Show a validation warning when someone sets a `setColorScheme` action
with an invalid scheme
In the setting validation phase, scan all commands for all the "set
color scheme" actions, and check each of them has a valid scheme. If any
of them has an invalid scheme name, raise a warning. Do not check
iterable commands that will be expanded to valid color schemes.
## Validation Steps Performed
- Added tests to LocalTests_SettingsModel
- Manual tests, add commands to settings.json with invalid color scheme
and check the warning pops up. Try simple and nested commands.
Closes#7221
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8421
* [x] CLA signed.
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
Skip further computations if:
* The list is empty
* No item is selected and we press "up" key
(we do want to handle "down" key for CommandLineMode)
## Validation Steps Performed
* Manual testing + UT
## Summary of the Pull Request
I think we all agree that the current spec template doesn't always work. I
thought this layout might be better for the kinds of settings discussions we
have (more and more frequently now).
This is largely for discussion with the team - if there are other things we want
added, changed, or if we just want to merge this in with the primary spec
template, I'm all ears.
## References
* An example of using this spec: #8375
The Settings UI exposes the `profiles.defaults` (PD) object. Today, we
remove PD if there's nothing in it. However, that causes problems with
the Settings UI, because we have no `Profile` object to bind to
(resulting in a crash). Rather than making the Settings UI create a PD,
and link it in the inheritance tree, it's much easier to just _always_
create and link the PD object.
## References
#1564 - Settings UI (fixes a crash for this)
#7923 - Introduces inheritance
## PR Checklist
* [X] Tests added/passed
## Validation Steps Performed
* [x] repro steps for crash in Settings UI (copied changes over to that
branch for testing)
* [x] tests passed
This fixes the issue with the settings UI where clicking the browse
buttons would cause an exception to be thrown when we tried to display a
picker without an originating HWND.
It turns out that pickers need a hosting/parent window, and Xaml Islands
doesn't furnish us with a CoreWindow that's set up for that use case.
Alas!
Raymond Chen's [blog post on the matter] suggests that we should
hand the HWND off through some classic COM interface. To do that
properly, Terminal's various components need to implement that interface
and propagate the HWND down where it's needed.
Thanks to a [Xaml compiler issue], we can't actually do that. To work
around that, we've begged and borrowed different methods for pushing
HWNDs around:
1. Using IInitializeWithWindow in secret
2. A member that takes a uint64
3. An interface that offers a function that will "wire up" the HWND.
I chose (1) because AppHost can implement IInitializeWithWindow, but
TerminalPage cannot. We're just pretending that TerminalPage _can_.
I chose (2) because none of the Xaml types in TerminalSettingsEditor can
implement the interface thanks to the aforementioned compiler issue, but
we don't have an escape hatch like AppHost that lives in the same module
and can help us do the propagation.
I chose (3) because I didn't want to commit the same sin as (2) _seven
times_ for every different type of settings page that exists. (3) is
backed by "IHostedInWindow", and anybody who knows they have to use
IInitializeWithWindow to tie an HWND to an object can call
IHostedInWindow.TryPropagateHostingWindow() on that object.
House of cards.
[Xaml compiler issue]: https://github.com/microsoft/microsoft-ui-xaml/issues/3331
[blog post on the matter]: https://devblogs.microsoft.com/oldnewthing/20190412-00/?p=102413
(cherry picked from commit f9fc9861a1)
When the viewport is moved to the "virtual bottom" of the buffer (via
the `MoveToBottom` method), it is important that the horizontal viewport
offset be left as it is, otherwise that can result in some undesirable
side effects.
Since the VT coordinate system is relative to the top of the viewport,
many VT operations call the `MoveToBottom` method to make sure the
viewport is correctly positioned before proceeding. There is no need for
the horizontal position to be adjusted, though, since the X coordinates
are not constrained by the viewport, but are instead relative to the
underlying buffer.
Setting the viewport X coordinate to 0 in `MoveToBottom` (as we were
previously doing) could result in the cursor being pushed off screen.
And if the operation itself was moving the cursor, that would then
trigger another viewport move to bring the cursor back into view. These
conflicting movements meant the viewport was always forced as far left
as possible, and could also result in cursor "droppings" as the cursor
lost track of where it had been.
I've now fixed this by updating the `GetVirtualViewport` method to match
the horizontal offset of the active viewport, instead of having the X
coordinate hardcoded to 0.
## Validation Steps Performed
I've manually confirmed that this fixes the cursor "droppings" test case
reported in issue #8213.
I've also added a screen buffer test that makes sure the `MoveToBottom`
method is working as expected, and not changing the horizontal viewport
offset when it moves down.
Closes#8213
If we try set a very long title, "rename box" UI changes max height,
corrupting the layout. There are several ways to fix it, e.g. by
limiting the MaxHeight (e.g. by binding it to the actual height of the
title bar).
However, I went for the most straightforward approach - truncating. I
don't think we should allow long titles (though it can be a nice hidden
storage 😊)
I considered to truncate it to the tab header width, but we can actually
see more data in tab-switcher, so I simply went for a hard-coded value
which should be large enough.
If this approach makes sense we need to consider updating the
documentation.
Closes#8428
We had the xterm and SGR codings for meta/ctrl backwards. Oops.
This commit also fixes an observed issue in Windows Terminal where we
were passing in a console-style modifiers enum when MouseInput is
expecting MK_ constants.
I decided to unify MouseInput around the console-style modifier
constants because they have support for META (which MK_ does not) and
can differentiate between left/right alt/ctrl.
Our tests are fundamentally flawed here: they use a copy of the
modifier key generating logic _themselves_, so we got a bit of "error
carried forward."
I did not fix the tests to use known-good control sequences, I simply
replaced the character generator with another copy of the modifier code.
I did, however, extend them to test ctrl|meta and left/right modifiers.
Fixes#8291
Fix for #8365
Adds a `_renameCancelled` bool that determines whether we raise the event for a title change. We do this because the lost focus handler for the rename box will be called _both_ when the renamer is dismissed by clicking somewhere else and by pressing enter/escape. So, the lost focus handler needs to conditionally raise the event.
Closes#8365
## Summary of the Pull Request
Introduces a new command called `moveTab`
This command has a single mandatory argument with values of `forward` and `backward`
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/3593
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated here: https://github.com/MicrosoftDocs/terminal/pull/198
* [x] Schema updated
* [x] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Went for the straightforward solution of moving the tab and the tabViewItem.
## Validation Steps Performed
* Manual testing
Many include statements use forward slashes, while others use backwards
slashes. This is inconsistent formatting. For this reason, I changed the
backward slashes to forward slashes since that is the standard.
## Summary of the Pull Request
Add a history to command palette in the command line mode.
Few considerations/limitations
1. In-memory, 10 entries hard-coded
2. MRU
3. List rather than set
4. The user needs explicitly select command from the history
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8296
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated - irrelevant
* [ ] Schema updated - irrelevant
* [ ] I've discussed this with core contributors already.
## Validation Steps Performed
* Manual testing
The CloseWarningDialog is now "awaitable"/async, as suggested in PR #7871.
As opening the dialog is async, the flag can be reset in the same
method. This way the flag operations occur in the same method. The
event handlers of the buttons became obsolete and are removed.
## Validation Steps Performed
Tested manually.
## Summary of the Pull Request
Does what the title says. Now while you're building terminal projects,
the taskbar will show indeterminate progress. If the build fails, it'll
blink the error state for 500ms before returning to normal.
## References
* Made possible by #8055 _and viewers like you_
## PR Checklist
* [x] scratches an itch I've had since at least 2018
* [x] I work here
* [x] this is a build script
## Validation Steps Performed
tested manually
* Add a tabColor parameter to the `new-tab` and `split-panes` command
* Add --tabColor to the command line, to allow bootstrapping with tabs
of different colors
Add another field to NewTerminalArgs. Use this field to set
StartingTabColor in Terminal. This color gets overridden by the color
defined by the profile / VT, however can be overridden with the color
picker.
Since the color is the property of the Terminal, when defined for the
tab this color is associated only with the first pane/terminal of the
tab. Additional panes will not inherit this color (to prevent advanced
resolution, where we need to resolve between the inherited color and the
one specified for the pane).
## Validation Steps Performed
* UT for parameters parsing
* Running system with several tabs of different colors.
* Adding custom actions with colors
* Performing operations like split pane, duplicate and so on
Closes#8075
One of our test files has some raw Emoji in it. I expect that as time
goes by, more and more files will have UTF-8 in them.
Fixes MSFT-30289536
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp d828ae0f6c209259019934711c587ea075eab77e
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/201117-2002 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 526043ab6050397506b3cdb77e6a43b5ca9a2e9a
Related work items: MSFT-29990377
The terminal taskbar icon can now flash when the BEL sequence is
emitted, to let the user know something needs their attention.
The `BellStyle` setting can now be set to `audible`, `visual` or both or
none. When the pane receives a BEL event and the `bellStyle` includes
`visual`, we bubble the event up all the way to `AppHost` to handle
flashing the taskbar.
Closes#1608
This commit implements the OSC 9;4 sequence per the [ConEmu style].
| sequence | description |
| ------------ | ------------ |
| `ESC ] 9 ; 4 ; st ; pr ST` | Set progress state on taskbar and tab. |
| | When `st` is: |
| | |
| | `0`: remove progress. |
| | `1`: set progress value to `pr` (number, 0-100). |
| | `2`: set the taskbar to the "Error" state |
| | `3`: set the taskbar to the "Indeterminate" state |
| | `4`: set the taskbar to the "Warning" state |
We've also extended this with:
* st 3: set indeterminate state
* st 4: set paused state
We handle multiple tabs sending the sequence by using the the last focused
control's taskbar state/progress.
Upon receiving the sequence in `TerminalApi`, we send an event that gets caught
by `TerminalPage`. `TerminalPage` then fires another event that gets caught by
`AppHost` and that's where we set the taskbar progress.
Closes#3004
[ConEmu style]: https://conemu.github.io/en/AnsiEscapeCodes.html#ConEmu_specific_OSC
Currently when implicit tab command is specified (i.e., we have
parameters for new-tab, but don't have the explicit subcommand name) we
fallback to parsing the entire arg list as new tab command.
However, if we also have a launch profile (or anything else that might in
the future belong to the upper scope) it is passed as a parameter to the
new tab command, failing the parsing.
The idea behind my solution is to run the parser as a prefix command -
i.e., as long as we succeed to parse [options] / [subcommand] we will
parse them (populating the fields like a launch mode), but once we will
discover something unfamiliar, like profile, we will know that the
prefix is over and will handle the remaining suffix as a new tab
command.
## Validation Steps Performed
* UT added
* Manual run of different options
Closes#7318
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This sets the tab close button color to match the tab text color.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#8046
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#8046
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8046
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This sets the tab close button color to match the tab text color.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Test light theme white tab mouse hover effect:

Test dark theme white tab mouse hover effect:

This fixes a number of exceptions that can cause conhost to crash when
the buffer is resized in such a way that the viewport or cursor position
end up out of bounds.
Technically this is a fix for issue #256, although that has been closed
as "needs-repro".
The main fix was to add checks in the `SetConsoleScreenBufferSizeImpl`
and `SetConsoleScreenBufferInfoExImpl` methods, to make sure the
viewport doesn't extend past the bottom or right of the buffer after a
resize. If it has overflowed, we move the viewport back up or left until
it's back within the buffer boundaries. We also check if the cursor
position has ended up out of bounds, and if so, clamp it back inside the
buffer.
The `SCREEN_INFORMATION::SetViewport` was also a source of viewport
overflow problems, because it was mistakenly using inclusive coordinates
in its range checks, which resulted in them being off by one. That has
now been corrected to use exclusive coordinates.
Finally, the `IsCursorDoubleWidth` method was incorrectly marked as
`noexcept`, which was preventing its exceptions from being caught.
Ideally it shouldn't be throwing exceptions at all any more, but I've
removed the `noexcept` specifier, so if it does throw an exception,
it'll at least have more chance of recovering without a crash.
## Validation Steps Performed
I put together a few test cases (based on the reports in issues #276 and
#1976) which consistently caused conhost to crash, or to generate an
exception visible in the debug output. With this PR applied, those test
cases are no longer crashing or triggering exceptions.
Closes#1976
## Summary of the Pull Request
This adds `ToJson` functions to `Profile`, `GlobalAppSettings`, and `ColorScheme`. They are used in `CascadiaSettings` to completely serialize an instance of the settings model. Thanks to #7923, all of the settings are `std::optional`, and `JsonUtils` only writes out values that are actually populated.
`CascadiaSettings::WriteSettingsToDisk` serializes the current settings and writes them to the settings.json. A backup file is created with your old contents.
#### Limitations:
- all of the color schemes are serialized regardless of them coming from defaults.json or settings.json
- keybindings/actions are copied/pasted
## References
#1564 - Settings UI
TSM Specs (#6904 and #7876)
## PR Checklist
* [x] Tests added/passed
Fixes the clear button to clear the typed command not clickable in the
command palette.
- From the primary investigation it looked like the `TextBlock` element
introduced in #7935 was somehow blocking (appearing on top of) the
clear button.
- It was also blocking the command palette input field from being able
to access which was preventing the text in the input field from being
selected and the cursor would still show as `pointer` cursor instead
of a `text selection` cursor
- Adding `HorizontalAlignment="Left"` property to the above-mentioned
`TextBlock` element fixed the issue.
## Validation Steps Performed
- Created the Dev build for `x64` in Visual Studio and verified the
functionality manually.
Closes#8220
Some sources files changes were necessary to retain build continuity in OS.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 7ff895ff770838526b6d1d9e7d582f3c1e36d85b
Fixes https parsing of the latest version of `profiles.schema.json`, particularly by VS Code Intellisense.
* [x] Closes#8249
The VS Code parsing warning below is a known and unrelated existing issue due to VS Code only supporting JSON Schema Draft 7. It does not prevent Intellisense from functioning.
> Draft 2019-09 schemas are not yet fully supported.
## Validation Steps Performed
Manually tested and successfully validated by fixing a local copy of `profiles.schema.json` and defining it as `$schema` in `settings.json`
conhost and windows terminal
renamed files; updated script to do summary output only, also quiet mode and option file path for output (else stdout)
added -quiet and fixed -summaryonly parameters
added hyperlink directly to soruce implementation for conhost and terminal seqs
Update doc/reference/master-sequence-list.csv
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Apply suggestions from code review
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Co-authored-by: James Holderness <j4_james@hotmail.com>
Until now, we relied on WM_SIZING to ensure that the island is not
downsized below minimal allowed dimensions. However, on some occasions
WM_WINDOWPOSCHANGED, e.g. when anchoring a window to the top/bottom of
the screen. This message will use dimensions obtained from
WM_GETMINMAXINFO. Until now we didn't override this value, falling back
to the defaults. As a result we got an inconsistent behavior (at least
when attaching the anchor).
I added logic very similar to the one we use in IslandWindow::_OnSizing
to the MINMAXINFO handler: snap the client area, add non client
exclusive are, consider DPI along the computation.
## Validation Steps Performed
* Manual testing of minimizing, maximizing, resizing, attaching
different anchors, etc.
Closes#8026
There are two code paths for Ctrl+Tab and for everything else:
Ctrl + Tab is working perfectly
* On the first tab navigation TerminalPage::_SelectNextTab resets the
tab commands, and since palette is not visible selects the relevant
tab index
* On the second navigation Ctrl+Tab is intercepted by
CommandPalette::_previewKeyDownHandler and everything works fine
But with custom binding things are screwed:
* On the first tab navigation TerminalPage::_SelectNextTab resets the
tab commands, and since palette is not visible selects the relevant
tab index
* On the second navigation keys are not intercepted and thus
TerminalPage::_SelectNextTab is called again. It resets the commands,
but now since the palette is visible we simply invoke
CommandPalette::SelectNextItem. Which in turn misbehaves because no
item is selected.
The approach for the solution is not to reset anything if the command
palette is already open.
## Validation Steps Performed
* Manual testing of both custom and non-custom bindings with different
amount of tabs.
Closes#8247
* Run all images through ImgBot (CC-8169)
* Fix potential over/underflow as noted by "TODO:" comment (CC-8081)
* Fix garbling when copying multibyte text via OSC 52 (CC-7870)
* UIA: throw E_FAIL for out-of-bounds text (CC-8052)
* Consider the GlyphWidth when calculate the postion of matched word in URL detecting (CC-8124)
* Make the link underline less obtrusive; don't use it for pattern (GH-8148)
* Fully regenerate CodepointWidthDetector from Unicode 13.0 (GH-8035)
* Prepare for the primary branch name to change to main (GH-7985)
* Hash the URI as part of the hyperlink ID (GH-7940)
* Introduce til::presorted_static_map (GH-7640)
* Prevent leftover cursor fragments when scrolling in PowerShell (CC-8173)
* Add support for the DECREQTPARM report (CC-7939)
* Refactor VT parameter handling (CC-7799)
* Add support for the "blink" graphic rendition attribute (CC-7490)
* Combine the parsing & dispatch blocks for OSC actions (CC-8202)
* Add support for autodetecting URLs and making hyperlinks (CC-7691)
* Copy _currentHyperlinkId when copying the buffer (CC-8074)
* Fix the "visual representation" optimization for hyperlinks (CC-7738)
* Optimize the binary size of the XOrg color table (CC-7929)
* Add support for more OSC color formats (CC-7578)
Related work items: MSFT-30259074
In `ActionOscDispatch()` in `OutputStateMachineEngine.cpp`, we had a
section for parsing and another section for dispatching. This PR
combines those two blocks since they do not need to be distinct.
## Validation Steps Performed
TerminalApiTests still pass
Display a warning message when the DirectX renderer resolves a font that
isn't the one you selected to warn that it couldn't be found.
Also I wrote the dialog event chain out of `TermControl` to be reusable
in the future for other messages the control might want to tell a host
about and various levels.
## Validation Steps Performed
- Manual validation, setting bad font name, fixing font name with
`settings.json`.
Closes#1017
Fixed potential errors caused by overflow or underfow in
SectionInput.cpp
## PR Checklist
* [x] CLA signed
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
In selectionInput.cpp, there is both a potential overflow and potential
underflow. To address this issue, I casted the calculation up to int,
which is then checked because of integer promotion. Underflow and
underflow is therefore impossible because now if the calculation exceeds
SHORT_MAX, it will have exceeded bufferSize.BottomInclusive() or
bufferSize.Top() anyway, and be set to them.
## Validation Steps Performed
Passed Unit Testing
Manual Validation
Some UTs crash with access violation, that occurs during pane animation.
The reason for this is a race, upon which the pane is closed (set to
nullptr) before the parent is animated. Added a simple check against
null. Doubt it can happen in production, yet worth taking care!
The JsonUtils changes in #8018 revealed that we need more robust,
configurable optional handling. We learned that there's a class of
values that was previously underrepresented in our API: _strings that
have an explicit empty value_.
The Settings model supports starting directory, icon, background image
et al values that are empty. That emptiness _overrides_ a value set in a
lower layer, so it is not sufficient to represent the empty value for
any one of those fields as an unset optional.
There are a couple other settings for which we've implemented a
hand-rolled option type (for roughly the same reason): foreground,
background, any color fields that override values from the color scheme
_or_ the lower layer profile.
These requirements are best fulfilled by better optional support in
JsonUtils. Where the library would originally detect known types of
optional and pre-filter them out during `GetValue` and `SetValue`, it
will now defer to another conversion trait.
This commit introduces a helper conversion trait and an "option oracle".
The conversion trait will use the option oracle to detect emptiness,
generate empty option values, and read values out of option types. In so
doing, the trait is insulated from the implementation details of any
specific option type.
Any special logic for handling JSON null and option types has been
stripped from GetValue. Due to this, there is an express change in
behavior for some converters:
* `GetValue<T>(jsonNull)` where `T` is **not** an option type[1] has
been upgraded from a silent no-op to an exception.
Further, I took the opportunity to replace NullableSetting with
std::optional<std::optional<T>>, which accurately represents "setting
that the user might explicitly clear". I've added a test to
JsonUtilsTests to make sure it can serialize/deserialize double
optionals the way we expect it to.
Tests (Local, Unit for TerminalApp/SettingsModel):
Summary: Total=140, Passed=140, Failed=0, Blocked=0, Not Run=0, Skipped=0
[1]: Explicitly, if `T` is not an option type _and the converter does
not support null_.
I am still not sure what is the full set of scenarios that the problem
might occur, but for me it occurred for an "old" cloud shell account,
and didn't reproduce since I have reconfigured it. These behavior might
be explained by the fact that "preferred shell type" did not exist in
the API originally and thus was not set. In such case, Terminal
succeeds to retrieve to the settings but then crashes when reading the
missing field. To fix it, I handle the case where the field is missing
and fallback to PowerShell.
## Validation Steps Performed
* Tested manually, only once.
Closes#7056
In introduced a bug in #8185, due to which Command Palette sorts items
alphabetically in the tab switcher mode. This PR fixes it.
Validation:
Created tabs with different names and verified that the MRU order is
preserved
Closes#8185
By adding these target Inputs/Outputs to TestHostApp's AfterBuild, we
can ensure that new versions of the test libraries are properly
detected. No longer will we have to delete them from disk and rebuild
TestHostApp and hope that it picks up the latest test binaries.
Oh, and I turned on a couple other optimizations (hard links, skipping
unchanged files) that were really just low-hanging fruit.
* Created a ViewModel class in the Command Palette called
FilteredCommand, aggregating the Command, the filter and the
highlighted presentation of the command name
* This ListView of the filtered commands is bound to the vector of
FilteredCommands
* Introduced HighlightedTextControl user control with HighlightedText
view model
* Added this control to the ListView Item's grid
* Bound the FilteredCommand's highlighted command name to the user
control
## Validation Steps Performed
* UT for matching algorithm
* Only manual tests
* Searching in CommandLine, SwitchTab and Nested Command modes
* Checking for bot matching an non matching filters
* Dogfooding
Closes#6646
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Proto-extensions spec
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Is documentation
* [x] I work here
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
There are certain cursor movement operations (in conhost) that can
result in "ghost" cursor instances being left behind, if the move causes
the viewport to scroll while the cursor is blinking off. Pressing enter
in a PowerShell prompt when at the bottom of the screen was one example
of this. This PR fixes that problem.
Whenever the cursor renders with an `InvertRect`, the affected areas of
the screen are saved in the `cursorInvertRects` variable. If the screen
is then scrolled while the cursor is visible, those rects are
"uninverted" in the `GdiEngine::ScrollFrame` method before the scrolling
takes place.
When the cursor has blinked off, though, the `GdiEngine::PaintCursor`
method won't set the `cursorInvertRects` variable, but it also doesn't
clear it. So if the screen is scrolled at that point, the `ScrollFrame`
method tries to "uninvert" the area where the cursor had previously been
painted. And since the cursor is no longer there, this has the opposite
effect, leaving an unwanted mark on the screen.
I've fixed this by clearing the `cursorInvertRects` at the start of the
paint cycle, in the the `GdiEngine::PaintBackground` method. Since this
occurs after the `ScrollFrame` step, it still allows for legitimate
cursor instances to be cleaned up when scrolling, but makes sure that
the variable will be cleared for the next cycle if the cursor is no
longer visible.
## Validation Steps Performed
I've manually verified that I no longer see ghost cursor fragments when
scrolling in PowerShell.
Closes#804
## Summary of the Pull Request
Changes the way the `useTabSwitcher` setting works. It now accepts either a boolean or a string:
* `true`, `"mru"`: Use the tab switcher with MRU tab switching
* `"inOrder"`: Use the tab switcher, with in-order tab switching
* `false`, `"disabled"`: Don't use the tab switcher. Tabs will switch in-order.
This is following the discussion chronicled in #8025, as well as the follow-up investigation in that thread.
## References
* #7952 introduced MRU tab switching
## PR Checklist
* [x] Closes#8025 - there's also discussion of using a parameter in an action to override this setting, but that should get punted to a follow-up task
* [x] I work here
* [x] Tests added/passed - YOU BET THEY WERE
* [ ] Requires documentation to be updated
## Validation Steps Performed
I've been switching tabs all day and all night, with different settings values, and hot-reloading the setting.
I also _ran the test_ I added.
This commit adds functionality so that users can move back from sub menu
whenever they want. As a result, users no longer have to close command
palette and open it again to get all commands again.
Closes#7910
## Summary of the Pull Request
When we get a serialization error, we "catch" it in `AppLogic` and only
`LoadDefaults()`. Since `LoadDefaults()` doesn't perform a full
validation of `CascadiaSettings`, we need to manually update our list of
active profiles (similar to how we manually resolve the default
profile).
## Validation Steps Performed
Repro steps fixed:
1. add deserialization error to settings.json (i.e. "fontWeight": "wumbo")
2. launch WT
3. verify that dropdown is populated with active profiles
Closes#8146
## Summary of the Pull Request

With this PR, the Terminal will check to make sure the "Touch, Keyboard and Handwriting Panel Service" is enabled at startup. If it isn't, then the Terminal won't be able to receive keyboard input (see #4448 and the 20 linked issues to that one).
## References
* See #4448 for more details
## PR Checklist
* [x] Closes#7886
* [ ] Should this make #4448 not-open as well?
* [x] I work here
* [n/a] Tests added/passed
* [x] Docs: https://github.com/MicrosoftDocs/terminal/pull/168
## Validation Steps Performed
I manually set the service to "Disabled", restarted the machine, verified the dialog opens (and that I'm unable to type in the Terminal), then re-set the service to automatic and rebooted, and the dialog doesn't appear.
Let's not just disable the `on` rules for the linter, let's just remove
it entirely. The way it's set up now, you'll get an email every time you
push to a PR, because GitHub fails to find any time to run the linter.
* [x] I work here
* [x] Follow-up to #8152
In preparation for the Settings UI, we needed to make some changes to
Tab to abstract out shared, common functionality between different types
of tab. This is the result of that work. All code references to the
settings have been removed or reverted.
Contains changes from #8053, #7802.
The messages below only make sense in the context of the Settings UI,
which this pull request does not bring in. They do, however, provide
valuable information.
From #7802 (@leonMSFT):
> This PR's goal was to add an option to the `OpenSettings` keybinding to
> open the Settings UI in a tab. In order to implement that, a couple of
> changes had to be made to `Tab`, specifically:
>
> - Introduce a tab interface named `ITab`
> - Create/Rename two new Tab classes that implement `ITab` called
> `SettingsTab` and `TerminalTab`
>
From #8053:
> `TerminalTab` and `SettingsTab` share some implementation details. The
> close submenu introduced in #7728 is a good example of functionality
> that is consistent across all tabs. This PR transforms `ITab` from an
> interface, into an [unsealed runtime class] to de-duplicate some
> functionality. Most of the logic from `SettingsTab` was moved there
> because I expect the default behavior of a tab to resemble the
> `SettingsTab` over a `TerminalTab`.
>
> ## References
> Verified that Close submenu work was transferred over (#7728, #7961, #8010).
>
> ## Validation Steps Performed
> Check close submenu on first/last tab when multiple tabs are open.
>
> Closes#7969
>
> [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Leon Liang <lelian@microsoft.com>
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
This pull request switches up the treatment we use for pattern-detected
links and OSC 8 hyperlinks:
* Links generated via OSC 8 have a sparse dotted underline instead of a
thick dashed one
* Links generated by pattern detection _are not underlined until they've
hovered_
* This papers over a visual glitch that is a result of us updating
the pattern matches every ~500ms (on change)
Closes#8123
Turns out there's an actual way to specify C++17 for MSBuild purposes
besides just passing the compile flag.
## References
* Future C++20 support (modules)
## PR Checklist
* [x] Closes random fact found while exploring VS16.8 preview C++20
modules.
* [x] I work here.
* [x] It still builds.
## Detailed Description of the Pull Request / Additional comments
* We've been setting C++17 with just the flag passed to the compiler
`cl.exe`. But it turns out that this particular `LanguageStandard`
option will need to be set appropriately one day for us to use C++20
modules (as evidenced by the latest VS16.8 preview that I tried out to
explore modules.) The `AdditionalOption` alone isn't enough to ensure
that modules can be "seen" by other projects after production, but
`LanguageStandard` is (and will set the compiler option as appropriate
as well as whatever internal goo that MSBuild needs to hook up other
stuff.)
## Validation Steps Performed
* Built with it changed.
Fix#8121

<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
When calculating the position of the matched pattern, consider the width of the characters.
However, if there are some wide glyphs in the detected hyperlink(not possible for now, for the existing regex will not match wide-character?). The repeated character in the tooltip is not fixed by this PR.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#8121
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
When calculating the coordinate of the match in #7691, it simply uses the `prefix.size()` as the total prefix width on the screen.
This PR fixes that behavior.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually Verified
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
In the focus mode the top border disappears upon resize. While this behavior is expected in the maximized / full screen mode, it should not happen in the focus mode.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/7012
* [x] CLA signed
* [ ] Tests added/passed - nope, only manual testing
* [ ] Documentation updated - irrelevant
* [ ] Schema updated - irrelevant
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
_GetTopBorderHeight method returns 0 when maximized or no title bar is visible. However the existence of top border has nothing to do with whether the title bar is visible. We want to leave the border as long as the window is not in some form of maximizing (maximized / full screen)
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
* Manual - dragging, resizing, maximizing both in focus and non focus modes + full screen testing
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/7996
* [x] CLA signed.
* [ ] Documentation updated - irrelevant
* [ ] Schema updated - irrelevant
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Currently the value of AlwaysOnTop is read by the AppHost from AppLogic that takes this value from the root TerminalPage. However at this stage neither AppLogic nor TerminalPage are initialized, and thus the return value is always false.
This PR introduces a "GetInitialAlwaysOnTop" method to AppLogic that returns a value that is configured in the settings.
In addition, the TerminalPage creation was fixed to read the configuration value upon creation (and not just after settings reload).
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
* Only manual testing
* Starting the system with both initial value set to true and false
* Verifying that dynamic toggling on / off is not affected
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
A second close command (middle click on taskbar preview) overrides the warning dialog and closes the application.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7451
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
When a close command is invoked (middle click on taskbar preview or 'X' button), a new flag is set. When the user wants to close again (this time only via the taskbar preview, as the 'X' button is disabled), the application is closed. If the user cancels the dialog, the flag is reset to prevent accidental closing on a subsequent close command.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I am developing with a [Windows 10 virtual machine](https://developer.microsoft.com/en-us/windows/downloads/virtual-machines/) provided by Microsoft. I tested manually. I considered the 'X' button, middle click on taskbar preview, and Alt+F4. Only a middle click on the taskbar preview does override the dialog.
Fire and forget on the hyperlink handler inside the TermControl.
## PR Checklist
* [x] Closes#7994
* [x] Tested manually
* [x] Hi, I work here.
## Detailed Description of the Pull Request / Additional comments
In `TermControl`, `_HyperlinkHandler` is called by
`_PointerPressedHandler` which has taken a write lock for all its
friends. However, `_HyperlinkHandler` downstreams to `ShellExecute`
which can pump the message queue looking for something. That pumping of
the queue can trigger messages that also want the write lock to update
state. They get stuck. Everything hangs.
`_HyperlinkHandler` really only needs read lock and really only for as
long as it takes to fill up its parameters before it's invoked... but
the simpler and more contained solution is to just fire and forget the
rest of the method that causes the deadlock to a continuation at the
tail of the dispatcher queue so `_PointerPressedHandler` can complete
and naturally drop the write lock.
## Validation Steps Performed
- Launched `main` manually on my box and clicked the hyperlink that is
detected when Powershell starts and it froze.
- Launched this change manually on my box and clicked the hyperlink that
is detected when Powershell starts and it did not freeze.
This pull request switches us to the new WinDev scaleset agent pool. It
should be faster than the hosted pool, and the larger disks allow us to
get rid of our PCH cleanup step.
This pull request is the initial implementation of hyperlink auto
detection
Overall design:
- Upon startup, TerminalCore gives the TextBuffer some patterns it
should know about
- Whenever something in the viewport changes (i.e. text
output/scrolling), TerminalControl tells TerminalCore (through a
throttled function for performance) to retrieve the visible pattern
locations from the TextBuffer
- When the renderer encounters a region that is associated with a
pattern, it paints that region differently
References #5001Closes#574
All our JSON files are _actually_ JSONC files - json with comments.
A well-behaved application that accepts JSON should accept and ignore
comments. However, `jsonlint` is not a well behaved application in this
regard.
So, to prevent the linter from complaining about our JSON comments, we
need to disable it entirely. THAT'S RIGHT, there's not a setting to
allow JSONC.
See #8076 as an example of this working.
This will also unblock #7462.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Realized that we don't copy the current hyperlink id when we copy buffers, quick fix for that
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Summary of the Pull Request
This PR replaces `CascadiaSettings::_profiles` with...
- `_allProfiles`: the list of all available profiles in the settings model (i.e. settings.json, dynamic profiles, etc...)
- `_activeProfiles`: the list of all non-hidden profiles (used for the new tab dropdown)
## References
#8018: maintaining a list of all profiles allows us to serialize hidden profiles
#1564: Settings UI can link to `AllProfiles()` instead of `ActiveProfiles()` to expose hidden profiles
## PR Checklist
* [x] Closes#4139
* [x] Tests added/passed
## Validation Steps Performed
Deploy and testing succeeded
C++/WinRT added a feature where it will detect a mismatch in some of its
build flags.
Because we build XAML projects and non-XAML projects, and try to link
them together in static libraries, we need those flags to always match.
C++/WinRT only respects this flag when `DEBUG` is set, so our CI missed
this.
With thanks to @carlos-zamora for letting me build/test/commit this on
his computer.
This commit introduces 8 more variants of the .ICO file, embeds the
right ones into WindowsTerminal.exe, and adds code that will select the
most appropriate icon at runtime.
Since we're a Centennial application, the "application" icon inside our
package isn't used by the shell for the taskbar thumbnails or the
Alt-Tab window.
To quote J. Tippet,
> I believe there are two possible fixes:
>
> 1. Fix the OS shell to prefer the MRT icon instead of preferring the
> win32 icon
> 2. Add alternate versions of /res/terminal.ico
> The 1st fix is clearly better, since it benefits any hybrid app. But
> the 2nd fix is much easier, since it'd just take about an hour to gin up
> a new .ico file and hack the .RC file to refer to it when building the
> preview flavor.
... and to quote Michael Ratanapintha,
> Basically, if your MSIX-packaged desktop app's image resources are
> separate files or even separate MSIX packages, they may be loaded by
> MRT. If they're embedded in the .exe, they're the old-fashioned Win32
> resources Mr. Tippet is referring to.
This is the "2nd fix."
Fixes#6777
Co-authored-by: Jeffrey Tippet <jtippet@ntdev.microsoft.com>
This commit fixes our longstanding build artifact output issues and
finally unifies all C++ project output into bin/ and obj/.
In light of that, I've removed NoOutputRedirection.
I've also updated WTU and U8U16Test to use our common build props and
fixed any warnings/compilation errors that popped out.
I validated this change by running repeated incremental builds after
changing individual .cpp files in many of our C++/WinRT projects.
While not explicitly permitted, a wide range of software (including
Windows' own touch keyboard) sets the `wScan` member of the `KEYBDINPUT`
structure to 0, resulting in `scanCode` being 0 as well. In these
situations we'll now use the `vkey` to get a `scanCode`.
Validation
----------
* AutoHotkey
* Use a keyboard layout with `AltGr` key
* Execute the following script:
```ahk
#NoEnv
#Warn
SendMode Input
SetWorkingDir %A_ScriptDir%
<^>!8::SendInput {Raw}»
```
* Press `AltGr+8` while the Terminal is in the foreground
* Ensure » is being echoed ✔️
* PowerToys
* Add a `Ctrl+I -> ↑ (up arrow)` keyboard shortcut
* Press `Ctrl+I` while the Terminal is in the foreground
* Ensure the shell history is being navigated backwards ✔️
* Windows Touch Keyboard
* Right-click or tap and hold the taskbar and select "Show touch
keyboard" button
* Open touch keyboard
* Ensure keyboard works like a regular keyboard ✔️
* Ensure unicode characters are echoed on the Terminal as well (except
for Emojis) ✔️Closes#7438Closes#7495Closes#7843
This commit also adds an override UCD and migrates all of the overrides
from GetQuickCharWidth into it.
GetQuickCharWidth
-----------------
The removal of overrides from GQCW reduces the number of comparisons
required for looking up a single character's width from 41 (32
individual ranged comparisons from GQCW + 8+1 from the binary search in
CPWD) to 11 (2 from GQCW, 8+1 from CPWD).
GQCW also incorrectly marked 67 reserved codepoints as `Wide` when they
should have been `Narrow`.
The codepoints whose definitions have changed from `Wide` to `Narrow` are:
```
2E9A 2EF4 2EF5 2EF6 2EF7 2EF8 2EF9 2EFA 2EFB 2EFC 2EFD 2EFE 2EFF 2FD6
2FD7 2FD8 2FD9 2FDA 2FDB 2FDC 2FDD 2FDE 2FDF 2FE0 2FE1 2FE2 2FE3 2FE4
2FE5 2FE6 2FE7 2FE8 2FE9 2FEA 2FEB 2FEC 2FED 2FEE 2FEF 2FFC 2FFD 2FFE
2FFF 31E4 31E5 31E6 31E7 31E8 31E9 31EA 31EB 31EC 31ED 31EE 31EF 321F
A48D A48E A48F FE1A FE1B FE1C FE1D FE1E FE1F FE53 FE67
```
All of them are reserved, but those reserved regions are marked as narrow
in the UCD.
This change also offers us the chance to document exactly why we're
overriding a specific character range. Comments from the override
document will be copied to the generated CPWD table.
New in Unicode 13.0
------------------
Some widths have changed due to previously-reserved characters becoming
_used_ such as U+32FF SQUARE ERA NAME REIWA, the Tangut components
756-768, the entire Khitan Small Script character set, and the Tangut
Ideographs.
A number of the changes in this diff are due to better/worse comment
tracking and the removal of the Emoji/EPres comments. The script once
mistakenly applied comments to packed regions (and it has been updated
to not do so.)
Validation
----------
I build a test application that compared codepoints 0-FFFF for GQCW
against their new registered widths.
## Summary of the Pull Request
Introduces `IInheritable` as an interface that helps move cascading settings into the Terminal Settings Model. `GlobalAppSettings` and `Profile` both are now `IInheritable`. `CascadiaSettings` was updated to `CreateChild()` for globals and each profile when we are loading the JSON data.
IInheritable does most of the heavy lifting. It introduces a two new macros and the interface. The macros help implement the fallback functionality for nullable and non-nullable settings.
## References
#7876 - Spec Addendum
#6904 - TSM Spec
#1564 - Settings UI
#7876 - `Copy()` needs to be updated to include _parent
Close the tab context menu when clicking on the title bar
## Detailed Description of the Pull Request / Additional comments
Following #2438, hide the tabs context menu on `TerminalPage::TitlebarClicked()`.
We don't know which of the tabs is showing the context menu, do it on all tabs.
## Validation Steps Performed
Open the context menu from any tab, click on title bar and see the context menu disappear.
Closes#7988
We are getting some watson crash reports that the terminal is attempting
to resize to `(0, 0)`. This change makes it so that we prevent such
resizing and if so, throw an exception before we reach native code.
This commit adds resizing checks that prevent resizing the terminal WPF
control to a size of `(0, 0)`
- The number of lines to move upon scroll up scroll down can be defined
in ScrollUp and ScrollDown commands (parameter is called
"rowsToScroll").
- If the number are not provided, use the system default (the one we are
using for mouse scrolls), rather than 1 line.
## Validation Steps Performed
* Manual testing
* Added custom bindings for scroll commands with different values,
verified they and the default appear and behave as expected
* Checked that invalid values are not allowed
Closes#5078
This introduces an addendum to the Terminal Settings Model spec that
covers inheritance and fallback. Basically, settings objects will now
have a reference to a parent object. If the settings object does not
have a setting defined, it will ask its parent to resolve the value. A
parent is set using the `Clone()` function. `Copy()` is used to copy the
value and structure of the settings model, whereas `Clone()` is used to
copy a reference to the settings model and build an inheritance tree.
## References
#6904 - Terminal Settings Model Spec
#1564 - Settings UI
This PR resolves an issue I observed in
Microsoft.Terminal.Wpf.TerminalControl.CalculateMargins(). Specifically,
on line 194 in the project. In this example, the line: `height =
controlSize.Height - (this.TerminalRendererSize.Height /
dpiScale.DpiScaleX);` is associating the height margin with
dpiScale.DpiScaleX instead of dpiScale.DpiScaleY. This PR changes the
association to DpiScaleY.
Closes#8038
The intent of this PR is to resolve the dependency errors reported in
#7931. The Types project has been added as a reference to the
FuzzWrapper project, which fixes the unresolved dependency errors
reported.
For validation steps, I:
1.) Pulled down main.
2.) Rebuilt the FuzzWrapper project and observed the unresolved
dependency errors keeping it from building successfully.
3.) Added a project reference to the Types project.
4.) Rebuilt the FuzzWrapper project and verified that the dependency
errors disappeared.
Closes#7931.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
Adds the color slider to the tab color picker
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7948
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] ~Tests added/passed~
* [ ] ~Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx~
* [ ] ~Schema updated.~
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #7948
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
*Not required*
We wrap the call to `_WriteSettings` in
`CascadiaSettingsSerialization.cpp` in a try/catch block, and if we
catch an error we append a warning telling the user to check the
permissions on their settings file.
Closes#7727
Our build pipeline was originally set up such that we could take any
binaries from the Terminal build and seamlessly re-package them with the
release or preview livery. My initial plan was to stamp a stable and
preview build at the same time, out of the same bits, to make ring
promotion easier.
I've never done that. For the last five releases, we've just re-cut a
new stable build along with the new preview build, usually because we
want to backport some fixes to stable.
This commit introduces preprocessor defines, detectable through CL and
RC, for any project that wants them. Right now, that's just going to be
WindowsTerminal.vcxproj (since it hosts the icons and the app entry
point). This list may be extended to include wt (the shim executable)
and the shell extension at some future date.
