Get the locale from `GetUserDefaultLocaleName` and pass it to
DirectWrite's `GetGlyphs` / `GetGlyphPlacements`.
This change is very important for some fonts, which heavily depend on
the locl table, like Source Han Sans for instance.
Closes#13685
## Validation Steps Performed
* Set font to Cascadia Code
* Set locale to "pl-PL"
* Type "Ć"
* The acute is less angled and almost vertical ✅
## Summary of the Pull Request
This was a fever dream I had last July. What if, instead of `WINRT_PROPERTY` magic macros everywhere, we had actual templated versions you could debug into.
So instead of
```c++
WINRT_PROPERTY(bool, Deleted, false);
WINRT_PROPERTY(OriginTag, Origin, OriginTag::None);
WINRT_PROPERTY(guid, Updates);
```
you'd do
```c++
til::property<bool> Deleted{ false };
til::property<OriginTag> Origin{ OriginTag::None };
til::property<guid> Updates;
```
.... and then I just kinda kept doing that. So I did that for `til::event`.
**AND THEN LAST WEEK**
Raymond Chen was like: ["this is a good idea"](https://devblogs.microsoft.com/oldnewthing/20230317-00/?p=107946)
So here it is.
## Validation Steps Performed
Added some simple tests.
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
`IDWriteFontSetBuilder` is super expensive (~40ms of CPU for building a
single font set on a high-end CPU from ~2021). Let's avoid the cost,
by only constructing it if Cascadia Code is actually missing.
To not overcomplicate the code and to support any additional fonts we
might ship in the future, I'm not checking for the font name, and
instead I just construct the font set whenever any font is missing.
Part of #5907
## Validation Steps Performed
* Breakpoints in FontCache aren't hit ✅
* App doesn't crash ✅
This MR introduces `activeOnly ` for the `showCloseButton` theme option
causing the close button only to appear on the active tab.
This is more or less following the approach explained here
https://github.com/orgs/microsoft/projects/686/views/2?pane=issue&itemId=19775774
which indeed just works 😄 .
You notice when switching theme the close buttons is back on all tabs
again as well.
Closes#13672
I didn't check specific unit tests for this. I hope by making this MR
the pipeline will show if I broke something. Or just let me know if you
want me to add something specific for this.
## Summary of the Pull Request
When the screen is resized in ConHost via a VT escape sequence, the
active text attributes could end up being corrupted if they were set to
something that the legacy console APIs didn't support (e.g. RGB colors).
This PR fixes that issue.
## Detailed Description of the Pull Request / Additional comments
The way a resize is implemented is by retrieving the buffer information
with `GetConsoleScreenBufferInfoEx`, updating the size fields, and then
writing the data back out again with `SetConsoleScreenBufferInfoEx`.
However, this also results in the active attributes being updated via
the `wAttributes` field, and that's only capable of representing legacy
console attributes.
We address this by saving the full `TextAttribute` value before it gets
corrupted in the `SetConsoleScreenBufferInfoEx` call, and then restore
it again afterwards.
## Validation Steps Performed
I've added a unit test to verify the attributes are correctly preserved
for all VT resize operations, and I've also manually confirmed the test
case in #2540 is now working as expected.
## PR Checklist
- [x] Closes#2540
- [x] Tests added/passed
- [ ] Documentation updated
- [ ] Schema updated (if necessary)
Basically, just make sure that we register our `SettingsChanged` handler
in `TerminalWindow` _after_ `TerminalWindow` is actually ready to handle
it. _duh_.
Closes#15209
If you were really fast, and closed one window, and then tried to drag
the only tab out of the last remaining window, the Terminal could
explode. It'd attempt to restore the previous window state, and explode.
Easy way to stop this (also, be more robust): just don't attempt to
restore windows during tear-out. That's obvious.
This is a part of #14957
A resurrection of the original nested "Close" menu from #7728. We
discovered that nested flyouts crash in #8238. Those are fixed now
though! So we can bring this back.
This also includes the "Close Pane" item from #15198.
Adds an action for immediately restarting the connection. I suspect
most folks that wanted #3726 will be happy just with the
<kbd>enter</kbd> solution from #14060, but this will work without having
to `exit` the client. Just, relaunch whatever the commandline is. Easy
peasy.
Closes#3726.
Obsoletes #14549
A different take on #14548.
> We didn't love that a connection could transition back in the state
diagram, from Closed -> Start. That felt wrong. To remedy this, we're
going to allow the ControlCore to...
ASK the app to restart its connection. This is a much more sensible
approach, than leaving the ConnectionInfo in the core and having the
core do the restart itself. That's mental.
Cleanup from #14060Closes#14327
Obsoletes #14548
This PR gives the atlas engine an attempt to retry a couple operations
where it asks for debug flags when we're in debug mode. If you don't
have the Graphics debugger and GPU profiler for DirectX installed, then
these calls will fail, and we end up blowing up the renderer. Instead,
just try again.
Originally, I actually thought I had hit #14082, but after sorting this
out, it was just #14316.
closes#14316
Adds support to jump list generation for icon paths that include an
indirect reference e.g. `c:\windows\system32\shell32.dll,214`
If given a path that has an indirect icon reference parse the path into
component parts `filePath` and `iconIndex` and use
`IShellLinkW::SetIconLocation` to set the Icon for the entry. Otherwise
do what we always do.
This PR also introduces `til::to_int`, which is based on `til::to_ulong`
and supports signed integers.
## Validation Steps Performed
Icons were visible in the jump list and in terminal next to the
profiles.
Closes#15205
## Summary of the Pull Request
Adding a 'Close Pane' menu item in the context menu.
## References and Relevant Issues
#13580
## Detailed Description of the Pull Request / Additional comments
If a user decides to split a tab to create multiple panes through the
context menu, they should be able to then close the pane via the context
menu too. This PR introduces a new context menu item, 'Close Pane', that
only appears when a user has 2 or more panes in a tab. When a user
clicks close pane, the _active_pane will be closed.
## Validation Steps Performed

As it's my first PR, I still need to understand how to go through the
testing suite.
## PR Checklist
- [x] Closes#13580
- [ ] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [ ] Schema updated (if necessary)
---------
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
This is an update of our Primary Device Attributes report, which better
indicates the feature extensions that we now support.
## Detailed Description of the Pull Request / Additional comments
This first parameter of the response is 61, representing a conformance
level of 1. The subsequent parameters identify the supported feature
extensions.
1 = 132 column mode
6 = Selective erase
7 = Soft fonts
22 = Color text
23 = Greek character sets
24 = Turkish character sets
28 = Rectangular area operations
32 = Text macros
42 = ISO Latin-2 character set
Most of these features are handled entirely within `AdaptDispatch`, so
they apply to all clients. However, 132 column mode is only supported by
ConHost, so we don't report that for conpty clients.
And note that soft fonts won't necessarily work in all conpty clients,
but we don't have an easy way of determining that, so we just report
soft font support for everyone.
## Validation Steps Performed
I've manually verified that the `DA1` report is returning the expected
response in Vttest, both from ConHost and Windows Terminal.
I've also updated the `DeviceAttributesTests` in the adapter tests to
account for the new expected response.
Closes#14491
This adds support for XTerm's "bracketed paste" mode in ConHost. When
enabled, any pasted text is bracketed with a pair of escape sequences,
which lets the receiving application know that the content was pasted
rather than typed.
## References and Relevant Issues
Bracketed paste mode was added to Windows Terminal in PR #9034.
Adding it to ConHost ticks one more item off the list in #13408.
## Detailed Description of the Pull Request / Additional comments
This only applies when VT input mode is enabled, since that is the way
Windows Terminal currently works.
When it comes to filtering, though, the only change I've made is to
filter out the escape character, and only when bracketed mode is
enabled. That's necessary to prevent any attempts to bypass the
bracketing, but I didn't want to mess with the expected behavior for
legacy apps if bracketed mode is disabled.
## Validation Steps Performed
Manually tested in bash with `bind 'set enable-bracketed-paste on'` and
confirmed that pasted content is now buffered, instead of being executed
immediately.
Also tested in VIM, and confirmed that you can now paste preformatted
code without the autoindent breaking the formatting.
Closes#395
This is practically a from scratch rewrite of AtlasEngine.
The initial approach used a very classic monospace text renderer, where
the viewport is subdivided into cells and each cell is assigned one
glyph texture, just like how real terminals used to work.
While we knew that it would have problems with overly large glyphs,
like those found in less often used languages, we didn't expect the
absolutely massive number of fonts that this approach would break.
For one, the assumption that monospace fonts are actually mostly
monospace has turned out to be a complete lie and we can't force users
to use better designed fonts. But more importantly, we can't just
design an entire Unicode fallback font collection from scratch where
every major glyph is monospace either. This is especially problematic
for vertical overhangs which are extremely difficult to handle in a
way that outperforms the much simpler alternative approach:
Just implementing a bog-standard, modern, quad-based text renderer.
Such an approach is both, less code and runs faster due to a less
complex CPU-side. The text shaping engine (in our case DirectWrite)
has to resolve text into glyph indices anyways, so using them directly
for text rendering allows reduces the effort of turning it back into
text ranges and hashing those. It's memory overhead is also reduced,
because we can now break up long ligatures into their individual glyphs.
Especially on AMD APUs I found this approach to run much faster.
A list of issues I think are either obsolete (and could be closed)
or resolved with this PR in combination with #14255:
Closes#6864Closes#6974Closes#8993Closes#9940Closes#10128Closes#12537Closes#13064Closes#13527Closes#13662Closes#13700Closes#13989Closes#14022Closes#14057Closes#14094Closes#14098Closes#14117Closes#14533Closes#14877
## PR Checklist
* Enabling software rendering enables D2D mode ✅
* Both D2D and D3D:
* Background appears correctly ✅✅
* Text appears correctly
* Cascadia Code Regular ✅✅
* Cascadia Code Bold ✅✅
* Cascadia Code Italic ✅✅
* Cascadia Code block chars leave (almost) no gaps ✅✅
* Terminus TTF at 13.5pt leaves no gaps between block chars ✅✅
* ``"`u{e0b2}`u{e0b0}"`` in Fira Code Nerd Font forms a square ✅✅
* Cursor appears correctly
* Legacy small/medium/large ✅✅
* Vertical bar ✅✅
* Underscore ✅✅
* Empty box ✅✅
* Full box ✅✅
* Double underscore ✅✅
* Changing the cursor color works ✅✅
* Selection appears correctly ✅✅
* Scrolling in various manners always renders correctly ✅✅
* Changing the text antialising mode works ✅✅
* Semi-transparent backgrounds work ✅✅
* Scroll-zooming the font size works ✅✅
* Double-size characters work ✅✅
* Resizing while text is printing works ✅✅
* DWM `+Heatmap_ShowDirtyRegions` shows that only the cursor
region is dirty when it's blinking ✅✅
* D2D
* Margins are filled with background color ❌
They're filled with the neighboring's cell background color for
convenience, as D2D doesn't support `D3D11_TEXTURE_ADDRESS_BORDER`
* D3D
* Margins are filled with background color ✅
* Soft fonts work ✅
* Custom shaders enable continous redraw if time constant is used ✅
* Retro shader appears correctly ✅
* Resizing while a custom shader is running works ✅
The AppInitialized latency metric logs how long the application needs
to initialize the UI. 5b434dc broke this metric, because it was now
executing the code outside of the `Initialized` callback.
It's the difference between a "latency" of ~50ms and ~350ms.
As an added bonus it moves the `_ApplyStartupTaskStateChange` task
into the `Initialized` callback as well, because why not.
## Validation Steps Performed
* Breakpoint into "AppInitialized" - latency is now correct ✅
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
## Summary of the Pull Request
There are certain escape sequences that use the `VTParameters::subspan`
method to access a subsection of the provided parameter list. When the
parameter list is empty, that `subspan` call can end up using an offset
that is out of range, which causes the terminal to crash. This PR stops
that from happening by clamping the offset so it's in range.
## References and Relevant Issues
This bug effected the `DECCARA` and `DECRARA` operations introduced in
PR #14285, and the `DECPS` operation introduced in PR #13208.
## Validation Steps Performed
I've manually confirmed that the sequences mentioned above are no longer
crashing when executed with an empty parameter list, and I've added a
little unit test that checks `VTParameters::subspan` method is returning
the expected results when passed an offset that is out of range.
## PR Checklist
- [x] Closes#15234
- [x] Tests added/passed
- [ ] Documentation updated
- [ ] Schema updated (if necessary)
We had a report in a mail thread that someone's Terminal windows were
getting created hidden, and never showing themselves.
As a theory, I'm guessing that dwFlags didn't say that we should
actually use `wShowWindow`. So, to be more correct, let's actually obey
that.
I'm gonna send this package to them to see if it fixes them.
Related to #14957.
Likely regressed in #13838.
This bug causes AtlasEngine to render buffer contents with an incorrect
`cellCount`, which may either cause it to draw the contents only
partially, or potentially access the TextBuffer contents out of bounds.
`EnablePainting` sets the `_viewport` to the current viewport for some
unfortunate (and quite buggy/incorrect) caching purposes, which causes
`_CheckViewportAndScroll()` to think that the viewport hasn't changed
in the new window. We can ensure `_CheckViewportAndScroll()` works
by also setting `_forceUpdateViewport` to `true`.
Part of #14957
## PR Checklist
* Tear out a tab from a smaller window to a larger window
* Renderer contents adept to the larger window size ✅
---------
Co-authored-by: Mike Griese <migrie@microsoft.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
It seemed dangerous to just have places all over Pane where we
manipulate the whole cadre of TermControl events. Seemed ripe for a
copypasta error. This moves that around, so there's only two methods for
messing with the TermControl callbacks: `_setupControlEvents` and
`_removeControlEvents`.
Closes: nothing. This was an off-the-cuff commit that seemed valuable.
Original bug report #15049
Relates to feature #1571
MenuFlyoutSubItem, when collapsing from profile selection, move focus
back to the titlebar.
An extra Closing event handler is needed to keep focus on the command
shell.
Closes#15049
The ability to build and run Terminal as a UWP application was removed
in #12119. We left some of its vestiges around, but now there is no need
for them.
See
https://github.com/microsoft/terminal/issues/14957#issuecomment-1520522722.
I think there's a race here that lets the WindowEmperor muck around with
the window after it's done, but before we remove it from our list of
threads.
This _should_ remove the thread from the list, _then_ null out the
AppHost, then flush the XAML queue, preventing the A/V.
Closes MSFT:43995981
Adds a "Select command" and a "Select output" entry to the right-click
context menu when the user has shell integration enabled. This lets the
user quickly right-click on a command and select the entire commandline
or all of its output.
This was a "I'm waiting for reviews" sorta idea. Seemed like a
reasonable combination of features. Related to #13445, #11000.
Tested manually.
---------
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
`WINRT_LEAN_AND_MEAN` removes a bunch of less often used parts of the
C++/WinRT headers:
- `std::hash` specializations for every object
- `operator <<(ostream)` overloads for any `IStringable`
- Interface producers for interfaces that are marked "exclusive"
There's only one place where we were using even one of these.
Enabling this saves us (optimistically) 30 seconds of build time on the
CI agents and shrinks our largest PCH (TerminalApp, x64, Debug) by about
150MiB.
It's not huge, but it's not nothing.
Just changing the Theme also doesn't seem to work by itself - there
seems to be a way for the tab to set the deselected foreground onto
itself as it becomes selected. If the mouse isn't over the tab, that can
result in mismatched fg/bg's
Regressed around #15078Closes#15184
Default to XamlRoot when unable to find a focused object in
DirectKeyEvents
This may not be the most appropriate "fix" for this. Certainly open to
criticism and feedback. We are trapping the alt+space key chord on the
win32 side and forwarding it to the xaml side. There we try to find a
focused object by walking the xaml tree. If we are unable to find a
focused object we return false and do nothing. I suspect that the area
that has focus that prevents this from working normally is on the win32
side. Since we want to handle the system menu anyway and are explicitly
trapping that key combo and forwarding it on I thought this was the best
approach. If we cant find a focused object default to the xaml root.
## Validation Steps Performed
System menu opens as it should.
Closes#14397
Set the padding to the default TabViewHeaderPadding (8,0,0,0), but with
-1 on the bottom. This prevents a small 1px gap that can appear on 150%
scale displays between the tab item and the content. The 1 on top helps
keep
the tab the correct relative height within the tab row.
Regressed in #15078
See also MSFT:40692364
Add automation heading level 1 to fix the about dialog by adding an
automation property.
Allows screen reader to pick up that this is a heading and read
properly.
Closes#11912
---------
Co-authored-by: Mike Griese <migrie@microsoft.com>
This PR adds a convenience feature to New-UnpackagedTerminalDistribution
that produces an unpackaged layout from an already-unpacked AppX, like
the one Visual Studio registers.
```powershell
New-UnpackagedTerminalDistribution `
-TerminalLayout path\to\bin\x64\Debug\AppX `
-XamlAppX path\to\xaml\2.8.appx
```
The output item when you build an unpackaged layout is the temp folder
in which the distribution was built. It will not make a zip file for
you.
## Summary of the Pull Request
Add an infobar warning when a non-monospaced font is selected.
## References and Relevant Issues
#13389
## Detailed Description of the Pull Request / Additional comments
I initially had the `IsOpen` property of the infobar bound to the
`ShowAllFonts` checkbox property. However, I felt we could do better by
adding a property for it since there was already a method defined to
inspect whether the selected font was in the `MonoSpaceFontList`.
## Validation Steps Performed
Warning shows up when a non-monospaced font is selected either globally
or on individual profiles. All existing tests continue to pass.
<img width="868" alt="image"
src="https://user-images.githubusercontent.com/2086722/232594214-cd42397b-ce9d-499c-aa73-3feaa45e850e.png">
## PR Checklist
- [x] Closes#13389
- [x] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [ ] Schema updated (if necessary)
Adds two new commands, `selectOutput` and `selectCommand`. These don't
do much without shell integration enabled, unfortunately. If you do
enable it, however, you can use these commands to quickly navigate the
history to select whole commands (or their output).
Some sample JSON:
```json
{ "keys": "ctrl+shift+<", "command": { "action": "selectCommand", "direction": "prev" } },
{ "keys": "ctrl+shift+>", "command": { "action": "selectCommand", "direction": "next" } },
{ "keys": "ctrl+shift+[", "command": { "action": "selectOutput", "direction": "prev" } },
{ "keys": "ctrl+shift+]", "command": { "action": "selectOutput", "direction": "next" } },
```
**Demo gifs** in
https://github.com/microsoft/terminal/issues/4588#issuecomment-1352042789closes#4588
Tested manually.
<details>
<summary>CMD.exe user? It's dangerous to go alone! Take this.</summary>
Surely, there's a simpler way to do it, this is adapted from my own
script.
```cmd
prompt $e]133;D$e\$e]133;A$e\$e\$e]9;9;$P$e\$e[30;107m[$T]$e[97;46m$g$P$e[36;49m$g$e[0m$e[K$_$e[0m$e[94m%username%$e[0m@$e[32m%computername%$e[0m$G$e]133;B$e\
```
</details>
This fixes 3 sources for animations:
* `TabView`'s `EntranceThemeTransition` causes tabs to slowly slide in
from the bottom. Removing the transition requires you to override the
entire list of transitions obviously, which is a global change. Nice.
Am I glad I don't need to deal with the complexity of CSS. /s
* `TabBase`, `SettingsTab` and `TerminalTab` were using a lot of
coroutines with `resume_foreground` even though almost none of the
functions are called from background tabs in the first place. This
caused us to miss the initial XAML drawing pass, which resulted in
animations when the tab icons would asynchronously pop into existence.
It also appears as if `resume_foreground`, etc. have a very high CPU
cost attached, which surprises me absolutely not at all given WinRT.
The improvement is difficult to quantify because the run to run
variation is very high. But it seems like this shaves about 10% off
of the ~500ms startup delay on my PC depending on how you measure it.
Part of #5907
## PR Checklist
* It starts when it should ✅
* It doesn't "exit" when it shouldn't ✅
(Scrolling, Settings reload, Bell `\a`, Progress `\e]9;4;2;80\e\\`)
This sets `x:Load` to `false` for the two elements.
On my system, with Windows Defender disabled, this reduces CPU
usage by 15ms and the visual delay during launch by 40ms.
Part of #5907
## Validation Steps Performed
* Ctrl+Shift+P opens command palette ✅
* Context menu opens command palette ✅
* Context menu opens about dialog ✅
`WM_ACTIVATE` is sent on window creation, whereas `WM_SHOWWINDOW` is
sent when the window is shown. Before we call `Peasant::ActivateWindow`
in the `WM_ACTIVATE` handler, we try to get the virtual desktop GUID of
our window, but since it's not shown yet during startup, there's also
no GUID that can be retrieved. This results in an error log message and
an all 0 GUID to be sent via `Peasant::ActivateWindow`.
The GUID of the window that actually spawned on the other hand is never
reported until the first time you reactivate it again, leading to a
number of subtle bugs around window activity.
Additionally, this commit fixes a race condition and pointer unsafety,
by pulling all relevant member variables onto the coroutine's stack,
before it yields itself to a background thread.
## Validation Steps Performed
- Set a trace breakpoint on `_peasantNotifyActivateWindow`
- GUID is non-zero ✅
## Summary of the Pull Request
Add subtext that lets the user know why Always show tabs is not
toggleable in SUI. Also adds some additional information to the comment
for this value that points to the Globals_ShowTitlebar.Header setting.
## References and Relevant Issues
#13984
## Detailed Description of the Pull Request / Additional comments
Simple updates to the resources that add some additional helpful
information for the user.
## Validation Steps Performed
Verified the updates show in the SUI and that they render correctly.
## PR Checklist
- [ ] Closes#13984
- [ ] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [ ] Schema updated (if necessary)
---------
Co-authored-by: Mike Griese <migrie@microsoft.com>
Original description, pre-process model v3:
> This is just the `SHOWDEFAULT` bit from #12979. This seems to also
work now, but I'm PR'ing it separately so it can be a separate revert
from #13811, if it is problematic.
More accurately:
This PR enables terminal windows to use the `wShowCmd` from the
STARTUPINFO passed to `windowsterminal.exe` to set the initial
visibility of the window. We can't just use `SW_SHOWDEFAULT`, because
all the windows are running in the initial process! After the first
window, the subsequent ones would ignore any params passed to their
originating `windowsterminal.exe` processes. To mitigate, we pass that
`wShowCmd` info from the source process, to the actual running terminal
process. That accounts for most of the delta here.
Closes#9053
This doesn't do the same for defterm-initiated connections. This is
because we don't need to! Defterm very explicitly rejects handoff for
minimized console apps. This is probably for the best! I put an attempt
in 66f8b25ec before I forgot that it was filtered long before the
Terminal. NOT doing this for /min saves us all sorts of "what happens if
`start /min cmd` tries to glom?" or "what if someone does `start /min
cmd && start /max cmd` and they glom together?".
<hr>
Also closes#15193, which was introduced as a part of this.
---------
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
* make the list of MenuItems observable, so the nav view can actually
listen for changes to it
* Use the MenuItemsSource to find the index to add at, rather than the
MenuItems (which isn't accurate anymore)
* Stash a single observable vector as the menuitemsource, and modify
that whenever we need to do modifications.
* I attempted to create a new vector, then copy into the new one, then
replace the MenuItemsSource with the new vector, but that _refused_ to
work. So let's just... not.
Regressed in #14630Closes#15140
Manually validated that this and #13673 are still fixed
This pull request adds the requirement for the shift key to be pressed
in addition to the control key.
References #14810
Implemented in #14873
This is follow up work from my last pull request that was merged that
only required the control key to be pressed to launch the terminal as
admin from the shell context menu. After some discussion it was decided
that the shift key should be required as well as that is the norm on
Windows.
## Validation Steps Performed
Tested all combinations of shift+ctrl and verified that the terminal
only requests elevation when a shift and control key are pressed
together. The shell launches regularly if not.
This fixes the BreadcrumbBar issue that would crash into the debugger
anytime you open the SUI on a second thread.
See #14957.
Maybe also tracked in #15144 - let's have @j4james test when this
merges.
TL;DR: we stopped getting `TabView.TabItemsChanged`. This meant that the
tab view would change its apparent order, but we wouldn't change the
backing tab order.
I'm fixing this by grabbing the index of the tab that starts the drag,
and the index of the tab view item at the end of the drag, and using
that to reorder our backing list.
Closes#15121
Upstream https://github.com/microsoft/microsoft-ui-xaml/issues/8388
Regressed in #15078 - I'm pretty confident about this, since I've got a
1.18.931 build of the Terminal with tear-out, but not MUX 2.8.
The code changes are mostly self-explanatory: Just skip glyphs
that can never be inserted. I implemented it slightly incorrectly
(a newline will be inserted every time you write such a wide glyph),
but it's a niche issue and I think the simplicity of the fix is
more important than its exact correctness.
It also contains a fix for some severe log spam due to
`_PrepareForDoubleByteSequence` complaining in this situation.
The spam is so bad that it freezes the app for a few seconds
during text buffer reflow.
Closes#7416
## Validation Steps Performed
* Open an extra pane and run `TerminalStress.exe` in there
* Resize to 1 column
* Doesn't hang ✅
Hides the cursor when null, shows it when not.
Clear the screen any time the connection is changed.
This prevents the WPF Control from crashing when set back to null, clears
the console and hides the mouse as well.
It sends 3 VT sequences as well now:
1) When the Connection is set to null the cursor is hidden (reflects
what the default state is)
2) When the Connection is set to a value and it was null before we show
the cursor (not a breaking change as requires it to have been null which
previously would cause a crash, except for for set)
3) When the Connection is changed the terminal is reset. A breaking
change officially although not sure if there are use cases where this
behavior is not desired. For added safety we could make sure we are not
being set to the same value we currently are.
None of the ansi commands are needed, users could do it all themselves
as well, the behavior largely seemed natural though. I didn't see any
ansi constants anywhere so they are just hard coded with comments, but
not sure if there is an established better practice.
Closes#15061
## Summary of the Pull Request
This pull request updates the implementation of the copy assignment
operator for Pane::LayoutSizeNode to a more efficient version and
eliminates the need for the _AssignChildNode code block.
## References and Relevant Issues
#11965#11963
## Detailed Description of the Pull Request / Additional comments
My understanding of the discussion and intent of the two linked issues
is that this is a more efficient way to implement the copy assignment
operator for Pane.LayoutSizeNode and eliminates the need for the code
block _AssignChildNode. Since both were relatively small changes, I
combined the two in one PR. If that is not desirable, I can separate
them. All existing tests continue to pass.
<img width="769" alt="image"
src="https://user-images.githubusercontent.com/2086722/231326683-8f685f58-5748-4d49-8a38-80ef5db3d5a2.png">
## Validation Steps Performed
All existing tests pass. No visible changes in behavior of the terminal.
## PR Checklist
- [x] Closes#11963
- [x] Closes#11965
- [x] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [ ] Schema updated (if necessary)
As discussed in #6507
Newer builds of Windows do this automatically. However, this was spotted
in the wild on 1.18. It's possible the threading changes created a
situation where the OS-side fix no longer applied to us. So let's just
do it manually. It doesn't have any side effects.
I saw this once on Win11, but couldn't repro it this morning when I
tried to add this fix. I'm just gonna assume this worked, despite the
fact that I can't repro it on win11 anymore.
closes#6507
See also #14957
## detailed description
> `WindowsXamlManager::XamlCore::Initialize` calls
`ConfigureCoreWindow`, which creates a `CoreWindow` on the thread
> Problem is, we're calling that on the main thread (which doesn't have
_any_ windows), and then eventually creating a `DesktopWindowXamlSource`
on a second thread for the actual window
> It's not that it "manages a window", it's that it "manages xaml on
Windows OS". just use ICoreWindowInterop -- QI for ICoreWindowInterop
and call get_WindowHandle.
Also see:
*
[ICoreWindowInterop](https://learn.microsoft.com/en-us/windows/win32/api/corewindow/nn-corewindow-icorewindowinterop)
*
[WindowsXamlManager.InitializeForCurrentThread](https://learn.microsoft.com/en-us/uwp/api/windows.ui.xaml.hosting.windowsxamlmanager.initializeforcurrentthread?view=winrt-22621#windows-ui-xaml-hosting-windowsxamlmanager-initializeforcurrentthread)
* The source code in
`onecoreuap\windows\dxaml\xcp\dxaml\lib\WindowsXamlManager_Partial.*`
* os.2020!6102020 which fixed MSFT:33498969, MSFT:27807465,
MSFT:21854264
Fixes an issue when using both:
```json
"centerOnLaunch": true,
"firstWindowPreference": "persistedWindowLayout",
```
In this case, the Terminal would ignore the persisted location and still
just center on launch. This has been really annoying while testing
tear-out, as we keep re-opening all my debug windows as a stack on top
of each other.
Looking through this test, I seriously don't understand how this doesn't
work. I mean, I don't really get how it _does_ work, but at this point
in the tests, we've actually established that both `Nihilist.exe` _and_
openconsole are running. From my read, there's no reason these should be
failing at this point.
We previously added a "retry 5 times" bit to this test, in #8534. That
did work back then. So uh, just do that... again?
Moves our `GetWindowLayoutRequested` handler AFTER the xaml island is
started. The `AppHost::_GetWindowLayoutAsync` handler requires us to be
able to work on our UI thread, which requires that we have a
`Dispatcher` ready for us to move to. If we set up this callback in the
ctor, then it is possible for there to be a time slice where
* the monarch creates the peasant for us,
* we get ctor'ed (registering the callback)
* then the monarch attempts to query all _peasants_ for their layout,
coming back to ask us even before XAML has been created.
I believe this was the source of the crash that was reported in a mail
thread. It actually happened to me once while debugging another branch.
Alas, this was realy hard to hit in the first place, so I'm not
_totally_ certain this fixes it.
Related to #14957
Don't generate a profile for rancher-desktop utility WSL distro.
Adds a check for rancher-desktop as well as docker. As mentioned in the
discussion of this issue. This becomes much more difficult to maintain
once other folks inevitably start to follow this pattern. But the easy
win was up for grabs so I took it :)
Closes#12757
Existing environment variables can be referenced by enclosing the name
in percent characters (e.g. `%PATH%`).
Resurrects #9287 by @christapley.
Tests added and manually tested.
Closes#2785Closes#9233
Co-authored-by: Chris Tapley <chris.tapley.81@gmail.com>
When win32-input-mode is enabled, we generate an input sequence for both
key down and key up events. However, in the initial implementation the
key up sequence for most keypresses would be faked - they were generated
at the same time as the key down sequence, regardless of when the key
was actually released. After this PR, we'll only generate the key up
sequence once a key has actually been released.
## References and Relevant Issues
The initial implementation of win32-input-mode was in PR #6309.
The spec for win32-input-mode was in PR #5887.
## Validation Steps Performed
I've manually tested this with an app that polls `ReadConsoleInput` in a
loop and logs the results. With this PR applied, I can now see the key
up events as a key is released, rather than when it was first pressed.
When compared with conhost, though, there are some differences. When
typing a shifted key, e.g. `Shift`+`A`, WT generates key down and key up
events for both the `Shift` and the `A`, while conhost only generates
both events for the `Shift` - the `A` won't generate a key up event
unless you release the `Shift` before the `A`. That seems more like a
conhost flaw though.
Another case I tested was the Japanese Microsoft IME, which in conhost
will generate a key down event for the Japanese character being inserted
followed by a key up event for for `Return`. WT generates key up events
for the ASCII characters being typed in the IME, then both a key down
and key up event for the inserted Japanese character, and finally a key
up event for `Return`. Both of those seem weird, but they still appear
to work OK.
The current version of WT actually produces the most sensible behavior
for the IME - it just generates key up and key down events for the
inserted character. But that's only because it's dropping most of the
system generated key up events.
Closes#8440
I have observed the test comment coming back from Helix with `"`
and friends in it.
It ends badly as you might imagine.
This unescape will be a no-op if the data is already well-formed.
This PR adds support to the About Dialog for checking the store to see
if there's a new version of the Terminal package available. We'll only
do this once per day, per terminal window.
In dev mode, we'll always fake it and say there's an update to `x.y.z`
available.
This also involved pulling all of the About dialog code out into its own
class. All that is goodness.
We don't currently provide a button for _installing_ the update. We just
check. Incremental progress is better than none.
Co-authored-by: Mike Griese <migrie@microsoft.com>
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
Some of our automated tooling detects this as being a private API that
we're accessing via LoadLibrary/GetProcAddress. It's not *wrong*, but
it's also not *right*.
It's easier for us to just not do it (and save all the code for it!) in
OpenConsole.
This is a revert of the revert of #12979. We mainly reverted that PR
because of an issue where restored windows would grow/shrink slightly on
external displays. It was too close to the ship date for that release,
so we backed it out wholesale (in #13098). I think I've found the real
root of the problem, and fixed it here.
The money diff here from the original PR:
4c08b9a1bc2e90b8284e4d8117d0de400784520f...c34495dcfc19ea67a9f4f9673d422760200683ab.
Basically, I had put the part where we actually handle the creation of
the window into `_AppInitializedHandler`, when we should have left the
window to be created in `_HandleCreateWindow` We create it there,
_hidden_, and then should only _show_ it in `_AppInitializedHandler`.
I'm _NOT_ incorporating the change for #9053. I reverted that bit in
1fac40355. I am too worried about that messing with the phwnd that I
wanted to get that reviewed and committed atomically, separately.
* fixes #11561
* tested manually
* I work here
This adds a setting (`compatibility.allowHeadless`) to let the Terminal
keep running even when all windows are closed. This lets hotkeys keep
working, because the Emperor thread is still running, just, without any
windows.
I'm really tempted to invoke the magic "closes" word on #9996, but
honestly, we should also add some sort of support for `wt --headless` or
`wt --hidden` or whatever, before we close that. There's also #13630
which seems imminently doable.
Tested manually. I'd post a gif of "close all terminal windows, then
invoke the quakeMode binding and \*presto\*, but that would be an
unnecessarily big gif.
Related to #9996 but not enough to close it if you ask me
This is a minimal version of the requests for #14858. In that thread we
discussed FULL reverting the default themes to the old ones. In later
discussion, we decided _meh_, let's just ship the legacy themes too, so
it's easy to go back if you should choose. The default still remains the
sane `dark`, but the `legacy*` themes are all right there, and given the
same special treatment as the other inbox themes.
Closes#14858Closes#14844
Making Conhost pick up codepage from .lnk files.
Because of the wrong assignment order, the Conhost was not picking up
the codepage stored in .lnk shortcut files. This change fixes this issue
by changing the order of the assignment to the correct one.
This is a potential backward compatibility issue.
Since this issue has been present in the codebase for years, this change
runs a high risk of breaking backward compatibility with software that
depends on incorrect behavior.
## Validation Steps Performed
Tested fix manually (using chcp command, making sure each .lnk codepage
was picked up.) against Debug/Release x64 builds with 5 different .lnk
files:
1. Arabic codepage 1256
2. Greek 869
3. Latin2 852
4. Thai 874
5. Traditional Chinese 50229
Ran TAEF tests against Debug/Release x64/x86 with identical results as
main branch.
Tested against invalid codepage numbers by manually manipulating .lnk
file binary. In case of an invalid codepage number, Conhost defaults to
a valid default one, which I assume is expected behavior.
Closes#14942
This is a regression caused by 599b550. If I'm reading `stream.cpp`
in cf87590 right, it returns `STATUS_SUCCESS` if `ReadCharacterInput`
read at least 1 character. I think? this PR makes the code behave
exactly equivalent. The old code is a bit of an "acquired taste"
so it's a bit hard to tell.
Closes#15116
## PR Checklist
* Run `more long_text_file.txt` in cmd
* Press Spacebar
* Scrolls down ✅
* Press Q
* Exits ✅
Unpackaged installations don't have the luxury of magic package
isolation to stop them from accidentally touching each other's monarchs.
We need to enforce that ourselves by making their monarch CLSIDs unique
per install.
We'll use a v5 UUID based on the install folder to unique them.
Closes#15117
Upgrading clang-format lead to a few changes in the formatting
of code inside macros. Apart from the upgrade, I've also spent
some time removing all options from .clang-format that are
redundant with `BasedOnStyle: Microsoft`.
This will allow us to share the same fundamental text insertion
logic for both `ResizeTraditional` and `Reflow`, because both
can be implemented with `ROW::CopyRangeFrom`. It also replaces
the `BufferAllocator` struct with a `_allocateBuffer` function
which will help us allocate scratch buffer rows in the future.
Closes#14696
## PR Checklist
* Disable reflow resize in conhost
* Print "zhwik8.txt" - a enwik8.txt equivalent of Chinese Wikipedia
* Run `color 80` in cmd
* Resize windows from 120 to 119 columns
* Wide glyphs disappear and are replaced with whitespace ✅
* Resizing the window to >120 columns adds gray whitespace ✅
On a real VT terminal, most of the control characters that don't do
anything are supposed to be filtered out, and not written to the buffer.
Up to to now, though, we've only been filtering out `NUL`. This PR
extends our control processing to filter the remaining characters that
aren't supposed to be displayed.
We introduced filtering for the `NUL` control in PR #3015.
The are two special cases worth mentioning.
1. The `SUB` control's main purpose is to the cancel a control sequence
that is in progress, but it also needs to output an error character (a
reverse question mark) to the display.
2. The `DEL` control is typically filtered out, but when a 96-character
set is designated, it can sometimes be mapped to a printable glyph that
needs to be displayed.
## Validation Steps Performed
I've manually tested that all the controls that are meant to be filtered
out are no longer being displayed.
I've also extended the existing `NUL` unit test to cover the full set of
controls characters that are supposed to be filtered.
Closes#10786
`til::linear_flat_set` is a primitive hash map with linear probing.
The implementation is slightly complicated due to the use of templates.
I've strongly considered just writing multiple copies of this class,
by hand since the code is indeed fairly trivial but ended up deciding
against it, because this templated approach makes testing easier.
This class is in the order of 10x faster than `std::unordered_map`.
I noticed this bug while resizing my window on my 150% scale display.
Every 3 "snaps" of the window size, it would fail to resize the text
buffer. I found that this occurs, because we convert the swap chain
size from a float into a double, which converts my 597.333313 height
into 597.33331298828125, which then multiplied by 1.5 results in
895.999969482421875. If you just cast this to an integer, it'll
result in a height of 895px instead of the expected 896px.
This PR addresses the issue in two ways:
* Replace casts to integers with `lrint` or `floor`, etc.
* Remove many of the redundant double <> float conversions.
## PR Checklist
* Resizing my window always resizes the text buffer ✅
## Summary of the Pull Request
This pull request adds support for holding the control key and clicking
the Open Terminal Here context menu item to elevate the request.
## References and Relevant Issues
#14810
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
## PR Checklist
- [x] Closes#14810
- [ ] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
- [ ] Schema updated (if necessary)
---------
Co-authored-by: Mike Griese <migrie@microsoft.com>
C++ is a very well balanced and reasonable language, which is why
`static` inside classes means "shared between all instances", whereas
`static` outside of classes means "not shared between all .cpp files".
32 years after this problem was written onto parchment it was fixed with
the introduction of inline variables in C++17, which tell the compiler
to deduplicate variables the same way it deduplicates functions.
It can be costly, difficult, or often impossible to compare two
instances of a struct. This little helper can simplify this.
The underlying idea is that changes in state occur much less often than
the amount of data that's being processed in between. As such, this
helper assumes that _any_ modification to the struct it wraps is a
state change. When you compare the modified instance with another
the comparison operator will then always return false. This makes
state changes potentially more costly, because more state might be
invalidated than was necessary, but on the other hand it makes both,
the code simpler and the fast-path (no state change) much faster.
For instance, let's look at the amount of data that represents a
user's chosen font: It encompasses the font family, size and weight,
font axes (a vector of tuples), dpi and cell height/width overrides.
Comparing all that data, every time the user changes anything, is
fairly complex to code and maintain and costly at runtime, even though
the user will change the only font very seldomly. Instead, we can
optimize for the common case of no font changes occuring and simply
assume that if any font related field changed, all fields changed.
This is exactly what `til::generational` does.
Updates the Terminal to Microsoft.UI.Xaml v2.8.
* MUX 2.8 adds a dependency on WebView2, so we need to include parts of it too.
* See https://github.com/microsoft/microsoft-ui-xaml/pull/7574 for why
we're adding the `.props`
* The TabView thing:
> tl;dr: In >=MUX 2.7, we were updating our tab colors by doing a
"Visual State Dance", as I called it. We'd manually change the
`TabViewItem`'s VisualState to one that it wasn't in, then change it
back to the one it should be in. This seemingly re-applied the new
values of the brushes. However in 2.8, this seemingly didn't work
anymore!
>
> So instead, we do a "Theme Dance", like so:
> ```c++
> const auto& reqTheme = TabViewItem().RequestedTheme();
> TabViewItem().RequestedTheme(ElementTheme::Light);
> TabViewItem().RequestedTheme(ElementTheme::Dark);
> TabViewItem().RequestedTheme(reqTheme);
> ```
> This causes the `ThemeResource`s to be re-evaluated to the new values.
> We never got to the root cause of why this seems different in 2.8. It
literally makes no sense.
Closes#13495
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
Rendering hyperlinks is unneccessarily complex at the moment, because
it requires you to implement `UpdateDrawingBrushes`, manually extract
the hyperlink flag from the given `TextAttribute` and save it until the
next call to `PaintBufferGridLines` which does not get that flag.
This isn't particularly clean as it assumes that `PaintBufferGridLines`
will be called after `UpdateDrawingBrushes` in the first place.
Instead, we can simply pass the hyperlink flag to `UpdateDrawingBrushes`
so that the renderers don't need to deal with this anymore.
## PR Checklist
* Hyperlinks show up with a dotted line ✅
* Hovering hyperlinks underline them ✅
This tool augments `vttest` by adding some things that are specific to
us (like non-VT console attributes), and some things `vttest` is
seemingly too old for (like emojis). I'm planning to add more "pages"
of tests to the application in the future, whenever the need arises.
Two PowerShell scripts were added so that developers new to the project
know if they have the wrong version of PowerShell installed.
When first building Terminal, it would continuously fail, and I didn't
really know why. I'm new to both this project and to open source, so
when I saw an error message about "pwsh.exe" not being found I was
confused and didn't know what went wrong. What I didn't know is that
Windows PowerShell and PowerShell Core had different names for
their .exe files, and since I had the latest version of Windows
PowerShell installed, I figured that I was completely set. So, once I
realized that Windows PowerShell (what I had installed) is
powershell.exe and PowerShell Core (what I needed to have installed) is
pwsh.exe, I downloaded PowerShell Core, and it built without issue. So,
in order to help other newbies, I made two scripts, `CheckPSVersion` and
`WindowsCheckPSVersion`, which make sure that PowerShell Core 7.0.0+ is
installed, outputting an error telling the developer to download Core
7.0.0+ if they have Windows PowerShell but not Core. These scripts are
run pre-build courtesy of `Microsoft.Terminal.Settings.ModelLib.vcxproj`
## Validation Steps Performed
Building with both Windows PowerShell and PowerShell core: builds
perfectly, no issues.
Building with Windows PowerShell but not PowerShell core: build fails,
but a nice error prints out that reminds the user to download the
correct version of PowerShell core.
Closes#14797
This pull request implements portable mode for Windows Terminal, which
will make side by side deployment of different versions generally more
feasible.
Portable mode was specified in #15032.
There are three broad categories of changes in this PR:
1. Changes to settings loading.
2. A new indicator in the settings UI plus a link to the portable mode
docs.
3. A new application display name, `Terminal (Portable)`, which users
will hopefully include in their bug reports.
It's surprisingly small for how big a deal it is!
Related to #15034Closes#1386
_This is the last one 🎉_
## Summary
_In the final chapter of our tale, we present a PR of great
significance. It grants the power to tear tabs from their windows and
create a new window where they may be dropped, one not necessarily of
the Terminal sort. The dimensions of the original window are transferred
to this new abode, and its placement on the screen is determined by the
user's placement of the tab._
_This is the last main chapter of the tear-out saga, and the dawning of
the new age._
Closes#5000
Related to #1256
## Detailed description
We're really leaning on the existing `RequestNewWindow` event that the
monarch already had - honestly, most of that was so simple that it could
have just been in the parent PRs. We just need to add new support for
passing in a content blob of json, and making sure the Terminal always
uses that over commandline args. Easy enough.
There's a bit of wackiness here in adjusting the positioning just right
so that the new window appears in the right place, but it feels...
pretty good all things considered.
Since the removal of the Win10-specific variant of the Terminal MSIX in
#15031, there has been no officially-sanctioned (or even unofficially
tested!) way to get an unzippable double-click-runnable version of
Windows Terminal.
Due to a quirk in the resource loading system, an unpackaged
distribution of Terminal needs to ship all of XAML's resources and all
of is own resources in a single `resources.pri` file. The tooling to
support this is minimal, and we were previously just coasting by on
Visual Studio's generosity plus how the prerelease distribution of XAML
embedded itself into the consuming package.
This pull request introduces a build phase plus a supporting script (or
three) that produces a ZIP file distribution of Windows Terminal when
given a Terminal MSIX and an XAML AppX.
The three scripts are:
1. A script to merge any number of PRI files and/or PRI dump files (made
with `makepri dump /dt detailed`)
2. A script that specifically merges XAML's resources with Terminal's.
This is necessary because the XAML package emits a couple PRI
resources into Terminal's resources _even when it is not
co-packaged._ We need to remove the conflicting resources.
3. Finally, a script to take a WT and XAML distribution and combine them
-- resources, files, everything -- and strip out the things that we
don't need. This script is an all-in-one that calls the other two and
produces a ZIP file at the end.
The final distribution is named after the PFN
(`Microsoft.WindowsTerminal`, or `...Preview` or `WindowsTerminalDev`),
the version number and the architecture. When expanded, it produces a
directory named `terminal-X.Y.Z.A` (version number.)
I've also added the build script to the release pipeline.
As a treat, this also produces an unpackaged distribution out of every
CI build... that way, contributors can download live deployable copies
of WT Unpackaged to test out their changes. Pretty cool.
Refs #1386
The main purpose of this PR was to merge the `ITerminalApi::LineFeed`
implementations into a shared method in `AdaptDispatch`, and avoid the
VT code path depending on the `AdjustCursorPosition` function (which
could then be massively simplified). This refactoring also fixes some
bugs that existed in the original `LineFeed` implementations.
## References and Relevant Issues
This helps to close the gap between the Conhost and Terminal (#13408).
This improves some of the scrollbar mark bugs mentioned in #11000.
## Detailed Description of the Pull Request / Additional comments
I had initially hoped the line feed functionality could be implemented
entirely within `AdaptDispatch`, but there is still some Conhost and
Terminal-specific behavior that needs to be triggered when we reach the
bottom of the buffer, and the row coordinates are cycled.
In Conhost we need to trigger an accessibility scroll event, and in
Windows Terminal we need to update selection and marker offsets, reset
pattern intervals, and preserve the user's scroll offset. This is now
handled by a new `NotifyBufferRotation` method in `ITerminalApi`.
But this made me realise that the `_EraseAll` method should have been
doing the same thing when it reached the bottom of the buffer. So I've
added a call to the new `NotifyBufferRotation` API from there as well.
And in the case of Windows Terminal, the scroll offset preservation was
something that was also needed for a regular viewport pan. So I've put
that in a separate `_PreserveUserScrollOffset` method which is called
from the `SetViewportPosition` handler as well.
## Validation Steps Performed
Because of the API changes, there were a number of unit tests that
needed to be updated:
- Some of the `ScreenBufferTests` were accessing margin state in the
`SCREEN_INFORMATION` class which doesn't exist anymore, so I had to add
a little helper function which now manually detects the active margins.
- Some of the `AdapterTest` tests were dependent on APIs that no longer
exist, so they needed to be rewritten so they now check the resulting
state rather than expecting a mock API call.
- The `ScrollWithMargins` test in `ConptyRoundtripTests` was testing
functionality that didn't previously work correctly (issue #3673). Now
that it's been fixed, that test needed to be updated accordingly.
Other than getting the unit tests working, I've manually verified that
issue #3673 is now fixed. And I've also checked that the scroll markers,
selections, and user scroll offset are all being updated correctly, both
with a regular viewport pan, as well as when overrunning the buffer.
Closes#3673
_Behold, the penultimate chapter in the saga of tear-out! This
significant update bestows upon the user the power to transport tabs
betwixt Terminal windows. Alas, the drag and drop capabilities of
TabView are not yet refined, so this PR primarily concerns itself with
the intricacies of plumbing. When a tab is extracted and deposited
elsewhere, it is necessary to have the recipient make an inquiry to the
Monarch, who in turn will beseech the sender to transmit the tab
content, akin to the act of moving a tab. Curious it may seem, but the
method has proven effective._
The penultimate tear-out PR. This PR enables the user to move tabs from
one Terminal window to another. The TabView drag/drop APIs have some
rough edges, so this PR is mostly plumbing. When a tab is drag/dropped,
we need to get the recipient to ask the Monarch to ask the sender to
send the tab content, like a MoveTab action. Wacky, but it works.
There's a LONG tail of UX gaps. Those I'm going to track in #14900. It
is more valuable for us to merge this now than to figure out workarounds
immediately.
The next PR will be the last main PR in this saga - in which we enable
dragging a tab out of the window and dropping to create a new window.
* Closes#1256
* Related to #5000
* Follow-ups get to go in #14900
## Detailed description
As I mentioned, it's mostly plumbing. The order that we get tab drag
events is... unfortunate... for our use case. So we do a lot of sending
`RequestReceiveContentArgs` up and down between windows, just to
communicate who the tab was dropped on to whomever the tab was dragged
from.
There's a diagram for this that I originally put in
https://github.com/microsoft/terminal/issues/5000#issuecomment-1435328038:
```mermaid
sequenceDiagram
participant Source
participant Target
participant Monarch
Note Left of Source: _onTabDragStarting
Source --> Source: stash dragged content
Source --> Source: pack window ID into DataPackage
Source ->> Target: Drag tab
Note right of Target: _onTabStripDragOver
Target ->> Target: AcceptedOperation(DataPackageOperation::Move)
Source --> Target: Release mouse (to drop)
Note right of Target: _onTabStripDrop
Target --> Target: get WindowID from DataPackage
Target -) Monarch: Request that WindowID sends content to us<br>RequestRecieveContent
Monarch -) Source: Tell to send content to Target.Id<br>RequestSendContent, SendContent
Source --> Source: detach our content
Source -) Monarch: RequestMoveContent(stashed, target.id)
Monarch -) Target: AttachContent(stashed)
# Target -->> Source:
# Note Left of Source: TabViewTabDragStartingEventArgs<br>.OperationCompleted
# Note Left of Source: _onTabDroppedCompleted
```
Really really though, let's try to avoid nits about the UX at this time.
This PR works with what we've got. Mail threads are percolating. I've
got 19 chapters worth of Hobbit branch names to use for those follow
ups.
_Lo! Harken to me, for I shall divulge the heart of the tab tear-out
saga. Verily, this PR shall bestow upon thee the power to move tabs and
panes between windows by means of pre-defined actions. Though be warned,
it does not yet grant thee the power to drag and drop them as thou
mayest desire. Yet, the same plumbing that underpins this work shall
remain steadfast. Behold, the majority of this undertaking concerns the
elevation of the RequestMoveContent event from the TerminalPage to the
very summit of the Monarch. From thence, a great AttachContent method
shall descend back to the lowest depths. Furthermore, there are minor
revisions to TermControl that shall enable thee to better detach the
content and attach it to a new one._
This is the most important part of the tab tear-out saga. This PR
enables the user to move tabs and panes between windows using
pre-defined actions. It does _not_ enable the user to drag/drop them
yet, but the same fundamental plumbing will still apply. Most of the PR
is plumbing the `RequestMoveContent` event up from the `TerminalPage` up
to the `Monarch`, and then plumbing an `AttachContent` method back down.
There are also small changes to `TermControl` to better support
detaching the content and attaching to a new one.
For testing, I recommend:
```json
{ "keys": "f1", "command": { "action": "moveTab", "window": "1" } },
{ "keys": "f2", "command": { "action": "moveTab", "window": "2" } },
{ "keys": "f3", "command": { "action": "movePane", "window": "1" } },
{ "keys": "f4", "command": { "action": "movePane", "window": "2" } },
{ "keys": "shift+f3", "command": { "action": "movePane", "window": "1", "index": 3 } },
{ "keys": "shift+f4", "command": { "action": "movePane", "window": "2", "index": 3 } },
```
* Related to #1256
* Related to #5000
---------
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
When saving and restoring the cursor position with origin mode enabled,
we originally matched the behavior of the early DEC terminals, which
stored the position as an absolute offset. But if the margin boundaries
were changed prior to restoring the position, that could result in the
cursor being outside the margins, potentially with negative coordinates.
Our implementation avoided that bug by clamping the coordinates back
into range, but that's not how DEC ultimately fixed the issue. Starting
with the VT420, they began using relative coordinates (i.e. relative to
the margin origin), so a restored position could never end up negative.
This PR updates our implementation to match that newer behavior.
## Validation Steps Performed
Thank to testing performed by @al20878, we know this was the algorithm
used on the VT420, VT520, and VT525, and I've manually confirmed that
our implementation now matches their behavior.
I've also updated the `CursorSaveRestore` unit test which previously
covered our clamping behavior - it's now being used to confirm that
we're correctly using relative offsets when restoring the cursor.
Closes#15048
[Flexible Virtualization] is a little more restrictive than
`unvirtualizedResources`, but it's more descriptive and stands a chance
of working on Windows 10.
This makes `unvirtualizedResources` actually work for us - we can tell
the system exactly which registry keys we want to use. This is required
for our registry writes to work on Windows 10.
[Flexible Virtualization]:
https://learn.microsoft.com/en-us/windows/msix/desktop/flexible-virtualization
This regression is caused by 0eff8c0. It previously said `.Y` here.
I went through the diff again and found no other width/height mistake.
Closes#14762Closes#15043
This adds PR adds a couple foundational functions and classes to make
our TextBuffer more performant and allow us to improve our Unicode
correctness in the future, by getting rid of our dependence on
`OutputCellIterator`. In the future we can then replace the simple
UTF-16 code point iterator with a proper grapheme cluster iterator.
While my focus is technically on Unicode correctness, the ~4x VT
throughput increase in OpenConsole is pretty nice too.
This PR adds:
* A new, simpler ROW iterator (unused in this PR)
* Cursor movement functions (`NavigateToPrevious`, `NavigateToNext`)
They're based on functions that align the cursor to the start/end
of the _current_ cell, so such functions can be added as well.
* `ReplaceText` to write a raw string of text with the possibility to
specify a right margin.
* `CopyRangeFrom` will allow us to make reflow much faster, as it's able
to bulk-copy already measured strings without re-measuring them.
Related to #8000
## Validation Steps Performed
* enwik8.txt, zhwik8.txt, emoji-test.txt, all work with proper
wide glyph reflow at the end of a row ✅
* This produces "a 咪" where only "a" has a white background:
```sh
printf '\e7こん\e8\x1b[107ma\x1b[m\n'
```
* This produces "abん":
```sh
stdbuf -o0 printf '\x1b7こん\x1b8a'; printf 'b\n'
```
* This produces "xy" at the end of the line:
```sh
stdbuf -o0 printf '\e[999C\bこ\bx'; printf 'y\n'
```
* This produces red whitespace followed by "こ " in the default
background color at the end of the line, and "ん" on the next line:
```sh
printf '\e[41m\e[K\e[m\e[999C\e[2Dこん\n'
```
We ship a separate package to Windows 10, which contains a copy of XAML
embedded in it, because of a bug in activating classes from framework
packages while we're elevated.
We did this to avoid wasting disk space on Windows 11 installs (which is
critical given that we're preinstalled in the Windows image.)
The fix for this issue was released in a servicing update in April 2022.
Thanks to KB5011831, we no longer need this workaround!
And finally, this means that we no longer need to depend on a copy of
"pre-release" XAML. We only did that because it would copy all of its
assets into our package.
Introduced in #12560Closes#14106
Closes (discussion) #14981
Reverts #14660
* These `Icon` bindings were to `Profile`s which aren't Observable, but
it also doesn't matter
* More c# warnings
hopefully we'll just jump straight to real errors now.
If we get initialized with a window name, this will be called before
XAML is stood up, and constructing a PropertyChangedEventArgs will
throw. So don't.
Regressed in #14843
Related to #5000, #14957
This PR introduces two new sequences, `DECRQPSR` and `DECRSPS`, which
provide a way for applications to query and restore the presentation
state reports. This includes the tab stop report (`DECTABSR`) and the
cursor information report (`DECCIR`).
One part of the cursor information report contains the character set
designations and mapped G-sets. But we weren't tracking that data in a
way that could easily be reported, so I needed to do some refactoring in
the `TerminalOutput` class to make that accessible.
Other than that, the rest was fairly straightforward. It was just a
matter of packaging up all the information into the correct format for
the returned `DCS` string, and in the case of the restore operations,
parsing the incoming data and applying the new state.
## Validation Steps Performed
Thanks to @al20878, we were able to test these operations on a real
VT525, and I've manually verified that our implementation matches that
behavior. I've also added some unit tests covering both reports.
Closes#14984
When a `DECCRA` operation is copying content that spans a double width
line, it's possible that some range of the bounding rectangle will be
off-screen, and that range is not supposed to be copied. However, the
code checking for off-screen positions was using incorrect coordinates,
so we would mistakenly copy content that shouldn't be copied, and drop
content that should have been copied. This PR fixes that.
## References and Relevant Issues
This was a regression introduced in PR #14650 when fixing an issue with
horizontal scrolling of DBCS characters.
## Validation Steps Performed
I manually verified this fixes the test case in #15019, and I've also
added a unit test that replicates that case.
Closes#15019
## Summary of the Pull Request
PR adds functionality to enable or disable readOnly mode within panes.
This functionality is different to toggling as if you call the same
functionality twice, it will not toggle between states.
## References and Relevant Issues
- Closes https://github.com/microsoft/terminal/issues/14415
- Documentation https://github.com/MicrosoftDocs/terminal/pull/645
## Validation Steps Performed
- Checked readOnly is enabled when command triggered
- Checked readOnly is enabled when command triggered while read only
already enabled
- Checked readOnly is disabled when command triggered while read only is
enabled
- Checked readOnly stays disabled when command triggered while read only
is disabled
- Checked above with multiple tabs and split panes
## PR Checklist
- [ ] Closes#14415
- [X] Tests added/passed
- [x] Documentation updated
- If checked, please file a pull request on [our docs
repo](https://github.com/MicrosoftDocs/terminal) and link it here:
https://github.com/MicrosoftDocs/terminal/pull/645
- [X] Schema updated (if necessary)
---------
Co-authored-by: Mike Griese <migrie@microsoft.com>
## Summary
_Thus we come to the introduction of a new servant, the
`ContentManager`, a singular entity that serves at the behest of the
`emperor`. It is its charge to keep track of all `TermControl` instances
created by the windows, for each window must seek its blessing before
calling forth such an instance._
_With the aid of the `ContentManager`, the `TermControl` shall now be
traced by the hand of fate through the use of unique identifying marks,
known as `GUID`s. Yet, its purpose remains yet unknown, for it is merely
a waypoint upon the journey yet to come._
_This act of bridging also brings a change to the handling of events
within the `TermControl`. This change shall see the addition of a
revoker, similar to the manner in which the `AppHost` hath employed it,
to the `TermControl`. Additionally, there is a new layer of indirection
between the `ControlCore` and the `App` layer, making ready for the day
when the `TermControl` may be repositioned and re-parented with ease._
_Consider this but a trivial act, a mere shadow of things yet to come,
for its impact shall be felt but briefly, like the passing of a gentle
breeze._
Related to #5000
Related to #1256
# Detailed description
This PR is another small bridge PR between the big work in #14843, and
the PR that will enable panes to move between windows.
This introduces a new class, called `ContentManager`. This is a global
singleton object, owned by the emperor. Whenever a window wants to
instantiate a new `TermControl`, it must ask the ContentManager to give
it one. This allows the ContentManager to track each "content" by GUID.
That's it. We don't do anything with them in this PR by itself, we just
track them.
This also includes a small change to the way TermControl events are
handled. It adds an `AppHost`-like revoker struct, and weak_ref's all
the handlers. We also add a layer of indirection between the
ControlCore's raising of events and the App layer's handling. This will
make reparenting content easier in the future.
This is a pretty trivial change which shouldn't have any major side
effects. Consider it exposition of the things to come. It's
intentionally small to try and keep the reviews more managable.
Due to a limitation in the Windows App Installer UI, Terminal had to
shell out to `reg.exe` to write the Delegation registry keys. The team
in charge of AppInstaller lifted that (once by-policy) limitation.
Therefore, we can remove our BODGY workaround.
It was brought to my attention that we should be more restrictive in
which tasks we ovver a GitHub token to. Sorry!
With thanks to sitiom for the version parsing and the magic GitHub
action syntax incantation for determining what is a prerelease.
