\n -\"light\"\n -\"semi-light\"\n -\"normal\" (default)\n -\"medium\"\n -\"semi-bold\"\n -\"bold\"\n -\"extra-bold\"\n -\"black\"\n -\"extra-black\"\n or the corresponding numeric representation of OpenType font weight.",
"oneOf":[
{
"enum":[
@@ -937,6 +1470,11 @@
"type":"boolean",
"default":false
},
"tabColor":{
"$ref":"#/definitions/Color",
"description":"Sets the color of the profile's tab. Using the tab color picker will override this color.",
"type":["string","null"]
},
"tabTitle":{
"description":"If set, will replace the name as the title to pass to the shell on startup. Some shells (like bash) may choose to ignore this initial value, while others (cmd, powershell) may use this value over the lifetime of the application.",
"DECTCEM","","Text Cursor Enable Mode","`VT220`","Display Coordinate System and Addressing","Active Position and Cursor","","",""
"DECSCUSR","","Set Cursor Style","`VT510`","Display Coordinate System and Addressing","Active Position and Cursor","","",""
"DECSTBM","","Set Top and Bottom Margin","`VT100`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECSLRM","","Set Left and Right Margin","`VT420`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECLRMM","","Left Right Margin Mode","`VT420`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECOM","","Origin Mode","`VT100`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECSCLM","","Scrolling Mode","`VT100`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"IND","","Index","`VT100`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"RI","","Reverse Index","`VT100`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECFI","","Forward Index","`VT420`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECBI","","Back Index","`VT420`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"DECSSCLS","","Set Scroll Speed","`VT510`","Display Coordinate System and Addressing","Margins and Scrolling","","",""
"BS","","Backspace","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"LF","","Line Feed","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"VT","","Vertical Tab","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"FF","","Form Feed","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CR","","Carriage Return","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"NEL","","Next Line","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"LNM","","Line Feed/New Line Mode","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CUU","","Cursor Up","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CUD","","Cursor Down","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CUF","","Cursor Forward","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CUB","","Cursor Backward","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CUP","","Cursor Position","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"HVP","","Horizontal/Vertical Position","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"DSR-CPR","","Device Status Report (Cursor Position Report)","`VT100`","Display Coordinate System and Addressing","Cursor Movement","","",""
"DSR-XCPR","","Device Status Report (Extended Cursor Position Report)","`VT340` `VT420`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CHA","","Cursor Horizontal Absolute","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CNL","","Cursor Next Line","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"CPL","","Cursor Previous Line","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"HPA","","Horizontal Position Absolute","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"HPR","","Horizontal Position Relative","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"VPA","","Vertical Line Position Absolute","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"VPR","","Vertical Position Relative","`VT510`","Display Coordinate System and Addressing","Cursor Movement","","",""
"HT","","Horizontal Tab","`VT100`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"HTS","","Horizontal Tabulation Set","`VT100`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"TBC","","Tabulation Clear","`VT100`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"CBT","","Cursor Backward Tabulation","`VT510`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"CHT","","Cursor Horizontal Forward Tabulation","`VT510`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"DECST8C","","Set Tab at every 8 columns","`VT420PC`","Display Coordinate System and Addressing","Horizontal Tabulation","","",""
"DECCOLM","","Column Mode","`VT100`","Display Coordinate System and Addressing","Page Size and Arrangement","","",""
"DECNCSM","","No Clear Screen on column Mode","`VT510`","Display Coordinate System and Addressing","Page Size and Arrangement","","",""
"DECSCPP","","Set Columns Per Page","`VT340` `VT420`","Display Coordinate System and Addressing","Page Size and Arrangement","","",""
"DECSLPP","","Set Lines Per Page","`VT340` `VT420`","Display Coordinate System and Addressing","Page Size and Arrangement","","",""
"NP","","Next Page","`VT340` `VT420`","Display Coordinate System and Addressing","Page Movement","","",""
"PP","","Preceding Page","`VT340` `VT420`","Display Coordinate System and Addressing","Page Movement","","",""
"PPA","","Page Position Absolute","`VT340` `VT420`","Display Coordinate System and Addressing","Page Movement","","",""
"PPR","","Page Position Relative","`VT340` `VT420`","Display Coordinate System and Addressing","Page Movement","","",""
"PPB","","Page Position Backward","`VT340` `VT420`","Display Coordinate System and Addressing","Page Movement","","",""
"DECSASD","","Select Active Status Display","`VT340` `VT320`","Display Coordinate System and Addressing","Status Display","","",""
"DECSSDT","","Select Status Display Type","`VT340` `VT320`","Display Coordinate System and Addressing","Status Display","","",""
"DECRLM","","Right to Left Mode","`VT510`","Display Coordinate System and Addressing","Right to Left","","",""
"DECRLCM","","Right to Left Copy Mode","`VT510`","Display Coordinate System and Addressing","Right to Left","","",""
"DDD1","","`VT100` mode Hebrew","`VT510`","Display Coordinate System and Addressing","Right to Left","","",""
"DDD2","","`VT100` mode Hebrew","`VT510`","Display Coordinate System and Addressing","Right to Left","","",""
"DDD3","","`VT100` mode Hebrew","`VT510`","Display Coordinate System and Addressing","Right to Left","","",""
"DECHCCM","","Horizontal Cursor Coupling Mode","`VT340` `VT420`","Window Management","Right to Left","","",""
"DECVCCM","","Vertical Cursor Coupling Mode","`VT340` `VT420`","Window Management","Right to Left","","",""
"DECPCCM","","Page Cursor Coupling Mode","`VT340` `VT420`","Window Management","Right to Left","","",""
"DECRQDE","","Request Displayed Extent","`VT340` `VT420`","Window Management","Right to Left","","",""
"DECSNLS","","Select Number of Lines per Screen (exception)","`VT420`","Window Management","Right to Left","","",""
"DECARSM","","Auto Resize Mode","`DECterm` `VT420`","Window Management","Right to Left","","",""
"SU","","Pan Down","`VT340` `VT420`","Window Management","Right to Left","","",""
"SD","","Pan Up","`VT340` `VT420`","Window Management","Right to Left","","",""
"DECSCNM","","Screen Mode","`VT100`","Visual Attributes and Renditions","Right to Left","","",""
"DECSWL","","Single Width Line","`VT100`","Visual Attributes and Renditions","Line Renditions","","",""
"DECDWL","","Double Width Line","`VT100`","Visual Attributes and Renditions","Line Renditions","","",""
"DECDHLT","","Double Height Line Top","`VT100`","Visual Attributes and Renditions","Line Renditions","","",""
"DECDHLB","","Double Height Line Bottom","`VT100`","Visual Attributes and Renditions","Line Renditions","","",""
"SGR","","Select Graphic Rendition","`VT100`","Visual Attributes and Renditions","Character Renditions","","",""
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.