This will greatly simplify the logic in #7971, as we'll no longer need
to detect if we're dev or preview at runtime. It may also simplify the
logic in the shell extension for determining whether we're Dev or not.
## Summary of the Pull Request
Fixes the bug where `exit`ing inside a closed pane would leave the Terminal blank.
Additionally, removes `Tab::GetRootElement` and replaces it with the _observable_ `Tab::Content`. This should be more resilient in the future.
Also adds some tests, though admittedly not for this exact scenario. This scenario requires a cooperating TerminalConnection that I can drive for the sake of testing, and _ain't nobody got time for that_.
## References
* Introduced in #6989
## PR Checklist
* [x] Closes#7252
* [x] I work here
* [x] Tests added/passed 🎉
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
From notes I had left in `Tab.cpp` while I was working on this:
```
OKAY I see what's happening here the ActivePaneChanged Handler in TerminalPage
doesn't re-attach the tab content to the tree, it just updates the title of the
window.
So when the pane is `exit`ed, the pane's control is removed and re-attached to
the parent grid, which _isn't in the XAML tree_. And no one can go tell the
TerminalPage that it needs to re set up the tab content again.
The Page _manually_ does this in a few places, when various pane actions are
about to take place, it'll unzoom. It would be way easier if the Tab could just
manage the content of the page.
Or if the Tab just had a Content that was observable, that when that changed,
the page would auto readjust. That does sound like a LOT of work though.
```
## Validation Steps Performed
Opened panes, closed panes, exited panes, zoomed panes, moved focus between panes, panes, panes, panes
## Summary of the Pull Request
Just deleting an unnecessary call to `_UpdateCommandsForPalette`
**Note:** This only fixes slowdown when opening/closing a tab, but not upon first startup (we still need to call `_UpdateCommandsForPalette` there
## References
Fixes the slowdown described in #7820 for opening and closing tabs, but doesn't improve startup time dramatically.
## Validation Steps Performed
Tested with ~100 profiles in my settings file
This PR changes the ATS display order to _always_ be in most recently
used (MRU) order. I chose not to give ATS the option to be displayed
in-order because that order is better served through the traditional
left-right TabRow switching.
_Note_: `TabSearch` will stay in-order.
This means that users can only choose one order or another in their
`nextTab/prevTab` bindings. Setting `useTabSwitcher` to true will make
nT/pT open the ATS in MRU order. If it's set to false, the ATS won't
open and nT/pT will simply go left and right on the TabRow.
I'm open to getting rid of the global and making ATS its own keybinding,
but for now I figured I would keep the current behavior and open the PR
to get eyes on the code that doesn't have anything to do with the
settings.
Closes#973
Let's assume the user has bound the dead key ^ to a sendInput command
that sends "b". If the user presses the two keys ^a it'll produce "bâ",
despite us marking the key event as handled. We can use `ToUnicodeEx`
to clear such dead keys from the keyboard state and should make use of
that for keybindings. Unfortunately `SetKeyboardState` cannot be used
for this purpose as it doesn't clear the dead key state.
Validation
* Enabled a German keyboard layout
* Added the following two keybindings:
{ "command": { "action": "sendInput", "input": "x" }, "keys": "q" },
{ "command": { "action": "sendInput", "input": "b" }, "keys": "^" }
* Pressed the following keys → ensured that the given text is printed:
* q → x
* ´ → nothing
* a → á
* ^ → b
* a → a (previously this would print: â)
* ´ → nothing
* ^ → b
* a → a (unfortunately we cannot specifically clear only ^)
Closes#5784
Updates the GH Action and makes a small update to the README to test
changes.
A missing install step for Windows Terminal using Scoop has been added.
The versioning of Super-Linter was also switched to v3 to allow
auto-updates within the v3 series. This can be version-pinned again if a
breaking change comes later. The current updates fix some bugs and bump
the linters utilized.
## Validation Steps Performed
Validation will be shown in the build steps.
Closes#7934
Fix for crash occurring when splitting a pane, due to tab context menu created multiple times.
## References
#7728
## PR Checklist
* [x] Closes#7941
* [x] CLA signed.
## Detailed Description of the Pull Request / Additional comments
When splitting panes the `Tab::Initialize` function is called again. This rebuilt the context menu from scratch and appended the existing Close... sub-menu items to a new parent, thus causing the crash.
It is not necessary to re-create the context menu every time you split panes, it can be created only once.
## Validation Steps Performed
Manual verification:
- Play with the context menu, the Close... submenu is functioning
- Split panes (ALT + New tab), no crash occurs and context menu still functioning
## Summary of the Pull Request
This implements the `Copy` function for `CascadiaSettings`. Copy performs a deep copy of a `CascadiaSettings` object. This is needed for data binding in the Terminal Settings Editor.
The `Copy` function was basically implemented in every settings model object. This was mostly just repetitive work.
## References
#7667 - TSM
#1564 - Settings UI
## PR Checklist
* [X] Tests added/passed
It turns out that we missed part of the OSC 8 spec which indicated that
_hyperlinks with the same ID but different URIs are logically distinct._
> Character cells that have the same target URI and the same nonempty id
> are always underlined together on mouseover.
> The same id is only used for connecting character cells whose URIs is
> also the same. Character cells pointing to different URIs should never
> be underlined together when hovering over.
This pull request fixes that oversight by appending the (hashed) URI to
the generated ID.
When Terminal receives one of these links over ConPTY, it will hash the
URL a second time and therefore append a second hashed ID. This is taken
as an acceptable cost.
Fixes#7698
This commit adds a missing conversion utf8 to utf16 in decoding base64
for handling multibyte text in copying via OSC 52.
## Validation Steps Performed
* automatically
* Tests w/ multibyte characters
* manually
* case1
* Executed `printf "\x1b]52;;%s\x1b\\" "$(printf '👍👍🏻👍🏼👍🏽👍🏾👍🏿' | base64)"`
* Verified `👍👍🏻👍🏼👍🏽👍🏾👍🏿` in my clipboard
* case2
* Copied `👍👍🏻👍🏼👍🏽👍🏾👍🏿` by tmux 2.6 default copy function (OSC 52)
* Verified `👍👍🏻👍🏼👍🏽👍🏾👍🏿` in my clipboard
Closes#7819
This optimizes the binary size of the xorg color table by replacing the
static lookup table with a table of variable colors (indexed "" (0)
through "4"), calculated greys for gr[ae]y0-100, and a table of the
remaining unsuffixed colors.
78 variable colors ...
8 bytes each for pointer+size
5 variants, 4 bytes each for the color data
718 bytes for 0-terminated color names
plus
84 colors ...
8 bytes each for pointer+size
4 bytes each for the color data
955 bytes for 8-terminated color names
2902 = (78 * 8) + (78 * 5 * 4) + 718
+ 1963 = (84 * 8) + (84 * 4) + 955
------
4865 bytes (approximately)
"I couldn't sleep at night thinking that after years of accusing Windows
being bloated and literally making it even more bloated with my hands.
So here you go. The mediocre yet working solution. This reduces the
binary size to 1051k (1067k before) while keeping the code maintainable
for human beings."
VsCode uses `>` as its "prefix" for the equivalent of their "action
mode". This PR aligns the Terminal with their logic here.
We have to be tricky - if we use the `>` in the actual input as the
indicator for action mode, we can't display any placeholder text in the
input to tell users to type a command. This wasn't an issue for the
commandline mode previously, because we'd stick the "prompt" in the "no
matches text" space. However, we can't do that for action mode. Instead,
we'll stick a floating text block over the input box, and when the
user's in action mode, we'll manually place a `>` into that space. When
the user backspaces the `>`, we'll remove it from that block, and switch
into commandline mode.
## Validation Steps Performed
Played with the cmdpal in lots of different modes, this finally feels
good
Closes#7736
This PR adds support for the `DECREQTPARM` (Request Terminal Parameters)
escape sequence, which was originally used on the VT100 terminal to
report the serial communication parameters. Modern terminal emulators
simply hardcode the reported values for backward compatibility.
The `DECREQTPARM` sequence has one parameter, which was originally used
to tell the terminal whether it was permitted to send unsolicited
reports or not. However, since we have no reason to send an unsolicited
report, we don't need to keep track of that state, but the permission
parameter does still determine the value of the first parameter in the
response.
The response parameters are as follows:
| Parameter | Value | Meaning |
| ---------------- | ------ | ------------------------ |
| response type | 2 or 3 | unsolicited or solicited |
| parity | 1 | no parity |
| data bits | 1 | 8 bits per character |
| transmit speed | 128 | 38400 baud |
| receive speed | 128 | 38400 baud |
| clock multiplier | 1 | |
| flags | 0 | |
There is some variation in the baud rate reported by modern terminal
emulators, and 9600 baud seems to be a little more common than 38400
baud, but I thought the higher speed was probably more appropriate,
especially since that's also the value reported by XTerm.
## Validation Steps Performed
I've added a couple of adapter and output engine tests to verify that
the sequence is dispatched correctly, and the expected responses are
generated. I've also manually tested in Vttest and confirmed that we now
pass the `DECREQTPARM` test in the _Test of terminal reports_.
Closes#7852
Adds a new setting, `bellStyle`, to be able to disable the audible bell
added in #7679. Currently, this setting accepts two values:
* `audible`: play a noise on a bell
* `none`: Don't play a noise.
In the future, we can add a `"bellStyle": "visible"` for flashing the
Terminal instead of making a noise on bell.
## Validation Steps Performed
Pressing <kbd>Ctrl+G</kbd> in cmd, and hitting enter is an easy way of
triggering a bell. I set the setting to `none`, and presto, the bell
stopped.
Closes#2360
This commit is in support of WTU.
I initially added support for a new flag, `PSEUDOCONSOLE_UNDOCKED_PREFER_INBOX_CONHOST`,
which I liked because it was more explicit. We chose not to go that route.
### Automatic fallback
#### Pros
* It's easier on the consumer
* We can eventually expand it to support `$ARCH/openconsole.exe`
#### Cons
* Packaging the project wrong will result in a working-but-somewhat-broken experience (old conhost)
* We ameliorated this by checking it in the packaging script.
* Implicit behavior may be bad
Terminal ships with this dependency embedded, and it is not required that you install it separately. Since the link is broken, let's just remove it entirely.
* [x] fixes#7889
* [x] related to https://github.com/microsoft/terminal/issues/7917#issuecomment-707955335
* [x] I work here
* [x] is a docs update
Additionally, update the markdown linter rules in the wake of #7637, because apparently that was never actually applied to any files, so now the onus is on the first person to touch any of our markdown files.
This PR introduces a pair of classes for managing VT parameters that
automatically handle range checking and default fallback values, so the
individual operations don't have to do that validation themselves. In
addition to simplifying the code, this fixes a few cases where we were
mishandling missing or extraneous parameters, and adds support for
parameter sequences on commands that couldn't previously handle them.
This PR also sets a limit on the number of parameters allowed, to help
thwart DoS memory consumption attacks.
## References
* The new parameter class also introduces the concept of an
omitted/default parameter which is not necessarily zero, which is a
prerequisite for addressing issue #4417.
## Detailed Description of the Pull Request / Additional comments
There are two new classes provide by this PR: a `VTParameter` class,
similar in function to a `std::optional<size_t>`, which holds an
individual parameter (which may be an omitted/default value); and a
`VTParameters` class, similar in function to `gsl:span<VTParameter>`,
which holds a sequence of those parameters.
Where `VTParameter` differs from `std::optional` is with the inclusion
of two cast operators. There is a `size_t` cast that interprets omitted
and zero values as 1 (the expected behaviour for most numeric
parameters). And there is a generic cast, for use with the enum
parameter types, which interprets omitted values as 0 (the expected
behaviour for most selective parameters).
The advantage of `VTParameters` class is that it has an `at` method that
can never fail - out of range values simply return the a default
`VTParameter` instance (this is standard behaviour in VT terminals). It
also has a `size` method that will always return a minimum count of 1,
since an empty parameter list is typically the equivalent of a single
"default" parameter, so this guarantees you'll get at least one value
when iterating over the list with `size()`.
For cases where we just need to call the same dispatch method for every
parameter, there is a helper `for_each` method, which repeatedly calls a
given predicate function with each value in the sequence. It also
collates the returned success values to determine the overall result of
the sequence. As with the `size` method, this will always make at least
one call, so it correctly handles empty sequences.
With those two classes in place, we could get rid of all the parameter
validation and default handling code in the `OutputStateMachineEngine`.
We now just use the `VTParameters::at` method to grab a parameter and
typically pass it straight to the appropriate dispatch method, letting
the cast operators automatically handle the assignment of default
values. Occasionally we might need a `value_or` call to specify a
non-standard default value, but those cases are fairly rare.
In some case the `OutputStateMachineEngine` was also checking whether
parameters values were in range, but for the most part this shouldn't
have been necessary, since that is something the dispatch classes would
already have been doing themselves (in the few cases that they weren't,
I've now updated them to do so).
I've also updated the `InputStateMachineEngine` in a similar way to the
`OutputStateMachineEngine`, getting rid of a few of the parameter
extraction methods, and simplifying other parts of the implementation.
It's not as clean a replacement as the output engine, but there are
still benefits in using the new classes.
## Validation Steps Performed
For the most part I haven't had to alter existing tests other than
accounting for changes to the API. There were a couple of tests I needed
to drop because they were checking for failure cases which shouldn't
have been failing (unexpected parameters should never be an error), or
testing output engine validation that is no longer handled at that
level.
I've added a few new tests to cover operations that take sequences of
selective parameters (`ED`, `EL`, `TBC`, `SM`, and `RM`). And I've
extended the cursor movement tests to make sure those operations can
handle extraneous parameters that weren't expected. I've also added a
test to verify that the state machine will correctly ignore parameters
beyond the maximum 32 parameter count limit.
I've also manual confirmed that the various test cases given in issues
#2101 are now working as expected.
Closes#2101
## Summary of the Pull Request
Added watch on desktopImagePath to check when the path equals "DesktopWallpaper"
If it does equal "DesktopWallpaper" it replaces the path with a path to the desktop's wallpaper
*I am a student and this is my first pull request for Terminal so please give feedback no matter how small. It's the best way I can learn.
## PR Checklist
* [X] Closes#7295
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [?] Tests added/passed
* [X] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: https://github.com/MicrosoftDocs/terminal/pull/155
* [?] Schema updated. (Not sure if this is needed, also not sure where this would be)
* [X] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #7295 (Have only talked with the people on the issue, which I don't think has any core contributors)
## Detailed Description of the Pull Request / Additional comments
I am using SystemParametersInfo for SPI_GETDESKWALLPAPER which puts the path into a WCHAR and that is then inserted as the BackgroundImagePath.
I do not think an additional test would add value. The SPI_GETDESKTOPWALLPAPER uses the computers local wallpaper path and puts it into a WCHAR, which then I feed into BackgroundImagePath() as it's new path. I don't think there adds value in making a static path of the desktop background and testing that, given that static tests are already done for "BackgroundImage()".
## Validation Steps Performed
(Manual Validation - Test False Value)
1. Ran Terminal
2. Set setting ["backgroundImage": "<some random img path>"] under profiles->defaults
3. Verified terminal's background is not the desktops wallpaper.
(Manual Validation - Test True Value)
1. Ran Terminal
2. Set setting ["backgroundImage": "DesktopWallpaper"] under profiles->defaults
3. Verified the background image matches the desktop background image.
(Manual Validation - Multiple Tabs True Value)
1. Ran Terminal
2. Set setting ["backgroundImage": "DesktopWallpaper"] under profiles->defaults
3. Verified the background image matches the desktop background image.
4. Opened new tabs
5. Verified the background image matches the desktop background image for each tab.
For whatever reason, the super linter seems to think that any file it doesn't recognize is an EDITORCONFIG file. That means all our `cpp`, `hpp`, `h`, `resw`, `xaml`, etc files are going to get linted with different rules than the clang-format ones we already use.
This PR disables the EDITORCONFIG linter, and has a minimal change to a cpp file to ensure that it's no longer linted by the action.
See also:
* #7637 added this
* #7799 is blocked by this
* #7924 is blocked by this
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add a "Close..." option to the tab context menu, with nested entries to close tabs to the right and close other tabs (actions already available)

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#1912
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#5524
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
First contribution 🙂
Tried to follow some suggestions from https://github.com/microsoft/terminal/issues/1912#issuecomment-667079311
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This uses the templates from
https://github.com/github/super-linter/tree/master/TEMPLATES currently.
A future PR can add the necessary templates to the Windows Terminal
repository and update the source of Templates following the README.
Additionally we can add flags to explicitly choose the linters
applicable to this code base but is not necessary.
Per the README, this does not enforce any linting rules but rather
outputs the suggestions in the build step, which are to be read by the
PR submitter and Windows Terminal team to determine if they want to use
the linting rule. C++ is currently not supported (Powershell, Json,
Yaml, and Markdown will be the only things the linter checks for
currently) but we could add our own custom support if desired in
separate PR.
## Validation Steps Performed
It successfully runs. Currently only shows the yaml file itself being
linted in this PR as a test case. It will apply to new PRs once this is
merged. We can lint existing code base but would require a separate PR
and examining the code output (also requires updating the yaml file
temporarily).
Closes#7513
* Correct the behaviour of parsing `rgb:R/G/B`. It should be interpreted
as `RR/GG/BB` instead of `0R/0G/0B`
* Add support for `rgb:RRR/GGG/BBB` and `rgb:RRRR/GGGG/BBBB`. The
behaviour of 12 bit variants is to repeat the first digit at the end,
e.g. `rgb:123/456/789` becomes `rgb:1231/4564/7897`.
* Add support for `#` formats. We are following the rules of
[XParseColor] by interpreting `#RGB` as `R000G000B000`.
* Add support for XOrg app color names, which are supported by xterm, VTE
and many other terminal emulators.
* Multi-parameter OSC 4 is now supported.
* The chaining of OSC 10-12 is not yet supported. But the parameter
validation is relaxed by parsing the parameters as multi-params but
only use the first one, which means `\e]10;rgb:R/G/B;` and
`\e]10:rgb:R/G/B;invalid` will execute `OSC 10` with the first color
correctly. This fixes some of the issues mentioned in #942 but not
all of them.
[XParseColor]: https://linux.die.net/man/3/xparsecolorCloses#3715
This commit introduces two new launch modes: focus and maximizedFocus.
* Focused mode, behaves like a default mode, but with the Focus Mode
enabled.
* Maximized focused mode, behaves like a Maximized mode, but with the
Focus Mode enabled.
There two ways to invoke these new modes:
* In the settings file: you set the "launchMode" to either "focus" or
"maximizedFocus"
* In the command line options, you can path -f / --focus, which is
mutually exclusive with the --fullscreen, but can be combined with the
--maximized:
* Passing -f / --focus will launch the terminal in the "focus" mode
* Passing -fM / --focus --maximized will launch the terminal in the
"maximizedFocus" mode
This should resolve a relevant part in the command line arguments
mega-thread #4632Closes#7124Closes#7825Closes#7875
Took this as an easy starter. The method IslandWindow::SetAlwaysOnTop is
triggered once terminal settings are reloaded (in
TerminalPage::_RefreshUIForSettingsReload flow). This method calls
SetWindowPos without SWP_NOACTIVATE. As a result the window gets
activated, the focus is set and the cursor starts blinking.
Added SWP_NOACTIVATE in all SetWindowPos calls from IslandWindow and
NoClientIslandWindow (where it was missing). Please let me know if this
is an overkill - it is not required to fix the issue, however seems a
good practice, that might help if we decide to apply more settings
immediately.
## Validation Steps Performed
* Only manual testing - please guide me to the relevant UT framework, if
exists.
* Trying to reproduce this with VS attached doesn't work - the window
gets the focus in any case.
* Tested as a standalone application, by modifying different settings
(and comparing the results before and after the fix).
* Checked with Spy++ that no WM_ACTIVATE / WM_SETFOCUS is thrown upon
settings modification
* Applied terminal resizing, toggling full screen and focus mode to
check no regression was introduced.
Closes#7571
Adds a tooltip to the new tab button and menu to let the user know
that holding alt will open a new pane instead.
Fixes#7851
Co-authored-by: Pankaj Bhojwani <pabhojwa@microsoft.com>
Adds the ability to manually handle the terminal renderer resizing
events by allowing different render size and WPF control size. This is
done by adding an `AutoFill` property to the control that prevents the
renderer from automatically resizing and tells the WPF control to fill
in the extra space with the terminal background as shown below:
This PR adds the following:
- Helper method in the DX engine to convert character viewports into
pixel viewports
- `AutoFill` property that prevents automatic resizing of the renderer
- Tweaks and fixes that automatically fill in the empty space if
`AutoFill` is set to false
- Fixes resizing methods and streamlines their codepath
## Validation Steps Performed
Manual validation with the Visual Studio Integrated Terminal tool
window.
This pull request introduces (a very, very stripped-down copy of) the
WIL fallback error reporter.
It emits error records, usually immediately before the application
implodes, into the event stream.
This should improve diagnosability of issues that take Terminal down,
and allow us to give out a .wprp file to gather traces from users.
`ScrollIntoView` is responsible for scrolling the viewport to include
the UTR's start endpoint. The crash was caused by `start` being at the
exclusive end, and attempting to scroll to it. This is now fixed by
clamping the result to the bottom of the buffer.
Most of the work here is to allow a test for this. `ScrollIntoView`
relied on a virtual `ChangeViewport` function. By making that
non-virtual, the `DummyElementProvider` in the tests can now be a
`ScreenInfoUiaProviderBase`. This opens up the possibility of more
UiaTextRange tests in the future too.
Closes#7839
This is not going to be our plan of record for Universal going forward.
This updates the Universal configuration to 1) match non-universal and 2) switch to local applications
## Summary of the Pull Request
This introduces a spec for (what I like to call) winrt TerminalSettings. Basically, we need to move over some of the code that resides in TerminalApp that relates to the settings model, then expose some of the settings objects as winrt objects. Doing so will allow us to access/modify settings across different project layers (a must-have for the Settings UI).
## References
#885 - winrt Terminal Settings issue
#1564 - spec for most of the backend work for Settings UI
## Summary of the Pull Request
Introduce the `IconPathConverter` to `TerminalApp`. `Command` and `Profile` now both return the unexpanded icon path. `IconPathConverter` is responsible for expanding the icon path and retrieving the appropriate icon source.
This also removes `Profile`'s expanded icon path and uses the `IconPathConverter` when necessary. This allows users to set profile icons to emoji as well. However, emoji do not appear in the jumplist.
## References
Based on #7667
## PR Checklist
* [X] Closes#7784
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
## Validation Steps Performed
Deploy succeeded.
#7796 and #7667 were being implemented concurrently. As a part of #7667, Command was moved from TermApp to TSM. This just applies that change to a line we missed in #7796 and fixes the build break.
## Summary of the Pull Request

This PR enables the ATS to display the active tab as the user navigates the tab switcher. We do this by dispatching the tab switch actions as the user navigates the menu, and manually _not_ focusing the new tab when the tab switcher is open.
## References
* #6732 - original tab switcher PR
* #6689 - That's a more involved, generic version of this, but this PR will be enough to stop most of the complaints hopefully
## PR Checklist
* [x] Closes#7409
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Opened tabs, tabbed through the menu, verified that it did what I'd expect
Introduces a new TerminalSettingsModel (TSM) project. This project is
responsible for (de)serializing and exposing Windows Terminal's settings
as WinRT objects.
## References
#885: TSM epic
#1564: Settings UI is dependent on this for data binding and settings access
#6904: TSM Spec
In the process of ripping out TSM from TerminalApp, a few other changes
were made to make this possible:
1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was
moved to `CascadiaSettings`
- These are defined as static functions. They also no longer check if
`AppLogic::Current()` is nullptr.
2. `enum LaunchMode` was moved from TerminalApp to TSM
3. `AzureConnectionType` and `TelnetConnectionType` were moved from the
profile generators to their respective TerminalConnections
4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are
exposed as `hstring` instead of `std::filesystem::path`
5. `Command::ExpandCommands()` was exposed via the IDL
- This required some of the warnings to be saved to an `IVector`
instead of `std::vector`, among some other small changes.
6. The localization resources had to be split into two halves.
- Resource file linked in init.cpp. Verified at runtime thanks to the
StaticResourceLoader.
7. Added constructors to some `ActionArgs`
8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to
`JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp.
A large amount of work includes moving to the new namespace
(`TerminalApp` --> `Microsoft::Terminal::Settings::Model`).
Fixing the tests had its own complications. Testing required us to split
up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a
non-local test variant can be found in #7743.
Closes#885
The `MovementAtExclusiveEnd` test was improperly authored for the
following reasons:
- it should have used `TEST_METHOD_PROPERTY` to cover all of the
TextUnits
- TextUnit::Document (arguably one of the most important) was ommitted
accidentally (`!= TextUnit_Document` was used instead of `<=`)
- The created range was not `EndExclusive`, but rather, the last cell in
the buffer (`EndInclusive`)
The first half of this PR fixes the test.
The second half of this PR expands the test and fixes any related issues
to make the test pass (i.e. #7771):
- `TEST_METHOD_PROPERTY` was added for it to be degenerate (start/end at
`EndExclusive`) or not (last cell of buffer)
- `utr->_start` is now also validated after moving backwards
NOTE: `utr->_start` was not validated when moving forwards because
moving forwards should always fail when at/past the last chell in the
buffer.
Closes#7771
This commit makes the Windows Terminal play an audible sound when the
`BEL` control character is output.
The `BEL` control was already being forwarded through conpty, so it was
just a matter of hooking up the `WarningBell` dispatch method to
actually play a sound. I've used the `PlaySound` API to output the sound
configured for the "Critical Stop" system event (aka _SystemHand_),
since that is the sound used in conhost.
## Validation
I've manually confirmed that the terminal produces the expected sound
when executing `echo ^G` in a cmd shell, or `printf "\a"` in a WSL bash
shell.
References:
* There is a separate issue (#1608) to deal with configuring the `BEL`
to trigger visual forms of notification.
* There is also an issue (#2360) requesting an option to disable the
`BEL`.
Closes#4046
This performs a minor refactor on `TextBuffer::MoveToNextWord` that
relies more heavily on `TextBuffer::GetWordEnd`. Now, the logic is
simplified and looks more like `MoveToPreviousWord`.
This refactor required me to move the `lastCharPos` optimization down to
`GetWordEnd`. So word expansion gets this optimization for free now.
### WPR Traces
The percentages below represent the weight that a function call had. The
test scenario included moving by word on the CMD welcome message until
the last word was reached. Inspect.exe was used to limit any additional
calls that are generally performed by a screen reader.
| function | current | branch |
| -- | -- | -- |
| `UIA:Move` | 34.55% | 29.52% |
There is an improvement of about 5% in a release build of ConHost.
NOTE: `UIA::Move` already calls `Expand` after a move operation is
performed. I'm using this data to represent a performance improvement
across both functions.
Contributes to #5243
The WAP packaging project is sensitive to including applications that it
thinks are UWPs. The changes we made to separate WindowsStoreApp and
WindowsAppContainer weren't comprehensive enough to convince WAP that we
were not still UWPs.
Because of that, it would run sub-builds of each of these projects (and
all their dependencies) with an additional `GenerateAppxPackageOnBuild`
property set. The existence of this property caused MSBuild to think the
projects needed to be built *again*.
This fixes a bug when moving backwards by word that resulted in #7742.
This also includes...
- a minor refactor that leverages `GetWordStart` in `MoveToPreviousWord`
- additional unit tests for movement by word
- a feature test comprised of the referenced bug report
`MoveToPreviousWord()` would...
- move backwards for each whitespace character
- then, move backwards for each regular character
This would actually result in moving to the beginning of the current "word" (as defined by a11y).
We actually need to do this process twice:
- the first time gets you to the beginning of the current word
- attempt to move back by one character
- the second time gets you to the beginning of the previous word
Rather than implementing 4 while loops, we leverage `GetWordStart()` to
attempt to move to the beginning of the previous word. We call it twice
(as described above). The logic is unchanged, but we instead reuse a
function that has already undergone more testing.
To make sure this works as expected, additional unit tests were
introduced covering "MoveByWord" in the TextBuffer.
## Validation Steps Performed
Added test for repro steps.
Added unit tests for movement by word.
Closes#7742
til::static_map can't be constexpr until we move to C++20.
It can't be constexpr because std::sort isn't constexpr until then.
This poses a problem: if we start using it and treating it like a map,
we'll incur a potentially high cost in static initialization in both
code size in .text and runtime.
This commit introduces presorted_static_map, which is static_map except
that it doesn't automatically sort its keys. That's the only difference.
At this point, it's just a maplike interface to a constant array of
pairs that does a binary search. It should be used for small tables that
are used infrequently enough as to not warrant their cost in code size
or initialization time. It should also be used for tables that aren't
going to be edited much by developers (like the color table in #7578.)
Sometimes when we were sliding the viewport to fit inside the buffer, we
would end up with left > right.
That would cause us to crash down the line when rendering.
Fixes MSFT:28387423
Fixes#7744
DestListLogoUri cannot handle paths that are separated with / unless
they're actually URLs. We have to guess somewhat whether something is a
file path and if it appears to be one, normalize it.
Fixes#7706
`EndExclusive` represents the end of the buffer. This is designed to not
point to any data on the buffer. UiaTextRange would point to this
`EndExclusive` and then attempt to move based on it. However, since it
does not point to any data, it could experience undefined behavior or
(inevitably) crash from running out of bounds.
This PR specifically checks for expansion and movement at that point,
and prevents us from moving beyond it. There are plans in the future to
define the "end" as the last character in the buffer. Until then, this
solution will suffice and provide correct behavior that doesn't crash.
## Validation Steps Performed
Performed the referenced bugs' repro steps and added test coverage.
Closes MSFT-20458595
Closes#7663Closes#7664
This PR adds support for the _blink_ graphic rendition attribute. When a
character is output with this attribute set, it "blinks" at a regular
interval, by cycling its color between the normal rendition and a dimmer
shade of that color.
The majority of the blinking mechanism is encapsulated in a new
`BlinkingState` class, which is shared between the Terminal and Conhost
implementations. This class keeps track of the position in the blinking
cycle, which determines whether characters are rendered as normal or
faint.
In Windows Terminal, the state is stored in the `Terminal` class, and in
Conhost it's stored in the `CONSOLE_INFORMATION` class. In both cases,
the `IsBlinkingFaint` method is used to determine the current blinking
rendition, and that is passed on as a parameter to the
`TextAttribute::CalculateRgbColors` method when these classes are
looking up attribute colors.
Prior to calculating the colors, the current attribute is also passed to
the `RecordBlinkingUsage` method, which keeps track of whether there are
actually any blink attributes in use. This is used to determine whether
the screen needs to be refreshed when the blinking cycle toggles between
the normal and faint renditions.
The refresh itself is handled by the `ToggleBlinkingRendition` method,
which is triggered by a timer. In Conhost this is just piggybacking on
the existing cursor blink timer, but in Windows Terminal it needs to
have its own separate timer, since the cursor timer is reset whenever a
key is pressed, which is not something we want for attribute blinking.
Although the `ToggleBlinkingRendition` is called at the same rate as the
cursor blinking, we actually only want the cells to blink at half that
frequency. We thus have a counter that cycles through four phases, and
blinking is rendered as faint for two of those four. Then every two
cycles - when the state changes - a redraw is triggered, but only if
there are actually blinking attributes in use (as previously recorded).
As mentioned earlier, the blinking frequency is based on the cursor
blink rate, so that means it'll automatically be disabled if a user has
set their cursor blink rate to none. It can also be disabled by turning
off the _Show animations in Windows_ option. In Conhost these settings
take effect immediately, but in Windows Terminal they only apply when a
new tab is opened.
This PR also adds partial support for the `SGR 6` _rapid blink_
attribute. This is not used by DEC terminals, but was defined in the
ECMA/ANSI standards. It's not widely supported, but many terminals just
it implement it as an alias for the regular `SGR 5` blink attribute, so
that's what I've done here too.
## Validation Steps Performed
I've checked the _Graphic rendition test pattern_ in Vttest, and
compared our representation of the blink attribute to that of an actual
DEC VT220 terminal as seen on [YouTube]. With the right color scheme
it's a reasonably close match.
[YouTube]: https://www.youtube.com/watch?v=03Pz5AmxbE4&t=1m55sCloses#7388
Make sure we don't hide the cursor until the IME starts (#7673)
Some IME implementations do not produce composition strings, and their
users have come to rely on the cursor that conhost traditionally left on
until a composition string showed up. We shouldn't hide the cursor until
we get a string (as opposed to hiding it when composition begins) so as
to not break those IMEs.
Related to GH-6207.
Fixes MSFT-29219348
Some IME implementations do not produce composition strings, and their
users have come to rely on the cursor that conhost traditionally left on
until a composition string showed up. We shouldn't hide the cursor until
we get a string (as opposed to hiding it when composition begins) so as
to not break those IMEs.
Related to #6207.
Fixes MSFT:29219348
Currently, `CommandPalette` creates and maintains the `SwitchToTab`
commands used for the ATS. When `Command` goes into the
TerminalSettingsModel, the palette won't be able to access `Command`'s
implementation type, making it difficult for `CommandPalette` to tell
`Command` to listen to `Tab` for changes.
This PR changes the relationship up so `Tab` now manages its
`SwitchToTab` command, and `CommandPalette` just plops the command from
`Tab` into its list.
Add `ToJson()` to the `ConversionTrait`s in JsonUtils. This can be used
to serialize settings objects into JSON.
As a proof of concept, `ToJson` and `UpdateJson` were added to
`ColorScheme`.
Getters and setters for members and colors in the color table were added
and polished.
## References
#1564 - Settings UI
`ColorScheme` is a particularly easy example of serialization because it
has _no fallback_.
Added a few tests for JSON serializers.
## Summary of the Pull Request
This fixes a typo in the `HyperlinkIdConsistency` unit test which was causing that test to fail. It was mistakenly using a `/` instead of `\` for the string terminator sequences.
## References
The test initially worked because of a bug in the state machine parser, but that bug was recently fixed in PR #7340.
## PR Checklist
* [x] Closes#7654
* [x] CLA signed.
* [x] Tests passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Validation Steps Performed
I've run the test again and it now passes.
C1 control characters are now first converted to their 7 bit equivalent.
This allows us to unify the logic of C1 and C0 escape handling. This
also adds support for SOS/PM/APC string.
* Unify the logic for C1 and C0 escape handling by converting C1 to C0
beforehand. This adds support for various C1 characters, including
IND(8/4), NEL(8/5), HTS(8/8), RI(8/13), SS2(8/14), SS3(8/15),
OSC(9/13), etc.
* Add support for SOS/PM/APC escape sequences. Fixes#7032
* Use "Variable Length String" logic to unify the string termination
handling of OSC, DCS and SOS/PM/APC. This fixes an issue where OSC
action is successfully dispatched even when terminated with non-ST
character. Introduced by #6328, the DCS PassThrough is spared from
this issue. This PR puts them together and add test cases for them.
References:
https://vt100.net/docs/vt510-rm/chapter4.htmlhttps://vt100.net/emu/dec_ansi_parserCloses#7032Closes#7317
`KeyMapping` was introduced to break up `AppKeyBindings`. `KeyMapping`
records the keybindings from the JSON and lets you query them.
`AppKeyBindings` now just holds a `ShortcutActionDispatcher` to run
actions, and a `KeyMapping` to record/query your existing keybindings.
This refactor allows `KeyMapping` to be moved to the
TerminalSettingsModel, and `ShortcutActionDispatcher` and
`AppKeyBindings` will stay in TerminalApp.
`AppKeyBindings` had to be passed down to a terminal via
`TerminalSettings`. Since each settings object had its own
responsibility to update/create a `TerminalSettings` object, I moved all
of that logic to `TerminalSettings`. This helps with the
TerminalSettingsModel refactor, and makes the construction of
`TerminalSettings` a bit cleaner and more centralized.
## References
#885 - this is all in preparation for the TerminalSettingsModel
## Validation Steps Performed
- [x] Tests passed
- [X] Deployment succeeded
Clang (10) has no trouble optimizing the COLORREF conversion operator to
a simple 32-bit load with mask (!) even though it's a series of bit
shifts across multiple struct members.
MSVC (19.24) doesn't make the same optimization decision, and it emits
three 8-bit loads and some shifting.
In any case, the optimization only applies at -O2 (clang) and above.
In this commit, we leverage the spec-legality of using unions for type
conversions and the overlap of four uint8_ts and a uint32_t to make the
conversion very obvious to both compilers.
x86_64 msvc | O0 | O1 | O2
------------|----|----|--------------------
shifts | 12 | 11 | 11 (fully inlined)
union | 5 | 1 | 1 (fully inlined)
x86_64 clang | O0 | O1 | O2 + O3
-------------|----|----|--------------------
shifts | 14 | 5 | 1 (fully inlined)
union | 9 | 3 | 1 (fully inlined)
j4james brought up some concerns about til::color's minor wastefulness
in https://github.com/microsoft/terminal/pull/7578#discussion_r487355989.
This is a clear, simple transformation that saves us a few instructions
in a relatively common case, so I'm accepting a micro-optimization even
though we don't have data showing this to be a hot spot.
Now that CascadiaSettings is a WinRT object, we need to update the error
handling a bit. Making it a WinRT object limits our errors to be
hresults. So we moved all the error handling down a layer to when we
load the settings object.
- Warnings encountered during validation are saved to `Warnings()`.
- Errors encountered during validation are saved to `GetLoadingError()`.
- Deserialization errors (mainly from JsonUtils) are saved to
`GetDeserializationErrorMessage()`.
## References
#7141 - CascadiaSettings is a settings object
#885 - this makes ripping out CascadiaSettings into
TerminalSettingsModel much easier
## Validation Steps Performed
* [x] Tests passed
- [x] Deployment succeeded
- tested with invalid JSON (deserialization error)
- tested with missing DefaultProfile (validation error)
If a user clicks a link that is either invalid (cannot be parsed) or has
a scheme we do not support (like file or mailto (for now)), we open up a
dialog box telling them the issue.
References #5001
- Render hyperlinks with a dashed underline
- Render hovered hyperlinks with a solid underline
- Show URI tooltip on hover
TermControl now has a canvas that contains a tiny border to which a
tooltip is attached. When we hover over hyperlinked text, we move the
border to the mouse location and update the tooltip content with the
URI.
Introduced a new underline type (HyperlinkUnderline), supports rendering
for it, and uses it to render hyperlinks. HyperlinkUnderline is usually
a dashed underline, but when a link is hovered, all text with the same
hyperlink ID is rendered with a solid underline.
References #5001
This fixes an issue where two CPRs could end up corrupted in the input
buffer. An application that sent two CPRs back-to-back could
end up reading the first few characters of the first prepended CPR
before handing us another CPR. We would dutifully prepend it to the
buffer, causing them to overlap.
```
^[^[2;2R[1;1R
^^ ^^^^^ First CPR
^^^^^^ Second CPR
```
The end result of this corruption is that a requesting application
would receive an unbidden `R` on stdin; for vim, this would trigger
replace mode immediately on startup.
Response prepending was implemented in !997738 without much comment.
There's very little in the way of audit trail as to why we switched.
Michael believes that we wanted to make sure that applications got DSR
responses immediately. It had the unfortunate side effect of causing
subsequence CPRs across cursor moves to come out in the wrong order.
I discussed our options with him, and he suggested that we could
implement a priority queue in InputBuffer and make sure that "response"
input was dispatched to a client application before any application- or
user-generated input. This was deemed to be too much work.
We decided that DSR responses getting top billing was likely to be a
stronger guarantee than most terminals are capable of giving, and that
we should be fine if we just switch it back to append.
Thanks to @k-takata, @tekki and @brammool for the investigation on the
vim side.
Fixes#1637.
This commit leverages C++/WinRT's final_release [extension point] to
pull the final destruction of ConptyConnection off onto a background
thread.
We've been seeing some deadlocks during teardown where the output thread
(holding the last owning reference to the connection) was trying to
destruct the threadpool wait while the threadpool wait was
simultaneously running its callback and waiting for the output thread to
terminate. It turns out that trying to release a threadpool wait while
it's running a callback that's blocked on you will absolutely result in
a deadlock.
Fixes#7392.
[extension point]: https://devblogs.microsoft.com/oldnewthing/20191018-00/?p=103010
CascadiaSettings is now a WinRT object in the TerminalApp project.
## References
#7141 - CascadiaSettings is a settings object
#885 - this new settings object will be moved to a new TerminalSettingsModel project
This one _looks_ big, but most of it is really just propagating the
changes to the tests. In fact, you can probably save yourself some time
because the tests were about an hour of Find&Replace.
`CascadiaSettings::GetCurrentAppSettings()` was only being used in
Pane.cpp. So I ripped out the 3 lines of code and stuffed them in there.
Follow-up work:
- There's a few places in AppLogic where I `get_self` to be able to get
the warnings out. This will go away in the next PR (wrapping up #885)
## Validation Steps Performed
- [x] Tests passed
- [X] Deployment succeeded
Closes#7141
By setting the jumplist entries to launch `WindowsTerminal.exe` out of
the package root, we've inadvertently made WindowsTerminalDev emit jump
list entries that launch the _unpackaged_ version of Terminal.
We can fix this by copying the code from the shell extension that
determines which version of the executable to launch -- wt, wtd or
WindowsTerminal -- depending on the context under which it was invoked.
Fixes#7554
Conhost expands UIA text ranges when moved. This means that degenerate
ranges become non-degenerate after movement, leading to odd behaviour
from UIA clients. This PR doesn't expand degenerate ranges, but rather
keeps them degenerate by moving `_end` to the newly-changed `_start`.
Tested in the NVDA Python console (cases with `setEndPoint` and
`compareEndPoints` described in #7342). Also ran the logic by
@michaeldcurran.
Closes#7342
Almost definitely addresses nvaccess/nvda#11288 (although I'll need to
test with my Braille display). Also fixes an issue privately reported to
me by @simon818 with copy/paste from review cursor which originally lead
me to believe the issue was with `moveEndPointByRange`.