## Summary
_In the days of old, the windows were sundered, each with its own
process, like the scattered stars in the sky. But a new age hath dawned,
for all windows now reside within a single process, like the bright gems
of a single crown._
_And lo, there came the `WindowEmperor`, a new lord to rule over the
global state, wielding the power of hotkeys and the beacon of the
notification icon. The `WindowManager` was cast aside, no longer needed
to seek out other processes or determine the `Monarch`._
_Should the `WindowEmperor` determine that a new window shall be raised,
it shall set forth a new thread, born from the ether, to govern this new
realm. On the main thread shall reside a message loop, charged with the
weighty task of preserving the global state, guarded by hotkeys and the
beacon of the notification icon._
_Each window doth live on its own thread, each guarded by the new
`WindowThread`, a knightly champion to hold the `TerminalWindow`,
`AppHost`, and `IslandWindow` in its grasp. And so the windows shall run
free, no longer burdened by their former ways._
All windows are now in a single process, rather than in one process per
window. We'll add a new `WindowEmperor` class to manage global state
such as hotkeys and the notification icon. The `WindowManager` has been
streamlined and no longer needs to connect to other processes or
determine a new `Monarch`. Each window will run on its own thread, using
the new `WindowThread` class to encapsulate the thread and manage the
`TerminalWindow`, `AppHost`, and `IslandWindow`.
* Related to #5000
* Related to #1256
## Windows Terminal Process Model 3.0
Everything is now one process. All the windows for a single Terminal
instance live in a singular Terminal process. When a new terminal
process launches, it will still attempt to communicate with an existing
one. If it finds one, it'll pass the commandline to that process and
exit. Otherwise, it'll become the "monarch" and create a new window.
We'll introduce a new abstraction here, called the `WindowEmperor`.
`Monarch` & `Peasant` will still remain, for facilitating cross-window
communication. The Emperor will allow us to have a single dedicated
class for all global state, and will now always represent the "monarch"
(rather than our previously established non-deterministic monarchy to
elevate a random peasant to the role of monarch). We still need to do a
very minimal amount of x-proc calls. Namely, one right on startup, to
see if another `Terminal.exe` was already running. If we find one, then
we toss our commandline at it and bail. If we don't, then we need to
`CoRegister` the Monarch still, to prepare for subsequent launches to
send commands to us.
`WindowManager` takes the most changes here. It had a ton of logic to
redundantly attempt to connect to other monarchs of other processes, or
elect a new one. It doesn't need to do any of that anymore, which is a
pretty dramatic change to that class.
This creates the opportunity to move some lifetime management around.
We've played silly games in the past trying to have individual windows
determine if they're the singular monarch for global state.
`IslandWindow`s no longer need to track things like global hotkeys or
the notification icon. The emperor can do that - there's only ever one
emperor. It can also own a singular copy of the settings model, and hand
out references to each other thread.
Each window lives on separate threads. We'll need to separately
initialize XAML islands for each thread. This is totally fine, and
actually supported these days. We'll use a new class called
`WindowThread` to encapsulate one of these threads. It'll be responsible
for owning the `TerminalWindow`, `AppHost` and `IslandWindow` for a
single thread.
This introduces new classes of bugs we'll need to worry about. It's now
easier than ever to have "wrong thread" bugs when interacting with any
XAML object from another thread. A good case in point - we used to stash
a `static` `Brush` in `Pane`, for the color of the borders. We can't do
that anymore! The first window will end up stashing a brush from its
thread. So now when a second window starts, the app explodes, because
the panes of that window try to draw their borders using a brush from
the wrong thread.
_Another fun change_: The keybinding labels of the command palette.
`TerminalPage` is the thing that ends up expanding iterable `Command`s.
It does this largely with copies - it makes a new `map`, a new `vector`,
copies the `Command`s over, and does the work there before setting up
the cmdpal.
Except, it's not making a copy of the `Command`s, it's making a copy of
the `vector`, with winrt objects all pointing at the `Command` objects
that are ultimately owned by `CascadiaSettings`.
This doesn't matter if there's only one `TerminalPage` - we'll only ever
do that once. However, now there are many Pages, on different threads.
That causes one `TerminalPage` to end up expanding the subcommands of a
`Command` while another `TerminalPage` is ALSO iterating on those
subcommands.
_Emperor message window_: The Emperor will have its own HWND, that's
entirely unrelated to any terminal window. This window is a
`HWND_MESSAGE` window, which specifically cannot be visible, but is
useful for getting messages. We'll use that to handle the notification
icon and global hotkeys. This alleviates the need for the IslandWindow
to raise events for the tray icon up to the AppHost to handle them. Less
plumbing=more good.
### Class ownership diagram
_pretend that I know UML for a second_:
```mermaid
classDiagram
direction LR
class Monarch
class Peasant
class Emperor
class WindowThread
class AppHost
Monarch "1" --o "*" Peasant: Tracks
Emperor --* "1" AppLogic:
Monarch <..> "1" Emperor
Peasant "1" .. "1" WindowThread
Emperor "1" --o "*" WindowThread: Tracks
WindowThread --* AppHost
AppHost --* IslandWindow
AppHost --* TerminalWindow
TerminalWindow --* TerminalPage
```
* There's still only one `Monarch`. One for the Terminal process.
* There's still many `Peasant`s, one per window.
* The `Monarch` is no longer associated with a window. It's associated
with the `Emperor`, who maintains _all_ the Terminal windows (but is not
associated with any particular window)
* It may be relevant to note: As far as the `Remoting` dll is concerned,
it doesn't care if monarchs and peasants are associated with windows or
not. Prior to this PR, _yes_, the Monarch was in fact associated with a
specific window (which was also associated with a window). Now, the
monarch is associated with the Emperor, who isn't technically any of the
windows.
* The `Emperor` owns the `App` (and by extension, the single `AppLogic`
instance).
* Each Terminal window lives on its own thread, owed by a `WindowThread`
object.
* There's still one `AppHost`, one `IslandWindow`, one `TerminalWindow`
& `TerminalPage` per window.
* `AppLogic` hands out references to its settings to each
`TerminalWindow` as they're created.
### Isolated Mode
This was a bit of a tiny brainstorm Dustin and I discussed. This is a
new setting introduced as an escape watch from the "one process to rule
them all" model. Technically, the Terminal already did something like
this if it couldn't find a `Monarch`, though, we were never really sure
if that hit. This just adds a setting to manually enable this mode.
In isolated mode, we always instantiate a Monarch instance locally,
without attempting to use the `CoRegister`-ed one, and we _never_
register one. This prevents the Terminal from talking with other
windows.
* Global hotkeys won't work right
* Trying to run commandlines in other windows (`wt -w foo`) won't work
* Every window will be its own process again
* Tray icon behavior is left undefined for now.
* Tab tearout straight-up won't work.
### A diagram about settings
This helps explain how settings changes get propagated
```mermaid
sequenceDiagram
participant Emperor
participant AppLogic
participant AppHost
participant TerminalWindow
participant TerminalPage
Note Right of AppLogic: AL::ReloadSettings
AppLogic ->> Emperor: raise SettingsChanged
Note left of Emperor: E::...GlobalHotkeys
Note left of Emperor: E::...NotificationIcon
AppLogic ->> TerminalWindow: raise SettingsChanged<br>(to each window)
AppLogic ->> TerminalWindow:
AppLogic ->> TerminalWindow:
Note right of TerminalWindow: TW::UpdateSettingsHandler
Note right of TerminalWindow: TW::UpdateSettings
TerminalWindow ->> TerminalPage: SetSettings
TerminalWindow ->> AppHost: raise SettingsChanged
Note right of AppHost: AH::_HandleSettingsChanged
```
[The winget-releaser action] automatically generates manifests for the
[Winget Community Repository] and submits them.
I suggest adding Dependabot to keep the action up to date. There were
many cases where the action was failing due to an outdated version.
Closes#14795
[The winget-releaser action]:
https://github.com/vedantmgoyal2009/winget-releaser
[Winget Community Repository]: https://github.com/microsoft/winget-pkgs
Credit where credit is due - @jboelter did literally all the hard work.
I just separated this out to two elements:
* Are we running elevated?
* Can we drag drop?
As we learned in #7754, the builtin administrator _can_ drag drop. But
critically, they are also running as admin! The way we had this logic
before, we're treat them as unelevated, because we had been overloading
the meaning here.
This splits these into two separate functions. Comes with the added
benefit of re-adding the elevation shield to the Terminal window for
users with UAC disabled (which was missing before) (and can _still_ be
disabled).
Closes#13928
Tested on a Win10 VM with `EnableLua=0`
#14745 contains two regressions related to console alias handling:
* When `ProcessAliases` expands the backup buffer into (an) aliased
command(s) it changes the `_bytesRead` field of `COOKED_READ_DATA`,
requiring us to re-read it and reconstruct the `input` string-view.
* Multiline aliases are read line-by-line whereas #14745 didn't treat
them any different from regular single-line inputs.
## Validation Steps Performed
In `cmd.exe` run
```
doskey test=echo foo$Techo bar$Techo baz
test
```
The output should look exactly like this:
```
C:\>doskey test=echo foo$Techo bar$Techo baz
C:\>test
foo
C:\>bar
C:\>baz
C:\>
```
This PR adds support for querying the color indices set by the `DECAC`
control, using the existing `DECRQSS` implementation.
## References and Relevant Issues
The initial `DECRQSS` support was added in PR #11152.
The `DECAC` functionality was added in PR #13058, but at the time we
didn't know how to format the associated `DECRQSS` query.
## Detailed Description of the Pull Request / Additional comments
For most `DECRQSS` queries, the setting being requested is identified by
the final characters of its escape sequence. However, for the `DECAC`
settings, you also need to include a parameter value, to indicate which
color item you're querying.
This meant we needed to extend the `DECRQSS` parser, so I also took this
opportunity to ensure we correctly parsed any parameter prefix chars. We
don't yet support any setting requiring a prefix, but this makes sure we
don't respond incorrectly if an app does query such a setting.
## Validation Steps Performed
Thanks to @al20878, we've been able to test how these queries are parsed
on a real VT525 terminal, and I've manually verified our implementation
matches that behavior.
I've also extended the existing `DECRQSS` unit test to confirm that we
are responding to the `DECAC` queries as expected.
Closes#13091
Experimental for now. `experimental.rightClickContextMenu`, a
per-profile setting. Long term we want to enable full mouse bindings, at
which point this would be replaced.
Closes#3337
This adds **two** context menus to the `TermControl` - one for
right-clicking with a selection, and one without. The implementation is
designed to follows the API experience of the context menu on something
like a [`RichEditBox`](winui2gallery://item/RichEditBox). The hosting
application adds a handler for the menu's `Opening` event, and appends
whatever items it wants at that time.
So `TermControl` only implements a few "actions" by default - copy,
past, find. `TerminalApp` is then responsible for adding anything else
it needs. Right now, those actions are:
* Duplicate tab
* Duplicate pane
* Close Tab
* Close pane
Screenshots in
https://github.com/microsoft/terminal/pull/14775#issuecomment-1415737393
Azure Devops jumps to these as the first "error" when you open a failing
build. But these are warnings, not errors. So you're left hunting for
the real error. _If only someone had scrollbar marks for indicating
lines with error messages..._
May as well clean them up.
Adds a global setting `compatibility.reloadEnvironmentVariables` with a
default value of `true`. When set, during connection creation a new
environment block will be generated to ensure it has the latest
environment variables.
Closes#1125
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
Does two things related to URLs emitted via OSC8.
* Allows `wsl$` and `wsl.localhost` as the hostname in `file://` URIs
* Generally allows _all_ URIs that parse as a URI.
The relevant security comments: https://github.com/microsoft/terminal/pull/7526#issuecomment-764160208
> this doesn't let a would-be attacker specify command-line arguments (ala "cmd.exe /s /c do_a_bad_thing") (using somebody else's reputation to cause mayhem)
>
> `ShellExecute` de-elevates because it bounces a launch request off the shell
>
> "Works predictably for 15% of applications" (h/t to PhMajerus' AXSH, and other on-Windows requestors) is better in so many ways than "Works for 0% of applications", in my estimation. Incremental progress 😄 while we work on features that'll make it even more broadly applicable.
Closes#10188Closes#7562
_And so begins the first chapter in the epic tale of the Terminal's tab
tear-out. This commit, though humble in its nature, shall mark the
beginning of a grand journey._
_This initial offering, though small in its scope, doth serve to divide
the code that currently resides within TerminalPage and AppLogic, moving
it unto a new entity known as TerminalWindow. In the ages to come, these
classes shall take on separate responsibilities, each with their own
purpose._
_The AppLogic shall hold sway over the entire process, shared among all
Terminal windows, while the AppHost, TerminalWindow, and TerminalPage
shall rule over each individual window._
_This pull request prepares the way for the future, moving state that
pertains to the individual windows into the TerminalWindow. This is a
task of great labor, for it requires moving much code, but the end
result shall bring greater organization to the codebase._
_And so the stage is set, for in the next pull request, the Process
Model v3 shall be revealed, unifying all Terminal windows into a single
process, a grand accomplishment indeed._
_courtesy of G.P.T. Tolkien_
<details>
<summary>Or, as I wrote it originally. </summary>
This is the first of the commits in the long saga which will culminate
in tab tear-out for the Terminal.
This the most functionally trivial of the PRs. It mostly just splits up
code that's currently in TerminalPage & AppLogic, and moves it into a
new class `TerminalWindow`. In the future, these classes will separate
responsibility as such:
* There will be one `AppLogic` per process, shared across all Terminal
windows.
* There will be one `AppHost`, `TerminalWindow`, and `TerminalPage` for
each individual window in the process.
This PR prepares for that by moving some state that's applicable to
_individual windows_ into `TerminalWindow`. This is almost exclusively a
code moving PR. There should be minimal functional changes.
</details>
In the next PR, we'll introduce the actual "Process Model v3", merging
all Terminal windows into a single terminal process.
Related to #5000. See
https://github.com/Microsoft/terminal/issues/5000#issuecomment-1407110045
for my current todo list.
Related to #1256.
These commits are all artificially broken down pieces. Honestly, I don't
want to really merge them till they're all ready, so we know that the
work e2e. This my feigned attempt to break it into digestable PRs.
Lightly manually tested, things seem to still all work? Most of this
code was actually written in deeper branches, it was only today I
realized it all needed to come back to this branch.
* [x] The window persistence fishy-ness of the subsequent PR isn't
present here. So that's something.
* [x] Localtests still pass
### Detailed description
> Q: Does `AppLogic` not keep track of its windows?
Sure doesn't! I didn't think that was something it needed to know.
>Q: Why does `TerminalWindow` (per-window) have access to the
commandline args (per-process)
It's because it's _not_ per process. Commandline args _are_ per-window.
Consider - you launch the Terminal, then run a `wt -w -1 -- foo`. That
makes its own window. In this process, yes. But that new window has its
own commandline args, separate from the ones that started the original
process.
The `Sample` method has an offset parameter which we can use here.
The result is not identical to the old shader, as the older shader
used the height of the terminal for drawing horizontal edges and so
the result looked way fatter than it was seemingly originally intended.
On my 150% scale display I found an offset of +/- 2px to produce an
acceptable result, although in the future it might be worthwhile to
make the offset dependent on the UI scale.
Closes#14953
## Summary of the Pull Request
This fixes a couple of audit failures in `TerminalCore` where the
compiler was complaining about functions that should have been declared
as `noexcept`.
These failures have actually existed for a while, but you'd only see
them if you ran the audit build locally. They only recently started
showing up on the CI build server - I'm guessing because the compiler
there has now been upgraded.
## Validation Steps Performed
Compiled the audit build locally and it no longer fails.
This PR implements the `DECRQCRA` escape sequence, which lets you
request a checksum of a portion of the screen. This is most useful in
automated testing to verify that the generated screen content is what it
was expected to be.
For now this functionality is gated behind a feature flag which is only
enabled for dev builds.
## Detailed Description of the Pull Request / Additional comments
I've done my best to match the DEC checksum algorithm as closely as
possible, which we've determined by testing on a real VT525 terminal
(many thanks to @al20878 for that).
The checksum is an unsigned 16-bit value that starts off at zero, and
from which you then subtract the ordinal value of every character in the
selected range. It's also affected by the rendition attributes in the
selected cells.
* Bold/Intense - subtract 0x80
* Blinking - subtract 0x40
* Reverse video - subtract 0x20
* Underlined - subtract 0x10
* Invisible - subtract 0x08
* Protected - subtract 0x04
* Background color - subtract the color index
* Foreground color - subtract the color index * 0x10
I should note that our ordinal calculation only matches DEC for the
characters in the ASCII and Latin-1 range, because the original
algorithm predates Unicode. If we want to support the other character
sets correctly we'll need custom mapping tables, but I didn't think that
was essential for now.
It's also worth mentioning that we don't handle "empty" cells correctly,
but that's not the fault of the checksum calculation - it's just that
our default fill character is a space rather than a `NUL`.
## Validation Steps Performed
I've manually compared our implementation against the tests results that
@al20878 got from the VT525, and confirmed that we match as well as was
expected (i.e. taking into account the limitations mentioned above).
I've also added a few basic unit tests that verify we're generating the
expected checksums for the various renditions and color attributes.
Closes#14974
Adds a helper that replicates how the `RegenerateUserEnvironment()`
method in `shell32.dll` behaves.
* Raises #12516 from the dead.
* Half of #1125
Co-authored-by: Michael Niksa <miniksa@microsoft.com>
When a character is written in the last column of a row, the cursor
doesn't move, but instead sets a "delayed EOL wrap" flag. If another
character is then output while that flag is still set, the cursor moves
to the start of the next line, before writing to the buffer.
That flag is supposed to be reset when certain control sequences are
executed, but prior to now we haven't always handled that correctly.
With this PR, we should be resetting the flag appropriately in all the
places that it's expected to be reset.
For the most part, I'm following the DEC STD 070 reference, which lists
a bunch of operations that are intended to reset the delayed wrap flag:
`DECSTBM`, `DECSWL`, `DECDWL`, `DECDHL`, setting `DECCOLM` and `DECOM`,
resetting `DECCOLM`, `DECOM`, and `DECAWM`, `CUU`, `CUD`, `CUF`, `CUB`,
`CUP`, `HVP`, `BS`, `LF`, `VT`, `FF`, `CR`, `IND`, `RI`, `NEL`, `ECH`,
`DCH`, `ICH`, `EL`, `DECSEL`, `DL`, `IL`, `ED`, and `DECSED`.
We were already resetting the flag for any of the operations that
performed cursor movement, since that always triggers a reset for us.
However, I've now also added manual resets in those ops that weren't
moving the cursor.
Horizontal tabs are a special case, though. Technically the standard
says they should reset the flag, but most DEC terminals never followed
that rule, and most modern terminals agree that it's best for a tab to
leave the flag as it is. Our implementation now does that too.
But as mentioned above, we automatically reset the flag on any cursor
movement, so the tab operation had to be handled as a special case,
saving and restoring the flag when the cursor is updated.
Another flaw in our implementation was that we should have been saving
and restoring the flag as part of the cursor state in the `DECSC` and
`DECRC` operations. That's now been fixed in this PR too.
I should also mention there was a change I had to make to the conpty
renderer, because it was sometimes using an `EL` sequence while the
terminal was in the delayed EOL wrap state. This would reset the flag,
and break subsequent output, so I've now added a check to prevent that
from happening.
## Validation Steps Performed
I've added some unit tests that confirm the operations listed above are
now resetting the delayed EOL wrap as expected, and I've expanded the
existing `CursorSaveRestore` test to make sure the flag is being saved
and restored correctly.
I've also manually confirmed that the test case in issue #3177 now
matches XTerm's output, and I've confirmed that the results of the
wraptest script[^1] now match XTerm's results.
[^1]: https://github.com/mattiase/wraptest/Closes#3177
The overarching intention of this PR is to improve our Unicode support.
Most
of our APIs still don't support anything beyond UCS-2 and DBCS
sequences.
This commit doesn't fix the UTF-16 support (by supporting surrogate
pairs),
but it does improve support for UTF-8 by allowing longer `char`
sequences.
It does so by removing `TranslateUnicodeToOem` which seems to have had
an almost
viral effect on code quality wherever it was used. It made the
assumption that
_all_ narrow glyphs encode to 1 `char` and most wide glyphs to 2
`char`s.
It also didn't bother to check whether `WideCharToMultiByte` failed or
returned
a different amount of `char`s. So up until now it was easily possible to
read
uninitialized stack memory from conhost. Any code that used this
function was
forced to do the same "measurement" of narrow/wide glyphs, because _of
course_
it didn't had any way to indicate to the caller how much memory it needs
to
store the result. Instead all callers were forced to sorta replicate how
it
worked to calculate the required storage ahead of time.
Unsurprisingly, none of the callers used the same algorithm...
Without it the code is much leaner and easier to understand now. The
best
example is `COOKED_READ_DATA::_handlePostCharInputLoop` which used to
contain 3
blocks of _almost_ identical code, but with ever so subtle differences.
After
reading the old code for hours I still don't know if they were relevant
or not.
It used to be 200 lines of code lacking any documentation and it's now
50 lines
with descriptive function names. I hope this doesn't break anything, but
to
be honest I can't imagine anyone having relied on this mess in the first
place.
I needed some helpers to handle byte slices (`std::span<char>`), which
is why
a new `til/bytes.h` header was added. Initially I wrote a `buf_writer`
class
but felt like such a wrapper around a slice/span was annoying to use.
As such I've opted for freestanding functions which take slices as
mutable
references and "advance" them (offset the start) whenever they're read
from
or written to. I'm not particularly happy with the design but they do
the job.
Related to #8000Fixes#4551Fixes#7589Fixes#8663
## Validation Steps Performed
* Unit and feature tests ✅
* Far Manager ✅
* Fixes test cases in #4551, #7589 and #8663✅
This just removes some leftover code that I forgot to remove before the merge.
Additionally I forgot to add a newly added file to our `sources` build file.
Woops. Closes#14878
## Validation Steps Performed
* Font Family: Iosevka Term (v19.0.1)
* Font Size: 11pt (or 10px cell height in conhost)
* Display Scale: 100%
* "--------------" leaves no gap between the text and the cursor ✅
Our templates were declared in the wrong order in JsonUtils, so all we
needed to do was reorder them. The tests bear this out.
This allows us to disable two-phase template name lookup. I also fixed a
minor issue that resulted in the inclusion of too many copies of
expandIconPath.
Interesting things we could do after this:
- remove all `InitializeComponent` calls - they do it automatically
- have some Clang support (!)
- use `std::optional`<->`IReference` automatic binding
- use `std::format` support (!) for json/uri/hostname/http stuff/all
`IStringable`s
- potentially move to `/await:strict` for C++20 coroutines
I've also fixed up a couple ambiguities introduced by this change.
* `lld-link` is more strict about the casing of keywords in `.def` files
* `[[nodiscard]]` must come before `virtual` and `static` qualifiers
* `precomp.h` is never to be included with `<>`
* We were calling the jsoncpp constructors directly (oops) as functions
(oops)
* ClipboardTests constructed `KeyEvent`s by copy instead of directly
* While we can `await` a `Dispatcher`, it's clearer to add `resume_foreground`
#13626 contains a small "regression" compared to #13321:
It now began to store trailers in the buffer wherever possible to allow
a region
of the buffer to be backed up and restored via Read/WriteConsoleOutput.
But we're unfortunately still ill-equipped to handle anything but UCS-2
via
WriteConsoleOutput, so it's best to again ignore trailers just like in
#13321.
## Validation Steps Performed
* Added unit test ✅
This commit makes the following project-wide changes/replacements as a
first step in cleaning up our use of `NTSTATUS`.
* Rewriting any uses of `NTSTATUS_FROM_WIN32` that were vulnerable to multiple evaluation bugs
* This is required because the macro version of `NTSTATUS_FROM_WIN32` evaluates its argument twice
* Removing all our local redefinitions of `NTSTATUS` in favor of that of `winternl.h`
* Because of this, we got to (had to?) remove some old transclusions from `conddkrefs.h`
* `NT_SUCCESS` (ours) -> `SUCCEEDED_NTSTATUS` (wil)
* `VERIFY_IS_TRUE(NT_SUCCESS())` (overly elaborate) -> `VERIFY_NT_SUCCESS` (WEX)
* `VERIFY_SUCCESS_NTSTATUS` (ours) -> `VERIFY_NT_SUCCESS` (WEX)
* `!SUCCEEDED_NTSTATUS` -> `FAILED_NTSTATUS`
* One bad use of S_OK as an NTSTATUS -> `STATUS_SUCCESS`
* Removing `NTSTATUS` from any projects that do not use it
Does what it says in the title. After this commit you can customize the height
and width of the terminal's cells. This commit supports parts of CSS'
`<length-percentage>` data type: Font-size relative sizes as multiples (`1.2`),
percentage (`120%`), or advance-width relative (`1.2ch`), as well as absolute
sizes in CSS pixels (`px`) or points (`pt`).
This PR is neither bug free in DxEngine, nor in AtlasEngine.
The former fails to implement glyph advance corrections (for instance #9381),
as well as disallowing glyphs to overlap rows. The latter has the same
overlap issue, but more severely as it tries to shrink glyphs to fit in.
Closes#3498Closes#14068
## Validation Steps Performed
* Setting `height` to `1` creates 12pt tall rows ✅
* Setting `height` to `1ch` creates square cells ✅
* Setting `width` to `1` creates square cells ✅
* Setting `width` or `height` to `Npx` or `Npt` works ✅
* Trailing zeroes are trimmed properly during serialization ✅
* Patching the PR to allow >100 line heights and entering "100.123456"
displays 6 fractional digits ✅
## Summary of the Pull Request
Let the profile pages' views have access to the window root, rather than the `ProfileViewModel`. The window root is passed along when the page is navigated to.
## Validation Steps Performed
Clicking `Browse` no longer crashes.
## PR Checklist
- [x] Closes#14808
This pull request removes, in full, our dependency on cpprestsdk. This
allows us to shed 500KiB-1.2MiB from our package off the top and enables
the following future investments:
- Removal of the App CRT forwarders to save an additional ~500KiB
- Switching over to the HybridCRT and removing our dependency on _any
CRT_.
cpprest was built on my dev box two or so years ago, and is in _utter_
violation of our compliance guidelines on SBOM et al.
In addition, this change allows us to use the proxy server configured
in Windows Settings.
I did this in four steps (represented roughly by the individual commits):
1. Switch from cpprest's http_client/json to Windows.Web.Http and
Windows.Data.Json
2. Switch from websocketpp to winhttp.dll's WebSocket implementation¹
3. Remove all remaining utility classes
4. Purge all dependencies from all projects and scripts on cpprest.
I also took this opportunity to add a feature flag that allows Dev
builds to run AzureConnection in-process.
¹ Windows.Networking.Sockets' API is so unergonomic that it was simply
infeasible (and also _horrible_) to use it.
## Validation Steps
I've run the Azure Connection quite a bit inproc.
Closes#4575.
Might be related to #5977, #11714, and with the user agent thing maybe #14403.
This is a rather trivial changeset. Now that these two are present in the
`std` namespace there's no reason for us to continue using the `gsl` ones.
Additionally this ensures future compatibility with other 3rd party libraries.
When working on #14745 I noticed that `SplitToOem` was in a bit of a poor state
as well. Instead of simply iterating over its `deque` argument and writing the
results into a new `deque` it used `pop` to advance the head of both queues.
This isn't quite exception safe and rather bloaty. Additionally there's no need
to call `WideCharToMultiByte` twice on each character if we know that the most
verbose encoding is UTF-8 which can't be any more than 4 chars anyways.
Related to #8000.
## PR Checklist
* 2 unit tests cover this ✅
When working on #14745 I found `KeyEvent`s a little hard to read in the
debugger. I noticed that this is because of sign extension when converting
`char`s to `wchar_t`s in `KeyEvent::SetCharData`.
The original console output modes were considered attributes of the
buffer, while later additions were treated as global state, and yet both
were accessed via the same buffer-based API. This could result in the
reported modes being out of sync with the way the system was actually
behaving, and a call to `SetConsoleMode` without updating anything could
still trigger unpredictable changes in behavior.
This PR attempts to address that problem by making all modes part of the
buffer state, and giving them predictable default values.
While this won't solve all the tmux layout-breaking issues in #6987, it
does at least fix one case which was the result of an unexpected change
in the `DISABLE_NEWLINE_AUTO_RETURN` mode.
All access to the output modes is now done via the `OutputMode` field in
`SCREEN_INFORMATION`. The fields that were tracking global state in the
`Settings` class (`_fAutoReturnOnNewline` and `_fRenderGridWorldwide`)
have now been removed.
We still have a global `_dwVirtTermLevel` field, though, but that now
serves as a default value for the `ENABLE_VIRTUAL_TERMINAL_PROCESSING`
mode when creating a new buffer. It's enabled for conpty mode, and when
the VT level in the registry is not 0. That default doesn't change.
For the VT alternate buffer, things works slightly differently, since
there is an expectation that VT modes are global. So when creating an
alt buffer, we copy the current modes from the main buffer, and when
it's closed, we copy them back again.
## Validation Steps Performed
I've manually confirmed that this fixes the problem described in issue
#14690. I've also added a basic feature test that confirms the modes are
initialized as expected when creating new buffers, and changes to the
modes in one buffer do not impact any other buffers.
Closes#14690
New-TerminalStackedChangelog used to generate logs that looked like this:
```
* [3] A commit that was seen 3 times
* A commit that was only seen once
* [2] Some other commit
```
Now it will generate logs that look like this:
```
/ base..branch-1
|/ base..branch-2
||/ base..branch-3
* [XXX] A commit that was seen 3 times
* [ X ] A commit that was only seen once
* [XX ] Some other commit
```
This format is more expressive, as it indicates _which branches_ contain which commits.
As a reminder, my release note writing style starts with a stacked changelog. It's how I tell (1) which commits are in the new preview release only, (2) which commits are in the new preview and the new stable release and (3) which commits were already released in a previous stable release.
Changes from 1 get included in the new changelog, changes from 2 get included in both and changes from 3 get deleted because they have already been released.
For some reason, Windows Terminal stops dispatching UIA TextChanged events sometimes. There isn't a reliable repro for this bug.
However, under NVDA's logger, it appears that when the bug does occur, we still dispatch UIA notifications (which may be ignored by NVDA in some configurations). A "quick fix" here is to dispatch a TextChanged event if we're going to dispatch a notification. Since we're just enabling a flag, we won't send two events at once.
Closes#10911
The `SignalTextChanged` crash seems to be occurring due to the `TermControlAutomationPeer` being destructed by the time the UIA event is actually dispatched. Even though we're already checking if TCAP and TermControl still exist, it could be that the TermControl is being closed as text is being output.
The proposed fix here is to record when the closing process starts and exposing that information directly to the TCAP. If TCAP sees that we're in the process of closing, don't bother sending a UIA event.
Closes#13978
Up until now, we have been relying on the catalog signature produced for our MSIX package.
There are some things (Packaged COM, Process Explorer as of 2022) that cannot handle catalog-signed
files. It's easier and safer for us to simply sign all the executables we produce before packaging them.
Unfortunately, we can't do it before we package them. We have to unpack and re-pack our package.
In the future, this will allow us to provide a codesigned distribution that is not in an MSIX package.
TEST=Ran a build and checked out the contents of the package. They were all signed!
Closes#13294Closes#12695Closes#9670
We forgot to updateTheme again when we change the titlebar color. That would result in us setting the titlebar visibility only when the settings were reloaded, but if the unfocused BG was opaque, and the focused was transparent, we'd use the current _unfocused_ color to set the titlebar visibility.
Also, this fixes a bug with `tabRow.BG: terminalBackground`
from teams for brevity
> tabRow.BG = terminalBackground might not work, and here's why
>
> the termcontrol's BG brush might be (r,g,b, 255), with an Opacity of 0
>
> so my "use mica when the brush's A is <1.0" doesn't work
>
closes#14563
This uses `shell:AppsFolder` to launch elevated instances of the app via
`ShellExecuteEx` and `runas` in elevate-shim.exe. The app to launch is
discovered via the `GetCurrentApplicationUserModelId` API.
e.g. `shell:AppsFolder\WindowsTerminalDev_8wekyb3d8bbwe!App`
This will fallback to launching `WindowsTerminal.exe` if it fails to
discover the app user model id to launch.
This also fixes a bug in elevate-shim where the first argument of
WinMain was lost (e.g. `new-tab`).
Curiously, `AppLogic::RunAsUwp()` is never called and
`AppLogic::IsUwp()` is always false when running debug builds locally
(e.g. WindowsTerminalDev). It's not clear if this is an artifact of
development packages or something else.
## Validation Steps Performed
Various manual debug/execution scenarios.
Verified the fallback path by running the unbundled app by extracting
the `CascadiaPackage_0.0.1.0_x64.msix` from the 'drop' build artifact.
Fixes#14501
This regressed when we implemented ColorSchemeViewModel in #13179.
This commit fixes that by automatically focusing the ColorSchemeListView
when we navigate to the ColorSchemes page, which makes sense from a
user experience perspective anyway.
Closes#11971
Specify the resource to use for the list view item background when selected.
References #14693
## Validation Steps Performed
Background is no longer blue, it is light gray (like in Windows 11). Screenshots below.
This should make sure we only use Mica for the BG of the SUI when we're on a Windows build that supports it. Otherwise, we're just gonna get the emergency backstop / full transparency under it.
Confirmed this fixes it on my win10 VM.
Closes#14667
This PR add support for the ANSI Insert/Replace mode (`IRM`), which
determines whether output characters are inserted at the active cursor
position, moving existing content to the right, or whether they should
overwrite the content that is already there.
The implementation is a bit of a hack. When that mode is enabled, it
first measures how many cells the string is expected to occupy, then
scrolls the target line right by that amount before writing out the new
text.
In the longer term it might be better if this was implemented entirely
in the `TextBuffer` itself, so the scrolling could take place at the
same time as the content was being written.
## Validation Steps Performed
I've added a very basic unit test that verifies the mode is working as
expected. But I've also done a lot more manual testing, confirming edge
cases like wide characters, double-width lines, and both with and
without wrapping mode enabled.
Closes#1947
## Summary of the Pull Request
When we navigate to the color schemes page, find the default color scheme (if present) and manually set the container's automation name to include the word 'default'.
Note that we don't want to change the actual `ColorSchemeViewModel`'s name since that name is used internally to identify schemes. We only want to change the `ListViewItem`'s name, i.e. the container in the SUI.
## PR Checklist
* [x] Closes#14401
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Screen reader reads out the 'default' text now. It also correctly reads out the new default scheme if the default scheme is changed via SUI or json.
As of about 2022, the one's digit of the Build of our version is a placeholder value to differentiate the Windows 10 build from the Windows 11 build. Let's trim that out, it's only a source of confusion.
For additional clarity, let's omit the Revision, which _must_ be `.0`, and doesn't provide any value to report.
We will need to make sure we report releases as `1.17.ABC` now, instead of `1.17.ABC1.0`/`1.17.ABC2.0`
Let's not backport this. 1.17 will be the start of the new numbering scheme. Otherwise, `1.16.EFG` < `1.16.ABC1.0`, for an old version `ABC1` and a new version `EFG`.
* closes#14106
* As summarized here: https://github.com/microsoft/terminal/issues/14106#issuecomment-1289462310
`_Entries` was getting default constructed to `nullptr`. We should be careful about that.
Adds a test too, and fixes a regression in the local tests introduced in #13763.
Closes#14557
ColorScheme MVVM was implemented in #13179. This PR updates the
ProfileViewModel/AppearanceViewModels to use color scheme view models
instead of the raw settings model objects.
* [x] Updates ProfileViewModel/AppearanceViewModel to use
ColorSchemesPageViewModel/ColorSchemeViewModel implemented in #13179
* [x] Removes ProfilePageNavigationState
## Validation Steps Performed
Settings UI still works (we _probably_ want to bug bash this at some
point though as with all SUI changes)
The main purpose of this PR was to merge the `ITerminalApi::PrintString`
implementations into a shared method in `AdaptDispatch`, and avoid the
VT code path depending on `WriteCharsLegacy`. But this refactoring has
also fixed some bugs that existed in the original implementations.
This helps to close the gap between the Conhost and Terminal (#13408).
I started by taking the `WriteCharsLegacy` implementation, and stripping
out everything that didn't apply to the VT code path. What was left was
a fairly simple loop with the following steps:
1. Check if _delayed wrap_ is set, and if so, move to the next line.
2. Write out as much of the string as will fit on the current line.
3. If we reach the end of the line, set the _delayed wrap_ flag again.
4. Repeat the loop until the entire string has been output.
But step 2 was a little more complicated than necessary because of its
legacy history. It was copying the string into a temporary buffer,
manually estimated how much of it would fit, and then passing on that
partial buffer to the `TextBuffer::Write` method.
In the new implementation, we just pass the entire string directly to
`TextBuffer::WriteLine`, and that handles the clipping itself. The
returned `OutputCellIterator` tells us how much of the string is left.
This approach fixes some issues with wide characters, and should also
cope better with future buffer enhancements.
Another improvement from the new implementation is that the Terminal now
handles delayed EOL wrap correctly. However, the downside of this is
that it introduced a cursor-dropping bug that previously only affected
conhost. I hadn't originally intended to fix that, but it became more of
an issue now.
The root cause was the fact that we called `cursor.StartDeferDrawing()`
before outputting the text, and this was something I had adopted in the
new implementation as well. But I've now removed that, and instead just
call `cursor.SetIsOn(false)`. This seems to avoid the cursor droppings,
and hopefully still has similar performance benefits.
The other thing worth mentioning is that I've eliminated some special
casing handling for the `ENABLE_VIRTUAL_TERMINAL_PROCESSING` mode and
the `WC_DELAY_EOL_WRAP` flag in the `WriteCharsLegacy` function. They
were only used for VT output, so aren't needed here anymore.
## Validation Steps Performed
I've just been testing manually, writing out sample text both in ASCII
and with wide Unicode chars. I've made sure it wraps correctly when
exceeding the available space, but doesn't wrap when stopped at the last
column, and with `DECAWM` disabled, it doesn't wrap at all.
I've also confirmed that the test case from issue #12739 is now working
correctly, and the cursor no longer disappears in Windows Terminal when
writing to the last column (i.e. the delayed EOL wrap is working).
Closes#780Closes#6162Closes#6555Closes#12440Closes#12739
I can't exactly repro #14559. I suspect that's due to #14567 having been merged. This, however, seemed related. Without this, we'll use the App's `RequestedTheme` (the one that can't be changed at runtime), rather than the user's `requestedTheme`. That will do weird things, like make the BG of the SUI dark, with white expanders.
I think this should close#14559.
Some investigation revealed that `_keyEvents` would get a `NULL_POINTER_READ` error. On the main thread, `RecordKeyEvent()` would be called, which mainly updates `_keyEvents`. On the renderer thread, `NotifyNewOutput()` would be called, which starts by iterating through `_keyEvents` and slowly clearing it out. On occasion, these two threads are modifying `_keyEvents` simultaneously, causing a crash.
The fix is to add a mutex on this variable.
Closes#14592
Basically what it says on the tin. For transparent tabs, we should layer on to the tab row to evaluate what the actual color of the tab will be. We did this for deselected tabs, but not for selected ones.
Gif below.
Closes#14561
## Summary of the Pull Request
Updates the tab event handling so that the "Export Text" and "Find" tab context menu items work when a tab isn't focused.
## PR Checklist
* [x] Closes#13948
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Manually tested.
This builds upon #10749. When we added a separate pivot to track the "active" anchor, we forgot to update the pivot while circling. What does that mean? Moving the mouse would trigger us to update the selection using new endpoint and the old _pivot_, which hadn't been updated.
There's probably a more elegant way of doing this, but it's good enough.
Updated the test to cover this as well.
Closes#14462
What it says on the tin.
I finally figured out the right way to validate schema updates in VsCode, which made this a lot faster. Tossed notes in the wiki for next time I do this.
Closes#14560
#14461 is caused by a null pointer exception in `TerminalIsSelectionActive()`. Since this reveals that it is possible to enter a state where `_terminal` is null, I've gone ahead and added null-checks throughout the code to make it more stable.
Closes#14461
## Validation Steps Performed
Ran locally. Still works.
CascadiaSettings relies on getting a JsonUtils::DeserializationException
from the various JSON Utility functions, and then formatting that into
an error message. Well, DeserializationException tries to include an
object representation in its what() message . . . and generates an
exception trying to do so. CascadiaSettings never gets the
DeserializationException, and displays a weird message.
It's safe to remove the stringification in DeserializationException
because CascadiaSettings was never using it (_and_ because
CascadiaSettings was using an even better version of the same logic.)
Fixes#14373
When the buffer contains wide characters that occupy more than one cell,
and those cells are scrolled horizontally by exactly one column, that
operation can result in the wide characters being completely erased.
This PR attempts to fix that bug, although it's not an ideal long term
solution.
Although not really to blame, it was PR #13626 that exposed this issue.
The root of the problem is that scrolling operations copy cells one by
one, but wide characters are written to the buffer two cells at a time.
So when you move a wide character one position to the left or right, it
can overwrite itself before it's finished copying, and the end result is
the whole character gets erased.
I've attempt to solve this by getting the affected operations to read
two cells in advance before they start writing, so there's no risk of
losing the source data before it's fully output. This may not work in
the long term, with characters wider than two cells, but it should at
least be good enough for now.
I've also changed the `TextBuffer::Write` call to a `WriteLine` call to
improve the handling of a wide character on the end of the line, where
moving it right by one column would place it half off screen. It should
just be dropped, but with the `Write` method, it would end up pushed
onto the following line.
## Validation Steps Performed
I've manually confirmed this fixes all the test cases described in
#14626, and also added some unit tests that replicate those scenarios.
Closes#14626
This is basically just like #14064, but with the `theme` instead.
If you define a pair of `theme` names:
```json
"theme": { "dark": "light", "light": "dark" },
```
then the Terminal will use the one relevant for the current OS theme. This cooperates with #14064, who sets the `scheme` based on the app's theme.
This was spec'd as a part of #3327 / #12530, but never promoted to its own issue.
Gif below.
In order to modify the accessibility information for the PseudoConsoleWindow, it needs to have a UIA provider registered. This PR introduces `PseudoConsoleWindowAccessibilityProvider` and registers it as a UIA provider appropriately. The registration process is based on that of the `WindowUiaProvider` for ConHost.
Closes#14385
## Validation Steps Performed
Run Accessibility Insights FastPass on the window. The PseudoConsoleWindow no longer is tagged as missing a name.
Depending on the line rendition, and whether the cursor is over a wide
character or not, it's possible for the width to take up anywhere from 1
to 4 cells. And when it's more than 1 cell wide, part of the cursor may
end up off screen. However, our bounds check requires the entire cursor
to be on screen, otherwise it doesn't render anything, and that can
result in cursor droppings being left behind. This PR fixes that.
The bounds check that is causing this issue was introduced in #13001 to
fix a debug assertion.
To fix this, I've removed the bounds checking, and instead clip the
cursor rect to the boundaries of the viewport. This is what the original
code was trying to do prior to the #13001 fix, but was mistakenly using
the `Viewport:Clamp` method, instead of `TrimToViewport`. Since this
implementation doesn't require a clamp, there should be no risk of the
debug assertion returning.
## Validation Steps Performed
I've confirmed that the test case in #14657 is now working correctly,
and not leaving cursor droppings behind. I've also tested under conhost
with buffer sizes wider than the viewport, and confirmed it can handle a
wide cursor partially scrolled off screen.
Closes#14657
Grab all paths from `DROPFILES` struct provided in drag event data
`GetStorageItemsAsync()` only giving up to 16 items when items are dropped from any archives
- When this occurs, we should look into `FileDrop` key for a stream of the [`DROPFILES struct`](https://learn.microsoft.com/en-us/windows/win32/shell/clipboard#cf_hdrop)
- This struct contains a null-character delimited string of paths which we can just read out
## Validation Steps Performed
* [X] Unit tests pass locally
* [X] Drag and drop paths work for both archives and non-archives files, folders, shortcuts, etc.
Closes#14628
Fix access violation on lParam when constructing wstring.
Per the [WM_SETTINGSCHANGE docs], NULL is a valid value for lParam. A
null lParam was observed when using the 'Switch User' feature of Windows
while developing the Terminal app.
## Validation Steps Performed
Reproduced the scenario w/ the check in place and verified no crash.
Closes#14652
[WM_SETTINGSCHANGE docs]: https://learn.microsoft.com/en-us/windows/win32/winmsg/wm-settingchange
`s/it's/its/`
Note that I didn't touch the several errors in the doc and doc/spec directories, since those seem to be dated and signed email excerpts, and I don't want to violate authorial integrity. Let me know if you would like me to fix those as well.
## References
p 57. Murray, L. (1824). English grammar. Philadelphia : E. T. Scott.
I skimmed several hundred usages of the word "it's" in the code. This actually wasn't as tiresome as it sounds, since many of the code comments in this repo are entertaining and educational — the adjectives do not _necessarily_ apply in that order, but do _possibly_ apply in that order.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Added an additional optional parameter that indicates the position of the new tab being created.
https://user-images.githubusercontent.com/17508246/206831900-d8349fb6-4241-4c37-8dd8-e1645ba94c90.mp4https://user-images.githubusercontent.com/17508246/206831949-02e4156e-f471-4d2f-b54b-3b0d294c62fe.mp4
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#14313
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
An optional parameter is added to TerminalPage::_CreateNewTabPane() and TerminalPage::_InitializeTab() which indicates the insert position of the duplicated tab.
During a new tab creation (not duplicate), this optional parameter has a default value(-1) and the new tab is inserted at the end.
The duplicated tab is inserted next to the original one even if it is not focused.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Created different tabs and duplicated them.
Duplicated tabs that are focused and not focused.
This PR replaces the uses of `Viewport::CompareInBounds()` in the UIA code with `til::point` comparators. Additionally, it simplifies the logic further by using `std::max` and `std::min`.
In doing so, we are no longer hitting the `assert` in `CompareInBounds()`.
Closes#14542
2 new ConPTY APIs were added as part of this commit:
* `ClosePseudoConsoleTimeout`
Complements `ClosePseudoConsole`, allowing users to override the `INFINITE`
wait for OpenConsole to exit with any arbitrary timeout, including 0.
* `ConptyReleasePseudoConsole`
This releases the `\Reference` handle held by the `HPCON`. While it makes
launching further PTY clients via `PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE`
impossible, it does allow conhost/OpenConsole to exit naturally once all
console clients have disconnected. This makes it unnecessary to having to
monitor the exit of the spawned shell/application, just to then call
`ClosePseudoConsole`, while carefully continuing to read from the output
pipe. Instead users can now just read from the output pipe until it is
closed, knowing for sure that no more data will come or clients connect.
This is especially useful in combination with `ClosePseudoConsoleTimeout`
and a timeout of 0, to allow conhost/OpenConsole to exit asynchronously.
These new APIs are used to fix an array of bugs around Windows Terminal exiting
either too early or too late. They also make usage of the ConPTY API simpler in
most situations (when spawning a single application and waiting for it to exit).
Depends on #13882, #14041, #14160, #14282Closes#4564Closes#14416
Closes MSFT-42244182
## Validation Steps Performed
* Calling `FreeConsole` in a handoff'd application closes the tab ✅
* Create a .bat file containing only `start /B cmd.exe`.
If WT stable is the default terminal the tab closes instantly ✅
With these changes included the tab stays open with a cmd.exe prompt ✅
* New ConPTY tests ✅
## Summary of the Pull Request
Performs some cleanup in the Settings UI for the Launch Parameters settings:
1. Updates all `NumberBox` controls in the Settings UI to have a `Compact` `SpinButtonPlacementMode` instead of an inline one. This alleviates the XAML bug where the spin button would appear over the number box's input value.
2. Fixes an issue where a long X/Y value would resize the settings controls weirdly. This was fixed by introducing a `Grid` inside the main grid and applying a width to the number boxes.
3. Rename "Use system default" checkbox to be more clear. Propagate the new localized string into expander preview.
Closes#14558
Similar to #14519.
Voice Access allows for functionality like "click <name>" to automatically move the cursor and click on a control. The Search Box had an AutoProp.Name that didn't match the button text, leading to confusion because Voice Access wouldn't be able to find a control named "Create".
To fix this, we simply aligned the button text and the AutoProp.Name.
Closes#13808
## Summary of the Pull Request
- [x] Clicking a color scheme in the list view immediately takes you to the page to edit the scheme
- [x] Adding a new scheme immediately takes you to the page to edit the new scheme
- [x] 'delete' and 'set as default' buttons have been moved to the edit scheme page
## PR Checklist
* [x] Closes#14289
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
The schemes page still works, keyboard navigation also works
Voice Access allows for functionality like "click \<name\>" to automatically move the cursor and click on a control. The Search Box had an AutoProp.Name that didn't match the placeholder text, leading to confusion because Voice Access wouldn't be able to find a control named "Find...".
To fix this, we simply aligned the placeholder text and the AutoProp.Name to be "Find". The elipses were removed because no dialog is opened.
The fix was accomplished in two ways to ensure that this is backportable:
1. via code, directly set the AutoProp.Name to match the placeholder text.
2. in the resources file, explicitly match the AutoProp.Name to the placeholder text. This allows this change to be backportable in the event that the code above wasn't backported.
Closes#14398
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/2634-broadcast-input/doc/specs/drafts/%232634%20-%20Broadcast%20Input/%232634%20-%20Broadcast%20Input.md) ⇐
## Summary of the Pull Request
This is supposed to be a quick and dirty spec to socialize the various different options for Broadcast Input mode with the team. Hopefully we can come up with a big-picture design for the feature, so we can unblock #9222.
### Abstract
> With a viable prototype in #9222, it's important that we have a well-defined
> plan for how we want this feature to be exposed before merging that PR. This
> spec is intended to be a lighter-than-usual spec to build consensus on the
> design of how the actions should be expressed.
...
> _**Fortunately**_: All these proposals actually use the same set of actions. So
> it doesn't _really_ matter which we pick right now. We can unblock #9222 as
> the implementation of the `"tab"` scope, and address other scopes in the future.
> We should still decide long-term which of these we'd like, but the actions seem
> universal.
## PR Checklist
* [x] Specs: #2634
* [x] References: #9222, #4998
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
The release of Windows Terminal has served as a way to reinvigorate the command-line ecosystem on Windows by providing a modern experience that is consistently updated. This experience has caused faster innovation in the Windows command-line ecosystem that can be seen across various areas like expanded virtual terminal sequence support and enhanced accessibility. Command-line apps can now leverage these innovations to create a better experience for the end-user.
Since accessibility is a very broad area, this document is intended to present recent innovations in the accessibility space for the command-line ecosystem. Furthermore, it will propose additional improvements that can be made alongside key stakeholders that could benefit from such changes.
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie%2Fs%2F642-logging/doc/specs/drafts/%23642%20-%20Buffer%20Exporting%20and%20Logging/%23642%20-%20Buffer%20Exporting%20and%20Logging.md) ⇐
## Summary of the Pull Request
This is an intentionally brief spec to address the full scope of #642. The
intention of this spec is to quickly build consensus around all the features we
want for logging, and prepare an implementation plan.
### Abstract
> A common user need is the ability to export the history of a terminal session to
> a file, for later inspection or validation. This is something that could be
> triggered manually. Many terminal emulators provide the ability to automatically
> log the output of a session to a file, so the history is always captured. This
> spec will address improvements to the Windows Terminal to enable these kinds of
> exporting and logging scenarios.
## PR Checklist
* [x] Specs: #642
* [x] References: #5000, #9287, #11045, #11062
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
## Open Discussion
* [ ] What formatting string syntax and variables do we want to use?
* [ ] How exactly do we want to handle "log printable output"? Do we include backspaces? Do we only log on newlines?
* [ ] > maybe consider even simpler options like just `${date}` and `${time}`, and allow for future variants with something like `${date:yyyy-mm-dd}` or `${time:hhmm}`
We originally needed this library (or a separate DLL in our own project)
to handle hooking up the XAML resource loader to the providers that our
application needed. It was introduced in its nascent form in 2019, in a
PR titled "Make XAML files work."
It appears we no longer need it, and the provider hookup is being
handled by our `AppT2` base class override. I've tested this in Windows
10 Vb running unpackaged, and it seems to work totally fine. Crazy.
Removing this dependency saves us a couple hundred kilobytes on disk and
removes one consumer of the App CRT from our package.
Implements an initial version of #1571 as it has been specified, the
only big thing missing now is the possibility to add actions, which
depends on #6899.
Further upcoming spec tracked in #12584
Implemented according to [instructions by @zadjii-msft]. Mostly
relatively straightforward, but some notable details:
- In accordance with the spec, the counting/indexing of profiles is
based on their index in the json (so the index of the profile, not of
the entry in the menu).
- Resolving a profile name to an actual profile is done in a similar
fashion as how currently the `DefaultProfile` field is populated: the
`CascadiaSettings` constructor now has an extra `_resolve` function
that will iterate over all entries and resolve the names to instances;
this same function will compute all profile sets (the set of all
profiles from source "x", and the set of all remaining profiles)
- ~Fun~ fact: I spent two whole afternoons and evenings trying to add 2
classes (which turned out to be a trivial `.vcxproj` error), and then
managed to finish the entire rest of it in another afternoon and
evening...
## Validation Steps Performed
A lot of manual testing; as mentioned above I was not able to run any
tests so I could not add them for now. However, the logic is not too
tricky so it should be relatively safe.
Closes#1571
[instructions by @zadjii-msft]: https://github.com/microsoft/terminal/issues/1571#issuecomment-1184851000
This PR adds a new dynamic profile generator which creates profiles to
quickly connect to detected SSH hosts.
This PR adds a new `SshHostGenerator` inbox dynamic profile generator.
When run, it looks for an install of our
[Win32-OpenSSH](https://github.com/PowerShell/Win32-OpenSSH) client app
`ssh.exe` in all of the (official) places it gets installed. If the exe
is found, the generator then looks for and parses both the user and
system OpenSSH config files for valid SSH hosts. Each host is then
converted into a profiles to call `ssh.exe` and connect to those hosts.
VALIDATION
Installed OpenSSH, configured host for alt.org NetHack server, connected
and played some NetHack from the created profile.
* [x] When OpenSSH is not installed, don't add profiles
* [x] Detected when installed via Optional Features (installs in
`System32\OpenSSH`, added to PATH)
* [x] Detected when installed via the 32-Bit OpenSSH MSI from GitHub
(installs in `Program Files (x86)\OpenSSH`, not added to PATH)
* [x] Detected when installed via the 64-Bit OpenSSH MSI from GitHub
(installs in `Program Files\OpenSSH`, not added to PATH)
* [x] Detected when installed via `winget install
Microsoft.OpenSSH.Beta` (uses MSI from GitHub)
* [x] With `"disabledProfileSources": ["Windows.Terminal.SSH"]` the
profiles are not generated
Closes#9031
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Mike Griese <migrie@microsoft.com>
Closes https://github.com/microsoft/terminal/issues/9031
We couldn't do this before, because `App::Current().Resources().Lookup()` would always return the OS theme version of a resource. That thread has lengthy details on why.
FORTUNATELY FOR US, this isn't the first time we've dealt with this. We've come up with a workaround in the past, and we can just use it again here.
Closes#3917
This will also make #3061 easy 😉
## Summary of the Pull Request
This PR adds support for the DEC macro operations `DECDMAC` (Define Macro), and `DECINVM` (Invoke Macro), which allow an application to define a sequence of characters as a macro, and then later invoke that macro to execute the content as if it had just been received from the host.
This PR also adds two new `DSR` queries: one for reporting the available space remaining in the macro buffer (`DECMSR`), and another reporting a checksum of the macros that are currently defined (`DECCKSR`).
## PR Checklist
* [x] Closes#14205
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
I've created a separate `MacroBuffer` class to handle the parsing and storage of macros, so the `AdaptDispatch` class doesn't have to do much more than delegate the macro operations to that.
The one complication is the macro invocation, which requires injecting characters back into the state machine's input stream. Ideally we'd just pass the content to the `ProcessString` method, but we can't do that when it's already in the middle of a `CSI` dispatch.
My solution for this was to add an `OnCsiComplete` method via which we could register a callback function that injects the macro sequence only once the state machine has returned to the ground state. This feels a bit hacky, but that was the best approach I could come up with.
## Validation Steps Performed
Thanks to @KalleOlaviNiemitalo, we've been able to do some testing on a real VT420 to determine how the macro operations are intended to work, and I've tried to get our implementation to match that behavior as much as possible (we differ in some aspects of the checksum reporting, where the VT420 behavior seemed undesirable, or potentially buggy).
I've also added unit tests covering some of the same scenarios that we tested on the VT420.
This reverts commit 19b6d35.
This re-enables support for Mica, and transparent titlebars in general. It also syncs the titlebar opacity with the control opacity for `terminalBackground`. It also somehow fixes the bug where the bottom few pixels of the max btn doesn't work to trigger the snap flyout.
Closes#10509
Does nothing for #13631
### To-done's
* [x] Check the mica API on 22000, windows 11 RTM
- this works on 10.0.22621.674, but that's not 22000
* [x] Check how this behaves on windows 10.
- For both, this API just no-ops. That's fine! we can just say "Mica is only supported on >=22621"
This changeset includes various guards against resizing the terminal down to 0
columns/rows: The 2 `TextBuffer` locations that accept new sizes, as well as
the `HwndTerminal::Refresh` which was the entrypoint causing the issue.
Closes#14404
## Summary of the Pull Request
This change should have been a part of #14190 but was missed.
## PR Checklist
* [x] Closes#14469
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Setting launch position in the settings UI works now
## Summary of the Pull Request
Watson reports show that Visual Studio terminal attempts to render a string that is null causing the renderer to crash.
More specifically, we see "NULL_POINTER_WRITE_c0000005_PublicTerminalCore.dll!TextBuffer::WriteLine" with the following stack:
PublicTerminalCore!TextBuffer::WriteLine+0x1da
PublicTerminalCore!TextBuffer::Write+0x191
PublicTerminalCore!Microsoft::Terminal::Core::Terminal::_WriteBuffer+0x1d3
PublicTerminalCore!Microsoft::Terminal::Core::Terminal::PrintString+0x9
PublicTerminalCore!TerminalDispatch::PrintString+0x22
PublicTerminalCore!Microsoft::Console::VirtualTerminal::OutputStateMachineEngine::ActionPrintString+0x42
PublicTerminalCore!Microsoft::Console::VirtualTerminal::StateMachine::ProcessString+0x123
PublicTerminalCore!TerminalSendOutput+0x68
Microsoft_DotNet_MSBuildSdkResolver!DomainBoundILStubClass.IL_STUB_PInvoke(IntPtr, System.String)+0x8f
Microsoft_Terminal_Wpf!Microsoft.Terminal.Wpf.TerminalContainer.Connection_TerminalOutput(System.Object, Microsoft.Terminal.Wpf.TerminalOutputEventArgs)+0x20
Microsoft_VisualStudio_Terminal_Implementation!Microsoft.VisualStudio.Terminal.TerminalWindowBase+<>c__DisplayClass59_0+<<BeginProcessingPtyData>b__0>d.MoveNext()+0x55f
## References
Internal bug: [Bug 1614709](https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1614709): [Watson] crash64: NULL_POINTER_WRITE_c0000005_PublicTerminalCore.dll!TextBuffer::WriteLine
## Detailed Description of the Pull Request / Additional comments
Added a null check before PInvoking TerminalSendOutput.
## Validation Steps Performed
Validated locally that the check prevents null strings from rendering.
When a terminal process exits (successful or not) and the profile isn't
set to automatically close the pane, a new message is displayed:
You can now close this terminal with ^D or Enter to restart.
Ctrl+D then is able to close the pane and Enter restarts it.
I originally tried to do this at the ConptyConnection layer by changing
the connection state from Failed to Closed, but then that didn't work
for the case where the process exited successfully but the profile isn't
set to exit automatically. So, I added an event to
ControlCore/TermControl that Pane watches. ControlCore watches to see if
the input is Ctrl+D (0x4) and if the connection is closed or failed, and
then raises the event so that Pane can close itself. As it turned out, I
think this is the better place to have the logic to watch for the Ctrl+D
key. Doing it at the ConptyConnection layer meant I had to parse out the
key from the escaped text passed to ConptyConnection::WriteInput.
## Validation Steps Performed
Tried adding lots of panes and then killing the processes outside of
Terminal. Each showed the new message and I could close them with Ctrl+D
or restart them with Enter. Also set a profile to never close
automatically to make sure Ctrl+D would work when a process exits
successfully.
Closes#12849Closes#11570Closes#4379
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This pull request solved the problem of users not being able to set color schemes specifically for dark or light mode. Now the code has been updated to accept a dark and light color scheme in the json. The old setting is still compatible. Keep in mind if you update your color scheme through the settings UI, it will set both dark and light to the color scheme selected. This is because the settings UI update for selecting both Dark and Light color schemes is not supported yet.
This also solves the problem of the UI not using the system OS theme. Now you can select system theme and your color scheme will be selected based on if the system theme is dark or light.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#4066
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#4066
* [x] Closes#14050
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA.
* [x] Tests added/passed I believe so, added one test to ColorSchemeTests.cpp and I believe it passed. Also had to modify TerminalSettingsTests.cpp to accept the new ApplyAppearanceSettings function template
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #4066 and also teams messages with @carlos-zamora
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
-Removed ColorSchemeName from MTSMSettings.h in order to process the setting for both string and object.