This PR is about the behavior of DECSCUSR. This PR changes the meaning
of DECSCUSR 0 to restore the cursor style back to user default. This
differs from what VT spec says but it’s used in popular terminal
emulators like iTerm2 and VTE-based ones. See #1604.
Another change is that for parameter greater than 6, DECSCUSR should be
ignored, instead of restoring the cursor to legacy. This PR fixes it.
See #7382.
Fixes#1604.
This commit introduces Jumplist customization and an item for each
profile to the Jumplist. Selecting an entry in the jumplist will pretty
much just execute `wt.exe -p "{profile guid}"`, and so a new Terminal
will open with the selected profile.
Closes#576
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp dd0c54d9abd94dea1ffe956373a4c20b30a6151e
Related work items: MSFT-26187783
When attempting to select a text range from a different text buffer (such as a standard text range when in alt mode), conhost crashes. This PR checks for this case and returns `E_FAIL` instead, preventing this crash.
## PR Checklist
* [x] Closes unfiled crash issue
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Passes manual test below
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Ran the following lines in the NVDA Python console (NVDA+control+z) before and after this PR, and observed that Conhost no longer crashes after the change:
``` Python console
>>> # SSH to a remote Linux system
>>> ti=nav.makeTextInfo("caret")
>>> ti.move("line", -2)
-2
>>> # Switch away from the NVDA Python console, and run Nano in conhost. Then:
>>> ti.updateSelection() # Calls select() on the underlying UIA text range
Traceback (most recent call last):
File "<console>", line 1, in <module>
File "NVDAObjects\UIA\__init__.pyc", line 790, in updateSelection
File "comtypesMonkeyPatches.pyc", line 26, in __call__
_ctypes.COMError: (-2147220991, 'An event was unable to invoke any of the subscribers', (None, None, None, 0, None))
```
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Conhost can now support OSC8 sequences (as specified [here](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda)). Terminal also supports those sequences and additionally hyperlinks can be opened by Ctrl+LeftClicking on them.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#204
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes#204
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Added support to:
- parse OSC8 sequences and extract URIs from them (conhost and terminal)
- add hyperlink uri data to textbuffer/screeninformation, associated with a hyperlink id (conhost and terminal)
- attach hyperlink ids to text to allow for uri extraction from the textbuffer/screeninformation (conhost and terminal)
- process ctrl+leftclick to open a hyperlink in the clicked region if present
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Open up a PowerShell tab and type
```PowerShell
${ESC}=[char]27
Write-Host "${ESC}]8;;https://github.com/microsoft/terminal${ESC}\This is a link!${ESC}]8;;${ESC}\"
```
Ctrl+LeftClick on the link correctly brings you to the terminal page on github

GlobalAppSettings is now a WinRT object in the TerminalApp project.
## References
#7141 - GlobalAppSettings is a settings object
#885 - this new settings object will be moved to a new TerminalSettingsModel project
## PR Checklist
* [x] Tests passed
## Detailed Description of the Pull Request / Additional comments
This one was probably the easiest thus far.
The only weird thing is how we handle InitialPosition. Today, we lose a
little bit of fidelity when we convert from LaunchPosition (int) -->
Point (float) --> RECT (long). The current change converts
LaunchPosition (optional<long>) --> InitialPosition (long) --> RECT
(long).
NOTE: Though I could use LaunchPosition to go directly from TermApp to
AppHost, I decided to introduce InitialPosition because LaunchPosition
will be a part of TerminalSettingsModel soon.
## Validation Steps Performed
- [x] Tests passed
- [x] Deployment succeeded
Profile is now a WinRT object in the TerminalApp project.
As with ColorScheme, all of the serialization logic is not exposed via
the idl. TerminalSetingsModel will handle it when it's all moved over.
I removed the "Get" and "Set" prefixes from all of the Profile
functions. It just makes more sense to use the `GETSET_PROPERTY` macro
to do most of the work for us.
`CloseOnExitMode` is now an enum off of the Profile.idl.
`std::optional<wstring>` got converted to `hstring` (as opposed to
`IReference<hstring>`). `IReference<hstring>` is not valid to MIDL.
## References
#7141 - Profile is a settings object
#885 - this new settings object will be moved to a new TerminalSettingsModel project
## Validation Steps Performed
- [x] Tests passed
- [x] Deployment succeeded
Closes#7435
Dustin L. Howett
* Clear the last error before calling Mb2Wc in ConvertToW (GH-7391)
* Update clang-format to 10.0 (GH-7389)
* Add til::static_map, a constexpr key-value store (GH-7323)
James Holderness
* Refactor VT control sequence identification (CC-7304)
Mike Griese
* Compensate for VS 16.7, part 2 (GH-7383)
* Add support for iterable, nested commands (GH-6856)
Michael Niksa
* Helix Testing (GH-6992)
* Compensate for new warnings and STL changes in VS 16.7 (GH-7319)
nathpete-msft
* Fix environment block creation (GH-7401)
Chester Liu
* Add initial support for VT DCS sequences (CC-6328)
Related work items: #28791050
## Summary of the Pull Request
The `index` action argument is now optional for `closeOtherTabs` and `closeTabsAfter`. When `index` is not defined, `index` is set to the focused tab's index.
Also, adds the non-index version of these actions to defaults.json.
## PR Checklist
* [X] Closes#7181
* [X] CLA signed
* [X] Tests passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [X] Schema updated.
## Validation Steps Performed
Opened 4 tabs and ran closeOtherTabs/closeTabsAfter from command palette.
This fixes a regression in environment variable loading introduced as part
of the new environment block creation that prevents some system-defined,
volatile environment variables from being defined.
## References
https://github.com/microsoft/terminal/pull/7243#discussion_r476603599
## Validation Steps Performed
Manually verified locally.
Closes#7399
## Summary of the Pull Request
Previously, if `altGrAliasing` was disabled, all `Ctrl+Alt` combinations were considered to be aliases of `AltGr` including `AltGr` itself and thus considered as key and not character events. But `AltGr` should not be treated as an alias of itself of course, as that prevents one from entering `AltGr` combinations entirely.
## PR Checklist
* [x] Closes#7372
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* Activate a German keyboard layout
* Run `showkey -a` in WSL
* **Ensure** that `AltGr+Q` produces `@`
* **Ensure** that `Ctrl+Alt+Q` produces `@`
* Disable `altGrAliasing`
* **Ensure** that `AltGr+Q` produces `@`
* **Ensure** that `Ctrl+Alt+Q` produces `^[^Q`
When the console functional tests are running on OneCoreUAP, the
newly-introduced (65bd4e327, #4309) FillOutputCharacterA tests will
actually fail because of radio interference on the return value of GLE.
Fixes MSFT-28163465
This commit removes our local copy of clang-format 8 and replaces it
with a newly-built nuget package containing clang-format 10.
This resolves the inconsistency between our version of clang-format and
the one shipped in Visual Studio.
A couple minor format changes were either required or erroneously forced
upon us--chief among them is a redistribution of `*`s around SAL
annotations in inline class members of COM classes. Don't ask why; I
couldn't figure it out.
We had some aspirational goals for our formatting, which were left in
but commented out. Enabling them changes our format a little more than
I'm comfortable with, so I uncommented them and locked them to the
format style we've been using for the past year. We may not love it, but
our aspirations may not matter here any longer. Consistent formatting is
better than perfect formatting.
Most applications with scrollable content seem to define the "large
jump" distance as about a screenful of content. You can see this in long
pages in Settings and documents in Notepad.
We just weren't configuring ScrollBar here.
Fixes#7367
## Summary of the Pull Request
Adds support for "commandline mode" to the command palette.

This allows the user to start typing a `wt.exe` commandline directly in the command palette, to run that commandline directly in the current window. This allows the user input something like `> nt -p Ubuntu ; sp -p ssh` and open up a new tab and split it _in the current window_.
## References
* cmdpal megathread: #5400
* Kinda related to #4472
* built with the `wt` action from #6537
## PR Checklist
* [x] Closes#6677
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - sure does, when the cmdpal docs are written in the first place :P
## Validation Steps Performed
Tested manually
## Summary of the Pull Request

Adds support for setting a command's `icon`. This supports a couple different scenarios:
* setting a path to an image
* on `"iterateOn": "profiles"` commands, setting the icon to `${profile.icon}` (to use the profile's icon)
* setting the icon to a symbol from [Segoe MDL2 Assets](https://docs.microsoft.com/en-us/windows/uwp/design/style/segoe-ui-symbol-font)
* setting the icon to an emoji
* setting the icon to a character (what is an emoji other than a character, after all?)
## References
* Big s/o to @leonMSFT in #6732, who really did all the hard work here.
## PR Checklist
* [x] Closes#6644
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Importantly, the creation of these icons must occur on the UI thread. That's why it's done in a "load the path from json", then "get the actual IconSource" structure.
## Validation Steps Performed
see the gif
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR splits the anchored and unanchored tab switcher into two. The anchored tab switcher is now baked into `nextTab`/`prevTab`, and the unanchored tab switcher command is just named `tabSearch`. `tabSearch` takes no arguments. To reflect this distinction, `CommandPalette.cpp` now refers to one as `TabSwitchMode` and the other as `TabSearchMode`.
I've added a global setting named `useTabSwitcher` (name up for debate) that makes the Terminal use the anchored tab switcher experience for `nextTab` and `prevTab`.
I've also given the control the ability to detect <kbd>Alt</kbd> KeyUp events and to dispatch keybinding events. By listening for keybindings, the ATS can react to `nextTab`/`prevTab` invocations for navigation in addition to listening for <kbd>tab</kbd> and the arrow keys.
Closes#7178
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] CLA signed.
* [x] Documentation updates: microsoftdocs/terminal#107
* [x] Schema updated.
## Summary of the Pull Request

Adds a pair of top-level commands that both have nested, iterable sub-commands. The "New Tab..." command has one child for each profile, and will open a new tab for that profile. The "Split Pane..." command similarly has a nested command for each profile, and also has a nested command for split auto/horizontal/vertical.
## References
* megathread: #5400
* Would look better with icons from #6644
## PR Checklist
* [x] Closes#7174
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
The easiest fix was actually just moving all the source files from
`TerminalApp` to `TerminalApp/lib`, where the appropriate `pch.h`
actually resides.
Closes#6866
In #6532, we thought it would be a good idea to add "bindings" as an
overload for "keybindings", as we were no longer going to use the
keybindings array for just keybindings. We were going to add commands.
So we started secretly treating `"bindings"` the same as
`"keybindings"`.
Then, in #7175, we discussed using "actions" as the key for the list of
commands/keybindings/global actions, instead of using "bindings". We're
going to be using this array as the global list of all actions, so it
makes sense to just call it `"actions"`.
This PR renames "bindings" to "actions". Fortunately, we never
documented the "bindings" overload in the first place, so we can get
away with this safely, and preferably before we ship "bindings" for too
long.
References #6899
#6989 forgot to add `togglePaneZoom` to the schema, so this does that.
WHILE I'M HERE:
* The action names in the schema and the actual source were both in _random_ order, so I sorted them alphabetically.
* I also added an unbound `togglePaneZoom` command to defaults.json, so users can use that command from the cmdpal w/o binding it manually.
Activating a template doesn't actually process conditions. Only jobs, stages, and tasks can process a condition. So specify the full condition in the parent template call as a parameter and ask the child job (who can actually evaluate the condition) to use that parameter to determine if it should run.
## Summary of the Pull Request

Allows for creating commands that iterate over the user's color schemes. Also adds a top-level nested command to `defaults.json` that allows the user to select a color scheme (pictured above). I'm not sure there are really any other use cases that make sense, but it _really_ makes sense for this one.
## References
* #5400 - cmdpal megathread
* made possible by #6856, _and support from viewers like you._
* All this is being done in pursuit of #6689
## PR Checklist
* [x] Closes wait what? I could have swore there was an issue for this one...
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - okay maybe now I'll write some docs
## Detailed Description of the Pull Request / Additional comments
Most of the hard work for this was already done in #6856. This is just another thing to iterate over.
## Validation Steps Performed
* Played with this default command. It works great.
* Added tests.
Adds the ability to set the selection background opacity when setting the
selection background. This also exposes the selection background and alpha
through the terminal WPF container.
## Summary of the Pull Request

* Add a chevron for nested commands
* Add the text of the parent command when entering a child command
## References
## PR Checklist
* [x] Closes#7265
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
_look at that gif_
This PR changes the way VT control sequences are identified and
dispatched, to be more efficient and easier to extend. Instead of
parsing the intermediate characters into a vector, and then having to
identify a sequence using both that vector and the final char, we now
use just a single `uint64_t` value as the identifier.
The way the identifier is constructed is by taking the private parameter
prefix, each of the intermediate characters, and then the final
character, and shifting them into a 64-bit integer one byte at a time,
in reverse order. For example, the `DECTLTC` control has a private
parameter prefix of `?`, one intermediate of `'`, and a final character
of `s`. The ASCII values of those characters are `0x3F`, `0x27`, and
`0x73` respectively, and reversing them gets you 0x73273F, so that would
then be the identifier for the control.
The reason for storing them in reverse order, is because sometimes we
need to look at the first intermediate to determine the operation, and
treat the rest of the sequence as a kind of sub-identifier (the
character set designation sequences are one example of this). When in
reverse order, this can easily be achieved by masking off the low byte
to get the first intermediate, and then shifting the value right by 8
bits to get a new identifier with the rest of the sequence.
With 64 bits we have enough space for a private prefix, six
intermediates, and the final char, which is way more than we should ever
need (the _DEC STD 070_ specification recommends supporting at least
three intermediates, but in practice we're unlikely to see more than
two).
With this new way of identifying controls, it should now be possible for
every action code to be unique (for the most part). So I've also used
this PR to clean up the action codes a bit, splitting the codes for the
escape sequences from the control sequences, and sorting them into
alphabetical order (which also does a reasonable job of clustering
associated controls).
## Validation Steps Performed
I think the existing unit tests should be good enough to confirm that
all sequences are still being dispatched correctly. However, I've also
manually tested a number of sequences to make sure they were still
working as expected, in particular those that used intermediates, since
they were the most affected by the dispatch code refactoring.
Since these changes also affected the input state machine, I've done
some manual testing of the conpty keyboard handling (both with and
without the new Win32 input mode enabled) to make sure the keyboard VT
sequences were processed correctly. I've also manually tested the
various VT mouse modes in Vttest to confirm that they were still working
correctly too.
Closes#7276
Use the Helix testing orchestration framework to run our Terminal LocalTests and Console Host UIA tests.
## References
#### Creates the following new issues:
- #7281 - re-enable local tests that were disabled to turn on Helix
- #7282 - re-enable UIA tests that were disabled to turn on Helix
- #7286 - investigate and implement appropriate compromise solution to how Skipped is handled by MUX Helix scripts
#### Consumes from:
- #7164 - The update to TAEF includes wttlog.dll. The WTT logs are what MUX's Helix scripts use to track the run state, convert to XUnit format, and notify both Helix and AzDO of what's going on.
#### Produces for:
- #671 - Making Terminal UIA tests is now possible
- #6963 - MUX's Helix scripts are already ready to capture PGO data on the Helix machines as certain tests run. Presuming we can author some reasonable scenarios, turning on the Helix environment gets us a good way toward automated PGO.
#### Related:
- #4490 - We lost the AzDO integration of our test data when I moved from the TAEF/VSTest adapter directly back to TE. Thanks to the WTTLog + Helix conversion scripts to XUnit + new upload phase, we have it back!
## PR Checklist
* [x] Closes#3838
* [x] I work here.
* [x] Literally adds tests.
* [ ] Should I update a testing doc in this repo?
* [x] Am core contributor. Hear me roar.
* [ ] Correct spell-checking the right way before merge.
## Detailed Description of the Pull Request / Additional comments
We have had two classes of tests that don't work in our usual build-machine testing environment:
1. Tests that require interactive UI automation or input injection (a.k.a. require a logged in user)
2. Tests that require the entire Windows Terminal to stand up (because our Xaml Islands dependency requires 1903 or later and the Windows Server instance for the build is based on 1809.)
The Helix testing environment solves both of these and is brought to us by our friends over in https://github.com/microsoft/microsoft-ui-xaml.
This PR takes a large portion of scripts and pipeline configuration steps from the Microsoft-UI-XAML repository and adjusts them for Terminal needs.
You can see the source of most of the files in either https://github.com/microsoft/microsoft-ui-xaml/tree/master/build/Helix or https://github.com/microsoft/microsoft-ui-xaml/tree/master/build/AzurePipelinesTemplates
Some of the modifications in the files include (but are not limited to) reasons like:
- Our test binaries are named differently than MUX's test binaries
- We don't need certain types of testing that MUX does.
- We use C++ and C# tests while MUX was using only C# tests (so the naming pattern and some of the parsing of those names is different e.g. :: separators in C++ and . separators in C#)
- Our pipeline phases work a bit differently than MUX and/or we need significantly fewer pieces to the testing matrix (like we don't test a wide variety of OS versions).
The build now runs in a few stages:
1. The usual build and run of unit tests/feature tests, packaging verification, and whatnot. This phase now also picks up and packs anything required for running tests in Helix into an artifact. (It also unifies the artifact name between the things Helix needs and the existing build outputs into the single `drop` artifact to make life a little easier.)
2. The Helix preparation build runs that picks up those artifacts, generates all the scripts required for Helix to understand the test modules/functions from our existing TAEF tests, packs it all up, and queues it on the Helix pool.
3. Helix generates a VM for our testing environment and runs all the TAEF tests that require it. The orchestrator at helix.dot.net watches over this and tracks the success/fail and progress of each module and function. The scripts from our MUX friends handle installing dependencies, making the system quiet for better reliability, detecting flaky tests and rerunning them, and coordinating all the log uploads (including for the subruns of tests that are re-run.)
4. A final build phase is run to look through the results with the Helix API and clean up the marking of tests that are flaky, link all the screenshots and console output logs into the AzDO tests panel, and other such niceities.
We are set to run Helix tests on the Feature test policy of only x64 for now.
Additionally, because the set up of the Helix VMs takes so long, we are *NOT* running these in PR trigger right now as I believe we all very much value our 15ish minute PR turnaround (and the VM takes another 15 minutes to just get going for whatever reason.) For now, they will only run as a rolling build on master after PRs are merged. We should still know when there's an issue within about an hour of something merging and multiple PRs merging fast will be done on the rolling build as a batch run (not one per).
In addition to setting up the entire Helix testing pipeline for the tests that require it, I've preserved our classic way of running unit and feature tests (that don't require an elaborate environment) directly on the build machines. But with one bonus feature... They now use some of the scripts from MUX to transform their log data and report it to AzDO so it shows up beautifully in the build report. (We used to have this before I removed the MStest/VStest wrapper for performance reasons, but now we can have reporting AND performance!) See https://dev.azure.com/ms/terminal/_build/results?buildId=101654&view=ms.vss-test-web.build-test-results-tab for an example.
I explored running all of the tests on Helix but.... the Helix setup time is long and the resources are more expensive. I felt it was better to preserve the "quick signal" by continuing to run these directly on the build machine (and skipping the more expensive/slow Helix setup if they fail.) It also works well with the split between PR builds not running Helix and the rolling build running Helix. PR builds will get a good chunk of tests for a quick turn around and the rolling build will finish the more thorough job a bit more slowly.
## Validation Steps Performed
- [x] Ran the updated pipelines with Pull Request configuration ensuring that Helix tests don't run in the usual CI
- [x] Ran with simulation of the rolling build to ensure that the tests now running in Helix will pass. All failures marked for follow on in reference issues.
This is based on (cribbed almost directly from) code written by the
inimitable @StephanTLavavej on one of our mailing lists.
This is a nice generic version of the approach used in
JsonUtils::EnumMapper and CodepointWidthDetector: a static array of
key-value pairs that we binary-search at runtime (or at compile time, as
the case may be.)
Keys are not required to be sorted, as we're taking advantage of
constexpr std::sort (VS 16.6+) to get the compiler to do it for us. How
cool is that?
static_map presents an operator[] or at much like
std::map/std::unordered_map does.
I've added some tests, but they're practically fully-solveable at compile
time so they pretty much act like `VERIFY_IS_TRUE(true)`.
- Add MENU key with "menu" "app" as key bindings.
- Updated profiles.schema.json and documentation.
## Validation Steps Performed
Ran tests locally.
Tested out the new key binding.
```{ "command": "openNewTabDropdown", "keys": "app" }```
Closes#7144
New warnings were added in VS 16.7 and `std::map::erase` is now `noexcept`.
Update our code to be compatible with the new enforcement.
## PR Checklist
* [x] Closes broken audit in main after Agents updated over the weekend.
* [x] I work here.
* [x] Audit mode passes now
* [x] Am core contributor.
## Validation Steps Performed
* [x] Ran audit mode locally
As the title suggests, this commit adds initial support for the VT DCS
sequences. The parameters are parsed but not yet used. The pass through
data is yet to be handled. This effectively fixes#120 by making Sixel
graphics sequences *ignored* instead of printed.
* https://vt100.net/docs/vt510-rm/chapter4.html
* https://vt100.net/emu/dec_ansi_parser
Tests added.
References #448Closes#120
Adds array support for the existing `copyFormatting` global setting.
This allows users to define which formats they would specifically like
to be copied.
A boolean value is still accepted and is translated to the following:
- `false` --> `"none"` or `[]`
- `true` --> `"all"` or `["html", "rtf"]`
This also adds `copyFormatting` as a keybinding arg for `copy`. As with
the global setting, a boolean value and array value is accepted.
CopyFormat is a WinRT enum where each accepted format is a flag.
Currently accepted formats include `html`, and `rtf`. A boolean value is
accepted and converted. `true` is a conjunction of all the formats.
`false` only includes plain text.
For the global setting, `null` is not accepted. We already have a
default value from before so no worries there.
For the keybinding arg, `null` (the default value) means that we just do
what the global arg says to do. Overall, the `copyFormatting` keybinding
arg is an override of the global setting **when using that keybinding**.
References #5212 - Spec for formatted copying
References #2690 - disable html copy
Validated behavior with every combination of values below:
- `copyFormatting` global: { `true`, `false`, `[]`, `["html"]` }
- `copyFormatting` copy arg:
{ `null`, `true`, `false`, `[]`, `[, "html"]`}
Closes#4191Closes#5262
ColorScheme is now a WinRT object.
All of the JSON stuff can't be exposed via the idl. So the plan here is
that we'll have the TerminalSettingsModel project handle all of the
serialization when it's moved over. These functions will be exposed off
of the `implementation` namespace, not projected namespace.
References #7141 - ColorScheme is a settings object
References #885 - this new settings object will be moved to a new
TerminalSettingsModel project
## Validation Steps Performed
- [x] Tests passed
- [x] Deployment succeeded
#7145 introduced a check so that we wouldn't dispatch keys unless they
actually had a scancode. Our synthetic events actually _didn't_ have
scancodes. Not because they couldn't--just because they didn't.
Fixes#7297
## Summary of the Pull Request
This PR adds support for both _nested_ and _iterable_ commands in the Command palette.

* **Nested commands**: These are commands that include additional sub-commands. When the user selects on of these, the palette will update to only show the nested commands.
* **Iterable commands**: These are commands what allow the user to define only a single command, which is repeated once for every profile. (in the future, also repeated for color schemes, themes, etc.)
The above gif uses the following json:
```json
{
"name": "Split Pane...",
"commands": [
{
"iterateOn": "profiles",
"name": "Split with ${profile.name}...",
"commands": [
{ "command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" } },
{ "command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" } },
{ "command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" } }
]
}
]
},
```
## References
## PR Checklist
* [x] Closes#3994
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - Sure does, but we'll finish polishing this first.
## Detailed Description of the Pull Request / Additional comments
We've now gotta keep the original json for a command around, so that once we know what all the profiles will be, we can expand the commands that need it.
We've also got to parse commands recursively, because they might have any number of child commands.
These together made the command parsing a _lot_ more complicated, but it feels good so far.
## Validation Steps Performed
* wrote a bunch of tests
* Played with it a bunch
Removes the if-statement in `UpdateTabIndices` that blocks all scenarios where you delete the second to last tab. This fixes the issue where the ATS gets confused about which item in the ListView is associated with which tab.
Closes#7278
This is a minor fix from #6989. If there's only one pane in the
Terminal, then we'd still "zoom" it and give it a border, but all the
borders would be black.
A single pane is already "zoomed", so it doesn't really make sense to
try and zoom if there's only one.
Whoops, members are zero initialized in Debug builds but most likely not
in Release builds So, this PR adds a couple of default values to
`_currentMode` and its associated XAML strings to make cmdpal/ats work
deterministically on first use. I also added a default value to
`_anchorKey` just to be safe.
Closes#7254
Carlos Zamora (1)
* Pass mouse button state into HandleMouse instead of asking win32 (GH-6765)
James Holderness (1)
* Add support for the "doubly underlined" graphic rendition attribute (CC-7223)
Moshe Schorr (1)
* Batch RTL runs to ensure proper draw order (CC-7190)
Related work items: MSFT-28385436
## Summary of the Pull Request
This PR enables users to send arbitrary text input to the shell via a keybinding.
## PR Checklist
* [x] Closes#3799
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3799
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
Added the following keybindings:
```json
{ "keys": "p", "command": { "action": "sendInput", "input": "foobar" } },
{ "keys": "q", "command": { "action": "sendInput", "input": "\u001b[A" } },
```
Ensured that when pressing <kbd>P</kbd> "foobar" is echoed to the shell and when pressing <kbd>Q</kbd> the shell history is being navigated backwards.
* This is a mini-spec for how I see this working
* good bot
* These were some typos
* Addd a future consideration about the command palette and commands
* Update spec to reflect discussion with Carlos
* update spec to reflect investigations in Command Palette Addenda 1
* add references to #6899, and minor bits of review feedback
* add `remainingProfiles` as a way of adding all the user's other profiles quickly to the menu as well
* clarify why we're not doing it in the profiles list
* no two commits do not contain a misspelling of separate
## Summary of the Pull Request
⚠️ This spec has been moved from #6902. That version was branched off the new tab menu customization, and had a terribly convoluted git history. After discussion with the team, we've decided that it's best that this spec is merged atomically _first_, and used as the basis for #5888, as opposed to the other way around.
> This document is intended to serve as an addition to the [Command Palette Spec],
> as well as the [New Tab Menu Customization Spec].
>
> As we come to rely more on actions being a mechanism by which the user defines
> "do something in the Terminal", we'll want to make it even easier for users to
> re-use the actions that they've already defined, as to reduce duplicated json as
> much as possible. This spec proposes a mechanism by which actions could be
> uniquely identifiable, so that the user could refer to bindings in other
> contexts without needing to replicate an entire json blob.
>
## PR Checklist
* [x] Specs: #6899
* [x] References: #1571, #1912, #3337, #5025, #5524, #5633
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
[Command Palette Spec]: https://github.com/microsoft/terminal/blob/master/doc/specs/%232046%20-%20Command%20Palette.md
[New Tab Menu Customization Spec]: https://github.com/microsoft/terminal/blob/master/doc/specs/%231571%20-%20New%20Tab%20Menu%20Customization.md
This commit ensures that we always furnish a new process with the
cleanest, most up-to-date environment variables we can. There is a minor
cost here in that WT will no longer pass environment variables that it
itself inherited to its child processes.
This could be considered a reasonable sacrifice. It will also remove
somebody else's TERM, TERM_PROGRAM and TERM_PROGRAM_VERSION from the
environment, which could be considered a win.
I validated that GetCurrentProcessToken returns a token we're
_technically able_ to use with this API; it is roughly equivalent to
OpenProcessToken(GetCurrentProcess) in that it returns the current
active _access token_ (which is what CreateEnvironmentBlock wants.)
There's been discussion about doing a 3-way merge between WT's
environment and the new one. This will be complicated and I'd like to
scream test the 0-way merge first ;P
Related to #1125 (but it does not close it or resolve any of the other
issues it calls out.)
Fixes#7239Fixes#7204 ("App Paths" value creeping into wt's environment)
This regressed around the #7163 timeframe.
We're discussing this on chat currently. It might break the intellisense
on the `#include <winrt/Microsoft.Terminal.TerminalControl.h>` line in
VS 16.7, but we're not _really_ sure? Intellisense has been notoriously
flaky for us.
I'm running 16.6.5, and it works for me. @lhecker is running 16.7 and
confirmed it worked there. If the CI build passes, then this definitely
will work for 16.7.
This script takes a range of commits and generates a commit log with the
git2git-excluded file changes filtered out.
It also replaces GitHub issue numbers with GH-XXX so as to not confuse
Git2Git or Azure DevOps. Community contributions are tagged with CC- so
they can be detected later.
The output looks like this:
```
Carlos Zamora (2)
* Pass mouse button state into HandleMouse instead of asking win32 (GH-6765)
Dustin L. Howett (6)
* Disable MinimalCoreWin when OpenConsoleUniversalApp is false (GH-7203)
James Holderness (1)
* Add support for the "doubly underlined" graphic rendition attribute (CC-7223)
```
Yes, the numbers are wrong. No, it doesn't really matter.
If you scroll up to view the scrollback, then we want the viewport to
"stay in place", as new output comes in (see #6062). This works fine up
until the buffer circles. In this case, the mutable viewport isn't
actually moving, so we never set `updatedViewport` to true.
This regressed in #6062Closes#7222
This pull request completes (and somewhat rewrites) the JsonUtils error
handling arc. Deserialization errors, no longer represented by trees of
exceptions that must be rethrown and caught, are now transformed at
catch time into a message explaining what we expected and where we
expected it.
Instead of exception trees, a deserialization failure will result in a
single type of exception with the originating JSON object from which we
can determine the contents and location of the failure.
Because most of the error message actually comes from the JSON schema
or the actual supported types, and the other jsoncpp errors are not
localized I've made the decision to **not** localize these messages.

## Summary of the Pull Request
This PR adds the Advanced Tab Switcher (ATS) to Terminal. It'll work
similarly to VSCode's tab switcher. Because this implementation rides
off a lot of the Command Palette's XAML code, it'll look just like the
Command Palette, and also have support for tab title search.
## References
#3753 - ATS Spec
Closes#1502
The "default profile as name" feature in 1.1 broke the loading of
default settings, as we would never get to the validation phase where
the default profile string was transformed into a guid.
I moved knowledge of the "unparsed default profile" optional to the
consumer so that we could make sure we only attempted to deserialize it
once (and only if it was present.)
Fixes#7236.
## PR Checklist
* [x] Closes#7236
## Summary of the Pull Request
We're expecting that people have treated `padding` as an integer, and the type-based converter is too strict for that. This PR widens its scope and explicitly allows for it in the schema.
## PR Checklist
* [x] Closes#7234
This PR adds support for the ANSI _doubly underlined_ graphic rendition
attribute, which is enabled by the `SGR 21` escape sequence.
There was already an `ExtendedAttributes::DoublyUnderlined` flag in the
`TextAttribute` class, but I needed to add `SetDoublyUnderlined` and
`IsDoublyUnderlined` methods to access that flag, and update the
`SetGraphicsRendition` methods of the two dispatchers to set the
attribute on receipt of the `SGR 21` sequence. I also had to update the
existing `SGR 24` handler to reset _DoublyUnderlined_ in addition to
_Underlined_, since they share the same reset sequence.
For the rendering, I've added a new grid line type, which essentially
just draws an additional line with the same thickness as the regular
underline, but slightly below it - I found a gap of around 0.05 "em"
between the lines looked best. If there isn't enough space in the cell
for that gap, the second line will be clamped to overlap the first, so
you then just get a thicker line. If there isn't even enough space below
for a thicker line, we move the offset _above_ the first line, but just
enough to make it thicker.
The only other complication was the update of the `Xterm256Engine` in
the VT renderer. As mentioned above, the two underline attributes share
the same reset sequence, so to forward that state over conpty we require
a slightly more complicated process than with most other attributes
(similar to _Bold_ and _Faint_). We first check whether either underline
attribute needs to be turned off to send the reset sequence, and then
check individually if each of them needs to be turned back on again.
## Validation Steps Performed
For testing, I've extended the existing attribute tests in
`AdapterTest`, `VTRendererTest`, and `ScreenBufferTests`, to make sure
we're covering both the _Underlined_ and _DoublyUnderlined_ attributes.
I've also manually tested the `SGR 21` sequence in conhost and Windows
Terminal, with a variety of fonts and font sizes, to make sure the
rendering was reasonably distinguishable from a single underline.
Closes#2916
## Summary of the Pull Request
Adds the `setColorScheme` action, to change the color scheme of the active control to one given by the `name` parameter. `name` is required. If `name` is not the name of a color scheme, the action does nothing.
## References
* Being done as a stepping stone to #6689
## PR Checklist
* [x] Closes#5401
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Technically, the action is being done by changing the settings of the current `TerminalSettings` of the `TermControl`. Frankly, it should be operating on a copy of the `TermControl`'s `IControlSettings`, then updating the control's settings, or the Control should just listen for changes to it's setting's properties, and update in real time (without a manual call to `UpdateSettings`. However, both those paths are somewhere unknowable beyond #6904, so we'll just do this for now.
## Validation Steps Performed
* tested manually with a scheme that exists
* tested manually with a scheme that doesn't exist
MouseInput was directly asking user32 about the state of the mouse buttons,
which was somewhat of a layering violation. This commit makes all callers
have to pass the mouse state in themselves.
Closes#4869
This PR adds the `togglePaneZoom` action, which can be used to make a
pane expand to fill the entire contents of the window. A tab that
contains a zoomed pane will have a magnifying glass icon prepended
to its title. Any attempts to manage panes with one zoomed will force
the zoomed pane back to normal size.
VALIDATION
Zoomed in and out a bunch. Tried closing panes while zoomed. Tried
splitting panes while zoomed. Etc.
Closes#996
This PR adds support for per-profile tab colors, in accordance with
#7134. This adds a single `tabColor` property, that when set, specifies
the background color for profile's tab. This color can be overridden by
the color picker, and clearing the color with the color picker will
revert to this default color set for the tab.
* Full theming is covered in #3327 & #5772
Validation: Played with setting this color, both on launch and via
hot-reload
Specified in #7134Closes#1337
Consecutive RTL GlyphRuns are drawn from the last to the first.
References
#538, #7149, all those issues asking for RTL closed as dupes.
As @miniksa suggested in a comment on #7149 -- handle the thingy on the
render side.
If we have GlyphRuns abcdEFGh, where EFG are RTL, we draw them now in
order abcdGFEh.
This has ransom-noting, because I didn't touch the font scaling at all.
This should fix the majority of RTL issues, except it *doesn't* fix
issues with colors, because those get split in the TextBuffer phase in
the renderer I think, so they show up separately by the GlyphRun phase.
## Summary of the Pull Request
Move `ICoreSettings` and `IControlSettings` from the TerminalSettings project to the TerminalCore and TerminalControl projects respectively. Also entirely removes the TerminalSettings project.
The purpose of these interfaces is unchanged. `ICoreSettings` is used to instantiate a terminal. `IControlSettings` (which requires an `ICoreSettings`) is used to instantiate a UWP terminal control.
## References
Closes#7140
Related Epic: #885
Related Spec: #6904
## PR Checklist
* [X] Closes#7140
* [X] CLA signed
* [X] Tests ~added~/passed (no additional tests necessary)
* [X] ~Documentation updated~
* [X] ~Schema updated~
## Detailed Description of the Pull Request / Additional comments
A lot of the work here was having to deal with winmd files across all of these projects. The TerminalCore project now outputs a Microsoft.Terminal.TerminalControl.winmd. Some magic happens in TerminalControl.vcxproj to get this to work properly.
## Validation Steps Performed
Deployed Windows Terminal and opened a few new tabs.
This fixes the build the rest of the way in VS 16.7. Something about the
way we were using the Store/Container flags caused some of our projects
to end up linking kernel32.lib only (MinimalCoreWin==KernelOnly).
The best way to solve it once and for all is to make sure MinimalCoreWin
is always set.
References 313568d0e5.
## Summary of the Pull Request
Adds support for two actions, `closeOtherTabs` and `closeTabsAfter`. Both these actions accept an `index` parameter.
* `closeOtherTabs`: Close tabs other than `index`
* `closeTabsAfter`: Close tabs after `index` (This is also "Close tabs to the right")
## References
* This PR is being made to unblock @RahulRavishankar in #1912
## PR Checklist
* [x] I work here
* [ ] Tests added/passed
* [x] Requires documentation to be updated
* [ ] We should file an issue for "add an `index` param to `closeTab`" to add similar support to the close tab action
* [ ] We should file an issue for "make the `index` param to `closeOtherTabs`, `closeTabsAfter` optional" to make them both work on the _active_ tab when there's no `index` provided
## Validation Steps Performed
* _Verified that_ closing all tabs when I have the `index`'th tab selected _works as expected_
* _Verified that_ closing all tabs when I have a tab other than the `index`'th tab selected _works as expected_
* _Verified that_ closing tabs to the right when I have the `index`'th tab selected _works as expected_
* _Verified that_ closing tabs to the right when I have a tab other than the `index`'th tab selected _works as expected_
- This one has one caveat: for whatever reason, if you run this action when the tab that's currently focused is _before_ the `index` param, then the tabs will expand to fill the entire width of the tab row, until you mouse over them. Probably has something to do with tabs not resizing down until there's a mouse exit event.
I've typed this up way too many times now. I'm sticking this comment in Niksa.md, and if it's ever an insufficient explanation of the differences, we can elaborate.
Up until #4999 we deferred all key events to the character event handler
for which `ToUnicodeEx` returned a valid character and alternatively
those who aren't a special key combination as listed in
`TerminalInput`'s implementation.
Since #4999 we started acknowledging/handling all key events no matter
whether they're actually a known key combination. Given non-ASCII inputs
the Win32 `SendInput()` method generates certain sequences that aren't
recognizable combinations though and if they're handled by the key event
handler no follow up character event is sent containing the unicode
character.
This PR adds another condition and defers all key events without scan
code (i.e. those not representable by the current keyboard layout) to
the character event handler.
I'm absolutely not certain that this PR doesn't have a negative effect
on other kinds of inputs.
Is it common for key events to not contain a scan code? I personally
haven't seen it happen before AutoHotKey/SendInput.
Before this PR is merged it'd be nice to have a good testing plan in
place in order to ensure nothing breaks.
## Validation Steps Performed
Remapped `AltGr+8` to `»` using AutoHotKey using `<^>!8::SendInput {Raw}»`.
Ensured `»` is printed if `AltGr+8` is pressed.
Closes#7064Closes#7120
Carlos Zamora (1)
* UIA: use full buffer comparison in rects and endpoint setter (GH-6447)
Dan Thompson (2)
* Tweaks: normalize TextAttribute method names (adjective form) (GH-6951)
* Fix 'bcz exclusive' typo (GH-6938)
Dustin L. Howett (4)
* Fix VT mouse capture issues in Terminal and conhost (GH-7166)
* version: bump to 1.3 on master
* Update Cascadia Code to 2007.15 (GH-6958)
* Move to the TerminalDependencies NuGet feed (GH-6954)
James Holderness (3)
* Render the SGR "underlined" attribute in the style of the font (CC-7148)
* Add support for the "crossed-out" graphic rendition attribute (CC-7143)
* Refactor grid line renderers with support for more line types (CC-7107)
Leonard Hecker (1)
* Added til::spsc, a lock-free, single-producer/-consumer FIFO queue (CC-6751)
Michael Niksa (6)
* Update TAEF to 10.57.200731005-develop (GH-7164)
* Skip DX invalidation if we've already scrolled an entire screen worth of height (GH-6922)
* Commit attr runs less frequently by accumulating length of color run (GH-6919)
* Set memory order on slow atomics (GH-6920)
* Cache the viewport to make invalidation faster (GH-6918)
* Correct comment in this SPSC test as a quick follow up to merge.
Related work items: MSFT-28208358
I found this while crawling through conhost's WindowIo. Mouse wheel
events come in in screen coordinates, unlike literally every other mouse
event.
The WPF control was doing it wrong.
This pull request fixes capture and event generation in VT mouse mode
for both conhost and terminal.
Fixes#6401.
[1/3] Terminal: clamp mouse events to the viewport, don't throw them away
gnome-terminal (at least) sends mouse events whose x/y are at the
extreme ends of the buffer when a drag starts inside the terminal and
then exits it.
We would previously discard any mouse events that exited the borders of
the viewport. Now we will keep emitting events where X/Y=0/w/h.
[2/3] conhost: clamp VT mouse to viewport, capture pointer
This is the same as (1), but for conhost. conhost wasn't already
capturing the pointer when VT mouse mode was in use. By capturing, we
ensure that events that happen outside the screen still result in events
sent to an application (like a release after a drag)
[3/3] wpf: capture the pointer when VT mouse is enabled
This is the same as (2), but for the WPF control. Clamping is handled
in TerminalCore in (1), so we didn't need to do it in WPF.
Move TerminalSettings object from TerminalSettings project
(Microsoft.Terminal.Settings) to TerminalApp project. `TerminalSettings`
specifically operates as a bridge that exposes any necessary information
to a TerminalControl.
Closes#7139
Related Epic: #885
Related Spec: #6904
## PR Checklist
* [X] Closes#7139
* [X] CLA signed
* [X] Tests ~added~/passed (no additional tests necessary)
* [X] ~Documentation updated~
* [X] ~Schema updated~
## Validation Steps Performed
Deployed Windows Terminal and opened a few new tabs.
Add some user research to determine what the average number of characters a user types before executing a cmdpal action.
This might need to be modified when it merges with #6732
Updates TAEF to 10.57.200731005-develop
## PR Checklist
* [x] Helps #6992 by bringing `wttlog.dll` along with the rest of TAEF.
* [x] I work here.
* [x] Automated tests in CI
* [x] No doc/schema update necessary (checked for docs in this repo)
* [x] Am core contributor.
Co-authored-by: Mike Griese <zadjii@gmail.com>
## Summary of the Pull Request
This spec is a subset of #5772, but specific to per-profile tab colors. We've had enough requests for that in the last few days that I want to pull that feature out into it's own spec, so we can get that approved and implemented in a future-proof way.
> This spec describes a way to specify tab colors in a profile in a way that will
> be forward compatible with theming the Terminal. This spec will be largely
> dedicated to the design of a single setting, but within the context of theming.
>
## PR Checklist
* [x] Specs: #1337
* [x] References: #5772
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
This PR updates the rendering of the _underlined_ graphic rendition
attribute, using the style specified in the active font, instead of just
reusing the grid line at the bottom of the character cell.
* Support for drawing the correct underline effect in the grid line
renderer was added in #7107.
There was already an `ExtendedAttributes` flag defined for the
underlined state, but I needed to update the `SetUnderlined` and
`IsUnderlined` methods in the `TextAttribute` class to use that flag
now in place of the legacy `LVB_UNDERSCORE` attribute. This enables
underlines set via a VT sequence to be tracked separately from
`LVB_UNDERSCORE` grid lines set via the console API.
I then needed to update the `Renderer::s_GetGridlines` method to
activate the `GridLines::Underline` style when the `Underlined`
attribute was set. The `GridLines::Bottom` style is still triggered by
the `LVB_UNDERSCORE` attribute to produce the bottom grid line effect.
Validation
----------
Because this is a change from the existing behaviour, certain unit tests
that were expecting the `LVB_UNDERSCORE` to be toggled by `SGR 4` and
`SGR 24` have now had to be updated to check the `Underlined` flag
instead.
There were also some UI Automation tests that were checking for `SGR 4`
mapping to `LVB_UNDERSCORE` attribute, which I've now substituted with a
test of the `SGR 53` overline attribute mapping to
`LVB_GRID_HORIZONTAL`. These tests only work with legacy attributes, so
they can't access the extended underline state, and I thought a
replacement test that covered similar ground would be better than
dropping the tests altogether.
As far as the visual rendering is concerned, I've manually confirmed
that the VT underline sequences now draw the underline in the correct
position and style, while grid lines output via the console API are
still displayed in their original form.
Closes#2915
This PR adds support for the ANSI _crossed-out_ graphic rendition
attribute, which is enabled by the `SGR 9` escape sequence.
* Support for the escape sequences and storage of the attribute was
originally added in #2917.
* Support for drawing the strikethrough effect in the grid line renderer
was added in #7107.
Since the majority of the code required for this attribute had already
been implemented, it was just a matter of activating the
`GridLines::Strikethrough` style in the `Renderer::s_GetGridlines`
method when the `CrossedOut` attribute was set.
VALIDATION
There were already some unit tests in place in `VtRendererTest` and the
`ScreenBufferTests`, but I've also now extended the SGR tests in
`AdapterTest` to cover this attribute.
I've manually confirmed the first test case from #6205 now works as
expected in both conhost and Terminal.
Closes#6205
When we added support for win32 input mode, we neglected to pass
`ENHANCED_KEY` through the two surfaces that would generate events. This
broke arrow keys in much the same way was #2397, but in a different
layer.
While I was working on the WPF control, I took a moment to refactor the
message cracking out into a helper. It's a lot easier on the eyes than
four lines of bit shifting repeated three times.
Fixes#7074
Allows splitting pane (with default settings) by holding down ALT and pressing the new tab button ('+')
## PR Checklist
* [X] Closes#6757
* [X] Works here.
* [X] Manual test (below)
* [X] Is core contributor.
## More detailed description
Pretty much exactly the code added in #5928 (all credit to @carlos-zamora), but put at the new tab button event binding
## Validation steps
Seems to work - holding ALT while pressing '+' opens a pane instead of a tab. Holding ALT while starting up terminal for the first time does not seem to affect the behaviour.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 29b1a1d663d0047dc0d2125dd05f75959bca27ef
Related work items: MSFT:27866336
This is a refactoring of the grid line renderers, adjusting the line
widths to scale with the font size, and optimising the implementation to
cut down on the number of draw calls. It also extends the supported grid
line types to include true underlines and strike-through lines in the
style of the active font.
The main gist of the optimisation was to render the horizontal lines
with a single draw call, instead of a loop with lots of little strokes
joined together. In the case of the vertical lines, which still needed
to be handled in a loop, I've tried to move the majority of static
calculations outside the loop, so there is bit of optimisation there
too.
At the same time this code was updated to support a variable stroke
width for the lines, instead of having them hardcoded to 1 pixel. The
width is now calculated as a fraction of the font size (0.025 "em"),
which is still going to be 1 pixel wide in most typical usage, but will
scale up appropriately if you zoom in far enough.
And in preparation for supporting the SGR strike-through attribute, and
true underlines, I've extended the grid line renders with options for
handling those line types as well. The offset and thickness of the lines
is obtained from the font metrics (rounded to a pixel width, with a
minimum of one pixel), so they match the style of the font.
VALIDATION
For now we're still only rendering grid lines, and only the top and
bottom lines in the case of the DirectX renderer in Windows Terminal. So
to test, I hacked in some code to force the renderer to use all the
different options, confirming that they were working in both the GDI and
DirectX renderers.
I've tested the output with a number of different fonts, comparing it
with the same text rendered in WordPad. For the most part they match
exactly, but there can be slight differences when we adjust the font
size for grid alignment. And in the case of the GDI renderer, where
we're working with pixel heights rather than points, it's difficult to
match the sizes exactly.
This is a first step towards supporting the strike-through attribute
(#6205) and true underlines (#2915).
Closes#6911
We've been trying to improve the copy/paste experience with the terminal
in Visual Studio. Once of our problematic scenarios is when the terminal
is connected to a remote environment and the user attempts to
copy/paste. This gets forwarded to the remote shell that copy/paste into
the remote clipboard instead of the local one.
So we opted to add ctrl+shift+c/v to the terminal and need access to the
selected text via the terminal control
VALIDATION
Tested with Visual Studio integrated terminal
- Move to GSL 3.1.0 (GH-6908)
- Replace the color table init code with two const arrays (GH-6913)
- Replace basic_string_view<T> with span<const T> (GH-6921)
- Replace gsl::at with a new til::at(span) for pre-checked bounds (GH-6925)
Related work items: MSFT:27866336
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200720-1445 into official/rs_onecore_dep_uxp
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 5e1509a00f1acdefe1e6392468ffc9ae44dc89cb
Related work items: MSFT:25731998
* send alt/F10 through the control
We were not listening for WM_SYSKEY{UP,DOWN}
* extract the actual scancode during WM_CHAR, not the bitfield
We were accidentally sending some of the additional keypress data in with
the character event in Win32 Input Mode
* set default fg/bg to campbell
The WPF control starts up in PowerShell blue even though it's not typically used
in PowerShell blue.
* don't rely on the font to determine wideness
This is a cross-port of #2928 to the WPF control
* deterministic shutdown
In testing, I saw a handful of crashes on teardown because we were not shutting
down the render thread properly.
* don't pass 10 for the font weight ...
When Cascadia Code is set, it just looks silly.
* trigger render when selection is cleared, do it under lock
Fixes#6966.
In UiaTextRange, `_getBufferSize` returns an optimized version of the
size of the buffer to be the origin and the last character in the
buffer. This is to improve performance on search or checking if you are
currently on the last word/line.
When setting the endpoint and drawing the bounding rectangles, we should
be retrieving the true buffer size. This is because it is still possible
to create UiaTextRanges that are outside of this optimized size. The
main source of this is `ExpandToEnclosingUnit()` when the unit is
`Document`. The end _should_ be the last visible character, but it isn't
because that would break our tests.
This is an incomplete solution. #6986 is a follow up to completely test
and implement the solution.
The crash in #6402 was caused by getting the document range (a range of
the full text buffer), then moving the end by one character. When we
get the document range, we get the optimized size of the buffer (the
position of the last character). Moving by one character is valid
because the buffer still has more to explore. We then crash from
checking if the new position is valid on the **optimized size**, not the
**real size**.
REFERENCES
#6986 - follow up to properly handle/test this "end of buffer" problem
Closes#6402
Original notes from @M-Pixel:
> Console applications assume that backgrounds are black, and that
> `lightBlack`/`DarkGrey` are lighter than `black`/`Black`. This
> assumption is accounted for by all color schemes in `defaults.json`,
> except for the Solarized themes.
>
> The Solarized Dark theme, in particular, makes `-Parameters` invisible
> against the background in PowerShell, which is obviously an unacceptable
> usability flaw.
>
> This change makes `black` and `background` to the same (which is common
> throughout the color schemes), and makes `brightBlack` (`DarkGray` in
> .NET) lighter than black (which is obviously more correct given the
> meanings of those words).
Out of the box, we ship a pretty bad behavior.
If I look at all of the existing shipped color schemes--and that
includes things like Tango and One Half--we are universally following a
`background` == `black` rule.
If I consult gnome-terminal or xterm, they do the same thing; Xterm by
default, gnome-terminal for solarized. The background generally matches
color index `0` across all their **dark** schemes. Konsole and
lxterminal disagree and map background to `0 intense` for Solarized.
I want to put our Solarized schemes on a deprecation path, but
unfortunately we still need to ship _something_ for users who we're
going to strand on them.
I'm going to have to swallow my bitter and say that yes, we should
probably just change the index mapping and go with something that works
right out of the box while we figure out how to do perceptual color
nudging and eventually remove bad defaults (like Solarized).
From #6618.
Fixes#4047.
Closes#6618.
## Summary of the Pull Request
Adds a execute commandline action (`wt`), which lets a user bind a key to a specific `wt` commandline. This commandline will get parsed and run _in the current window_.
## References
* Related to #4472
* Related to #5400 - I need this for the commandline mode of the Command Palette
* Related to #5970
## PR Checklist
* [x] Closes oh, there's not actually an issue for this.
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - yes it does
## Detailed Description of the Pull Request / Additional comments
One important part of this change concerns how panes are initialized at runtime. We've had some persistent trouble with initializing multiple panes, because they rely on knowing how big they'll actually be, to be able to determine if they can split again.
We previously worked around this by ignoring the size check when we were in "startup", processing an initial commandline. This PR however requires us to be able to know the initial size of a pane at runtime, but before the parents have necessarily been added to the tree, or had their renderer's set up.
This led to the development of `Pane::PreCalculateCanSplit`, which is very highly similar to `Pane::PreCalculateAutoSplit`. This method attempts to figure out how big a pane _will_ take, before the parent has necessarily laid out.
This also involves a small change to `TermControl`, because if its renderer hasn't been set up yet, it'll always think the font is `{0, fontHeight}`, which will let the Terminal keep splitting in the x direction. This change also makes the TermControl set up a renderer to get the real font size when it hasn't yet been initialized.
## Validation Steps Performed
This was what the json blob I was using for testing evolved into
```json
{
"command": {
"action":"wt",
"commandline": "new-tab cmd.exe /k #work 15 ; split-pane cmd.exe /k #work 15 ; split-pane cmd.exe /k media-commandline ; new-tab powershell dev\\symbols.ps1 ; new-tab -p \"Ubuntu\" ; new-tab -p \"haunter.gif\" ; focus-tab -t 0",
},
"keys": ["ctrl+shift+n"]
}
```
I also added some tests.
# TODO
* [x] Creating a `{ "command": "wt" }` action without a commandline will spawn a new `wt.exe` process?
- Probably should just do nothing for the empty string
We spend a lot of time invalidating in the DX Renderer. This is a
creative trick to not bother invalidating any further if we can tell
that the bitmap is already completely invalidated. That is, if we've
scrolled at least an entire screen in height... then the entire bitmap
had to have been marked as invalid as the new areas were "uncovered" by
the `InvalidateScroll` command. So further setting invalid bits on top
of a fully invalid map is pointless.
Note: I didn't use `bitmap::all()` here because it is significantly
slower to check all the bits than it is to just reason out that the
bitmap was already fully marked.
## Validation Steps Performed
- Run `time cat big.txt`. Checked average time before/after, WPR traces
before/after.
The act of calling `InsertAttrRuns` is relatively slow. Instead of
calling it a bunch of times to meddle with colors one cell at a time,
we'll accumulate a length of color and call it to make it act all at
once. This is great for when one color full line is getting replaced
with another color full line OR when a line is being replaced with the
same color all at once. There's significantly fewer checks to be made
inside `InsertAttrRuns` if we can help it out by accumulating the length
of each color before asking it to stitch it into the storage.
Validation
----------
- Run `time cat big.txt` and `time cat ls.txt` under VS Performance
Profiler.
By default, the memory order on atomics is `seq_cst`. This is a relatively expensive ordering and it shows in situations where we're rapidly signaling a consumer to pick up something from a producer. I've instead attempted to switch these to `release` (producer) and `acquire` (consumer) to improve the performance of these signals.
## Validation Steps Performed
- Run `time cat big.txt` and `time cat ls.txt` under VS Performance Profiler.
## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
## Summary of the Pull Request
Text can have various attributes, such as "bold", "italic", "underlined", etc. The TextAttribute class embodies this. It has methods to set/query these attributes.
This change tweaks a few of the method names to make them match. I.e. for an imaginary text property "Foo", we should have methods along the lines of:
```
IsFoo
SetFoo(bool isFoo)
```
And variations should match: we should have "Foo" and "OverFoo", not "Fooey" and "OverFoo".
I chose to standardize on the adjective form, since that's what we are closest to already. The attributes I attacked here are:
SetItalic**s** --> SetItalic
SetUnderline --> SetUnderline**d**
SetOverline --> SetOverline**d**
("italic" is an adjective; "italics" is a plural noun, representing letters or words in an italic typeface)
And I also added methods for "DoublyUnderlined" for good measure.
I stopped short of renaming the GraphicsOptions enum values to match, too; but I'd be willing to do that in a follow-up change if people wanted it.
## Validation Steps Performed
It builds, and tests still pass.
This pull request converts the following JSON deserializers to use the
new JSON deserializer pattern:
* Profile
* Command
* ColorScheme
* Action/Args
* GlobalSettings
* CascadiaSettingsSerialization
This is the completion of a long-term JSON refactoring that makes our
parser and deserializer more type-safe and robust. We're finally able to
get rid of all our manual enum conversion code and unify JSON conversion
around _types_ instead of around _keys_.
I've introduced another file filled with template specializations,
TerminalSettingsSerializationHelpers.h, which comprises a single unit
that holds all of the JSON deserializers (and eventually serializers)
for every type that comes from TerminalApp or TerminalSettings.
I've also moved some types out of Profile and GlobalAppSettings into a
new SettingsTypes.h to improve settings locality.
This does to some extent constitute a breaking change for already-broken
settings. Instead of parsing "successfully" (where invalid values are
null or 0 or unknown or unset), deserialization will now fail when
there's a type mismatch. Because of that, some tests had to be removed.
While I was on a refactoring spree, I removed a number of helpless
helpers, like GetWstringFromJson (which converted a u8 string to an
hstring to make a wstring out of its data pointer :|) and
_ConvertJsonToBool.
In the future, we can make the error types more robust and give them
position and type information such that a conformant application can
display rich error information ("line 3 column 3, I expected a string,
you gave me an integer").
Closes#2550.
After we stood up our own NuGet feed in Azure blob storage, Azure DevOps
came out with a public artifact feed feature. I've migrated all our
packages over, and the only thing left to do is switch our project's
NuGet config to use it.
Fixes#6952
The command palette is a ListView of commands. As you type into the
search box, commands are added or removed from the ListView. Currently,
each update is done by completely clearing the backing list, then adding
back any items that should be displayed. However, this defeats the
ListView's built-in animations: upon every keystroke, ListView displays
its list-clearing animation, then animates the insertion of every item
that wasn't deleted. This results in noticeable flickering.
This PR changes the update logic so that it updates the list using
(roughly) the minimum number of Insert and Remove calls, so the ListView
makes smoother transitions as you type.
I implemented it by keeping the existing code that builds the filtered
list, but I changed it to build into a scratch list. Then I grafted on
a generic delta algorithm to make the real list look like the scratch
list.
To verify the delta algorithm, I tested all 360,000 permutations of
pairs of up to 5 element lists in a toy C# app.
## Validation
I'm not sure if my screen capture tool really caught all the flickering
here, but the screencasts below should give a rough idea of the
difference. (All the flickering was becoming a nuisance while I was
testing out the HC changes.)
See the images in #6939 for more info.
Co-authored-by: Jeffrey Tippet <jtippet@microsoft.com>
In `Renderer::TriggerRedraw`, the act of fetching the viewport from the
`pData` over and over is wasted time. We already have a cached variable
of the viewport that is updated on every scroll check (on
`TriggerScroll` and on `PaintFrame`.) Scrolling wouldn't be working
correctly if the clients weren't already notifying us that the viewport
has changed for scroll purposes, so we can just keep using that cached
value for the invalidation restriction to speed things up over fetching
it again.
## Validation Steps Performed
- Run `time cat big.txt`. Checked average time before/after, WPR traces
before/after.
## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
## Summary of the Pull Request
This PR adds the `til::spsc` namespace, which implements a lock-free, single-producer, single-consumer FIFO queue ("channel"). The queue efficiently blocks the caller using Futexes if no data can be written to / read from the queue (e.g. using `WaitOnAddress` on Windows). Furthermore it allows batching of data and contains logic to signal the caller if the other side has been dropped/destructed.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
`til::spsc::details::arc<T>` contains most of the queue's logic and as such has the relevant documentation for its design.
## Validation Steps Performed
The queue was tested on Windows, Linux and macOS using MSVC, gcc and llvm and each of their available runtime introspection utilities in order to ensure no race conditions or memory leaks occur.
The recent changes to use gsl::span everywhere added a few bounds checks
along codepaths where we were already checking bounds. Some of them may
be non-obvious to the optimizer, so we can now use til::at to help them
along.
To accomplish this, I've added a new overload of til::at that takes a
span and directly accesses its backing buffer.
We were using std::basic_string_view as a stand-in for std::span so that
we could change over all at once when C++20 dropped with full span
support. That day's not here yet, but as of 54a7fce3e we're using GSL 3,
whose span is C++20-compliant.
This commit replaces every instance of basic_string_view that was not
referring to an actual string with a span of the appropriate type.
I moved the `const` qualifier into span's `T` because while
`basic_string_view.at()` returns `const T&`, `span.at()` returns `T&`
(without the const). I wanted to maintain the invariant that members of
the span were immutable.
* Mechanical Changes
* `sv.at(x)` -> `gsl::at(sp, x)`
* `sv.c{begin,end}` -> `sp.{begin,end}` (span's iterators are const)
I had to replace a `std::basic_string<>` with a `std::vector<>` in
ConImeInfo, and I chose to replace a manual array walk in
ScreenInfoUiaProviderBase with a ranged-for. Please review those
specifically.
This will almost certainly cause a code size regression in Windows
because I'm blowing out all the PGO counts. Whoops.
Related: #3956, #975.
This results in smaller code and faster copying. I chose til::color even
though it results in slightly worse codegen (byteswapping in a tight
loop) than COLORREF (SSE-enlightened block copy) because eventually the
internal representations of the color tables will also be til::color and
_then_ it will become a block copy.
This commit adds image assets for High Contrast mode
Tagging this issue so it contains a nice list of all the recent HC
fixes: #5360
I made several changes to DHowett's script and added it to the repo:
* Add support for generating high contrast icons
* Add the ability to easily edit the "intermediate" (previously "zbase")
files for manual hinting
* Appease the spellchecker
I created new SVGs for HC mode. There's one SVG for both Black and White
modes -- I just invert the colors. Then I manually hinted the generated
bitmaps for the production icons. I didn't bother hinting the Dev/Pre
ones, so the text does get unreadable at small sizes.
View the original images in #6915.
Co-authored-by: Jeffrey Tippet <jtippet@microsoft.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
Closes#6822
This PR adds support for always on top mode, via two mechanisms:
* The global setting `alwaysOnTop`. When set to true, the window will be
created in the "topmost" group of windows. Changing this value will
hot-reload whether the window is in the topmost group.
* The action `toggleAlwaysOnTop`, which will toggle the `alwaysOnTop`
property at runtime.
## Detailed Description of the Pull Request / Additional comments
All "topmost" windows maintain an internal z-ordering relative to one
another, but they're all always above all other "non-topmost" windows.
So multiple Windows Terminal windows which are both `alwaysOnTop` will
maintain a z-order relative to one another, but they'll all be on top of
all other windows.
## Validation Steps Performed
Toggled always on top mode, both in the settings and also at runtime,
and verified that it largely did what I expected.
Closes#3038
This adds `nt`, `sp`, and `ft` as aliases for `new-tab`, `split-pane`,
and `focus-tab`, respectively. These do exactly the same thing as their
long for counterparts, but are just shorter, for those of us who type
slower than a fifth grader 👀
Now you can do
```
wt nt cmd.exe /k #work 15 ; sp cmd.exe /k #work 15 ; sp cmd.exe /k
media-commandline ; nt powershell dev\\symbols.ps1 ; nt -p \"Ubuntu\" ;
nt -p \"Ubuntu\" ; ft -t 0
```
instead of
```
new-tab cmd.exe /k #work 15 ; split-pane cmd.exe /k #work 15 ;
split-pane cmd.exe /k media-commandline ; new-tab powershell
dev\\symbols.ps1 ; new-tab -p \"Ubuntu\" ; new-tab -p \"Ubuntu\" ;
focus-tab -t 0
```
The pattern I'm using here is that each of these subcommands now has a
little helper lambda that actually sets up the subcommand with the
required arguments, and we just call that lambda twice, once for the
long-form of the command, and again for the short.
I imagine that in the future, we won't necessarily have short-forms for
every subcommands, so if there are future conflicts we'd have to figure
that out pre-emptively, but these all seem like they'll need a short
form.
Closes#5466
GSL 3, the next major version of GSL after the one we're using, replaced
their local implementation of `span` with one that more closely mimics
C++20's span. Unfortunately, that is a breaking change for all of GSL's
consumers.
This commit updates our use of span to comply with the new changes in
GSL 3.
Chief among those breaking changes is:
* `span::at` no longer exists; I replaced many instances of `span::at`
with `gsl::at(x)`
* `span::size_type` has finally given up on `ptrdiff_t` and become
`size_t` like all other containers
While I was here, I also made the following mechanical replacements:
* In some of our "early standardized" code, we used std::optional's
`has_value` and `value` back-to-back. Each `value` incurs an
additional presence test.
* Change: `x.value().member` -> `x->member` (`optional::operator->`
skips the presence test)
* Change: `x.value()` -> `*x` (as above)
* GSL 3 uses `size_t` for `size_type`.
* Change: `gsl::narrow<size_t>(x.size())` -> `x.size()`
* Change: `gsl::narrow<ptrdiff_t>(nonSpan.size())` -> `nonSpan.size()`
during span construction
I also replaced two instances of `x[x.size() - 1]` with `x.back()` and
one instance of a manual array walk (for comparison) with a direct
comparison.
NOTE: Span comparison and `make_span` are not part of the C++20 span
library.
Fixes#6251
{fmt} 7.0.1 improves binary size, compile-time format string handling,
compile time improvements and named arguments.
In a test Windows build, it shrank our binary by ~14kb.
Closes#6905.
## PR Checklist
* [x] Closes#6905
* [x] CLA
## Summary of the Pull Request
This PR adds support for the `SGR 8` and `SGR 28` escape sequences,
which enable and disable the _concealed/invisible_ graphic rendition
attribute. When a character is output with this attribute set, it is
rendered with the same foreground and background colors, so the text is
essentially invisible.
## PR Checklist
* [x] Closes#6876
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #6876
## Detailed Description of the Pull Request / Additional comments
Most of the framework for this attribute was already implemented, so it
was just a matter of updating the `TextAttribute::CalculateRgbColors`
method to make the foreground the same as the background when the
_Invisible_ flag was set. Note that this has to happen after the
_Reverse Video_ attribute is applied, so if you have white-on-black text
that is reversed and invisible, it should be all white, rather than all
black.
## Validation Steps Performed
There were already existing SGR unit tests covering this attribute in
the `ScreenBufferTests`, and the `VtRendererTest`. But I've added to the
`AdapterTest` which verifies the SGR sequences for setting and resetting
the attribute, and I've extended the `TextAttributeTests` to verify that
the color calculations return the correct values when the attribute is
set.
I've also manually confirmed that we now render the _concealed text_
values correctly in the _ISO 6429_ tests in Vttest. And I've manually
tested the output of _concealed_ when combined with other attributes,
and made sure that we're matching the behaviour of most other terminals.
This parameter was added as a workaround for our fast trackpad
scrolling. Since that was fixed before 1.0 shipped, in #4554, it has
been largely vestigial. There is no reason for us to keep it around any
longer.
It was also the only "logic" in TerminalSettings, which is otherwise a
library that only transits data between two other libraries.
I have not removed it from the schema, as I do not want to mark folks'
settings files invalid to a strict schema parser.
While I was in the area, I added support for "scroll one screen at a
time" (which is represented by the API returning WHEEL_PAGESCROLL),
fixing #5610. We were also storing it in an int (whoops) instead of a
uint.
Fixes#5610
console: switch to /Zc:wchar_t (native wchar_t)
This matches what we use in OpenConsole and makes {fmt} play nice.
I've also removed the workaround we introduced into OutputCellIterator
to work around not using /Zc:wchar_t.
Fixes MSFT:27626309.
Fixes GH-2673.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 1508f7c232ec58bebc37fedfdec3eb8f9bff5502
## Summary of the Pull Request
This PR adds support for the `SGR 2` escape sequence, which enables the
ANSI _faint_ graphic rendition attribute. When a character is output
with this attribute set, it uses a dimmer version of the active
foreground color.
## PR Checklist
* [x] Closes#6703
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #6703
## Detailed Description of the Pull Request / Additional comments
There was already an `ExtendedAttributes::Faint` flag in the
`TextAttribute` class, but I needed to add `SetFaint` and `IsFaint`
methods to access that flag, and update the `SetGraphicsRendition`
methods of the two dispatchers to set the attribute on receipt of the
`SGR 2` sequence. I also had to update the existing `SGR 22` handler to
reset _Faint_ in addition to _Bold_, since they share the same reset
sequence. For that reason, I thought it a good idea to change the name
of the `SGR 22` enum to `NotBoldOrFaint`.
For the purpose of rendering, I've updated the
`TextAttribute::CalculateRgbColors` method to return a dimmer version of
the foreground color when the _Faint_ attribute is set. This is simply
achieved by dividing each color component by two, which produces a
reasonable effect without being too complicated. Note that the _Faint_
effect is applied before _Reverse Video_, so if the output it reversed,
it's the background that will be faint.
The only other complication was the update of the `Xterm256Engine` in
the VT renderer. As mentioned above, _Bold_ and _Faint_ share the same
reset sequence, so to forward that state over conpty we have to go
through a slightly more complicated process than with other attributes.
We first check whether either attribute needs to be turned off to send
the reset sequence, and then check if the individual attributes need to
be turned on again.
## Validation
I've extended the existing SGR unit tests to cover the new attribute in
the `AdapterTest`, the `ScreenBufferTests`, and the `VtRendererTest`,
and added a test to confirm the color calculations when _Faint_ is set
in the `TextAttributeTests`.
I've also done a bunch of manual testing with all the different VT color
types and confirmed that our output is comparable to most other
terminals.
## Summary of the Pull Request
Add support for "focus" mode, which only displays the actual terminal content, no tabs or titlebar. The edges of the window are draggable to resize, but the window can't be moved in borderless mode.
The window looks _slightly_ different bewteen different values for `showTabsInTitlebar`, because switching between the `NonClientIslandWindow` and the `IslandWindow` is _hard_.
`showTabsInTitlebar` | Preview
-- | --
`true` | 
`false` | 
## PR Checklist
* [x] Closes#2238
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* **KNOWN ISSUE**: Upon resizing the NCIW, the top frame margin disappears, making that border disappear entirely. 6356aaf has a bunch of WIP work for me trying to fix that, but I couldn't get it quite right.
## Validation Steps Performed
* Toggled between focus and fullscreen a _bunch_ in both modes.
This commit updates JsonUtilsNew to support winrt
`Windows::Foundation::IReference<T>` as an option type, and cleans up the
optional support code by removing the optional overload on
`GetValue(...)`. Instead of using an overload with a partial
specialization, we're using a constexpr if with a type trait to
determine option-type-ness.
In addition, Carlos reported an issue with deriving from `FlagMapper`
(itself templated) and referring to the base type's members without
fully qualifying them. To make derivation easier, `EnumMapper` and
`FlagMapper` now provide `BaseEnumMapper` and `BaseFlagMapper` type
aliases.
I've taken the opportunity to add a `winrt::hstring` conversion
trait.
Lastly, in casual use, I found out that I'd written the til::color
converter wrong: it supports color strings of length 7 (`#rrggbb`) and
length 4 (`#rgb`). I mistyped (and failed to test) support for 4-length
color strings by pretending they were only 3 characters long.
## References
Merged JsonUtils changes from #6004 and #6590.
## PR Checklist
* [x] Unblocks aforementioned PRs
* [x] cla
* [x] Tests added/passed
* [x] Documentation N/A
* [x] Schema N/A
* [x] Kid tested, mother approved.
Due to a shell limitation, Ctrl+Shift+Enter will not launch Windows
Terminal as Administrator. This is caused by the app execution alias and
the actual targeted executable not having the same name.
In addition, PowerShell has an issue detecting app execution aliases as
GUI/TUI applications. When you run wt from PowerShell, the shell will
wait for WT to exit before returning to the prompt. Having a shim that
immediately re-executes WindowsTerminal and then returns handily knocks
this issue out (as the process that PS was waiting for exits
immediately.)
This could cause a regression for anybody who tries to capture the PID
of wt.exe. Our process tree is not an API, and we have offered no
consistency guarantee on it.
VALIDATION
----------
Tested manual launch in a number of different scenarios:
* [x] start menu "wtd"
* [x] start menu tile
* [x] powertoys run
* [x] powertoys run ctrl+shift (admin)
* [x] powershell inbox, "core"
* [x] cmd
* [x] run dialog
* [x] run dialog ctrl+shift (admin)
* [x] run from a lnk with window mode=maximized
Fixes#4645 (PowerShell waits for wt)
Fixes#6625 (Can't launch as admin using C-S-enter)
This PR adds support for the `DA2` (Secondary Device Attributes) and
`DA3` (Tertiary Device Attributes) escape sequences, which are standard
VT queries reporting basic information about the terminal.
The _Secondary Device Attributes_ response is made up of a number of
parameters:
1. An identification code, for which I've used 0 to indicate that we
have the capabilities of a VT100 (using code 0 for this is an XTerm
convention, since technically DA2 would not have been supported by a
VT100).
2. A firmware revision level, which some terminal emulators use to
report their actual version number, but I thought it best we just
hardcode a value of 10 (the DEC convention for 1.0).
3. Additional hardware options, which tend to be device specific, but
I've followed the convention of the later DEC terminals using 1 to
indicate the presence of a PC keyboard.
The _Tertiary Device Attributes_ response was originally used to provide
a unique terminal identification code, and which some terminal emulators
use as a way to identify themselves. However, I think that's information
we'd probably prefer not to reveal, so I've followed the more common
practice of returning all zeros for the ID.
In terms of implementation, the only complication was the need to add an
additional code path in the `OutputStateMachine` to handle the `>` and
`=` intermediates (technically private parameter prefixes) that these
sequences require. I've done this as a single method - rather than one
for each prefix - since I think that makes the code easier to follow.
VALIDATION
----------
I've added output engine tests to make sure the sequences are dispatched
correctly, and adapter tests to confirm that they are returning the
responses we expect. I've also manually confirmed that they pass the
_Test of terminal reports_ in Vttest.
Closes#5836
This is a refactoring of the renderer color calculations to simplify the
implementation, and to make it easier to support additional
color-altering rendition attributes in the future (e.g. _faint_ and
_conceal_).
## References
* This is a followup to PRs #3817 and #6809, which introduced additional
complexity in the color calculations, and which suggested the need for
refactoring.
## Detailed Description of the Pull Request / Additional comments
When we added support for `DECSCNM`, that required the foreground and
background color lookup methods to be able to return the opposite of
what was requested when the reversed mode was set. That made those
methods unnecessarily complicated, and I thought we could simplify them
considerably just by combining the calculations into a single method
that derived both colors at the same time.
And since both conhost and Windows Terminal needed to perform the same
calculations, it also made sense to move that functionality into the
`TextAttribute` class, where it could easily be shared.
In general this way of doing things is a bit more efficient. However, it
does result in some unnecessary work when only one of the colors is
required, as is the case for the gridline painter. So to make that less
of an issue, I've reordered the gridline code a bit so it at least
avoids looking up the colors when no gridlines are needed.
## Validation Steps Performed
Because of the API changes, quite a lot of the unit tests had to be
updated. For example instead of verifying colors with two separate calls
to `LookupForegroundColor` and `LookupBackgroundColor`, that's now
achieved with a single `LookupAttributeColors` call, comparing against a
pair of values. The specifics of the tests haven't changed though, and
they're all still working as expected.
I've also manually confirmed that the various color sequences and
rendition attributes are rendering correctly with the new refactoring.
There is going to be a very long tail of applications that will
explicitly request VT SGR 40/37 when what they really want is to
SetConsoleTextAttribute() with a black background/white foreground.
Instead of making those applications look bad (and therefore making us
look bad, because we're releasing this as an update to something that
"looks good" already), we're introducing this compatibility quirk.
Before the color reckoning in #6698 + #6506, *every* color was subject
to being spontaneously and erroneously turned into the default color.
Now, only the 16-color palette value that matches the active console
background/foreground color will be destroyed, and only when received
from specific applications.
Removal will be tracked by #6807.
Michael and I discussed what layer this quirk really belonged in. I
originally believed it would be sufficient to detect a background color
that matched the legacy default background, but @j4james provided an
example of where that wouldn't work out (powershell setting the
foreground color to white/gray). In addition, it was too heavyhanded: it
re-broke black backgrounds for every application.
Michael thought that it should live in the server, as a small VT parser
that righted the wrongs coming directly out of the application. On
further investigation, however, I realized that we'd need to push more
information up into the server (so that it could make the decision about
which VT was wrong and which was right) than should be strictly
necessary.
The host knows which colors are right and wrong, and it gets final say
in what ends up in the buffer.
Because of that, I chose to push the quirk state down through
WriteConsole to DoWriteConsole and toggle state on the
SCREEN_INFORMATION that indicates whether the colors coming out of the
application are to be distrusted. This quirk _only applies to pwsh.exe
and powershell.exe._
NOTE: This doesn't work for PowerShell the .NET Global tool, because it
is run as an assembly through dotnet.exe. I have no opinion on how to
fix this, or whether it is worth fixing.
VALIDATION
----------
I configured my terminals to have an incredibly garish color scheme to
show exactly what's going to happen as a result of this. The _default
terminal background_ is purple or red, and the foreground green. I've
printed out a heap of test colors to see how black interacts with them.
Pull request #6810 contains the images generated from this test.
The only color lines that change are the ones where black as a
background or white as a foreground is selected out of the 16-color
palette explicitly. Reverse video still works fine (because black is in
the foreground!), and it's even possible to represent "black on default"
and reverse it into "default on black", despite the black in question
having been `40`.
Fixes#6767.
By storing up the accumulated delta in the mouse input handler, we can
enlighten both conhost and terminal about wheel events that are less
than one line in size. Previously, we had a workaround in conhost that
clamped small scroll deltas to a whole line, which made trackpad
scrolling unimaginably fast. Terminal didn't make this mistake, but it
also didn't handle delta accumulation . . . which resulted in the same
behavior.
MouseInput will now wait until it's received WHEEL_DELTA (well-known
constant, value 120) worth of scrolling delta before it dispatches a
single scroll event.
Future considerations may include sending multiple wheel button events
for every *multiple* of WHEEL_DELTA, but that would be a slightly larger
refactoring that I'm not yet ready to undertake.
There's a chance that we should be dividing WHEEL_DELTA by the system's
"number of lines to scroll at once" setting, because on trackpads
conhost now scrolls a little _slow_. I think the only way to determine
whether this is palatable is to just ship it.
Fixes#6184.
## Summary of the Pull Request
This PR adds full support for the `DECSCNM` reverse screen mode in the Windows Terminal to align with the implementation in conhost.
## References
* The conhost implementation of `DECSCNM` was in PR #3817.
* WT originally inherited that functionality via the colors being passed through, but that behaviour was lost in PR #6506.
## PR Checklist
* [x] Closes#6622
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #6622
## Detailed Description of the Pull Request / Additional comments
The `AdaptDispatch::SetScreenMode` now checks if it's in conpty mode and simply returns false to force a pass-through of the mode change. And the `TerminalDispatch` now has its own `SetScreenMode` implementation that tracks any changes to the reversed state, and triggers a redraw in the renderer.
To make the renderer work, we just needed to update the `GetForegroundColor` and `GetBackgroundColor` methods of the terminal's `IRenderData` implementation to check the reversed state, and switch the colors being calculated, the same way the `LookupForegroundColor` and `LookupBackgroundColor` methods work in the conhost `Settings` class.
## Validation Steps Performed
I've manually tested the `DECSCNM` functionality for Windows Terminal in Vttest, and also with some of my own test scripts.
## Summary of the Pull Request
Updates the Terminal's scroll response to new output. The Terminal will not automatically scroll if...
- a selection is active, or
- the viewport is at the bottom of the scroll history
## References
#2529 - Spec
#3863 - Implementation
## PR Checklist
* [X] Closes#980
* [X] Closes#3863
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Updates the `_scrollOffset` value properly in TerminalCore when the cursor moves. We calculate a new `_scrollOffset` based on if we are circling the buffer and how far below the mutable bottom is.
We specifically check for if a selection is active and if the viewport is at the bottom, then use that as a condition for deciding if we should update `_scrollOffset` to the new calculated value or 0 (the bottom of the scroll history).
## Validation Steps Performed
Manual testing. Though I should add automated tests.
- [X] new output
- [X] new output when circling
- [X] new output when circling and viewport is at the top
Looking up the size of the viewport from the underlying dimensions of
the structures seemed like a good idea at the time (so it would only be
in one place), but it turns out to be more of a perf cost than we
expected. Not necessarily on any one hot path, but if we sort by
functions in WPR, it was the top consumer on the Terminal side. This
instead saves the size as a member of the `TextBuffer` and serves that
out. It only changes when it is constructed or resized traditionally, so
it's easy to update/keep track of. It impacted conhost/conpty to a
lesser degree but was still noticeable.
## Validation Steps Performed
- Run `time cat big.txt` under WPR. Checked before and after perf
metrics.
## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
The main change in 16.7 is the separation of `AppContainerApplication`
into `WindowsStoreApp` and `WindowsAppContainer`. There's been a bit of
interest in splitting packaging away from containment, and this is the
first step in that direction.
We're a somewhat unique application, but as WinUI3 becomes more
prevalent we will become _less_ unique.
Some of these things, I've looked at and wondered how they ever worked.
## PR Checklist
* [x] Closes nothing
## Validation Steps Performed
Built locally and in CI. Tested the generated package with the package tester. Built on 16.6 and seen that it still seems to work.
A lot of time was spent between each individual line in the VT paint
engine in allocating some scratch space to assemble the clusters then
deallocating it only to have the next line do that again. Now we just
hold onto that memory space since it should be approximately the size of
a single line wide and will be used over and over and over as painting
continues.
## Validation Steps Performed
- Run `time cat big.txt` under WPR. Checked before and after perf
metrics.
## PR Checklist
* [x] Closes perf itch.
* [x] I work here.
* [x] Manual perf test.
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
Passes the bitmap by ref into the tracing function instead of making a copy on the way in. It's only read anyway for tracing (if enabled) so the copy was a pointless oversight.
## Validation Steps Performed
- Observed WPR trace before and after with `time cat big.txt` in WSL.
This PR enables `ApplicationHighContrastAdjustment::None`. Doing this
disables a set of mitigations in XAML designed to band-aid apps that
were never explicitly designed for High Contrast (HC) modes. Terminal
now has full control of and responsibility for its appearance in HC
mode. This allows Terminal to look a lot better.
On paper, we should be able to set `HighContrastAdjustment="None"` on
the `<Application>` element. But that doesn't have any effect. I don't
know if this is a bug in `<Toolkit:XamlApplication>` or somewhere else.
So instead I set the property in codebehind, which is not as ideal, but
does at least work. I'd love to a way to move this into App.xaml.
The Find box had a couple stray styles to override the ToggleButton's
foreground color. With backplating removed, these styles became
actively harmful (white foreground on highlight color background), so I
just removed them. The built-in style for ToggleButton is perfect
as-is.
Closes#5360
WinUI's `Margin` and `Padding` work very similarly. `Margin` distances
ourselves from our parent. Whereas `Padding` distances our children from
ourselves.
Terminal's `padding` setting is actually implemented by defining
`Margin` on the SwapChainPanel. This means that the "padding" that is
created is actually belongs to SwapChainPanel's parent: Grid (not to be
confused with its parent, "RootGrid").
When a user clicks on the padded area, input goes to Grid. But there's a
twist: you can't actually hit Grid. To be able to hit Grid, you can't
just set IsHitTestVisible. You need to set it's Visibility to Visible,
and it's Background to Transparent (not null) [2].
## Validation Steps Performed
- [X] Start a selection from the padding area
- [X] Click on a SearchBox if one is available
- The SearchBox gets first dibs on the hit test so none gets through
to the SwapChainPanel
## References
[1] https://docs.microsoft.com/en-us/uwp/api/windows.ui.xaml.uielement.ishittestvisible
[2] https://docs.microsoft.com/en-us/windows/uwp/xaml-platform/events-and-routed-events-overview#hit-testing-and-input-eventsCloses#5626
## Summary of the Pull Request
Pretty straightforward. Logs three scenarios:
* The user opened the command palette (and which mode it was opened in)
* The user ran a command from the palette
* The user dismissed the palette without running an action.
We discussed this in team sync yesterday.