-Added DarkColorSchemeName and LightColorSchemeName properties to the AppearanceConfig to replace ColorSchemeName.
-Hacked a few processes to play nice with all 3 properties listed above as in some cases around the UI, we need to still use the ColorSchemeName. Once we change the UI I believe we can go back to just Dark and LightColorSchemeName
-Added and Updated Test to align to the new code.
Acceptable Json values,
"colorScheme":
{
"dark": "Campbell",
"light": "Campbell"
}
or
"colorScheme": "Campbell"
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Individual testing along with the test case added.
My goal is to make `IRenderData` "snapshottable", so that we
can render a frame of text without holding the console lock.
To facilitate this, this commit merges our 3 data interfaces
into one. It includes no actual changes apart from renames.
This commit is just a slight refactor of `ConsoleProcessList` which I've noticed
was in a poor shape. It replaces iterators with for-range loops, etc.
Additionally this fixes a bug in `SetConsoleWindowOwner`, where it used to
default to the newest client process instead of the oldest.
Finally, it changes the process container type from a doubly linked list
over to a simple array/vector, because using linked lists for heap allocated
elements felt quite a bit silly. To preserve the previous behavior of
`GetProcessList`, it simply iterates through the vector backwards.
## Validation Steps Performed
* All unit/feature tests pass ✅
* Launching a TUI application inside pwsh inside cmd
and exiting kills all 3 applications ✅
This changeset consists of two parts:
* Refactor `PtySignalInputThread` to move more code from `_InputThread`
into the various `_Do*` handlers. This allows us to precisely control
console locking behavior which is the cause of this bug.
* Add the 1-line fix to `_DoSetWindowParent` to unlock the console before
calling foreign functions (`SetWindowLongPtrW` in this case).
This fix is theoretical in nature, based on a memory dump from an affected user
and most likely fixes: https://developercommunity.visualstudio.com/t/10199439
## Validation Steps Performed
* ConPTY tests complete. ✅
My long-term plan is to replace the `CodepointWidth` enum with a simple integer
return value that indicates the amount of columns a codepoint is wide.
This is necessary so that we can return 0 for ZWJs (zero width joiners).
This initial commit represents a cleanup effort around `CodepointWidthDetector`.
Since less code runs faster, this change has the nice side-effect of running
roughly 5-10% faster across the board. It also drops the binary size by ~1.2kB.
## Validation Steps Performed
* `CodepointWidthDetectorTests` passes ✅
* U+26bf (``"`u{26bf}"`` inside pwsh) is a wide glyph
in OpenConsole and narrow one in Windows Terminal ✅
This is a partial fix for the Get-Credential issue. While investigating it, I found that the pseudoconsole window is not marked as being "owned" (in NTUSER) by the PID/TID of the console application that is "hosted" "in" it. Doing this does not (and cannot) fix `Get-Credential` failing in DefTerm scenarios.
ConsoleSetWindowOwner is one of the operations that can be done by a conhost to any window, and so the RemoteConsoleControl can call through to the Win32 ConsoleControl to pull it off.
I chose to add SetWindowOwner to the IConsoleControl interface instead of moving ConsoleControl::Control into the interface to reduce the amount of churn and better separate interface responsibilities.
References #14119
As noted in #11000.
This adds support for `FTCS_COMMAND_START`, `FTCS_COMMAND_EXECUTED` and `FTCS_COMMAND_FINISHED`, which allow a shell to more clearly markup parts of the buffer.
As a trick, I'm also making the `experimental.autoMarkPrompts` setting act like a `FTCS_COMMAND_EXECUTED` if it comes after a `FTCS_COMMAND_START`. This lets the whole sequence work for cmd.exe (which wouldn't otherwise be possible).
* My cmd prompt
```bat
PROMPT $e]133;D$e\$e]133;A$e\$e]9;9;$P$e\[$T]$e[97;46m%_seperator%$P$e[36;49m%_seperator%$e[0m$_$e[0m%_GITPROMPT%$e[94m%username%$e[0m@$e[32m%computername%$e[0m$G$e]133;B$e\
```
* pwsh profile, heavily cribbed from vscode
```pwsh
$Global:__LastHistoryId = -1
function Global:__Terminal-Get-LastExitCode {
if ($? -eq $True) {
return 0
}
# TODO: Should we just return a string instead?
# return -1
if ("$LastExitCode" -ne "") { return $LastExitCode }
return -1
}
function prompt {
# $gle = $LastExitCode
$gle = $(__Terminal-Get-LastExitCode);
$LastHistoryEntry = $(Get-History -Count 1)
# Skip finishing the command if the first command has not yet started
if ($Global:__LastHistoryId -ne -1) {
if ($LastHistoryEntry.Id -eq $Global:__LastHistoryId) {
# Don't provide a command line or exit code if there was no history entry (eg. ctrl+c, enter on no command)
$out += "`e]133;D`a"
} else {
# Command finished exit code
# OSC 633 ; D [; <ExitCode>] ST
$out += "`e]133;D;$gle`a"
}
}
$loc = $($executionContext.SessionState.Path.CurrentLocation);
# IMPORTANT: Make sure there's a printable charater _last_ in the prompt.
# Otherwise, PSReadline is gonna use the terminating `\` here and colorize
# that if it detects a syntax error
$out += "`e]133;A$([char]07)";
$out += "`e]9;9;`"$loc`"$([char]07)";
$out += "PWSH $loc$('>' * ($nestedPromptLevel + 1)) ";
$out += "`e]133;B$([char]07)";
$Global:__LastHistoryId = $LastHistoryEntry.Id
return $out
}
```
* Doesn't close any issues, because this was always just an element in #11000
* I work here
* From FHL code
This is a follow-up of #13025 to make the members of `til::point/size/rect`
uniform and consistent without the use of `unions`. The only file that has
any changes is `src/host/getset.cpp` where an if condition was simplified.
## Validation Steps Performed
* Host unit tests ✅
* Host feature tests ✅
* ControlCore feature tests ✅
This PR adds support for the `DECRQM` (Request Mode) escape sequence,
which allows applications to query the state of the various modes
supported by the terminal. It also adds support for the `DECNKM` mode,
which aliases the existing `DECKPAM` and `DECKPNM` operations, so they
can be queried with `DECRQM` too.
This is one solution for #10153 (saving and restoring the state of
bracketed paste mode), and should also help with #1040 (providing a way
for clients to determine the capabilities of the terminal).
Prior to adding `DECRQM`, I also did some refactoring of the mode
handling to get rid of the mode setting methods in the `ITermDispatch`
interface that had no need to be there. Most of them were essentially a
single line of code that could easily be executed directly from the
`_ModeParamsHelper` handler anyway.
As part of this refactoring I combined all the internal `AdaptDispatch`
modes into an `enumset` to allow for easier management, and made sure
all modes were correctly reset in the `HardReset` method (prior to this,
there were a number of modes that we weren't restoring when we should
have been).
And note that there are some differences in behavior between conhost and
Windows Terminal. In conhost, `DECRQM` will report bracketed paste mode
as unsupported, and in Terminal, both `DECCOLM` and `AllowDECCOLM` are
reported as unsupported. And `DECCOLM` is now explicitly ignored in
conpty mode, to avoid the conpty client and conhost getting out of sync.
## Validation Steps Performed
I've manually confirmed that all the supported modes are reported in the
`DECRQM` tests in Vttest, and I have my own test scripts which I've used
to confirm that `RIS` is now resetting the modes correctly.
I've also added a unit test in `AdapterTest` that iterates through the
modes, checking the responses from `DECRQM` for both the set and reset
states.
I should also mention that I had to do some refactoring of the existing
tests to compensate for methods that were removed from `ITermDispatch`,
particularly in `OutputEngineTest`. In many cases, though, these tests
weren't doing much more than testing the test framework.
I originally added these platforms to prevent the .NET components from
building when you built the entire solution, and to prevent them from
building in CI.
It turns out that managing an extra thousand project-platform-config
triples is an absolute pain, **and** that we should have been building
these things in CI the entire time. So.
This should make life _a lot_ easier.
As a bonus, this PR enables the WPF test harness to build for ARM64.
This fixes two issues with `experimental.useBackgroundImageForWindow` I discovered while looking at #14260
* It looks like the opacity of the whole-window BG image wouldn't hot reload if the path didn't.
* > set useBGForWindow:true, focus a pane with an image, then set it to useBGForWindow:false, and observe a pane with <100 opacity. You'll be able to see the BG image left behind!
These are pretty easy to miss, so I can see how it happened.
I don't think this _technically_ closes that thread, though. Ultimately, I think OP's settings were just wrong (and possible didn't hot-reload). There's another, trickier bit I'm discussing in that thread, that might deserve its own separate follow-up for discussion.
#14160 didn't fix#14132 entirely. There seems to be a race condition left
where (on my system) 9 out of 10 times everything works correctly,
but sometimes OpenConsole exits, while pwsh and bash keep running.
My leading theory is that the new code is exiting OpenConsole faster than the
old code. This prevents clients from calling console APIs, etc. causing them
to get stuck. The old code (and new code) calls `ExitProcess` when the ConPTY
pipes break and I think this is wrong: In conhost when you close the window we
only call `CloseConsoleProcessState` via the `WM_CLOSE` event and that's it.
Solution: Remove the call to `RundownAndExit` for ConPTY.
During testing I found that continuously printing text inside msys2 will cause
child processes to only exit slowly one by one every 5 seconds.
This happens because `CloseConsoleProcessState` calls `HandleCtrlEvent` without
holding the console lock. This creates a race condition where most of the time
the console IO thread is the one picking up the `CTRL_CLOSE_EVENT`. But that's
problematic because the `CTRL_CLOSE_EVENT` leads to a `ConsoleControl` call of
type `ConsoleEndTask` which calls back into conhost's IO thread and
so you got the IO thread waiting on itself to respond.
Solution: Don't race conditions.
## Validation Steps Performed
* `Enter-VsDevShell` and close the tab
Everything exits after 5s ✅
* Run msys2 bash from within pwsh and close the tab
Everything exits instantly ✅
* Run `cat bigfile.txt` and close the tab
Everything exits instantly ✅
* Patch `conhost.exe` with `sfpcopy`, as well as `KernelBase.dll`
with the recent changes to `winconpty`, then launch and exit
shells and applications via VS Code's terminal ✅
* On the main branch without this modification remove the call to
`TriggerTeardown` in `RundownAndExit` (this speeds up the shutdown).
Run (msys2's) `bash.exe --login` and hold enter and then press Ctrl+Shift+W
simultaneously. The tab should close and randomly OpenConsole should exit
early while pwsh/bash keep running. Then retry this with this branch and
observe how the child processes don't stick around forever anymore. ✅
Upgrades check-spelling to v0.0.21
The command to apply changes should now work on Windows (it requires
Perl, but I believe that's more or less present most of the time, and it
should walk you through the rest of the required tools).
There are a bunch of new features, the most important here are probably
being able to update the metadata from Windows. (If it doesn't work,
please @ me).
Also, candidate.patterns will automatically suggest patterns. You can
see them in patterns.txt, e.g.:
```
# Automatically suggested patterns
# hit-count: 3831 file-count: 582
# IServiceProvider
\bI(?=(?:[A-Z][a-z]{2,})+\b)
```
The metadata bits (the hit count/file count) don't have to be retained
(I hope they'll be useful in deciding whether/or not to add a pattern,
i.e. "how applicable is it?"), the comment hinting at what the pattern
does is probably worth retaining.
We've been using more or less this version for a while internally
(including talk-to-bot, and, I do have a pattern that could be used to
let people use that in forks, but, I'm going to skip that for now).
This weekend, I did some cleanup for `act` (to run check-spelling
locally), and some minor polish.
You can see the runs I made in
https://github.com/check-spelling/terminal/actions
This commit replaces `Utf16Parser` with `<til/unicode.h>` which includes:
* `til::utf16_iterator` as a replacement for `Utf16Parser::Parse`
* `til::utf16_next` as a replacement for `Utf16Parser::ParseNext`
This fixes 2 bugs with `Utf16Parser`:
* Swallowing invalid surrogate pairs instead of turning them into U+FFFD.
* `std::vector<std::vector<wchar_t>>`. It's now >12000% faster.
## Validation Steps Performed
* New unit tests pass ✅
* Searching for narrow/wide characters in conhost works ✅
Doc updated in response to some discussion in [#11326] and
[#7774]. In those PRs, it became clear that there needs to be a simple way of
collecting up a whole group of profiles automatically for sorting in these
menus. Although discussion centered on how hard it would be for extensions to
provide that customization themselves, the `match` statement was added as a way
to allow the user to easily filter those profiles themselves.
This was something we had originally considered as a "future consideration", but
ultimately deemed it to be out of scope for the initial spec review.
References:
* #1571
* #11326
* #7774
Commits mentioned in this file will be acknowledged by GitHub, but
skipped in the blame view. Other tools use this as well.
You can make git use it by passing
`--ignore-revs-file .git-blame-ignore-revs` to `git blame`.
The only commits we're ignoring right now are codebase-wide reformatting
or line endings changes.
## Summary of the Pull Request
Ensures that reading the buffer content actually returns the content.
## References
Regressed in #13626.
## PR Checklist
* [x] Closes#14378
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
## Validation Steps Performed
Added a test.
This commit is a from-scratch rewrite of `ROW` with the primary goal to get
rid of the rather bodgy `UnicodeStorage` class and improve Unicode support.
Previously a 120x9001 terminal buffer would store a vector of 9001 `ROW`s
where each `ROW` stored exactly 120 `wchar_t`. Glyphs exceeding their
allocated space would be stored in the `UnicodeStorage` which was basically
a `hashmap<Coordinate, String>`. Iterating over the text in a `ROW` would
require us to check each glyph and fetch it from the map conditionally.
On newlines we'd have to invalidate all map entries that are now gone,
so for every invalidated `ROW` we'd iterate through all glyphs again and if
a single one was stored in `UnicodeStorage`, we'd then iterate through the
entire hashmap to remove all coordinates that were residing on that `ROW`.
All in all, this wasn't the most robust nor performant code.
The new implementation is simple (from a design perspective):
Store all text in a `ROW` in a regular string. Grow the string if needed.
The association between columns and text works by storing character offsets
in a column-wide array. This algorithm is <100 LOC and removes ~1000.
As an aside this PR does a few more things that go hand in hand:
* Remove most of `ROW` helper classes, which aren't needed anymore.
* Allocate backing memory in a single `VirtualAlloc` call.
* Rewrite `IsCursorDoubleWidth` to use `DbcsAttrAt` directly.
Improves overall performance by 10-20% and makes this implementation
faster than the previous NxM storage, despite the added complexity.
Part of #8000
## Validation Steps Performed
* Existing and new unit and feature tests complete ✅
* Printing Unicode completes without crashing ✅
* Resizing works without crashing ✅
## Summary of the Pull Request
This PR adds support for the rectangular area escape sequences:
`DECCRA`, `DECFRA`, `DECERA`, `DECSERA`, `DECCARA`, `DECRARA`, and
`DECSACE`. They provide VT applications with an efficient way to copy,
fill, erase, or change the attributes in a rectangular area of the
screen.
## PR Checklist
* [x] Closes#14112
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #14112
## Detailed Description of the Pull Request / Additional comments
All of these operations take a rectangle, defined by four coordinates.
These need to have defaults applied, potentially need to be clipped
and/or clamped within the active margins, and finally converted to
absolute buffer coordinates. To avoid having to repeat that boilerplate
code everywhere, I've pulled that functionality out into a shared method
which they all use.
With that out of the way, operations like `DECFRA` (fill), `DECERA`
(erase), and `DECSERA` (selective erase) are fairly simple. They're just
filling the given rectangle using the existing methods `_FillRect` and
`_SelectiveEraseRect`. `DECCRA` (copy) is a little more work, because we
didn't have existing code for that in `AdaptDispatch`, but it's mostly
just cloned from the conhost `_CopyRectangle` function.
The `DECCARA` (change attributes) and `DECRARA` (reverse attributes)
operations are different though. Their coordinates can be interpreted as
either a rectangle, or a stream of character positions (determined by
the `DECSACE` escape sequence), and they both deal with attribute
manipulation of the target area. So again I've pulled out that common
functionality into some shared methods.
They both also take a list of `SGR` options which define the attribute
changes that they need to apply to the target area. To parse that data,
I've had to refactor the `SGR` decoder from the `SetGraphicsRendition`
method so it could be used with a given `TextAttribute` instance instead
of just modifying the active attributes.
The way that works in `DECCARA`, we apply the `SGR` options to two
`TextAttribute` instances - one with all rendition bits on, and one with
all off - producing a pair of bit masks. Then by `AND`ing the target
attributes with the first bit mask, and `OR`ing them with the second, we
can efficiently achieve the same effect as if we'd applied each `SGR`
option to our target cells one by one.
In the case of `DECRARA`, we only need to create a single bit mask to
achieve the "reverse attribute" effect. That bit mask is applied to the
target cells with an `XOR` operation.
## Validation Steps Performed
Thanks to @KalleOlaviNiemitalo, we've been able to run a series of tests
on a real VT420, so we have a good idea of how these ops are intended to
work. Our implementation does a reasonably good job of matching that
behavior, but we don't yet support paging, so we don't have the `DECCRA`
ability to copy between pages, and we also don't have the concept of
"unoccupied" cells, so we can't support that aspect of the streaming
operations.
It's also worth mentioning that the VT420 doesn't have colors, so we
can't be sure exactly how they are meant to interpreted. However, based
on the way the other attribute are handled, and what we know from the
DEC STD 070 documentation, I think it's fair to assume that our handling
of colors is also reasonable.
Prior to this PR, the conhost vertical scrollbar would be forced to be
visible whenever the "Disable Scroll-Forward" option was set. It was
assumed that it would be needed as soon as the current viewport was
filled, so it was better to start off visible and disabled.
When the viewport height and buffer height are the same, though, the
scrollbar is never needed, and conhost compensates for that by making
the window narrower. But since we were still forcing the scrollbar to be
visible, that would result in it overlapping content in the rightmost
columns.
This PR attempts to fix that issue by simply leaving the scrollbar to
decide the visibility itself. This is perhaps not as aesthetically
pleasing when it starts off hidden and then later becomes visible, but
that seems better than having it overlap the content.
I've manually confirmed this fixes the problem reported in issue #2449.
Closes#2449
## Summary of the Pull Request
Compiler was raising the error: `expression did not evaluate to a constant.`, causing the solution to fail when building. Removing this `constexpr` fixes it.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Solution builds now
AuditMode was accidentally disabled in 1c6aa4d, around 2 years ago.
This should fix this issue and address all the warnings it now generates.
Related to #14129.
The following members were not initialized during construction:
* `CursorType _defaultCursorShape`
* `bool _suppressApplicationTitle`
* `bool _bracketedPasteMode`
* `size_t _hyperlinkPatternId`
* `SelectionExpansion _multiClickSelectionMode`
* `til::CoordType _scrollbackLines`
Unlike gcc and clang, MSVC is fairly tame when it comes to removing code
tainted by undefined behavior, so the most likely affect this had is that
we were reading uninitialized memory.
Related to #14129.
We already were setting the automation properties on the expander, however, we were not setting it on the content when an expander was present. This change applies the automation properties to both the expander and the child content (i.e. TextBox).
Closes#13827
There is a condition which causes the console host process (conhost.exe)
to crash with a `FAIL_FAST` in `WriteCharsLegacy`.
**_Repro Scenario:_** Two conditions need to be met for crash to happen:
1. The `ENABLE_PROCESSED_OUTPUT` console mode needs to be disabled. This
condition is met through the race condition, explained in the section
below.
2. We are printing a string where there is a full width character
(character that requires two spaces on the screen) being printed at
the edge of the console window. That is, we have one character space
available, and the character requires 2 spaces.
Running following script (attached to bug) causes a crash:
`for /l %%A in (0, 1, 10000) do start /B C:\test.bat`
The script `test.bat` repeatedly prints a console-width line
with a DBCS character that doesn't fit.
_**Race:**_ Normally, we get into `WriteCharsLegacy` with
`PROCESSED_OUTPUT` enabled. However, during the initialization of a new
CMD session, `cmd!ResetConsoleMode()` is called, which first sets the
output console mode to the value of `curOutputMode` (which is a static
variable initialized to 0) by calling `SetConsoleMode()`, before then
setting it to the desired output mode with processed output enabled:
```c++
void ResetConsoleMode( void )
{
static DWORD desOutMode = ENABLE_PROCESSED_OUTPUT | /* ... */;
SetConsoleMode(conOut, curOutputMode); // <------ sets console mode to 0, disabling processed output
if (GetConsoleMode(conOut, &curOutputMode)) {
if ((curOutputMode & desOutMode) != desOutMode) {
curOutputMode |= desOutMode;
if (!SetConsoleMode(conOut, curOutputMode) && /* ... */) // <----- enables processed output
```
If there is another instance of CMD that is producing output in between
these two `SetConsoleMode()` calls, then we may end up in
`WriteCharsLegacy` with processed output mode disabled.
This fix removes a `FAIL_FAST_IF` that checks for `PROCESSED_OUTPUT`
mode after the initial character processing loop.
Before RS5, this was an `ASSERT()`. This FAIL_FAST was added in RS5 in
PR !1794053 (which changed all `ASSERT`-likes to `FAIL_FAST_IF`.)
We believe this assertion guarded only the "processing" of Backspace,
Tab, CR and LF, and did not expect that we would get out of the
character processing loop with unprocessed glyph characters. The
`FAIL_FAST` is redundant in this case, as the handlers for the
Backspace, Tab, CR and LF characters we are already checking for
`PROCESSED_OUTPUT`. Therefore, it is safe to remove this `FAIL_FAST`.
It turns out that we *can* exit the loop with unprocessed glyph
characters. In these cases, we don't want to `FAIL_FAST`.
# Validation
* Basic sanity testing to confirm strings are correctly being printed.
* Repro scenario script no longer crashes conhost.exe
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 eb5d8064dc0f09d8be92efb5e6efa69983f30a3f
Related work items: MSFT-42055103
`TextBuffer` is buggy and allows a `Trailing` `DbcsAttribute` to be written
into the first column. Since other code then blindly assumes that there's a
preceding `Leading` character, we'll get called with a X coordinate of -1.
This issue will be fixed by #13626 and this commit fixes it in the meantime.
Additionally fixes an unimportant crash when the window height is 0px,
because it was annoying during testing and doesn't hurt to be fixed.
## Validation Steps Performed
* Run a stress test that prints random Unicode at random positions
* Resize the window furiously at the same time
* Doesn't crash / fail-fast ✅
XAML has an issue in windows 10 where `Width="*"` does not work properly
inside the `DataTemplate` for a `ListView`. Because of this, the color
scheme list view items looked very strange in windows 10 (see #14187).
Thanks to that, we thought up a few new designs for the color schemes
page and selected a new one that blends the color chips with a region
that shows the foreground and background color with the text preview.
Closes#14187
My hope with this commit is to make our code more robust against accidental
recursive locking, as well as making it easier to write code with confidence,
with only a slight performance trade-off.
## Validation Steps Performed
* Playing Pac Man music through MIDI ✅
* Windows Terminal runs happily ever after ✅
Silent MIDI notes can be used to seemingly deny a user's input for long
durations (multiple minutes). This commit improves the situation by ignoring
all DECPS sequences for a second when Ctrl+C/Ctrl+Break is pressed.
Additionally it fixes a regression introduced in 666c446:
When we close a tab we need to unblock/shutdown `MidiAudio` early,
so that `ConptyConnection::Close()` can run down as fast as possible.
## Validation Steps Performed
* In pwsh in Windows Terminal 1.16 run ``while ($True) { echo "`e[3;8;3,~" }``
* Ctrl+C doesn't do anything ❎
* Closing the tab doesn't do anything ❎
* With these modifications in Windows Terminal:
* Ctrl+C stops the output ✅
* Closing the tab completes instantly ✅
* With these modifications in OpenConsole:
* Ctrl+C stops the output ✅
* Closing the window completes instantly ✅
If the opacity is set to 100%, the background becomes solid instead of 'fully opaque acrylic'. If the opacity is below 100% the acrylic material is re-enabled (depending on the user's settings).
## Validation Steps Performed
I updated two unit tests to reflect the change in behavior and manually tested the transition from <100% opacity to 100% opacity (and vice versa) on win11.
Steps:
1. Start with 100% opacity and acrylic material enabled.
2. Decrease opacity and observe acrylic effect.
3. Increase opacity back to 100% and disable the acrylic effect.
4. Decrease opacity and notice that acrylic effect is no longer there.
Closes#12880
Lately I've been a bit concerned about issues resulting from b036cab enabling
`/fp:fast` throughout the entire project. This commit reverts that change and:
* Enables `/fp:contract` which defaults to off since VS 17.0
This re-enables FMA for floats on ARM64. Since this doesn't affect NANs, etc.
I don't expect any issues apart from a slight change in float accuracy.
* Introduces `TIL_FAST_MATH_BEGIN` with which `/fp:fast` can be selectively
enabled for code that benefits from it like `ColorFix.cpp`.
Without `TIL_FAST_MATH_BEGIN` `ColorFix` is about twice as slow
(which is actually very noticeable in real life).
This PR doesn't produce any noticeable performance regressions.
## Validation Steps Performed
* Patch `RenderSettings.hpp` to include `Mode::AlwaysDistinguishableColors`
* Run a color intense application in AtlasEngine and observe CPU usage
## Summary of the Pull Request
Allow exe/dll paths for the `Icon` setting
The exe/dll icon needs to work in all the following areas:
* [x] The tab
* [x] The navigation view item in the SUI
* [x] The new tab flyout
* [x] The command palette
## PR Checklist
* [x] Closes#1504
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
For the command palette, we had to switch to using `ContentPresenter` because `IconSourceElement` cannot take in every type of icon we need to provide
## Validation Steps Performed
Setting "%SystemRoot%\System32\shell32.dll,214" as the icon for a profile works in all the cases listed above.
## Summary of the Pull Request
- Pipe the `ShowWindow` value through to `ConptyConnection`
- When `TerminalPage` receives the new connection, it checks the `ShowWindow` value and maximizes *IF* there were no other pre-existing tabs (in glomming mode, we don't want to maximize sessions that did not ask for it)
## References
#12154
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
This is just a temporary solution until we change our defterm handoff process. Because of the way the process currently works, we have no way of knowing that the connection has requested the window to be maximized until after we have already started a terminal session. This means that we have to manually maximize the window upon receiving the connection, instead of having the session _start_ maximized, as it probably should.
## Validation Steps Performed
`start /max python` with defterm enabled opens up python in a maximized WT window
The original implementation of the _Device Status Report_ sequence was
only capable of handling ANSI status queries. This PR adds the ability
to respond to private DEC queries as well.
To prove it's working as intended, I've also included support for the
DEC extended cursor position report (`DECXCPR`), which is essentially
the same as the ANSI cursor position report, but with an additional
parameter indicating the page number. Until we support paging, though,
that value is just hardcoded to 1.
## References
The method for distinguishing between ANSI options and the private DEC
options is based on the updates made to the `SM`/`RM` mode sequences in
PR #8469.
## Validation Steps Performed
I've added a couple of unit tests covering the `DECXCPR` report, and
also manually confirmed we now pass the _Extended Cursor-Position_ test
in vttest.
Closes#14206
[Git2Git] Merged PR 8017580: Emit traces to determine user opt-in status for Default-by-default
We already have tracing in the console host that tells us when a
console session was successfully handed off to a Terminal. However, that
doesn't provide us enough information about Windows' intent in doing
so--namely, (1) whether the user _wanted_ that handoff to happen, OR (2)
whether the user has opted out because they didn't want it to happen.
(1) looks like any other hand-off, which will pollute our statistics
(2) doesn't generate any messages, because we fail out of handoff before
logging a single thing.
This pull request adds new, better events.
The events look like this (in TVPP):
```
Microsoft.Windows.Console.Host ConsoleHandoffSessionStarted
handoffCLSID: {2eaca947-7f5f-4cfa-ba87-8f7fbeefbe69}
handoffTargetChosenByWindows: true
```
```
Microsoft.Windows.Console.Host ConsoleHandoffSessionStarted
handoffCLSID: {2eaca947-7f5f-4cfa-ba87-8f7fbeefbe69}
handoffTargetChosenByWindows: false
```
```
Microsoft.Windows.Console.Host ConsoleHandoffSessionStarted
handoffCLSID: {b23d10c0-e52e-411e-9d5b-c09fdf709c7d}
handoffTargetChosenByWindows: false
```
Cherry picked from !7583836
Cherry-picked from commit `26f311e2`.
Fixes MSFT-41943733
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 2c876875f24263409175e986102862eda4f09f32
## Summary of the Pull Request
This removes all of the redundant tooltips from the settings UI. Since all of the settings are added through the SettingsContainer, it's a pretty simple change.
Closes#14184
## Validation Steps Performed
- [X] hover over all settings in the settings UI
- [X] hover over all entries in the SUI nav view
This is just a quick drive-by improvement. Switching from double to float
roughly doubles performance on a contemporary x86 CPU with `/fp:fast`.
## Validation Steps Performed
* Patch `RenderSettings.hpp` to include `Mode::AlwaysDistinguishableColors`
* Run a color intense application in AtlasEngine and observe CPU usage
This pull request introduces a number of source files to ut_til/sources.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 35865f47ced9103b02b06a1eb8d43d26b420af99
Remove vestigial submodule entry
## References
#12778 removed the actual WIL submodule, but there was still an entry left in the `.gitmodules` file that was causing me confusion about an orphaned submodule directory I had in an old copy of the repo.
## Validation Steps Performed
- Official validation checks passed
- Build still works locally after a `git clean -fdx`
This regression was introduced in b3c9f01. Since `TermControl` is the XAML
object that owns its scrollbar and the scrollbar's `VisualStateManager`
a strong reference back to the `TermControl` results in a circular reference.
## Validation Steps Performed
* Set a breakpoint on `TermControl::~TermControl()`
* Breakpoint hits on tab close ✅
Updates the version of XamlStyler to one with support for .NET 6.0. The version used before this depended on .NET 3.1, [which goes out of support on 2022-12-13.](https://dotnet.microsoft.com/en-us/platform/support/policy/dotnet-core)
This shouldn't be controversial as .NET 6.0 is included with VS 2022, unlike .NET 3.1.
Override the center on launch setting when a position is specified on the commandline.
## Validation Steps Performed
1. Set center on launch in the SUI.
2. Run `wtd` - the new window is centered.
3. Run `wtd --pos 100,200` - the new window is positioned at (100,200).
Closes#14176
This commit makes the following improvements:
* Only adjust block characters that come from fallback fonts. This ensures
that the glyphs of the chosen font all look exactly as they were designed.
* When adjusting the size, use the fallback font's full block glyph U+2588
to determine the size that the given glyph should have.
Closes#14098
## Validation Steps Performed
* Print `UTF-8-demo.txt` in Consolas.
* All block glyphs look uniform. ✅
Fix a missing entry in the JSON schema for `intenseTextStyle`.
The JSON schema was missing an entry in the Profile section for
`intenseTextStyle`. I have added it as it appears in AppearanceConfig.
Note that this is currently duplicated in the schema -- however, this is
the pattern used already in Profile as AppearanceConfig entries have
alternate descriptions (and I have updated the description in that
section to make it clear it applies to unfocused terminals).
Longer-term, it likely makes sense to consolidate all entires into
ApperanceConfig and rely on the description for the `unfocusedApperance`
object/the name of the object to make the limited scope of those keys
clear, so that Profile can simply extend ApperanceConfig and the
duplication in the schema can be reduced.
## Validation Steps Performed
Validation with schema verifying tools including VS Code.
Partially addresses #13387
This pull request operates on the same theory as #14217, but at a lower
level. Carlos and I discovered that TerminalPage *already* has an
action-dispatching key preview handler, and that my implementation of
`IDirectKeyListener` handles focus-tree bubbling mostly correctly.
Because of that discovery, we learned we could move the
`IDirectKeyListener` into TerminalPage itself and not have to complicate
the SUI or the Command Palette with the DirectKey interface.
Validation:
When bound to Alt+Space, the system menu works in the command palette,
the settings UI, and in read-only panes.
Fixes#11970Closes#14217
Fixes MSFT-41390832
The way `DECARM` was initially implemented, we checked for repeated key
presses by matching the last recorded virtual key code, and used a 0 key
code to indicate that no key was pressed. This caused the VT query
responses to fail, because they generated key events with a 0 key code,
and that would end up being detected as a repeated key that should be
suppressed.
This PR fixes that issue by using a `std::optional` to track the last
key code, so if no key has been pressed we can represent that with
`std::nullopt`, and there's no way that can be confused with a genuine
key press.
The `DECARM` mode was introduced in PR #13981.
## Validation Steps Performed
I've manually tested in Vttest to confirm that the query reports are now
working again, even when `DECARM` is disabled. I've also checked that
`DECARM` itself it still working as expected.
Closes#14208
Problem:
* Calling `RundownAndExit` tries to flush out the last frame from `VtEngine`
* `VtEngine` indirectly calls `RundownAndExit` if the pipe is gone via `VtIo`
* `RundownAndExit` is called by other parts of OpenConsole
* `RundownAndExit` must be `[[noreturn]]` for most parts of OpenConsole
* `VtIo` itself has a mutex ensuring orderly shutdown
* In short, doing a thread safe orderly shutdown requires us to hold both,
a lock in `RundownAndExit` and `VtIo` at the same time, but while other parts
need a blocking `RundownAndExit`, `VtIo` needs a non-blocking one
* Refactoring the code to use optionally non-blocking `RundownAndExit`
requires refactoring and might prove to be just as buggy
Solution:
* Simply don't call `RundownAndExit` in `VtEngine` at all
* In case the write pipe breaks:
* `VtEngine` will close the handle
* The client should notice that their read pipe is broken and
close their write pipe sooner or later
* Once we notice that our read pipe is broken, we call `RundownAndExit`
* `RundownAndExit` might call back into `VtEngine` but
without a pipe it won't do anything
* In case the read pipe breaks or any other part calls `RundownAndExit`:
* We call `RundownAndExit`
* `RundownAndExit` might call back into `VtEngine` and depending on whether
the write pipe is broken or not it will simply write into it or ignore it
Closes#14132
Pretty sure this also applies to #1810
## Validation Steps Performed
* Open 5 tabs and run MSYS2's `bash --login` in each of them
* `Enter-VsDevShell` in another tab
* Close window
* 5 tab processes are killed instantly, 1 after ~3s ✅
* Replace conhost with OpenConsole via sfpcopy
* Launch Dozens of Git Bash tabs in VS Code
* Close them randomly
* Remaining ones still work, processes are gone ✅
c0b2f488c1
Unlike iTerm2, we're not planning on making it configurable.
This commit also adds a max length of 1024 characters on the "display URI" that we pass up to XAML, so as to not inundate the UI.
Fixes#14200
Since #13730 merged, when we parse LaunchPosition we treat the
coordinates as `int32_t`. This PR updates the actual `LaunchPosition`
struct to also use `int32_t` for consistency.
## Validation Steps Performed
Terminal still builds and runs
This pull request adds a couple `const` keywords, simplifies a bit of boolean logic,
adds the `static` keyword to `Commandline::IsEditLineEmpty`, and a couple more things.
Addressing post-hoc comments on the launch parameters expander in the SUI (added in #13605)
- Use more contextually appropriate strings (`Centered` instead of `On` / `Off`)
- Don't emit an extra `NotifyChanges`
References #13605
Instead of using the currently focused tab when an unfocused tab is duplicated, the `_MakePane(...)` function now uses an optional source tab argument that points to the correct tab being duplicated.
## Validation Steps Performed
Manually tested on multiple tabs with different profiles. Performed steps:
* Construct at least two tabs with different profiles.
* Select `Duplicate Tab` option from the dropdown menu of the unfocused tab.
* Verify that the new tab has the same profile as the tab it was duplicated from.
Closes#13942
The breadcrumbs in the SUI were not readable by screen readers because they are represented as a button with a text block inside of it. Turns out, if you make the DataTemplate's item `IStringable` (meaning it has a `ToString()`), it all magically works! Allowing the screen reader to read the button as text.
Closes#13826
This PR adds support for the `DECARM` (Auto Repeat Mode) sequence, which
controls whether a keypress automatically repeats if you keep it held
down for long enough.
Note that this won't fully work in Windows Terminal until issue #8440 is
resolved.
Every time we receive a `KeyDown` event, we record the virtual key code
to track that as the last key pressed. If we receive a `KeyUp` event the
matches that last key code, we reset that field. Then if the Auto Repeat
Mode is reset, and we receive a `KeyDown` event that matches the last
key code, we simply ignore it.
## Validation Steps Performed
I've manually tested the `DECARM` functionality in Vttest and confirmed
that it's working as expected. Although note that in Windows Terminal
this only applies to non-alphanumeric keys for now (e.g. Tab, BackSpace,
arrow keys, etc.)
I've also added a basic unit test that verifies that repeated key
presses are suppressed when the `DECARM` mode is disabled.
Closes#13919
It turns out that the negative margin for the progress ring is causing
the clipping in case the tab title gets too long:
43dbbd590f/src/cascadia/TerminalApp/TabHeaderControl.xaml (L18-L27)
The negative margin was introduced in #8113 because the progress ring is
supposed to replace the tab icon but the `TabView` still reserves space
even if no icon is set (see
https://github.com/microsoft/terminal/pull/8133#issuecomment-739098014).
However, it is not actually the `TabView` reserving space even when
there is no icon, but a workaround for a crash in the
`IconPathConverter` that returns a `BitmapIconSource` with a `nullptr`
source instead of a `nullptr` `IconSource`:
43dbbd590f/src/cascadia/TerminalSettingsModel/IconPathConverter.cpp (L143-L154)
The workaround in `IconPathConverter` could probably be removed as I did
not find any instance where it is still used in a way that could trigger
the mentioned crash, but I did not dare to just remove it as I do not
know enough about the code by far. Hence, I opted to just locally
instantiate the `IconSource` with a `nullptr` directly in `TerminalTab`.
Fixes#8910
This PR adds support for the selective erase escape sequences: `DECSED`,
`DECSEL`, and `DECSCA`. They provide a way of marking certain areas of
the screen as "protected", so you can erase the content everywhere else
without affecting those protected areas.
This adds another bit in the `CharacterAttributes` enum to track the
protected status of each cell, and an operation triggered by the
`DECSCA` sequence which can toggle that bit in the active attributes.
There there are two new erase operations triggered by the `DECSED` and
`DECSEL` sequences, which work similar to the existing `ED` (erase in
display) and `EL` (erase in line) operations, but which only apply to
unprotected cells.
I've also updated the `DECRQSS` settings request, so you can query the
active protected attribute status.
## Validation Steps Performed
I've manually confirmed that we pass the selective erase tests in Vttest
now, and I've also manually tested some more complicated edge cases and
confirmed that we match the behavior of the hardware VT240 emulator in
MAME.
For unit testing I've extended the existing erase tests to cover
selective erase as an additional option, I've added a test covering the
`DECSCA` sequence, and I've extended the `DECRQSS` adapter test to
confirm the attribute reporting is working.
Closes#14029
The diff between the 22000 and 22621 SDKs is fairly small, but it does include
a number of C++ correctness fixes, updates to libraries like DirectXMath and
the latest updates to DirectWrite and DXGI which I make heavy use off.
## Validation Steps Performed
* It builds ✅
Adds UIA events to the WPF control for the following items:
- selection changed
- text changed (and output)
- cursor changed
### Automation Peer
Similar to the architecture of the UWP TermControl, we added a
`HwndTerminalAutomationPeer` which acts as the
`TermControlAutomationPeer` in UWP. However, we don't need a XAML
wrapper here, so really we just need it to inherit from
`TermControlUiaProvider` (the `ITextProvider` implementation shared
across conhost and WT) and `IUiaEventDispatcher` (the event dispatching
interface that is responsible for signaling the screen reader that
something has changed).
### Removing the local echo
As with WT, we need to record key events to remove the local echo. These
recorded events are matched up with the output text. Each sequential
match is removed in the output text so that it's not read by the screen
reader.
### Detecting what to send events for
As with WT, a `UiaEngine` was added to the renderer and it is set up
when a UIA client is detected. WT would normally stop sending events
when focus was lost from the control. We do the same here.
### Automation properties
`TermControlUiaProvider` was upgraded to support property values. Such
properties include class name and control type. These align with those
set in `TermControlAutomationPeer`. Realistically, those should point to
these, but that requires a lot more work and a localization burden
(because we need to move the localized word "terminal").
`HwndTerminalAutomationPeer` takes this a step further and overrides the
class name to be `WPFTermControl`. This allows screen readers to provide
special handling for the `WPFTermControl` vs the UWP term control since
they will be updating at different speeds.
### Build fixes
To build the WPF test app, I had to mess with the dependencies a little
bit. Really just add the atlas engine and uia renderer to the build
steps.
### HwndTerminal initialization
The initialization order with `WM_NCCREATE` was changed to match that of
Windows Terminal (BaseWindow/IslandWindow). This is safer now. I also
removed the `static` window because it was unnecessary.
### Handling `WM_GETOBJECT`
WPF's HwndHost likes to mark the `WM_GETOBJECT` message as handled to
force the usage of the WPF automation peer. We now explicitly mark it as
not handled and don't return an automation peer. This forces the message
to go down to the HwndTerminal where we return terminal's UiaProvider.
### Remove TermControl layer from UIA tree
TermContol (the top-most layer in the UIA tree) would pop up and not do
anything. This PR also overrides the automation peer at that layer and
marks IsContentElement/IsControlElement=false (the equivalent to
AccessibilityView=Raw). This makes the layer only appear in the UIA tree
if you are using the raw view (i.e. you know what you're doing and you
want to see each individual layer even if you can't directly interact
with it).
## Validation Steps Performed
Tested with Narrator/NVDA using WpfTerminalTestNetCore project in our
repo.
- [X] New output is read out (not just key events, but also other output
text)
- [X] Local echo does not occur (i.e. pressing 'A' should only read 'A'
once, not twice [key event and rendered letter]).
- [X] selection events are read out properly
- [X] cursor change events are read out properly (tested with text
cursor indicator preview in Settings App > Accessibility > Text
Cursor)
NOTE: test this with Release builds. Debug builds may be too slow and
not read out properly
Closes#12642
## Summary of the Pull Request
`InitialPosition` and `CenterOnLaunch` can now be edited in the SUI
## PR Checklist
* [x] Closes#9075
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
`InitialPosition` follows the same style as `LaunchSize`, with a number box for the x coordinate and a number box for the y coordinate. When there is no value for either of these coordinates, the respective number box is empty (and displays the text `Undefined`).
## Validation Steps Performed
They work
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Update Nuget used
This change fixes issues with certain fonts that draw _way_ outside the advance
width/height black box and expect to remain centered on the baseline.
## Validation Steps Performed
* Use MesloLGM Nerd Font
* Print U+E0B0
* Ensure it's centered, even if it's cut off ✅
if the bot adds it, then the issue will get added to the project before the bot gets a chance to add the triage label. Just start with the triage label.
This commit changes the glyph scale algorithm to prefer aligning glyphs to
their baseline. This improves the visual appearance of simulated italic glyphs.
However wide Emojis in narrow cells now look slightly worse without centering.
Closes#13987
## Validation Steps Performed
* Use FiraCode which has no italic variant and instead uses simulated italics
* Write italic text
* Baseline is consistent ✅
`ConptyClosePseudoConsole` blocks until OpenConsole exits.
This is problematic for the changes in 666c446, which stopped calling that
function on a background thread to solve a race condition. This commit fixes
the potential lags/deadlocks from waiting on OpenConsole's exit, by adding
`ConptyClosePseudoConsoleNoWait` which only closes the IO handles and allows
OpenConsole to exit naturally. This uncovered another potential deadlock
in `ServiceLocator::RundownAndExit` which might call itself recursively.
Closes#14032
## Validation Steps Performed
* Print tons of text and concurrently close the tab.
Tab closes, OpenConsole/pwsh exits instantly ✅
* Use `Enter-VsDevShell` and close the tab.
Tab closes instantly, OpenConsole/pwsh exits after ~5 seconds ✅
When we first introduced the shell extension, it didn't work properly
for some folders (such as the Desktop, or perhaps any "background"
click) due to a bug in Windows. We worked around that bug with the help
of an awesome community member, who contributed code that would pull up
the topmost Explorer window and query its location.
That Windows bug was eventually fixed, but we still had trouble with
items appearing correctly. On Windows 11, the Open in Terminal menu item
appears and disappears at random when you right-click the desktop, but
it always appears when you right-click a folder. It sometimes appears
for Quick Access, even though it shouldn't.
We tried to fix that in #13206, but the fix caused more issues than it
solved. We reverted it for 1.15 and 1.16.
At the end of the day, it turns out that getting the path from the
toplevel explorer window is fragile. Fortunately, the shell does offer
us a way to get that information: the site chain.
This pull request replaces GetPathFromExplorer() with an implementation
of `IObjectWithSite`, which allows us to use the site chain to look up
from whence a context menu request was initiated. It also makes item
lookup generally more robust.
* ✅ Tested on Windows 11
* ✅ Desktop
* ✅ Folder Background
* ✅ Folder Selected
* ✅ Quick Access (does not appear)
* ✅ This PC (does not appear)
* ✅ Tested on Windows 10
* ✅ Desktop
* ✅ Folder Background
* ✅ Folder Selected
* ✅ Quick Access (does not appear)
* ✅ This PC (does not appear)
References #13206
References #13523Closes#12578
Co-authored-by: John Lueders <johnlue@microsoft.com>
This fixes#3454 by adding support for an "always" mode for the scroll bar.
This change uses a custom VisualStateManager to keep the scroll bar from collapsing if the profile is using the 'always' setting.
## Validation Steps Performed
Tried updating settings.json directly and using the UI and making sure the scroll bar behaves as expected.
Closes#3454
We're using this in UnicodeStorage!
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 828282c76d559ae2dbbee4288796a939e7f869f8
Related work items: MSFT-41396187
There's a different behavior regarding cursors between conhost and Windows
Terminal. In case of the latter we don't necessarily call `PaintCursor`
during cursor movement, because the cursor blinker never stops "blinking".
Closes#14028
## Validation Steps Performed
* Enter text until after the line wraps
* Hold backspace until the line unwraps
* No leftover cursor on the second line ✅
This fixes an issue with c51bb3a, where some fractional font
sizes are displayed as something like 13.600000000001.
Closes#14024
## Validation Steps Performed
* Enter a font size of 13.6 and save
* NumberBox displays "13.6" ✅
This PR attempts to simplify the `TextAttribute` class by merging the
two fields that were previously storing the "legacy" attributes and the
"extended" attributes separately.
When the `TextAttribute` class is initialized with a legacy value, we
were masking off the `META_ATTRS` bits to store in the `_wAttrLegacy`
field, and then additionally clearing the `COMMON_LVB_SBCSDBCS` bits,
so there were only 5 bits that were actually used in the end. We also
had an additional `_extendedAttrs` field holding other VT attributes,
which only used 8 of its available 16 bits.
In this PR I've now merged the the two sets of attributes into one enum,
so they all fit in a single 16-bit value. The legacy attributes retain
the same bit positions they originally had, so we can mask them off from
an incoming legacy value as we did before. I've just simplified the
process somewhat by creating a `USED_META_ATTRS` mask that covers the
exact subset of meta attributes that we care about.
The new enum that holds the combined attributes has now been named
`CharacterAttributes` rather than `ExtendedAttributes`, since that seems
to be the term typically used in VT documentation. This covers both
rendition/visual attributes and logical attributes (not yet used, but we
will need them at some point to support selective erase operations).
While making these changes I also noticed the `IsLeadingByte` and
`IsTrailingByte` methods weren't actually used anywhere, and weren't
correctly implemented anyway, so I've removed those now.
## Validation Steps Performed
I've manually run a number of attribute test scripts which cover both
legacy and VT operations, and everything still appears to be working
correctly.
Closes#14031
After this commit a user may specify fractional font sizes.
Support was only implemented for AtlasEngine however.
DxEngine continues to use rounded (integer) font sizes.
Closes#6678
## Validation Steps Performed
* Install a bitmap font that requires fractional font sizes
(e.g. Terminus TTF, https://files.ax86.net/terminus-ttf/)
* Set font size to something integer (e.g. 14pt)
Glyphs are blurry ✅
* Set font size to something fractional (e.g. 13.5pt)
Glyphs are crisp ✅
This commit fixes several issues:
* Some fonts set a line-gap even though they behave as if they
don't want any line-gaps. Since Terminals don't really have
any gaps anyways, it'll now not be taken into account anymore.
* Center alignment breaks bitmap glyphs which expect left-alignment.
* Automatic "opsz" axis makes Terminus TTF's italic glyphs look quite
weird. I disabled this feature as we might not need it anyways.
A complete fix depends on #14013Closes#14006
## Validation Steps Performed
* Use Terminus TTF at 13.5pt
* Print UTF-8-demo.txt
* No gaps between block characters ✅
If a rendering engine constantly throws error we'll effectively
denial-of-service our users by drowning them in warning popups.
This commit fixes the issue by limiting the retries in all cases.
Issue found in: #13985
## Validation Steps Performed
* Add a `THROW_HR(E_INVALIDARG);` in `AtlasEngine::StartPaint()`
* Launch Windows Terminal
* Only one warning popup shows up ✅
* Rendering is disabled until one clicks "resume" ✅
The `TileHashMap` refresh via `makeNewest()` in `StartPaint()` depends
on us filling the entire `cellGlyphMapping` row with valid data.
This commit makes sure to initialize the `cellGlyphMapping` buffer.
Additionally it clears the rest of the row with whitespace
until proper `LineRendition` support is added.
Closes#13962
## Validation Steps Performed
* vttest's "Test of double-sized characters" stops crashing ✅
* No weird leftover characters ✅
Direct3D 10.0 and 10.1 only have optional support for shader model 4.
This commit fixes our assumption that it's always present by checking
`ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x` first.
Closes#13985
## Validation Steps Performed
* Set feature level to 10.1 via `dxcpl`
* `CheckFeatureSupport` is called and doesn't throw ✅
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 4024b6933d446a359a35136053da8b4a8f598d9d
Related work items: MSFT-41327033
Disables strictness and warnings as errors for custom pixel shaders in
RELEASE. Windows terminal is not telling the user why the shader won't
compile which makes it very frustrating for the shader hacker.
After trying the recent preview none of my shaders loaded anymore in
Windows Terminal Preview which made me very sad. I had no idea what was
wrong with them. After cloning the git repo, building it, fighting an
issue that prevent DEBUG SDK from being used I finally was able to
identify some issues that were blocking my shaders.
> error X3556: integer modulus may be much slower, try using uints if possible.
> error X4000: use of potentially uninitialized variable (rayCylinder)
While the first one is a good warning I don't think it is an error and
the tools I use didn't flag it so was hard to know.
The second one I was staring at the code and was unable to identify what
exactly was causing the issues, I fumbled with the code a few times and
just felt the fun drain away.
IMHO: I want it to be fun to develop shaders for windows terminal.
Fighting invisible errors are not fun. I am not after building
production shaders for Windows Terminal, I want some cool effects. So
while I am as a .NET developer always runs with Warning as errors I
don't think it's the right option here. Especially since Windows
Terminal doesn't tell what is the problem.
However, I understand if the shaders you ship with Windows Terminal
should be free of errors and silly mistakes, so I kept the stricter
setting in DEBUG mode.
## Validation Steps Performed
Loaded Windows Terminal in RELEASE and DEBUG mode and validated that
RELEASE mode had reduced strictness but DEBUG retained the previous more
restrictive mode.
docs: https://github.com/marketplace/actions/add-to-github-projects?version=v0.3.0
Hey maybe we should use more actions. This was thrown out during the last GH sync. Hopefully this doesn't explode.
This _should_ add all issues that don't have one of `Issue-Feature`, `Needs-Triage`, `Needs-Author-Feedback`, `Issue-Scenario` to the project board. That should just leave all the bugs and tasks that have been triaged.
I didn't go for
```yml
labeled: Issue-Task, Issue-Bug
label-operator: OR
```
since those would include untriaged ones.
There's also no way to filter on milestone currently, so this will likely add icebox issues. We'll need to remove those manually as needed.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_we_adept_e4d2 7ea9457533db712ee8e8a5a11e1fbbdfc9430027
Related work items: MSFT:40841395
This replaces ~70k LOC (parts of boost, 1/4th of the code in this project)
with ~700 LOC (`small_vector.h`). By replacing boost, we simplify future
maintenance and improve compile times.
## Validation Steps Performed
* New and existing unit tests are ok ✅
* Various common VT applications run fine in debug mode OpenConsole ✅
This PR introduces a mechanism for passing through downloadable soft
fonts to the conpty client, so that we can support DRCS (Dynamically
Redefinable Character Sets) in Windows Terminal.
Soft fonts were first implemented in conhost (with the GDI renderer) in
PR #10011, and were implemented in the DX renderer in PR #13362.
The way this works is by passing through the `DECDLD` sequence
containing the font definition, but with the character set ID patched to
use a hardcoded value (this is to make sure it's not going to override
the default character set). At the same time we send through an `SCS`
sequence to map this character set into the G1 table so we can easily
activate it.
We still need to process the `DECDLD` sequence locally, though, since
the initial character set mapping take place on the host side. This gets
the DRCS characters into our buffer as PUA Unicode characters. Then when
the VT engine needs to output these characters, it masks them with `7F`
to map them back to ASCII, and outputs an `SO` control to activate the
soft font in the conpty client.
## Validation Steps Performed
I've manually tested with a number of soft fonts and applications that
make use of soft fonts. But if you're testing with the VT320 fonts from
the vt100.net collection, note that you'll need to enable the ISO-2022
coding system first, since they use 8-bit C1 controls.
When we added support for the `DECAC1` control sequence, which
determines whether `C1` controls are accepted or not, the intention was
that conhost would be making that determination, and Windows Terminal
would always be expected to accept any passed-through `C1` controls.
However, this didn't take into account that a passed-through `RIS`
sequence could end up disabling `DECAC1`, and that would leave Windows
Terminal incapable of processing any `C1` controls. This PR attempts to
fix that oversight.
The `DECAC1` sequence was added in PR #11690, when we disabled `C1`
acceptance by default.
This is a bit of a hack, but I've added a new `AlwaysAcceptC1` mode to
the state machine, which is enabled at startup in the Terminal, and is
never disabled. The parser then just needs to check whether either
`AcceptC1` or `AlwaysAcceptC1` are set.
## Validation Steps Performed
I've manually confirmed the test case in #13968 now works as expected.
Closes#13968
This PR introduces a mechanism for passing through line rendition
attributes to the conpty client, so we can support double-width and
double-height text in Windows Terminal.
Line renditions were first implemented in conhost (with the GDI
renderer) in PR #8664, and were implemented in the DX renderer in PR
#13102.
By default this won't add any additional overhead to the conpty output,
but as soon as there is any usage of double-size text, we switch to a
mode in which every line output will be prefixed with a line rendition
sequence. This is to ensure that the line attributes in the client
terminal are always in sync with the host.
Since this does add some overhead to the conpty output, we'd prefer not
to remain in this mode longer than necessary. So whenever there is a
full repaint of the entire viewport, we check to see if all of the lines
are single-width. If that is the case, we can then safely skip the line
rendition sequences in future updates.
One other small optimization is when the conpty update is only writing
out a single character (this is something we already check for). When
that is the case, we can safely skip the line rendition prefix, because
a single character update should never include a change of the line
rendition.
## Validation Steps Performed
I've manually tested that Windows Terminal now passes the double-size
tests in _Vttest_, and also confirmed various edge cases are working
correctly in my own double-size tests.
Closes#11595
Our Windows branch name changed, and I took this opportunity to resolve
an issue where vpack builds would occasionally fail due to GitHub rate
limiting the Azure DevOps IP addresses.
`ATLAS_POD_OPS` doesn't check for `has_unique_object_representations` and so a
bug exists where `CachedCursorOptions` comparisons invoke undefined behavior.
The color of inactive tab text is incorrect since #13689 due to the introduction
of `til::color::layer_over` which incorrectly calculated the RGB values.
## Validation Steps Performed
* Added unit tests ✅
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
This commit reduces the amount of telemetry during general usage by about half.
8 events that weren't really used anymore were removed.
1 new event was added ("AppInitialized") which will help us investigate #5907.
During review 9 events were found that were incorrectly tagged as perf. data.
## Validation Steps Performed
* Launch Windows Terminal
* The "latency" field "AppInitialized" matches the approx. launch time ✅
When Leonard updated CLI11 in #12658, he imported a version that no
longer requires RTTI. Since CLI11 was the only reason we had enabled
RTTI in any of our projects, we're finally able to turn it off.
| | TerminalApp.dll | MSIX Package |
| ------ | ---------------:| ------------:|
| Before | 3180KiB | 6545KiB |
| After | 1970KiB | 6426KiB |
| Delta | **-1210KiB** | **-119KiB** |
With AtlasEngine being enabled by default in 1.16 Preview it would look weird
if the `useAtlasEngine` option would still be called "experimental".
Additionally we're interested in how many users opt out of useAtlasEngine,
indicating major issues that would require us to disable it by default again.
Related to #13936
## Validation Steps Performed
* Toggling `useAtlasEngine` works as expected ✅
* Observe new event with TVPP ✅
- fix: if a selection exists, mark mode should promote the existing selection instead of creating one at the cursor
- fix: mark mode --> move to middle of a word --> ExpandSelectionToWord --> Shift+Right/Left had some weird behavior. Fix that
- fix: Ctrl+enter on random selection clears selection. It should try to treat selection as a URL.
## References
#13854
NOTE: 3b53f3c can be serviced
As noted by the `winrt::event` documentation:
> [...] But for asynchronous events, even after revoking [...], an in-flight
> event might reach your object after it has started destructing.
This is because while adding/removing/calling event handlers might be
thread-safe, there's no guarantee that they run mutually exclusive.
This commit fixes the issue by reverting 6f0f245. Since we never checked
the result of closing a terminal connection anyways, this commit simply drops
the wait on the connection being teared down to ensure #1996 doesn't regress.
Closes#13880
## Validation Steps Performed
* Open tab, close tab, open tab, close tab, open tab, close tab
* ConPTY ✅
* Azure ✅
* Closing a tab with a huge amount of panes ✅
* Opening a bunch of tabs and then closing the window ✅
* Closing a tab while it's busy with VT ✅
* `wtd -w 0 nt cmd /c exit` ✅
* `wtd -w -1 cmd /c exit`
* No WerFault spawns ✅
This PR adds support for the `DECBKM` sequence, which provides a way for
applications to specify whether the `Backspace` key should generate a
`BS` character or a `DEL` character.
On the original VT100 terminals, the `Backarrow` key generated a `BS`,
and there was a separate `Delete` key that generated `DEL`. However, on
the VT220 and later, there was only the `Backarrow` key. By default it
generated `DEL`, but from the VT320 onwards there was an option to make
it generate `BS`, and the `DECBKM` sequence provided a way to control
that behavior programmatically.
On modern terminals, the `Backspace` key serves as the equivalent of the
VT `Backarrow`, and typically generates `DEL`, while `Ctrl`+`Backspace`
generates `BS`. When `DECBKM` is enabled (for those that support it),
that behavior is reversed, i.e. `Backspace` generates `BS` and
`Ctrl`+`Backspace` generates `DEL`.
This PR also gets the other `Backspace` modifiers more closely aligned
with the expected behavior for modern terminals. The `Shift` modifier
typically has no effect, and the `Alt` modifier typically prefixes the
generated sequence with an `ESC` character.
While not strictly related to `DECBKM`, I noticed while testing that the
`_SetInputMode` method was doing unnecessary work that was specific to
the `FocusEvent` mode. I've now moved that additional processing into
the `EnableFocusEventMode` method, which I think makes things somewhat
simpler.
## Validation Steps Performed
I've tested the basic `DECBKM` functionality in Vttest, and I've
manually tested all the modifier key combinations to make sure they
match what most modern terminals generate.
I've also added a unit test that confirms that the expected sequences
are generated correctly when the `DECBKM` mode is toggled.
Closes#13884
In testing the following issues were found in AtlasEngine and fixed:
1. "Toggle terminal visual effects" action not working
2. `d2dMode` failed to work with transparent backgrounds
3. `GetSwapChainHandle()` is thread-unsafe due to it being called outside
of the console lock and with single-threaded Direct2D enabled
4. 2 swap chain buffers are less performant than 3
5. Flip-Discard and `Present()` is less energy efficient than
Flip-Sequential and `Present1()`
6. `d2dMode` used to copy the front to back buffer for partial rendering,
but always redraw the entire dirty region anyways
7. Added support for DirectX 9 hardware
8. If custom shaders are used not all pixels would be presented
Closes#13906
## Validation Steps Performed
1. Toggling visual effects runs retro shader ✅
With a custom shader set, it toggles the shader ✅
Toggling `experimental.rendering.software` toggles the shader ✅
2. `"backgroundImage": "desktopWallpaper"` works with D2D ✅ and D3D ✅
3. Adding a `Sleep(3000)` in `_AttachDxgiSwapChainToXaml` doesn't break
Windows 10 ✅ nor Windows 11 ✅
4. Screen animations run at 144 FPS ✅ even while moving the window ✅
5. No weird artefacts during cursor movement or scrolling ✅
6. No weird artefacts during cursor movement or scrolling ✅
7. Forcing DirectX 9.3 in `dxcpl` runs fine ✅
This reverts commit f785168aac (PR #13244)
The error logged to NVDA was caused by the following line of code in `_getTextValue()`:
`THROW_HR_IF(E_FAIL, !bufferSize.IsInBounds(_start) || !bufferSize.IsInBounds(_end));`
NVDA would expand a text range to encompass the document in the alt buffer. This means that the "end" would be set to the dangling "endExclusive" point (x = left, y = one past the end of the buffer). This is a valid range!