## PR Checklist
* [x] I work here
* [n/a] Requires documentation to be updated
See: https://github.com/microsoft/microsoft-ui-xaml/releases/tag/v2.5.0-prerelease.200609001
> ### Notable Changes:
>
> Resize tab view items only once the pointer has left the TabViewItem strip (microsoft/microsoft-ui-xaml#2569)
> Align TabView visuals with Edge (microsoft/microsoft-ui-xaml#2201)
> Fix background of MenuFlyout in white high contrast (microsoft/microsoft-ui-xaml#2446)
> TabView: Make TabViewItem consume the TabViewItemHeaderForeground theme resource (microsoft/microsoft-ui-xaml#2348)
> TabView: Add tooltips to its scrolling buttons. (microsoft/microsoft-ui-xaml#2369)
* [x] Related to #5360 (@jtippet confirms that this alone does not close it.)
* [x] I work here
## Summary of the Pull Request
In the wake of #6635, a couple things got missed in merges:
* `toggleRetroEffect` didn't get into the schema, nor did `renameTab` or
`commandPalette`.
* `toggleRetroEffect` also didn't get a name
Furthermore, I thought it might be a good idea to start sticking
commands into `bindings` even without `keys`. So I tried doing that for
`opentabColorPicker` and `toggleRetroEffect`, and found immediately that
the labels for the key chord still appear even when the text is empty.
So I added some XAML magic to hide those when the text is empty.
## References
* #6762
* #6691
* #6557
* #6635
## PR Checklist
* [x] Closes#6762
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* See also: https://docs.microsoft.com/en-us/windows/uwp/data-binding/data-binding-quickstart#formatting-or-converting-data-values-for-display
- make sure to switch to C++/WinRT at the top!
## Validation Steps Performed
Removed all my manual actions, ran the Terminal:

## Summary of the Pull Request
This proposes a change to how Terminal will scroll in response to newly
generated output. The Terminal will scroll upon receiving new output if
the viewport is at the bottom of the scroll history and no selection is
active.
This spec also explores the possibility of making this response
configurable with a `snapOnOutput` profile setting. It also discusses
the possibility of adding a scroll lock keybinding action.
## PR Checklist
* [X] Spec for #980
Update colors of our custom NewTab button to match MUX's TabView button
MUX has a NewTab button, but Terminal uses a homemade lookalike. The
version in Terminal doesn't use the same brush color resources as MUX's
button, so it looks very slightly different. This PR updates Terminal's
button to use the exact same colors that MUX uses. I literally copied
these brush names out of MUX source code.
## References
This is the color version of the layout fix#6766
This is a prerequisite for fixing #5360
## Detailed Description of the Pull Request / Additional comments
The real reason that this matters is that once you flip on
`ApplicationHighContrastAdjustment::None`, the existing colors will not
work at all. The existing brushes are themed to black foreground on a
black background when High Contrast (HC) Black theme is enabled. The
only thing that's saving you is
`ApplicationHighContrastAdjustment::Auto` is automatically backplating
the glyphs on the buttons, which (by design) hides the fact that the
colors are poor. The backplates are those ugly squares inside the
buttons on the HC themes.
Before I can push a PR that disables automatic backplating (set
`ApplicationHighContrastAdjustment` to `None`), we'll need to select
better brushes that work in HC mode. MUX has already selected brushes
that work great in all modes, so it just makes sense to use their
brushes.
The one very subtle difference here is that, for non-HC themes, the
glyph's foreground has a bit more contrast when the button is in
hovered/pressed states. Again this slight difference hardly matters
now, but using the correct brushes will become critical when we try to
remove the HC backplating.
Closes#6812
## Summary of the Pull Request
Let's try and figure out just how many people are actually using Solarized. I emailed @DHowett about this a week ago, but otherwise we don't really have any other tasks for this.
## PR Checklist
* [x] I work here
* [n/a] Requires documentation to be updated
The MUX TabView control has a uniquely-shaped [+] button. TerminalApp
doesn't use it: instead, it has a SplitView button that is styled to
look like MUX's official button. However, it doesn't get the button's
shape right. This PR updates TerminalApp's custom button to look more
like MUX's.
The difference is that MUX only rounds the top two corners, and it uses
a bigger radius. Without matching MUX's radius, the upper-left corner
of the button makes an awkward asymmetric divot with the abutting tab.
There's also a spot in the lower-left corner that just looks like
someone accidentally spilled a few pixels on the floor.
Current appearance before this PR:

New appearance with this PR:

Most important deltas highlighted with red circles:

Note that this PR does *not* attempt to fix the colors. The colors are
also just slightly different from what MUX uses. I'll save that for a
separate PR, since all those screenshots would clutter this up this PR.
## Summary of the Pull Request
This PR adds support for the `SGR 53` and `SGR 55` escapes sequences,
which enable and disable the ANSI _overline_ graphic rendition
attribute, the equivalent of the console character attribute
`COMMON_LVB_GRID_HORIZONTAL`. When a character is output with this
attribute set, a horizontal line is rendered at the top of the character
cell.
## PR Checklist
* [x] Closes#6000
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
To start with, I added `SetOverline` and `IsOverlined` methods to the
`TextAttribute` class, to set and get the legacy
`COMMON_LVB_GRID_HORIZONTAL` attribute. Technically there was already an
`IsTopHorizontalDisplayed` method, but I thought it more readable to add
a separate `IsOverlined` as an alias for that.
Then it was just a matter of adding calls to set and reset the attribute
in response to the `SGR 53` and `SGR 55` sequences in the
`SetGraphicsRendition` methods of the two dispatchers. The actual
rendering was already taken care of by the `PaintBufferGridLines` method
in the rendering engines.
The only other change required was to update the `_UpdateExtendedAttrs`
method in the `Xterm256Engine` of the VT renderer, to ensure the
attribute state would be forwarded to the Windows Terminal over conpty.
## Validation Steps Performed
I've extended the existing SGR unit tests to cover the new attribute in
the `AdapterTest`, the `OutputEngineTest`, and the `VtRendererTest`.
I've also manually tested the `SGR 53` and `SGR 55` sequences to confirm
that they do actually render (or remove) an overline on the characters
being output.
The VT reset operations `RIS` and `DECSTR` are implemented as a series
of steps, each of which could potentially fail. Currently these
operations abort as soon as an error is detected, which is particularly
problematic in conpty mode, where some steps deliberately "fail" to
indicate that they need to be "passed through" to the conpty client. As
a result, the reset won't be fully executed. This PR changes that
behaviour, so the error state is recorded for any failures, but the
subsequent steps are still run.
Originally the structure of these operations was of the form:
bool success = DoSomething();
if (success)
{
success = DoSomethingElse();
}
But I've now changed the code so it looks more like this:
bool success = DoSomething();
success = DoSomethingElse() && success;
This means that every one of the steps should execute, regardless of
whether previous steps were successful, but the final _success_ state
will only be true if none of the steps has failed.
While this is only really an issue in the conhost code, I've updated
both the `AdaptDispatch` and `TerminalDispatch` classes, since I thought
it would be best to have them in sync, and in general this seems like a
better way to handle multi-step operations anyway.
VALIDATION
I've manually tested the `RIS` escape sequence (`\ec`) in the Windows
Terminal, and confirmed that it now correctly resets the cursor
position, which it wasn't doing before.
Closes#6545
Pretty straightforward. `toggleRetroEffect` will work to toggle the
retro terminal effect on/off.
* Made possible by contributions from #6551, _and viewers like you_
This PR fixes the scheme resolution bug outlined in #5326
The approach is as follows:
* In [SchemeManager.cs], find the first scheme parser that actually
successfully parses the scheme, as opposed to the existing code, which
finds the first scheme parser which _says it can parse the scheme_, as
that logic spuriously returns `true` currently.
* In [XmlSchemeParser.cs] and [JsonParser.cs], ensure that the contents
of the file are read and the contents passed to XmlDocument.LoadXXX,
as this fails with an UriException on WSL otherwise.
* Remove `CanParse` as it is superfluous. The check for a valid scheme
parser should not just check an extension but also if the file exists
- this is best done by the `ParseScheme` function as it already
returns null on failure.
* Add `FileExtension` to the interface because we need it lifted now.
Closes#5326
Before sending calling the `HandleClipboardData` member function on
the `PasteFromClipboardEventArgs` object when we receive a request
from the `TermControl` to send it the clipboard's text content, we
now display a warning to let the user choose whether to continue or
not if the text is larger than 5 KiB or contains the _new line_
character, which can be a security issue if the user is pasting the
text in a shell.
These warnings can be disabled with the `largePasteWarning` and
`multiLinePasteWarning` global settings respectively.
Closes#2349
This is essentially a rewrite of the
`TerminalDispatch::SetGraphicsRendition` method, bringing it into closer
alignment with the `AdaptDispatch` implementation, simplifying the
`ITerminalApi` interface, and making the code easier to extend. It adds
support for a number of attributes which weren't previously implemented.
REFERENCES
* This is a mirror of the `AdaptDispatch` refactoring in PR #5758.
* The closer alignment with `AdaptDispatch` is a small step towards
solving issue #3849.
* The newly supported attributes should help a little with issues #5461
(italics) and #6205 (strike-through).
DETAILS
I've literally copied and pasted the `SetGraphicsRendition`
implementation from `AdaptDispatch` into `TerminalDispatch`, with only
few minor changes:
* The `SetTextAttribute` and `GetTextAttribute` calls are slightly
different in the `TerminalDispatch` version, since they don't return a
pointless `success` value, and in the case of the getter, the
`TextAttribute` is returned directly instead of by reference.
Ultimately I'd like to move the `AdaptDispatch` code towards that way
of doing things too, but I'd like to deal with that later as part of a
wider refactoring of the `ConGetSet` interface.
* The `SetIndexedForeground256` and `SetIndexedBackground256` calls
required the color indices to be remapped in the `AdaptDispatch`
implementation, because the conhost color table is in a different
order to the XTerm standard. `TerminalDispatch` doesn't have that
problem, so doesn't require the mapping.
* The index color constants used in the 16-color `SetIndexedForeground`
and `SetIndexedBackground` calls are also slightly different for the
same reason.
VALIDATION
I cherry-picked this code on top of the #6506 and #6698 PRs, since
that's only way to really get the different color formats passed-through
to the terminal. I then ran a bunch of manual tests with various color
coverage scripts that I have, and confirmed that all the different color
formats were being rendered as expected.
Closes#6725
This PR reimplements the VT rendering engines to do a better job of
preserving the original color types when propagating attributes over
ConPTY. For the 16-color renderers it provides better support for
default colors and improves the efficiency of the color narrowing
conversions. It also fixes problems with the ordering of character
renditions that could result in attributes being dropped.
Originally the base renderer would calculate the RGB color values and
legacy/extended attributes up front, passing that data on to the active
engine's `UpdateDrawingBrushes` method. With this new implementation,
the renderer now just passes through the original `TextAttribute` along
with an `IRenderData` interface, and leaves it to the engines to extract
the information they need.
The GDI and DirectX engines now have to lookup the RGB colors themselves
(via simple `IRenderData` calls), but have no need for the other
attributes. The VT engines extract the information that they need from
the `TextAttribute`, instead of having to reverse engineer it from
`COLORREF`s.
The process for the 256-color Xterm engine starts with a check for
default colors. If both foreground and background are default, it
outputs a SGR 0 reset, and clears the `_lastTextAttribute` completely to
make sure any reset state is reapplied. With that out the way, the
foreground and background are updated (if changed) in one of 4 ways.
They can either be a default value (SGR 39 and 49), a 16-color index
(using ANSI or AIX sequences), a 256-color index, or a 24-bit RGB value
(both using SGR 38 and 48 sequences).
Then once the colors are accounted for, there is a separate step that
handles the character rendition attributes (bold, italics, underline,
etc.) This step must come _after_ the color sequences, in case a SGR
reset is required, which would otherwise have cleared any character
rendition attributes if it came last (which is what happened in the
original implementation).
The process for the 16-color engines is a little different. The target
client in this case (Windows telnet) is incapable of setting default
colors individually, so we need to output an SGR 0 reset if _either_
color has changed to default. With that out the way, we use the
`TextColor::GetLegacyIndex` method to obtain an approximate 16-color
index for each color, and apply the bold attribute by brightening the
foreground index (setting bit 8) if the color type permits that.
However, since Windows telnet only supports the 8 basic ANSI colors, the
best we can do for bright colors is to output an SGR 1 attribute to get
a bright foreground. There is nothing we can do about a bright
background, so after that we just have to drop the high bit from the
colors. If the resulting index values have changed from what they were
before, we then output ANSI 8-color SGR sequences to update them.
As with the 256-color engine, there is also a final step to handle the
character rendition attributes. But in this case, the only supported
attributes are underline and reversed video.
Since the VT engines no longer depend on the active color table and
default color values, there was quite a lot of code that could now be
removed. This included the `IDefaultColorProvider` interface and
implementations, the `Find(Nearest)TableIndex` functions, and also the
associated HLS conversion and difference calculations.
VALIDATION
Other than simple API parameter changes, the majority of updates
required in the unit tests were to correct assumptions about the way the
colors should be rendered, which were the source of the narrowing bugs
this PR was trying to fix. Like passing white on black to the
`UpdateDrawingBrushes` API, and expecting it to output the default `SGR
0` sequence, or passing an RGB color and expecting an indexed SGR
sequence.
In addition to that, I've added some VT renderer tests to make sure the
rendition attributes (bold, underline, etc) are correctly retained when
a default color update causes an `SGR 0` sequence to be generated (the
source of bug #3076). And I've extended the VT renderer color tests
(both 256-color and 16-color) to make sure we're covering all of the
different color types (default, RGB, and both forms of indexed colors).
I've also tried to manually verify that all of the test cases in the
linked bug reports (and their associated duplicates) are now fixed when
this PR is applied.
Closes#2661Closes#3076Closes#3717Closes#5384Closes#5864
This is only a partial fix for #293, but I suspect the remaining cases
are unfixable.
Essentially what this does is map the default legacy foreground and
background attributes (typically white on black) to the `IsDefault`
color type in the `TextColor` class. As a result, we can now initialize
the buffer for "legacy" shells (like PowerShell and cmd.exe) with
default colors, instead of white on black. This fixes the startup
rendering in conpty clients, which expect an initial default background
color. It also makes these colors update appropriately when the default
palette values change.
One complication in getting this to work, is that the console permits
users to change which color indices are designated as defaults, so we
can't assume they'll always be white on black. This means that the
legacy-to-`TextAttribute` conversion will need access to those default
values.
Unfortunately the defaults are stored in the conhost `Settings` class
(the `_wFillAttribute` field), which isn't easily accessible to all the
code that needs to construct a `TextAttribute` from a legacy value. The
`OutputCellIterator` is particularly problematic, because some iterator
types need to generate a new `TextAttribute` on every iteration.
So after trying a couple of different approaches, I decided that the
least worst option would be to add a pair of static properties for the
legacy defaults in the `TextAttribute` class itself, then refresh those
values from the `Settings` class whenever the defaults changed (this
only happens on startup, or when the conhost _Properties_ dialog is
edited).
And once the `TextAttribute` class had access to those defaults, it was
fairly easy to adapt the constructor to handle the conversion of default
values to the `IsDefault` color type. I could also then simplify the
`TextAttribute::GetLegacyAttributes` method which does the reverse
mapping, and which previously required the default values to be passed
in as a parameter
VALIDATION
I had to make one small change to the `TestRoundtripExhaustive` unit
test which assumed that all legacy attributes would convert to legacy
color types, which is no longer the case, but otherwise all the existing
tests passed as is. I added a new unit test verifying that the default
legacy attributes correctly mapped to default color types, and the
default color types were mapped back to the correct legacy attributes.
I've manually confirmed that this fixed the issue raised in #5952,
namely that the conhost screen is cleared with the correct default
colors, and also that it is correctly refreshed when changing the
palette from the properties dialog. And I've combined this PR with
#6506, and confirmed that the PowerShell and the cmd shell renderings in
Windows Terminal are at least improved, if not always perfect.
This is a prerequisite for PR #6506Closes#5952
With this commit, terminal will be able to copy text to the system
clipboard by using OSC 52 MANIPULATE SELECTION DAATA.
We chose not to implement the clipboard querying functionality offered
by OSC 52, as sending the clipboard text to an application without the
user's knowledge or consent is an immense security hole.
We do not currently support the clipboard specifier Pc to specify which
clipboard buffer should be filled
# Base64 encoded `foo`
$ echo -en "\e]52;;Zm9v\a"
# Multiple lines
# Base64 encoded `foo\r\nbar`
$ echo -en "\e]52;;Zm9vDQpiYXI=\a"
Closes#2946.
Restores the simple text run analysis and skipping of most of the
shaping/layout steps. Corrects one of the fast-path steps to ensure that
offsets and clusters are assigned.
## References
- Bug #6488
- Bug #6664
- Simple run PR #6206
- Simple run revert PR #6665
- Recycle glyph runs PR #6483
The "correction" functions, by which box drawing analysis is one of
them, is dependent on the steps coming before it properly assigning the
four main vectors of the text layout glyphs: indices, advances, offsets,
and clusters. When the fast path is identified by the code from #6206,
only two of those are fully updated: indices and advances. The offsets
doesn't tend to cause a problem because offsets are rarely used so
they're pretty much always 0 already (but this PR enforces that they're
zero for the simple/fast path.) The clusters, however, were not mapped
for the fast path. This showed itself in one of two ways:
1. Before the recycled runs PR #6483, the cluster map had a 0 in every
field for the stock initialized vector.
2. After the recycled runs PR #6483, the cluster map had the previous
run's mapping in it.
This meant that when we reached the steps where glyph runs were
potentially split during the correction phase for box drawing
characters, unexpected values were present to map the glyph indices to
clusters and were corrected, adjusted, or split in an unexpected
fashion.
For instance, the index out of range bug could appear when the default 0
values appended to the end of the clusters vector were decremented down
to a negative value during the run splitter as the true DWrite cluster
mapper doesn't generate that sort of pattern in the slow path case
without also breaking the run itself.
The resolution here is therefore to ensure that all of the fields
related to glyph layout are populated even in the fast path. This
doesn't affect the slow path because that one always populated all
fields by asking DWrite to do it. The fast path just skips a bunch of
DWrite steps because it can implicitly identify patterns and save a
bunch of time.
I've also identified a few vectors that weren't cleared on reset/reuse
of the layout. I'm clearing those now so the `.resize()` operations
performed on them to get to the correct lengths will fill them with
fresh and empty values instead of hanging on to ones that may have been
from the previous. This should be OK memory perf wise because the act of
`.clear()` on a vector shouldn't free anything, just mark it invalid.
And doing `.resize()` from an empty one should just default construct
them into already allocated space (which ought to be super quick).
## Validation
* [x] Far.exe doesn't crash and looks fine
* [x] "\e[30;47m\u{2500} What \u{2500}\e[m" from #6488 appears
appropriately antialiased
* [x] Validate the "\e[30;47m\u{2500} What \u{2500}\e[m" still works
when `FillGeometry` is nerfed as a quick test that the runs are split
correctly.
* [x] Put `u{fffd} into Powershell Core to make a replacement char in
the output. Then press enter a few times and see that shrunken initial
characters on random rows. Verify this is gone.
Closes#6668Closes#6669
Co-Authored-By: Chester Liu <skyline75489@outlook.com>
## Summary of the Pull Request

This adds a first iteration on the command palette. Notable missing features are:
* Commandline mode: This will be a follow-up PR, following the merge of #6537
* nested and iterable commands: These will additionally be a follow-up PR.
This is also additionally based off the addenda in #6532.
This does not bind a key for the palette by default. That will be done when the above follow-ups are completed.
## References
* #2046 - The original command palette thread
* #5400 - This is the megathread for all command palette issues, which is tracking a bunch of additional follow up work
* #5674 and #6532 - specs
* #6537 - related
## PR Checklist
* [x] Closes#2046
- incidentally also closes#6645
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - delaying this until it's more polished.
## Detailed Description of the Pull Request / Additional comments
* There's a lot of code for autogenerating command names. That's all in `ActionArgs.cpp`, because each case is so _not_ boilerplate, unlike the rest of the code in `ActionArgs.h`.
## Validation Steps Performed
* I've been playing with this for months.
* Tests
* Selfhost with the team
Occasionally, we get users with corrupt PATH environment variables: they
can't lauch PowerShell, because for some reason it's dropped off their
PATH. We also get users who have stray applications named
`powershell.exe` just lying around in random system directories.
We can combat both of these issues by simply hardcoding where we expect
PowerShell and CMD to live. %SystemRoot% was chosen over %WINDIR%
because apparently (according to Stack Overflow), SystemPath is
read-only and WINDIR isn't.
Refs #6039, #4390, #4228 (powershell was not found)
Refs #4682, Fixes#6082 (stray powershell.exe)
## Summary of the Pull Request
Adds a pair of `ShortcutAction`s for setting the tab color.
* `setTabColor`: This changes the color of the current tab to the provided color, or can be used to clear the color.
* `openTabColorPicker`: This keybinding immediately activates the tab color picker for the currently focused tab.
## References
## PR Checklist
* [x] scratches my own itch
* [x] I work here
* [x] Tests added/passed
* [x] https://github.com/MicrosoftDocs/terminal/pull/69
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
* hey look there are tests
* Tested with the following:
```json
// { "command": "setTabColor", "keys": [ "alt+c" ] },
{ "keys": "ctrl+alt+c", "command": { "action": "setTabColor", "color": "#123456" } },
{ "keys": "alt+shift+c", "command": { "action": "setTabColor", "color": null} },
{ "keys": "alt+c", "command": "openTabColorPicker" },
```
This pull request implements shift+double/triple click. Proper behavior
(as described in #4557) is to only expand one selection point, not both.
Adding the `bool targetStart` was a bit weird. I decided on this being
the cleanest approach though because I still want `PivotSelection` to be
its own helper function. Otherwise, the concept of "pivoting" gets kinda
messy.
## Validation Steps Performed
Manual testing as described on attached issue.
Tests were added for Shift+Click and pivoting the selection too.
Closes#4557
This reverts commit 94eab6e391.
We'll reintroduce this again after making sure it plays nicely with
recycling and box drawing glyphs.
Fixes#6488Fixes#6664
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add keybinding for renaming a tab
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Fulfills format requirements set by #6567
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests passed
* [X] Requires documentation to be updated
* [X] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #6567 and here (#6557)
This no longer c loses #6256, as the spec changed.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
* Update _TerminalCursorPositionChanged to use ThrottledFunc.
* Rename previous ThrottledFunc to ThrottledArgFunc because now
ThrottledFunc is for functions that do not take an argument.
* Update ThrottledFunc and ThrottledArgFunc to accept a CoreDispatcher
on which the function should be called for convenience.
* Don't use coroutines/winrt::fire_and_forget in
ThrottledFunc/ThrottledArgFunc because they are too slow (see PR).
_AdjustCursorPosition went from 17% of samples to 3% in performance
testing.
Replace std::map with std::unordered_map when the order doesn't matter
and hash functions are provided. Simple optimizations, but I expect the
performance should be strictly better, especially for
CodepointWidthDetector.hpp.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Many places in this codebase has an equality comparison to the boolean FALSE. This adds unneeded complexity as C and C++ has a NOT operand for use of these in if statements. This makes the code more readable in those areas.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
One boolean being compared to FALSE was only used once, with the boolean name being "b", so it is better off not existing at all.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Unit Testing passed, compiler refactoring
## Summary of the Pull Request
This is another iteration on the Command Palette spec, from #5674. These were some ideas that were tossed around by @DHowett, @cinnamon-msft and myself, formalized here. I proposed this as an addendum to the original spec, since I think the first made sense atomically, and this only makes sense as a set of changes to the original. I didn't want to go hacking up the original doc to add this set of changes.
**There are two proposals in this spec - they should be viewed as two atomic units. They can be accepted or rejected independently. I'm suggesting we approve both. They work _together_. I'm realizing now that this is worded confusingly, and it's on me to fix that.**
## PR Checklist
* [x] Another spec in the #2046 / #5400 saga
* [x] I work here
* [x] _is a doc_
> ## Abstract
>
> This document is intended to serve as an addition to the [Command Palette Spec].
> While that spec is complete in it's own right, subsequent discussion revealed
> additional ways to improve the functionality and usability of the command
> palette. This document builds largely on the topics already introduced in the
> original spec, so readers should first familiarize themselves with that
> document.
>
> One point of note from the original document was that the original specification
> was entirely too verbose when defining both keybindings and commands for
> actions. Consider, for instance, a user that wants to bind the action "duplicate
> the current pane". In that spec, they need to add both a keybinding and a
> command:
>
> ```json
> {
> "keybindings": [
> { "keys": [ "ctrl+alt+t" ], "command": { "action": "splitPane", "split":"auto", "splitMode": "duplicate" } },
> ],
> "commands": [
> { "name": "Duplicate Pane", "action": { "action": "splitPane", "split":"auto", "splitMode": "duplicate" }, "icon": null },
> ]
> }
> ```
>
> These two entries are practically the same, except for two key differentiators:
> * the keybinding has a `keys` property, indicating which key chord activates the
> action.
> * The command has a `name` property, indicating what name to display for the
> command in the Command Palette.
>
> What if the user didn't have to duplicate this action? What if the user could
> just add this action once, in their `keybindings` or `commands`, and have it
> work both as a keybinding AND a command?
>
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
When the user double clicks on a tab, show the tab rename box
as if they right clicked on the tab and clicked on "Rename".
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6600
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I added a handler for the `DoubleTapped` event on the tab view item
when we are constructing it for the tab (in `Tab::_MakeTabViewItem`).
The code for that handler was copied the "rename tab menu item" click
handler.
I did not extract the code into a member function because it is very
short (only 2 lines of code) and only used twice so it is not worth
it IMO.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This saves an awful lot of construction/destruction and memory
allocation, especially with text that changes a lot (see: cacafire).
Three things:
1. Recycling the text layouts. This holds onto the `CustomTextLayout` so
all the things that don't change related to drawing targets and
whatnot aren't freed and recreated every frame.
2. Reordering the runs in place. This saves a vector
allocation/copy/delete every time OrderRuns is called. They can be
rearranged in place.
3. Only clip once per row. This reduces the clip push/pop to only one
time per row. Since we're always redrawing an entire row at a time,
this saves a lot of alloc/free of the clip frame, dramatically
reduces queued commands, and makes less work on the flush since
clipping requires staging the drawing and then bringing it back to
the main surface.
I was told that the DeviceContext version supercedes the RenderTarget
one. This moves us to it so we can gain access to a higher level of
control over the various pieces in our pipeline as we continue to evolve
the renderer.
The underlying motivation here is to potentially use a
`ID2D1CommandList` to batch our commands and run them all later outside
the lock. That can only really be done with this more granular level of
control over the pipeline. So this moves to that in a single step that
is easily findable in history should we have problems
I discussed this with @NiklasBorson of the Direct2D/DirectWrite team as
well as with @DHowett before doing it.
## Validation
- [x] Checked docs to make sure that these work on Windows 7 with
Platform Update
- [x] Manual smoke test real quick
- [ ] Try running on Win7 + Platform Update after change
- [x] Probably do more than just a smoke test manually or otherwise
Closes#6525
`bitmap::_calculateArea` performance can be improved by leveraging the
optimized `find_first`/`find_next` methods instead of iterating through
the bitmap manually.
## Summary of the Pull Request
## PR Checklist
* [x] Closes#3927
* [x] I work here.
* [x] Tested manually.
* [x] Requires documentation to be updated: (generate doc bug here)
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
- I found four settings that weren't hot reloadable with the 3927 comment above them:
1. Experimental retro terminal effect
2. Experimental software rendering
3. Experimental full repaint rendering
4. Antialiasing settings for text
I made them all hot reloadable by telling the `TermControl` to propagate them on settings change to the `DxEngine`.
Then I set up the `DxEngine` inside the setters to only set them if they changed. And if they do change, to trigger a full repaint and/or a complete drop and recreate of the entire DX device chain (as would happen if it were lost for another reason like a user-mode graphics failure, disconnected display, etc.)
I made the boolean an atomic because the settings can be coming in off of another thread (the XAML eventing one) and the renderer is picking the status up on its thread at the top of the BeginPaint frame.
## Validation Steps Performed
- [x] Opened it up and toggled all the settings while staring at PowerShell
- [x] Opened it up and toggled all the settings while staring at something intensive like a `cacafire` fire
## Summary of the Pull Request
Improve `ATTR_ROW::ReplaceAttrs` performance by only reserving the necessary capacity instead of resizing the new run.
That way `TextAttributeRun`s are only instantiated once instead of twice.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Performance could be further improved by directly moving `TextAttributeRun`s into the new vector, but I considered this out of scope for this PR.
## Validation Steps Performed
CPU usage when running `cacafire` is slightly reduced.
## Summary of the Pull Request
This PR changes `TermControl::_KeyHandler` to use early returns, which you can think of as "guard clauses".
This has the benefit of a reduced nesting level, easier to understand control flow and opens op the way to more complex conditions.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Everything still works as expected.
## Summary of the Pull Request
Fixes#6377. `TerminalCore` does not initialize `_altGrAliasing`. The impact is minimized in WT because it defaults to `true` in higher layers. It's not initialized when WPF is driving.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6377
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
Read the [JsonUtils Spec] for more details.
This pull request introduces the next version of JsonUtils. It is in a
separate file for ease of review and testing.
JsonUtilsNew will be renamed in a subsequent commit that rewrites our
JSON deserializers.
### Implementer's Notes
I went with telescoping exceptions for the key parsing code, because
it's totally possible that you can be five keys deep and encounter a
type error. This lets us encode information about all failures in the
chain instead of just the topmost one.
The original JsonUtilsNew code changed to use `decay` everywhere because
the tests wouldn't compile. We want to treat `GetValue<const guid>` _the
same as_ `GetValue<guid>`, and this lets us do so. `decay` is awesome.
I've been developing this with a shim that redirects `JsonUtils.h` to
`JsonUtilsNew.h`. I am not comfortable deleting the original until we've
moved off of it, and that _will_ be the subject of a followup PR.
## Validation Steps Performed
So many tests.
[JsonUtils Spec]: https://github.com/microsoft/terminal/blob/master/doc/cascadia/Json-Utility-API.md
Refs #2550
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This is the spec for the Advanced Tab Switcher. This would allow the user to navigate through a vertical list of tabs through a UI, similar to those found in VSCode and Visual Studio.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#1502: Feature Request: Advanced Tab Switcher
#973: Ctrl+Tab toggling between two tabs
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Spec for #1502
* [x] CLA signed.
## Summary of the Pull Request
Prior to #6309, we'd only snap on input for non-modifier key_down_ events. #6423 fixed this for modifier keys, but didn't fix this for keyups.
## References
* #6423 was an incomplete fix to this problem, which caused this regression
## PR Checklist
* [x] Closes#6481
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Summary of the Pull Request
Make sure to set the scancode for the manual alt-up's we're sending. If you don't, then terminalInput in the conpty is going to treat that keypress as an actual NUL, and send that to the connected client.
## References
* regressed in #6421
## PR Checklist
* [x] Closes#6513
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Tested `showkeys -a`
## Summary of the Pull Request
Pulls the `ActionAndArgs` deserializing into its own class, separate from `AppKeyBindings`. Some 2.0 features are going to need to re-use these actions in their json, so we'll want one unified way of deserializing them.
## References
* Done primarily as part of the work on #2046/#5400/#5674
* Also related: #1571/#5888
* Will aggressively conflict with any open PRs that introduced keybindings (looking at #6299)
## PR Checklist
* [x] Closes nothing, this is code refactoring
* [x] I work here
* [x] Current tests passed
* [n/a] Requires documentation to be updated
This commit reverts the removal of the "SSH hack" in #5383. It was
originally added as a solution to #4911, when we realized that SSH would
request the SS3 cursor key encoding but we weren't equipped to handle
it.
A number of folks have filed issues that, in summary, say "when I use
SSH, I can't select/copy/paste text". It turns out that SSH will _also_
pass through requests for mouse input. Terminal dutifully responds to
those requests, of course, by disabling mouse selection/copy/paste. SSH
is **NOT** actually in VT_INPUT_MODE, so it will never receive the mouse
messages.
It's important to note that even with #376 fixed, we are still required
to keep this check. With the closure of #376, we'll be able to convert
VT mouse input back into Win32 mouse input for Win32 applications . . .
but SSH also doesn't know how to handle Win32 mouse input.
Fixes#6476.
Fixes#6196.
Fixes#5704.
Fixes#5608.
This commit adds a fast path to `til::bitmap::translate`: use bit shifts
when the delta is vertical.
Performance while printing the content of a big file, with the patch
from #6492 which hasn't been merged yet, in Release mode:
Before:
* translate represents 13.08% of samples in InvalidateScroll
After:
* translate represents 0.32% of samples in InvalidateScroll
## Validation
Tests passed.
## Summary of the Pull Request
Adds the `target` keybinding arg to `openSettings`. Possible values include: `defaultsFile`, `settingsFile`, and `allFiles`.
## References
#5915 - mini-spec
## PR Checklist
* [x] Closes#2557
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
Implemented as discussed in the attached spec. A new enum will be added for the SettingsUI when it becomes available.
## Validation Steps Performed
Added the following to my settings.json:
```json
{ "command": "openSettings", "keys":... },
{ "command": { "action": "openSettings" }, "keys":... },
{ "command": { "action": "openSettings", "target": "settingsFile" }, "keys":... },
{ "command": { "action": "openSettings", "target": "defaultsFile" }, "keys":... },
{ "command": { "action": "openSettings", "target": "allFiles" }, "keys":... }
```
In addition to the below (original) description, this commit introduces
a ThrottledFunc template that can throttle _any_ function. It applies
that type to muffle updates to the scrollbar.
---
Redo #3531 but without the bug that it caused (#3622) which is why it
was reverted.
I'm sorry if I explain this badly. If you don't understand a part, make
sure to let me know and I will explain it better.
### Explanation
How it worked before: `Terminal` signals that viewport changed ->
`TermControl::_TerminalScrollPositionChanged` gets called on the
terminal thread -> it dispatches work for later to be ran the UI thread
to updates the scrollbar's values
Why it's bad:
* If we have many viewport changes, it will create a long stack of
operations to run. Instead, we should just update the scroll bar with
the most recent information that we know.
* Imagine if the rate that the work gets pushed on the UI thread is
greater than the rate that it can handle: it might freeze?
* No need to be real time, we can wait just a little bit (8ms) to
accumulate viewport changes before we actually change the scroll bar's
value because it appears to be expensive (see perf below).
Now: `Terminal` signals that viewport changed ->
`TermControl::_TerminalScrollPositionChanged` gets called on the
terminal thread -> it tells the `ScrollBarUpdater` about a new update ->
the `ScrollBarUpdater` only runs one job (I don't know if that's the
right term) on the UI thread at a time. If a job is already running but
hasn't updated the scroll bar yet, it changes the setting in the already
existing job to update the scroll bar with the new values. A job "waits"
some time before doing the update to throttle updates because we don't
need real time scroll bar updates. -> eventually, it updates the scroll
bar If the user scrolls when a scroll bar update is pending, we keep the
scroll bar's Maximum and Minimum but let the user choose its new Value
with the `CancelPendingValueChange` method.
### Note
Also I changed a little bit the code from the Terminal to notify the
TermControl less often when possible.
I tried to scroll with the scroll bar, with the mouse wheel. I tried to
scroll while content is being outputted.
I tried to reproduce the crash from #2248 without success (good).
Co-authored-by: Leonard Hecker <leonard@hecker.io>
Closes#3622
For mysterious reasons lost to the sands of time, XAML will _never_ pass
us a VK_MENU event. This is something that'll probably get fixed in
WinUI 3, but considering we're stuck on system XAML for the time being,
the only way to work around this bug is to pass the event through
manually. This change generalizes the F7 handler into a "direct key
event" handler that uses the same focus and tunneling method to send
different key events, and then uses it to send VK_MENU.
## Validation Steps Performed
Opened the debug tap, verified that I was seeing alt key ups.
Also used some alt keybindings to make sure I didn't break them.
Closes#6421
## Summary of the Pull Request
This PR aims to move the command palette spec out of the draft state and into a finalized state for inclusion in the 2.0 version of the Windows Terminal.
Notably, I've added sections regarding the ability to run `wt` commandlines using the Command Palette UI, something we hadn't considered in the original draft, because `wt` commandlines didn't land for like _4 months_ after this first draft.
## References
* #2046 - the original command palette thread
* #2193 - the original draft PR
* #5400 - the new command palette megathread for WT 2.0, which I'll be updating with follow-up tasks as we work on implementing this.
## PR Checklist
* [x] Specs #2046
* [x] I work here
* [x] Is documentation
## Detailed Description of the Pull Request / Additional comments
_read the spec_
* [wpf] WM_KEYUP crashes on x64 #6444
- Turns out that doing the `(uint)lParam` cast worked fine for the
keydowns, because the value of lParam usually didn't have super
high-order bits set. That's not the case for keyups, where the 30th
bit is _always_ set. This is fixed by explicitly getting the byte
with the scancode in it.
* [wpf] WM_KEYUP generates wrong value in Win32 input mode #6445
- This was fixed by basically the same thing as the above.
* [wpf] WPF control crashes on startup trying to render cursor #6446
- This was a regression from #6337. I forgot to initialize the brush
used to paint the cursor, because the UWP version always uses color
(but the WPF one relies on the text foreground color).
* Also adds a minor change to the WPF test app, so that the user can
actually exit `win32-input-mode`.
* #6337 regressed #6446
* #6309 regressed the other two.
Closes#6444Closes#6445Closes#6446
The spec introduces a keybinding argument of 'target' to be able to open a specific settings file. When the Settings UI gets implemented, it will also become an option.
Alternative designs were presented but the 'target' model was decided on.
Bump Newtonsoft.Json from 10.0.3 to 12.0.3
## References
Part of #5297
## PR Checklist
* [ ] Closes (none)
* [x] CLA signed
* [ ] Tests added/passed N/A
* [ ] Requires documentation to be updated N/A
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
CI builds successfully
This pull request reduces input lag, especially with selection, by using
`IDXGISwapChain2::GetFrameLatencyWaitableObject`.
This is based on the [DXGI 1.3 documentation].
Excerpt from the [DXGI 1.3 improvement list]:
> The following functionality has been added in Microsoft DirectX
Graphics Infrastructure (DXGI) 1.3, which is included starting in
Windows 8.1.
Before, during rendering:
1. render frame
2. call `Present` on swap chain:
2.a. blocks until it can present
2.b. meanwhile, selection/text in terminal might have changed, but
we're still using the frame that we rendered before blocking
2.c. presents
After, during rendering:
1. block until we can present
2. render frame with latest data
3. call `Present` on swap chain:
3.a. present without blocking
[DXGI 1.3 documentation]: https://docs.microsoft.com/en-us/windows/uwp/gaming/reduce-latency-with-dxgi-1-3-swap-chains
[DXGI 1.3 improvement list]: https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/dxgi-1-3-improvements:
## Summary of the Pull Request
Caches vectors in the class and uses a new helper to opportunistically shrink/grow as viewport sizes change in order to save performance on alloc/free of commonly used vectors.
## PR Checklist
* [x] Scratches a perf itch.
* [x] I work here.
* [x] wil tests added
* [x] No add'l doc.
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
Two fixes:
1. For outputting lots of text, the base renderer class spent a lot of time allocating and freeing and reallocating the `Cluster` vector that adapts the text buffer information into render clusters. I've now cached this vector in the base render class itself and I shrink/grow it based on the viewport update that happens at the top of every frame. To prevent too much thrashing in the downward/shrink direction, I wrote the `til::manage_vector` helper that contains a threshold to only shrink if it asks for small enough of a size relative to the existing one. I used 80% of the existing size as the threshold for this one.
2. For outputting lots of changing colors, the VT graphics output engine spent a bunch of time allocating and reallocating the vector for `GraphicsOptions`. This one doesn't really have a predictable size, but I never expect it to get extremely big. So I just held it in the base class.
## Validation Steps Performed
* [x] Ran the til unit test
* [x] Checked render cluster vector time before/after against `big.txt` from #1064
* [x] Checked VT graphics output vector time before/after against `cacafire`
Case | Before | After
---|---|---|
`big.txt` |  | 
`cacafire` |  | 
This pull request moves WindowUiaProvider back into Win32 interactivity
and deletes all mention of it from Windows Terminal. Terminal does not
have a single toplevel window that requires Console-like UIA, as each
Xaml control inside it is in charge of its own destiny.
I've also merged `IUiaWindow` and `IConsoleWindow` back together, as
well as `WindowUiaProviderBase` and `WindowUiaProvider`.
Things look a lot more like they did before we tore them apart.
## PR Checklist
* [x] Closes#3564
* [x] CLA
* [x] Tests added/passed (manual)
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already
## Validation
Carlos validated conhost and terminal on this branch.
## Summary of the Pull Request
When someone asked "Do we need to send a F7 keyup too" in #6309, the right answer was actually _no_. Turns out that while XAML will eat the F7 key**down**, it _won't_ eat the F7 key**up**.
## References
* regressed in #6309
## PR Checklist
* [x] Closes#6438
* [x] I work here
* [ ] Tested manually
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* Checked this with the debug tap
Does what it says on the label. Pure modifier keys weren't making it
this far at all prior to #6309. This PR changes these methods to make
sure that we only dismiss a selection or snap on input when the key
pressed isn't a modifier key.
## References
* regressed in #6309
## PR Checklist
* [x] Closes#6423
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* Tried to repro this in the Terminal, couldn't anymore.
When opening a new tab, it takes a few milliseconds before title to
appears. This PR makes it instantaneous.
* Updated the Terminal so that it can load the title from the settings
before it is initialized.
* Load terminal settings in TermControl constructor before the terminal
is initialized (see above).
* Update Tab so that it sets the TabViewItem's title in the constructor
(in Tab::_MakeTabViewItem) instead of waiting for the VT sequence to
set the title (from what I understand).
NOTE 1: there is a similar problem with the tabview icon which is not
fixed by this PR.
NOTE 2: This is only a problem with animations disabled because
otherwise the title fades in so there is enough time for it to be set
when it becomes visible.
## Validation
I ran the terminal and opened a new tab. The title appears instantly.
This commit introduces a new project that lets you F5 a working instance
of the Wpf Terminal Control.
To make the experience as seamless as possible, I've introduced another
solution platform called "DotNet_x64Test". It is set to build the WPF
projects for "Any CPU" and every project that PublicTerminalCore
requires (including itself) for "x64". This is the only way to ensure
that when you press F5, all of the native and managed dependencies get
updated.
It's all quite cool when it works.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Upload the roadmap for Windows Terminal 2.0 and link to it on the README.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Remove parentheses from the Preview and Dev build. Now they're called Windows Terminal Preview and Windows Terminal Dev Build respectively.
Also removed them from other identifiers of Terminal for consistency.
## PR Checklist
* [X] Closes#5974
Adds support for `win32-input-mode` to conhost, conpty, and the Windows
Terminal.
* The shared `terminalInput` class supports sending these sequences when
a VT client application requests this mode.
* ConPTY supports synthesizing `INPUT_RECORD`s from the input sent to it
from a terminal
* ConPTY requests this mode immediately on startup (if started with a
new flag, `PSEUDOCONSOLE_WIN32_INPUT_MODE`)
* The Terminal now supports sending this input as well, when conpty asks
for it.
Also adds a new ConPTY flag `PSEUDOCONSOLE_WIN32_INPUT_MODE` which
requests this functionality from conpty, and the Terminal requests this
by default.
Also adds `experimental.input.forceVT` as a global setting to let a user
opt-out of this behavior, if they don't want it / this ends up breaking
horribly.
## Validation Steps Performed
* played with this mode in vtpipeterm
* played with this mode in Terminal
* checked a bunch of scenarios, as outlined in a [comment] on #4999
[comment]: https://github.com/microsoft/terminal/issues/4999#issuecomment-628718631
References #4999: The megathread
References #5887: The spec
Closes#879Closes#2865Closes#530Closes#3079Closes#1119Closes#1694Closes#3608Closes#4334Closes#4446
We're removing this because of MSFT:24623699, which prevents us from being able to do the right thing when we're called on the background of a directory for a range of OS builds.
#6414 will track re-adding this to the Terminal when the original issue is closed.
* [x] closes#6245
* I work here
Wildcards are not allowed in toplevel ItemGroups in vcxproj; they must
be generated by targets.
We mostly use wildcards for pulling in PRI files that are dumped on disk
by the translation tool. We don't want to check those in, so we can't
expand references to them.
To that end, I've introduced a new target that will take a list of
folders containing resw files and expand wildcards under them.
All[1] other wildcards have been moved into their respective targets
_or_ simply expanded.
[1]: Nothing has complained about the resource wildcards in
CascadiaResources.build.items, so I haven't exploded it yet.
Fixes#6214.
This PR provides a faster algorithm for converting 8-bit and 24-bit
colors into the 4-bit legacy values that are required by the Win32
console APIs. It also fixes areas of the code that were incorrectly
using a simple 16-color conversion that didn't handle 8-bit and 24-bit
values.
The faster conversion algorithm should be an improvement for issues #783
and #3950.
One of the main points of this PR was to fix the
`ReadConsoleOutputAttribute` API, which was using a simplified legacy
color conversion (the original `TextAttribute:GetLegacyAttributes`
method), which could only handle values from the 16-color table. RGB
values, and colors from the 256-color table, would be mapped to
completely nonsensical values. This API has now been updated to use the
more correct `Settings::GenerateLegacyAttributes` method.
But there were also a couple of other places in the code that were using
`GetLegacyAttributes` when they really had no reason to be working with
legacy attributes at all. This could result in colors being downgraded
to 4-bit values (often badly, as explained above), when the code was
already perfectly capable of displaying the full 24-bits.
This included the fill colors in the IME composer (in `ConsoleImeInfo`),
and the construction of the highlighting colors in the color
search/selection handler (`Selection::_HandleColorSelection`). I also
got rid of some legacy attribute code in the `Popup` class, which was
originally intended to update colors below the popup when the settings
changed, but actually caused more problems than it solved.
The other major goal of this PR was to improve the performance of the
`GenerateLegacyAttributes` method, since the existing implementation
could be quite slow when dealing with RGB values.
The simple cases are handled much the same as they were before. For an
`IsDefault` color, we get the default index from the
`Settings::_wFillAttribute` field. For an `IsIndex16` color, the index
can just be returned as is.
For an `IsRgb` color, the RGB components are compressed down to 8 bits
(3 red, 3 green, 2 blue), simply by dropping the least significant bits.
This 8-bit value is then used to lookup a representative 16-color value
from a hard-coded table. An `IsIndex256` color is also converted with a
lookup table, just using the existing 8-bit index.
The RGB mapping table was calculated by taking each compressed 8-bit
color, and picking a entry from the _Campbell_ palette that best
approximated that color. This was done by looking at a range of 24-bit
colors that mapped to the 8-bit value, finding the best _Campbell_ match
for each of them (using a [CIEDE2000] color difference calculation), and
then the most common match became the index that the 8-bit value would
map to.
The 256-color table was just a simpler version of this process. For each
entry in the table, we take the default RGB palette value, and find it's
closest match in the _Campbell_ palette.
Because these tables are hard-coded, the results won't adjust to changes
in the palette. However, they should still produce reasonable results
for palettes that follow the standard ANSI color range. And since
they're only a very loose approximation of the colors anyway, the exact
value really isn't that important.
That said, I have tried to make sure that if you take an RGB value for a
particular index in a reasonable color scheme, then the legacy color
mapped from that value should ideally match the same index. This will
never be possible for all color schemes, but I have tweaked a few of the
table entries to improve the results for some of the common schemes.
One other point worth making regarding the hard-coded tables: even if we
wanted to take the active palette into account, that wouldn't actually
be possible over a conpty connection, because we can't easily know what
color scheme the client application is using. At least this way the
results in conhost are guaranteed to be the same as in the Windows
Terminal.
[CIEDE2000]: https://en.wikipedia.org/wiki/Color_difference#CIEDE2000
## Validation Steps Performed
This code still passes the `TextAttributeTests` that check the basic
`GetLegacyAttribute` behaviour and verify the all legacy attributes
roundtrip correctly. However, some of the values in the `RgbColorTests`
had to be updated, since we're now intentionally returning different
values as a result of the changes to the RGB conversion algorithm.
I haven't added additional unit tests, but I have done a lot of manual
testing to see how well the new algorithm works with a range of colors
and a variety of different color schemes. It's not perfect in every
situation, but I think it works well enough for the purpose it serves.
I've also confirmed that the issues reported in #5940 and #6247 are now
fixed by these changes.
Closes#5940Closes#6247
In Windows, we build with /Zc:wchar_t- (which makes wchar_t an unsigned
short typedef.) This causes build breaks when we compare two wchar_t
values (or a wchar_t and an enum class that's of type wchar_t) and the
compiler decides that it might want to _promote them to TextAttribute_
before doing the comparison.
Dustin Howett (1):
Merge remote-tracking branch 'openconsole/inbox' into HEAD
James Holderness (1):
Improve support for VT character sets (CC-4496)
Related work items: MSFT:26791619
## Summary of the Pull Request
When we select a color for the tab, we update the foreground color of the text so that it maintains acceptable contrast with the new tab color. However, we weren't also updating the foreground color of the close button.
This is understandable though, because apparently this wasn't fixable until MUX 2.4 arrived. I'm not a XAML expert, but I know that setting this key only works when we're using MUX 2.4, so I'm assuming something about the TabView implementation changed in that release. _This PR is marked as a draft until #5778 is merged, then I'll re-target to master._
## References
* #5778 - PR to move to MUX 2.4
* This bug was introduced with the tab color picker in #3789
## PR Checklist
* [x] Closes#5780
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
A light tab color:

A dark tab color:

## Summary of the Pull Request
Really couldn't be more starightforward. MUX 2.4 added support for "compact" sized tabs. This PR (targeting the 2.4 PR currently, will move to `master` when that merges) enables users to specify `"tabWidthMode": "compact"` in their global settings to get this behavior.
## References
* #5778 - PR to move to MUX 2.4
* [microsoft-ui-xaml#2016](https://github.com/microsoft/microsoft-ui-xaml/pull/2016) - the MUX PR for compact tab sizing.
* #597 - Tab sizing options?
## PR Checklist
* [x] I don't think we have an issue for this, though I could be wrong.
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
In this screenshot, I'm hovering over tab 2, but the ubuntu tab is focused:

In this screenshot, tab 2 is focused:

This brings support for "Compact" tab sizing, which compresses all inactive tabs to just the size of their icons plus the close button. Neat!
It also just keeps us generally up-to-date and good citizens.
## Summary of the Pull Request
Some people wish to use Ctrl+Alt combinations without Windows treating those as an alias for AltGr combinations. This PR adds a new `altGrAliasing` setting allowing one to control this behavior.
## PR Checklist
* [x] Closes#6211
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Manual testing
* [x] Requires documentation to be updated: https://github.com/MicrosoftDocs/terminal/issues/50
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* Choose a German keyboard layout
* Using `showkey -a` ensured that both `Ctrl+Alt+Q/E` and `AltGr+Q/E` produce `@/€`
* Added `"altGrAliasing": false` to the WSL profile
* Using `showkey -a` ensured `Ctrl+Alt+Q/E` now produces `^[^Q/E` while `AltGr+Q/E` continues to produce `@/€`
This PR improves our VT character set support, enabling the [`SCS`]
escape sequences to designate into all four G-sets with both 94- and
96-character sets, and supports invoking those G-sets into both the GL
and GR areas of the code table, with [locking shifts] and [single
shifts]. It also adds [`DOCS`] sequences to switch between UTF-8 and the
ISO-2022 coding system (which is what the VT character sets require),
and adds support for a lot more characters sets, up to around the level
of a VT510.
[`SCS`]: https://vt100.net/docs/vt510-rm/SCS.html
[locking shifts]: https://vt100.net/docs/vt510-rm/LS.html
[single shifts]: https://vt100.net/docs/vt510-rm/SS.html
[`DOCS`]: https://en.wikipedia.org/wiki/ISO/IEC_2022#Interaction_with_other_coding_systems
## Detailed Description of the Pull Request / Additional comments
To make it easier for us to declare a bunch of character sets, I've made
a little `constexpr` class that can build up a mapping table from a base
character set (ASCII or Latin1), along with a collection of mappings for
the characters the deviate from the base set. Many of the character sets
are simple variations of ASCII, so they're easy to define this way.
This class then casts directly to a `wstring_view` which is how the
translation tables are represented in most of the code. We have an array
of four of these tables representing the four G-sets, two instances for
the active left and right tables, and one instance for the single shift
table.
Initially we had just one `DesignateCharset` method, which could select
the active character set. We now have two designate methods (for 94- and
96- character sets), and each takes a G-set number specifying the target
of the designation, and a pair of characters identifying the character
set that will be designated (at the higher VT levels, character sets are
often identified by more than one character).
There are then two new `LockingShift` methods to invoke these G-sets
into either the GL or GR area of the code table, and a `SingleShift`
method which invokes a G-set temporarily (for just the next character
that is output).
I should mention here that I had to make some changes to the state
machine to make these single shift sequences work. The problem is that
the input state machine treats `SS3` as the start of a control sequence,
while the output state machine needs it to be dispatched immediately
(it's literally the _Single Shift 3_ escape sequence). To make that
work, I've added a `ParseControlSequenceAfterSs3` callback in the
`IStateMachineEngine` interface to decide which behavior is appropriate.
When it comes to mapping a character, it's simply an array reference
into the appropriate `wstring_view` table. If the single shift table is
set, that takes preference. Otherwise the GL table is used for
characters in the range 0x20 to 0x7F, and the GR table for characters
0xA0 to 0xFF (technically some character sets will only map up to 0x7E
and 0xFE, but that's easily controlled by the length of the
`wstring_view`).
The `DEL` character is a bit of a special case. By default it's meant to
be ignored like the `NUL` character (it's essentially a time-fill
character). However, it's possible that it could be remapped to a
printable character in a 96-character set, so we need to check for that
after the translation. This is handled in the `AdaptDispatch::Print`
method, so it doesn't interfere with the primary `PrintString` code
path.
The biggest problem with this whole process, though, is that the GR
mappings only really make sense if you have access to the raw output,
but by the time the output gets to us, it would already have been
translated to Unicode by the active code page. And in the case of UTF-8,
the characters we eventually receive may originally have been composed
from two or more code points.
The way I've dealt with this was to disable the GR translations by
default, and then added support for a pair of ISO-2022 `DOCS` sequences,
which can switch the code page between UTF-8 and ISO-8859-1. When the
code page is ISO-8859-1, we're essentially receiving the raw output
bytes, so it's safe to enable the GR translations. This is not strictly
correct ISO-2022 behavior, and there are edge cases where it's not going
to work, but it's the best solution I could come up with.
## Validation Steps Performed
As a result of the `SS3` changes in the state machine engine, I've had
to move the existing `SS3` tests from the `OutputEngineTest` to the
`InputEngineTest`, otherwise they would now fail (technically they
should never have been output tests).
I've added no additional unit tests, but I have done a lot of manual
testing, and made sure we passed all the character set tests in Vttest
(at least for the character sets we currently support). Note that this
required a slightly hacked version of the app, since by default it
doesn't expose a lot of the test to low-level terminals, and we
currently identify as a VT100.
Closes#3377Closes#3487
## Summary of the Pull Request
Adds support for trailing commas in our json files.
## References
* Enabled due to the excellent work over in https://github.com/open-source-parsers/jsoncpp/pull/1098
## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Summary of the Pull Request

This is the plan that @miniksa suggested to me. Instead of trying to do lots of work in all the renderers to do backgrounds as one pass, and foregrounds as another, we can localize this change to basically just the DX renderer.
1. First, we give the DX engine a "heads up" on where the cursor is going to be drawn during the frame, in `PrepareRenderInfo`.
- This function is left unimplemented in the other render engines.
2. While printing runs of text, the DX renderer will try to paint the cursor in `CustomTextRenderer::DrawGlyphRun` INSTEAD of `DxEngine::PaintCursor`. This lets us weave the cursor background between the text background and the text.
## References
* #6151 was a spec in this general area. I should probably go back and update it, and we should probably approve that first.
* #6193 is also right up in this mess
## PR Checklist
* [x] Closes#1203
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* This is essentially `"cursorTextColor": "textForeground"` from #6151.
* A follow up work item is needed to add support for the current behavior, (`"cursorTextColor": null`), and hooking up that setting to the renderer.
## Summary of the Pull Request
We have a number of bugs in the Terminal that all have the same singular root cause - VT input does not carry the same fidelity that Win32 input does. For Win32 applications there are certain keystrokes that simply cannot be represented with VT sequences.
This is my proposal for how we'll handle all these cases. I'm proposing a _new VT sequence_, which will enable the Terminal to send input with all of the information that an `INPUT_RECORD` might have, to conpty. There, conpty will be able to send input to the client application with the same fidelity they're used to, enabling these keys to work for those applications once again.
## PR Checklist
* [x] Specs #4999
* [x] I work here
* [x] is a spec
## Detailed Description of the Pull Request / Additional comments
_read the spec_
Running `nuget restore` on every build is pretty unnecessary - usually, you _know_ when you need to run it. For the inner dev loop, this is a few seconds on every `bx` build.
This adds a environment variable you can set to skip the `nuget restore` part of a `bcz` build.
Add the following to your `.razzlerc.cmd`:
```cmd
set _SKIP_NUGET_RESTORE=1
```
and `bcz` (and the other helpers) _won't_ perform a nuget restore on every build.
## Summary of the Pull Request
This pull request removes all of the custom `Get` and `Set` implementations from GlobalAppSettings and replaces them with `GETSET_PROPERTY`. This will be required if we ever convert it to a WinRT class, but for now it's simply niceness-improving.
## References
Required #5847 to land.
## PR Checklist
* [ ] Closes norhing
* [x] CLAd
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already
## Summary of the Pull Request
Restores proper line drawing during IME operations in `conhost`
## PR Checklist
* [x] Closes#803
* [x] I work here.
* [x] Tested manually.
* [x] Check the performance of this and see if it's worse-enough to merit a more confusing algorithm. It was worse for the majority case so I scoped it.
* [x] No doc, it should have worked this way.
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
- Changed `ConsoleImeInfo::s_ConvertToCells` to be less confusing. It's doing about the same thing, but it's way easier to read now and the compiler/linker/optimizer should just be the same.
- Edited `Renderer::_PaintBufferOutputHelper` to check each attribute for line drawing characters as the right half of a two-col character might have different line drawing characters than the left-half.
## Validation Steps Performed
- [x] Manual operation of IME in conhost with Japanese IME.
- [x] Manual operation of IME in conhost with Chinese IME.
- [x] Manual operation of IME in conhost with Chinese (Traditional) IME.
- [x] Manual operation of IME in conhost with and Korean IME. - @leonMSFT says Korean doesn't work this way. But Korean is broken worse in that it's not showing suggestions at all. Filing new bug. #6227
- [x] Validated against API-filling calls through `SetConsoleTextAttribute` per @j4james's sample code
This commit introduces Generate-CodepointWidthsFromUCD, a powershell
(7+) script that will parse a UCD XML database in the UAX 42 format from
https://www.unicode.org/Public/UCD/latest/ucdxml/ and generate
CodepointWidthDetector's giant width array.
By default, it will emit one UnicodeRange for every range of non-narrow
glyphs with a different Width + Emoji + Emoji Presentation class;
however, it can be run in "packing" and "full" mode.
* Packing mode: ignore the width/emoji/pres class and combine adjacent
runs that CPWD will treat the same.
* This is for optimizing the number of individual ranges emitted
into code.
* Full mode: include narrow codepoints (helpful for visualization)
It also supports overrides, provided in an XML document of the same format
as the UCD itself. Entries in the overrides files are applied after the
entire UCD is read and will replace any impacted ranges.
The output (when packing) looks like this:
```c++
// Generated by Generate-CodepointWidthsFromUCD -Pack:True -Full:False
// on 05/17/2020 02:47:55 (UTC) from Unicode 13.0.0.
// 66182 (0x10286) codepoints covered.
static constexpr std::array<UnicodeRange, 23> s_wideAndAmbiguousTable{
UnicodeRange{ 0xa1, 0xa1, CodepointWidth::Ambiguous },
UnicodeRange{ 0xa4, 0xa4, CodepointWidth::Ambiguous },
UnicodeRange{ 0xa7, 0xa8, CodepointWidth::Ambiguous },
.
.
.
UnicodeRange{ 0x1f210, 0x1f23b, CodepointWidth::Wide },
UnicodeRange{ 0x1f37e, 0x1f393, CodepointWidth::Wide },
UnicodeRange{ 0x100000, 0x10fffd, CodepointWidth::Ambiguous },
};
```
The output (when overriding) looks like this:
```c++
// Generated by Generate-CodepointWidthsFromUCD.ps1 -Pack:True -Full:False -NoOverrides:False
// on 5/22/2020 11:17:39 PM (UTC) from Unicode 13.0.0.
// 321205 (0x4E6B5) codepoints covered.
// 240 (0xF0) codepoints overridden.
static constexpr std::array<UnicodeRange, 23> s_wideAndAmbiguousTable{
UnicodeRange{ 0xa1, 0xa1, CodepointWidth::Ambiguous },
...
UnicodeRange{ 0xfe20, 0xfe2f, CodepointWidth::Narrow }, // narrow combining ligatures (split into left/right halves, which take 2 columns together)
...
UnicodeRange{ 0x100000, 0x10fffd, CodepointWidth::Ambiguous },
};
```
## Summary of the Pull Request
I was debugging the terminal unpackaged, and noticed that this method crashes immediately. I'm gonna bet that this functionality only works when the app is installed as a package. Wrapping this whole method up in one big ol' `try/catch` seems to fix the immediate crash.
## References
* Introduced in #4908
## PR Checklist
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
We _could_ display a warning if the user has this property set and is running the terminal unpackaged, to clue them in that it won't work? I'm willing to file a follow-up for that, but I think we should fix the crash _now_.
## Validation Steps Performed
* Ran the terminal successfully unpackaged.
## Summary of the Pull Request
Adds support for setting the terminal `title` with the commandline argument `--title <title>`.
## PR Checklist
* [x] Closes#6183
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - probably does, yea
## Detailed Description of the Pull Request / Additional comments
* I wasn't sure how we felt about `-t` being the short version of this argument, so I left it out. If we're cool with that, adding it wouldn't be hard.
## Validation Steps Performed

<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
As discussed in #6293 , this PR adds a fade animation to button background when pointer hover ends
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6293
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Added storyboarded coloranimations to the visualstategroup of captionbuttons
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested manually
## Summary of the Pull Request
When resizing the window title, a GDI object would be leaked. This has to do with our island message handler using `wil` to track these objects and `wil` having a bug.
## References
microsoft/wil#100
## PR Checklist
* [x] Closes#5949
* [x] I work here.
* [x] Tested manually
* [x] Doc not required.
* [x] Am core contributor.
## Validation Steps Performed
* [x] Added the GDI Objects column to Task Manager, set the Terminal to use the `titleWidth` size tabs, then changed the title a bunch with PowerShell. Confirmed repro before (increasing GDI count). Confirmed it's gone after (no change to object count).
## Summary of the Pull Request
Adds two new flags to the `wt.exe` alias:
* `--maximized,-M`: Launch the new Terminal window maximized. This flag cannot be combined with `--fullscreen`.
* `--fullscreen,-F`: Launch the new Terminal window fullscreen. This flag cannot be combined with `--maximized`.
## References
* This builds on the work done in #6060.
* The cmdline args megathread: #4632
## PR Checklist
* [x] Closes#5801
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
* I had to move the commandline arg parsing up a layer from `TerminalPage` to `AppLogic`, because `AppLogic` controls the Terminal's settings, including launch mode settings. This seems like a reasonable change, to put both the settings from the file and the commandline in the same place.
- **Most of the diff is that movement of code**
* _"What happens when you try to pass both flags, like `wtd -M -F new-tab`?"_:

## Validation Steps Performed
* Ran a bunch of commandlines to see what happened.
## Summary of the Pull Request
This PR adds support for the core VT52 commands, and implements the `DECANM` private mode sequence, which switches the terminal between ANSI mode and VT52-compatible mode.
## References
PR #2017 defined the initial specification for VT52 support.
PR #4044 removed the original VT52 cursor ops that conflicted with VT100 sequences.
## PR Checklist
* [x] Closes#976
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2017
## Detailed Description of the Pull Request / Additional comments
Most of the work involves updates to the parsing state machine, which behaves differently in VT52 mode. `CSI`, `OSC`, and `SS3` sequences are not applicable, and there is one special-case escape sequence (_Direct Cursor Address_), which requires an additional state to handle parameters that come _after_ the final character.
Once the parsing is handled though, it's mostly just a matter of dispatching the commands to existing methods in the `ITermDispatch` interface. Only one new method was required in the interface to handle the _Identify_ command.
The only real new functionality is in the `TerminalInput` class, which needs to generate different escape sequences for certain keys in VT52 mode. This does not yet support _all_ of the VT52 key sequences, because the VT100 support is itself not yet complete. But the basics are in place, and I think the rest is best left for a follow-up issue, and potentially a refactor of the `TerminalInput` class.
I should point out that the original spec called for a new _Graphic Mode_ character set, but I've since discovered that the VT terminals that _emulate_ VT52 just use the existing VT100 _Special Graphics_ set, so that is really what we should be doing too. We can always consider adding the VT52 graphic set as a option later, if there is demand for strict VT52 compatibility.
## Validation Steps Performed
I've added state machine and adapter tests to confirm that the `DECANM` mode changing sequences are correctly dispatched and forwarded to the `ConGetSet` handler. I've also added state machine tests that confirm the VT52 escape sequences are dispatched correctly when the ANSI mode is reset.
For fuzzing support, I've extended the VT command fuzzer to generate the different kinds of VT52 sequences, as well as mode change sequences to switch between the ANSI and VT52 modes.
In terms of manual testing, I've confirmed that the _Test of VT52 mode_ in Vttest now works as expected.
## Summary of the Pull Request
Users can now open an auto split pane with the mouse.
When opening the dropdown, alt+invoke the profile of choice and it should open in an auto sized pane.
## References
#5025 - further discussion there as to whether this actually closes it.
## Detailed Description of the Pull Request / Additional comments
Had to do a special check for debugTap because that's triggered by holding both alts.
## Validation Steps Performed
alt+click/enter on a new profile. Looks great!
## Summary of the Pull Request
This looks like a big diff, but there's a bunch of existing code that
just got moved around, and there's a cool new Utils template.
The tests all pass, and this passed manual validation. I tried weird
things like "making a profile named `{ }`"
(w/ enough spaces to look like a guid), and yeah it doesn't let you
specify that one as a name, but _why would you do that?!_
Okay, this pull request abstracts the conversion of a profile name into
an optional profile guid out of the "New Terminal Tab Args" handler and
into a common space for all of CascadiaSettings to use.
It also cleans up the conversion of indices and names into optional
GUIDs and turns _those_ into further helpers.
It also introduces a cool new template for running value_or multiple
times on a chain of optionals. CoalesceOptionals is a "choose first,
with fallback" for N>1 optionals.
On top of all this, I've built support for an "unparsed default GUID":
we load the user's defaultProfile as a string, and as part of settings
validation we unpack that string using the helpers outlined above.
## References
Couples well with #5690.
## PR Checklist
* [x] Incidentally fixes#2876
* [x] Core Contributor
* [x] Tests added/passed
* [x] Requires documentation to be updated (done)
* [x] I've discussed this with core contributors already
## Validation Steps Performed
Added additional test collateral to make sure that this works.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR adds a new boolean global setting, startOnUserLogin, along with associated AppLogic to request enabling or disabling of the StartupTask. Added UAP5 extensions to AppX manifests.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#2189
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#2189
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [x] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2189
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Please note, I'm a non-practicing C++ developer, there are a number of things I wasn't sure how to handle in the appropriate fashion, mostly around error handling and what probably looks like an incredibly naive (and messy) way to implement the async co_await behavior.
Error handling-wise, I found (don't ask me how!) that if you somehow mismatch the startup task's ID between the manifest and the call to `StartupTask::GetAsync(hstring taskId)`, you'll get a very opaque WinRT exception that boils down to a generic invalid argument message. This isn't likely to happen in the wild, but worth mentioning...
I had enough trouble getting myself familiarized with the project, environment, and C++/WinRT in general didn't want to try to tackle adding tests for this quite yet since (as I mentioned) I don't really know what I'm doing. I'm happy to give it a try with perhaps a bit of assistance in getting started 😃
Further work in this area of the application outside of this immediate PR might need to include adding an additional setting to contain launch args that the startup task can pass to the app so that users can specify a non-default profile to launch on start, window position (e.g., #653).
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
✔️ Default settings:
Given the user does not have the `startOnUserLogin` setting in their profile.json,
When the default settings are opened (via alt+click on Settings),
Then the global settings should contain the `"startOnUserLogin": false` token
✔️ Applying setting on application launch
Given the `startOnUserLogin` is `true` and
the `Windows Terminal` startup task is `disabled` and
the application is not running
When the application is launched
Then the `Windows Terminal` entry in the user's Startup list should be `enabled`
✔️ Applying setting on settings change
Given the `startOnUserLogin` is `true` and
the `Windows Terminal` startup task is `enabled` and
the application is running
When the `startOnUserLogin` setting is changed to `false` and
the settings file is saved to disk
Then the `Windows Terminal` startup task entry should be `disabled`
✔️ Setting is ignored when user has manually disabled startup
Given the `startOnUserLogin` is `true` and
the application is not running and
the `Windows Terminal` startup task has been set to `disabled` via user action
When the application is launched
Then the startup task should remain disabled and
the application should not throw an exception
#### note: Task Manager does not seem to re-scan startup task states after launch; the Settings -> Apps -> Startup page also requires closing or moving away to refresh the status of entries
Implements what I was suggesting in #6266 where if a shortcut doesn't
specify an icon, the shortcut target full path is used before searching
for a matching executable in the path.
## References
Found due to not getting the right icon in conhost from the Yori
installer. It's fixed in the installer from
5af366b6a5
for all current users of conhost though, so this PR is just trying to
minimize surprises for the next guy.
## Detailed Description of the Pull Request / Additional comments
I know conhost and shortcut settings aren't really the team's focus
which is why I'm doing this. I understand though if there's a better
way or there are factors that I hadn't considered. Note that the path
searching code is used when programs are launched without using a
shortcut, and it will match if the working directory of the shortcut is
the directory containing the executable.
## Validation Steps Performed
Created a shortcut that didn't specify an icon to a binary that wasn't
in the path, and verified that the icon in the upper left of the console
window could resolve correctly when opening the shortcut. I'm not aware
of a way to get into this path (of launching via a shortcut to a command
line process) without replacing the system conhost, which is what I did
to verify it. In order to diagnose it, I used hardcoded DebugBreak()
since even ImageFileExecutionOptions didn't like running against conhost-
is there are better way to debug and test these cases without being so
invasive on the system?
Closes#6266
For a radio button group to work properly, they need sequential IDs.
This moves the cursor radio buttons on the `conhost` property sheet to
be sequential.
## References
- Introduced with #2663
- Found while investigating #4186
## PR Checklist
* [x] Closes unfiled issue found while investigating #4186
* [x] I work here.
* [x] Manual test.
* [x] No documentation required.
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
- `CheckRadioButton` takes a contiguous group of IDs. It will set one
item in the list and then uncheck the rest. When a new one was added
to the group, it was added to the end of the segment in the IDs file,
but not immediately after the existing radio buttons. This means it
accidentally turned off all the other buttons in the middle.
- To resolve this, I moved all the cursor buttons into their own
sequential group number and I deprecated the old values.
## Validation Steps Performed
- [x] Ensured that the "Discard Old Duplicates" value was set in the
registry, walked through debugger as `conhost` packed the `TRUE` value
into the property sheet blob, walked through the property sheet
`console.dll` as it unpacked the `TRUE`, then observed that the
checkbox was actually set instead of getting unset by the
`CheckRadioButton` call that went from 107 to 119 and accidentally
unchecked number 112, `IDD_HISTORY_NODUP` even though I swear it was
just set.
## Summary of the Pull Request
Adds `"launchMode": "fullscreen"`, which does what it says on the box.
## PR Checklist
* [x] Closes#288
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
It's important to let the winow get created, _then_ fullscreen it, because otherwise, when the user exits fullscreen, the window is sized to like, 0x0 or something, and that's just annoying.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Updates the check spelling action to [0.0.16-a](https://github.com/check-spelling/check-spelling/releases/tag/0.0.16-alpha)
* update advice -- [sample](57fc13f6c6 (commitcomment-39489723)) -- I really do encourage others to adjust it as desired
* rename `expect` (there are consumers who were not a fan of the `whitelist` nomenclature)
* prune stale items
* some `patterns` improvements to reduce the number of items in `expect`
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
⚠️ Anyone with an inflight addition of a new file to the `whitelist` directory will be moderately unhappy as the action would only use items from there if it didn't find `expect` (and this PR includes the rename).
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Runs should be ~30s faster.
I was hoping to be able to offer the ability to talk to the bot, but sadly that feature is still not quite ready -- and I suspect that I may want to let projects opt in/out of that feature.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
* I added a commit with misspellings: 57fc13f6c6❌ and ran the command it suggested (in bash).
* The commit [itself passes its own testing](78df00dcf6) ✔️
The commands were never `cmd`/`psh` friendly. This iteration is designed to make it easier for a bot to parse and eventually do the work in response to a GitHub request, sadly that feature is behind schedule.
This PR introduces a new `ColorType` to allow us to distinguish between
`SGR` indexed colors from the 16 color table, the lower half of which
can be brightened, and the ISO/ITU indexed colors from the 256 color
table, which have a fixed brightness. Retaining the distinction between
these two types will enable us to forward the correct `SGR` sequences to
conpty when addressing issue #2661.
The other benefit of retaining the color index (which we didn't
previously do for ISO/ITU colors) is that it ensures that the colors are
updated correctly when the color scheme is changed.
## References
* This is another step towards fixing the conpty narrowing bugs in issue
#2661.
* This is technically a fix for issue #5384, but that won't be apparent
until #2661 is complete.
## PR Checklist
* [x] Closes#1223
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
The first part of this PR was the introduction of a new `ColorType` in
the `TextColor` class. Instead of just the one `IsIndex` type, there is
now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight
original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the
brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256`
covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR
48;5`.
There are two reasons for this distinction. The first is that the ANSI
colors have the potential to be brightened by the `SGR 1` bold
attribute, while the ISO/ITO color do not. The second reason is that
when forwarding an attributes through conpty, we want to try and
preserve the original SGR sequence that generated each color (to the
extent that that is possible). By having the two separate types, we can
map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256`
to the ISO/ITU sequences.
In addition to the VT colors, we also have to deal with the legacy
colors set by the Windows console APIs, but we don't really need a
separate type for those. It seemed most appropriate to me to store them
as `IsIndex256` colors, since it doesn't make sense to have them
brightened by the `SGR 1` attribute (which is what would happen if they
were stored as `IsIndex16`). If a console app wanted a bright color it
would have selected one, so we shouldn't be messing with that choice.
The second part of the PR was the unification of the two color tables.
Originally we had a 16 color table for the legacy colors, and a separate
table for the 256 ISO/ITU colors. These have now been merged into one,
so color table lookups no longer need to decide which of the two tables
they should be referencing. I've also updated all the methods that took
a color table as a parameter to use a `basic_string_view` instead of
separate pointer and length variables, which I think makes them a lot
easier and safer to work with.
With this new architecture in place, I could now update the
`AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors
as `IsIndex256` values, where before they were mapped to RGB values
(which prevented them reflecting any color scheme changes). I could also
update the `TerminalDispatch` implementation to differentiate between
the two index types, so that the `SGR 1` brightening would only be
applied to the ANSI colors.
I've also done a bit of code refactoring to try and minimise any direct
access to the color tables, getting rid of a lot of places that were
copying tables with `memmove` operations. I'm hoping this will make it
easier for us to update the code in the future if we want to reorder the
table entries (which is likely a requirement for unifying the
`AdaptDispatch` and `TerminalDispatch` implementations).
## Validation Steps Performed
For testing, I've just updated the existing unit tests to account for
the API changes. The `TextColorTests` required an extra parameter
specifying the index type when setting an index. And the `AdapterTest`
and `ScreenBufferTests` required the use of the new `SetIndexedXXX`
methods in order to be explicit about the index type, instead of relying
on the `TextAttribute` constructor and the old `SetForeground` and
`SetBackground` methods which didn't have a way to differentiate index
types.
I've manually tested the various console APIs
(`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and
`ReadConsoleOutput`), to make sure they are still setting and reading
the attributes as well as they used to. And I've tested the
`SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs
to make sure they can read and write the color table correctly. I've
also tested the color table in the properties dialog, made sure it was
saved and restored from the registry correctly, and similarly saved and
restored from a shortcut link.
Note that there are still a bunch of issues with the color table APIs,
but no new problems have been introduced by the changes in this PR, as
far as I could tell.
I've also done a bunch of manual tests of `OSC 4` to make sure it's
updating all the colors correctly (at least in conhost), and confirmed
that the test case in issue #1223 now works as expected.
This is mostly a codehealth thing - we made these handy macros for just defining basic `{ get; set; }` properties, but we never used them in TerminalSettings, because that file was written before the macros were.
This cleans up that class.
* [x] I work here.
## Summary of the Pull Request
Adds implicit stdexcept header include to u8u16test tool.
## PR Checklist
* [x] Closes regression introduced when moving from VS 16.5 to VS 16.6 (which the CI did of its own accord)
* [x] I work here.
* [x] Built it.
* [x] No doc.
* [x] Am core contributor.
## Detailed Description of the Pull Request / Additional comments
In VS 16.5, the <stdexcept> header was pulled in by `<string>` or `<string_view>` or `<array>` or `<algorithm>` implicitly. In VS 16.6, that's gone. No one wrote it in the header because it was just automatically there in the past. Now I wrote it in the header.
## Validation Steps Performed
* [x] Built it on my machine after upgrading to VS `16.6.0`.
* [x] Built it in CI.
Fixes#6079 by implementing support for IStorageItem clipboard contents. Manually tested, seems to work for both types of address-copying from Explorer (as well as normal text).
## PR Checklist
* [x] Closes#6079
* Not sure what tests would be useful here, it's mostly to do with what Explorer's doing
Not enormously familiar with C++ or this codebase, so happy to make changes as requested.
## Validation Steps Performed
Ran the terminal, pasted from several different sources (explorer's various copy functions + plaintext)
## Summary of the Pull Request
When using an _Input Method Editor_ in conhost for East Asian languages, the text cursor is temporarily hidden while the characters are being composed. When the composition is complete, the cursor visibility is meant to be restored, but that doesn't always happen if the IME composition is cancelled. This PR makes sure the cursor visibility is always restored, regardless of how the IME is closed.
## PR Checklist
* [x] Closes#810
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
The original implementation hid the cursor whenever `ConsoleImeInfo::WriteCompMessage` was called (which could be multiple times in the course of a composition), and then only restored the visibility when `ConsoleImeInfo::WriteResultMessage` was called. If a composition is cancelled, though, `WriteResultMessage` would never be called, so the cursor visibility wouldn't be restored.
I've now made the `SaveCursorVisibility` and `RestoreCursorVisibility` methods public, so they can instead be called from the `ImeStartComposition` and `ImeEndComposition` functions. This makes sure `RestoreCursorVisibility` is always called, regardless of how the composition ended, and `SaveCursorVisibility` is only called once at the start of the composition (which isn't essential, but seems cleaner to me).
## Validation Steps Performed
I've manually tested opening and closing the IME, both while submitting characters and while cancelling a composition, and in all cases the cursor visibility was correctly restored.
## Summary of the Pull Request
This is an enormously trivial nit - when we launch maximized, we don't draw the maximize button in the "restore" state.
This PR changes the terminal to manually update the Maximize button on launch, once the titlebar is added to the UI tree.
## PR Checklist
* [x] Closes#3440
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Summary of the Pull Request
When we maximize the window, shrink the caption buttons (the min, max, close buttons) down to 32px tall, to be the same height as the `TabRowControl`. This way, the tabs will be flush with the top of the display.
## PR Checklist
* [x] Closes#2541
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I tried for a couple hours this morning to do this as a `VisualState`. First I tried doing it as one on the TabRow, which I had very little success with. Then, I eventually realized that the TabRow wasn't even responsible for the padding there, it was being created by the fact that the caption buttons were too tall. Again, I tried to use the existing `VisualState`s they have defined for this, but I couldn't figure out how to do that.
I think the visual state solution would be _cleaner_, so if someone knows how to do that instead, please let me know.
## Validation Steps Performed
* Maximized/restored the Terminal on my display with the taskbar on the bottom
* Maximized/restored the Terminal on my display with the taskbar on the top
There is a range of 216 colors in the default 256-color table that is
meant to be initialized with a 6x6x6 color cube, with each color
component iterating over the values `00`, `5F`, `87`, `AF`, `D7`, and
`FF`. A few of the entries incorrectly had the _red_ component has `DF`,
when it should have been `D7`. This PR corrects those entries. It also
removes a bit of unnecessary whitespace in the first 100 entries.
## Validation Steps Performed
I have a visual test script that renders the full 256-color palette,
using both the indexed color sequence (`SGR 38;5`) and the equivalent
rgb representation (`SGR 38;2`) side by side. Although the difference
was subtle when it was incorrect, I can now see that it has been fixed.
Closes#5994
This removes all glyphs from the emoji list that do not default to
"emoji presentation" (EPres). It removes all local overrides, but retains
the comments about the emoji we left out that are Microsoft-specific.
This brings us fully in line with the most popular Terminals on OS X,
except that we squash our emoji down to fit in one cell and they let
them hang over the edges and damage other characters. Oh well.
## Detailed Description of the Pull Request / Additional comments
Late Friday evening, I tested my emoji test file on iTerm2. In so doing, I realized
that @j4james and @leonMSFT were right the entire time in #5914: Emoji
that require `U+FE0F` must not be double-width by default.
I finally banged up a powershell script that parses the UCD and emits a codepoint
width table. Once checked in, this will be definitive.
Refs #900, #5914.
Fixes#5941.
The `bcz.cmd` script calls a powershell helper script (bx.ps1), but
(previous to this change) did not pass `-NoProfile`, which means that
powershell.exe would load and run one's personal profile script, which
can only slow things down, and worse, can change default behaviors (such
as turning on strict mode by default, which will cause scripts that
don't run cleanly with strict mode to generate lots of errors--such as
bx.ps1).
This change amends the powershell.exe command line to pass -NoProfile,
as well as to set the execution policy and ensure that interactive
prompts can't inadvertently show up (normal best practices for use of
powershell in build scripts).
This change will speed things up (probably negligibly, but still) and
(more importantly) prevent non-determinism and errors that could result
from running people's profile scripts when running the helper bx.ps1.
This pull request moves swaths of Cascadia to use `til::color` for color
interop. There are still some places where we use `COLORREF`, such as in
the ABI boundaries between WinRT components.
I've also added two more til::color helpers - `with_alpha`, which takes
an existing color and sets its alpha component, and a
`Windows::UI::Color` convertor pair.
Future direction might include a `TerminalSettings::Color` type at the
idl boundary so we can finally stop using UInt32s (!) for color.
## Validation Steps Performed
Tested certain fragile areas:
* [x] setting the background with OSC 11
* [x] setting the background when acrylic is in use (which requires
low-alpha)
The AKB serializer is used in the tracelogging pipeline.
Chatted with @zadjii-msft about ganking the deserializers. The form
they'll take in the future is probably very different from this.
We'll need to have some better tracking of the _source_ or _pass_ a
setting was read during so that we can accurately construct an internal
settings attribution model. Diffing was very extremely cool, but we
didn't end up needing it.
This apparently drops our binary size by a whopping _zero bytes_ because
the optimizer was smarter than us and actually totally deleted it.