However, upon extracting the text, we would hit the code above. The exclusive end doesn't actually point to anything in the buffer, so we would falsly throw `E_FAIL`.
Though this could be fixed by adding a special check for the `endExclusive` in the line above, I suspect there are other places throughout the UIA code that hit this problem too. The safest course of action is to revert this commit entirely since it was a code health commit (it doesn't actually close an issue).
Closes#13866
This is conjecture - I was totally unable to repro the original crash here.
Based on the stacks in MSFT:39994969, it looks like we try to fire off a
`RaiseAutomationEvent`, which calls through UIA core, eventually to the point of
calling `ComPtr<WUX::Automation::Peers::IAutomationPeer>::{dtor}`. I'm guessing
based on the stacks that the TermControl has already been released and cleaned
up. However, the lambda in the `RunAsync` calls here only takes a ref to the
TCAP. The TCAP has an outstanding reference (maybe on the other side of the UIA
fence), and gets successfully resolved as strong, but when calling to
`RaiseAutomationEvent`, the `owner` we passed in is gonezo.
This explicitly passes a `weak_ref` to `TermControlAutomationPeer`, rather than
a raw ptr, so we can actually check if the control is still alive before _we_
dereference it. If it is, great, we've got a strong ref to it now and it won't
get torn down.
Again, this is hearsay. Without a repro, the only way we can confirm this is
gone is by just hoping the crashes go away. 🤞
* Might close#13357 (we'll reopen if it doesn't?)
* narrator still works
## Summary of the Pull Request
Fix a bug where if you pressed the "Save" button, WT would crash. This was caused by adding the possibility that no color scheme is selected in the main page. With no "current scheme", attempting to get its "name" would cause a null ptr exception.
The fix is simple: just check if we actually have a current scheme.
Bonus points: if we don't have a current scheme, don't bother looking throught the color schemes for a match because we'll never find one.
## References
#13269 - Color Schemes Rejuv
## Summary of the Pull Request
As described in #9583, this change implements the legacy conhost "EnableColorSelection" feature.
## Detailed Description of the Pull Request / Additional comments
@zadjii-msft was super nice and provided the outline/plumbing (WinRT classes and such) as a hackathon-type project (thank you!)--a "SelectionColor" runtimeclass, a ColorSelection method on the ControlCore runtimeclass, associated plumbing through the layers; plus the action-and-args plumbing to allow hooking up a basic "ColorSelection" action, which allows you to put actions in your settings JSON like so:
```json
{
"command":
{
"action": "experimental.colorSelection",
"foreground": "#0f3"
},
"keys": "alt+4"
},
```
On top of that foundation, I added a couple of things:
* The ability to specify indexes for colors, in addition to RGB and RRGGBB colors.
- It's a bit hacky, because there are some conversions that fight against sneaking an "I'm an index" flag in the alpha channel.
* A new "matchMode" parameter on the action, allowing you to say if you want to only color the current selection ("0") or all matches ("1").
- I made it an int, because I'd like to enable at least one other "match mode" later, but it requires me/someone to fix up search.cpp to handle regex first.
- Search used an old UIA "ColorSelection" method which was previously `E_NOTIMPL`, but is now wired up. Don't know what/if anything else uses this.
* An uber-toggle setting, "EnableColorSelection", which allows you to set a single `bool` in your settings JSON, to light up all the keybindings you would expect from the legacy "EnableColorSelection" feature:
- alt+[0..9]: color foreground
- alt+shift+[0..9]: color foreground, all matches
- ctrl+[0..9]: color background
- ctrl+shift+[0..9]: color background, all matches
* A few of the actions cannot be properly invoked via their keybindings, due to #13124. `*!*` But they work if you do them from the command palette.
* If you have "`EnableColorSelection : true`" in your settings JSON, but then specify a different action in your JSON that uses the same key binding as a color selection keybinding, your custom one wins, which I think is the right thing.
* I fixed what I think was a bug in search.cpp, which also affected the legacy EnableColorSelection feature: due to a non-inclusive coordinate comparison, you were not allowed to color a single character; but I see no reason why that should be disallowed. Now you can make all your `X`s red if you like.
"Soft" spots:
* I was a bit surprised at some of the helpers I had to provide in textBuffer.cpp. Perhaps there are existing methods that I didn't find?
* Localization? Because there are so many (40!) actions, I went to some trouble to try to provide nice command/arg descriptions. But I don't know how localization works…
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9583
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed *(what would be the right place to add tests for this?)*
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated. *(is this needed?)*
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Just manual testing.
This commit stores a hash of the `settings.json` file in `ApplicationState`
with which we can detect whether the settings contents actually changed.
Since I only use a small 64-bit hash as opposed to SHA2 for instance,
I'm taking the last write time of the file into account as well.
This allows us to skip calling `UpdateJumplist` at least the majority of app
launches which hopefully improves launch performance on devices with slower IO.
Part of #5907.
## Validation Steps Performed
* Delete some profiles (see above), save settings, tasks are gone ✅
FYI For some (...) inexplicable reason, shell task lists are preserved forever
even if msix applications are uninstalled, etc. So to test whether tasks are
properly written on first app launch we have to delete some profiles/tasks
first, otherwise we can't see whether they're actually written later.
* Now exit Windows Terminal, delete `settings.json` and relaunch
* All tasks are back ✅
* With a debugger, ensure that `CascadiaSettings::WriteSettingsToDisk`
generates the same hash that `LoadAll` reads. ✅
Update the color schemes page with the new Win 11 style.
With the rejuvenated experience, we now have two pages:
- `ColorSchemes.xaml`: "color scheme selection" page
- This is the starting page for the "color schemes" nav view
item. It is intended to have the user select a color scheme
they want to modify. The user can also click the "Add new"
button to add a new color scheme or the "delete" button to
delete the selected scheme.
- If a scheme cannot be deleted, the delete button is disabled
and a disclaimer is shown.
- A "set as default" button sets the selected scheme as the
color scheme for profiles.default (aka "base layer").
- The list view item for each scheme includes the name of the
scheme, the default tag (if the scheme is the one set in base
layer), a text preview of the foreground/background, and a
grid of 16 color chips showing the colors for the scheme.
- Implementation details:
- View - `ColorSchemes`:
- "Enter" --> edit the selected scheme
- "Delete" --> delete the selected scheme
- if the selected scheme cannot be deleted, we
show the disclaimer
- View model - `ColorSchemesPageViewModel`
- when possible, the XAML binds directly to the
view model functions. Thus, we include logic
to delete, edit, and set the selected scheme
as default.
- store the current page, so that we know which
page to navigate to upon saving/discarding
changes.
- `EditColorScheme.xaml`: "color scheme modification" page
- a terminal preview of the color scheme is shown at the top of
the page.
- all colors for the scheme are displayed as color chips in an
expander that starts as expanded.
- renaming a color scheme is also inside an expander, but
there's no need for "renaming mode" anymore
- Implementation details:
- View - `EditColorScheme`:
- include logic to display the disclaimer and
add the automation properties
- include logic for "Enter" and "Escape" in the
rename editor
- View Model - `ColorSchemeViewModel`:
- as before, when possible, the XAML binds
directly to the view model functions.
- To enable the "default" tag functionality, we
had to expose knowledge of being the default
via "IsDefaultScheme()" which compares the
current name to the one in the settings model.
- Miscellaneous implementation details:
- to get the expander to start as expanded, we had to modify the
setting container style.
- Since "set as default" is a button on the selector page, we
needed a way to refresh the view model's knowledge of being
the default. So we added a `RefreshIsDefault` API to the
`ColorSchemeViewModel` to notify changes.
- With the new layout, we no longer need an 'enter rename mode'
button, so all that logic has been removed
- Add logic to `MainPage` to handle navigating to the correct
page upon saving/discarding changes.
Closes#9775
Co-authored-by: Carlos Zamora <cazamor@microsoft.com>
See also:
33732458ed/dev/SplitButton/SplitButton.xaml (L290-L293)
We need to
* Also set `SplitButtonForegroundSecondary` cause SplitButton's use that resource separately from the `Foreground()` property
* Manually trigger the visual state change, to refresh the brushes. We do something similar in TabBase
This is one of the bullet points in #13725
This commit implements support for `experimental.rendering.software`.
There's not much to it. It's just another 2 if conditions.
## Validation Steps Performed
* `"experimental.rendering.software": false` renders with D3D ✅
* `"experimental.rendering.software": true` triggers the new code path ✅
This commit implements support for custom shaders in AtlasEngine
(`experimental.retroTerminalEffect` and `experimental.pixelShaderPath`).
Setting these properties invalidates the device because that made it
the easiest to implement this less often used feature.
The retro shader was slightly rewritten so that it compiles without warnings.
Additionally we noticed that AtlasEngine works well with D3D 10.0 hardware,
so support for that was added bringing feature parity with DxRenderer.
Closes#13853
## Validation Steps Performed
* Default settings (Independent Flip) ✅
* ClearType (Independent Flip) ✅
* Retro Terminal Effect (Composed Flip) ✅
* Use wallpaper as background image (Composed Flip) ✅
* Running `color 40` draws everything red ✅
* With Retro Terminal Effect ✅
When selecting candidate history, priority is given to histories with empty commands list.
I think lazily calling `s_Allocate` will require a ton of rewriting. Also I think it is not an unexpended behavior that buffer is allocated when an application connects.
Closes#13571
## Summary of the Pull Request
Introduces a new action `expandSelectionToWord()` which expands the beginning and end of the selection to encompass the word(s) it's on. This was implemented as a conditional keybinding where the key chord is passed through to the terminal if no selection is active (similar to `copy()`).
It is not bound to anything by default.
## PR Checklist
* [x] Closes#8274
* [x] Schema updated.
## Validation Steps Performed
- Scenario in #8274:
- search for some text in the find dialog
- ESC to close the dialog
- execute `expandSelectionToWord()`
- the new selection encompasses the whole word
- mark mode
- move onto a word
- execute `expandSelectionToWord()`
- mouse selection (same as above)
- select a portion of two words --> new selection fully encompasses both words
Direct2D is able to detect remote connections and will switch to sending
draw commands across RDP instead of rendering the data on the server.
This reduces the amount of data that needs to be transmitted as well
as the CPU load of the server, if it has no GPU installed.
This commit changes `AtlasEngine` to render with just Direct2D if a software or
remote device was chosen by `D3D11CreateDevice`. Selecting the DXGI adapter the
window is on explicitly in the future would allow us to be more precise here.
This new rendering mode doesn't implement some of the more fancy features just
yet, like inverted cursors or coloring a single wide glyph in multiple colors.
It reuses most existing facilities and uses the existing tile hash map to cache
DirectWrite text layouts to improve performance. Unfortunately this does incur
a fairly high memory overhead of approximately 25MB for a 120x30 viewport.
Additional drive-by changes include:
* Treat the given font size exactly as its given without rounding
Apparently we don't really need to round the font size to whole pixels
* Stop updating the const buffer on every frame
* Support window resizing if `debugGeneralPerformance` is enabled
Closes#13079
## Validation Steps Performed
* Tested fairly exhaustively over RDP ✅
More or less, as in #13554
* Dark theme by default (was `system`)
* Justification:
> I think the interesting thing that we have today is that the color
> scheme is dark by default, but our window theme is set to system.
> System theme in Windows 11 is defaulted to light unless changed by
> the user. Now, we have a conflict between the theme and color scheme
> in Terminal.
>
> I think our options become, make the color scheme match "default"
> and set it to a light color scheme if the system theme is light, or
> manually match the theme to the color scheme by setting it to dark.
>
> Given that Terminal has historically had a black background with
> its Campbell color scheme, for a consistent UI experience, I'm
> voting to change the window theme to be dark by default as well.
* `tab.background: terminalBackground`
* Change the tab row colors back to "what they were pre-Controlsv2" more
or less
- The ramp is based off of "Light tab row background from Edge's
unfocused titlebar color, inactive tab row color BG from the
controlsv1 colors"
* `tabRow.unfocusedBackground` set `Transparent`
Closes#13554
Does what it sounds like on the label.
This is important, because when unset, the tab will use the active `Background` color to create an inactive BG, which maybe isn't what we want. Consider:
- a bright cyan active BG,
- and `terminalBG` for the `tabRow` bg.
Without an unfocusedBackground setting, all the tabs will still appear cyan when unfocused, which is extra gross.
As a judgement call, I made `terminalBackground` and `accent` use 30% opacity when set, to match the existing coloration.
See also #13554. If we want to make the default theme `tab.background: terminalBackground`, we should make `tab.unfocusedBackground` transparent (`#00000000`) by default. Otherwise, a Campell (`#0c0c0c`) tab on _any_ tab row will still have a faint tab visible.
* closes#13684
* closes#13246
* tested manually
This also does a lot of code shuffling, to get SettingsUI tabs to behave sensibly. We want those tabs to have (`#0c0c0c`, `#ffffff`) colored BGs for `terminalBackground` (see mail thread).
We also don't want dark focused tabs colors, combined with light tab row colors, combined with transparent unfocused tabs, to result in unfocused tabs having white-on-white text. That's gross. So that's been added to this PR in b38b704.
This pull request adds the JSON schema for `cgmanifest.json`.
## FAQ
### Why?
A JSON schema helps you to ensure that your `cgmanifest.json` file is valid.
JSON schema validation is a build-in feature in most modern IDEs like Visual Studio and Visual Studio Code.
Most modern IDEs also provide code-completion for JSON schemas.
### How can I validate my `cgmanifest.json` file?
Most modern IDEs like Visual Studio and Visual Studio Code have a built-in feature to validate JSON files.
You can also use [this small script](https://github.com/JamieMagee/verify-cgmanifest) to validate your `cgmanifest.json` file.
### Why does it suggest camel case for the properties?
Component Detection is able to read camel case and pascal case properties.
However, the JSON schema doesn't have a case-insensitive mode.
We therefore suggest camel case as it's the most common format for JSON.
### Why is the diff so large?
To deserialize the `cgmanifest.json` file, we use [`JSON.parse()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse).
However, to serialize the JSON again we use [`prettier`](https://prettier.io/).
We found that, in general, it gave smaller diffs than the default [`JSON.stringify()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) function.
Since locking the console can take a non-trivial amount of time,
the main thread might have already released the ControlCore instance, while the
`UpdatePatternLocations` background thread is holding the last active reference.
If the function call goes out of scope, we destroy the instance, which might
not be safe, considering its members are usually only used by the main thread.
This commit fixes the issue by only holding a reference of the `Terminal`.
## Validation Steps Performed
* Patterns are recognized ✅
See https://github.com/microsoft/terminal/issues/12176#issuecomment-1199488906, and MSFT:39723014.
I have literally no idea how to repro this one, or debug it. The dump I looked at looked like there was a `SwapChainScaleChanged` that was being dispatched as the app was tearing down. The `ControlCore` had started closing, but the `TermControl` hadn't yet. Apparently, just none of the `_refreshSizeUnderLock` callers checked if we were already closing.
All the callers appear to be on the main thread.
Closes#12176
Since there's no real way for me to repro this manually, I'm thinking we fire this fix off to the OS terminal build, where we'll pretty quickly be able to see if this fixed it or not.
While having a debugger attached, opening the settings tab generates an
uncomfortable amount of exceptions. This change reduces this by a lot.
## Validation Steps Performed
* Icons still appear ✅
This PR introduces a new action for closing all unfocused / other panes within a tab.
**Edit (17-08-2022):** Read-only panes are ignored when this action is being used (i.e., left open).

## Validation Steps Performed
The action was manually tested by applying it to various 'compositions' of panes. This includes tests on read-only panes.
Closes#12216
This PR by itself doesn't _really_ change much. Technically, now the Terminal will respect the Title of a `.lnk` when started for defterm, but we don't do anything else yet. Primarily, the goal of this PR is to just wire up startup info in OpenConsole to the connected Terminal.
* This required a bit of changes in `srvinit.cpp:ConsoleEstablishHandoff` to replicate other bits of startup, where we crack open the connect message to get the relevant bits of info.
* We pack that all into a `TERMINAL_STARTUP_INFO`, which we pass along to the registered terminal application.
* `ConptyConnection` accepts the handoff, and gathers that information out of the `TERMINAL_STARTUP_INFO`
* Some other updates to the scratch sln were made to make it build again (related, but unimportant).
* This is a precursor to:
* #13111
* #12154
* Closes#9458
* Tested manually
* I work here
## Summary of the Pull Request
The command palette (and tab search by extension) doesn't ever tell screen readers what is selected. Here, we simply hook up the selection changed event to a function that tells the screen reader what is selected. With this, the user no longer has to tab into the list view to know what is selected!
Will resolve the following bug upon validation from a11y team: #12065
## Validation Steps Performed
Performed repro steps from #12065.
NOTE: we do NOT read the selected item when the command palette is first opened. I think that's ok.
I got tired of renaming the packages that came out of our build
pipeline. I also got tired of the fact that every appxbundle artifact we
upload comes with another whole copy of Terminal for every architecture,
plus all their symbols. Those are reflected in other artifacts, so
there's no reason to duplicate them.
## Summary of the Pull Request
Polishes #13405 with some additional feedback found in testing and post-mortem reviews. Such feedback includes:
- [x] ControlInteractivity vs ControlCore split ([link](https://github.com/microsoft/terminal/pull/13405#discussion_r919365435))
- [x] clearing the selection should be under lock when copying text via "Enter"
- [x] move mark mode keybindings into a helper function
- [x] decide if "Enter" should be configurable or non-configurable ([link](https://github.com/microsoft/terminal/pull/13405#discussion_r919379305))
- [x] rename `_isTargetingUrl`
- [x] bugfix: ctrl+enter when the link is outside of the viewport
## References
Original PR: #13405
Relevant issue: #6649
Epic: #4993
Apparently, calling `GetText(INT_MAX)` causes a HUGE memory spike for a few seconds each time this is called. The [UIA docs](https://docs.microsoft.com/en-us/windows/win32/api/uiautomationcore/nf-uiautomationcore-itextrangeprovider-gettext#parameters) say to put `-1` if no limit is required, but I assume a few people have been hit by this before.
This addresses this issue (and similar ones) in two ways:
1. as we iterate over the lines of text, if we're already past the max length, just break out of the loop
2. _only_ resize if the max length is actually less than the current length. This prevents us padding the string with `L'\0'` erroneously (which is probably what causes the memory spike).
While debugging #13694, we discovered a very subtle bug we had accidentally introduced in a few places. `ViewModelHelper` defines a `PropertyChanged` event, backed by a `_propertyChangedHandlers` `event`. All opbservable properties in the viewmodels are supposed to run through that event. However, if you do `WINRT_CALLBACK(PropertyChanged, Windows::UI::Xaml::Data::PropertyChangedEventHandler)` in a derived class, it'll override that original method with the new one. XAML will subscribe to the second one, which is backed by `_PropertyChangedHandlers`, but the properties will still raise notifications on the callbacks registered to `_propertyChangedHandlers`.
This change makes it more explicit in these derived classes, that the `PropertyChanged` method exposed by these classes is indeed the one that's implemented in the base class.
This is a bit of a footgun, for sure. AuditMode would have apparently caught this, as we'd be overriding a method without using the `override` keyword.
Unblocks #13694.
In Global Appearance SUI, the toggle switch for "Always show tabs" is now grayed out when "Hide the title bar" is enabled (the default).
Also, the order of the settingcontainers was changed to help show the cause and effect more. See [this comment](https://github.com/microsoft/terminal/issues/12873#issuecomment-1094928881).
Closes#12873
After some deliberation I noticed that rounding the glyph advance up to yield
the cell width is at least just as wrong as rounding it. This is because
we draw glyphs centered, meaning that (at least in theory) anti-aliased
pixels might clip outside of the layout box on _both_ sides of the glyph
adding not 1 but 2 extra pixels to the glyph size. Instead of just `ceilf`
we would have had to use `ceilf(advanceWidth / 2) * 2` to account for that.
This commit simplifies our issue by just going with what other applications do:
Round all sizes (cell width and height) to the nearest pixel size.
Closes#13812
## Validation Steps Performed
* Set a breakpoint on `scaling Required == true` in `AtlasEngine::_drawGlyph`
* Test an assortment of Cascadia Mono, Consolas, MS Gothic, Lucida Console
at various font sizes (6, 7, 8, 10, 12, 24, ...)
* Ensure breakpoint isn't hit ✅
This tells us that no glyph resizing was necessary
This commit fixes two race conditions:
* `SetPseudoWindowCallback` set the `_pseudoWindowMessageCallback`
callback after the Win32 message thread was already spawned.
This issue was fixed by instead using the `ServiceLocator` to get
a hold of the global `VtIo` instance which is created statically.
* `XtermEngine::SetWindowVisibility` was called without holding the
console lock. This issue was fixed by simply acquiring it first.
Closes MSFT:40913882
## Validation Steps Performed
* Add `IsConsoleLocked()` assertion in `VtEngine::_Write`
* Run Windows Terminal
* No assertion failures ✅
## Summary of the Pull Request
This PR moves the key handling for mark mode into a helper method that is then called before an action/key binding is attempted.
## References
Epic: #4993Closes#13533
## Validation Steps Performed
- Add custom keybinding to "down" arrow key
- in mark mode --> selection updates appropriately
- out of mark mode --> keybinding executed
In #13024, we removed `Terminal::GetCursorPosition` from TerminalCore.
This has been widely regarded as a good move.
Now, you might rightly be wondering: why didn't compilation immediately
fail? Well. It turns out that there were _two_ copies of
`GetCursorPosition`. One for `const Terminal`, and one for `Terminal`.
This is important.
`Terminal::GetCursorPosition()` returned the cursor position relative to
the viewport. `Terminal::GetCursorPosition() const`, however, returns
the cursor position in absolute.
We removed the non-`const` one. Fortunately, thanks to the lookup rules
for `const`-qualified members, this didn't matter. Code that called
`GetCursorPosition()` still called `GetCursorPosition()`, and everything
was fine.
Except that part about the relative coordinates. That was not fine.
The TSF control is the _only_ consumer of `ControlCore.CursorPosition`,
and that was the _only_ consumer of relative-`GetCursorPosition()`.
This commit restores equilibrium by introducing a new
`GetViewportRelativeCursorPosition()` member to `Terminal` and switching
over the only consumer of relative cursor position to use it.
Closes#13769.
The absolute disgrace of a fix called 65b71ff failed to account for `std::move`
being unsafe to use for overlapping ranges. While `std::move` works for trivial
types (it happens to delegate to `memmove`), we need to dynamically switch
between that and `std::move_backward` to be correct.
Without this fix the LRU refresh is incorrect and might lead to crashes.
## Validation Steps Performed
I'm working on a new, pure D2D renderer inside AtlasEngine, which uses
the iterators contained in `_r.cellGlyphMapping` to draw text.
I noticed the bug, because scrolling up caused the text to be garbled
and with this fix applied it works as expected.
Fixes MSFT:38775539
Might also fix MSFT:38614563
Looking at this code should be pretty clear what's going on. On exit, the XAML root is already nulled out. But here, we're just yolo'ing and assuming it exists (why wouldn't it). So yea. This is like weirdly high percent of crashes internally, but that's not from real users. Real users, I suspect hit this as like .3% of our crashes. Not zero, but _low_.
* [x] tested manually
<hr>
May also be related to...
* MSFT:40602905
* MSFT:40602904
* MSFT:40412800
* MSFT:35213459 <---has links
Fixes MSFT:40853556
There's a small race here. The renderer thread in ConPTY might notice the terminal is gone, call CloseOutput, and release the vt renderer, and then the window proc fires and decides to minimize/restore the window, triggering an A/V.
I'm 100% confident that this has NEVER happened to a real user. But the test labs hit it so much that it makes up ~26% of our crashes.
I haven't tested this cause again, _it doesn't hit in the wild_
Rename `til::form_wchars` to `til::to_ulong` and
allow it to work with narrow `char`s.
This change will be used in #13429.
## Validation Steps Performed
* Loads `sc(...)` key bindings as expected ✅
* The change is thankfully fairly trivial if viewn with whitespace suppressed
We shouldn't add URLs into our binaries that we can't directly control.
This commit fixes the issue for URLs recently introduced in #13510.
Closes#13541
## Validation Steps Performed
This change is trivial enough that I simply opened the new redirects
in my browser, ensuring that they open the expected websites.
`debugGlyphGenerationPerformance` used to only test the performance of
text segmentation/parsing, so I renamed it to `debugTextParsingPerformance`.
The new `debugGlyphGenerationPerformance` actually clears the glyph atlas now.
Additionally this fixes a bug with `debugGeneralPerformance`:
If a `DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT` is requested,
it needs to be used. Since `debugGeneralPerformance` is for testing without
V-Sync, we need to ensure that the waitable object is properly disabled.
## Summary of the Pull Request
Skips whitespace removal if pasted string is multiline
## PR Checklist
* [x] Closes#12387
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Tests passed
The last command in multiline paste now executes
Does two things:
* the first two commits: shakes up the way we reference MUX in our projects so we can actually just
```xml
<PropertyGroup Label="NuGet Dependencies">
<TerminalMUX>true</TerminalMUX>
</PropertyGroup>
```
Like every other dependency we have
* the last commit: update to MUX.2.7.3
This is the 1.14 PR, which should be appropriately cherry-picked through to `release-1.15` and `main`
(cherry picked from commit a277b56f6a)
Repurpose `Feature_AtlasEngine` to enable the atlas engine by default in Dev and Preview builds.
Introduce `Feature_ConhostAtlasEngine` to solely control atlas engine inclusion in conhost.
Closes#13745
We have a number of theories why #12607 is happening, one of which is that
some GPU drivers somehow rely on Win32 messages or similar which we process
on the main thread. If we then try to acquire the console lock on the main
thread, while the GPU-driver thread itself is holding that lock, we've got
ourselves a deadlock. This PR makes this less likely by running the repeat
offender `UpdatePatternLocations` on a background thread instead.
We have a number of other locations which acquire the console lock on the
main thread and a thorough bug fix must be done in a different way.
## Validation Steps Performed
* After pasting an URL it gets underlined on hover ✅
Currently "Inverse Cursor" is actually simply bitwise inversed.
It works fine, except when it does not, namely in the middle of the spectrum:
Anything close enough to dark grey (index 8, RGB(128, 128, 128) in the
classic palette) will for obvious reasons become almost the same dark grey
again after the inversion.
The issue is addressed by additionally `XOR`ing the inverted color with
RGB(63, 63, 63). This distorts the result enough to avoid collisions
in the middle. Ultimately this restores the behavior that was in
Windows Console since the Middle Ages (and still exists in ConhostV1.dll).
## PR Checklist
* [x] Closes#3647
* [x] CLA signed
* [x] Tests added/passed
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3647
## Validation Steps Performed
1. Open OpenConsole.
2. Properties, Terminal, Cursor Colors, choose Inverse Color.
3. Optionally set the RGB value of the 8th color in the standard palette to RGB(128, 128, 128) on the Colors tab, but the default one will do too.
4. Type `color 80` to see black text on dark grey background.
5. Make sure the inverted cursor is visible.
6. Repeat in WT with both default and experimental renderers.
## Summary of the Pull Request
Changes the way `_addCommandsForArg` determines if the delimiter was at the beginning of the argument so that it accounts for the fact that match includes the last character of the string before it.
## PR Checklist
* [x] Closes#13277
## Validation Steps Performed
`wt -p "u"; nt -p "u"` does not cause an error
This commit builds directly on the changes made in #13677 and fixes:
* TSF resetting to AlphaNumeric ("ASCII") input mode when pressing enter
* Vietnamese IME not composing a new word after pressing whitespace, etc.
Closes#11479Closes#13398
## Validation Steps Performed
* Japanese IME (Full-Width Katakana)
Typing "saitama" produces "サイタマ" ✅
* Korean IME
Typing "gksrmf" produces "한글" ✅
* Vietnamese IME
Typing "xin chaof" produces "xin chào" ✅
* Emoji Picker (Win+.)
✅
Adds a variable `_isBackgroundLight` that is updated when the background
color is changed. When it is `true`, the BEL indicator flash will darken
the screen instead of brightening.
`_isColorLight(bg)` returns `true` if the average of `r`, `g`, and `b`
is >127
I was unsure of an appropriate way to change the color of the
`CompositionLight` based on the background, so I changed it to always be
gray and adjusted the intensity values of the original animation to have
roughly the same visual effect as the white.
## Validation Steps Performed
* Tested the two flashes on the default color schemes and some custom
background colors to see if they look consistent
* Used tracepoints and visual to check that the right animation is used
(including multiple tabs, split windows with different themes, and
changing settings while window is open)
References #9270Closes#13450
This pull request reintroduces aliases for `VkKeyScanW`,
`MapVirtualKeyW` and `GetKeyState` that redirect through ConIoSrv on
OneCore devices.
We made an assertion in PR !7096375 that those APIs were hosted in an
extension APIset that was present on all OneCore devices. It turned out
that this was _incorrect_: that APIset extension is only hosted on
OneCoreUAP and above.
This would not be a problem save for NanoServer. NanoServer is built on
top of OneCore.
As Nano is a container host OS, it is primarily interfaced vith via
ConPTY... which exercises the VkKeyScanW/MapVirtualKeyW codepaths quite
a bit. Those APIs started returning invalid data, which caused us to
convert all incoming keyboard events into numpad events. This didn't
prove to be an issue for CMD or PowerShell (weirdly,) but it did prove
to be an issue for Redis. Unfortunately, Redis is exactly the sort of
thing you might want to run in a container.
Reintroducing these aliases was complicated because we took the
opportunity to remove all of IInputServices (!7105348), which was a
wrapper around some code that would choose Win32 or OneCore depending on
the runtime environment.
I made the choice (with the help of Leonard Hecker) to reimplement these
functions in a different way: always call the delay-loaded version, and
then on OneCore editions check the return value and error code to ssee
if we hit a delay load failure. It incurs a minor cost, but all of the
delay loads are in-proc and do not require us to make a syscall, so that
cost is negligible.
Part of this new implementation requires us to change _all conhost
internal callers_ to use "OneCoreSafe" versions of those APIs. We can't
redirect the user32 versions out of the way and usurp their import
symbols, so this commit also introduces some warning defines. If you use
VkKeyScanW (and friends), you _should_ get a linker error. Assuming
HostAndPropsheetIncludes has been included. It very well may not have
been included.
Fixes MSFT-40435912
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 949e8dfc07f122520c6a74412329a6f7e77d19c5
wyhash was chosen based on the results found in `smhasher`, were it proved
itself as an algorithm with little flaws and fairly high output quality.
While I have a personal preference for xxhash (XXH3 specifically), wyhash is a
better fit for this project as its source code is multiple magnitudes smaller,
simplifying the review and integration into the header-only `hash.h` file.
For use with hashmaps the hash quality doesn't actually matter much for
optimal performance and instead the binary size usually matters more.
But even in that scenario wyhash is fairly close to FNV1a (aka "FNV64").
The result is that this new hash algorithm will only have little impact on
hashmap performance if used over the standard FNV1a as used in the STL,
while simultaneously offering a vastly better hash quality.
This partially solves #13124.
## Validation Steps Performed
* Added test cases ✅
Other settings model classes call `JsonUtils::SetValueForKey` with the
private `_##value` member as the value. Since `_##value` is an optional,
this prevented writing out unset, optional fields. The new `Themes` class
deviated from this and this commit brings it back in line with the others.
Closes#13544
## Validation Steps Performed
* Create a `{ "name": "test" }` theme
* Save settings via the UI
* Optional/Defaulted fields aren't written ✅
## Summary of the Pull Request
VC++ v14 Descktop Framework package is required and not installed automatically when installing package manually.
## PR Checklist
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
While working on #13398 I felt that `TSFInputControl` wasn't up to sniff.
This commit is a minor cleanup of the class:
* default member initializers
* Simplified use of STL classes which already perform boundary checks
* Correctly check text buffer emptiness in `_SendAndClearText`
* Track selection range as mandated by the API
## Validation Steps Performed
* Japanese IME (Full-Width Katakana)
Typing "saitama" produces "サイタマ" ✅
* Korean IME
Typing "gksrmf" produces "한글" ✅
* Vietnamese IME
Typing "xin chaof" continues to produce broken "xin xinchaof"
(It's supposed to produce "xin chào")
* Emoji Picker (Win+.)
✅
## Summary of the Pull Request
- We only ever have 1 color picker now, instead of each tab having its own
- `TerminalPage` constructs this color picker (upon first request for it)
- `TerminalPage` attaches the color picker to the tab that requested for it
- `TerminalTab` detaches the color picker when it is done with it, so that `TerminalPage` can attach it to another tab later on
## References
#5907
## Validation Steps Performed
User-end behaviour is the same
We must use 65535 as `MAX_PARAMETER_VALUE` in order for us to properly parse
win32-input-mode sequences, which transmit UTF-16 characters as parameters.
Closes#12977
## Validation Steps Performed
* Call `SendInput` with 🙁 (`L'\xD83D'`, `L'\xDE41'`)
* 🙁 appears on the input line ✅
## Summary of the Pull Request
In #13560 we added a member to `Pane` that lets it know if it was spawned as a default terminal session, but did not propagate that value when the pane gets split or when the pane closes. This commit fixes that.
## Validation Steps Performed
A session spawned by a def term invocation remembers it even as it goes through splits
## Summary of the Pull Request
In general, when a selection marker is shown, we should scroll to it. The `selectAll` action adds a selection marker, but we don't scroll to it. This PR makes it such that we do do that.
Epic: #4993Closes#13485
Updates the schema such that the scroll mark settings are defined as profile settings instead of global settings (because they're actually profile settings).
Separately (but still relevant), I've also updated the release notes.
Closes#13583
This fixes an issue were overwriting parts of a row would only trigger
that specific portion of the row to be redrawn. This isn't just
problematic for combining characters, but also for things like
the new `TestDbcsBisectWriteCells` test introduced in #13626.
Benchmarks showed no impact on performance whatsoever.
## Validation Steps Performed
* Pick this commit into #13626
* Run the `TestDbcsBisectWriteCells` test and break before OpenConsole exits
* A correct "QいかなZYXWVUTに" output is visible ✅
This commit makes AtlasEngine recognize Powerline glyphs as box drawing ones.
The extra pixel offsets when determining the `scale` caused weird artifacts
and thus were removed. It seems like this causes no noticeable regressions.
Closes#13029
## Validation Steps Performed
* Run all values of `wchar_t` through `isInInversionList`
and ensure it produces the expected value ✅
* Powerline glyphs are correctly scaled with Cascadia Code PL ✅
07d58a8 contains a regression where the settings' `Themes()` property is
accessed without checking whether it's a `nullptr`. This can happen because
the invalid settings modal is shown with a empty settings model object.
This commit fixes the issue by deferring the update of `_settings` until
after we ensured that the `_settings` object is valid (besides warnings).
Closes#13543
## Validation Steps Performed
* Replace any string value with `123`
* Application doesn't crash ✅
## Summary of the Pull Request
- When 'discard changes' is hit, we re-initialize our list of color scheme view models but forgot to tell xaml about it, this commit fixes that.
- Make sure to exit rename mode when 'update settings' gets called
## References
color schemes mvvm added in #13179
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Hitting discard changes doesn't cause an inconsistency with the currently selected scheme anymore
## Summary of the Pull Request
Adds a new mode to `CloseOnExit`: `Automatic`. In this mode, if a process handed off by defterm terminates for whatever reason, we always close (i.e. we treat the mode as `Always`), but for processes launched by Terminal we terminate as with the `Graceful` behaviour.
## PR Checklist
* [x] Closes#13325
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
- Adds a new enum value to `CloseOnExit`
- Adds a new function to `Pane`: `FinalizeConfigurationGivenDefault`: this is a function that should be called when the pane is created via default terminal handoff, and can contain any special configurations we should set given that the pane was created via handoff
## Validation Steps Performed
Curiously, at least on Windows 10 (and rarely on Windows 11), if you minimize the Terminal by clicking on the taskbar, then alt-tab to try and restore the window, the Taskbar will decide to call `SwitchToWindow` on the invisible, owned ConPTY window instead of the main window. When that happens, ConPTY'll get a `WM_SIZE(SIZE_RESTORED, lParam=0)`. The main window will NOT get a `SwitchToWindow` called. If ConPTY doesn't actually inform the hosting process about this, then the main HWND might stay hidden.
* Refer to #13158 where we disabled this.
* Closes#13589
* Closes#13248
* Tested manually on a Windows 10 VM.
* Confirmed that opening tabs while maximized/snapped doesn't restore down.
* `[Native]::ShowWindow([Native]::GetConsoleWindow(), 6)` still works
## Summary of the Pull Request
Adds support for the `tab.showCloseButton` property to themes. This accepts three values:
* `"always"` (default): The close button acts like it does today.
* `"hover"`: The close button is always visible on the active tab. On inactive tabs, the close button only appears on mouse over.
* `"never"`: The close button is never visible. You can't close the tab with middle-click, but you can still use keyboard shortcuts to close the tab.
## References
* See #3327
* ⚠️ targets #13178⚠️
## PR Checklist
* [x] Closes#3335
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - YUP
## Detailed Description of the Pull Request / Additional comments
See the following two properties in WInUI that we're leveraging here.
* [`TabViewCloseButtonOverlayMode.OnPointerOver`](https://docs.microsoft.com/en-us/windows/winui/api/microsoft.ui.xaml.controls.tabviewclosebuttonoverlaymode?view=winui-2.7&viewFallbackFrom=winui-2.2)
* [`TabViewItem.IsClosable`](https://docs.microsoft.com/en-us/windows/winui/api/microsoft.ui.xaml.controls.tabviewitem.isclosable?view=winui-2.2#microsoft-ui-xaml-controls-tabviewitem-isclosable)
One is a tabview-level property, the other is a per-tab-item property, hence why this code is a little wacky.
## Validation Steps Performed
gifs below
This commit contains 3 improvements for glyph rendering:
* Scale block element and box drawing characters to fit the cell size
"perfectly" without leaving pixel gaps between cells.
* Use `IDWriteTextLayout::GetOverhangMetrics` to determine whether glyphs
are outside the given layout box and if they are, offset their position
to fit them back in. If that still fails to fit, we downscale them.
* Always scale up glyphs that are more than 2 cells wide
This ensures that long ligatures that mimic box drawing characters like
"===" under Cascadia Code are upscaled just like regular box drawings.
Unfortunately this results in ligature-heavy text (like Myanmar) to get an
"uneven" appearance because some ligatures can suddenly appear too large.
It's difficult to come up with a good heuristic here.
Closes#12512
## Validation Steps Performed
* Print UTF-8-demo.txt
* Block characters don't leave gaps ✅
* Print a lorem-ipsum in Myanmar
* Glyphs aren't cut off anymore ✅
* Print a long "===" ligature under Cascadia Code
* The ligature is as wide as the number of cells used ✅
## Summary of the Pull Request
Implements the MVVM style for the Color Schemes editor
## PR Checklist
* [x] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
Introduces:
- `ColorSchemesPageViewModel`: The view model responsible for the entire color schemes page. Handles what the current scheme is, adding/deleting/renaming schemes
- `ColorSchemeViewModel`: A view model class for individual color schemes
## Validation Steps Performed
Manually tested:
- Edit a color scheme
- Add new color scheme
- Rename a color scheme
- Delete a color scheme
This is an experiment, as discussed in https://github.com/microsoft/terminal/issues/11790#issuecomment-1179143049. We don't know what for sure causes these crashes, but it seems that blindly throwing, so that it gets picked up by Watson, is probably not the move. Instead, we're just gonna do our fallback, REGARDLESS of what the exception was.
See #11790, MSFT:38542548, MSFT:38572983, MSFT:38542574 et. al.
Refer to https://docs.microsoft.com/en-us/windows/win32/rstmgr/guidelines-for-applications
The OS will send us a WM_QUERYENDSESSION when it's preparing an
update for our app. It will then send us a WM_ENDSESSION, which gives
us a small timeout (~30s) to actually shut down gracefully. After
that timeout, it will send us a WM_CLOSE. If we still don't close
after the WM_CLOSE, it'll force-kill us (causing a crash which will be
bucketed to moapphang).
We will manually start a quit, so that we can persist the state. If we refuse to
gracefully shut down, the OS will crash us to focefully terminate us. We
choose to quit here, rather than just close, to skip over any warning dialogs
(e.g. "Are you sure you want to close all tabs?") which might prevent a WM_CLOSE
from cleanly closing the window.
This will cause a appHost._RequestQuitAll, which will notify the
monarch to collect up all the window state and save it.
This "crash" caused by the OS force killing us constitutes 80% of all our crashes. 80%. See MSFT:38947155, MSFT:38877540, MSFT:21058878, MSFT:31710054, MSFT:39764652, MSFT:26883776.
Closes#13569
It also fixes the issue where if you've got Terminal Dev running (outside VS), and you try to Deploy, you have to make sure to close the "Are you sure you want to close all tabs" dialog before the deployment can proceed. A deploy in VS sends the same sequence of messages as a real update.
This commit implements the remaining 5 of 8 grid lines:
left/top/right/bottom (COMMON_LVB) borders and double underline
`AtlasEngine::_resolveFontMetrics` was partially refactored to use `float`s
instead of `double`s, because that's what the remaining code uses as well.
It also helps the new, slightly more complex double underline calculation.
## Validation Steps Performed
* Print characters with the `COMMON_LVB_GRID_HORIZONTAL`, `GRID_LVERTICAL`,
`GRID_RVERTICAL` and `UNDERSCORE` attributes via `WriteConsoleOutputW`
* All 4 grid lines are visible ✅
* Grid lines correctly scale according to the `lineWidth` ✅
* Print a double underline with `printf "\033[21mtest\033[0m"`
* A double underline is fully visible ✅
Cleans up a couple local test failures.
* [x] Closes#13474: So, I clearly hadn't ran the local tests at the end of the themes PR. We needed a sensible fallback to SOME theme, even if there wasn't one provided in the user json. This is only really hit in the tests (that don't also include `defaults.json`.
* [x] Closes#13323: Meh, the ordering of the keys in this test doesn't matter. Ordering is a map implementation detail. This is fine.
* [x] Ran tests locally
We recently figured that we can drop support for Windows 7. Coincidentally
AtlasEngine never actually supported Windows 7 properly, because it called
`ResizeBuffers` with `DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT`
no matter whether the swap chain was created with it enabled.
The new minimally supported version is Windows 8.1.
66f4f9d had another bug: Just like how we scroll our viewport by `memmove`ing
the `_r.cells` array, we also have to `memmove` the new `_r.cellGlyphMapping`.
Without this fix drawing lots of glyphs while only scrolling slightly
(= not invalidating the entire viewport), would erroneously call
`makeNewest` on glyphs now outside of the viewport. This would cause
actually visible glyphs to be recycled and overwritten by new ones.
## Validation Steps Performed
* Switch to Cascadia Code
* Print some text that fills the glyph atlas
* Scroll down by a few rows
* Write a long "==========" ligature (this quickly fills up
any remaining space in the atlas and exacerbates the issue)
* Unrelated rows don't get corrupted ✅
While working on another PR related to this I noticed that my VS
generates `.vcxproj` files that are a bit different to the ones we have.
This commit is a quick search & replace of all our project files to make
(primarily) their `ToolsVersion` more in line with what VS does itself:
No `ToolsVersion` for `.vcxproj`, `ToolsVersion="15.0"`
for `.csproj` and `ToolsVersion="4.0"` for `.filters` files.
## Summary of the Pull Request
The xaml file no longer directly accesses the settings model object, and the settings model object is no longer exposed on the view model
## References
#13377
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Still works
I was messing around with trying to build & deploy from the commandline. I discovered this, which is progress. However, the inner-loop commandline build for the Terminal is still egregiously long.
* just a docs update
* is EIM work
This change adds support for the `IntenseIsBold` rendering setting.
Windows Terminal for instance defaults to `false` here, causing
intense colors to only be bright but not bold.
## Validation Steps Performed
* Set "Intense text style" to "Bright colors"
* Enable AtlasEngine
* Print ``echo "`e[1mtest`e[0m"``
* "test" appears as bright without being bold ✅
## Summary of the Pull Request
This is a spec specifically dedicated to Mark Mode. It's an addition to the Keyboard Selection spec. I felt that it makes the most sense to make this a separate PR because there's a lot of ideas that are very specific to Mark Mode, and this gives us the space to modify some of that behavior and get a good look at how other terminal emulators designed this feature.
## References
#2840 - Keyboard Selection Spec (base spec/branch/PR)
## PR Checklist
* [X] Contributes to #715
#8000 will change the way we store text from a strict grid/matrix where
one UTF16 character or surrogate pair always equals 1 column with the
possibility of joining exactly 2 to a wide character pair, to a dynamic
buffer where 1 or more characters can form 1 or more columns in any
arbitrary combination. Our long term goal is to properly support both
complex grapheme clusters like Emojis and complex ligatures that a wider
than 2 columns. This change requires us to break our API as
`ReadConsoleOutputA/W` assumes the existence of exactly this grid/matrix
storage. Since we store wide characters like "い" as a single codepoint
that is simply marked as being 2 columns wide in the future, we cannot
reconstruct trailing DBCS characters that were written to the buffer
like we used to. On the other hand this new behavior allows us to
implement better Unicode support and most likely significantly improve
our performance.
### Minor breaking changes
* `ReadConsoleOutputA` will now always **zero** the high byte in
`(CHAR_INFO).Char.UnicodeChar`. Only the `.AsciiChar` can be used
then. This prevents users from storing "additional" data in the
terminal buffer.
* `ReadConsoleOutputA` will now **zero** the `.AsciiChar` if it fails to
convert the Unicode character into an appropriate DBCS.
* Example: It's possible to write "い" into a narrow column despite
being a wide character. In these cases `WriteConsoleOutputA` will
now return `0x00` instead of `0x44` (the lower half of い's code
point `0x3044`).
### Major breaking changes
* `ReadConsoleOutputW` will now repeat the leading Unicode character
twice and ignore the trailing one.
* Example 1: Writing the pair `0x3044 0xabcd` with
`WriteConsoleOutputW` used to yield the same `0x3044 0xabcd` if read
back with `ReadConsoleOutputW`. This worked because conhost
effectively ignored the trailing codepoint, allowing one to
"smuggle" data. In the future this trailing character will be
discarded and produce `0x3044 0x3044` instead.
* Example 2: Writing い with `WriteConsoleOutputA` can be done with
code page 932 (Shift-JIS) and the DBCS `0x82 0xa2`. If read back
with `ReadConsoleOutputW` this would previously yield the two
Unicode characters `0x3044 0xffff`. After this commit it'll yield
`0x3044 0x3044`.
### Alternative approaches
It's possible to "tag"/"mark" written data as originating from
`WriteConsoleOutputA/W` so that it can be reconstructed accurately later
on. However this lead to implementation complexities that we're actively
trying to avoid in the new buffer implementation. Effectively
_everything_ that touches the buffer's text would have to handle these
marks and either write or clear them. Given the most likely small amount
of users who depend on the current quirky behavior, it'd be an
unwarranted maintenance and performance burden and prevent Windows
Terminal to ever truly migrate to full Unicode support.
## Validation Steps Performed
* Adjusted feature tests complete successfully ✅
On occasion, when we submit to the store we get a package rejection
because the app name has changed for the `qps-*` locales. Instead of
constantly reserving new pseudolocalized app names every time the
pseudolocalization seed changes, we should just lock our app name so
that it does not get pseudolocalized.
Upgrade check-spelling to [v0.0.20](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.20)
This upgrade includes a refresh of the workflow
key new features:
* the previous comment is collapsed
* duplicate words are flagged (see `alone` and `the`)
* forbidding patterns (see `nonexistent`, `preexisting`, and `greater than`)
Each of these features can be tuned
- comment collapsing is controlled by the `followup` bits in the workflow-- but I can't imagine why one would want to turn it off
- duplicate words can be masked in `patterns.txt` (see `Guid` and `that`)
- forbidding patterns (especially duplicates) is in `.github/actions/spelling/line_forbidden.patterns`
Fwiw, I'm slowly moving towards not using `.txt` in filenames, but it's a long term project and I have a bunch of other goals for the near term.
The refresh of advice is of course flexible -- I'm still evolving my default text. Note that the default now includes some `curl` and I'm still working on how I want to consume the output. I'm getting close to the point where I might be able to provide a tool that could reliably consume the output (including on Windows).
This code has been used internally for a while, but I tested it for this repository here:
https://github.com/check-spelling/terminal/pull/2
## Summary of the Pull Request
`AdjustIndistinguishableColors` can now be set to:
- `Never`: Never adjust the colors
- `Indexed`: Only adjust colors that are part of the color scheme
- `Always`: Always adjust the colors
## References
#13343
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
For legacy purposes, `true` and `false` map to `Indexed` and `Never` respectively
## Validation Steps Performed
Setting still works
The behaviour of the 'go back' button in the command palette was changed to return to the previously selected element rather than the root.
Instead of returning to the root, the go back button now returns to the previously selected item in the filtered action list. The previously selected item is selected by default and the view is scoped to the item.
## Validation Steps Performed
Manually tested by going back and forth between nested actions in the command palette.
Closes#13457
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Added two new buttons to the About dialog. Source Code and Send Feedback buttons link directly to the Terminal project on GitHub and to the Issues page respectively.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#13371
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#13371
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #13371
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Performed manual testing and confirmed that the implementation works.
The current TextBuffer implementation will happily overwrite the
leading/trailing half of a wide glyph with a narrow one without
padding the other half with whitespace. This could crash AtlasEngine
which aggressively guarded against such inconsistencies.
Closes#13522
## Validation Steps Performed
* Run .bat file linked in #13522
(Override wide glyph with a single space.)
* `AtlasEngine` doesn't crash ✅
### Disappearing glyphs
We only process glyphs within the dirtyRect, but glyphs outside of the dirtyRect
are still in use and shouldn't be discarded. This is critical if someone uses
a tool like tmux to split the terminal horizontally. If they then print a lot
of Unicode text on just one side, we have to ensure that the (for example)
plain ASCII glyphs on the other half of the viewport are still retained.
### Black viewport after font changes
The cursor was drawn without a clip rect, causing the entire atlas
texture to be filled with black. This just so happened to work fine
in Windows Terminal but relied on a race condition.
Closes#13490
## Validation Steps Performed
* Disappearing glyphs
* Start `tmux` in `wsl`
* Split horizontally with `Ctrl+B`, `"`
* `cat` a huge Unicode text file on the bottom
* Ensure ASCII glyphs in the top half don't disappear ✅
* Black viewport after font changes
* Start `OpenConsole` with `AtlasEngine`
* Open Properties dialog and click "Ok"
* Viewport content doesn't disappear ✅
2b202ce6 changed this code to fix 2-phase name lookup, but accidentally
changed `&m_tInit` to `&CFuzzType::m_tInit` (pointer-to-member¹)
instead of `&this->m_tInit` (a regular pointer to some value).
This should not be confused with `&(CFuzzType::m_tInit)`
of course which is _not_ a pointer-to-member.
¹ To simplify things, a pointer-to-member is basically the byte offset of a
member within a struct. For instance given `struct T { char a, b, c, d; }` then
`&T::c` would commonly "store" the value 2, equivalent to `offsetof(T, c)`.
Closes#13501
## Summary of the Pull Request
Re-enable the setting to adjust indistinguishable text, with some changes:
- We now pre-calculate the nudged values for 'default bright foreground' as well
- When a color table entry is manually set (i.e. via VT sequences) we re-calculate the nudged values
## References
#11095#12160
## PR Checklist
* [x] Closes#11917
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
## Validation Steps Performed
Indistinguishable text gets adjusted again
The min/max/close buttons now use the same font glyphs used in Windows instead of paths.
They will also look different depending on whether you use Windows 10 or 11.
With certain scaling levels, the new fluent icons are always blurry on titlebars (win32, UWP, terminal).
I didn't check, but I assume that the glyphs will not be blurry on Windows 10 because they use the old font.
However, the glyps seem to have some alignment issues, making them even more blurry, and I'm not sure if I can fix that.
I looked into the minimize button problem:
* The UWP titlebar has 4px/5px, just like Terminal, but win32 titlebars have 5px/4px
* The new fluent icons have rounded caps, but the win32 minimize one doesn't (it's very subtle)
* The win32 minimize button is not blurry when the other buttons are
From this I presume that the minimize button is still using the old icon. So perhaps the Terminal/UWP vertical alignment is correct.
I was able to improve the rendering by wrapping the icon inside a Viewbox.
However, it won't perfectly match UWP, because scaling is calculated differently.
The icon width is 10px, which on 1.25x scaling would become 12.5px.
UWP titlebars truncate that to 12px, while Xaml renders that as 13px.
This is probably the best that can be done for now.
I found these icons [here](https://docs.microsoft.com/en-us/windows/apps/design/style/segoe-fluent-icons-font).
## Summary of the Pull Request
This PR adds support for downloadable soft fonts in the DirectX
renderer, potentially enabling them to be used in Windows Terminal.
## References
Soft fonts were first implemented in conhost (with the GDI renderer) in
PR #10011.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
The way the DirectX implementation works is by building up a bitmap
containing all of the glyphs, and then drawing an appropriate subsection
of that bitmap for each character that needs to be rendered. The current
text color is applied with a color matrix effect, and the glyphs are
automatically scaled up to the current font size with a scaling effect.
By default the scaling uses a high quality cubic interpolation, which
gives it a smoother antialiased effect. But if the *Text antialiasing*
option is configured as *Aliased*, we use a simpler nearest-neighbor
interpolation, which more closely matches the rendering of the original
GDI implementation.
## Validation Steps Performed
I've manually tested the renderer in conhost with the `UseDx` registry
entry. I've also tested in Windows Terminal using the experimental
passthrough mode.
## Summary of the Pull Request
The original `DECPS` implementation made use of the Windows MIDI APIs to
generate the sound, but that required a 3MB package dependency for the
GS wavetable DLS. This PR reimplements the `MidiAudio` class using
`DirectSound`, so we can avoid that dependency.
## References
The original `DECPS` implementation was added in PR #13208, but was
hidden behind a velocity flag in #13258.
## PR Checklist
* [x] Closes#13252
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #13252
## Detailed Description of the Pull Request / Additional comments
The way it works is by creating a sound buffer with a single triangle
wave that is played in a loop. We generate different notes simply by
adjusting the frequency at which that buffer is played.
When we need a note to end, we just set the volume to its minimum value
rather than stopping the buffer. If we don't do that, the repeated
starting and stopping tends to produce a lot of static in the output. We
also use two buffers, which we alternate between notes, as another way
to reduce that static.
One other thing worth mentioning is the handling of the buffer position.
At the end of each note we save the current position, and then use an
offset from that position when starting the following note. This helps
produce a clearer separation between tones when repeating sequences of
the same note.
In an ideal world, we should really have something like an attack-decay-
sustain-release envelope for each note, but the above hack seems to work
reasonably well, and keeps the implementation simple.
## Validation Steps Performed
I've manually tested both conhost and Terminal with the sample tunes
listed in issue #8687, as well as a couple of games that I have which
make use of `DECPS` sound effects.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Added setting for for hide window when it loses focus.
Works on normal window and quake window.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10660
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Enable **Settings > Appearance > Automatically hide window**
- Terminal window should be minimized on taskbar when it loses focus
- Quake window should be minimized on system tray when it loses focus
- Enable also **Settings > Appearance > Hide Terminal in the notification area when it is minimized**
- Terminal window should be minimized on system tray when it loses focus
- Quake window should be minimized on system tray when it loses focus
⚠️ This spec is going into the `specs/drafts/` folder, because it's CLEARLY not done yet.
I discussed this a bit with Dustin. We felt it would be valuable to have these thoughts committed as a durable artifact. Better to have our Mica thoughts written down somewhere, with the context they belong in. That of course includes the bigger Theming spec, which never got finished.
I don't think we need to go through the fill spec review for this. Theming is clearly still a WIP. But committing this draft should give a better picture of what the vision is.
See also:
* #3327
* #10509
### TODOs
* [ ] The many that are straight up in the doc
* [ ] The fact that there's multiple Mica's now
* [ ] GO look at MSFT:39027976
Moving to VS 2022 and C++20 in #13368 introduced a new dependency on an
as-yet-nonexistent VC Runtime library: msvcp140_atomic_wait.dll. That
library is not installed on the 21H1 machines that run our PGO tests.
Fortunately, the app platform will--largely--handle this dependency for
us on machines in the wild.
Fixes#13500
The debugging tools folks helpfully published PdbStr and SrcTool as
NuGet packages for us to take a dependency on! Now we can end this
wasteful practice once and for all...
NOTE: This change introduces a harmless error message at the end of
symbol indexing. Instead of printing out the list of mapped sources,
`srctool` will complain that `srcsrv.dll` is missing. This is only cosmetic.
Yep this is my bad. I was trying to fix a bug where only having one of `background` or `unfocusedBackground` would cause the other to never get set to the default. In attempting to force all the logic into an if statement, I messed up the order of operations. My bad 😢
Regressed in #13456
## Summary of the Pull Request
Adds support to navigate to clickable hyperlinks using only the keyboard. When in mark mode, the user can press [shift+]tab to go the previous/next hyperlink in the text buffer. Once a hyperlink is selected, the user can press <kbd>Ctrl+Enter</kbd> to open the hyperlink.
## References
#4993
## PR Checklist
* [x] Closes#6649
* [x] Documentation updated at https://github.com/MicrosoftDocs/terminal/pull/558
## Detailed Description of the Pull Request / Additional comments
- Main change
- The `OpenHyperlink` event needs to be piped down to `ControlCore` now so that we can open a hyperlink at that layer.
- `SelectHyperlink(dir)` searches the buffer in a given direction and finds the first hyperlink, then selects it.
- "finding the hyperlink" is the tough part because the pattern tree takes in buffer coordinates, searches through the buffer in that given space, then stores everything relative to the defined space. Normally, the given buffer coordinates would align with the viewport's start and end. However, we're now trying to search outside of the viewport (sometimes), so we need to manage two coordinate systems at the same time.
- `convertToSearchArea()` lambda was used to convert a given coordinate into the search area coordinate system. So if the search area is the visible viewport, we spit out a viewport position. If the search area is the _next_ viewport, we spit out a position relative to that.
- `extractResultFromList()` lambda takes the list of patterns from the pattern tree and spits out the hyperlink we want. If we're searching forwards, we get the next one. Otherwise, we get the previous one. We explicitly ignore the one we're already on. If we don't find any, we return `nullopt`.
- Now that we have all these cool tools, we use them to progressively search through the buffer to find the next/previous hyperlink. Start by searching the visible viewport _after_ (or _before_) the current selection. If we can't find anything, go to the next "page" (viewport scrolled up/down). Repeat this process until something comes up.
- If we can't find anything, nothing happens. We don't wrap around.
- Other relevant changes
- the `copy` action is no longer bound to `Enter`. Instead, we manually handle it in `ControlCore.cpp`. This also lets us handle <kbd>Shift+Enter</kbd> appropriately without having to take another key binding.
- `_ScrollToPoint` was added. It's a simple function that just scrolls the viewport such that the provided buffer position is in view. This was used to de-duplicate code.
- `_ScrollToPoint` was added into the `ToggleMarkMode()` function. Turns out, we don't scroll to the new selection when we enter mark mode (whoops!). We _should_ do that and we should backport this part of the change too. I'll handle that.
- add some clarity when some functions are using the viewport position vs the buffer position. This is important because the pattern interval tree works in the viewport space.
## Validation Steps Performed
- case: all hyperlinks are in the view
- ✅ get next link
- ✅ get prev link
- ✅ case: need to scroll down for next link
- ✅ case: need to scroll up for next link
Does what it says on the tin. When we get focused, temporarily turn off readonly mode, as to not pop the dialog when the focus sequence is eventually sent to the connection.
* closes#13461
The main fix here is for the caption button colors. If you had a dark OS/app theme, and a light titlebar, we'd end up with light glyphs, so the caption buttons would be impossible to find.
There's also a pile of nits from #12992 in here. Probably enough to close#13456 out, but I'll let Dustin be the judge.
Filing today, to get in for 1.16 selfhost (@DHowett)
`TestDbcsWriteRead` failed to properly test all text input scenarios.
In order to write wide characters with `CHAR_INFO` structs using the `W` APIs
one must still repeat the `CHAR_INFO` twice, once with `COMMON_LVB_LEADING_BYTE`
and once with `COMMON_LVB_TRAILING_BYTE` set in the attributes. This is because
`CHAR_INFO` APIs are column oriented. `TestDbcsWriteRead` on the other hand
only tested the scenario of sending wide characters without those flags.