This seems to be in line with the emoji-sequences table in the latest
version of the Unicode standard: those glyphs require U+FE0F to activate
their emoji presentation. Since we don't support composing U+FE0F, we
should not present them as emoji by default.
Fixes#5910.
Yes, I hate this.
My workflow is to use Sublime's <kbd>Ctrl+P</kbd> shortcut to navigate to files by name. However, the propsheet version of the files _always_ comes up before the `TerminalApp` one does. This results in me having to close the file and re-open the right one.
This PR renames the propsheet one, so it's unambiguous which one I'm opening.
It's really the most trivial nit.
## Summary of the Pull Request
When we're dragging the tab around, if you execute a `ClosePane`/`CloseTab`, then we should make sure to actually activate a new tab, so that focus doesn't just fall into the void.
## References
* This is almost exactly #5799, but with rearranging tabs
## PR Checklist
* [x] Closes#5559
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
We suppress `_OnTabItemsChanged` events during a rearrange, so if a tab is closed while we're rearranging tabs, the we don't fire the `SelectionChanged` event that we usually do during a close that would select the new tab.
## Validation Steps Performed
* Tested manually
- Confirmed that tragging a tab out, closing it, then dragging it back in does nothing.
This PR reverts a relatively minor change that was made incorrectly to
ConPTY in #5771.
In that PR, I authored two tests. One of them actually caught the bug
that was supposed to be fixed by #5771. The other test was simply
authored during the investigation. I believed at the time that the test
revealed a bug in conpty that was fixed by _removing_ this block of
code. However, an investigation itno #5839 revealed that this code was
actually fairly critical.
So, I'm also _skipping_ this buggy test for now. I'm also adding a
specific test case to this bug.
The problem in the bugged case of `WrapNewLineAtBottom` is that
`WriteCharsLegacy` is wrapping the bottom row of the ConPTY buffer,
which is causing the cursor to automatically move to the next line in
the buffer. This is because `WriteCharsLegacy` isn't being called with
the `WC_DELAY_EOL_WRAP` flag. So, in that test case,
* The client emits a wrapped line to conpty
* conpty fills the bottom line with that text, then dutifully increments
the buffer to make space for the cursor on a _new_ bottom line.
* Conpty reprints the last `~` of the wrapped line
* Then it gets to the next line, which is being painted _before_ the
client emits the rest of the line of text to fill that row.
* Conpty thinks this row is empty, (it is) and manually breaks the row.
However, the test expects this row to be emitted as wrapped. The problem
comes from the torn state in the middle of these frames - the original
line probably _should_ remain wrapped, but this is a sufficiently rare
case that the fix is being punted into the next release.
It's possible that improving how we handle line wrapping might also fix
this case - currently we're only marking a row as wrapped when we print
the last cell of a row, but we should probably mark it as wrapped
instead when we print the first char of the _following_ row. That work
is being tracked in #5800
### The real bug in this PR
The problem in the `DeleteWrappedWord` test is that the first line is
still being marked as wrapped. So when we get to painting the line below
it, we'll see that there are no characters to be printed (only spaces),
we emit a `^[20X^[20C`, but the cursor is still at the end of the first
line. Because it's there, we don't actually clear the text we want to
clear.
So DeleteWrappedWord, #5839 needs the `_wrappedRow = std::nullopt;`
statement here.
## References
* I guess just look at #5800, I put everything in there.
## Validation Steps Performed
* Tested manually that this was fixed for the Terminal
* ran tests
Closes#5839
A couple of codepoints, namely the card suites, male and female signs,
and white and black smiling faces were changed to have a two-column
width as part of #5795 since they were specified as emoji in Unicode's
emoji list v13.0[1].
These particular glyphs also show up in some of the most fundamental
code pages, such as CP437[2] and WGL4[3]. We should
not be touching the width of the glyphs in these codepages, as suddenly
changing a long-time-running narrow glyph to use two-columns all of a
sudden will surely break (and has already broken) things.
[1] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txt
[2] https://en.wikipedia.org/wiki/Code_page_437
[3] https://en.wikipedia.org/wiki/Windows_Glyph_List_4Closes#5822
Terminal should try not to join the choir invisible when the clipboard
API straight up horks it.
This accounts for ~3% of the crashes seen in 1.0RC1 and ~1% of the
crashes seen all-up in the last 14 days.
## Repro (prior to this commit)
Set `"copyOnSelect": true`.
Copy something small.
Hold down <kbd>Ctrl+Shift+V</kbd>
Double-click like your life depends on it. Double-click like you're
playing cookie clicker again. 2013 called, it wants its cookies back.
Fixes#4906.
It turns out that we weren't really adequately guarding calls to
SetSelectionEnd and friends.
We're clearing the active selection when the window resizes, but we're
doing so by nulling out the std::optional<Selection> it lives in. Later,
though, when we set the selection endpoint we're using "_selection->".
Optional's operator-> has undefined behavior when the optional doesn't
have a value in it.
In our case, it looks like it was returning whatever the value was prior
to it being emptied out. PivotSelection would attempt to access an
out-of-bounds coordinate when the buffer got smaller during a resize.
The solution is to guard both levels of selection endpoint manipulation
in a check for an active selection.
Apparently, this accounts for somewhere between 7% and 14% of our
crashes on 1.0RC1.
Repro was:
Use Win+Arrow to snap the window while in the middle of a selection.
## Summary of the Pull Request
Adds user settings to adjust rendering behavior to mitigate blurry text on some devices.
## References
- #778 introduced this, almost certainly.
## PR Checklist
* [x] Closes#5759, mostly
* [x] I work here.
* [ ] We need community verification that this will help.
* [x] Updated schema and schema doc.
* [x] Am core contributor. Discussed in Monday sync meeting and w/ @DHowett-MSFT.
## Detailed Description of the Pull Request / Additional comments
When we switched from full-screen repaints to incremental rendering, it seems like we exposed a situation where some display drivers and hardware combinations do not handle scroll and/or dirty regions (from `IDXGISwapChain::Present1`) without blurring the data from the previous frame. As we're really close to ship, I'm offering two options to let people in this situation escape it on their own. We hope in the future to figure out what's actually going on here and mitigate it further in software, but until then, these escape hatches are available.
1. `experimental.rendering.forceFullRepaint` - This one restores the pre-778 behavior to the Terminal. On every single frame paint, we'll invalidate the entire screen and repaint it.
2. `experimental.rendering.software` - This one uses the software WARP renderer instead of using the hardware and display driver directly. The theory is that this will sidestep any driver bugs or hardware variations.
One, the other, or both of these may be field-applied by users who are experiencing this behavior.
Reverting #778 completely would also resolve this, but it would give back our largest performance win in the whole Terminal project. We don't believe that's acceptable when seemingly a majority of the users are experiencing the performance benefit with no detriment to graphical display.
## Validation Steps Performed
- [x] Flipped them on and verified with the debugger that they are being applied to the rendering pipeline
- [ ] Gave a private copy to community members in #5759 and had them try whether one, the other, or both resolved their issue.
This is an attempt to simplify the SGR (Select Graphic Rendition)
implementation in conhost, to cut down on the number of methods required
in the `ConGetSet` interface, and pave the way for future improvements
and bug fixes. It already fixes one bug that prevented SGR 0 from being
correctly applied when combined with meta attributes.
* This a first step towards fixing the conpty narrowing bugs in issue
#2661
* I'm hoping the simplification of `ConGetSet` will also help with
#3849.
* Some of the `TextAttribute` refactoring in this PR overlaps with
similar work in PR #1978.
## Detailed Description of the Pull Request / Additional comments
The main point of this PR was to simplify the
`AdaptDispatch::SetGraphicsRendition` implementation. So instead of
having it call a half a dozen methods in the `ConGetSet` API, depending
on what kinds of attributes needed to be set, there is now just one call
to get current attributes, and another call to set the new value. All
adjustments to the attributes are made in the `AdaptDispatch` class, in
a simple switch statement.
To help with this refactoring, I also made some change to the
`TextAttribute` class to make it easier to work with. This included
adding a set of methods for setting (and getting) the individual
attribute flags, instead of having the calling code being exposed to the
internal attribute structures and messing with bit manipulation. I've
tried to get rid of any methods that were directly setting legacy, meta,
and extended attributes.
Other than the fix to the `SGR 0` bug, the `AdaptDispatch` refactoring
mostly follows the behaviour of the original code. In particular, it
still maps the `SGR 38/48` indexed colors to RGB instead of retaining
the index, which is what we ultimately need it to do. Fixing that will
first require the color tables to be unified (issue #1223), which I'm
hoping to address in a followup PR.
But for now, mapping the indexed colors to RGB values required adding an
an additional `ConGetSet` API to lookup the color table entries. In the
future that won't be necessary, but the API will still be useful for
other color reporting operations that we may want to support. I've made
this API, and the existing setter, standardise on index values being in
the "Xterm" order, since that'll be essential for unifying the code with
the terminal adapter one day.
I should also point out one minor change to the `SGR 38/48` behavior,
which is that out-of-range RGB colors are now ignored rather than being
clamped, since that matches the way Xterm works.
## Validation Steps Performed
This refactoring has obviously required corresponding changes to the
unit tests, but most were just minor updates to use the new
`TextAttribute` methods without any real change in behavior. However,
the adapter tests did require significant changes to accommodate the new
`ConGetSet` API. The basic structure of the tests remain the same, but
the simpler API has meant fewer values needed to be checked in each test
case. I think they are all still covering the areas there were intended
to, though, and they are all still passing.
Other than getting the unit tests to work, I've also done a bunch of
manual testing of my own. I've made sure the color tests in Vttest all
still work as well as they used to. And I've confirmed that the test
case from issue #5341 is now working correctly.
Closes#5341
The table that we refer to in `CodepointWidthDetector.cpp` to determine
whether or not a codepoint should be rendered as Wide vs Narrow was
based off EastAsianWidth[1]. If a codepoint wasn't included in this
table, they're considered Narrow. Many emojis aren't specified in the
EAW list, so this PR supplements our table with emoji codepoints from
emoji-data[2] in order to render most, if not all, emojis as full-width.
There are certain codepoints I've added to the comments (in case we want
to add them officially to the table in the future) that Microsoft
decided to give an emoji presentation even if it's specified as
Narrow/Ambiguous in the EAW list and are _not_ specified in the Unicode
emoji list. These include all of the Mahjong Tiles block, different
direction pencils (✎✐), different pointing index fingers (☜, ☞) among
others. I have no idea if I've captured all of them, as I don't know of
an easy way to detect which are Microsoft specific emojis.
## Validation Steps Performed
I have looked at so many emojis that I dream emoji.
These screenshots aren't encompassing _all_ emoji but I've tried to grab
a couple from all across the codepoint ranges:
Before:

After:

[1] http://www.unicode.org/Public/UCD/latest/ucd/EastAsianWidth.txt
[2] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txtCloses#900
## Summary of the Pull Request
We accidentally missed switching one `TriggerRedrawAll` to `TriggerScroll`. This does that.
## References
#5185 - applies logic from this PR
## PR Checklist
* [X] Closes#5756
## Validation Steps Performed
Followed bug repro steps.
## Summary of the Pull Request
This PR resolves an issue with the Git for Windows (MSYS) version of `less`. It _doesn't_ use VT processing for emitting text tothe buffer, so when it hits `WriteCharsLegacy`, `WC_DELAY_EOL_WRAP` is NOT set.
When this happens, `less` is writing some text that's longer than the width of the buffer to the last line of the buffer. We're hitting the
```c++
Status = AdjustCursorPosition(screenInfo, CursorPosition, WI_IsFlagSet(dwFlags, WC_KEEP_CURSOR_VISIBLE), psScrollY);
```
call in `_stream.cpp:560`.
The cursor is _currently_ at `{40, 29}`, the _start_ of the run of text that wrapped. We're trying to adjust it to `{0, 30}`, which would be the start of the next line of the buffer. However, the buffer is only 30 lines tall, so we've got to `IncrementCircularBuffer` first, so we can move the cursor there.
When that happens, we're going to paint frame. At the end of that frame, we're going to try and paint the cursor position. The cursor is still at `{40, 29}` here, so unfortunately, the `cursorIsInDeferredWrap` check in `XtermEngine::PaintCursor` is `false`. That means, conpty is going to try to move the cursor to where the console thinks the cursor actually is at the end of this frame, which is `{40, 29}`.
If we're painting the frame because we circled the buffer, then the cursor might still be in the position it was before the text was written to the buffer to cause the buffer to circle. In that case, then we DON'T want to paint the cursor here either, because it'll cause us to manually break this line. That's okay though, the frame will be painted again, after the circling is complete.
## PR Checklist
* [x] Closes#5691
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I suppose that's the detailed description above
## Validation Steps Performed
* ran tests
* checked that the bug was actually fixed in the Terminal
This allows me to make the build pipeline, instead of the release
engineer, put the version number in the package name.
It also lets us sign multiple packages (if we ever produce more than
one.)
## Summary of the Pull Request
Identifies and scales glyphs in the box and line drawing ranges U+2500-U+259F to fit their cells.
## PR Checklist
* [x] Closes#455
* [x] I work here.
* [x] Manual tests. This is all graphical.
* [x] Metric ton of comments
* [x] Math spreadsheet included in PR.
* [x] Double check RTL glyphs.
* [x] Why is there the extra pixel?
* [x] Scrolling the mouse wheel check is done.
* [x] Not drawing outline?
* [x] Am core contributor. Roar.
* [x] Try suppressing negative scale factors and see if that gets rid of weird shading.
## Detailed Description of the Pull Request / Additional comments
### Background
- We want the Terminal to be fast at drawing. To be fast at drawing, we perform differential drawing, or only drawing what is different from the previous frame. We use DXGI's `Present1` method to help us with this as it helps us compose only the deltas onto the previous frame at drawing time and assists us in scrolling regions from the previous frame without intervention. However, it only works on strictly integer pixel row heights.
- Most of the hit testing and size-calculation logic in both the `conhost` and the Terminal products are based on the size of an individual cell. Historically, a cell was always dictated in a `COORD` structure, or two `SHORT` values... which are integers. As such, when we specify the space for any individual glyph to be displayed inside our terminal drawing region, we want it to fall perfectly inside of an integer box to ensure all these other algorithms work correctly and continue to do so.
- Finally, we want the Terminal to have font fallback and locate glyphs that aren't in the primary selected font from any other font it can find on the system that contains the glyph, per DirectWrite's font fallback mechanisms. These glyphs won't necessarily have the same font or glyph metrics as the base font, but we need them to fit inside the same cell dimensions as if they did because the hit testing and other algorithms aren't aware of which particular font is sourcing each glyph, just the dimensions of the bounding box per cell.
### How does Terminal deal with this?
- When we select a font, we perform some calculations using the design metrics of the font and glyphs to determine how we could fit them inside a cell with integer dimensions. Our process here is that we take the requested font size (which is generally a proxy for height), find the matching glyph width for that height then round it to an integer. We back convert from that now integer width to a height value which is almost certainly now a floating point number. But because we need an integer box value, we add line padding above and below the glyphs to ensure that the height is an integer as well as the width. Finally, we don't add the padding strictly equally. We attempt to align the English baseline of the glyph box directly onto an integer pixel multiple so most characters sit crisply on a line when displayed.
- Note that fonts and their glyphs have a prescribed baseline, line gap, and advance values. We use those as guidelines to get us started, but then to meet our requirements, we pad out from those. This results in fonts that should be properly authored showing gaps. It also results in fonts that are improperly authored looking even worse than they normally would.
### Now how does block and line drawing come in?
- Block and Line drawing glyphs are generally authored so they will look fine when the font and glyph metrics are followed exactly as prescribed by the font. (For some fonts, this still isn't true and we want them to look fine anyway.)
- When we add additional padding or rounding to make glyphs fit inside of a cell, we can be adding more space than was prescribed around these glyphs. This can cause a gap to be visible.
- Additionally, when we move things like baselines to land on a perfect integer pixel, we may be drawing a glyph lower in the bounding box than was prescribed originally.
### And how do we solve it?
- We identify all glyphs in the line and block drawing ranges.
- We find the bounding boxes of both the cell and the glyph.
- We compare the height of the glyph to the height of the cell to see if we need to scale. We prescribe a scale transform if the glyph wouldn't be tall enough to fit the box. (We leave it alone otherwise as some glyphs intentionally overscan the box and scaling them can cause banding effects.)
- We inspect the overhang/underhang above and below the boxes and translate transform them (slide them) so they cover the entire cell area.
- We repeat the previous two steps but in the horizontal direction.
## Validation Steps Performed
- See these commments:
- https://github.com/microsoft/terminal/issues/455#issuecomment-620248375
- https://github.com/microsoft/terminal/issues/455#issuecomment-621533916
- https://github.com/microsoft/terminal/issues/455#issuecomment-622585453
Also see the below one with more screenshots:
- https://github.com/microsoft/terminal/pull/5743#issuecomment-624940567
If we're fullscreen, the TabView isn't `Visible`. If it's not `Visible`,
it's _not_ going to raise a `SelectionChanged` event, which is what we
usually use to focus another tab. Instead, we'll have to do it manually
here.
So, what we're going to try to do is move the focus to the tab to the
left, within the bounds of how many tabs we have.
EX: we have 4 tabs: [A, B, C, D]. If we close:
* A (`tabIndex=0`): We'll want to focus tab B (now in index 0)
* B (`tabIndex=1`): We'll want to focus tab A (now in index 0)
* C (`tabIndex=2`): We'll want to focus tab B (now in index 1)
* D (`tabIndex=3`): We'll want to focus tab C (now in index 2)
`_UpdatedSelectedTab` will do the work of setting up the new tab as the
focused one, and unfocusing all the others.
Also, we need to _manually_ set the SelectedItem of the tabView here. If
we don't, then the TabView will technically not have a selected item at
all, which can make things like ClosePane not work correctly.
## PR Checklist
* [x] Closes#5799
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Played with it a bunch
## Summary of the Pull Request
This adds a new appxmanifest for 'Windows Terminal (Preview)' and links the resources.
Code-wise, split up `WindowsTerminalReleaseBuild` into...
- WindowsTerminalOfficialBuild: [true, false]
- WindowsTerminalBranding: [Dev, Preview, Release]
Added a comment about that in release.yml
## Validation Steps Performed
used msbuild to build...
- [X] Dev
- [X] Preview
- [X] Release
then checked the msix for the correct name/icon.
[Git2Git] Merged PR 4644345: conhost: disable the DX renderer in inbox builds
We're going to be taking on some changes to the Dx renderer that are at
the very least annoying and at the very most inconsequential to the
inbox console. This commit removes support for the DX renderer from the
inbox console.
SizeBench reports that ConRenderDx contributes 55.1kb to the conhost
image (as its third largest constituent library), so this should net us
a couple pleasant WPG improvements down the line.
Related work items: #26291552 Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp 6e36786d447b7975298ba31ccd77c5c649fbfbe6
Related work items: #26291552
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200504-1008 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp bbdf04608ba96c3f8ee06cf100428cde01f3df79
Related work items: #26071826
This is actually related to another issue we have, #3917. I think if the system is set to "Dark" theme, but the app is set to light theme, then the brush lookup in `_ClearNewTabButtonColor` still returns to us the dark theme brushes.
Fortunately, since we're not actually setting the color of the new tab button anymore, we can just remove the call to that method now, and loop back on it later.
## References
* regressed in #3789
* related to #3917
## PR Checklist
* [x] Closes#5741
The Erase All VT sequence (`^[[2J`) is supposed to erase the entire
contents of the viewport. The way it usually does this is by shifting
the entirety of the viewport contents into scrollback, and starting the
new viewport below it.
Currently, conpty doesn't propagate that state change correctly. When
conpty gets a 2J, it simply erases the content of the connected
terminal's viewport, by writing over it with spaces. Conpty didn't
really have a good way of communicating "your viewport should move", it
only knew "the buffer is now full of spaces".
This would lead to bugs like #2832, where pressing <kbd>ctrl+L</kbd> in
`bash` would delete the current contents of the viewport, instead of
moving the viewport down.
This PR makes sure that when conpty sees a 2J, it passes that through
directly to the connected terminal application as well. Fortunately, 2J
was already implemented in the Windows Terminal, so this actually fixes
the behavior of <kbd>ctrl+L</kbd>/`clear` in WSL in the Terminal.
## References
* #4252 - right now this isn't the _most_ optimal scenario, we're
literally just printing a 2J, then we'll perform "erase line" `height`
times. The erase line operations are all redundant at this point - the
entire viewport is blank, but conpty doesn't really know that.
Fortunately, #4252 was already filed for me to come through and
optimize this path.
## PR Checklist
* [x] Closes#2832
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* ran tests
* compared <kbd>ctrl+L</kbd> with its behavior in conhost
* compared `clear` with its behavior in conhost
I never got to fixing these in the original #3789 PR, but I messed up that branch way too many times already that I figured I'd just do it in post.
* [x] Fixes the typo bot in `master`
* [x] I work here
This commit introduces a context menu for Tab and a new item,
"Color...", which will display a color picker.
A flyout menu, containing a custom flyout, is attached to each tab. The
flyout displays a palette of 16 preset colors and includes a color
picker. When the user selects or clears color, an event is fired, which
is intercepted by the tab to which the flyout belongs.
The changing of the color is achieved by putting the selected color in
the resource dictionary of the tab, using well-defined dictionary keys
(e.g. TabViewItemHeaderBackground). Afterwards the visual state of the
tab is toggled, so that the color change is visible immediately.
Custom-colored tabs will be desaturated (somewhat) by alpha blending
them with the tab bar background.
The flyout menu also contains a 'Close' flyout item.
## Validation Steps Performed
I've validated the behavior manually: start the program via the start
menu. Right click on the tab -> Choose a tab color.
The color flyout is going to be shown. Click a color swatch or click
'Select a custom color' to use the color picker. Use the 'Clear the
current color' to remove the custom color.
Closes#2994. References #3327.
Add a note that the user needs to hide dynamic profiles, not just delete them.
* [x] I work here
* [x] Is documentation.
* related to discussion in #3231
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This fixes the RTL regression caused in #4747. We create the rectangle taking the direction (through the BiDi Level) into account, and then the rendering works again. The GlyphRun shaping could still probably use some work to be a polished thingy, and there are still issues with RTL getting chopped up a lot when there's font fallback going on, but this fixes the regression, and it's now functional again.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#4779#4747
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#4779
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The baseline is actually direction dependent. So when it was being initialized, the unconditional baseline as left broke it, setting the box off to right of the text. We just check if the `GlyphRun->bidiLevel` is set, and if so, we adjust it so that the baseline lines up with the right, not with the left.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Tooltip texts is an important element of each software! Added tooltip text to close button, minimize, restore down, and new tab. Moved from original.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
Connected to #5355
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes#5355
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [X] No Docs
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #5355
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I'm pretty sure most ppl know what a tooltip text is, but for those who don't, it's a text that tells you what a button does when you over the button with your mouse.
This commit introduces a NOTICE.html file that will be embedded into the
package. It will be stamped down with the real notices during a branded
release build (as part of the build pipeline.)
It, in part, reverts some of the really good work in determining the
commit hash at build time. That work will be preserved in history.
This is more compliant with our duties to the OSS we consume.
## Summary of the Pull Request
This PR implements a pair of shims for `cmd` and `powershell`, so that their `cls` and `Clear-Host` functions will clear the entire terminal buffer (like they do in conhost), instead of just the viewport. With the conpty viewport and buffer being the same size, there's effectively no way to know if an application is calling these API's in this way with the intention of clearing the buffer or the viewport. We absolutely have to guess.
Each of these shims checks to see if the way that the API is being called exactly matches the way `cmd` or `powershell` would call these APIs. If it does, we manually write a `^[[3J` to the connected terminal, to get he Terminal to clear it's own scrollback.
~~_⚠️ If another application were trying to clear the **viewport** with an exactly similar API call, this would also cause the terminal scrollback to get cleared ⚠️_~~
* [x] Should these shims be restricted to when the process that's calling them is actually `cmd.exe` or `powershell.exe`? Can I even do this? I think we've done such a good job of isolating the client process information from the rest of the host code that I can't figure out how to do this.
- YES, this can be done, and I did it.
* [ ] **TODO**: _While I'm here_, should I have `DoSrvPrivateEraseAll` (the implementation for `^[[2J`, in `getset.cpp`) also manually trigger a EraseAll in the terminal in conpty mode?
## PR Checklist
* [x] Closes#3126
* [x] Actually closes#1305 too, which is really the same thing, but probably deserves a callout
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* ran tests
* checked `cls` in the Terminal
* checked `Clear-Host` in the Terminal
* Checked running `powershell clear-host` from `cmd.exe`
We've got a weird crash that happens terribly inconsistently, but pretty
readily on migrie's laptop, only in Debug mode. Apparently, there's some
weird ref-counting magic that goes on during teardown, and our
Application doesn't get closed quite right, which can cause us to crash
into the debugger. This of course, only happens on exit, and happens
somewhere in the `...XamlHost.dll` code.
Crazily, if we _manually leak the `Application`_ here, then the crash
doesn't happen. This doesn't matter, because we really want the
Application to live for _the entire lifetime of the process_, so the only
time when this object would actually need to get cleaned up is _during
exit_. So we can safely leak this `Application` object, and have it just
get cleaned up normally when our process exits.
* [x] I discussed this with @DHowett-MSFT and we both agree this is mental
* [x] I'm pretty sure there's not an actual bug on our repo for this
* [x] I verified on my machine where I can crash the terminal 100% of the time on exit in debug, this fixes it
* [x] I verified that it doesn't introduce a _new_ crash in Release on my machine
Turns out we're still being a bit too aggressive when removing spaces.
If there are spaces at the end of the first run painted to a bottom
line, _and the bottom line was a different color than the previous_,
then we can't trim those spaces off the string. We still need to emit
those to make sure the terminal has colored spaces in it as well.
## References
* there's like 80 PRs in the last month for this function
## PR Checklist
* [x] Closes#5502
* [x] I work here
* [x] Tests added/passed
## Validation Steps
* [x] ran the tests
* [x] checked that vtpipeterm still worked
* [x] Checked that the bug was fixed in the Terminal
For our release builds, we're just going to integrate the UWPDesktop CRT
into our package and delete the package dependencies. It's very
difficult for users who do not have access to the store to get our
dependency packages, and we want to be robust and deployable everywhere.
Since these libraries can be redistributed, it's easiest if we simply
redistribute them.
Our package grows by ~550kb per architecture (compressed) because of
this. I've added validation that we don't have both the libs _and_ the
dependencies in the same package.
Fixes#3097.
## Validation
The script does it!
## Summary of the Pull Request
Based on the discussion in #5479, it seems that the crash is caused by a race condition due to not obtaining the write lock before calling `TriggerFontChange`.
I'm not totally sure if my approach is the right one, but I've taken the lock out of `_RefreshSize` since it seems like all calls of `_RefreshSize` come after a `TriggerFontChange`/`UpdateFont`. Then I just
made sure all calls of `TriggerFontChange`/`UpdateFont` are preceded with a `LockForWriting`.
## PR Checklist
* [x] Closes#5479
* [x] CLA signed.
* [x] Tests added/passed
## Validation Steps Performed
Scrolling to change my font size does not kill the Terminal anymore! 🙌
If a class has a constructor which can be called with a single argument,
then this constructor becomes conversion constructor because such a
constructor allows conversion of the single argument to the class being
constructed. To ensure these constructors are passed the argument of its
type, I labeled them explicit.
In some header files, there were constructors that took a value that
could involve implicit conversions, so I added explicit to ensure that
does not happen.
Hide any commandline (cooked read) we have before we begin a resize, and
show it again after the resize.
## References
* I found #5618 while I was working on this.
## PR Checklist
* [x] Closes#1856
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Basically, during a resize, we try to restore the viewport position
correctly, and part of that checks where the current commandline ends.
However, when we do that, the commandline's _current_ state still
reflects the _old_ buffer size, so resizing to be smaller can cause us
to throw an exception, when we find that the commandline doesn't fit in
the new viewport cleanly.
By hiding it, then redrawing it, we avoid this problem entirely. We
don't need to perform the check on the old commandline contents (since
they'll be empty), and we'll redraw it just fine for the new buffer size
## Validation Steps Performed
* ran tests
* checked resizing, snapping in conhost with a cooked read
* checked resizing, snapping in the Terminal with a cooked read
Web apps apparently will paste the <title> as plaintext before the
actual HTML content from the clipboard. Since this seems to be
widespread behavior across web apps, this isn't just a bug in _some
app_, this is a bug on us. We shouldn't emit the title.
This PR removes the title tag from the generated HTML.
Closes#5347
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
In tonight's episode of "Can we be even faster?", we will... you know what, just take a look at the code.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
It is actually a quite common technique seen inside the codebase to first reserve the spaces before pushing something into vectors. I don't know why it is not used here.
Before:

After:

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
In tonight's episode of "I wanna my CPU back", we'll see a quite familiar face whose name is Mr.AttrRow.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#2937
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I knew this is possible a long time ago. Just didn't got the chance to actually implement this. I understand that you guys are busy preparing the v1.0 release. So if this is a bad time, this can wait.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually tested. If all goes well, nothing will be broken.
## Summary of the Pull Request
This PR clamp the "new rows" scrolling value to a positive number. We can't create a negative number of new rows. It also adds a test.
## References
## PR Checklist
* [x] Closes#5540
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
The origin of this bug is that as newlines are emitted, we'll accumulate an enormous scroll delta into a selection region, to the point of overflowing a `SHORT`. When the overflow occurs, the `Terminal` would fail to send a `NotifyScroll()` to the `TermControl` hosting it.
For this bug to repro, we need to:
- Have a sufficiently large buffer, because each newline we'll accumulate a delta of (0, ~bufferHeight), so (bufferHeight^2 + bufferHeight) > SHRT_MAX
- Have a selection
## Validation Steps Performed
* Dustin verified this actually
* Created a new insane test case
## Summary of the Pull Request
Before this, if the Search Box was open, new selections would not notify automation clients. This was because the UiaEngine (responsible for notifying automation clients) would remain disabled. Now we're enabling it before the early exit in TermControl's FocusHandler
## PR Checklist
* [X] Will close issue #5421 upon verification
## Validation Steps Performed
Verified using NVDA.
Narrator's behavior is not impacted, for some reason.
This PR fixes#5525 by re-adding range checks that were erroneously removed in
a9c9714.
## Validation Steps Performed
* Enabled a German keyboard layout
* Entered `<`, `+`, `7`, `8`, `9`, `0` while holding either Alt+Ctrl or AltGr and...
* Ensuring that both produce `|`, `~`, `{`, `[`, `]`, `}`
Closes#5525
## Summary of the Pull Request
This PR will add a link to the version of `NOTICE.md` in GitHub at the commit that the build was on. It uses the same approach for generating our settings files, where we'll create a header file with the commit hash assigned to a `wstring_view` during build time.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#5139
* [x] CLA signed.
* [x] Tests added/passed
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The link is there and goes to the expected `NOTICE.md`.
## Summary of the Pull Request
This PR performs a number of miscellaneous clean-up tasks on our schema:
- [X] allow null for some settings
- [X] update some default values to be more useful
- [X] consistently use " instead of '
- [X] remove colorTable
- [X] provide missing description for `backgroundImageOpacity`
- [X] update cursorShape to have options match order displayed in vs code
- [X] if a setting has multiple options, provide a list of those options with a short description on each
- this one I only did a few times
- [X] remove a little bit of ambiguity on some descriptions
## PR Checklist
Closes#5279
## Detailed Description of the Pull Request / Additional comments
Validation was performed for...
- [X] Global Settings
- [X] Profile Settings
- [x] Keybinding Actions
## Validation Steps Performed
I linked VS Code to the my version of the schema. Defined all settings from scratch in settings.json. Anytime I found something off, I updated the schema and saw if it looks right.
This PR fixes a couple of issues with TSFInputControl alignment:
1. The emoji picker IME in particular would show up overlapping the
current buffer row because I stupidly didn't realize that
`TextBlock.ActualHeight` is 0 right after initialization and before
it has any text. So, the emoji picker will show up on the bottom of
the 0 height TextBlock, which overlaps the current buffer row. This
isn't a problem with CJK because inputting text _causes_ the IME to
show up, so by the time the IME shows up, the TextBlock has text and
accordingly has a height.
2. It turns out the emoji picker IME doesn't follow the `TextBlock`
bottom, unlike Chinese and Japanese IME, so if a user were to compose
near the edge of the screen and let the `TextBlock` start line
wrapping, the emoji IME doesn't follow the bottom of the `TextBlock`
as it grows. This means that the `TextBlock` position doesn't update
in the middle of composition, and the `LayoutRequested` event that it
fires at the beginning of composition is the only chance we get to
tell the emoji IME where to place itself. It turns out when we reset
`TextBlock.Text`, the ActualHeight doesn't get immediately reset back
to the min size. So if a user were to bring up the emoji IME before
`ActualHeight` is reset, the IME will show up way below the current
buffer row.
3. We don't currently `TryRedrawCanvas` when the window position changes
(resizing, dragging the window around), so sometimes dragging or
resizing the Terminal doesn't update the position of the IME. Ideally
it should be listening to some "window position changed" event, but
alas we don't have that and it would be much harder than this
incoming fix. We'll just track the window bounds as part of
`TryRedrawCanvas` and redraw if it changes. For the most part, this
will allow the IME to update to where the new window position is, but
it'll only be called if we receive a `LayoutRequested` event.
## PR Checklist
* [x] Closes#5470
* [x] CLA signed.
* [x] Tests added/passed
## Validation Steps Performed
I play with it for quite a bit.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
A tiny performance fix in `renderer.cpp`.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The cluster construction code is intensively called during rendering. Even though a single `back()` is fast, but accumulated `back()`s still take a noticiable amount of CPU cycles.
Before:

After:

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually validated.
This property was deprecated in 0.11. We probably should have also added a warning
message to help the community figure out that this property is gone and won't work
anymore.
This PR adds that warning.
* I'm not going to list the enormous number of duped threads _wait yes I am_
* #5581
* #5547
* #5555
* #5557
* #5573
* #5532
* #5527
* #5535
* #5510
* #5511
* #5512
* #5513
* #5516
* #5515
* #5521
* This literally isn't even all of them
* [x] Also mainly related to #5458
* [x] I work here
* [x] Tests added/passed
Followup to ea61aa3b.
The default foreground in the iTerm2 defaults for the Tango Dark color
scheme is too bright, use the value for ANSI 7 (white) instead.
References #5305
Sorry, I should have really done this in the original PR.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Simple fix to update the example documentation with the recent changes to 0.11.
Also known as "Kill HRGN II: Kills Regions Dead (#5485)"
Copying the description from @greg904 in #4778.
--- 8< ---
My understanding is that the XAML framework uses another way of getting
mouse input that doesn't work with `WM_SYSCOMMAND` with `SC_MOVE`. It
looks like it "steals" our mouse messages like `WM_LBUTTONDOWN`.
Before, we were cutting (with `HRGN`s) the drag bar part of the XAML
islands window in order to catch mouse messages and be able to implement
the drag bar that can move the window. However this "cut" doesn't only
apply to input (mouse messages) but also to the graphics so we had to
paint behind with the same color as the drag bar using GDI to hide the
fact that we were cutting the window.
The main issue with this is that we have to replicate exactly the
rendering on the XAML drag bar using GDI and this is bad because:
1. it's hard to keep track of the right color: if a dialog is open, it
will cover the whole window including the drag bar with a transparent
white layer and it's hard to keep track of those things.
2. we can't do acrylic with GDI
So I found another method, which is to instead put a "drag window"
exactly where the drag bar is, but on top of the XAML islands window (in
Z order). I've found that this lets us receive the `WM_LBUTTONDOWN`
messages.
--- >8 ---
Dustin's notes: I've based this on the implementation of the input sink
window in the UWP application frame host.
Tested manually in all configurations (debug, release) with snap,
drag, move, double-click and double-click on the resize handle. Tested
at 200% scale.
Closes#4744Closes#2100Closes#4778 (superseded.)
Takes the lock inside two routines in `TermControl` that were changing
the selection endpoint while a rendering frame was still drawing,
resulting in several variants of graphical glitches from double-struck
selection boxes to duplicated line text.
## References
- Introduced with #5185
## PR Checklist
* [x] Closes#5471
* [x] Already signed life away to company.
* [x] Manual tests passed since it's visual.
* [x] No extra doc besides the comments.
* [x] Am core contributor: Roar.
The renderer base and specific renderer engine do a lot of work to
remember the previous selection and compensate for scrolling regions and
deltas between frames. However, all that work doesn't quite match up
when the endpoints are changed out from under it. Unfortunately,
`TermControl` doesn't have a robust history of locking correctly in step
with the renderer nor does the renderer's `IRenderData` currently
provide any way of 'snapping' state at the beginning of a frame so it
could work without a full lock. So the solution for now is for the
methods that scroll the display in `TermControl` to take the lock that
is shared with the renderer's frame painter so they can't change out of
sync.
## Validation Steps Performed
- Opened terminal with Powershell core.
Did ls a bunch of times.
Clicked to make selection and held mouse button while wheeling around.
- Opened terminal with Powershell core.;
Did ls a bunch of times.
Clicked to make selection and dragged mouse outside the window to make
auto scroll happen.
- Opened terminal with Powershell core.
Did ls a bunch of times.
Clicked to make selection and released. Wheeled around like a crazy
person to make sure I didn't regress that.
Literally just <kbd>ctrl+f</kbd> find-and-replace all the old `profiles.json` that are sitting around in the repo with `settings.json`. I didn't touch the specs, since it seemed better to leave them in the state that they were originally authored in.
* [x] closes#5522
* [x] I work here.
* [x] This is docs.
These were already in the `SettingsSchema.md`, so I just updated the `profiles.schema.json` to have the descriptions as well.
* [x] closes#5520
* [x] I work here.
* [x] This is docs.
It was brought to our attention that shipping a font with ligatures as our default
font could be an accessibility issue for the visually-impaired. Unfortunately, we
don't have a renderer setting to disable ligatures (#759). Fortunately however, we
DO already have a version of Cascadia that doesn't have ligatures.
If we ship that and set it as our default font, we'll at least let people _opt_ to
have ligatures enabled by switching from `Cascadia Mono` to `Cascadia Code`.
## PR Checklist
* [x] Closes internal discussion
* [x] CLA signed
* [ ] Tests added/passed
* [x] Requires documentation to be updated
* [x] I've discussed this with core contributors already.
In order to support a transparent background for the acrylic effect, the
renderer sets the alpha value to zero for the default background color.
However, when the _reversed video_ attribute is set, the background is
actually filled with the foreground color, and will not be displayed
correctly if it is made transparent. This PR addresses that issue by
making sure the rendered background color is opaque if the reversed
video attribute is set.
## References
* This is not a major issue at the moment, since the _reverse video_
attribute is not typically forwarded though conpty, but that will
change once #2661 is fixed.
## PR Checklist
* [x] Closes#5498
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #5498
## Detailed Description of the Pull Request / Additional comments
This simply adds an additional check in `Terminal::GetBackgroundColor`
to make sure the returned color is opaque if the _reverse video_
attribute is set. At some point in the future this check may need to be
extended to support the `DECSCNM` reverse screen mode, but for now
that's not an issue.
## Validation Steps Performed
I've run the test case from issue #5498, and confirmed that it now works
as expected. I've also got an experimental fix for #2661 that I've
tested with this patch, and that now displays _reverse video_ attributes
correctly too.
Closes#5498
If Terminal is spawned by a shortcut that requests that it run in a new process group
while attached to a console session, that request is nonsense. That request will, however,
cause WT to start with Ctrl-C disabled. This wouldn't matter, because it's a Windows-subsystem
application. Unfortunately, that state is heritable. In short, if you start WT using cmd in
a weird way, ^C stops working inside the terminal. Mad.
Fixes#5460.
## Summary of the Pull Request
- Adjusts scaling practices in `DxEngine` (and related scaling practices in `TerminalControl`) for pixel-perfect row baselines and spacing at High DPI such that differential row-by-row rendering can be applied at High DPI.
## References
- #5185
## PR Checklist
* [x] Closes#5320, closes#3515, closes#1064
* [x] I work here.
* [x] Manually tested.
* [x] No doc.
* [x] Am core contributor. Also discussed with some of them already via Teams.
## Detailed Description of the Pull Request / Additional comments
**WAS:**
- We were using implicit DPI scaling on the `ID2D1RenderTarget` and running all of our processing in DIPs (Device-Independent Pixels). That's all well and good for getting things bootstrapped quickly, but it leaves the actual scaling of the draw commands up to the discretion of the rendering target.
- When we don't get to explicitly choose exactly how many pixels tall/wide and our X/Y placement perfectly, the nature of floating point multiplication and division required to do the presentation can cause us to drift off slightly out of our control depending on what the final display resolution actually is.
- Differential drawing cannot work unless we can know the exact integer pixels that need to be copied/moved/preserved/replaced between frames to give to the `IDXGISwapChain1::Present1` method. If things spill into fractional pixels or the sizes of rows/columns vary as they are rounded up and down implicitly, then we cannot do the differential rendering.
**NOW:**
- When deciding on a font, the `DxEngine` will take the scale factor into account and adjust the proposed height of the requested font. Then the remainder of the existing code that adjusts the baseline and integer-ifies each character cell will run naturally from there. That code already works correctly to align the height at normal DPI and scale out the font heights and advances to take an exact integer of pixels.
- `TermControl` has to use the scale now, in some places, and stop scaling in other places. This has to do with how the target's nature used to be implicit and is now explicit. For instance, determining where the cursor click hits must be scaled now. And determining the pixel size of the display canvas must no longer be scaled.
- `DxEngine` will no longer attempt to scale the invalid regions per my attempts in #5185 because the cell size is scaled. So it should work the same as at 96 DPI.
- The block is removed from the `DxEngine` that was causing a full invalidate on every frame at High DPI.
- A TODO was removed from `TermControl` that was invalidating everything when the DPI changed because the underlying renderer will already do that.
## Validation Steps Performed
* [x] Check at 150% DPI. Print text, scroll text down and up, do selection.