This commit fixes the problem by introducing a `UnicodeDoubled` mode and
increases the number of test patterns from 14 to 17. Due to the existing
code having been written with the false assumption in mind, a simpler
modification resulted in +1100 LOC. As such I opted to rewrite the code instead
and replaced the potentially buggy output generators with static arrays.
Code page 437 tests were removed, as it contains no DBCS characters anyways.
This is preliminary work for #8000.
## Summary of the Pull Request
When the debug tap converts control characters into visible glyphs, it
ends up losing the structure of the output, and that can sometimes make
things difficult to read. This PR attempts to alleviate that problem by
reinjecting an actual line break in the debug stream whenever an `LF`
control is received.
## PR Checklist
* [x] Closes#12312
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12312
## Validation Steps Performed
I've tested the updated debug tab with a number of different shells, and
also a couple of different apps. When there aren't many linefeeds in the
output, it's obviously not going to make much of a difference, but when
there are, I think it definitely improves the readability.
If launch mode is set to full screen quake window is opened in full
screen.
## Validation Steps Performed
- Set startup > launch mode > full screen
- Launch quake window
- Quake window shouldn't be opened in full screen
Closes#12894
#13458 added the ability to reuse tiles from our glyph atlas texture
so that we stop running out of GPU memory for complex Unicode.
This however can result in our glyph generation being a performance issue in
edge cases, to the point that the application may feel outright unuseable.
CJK glyphs for instance can easily exceed the maximum atlas texture size
(twice the window size), but take a significant amount of CPU and GPU time to
rasterize and draw, which results in "jelly scrolling" down to ~1 FPS.
This PR improves the situation of the latter half by directly drawing
glyphs into the texture atlas without an intermediate scratchpad texture.
This reduces GPU usage by 96% on my system (33% -> 2%) which improves general
render performance by ~100% (15 -> 30 FPS). CPU usage remains the same however,
but that's not really something we can do anything about at this time.
The atlas texture is already our primary means to reduce the CPU cost after all.
## Validation Steps Performed
* Disable V-Sync for OpenConsole in NVIDIA Control Panel
* Enable `debugGlyphGenerationPerformance`
* Print the entire CJK block U+4E00..U+9FFF
* Measure the above GPU usage and FPS improvements ✅
(Alternatively: Just scroll around and judge the "jellyness".)
## Summary of the Pull Request
When you create a console alias that overrides an existing command, it
should still be possible to execute the original command by prefixing it
with a space. However, at some point in the past, there was an attempt
to improve the usability by trimming leading spaces, and that ended up
breaking this functionality. This PR reverts that change, so leading
spaces can once again be used to bypass an alias.
## PR Checklist
* [x] Closes#4189
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #4189
## Validation Steps Performed
I've updated the existing alias unit test for leading spaces to match
the new behavior, i.e. it now confirms that a command with leading
spaces will not match the alias.
I've also manually confirmed that the `doskey` test case reported in
issue #4189 is now working as expected.
So far AtlasEngine would only grow the backing texture atlas once it gets full,
without the ability to reuse tiles once it gets full. This commit adds LRU
capabilities to the glyph-to-tile hashmap, allowing us to reuse the least
recently used tiles for new ones once the atlas texture is full.
This commit uses a quadratic growth factor with power-of-2 textures,
resulting in a backing atlas of 1x to 2x the size of the window.
While AtlasEngine is still incapable of shrinking the texture, it'll now at
least not grow to 128MB or result in weird glitches under most circumstances.
## Validation Steps Performed
* Print `utf8_sequence_0-0x2ffff_assigned_printable_unseparated.txt`
from https://github.com/bits/UTF-8-Unicode-Test-Documents
* Scroll back up to the top
* PowerShell input line is still there rendering as ASCII. ✅
## Summary of the Pull Request
Implements a `RenderingViewModel` for the Rendering page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Rendering page still works
## Summary of the Pull Request
Implements an `InteractionViewModel` for the Interaction page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Interaction page still works
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability to select where new tab will appear: at the end or after currently selected tab.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#12955
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
PR adds setting "NewTabPosition" in global appearances with dropdown list and uses it then creating new tabs. This setting does not affect settings tab position (should it?).
There should also be a documentation update, I'm just waiting to see if this change even acceptable.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Implements a `GlobalAppearanceViewModel` for the GlobalAppearance page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Global appearance page still works
## Summary of the Pull Request
Implements a `LaunchViewModel` for the Launch page in the SUI
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Launch page still works
Adds `tabRow.unfocusedBackground` to the theme properties.
When provided, the window will use this ThemeColor as the color of the tab row when the window is inactive.
When omitted, the window will fall back to the default tab row color, `{"key": "TabViewBackground"}` from our App.xaml.
* [ ] tests added.
* [x] Closes#4862
* [ ] Needs a whole pile of docs updates, which we'll do at the end here.
This actually helped validate #12992 quite a bit. I found a bunch of bugs concerning null colors, null objects. Json parsing is hard 😛
This one's pretty obvious. I added another scrollbar sized grid to the terminal,
but I forgot to collapse it when the user requests `"scrollbarState": "hidden"`.
* [x] Closes#13446
* [x] I work here
## Summary of the Pull Request
Adds support for the `tab.background` property to themes. This is also a ThemeColor, so it accepts, colors, `accent`, and `terminalBackground`, just like everything else.
## References
* See #3327
* ⚠️ targets #12992⚠️
## PR Checklist
* [x] Closes#702
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated - YUP
## Detailed Description of the Pull Request / Additional comments
I apparently left behing an optional color in TerminalTab for theme colors some time ago, just never used it. Crazy, huh?
## Validation Steps Performed
gifs below
##### ⚠️ targeting 1.15
## Summary of the Pull Request
Adds support for Themes, a new type of customization for the Terminal. Themes allow the user to customize elements of the Terminal window itself. In this first iteration, this PR adds support for two main properties:
* enabling Mica as the window backdrop
* changing the tab row color (read: changing the titelbar color)
These represent the most important asks of theming in the Terminal. The properties added in this PR are:
* Theme color variants:
- `"#rrggbb"` or `"#aarrggbb"`
- `"accent"`
- `"terminalBackground"`
* Properties (_listed here in dot notation, but implemented as sub-objects_)
- `tabRow.background`: accepts a ThemeColor (above)
- `window.applicationTheme`: accepts one of `{"system", "light", "dark"}`
- `window.useMica`: accepts a boolean, defaults to false.
## References
* As first described in #3327
* spec'd in #12530
## PR Checklist
* [x] Sorta enables #10509, but doesn't close it. That'll need more comprehensive changes to the titlebar code.
* **update**: I totally disabled mica, but left the serialization code. It just seems silly without #10509.
* [x] Closes#1963
* [x] Closes#3774
* [x] Closes#12939
* [x] Does the bulk of the #3327 work, but I'm going to leave that open since that's become my megathread for everything related to theming.
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - **SURE DOES**
## Detailed Description of the Pull Request / Additional comments
### --> GO READ #12530 <--
Seriously.
These themes aren't customizable in the SUI currently. You can change the active theme, and the UI will show all of the defined themes, but they're not editable there.
They don't layer. You'll need to define your own themes.
Thay can't come from fragments. This is a really cool future idea, but not implemented in this v0.
The sub objects have some gnarly macros to generate a lot of the serialization code for you.
### TODOs
* [x] I still have yet to establish what the accent color algorithm is. This might be proprietary and require a ThemeHelpers workaround.
* [x] Make sure `terminalBackground` & the SUI result in something sensible
* [x] Make sure runtime BG changes work with `terminalBackground`. One time, they didn't. `printf "\x1b]11;rgb:ff/00/ff\x07"`
* [x] Acrylic Terminal BG's look weird, like, the opacity is always 50% or something. And the tab row looks all wrong then.
## Validation Steps Performed
This is the blob I've been testing with:
<details>
```jsonc
// "useAcrylicInTabRow": true,
"theme": "my dark",
// "theme": "Edge",
"theme": "orangey",
"theme": "WHITE",
// "theme": "terminal",
"themes": [
{
"name": "my dark",
"window": {
"applicationTheme": "dark",
"useMica": true,
},
"tabRow": {
"background": "#00000000",
},
},
{
"name": "Edge",
"tabRow": { "background": "accent" },
"window": { "applicationTheme": "system" }
},
{
"name": "orangey",
"window": {
"applicationTheme": "light",
"useMica": true,
},
"tabRow": {
"background": "#ff8800",
},
},
{
"name": "WHITE",
"window": {
"applicationTheme": "dark",
"useMica": true,
},
"tabRow": {
"background": "#FFFFFF",
},
},
{
"name": "terminal",
"window": {
"applicationTheme": "dark",
"useMica": false,
},
"tabRow": {
"background": "terminalBackground",
},
},
]
```
</details>
```
% .\tools\ReleaseEngineering\ServicingPipeline.ps1
Inferred servicing version 1.14
PICK f025c53dba: Remove the fallback to wsl.exe when HKCU\...\Lxss doesn't exist (#13436)
OK
```
The hover tab color used to be generated from the selected tab color, which would end up lighter or darker, and white-gray colors would end up pink.
It is now simply the selected tab color with 60% opacity. This is also how brushes are created for accent buttons and color buttons (although with different opacity levels).
The main result of this fallback is that we attempt to launch wsl.exe
when the user hasn't installed or interacted with WSL. On our test
machines, that results in the creation of a wsl.exe process that tells
us precisely nothing; on WDAC managed machines it results in an Event
Log entry about spawning another (possibly blocked) process.
The registry is more reliable, and if the "API" it provides changes we
can just rev terminal.
Closes#11716
## Summary of the Pull Request
In #13370, we should be notifying the renderer that the selection changed. Minor oversight and simple fix.
## References
#4993#13370Closes#13413
This commit fixes a minor race condition covered as part of #13368.
The member `_pfnHandoff` was read without the mutex `_mtx` being locked first.
The issue was solved by acquiring the lock early and running the entire
`s_StopListening` function with that lock held.
## Summary of the Pull Request
Introduces the `switchSelectionEndpoint` action which switches whichever selection endpoint is targeted when a selection is present. For example, if you are targeting "start", `switchSelectionEndpoint` makes it so that now you are targeting "end". This also updates the selection markers appropriately.
## References
Spec - #5804#13358Closes#3663
## Detailed Description of the Pull Request / Additional comments
Most of the code is just standard code of adding a new action. Other than that, we have...
- if there is no selection, the action fails and the keybinding is passed through (similar to `copy()`)
- when we update the selection endpoint, we need to also update the "pivot". This ensures that future calls of `UpdateSelection()` respect this swap.
- [Corner Case] if the cursor is being moved, we make it so that you basically "anchored" an endpoint and you don't have to hold shift anymore.
## Why is this change being made?
Our conhost OneCore backend isn't as thoroughly tested as our Win32 one and fell victim to the general "bugginess" of our shutdown handling centered around `ServiceLocator::RundownAndExit`. In the past we simply leaked all resources, but changed it so that a cleanup on exit occurs, so that we can track resource leaks for instance. This broke OneCore which has a more delicate shutdown than Win32.
## What changed?
This commit reverts changes being made in 9d7a46f64c and after.
## How was the change tested?
This change was tested in a OneCore VM by repeatedly spawning subprocesses and ensuring they exit in a timely manner and without unexpected crashes.
Related work items: MSFT-40226902, MSFT-22128499
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 0683758a0846aefbbe50730c3cd336623328ddeb
## Summary of the Pull Request
1. [copy on select] when manually copying text (i.e. kbd or right-click) while in mark/quick-edit mode, we now dismiss the selection.
2. `Enter` is now bound to copy by default.
- This works very well with mark mode and provides a more consistent behavior with conhost's selection experience overall.
- "why not hardcode `Enter` as a way to copy when in mark mode?"
- In an effort to make this as configurable as possible, I decided to make it a configurable keybinding, but am open to suggestions.
3. selection markers
a. we now hide the selection markers when multi-clicking the terminal.
b. selection markers are now properly shown when a single cell selection exists
- Prior to this PR, any single cell selection would display both markers. Now, we actually track which endpoint we're moving and display the appropriate one.
4. ensures that when you use keyboard selection to move past the top/bottom of the scroll area, we clamp it to the origin/bottom-right respectively. The fix is also better here in that it provides consistent behavior across all of the `_MoveByX` functions.
5. adds `toggleBlockSelection` to the schema
## References
#13053
## Validation Steps Performed
Did a whole flowchart of expected behavior with copy on select:
- enable `copyOnSelect`
- make a selection with the mouse
- ✅ right-click should copy the text --> clear the selection --> paste
- use keyboard selection to quick-edit the existing selection
- ✅ `copy` action should clear the selection
- ✅ right-click should copy the text --> clear the selection --> paste
Played with selection markers a bit in mark mode and quick edit mode. Markers are updating appropriately.
FabricBot is now a [config-as-code-only] platform. As a result, while
you can still use the [FabricBot Configuration Portal] to modify your
FabricBot configuration, you can no longer save the changes. The only
way to save changes to your configuration at the moment is to _export
configuration_ from the portal and upload the exported configuration to
`.github/fabricbot.json` in your repository. In this pull request, we
are adding your FabricBot configuration to your repository at
`.github/fabricbot.json` so that you can make changes to it going
forward.
While the [FabricBot Configuration Portal] is the *only way* to modify
your FabricBot configuration at the moment, we have a feature on our
backlog to publish the JSON schema defining the structure of the
FabricBot configuration file. With the JSON schema, you can (1) use a
plaintext editor of your choice to modify the FabricBot configuration
file and use the schema to validate the file after editing or (2)
[configure VS Code] to use the schema when editing FabricBot
configuration file to take advantage of convenience features such as
automatic code completion and field description on mouseover.
[config-as-code-only]: https://eng.ms/docs/products/1es-data-insights/merlinbot/extensions/bot-config-as-code
[FabricBot Configuration Portal]: https://portal.fabricbot.ms/bot/?repo=microsoft/terminal
[configure VS Code]: https://code.visualstudio.com/Docs/languages/json#_json-schemas-and-settings
Co-authored-by: msftbot[bot] <48340428+msftbot[bot]@users.noreply.github.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
## Summary of the Pull Request
Replaces most uses of `Viewport::CompareInBounds()` with `til::point`'s `<` and `>` operators. `CompareInBounds` has been the cause of a bunch of UIA crashes over the years. Replacing them entirely ensures that the `FAILFAST_IF` isn't ever touched.
Unfortunately, we still need `IncrementInBounds` and `DecrementInBounds` to have support for that exclusive end.
## References
#13183
This commit fixes a bug causing the OpenConsole to get increasingly larger
every time the font is changed when the AtlasEngine is active.
The only impact this bug had on Windows Terminal is that the
`font-size` in HTML and RTF selection copies are too large.
## Validation Steps Performed
* OpenConsole window size doesn't change when
switching between main and alt buffer ✅
[Git2Git] Merged PR 7517171: Fix a race condition in ServiceLocator::RundownAndExit
The whole premise of RundownAndExit is that one thread enters it, runs
down the console and terminates it. One thread enters, 0 threads leave.
After some recent console locking changes, we found that on OneCore
devices it was possible for two threads (the I/O thread and the coniosrv
Input thread) to try to rundown and exit at the same time.
This SRWLOCK prevents that from happening.
Fixes#40146639
Related work items: #40146639 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev ff235c6e49e065bccc937dee91f43ff310b5743c
Related work items: #40146639
[Git2Git] Merged PR 7517072: conhost: Force the double-click tests to have a high click timeout
The conhost tests might run somewhere that does not have a double click time.
We should hardcode a value for the purposes of testing.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 3c2620dab577e16e8672b369e4dfcde7c02881a1
Related work items: MSFT-40150725
This introduces the build rules for midi.lib to the OS!
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev fb066544f112ae491bb1d1f73578bc47fa167b41
In #6810, we introduced a "quirk" for all known versions of PowerShell
that suppressed their requests for black background/gray foreground.
This was done to avoid an [issue in PSReadline] where it would paint
black bars all over the screen if the default background color wasn't
the same as the ANSI black color.
Years have passed since that quirk was introduced. The underlying bug
was fixed, and the fix was released broadly long ago. It's time for us
to remove the quirk... almost.
Terminal still runs on versions of Windows that ship a broken version of
PSReadline. We must maintain the quirk there -- the user can't do
anything about it, and we would make their experience worse if we
removed the quirk entirely.
PowerShell 7.0 also ships a broken version of PSReadline. It is still in
support for another 6 months, but updates have been available for some
time. We can encourage users to update.
Therefore, we only need the quirk for Windows PowerShell, and then only
for specific versions of Windows.
_Inside Windows_, we don't even need that: we're guaranteed to be built
alongside a fixed version of PowerShell!
Closes#6807
[issue in PSReadline]: https://github.com/PowerShell/PSReadLine/issues/830#issuecomment-650508857
## Summary of the Pull Request
Introduced in #10824, this fixes a bug where you could use keyboard selection to move below the scroll area. Instead, we now clamp movement to the mutable viewport (aka the scrollable area). Specifically, we clamp to the corners (i.e. 0,0 or bottom right cell of scroll area).
## Validation Steps Performed
✅ (no output) try to move past bottom of viewport
✅ (with output, at bottom of scroll area) try to move past viewport
✅ (with output, NOT at bottom of scroll area) try to move past viewport
✅ try to move past top of viewport
It's not useful to notify users that WT can be made the default if it's already
clearly being used for handoff. This commit will suppresses the banner then.
## PR Checklist
* [x] Closes#13314
* [x] I work here
## Validation Steps Performed
* Modify `TerminalPage::ShowSetAsDefaultInfoBar` to not check for
`CascadiaSettings::IsDefaultTerminalSet()`
* Set Terminal Dev as the default
* Set incoming connections to open in the latest Terminal window
* Delete `state.json` after every test below
* Launching Terminal Dev shows the banner ✅
Launching `cmd.exe` dismisses the banner in the current Terminal ✅
* Launching `cmd.exe` launches Terminal Dev without banner ✅
These files are vestigial, because we are also shipping (either as loose
files or embedded in resources.pri) precompiled xbf/xaml binary format
files.
This saves us almost 500kb on disk.
Fixes#11687
Validation
----------
I ran a local build and saw that it produced a working Terminal, packaged
and unpackaged.
## Summary of the Pull Request
This introduces a selection marker overlay that tells the user which endpoint is currently being moved by the keyboard. The selection markers are respect font size changes and `cursor` color.
## References
#715 - Keyboard Selection
#2840 - Keyboard Selection Spec
#5804 - Mark Mode Spec
## Detailed Description of the Pull Request / Additional comments
- `TermControl` layer:
- Use a canvas (similar to the one used for hyperlinks) to be able to draw the selection markers.
- If we are notified that the selection changed, update the selection markers appropriately.
- `UpdateSelectionMarkersEventArgs` lets us distinguish between mouse and keyboard selections. `ClearMarkers` is set to true in the following cases...
1. Mouse selection, via SetEndSelectionPoint
2. `LeftClickOnTerminal`, pretty self-explanatory
3. a selection created from searching for text
- `ControlCore` layer:
- Responsible for notifying `TermControl` to update the selection markers when a selection has changed.
- Transfers info (the selection endpoint positions and which endpoint we're moving) from the terminal core to the term control.
- `TerminalCore` layer:
- Provides the viewport position of the selection endpoints.
## Validation Steps Performed
- mouse selection (w/ and w/out shift) --> no markers
- keyboard selection --> markers
- markers update appropriately when we pivot the selection
- markers scroll when you hit a boundary
- markers take the color of the cursor color setting
- markers are resized when the font size changes
## Summary of the Pull Request
When you execute a `cls` in the cmd shell, or `Clear-Host` in
PowerShell, we have a pair of shims that attempt to detect those
operations and forward an `ED3` sequence to conpty to clear the
scrollback.
If there was a linefeed at the bottom of the viewport immediately
prior to those functions being called, that event might still be
pending, and only forwarded to conpty after the `ED3`. The result
then is a line pushed into the scrollback that shouldn't be there.
This PR tries to avoid that situation by forcing the renderer to
flush before the `ED3` sequence is sent.
## References
The `cls` and `Clear-Host` shims were originally added in PR #5627.
## PR Checklist
* [x] Closes#5770
* [x] Closes#13320
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I've manually tested in PowerShell with `echo Hello; Clear-Host` (this
is the only way I could reliably reproduce the original problem), and in
the cmd shell with `cls`. Both cases are now working as expected.
When we send this ShowWindow message, if we send it to it's
going to need to get processed by the window message thread before
returning. We're handling this message under lock. However, the first
thing the conhost message thread does is lock the console. That'll
deadlock us. So unlock here, first, to let the message thread deal with
this message, then re-lock so later on this thread can unlock again
safely.
* [x] Closes#13301
* [x] Tested conhost
* [x] Tested terminal
When I moved this into ControlCore, I forgot that UserScrollViewport is usually triggered by the scrollbar updating, so it doesn't ask the UI to update. Since this logic is in ControlCore, it's sorta in a weird place where it needs to communicate both up and down:
* update the `Terminal`'s viewport position
* update the `TermControl`'s scrollbar position
Checklist:
* [x] Closes a bug bash bug
* [x] Missed in #12948
* See also #11000
ed27737 contains a regression were a `RECT` in `GdiEngine` wasn't properly
initialized anymore. Due to this, rendering during scrolling behaved erratic.
To find other cases of this bug in ed27737 the following regex was used:
```
^-.* = \{\s*\d*\s*\};
```
It appears that only `GdiEngine` was affected by a bug of this kind,
but just to be sure, this PR reverts all other instances.
This bug was likely caused when I tried to undo some of the changes in
ed27737 to make the PR smaller, but failed to revert the code properly.
## PR Checklist
* [x] Closes#13270
* [x] I work here
## Validation Steps Performed
I'm unable to reproduce the issue on my hardware and am unable to test
this change, but the uninitialized struct is clearly a bug regardless.
Co-authored-by: James Holderness <j4_james@hotmail.com>
Adds an accelerator key for the shell extension: `T` for stable, `P` for preview and `D` for dev.
# Validation
Ran a dev build and saw the keyboard accelerator assigned.
Closes#13061
## Summary of the Pull Request
Up to now we haven't supported passing `DCS` sequences over conpty, so
any `DCS` operations would just be ignored in Windows Terminal. This PR
introduces a mechanism whereby we can selectively pass through
operations that could reasonably be handled by the connected terminal
without interfering with the regular conpty renderer. For now this is
just used to support restoring the `DECCTR` color table report.
## References
Support for `DECCTR` was originally added to conhost in PR #13139.
## PR Checklist
* [x] Closes#13223
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not
checked, I'm ready to accept this work might be rejected in favor of a
different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
The way this works is we have a helper method in `AdaptDispatch` that
`DCS` operations can use to create a passthrough `StringHandler` for the
incoming data instead of their usual handler. To make this passthrough
process more efficient, the handler buffers the data before forwarding
it to conpty.
However, it's important that we aren't holding back data if output is
paused before the string terminator, so we need to flush the buffer
whenever we reach the end of the current write operation. This is
achieved by querying a new method in the `StateMachine` that lets us
know if we're currently dealing with the last character.
Another issue that came up was with the way the `StateMachine` caches
sequences that it might later need to forward to conpty. In the case of
string sequences like `DCS`, we don't want the actual string data cached
here, because that will just waste memory, and can also result in the
data being mistakenly output. So I've now disabled that caching when
we're in any of the string processing states.
## Validation Steps Performed
I've manually confirmed that the `DECCTR` sequence can now update the
color table in Windows Terminal. I've also added a new unit test in
`ConptyRoundtripTests` to verify the sequence is being passed through
successfully.
As described in #13238. libuv sends a focus event to jiggle the handle. Now that we support focus events as VT input (#12900), we'd translate those focus events to VT input as well. That combination of things caused exiting neovim to emit a `\x1b[O` to the input line of the shell when exited.
To fix this, we're going to secretly filter out any focus events that came from the API, before translating to VT. We're fortunate here, the `FOCUS_EVENT_RECORD` version of the ctor is only called by the API.
* [x] Closes#13238
When loading color schemes from Json, check if GetValueForKey failed. If
it did, and we were searching for the colors "purple"/"brightPurple",
swap out the color name with "magenta"/"brightMagenta" and try again.
This was tested manually by creating a new color scheme using the colors
"magenta"/"brightMagenta" and loading it, then printing colored text in
the terminal to assure that the colors were correctly assigned as
purple.
This changes the color loader to use an index pair table to add support
for alternate color names.
## Validation Steps Performed
- Manually edit settings.json, creating a new color scheme with colors
"magenta" and "brightMagenta"
- View the color scheme in settings - the colors will appear as "purple"
and "brightPurple" in the UI
- Run a program that prints colored text, purple and brightPurple text
will appear in the colors defined as magenta and brightMagenta
- Modify the color scheme in the settings UI and save it, the colors
will be saved as "purple" and "brightPurple" *(I think this is the
right behavior, since calling them "magenta" is technically a
mistake)*
- Repeat the steps above with a normal color scheme - colors named
"purple" and "brightPurple" still load properly
Closes#11456
Windows Terminal Preview gets existing settings from Release build if
Preview settings are empty
This ensures that when settings are empty or not existent, we check if
we're currently in a preview build and if we are, we attempt to grab
settings from the Release build's setting path instead. We tested it
manually by changing settings in Release build and confirming that
changes migrated to Preview when settings are empty or not existent.
Additionally, we tested that settings.json of the running build changed.
We also ran existing TAEF testing locally and it passed.
In LoadAll() function in
src\cascadia\TerminalSettingsModel\CascadiaSettingsSerialization.cpp, we
first checked if the settings file us empty/exists via settingsString.
If it does not and we are in the Preview build, we try loading the
Release build's settings. We created modified versions of
CascadiaSettings::_settingsPath() and GetBaseSettingsPath() to get the
path for the Release build's settings. If the Release build settings do
exist and firstTimeSetup is true, we set it to settingsString so it can
be written to disk via WriteSettingsToDisk(). Note that currently we
hardcode the path of the Release build. This pull request was worked on
with @Dannihu01.
## Validation Steps Performed Test1: Setting to firstTimeSetup is true
and loading settings.json from WT release when release exists -> Result:
settings.json AND GUI reflected WT release’s settings
Test2: Setting to firstTimeSetup is true and loading settings.json from
WT release when release doesn’t exist -> Result: settings.json AND GUI
reflected DEFAULT settings
Test3: (After running Test1) Setting to firstTimeSetup is false and
seeing if current settings.json matches WT release. (See if it doesn’t
change) -> Result: settings.json AND GUI reflected WT release’s settings
Closes#6855
Co-authored-by: Danniell Hu <dannihu@umich.edu>
## Summary of the Pull Request
This fixes the crashes caused by using a screen reader when in an app that uses the alt buffer via two changes:
1. Fix `Terminal::ViewEndIndex()`
- `UiaTextRangeBase` receives a coordinate that is outside of the bounds of the text buffer via the following chain of functions... `_getDocumentEnd()` --> `GetLastNonSpaceCharacter()` --> `_getOptimizedBufferSize()` --> `GetTextBufferEndPoisition()` --> `ViewEndIndex()`
- Since support for the alt buffer was added recently, `ViewEndIndex()` was recently changed, so that explains why this issue came up recently. We were accidentally setting the view end index to `height` instead of `height-1`. Thanks @j4james for finding this!
- The UIA code would get the "exclusive end" of the alt buffer. Since it was using `ViewEndIndex()` to calculate that, it was one more than it should be. The UIA code has explicit allowance for "one past the end of the viewport" in its `IsInBounds()` check. Since the `ViewEndIndex()` is way beyond that, it's not allowed, hitting the fail fast.
2. Replace `FAIL_FAST_IF` with `assert`
- These fail fast calls have caused so many issues with our UIA code. Those checks still provide value, but they shouldn't take the whole app down. This change replaces the `Viewport` and `UiaTextRangeBase` fail fasts with asserts to still perform those checks, but not take down the entire app in release builds.
Closes#13183
## Validation Steps Performed
While using Narrator...
- opened nano in bash
- generated text and scrolled in nano
- generated text and scrolled in PowerShell
See also: #12799, the origin of much of this.
This change evolved over multiple phases.
### Part the first
When we create a defterm connection in `TerminalPage::_OnNewConnection`,
we don't have the hosting HWND yet, so the tab gets created without one.
We'll later get called with the owner, in `Initialize`.
To remedy this, we need to:
* In `Initialize`, make sure to update any existing controls with the
new owner.
* In `ControlCore`, actually propogate the new owner down to the
connection
### Part the second
DefTerm launches don't actually request focus mode, so the Terminal
never sends them focus events. We need those focus events so that the
console can request foreground rights.
To remedy this, we need to:
* pass `--win32input` to the commandline used to initialize OpenConsole
in ConPTY mode. We request focus events at the same time we request
win32-input-mode.
* I also added `--resizeQuirk`, because _by all accounts that should be
there_. Resizing in defterm windows should be _wacky_ without it, and
I'm a little surprised we haven't seen any bugs due to this yet.
### Part the third
`ConsoleSetForeground` expects a `HANDLE` to the process we want to give
foreground rights to. The problem is, the wire format we used _also_
decided that a HANDLE value was a good idea. It's not. If we pass the
literal value of the HANDLE to the process from OpenConsole to conhost,
so conhost can call that API, the value that conhost uses there will
most likely be an invalid handle. The HANDLE's value is its value in
_OpenConsole_, not in conhost.
To remedy this, we need to:
* Just not forward `ConsoleSetForeground`. Turns out, we _can_ just call
that in OpenConsole safely. There's no validation. So just instantiate
a static version of the Win32 version of ConsoleControl, just to use
for SetForeground. (thanks Dustin)
* [x] Tested manually - Win+R `powershell`, `notepad` spawns on top.
Closes#13211
Implements the **FTCS_PROMPT** sequence, `OSC 133 ; A ST`. In this PR, it's just used to set a simple Prompt mark on the current line, in the same way that the iTerm2 sequence works.
There's rumination in #11000 on how to implement the rest of the FTCS sequences.
This is broken into its own PR at the moment. [Quoth j4james](https://github.com/microsoft/terminal/pull/12948#issuecomment-1136360132):
> That should be just as easy, and I've noticed a couple of other terminals that are doing that, so it's not unprecedented. If we don't have any immediate use for the other options, there shouldn't be any harm in ignoring them initially.
>
> And the benefit of going with the more widely supported sequence is that we're more likely to benefit from any shells that have this functionality built in. Otherwise they're forced to try and detect the terminal, which is practically impossible for Windows Terminal. Even iTerm2 supports the `OSC 133` sequence, so we'd probably be the only odd one out.
This part of the plumbing is super easy, so I thought it would be valuable to add regardless if we get to the whole of FTCS in 1.15.
* [x] I work here
* [x] Tested manually - in my pwsh `$PROFILE`:
```pwsh
function prompt {
$loc = $($executionContext.SessionState.Path.CurrentLocation);
$out = "PS $loc$('>' * ($nestedPromptLevel + 1)) ";
$out += "$([char]27)]9;9;`"$loc`"$([char]07)";
$out += "$([char]27)]133;A;$([char]7)"; # add the FTCS_PROMPT to the... well, end, but you get the point
return $out
}
```
* See also #11000
* conhost requires an additional dependency in Windows, which might
cause us trouble in WPG
* Terminal requires an additional *package* dependency, which *will*
cause us trouble in WPG (since GmDls is about 3MB)
I chose to scope the feature checks to MidiOut directly, as I wanted to
keep the delay behavior in MidiAudio::PlayNote. This is negotiable.
References #13252
Adds support for marks in the scrollbar. These marks can be added in 3
ways:
* Via the iterm2 `OSC 1337 ; SetMark` sequence
* Via the `addMark` action
* Automatically when the `experimental.autoMarkPrompts` per-profile
setting is enabled.
#11000 has more tracking for the big-picture for this feature, as well
as additional follow-ups. This set of functionality seemed complete
enough to send a review for now. That issue describes these how I wish
these actions to look in the fullness of time. This is simply the v0.1
from the hackathon last month.
#### Actions
* `addMark`: add a mark to the buffer. If there's a selection, use
place the mark covering at the selection. Otherwise, place the mark
on the cursor row.
- `color`: a color for the scrollbar mark. This is optional - defaults
to the `foreground` color of the current scheme if omitted.
* `scrollToMark`
- `direction`: `["first", "previous", "next", "last"]`
* `clearMark`: Clears marks at the current postition (either the
selection if there is one, or the cursor position.
* `clearAllMarks`: Don't think this needs explanation.
#### Per-profile settings
* `experimental.autoMarkPrompts`: `bool`, default `false`.
* `experimental.showMarksOnScrollbar`: `bool`
## PR Checklist
* [x] Closes#1527
* [x] Closes#6232
## Detailed Description of the Pull Request / Additional comments
This is basically hackathon code. It's experimental! That's okay! We'll
figure the rest of the design in post.
Theoretically, I should make these actions `experimental.` as well, but
it seemed like since the only way to see these guys was via the
`experimental.showMarksOnScrollbar` setting, you've already broken
yourself into experimental jail, and you know what you're doing.
Things that won't work as expected:
* resizing, ESPECIALLY reflowing
* Clearing the buffer with ED sequences / Clear Buffer
I could theoretically add velocity around this in the `TermControl`
layer. Always prevent marks from being visible, ignore all the actions.
Marks could still be set by VT and automark, but they'd be useless.
Next up priorities:
* Making this work with the FinalTerm sequences
* properly speccing
* adding support for `showMarksOnScrollbar: flags(categories)`, so you
can only display errors on the scrollbar
* adding the `category` flag to the `addMark` action
## Validation Steps Performed
I like using it quite a bit. The marks can get noisy if you have them
emitted on every prompt and the buffer has 9000 lines. But that's the
beautiful thing, the actions work even if the marks aren't visible, so
you can still scroll between prompts.
<details>
<summary>Settings blob</summary>
```jsonc
// actions
{ "keys": "ctrl+up", "command": { "action": "scrollToMark", "direction": "previous" }, "name": "Previous mark" },
{ "keys": "ctrl+down", "command": { "action": "scrollToMark", "direction": "next" }, "name": "Next mark" },
{ "keys": "ctrl+pgup", "command": { "action": "scrollToMark", "direction": "first" }, "name": "First mark" },
{ "keys": "ctrl+pgdn", "command": { "action": "scrollToMark", "direction": "last" }, "name": "Last mark" },
{ "command": { "action": "addMark" } },
{ "command": { "action": "addMark", "color": "#ff00ff" } },
{ "command": { "action": "addMark", "color": "#0000ff" } },
{ "command": { "action": "clearAllMarks" } },
// profiles.defaults
"experimental.autoMarkPrompts": true,
"experimental.showMarksOnScrollbar": true,
```
</details>
ed27737 contains a regression where (pseudocode)
```c
unsigned long ulActualDelta;
short ScreenInfo.WheelDelta;
delta *= (ScreenInfo.WheelDelta / (short)ulActualDelta);
// ^^^^^^^
```
was changed to
```c
delta *= (ScreenInfo.WheelDelta / ulActualDelta);
```
Due to `ulActualDelta` being unsigned, the new code casts the signed integer
to a unsigned one first, before doing the division. This causes scrolling
downwards (`WheelDelta` is negative) to appear as a large positive `delta`.
## PR Checklist
* [x] Closes#13253
* [x] I work here
## Validation Steps Performed
* Scrolling up/down works in OpenConsole again ✅
When #13160 introduced a new interface to the IConsoleHandoff idl, it
changed midl's RPC proxy stub lookup algorithm from a direct GUID
comparison to an unrolled binary search. Now, that would ordinarily not
be a problem...
However, in #11610, we took a shortcut and replaced `memcmp` -- used
only by RPC for GUID comparison -- with a direct GUID-only equality
comparator. This worked totally fine, and ordinarily would not be a
problem...
The unrolled binary search unfortunately _relies on memcmp's contract_:
it uses memcmp to match against a fully sorted set. Our memcmp only
returned 0 or 1 (equal or not), and it knew nothing about ordering.
When a package that contains a PackagedCOM proxy stub is installed, it
is selected as the primary proxy stub for any interfaces it can proxy.
After all, interfaces are immutable, so it doesn't matter whose proxy
you're using. Now, given that we installed a *broken* proxy... *all*
IIDs that got whacked by our memcmp issue broke for every consumer.
To fix it: instead of implementing memcmp ourselves, we're just going to
take a page out of WinAppSDK's book and link this binary using the
"Hybrid CRT" model. It will statically link any parts of the STL it uses
(none) and dynamically link the ucrt (which is guaranteed to be present
on Windows.)
Sure, the binary size goes up from 8k to 24k, but... the cost is never
having to worry about this again.
Closes#13251
## Summary of the Pull Request
When a profile gets deleted, we were navigating to the next item assuming it was a profile when it may not be. This commit fixes this by checking the tag of the next menu item before we navigate to it.
## PR Checklist
* [x] Closes#13125
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Deleting the last profile in the SUI doesn't cause a crash
If we want to make Windows Terminal the default terminal under Windows,
we'll have to make conhost "handoff" incoming connections by default.
But this poses a problem: How can the seldomly updated conhost know
whether the routinely updated Windows Terminal version is actually willing
to accept such handoffs by default (it might be unwilling due to bugs, etc.)?
This commit solves the issue by introducing:
* A marker interface (`IDefaultTerminalMarker`): If it exists,
Windows Terminal indicates its willingness to accept the handoff.
* Turning the all-0 GUID from being synonymous for conhost,
to being synonymous for "Let Windows decide". Without this we wouldn't
be able to differentiate between users who consciously chose conhost
as their default terminal, vs. users who want the standard behavior.
Testing fallback behavior:
* Install "Terminal" 1.13
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Launching `cmd.exe` launches as a conhost window ✅
(because "Terminal" 1.13 lacks the marker interface)
* Open properties page in `conhost.exe`
"Let Windows decide" is select by default ✅
* Changing the selection writes the new value ✅
Testing the new behavior:
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Use `CLSID_WindowsTerminalConsoleDev` and `CLSID_WindowsTerminalTerminalDev`
for the initialization of `TerminalDelegationPair`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Deploy the "Terminal Dev" package
* Launching `cmd.exe` launches "Terminal Dev" ✅
(because "Terminal Dev" has the marker interface)
* Open the settings tab
"Let Windows decide" is select by default ✅
* Changing the selection and saving writes the new value ✅
(cherry picked from commit 1b81c6540f)
Service-Card-Id: 82925080
Service-Version: Inbox
If we want to make Windows Terminal the default terminal under Windows,
we'll have to make conhost "handoff" incoming connections by default.
But this poses a problem: How can the seldomly updated conhost know
whether the routinely updated Windows Terminal version is actually willing
to accept such handoffs by default (it might be unwilling due to bugs, etc.)?
This commit solves the issue by introducing:
* A marker interface (`IDefaultTerminalMarker`): If it exists,
Windows Terminal indicates its willingness to accept the handoff.
* Turning the all-0 GUID from being synonymous for conhost,
to being synonymous for "Let Windows decide". Without this we wouldn't
be able to differentiate between users who consciously chose conhost
as their default terminal, vs. users who want the standard behavior.
## Validation Steps Performed
Testing fallback behavior:
* Install "Terminal" 1.13
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Launching `cmd.exe` launches as a conhost window ✅
(because "Terminal" 1.13 lacks the marker interface)
* Open properties page in `conhost.exe`
"Let Windows decide" is select by default ✅
* Changing the selection writes the new value ✅
Testing the new behavior:
* Delete the 2 keys below `HKCU\Console\%%Startup`
* Enable `Feature_AttemptHandoff` in `features.xml`
Return `true` from `DefaultApp::CheckShouldTerminalBeDefault`
* Use `CLSID_WindowsTerminalConsoleDev` and `CLSID_WindowsTerminalTerminalDev`
for the initialization of `TerminalDelegationPair`
* Replace `conhost.exe` and `console.dll` with `sfpcopy` after building
* Deploy the "Terminal Dev" package
* Launching `cmd.exe` launches "Terminal Dev" ✅
(because "Terminal Dev" has the marker interface)
* Open the settings tab
"Let Windows decide" is select by default ✅
* Changing the selection and saving writes the new value ✅
## Summary of the Pull Request
This introduced the `toggleBlockSelection` action to allow users to create a block selection using only the keyboard. This is not bound to any keys by default, however it is added to the command palette.
## References
#4993 - Epic
#5804 - Spec
## Validation Steps Performed
- [X] Mark mode always starts in line selection mode
- [X] Mouse selections are always in line selection mode by default
- [X] Can toggle block selection for an existing selection (regardless of how it was created)
- [X] The selection is copied properly (aka, no rendering issues)
Previously this project used a great variety of types to present text buffer
coordinates: `short`, `unsigned short`, `int`, `unsigned int`, `size_t`,
`ptrdiff_t`, `COORD`/`SMALL_RECT` (aka `short`), and more.
This massive commit migrates almost all use of those types over to the
centralized types `til::point`/`size`/`rect`/`inclusive_rect` and their
underlying type `til::CoordType` (aka `int32_t`).
Due to the size of the changeset and statistics I expect it to contain bugs.
The biggest risk I see is that some code potentially, maybe implicitly, expected
arithmetic to be mod 2^16 and that this code now allows it to be mod 2^32.
Any narrowing into `short` later on would then throw exceptions.
## PR Checklist
* [x] Closes#4015
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
Casual usage of OpenConsole and Windows Terminal. ✅
This PR introduces the framework for the `DECRSTS` sequence which is
used to restore terminal state reports. But to start with, I've just
implemented the `DECCTR` color table report, which provides a way for
applications to alter the terminal's color scheme.
## PR Checklist
* [x] Closes#13132
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
I've added the functions for parsing DEC RGB and HLS color formats into
the `Utils` class, where we've got all our other color parsing routines,
since this functionality will eventually be needed in other VT protocols
like Sixel and ReGIS.
Since `DECRSTS` is a `DCS` sequence, this only works in conhost for now,
or when using the experimental passthrough mode in Windows Terminal.
## Validation Steps Performed
I've added a number of unit tests to check that the `DECCTR` report is
being interpreted as expected. This includes various edge cases (e.g.
omitted and out-of-range parameters), which I have confirmed to match
the color parsing on a real VT240 terminal.
## Summary of the Pull Request
The `DECPS` (Play Sound) escape sequence provides applications with a
way to play a basic sequence of musical notes. This emulates
functionality that was originally supported on the DEC VT520 and VT525
hardware terminals.
## PR Checklist
* [x] Closes#8687
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #8687
## Detailed Description of the Pull Request / Additional comments
When a `DECPS` control is executed, any further output is blocked until
all the notes have finished playing. So to prevent the UI from hanging
during this period, we have to temporarily release the console/terminal
lock, and then reacquire it before returning.
The problem we then have is how to deal with the terminal being closed
during that unlocked interval. The way I've dealt with that is with a
promise that is set to indicate a shutdown. This immediately aborts any
sound that is in progress, but also signals the thread that it needs to
exit as soon as possible.
The thread exit is achieved by throwing a custom exception which is
recognised by the state machine and rethrown instead of being logged.
This gets it all the way up to the root of the write operation, so it
won't attempt to process anything further output that might still be
buffered.
## Validation Steps Performed
Thanks to the testing done by @jerch on a real VT525 terminal, we have a
good idea of how this sequence is supposed to work, and I'm fairly
confident that our implementation is reasonably compatible.
The only significant difference I'm aware of is that we support multiple
notes in a sequence. That was a feature that was documented in the
VT520/VT525 manual, but didn't appear to be supported on the actual
device.
MSFT-33471786 is one of the most common crashes we have right now.
Memory dumps suggest that `VtEngine::UpdateViewport` is called with a rectangle
like `(0, 46, 119, 29)` (left, top, right, bottom), which is a rectangle of
negative height. When the `_invalidMap` is resized the negative size gets
turned into a very large unsigned integer, which results in an OOM exception,
crashing OpenConsole.
`VtEngine::UpdateViewport` is called by `Renderer::_CheckViewportAndScroll`
which holds a (cached) old and a new viewport. The old viewport was
`(0, 46, 119, 75)` which is exceedingly similar to the invalid, new viewport.
It's bottom coordinate is also coincidentally larger by exactly 46 (top).
The viewport comes from the `SCREEN_INFORMATION` class whose `SetViewport`
function was highly suspicious as it has a branch which updates the bottom
to be the buffer height, but leaves the top unmodified.
`SCREEN_INFORMATION::SetViewport` is called by `SetConsoleWindowInfo` which
processes user-provided data. A repro of the crash can be constructed with:
```
SMALL_RECT rect{0, 46, 119, 75};
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &rect);
```
Closes#13193
Closes MSFT-33471786
## Validation Steps Performed
Ensured the following code doesn't crash when run under Windows Terminal:
```
SMALL_RECT rect{0, 46, 119, 75};
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &rect);
```
This commit hides the "Open in Terminal" context menu option when the
context menu is opened in a non-filesystem path like "Quick Actions".
Closes#12578
This is a big hammer to put out this fire. We're keeping the hiding around for now, cause we think that's likely the one that the internal tests use that we really care about here. If we need to bring this back, we can.
* [x] Closes#13158
* [x] Closes#13162
* [x] Validated these both manually
* [x] `[Native]::ShowWindow([Native]::GetConsoleWindow(), 6)` still works
Prevents a null pointer dereference when attempting to split a settings tab, due to it not being a terminal tab.
* [x] Closes#13166
## Validation Steps Performed
Manually tested.
This only impacts the UI. We can take a workitem to rename the loc data
later. When the user specifies zh-Hans/zh-Hant, the resource mapper does
the right thing.
Related to #8984
Use a throttled update to update our window state. Throttling should prevent scenarios where the Terminal window state and PTY window state get de-sync'd, and cause the window to minimize/restore constantly in a loop. "Should" is doing a lot of work in this sentence.
A 200ms delay was chosen because it's the typical animation timeout in Windows. This does result in a delay between the PTY requesting a change to the window state and the Terminal realizing it, but should mitigate issues where the Terminal and PTY get desync'd.
I think we're overall not super confident that this fixes the root causes of the issue. Rather, we're hopeful that a small amount of throttling here should leave time for the Terminal and pty to sync back up. We're comfortable enough with that as a bandaid for 1.14 preview, to see how this behaves in the wild.
ThemeResources are a persistent pain.
Regressed in #13083. See also #12775 et. al.
We can't just put those here though as StaticResources, because XAML will evaluate their values when the App is first loaded, and we'll always use the value from the OS theme, regarless of the requested theme. Kinda the same thing we've had to do with TabViewBackground in the past.
* [x] Fixes something we noticed right before shipping
We're doing it this way because ThemeResources are tricky. We
default in XAML to using the appropriate ThemeResource background
color for our TabRow. When tabs in the titlebar are _disabled_,
this will ensure that the tab row has the correct theme-dependent
value. When tabs in the titlebar are _enabled_ (the default),
we'll switch the BG to Transparent, to let the Titlebar Control's
background be used as the BG for the tab row.
We can't do it the other way around (default to Transparent, only
switch to a color when disabling tabs in the titlebar), because
looking up the correct ThemeResource from and App dictionary is a
capital-H Hard problem.
* [x] Closes#13143
* [x] I work here
* [x] validated manually:
- [x] showTabsInTitlebar: false, true
- [x] useAcrylicInTabRow: false, true
- [x] theme: light, dark
* [x] Need to check if this is regressed the same in 1.13. I suspect it is.
## Summary of the Pull Request
Introduces a non-configurable version of mark mode to Windows Terminal. It has the following interactions defined:
- <kbd>ctrl+shift+m</kbd> --> Enter Mark Mode
- when in Mark Mode...
- <kbd>ESC</kbd> --> Exit Mark Mode
- arrow keys --> move "start"
- <kbd>shift</kbd> + arrow keys --> anchor "start", move "end"
- <kbd>ctrl+a</kbd> --> select all
- when a selection is active...
When in mark mode, the cursor does not blink.
## References
#4993 - [Epic] Keyboard Selection
## PR Checklist
* [X] Closes#715
* [X] Provides a resolution for #11985
## Detailed Description of the Pull Request / Additional comments
- `TermControl`:
- `TermControl.cpp` just adds logic to prevent the cursor from blinking when in mark mode
- `ControlCore`
- in the same place we handle quick edit, we add an entry point to mark mode
- `TerminalCore`
- this leverages `UpdateSelection()` and other quick edit functions to make mark mode happen
## Validation Steps Performed
- [x] Make selection, split pane, close pane
- NOTE: A similar scenario caused a crash at one point. Really weird. Keep an eye on it.
- [x] Cursor is off when in mark mode
- [x] general movement/selection
- [x] general movement/selection that forces the viewport to move
- [x] In mark mode, selectAll...
- [x] arrow keys --> move start
- [x] shift + arrow keys --> move end
- [x] (regardless of mark mode) if selection active, enter --> copy to clipboard
Well this one feels dumb.
Make sure to also initially set the visibility of ConPTY windows created for DefTerm connections.
* [x] Closes#13066 for real.
* [x] tested manually.
A bad merge, that actually revealed a horrible bug.
There was a secret conflict between the code in #12526 and #12515. 69b77ca was a bad merge that hid just how bad the issue was. Fixing the one line `nullptr`->`this` in `InteractivityFactory` resulted in a window that would flash uncontrollably, as it minimized and restored itself in a loop. Great.
This can seemingly be fixed by making sure that the conpty window is initially created with the owner already set, rather than relying on a `SetParent` call in post. This does pose some complications for the #1256 future we're approaching. However, this is a blocking bug _now_, and we can figure out the tearout/`SetParent` thing in post.
* fixes#13066.
* Tested with the script in that issue.
* Window doesn't flash uncontrollably.
* `gci | ogv` still works right
* I work here.
* Opening a new tab doesn't spontaneously cause the window to minimize
* Restoring from minimized doesn't yeet focus to an invisible window
* Opening a new tab doesn't yeet focus to an invisible window
* There _is_ a viable way to call `GetAncestor` s.t. it returns the Terminal's hwnd in Terminal, and the console's in Conhost
The `SW_SHOWNOACTIVATE` change is also quite load bearing. With just `SW_NORMAL`, the pseudo window (which is invisible!) gets activated whenever the terminal window is restored from minimized. That's BAD.
There's actually more to this as well.
Calling `SetParent` on a window that is `WS_VISIBLE` will cause the OS to hide the window, make it a _child_ window, then call `SW_SHOW` on the window to re-show it. `SW_SHOW`, however, will cause the OS to also set that window as the _foreground_ window, which would result in the pty's hwnd stealing the foreground away from the owning terminal window. That's bad.
`SetWindowLongPtr` seems to do the job of changing who the window owner is, without all the other side effects of reparenting the window.
Without `SetParent`, however, the pty HWND is no longer a descendant of the Terminal HWND, so that means `GA_ROOT` can no longer be used to find the owner's hwnd. For even more insanity, without `WS_POPUP`, none of the values of `GetAncestor` will actually get the terminal HWND. So, now we also need `WS_POPUP` on the pty hwnd. To get at the Terminal hwnd, you'll need
```c++
GetAncestor(GetConsoleWindow(), GA_ROOTOWNER)
```
This PR adds support for the VT line rendition attributes in the DirectX
renderer, which allows for double-width and double-height line
renditions.
Line renditions were first implemented in conhost (with the GDI
renderer) in PR #8664. Supporting them in the DX renderer now is a
small step towards #11595.
The DX implementation is very similar to the GDI one. When a particular
line rendition is requested, we create a transform that is applied to
the render target. And in the case of double-height renditions, we also
initialize some clipping offsets to allow for the fact that we only
render half of a line at a time.
One additional complication exists when drawing the cursor, which
requires a two part process where it first renders to a command list,
and then draw the command list in a second step. We need to temporarily
reset the transform in that first stage otherwise it ends up being
applied twice.
I've manually tested the renderer in conhost by setting the `UseDx`
registry entry and confirmed that it passes the _Vttest_ double-size
tests as well as several of my own tests. I've also checked that the
renderer can now handle horizontal scrolling, which is a feature we get
for free with the transforms.
## Summary of the Pull Request
When the conpty passthrough mode is enabled, it often needs to send `DSR-CPR` queries (cursor position reports) to the client terminal to obtain the current cursor position. However, the code that originally handled the responses to these queries got broken by the refactoring of the `ConGetSet` API. This PR is an attempt to correct that regression.
## References
The conpty passthrough mode was introduced in PR #11264.
The refactoring that broke the cursor position handling was in PR #12703.
## PR Checklist
* [x] Closes#13106
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Prior to the `ConGetSet` refactoring, the code that handled `DSR-CPR` responses (`InteractDispatch::MoveCursor`) would pass the cursor position to `ConGetSet::SetCursorPosition`, which in turn would forward it to the `SetConsoleCursorPositionImpl` API, and from there to the `VtIo` class.
After the refactor, all of those intermediate steps were removed - the cursor was simply updated directly in `InteractDispatch::MoveCursor`, and the `VtIo` call was moved from `SetConsoleCursorPositionImpl` to `InteractDispatch` (since that was the only place it was actually required).
However, when the conpty passthrough mode was introduced - which happened in parallel - it relied on the `SetConsoleCursorPositionImpl` API being called from `InteractDispatch` in order to handle its own `DSR-CPR` responses, and that's why things stopped working when the two PRs merged.
So what I've done now is made `InteractDispatch::MoveCursor` method call `SetConsoleCursorPositionImpl` again (although without the intermediate `ConGetSet` overhead), and moved the `VtIo::SetCursorPosition` call back into `SetConsoleCursorPositionImpl`.
This is not ideal, and there are still a bunch of problems with the `DSR-CPR` handling in passthrough mode, but it's at least as good as it was before.
## Validation Steps Performed
I've just manually tested various shells with passthrough mode enabled, and confirmed that they're working better now. There are still issues, but nothing that wasn't already a problem in the initial implementation, at least as far as I can tell.
This regressed in ad2358d.
We're interested in the size of the viewport only, but it can shift up/down
during scrolling. In these situations we shouldn't resize our buffers of course.
## Validation Steps Performed
* Scroll
* Not setting `ApiInvalidations::Size` ✅
## Summary of the Pull Request
Add `Find` to tab context menu as describe in issue #5633.
## PR Checklist
* [x] Closes#5633
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
Just wanted to solve `Easy Starter` issue, so any corrections/suggestions welcome. There's a couple of points I'm not sure of
* Placement of item within menu, currently it's at the end before close tab block.
* Should it be named longer, something like `Find in Tab` of just `Find` is fine?
* The workaround for focus similar to tab rename is a bit annoying, especially because it required adding a method to `TermControl` but without it find window obviously opens without focus which is bad.
## Validation Steps Performed
Open menu, press menu item try to find things via opened find dialog.
This commit includes various minor improvements to til::hash/point/size/rect
which accumulated while working on #4015.
* Allow xvalue containers and non-`size_t` indices in `til::at`.
* `til::as_unsigned` can be used to reinterpret a potentially signed integer
as a unsigned one. This can potentially enable some optimizations as no sign
extension is needed anymore. `til::hash` can make use of this to drop about
20% of the hashing of signed integers <= 32 bit. On x86 this translates to
a `mov` (virtually no latency) or no instructions at all, instead of
requiring a `movsx` (some latency) for sign extension.
* `til::point` operators that prefer mutability.
This is a opinionated change, but it follows the STL style beter and
generates less assembly.
* Simpler `rect` scale_up/down and `size` divide_ceil.
`scale_up` will not depend on the operator header anymore.
`scale_down` / `divide_ceil` can be implemented without checked numerics,
so I did. It also follows the related GdiEngine code better now, which
makes me confident that we can replace GdiEngine's code with this.
* Removal of rect-size-shift operators.
They were only used in DxEngine and confusing as they weren't commutative.
Adding and then subtracting a size from a rect (and vice versa) didn't do
what you'd intuitively think it'd do. The code was replaced with addition
and clamps in DxEngine.
* Various unsafe `as_` casts for point/size/rect.
This will aid the migration in #4015.
## Validation Steps Performed
* Vertical scrolling works in `DxEngine` ✅
This commit is one of the more difficult rewrites that were necessary as part
of #4015, but still simple enough that it can be done as a separate commit.
The search for the `lastNonSpace` was replaced with a simpler
`std::string_view::find_last_not_of`.
## Validation Steps Performed
ConPTY appears to work ✅
This reverts commit 14098d71f2.
## Summary of the Pull Request
@zadjii-msft found that this is causing persisted windows on a secondary monitor to shrink a little each time. We're choosing to revert this commit until that gets resolved.
## References
#12979
This commit fixes various bugs in our unit/feature test suite:
* 2 tests failed at 150% scale.
* The "null key" (@ on a US keyboard) isn't necessarily Shift+2.
The proper way to get it is with `LOBYTE(VkKeyScanW(0))`
* `InputEngineTest::C0Test` never worked as it overwrote
the loop variable, exiting the loop early
Fixes the following issues:
* `desktopWallpaper` not working
* switching tabs/panes causes the background to flicker
* settings preview having a transparent background
## PR Checklist
* [x] Closes#13002
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
Tested the 3 cases above. ✅
## Summary of the Pull Request
For some reason, the PGO tests (specifically the `RunMakeKillTabs` test) started to fail after #12979 merged. After closer inspection, the test was actually improperly written. We should be using <kbd>ctrl+shift+t</kbd> to open new tabs, not <kbd>alt+shift+t</kbd>. Presumably, the <kbd>alt</kbd> was copied over from the previous test, because they look _very_ similar.
So I went ahead and fixed the test, and it now (1) tests what it's intended to test and (2) doesn't fail. Why did #12979 cause the tests to fail? idk, but it works now.
## References
#10071 - Introduce PGO Tests
## Validation Steps Performed
Ran PGO tests locally and confirmed that it works.
Ran PGO pipeline and confirmed that it works.
When the buffer is resized with a reflow, we were previously calculating
the new virtual bottom based on the position of last non-space
character. If the viewport was largely blank when resized, this could
result in the new virtual bottom being higher than it should be.
This PR attempts to address that problem by restoring the virtual bottom
to a position that is the same distance from the cursor row as it was
prior to the resize.
This was a regression introduced in PR #12972.
We still take the last non-space row into account when determining the
virtual bottom, because if the content of the screen is forced to wrap,
the virtual bottom will need to be lower (relative to the cursor) than
it was before.
We also need to check that we don't overflow the bottom of the buffer,
which can occur when the viewport is at the bottom of the buffer, and
the cursor position is pushed down as a result of content wrapping above
it.
I've manually confirmed that this fixes the problem reported in issue
#13078, and I've also extended the existing `RefreshWithReflow` unit
test to cover that particular scenario.
Closes#13078
The `DECAC` (Assign Colors) escape sequence controls which color table
entries are associated with the default foreground and background
colors. This is how you would change the default colors on the the
original DEC VT525 terminals.
But `DECAC` also allows you to assign the color table entries for the
"window frame", which in our case is mapped to the tab color (just the
background for now). So this now gives us a way to control the tab color
via an escape sequence as well.
DETAILS
-------
The way this works is there are now two new entries in the color table
for the frame colors, and two new aliases in the color alias table that
are mapped to those color table entries. As previously mentioned, only
the background is used for now.
By default, the colors are set to `INVALID_COLOR`, which indicates that
the system colors should be used. But if the user has set a `tabColor`
property in their profile, the frame background will be initialized with
that value instead.
And note that some of the existing color table entries are now
renumbered for compatibility with XTerm, which uses entries 256 to 260
for special colors which we don't yet support. Our default colors are
now at 261 and 262, the frame colors are 263 and 264, and the cursor
color is 265.
So at runtime, you can change the tab color programmatically by setting
the color table entry at index 262 using `OSC 4` (assuming you need a
specific RGB value). Otherwise if you just want to set the tab color to
an existing color index, you can use `DECAC 2`.
You can even make the tab color automatically match background color by
mapping the frame background alias to the color table entry for the
default background, using `DECAC 2;261;262` (technically this is mapping
both the the foreground and background).
This PR doesn't include support for querying the color mapping with
`DECRQSS`, and doesn't support resetting the colors with `RIS`, but
hopefully those can be figured out in a future PR - there are some
complications that'll need to be resolved first.
## Validation Steps Performed
I've added a basic unit test that confirms the `DECAC` escape sequence
updates the color aliases in the render settings as expected. I've also
manually confirmed that the tab color in Windows Terminal is updated by
`DECAC 2`, and the default colors are updated in both conhost and WT
using `DECAC 1`.
Closes#6574
Fixes the SUI background being red in high contrast mode. The issue was
that `SolidBackgroundFillColorTertiary` purposefully has a bad High
Contrast color[^1].
The fix was to be explicit in the theme resources so that
`SolidBackgroundFillColorTertiary` is used in light and dark mode, but
the standard high contrast one is used in high contrast mode. Since the
page is the top-level XAML element in the Editor project, I had to
introduce this in the App.xaml resources so that the page can find the
theme resource.
Closes#13065Closes#13070
[^1]: 40df43a61c/dev/CommonStyles/Common_themeresources_any.xaml (L650-L651)
## Summary of the Pull Request
When calculating the position of the virtual bottom after a resize with
reflow, it was possible for it to end up less than the height of the
viewport. This meant that the top of the virtual viewport would be
negative, which resulted in other operations failing further down the
line. This PR updates the virtual bottom calculation to fix that
scenario.
## References
This was probably a regression introduced in PR #12972.