* [x] Check at 100% DPI. Print text, scroll text down and up, do selection.
* [x] Span two different DPI monitors and drag between them.
* [x] Giant pile of tests in https://github.com/microsoft/terminal/pull/5345#issuecomment-614127648
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Mike Griese <migrie@microsoft.com>
## Summary of the Pull Request
Users were not able to intercept Ctrl-C input using `$Host.UI.RawUI.ReadKey("IncludeKeyUp")`, because we weren't sending a Ctrl-C KeyUp event. This PR simply adds a KeyUp event alongside the existing KeyDown.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#1894
* [x] CLA signed.
* [x] Tests added/passed
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The repro script in #1894 now works, both options for `ReadKey`: `IncludeKeyUp` and `IncludeKeyDown` work fine.
This PR adds a test for #5428. Mysteriously, after #5398 merged, 5428 went away. However, I already wrote this test for it, so we might as well add it to our collection.
* [x] Closes#5428
* [x] I work here
* [x] Is a test
2020-04-22 11:16:17 +00:00
1639 changed files with 74118 additions and 511770 deletions
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ]Requires documentation to be updated
* [ ]Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
[allow/*.txt](allow/) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
[patterns/*.txt](patterns/) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[expect/*.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
Note: you can replace any of these files with a directory by the same name (minus the suffix)
and then include multiple files inside that directory (with that suffix) to merge multiple files together.
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
</summary>
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spelling/allow/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/allow/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spelling/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spelling/patterns/`.
See the `README.md` in each directory for more information.
:microscope: You can test your commits **without***appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>If the flagged items are :exploding_head: false positives</summary>
If items relate to a ...
* binary file (or some other file you wouldn't want to check at all).
Please add a file path to the `excludes.txt` file matching the containing file.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
@@ -14,7 +14,7 @@ The point of doing all this work in public is to ensure that we are holding ours
The team triages new issues several times a week. During triage, the team uses labels to categorize, manage, and drive the project workflow.
We employ [a bot engine](https://github.com/microsoft/terminal/blob/master/doc/bot.md) to help us automate common processes within our workflow.
We employ [a bot engine](https://github.com/microsoft/terminal/blob/main/doc/bot.md) to help us automate common processes within our workflow.
We drive the bot by tagging issues with specific labels which cause the bot engine to close issues, merge branches, etc. This bot engine helps us keep the repo clean by automating the process of notifying appropriate parties if/when information/follow-up is needed, and closing stale issues/PRs after reminders have remained unanswered for several days.
@@ -125,7 +125,7 @@ Team members will be happy to help review specs and guide them to completion.
### Help Wanted
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help-Wanted).
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
---
@@ -140,6 +140,13 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and you
1. Create & push a feature branch
1. Create a [Draft Pull Request (PR)](https://github.blog/2019-02-14-introducing-draft-pull-requests/)
1. Work on your changes
1. Build and see if it works. Consult [How to build OpenConsole](./doc/building.md) if you have problems.
### Testing
Testing is a key component in the development workflow. Both Windows Terminal and Windows Console use TAEF(the Test Authoring and Execution Framework) as the main framework for testing.
If your changes affect existing test cases, or you're working on brand new features and also the accompanying test cases, see [TAEF](./doc/TAEF.md) for more information about how to validate your work locally.
### Code Review
@@ -149,10 +156,10 @@ When you'd like the team to take a look, (even if the work is not yet fully-comp
### Merge
Once your code has been reviewed and approved by the requisite number of team members, it will be merged into the master branch. Once merged, your PR will be automatically closed.
Once your code has been reviewed and approved by the requisite number of team members, it will be merged into the main branch. Once merged, your PR will be automatically closed.
---
## Thank you
Thank you in advance for your contribution! Now, [what's next on the list](https://github.com/microsoft/terminal/labels/Help-Wanted)? 😜
Thank you in advance for your contribution! Now, [what's next on the list](https://github.com/microsoft/terminal/labels/Help%20Wanted)? 😜
> 👉 Note: Windows Terminal requires Windows 10 1903 (build 18362) or later
> 🔴 Note: Windows Terminal requires Windows 10 1903 (build 18362) or later
### Microsoft Store [Recommended]
Install the [Windows Terminal from the Microsoft Store][store-install-link]. This allows you to always be on the latest version when we release new builds with automatic upgrades.
Install the [Windows Terminal from the Microsoft Store][store-install-link].
This allows you to always be on the latest version when we release new builds
with automatic upgrades.
This is our preferred method.
@@ -27,16 +33,30 @@ This is our preferred method.
#### Via GitHub
For users who are unable to install Terminal from the Microsoft Store, Terminal builds can be manually downloaded from this repository's [Releases page](https://github.com/microsoft/terminal/releases).
For users who are unable to install Terminal from the Microsoft Store, Terminal
builds can be manually downloaded from this repository's [Releases
> * Be sure to install the [Desktop Bridge VC++ v14 Redistributable Package](https://www.microsoft.com/en-us/download/details.aspx?id=53175) otherwise Terminal may not install and/or run and may crash at startup
> * Terminal will not auto-update when new builds are released so you will need to regularly install the latest Terminal release to receive all the latest fixes and improvements!
> * Terminal will not auto-update when new builds are released so you will need
> to regularly install the latest Terminal release to receive all the latest
> fixes and improvements!
#### Via Windows Package Manager CLI (aka winget)
[winget](https://github.com/microsoft/winget-cli) users can download and install
the latest Terminal release by installing the `Microsoft.WindowsTerminal`
package:
```powershell
wingetinstall--id=Microsoft.WindowsTerminal-e
```
#### Via Chocolatey (unofficial)
[Chocolatey](https://chocolatey.org) users can download and install the latest Terminal release by installing the `microsoft-windows-terminal` package:
[Chocolatey](https://chocolatey.org) users can download and install the latest
Terminal release by installing the `microsoft-windows-terminal` package:
```powershell
chocoinstallmicrosoft-windows-terminal
@@ -48,72 +68,144 @@ To upgrade Windows Terminal using Chocolatey, run the following:
chocoupgrademicrosoft-windows-terminal
```
If you have any issues when installing/upgrading the package please go to the [Windows Terminal package page](https://chocolatey.org/packages/microsoft-windows-terminal) and follow the [Chocolatey triage process](https://chocolatey.org/docs/package-triage-process)
If you have any issues when installing/upgrading the package please go to the
[Windows Terminal package
page](https://chocolatey.org/packages/microsoft-windows-terminal) and follow the
Please take a few minutes to review the overview below before diving into the code:
Please take a few minutes to review the overview below before diving into the
code:
### Windows Terminal
Windows Terminal is a new, modern, feature-rich, productive terminal application for command-line users. It includes many of the features most frequently requested by the Windows command-line community including support for tabs, rich text, globalization, configurability, theming & styling, and more.
Windows Terminal is a new, modern, feature-rich, productive terminal application
for command-line users. It includes many of the features most frequently
requested by the Windows command-line community including support for tabs, rich
text, globalization, configurability, theming & styling, and more.
The Terminal will also need to meet our goals and measures to ensure it remains fast and efficient, and doesn't consume vast amounts of memory or power.
The Terminal will also need to meet our goals and measures to ensure it remains
fast and efficient, and doesn't consume vast amounts of memory or power.
### The Windows Console Host
The Windows Console host, `conhost.exe`, is Windows' original command-line user experience. It also hosts Windows' command-line infrastructure and the Windows Console API server, input engine, rendering engine, user preferences, etc. The console host code in this repository is the actual source from which the `conhost.exe` in Windows itself is built.
The Windows Console host, `conhost.exe`, is Windows' original command-line user
experience. It also hosts Windows' command-line infrastructure and the Windows
Console API server, input engine, rendering engine, user preferences, etc. The
console host code in this repository is the actual source from which the
`conhost.exe` in Windows itself is built.
Since taking ownership of the Windows command-line in 2014, the team added several new features to the Console, including background transparency, line-based selection, support for [ANSI / Virtual Terminal sequences](https://en.wikipedia.org/wiki/ANSI_escape_code), [24-bit color](https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/), a [Pseudoconsole ("ConPTY")](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/), and more.
Since taking ownership of the Windows command-line in 2014, the team added
several new features to the Console, including background transparency,
line-based selection, support for [ANSI / Virtual Terminal
However, because Windows Console's primary goal is to maintain backward compatibility, we have been unable to add many of the features the community (and the team) have been wanting for the last several years including tabs, unicode text, and emoji.
However, because Windows Console's primary goal is to maintain backward
compatibility, we have been unable to add many of the features the community
(and the team) have been wanting for the last several years including tabs,
unicode text, and emoji.
These limitations led us to create the new Windows Terminal.
> You can read more about the evolution of the command-line in general, and the Windows command-line specifically in [this accompanying series of blog posts](https://devblogs.microsoft.com/commandline/windows-command-line-backgrounder/) on the Command-Line team's blog.
> You can read more about the evolution of the command-line in general, and the
> Windows command-line specifically in [this accompanying series of blog
While overhauling Windows Console, we modernized its codebase considerably, cleanly separating logical entities into modules and classes, introduced some key extensibility points, replaced several old, home-grown collections and containers with safer, more efficient [STL containers](https://docs.microsoft.com/en-us/cpp/standard-library/stl-containers?view=vs-2019), and made the code simpler and safer by using Microsoft's [Windows Implementation Libraries - WIL](https://github.com/Microsoft/wil).
While overhauling Windows Console, we modernized its codebase considerably,
cleanly separating logical entities into modules and classes, introduced some
key extensibility points, replaced several old, home-grown collections and
This overhaul resulted in several of Console's key components being available for re-use in any terminal implementation on Windows. These components include a new DirectWrite-based text layout and rendering engine, a text buffer capable of storing both UTF-16 and UTF-8, a VT parser/emitter, and more.
This overhaul resulted in several of Console's key components being available
for re-use in any terminal implementation on Windows. These components include a
new DirectWrite-based text layout and rendering engine, a text buffer capable of
storing both UTF-16 and UTF-8, a VT parser/emitter, and more.
### Creating the new Windows Terminal
When we started planning the new Windows Terminal application, we explored and evaluated several approaches and technology stacks. We ultimately decided that our goals would be best met by continuing our investment in our C++ codebase, which would allow us to reuse several of the aforementioned modernized components in both the existing Console and the new Terminal. Further, we realized that this would allow us to build much of the Terminal's core itself as a reusable UI control that others can incorporate into their own applications.
When we started planning the new Windows Terminal application, we explored and
evaluated several approaches and technology stacks. We ultimately decided that
our goals would be best met by continuing our investment in our C++ codebase,
which would allow us to reuse several of the aforementioned modernized
components in both the existing Console and the new Terminal. Further, we
realized that this would allow us to build much of the Terminal's core itself as
a reusable UI control that others can incorporate into their own applications.
The result of this work is contained within this repo and delivered as the Windows Terminal application you can download from the Microsoft Store, or [directly from this repo's releases](https://github.com/microsoft/terminal/releases).
The result of this work is contained within this repo and delivered as the
Windows Terminal application you can download from the Microsoft Store, or
* [Command-Line Backgrounder Blog Series](https://devblogs.microsoft.com/commandline/windows-command-line-backgrounder/)
* Windows Terminal Launch: [Terminal "Sizzle Video"](https://www.youtube.com/watch?v=8gw0rXPMMPE&list=PLEHMQNlPj-Jzh9DkNpqipDGCZZuOwrQwR&index=2&t=0s)
* Windows Terminal Launch: [Build 2019 Session](https://www.youtube.com/watch?v=KMudkRcwjCw)
* Run As Radio: [Show 645 - Windows Terminal with Richard Turner](http://www.runasradio.com/Shows/Show/645)
*Azure Devops Podcast: [Episode 54 - Kayla Cinnamon and Rich Turner on DevOps on the Windows Terminal](http://azuredevopspodcast.clear-measure.com/kayla-cinnamon-and-rich-turner-on-devops-on-the-windows-terminal-team-episode-54)
* Microsoft Ignite 2019 Session: [The Modern Windows Command Line: Windows Terminal - BRK3321](https://myignite.techcommunity.microsoft.com/sessions/81329?source=sessions)
@@ -123,48 +215,72 @@ For more information about Windows Terminal, you may find some of these resource
Cause: You're launching the incorrect solution in Visual Studio.
Solution: Make sure you're building & deploying the `CascadiaPackage` project in Visual Studio.
Solution: Make sure you're building & deploying the `CascadiaPackage` project in
Visual Studio.
> ⚠ Note: `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic Windows Console that hosts Windows' command-line infrastructure. OpenConsole is used by Windows Terminal to connect to and communicate with command-line applications (via [ConPty](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/)).
> ⚠ Note: `OpenConsole.exe` is just a locally-built `conhost.exe`, the classic
> Windows Console that hosts Windows' command-line infrastructure. OpenConsole
> is used by Windows Terminal to connect to and communicate with command-line
We are excited to work alongside you, our amazing community, to build and enhance Windows Terminal\!
We are excited to work alongside you, our amazing community, to build and
enhance Windows Terminal\!
***BEFORE you start work on a feature/fix***, please read & follow our [Contributor's Guide](https://github.com/microsoft/terminal/blob/master/CONTRIBUTING.md) to help avoid any wasted or duplicate effort.
***BEFORE you start work on a feature/fix***, please read & follow our
[Contributor's
Guide](https://github.com/microsoft/terminal/blob/main/CONTRIBUTING.md) to
help avoid any wasted or duplicate effort.
## Communicating with the Team
The easiest way to communicate with the team is via GitHub issues.
Please file new issues, feature requests and suggestions, but **DO search for similar open/closed pre-existing issues before creating a new issue.**
Please file new issues, feature requests and suggestions, but **DO search for
similar open/closed pre-existing issues before creating a new issue.**
If you would like to ask a question that you feel doesn't warrant an issue (yet), please reach out to us via Twitter:
If you would like to ask a question that you feel doesn't warrant an issue
(yet), please reach out to us via Twitter:
* Kayla Cinnamon, Program Manager: [@cinnamon\_msft](https://twitter.com/cinnamon_msft)
* Michael Niksa, Senior Developer: [@michaelniksa](https://twitter.com/MichaelNiksa)
* Michael Niksa, Senior Developer:
[@michaelniksa](https://twitter.com/MichaelNiksa)
* Mike Griese, Developer: [@zadjii](https://twitter.com/zadjii)
* Carlos Zamora, Developer: [@cazamor_msft](https://twitter.com/cazamor_msft)
* Leon Liang, Developer: [@leonmsft](https://twitter.com/leonmsft)
* Pankaj Bhojwani, Developer
## Developer Guidance
## Prerequisites
* You must be running Windows 1903 (build >= 10.0.18362.0) or later to run Windows Terminal
* You must [enable Developer Mode in the Windows Settings app](https://docs.microsoft.com/en-us/windows/uwp/get-started/enable-your-device-for-development) to locally install and run Windows Terminal
* You must have the [Windows 10 1903 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk) installed
* You must have at least [VS 2019](https://visualstudio.microsoft.com/downloads/) installed
* You must install the following Workloads via the VS Installer. Note: Opening the solution in VS 2019 will [prompt you to install missing components automatically](https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/):
* You must be running Windows 1903 (build >= 10.0.18362.0) or later to run
Windows Terminal
* You must [enable Developer Mode in the Windows Settings
@@ -172,13 +288,17 @@ If you would like to ask a question that you feel doesn't warrant an issue (yet)
## Building the Code
This repository uses [git submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules) for some of its dependencies. To make sure submodules are restored or updated, be sure to run the following prior to building:
This repository uses [git
submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules) for some of its
dependencies. To make sure submodules are restored or updated, be sure to run
the following prior to building:
```shell
git submodule update --init --recursive
```
OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the **/tools** directory:
OpenConsole.sln may be built from within Visual Studio or from the command-line
using a set of convenience scripts & tools in the **/tools** directory:
### Building in PowerShell
@@ -197,33 +317,44 @@ bcz
## Running & Debugging
To debug the Windows Terminal in VS, right click on `CascadiaPackage` (in the Solution Explorer) and go to properties. In the Debug menu, change "Application process" and "Background task process" to "Native Only".
To debug the Windows Terminal in VS, right click on `CascadiaPackage` (in the
Solution Explorer) and go to properties. In the Debug menu, change "Application
process" and "Background task process" to "Native Only".
You should then be able to build & debug the Terminal project by hitting <kbd>F5</kbd>.
You should then be able to build & debug the Terminal project by hitting
<kbd>F5</kbd>.
> 👉 You will _not_ be able to launch the Terminal directly by running the WindowsTerminal.exe. For more details on why, see [#926](https://github.com/microsoft/terminal/issues/926), [#4043](https://github.com/microsoft/terminal/issues/4043)
> 👉 You will _not_ be able to launch the Terminal directly by running the
> WindowsTerminal.exe. For more details on why, see
Please review these brief docs below about our coding practices.
> 👉 If you find something missing from these docs, feel free to contribute to any of our documentation files anywhere in the repository (or write some new ones!)
> 👉 If you find something missing from these docs, feel free to contribute to
> any of our documentation files anywhere in the repository (or write some new
> ones!)
This is a work in progress as we learn what we'll need to provide people in order to be effective contributors to our project.
This is a work in progress as we learn what we'll need to provide people in
order to be effective contributors to our project.
* [Exceptions in our legacy codebase](https://github.com/microsoft/terminal/blob/main/doc/EXCEPTIONS.md)
* [Helpful smart pointers and macros for interfacing with Windows in WIL](https://github.com/microsoft/terminal/blob/main/doc/WIL.md)
---
# Code of Conduct
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct][conduct-code].
For more information see the [Code of Conduct FAQ][conduct-FAQ] or contact [opencode@microsoft.com][conduct-email] with any additional questions or comments.
This project has adopted the [Microsoft Open Source Code of
Conduct][conduct-code]. For more information see the [Code of Conduct
FAQ][conduct-FAQ] or contact [opencode@microsoft.com][conduct-email] with any
This project uses [GitHub issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new topics, file your bug or feature request as a new issue.
For help and questions about using this project, please look at the [docs site for Windows Terminal][docs] and our [Contributor's Guide][contributor] if you want to work on Windows Terminal.
## Microsoft Support Policy
Support for Windows Terminal is limited to the resources listed above.
<Command>call%HELIX_CORRELATION_PAYLOAD%\runtests.cmd/select:"(@Name='$($testClass.Name)*'$(if($testSuiteExists){"and not @TestSuite='*'"}))$($TaefQueryToAppend)"</Command>
Write-Host" Test $($testResult.testCaseTitle) passed on $passCount of $attemptCount attempts, which is greater than or equal to the $RerunPassesRequiredToAvoidFailure passes required to avoid being marked as failed. Marking as unreliable."
}
else
{
Write-Host" Test $($testResult.testCaseTitle) passed on only $passCount of $attemptCount attempts, which is less than the $RerunPassesRequiredToAvoidFailure passes required to avoid being marked as failed. Marking as failed."
@@ -9,6 +9,8 @@ This document serves as a storage point for those posts.
- [Output Processing between "Far East" and "Western"](#fesb)
- [Why do we not backport things?](#backport)
- [Why can't we have mixed elevated and non-elevated tabs in the Terminal?](#elevation)
- [What's the difference between a shell and a terminal?](#shell-vs-terminal)
## <a name="cmd"></a>Why do we avoid changing CMD.exe?
`setlocal` doesn't behave the same way as an environment variable. It's a thing that would have to be put in at the top of the batch script that is `somefile.cmd` as one of its first commands to adjust the way that one specific batch file is processed by the `cmd.exe` engine. That's probably not suitable for your needs, but that's the way we have to go.
@@ -179,3 +181,20 @@ Other platforms have accepted that risk in preference for user convenience. They
Original Source: https://github.com/microsoft/terminal/issues/632#issuecomment-519375707
## <a name="shell-vs-terminal"></a>What's the difference between a shell and a terminal?
_guest speaker @zadjii-msft_
I think there might be a bit of a misunderstanding here - there are two different kinds of applications we're talking about here:
* shell applications, like `cmd.exe`, `powershell`, `zsh`, etc. These are text-only applications that emit streams of characters. They don't care at all about how they're eventually rendered to the user. These are also sometimes referred to as "commandline client" applications.
* terminal applications, like the Windows Terminal, gnome-terminal, xterm, iterm2, hyper. These are graphical applications that can be used to render the output of commandline clients.
On Windows, if you just run `cmd.exe` directly, the OS will create an instance of `conhost.exe` as the _terminal_ for `cmd.exe`. The same thing happens for `powershell.exe`, the system will creates a new conhost window for any client that's not already connected to a terminal of some sort. This has lead to an enormous amount of confusion for people thinking that a conhost window is actually a "`cmd` window". `cmd` can't have a window, it's just a commandline application. Its window is always some other terminal.
Any terminal can run any commandline client application. So you can use the Windows Terminal to run whatever shell you want. I use mine for both `cmd` and `powershell`, and also WSL:
It's not the Terminal's responsibility to remember the commands executed by a commandline client. That's the responsibility of the _shell_. How would the terminal remember commands executed by something like `emacs` or `vim`? Those are both applications where the user is typing input and hitting enter, like they would at a cmd prompt, but without something that resembles a command history.
Original Source: https://github.com/microsoft/terminal/issues/6500#issuecomment-670035468
TAEF, the Test Authoring and Execution Framework, is used extensively within the Windows organization to test the operating system code in a unified manner for system, driver, and application code. As the console is a Windows OS Component, we strive to continue using the same system such that tests can be ran in a unified manner both externally to Microsoft as well as inside the official OS Build/Test system.
The [official documentation](https://msdn.microsoft.com/en-us/library/windows/hardware/hh439725\(v=vs.85\).aspx) for TAEF describes the basic architecture, usage, and functionality of the test system. It is similar to Visual Studio test, but a bit more comprehensive and flexible.
The [official documentation](https://docs.microsoft.com/en-us/windows-hardware/drivers/taef/) for TAEF describes the basic architecture, usage, and functionality of the test system. It is similar to Visual Studio test, but a bit more comprehensive and flexible.
For the purposes of the console project, you can run the tests using the *TE.exe* that matches the architecture for which the test was build (x86/x64) in the pattern
### Writing Tests
You may want to read the section [Authoring Tests in C++](https://docs.microsoft.com/en-us/windows-hardware/drivers/taef/authoring-tests-in-c--) before getting your hands dirty. Note that the quoted header name in `#include "WexTestClass.h"` might be a bit confusing. You are not required to copy TAEF headers into the project folder.
Use the [TAEF Verify Macros for C++](https://docs.microsoft.com/en-us/windows-hardware/drivers/taef/verify) in your test code to perform verifications.
### Running Tests
If you have Visual Studio and related C++ components installed, and you have successfully restored NuGets, you should have the TAEF test runner `te.exe` available locally as part of the `Taef.Redist.Wlk` package.
> Note that you cannot easily run TAEF tests directly through Visual Studio. The `Taef.Redist.Wlk` NuGet package comes with an adapter that will let you browse and execute TAEF tests inside of Visual Studio, but its performance and reliability prevent us from recommending it here.
In a "normal" CMD environment, `te.exe` may not be directly available. Try the following command to set up the development enviroment first:
```shell
.\tools\razzle.cmd
```
Then you should be able to use `%TAEF%` as an alias of the actual `te.exe`.
For the purposes of the OpenConsole project, you can run the tests using the `te.exe` that matches the architecture for which the test was built (x86/x64):
te.exe Console.Unit.Tests.dll
@@ -15,6 +36,15 @@ Limiting the tests to be run is also useful with:
Any pattern of class/method names can be specified after the */name:* flag with wildcard patterns.
For any further details on the functionality of the TAEF test runner, *TE.exe*, please see the documentation above or run the embedded help with
For any further details on the functionality of the TAEF test runner, please see the [Executing Tests](https://docs.microsoft.com/en-us/windows-hardware/drivers/taef/executing-tests) section in the official documentation. Or run the embedded help with
te.exe /!
If you use PowerShell, try the following command:
```powershell
Import-Module.\tools\OpenConsole.psm1
Invoke-OpenConsoleTests
```
`Invoke-OpenConsoleTests` supports a number of options, which you can enumerate by running `Invoke-OpenConsoleTests -?`.
@@ -9,13 +9,13 @@ The primary usages of WIL in our code so far are...
### Smart Pointers ###
Inside [wil\resource.h](https://github.com/microsoft/wil/blob/master/include/wil/resource.h) are smart pointer like classes for many Windows OS resources like file handles, socket handles, process handles, and so on. They're of the form `wil::unique_handle` and call the appropriate/matching OS function (like `CloseHandle()` in this case) when they go out of scope.
Inside [wil/resource.h](https://github.com/microsoft/wil/blob/master/include/wil/resource.h) are smart pointer like classes for many Windows OS resources like file handles, socket handles, process handles, and so on. They're of the form `wil::unique_handle` and call the appropriate/matching OS function (like `CloseHandle()` in this case) when they go out of scope.
Another useful item is `wil::make_unique_nothrow()` which is analogous to `std::make_unique` (except without the exception which might help you integrate with existing exception-free code in the console.) This will return a `wistd::unique_ptr` (vs. a `std::unique_ptr`) which can be used in a similar manner.
### Result Handling ###
To manage the various types of result codes that come back from Windows APIs, the file [wil\result.h](https://github.com/microsoft/wil/blob/master/include/wil/result.h) provides a wealth of macros that can help.
To manage the various types of result codes that come back from Windows APIs, the file [wil/result.h](https://github.com/microsoft/wil/blob/master/include/wil/result.h) provides a wealth of macros that can help.
As an example, the method `DuplicateHandle()` returns a `BOOL` value that is `FALSE` under failure and would like you to `GetLastError()` from the operating system to find out what the actual result code is. In this circumstance, you could use the macro `RETURN_IF_WIN32_BOOL_FALSE` to wrap the call to `DuplicateHandle()` which would automatically handle this pattern for you and return the `HRESULT` equivalent on failure.
| `alwaysShowTabs` | _Required_ | Boolean | `true` | When set to `true`, tabs are always displayed. When set to `false` and `showTabsInTitlebar` is set to `false`, tabs only appear after typing <kbd>Ctrl</kbd> + <kbd>T</kbd>. |
| `copyOnSelect` | Optional | Boolean | `false` | When set to `true`, a selection is immediately copied to your clipboard upon creation. When set to `false`, the selection persists and awaits further action. |
| `copyFormatting` | Optional | Boolean | `false` | When set to `true`, the color and font formatting of selected text is also copied to your clipboard. When set to `false`, only plain text is copied to your clipboard. |
| `defaultProfile` | _Required_ | String | PowerShell guid | Sets the default profile. Opens by typing <kbd>Ctrl</kbd> + <kbd>T</kbd> or by clicking the '+' icon. The guid of the desired default profile is used as the value. |
| `initialCols` | _Required_ | Integer | `120` | The number of columns displayed in the window upon first load. |
| `initialPosition` | Optional | String | `","` | The position of the top left corner of the window upon first load. On a system with multiple displays, these coordinates are relative to the top left of the primary display. If `launchMode` is set to `"maximized"`, the window will be maximized on the monitor specified by those coordinates. |
| `initialRows` | _Required_ | Integer | `30` | The number of rows displayed in the window upon first load. |
| `launchMode` | Optional | String | `default` | Defines whether the Terminal will launch as maximized or not. Possible values: `"default"`, `"maximized"` |
| `rowsToScroll` | Optional | Integer | `system` | The number of rows to scroll at a time with the mouse wheel. This will override the system setting if the value is not zero or "system". |
| `theme` | _Required_ | String | `system` | Sets the theme of the application. Possible values: `"light"`, `"dark"`, `"system"` |
| `showTerminalTitleInTitlebar` | _Required_ | Boolean | `true` | When set to `true`, titlebar displays the title of the selected tab. When set to `false`, titlebar displays "Windows Terminal". |
| `showTabsInTitlebar` | Optional | Boolean | `true` | When set to `true`, the tabs are moved into the titlebar and the titlebar disappears. When set to `false`, the titlebar sits above the tabs. |
| `snapToGridOnResize` | Optional | Boolean | `false` | When set to `true`, the window will snap to the nearest character boundary on resize. When `false`, the window will resize "smoothly" |
| `tabWidthMode` | Optional | String | `equal` | Sets the width of the tabs. Possible values: `"equal"`, `"titleLength"` |
| `wordDelimiters` | Optional | String | <code> /\()"'-:,.;<>~!@#$%^&*|+=[]{}~?│</code><br>_(`│` is `U+2502 BOX DRAWINGS LIGHT VERTICAL`)_ | Determines the delimiters used in a double click selection. |
| `confirmCloseAllTabs` | Optional | Boolean | `true` | When set to `true` closing a window with multiple tabs open WILL require confirmation. When set to `false` closing a window with multiple tabs open WILL NOT require confirmation. |
## Profiles
Properties listed below are specific to each unique profile.
| `guid` | _Required_ | String | | Unique identifier of the profile. Written in registry format: `"{00000000-0000-0000-0000-000000000000}"`. |
| `name` | _Required_ | String | | Name of the profile. Displays in the dropdown menu. <br>Additionally, this value will be used as the "title" to pass to the shell on startup. Some shells (like `bash`) may choose to ignore this initial value, while others (`cmd`, `powershell`) may use this value over the lifetime of the application. This "title" behavior can be overridden by using `tabTitle`. |
| `acrylicOpacity` | Optional | Number | `0.5` | When `useAcrylic` is set to `true`, it sets the transparency of the window for the profile. Accepts floating point values from 0-1. |
| `antialiasingMode` | Optional | String | `"grayscale"` | Controls how text is antialiased in the renderer. Possible values are "grayscale", "cleartype" and "aliased". Note that changing this setting will require starting a new terminal instance. |
| `background` | Optional | String | | Sets the background color of the profile. Overrides `background` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `backgroundImage` | Optional | String | | Sets the file location of the Image to draw over the window background. |
| `backgroundImageAlignment` | Optional | String | `center` | Sets how the background image aligns to the boundaries of the window. Possible values: `"center"`, `"left"`, `"top"`, `"right"`, `"bottom"`, `"topLeft"`, `"topRight"`, `"bottomLeft"`, `"bottomRight"` |
| `backgroundImageOpacity` | Optional | Number | `1.0` | Sets the transparency of the background image. Accepts floating point values from 0-1. |
| `backgroundImageStretchMode` | Optional | String | `uniformToFill` | Sets how the background image is resized to fill the window. Possible values: `"none"`, `"fill"`, `"uniform"`, `"uniformToFill"` |
| `closeOnExit` | Optional | String | `graceful` | Sets how the profile reacts to termination or failure to launch. Possible values: `"graceful"` (close when `exit` is typed or the process exits normally), `"always"` (always close) and `"never"` (never close). `true` and `false` are accepted as synonyms for `"graceful"` and `"never"` respectively. |
| `colorScheme` | Optional | String | `Campbell` | Name of the terminal color scheme to use. Color schemes are defined under `schemes`. |
| `commandline` | Optional | String | | Executable used in the profile. |
| `cursorColor` | Optional | String | | Sets the cursor color of the profile. Overrides `cursorColor` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `cursorHeight` | Optional | Integer | | Sets the percentage height of the cursor starting from the bottom. Only works when `cursorShape` is set to `"vintage"`. Accepts values from 25-100. |
| `cursorShape` | Optional | String | `bar` | Sets the cursor shape for the profile. Possible values: `"vintage"` ( ▃ ), `"bar"` ( ┃ ), `"underscore"` ( ▁ ), `"filledBox"` ( █ ), `"emptyBox"` ( ▯ ) |
| `fontFace` | Optional | String | `Cascadia Code` | Name of the font face used in the profile. We will try to fallback to Consolas if this can't be found or is invalid. |
| `fontSize` | Optional | Integer | `12` | Sets the font size. |
| `foreground` | Optional | String | | Sets the foreground color of the profile. Overrides `foreground` set in color scheme if `colorscheme` is set. Uses hex color format: `#rgb` or `"#rrggbb"`. |
| `hidden` | Optional | Boolean | `false` | If set to true, the profile will not appear in the list of profiles. This can be used to hide default profiles and dynamically generated profiles, while leaving them in your settings file. |
| `historySize` | Optional | Integer | `9001` | The number of lines above the ones displayed in the window you can scroll back to. |
| `icon` | Optional | String | | Image file location of the icon used in the profile. Displays within the tab and the dropdown menu. |
| `padding` | Optional | String | `8, 8, 8, 8` | Sets the padding around the text within the window. Can have three different formats: `"#"` sets the same padding for all sides, `"#, #"` sets the same padding for left-right and top-bottom, and `"#, #, #, #"` sets the padding individually for left, top, right, and bottom. |
| `scrollbarState` | Optional | String | `"visible"` | Defines the visibility of the scrollbar. Possible values: `"visible"`, `"hidden"` |
| `selectionBackground` | Optional | String | | Sets the selection background color of the profile. Overrides `selectionBackground` set in color scheme if `colorscheme` is set. Uses hex color format: `"#rrggbb"`. |
| `snapOnInput` | Optional | Boolean | `true` | When set to `true`, the window will scroll to the command input line when typing. When set to `false`, the window will not scroll when you start typing. |
| `source` | Optional | String | | Stores the name of the profile generator that originated this profile. _There are no discoverable values for this field._ |
| `startingDirectory` | Optional | String | `%USERPROFILE%` | The directory the shell starts in when it is loaded. |
| `suppressApplicationTitle` | Optional | Boolean | `false` | When set to `true`, `tabTitle` overrides the default title of the tab and any title change messages from the application will be suppressed. When set to `false`, `tabTitle` behaves as normal. |
| `tabTitle` | Optional | String | | If set, will replace the `name` as the title to pass to the shell on startup. Some shells (like `bash`) may choose to ignore this initial value, while others (`cmd`, `powershell`) may use this value over the lifetime of the application. |
| `useAcrylic` | Optional | Boolean | `false` | When set to `true`, the window will have an acrylic background. When set to `false`, the window will have a plain, untextured background. The transparency only applies to focused windows due to OS limitation. |
| `experimental.retroTerminalEffect` | Optional | Boolean | `false` | When set to `true`, enable retro terminal effects. This is an experimental feature, and its continued existence is not guaranteed. |
## Schemes
Properties listed below are specific to each color scheme. [ColorTool](https://github.com/microsoft/terminal/tree/master/src/tools/ColorTool) is a great tool you can use to create and explore new color schemes. All colors use hex color format.
| Property | Necessity | Type | Description |
| -------- | ---- | ----------- | ----------- |
| `name` | _Required_ | String | Name of the color scheme. |
| `foreground` | _Required_ | String | Sets the foreground color of the color scheme. |
| `background` | _Required_ | String | Sets the background color of the color scheme. |
| `selectionBackground` | Optional | String | Sets the selection background color of the color scheme. |
| `cursorColor` | Optional | String | Sets the cursor color of the color scheme. |
| `black` | _Required_ | String | Sets the color used as ANSI black. |
| `blue` | _Required_ | String | Sets the color used as ANSI blue. |
| `brightBlack` | _Required_ | String | Sets the color used as ANSI bright black. |
| `brightBlue` | _Required_ | String | Sets the color used as ANSI bright blue. |
| `brightCyan` | _Required_ | String | Sets the color used as ANSI bright cyan. |
| `brightGreen` | _Required_ | String | Sets the color used as ANSI bright green. |
| `brightPurple` | _Required_ | String | Sets the color used as ANSI bright purple. |
| `brightRed` | _Required_ | String | Sets the color used as ANSI bright red. |
| `brightWhite` | _Required_ | String | Sets the color used as ANSI bright white. |
| `brightYellow` | _Required_ | String | Sets the color used as ANSI bright yellow. |
| `cyan` | _Required_ | String | Sets the color used as ANSI cyan. |
| `green` | _Required_ | String | Sets the color used as ANSI green. |
| `purple` | _Required_ | String | Sets the color used as ANSI purple. |
| `red` | _Required_ | String | Sets the color used as ANSI red. |
| `white` | _Required_ | String | Sets the color used as ANSI white. |
| `yellow` | _Required_ | String | Sets the color used as ANSI yellow. |
## Keybindings
Properties listed below are specific to each custom key binding.
| Property | Necessity | Type | Description |
| -------- | ---- | ----------- | ----------- |
| `command` | _Required_ | String | The command executed when the associated key bindings are pressed. |
| `keys` | _Required_ | Array[String] | Defines the key combinations used to call the command. |
| `action` | Optional | String | Adds additional functionality to certain commands. |
### Implemented Commands and Actions
Commands listed below are per the implementation in [`src/cascadia/TerminalApp/AppKeyBindingsSerialization.cpp`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/AppKeyBindingsSerialization.cpp).
Keybindings can be structured in the following manners:
| `adjustFontSize` | Change the text size by a specified point amount. | `delta` | integer | Amount of size change per command invocation. |
| `closePane` | Close the active pane. | | | |
| `closeTab` | Close the current tab. | | | |
| `closeWindow` | Close the current window and all tabs within it. | | | |
| `copy` | Copy the selected terminal content to your Windows Clipboard. | `singleLine` | boolean | When `true`, the copied content will be copied as a single line. When `false`, newlines persist from the selected text. |
| `duplicateTab` | Make a copy and open the current tab. | | | |
| `find` | Open the search dialog box. | | | |
| `moveFocus` | Focus on a different pane depending on direction. | `direction`* | `left`, `right`, `up`, `down` | Direction in which the focus will move. |
| `newTab` | Create a new tab. Without any arguments, this will open the default profile in a new tab. | 1. `commandLine`<br>2. `startingDirectory`<br>3. `tabTitle`<br>4. `index`<br>5. `profile` | 1. string<br>2. string<br>3. string<br>4. integer<br>5. string | 1. Executable run within the tab.<br>2. Directory in which the tab will open.<br>3. Title of the new tab.<br>4. Profile that will open based on its position in the dropdown (starting at 0).<br>5. Profile that will open based on its GUID or name. |
| `nextTab` | Open the tab to the right of the current one. | | | |
| `openNewTabDropdown` | Open the dropdown menu. | | | |
| `openSettings` | Open the settings file. | | | |
| `paste` | Insert the content that was copied onto the clipboard. | | | |
| `prevTab` | Open the tab to the left of the current one. | | | |
| `resetFontSize` | Reset the text size to the default value. | | | |
| `resizePane` | Change the size of the active pane. | `direction`* | `left`, `right`, `up`, `down` | Direction in which the pane will be resized. |
| `scrollDown` | Move the screen down. | | | |
| `scrollUp` | Move the screen up. | | | |
| `scrollUpPage` | Move the screen up a whole page. | | | |
| `scrollDownPage` | Move the screen down a whole page. | | | |
| `splitPane` | Halve the size of the active pane and open another. Without any arguments, this will open the default profile in the new pane. | 1. `split`*<br>2. `commandLine`<br>3. `startingDirectory`<br>4. `tabTitle`<br>5. `index`<br>6. `profile`<br>7. `splitMode` | 1. `vertical`, `horizontal`, `auto`<br>2. string<br>3. string<br>4. string<br>5. integer<br>6. string<br>7. string | 1. How the pane will split. `auto` will split in the direction that provides the most surface area.<br>2. Executable run within the pane.<br>3. Directory in which the pane will open.<br>4. Title of the tab when the new pane is focused.<br>5. Profile that will open based on its position in the dropdown (starting at 0).<br>6. Profile that will open based on its GUID or name.<br>7. Controls how the pane splits. Only accepts `duplicate` which will duplicate the focused pane's profile into a new pane. |
| `switchToTab` | Open a specific tab depending on index. | `index`* | integer | Tab that will open based on its position in the tab bar (starting at 0). |
| `toggleFullscreen` | Switch between fullscreen and default window sizes. | | | |
| `unbound` | Unbind the associated keys from any command. | | | |
### Accepted Modifiers and Keys
#### Modifiers
`Ctrl+`, `Shift+`, `Alt+`
#### Keys
| Type | Keys |
| ---- | ---- |
| Function and Alphanumeric Keys | `f1-f24`, `a-z`, `0-9` |
Some Terminal settings allow you to specify custom background images and icons. It is recommended that custom images and icons are stored in system-provided folders and are referred to using the correct [URI Schemes](https://docs.microsoft.com/en-us/windows/uwp/app-resources/uri-schemes). URI Schemes provide a way to reference files independent of their physical paths (which may change in the future).
The most useful URI schemes to remember when customizing background images and icons are:
| URI Scheme | Corresponding Physical Path | Use / description |
| `ms-appdata:///Roaming/` | `%localappdata%\Packages\Microsoft.WindowsTerminal_8wekyb3d8bbwe\RoamingState\` | Common files |
> ⚠ Note: Do not rely on file references using the `ms-appx` URI Scheme (i.e. icons). These files are considered an internal implementation detail and may change name/location or may be omitted in the future.
### Icons
Terminal displays icons for each of your profiles which Terminal generates for any built-in shells - PowerShell Core, PowerShell, and any installed Linux/WSL distros. Each profile refers to a stock icon via the `ms-appx` URI Scheme.
> ⚠ Note: Do not rely on the files referenced by the `ms-appx` URI Scheme - they are considered an internal implementation detail and may change name/location or may be omitted in the future.
> 👉 Tip: Icons should be sized to 32x32px in an appropriate raster image format (e.g. .PNG, .GIF, or .ICO) to avoid having to scale your icons during runtime (causing a noticeable delay and loss of quality.)
### Custom Background Images
You can apply a background image to each of your profiles, allowing you to configure/brand/style each of your profiles independently from one another if you wish.
To do so, specify your preferred `backgroundImage`, position it using `backgroundImageAlignment`, set its opacity with `backgroundImageOpacity`, and/or specify how your image fill the available space using `backgroundImageStretchMode`.
> 👉 Tip: You can easily roam your collection of images and icons across all your machines by storing your icons and images in OneDrive (as shown above).
With these settings, your Terminal's Ubuntu profile would look similar to this:

⚠ This document has moved to [the Customize Settings section of the Windows Terminal documentation](https://docs.microsoft.com/windows/terminal/customize-settings/global-settings).
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