## PR Checklist
* [x] Closes#13034
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #13034
## Validation Steps Performed
I wasn't able to replicate the exact case described in issue #13034,
because I don't have Windows 11, so can't configure the default
terminal. However, I was able to reproduce a similar failure using a
`SetConsoleScreenBufferInfoEx` call, and I've confirmed that this PR
has fixed that.
I've also added another screen buffer test to make sure the
`ResizeWithReflow` method doesn't shrink the virtual bottom when
resizing at the top of the buffer.
When we start up, our window is initially just a frame with a transparent content area. We're gonna do all this startup init on the UI thread, so the UI won't actually paint till it's all done. This results in a few frames where the frame is visible, before the page paints for the first time, before any tabs appears, etc.
To mitigate this, we're gonna wait for the UI thread to finish everything it's gotta do for the initial init, and _then_ fire our Initialized event. By waiting for everything else to finish (`CoreDispatcherPriority::Low`), we let all the tabs and panes actually get created. In the window layer, we're gonna ~cloak~ just not show the window till this event is fired, so we don't actually see this frame until we're actually all ready to go. **This will result in the window seemingly not loading as fast**, but it will actually take exactly the same amount of time before it's usable.
I also experimented with drawing a solid BG color before the initialization is finished. However, there are still a few frames after the frame is displayed before the XAML content first draws, so that didn't actually resolve any issues.
* [x] Closes#11561
* [x] Tested manually
* [x] I work here.
* [x] Accidentally also closes#9053. By switching the initial call from `ShowWindow(SW_SHOW)` to `ShowWindow(SW_SHOWDEFAULT)`, we actually obey the startup info now.
Adds the `selectAll` action which can be used to select all text in the buffer (regardless of whether a selection is present).
## References
#3663 - Mark Mode
#4993 - [Scenario] Keyboard selection
## PR Checklist
* [x] Closes#1469
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
I've made it such that selecting the "entire buffer" really just selects up to the mutable viewport. This seems like a nice QOL improvement since there's generally nothing past that.
When the user selects all, the viewport does not move. This is consistent with CMD behavior and is intended to allow the user to not lose context when selecting everything.
A minor change had to be made to the DxRenderer because this uncovered an underflow issue. Basically, the selection rects were handed to the DxEngine relative to the viewport (which means that some had a negative y-value). At some point, those rects were stored into `size_t`s, resulting in an underflow issue. This caused the renderer to behave strangely when rendering the selection. Generally, these kinds of issues weren't really noticed because selection would always modify a portion of the viewport.
Funny enough, in a way, this satisfies the "mark mode" scenario because the user now has a way to initiate a selection using only the keyboard. Though this isn't ideal, just a fun thing to point out (that's why I'm not closing the mark mode issue).
## Validation Steps Performed
- Verified using DxEngine and AtlasEngine
- select all --> keyboard selection --> start moving the top-left endpoint (and scroll to there)
- select all --> do not scroll automatically
Turns out if you add that Delete handler there, then every time you navigate to the profile, we'll add another Delete handler to the list of handlers. That's bad - that'll cause us to try and delete the profile multiple times.
The repro I had before was 100%, now it's fixed.
* [x] Closes#13017
`TextAttribute` and `TextColor` are commonly used structures in hot paths.
This commit replaces more complex comparisons where each field is compared
independently with a single call to `memcmp`. This compiles down to just
a few instructions. This reduces code and binary size and improves
performance for paths were `TextAttribute`s need to be compared.
## PR Checklist
* [x] Supports #10563
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* termbench still works ✔️
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
## Summary of the Pull Request
As discussed in team sync. Ignore `newTab` actions with a profile index greater than the number of profiles.
## PR Checklist
* [x] Closes#11114
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - maybe❓
In classic fashion, we never run the LocalTests locally before committing, so stuff breaks from time to time.
This time, the main trick was that the tests had a pretty hardcore dependency on the inner workings of `_PreviewActionHandler`, and when that changed, they broke.
Also, there was a weird crash I saw when I had the default terminal set to the Dev build version. That crash would let the test contents pass, but ultimately fail when TAEF tore down the conhost. Unsetting that fixed the crash 🤷Closes#12158
## Summary of the Pull Request
When `TerminalDispatch` was merged with `AdaptDispatch` in PR #13024,
that broke the Terminal's `EraseAll` operation in the alt buffer. The
problem was that the `EraseAll` implementation makes a call to
`SetViewportPosition` which wasn't taking the alt buffer into account,
and thus modified the main viewport instead.
This PR corrects that mistake. If we're in the alt buffer, the
`SetViewportPosition` method now does nothing, since the alt buffer
viewport should always be at 0,0.
## References
This was a regression introduced in PR #13024.
## PR Checklist
* [x] Closes#13038
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #13038
## Validation Steps Performed
I've confirmed that the test case reported in issue #13038 is no longer
failing. I've also made sure the `ED 2` and `ED 3` sequences are still
working correctly in the main buffer.
To quote an internal wiki:
> It generally provides improved footprint and performance over the
> existing default heap for native win32 applications.
It is apparently the default heap on ARM64, and for all UWPs.
This heap has different allocation and compaction characteristics.
I am not sure how it will impact terminal.
## Summary of the Pull Request
Make sure we set `Name` and `FullDescription` on expander-style settings in the SUI
## PR Checklist
* [x] Closes#13019
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Accessibility insights now shows the name/full description for the expander-style settings
## Summary of the Pull Request
This PR replaces the `TerminalDispatch` class with the `AdaptDispatch` class from conhost, so we're no longer duplicating the VT functionality in two places. It also gives us a more complete VT implementation on the Terminal side, so it should work better in pass-through mode.
## References
This is essentially part two of PR #12703.
## PR Checklist
* [x] Closes#3849
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #12662
## Detailed Description of the Pull Request / Additional comments
The first thing was to give the `ConGetSet` interface a new name, since it's now no longer specific to conhost. I went with `ITerminalApi`, since that was the equivalent interface on the terminal side, and it still seemed like a generic enough name. I also changed the way the api is managed by the `AdaptDispatch` class, so it's now stored as a reference rather than a `unique_ptr`, which more closely matches the way the `TerminalDispatch` class worked.
I then had to make sure that `AdaptDispatch` actually included all of the functionality currently in `TerminalDispatch`. That meant copying across the code for bracketed paste mode, the copy to clipboard operation, and the various ConEmu OSC operations. This also required a few new methods to the `ConGetSet`/`ITerminalApi` interface, but for now these are just stubs in conhost.
Then there were a few thing in the api interface that needed cleaning up. The `ReparentWindow` method doesn't belong there, so I've moved that into `PtySignalInputThread` class. And the `WriteInput` method was too low-level for the Terminal requirements, so I've replaced that with a `ReturnResponse` method which takes a `wstring_view`.
It was then a matter of getting the `Terminal` class to implement all the methods in the new `ITerminalApi` interface that it didn't already have. This was mostly mapping to existing functionality, but there are still a number of methods that I've had to leave as stubs for now. However, what we have is still good enough that I could then nuke the `TerminalDispatch` class from the Terminal code and replace it with `AdaptDispatch`.
One oddity that came up in testing, though, was the `AdaptDispatch` implementation of `EraseAll` would push a blank line into the scrollback when called on an empty buffer, whereas the previous terminal implementation did not. That caused problems for the conpty connection, because one of the first things it does on startup is send an `ED 2` sequence. I've now updated the `AdaptDispatch` implementation to match the behavior of the terminal implementation in that regard.
Another problem was that the terminal implementation of the color table commands had special handling for the background color to notify the application window that it needed to repaint the background. I didn't want to have to push the color table operations through the `ITerminalApi` interface, so I've instead moved the handling of the background update into the renderer, initiated by a flag on the `TriggerRefreshAll` method.
## Validation Steps Performed
Surprisingly this PR didn't require a lot of changes to get the unit tests working again. There were just a few methods used from the original `ITerminalApi` that have now been removed, and which needed an equivalent replacement. Also the updated behavior of the `EraseAll` method in conhost resulted in a change to the expected cursor position in one of the screen buffer tests.
In terms of manual testing, I've tried out all the different shells in Windows Terminal to make sure there wasn't anything obviously wrong. And I've run a bunch of the tests from _vttest_ to try and get a wider coverage of the VT functionality, and confirmed everything still works at least as well as it used to. I've also run some of my own tests to verify the operations that had to be copied from `TerminalDispatch` to `AdaptDispatch`.
`InteractivityOneCore` and `RendererWddmCon` were the last two remaining
projects which are relevant for our internal console builds, but couldn't be
easily compiled publicly by users on GitHub. This commit adds all definitions
required to compile the two projects into dysfunctional libraries at least.
(Since the added definitions are deliberately incorrect.)
Additionally this commit fixes the AuditMode build for the two projects.
## Validation Steps Performed
The two new projects compile fine.
As noted in the issue. There's a case where backing up the `lineEnd` can result in the `lineEnd` pointing at exactly the `lineBegin`, which results in an empty view, which causes all sorts of pain later.
Instead, just return early in this case.
* tested with an 80x24 conhost
* tested with an 79x24 conhost
I also tried making this a FAILFAST or a THROW_HR, but the failfast immediately died (of course it did), and the throw would result in a few frames where the composition was just... entirely not displayed? Probably not what we wanted.
* [x] Closes#12730
Modified the scope of input control, it used to be `Text`, now it is
`AlphanumericHalfWidth`. This input scope actually accepts any
characters, but English characters are preferred, and the soft keyboard
also displays English by default.
This should improve user friendliness for users using composition mode
input methods.
As a user who uses the composition mode input method, in applications
like windows terminal that should usually be input in English, it is
always required to manually switch to English mode by pressing Shift
before entering commands.
One keystroke is not a problem, but often for some reason there is no or
no successful switching, and additional more keystrokes are required to
clear the wrong input.
The input method that comes with windows will automatically switch to
English mode for a few programs such as conhost, but windows terminal is
not in this list.
This change should have no negative impact. Even if someone does tend to
use a shell oriented towards composition characters or non-alpha
letters, there should also were more users who in the same language are
more inclined to English characters shells, for example, cmd,
powershell, bash that comes with windows.
If there's any reason to have to keep the Text inputScope, maybe making
this setting customizable via `settings.json` would be a good idea, but
I don't see the need to do this, `AlphanumericHalfWidth` is perfect.
Closes#12731
`_api.cellCount` caches the `TextBuffer` size in AtlasEngine.
Calculating it based on the `_api.sizeInPixel` is incorrect as the
`TextBuffer` size doesn't necessarily have to be the size of the window.
This can occur when the window is resized, as the main thread is receiving its
`WM_SIZE` message and resizing the `TextBuffer` concurrently with the render
thread performing a render pass and AtlasEngine checking the `GetClientRect`.
In order to inform `AtlasEngine` about the initial buffer size, `Renderer`
was modified to also invoke `UpdateViewport()` on the first render cycle.
The only other user of `UpdateViewport()` is `VtEngine` which used to call
`InvalidateAll()` in these situations. In order to prevent the `InvalidateAll()`
call, `VtEngine::UpdateViewport()` was modified to suppress this.
## Validation Steps Performed
* Resizing wide characters doesn't crash the terminal anymore ✅
* The additional call to `UpdateViewport()` doesn't break VtEngine ✅
There are 3 en-dashes`(U+2013)` in the file when they should be hyphen `(U+002D)`.
This character causes the file to fail to compile in a non-utf8 encoding environment.
Just modified 3 characters to make it fall within the scope of ascii and keep it consistent with other files of the project.
The "virtual bottom" marks the last line of the mutable viewport area,
which is the part of the buffer that VT sequences can write to. This
region should typically only move downwards as new lines are added to
the buffer, but there were a number of cases where it was incorrectly
being moved up, or moved down further than necessary. This PR attempts
to fix that.
There was an earlier, unsuccessful attempt to fix this in PR #9770 which
was later reverted (issue #9872 was the reason it had to be reverted).
PRs #2666, #2705, and #5317 were fixes for related virtual viewport
problems, some of which have either been extended or superseded by this
PR.
`SetConsoleCursorPositionImpl` is one of the cases that actually does
need to move the virtual viewport upwards sometimes, in particular when
the cmd shell resets the buffer with a `CLS` command. But when this
operation "snaps" the viewport to the location of the cursor, it needs
to use the virtual viewport as the frame of reference. This was
partially addressed by PR #2705, but that only applied in
terminal-scrolling mode, so I've now applied that fix regardless of the
mode.
`SetViewportOrigin` takes a flag which determines whether it will also
move the virtual bottom to match the visible viewport. In some case this
is appropriate (`SetConsoleCursorPositionImpl` being one example), but
in other cases (e.g. when panning the viewport downwards in the
`AdjustCursorPosition` function), it should only be allowed to move
downwards. We can't just not set the update flag in those cases, because
that also determines whether or not the viewport would be clamped, and
we don't want change that. So what I've done is limit
`SetViewportOrigin` to only move the virtual bottom downwards, and added
an explicit `UpdateBottom` call in those places that may also require
upward movement.
`ResizeWindow` in the `ConhostInternalGetSet` class has a similar
problem to `SetConsoleCursorPositionImpl`, in that it's updating the
viewport to account for the new size, but if that visible viewport is
scrolled back or forward, it would end up placing the virtual viewport
in the wrong place. So again the solution here was to use the virtual
viewport as the frame of reference for the position. However, if the
viewport is being shrunk, this can still result in the cursor falling
below the bottom, so we need an additional check to adjust for that.
This can't be applied in pty mode, though, because that would break the
conpty resizing operation.
`_InternalSetViewportSize` comes into play when resizing the window
manually, and again the viewport after the resize can end up truncating
the virtual bottom if not handled correctly. This was partially
addressed in the original code by clamping the new viewport above the
virtual bottom under certain conditions, and only in terminal scrolling
mode. I've replaced that with a new algorithm which links the virtual
bottom to the visible viewport bottom if the two intersect, but
otherwise leaves it unchanged. This applies regardless of the scrolling
mode.
`ResizeWithReflow` is another sizing operation that can affect the
virtual bottom. This occurs when a change of the window width requires
the buffer to be reflowed, and we need to reposition the viewport in the
newly generated buffer. Previously we were just setting the virtual
bottom to align with the new visible viewport, but that could easily
result in the buffer truncation if the visible viewport was scrolled
back at the time. We now set the virtual bottom to the last non-space
row, or the cursor row (whichever is larger). There'll be edge cases
where this is probably not ideal, but it should still work reasonably
well.
`MakeCursorVisible` was another case where the virtual bottom was being
updated (when requested with a flag) via a `SetViewportOrigin` call.
When I checked all the places it was used, though, none of them actually
required that behavior, and doing so could result in the virtual bottom
being incorrectly positioned, even after `SetViewportOrigin` was limited
to moving the virtual bottom downwards. So I've now made it so that
`MakeCursorVisible` never updates the virtual bottom.
`SelectAll` in the `Selection` class was a similar case. It was calling
`SetViewportOrigin` with the `updateBottom` flag set when that really
wasn't necessary and could result in the virtual bottom being
incorrectly set. I've changed the flag to false now.
## Validation Steps Performed
I've manually confirmed that the test cases in issue #9754 are working
now, except for the one involving margins, which is bigger problem with
`AdjustCursorPosition` which will need to be addressed separately.
I've also double checked the test cases from several other virtual
bottom issues (#1206, #1222, #5302, and #9872), and confirmed that
they're still working correctly with these changes.
And I've added a few screen buffer tests in which I've tried to cover as
many of the problematic code paths as possible.
Closes#9754
## Summary of the Pull Request
Ensures the tab close button color matches the text color.
## PR Checklist
* [x] Closes#13010
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Also re-ordered and aligned the properties cleared in the `_ClearTabBackgroundColor()` method to match `_ApplyTabColor()`.
## Validation Steps Performed
Manually tested
This pull request introduces a packaging phase that emits
Microsoft.Windows.Console.ConPTY, a nuget package that contains the
pseudoconsole API as well as the requisite copies of conhost.
* winconpty learned to load a version of OpenConsole.exe specific to the
processor architecture on its hosting machine
* the package, as well as its contents, is signed properly and is nearly
ready for distribution via nuget.org
* the API in conpty-static.h has been adjusted to expose
CreatePseudoConsoleAsUser and stamp out the correct DLL import/export
annotations.
* getting .NET to play right was somewhat challenging, but I tested this
against .NET 6.0 and it seemed to work properly; it shipped conpty.dll
in the right places, and it shipped OpenConsole.exe next to the
published application.
In the future, we could provide an interop assembly for C# consumers;
that is, unfortunately, out of scope today.
Closes#3577Closes#3568
Obsoletes #1130
Propagate show/hide window calls against the ConPTY pseudo window to the Terminal
## PR Checklist
* [x] Closes#12570
* [x] I work here
* [x] Manual Tests passed
* [x] Spec Link: →[Doc Link](https://github.com/microsoft/terminal/blob/dev/miniksa/msgs/doc/specs/%2312570%20-%20Show%20Hide%20operations%20on%20GetConsoleWindow%20via%20PTY.md)←
## Detailed Description of the Pull Request / Additional comments
- See the spec. It's pretty much everything I went through deciding on this.
## Validation Steps Performed
- [x] Manual validation against scratch application calling all of the `::ShowWindow` commands against the pseudo console "fake window" and observing the real terminal window state
If we are building a branch called "release-*", we will also change the
NuGet suffix to "preview". If we don't do that, XES will set the suffix
to "release1" because it truncates the value after the first period. In
general, though, we want to disable the suffix entirely if we're Release
branded while on a release branch.
In effect:
BRANCH / BRANDING | Release | Preview
------------------|------------------------|------------------------
release-* | 1.12.20220427 | 1.13.20220427-preview
all others | 1.14.20220427-mybranch | 1.14.20220427-mybranch
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fixes#6028
Setting is "experimental.useBackgroundImageForWindow"
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
https://github.com/microsoft/terminal/issues/6028
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes#6028
* [X] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. I read CONTRIBUTING.md, but I'm not sure if a spec is needed for an experimental feature such as this one.
* [ ] Schema updated. I added a JSON key, not sure where I need to update it.
* [X] I've discussed this with core contributors already. Somewhat discussed in https://github.com/microsoft/terminal/issues/6028
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here
## Detailed Description of the Pull Request / Additional comments -->
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Set ` "experimental.useBackgroundImageForWindow": true` and a bg image for one profile, then make splits and tabs and make sure the bg updates accordingly:

I also did the same with the setting off to make sure it still works correctly and didn't break. And I made sure opening the settings tab does not crash or show the bg image.
#4015 requires sweeping changes in order to allow a migration of our buffer
coordinates from `int16_t` to `int32_t`. This commit reduces the size of
future commits by using type inference wherever possible, dropping the
need to manually adjust types throughout the project later.
As an added bonus this commit standardizes the alignment of cv qualifiers
to be always left of the type (e.g. `const T&` instead of `T const&`).
The migration to type inference with `auto` was mostly done
using JetBrains Resharper with some manual intervention and the
standardization of cv qualifier alignment using clang-format 14.
## References
This is preparation work for #4015.
## Validation Steps Performed
* Tests pass ✅
Fixed various small issues:
* Made TabView bottom border span the entire window width
* Made ScrollBar inner thumb rounded again
* Made SplitButton look more like the new add tab button
* Adjusted rename box height (24px, like the official compact sizing height)
* Adjusted caption button colors to match Windows 11
* ColorPicker can now escape window bounds
* Tweaked ColorPicker buttons
Further builds on #12799. #12799 assumes that the connection is prepared to receive FocusIn/FocusOut events as input. For ConPTY we can be relatively sure of that, but that's not _technically_ correct. In the hypothetical world where the connection is not a ConPTY connection, then the other side might not be expecting those sequences.
This remedies the issue by
* ConPTY will always request focus event mode (from the terminal) when it starts up
* when a client tries to disable focus events in conpty, conpty is gonna note that internally, but never transmit that to the hosting terminal, to leave the terminal in focus event mode.
* `TerminalDispatch` and `ControlCore` are hooked up now to only send focus events when the Terminal is in focus event mode (which will be always for conpty)
* At this point, it was like, 4LOC in `terminalInput.cpp` to add support for focus events to conhost as well.
## checklist
* [x] closes#11682
* This combined with #12515 will finally close out #2988 as well, but we can do that manually.
* [x] I work here
* [ ] There aren't tests for this. There probably should be.
This commit replaces our use of `size_t` to represent VT parameters with
`int32_t`. While unsigned integers have the inherent benefit of being less
ambiguous and enjoying two's complement, our buffer coordinates use signed
integers. Since a number of VT functions need to convert their parameters
to coordinates, this commit makes the conversion easier.
The benefit of this change becomes even more apparent if one considers
that a number of places performed unsafe conversions
of their size_t parameters to int or short already.
Files that had to be modified were converted to use til
wrappers instead of COORD or SMALL_RECT wherever possible.
## References
This commit contains about 20% of the work for #4015.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
I'm mostly relying on our unit tests here. Both OpenConsole and WT appear to work fine.
#### ⚠️ _Targets #12799_ ⚠️
This is an atomic bit of code that partners with #12799. It's separated as an individual PR to keep diffs more simple.
This ensures that when a terminal tells ConPTY that it's focused, that ConPTY doesn't do the `ConsoleControl(CONSOLE_FOREGROUND` thing unless the terminal application is actually in the foreground. This prevents a trivial exploit whereby a `malicious.exe` could create a PTY, tell ConPTY it has focus (when it doesn't), then use this mechanism to launch an instance of itself into the foreground.
When the terminal tells us it's in the foreground, we're gonna look at the owner of the ConPTY window handle. If that owner has focus, then cool, this is allowed. Otherwise, we won't grant them the FG right. For this to work, the terminal just have already called `ReparentPseudoConsole`.
* built on top of #12799 and #12526
* [x] Part of #2988
* [x] Tested manually.
## Window shenanigans, part the third:
Hooks the Terminal's focus state up to the underlying ConPTY. This is LOAD BEARING for allowing windows created by console applications to bring themselves to the foreground.
We're using the [FocusIn/FocusOut](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-FocusIn_FocusOut) sequences to communicate to ConPTY when a control gains/loses focus. Theoretically, other terminals could do this as well.
## References
#11682 tracks _real_ support for this sequence in Console & conpty. When we do that, we should consider even if a client application disables this mode, the Terminal & conpty should always request this from the hosting terminal (and just ignore internally to ConPTY).
See also #12515, #12526, which are the other two parts of this effort. This was tested with all three merged together, and they worked beautifully for all our scenarios. They are kept separate for ease of review.
## PR Checklist
* [x] This is prototype 3 for #2988
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This allows windows spawned by console processes to bring themselves to the foreground _when the console is focused_. (Historically, this is also called in the WndProc, when focus changes).
Notably, before this, ConPTY was _never_ focused, so windows could never bring themselves to the foreground when run from a ConPTY console. We're not blanket granting the SetForeground right to all console apps when run in ConPTY. It's the responsibility of the hosting terminal emulator to always tell ConPTY when a particular instance is focused.
## Validation Steps Performed
(gif below)
This will result in the deletion of the following directories from the OS tree, under `onecore/windows/core/console/open`:
* doc/
* src/tools/MonarchPeasantPackage/
* src/api-ms-win-core-synch-l1-2-0/
* src/tools/ansi-color/
* src/tools/ColorTool/
We have gotten some PoliCheck flags on `doc/` (thanks to Niksa.md), but also the OS build just doesn't need these folders 😄
(cherry picked from commit 27b63ad02a)
Service-Card-Id: 80783789
Service-Version: Inbox
This will result in the deletion of the following directories from the OS tree, under `onecore/windows/core/console/open`:
* doc/
* src/tools/MonarchPeasantPackage/
* src/api-ms-win-core-synch-l1-2-0/
* src/tools/ansi-color/
* src/tools/ColorTool/
We have gotten some PoliCheck flags on `doc/` (thanks to Niksa.md), but also the OS build just doesn't need these folders 😄
#12149 introduced a bug where `ClearCommandline()` is called on any user
profile containing the non-canonical strings "cmd.exe" or "powershell.exe"
in the "commandline" field. If you happen to have set the "commandline"
field in your `profiles.defaults`, this will cause these user profiles
to adopt the base layer command-line instead of the defaults layer one.
This commit fixes the issue, by checking the command-line after the call
to `ClearCommandline()` and ensuring it's the expected string.
Additionally this moves the migration logic to `SettingsLoader` as this allows
us to write the fixed settings to disk, if any fixed had to be applied.
## PR Checklist
* [x] Closes#12842
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* The modified unit test fails without these changes ✅
* The modified unit test succeeds with these changes ✅
* Setting `profiles.defaults.commandline` to "pwsh.exe" and setting
my "...\\powershell.exe" profile to use just "powershell.exe" as
the `commandline`, doesn't cause it to use "pwsh.exe" ✅
The fixed settings are written to settings.json ✅
This is exactly the same as #12855, save for one small difference:
```diff
diff --git a/build/pipelines/ci.yml b/build/pipelines/ci.yml
index e4e53e9b2..dc9040aeb 100644
--- a/build/pipelines/ci.yml
+++ b/build/pipelines/ci.yml
@@ -99,7 +99,6 @@ stages:
- stage: CodeIndexer
displayName: Github CodeNav Indexer
dependsOn: [Build_x64]
- condition: succeeded()
+ condition: and(succeeded(), not(eq(variables['Build.Reason'], 'PullRequest')))
jobs:
- template: ./templates/codenav-indexer.yml
- condition: not(eq(variables['Build.Reason'], 'PullRequest'))
```
Because the first ones failed with an error about a duplicate condition
And that hosed the whole CI
VTE only rewraps the contents of the (normal screen + its scrollback
buffer) on a resize event. It doesn't rewrap the contents of the
alternate screen. The alternate screen is used by applications which
repaint it after a resize event. So, it doesn't really matter. However,
in that short time window, after resizing the terminal but before the
application catches up, this prevents vertical lines
It was really hard to get a gif of this where it happened and was small
enough to upload to GH, but there is one in #12719.
There's something in this branch that fixes a scrolling issue in the
parent PR. I'm partially filing this so I can look at the diffs here and
try and figure out what that is. I kinda want to just take all 3 alt
buffer PRs as a single atomic unit, but splitting them up made sense
from a review standpoint.
Closes#3493
The original research for a solution all the way back in #11032 contained an
unfortunate flaw. The nearby font loading code was written under the assumption
that Cascadia is missing in the system font collection, leading to our issues.
Adding nearby fonts last into the collection would thus ensure that we use
the system fonts whenever possible, but only have nearby fonts as a fallback.
This didn't work and we figured that we'd have to always prefer loading nearby
fonts over system fonts. #12554 tried to achieve this, but failed to change
the order in which the font set is built. In order to prefer nearby fonts
over system ones, we have to add the system font collection last.
## PR Checklist
* [x] Closes#11648
* [x] I work here
* [x] Tests added/passed
* [x] Embarrassment for my incompetence
## Validation Steps Performed
* Put Jetbrains Mono into the AppX directory of the Debug build
* Jetbrains Mono shows up in the font selector and is useable
Additionally a more complex mini-test was built:
Using FontForge I've cloned arial.ttf and removed all characters except for
the letter "0". Afterwards I've build a custom font collection the same way
we do it in Terminal, extracted a `FontFace` named "Arial" and called
`IDWriteFont::HasCharacter` for the letter "1".
Loading the system font collection first results in `TRUE` and loading it last
results in `FALSE` (since my custom arial.ttf doesn't have the letter "1").
This confirms that we need to load the system font collection last.
We discussed this with the GitHub folks. It's pretty cool.
(Rich code nav) brings editor-level navigation capabilities into
GitHub.com for C++ and C# repos
If you want to try it out, you can go to github.dev for this repo.
If you haven't used github.dev before there are two steps to get setup:
1. In the settings file you'll need to enable Rich Code Nav. If you just
search for "rich", there'll be a checkbox to enable it.
2. Refresh the page and you should see a stacked papers icon in the task
bar at the bottom. Click on that and select "Latest Index". Then one
more refresh and you should be good to go with navigation in both C#
and C++ files!
This is an attempt to simplify the `ConGetSet` interface down to the
smallest set of methods necessary to support the `AdaptDispatch` class.
The idea is that it should then be easier to implement that interface in
Windows Terminal, so we can replace the `TerminalDispatch` class with
`AdaptDispatch`.
This is a continuation of the refactoring started in #12247, and a
significant step towards #3849.
## Detailed Description of the Pull Request / Additional comments
The general idea was to give the `AdaptDispatch` class direct access to
the high-level structures on which it needs to operate. Some of these
structures are now passed in when the class is constructed (the
`Renderer`, `RenderSettings`, and `TerminalInput`), and some are exposed
as new methods in `ConGetSet` (`GetStateMachine`, `GetTextBuffer`, and
`GetViewport`).
Many of the existing `ConhostInternalGetSet` methods could easily then
be reimplemented in `AdaptDispatch`, since they were often simply
forwarding to methods in one of the above structures. Some were a little
more complicated, though, and require further explanation.
* `GetConsoleScreenBufferInfoEx`: What we were typically using this for
was to obtain the viewport, although what we really wanted was the
virtual viewport, which is now accessible via the `GetViewport`
method. This was also used to obtain the cursor position and buffer
width, which we can now get via the `GetTextBuffer` method.
* `SetConsoleScreenBufferInfoEx`: This was only really used for the
`AdaptDispatch::SetColumns` implementation (for `DECCOLM` mode), and
that could be replaced with `ResizeWindow`. This is a slight change in
behaviour (it sizes the window rather than the buffer), but neither is
technically correct for `DECCOLM`, so I think it's good enough for
now, and at least it's consistent with the other VT sizing operations.
* `SetCursorPosition`: This could mostly be replaced with direct
manipulation of the `Cursor` object (accessible via the text buffer),
although again this is a slight change in behavior. The original code
would also have made a call to `ConsoleImeResizeCompStrView` (which I
don't think is applicable to VT movement), and would potentially have
moved the viewport (not essential for now, but could later be
supported by `DECHCCM`). It also called `VtIo::SetCursorPosition` to
handle cursor inheritance, but that should only apply to
`InteractDispatch`, so I've moved that to the
`InteractDispatch::MoveCursor` method.
* `ScrollRegion`: This has been replaced by two simple helper methods in
`AdaptDispatch` which better meet the VT requirements -
`_ScrollRectVertically` and `_ScrollRectHorizontally`. Unlike the
original `ScrollRegion` implementation, these don't generate
`EVENT_CONSOLE_UPDATE_SCROLL` events (see #12656 for more details).
* `FillRegion`: This has been replaced by the `_FillRect` helper method
in `AdaptDispatch`. It differs from the original `FillRegion` in that
it takes a rect rather than a start position and length, which gives
us more flexibility for future operations.
* `ReverseLineFeed`: This has been replaced with a somewhat refactored
reimplementation in `AdaptDispatch`, mostly using the
`_ScrollRectVertically` helper described above.
* `EraseAll`: This was previously handled by
`SCREEN_INFORMATION::VtEraseAll`, but has now been entirely
reimplemented in the `AdaptDispatch::_EraseAll` method.
* `DeleteLines`/`InsertLines`/`_modifyLines`: These have been replaced
by the `_InsertDeleteLineHelper` method in `AdaptDispatch`, which
mostly relies on the `_ScrollRectVertically` helper described above.
Finally there were a few methods that weren't actually needed in the
`ConGetSet` interface:
* `MoveToBottom`: This was really just a hack to get the virtual
viewport from `GetConsoleScreenBufferInfoEx`. We may still want
something like in the future (e.g. to support `DECVCCM` or #8879), but
I don't think it's essential for now.
* `SuppressResizeRepaint`: This was only needed in `InteractDispatch`
and `PtySignalInputThread`, and they could easily access the `VtIo`
object to implement it themselves.
* `ClearBuffer`: This was only used in `PtySignalInputThread`, and that
could easily access the buffer directly via the global console
information.
* `WriteControlInput`: This was only used in `InteractDispatch`, and
that could easily be replaced with a direct call to
`HandleGenericKeyEvent`.
As part of these changes, I've also refactored some of the existing
`AdaptDispatch` code:
* `_InsertDeleteHelper` (renamed `_InsertDeleteCharacterHelper`) is now
just a straightforward call to the new `_ScrollRectHorizontally`
helper.
* `EraseInDisplay` and `EraseInLine` have been implemented as a series
of `_FillRect` calls, so `_EraseSingleLineHelper` is no longer
required.
* `_EraseScrollback` is a essentially a special form of scrolling
operation, which mostly depends on the `TextBuffer::ScrollRows`
method, and with the filling now provided by the new `_FillRect`
helper.
* There are quite a few operations now in `AdaptDispatch` that are
affected by the scrolling margins, so I've pulled out the common
margin setup into a new `_GetVerticalMargins` helper method. This also
fixes some edge cases where margins could end up out of range.
## Validation Steps Performed
There were a number of unit tests that needed to be updated to work
around functions that have now been removed, but these substitutions
were fairly straightforward for the most part.
The adapter tests were a different story, though. In that case we were
explicitly testing how operations were passed through to the `ConGetSet`
interface, but with more than half those methods now gone, a significant
rewrite was required.
I've tried to retain the crux of the original tests, but we now have to
validate the state changes on the underlying data structures, where
before that state would have been tracked in the `TestGetSet` mock. And
in some cases we were testing what happened when a method failed, but
since that scenario is no longer possible, I've simply removed those
tests.
I've also tried to manually test all the affected operations to confirm
that they're still working as expected, both in vttest as well as my own
test scripts.
Closes#12662
"Alternate scroll mode" is a neat little mode where the app wants mouse wheel events to come through as arrow keypresses instead, when in the alternate buffer. Now that we've got support for the alt buffer in the Terminal, we can support this as well.
* [x] Closes https://github.com/microsoft/terminal/issues/3321
* [x] I work here
* [ ] Tests would be nice
Tested manually with
```bash
printf "\e[?1007h" ; man ps
```
## Window shenanigans, part the first:
This PR enables terminals to tell ConPTY what the owning window for the
pseudo window should be. This allows thigs like MessageBoxes created by
console applications to work. It also enables console apps to use
`GetAncestor(GetConsoleWindow(), GA_ROOT)` to get directly at the HWND
of the Terminal (but _don't please_).
This is tested with our internal partners and seems to work for their
scenario.
See #2988, #12799, #12515, #12570.
## PR Checklist
This is 1/3 of #2988.
This PR allows the Terminal to actually use the alt buffer
appropriately. Currently, we just render the alt buffer state into the
main buffer and that is wild. It means things like `vim` will let the
user scroll up to see the previous history (which it shouldn't).
Very first thing this PR does: updates the
`{Trigger|Invalidate}Circling` methods to instead be
`{Trigger|Invalidate}Flush(bool circling)`. We need this so that when an
app requests the alt buffer in conpty, we can immediately flush the
frame before asking the Terminal side to switch to the other buffer. The
`Circling` methods was a great place to do this, but we don't actually
want to set the circled flag in VtRenderer when that happens just for a
flush.
The Terminal's implementation is a little different than conhost's.
Conhost's implementation grew organically, so I had it straight up
create an entire new screen buffer for the alt buffer. The Terminal
doesn't need all that! All we need to do is have a separate `TextBuffer`
for the alt buffer contents. This makes other parts easier as well - we
don't really need to do anything with the `_mutableViewport` in the alt
buffer, because it's always in the same place. So, we can just leave it
alone and when we come back to the main buffer, there it is. Helper
methods have been updated to account for this.
* [x] Closes#381
* [x] Closes#3492
* #3686, #3082, #3321, #3493 are all good follow-ups here.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Specs for feature request "Theme-controlled color scheme switch".
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#4066
This is all of course, conjecture. This crash is totally wild and makes no sense at all. But, we're hoping that this fixes it. This should also make calls to the Monarch a little easier.
You may be asking yourself - why aren't I doing this for the Peasant too? Well, because the Peasant simply doesn't crash like the monarch does. I'm not gonna touch something that's not broken _during ask mode_.
References #12774. We can close the bug if it is verified fixed.
855e136 contains a regression which breaks buffer reflow if wide surrogate
characters are present. This happens because we made use of the
`TextBufferCellIterator` whose increment operator skips 2 cells for wide
characters. This created a "misalignment" in the reflow logic which was written
for cell-wise iteration. This commit fixes the issue, by reverting back to the
previous algorithm without iterators.
Closes#12837
Closes MSFT-38904421
## Validation Steps Performed
* Run ``pwsh -noprofile -command echo "`u{D83D}`u{DE43}"``
* Resizing conhost preserves all contents ✅
* Resizing Windows Terminal doesn't crash it ✅
* Added a test covering this issue ✅
(cherry picked from commit 10b9044120)
Service-Card-Id: 80340091
Service-Version: Inbox
855e136 contains a regression which breaks buffer reflow if wide surrogate
characters are present. This happens because we made use of the
`TextBufferCellIterator` whose increment operator skips 2 cells for wide
characters. This created a "misalignment" in the reflow logic which was written
for cell-wise iteration. This commit fixes the issue, by reverting back to the
previous algorithm without iterators.
Closes#12837
Closes MSFT-38904421
## Validation Steps Performed
* Run ``pwsh -noprofile -command echo "`u{D83D}`u{DE43}"``
* Resizing conhost preserves all contents ✅
* Resizing Windows Terminal doesn't crash it ✅
* Added a test covering this issue ✅
If we delete a scheme, and the next scheme we've loaded is an inbox one
that _can't_ be deleted, then we need to toss focus to something
sensible, rather than letting it fall out to the tab item.
When deleting a scheme and the next scheme _is_ deletable, this isn't an
issue, we'll already correctly focus the Delete button.
125e9c4790 focused the SelectionBackground
button, which is the _previous_ focusable control, rather than the
following one.
However, it seems even more useful for focus to ALWAYS land on the
scheme dropdown box. This forces Narrator to read the name of the newly
selected color scheme, which seemed more useful.
I'm waiting on feedback from a11y team to see if this solution is
acceptable.
* [x] Is for #11971
After switching to ControlsV2, it seems that
delay-loading a dialog causes the ContentDialog to be assigned a
Height equal to it's content size. If we DON'T assign the
ContentDialog a Row, I believe it's assigned Row 0 by default. So,
when the dialog gets opened, the dialog seemingly causes a giant
hole to appear in the body of the app.
Assigning all the dialogs to Row 2 (where the rest of the content
is) makes the "hole" appear in the same space as the rest of the
TabContent, fixing the issue.
Note that the actual content in a content dialog gets parented to
the PopupRoot, so it actually always appeared in the correct place, it's
just this weird hole that appeared in Row 0.
* [x] Closes#12775
* See also:
* #12202 was fixed by #12208
* #12447 was fixed by #12517
* [x] Tested manually
* [x] Reverts #12625
* [x] Reverts #12517
You'd think that if a key wasn't present in a ThemeDictionary, it'd fall back to the original value. You'd be wrong - if you provide a Light&dark version of a resource, but not the HighContrast version, the resource loader will fall back to the _Light_ value. Of course.
Before (left top), after (right bottom)

Closes MSFT:38264744
This is like, 2-4% of our crashes. Impossible to say for sure, but this _looks_ like it's the root cause. This is just another one of our `HandleCommandlineArgs` buckets, hopefully the last.
* [x] Hopefully should close out MSFT:38542548
* [ ] No I didn't write tests, impossible to test
* [x] it builds
Replaces all the `RadioButton` expanders with `ComboBox`es, which can have the options inline, as opposed to in the expander content. For example, here's a single commit with the changes for a single one of these settings: 745c77d03e
### Checklist
* [x] Closes#12648
* [x] Actually closes#9566 as well (by just removing all radio buttons)
* [x] I work here
* [x] Tested manually
* [x] I'd love @carlos-zamora to have an a11y pass at this, just to see if it's egregious or not.
### Before, after:

This commit fixes some formatting bugs by upgrading clang-format and ensures
that our code is again formatted the same way Visual Studio 2022 would do it.
This is a crazy idea Dustin and I had.
> we can't repro this at will. But we kinda have an idea of where the deref is. We don't know if the small patch (throw, and try again) will fix it. We're sure that the "just fall back to an isolated monarch" will work. I'd almost rather take a build testing the small patch first, to see if that works
> This might seem crazy
> in 1.12, isolated monarch. In 1.13, "small patch". In 1.14, we can wait and see
I can write more details in the morning. It's 5pm here so if we want this today, here it is.
@dhowett double check my velocity flag logic here. Should be always true for Release, and off for Dev, Preview.
* [x] closes#12774
On certain builds of Windows, when Terminal is set as the default it
will accumulate an unbounded amount of queued animations while the
screen is off and it is servicing window management for console
applications.
This results in Terminal hanging when left overnight, as it has millions
of animations to process.
The new call into TerminalThemeHelpers will tell our compositor to
automatically complete animations that are scheduled while the screen is
off.
Fixes MSFT-38506980
Before #12691, the msixbundle version was of the format YYYY.MM.DD.0.
After #12691, it became the same as the build of Terminal it contained.
This caused some trouble for _some_ systems: major version 1 is much,
much smaller than 2022.
Adding 3000 to the major version component, _only for the bundle_, gets
around this. Ugh.
Fixes#12816.
Adds the common nuget import to the Fuzz project so that it compiles.
## References
Broken in #12778, Issue identified by #12796
## Validation Steps Performed
`Host.FuzzWrapper` project builds.
## Summary of the Pull Request
Prevents the Fuzz pipeline from failing by refactoring the nuget restore pipeline steps.
## References
Broken in #12778.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
Does what it says on the tin. This is maximal BODGE.
`TeachingTip` doesn't provide an `Opened` event.
(https://github.com/microsoft/microsoft-ui-xaml/issues/1607). But we
want to focus the renamer text box when it's opened. We can't do that
immediately, the TextBox technically isn't in the visual tree yet. We
have to wait for it to get added some time after we call IsOpen. How do
we do that reliably? Usually, for this kind of thing, we'd just use a
one-off LayoutUpdated event, as a notification that the TextBox was
added to the tree. HOWEVER:
* The _first_ time this is fired, when the box is _first_ opened,
yeeting focus doesn't work on the first LayoutUpdated. It does work on
the second LayoutUpdated. Okay, so we'll wait for two LayoutUpdated
events, and focus on the second.
* On subsequent opens: We only ever get a single LayoutUpdated. Period.
But, you can successfully focus it on that LayoutUpdated.
So, we'll keep track of how many LayoutUpdated's we've _ever_ gotten. If
we've had at least 2, then we can focus the text box.
We're also not using a ContentDialog for this, because in Xaml Islands a
text box in a ContentDialog won't receive _any_ keypresses. Fun!
## References
* microsoft/microsoft-ui-xaml#1607
* microsoft/microsoft-ui-xaml#6910
* microsoft/microsoft-ui-xaml#3257
* microsoft/terminal#9662
## PR Checklist
* [x] Will close out #12021, but that's an a11y bug that needs secondary
validation
* [x] Closes#11322
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Tested manually
Make a VTApiRoutines servicer that does minimal translations instead of
environmental simulation for some output methods. Remaining methods are
backed on the existing console host infrastructure (primarily input
related methods).
## PR Checklist
* [x] I work here
* [x] It's Fix-Hack-Learn quality so it's behind a feature gate so we
can keep refining it. But it's a start!
To turn this on, you will have to be in the Dev or Preview rings
(feature staged). Then add `experimental.connection.passthroughMode:
true` to a profile and on the next launch, the flags will propagate down
through the `ConptyConnection` into the underlying `Openconsole.exe`
startup and tell it to use the passthrough mode instead of the full
simulation mode.
## Validation Steps Performed
- Played with it manually in CMD.exe, it seems to work mostly.
- Played with it manually in Ubuntu WSL, it seems to work.
- Played with it manually in Powershell and it's mostly sad. It'll get
there.
Starts #1173
This script takes pull requests from a project board, cherry-picks them,
and updates the project board. It also yells at you if there are
conflicts to resolve, and generally tries to keep track of everything.
It is quite cool.
The `cascadia/` directory straight up isn't checked into the OS. So adding a test dependency on code in there was a BAD IDEA.
(cherry picked from commit 4e61be9cd7)
Service-Card-Id: 79863821
Service-Version: Inbox
If we do not include mp:PhoneIdentity in our AppxManifest, the store
will edit our package and re-sign it for distribution. When that
happens, it creates a divergence: there are now two versions of our
package with the same name and version number, but different contents.
This breaks everything.
**THIS IS LOAD BEARING**
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This builds on top of #12707. As I understand it the primary motivation for using a git submodule instead of NuGet is just that it is too annoying to have to manage dozens of packages.config files and their corresponding import statements. Now that there is a single global nuget definition that is a nonissue and we can switch over.
This also updates to the latest version of WIL.
Now that the latest version of WIL is available it uses it to replace `winrt::resume_foreground` with `wil::resume_foreground`. See [492c01bb53) for a detailed explanation of the problems with `winrt::resume_foreground` and how WIL addresses them.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#12776, Closes#12777
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Ran `git clean -fdx` to wipe my clone to be completely clean. Opened the solution in Visual Studio 2022 and build it. Used `razzle.cmd`, `b`, and `runut.cmd` to run the tests.
## THE WHITE WHALE
This is a fairly naive fix for this bug. It's not terribly performant,
but neither is resize in the first place.
When the buffer gets resized, typically we only copy the text up to the
`MeasureRight` point, the last printable char in the row. Then we'd just
use the last char's attributes to fill the remainder of the row.
Instead, this PR changes how reflow behaves when it gets to the end of
the row. After we finish copying text, then manually walk through the
attributes at the end of the row, and copy them over. This ensures that
cells that just have a colored space in them get copied into the new
buffer as well, and we don't just blat the last character's attributes
into the rest of the row. We'll do a similar thing once we get to the
last printable char in the buffer, copying the remaining attributes.
This could DEFINITELY be more performant. I think this current
implementation walks the attrs _on every cell_, then appends the new
attrs to the new ATTR_ROW. That could be optimized by just using the
actual iterator. The copy after the last printable char bit is also
especially bad in this regard. That could likely be a blind copy - I
just wanted to get this into the world.
Finally, we now copy the final attributes to the correct buffer: the new
one. We used to copy them to the _old_ buffer, which we were about to
destroy.
## Validation
I'll add more gifs in the morning, not enough time to finish spinning a
release Terminal build with this tonight.
Closes#32🎉🎉🎉🎉🎉🎉🎉🎉🎉Closes#12567
(cherry picked from commit 855e1360c0)
These changes are purely a refactoring of the build files. There should
be no difference to the compiled result or runtime behavior.
Currently there are packages.config files in lots of directories, with
those same projects referencing props/targets from packages/ with a
version string in the path. This is frustrating because version changes
or new dependencies require updating lots and lots of build files
identically. There is also the possibility of error where locations are
missed.
With these changes there is a single canonical nuget configuration that
takes effect for all of OpenConsole.sln. Updating version numbers
should be limited to a single set of global files.
The changes were done incrementally but the result is basically that
dep\nuget\packages.config serves as the global NuGet dependency list. A
pair of common build files (common.nugetversions.props and
common.nugetversions.targets) were added to contain the various imports
and error checks. There is also a special build target to ensure that
the restore happens before builds even though a given directory doesn't
have a packages.config for Visual Studio to observe.
These new *.nugetversions.* files are imported in pretty much every
vcxproj/csproj in the solution in the appropriate place to satisfy the
need for packages. There are opt-in configuration values (e.g.
`TerminalCppWinrt=true`) that must be set to opt into a given
dependency. Adding a new dependency is just a matter of adding a new
opt-in value. The ordering of include does matter, which was a
difficult challenge to realize and address.
There was also a preexisting issue in 3 test projects where
cppwinrt.props was included but not cppwinrt.targets. By consolidating
things globally that "error" was fixed, but broke the build in a way
that was very confusing. Those projects don't need the cppwinrt targets
so they were opted out of the cppwinrt build files entirely to fix the
breaks and get back to previous behavior.
There are two notable exceptions to this canonical versioning. The
first is that there are dueling XAML 2.7 dependencies. I avoided that
by leaving those as per-project package.config entries. The second is
that any projects outside of the .sln (such as the Island samples) were
not touched.
## Validation Steps Performed
The primary validation is that the solution builds without errors. That
is what I'm seeing (x64|Debug). I also ran `git clean -fdx` from the
root of the repo to wipe it to clean and then opened the solution and
was able to build successfully. The project F5 deploys and looks fine
to me with just a cursory glance. The tests also largely pass (7418
pass, 188 fail, 14 other) which is as good or better than the baseline I
established from a clean clone.
Closes#12708
In two instances, the help text for the settings UI refers to _transparency_ when we're really talking about _opacity._ This PR changes those occurences to more accurately reflect the setting being described.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#12592
Previously we would only call `SetWindowSize` and `TriggerRedrawAll` if the
viewport size in characters changed. This commit removes the limitation.
Since the if-condition limiting full redraws is now gone, this commit
moves the responsibility of limiting the calls up the call chain.
With `_refreshSizeUnderLock` now being a heavier function call
than before, some surrounding code was thus refactored.
## PR Checklist
* [x] Closes#11317
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
Test relevant for #11317:
* Print text, filling the entire window
* Move the window from a 150% scale to a 300% scale monitor
* The application works as expected ✅
Regression tests:
* Text zoom with Ctrl+Plus/Minus/0 works as before ✅
* Resizing a window works as before ✅
* No deadlocks, etc. during settings updates ✅
Changed the default value of `"trimBlockSelection"` to `true`.
* [x] Closes#12536
## Validation Steps Performed
Without editing the setting, the toggle switch was enabled by default in the settings UI.
Since RS1 (CL 3427806), gdi32 has been available on OneCoreUAP-based
editions of Windows. Therefore, we no longer need the indirect call to
TranslateCharsetInfo and without that, IInputServices doesn't have a
reason to exist.
In an ideal world.
Unfortunately, we actually do use IInputServices as a backhanded way to
get at the ConIoSrvComm from other OneCoreInteractivity components...
we also use it in a trick we play in RundownAndExit to make sure that
the ConIoSrv connection tears down at the right time.
I've replaced that trick with an equally dirty trick, but one that is
*very explicit* about what it's doing.
This change would break CJK+Grid Lines and GetConsoleLangID on
OneCore-based editions that do not host the extension apiset
ext-ms-win-gdi-font-l1... so we're falling back to the old ConIoSrvComm
implementation directly in `dbcs.cpp`.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 74ca635710701c45cda9eefd13dafc6f180feb49
Related work items: MSFT-38632962
5964060 contains a regression were the grayscale blending algorithm used the
gamma corrected foreground color as the pixel color, instead of blending that
color with the background color first. Due to that the background color
got lost / got set to black. This breaks any dark-on-bright outputs.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
All 3 "antialiasing" settings work just like in DxEngine. ✅
## Summary of the Pull Request
Fixes a bug in ConHost where Narrator wouldn't read the deleted letter after the user pressed backspace.
## References
MSFT:31748387
## Detailed Description of the Pull Request / Additional comments
`WriteCharsLegacy()` already calls `NotifyAccessibilityEventing()` when text is inserted into the buffer ([see code](855e1360c0/src/host/_stream.cpp (L559-L563))). However, when backspace is pressed, the entire if-condition is skipped over, resulting in the accessibility event not being fired. `WriteCharsLegacy()` has a separate branch that is dedicated to handling backspace, so I added a call to the relevant logic to notify UIA at the end of that.
## Validation Steps Performed
✅ <kbd>Backspace</kbd> deletes a character and Narrator reads it
✅ <kbd>Backspace</kbd> still works with NVDA and JAWS (unchanged behavior)
✅ if the input buffer had wrapped text, the above scenario works as expected
✅ scenario works for CMD, PowerShell Core, and WSL
PR #12722 introduced a dependency on usp10.dll. The Script* APIs are split
between gdi32 and usp10, so we needed to add a new entry to the sources
files for anybody who consumed the GDI renderer.
## Summary of the Pull Request
Fixes a bug in ConHost where Narrator wouldn't read the deleted letter after the user pressed backspace.
## References
MSFT:31748387
## Detailed Description of the Pull Request / Additional comments
`WriteCharsLegacy()` already calls `NotifyAccessibilityEventing()` when text is inserted into the buffer ([see code](855e1360c0/src/host/_stream.cpp (L559-L563))). However, when backspace is pressed, the entire if-condition is skipped over, resulting in the accessibility event not being fired. `WriteCharsLegacy()` has a separate branch that is dedicated to handling backspace, so I added a call to the relevant logic to notify UIA at the end of that.
## Validation Steps Performed
✅ <kbd>Backspace</kbd> deletes a character and Narrator reads it
✅ <kbd>Backspace</kbd> still works with NVDA and JAWS (unchanged behavior)
✅ if the input buffer had wrapped text, the above scenario works as expected
✅ scenario works for CMD, PowerShell Core, and WSL
Some applications like `vim -H` implement their own BiDi reordering.
Previously we used `PolyTextOutW` which supported such arrangements,
but with a0527a1 and the switch to `ExtTextOutW` we broke such applications.
This commit restores the old behavior by reimplementing the basics
of `ExtTextOutW`'s internal workings while enforcing LTR ordering.
## Validation Steps Performed
* Create a text file with "ץחסק פחופפסנ חס קוח ז׳חסש ץקקטק פחטסץ"
Viewing the text file with `vim -H` presents the contents as expected ✅
* Printing enwik8 is as fast as before ✅
* Font fallback for various eastern scripts in enwik8 works as expected ✅
* `DECDWL` double-width sequences ✅
* Horizontal scrolling (apart from producing expected artifacts) ✅Closes#12294
(cherry picked from commit d97d9f0fcf)
The legacy console used to use case-sensitive history deduplication and
this change reverts the logic to restore ye olde history functionality.
This commit additionally changes the other remaining `std::equal` plus
`std::towlower` check into a `CompareStringOrdinal` call,
just because that's what MSDN suggests to use in such situations.
## PR Checklist
* [x] Closes#4186
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Enter `test /v`
* Enter `test /V`
* Browsing through the history yields both items ✅
(cherry picked from commit 6bc2b4af09)
`WideCharToMultiByte` doesn't write a final null-byte by default.
`til::u16u8` avoids the problem.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Test passes in Debug builds ✅
(cherry picked from commit 5072ee640f)
This removes one source of potential integer overflows from the Viewport class.
Other parts were left untouched, as this entire class of overflow issues gets
fixed all at once, as soon as we replace COORD with til::coord (etc.).
## PR Checklist
* [x] Closes#5271
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Call `ScrollConsoleScreenBufferW` with out of bounds coordinates
* Doesn't crash ✅
(cherry picked from commit a4a6dfcc8d)
As noted in #6759:
> `RtlCreateUnicodeString` creates a copy of the string on the process heap and the `PortName` variable has local-scope. The string doesn't get freed with `RtlFreeUnicodeString` before the function returns creating a memory leak.
> `CIS_ALPC_PORT_NAME` is a constant string and the `PortName` variable should instead be initialized using the `RTL_CONSTANT_STRING` macro:
>
> ```c++
> static UNICODE_STRING PortName = RTL_CONSTANT_STRING(CIS_ALPC_PORT_NAME);
> ```
I actually built this in the OS repo to make sure it'll still build, because this code doesn't even build outside Windows.
* [x] Closes#6759
* I work here.
(cherry picked from commit 349b76795f)
This adds some validation in the `UiaTextRange` ctor for the cursor position.
#8730 was caused by creating a `UiaTextRange` at the cursor position when it was in a delayed state (meaning it's purposefully hanging off of the right edge of the buffer). Normally, `Cursor` maintains a flag to keep track of when that occurs, but Windows Terminal isn't maintaining that properly in `Terminal::WriteBuffer`.
The _correct_ approach would be to fix `WriteBuffer` then leverage that flag for validation in `UiaTextRange`. However, messing with `WriteBuffer` is a little too risky for our comfort right now. So we'll do the second half of that by checking if the cursor position is valid. Since the cursor is really only expected to be out of bounds when it's in that delayed state, we get the same result (just maybe a tad slower than simply checking a flag).
Closes#8730
Filed #12440 to track changes in `Terminal::_WriteBuffer` for delayed EOL wrap.
## Validation Steps Performed
While using magnifier, input/delete wrapped text in input buffer.
(cherry picked from commit 5dcf5262b4)
This commit fixes an issue, where we failed to emit a DECTCEM sequence to hide
the cursor if it was hidden before XtermEngine's first frame was finalized.
Even in such cases we need to emit a DECTCEM sequence
in order to ensure we're in a consistent state.
## Validation Steps Performed
* Added test✅
* Run #12401's repro steps around 30 times✅Closes#12401
(cherry picked from commit dbb70778d4)
The pull request fixes the issue where "sizeof" parameter was use instead of "ARRAYSIZE".
## PR Checklist
* [x] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
This was a pretty straight forward issue, i just replace sizeof which gives the byte size with ARRAYSIZE which give the number of elements in the array.
(cherry picked from commit 5fa1ba8dab)
In !1806141, MapVirtualKey and VkKeyScan became part of OneCore (yeah,
in 2018!). GetKeyState I can't quite figure out... but it looks like
the places we would use it (Win32 Window and Selection) already either
don't exist (window) or don't work (selection) in OneCore conhost.
Removing these redirects reduces our maintenance burden quite a bit.
Because we had to run all keyboard code through the service locator,
anything that had a dependency on key translation needed to link the
entire console host. Therefore, for anything that conhost depended upon,
so did the unit test binaries. Ugh.
I chose to keep TranslateCharsetInfo, even though it looks like gdi32 is
hosted in OneCore and the code appears as though it would work. It was
not in my critical path, and is a very basic local lookup that only powers
whether gridlines are available and the console's "Lang ID".
TEST RESULTS FROM ONECORE
Microsoft.Console.Host.FeatureTests.dll
Summary: Total=408, Passed=140, Failed=266, Blocked=0, Not Run=0, Skipped=2
I do not know how to make sure that the feature tests run properly on
OneCore. It looks like ModuleSetup is failing, which is unlikely to be
related to this change (especially given that conhost *does* launch.)
If I re-run the categories individually, they either pass or get marked
as skipped intentionally.
Microsoft.Console.Host.IntegrityTests.dll
Summary: Total=5, Passed=0, Failed=5, Blocked=0, Not Run=0, Skipped=0
Same.
Microsoft.Console.Interactivity.Win32.UnitTests.dll
Summary: Total=392, Passed=392, Failed=0, Blocked=0, Not Run=0, Skipped=0
Microsoft.Console.TextBuffer.UnitTests.dll
Summary: Total=27, Passed=27, Failed=0, Blocked=0, Not Run=0, Skipped=0
Microsoft.Console.Host.UIAutomationTests.dll
Summary: Total=6, Passed=0, Failed=0, Blocked=6, Not Run=0, Skipped=0
Microsoft.Console.Types.UnitTests.dll
Summary: Total=8, Passed=8, Failed=0, Blocked=0, Not Run=0, Skipped=0
Microsoft.Terminal.Til.UnitTests.dll
Summary: Total=290, Passed=290, Failed=0, Blocked=0, Not Run=0, Skipped=0
Microsoft.Console.VirtualTerminal.Parser.UnitTests.dll
Summary: Total=748, Passed=747, Failed=0, Blocked=0, Not Run=0, Skipped=1
Microsoft.Console.VirtualTerminal.Adapter.UnitTests.dll
Summary: Total=222, Passed=222, Failed=0, Blocked=0, Not Run=0, Skipped=0
Microsoft.Console.Host.UnitTests.dll
Summary: Total=5235, Passed=5222, Failed=0, Blocked=12, Not Run=0, Skipped=1
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev c4c0267e1139d8d205bc9995da7906e5b09f03db
Related work items: MSFT-38632962
Some applications like `vim -H` implement their own BiDi reordering.
Previously we used `PolyTextOutW` which supported such arrangements,
but with a0527a1 and the switch to `ExtTextOutW` we broke such applications.
This commit restores the old behavior by reimplementing the basics
of `ExtTextOutW`'s internal workings while enforcing LTR ordering.
## Validation Steps Performed
* Create a text file with "ץחסק פחופפסנ חס קוח ז׳חסש ץקקטק פחטסץ"
Viewing the text file with `vim -H` presents the contents as expected ✅
* Printing enwik8 is as fast as before ✅
* Font fallback for various eastern scripts in enwik8 works as expected ✅
* `DECDWL` double-width sequences ✅
* Horizontal scrolling (apart from producing expected artifacts) ✅Closes#12294
[Git2Git] Merged PR 7088552: Silence TVS by using %d (int) instead of %td (ptrdiff_t)
Silence TVS by using %d (int) instead of %td (ptrdiff_t)
This commit also includes an automatic sources.dep fix.
Fixes MSFT-38106841
Fixes MSFT-38106866
Related work items: #38106841, #38106866 Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 5983633fe90cccdb1165ab28935bd704414bb6f2
Related work items: #38106841, #38106866
## THE WHITE WHALE
This is a fairly naive fix for this bug. It's not terribly performant,
but neither is resize in the first place.
When the buffer gets resized, typically we only copy the text up to the
`MeasureRight` point, the last printable char in the row. Then we'd just
use the last char's attributes to fill the remainder of the row.
Instead, this PR changes how reflow behaves when it gets to the end of
the row. After we finish copying text, then manually walk through the
attributes at the end of the row, and copy them over. This ensures that
cells that just have a colored space in them get copied into the new
buffer as well, and we don't just blat the last character's attributes
into the rest of the row. We'll do a similar thing once we get to the
last printable char in the buffer, copying the remaining attributes.
This could DEFINITELY be more performant. I think this current
implementation walks the attrs _on every cell_, then appends the new
attrs to the new ATTR_ROW. That could be optimized by just using the
actual iterator. The copy after the last printable char bit is also
especially bad in this regard. That could likely be a blind copy - I
just wanted to get this into the world.
Finally, we now copy the final attributes to the correct buffer: the new
one. We used to copy them to the _old_ buffer, which we were about to
destroy.
## Validation
I'll add more gifs in the morning, not enough time to finish spinning a
release Terminal build with this tonight.
Closes#32🎉🎉🎉🎉🎉🎉🎉🎉🎉Closes#12567
The x86 Conhost UTs were failing because--when run in a specific order
(SearchTests, then SelectionInputTests)--PrepareGlobalScreenBuffer would
attempt to enable painting on a renderer that was dead and gone and
pushing up daisies.
The legacy console used to use case-sensitive history deduplication and
this change reverts the logic to restore ye olde history functionality.
This commit additionally changes the other remaining `std::equal` plus
`std::towlower` check into a `CompareStringOrdinal` call,
just because that's what MSDN suggests to use in such situations.
## PR Checklist
* [x] Closes#4186
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Enter `test /v`
* Enter `test /V`
* Browsing through the history yields both items ✅
HLSL uses 32-bit booleans, while C++ uses 8-bit ones aligned by 32-bit.
This meant that the shader was accessing uninitialized memory
forcing ClearType blending to be randomly enabled.
This regressed in commit 5964060.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* ClearType blending works ✅
* Enabling transparent backgrounds forces grayscale blending ✅
`WideCharToMultiByte` doesn't write a final null-byte by default.
`til::u16u8` avoids the problem.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Test passes in Debug builds ✅
`std::basic_string_view::substr` throws an exception if the first argument
(offset) is out of range. If UIA is running, this creates _a lot_ of exceptions
and associated log output. This trivial change takes care of that.
After this commit we only set the default fields of a profile - primarily the
name field - as late as possible, after layering has already completed.
This ensures that we pick up any modifications from fragments.
## PR Checklist
* [x] Closes#12520
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Add a fragment at
`%LocalAppData%\Microsoft\Windows Terminal\Fragments\Fragment\fragment.json`
with
`{"profiles":[{"updates":"{61c54bbd-c2c6-5271-96e7-009a87ff44bf}","name":"NewName"}]}`
* Windows PowerShell profile is created with the name "NewName" in settings.json ✅
* Drop engine support for DirectX 9.1
Practically no one has such old hardware anymore and AtlasEngine additionally
drops support for 10.0. The fallback also didn't work properly,
because the `FeatureLevels` array failed to include 9.2 and 9.3.
We'll simply fall back to WARP on all such devices.
* Optimize shaders during compilation
The two new flags increase shader performance sometimes significantly.
* Fix shader feature level flags
D3D feature level 10.0 only support 4.0 and 10.1 only 4.1 shaders.
## PR Checklist
* [x] Closes#12655
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Add `WindowsTerminal.exe` in `dxcpl.exe`
* Add a basic `experimental.pixelShaderPath`
* All forced feature levels between `9_1` and `11_1` render as expected ✅
## Summary of the Pull Request
The purpose of the `IRenderTarget` interface was to support the concept
of multiple buffers in conhost. When a text buffer needed to trigger a
redraw, the render target implementation would be responsible for
deciding whether to forward that redraw to the renderer, depending on
whether the buffer was active or not.
This PR instead introduces a flag in the `TextBuffer` class to track
whether it is active or not, and it can then simply check the flag to
decide whether it needs to trigger a redraw or not. That way it can work
with the `Renderer` directly, and we can avoid a bunch of virtual calls
for the various redraw methods.
## PR Checklist
* [x] Closes#12551
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12551
## Detailed Description of the Pull Request / Additional comments
Anywhere that had previously been getting an `IRenderTarget` from the
`TextBuffer` class in order to trigger a redraw, will now just call the
`TriggerRedraw` method on the `TextBuffer` class itself, since that will
handle the active check which used to be the responsibility of the
render target. All the redraw methods that were in `IRenderTarget` are
now exposed in `TextBuffer` instead.
For this to work, though, the `Renderer` needed to be available before
the `TextBuffer` could be constructed, which required a change in the
conhost initialization order. In the `ConsoleInitializeConnectInfo`
function, I had to move the `Renderer` initialization up so it could be
constructed before the call to `SetUpConsole` (which initializes the
buffer). Once both are ready, the `Renderer::EnablePainting` method is
called to start the render thread.
The other catch is that the renderer used to setup its initial viewport
in the constructor, but with the new initialization order, the viewport
size would not be known at that point. I've addressed that problem by
moving the viewport initialization into the `EnablePainting` method,
since that will only be called after the buffer is setup.
## Validation Steps Performed
The changes in architecture required a number of tweaks to the unit
tests. Some were using a dummy `IRenderTarget` implementation which now
needed to be replaced with a full `Renderer` (albeit with mostly null
parameters). In the case of the scroll test, a mock `IRenderTarget` was
used to track the scroll delta, which now had to be replaced with a mock
`RenderEngine` instead.
Some tests previously relied on having just a `TextBuffer` but without a
`Renderer`, and now they require both. And tests that were constructing
the `TextBuffer` and `Renderer` themselves had to be updated to use the
new initialization order, i.e. with the renderer constructed first.
Semantically, though, the tests still essentially work the same way as
they did before, and they all still pass.
## Summary of the Pull Request
Closes#12670
Visual Studio 2022 offered to upgrade .NET Framework from an unsupported 4.5 to a supported 4.8. I let it do its thing (and undid a number of whitespace-only changes that aren't necessary). The project still builds after this. The UIA tests fail to run but I think that is preexisting and will be filing a new issue momentarily.
## PR Checklist
* [x] Closes#12670
* [x] Tests added/passed
## Validation Steps Performed
The solution compiles in VS2022 (except for #12673).
The store did not like when I uploaded two Windows Terminal packages
built on the same date, because the appxbundle version defaulted to
YYYY.MMDD.something.
There was a risk that using *this* version number will fail because it is
thousands of numbers less than "2022". We'll have to see if the store
rolls it out properly. I cannot find any documentation on how the store
rolls out *bundle* versions (it is very aware of .appx versions...).
A local test with 1.14.72x (Preview) published via the store seems to
have worked.
This commit fixes a stray exception during settings loading,
caused by a failure to obtain the app's extension catalog.
## PR Checklist
* [x] Closes#12305
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
I'm unable to replicate the issue. ❌
However an error log was provided in #12305 with which
the function causing the exception could be determined.
This regressed recently in cfaa315.
Initially I tried to migrate TestHostApp to C++/WinRT, but due to the
unbearable compile times I've reverted it back to C++/CX (>20x difference).
Unfortunately I then forgot to fix the underlying issue before submitting a PR.
## PR Checklist
* [x] Closes#12673
* [x] I work here
* [x] Tests added/passed
Many articles I read while writing this engine claimed that GPUs can't
do branches like CPUs can. One common approach to branching in GPUs is
apparently to "mask" out results, a technique called branch predication.
The GPU will simply execute all instructions in your shader linearly,
but if a branch isn't taken, it'll ignore the computation results.
This is unfortunate for our shader, since most branches we have are
only very seldomly taken. The cursor for instance is only drawn
on a single cell and underlines are seldomly used.
But apparently modern GPUs (2010s and later?) are actually entirely
capable of branching, _if_ all lanes ("pixels") processed by a
wave (""GPU core"") take the same branch.
On both my Nvidia GPU (RTX 3080) and Intel iGPU (Intel HD Graphics 530)
this change has a positive impact on power draw. Most noticeably on the
latter this reduces power draw from 900mW down to 600mW at 60 FPS.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
It seems to work fine on Intel and Nvidia GPUs.
Unfortunately I don't have a AMD GPU to test this on, but I suspect it can't be worse.
## Summary of the Pull Request
This change makes Windows Terminal raise a `RaiseNotificationEvent()` ([docs](https://docs.microsoft.com/en-us/uwp/api/windows.ui.xaml.automation.peers.automationpeer.raisenotificationevent?view=winrt-22000)) for new text output to the buffer.
This is intended to help Narrator identify what new output appears and reduce the workload of diffing the buffer when a `TextChanged` event occurs.
## Detailed Description of the Pull Request / Additional comments
The flow of the event occurs as follows:
- `Terminal::_WriteBuffer()`
- New text is output to the text buffer. Notify the renderer that we have new text (and what that text is).
- `Renderer::TriggerNewTextNotification()`
- Cycle through all the rendering engines and tell them to notify handle the new text output.
- None of the rendering engines _except_ `UiaEngine` has it implemented, so really we're just notifying UIA.
- `UiaEngine::NotifyNewText()`
- Concatenate any new output into a string.
- When we're done painting, tell the notification system to actually notify of new events occurring and clear any stored output text. That way, we're ready for the next renderer frame.
- `InteractivityAutomationPeer::NotifyNewOutput()` --> `TermControlAutomationPeer::NotifyNewOutput`
- NOTE: these are split because of the in-proc and out-of-proc separation of the buffer.
- Actually `RaiseNotificationEvent()` for the new text output.
Additionally, we had to handle the "local echo" problem: when a key is pressed, the character is said twice (once for the keyboard event, and again for the character being written to the buffer). To accomplish this, we did the following:
- `TermControl`:
- here, we already handle keyboard events, so I added a line saying "if we have an automation peer attached, record the keyboard event in the automation peer".
- `TermControlAutomationPeer`:
- just before the notification is dispatched, check if the string of recent keyboard events match the beginning of the string of new output. If that's the case, we can assume that the common prefix was the "local echo".
This is a fairly naive heuristic, but it's been working.
Closes the following ADO bugs:
- https://dev.azure.com/microsoft/OS/_workitems/edit/36506838
- (Probably) https://dev.azure.com/microsoft/OS/_workitems/edit/38011453
## Test cases
- [x] Base case: "echo hello"
- [x] Partial line change
- [x] Scrolling (should be unaffected)
- [x] Large output
- [x] "local echo": keyboard events read input character twice
This sure is bodgy, but it makes sense. Right now, when we delete a profile, we load in a totally new content for the new profile's settings. That one resets the scroll view and the focus, and now the "delete" button is obviously not focused.
Instead, this PR will manually re-focus the delete button of a profile page when the page is navigated to _because we deleted another profile_.
* [x] This will take care of #11971
This removes one source of potential integer overflows from the Viewport class.
Other parts were left untouched, as this entire class of overflow issues gets
fixed all at once, as soon as we replace COORD with til::coord (etc.).
## PR Checklist
* [x] Closes#5271
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Call `ScrollConsoleScreenBufferW` with out of bounds coordinates
* Doesn't crash ✅
This fixes a pair of inbox bugs, hopefully.
* MSFT:35731327
* There's a small window where a peasant is being created when a monarch is exiting. When that happens, the new peasant will try to tell itself (the new monarch) when the peasant was last activated, but because the window hasn't actually finished instantiating, the peasant doesn't yet have a LastActivatedArgs to tell the monarch about.
* MSFT:32518679 (ARM version) / MSFT:32279047 (AMD64 version)
* This one's tricky. Not totally sure this is the fix, bug assuming my hypothesis is correct, this should fix it. Regardless, this does fix a bug that was in the code.
* If the king dies right as another window is starting, right while the new window is starting to ProposeCommandline to the monarch, the monarch could die. If it does, the new window just explodes too. Not what you want.
Vaguely tested the second bug manually, by setting breakpoints in the monarch, starting a defterm, then exiting the monarch while the handoff was in process. That now creates a new window, so that's at least something. `RemotingTests::TestProposeCommandlineWithDeadMonarch` was the closest I could get to testing that.
The first bug only got an eye check. Not sure how to repro, but I figured yeet and hopefully we get it.
* [x] Closes#12624
The `bg != _r.backgroundColor` invalidation check wasn't symmetric with
us setting `_r.backgroundColor` to `bg | _api.backgroundOpaqueMixin`.
Due to this, when the `backgroundOpaqueMixin` changed,
we didn't always update the const buffer appropriately.
## PR Checklist
* [x] Closes#11773
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Enable window transparency (`backgroundOpaqueMixin == 0x00000000`)
* Maximize window (ensure we have gutters in the first place)
* Disable window transparency (`backgroundOpaqueMixin == 0xff000000`)
* Gutters are filled ✅
This commit enables `/std:c++20` for local development under VS17.
Our CIs will continue to use VS16 and C++17 for now in order to reduce
the likelihood of regressions during the current development cycle.
It's expected that we'll migrate to VS17 soon, as this
is what conhost is already being built with anyways.
## PR Checklist
* [x] Closes#12510
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Everything compiles under `/std:c++20` ✅
This regressed in 2b202ce6, which removed `ACTCTX_FLAG_RESOURCE_NAME_VALID`
during `CreateActCtxW` under the assumption that an executable only has
one manifest. conhost has two however and we need to pick the correct one.
On OpenConsole this causes the expected `ERROR_SXS_PROCESS_DEFAULT_ALREADY_SET`.
Closes MSFT:38355907
(cherry picked from commit c820af46b7)
By replacing `IDWriteFontSetBuilder2::AddFontFile` with
`IDWriteFactory5::CreateFontFileReference` and
`IDWriteFontSetBuilder1::AddFontFile` we add nearby
font loading support for Windows 10, build 15021.
This commit also fixes font fallback for AtlasEngine,
which was crashing during testing.
Finally it fixes a bug in DxEngine, where we only created a "nearby" font
collection if we couldn't find the font in the system collection. This doesn't
fix the bug, if the font is locked or broken in the system collection.
This is related to #11648.
## PR Checklist
* [x] Closes#12420
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Build a Debug version of Windows Terminal
* Put Jetbrains Mono into the writeable AppX directory
* Jetbrains Mono is present in the settings UI ✅
* DxEngine works with Jetbrains Mono ✅
* AtlasEngine works with Jetbrains Mono ✅
This regressed in 2b202ce6, which removed `ACTCTX_FLAG_RESOURCE_NAME_VALID`
during `CreateActCtxW` under the assumption that an executable only has
one manifest. conhost has two however and we need to pick the correct one.
On OpenConsole this causes the expected `ERROR_SXS_PROCESS_DEFAULT_ALREADY_SET`.
Closes MSFT:38355907
## Summary of the Pull Request
This makes it so that the settings.json backups are no longer created when the user saves their settings via the Settings UI.
Closes#11703
"Summon" was translated as a synonym for "citation" in Spanish instead
of treating it as a RPG-related word. "Show/Hide" will hopefully
allow an improved automatic translation in the future.
Closes#10691
2b202ce6 introduced a bug, where FreeProcessData was called without the console
lock being held. The previous code can be found in 40e3dea, on line 441-454.
## PR Checklist
* [x] Closes MSFT:21372705
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
None, as this fix is purely theoretic, but it matches the stack trace
and 40e3dea clearly wasn't correctly ported to strict C++ either.
## Summary of the Pull Request
Fixes RTF generation for text with Unicode characters.
## PR Checklist
* [x] Closes#12379
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Added some unit tests.
Ran the following in PowerShell and copied the emitted text into WordPad.
```pwsh
echo "This is some Ascii \ {}`nLow code units: á é í ó ú `u{2b81} `u{2b82}`nHigh code units: `u{a7b5} `u{a7b7}`nSurrogates: `u{1f366} `u{1f47e} `u{1f440}"
```
2b202ce6 introduced a bug, where FreeProcessData was called without the console
lock being held. The previous code can be found in 40e3dea, on line 441-454.
## PR Checklist
* [x] Closes MSFT:21372705
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
None, as this fix is purely theoretic, but it matches the stack trace
and 40e3dea clearly wasn't correctly ported to strict C++ either.
From MSFT:36797001. Okay so this is only .22% of our crashes, but every little bit helps, right?
Turns out this is also hitting in:
* MSFT:35726322
* MSFT:34662459
and together they're a fairly hot bug.
There's a large class of bugs where we might get a callback to one of our event handlers when we call `app.Close()` in the `AppHost` dtor. This PR adds manual revokers to these events, and makes sure to revoke them BEFORE nulling out the `_window`. That will prevent callbacks during the rest of the dtor, when the `_window` is null.
This is intended to be a PR triggered build that only runs when
features.xml has been touched, to validate that the disabled features do
not cause compilation errors.
Four (4) squashed changes, with messages preserved.
## release: move symbol publication into its own phase
Right now, symbol publication happens every time we produce a final
bundle. In the future, we may be producing multiple bundles from the
same pipeline run, and we need to make sure we only do *one* symbol
publication to MSDL.
When we do that, it will be advantageous for us to have just one phase
that source-indexes and publishes all of the symbols.
## Remove Terminal's built-in copy of the VC Runtime
This removes the trick we pulled in #5661 and saves us ~550kb per arch.
Some of our dependencies still depend on the "app" versions of the
runtime libraries, so we are going to continue shipping the forwarders
in our package. Build rules have been updated to remove the non-Desktop
VCLibs dependency to slim down our package graph.
This is not a problem on Windows 11 -- it looks like it's shipped inbox.
**BREAKING CHANGE**: When launched unpackaged, Terminal now requires the
vcruntime redist to be installed.
## Prepare for toggling XAML between 2.7.0 and -prerelease on Win11
common.openconsole.props is a pretty good place to stash the XAML
version since it is included in every project (including the WAP
project (unlike the C++ build props!)).
I've gone ahead and added a "double dependency" on multiple XAML
versions. We'll toggle them with a build flag.
## Run the release pipeline twice, for Win10 and Win11, at the same time
This required some changes in how we download artifacts to make sure
that we could control which version of Windows we were processing in any
individual step.
We're also going to patch the package manifest on the Windows 11 version
so the store targets it more specifically.
On top of the prior three steps, this lets us ship a Windows 11
package that costs only ~15MB on disk. The Windows 10 version, for
comparison, is about 40.
The previous implementation only inverted the RGB values of the cell,
but failed to account for situations where the `color` is transparent,
which is the case when `backgroundOpaqueMixin` is 0 (for instance if
acrylic backgrounds are enabled). In these situations the alpha
component remained 0 which caused the cursor to be invisible.
For some inexplicable reason this issue is only visible on a HDR display,
even though it should also effect regular ones. God knows why.
With this commit the cursor texture is treated as a mask that inverts the color.
We use branching here, because I couldn't come up with a more clever solution.
## PR Checklist
* [x] Closes#12507
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Cursor is visible on a HDR display with acrylic background ✅
* TBD performance benchmark for `[branch]` ❌
Fixes two crashes amounting to 14% of our crash burden in Simulated
Selfhost. I can't reproduce this organically, but I was able to do so by
forcing the command palette to be empty.
## Summary of the Pull Request
In PR #12462, a new `maxversiontested` entry was added to the
_WindowsTerminal.manifest_ file which now gets propagated to the
_TerminalApp.Unit.Tests.manifest_ file whenever a full build is
executed. This PR is just committing the updated test manifest.
## PR Checklist
* [x] Closes#12543
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12543
## Summary of the Pull Request
Prevents a crash that could occur when invoking `wt C:\`
## PR Checklist
* [x] Closes#12535
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
Updates `CascadiaSettings::NormalizeCommandLine()` to check that there are a suitable number of command line arguments to be concatenated together, to prevent accessing an array index in `argv` that doesn't exist.
Also prevents a test flake that could occur in `TerminalSettingsTests::CommandLineToArgvW()`, due to generating an empty command line argument.
## Validation Steps Performed
Added a test, and checked that invoking each of the command lines below behaved as expected:
```
wtd C:\ # Window pops up with [error 2147942405 (0x80070005) when launching `C:\']
wtd C:\Program Files # Window pops up with [error 2147942402 (0x80070002) when launching `C:\Program Files']
wtd cmd # cmd profile pops up
wtd C:\Program Files\Powershell\7\pwsh -WorkingDirectory C:\ # PowerShell profile pops up in C:\
wtd "C:\Program Files\Powershell\7\pwsh" -WorkingDirectory C:\ # PowerShell profile pops up in C:\
wtd . # Window pops up with [error 2147942405 (0x80070005) when launching `.']
```
## Summary of the Pull Request
Somehow, the controls v2 update caused an issue where if you as much as _load_ a content dialog when there's already one open, we get holes in the terminal window (#12447)
This commit introduces logic to `TerminalPage` to check whether there is a content dialog open before we try to load another one.
## PR Checklist
* [x] Closes#12447
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Can no longer repro #12447
"Acrylic material" is the official name as used on Microsoft Docs
and should ensure it gets properly translated in all languages.
## PR Checklist
* [x] Closes#9846
* [x] Closes MSFT:36776499
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
We originally intended to replace the strings with "acrylic transparency",
but "acrylic material" is actually the official term on Microsoft Docs.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fix typos found by codespell. Some of it in documentation and user-visible text, mostly in code comments. While I understand you might not be interested in fixing code comments, one of the reasons being extra noise in git history, kindly note that most spell checking tools do not discriminate between documentation and code comments. So it's easier to fix everything for long maintenance.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [X] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: [#501](https://github.com/MicrosoftDocs/terminal/pull/501)
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I have checked and re-checked all changes.
When the dpi is changed, call `updateFont()` instead of `TriggerFontChange`, this
means that we continue to use the existing font features/axes
Closes#11287
## Summary of the Pull Request
Modifies the OneFuzz CI Job so that it attempts to read the notification config from a file rather than the command line.
## References
Potential oversight in #10431.
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
Noticed that the CI job was failing on main, so took a look. According to the [docs](7f7d76fa7f/docs/notifications.md (implementation)), files should be referenced using `@./` notation.
We chose to use the "ContextMenu" resource compartment when we
changed the package name to Terminal in #12264 because it was more
broadly localized than the rest of the application.
It appears as though some platform features have trouble with the
"more qualified" resource paths that #12264 required.
To fix this, we will:
1. Copy all of the ContextMenu localizations into CascadiaPackage's
resource root
2. Switch all manifest resource paths to use resources from the package
root.
Regressed in #12264Closes#12384Closes#12406 (tracked in microsoft/powertoys#16118)
As noted in #6759:
> `RtlCreateUnicodeString` creates a copy of the string on the process heap and the `PortName` variable has local-scope. The string doesn't get freed with `RtlFreeUnicodeString` before the function returns creating a memory leak.
> `CIS_ALPC_PORT_NAME` is a constant string and the `PortName` variable should instead be initialized using the `RTL_CONSTANT_STRING` macro:
>
> ```c++
> static UNICODE_STRING PortName = RTL_CONSTANT_STRING(CIS_ALPC_PORT_NAME);
> ```
I actually built this in the OS repo to make sure it'll still build, because this code doesn't even build outside Windows.
* [x] Closes#6759
* I work here.
I believe this fixes#12383, but I can't seem to find a way to set up a N SKU VM to confirm this.
* [ ] TODO: wait till the morning to finish copying the N vhd I found off the build shares, to confirm this doesn't crash on launch.
This has been a saga.
Basically, any resources in `App.xaml` aren't going to be able to reference other theme-aware resources. We can't change the theme of the app at runtime, only elements within the app. So we can't use `ApplicationPageBackgroundThemeBrush` in app.xaml, because it will ALWAYS be evaluated as the OS theme version of that brush.
* regressed in #12326
* See also #10864
* #3917 CANNOT be fixed in the same way. We're lucky here that the TabView uses a `{ThemeResource TabViewBackground}` in markup to set the bg. We're not similarly lucky with the Pane one.
* [x] closes#12356
* [x] Tested manually. You can confirm, my eyes are bleeding from the OS-wide light mode
#12348 introduced an off-by-one bug. While the `NormalizeCommandLine` loop
should exit early when there aren't at least _two_ arguments to be joined,
the final argument-append needs to happen even if just _one_ argument exists.
This commit fixes the issue and introduces changes to additionally monitor
the early loop exit, as well as the call to `ExpandEnvironmentStringsW`.
## PR Checklist
* [x] Closes#12461
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* All `TerminalSettingsTests` tests pass ✅
* use `FontFamily="{ThemeResource SymbolThemeFontFamily}"` where possible, in XAML
* use `FontFamily{ L"Segoe Fluent Icons, Segoe MDL2 Assets" }` in codebehind
Basically just a simple string replace.
* [x] This was a bullet point in #11353
* [x] Confirmed manually on my win10 PC
* see also #12438
Actually, this is the last bullet in #11353, so I'm gonna say closes#11353.
Screenshots below.
AtlasEngine enables various debug options for D2D and D3D in Debug builds.
Among those are resource leak checks, which were broken in OpenConsole
due to the unclean exit in `ServiceLocator::RundownAndExit`.
This commit fixes the issue by running the destructors
of any renderers registered in the Window class first.
## PR Checklist
* [x] Closes#12414
* [x] I work here
## Validation Steps Performed
* Set `HKEY_CURRENT_USER\Console\UseDx` to `2`
* Run `OpenConsole.exe`
* Exit
* No exceptions are thrown ✅
Now that we've figured out how to publish the public symbols to the official Microsoft download server... we may as well embed the source code linking information inside of them given that it's right here on GitHub. This attempts to run our existing source linking scripts against the public copy of the symbols.
## PR Checklist
* [x] Closes#12443
* [x] I work here
* [x] Tested manually
## Validation Steps Performed
* [x] Build with it: https://dev.azure.com/microsoft/Dart/_build/results?buildId=44930661&view=logs&j=8f802011-b567-5b81-5fa6-bce316c020ce
* [x] Point the debugger at them and see if it can find the sources
* [x] Maybe also look at them in a hex editor or whatnot and validate I can see the source paths pointing at GitHub
Updates this narrator announcement message to include the number of results it found. There are two versions:
* one for a singular result
* one for multiple results.
which should help with loc.
We're trying to get this in with the loc hotfix, so 👀 please
* [x] will take care of the last bit of #7907
verified with narrator locally.
We're now building a fully provenance, compliance, and security
validated package (vpack) through our Release pipeline. This attaches
the last phase which automates the submission into the Windows product.
It will also automatically trace back the source, commit SHA, and build
to the submission here from the Windows side.
* [x] Automates a manual activity I performed a few times recently
* [x] I work here
* [x] Ran a test of it against `release-1.12` and it worked
## Summary of the Pull Request
Followup from our discussion during team sync, the 'automatic adjustment of indistinguishable text' setting is going to be enabled for dev builds only.
## References
#12160
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Setting appears on dev build and the feature works
## Summary of the Pull Request
The only method that was really needed in the `AdaptDefault` class was
the `PrintString` method, and that could easily be moved into the
`ConGetSet` interface. That lets us get rid of the `AdaptDefault` class
altogether, simplifying the construction of the `AdaptDispatch` class,
and brings us more in line with the `TerminalDispatch` implementation.
## PR Checklist
* [x] Closes#12318
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12318
## Detailed Description of the Pull Request / Additional comments
The `Execute` method was never used at all, so there was no problem with
losing that. But I also noticed there was an equivalent `ExecuteChar`
method in the `ITerminalApi` interface, which also wasn't being used, so
I've removed that too.
Then there was a `Print` method taking a single `wchar_t` parameter, but
that was ultimately implemented as a `PrintString` call anyway, so that
translation could easily be accomplished in the `AdaptDispatch` calling
code, the same way it's done in `TerminalDispatch`.
That left us with the `PrintString` method, which could simply be moved
into the `ConGetSet` interface, which would then more closely match the
`ITerminalApi` interface.
There was also a `GetResult` method, that returned the status of the
last `PrintString`, but that result was never actually checked anywhere.
What I've done now is make the `PrintString` method throw an exception
on failure, and that will be caught and logged in the `StateMachine`.
## Validation Steps Performed
I've started a bash shell in conhost to verify that it still works.
Since almost everything goes through `PrintString` in VT mode, it should
be obvious if something was broken.
## Summary of the Pull Request
Other than the `s_ResizeWindow` function, the `DispatchCommon` class was
just a couple of static functions indirectly calling the `ConGetSet`
interface. So by moving the `s_ResizeWindow` implementation into the
`ConhostInternalGetSet` class, we could easily replace all usage of
`DispatchCommon` with direct calls to `ConGetSet`.
## PR Checklist
* [x] Closes#12253
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12253
## Validation Steps Performed
I've manually confirmed the resizing operations still work as expected.
The other functions are harder to test, but were trivial replacements.
Basically, some WSL distros ship fragments that replace the `commandline` with the executable for their distro (`ubuntu.exe`, etc.). We didn't expect that when we changed the `startingDirectory` for them all to `~`.
Unfortunately, `~` is really never a valid path for a process on windows, so those distros would now fail with
```
[error 2147942667 (0x8007010b) when launching `ubuntu1804.exe']
Could not access starting directory "~"
```
If we find that we were unable to mangle `~` into the user's WSL `commandline`, then we will re-evaluate that `startingDirectory` as `%USERPROFILE%`, which is at least something sensible, if albeit not what they wanted.
* regressed in #12315
* [x] Closes#12353
* [x] Tested with a (`ubuntu1804.exe`, `~`) profile - launched successfully, where 1.13 in market fails.
* [x] added tests
We absolutely cannot allow a defterm connection to
auto-elevate. Defterm doesn't work for elevated senarios in the
first place. If we try accepting the connection, the spawning an
elevated version of the Terminal with that profile... that's a
recipe for disaster. We won't ever open up a tab in this window.
* [x] Closes#12370
* [x] Tested manually, since there's not a great way to add defterm tests
This PR updates the `ITerminalApi` and `TerminalDispatch` classes to
allow exceptions to be thrown in case of errors instead of using boolean
return values.
## References
This brings the Terminal code into alignment with the `AdaptDispatch`
and `ConGetSet` changes made in PR #12247.
And while this isn't exactly a fix for #12378, it does at least stop the
app from crashing now.
## Detailed Description of the Pull Request / Additional comments
All the `TerminalDispatch` methods have had their `noexcept` specifiers
dropped, and any `try`/`catch` wrapping removed, so exceptions will now
fall through to the `StateMachine` class where they should be safely
caught and logged.
The same goes for the `ITerminalApi` interface and its implementation in
the `Terminal` class. And many of the methods in this interface have
also had their `bool` return values changed to `void`, since there is
usually not a need for error return values now.
## Validation Steps Performed
I've manually tested the `OSC 9;9` sequence described in #12378 and
confirmed that it no longer crashes.
This adds some validation in the `UiaTextRange` ctor for the cursor position.
#8730 was caused by creating a `UiaTextRange` at the cursor position when it was in a delayed state (meaning it's purposefully hanging off of the right edge of the buffer). Normally, `Cursor` maintains a flag to keep track of when that occurs, but Windows Terminal isn't maintaining that properly in `Terminal::WriteBuffer`.
The _correct_ approach would be to fix `WriteBuffer` then leverage that flag for validation in `UiaTextRange`. However, messing with `WriteBuffer` is a little too risky for our comfort right now. So we'll do the second half of that by checking if the cursor position is valid. Since the cursor is really only expected to be out of bounds when it's in that delayed state, we get the same result (just maybe a tad slower than simply checking a flag).
Closes#8730
Filed #12440 to track changes in `Terminal::_WriteBuffer` for delayed EOL wrap.
## Validation Steps Performed
While using magnifier, input/delete wrapped text in input buffer.
With the recent change to allow text boxes to be bigger, the `Browse` button that some of them have was getting cut off when the window was too narrow. This change puts the `Browse` button below the text box instead of next to it to prevent this issue.
## PR Checklist
* [x] Closes#12335
Segoe Fluent isn't available on Windows 10, and doesn't stealthily ship with WinUI. So if we manually set the font family to `"Segoe Fluent Icons"`, then that will just display boxes in Win10.
This instead uses the resource `"{ThemeResource SymbolThemeFontFamily}"` which will gracefully fall back on Win10.
See:
* https://github.com/microsoft/microsoft-ui-xaml/issues/3745, which inspired this solution.
Guess what! The backgound image icons were also manually specifying this font, so they had to get updated too. I couldn't find any other `Segoe Fluent` references in the code.
* [x] Closes#12350
* [x] Checked Windows 11 locally
* [x] Checked Win10 (screenshots incoming from other machine)
This commit fixes an issue, where we failed to emit a DECTCEM sequence to hide
the cursor if it was hidden before XtermEngine's first frame was finalized.
Even in such cases we need to emit a DECTCEM sequence
in order to ensure we're in a consistent state.
## Validation Steps Performed
* Added test✅
* Run #12401's repro steps around 30 times✅Closes#12401
The focus box around the color schemes combo box was getting cut off, this change adds a small margin to the stackpanel to allow space for the focus box
## PR Checklist
* [x] Closes#12328
I have no idea how this is even possible to hit. If this is able to be null, then we failed to load the settings in such a catastrophic way that nothing should work. However, OP's Terminal seemed to have already loaded the settings. By all accounts, doesn't make sense.
Regardless, the code here would crash if this ever is null, so we may as well catch it.
* [x] Closes#12360
* [ ] No way to verify this since it isn't even reproable on OPs machine, but it does have a lot of hits for that failure bucket (!!!)
The previous code had two bugs for:
* paths with more than 1 whitespace
The code joins the argv array by replacing null-word terminators with
whitespace. Unfortunately it always referred to the separator between
`argv[0]` and `argv[1]` for this instead of continuing to join
those between 1 and 2, etc.
* paths sharing a common prefix with another directory
`SearchPathW` returns paths that aren't necessarily paths to files.
A call to `GetFileAttributesW` was added, ensuring we only resolve file paths.
## PR Checklist
* [x] Closes#12345
* [x] I work here
* [ ] Tests added/passed
## Validation Steps Performed
* Paths with more than 1 whitespace resolve correctly ✅
* Paths with neighboring directories sharing a common prefix resolve correctly ✅
* Tests added ✅
## Summary of the Pull Request
After 'must', the verb is used without 'to'. Correct: "must" or "have to".
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Not required, only comment has been changed.
## Summary of the Pull Request
We no longer do anything when the rightmost breadcrumb is invoked
## PR Checklist
* [x] Closes#12325
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Tested manually, cannot repro #12325 anymore
The `x-generate` statement seems to have fallen apart somewhere and is no longer generating the valid list of languages for display. This hardcodes the list into the manifest to restore it, which is a valid option per the documentation.
We also hardcode the limited subset of languages into the Settings application because the main application supports fewer languages than we have been translated into for the shell extensions for Windows Explorer and Start Menu integration.
## PR Checklist
* [x] Closes#12351
* [x] I work here.
* [x] Manual tests below
## Validation Steps Performed
- [x] Clean built locally with `msbuild.exe openconsole.sln /p:Configuration=Release /p:Platform=x64 /p:WindowsTerminalBranding=Release /t:Terminal\CascadiaPackage /m /bl:log4.binlog` and checked that the `appxmanifest.xml` that popped out the other side contained the same languages that it used to contain.
- [x] Built in the release pipeline
- [x] Installed release and preview branded packages. Changed my machine language to Polish (pl-PL) which is not one of the fully localized languages, but is one of the limited ones. Checked the start menu and right-click menus and saw Polish text for Terminal and Terminal Preview. Checked the Settings page in our app and saw only the limited 14 language list for the application itself.
## Summary of the Pull Request
Reducing the `MinWidth` of a toggle switch means it no longer needs a negative margin to align it correctly
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Setting a different language no longer causes the toggle switch to fall out of the expander
We're investigating an issue where the build succeeded but something still got lost somewhere. If we had the binlogs, maybe we could diff and track it down faster.
## Summary of the Pull Request
This PR refactors the `ConGetSet` API, eliminating some of the bloat produced by the `DoSrvPrivateXXXX` functions, simplifying the method naming to more closely match the `ITerminalApi` interface, and making better use of exceptions for error conditions in place of boolean return values.
## References
This is another small step towards merging the `AdaptDispatch` and `TerminalDispatch` classes (#3849).
## PR Checklist
* [x] Closes#12193
* [x] Closes#12194
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #3849
## Detailed Description of the Pull Request / Additional comments
There are two main parts to this. The first step was to get rid of all the `DoSrvPrivateXXX` functions, and move their implementation directly into the `ConhostInternalGetSet` class. For the most part this was just copying and pasting the code, but I also fixed a couple of bugs where we were using the wrong output buffer (the global buffer rather than the one associated with the output handle), and got rid of some unnecessary calls to `GetActiveBuffer`.
The second part was to make better use of exceptions for error conditions. Instead of catching the exceptions at the `ConGetSet` level, we now allow them to fall through all the way to the `StateMachine`. This greatly simplifies the `AdaptDispatch` implementation since it no longer needs to check a boolean return value on every `ConGetSet` call. This also enables the getter methods to return properties directly instead of having to use a reference parameter.
## Validation Steps Performed
A number of the unit tests had to be updated to match the new API. Sometimes this just required changes to method names, but in other cases error conditions that were previously detected with boolean returns now needed to be caught as exceptions.
There were also a few direct calls to `DoSrvPrivateXXX` functions that now needed to be invoked through other means: either by generating an equivalent escape sequence, or calling a lower level API serving the same purpose.
And in the adapter tests, the mock `ConGetSet` implementation required significant refactoring to match the new interface, mostly to account for the changes in error handling.
We have to do this so that the store sees us as one thing ("Windows
Terminal") and the Start menu sees us as another ("Terminal").
The store will reject our package if the value we use for "DisplayName"
here doesn't match the store's "reserved names".
This value is *not used* by the start menu.
- The add new profile page now uses a dropdown rather than radio buttons
- Subheaders, breadcrumb bar, buttons etc are now all centralized when the window is maximized (so they all align with the expanders now)
- We no longer override the titlebar colors and instead use the xaml defaults (these still aren't great but at least we will get the fix automatically when it happens upstream)
- Breadcrumb bar no longer has a negative margin, so there's no weird overlap that happens when the window becomes small
- The number boxes for launch size and font size now use the `Inline` placement mode rather than compact, allowing modification to the number with fewer clicks
- Textboxes now have a greater max width so they can occupy more space in the expander if needed
## Summary of the Pull Request
When using a screen reader, the buttons on the "add a new profile" page were being read weirdly:
- "New empty profile" button read as "create new button button"
- "duplicate" button read as "duplicate button button"
It's generally standard to read out the text inside the button, so I did just that by reusing the existing localized resources. This also removes the redundant "button" that is said by the screen reader.
I also removed the unused `AutomationId` and unnecessary `Button.Content` tags.
#11156 can be closed upon validation by the accessibility team.
## Validation Steps Performed
✅ navigate to both buttons using Narrator; make sure it sounds right
## Summary of the Pull Request
Adds some polish around the navigators in the profile page (i.e. "appearance" and "advanced" button) by doing the following:
- use the localized resources for the pivot on the navigators
- simplify the navigators to be buttons instead of toggle buttons
Doing so has Narrator identify these as buttons rather than toggle buttons. So now Narrator won't say that the button is "off", which just makes more sense.
## Validation Steps Performed
✅ Narrator says "Advanced button" or "Appearance button" on the navigator
✅ The navigators look the same as before
Since we turned this feature on in windows, and it relies on _lying
about the contents of the registry_, Terminal needs to be in on the
joke.
This will need to be reverted and serviced if we choose not to ship like
this.
Fixes#12308
`IDWriteTextAnalyzer::GetGlyphs` is not enough to get a
`DWRITE_SHAPING_TEXT_PROPERTIES::canBreakShapingAfter`
value that works for combining diacritical marks.
This requires an additional call to `GetGlyphPlacements`.
This commit increases CPU usage for complex text by ~10%.
## PR Checklist
* [x] Closes#11925
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* ``echo "[e`u{0301}`u{0301}]"`` prints an "e" with 2 accents ✅
I added a condition to exclude some of the NuGet PGO stuff when there was no build mode, but appear to not have propagated any of it in the PGD merge job. This sets it to Optimize here so it'll go through.
## PR Checklist
* [x] Closes#12300
* [x] I work here.
* [x] It blends.
## Validation Steps Performed
* [x] Ran the PGO Instrument Phase
* [x] Ran the PGO Optimize Phase
Basically, this is the same as #12266, but for the `SearchBoxControl`. Trickily, the ControlCore is the one that knows if there were search results, but the TermControl has to be the one to announce it.
* [x] Will take care of #11973 once a11y team confirms
* [x] Tested manually with Narrator
* [x] Resolves a part of #6319, which I'm repurposing just to displaying the number of results in general.
* See also #3920
The pull request fixes the issue where "sizeof" parameter was use instead of "ARRAYSIZE".
## PR Checklist
* [x] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
This was a pretty straight forward issue, i just replace sizeof which gives the byte size with ARRAYSIZE which give the number of elements in the array.
## Summary of the Pull Request
This adds names to more of our focusable elements. This should be the rest of them that I missed in #11364
## References
* #9990: a11y megathread
* #11155: original version of this
## PR Checklist
* [x] Should take care of #11996 once confirmed
* [x] I work here
## Validation Steps Performed
Used Accessibility Insights to verify.
## Detailed Description of the Pull Request / Additional comments
There is one other weird bit. All the expanders that have content below the expander (not inline), show up as focusable, but don't have names. Even when I add names to them. I believe this is due to https://github.com/microsoft/microsoft-ui-xaml/issues/5820, which is fixed in https://github.com/microsoft/microsoft-ui-xaml/pull/6032, in https://github.com/microsoft/microsoft-ui-xaml/releases/tag/v2.8.0-prerelease.220118001. Unfortunately, we're on a 2.7 prerelease, so we don't have that fix yet. I may see how painful moving to that is, because we're gonna get another a11y ping as soon as 1.13 ships.
I pre-emptively added names to these guys in f7ba158dc, so that the new MUX should just fix this without any thinking on our part.
Introduced in #11416
We weren't using these macros for duplicating as well, so I forgot to duplicate a couple settings. This PR switches duplicating over to using the macros as well, which shou;d reduce future bugs.
Also adds notes to which properties are intentionally omitted from these macros.
* [x] closes#12265
* [x] Verified manually that #12120 still works as expected
Sorry for combining two fixes in one PR. I can separate if need be.
* [x] Closes#12276:
- `"bellSound": null` didn't work. This one was easier, and is atomically in bcc2ca04fc. Basically, we would deserialize that as an array with a single empty string in it, which we'd try to then play. I think it's more idomatic to have that deserialized as an empty array, which correctly falls back to playing the default sound.
* [x] Closes#12258:
- This one is the majority of the rest of the PR. If you leave the MediaPlayer open, then the media keys will _affect the Terminal_. More importantly, once the bell sounds, they'd replay the bell, which is insane. So the fix is to re-create the media player when we need it. We do this per-pane for simpler lifetime tracking. I'm not worried about the overhead of creating a mediaplayer here, since we're already throttling bells.
* Originally added in #11511
* [x] Tested manually
- Use [`no.mp4`](https://www.youtube.com/watch?v=x2w9TyCv2gk) for this since that's like, 17s long
- Checked that closing panes / the terminal while a bell was playing didn't crash
- Playing a bunch of bells at once works
- closing a pane stops the bell it's playing
- once the bell stops, the media keys went back to working for Spotify
* [x] I work here
## Summary of the Pull Request
Fix various things from the recent SUI changes
- The Appearance/Advanced toggle buttons now have a max width
- We don't need `Profiles.cpp` anymore
- The `Elevate` setting is now back in the SUI
- There is no longer an alignment difference between non-expander settings and expander settings
- Expander settings no longer require hitting `Tab` twice to get to them
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Summary of the Pull Request
According to https://github.com/microsoft/microsoft-ui-xaml/issues/1971, `PaneFooter` does not set the `SizeOfSet` or `PositionInSet` properties. However, `FooterMenuItems` does and works for our scenario. So we just replaced `PaneFooter` with `FooterMenuItems`.
Will handle #11154 upon verification from the accessibility team.
## Validation Steps Performed
✅ Verified using Accessibility Insights
✅ "Open Json File" button can still be invoked and keyboard navigated to as expected
There were a number of methods in the `IStateMachineEngine` interface
which controlled how the `StateMachine` interpreted escape sequences.
But essentially what it came down to was a bunch of a properties that
were always true for the `InputStateMachineEngine`, and always false for
the `OutputStateMachine` engine. To simplify the implementation, and
make things a little more efficient, I've now replaced all of those
virtual calls with a single boolean field in the `StateMachine` that is
initialised in the constructor.
I started by adding an `isEngineForInput` parameter to the constructor
to indicate the the type of engine being passed in. But to keep things
simple for callers, and I also then added a constructor without that
parameter, which could derive the value automatically based on the type
of the engine pointer.
Then in the `StateMachine` implementation, anywhere we were previously
calling `ParseControlSequenceAfterSs3`, `FlushAtEndOfString`,
`DispatchControlCharsFromEscape`, or `DispatchIntermediatesFromEscape`,
we now just reference `_isEngineForInput`. But I've also copied across
some of the original comments from those methods, to make it clear at
the point of usage why we have a difference in behavior for input and
output.
To make sure the unit tests would catch any problems, I hardcoded the
`_isEngineForInput` field to `false`, and confirmed that it broke a
bunch of input engine tests. Then I hardcoded it to `true`, and
confirmed that it broke a bunch of state machine and output engine
tests. With the `_isEngineForInput` set correctly, everything passed.
I also manually tested the various output edge cases that would be
effected by this code - C0 controls within an escape sequence, time
delays in the middle of an escape sequence, `SCS` character set
selection which requires intermediates following an escape, and a G3
single shift select which depends on `SS3`.
Closes#12254
I didn't have the tray icon enabled before I suppose, so this never got hit? Anyhow, we need to change where we look for the AppName. Otherwise we crash on launch 😨
* [x] fixes `main`
* [x] I work here
* regressed in #12264
* [x] Tested by: actually running the Terminal with this, it launched
## Summary of the Pull Request
**Note: This PR targets #11720**
Replaces our old pivot-style settings UI with a breadcrumb bar style, as per the windows 11 style guidelines. This required splitting `Profiles.xaml` into 3 separate files, `Profiles_Base.xaml` for general settings, `Profiles_Appearance.xaml` for appearance settings, `Profiles_Advanced.xaml` for advanced settings
The header in the navigation view is now a [BreadcrumbBar](https://docs.microsoft.com/en-us/windows/apps/design/controls/breadcrumbbar), which can be used to navigate back to `Profiles_Base` after moving into the advanced or appearance page (see GIF below)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed

This commit fixes the following issues when ClearType rendering is enabled:
* Colored glyphs are now drawn using grayscale AA, similar to all current
browsers. This ensures proper gamma correctness during blending in our
shader, while generally making no discernable difference for legibility.
* Our ClearType shader only emits fully opaque colors, just like the official
ClearType implementation. Due to this we need to force grayscale AA if the
user specifies both ClearType and a background image, as the image would
otherwise not be visible.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Grayscale AA when drawing emojis ✅
* Grayscale AA when using a background image ✅
## Summary of the Pull Request
Updates our SUI to follow the windows 11 style guidelines. Includes updating our setting containers to follow the 'expander' style.
## PR Checklist
* [x] Closes#10631
* [x] Closes#9978
* [x] Closes#9595
* [x] Closes#11231
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Summary of the Pull Request
This fixes a bug where several settings would not show the reset button. The root cause of this issue is two fold:
1. Hooking up `CurrentXXX`
- `GETSET_BINDABLE_ENUM_SETTING` was hooked up to the **settings** model profile object instead of the **view** model profile object. Since the settings model has no `PropertyChanged` system, any changes were directly being applied to the setting, but not notifying the view model (and thus, the view, by extension) to update themselves.
- This fix required me to slightly modify the macro. Rather than using two parameters (object and function name), I used one parameter (path to getter/setter).
2. Responding to the `PropertyChanged` notifications
- Now that we're actually dispatching the `PropertyChanged` notifications, we need to actually respond to them. This behavior was defined in `Profiles::OnNavigatedTo()` in the `PropertyChanged()` handler. Funny enough, that code was still there, it just didn't do anything because it was trying to notify that `Profiles::CurrentXXX` changed. This is invalid because `CurrentXXX` got moved to `ProfileViewModel`.
- The fix here was pretty easy. Just move the property changed handler to `ProfileViewModel`'s `PropertyChanged` handler that is defined in the ctor.
## References
Bug introduced in #11877
## Validation Steps Performed
✅ Profile termination behavior
✅ Bell notification style
✅ Text antialiasing
✅ Scrollbar visibility
Turns out, this bug only repros in Controls version 2. I'm not sure why, but it didn't repro only on main. So this fix does nothing until #11720 merges.
This PR prevents us from setting properties on the paste warning dialog unless we actually need to paste. 5f9c551b7e proves that settings these properties is what would cause the bug in the first place.
I went a step further and cleaned this up a bit. This was always a little weird, having to get the `BracketedPasteEnabled` for the active control on the UI thread before we actually display the warning. In the post-#5000 future where going back to the control like this would be a x-proc hop, I figured I should just skip that entirely and plumb the `BracketedPaste` state out in the initial request.
* [x] Closes#12202
* [x] I work here
* [x] No tests, but there's not a great place for a test like this
* [x] Doesn't affect docs
See also: #12241 which would introduce #12202 on its own.
Just like the shift+click and the alt click shortcuts, now Ctrl+Click will launch a new window with that profile, elevated.
I also found that the GenerateName wasn't updated for the elevate arg, so added that. I considered adding the following to the defaults, but decided against it. It added 10 more entries to the command palette that were only separated by the `elevate: true` param, so that didn't feel valuable. Those are posted below for posterity.
* [x] closes https://github.com/microsoft/terminal/projects/5#card-50759221
* [x] Tested manually
Includes a semi-related dead code removal for the `elevated` param for `_OpenNewWindow`, which didn't end up being used, and wouldn't work as intended anyways.
This should be most of the surfaces that we really care about for displaying "Windows Terminal". There's a pile of other references in code, but I couldn't find any other resources that mention it.
I left a lot of the references to Windows Terminal throughout. Seemed like it was fine to keep calling it that in most places, just these localized strings that are going to be displayed in the Shell that should be changed.
Rough compare:

The strings were also moved to the Context Menu resources file, because that's localized into more languages.
@DHowett we may want to spin a full build to make sure this works and I didn't miss anything
* [x] Closes#12091
There are a couple places where we now bail immediately on startup, if we think the window is going to get created without any tabs. We do that to prevent a blank window from flashing on the screen when launching auto-elevate profiles. Unfortunately, those broke defterm in a particularly hard to debug way. In the defterm invocation, there actually aren't any tabs when the app completes initialization. We use the initialization to actually accept the defterm handoff. So what would happen is that the window would immediately close itself gracefully, never accepting the handoff.
In my defense, #8514, the original auto-elevated PR, predates defterm merging (906edf7) by a few months, so I totally forgot to test this when rolling it into the subsequent iterations of that PR.
* Related to:
* #7489
* #12137
* #12205
* [x] Closes#12267
* [x] I work here
* [ ] No tests on this code unfortunately
* [x] Tested manually
Includes a semi-related code fix to #10922 to make that quieter. That is perpetually noisy, and when trying to debug defterm, you've only got about 30s to do that before it bails, so the `sxe eh` breaks in there are quite annoying.
This commit extracts DirectWrite related shader code into dwrite.hlsl
and adds support for ClearType blending.
Additionally the following changes are piggybacked into this commit:
* Some incorrect code around fallback glyph sizing was removed as
this is already accomplished by `CreateTextLayout` internally
* Hot-reload failed to work with dwrite.hlsl as the `pFileName`
parameter was missing
* Legibility of the dotted underline was improved by increasing
the line gap from 1:1 to 3:1
Part of #9999.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Types are clear ✅
When we gave users the ability to configure how the `SGR 1` attribute
should be rendered, we described those options as "intense is bright"
and "intense is bold". Internally, though, we still referred to the `SGR 1`
attribute as bold. This PR renames all occurrences of "Bold" (when
referring to the `SGR 1` attribute) as "Intense", so the terminology is
more consistent now.
PR #10969 is where we decided on the wording to describe the `SGR 1`
attribute.
Specific changes include:
* `TextAttribute::IsBold` method renamed to `IsIntense`
* `TextAttribute::SetBold` method renamed to `SetIntense`
* `VtEngine::_SetBold` method renamed to `_SetIntense`
* `ExtendedAttributes::Bold` enum renamed to `Intense`
* `GraphicsOptions::BoldBright` enum renamed to `Intense`
* `GraphicsOptions::NotBoldOrFaint` enum renamed to `NotIntenseOrFaint`
* `SgrSaveRestoreStackOptions::Boldness` enum renamed to `Intense`
## Validation Steps Performed
I've checked that the code still compiles and the unit tests still run
successfully.
Closes#12252
## Summary of the Pull Request
Expands on #9582. If the command palette finds results, the screen reader says "Suggestions available".
Makes the scenario mentioned in #7907 work.
This is sufficient for various reasons:
1. According to the bug report, saying that suggestions are available is sufficient
> Screen reader should provide the results info on searching commands like 10 results found or suggestions available when there are any search results (Source: #7907)
2. This is common practice. Settings app and XAML Controls Gallery do this for their search box.
Also, the user should be able to know how many results were found by tabbing/selecting a result item. When this is done, the screen reader will use `SizeOfSet` and `PositionInSet` to announce how many results were found and which one we're currently on.
## Validation Steps Performed
Verified this behavior using Narrator.
Verified it matches the behavior of the Settings app and the XAML Controls Gallery.
This makes the scenario mentioned in #8480 work. It's maybe not as holistic a solution as we'd like, but it definitely works.
Tested both with Narrator, and using the TabView scroll handles to get tab focus into the tab row manually
* [x] Closing the _active_ tab with <kbd>Ctrl+Shift+w</kbd> works (not the `TabViewItem` that has focus, but that's how Edgium works so that seems fine)
* [x] Opening a tab with <kbd>Ctrl+Shift+t</kbd> works
* [x] Opening the cmdpal with <kbd>Ctrl+Shift+p</kbd> works
* [x] Will take care of #8480 once we get the a11y team to validate
* [x] I work here
#### Notes:
None of
```xaml
PreviewKeyDown="_KeyDownHandler"
KeyDown="_KeyDownHandler"
KeyUp="_KeyDownHandler"
```
On the TerminalPage directly seem to fire when the focus is in the `TabViewItem` or the New Tab flyout. But they fire just fine when focus is in the `TermControl`. Interesting, because you'd think that the `TermControl` would have already handled the key...
## Summary of the Pull Request
Makes `Model::DefaultTerminal` an `IStringable`, which presents it as a string, when possible. This enables text search for defterm's setting. This also enables screen readers to identify the combo box items by their text content (app name, author, and version) as opposed to being treated as an item containing more text. As a part of that, I cleaned up the UIA tree to treat the item's name as "\<name\>, \<author\>, \<version\>". This is consistent with how the Settings App presents installed apps in Apps > Installed apps.
#11251 will be resolved upon verification by the accessibility team.
## Validation Steps Performed
Verified using Narrator and Accessibility Insights.
The PGO helpers NuGet had the Y2K22 bug. This receives and integrates the updated package in our project to restore NuGet functionality.
## PR Checklist
* [x] Closes#12261
* [x] I work here
* [x] If it builds it sits.
## Validation Steps Performed
* [x] Build new PGO instrument data with this pipeline update: https://dev.azure.com/microsoft/Dart/_build/results?buildId=44304850&view=results
More fallout from the settings refactor. Probably because testing on a Windows
10 device is hard, because you actually need a physical machine to get acrylic
to behave correctly.
Basically, the code is simpler now, but we missed the windows 10 only edge case
where acrylic can get turned on, but we forget to enable the acrylic brush, so
it just stays off.
Refer to #11619 where this regressed, and #11643, #12229, because this is just a
hard problem apparently
* [x] Closes#11743. Technically OP is complaining about behavior that's
by-design, but it made me realize this regressed in 1.12.
* [ ] No tests on this part of the `TermControl` unfortunately.
* [x] Hauled out my old Win10 laptop to verify that opacity works right:
- [x] A fresh profile isn't created with any opacity
- [x] Mouse wheeling turns on acrylic
- [x] Using `opacity` only in the settings still stealthily enables acrylic
This will turn the feature on always from this point on. That means 1.13 Stble
would be the first Stable release to have this feature (unless we cherry-pick
this to 1.12 stable, which we may)
* [x] Closes#12220
* [x] I work here
Manifest validation won't accept migration/initialization of HKCU-based registry keys anymore. The enforcement scripts says that they should be defined in code instead. So here it is: defined in code insteead.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 67c720b628de4acefbc381891b7e7d29d387038e
Related work items: MSFT-37867666
[Git2Git] Merged PR 6881093: BUILD FIX: Reintroduce BOM to conhost manifests
Related work items: MSFT-37882151
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev b6f388b08b0b431ffc5663fe27eef260688febd6
I can find the commit where this regressed tomorrow if needed. In #10685 we stopped emitting these notifications while we were deferring cursor drawing. We however forgot to send the notification at the end of the defer.
This likely has a small perf impact. We however do need these cursor position events for IMEs to be able to track the cursor position (and low key for #10821)
* [x] regressed in #10685
* [x] Closes#11170
* [x] I work here
* [x] Tests added
This gets rid of warnings like
```
NU1102: Unable to find package Microsoft.NETCore.App.Host.win-x64 with version (= 3.1.21)
- Found 1 version(s) in TerminalDependencies [ Nearest version: 3.1.18 ]
```
Technically, there's a `NETCore.App.Host.3.1.21` that's out now. We _could_
migrate to that, but then we'd have to make sure to manually re-upload that
nuget package to our nuget feed, and then we'd still get this warning the
next time that package is updated.
Theoretically, there's a 6.x version too, but considering this is a debugging
tool, we don't care all that much.
* [x] I work here
* [x] Discussed this with Dustin
* [x] Gets rid of a SUPER TRIVIAL warning.
Since `AtlasEngine` prefers drawing without alpha for performance reasons,
calls to `EnableTransparentBackground` require a draw cycle.
This PR makes `Renderer::_NotifyPaintFrame` public and calls it.
Related to #9999.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Open Windows Terminal command palette
* Choose "Set background opacity..."
* Cycling through the items without selecting one
changes background opacity immediately ✅
`Renderer` owns the information of the hovered interval in `_hoveredInterval`
and provides no access to this information. We can only infer it from calls
to `PaintBufferGridLines`, if we're given the request to draw an underline
despite the previous call to `UpdateDrawingBrushes` not specifying it.
While it'd be possible to fix this and pass the underline flag to
`UpdateDrawingBrushes`, I personally consider this aspect of `Renderer` to be
a "leaky abstraction" as it's inherently incompatible with any engine not
working like `DxEngine`, such as the `AtlasEngine`. It's likely more
worthwhile to fundamentally change the `Renderer` architecture in the future.
## PR Checklist
* [x] Closes#11871
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Launch pwsh.exe
* Hyperlinks are underlined when hovered ✅
* Launch WSL / bash
* Run `printf '\e]8;;http://example.com\e\\This is a link\e]8;;\e\\\n'`
* Hyperlink is underlined when hovered ✅
Less "merge conflict" and more "something that got missed in a merge".
The offending commits are
* 68ab807
* b3fab51
The Fuzzer build doesn't run on PR, so it didn't notice this couldn't build.
@carlos-zamora as an FYI
This commit also introduces a check that we are in an interactive
session before we perform handoff, so as to not break service accounts.
It also adds some tracing.
The only way to notice that LeaveCriticalSection() was called more
often than EnterCriticalSection() is by calling EnterCriticalSection()
again in the future, which will then deadlock.
Since this bug occurs on exit it wasn't noticeable with the old console lock.
With the new, stricter ticket lock this bug causes a fail-fast exit.
## PR Checklist
* [x] Closes#12168
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Launch and then exit Windows Terminal
* OpenConsole cleanly exits ✅
This is a collection of fixes:
* dd213a5c18: This was a crash I discovered while investigating. Probably not the root cause crash, but a crash nonetheless.
* ba491212afcbafdabc89d88b78f1dc5076dea0c3...0b18ae4ed73cbb15452c7c15aefa0c2671db9605: A collection of fixes to _not_ create the window when we're about to handoff each of the new tabs, panes, to an elevated window. That should prevent us from starting up XAML at all, which should take care of #12169. Additionally, it'll prevent us from restoring the unelevated windows, which should resolve#12190
* The remainder of the commits where fixes for other weird edge cases as a part of this. Notably:
* ff72599189: Autopromote the first `split-pane` to a new tab, in the case that it's preceded with only `new-tab` actions that opened elevated windows.
#### checklist
* [x] I work here
* [x] Docs are fine
* [x] Closes#12190
* [x] Closes#12169
This commit correctly restores the previous opacity when the command palette
preview is cancelled. It includes an additional change in order to make the
`AdjustOpacity` setter consistent and symmetric with the `Opacity` getter.
## PR Checklist
* [x] Closes#12228
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Open Windows Terminal command palette
* Choose "Set background opacity..."
* Cycle through the items without selecting one
* Press Escape
* Previous opacity is restored ✅
This minor change makes it possible to hot-reload the AtlasEngine shaders under
Windows Terminal. Launching an UWP application from Visual Studio doesn't
necessarily result in a working directory inside the project folder,
which makes relative file paths impractical. While the `__FILE__` macro is
compiler dependent it works under our build setup with MSVC at least.
## Validation Steps Performed
* Shader hot-reloading works under Windows Terminal ✅
With the introduction of a common `RenderSettings` class in 62c95b5,
`PaintBufferGridLines` was now uniformly called with a proper alpha-less
`COLORREF` argument. This commit crudely fixes the issue by forcing
the color to be fully opaque in the `DxEngine` class.
## PR Checklist
* [x] Closes#12223
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Launch pwsh.exe
* Hyperlinks get underlines on hover ✅
When title updates are forwarded from the host to the client terminal,
they're passed over conpty in an `OSC 0` sequence. If there are any
control characters embedded in that title text it's essential they be
filtered out, otherwise they are likely to be misinterpreted by the VT
parser on the other side. This PR fixes a case where that sanitization
step was missed for titles initialized at startup.
Originally the sanitization step was handled in `DoSrvSetConsoleTitleW`,
which catches title changes made via VT escape sequences, or through the
console API, but missed the title initialization at startup. I've now
moved that sanitization code into the `CONSOLE_INFORMATION::SetTitle`
method, which should cover all cases.
This sanitization is only meant to occur when in "pty mode", though,
which we were originally establishing with an `IsInVtIoMode` call.
However, `IsInVtIoMode` does not return the correct result when the
title is set at startup, since the VT I/O thread is not initialized at
that point. So I've instead had to change that to an `InConptyMode`
call, which determines the conpty state from the launch args.
## Validation Steps Performed
I've manually confirmed the test case described in issue #12206 is now
working correctly.
However, the change to using `InConptyMode` caused some of the unit
tests to fail, because there isn't a real conpty connection when
testing. Fortunately there are some `EnableConptyModeForTests` methods
used by the unit tests to fake the appearance of a conpty connection,
and I just needed to add some additional state in one of those methods
to trigger the correct `InConptyMode` response.
Closes#12206
The atlas engine currently applies colors and flags (underline,
overline, ...) based on the first column in a glyph; this means that
every member of a ligature is drawn in the same color with the same
underline style.
This commit makes us look up cell color and flags based on the actual
buffer column it represents, so that ligatures can be printed in
multiple colors and with different underline styles.
## Summary of the Pull Request
This PR sets up a OneFuzz pipeline on Azure DevOps for our repo.
## Detailed Description of the Pull Request / Additional comments
- fuzz.yml: defines the stages and pipeline for ADO
- build-console-fuzzing: builds the solution in the Fuzzing configuration
- build-console-steps: omits a few tasks that are unnecessary for this build configuration
- sln and vcxproj changes: the solution wasn't building in CI. This makes sure that's fixed.
- fuzzing.md: a short guide on how to get OneFuzz set up and add a new fuzzer
## References
#7638
[Git2Git] Merged PR 6814613: conhost FT: skip a test that fails on OneCore
Fixes MSFT-33720056
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 6410311eee21e9ce147464af89d35f3569d4d2b9
## Summary of the Pull Request
Disables the automatic adjustment of indistinguishable text (added in #11095) because of the concerns brought up in #11917. Also, the setting is hidden in the SUI for as long as this feature remains disabled.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Summary of the Pull Request
Prevents a potential null pointer crash in the export buffer action.
## PR Checklist
* [x] Closes#12170
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Manually tested.
This commit replaces the console lock was replaced with a fair ticket
lock implementation, as only fair locks guarantee us that the renderer
(or other parts) can acquire the lock, once the VT parser has finally
released it.
This is related to #11794.
## Validation Steps Performed
* No obvious crashes ✅
* No text/VT performance regression ✅
* Cursor blinker starts/stops on focus/defocus of the window ✅
## Summary of the Pull Request
This PR moves the color table and related render settings, which are common to both conhost and Windows Terminal, into a shared class that can be accessed directly from the renderer. This avoids the overhead of having to look up these properties via the `IRenderData` interface, which relies on inefficient virtual function calls.
This also introduces the concept of color aliases, which determine the position in the color table that colors like the default foreground and background are stored. This allows the option of mapping them to one of the standard 16 colors, or to have their own separate table entries.
## References
This is a continuation of the color table refactoring started in #11602 and #11784. The color alias functionality is a prerequisite for supporting a default bold color as proposed in #11939. The color aliases could also be a way for us to replace the PowerShell color quirk for #6807.
## PR Checklist
* [x] Closes#12002
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
In addition to the color table, this new `RenderSettings` class manages the blinking state, the code for adjusting indistinguishable colors, and various boolean properties used in the color calculations. These boolean properties are now stored in a `til::enumset` so they can all be managed through a single `SetRenderMode` API, and easily extended with additional modes that we're likely to need in the future.
In Windows Terminal we have an instance of `RenderSettings` stored in the `Terminal` class, and in conhost it's stored in the `Settings` class. In both cases, a reference to this class is passed to the `Renderer` constructor, so it now has direct access to that data. The renderer can then pass that reference to the render engines where it's needed in the `UpdateDrawingBrushes` method.
This means the renderer no longer needs the `IRenderData` interface to access the `GetAttributeColors`, `GetCursorColor`, or `IsScreenReversed` methods, so those have now been removed. We still need access to `GetAttributeColors` in certain accessibility code, though, so I've kept that method in the `IUIAData` interface, but the implementation just forwards to the `RenderSettings` class.
The implementation of the `RenderSettings::GetAttributeColors` method is loosely based on the original `Terminal` code, only the `CalculateRgbColors` call has now been incorporated directly into the code. This let us deduplicate some bits that were previously repeated in the section for adjusting indistinguishable colors. The last steps, where we calculate the alpha components, have now been split in to a separate `GetAttributeColorsWithAlpha` method, since that's typically not needed.
## Validation Steps Performed
There were quite a lot changes needed in the unit tests, but they're mostly straightforward replacements of one method call with another.
In the `TextAttributeTests`, where we were previously testing the `CalculateRgbColors` method, we're now running those tests though `RenderSettings::GetAttributeColors`, which incorporates the same functionality. The only complication is when testing the `IntenseIsBright` option, that needs to be set with an additional `SetRenderMode` call where previously it was just a parameter on `CalculateRgbColors`.
In the `ScreenBufferTests` and `TextBufferTests`, calls to `LookupAttributeColors` have again been replaced by the `RenderSettings::GetAttributeColors` method, which serves the same purpose, and calls to `IsScreenReversed` have been replaced with an appropriate `GetRenderMode` call. In the `VtRendererTests`, all the calls to `UpdateDrawingBrushes` now just need to be passed a reference to a `RenderSettings` instance.
This commit makes the following changes to `til::point/size/rectangle`
for the following reasons:
* Rename `rectangle` into `rect`
This will make the naming consistent with a later `small_rect` struct
as well as the existing Win32 POINT/SIZE/RECT structs.
* Standardizes til wrappers on `int32_t` instead of `ptrdiff_t`
Provides a consistent behavior between x86 and x64, preventing accidental
errors on x86, as it's less rigorously tested than x64. Additionally it
improves interop with MIDL3 which only supports fixed width integer types.
* Standardizes til wrappers on throwing `gsl::narrow_error`
Makes the behavior of our code more consistent.
* Makes all eligible functions `constexpr`
Because why not.
* Removes implicit constructors and conversion operators
This is a complex and controversial topic. My reasons are: You can't Ctrl+F
for an implicit conversion. This breaks most non-IDE engines, like the one on
GitHub or those we have internally at MS. This is important for me as these
implicit conversion operators aren't cost free. Narrowing integers itself,
as well as the boundary checks that need to be done have a certain,
fixed overhead each time. Additionally the lack of noexcept prevents
many advanced compiler optimizations. Removing their use entirely
drops conhost's code segment size by around ~6.5%.
## References
Preliminary work for #4015.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
I'm mostly relying on our unit tests here. Both OpenConsole and WT appear to work fine.
In previous releases, we had the commandlines for the Command Prompt and PowerShell profiles unqualified, as `cmd.exe` and `powershell.exe`. This was bad - theoretically, that would have preferred the cmd that was in the CWD over the one in System32. Or, something could insert itself into the path, and you'd end up with a malicious `cmd.exe` before the real one.
In #11437, we made sure that the `userDefaults` are initiated with the fully qualified paths. However, that didn't fix the issue for folks who already had settings files.
In an effort to better prevent this kind of badness, if we see a profile _with a default profile guid_, AND the unqualified version of the path, then we'll stealth replace it with the fully qualified one.
* Related to #11437
* [x] fixes#12126
* [x] Tests added
Adds an action which can be used to change the opacity at runtime. This is a follow up to some of the other work I had been doing around opacity and settings previewing at the end of the year.
> edit: pseudo-spec
>
> * `adjustOpacity`:
> * `"opacity"`: (**required**) an integer number to set the opacity to.
> * `"relative"`: (defaults to `true`)
> * If false, set the opacity to the given value, which should be between [0, 100].
> * If true, then use `opacity` as a relative adjustment to the current opacity. So the implementation would get the current opacity for this pane, then add this action's opacity to that value. Should be between [-100, 100]
>
> This would allow both setting exactly 25% opacity with an action, and binding an action that increases/decreases the opacity one {amount}
It's preview-able too, which is neat.

* [x] Closes#11205
* [x] I work here
* [x] Docs updated: https://github.com/MicrosoftDocs/terminal/pull/477
When I added these macros in #11619, the real purpose was to make sure we don't forget to add new settings to these test mocks as well. However, I totally forgot to convert those. I guess that happens with a 1300 line diff ¯\\\_(ツ)_/¯
* [x] Is a codehealth thing
* [x] I work here
* [x] tests still pass
This was a simple oversight. No user profile ever has `connectionType` set, because why would they. So even for the Azure Shell, which needed this, the check would fail and we'd forget to duplicate the connectionType to the new profile.
* [x] I work here
* [x] Closes#12120
* [x] Tested manually
Title says it all. This is on by default, and we've committed to keeping it around. Having a velocity flag for it is redundant now.
* [x] Closes#11454
* [x] I work here
This adds an action for the context menu entry we added in #11062. That PR added support for exporting the buffer, exclusively through the tab item's context menu. This adds an action that can additionally be bound, which also can export the buffer to a file. This action accepts a `path` param. If empty/ommitted, then the Terminal will prompt for the file to export the buffer to.
* Does a part of #9700
* Spec in #11090, but I doubt this is contentious
* [x] This will satisfy #12052
* [x] I work here
* [x] docs added: https://github.com/MicrosoftDocs/terminal/pull/479
## Summary of the Pull Request
This is the resurrection of #8514 and #11310. WE determined that we didn't want to do #11308 after all, so this should be profile auto-elevation, without the warning.
This PR adds two features:
* the `elevate: bool` property to profiles
- If the user is running unelevated, **and** `elevate` is set to `true`, then instead of opening a new tab, we'll open an elevated Terminal window with the profile.
- Otherwise, we'll just open a new tab in the existing window. This includes cases where the window is elevated, and the profile is set to `elevate:false`. `elevate:false` basically just means "do nothing special with me".
* the `elevate: bool?` property to `NewTerminalArgs` (`newTab`, `splitPane`)
- This allows a user to create an action that will elevate the profile, even if the profile is not otherwise set to auto-elevate.
- `elevate:null` (_the default_) does not change the profile's elevation status. The action will use whatever is set by the profile.
- `elevate:true` will attempt to auto-elevate the profile
- `elevate:false` will do nothing special.
## References
* #5000 for obvious reasons
* Spec'd in #8455
## PR Checklist
* [x] Closes#632
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - sure does, but that'll come all at the end.
## Detailed Description of the Pull Request / Additional comments
After playing with de-elevation a bit, it turns out it behaves weirdly with packaged applications. I can try and ask `explorer.exe` to launch the process on our behalf. However, if the thing we're launching is an execution alias (`wt.exe`), and we're elevated, then the child process will _still launch elevated_.
There's also something super BODGEY at work here. `ShellExecute` is the function we use to ask the OS to elevate something for us. But `ShellExecute` needs to be able to send a window message to the process that called it (if the caller was a WINDOWS subsystem application). So if we die immediately after calling `ShellExecute`, then the elevated process never actually spawns - sad. So we're adding a helper process, `elevate-shim.exe`, that lives in our process. That'll be the one that actually calls `ShellExecute`, so that it can live for the duration of the UAC prompt.
## Validation Steps Performed
* Ran tests
* Opened a bunch of terminal tabs at various different elevation levels
* opened new splits too
* In the defaults (base layer) as well, for madness
Some settings to use for testing
<details>
```jsonc
"keybindings" :
[
////////// ELEVATION ///////////////
{ "keys": "f1", "name": "ELEVATED TAB", "icon": "\uEA18", "command": { "action": "newTab", "elevate": true } },
{ "keys": "f2", "name": "ELEVATED, Color", "icon": "\uEA18", "command": {
"action": "newTab", "elevate": true, "commandline": "PowerShell.exe", "startingDirectory": "C:\\Windows", "tabColor": "#bbaa00"
} },
{ "keys": "f3", "name": "unelevated ELEVATED", "icon": "🙃", "command": {
"action": "newTab", "elevate": false, "profile": "elevated cmd"
} },
//////////////////////////////
],
"profiles":
{
"defaults":
{
"elevate": true,
},
"list":
[
{
"hidden":false,
"name" : "cmd",
"commandline" : "cmd.exe",
"guid": "{0caa0dad-35be-5f56-a8ff-afceeeaa6101}",
"startingDirectory" : "%USERPROFILE%",
"opacity" : 20
},
{
"name" : "the COOLER cmd",
"commandline" : "c:\\windows\\system32\\cmd.exe",
"startingDirectory" : "%USERPROFILE%",
},
{
"name" : "the sneaky cmd",
"commandline" : "c:\\windows\\system32\\cmd.exe /k echo sneaky sneaks",
"startingDirectory" : "%USERPROFILE%",
},
{
"name": "elevated cmd",
"commandline": "cmd.exe /k echo This profile is always elevated",
"startingDirectory" : "well this is garbage",
"elevate": true,
"background": "#9C1C0C",
"tabColor": "#9C1C0C",
"colorScheme": "Desert"
},
{
"name": "unelevated cmd",
"commandline": "cmd.exe /k echo This profile is just as elevated as you started with",
"elevate": false,
"background": "#1C0C9C",
"tabColor": "#1C0C9C",
"colorScheme": "DotGov",
"useAcrylic": true
},
]
```
</details>
Also try:
* `wtd nt -p "elevated cmd" ; sp -p "elevated cmd"`
* `wtd nt -p "elevated cmd" ; nt -p "elevated cmd"`
This was merged manually via
```
git diff dev/migrie/f/non-terminal-content-elevation-warning dev/migrie/f/632-on-warning-dialog > ..\632.patch
git apply ..\632.patch --ignore-whitespace --reject
```
Revert "Fix environment block creation (#7401)"
This reverts commit 7886f16714.
(cherry picked from commit e46ba65665)
Revert "Always create a new environment block before we spawn a process (#7243)"
This reverts commit 849243af99.
(cherry picked from commit 4204d2535c)
(cherry picked from commit f8e8572c23)
(cherry picked from commit cb4c4f7b73)
(cherry picked from commit afb0cac3e3)
(cherry picked from commit b25dc74a1d)
(cherry picked from commit 5f7c66bc0c)
Fixes#7418
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- add suport for light backgrounds
- make color tool use 90-97 and 100-107 sequences for fg/bg
- fix loops stop condition
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
additional improvements that I've seen while working on #12087
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This commit fixes the compilation under VS 2022.1 and clang, by evaluating a
`static_assert(false)` safety check only when the template is instantiated.
This is achieved by making the assertion depend on the template parameter.
## Validation Steps Performed
* Host.EXE compiles under VS 17.1.0 Preview 3.0 (32110.40.d17.1) ✅
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add an action to restore the last closed pane or tab. When all you have is restoring last sessions everything looks like a `std::vector<ActionAndArgs>`.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#9800
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Partially closes#960
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- Keep a buffer of panes/tabs that were closed recently in the form of a list
of actions to remake it.
- To restore the pane or tab just run the list of actions.
- This (deliberately) does not restore the exact visual state as focus could
have changed / new panes might have been created in the mean time. Mostly
this means that restoring a pane will just attach to the currently focused
pane instead of whatever its old neighbor was.
- Buffer is limited to 100 entries which might as well be "infinite" by most reasonable
standards, but prevents complaints about there being memory leaks in long running
instances.
- The action name could be potentially changed, but it felt unwieldy as "restoreLastClosedPaneOrTab".
- This does not handle restoring the actual running contents of a pane.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Colortool: add support for truecolor fg/bg and cursor
## PR Checklist
* [x] Closes#1160
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
- add support to RGB values in FOREGROUND/BACKGROUND keys of ini colorschemes.
- add support to parse and change cursor color
- add support for true rgb fg/bg to colortool, will only work for vt and default console as there's no way to set rgb values through the win api.
- this pr does not add support for exporting an colorscheme with rgb fg/bg
- this is my first time using C# so any feedback is appreciated.
## Validation Steps Performed
manual testing
This PR does two things, which are best viewed as atomic commits:
* e64ae7d: Move the `MangleStartingDirectoryForWSL` to `types/utils`. It doesn't _really_ make sense in `types`, since it's only really being used in a single place in TerminalConnection. However, TerminalConnection doesn't have tests, and types does. So this commit move the function there, and adds tests from #9223 to the types tests.
* 42036c5: This actually fixes the bug in #11994. Unfortunately, `wsl --cd` will try to treat paths starting with `//wsl$` as a linux-relative path, when the user almost certainly wanted a windows-relative one. So we'll mangle that back into a path that looks like `\\wsl$\foo\bar`.
* [x] closes#11994
* [x] I work here
* [x] tests added 🎉
As discussed. We're not going to be able to consistently get bugfixes below Vb anymore, so let's leave that as the MinVersion, so we can start adding features that depend on those bugfixes.
* [x] Closes#11371
I'm not 100% sure that this is the right solution, but it does seem to work well enough. This is unfortunately a classic heisenbug. It was already hard enough to repro originally, but attaching a debugger made it totally impossible to hit.
My theory is that it's possible for the GotFocus event to fire before the LayoutUpdated event does. If that were to occur, then we'd try to turn on the cursor timer before it exists, gracefully do nothing, then create the timer. In that case, we'd never get a subsequent message to start the blinking.
I tested that theory by just initializing the cursor blinker to our `_focused` state. In that case, if the control has already been focused at the time of the LayoutUpdated event, then we can init the cursor to the correct state. Testing that out, I couldn't once get this to repro, which makes me think this works. I've opened some 900 (<sup>hyperbole</sup>) tabs now, so I'm pretty confident I'd have seen it by now.
* Regressed in #10978
* [x] fixes#11411
* [x] I made sure I didn't regress #6586
* [x] I work here
This commit adds additional information to the persisted window layouts.
- Runtime tab titles
- Focus, Maximized, and Fullscreen modes.
Also,
- Adds actions for Set{Focus,FullScreen} that take a boolean
to work in addition to the current Toggle{Focus, Fullscreen} actions.
- Adds SetMaximized that takes a boolean.
This adds the capability to maximize (resp restore) a window using
standard terminal actions.
This also involves hooking up a good amount of state tracking between
the terminal page and the window to see when maximize state has changed
so that it can be persisted.
- These actions are not added to the default settings, but they could be.
The intention is that they could assist with automation (and was originally)
how I planned on persisting the state instead of augmenting the LaunchMode.
- The fullscreen/maximized saving isn't perfect because we don't have a
way to save the non-maximized/fullscreen size, so exiting the modes
won't restore whatever the previous size was.
References #9800Closes#11878Closes#11426
This PR makes sure profile appearances in SUI set both focused and unfocused members of the control. I totally forgot about the fact that the control is _unfocused_ in the SUI. Verified manually, I didn't think it deserved a gif.
* regressed in #11619
* Closes#11893
* I work here
This commit removes some pure virtual base classes from conhost,
found with the help of SizeBench. This reduces binary size by 5kB.
The reduction in code size however is the main benefit of this.
Additionally this fixes a mysterious, undebuggable crash in
~RenderThread(), caused by a Control Flow Guard failure when
the class was destroyed over its IRenderThread interface.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Printing text works ✅
* Printing VT works ✅
* Performance is alright ✅
When editing colors in the conhost properties dialog, and you select an
item to update (e.g. Screen Text, or Screen Background), the associated
color swatch for that item would be highlighted, but the RGB color
values weren't updated to reflect that selection. This PR fixes it so
the RGB values are now correctly refreshed.
I just copied the three lines used up update the color value fields from
the code that handles changes to the color swatch selection. I didn't
think it was worth pulling those three lines out into a separate
function.
## Validation Steps Performed
I've manually verified that the RGB values are now refreshed correctly
when selecting a color item to update.
Closes#1220
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- Settings > Add a new profile
- Disable "Duplicate" button until a profile is selected

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Should take care of #12056, once we can get a build to the a11y team (MAINTAINER EDIT: we unfortunately can't just say "closes #foo" for issues like this one, we need another team to validate the following build.)
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds a per-profile setting for setting the audio sound for the bell. The setting is `bellSound`, it accepts a path. We'll use the file at that path as the sound for the bell. If it doesn't exist, then oh well, so sound for you.
It'll also secretly accept an array of paths. If you provide an array, it will pick one at random.
## PR Checklist
* [x] Closes#8366
* [x] I work here
* [ ] Tests - lol this is the hackathon, I'm just messing around
* [ ] Requires documentation to be updated
## Validation Steps Performed
I'm not suggesting that anyone go to [this post](https://www.reddit.com/r/untitledgoosegame/comments/d77le4/honk_ringtones/) and download a zip full of `honk.mp3`s. I'm definitely not suggesting you add it to your settings like
```jsonc
"bellSound": [
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk1.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk2.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk3.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk4.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled1.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled2.mp3",
"C:\\Users\\migrie\\Downloads\\memes\\honks\\Honk-muffled3.mp3"
]
```
No, don't do that.
https://user-images.githubusercontent.com/18356694/137389503-91e43dba-8f7b-4078-9d35-23ceb2ac9432.mp4
* [x] It surprisingly works elevated
* [x] We should probably accept env vars in these paths
* [x] We may only want one `MediaPlayer` per terminal, rather than one per pane
* [ ] We may want to validate the paths, and discard ones that don't exist.
* [x] alternatively, _meh_
Enables a series of tasks run against our release pipeline that validate the security and compliance status of our code in an automated fashion. These checks include:
- Component Governance - (we had this one, it was moved to here) - Inventories open-source components used in our build
- PREfast - C/C++ static analysis for common code errors and exploits
- Policheck - Searches source code, comments, and text for words that could be sensitive legally, culturally, or geopolitically
- Credscan - Looks for credentials left behind in the code/documents and build output files
- BinSkim - Searches for common vulnerabilities in binaries
- CheckCFlags - Validates that compile/link flags match the policies recommended by Windows engineering for inclusion into the OS product image
- CFGCheck/XFGCheck - Validates that the CFG and/or XFG settings were enabled at compile and link time to guard against control flow attacks.
We're also required to run the SBOM one, but that was done in a separate PR and we're still pending the detectors being updated.
## References
- #11948 - Move from CFG to XFG once XFG task folks get back to me on it
- #11949 - Enable bug filing for SecComp tasks
- #11950 - Bulk process bugs filed by SecComp tasks
- #11947 - Validate SBOM when checkers come online
## Checklist
- [x] - Fixes#10735
- [x] - Fixes#908
- [x] - I work here
- [x] - If it fits, it sits.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
fix#11432
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11432
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
compiled and verified that "\~" , "/usr/bin" , "~/.config" and "/" as stating directory didn't get relative path resolve
verified that '.' did
Ensures the PowerShell Core profile's commandline is quoted. This allows
the profile to work correctly if there are files in place on the machine
(e.g. one called `C:\Program`) that prevent `CreateProcess()` from
invoking the un-quoted commandline.
## Validation Steps Performed
Created a file called `C:\Program` and opened the PowerShell profile in
terminal.
Closes#11717
Adds the Ansi-Color tool, completing #6470.
What started out as an experiment to see the support of ANSI support to
conhost, I wanted to write a Windows equivalent of Daniel Crisman's
[BASH script on tldp.org]. I didn't like how the BASH script hard coded
in whitespace and I thought Windows could do better. I applied
techniques to speed up the execution and tried to use the Command Script
batch language in ways that pushed the limits for what I thought it
could do. Running this from withing PowerShell, `&cmd /c ansi-color.cmd`,
I found out that the active code page is already 65001, but when ran
from a Command Prompt, the active code page depends on the regional
settings and I would have a dependency on CHCP to detect the active code
page, change to 65001 if necessary, and restore the previous code page
after running. I found it useful for designing color schemes and writing
shaders, and I started using an earlier version for logging bugs.
Initially it was a single script which I would dump every SGR
combination I could think of, and many which weren't implemented yet,
but as I was looking at other tools which had been written I wanted to
mimic the same output so I could do side-by-side comparisons. First I
wrote `crisman.def` and then `colortool.def`. So I had to align text.
Then output was slow for big tables so I wrote to an outbuffer and made
use of macros. I wanted to handle flags instead of needing to change
settings every time, so I added argument parsing and loading external
files.
It's a batch file that has some really useful purposes and does nothing
I've seen before.
I've ran every definition in a Command Prompt, with CP 437 and CP 65001
to make sure it works. Posted as a Gist on my account for about year, a
Portuguese (Brazilian as I recall), speaking user tried the Gist and it
was failing because CHCP is localized. I've taken an approach to try and
make it work for different localizations, but this is a potential
problem. I also ran every definition in PowerShell 7, shelling down to
`cmd` to actually run it. Lastly, I went through using the flags and
made sure that help would be shown. Error messages generate error levels
when the script exits, so those could be used to use this in an
automated test and catch if there was a problem with the script
executing. It won't be able to validate if the generated output shows
correctly, but it would fail if a definition file is missing or if it
needed to switch to Unicode and wasn't flagged or configured to do so.
For trying to build the table stub and headers, there is some debug code
which will output what was parsed. This is the last debug code in the
script itself, but I found it to be useful at times, so there is a
configuration setting which can turn that debug output back on.
Technically there is also a debug statement to break after adding the
macros and parsing the arguments, but before it does any configuration
changes, changes the code page, or anything. This was useful for making
changes to macros and being able to test them as well as making sure
that flags and arguments are parsed correctly. It was a rather cryptic
discovery to call `cmd /c exit -1073741510` to break out, so in part
that was my reason to leave this in. The definition files themselves
could be cleaned up further, but in both of them there are a lot of
Unicode codepoints that could be useful when defining division lines for
the headers so I opted to just comment them out. I initially had the
default definition to require Unicode, but now it just changes to a
non-Unicode output if it can't. And this brings up the last concern. The
way certain settings are set, is that they are defined in the
`__TABLE__` section of the definition file. With `PARSE_TABLE_DATA`,
the script looks line by line for `SET *` or `IF *` and if found it will
effectively eval that line. The definition files are written so that for
instance `SET "CELL= gYw "` could be used to set the code which is used.
`If` was allow so that there could be a test if Unicode were available
and set something different for ASCII and Unicode. But it also opens the
possibility that a rogue actor could create a `ansi-color.cmd`
definition file something like `SET "foo=bar" & DoSomethingBad.exe`.
First of all I'd be flattered that anyone would use this very niche
tool, but it is something I think which needs to be called out.
Essentially the definition files are just batch files, but they are
extremely limited to executing only one line at a time and only
supporting IF and SET commands. I think this is a minimal risk because
at that point batch files would already be more effective, but there
should also be an expectation that a batch file will run something and
the same may not be true for the heavily degraded definition files. I
think the risk is minimal but it is a risk I wanted to make clear. This
really showcases some interesting techniques and ideas, and I hope that
it is useful. All told, there are a couple years of incremental changes
in this PR.
Closes#6470
[BASH script on tldp.org]: https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x329.html
The `IRenderData::GetDefaultBrushColors` method was intended to return
the default attributes from which the renderer would calculate the
default background color. It should always have been returning a default
`TextAttribute` object, but the conhost `RenderData` implementation was
mistakenly returning the active attributes instead. This resulted in
margin areas being filled with the wrong color. To correct that, this PR
simply replaces all usage of `GetDefaultBrushColors` with hardcoded
default attributes.
## Validation Steps Performed
I've manually checked the test case described in issue #11976 and
confirmed that the conhost margin areas are now correctly filled with
the default background color.
Closes#11976
When copying content from the terminal to the clipboard (with
formatting), a default background color needs to be set to fill the
unused area of the pasted block. Prior to this PR, that color was not
correctly set, so the pasted content did not match what was seen on
screen.
Windows Terminal previously used the default background from the initial
color scheme, so it didn't take palette changes into account.
OpenConsole did use the active default color, but didn't take the
reverse screen mode into account, so could end up using the foreground
rather than the background color.
In both case I've changed the code to lookup the runtime colors in the
same way that renderer does, so they should now match what is seen on
screen.
## Validation Steps Performed
I've manually confirmed that the background color is now correctly set
when copying from both Windows Terminal and OpenConsole.
Closes#11988
## Summary of the Pull Request
When a conhost window is resized, the cursor is temporarily hidden, and the visibility is restored when the resize is finished. However, it wasn't taking into account that the cursor may already have been hidden to start with, in which case it would mistakenly force the cursor to be visible. This PR now saves the initial state of the visibility, so it can be correctly restored.
## PR Checklist
* [x] Closes#12024
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I've manually verified that this fixes the issue, and the cursor is no longer forced to be visible when the window is resized.
Only look for PGO package if build mode targeted; add packages.config dependency to ease restoration
## PR Checklist
* [x] Closes#11978
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Test of restore and build on fresh repo copy passed.
This PR attempts to minimize the amount of fiddling we do with the alpha
color components, by storing all colors with a zero alpha (the default
for `COLORREF` values) and then leaving it up to the renderer to adjust
the final alpha value as required (which it was already doing anyway).
This gets rid of the `argb.h` header file, which was originally being
used to produce `COLORREF` values with custom alpha components, and thus
is no longer required. Anywhere that was using the `ARGB` macro is now
using a standard `RGB` macro with a 0 alpha.
The `Utils::SetColorTableAlpha` method has also been removed, since that
was only really used to force an alpha of 255 on all the color table
entries, which isn't necessary.
There were also a number of places where we were using
`til::color::with_alpha`, to switch alpha components back and forth
between 0 and 255, which have now been removed. Some of these were
essentially noops, because the `til::color` class already applied the
appropriate alpha changes when converting from or to a `COLORREF`.
I've manually run a few attribute rendering tests to check that the
colors were still working correctly, and the default background color is
appropriately transparent when in acrylic mode.
Closes#11885
To unify with WinUI, we're going to share an engineering component of this particular NuGet package full of scripts and utilities to make PGOing things easier.
This basically removes all of the scripts that I ~blatantly stole~ copied from https://github.com/microsoft/microsoft-ui-xaml and moves to the NuGet package that the team generates instead. A bunch of build things had to be massaged to make it work in our pipeline.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Properly handle UTF-16 surrogates when calculating the position of matched pattern.
Fix#8709
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
b88ffb21b0/src/buffer/out/search.cpp (L335-L339)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes#8709
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
use `Utf16Parser::Parse` to handle code points from U+010000 to U+10FFFF in UTF-16.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

also the case by @mas90 https://github.com/microsoft/terminal/issues/8709#issuecomment-884915485:

Microsoft will be providing a Software Bill of Materials for our products. This onboards the Windows Terminal product to the common engineering system task that can scavenge for this information within our build project (already recorded for internal compliance reasons) and present it in a machine-readable interchange format.
See also: https://devblogs.microsoft.com/engineering-at-microsoft/generating-software-bills-of-materials-sboms-with-spdx-at-microsoft/
This does not yet include packaging and distributing the SBOM with our final packages. We are waiting for that tooling to come online for MSIX. Guidance is "Coming Soon™️."
## References
- https://github.com/microsoft/dropvalidator/issues/216 - `cgmanifest.json` are not being pulled in yet, but I've been told internally this will fix it. I will double-check when I hear back on this issue.
## PR Checklist
* [x] Closes#11810
* [x] I work here
* [x] I ran it and I see the manifest generated.
00fe2b0 made the mistake of hashing the pointer of `NewTerminalArgs` instances
instead of their content. This commit calls `NewTerminalArgs::Hash` instead.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* New test passes ✅
Some changes I had sitting around after working on #11153 that weren't
appropriate to put in that pr. Each commit should be independent if
particular ones are unwanted.
Slight overlap with #11305. There is some more code removal that can be
done after that is merged, specifically `AttachPane` can be deleted once
`SplitPane` handles adding multiple panes at once correctly.
## Details
- Makes `WalkTree` more useful, and closer to a real iterator. Add a
convenient `_FindPane` built on top of that.
- Coalesces `PrecalculateAutoSplit` and `PreCalculateCanSplit` since
they are basically identical logic.
- `Pane::Relayout` functionally did nothing because sizing was switched
to `star` sizing at some point in the past, so it was just deleted.
## Validation
Quick smoke test to make sure automatic splitting works, focus movement
still works correctly.
This commit enables /permissive- for all projects, as well as all other /Zc
flags not enabled by default by /permissive-. Some projects continue to be
built under /Zc:twoPhase- as JsonUtils.h fails to compile otherwise.
## PR Checklist
* [x] Closes#10703
* [x] I work here
* [x] Tests added/passed
## Summary of the Pull Request
Cleans up `ProfileViewModel`, `Profiles`, and `ProfilePageNavigationState` to move all of the view model responsibilities over to `ProfileViewModel`. We don't actually store the `ProfilePageNavigationState` anymore. We only use it as a way to transfer information to the new page.
## References
#9207 - Apply MVVM
## Detailed Description of the Pull Request / Additional comments
- I pulled out `ProfileViewModel` into its own file to keep things cleaner. It was getting pretty big.
- The font lists are now stored in a static location in `ProfileViewModel`, which means that we can reuse the same list between pages.
- the profile pivot was also moved to the `ProfileViewModel` and stored as a static value.
## Validation Steps Performed
✅ pivot behavior is the same
✅ font list is still populated
This commit serves two purposes:
* Simplify construction of hashes for non-trivial structs
This is especially helpful for ActionArgs
* Improve hash quality by not needlessly throwing away entropy
`til::hasher` is modeled after Rust's `std::hash::Hasher` and works similar.
The idea is simple: A stateful hash function can hash multiple unrelated fields,
without loosing entropy by running a finalizer after hashing each interim field.
This is especially useful for modern hash functions, which often have a wider
internal state than the output width. Additionally this improves performance
for hash functions with complex finalizers.
Most of this is of course a bit moot right now, considering that `til::hasher`
is still based on STL's FNV1a algorithm, which offers a very poor hash quality.
But counterintuitively, FNV1a actually benefits most from this PR: Since it
lacks a finalizer entirely, this commit greatly improves hash quality as
it encodes more data into FNV's state and thus improves randomness.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* No unusual behavior ✅
## Summary of the Pull Request
This replaces the `std::bitset` for the `SgrSaveRestoreStackOptions` enum with a `til::enumset` type, thus avoiding the need to cast the `enum` to a `size_t` every time a value is set or tested.
This also fixes an issue with the handling of omitted and zero parameters in the `XTPUSHSGR` sequence, which are meant to be ignored, and not interpreted as "all".
## PR Checklist
* [x] Closes#11879
* [x] Closes#11883
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
In addition to dropping all the `static_cast` operations, the use of the `til::enumset` also allowed us to get rid of the `try`/`catch` handling that was previously required in a couple of places, since the `til::enumset` operations don't throw.
And to fix the zero parameter handling, we just needed to add an additional lower bound when validating that options are in range - if an option is 0 (`All`), it will now just be ignored.
## Validation Steps Performed
The updated code still passes the existing unit tests, and I've manually confirmed that it fixes the test case for omitted and zero parameters from issue #11883.
* Adds the `cppwinrt_utils.h` to the include path for all winrt projects.
* Adds the file to the pch.h's for every project, so you don't need to include it in every header.
* Replaces some usages of `DECLARE_EVENT`/`DEFINE_EVENT` with `WINRT_CALLBACK`, which will do it in a oneliner
* Adds more `BASIC_FACTORY` usage.
* [x] Closes#2456
It's 92 files with one-line changes, don't be scared.
This adds x-macros for each of the actions, greatly reducing the amount of boilerplate needed for each action args.
Originally, I wanted to do more with this, but I think the x-macros we've discovered properly treads the line of ease-of-use and native c++ support, with how much it'll do for us
* [x] Closes#3475
* [x] Sure enough, the tests still pass.
* [ ] mmmmmmm 
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Clean up an invalid access that I introduced in #11440
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11684
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR gets rids of the unused `RendererTests.cpp` file and removes
the `Renderer::s_CreateInstance` method declarations that were only
ever reference from that file, and weren't actually defined anywhere.
## PR Checklist
* [x] Closes#11870
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've not discussed this with core contributors already.
## Validation Steps Performed
Compiled the solution and ran the tests - everything still worked.
We have been advised to give not only the PDB paths, but paths to the EXE and DLL files we produce, to the PublishSymbols build task. We are assured by our engineering systems teams that enlightening the task to all of this information helps it hook things up better somewhere between our build machine and the symbol server such that debugging is more robust, especially around thrown exception stacks.
## PR Checklist
* [x] Closes#11737 - main fix for feeding EXEs and DLLs into the symbol publisher
* [x] Closes#11860 - bonus fix because I noticed the PDB source linking wasn't working
* [x] I work here.
* [x] If it fits, it sits.
## Summary of the Pull Request
Currently, the TermControl and ControlCore recieve a settings object that implements `IControlSettings`. They use for this for both reading the settings they should use, and also storing some runtime overrides to those settings (namely, `Opacity`). The object they recieve currently is a `T.S.M.TerminalSettings` object, as well as another `TerminalSettings` object if the user wants to have an `unfocusedAppearance`. All these are all hosted in the same process, so everything is fine and dandy.
With the upcoming move to having the Terminal split into multiple processes, this will no longer work. If the `ControlCore` in the Content Process is given a pointer to a `TerminalSettings` in a certain Window Process, and that control is subsequently moved to another window, then there's no guarantee that the original `TerminalSettings` object continues to exist. In this scenario, when window 1 is closed, now the Core is unable to read any settings, because the process that owned that object no longer exists.
The solution to this issue is to have the `ControlCore`'s own their own copy of the settings they were created with. that way, they can be confident those settings will always exist. Enter `ControlSettings`, a dumb struct for just storing all the contents of the Settings. I used x-macros for this, so that we don't need to copy-paste into this file every time we add a setting.
Changing this has all sorts of other fallout effects:
* Previewing a scheme/anything is a tad bit more annoying. Before, we could just sneak the previewed scheme into a `TerminalSettings` that lived between the settings we created the control with, and the settings they were actually using, and it would _just work_. Even explaining that here, it sounds like magic, because it was. However, now, the TermControl can't use a layered `TerminalSettings` for the settings anymore. Now we need to actually read out the current color table, and set the whole scheme when we change it. So now there's also a `Microsoft.Terminal.Core.Scheme` _struct_ for holding that data.
- Why a `struct`? Because that will go across the process boundary as a blob, rather than as a pointer to an object in the other process. That way we can transit the whole struct from window to core safely.
* A TermControl doesn't have a `IControlSettings` at all anymore - it initalizes itself via the settings in the `Core`. This will be useful for tear-out, when we need to have the `TermControl` initialize itself from just a `ControlCore`, without being able to rebuild the settings from scratch.
* The `TabTests` that were written under the assumption that the Control had a layered `TerminalSettings` obviously broke, as they were designed to. They've been modified to reflect the new reality.
* When we initialize the Control, we give it the settings and the `UnfocusedAppearance` all at once. If we don't give it an `unfocusedAppearance`, it will just use the focused appearance as the unfocused appearance.
* The Control no longer can _write_ settings to the `ControlSettings`. We don't want to be storing things in there. Pretty much everything we set in the control, we store somewhere other than in the settings object itself. However, `opacity` and `useAcrylic`, we need to store in a handy new `RUNTIME_SETTING` property. We can write those runtime overrides to those properties.
* We no longer store the color scheme for a pane in the persisted state. I'm tracking that in #9800. I don't think it's too hard to add back, but I wanted this in front of eyes sooner than later.
## References
* #1256
* #5000
* #9794 has the scheme previewing in it.
* #9818 is WAY more possible now.
## PR Checklist
* [x] Surprisingly there wasn't ever a card or issue for this one. This was only ever a bullet point in #5000.
* A bunch of these issues were fixed along the way, though I never intended to fix them:
* [x] Closes#11571
* [x] Closes#11586
* [x] Closes#7219
* [x] Closes#11067
* [x] I think #11623 actually ended up resolving this one, but I'm double tapping on it here: Closes#5703
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Along the way I tried to clean up code where possible, but not too agressively.
I didn't end up converting the various `MockTerminalSettings` classes used in tests to the x macros quite yet. I wanted to merge this with #11416 in `main` before I went too crazy.
## Validation Steps Performed
* [x] Scheme previewing works
* [x] Adjusting the font size works
* [x] focused/unfocused appearances still work
* [x] mouse-wheeling opacity still works
* [x] acrylic & cleartype still does the right thing
* [x] saving the settings still works
* [x] going wild on sliding the opacity slider in the settings doesn't crash the terminal
* [x] toggling retro effects with a keybinding still works
* [x] toggling retro effects with the command palette works
* [x] The matrix of (`useAcrylic(true,false)`)x(`opacity(50,100)`)x(`antialiasingMode(cleartype, grayscale)`) works as expected. Slightly changed, falls back to grayscale more often, but looks more right.
Unfortunately, does not come up with a good inner loop for buidling the package from the commandline. The inner loop for the resources just sucks.
* [x] closes#926
Adds snap layout support to the Terminal's maximize button. This PR is
full of BODGY, so brace yourselves.
Big thanks to Chris Swan in #11134 for building the prototype.
I don't believe this solves #8795, because XAML islands can't get
nchittest messages
- The window procedure for the drag bar forwards clicks on its client
area to its parent as non-client clicks.
- BODGY: It also _manually_ handles the caption buttons. They exist in
the titlebar, and work reasonably well with just XAML, if the drag bar
isn't covering them.
- However, to get snap layout support, we need to actually return
`HTMAXBUTTON` where the maximize button is. If the drag bar doesn't
cover the caption buttons, then the core input site (which takes up
the entirety of the XAML island) will steal the `WM_NCHITTEST` before
we get a chance to handle it.
- So, the drag bar covers the caption buttons, and manually handles
hovering and pressing them when needed. This gives the impression that
they're getting input as they normally would, even if they're not
_really_ getting input via XAML.
- We also need to manually display the button tooltips now, because XAML
doesn't know when they've been hovered for long enough. Hence, the
`_displayToolTip` `ThrottledFuncTrailing`
## Validation
Minimized, maximized, restored down, hovered the buttons slowly, moved
the mouse over them quickly, they feel the same as before. But now with
snap layouts appearing.
## TODO!
* [x] I'm working on getting the ToolTips on the caption buttons back. Alas, I needed a demo of this _today_, so I'll fix that tomorrow morning.
* [x] mild concern: I should probably test Win 10 to make sure there wasn't weird changes to the message loop in win11 that means this is broken on win10.
* [x] I think I used the wrong issue number for tons of my comments throughout this PR. Double check that. Should be #9443, not #9447.
Closes#9443
I thought this took care of #8587 ~as a bonus, because I was here, and the fix is _now_ trivial~, but looking at the latest commit that regressed.
Co-authored-by: Chris Swan <chswan@microsoft.com>
This is a followup commit for 168d28b.
By renaming `IInheritable::InsertParent(com_ptr)` and
`InsertParent(size_t, com_ptr)` into `AddLeastImportantParent(com_ptr)`
and `AddMostImportantParent(com_ptr)` respectively, we can improve
the clarity of our code's intent without the need for comments.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
As VS 2022 doesn't seem to store files with UTF-8 BOM as often anymore, we've
been getting more and more pull requests which seemingly randomly change files.
This cleans the situation up by removing the BOM from all files that have one.
Additionally, `Host.Tests.Feature.rc` was converted from UTF-16 to UTF-8.
This commit approximately doubles the performance of til::enumset
and reduces it's binary footprint by approximately 1kB.
Most of the binary size can be attributed to exception handling.
Unfortunately this commit removes assertions that the given values are less than
the number of bits in the `underlying_type`. However I believe this to be a good
trade-off as the tests previously only happened at runtime, while tests at
compile time would be highly preferable. Such tests are technically possible,
however MSVC fails to compile (valid) `static_assert`s containing
`static_cast`s over a parameter pack at the time of writing.
With future MSVC versions such checks can be added to this class.
This change was initially discussed in #10492, but was forgotten to
be considered before it was merged. Since the work was already done,
this commit re-introduces the optimization. It's free!
## PR Checklist
* [x] I work here.
* [x] Tests added/passed
## Validation Steps Performed
* Run `printf '\e]8;;http://example.com\e\\This is a link\e]8;;\e\\\n'` in WSL
* A wild dotted line appears ✔️
Since the settings UI's input fields behave similarly to the terminal's input,
`TerminalPage::_KeyDownHandler` also needs to behave similarly to
`TermControl::_KeyHandler`. This commit copies all relevant code
over from the latter into the former, including the suppression
of AltGr keys for keychord/action handling.
## PR Checklist
* [x] Closes#11788
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Use a German keyboard layout
* Open 2 regular tabs and 1 settings tab and focus an input field
* AltGr+2 produces the character ² ✔️
* Ctrl+Alt+2 opens the second tab ✔️
This PR merges the default colors and cursor color into the main color
table, enabling us to simplify the `ConGetSet` and `ITerminalApi`
interfaces, with just two methods required for getting and setting any
form of color palette entry.
The is a follow-up to the color table standardization in #11602, and a
another small step towards de-duplicating `AdaptDispatch` and
`TerminalDispatch` for issue #3849. It should also make it easier to
support color queries (#3718) and a configurable bold color (#5682) in
the future.
On the conhost side, default colors could originally be either indexed
positions in the 16-color table, or separate standalone RGB values. With
the new system, the default colors will always be in the color table, so
we just need to track their index positions.
To make this work, those positions need to be calculated at startup
based on the loaded registry/shortcut settings, and updated when
settings are changed (this is handled in
`CalculateDefaultColorIndices`). But the plus side is that it's now much
easier to lookup the default color values for rendering.
For now the default colors in Windows Terminal use hardcoded positions,
because it doesn't need indexed default colors like conhost. But in the
future I'd like to extend the index handling to both terminals, so we
can eventually support the VT525 indexed color operations.
As for the cursor color, that was previously stored in the `Cursor`
class, which meant that it needed to be copied around in various places
where cursors were being instantiated. Now that it's managed separately
in the color table, a lot of that code is no longer required.
## Validation
Some of the unit test initialization code needed to be updated to setup
the color table and default index values as required for the new system.
There were also some adjustments needed to account for API changes, in
particular for methods that now take index values for the default colors
in place of COLORREFs. But for the most part, the essential behavior of
the tests remains unchanged.
I've also run a variety of manual tests looking at the legacy console
APIs as well as the various VT color sequences, and checking that
everything works as expected when color schemes are changed, both in
Windows Terminal and conhost, and in the latter case with both indexed
colors and RGB values.
Closes#11768
I'm pretty exactly following the diff from #917. These paths weren't wrapped in `"`s, so building the solution in a directory with a space in it would explode.
Closes#917.
Turns out, the diff provided by that user wasn't exactly right. I've tested building in a directory with spaces now, and this seems to work.
Also caught a bug in the Generate Feature Flags script.
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This second PR deals with some projects MYSTERIOUSLY depending on the `.xaml` files from `Terminal.Control`, even when they by all accounts shouldn't. TerminalSettingsModel ISN'T EVEN A XAML project, so I have no idea why it thinks it needs these xaml files. The TerminalAppLib project thinking it needs them - makes more sense, but is still confusing.
Below are my verbatim notes, which led to the solution in this PR.
```
34>------ Up-To-Date check: Project: Microsoft.Terminal.Settings.Model.Lib, Configuration: Debug x64 ------
34>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control\searchboxcontrol.xaml' is missing
```
* Just copying the xaml files from `bin\x64\debug\microsoft.terminal.control\microsoft.terminal.control\*.xaml` to `bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control` seemed to fix this.
* the .xbfs were already there
* It's very unclear why these were ever needed? They aren't used in the build for `Microsoft.Terminal.Settings.Model.Lib`. They aren't copied as a part of the build either - no .xaml files are copied at all in fact
* [ ] Does TSE have these .xamls in it's output?
* UPDATE: checking out main, and building again - ran into this again. WHY??
* Cleaned again, then built TerminalApp.vcxproj. File is no longer needed? nothing makes sense.
* `obj\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsof.CA5CAD1A.tlog\Microsoft.Terminal.Settings.Model.Lib.write.1u.tlog`:
```
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xaml
```
From the build:
```
18>Target _CopyOutOfDateSourceItemsToOutputDirectory:
18> Skipping target "_CopyOutOfDateSourceItemsToOutputDirectory" because all output files are up-to-date with respect to the input files.
18> Input files:
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\SearchBoxControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TermControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TSFInputControl.xbf
18> C:\Users\migrie\dev\public\terminal\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\runtimes\win10-x64\native\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
18> Output files:
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
18> C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
```
* Hmm, `21>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\terminalapplib\microsoft.terminal.control\searchboxcontrol.xaml' is missing`
as well.
That's what the original purpose of #865 was, but I went ahead and added some additiona text, now that we've got more of a flow for github figured out.
Closes#865
If msbuild is already on the path, we don't need to look for it.
Also,
> I know what I did. I installed VS 2022, which is a prerelease VS install. `tools\razzle` prefers the stable builds. I think I'm gonna remove that.
* [x] Closes#1313
* [x] Closes#11446
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This first PR deals with the `.copycomplete` file in `obj\x64\debug\terminalconnection\`. Below are my verbatim notes, which led to the solution in this PR.
### Problem 1 ✅
* There were missing `.copycomplete` files across the repo.
```
obj\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.settings.modellib.vcxproj.copycomplete
obj\x64\debug\microsoft.terminal.settings.model\microsoft.terminal.settings.model.vcxproj.copycomplete
obj\x64\debug\terminalapplib\terminalapplib.vcxproj.copycomplete
obj\x64\debug\terminalapp\terminalapp.vcxproj.copycomplete
obj\x64\debug\terminalconnection\terminalconnection.vcxproj.copycomplete
```
- just making empty files there seemed good enough.
- Might be because the CopyLocal target was already there, but the task didn't ever run to create that file? Weird.
* UPDATE: checking out main, and building again - the `.copycomplete`s are gone. So that's something that can be improved.
* The only place I could find a reference was in `"obj\x64\Debug\TerminalConnection\TerminalConnection.vcxproj.FileListAbsolute.txt"`, which will get updated if you remove the line from that file (but no one seemingly writes it or mentiones it in the log)
* Deleting `bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll` then building the project did copy the file, but it didn't touch the copycomplete. Weird.
* Why does
- `TerminalConnection` think it needs this
- `Microsoft.Terminal.Settings.Model.Lib` have one
- `Microsoft.Terminal.Control*` **NOT** have one
* This file is a [`@(CopyUpToDateMarker)`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L392)
* The target [`_CopyFilesMarkedCopyLocal`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L4795) touches `@(CopyUpToDateMarker)`, when:
- `"'@(ReferencesCopiedInThisBuild)' != ''` and
- `'$(WroteAtLeastOneFile)' == 'true'"`
* In out build output:
```
6>Target _CopyFilesMarkedCopyLocal:
6> Using "Copy" task from assembly "Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
6> Task "Copy"
6> Did not copy from file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" to file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" because the "SkipUnchangedFiles" parameter was set to "true" in the project and the files' sizes and timestamps match.
6> Done executing task "Copy".
6> Task "Touch" skipped, due to false condition; ('@(ReferencesCopiedInThisBuild)' != '' and '$(WroteAtLeastOneFile)' == 'true') was evaluated as ('C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll' != '' and 'False' == 'true').
```
- So `WroteAtLeastOneFile` should be true, when it's currently false. That _looks_ like it's set to true when the file does get copied, wheich did't happen because the copy was skipped.
- WAIT LOOK AT THAT MESSAGE. "Did not copy from file "
`"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"` to file
`"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"`
THESE ARE THE SAME FILE.
`@(ReferenceCopyLocalPaths)` is filled with the file already?!
- The Target `AppLocalFromInstalled` is the only other thing that references `cpprest142_2_10d.dll`.
- Even if you delete the `cpprest142_2_10d.dll`, then `_CopyFilesMarkedCopyLocal` still evaluates the Touch condition as false, and doesn't touch it.
- the `deployBinary()` function in `packages\vcpkg-cpprestsdk.2.10.14\scripts\buildsystems\msbuild\applocal.ps1` does the actual job of copying the file. It copies it outside of MsBuild, which prevents MsBuild from copying it, and now MsBuild thinks it shouldn't write the `.copycomplete` file itself.
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.
FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project.
However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS.
This third PR deals with the Actual fast up to date check for the CascadiaPackage.wapproj. When #11804, #11805 and this PR are all merged, you should be able to just F5 the Terminal in VS, and then change NOTHING, and F5 it again, without doing a build at all.
The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.
Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.
### teams chat where we figured this out
[3:38 PM] Dustin Howett
however, that's not the only thing that "GetTargetPath" checks.
[3:38 PM] Dustin Howett
oh yeah more info: wapproj calls GetTargetPath on all projects it references
[3:38 PM] Dustin Howett
when it calls GTP on WindowsTerminal.vcxproj it is getting back a winmd (!)
[3:39 PM] Dustin Howett
here's the magic
[3:39 PM] Dustin Howett

[3:39 PM] Dustin Howett
it checks if any Link items specify GenerateWindowsMetadata

Upgrades our SDK from 19041 (Windows 10 20H1) to 22000 (Windows 11 RTM).
The newer SDK is more compatible with /Zc:preprocessor
and will allow us to use newer Windows 11 APIs directly.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Compiles ✔️
* Runs ✔️
til::equals:
At the time of writing wmemcmp() is not an intrinsic for MSVC,
but the STL uses it to implement wide string comparisons.
This produces 3x the assembly _per_ comparison and increases
runtime by 2-3x for strings of medium length (16 characters)
and 5x or more for long strings (128 characters or more).
See: https://github.com/microsoft/STL/issues/2289
Additionally a number of case insensitive, locale unaware
helpers for prefix/suffix comparisons are introduced.
There are some code pages with "unmapped" code points in the C1 range,
which results in them being translated into Unicode C1 control codes,
even though that is not their intended use. To avoid having these
characters triggering unintentional escape sequences, this PR now
disables C1 controls by default.
Switching to ISO-2022 encoding will re-enable them, though, since that
is the most likely scenario in which they would be required. They can
also be explicitly enabled, even in UTF-8 mode, with the `DECAC1` escape
sequence.
What I've done is add a new mode to the `StateMachine` class that
controls whether C1 code points are interpreted as control characters or
not. When disabled, these code points are simply dropped from the
output, similar to the way a `NUL` is interpreted.
This isn't exactly the way they were handled in the v1 console (which I
think replaces them with the font _notdef_ glyph), but it matches the
XTerm behavior, which seems more appropriate considering this is in VT
mode. And it's worth noting that Windows Explorer seems to work the same
way.
As mentioned above, the mode can be enabled by designating the ISO-2022
coding system with a `DOCS` sequence, and it will be disabled again when
UTF-8 is designated. You can also enable it explicitly with a `DECAC1`
sequence (originally this was actually a DEC printer sequence, but it
doesn't seem unreasonable to use it in a terminal).
I've also extended the operations that save and restore "cursor state"
(e.g. `DECSC` and `DECRC`) to include the state of the C1 parser mode,
since it's closely tied to the code page and character sets which are
also saved there. Similarly, when a `DECSTR` sequence resets the code
page and character sets, I've now made it reset the C1 mode as well.
I should note that the new `StateMachine` mode is controlled via a
generic `SetParserMode` method (with a matching API in the `ConGetSet`
interface) to allow for easier addition of other modes in the future.
And I've reimplemented the existing ANSI/VT52 mode in terms of these
generic methods instead of it having to have its own separate APIs.
## Validation Steps Performed
Some of the unit tests for OSC sequences were using a C1 `0x9C` for the
string terminator, which doesn't work by default anymore. Since that's
not a good practice anyway, I thought it best to change those to a
standard 7-bit terminator. However, in tests that were explicitly
validating the C1 controls, I've just enabled the C1 parser mode at the
start of the tests in order to get them working again.
There were also some ANSI mode adapter tests that had to be updated to
account for the fact that it has now been reimplemented in terms of the
`SetParserMode` API.
I've added a new state machine test to validate the changes in behavior
when the C1 parser mode is enabled or disabled. And I've added an
adapter test to verify that the `DesignateCodingSystems` and
`AcceptC1Controls` methods toggle the C1 parser mode as expected.
I've manually verified the test cases in #10069 and #10310 to confirm
that they're no longer triggering control sequences by default.
Although, as I explained above, the C1 code points are completely
dropped from the output rather than displayed as _notdef_ glyphs. I
think this is a reasonable compromise though.
Closes#10069Closes#10310
This commit is a minimal fix in order to pass the
`IDWriteFontCollection` we create out of .ttf files residing next to our
binaries to the `IDWriteFontFallback::MapCharacters` call. The
`IDWriteTextFormat` is used in order to carry the font collection over
into `CustomTextLayout`.
## Validation
* Put `JetBrainsMono-Regular.ttf` into the binary output directory
* Modify `HKCU:\Console\*\FaceName` to `JetBrains Mono`
* Launch OpenConsole.exe
* OpenConsole uses JetBrains Mono ✔️Closes#11032Closes#11648
## Summary of the Pull Request
This creates an `elevated-state.json` that lives in `%LOCALAPPDATA%` next to `state.json`, that's only writable when elevated. It doesn't _use_ this file for anything, it just puts the framework down for use later.
It's _just like `ApplicationState`_. We'll use it the same way.
It's readable when unelevated, which is nice, but not writable. If you're dumb and try to write to the file when unelevated, it'll just silently do nothing.
If we try opening the file and find out the permissions are different, we'll _blow the file away entirely_. This is to prevent someone from renaming the original file (which they can do unelevated), then slapping a new file that's writable by them down in it's place.
## References
* We're going to use this in #11096, but these PRs need to be broken up.
## PR Checklist
* [x] Closes nothing
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - maybe? not sure we have docs on `state.json` at all yet
## Validation Steps Performed
I've played with this much more in `dev/migrie/f/non-terminal-content-elevation-warning`
###### followed by #11308, #11310
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.
Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7
Unsupported features:
* A more conservative GPU memory usage
The backing texture atlas for glyphs is grow-only and will not shrink.
After 256MB of memory is used up (~20k glyphs) text output
will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions
Performance:
* Runs at up to native display refresh rate
Unfortunately the frame rate often drops below refresh rate, due us
fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
AtlasEngine is still highly unoptimized. Glyph hashing
consumes up to a third of the current CPU time.
* No regressions in WT performance
VT parsing and related buffer management takes up most of the CPU time (~85%),
due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
compared to DxEngine running at 144 FPS
Drag and drop does not work for WSL because paths are pasted as windows
paths having incorrect path separator and path root. This PR adds code
to correct the path in TerminalControl before pasting to WSL terminals.
One problem with this approach is that it assumes the default WSL
automount root of "/mnt". It would be possible to add a setting like
"WslDragAndDropMountRoot"... but I decided it if someone wants to change
automount location it would be simple enough just to create the "/mnt"
symlink in WSL.
## Validation
Couldn't find an obvious place to add a test. Manually tested
cut-n-paste from following paths:
- "c:\"
- "c:\subdir"
- "c:\subdir\subdir"
- "\\wsl.localhost\<distro>"
- \\wsl.localhost\<distro>\subdir"
Closes#331
6140fd9 causes a binary size regression in conhost.
This PR fixes most if not all of the regression, by replacing `FMT_STRING`
with `FMT_COMPILE` allowing us to drop most of the formatters built
into fmt during linking (for instance floating point formatters).
Additionally `std::wstring` was replaced with `fmt::basic_memory_buffer`
in the same vein as was done for VtEngine. Stack is
cheap and this prevents any unnecessary allocations.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* vttest 11.2.5.3.6.7 and .8 (DECSTBM and SGR) complete successfully ✅
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 063b86ac10af16cade5c0754adcbf27e7e9ae266
Related work items: MSFT-34534216, MSFT-36986009, MSFT-36986203
Fixes MSFT:34673647, at least I'm pretty sure. That's only ever hit a few
times externally, and internally it's hitting a lot on 1.9.1942 builds, which
doesn't really make any sense.
Window sends an event that requests exit from fullscreen then SC_RESTORE messages is sent and it is in fullscreen mode.
Closes#10607
## Validation Steps Performed
Border and tabbar now appear after exiting fullscreen via "win+arrow down".
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Checked the link, skipping the redirect HTTP => HTTPS this way 0:-)
This one
http://azuredevopspodcast.clear-measure.com/kayla-cinnamon-and-rich-turner-on-devops-on-the-windows-terminal-team-episode-54
is still only available via HTTP, sadly.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<http://www.runasradio.com/Shows/Show/645> is being redirected to <https://www.runasradio.com/Shows/Show/645>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* N/A Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* N/A Tests added/passed
* N/A Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* N/A Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## ~~Detailed Description of the Pull Request / Additional comments~~
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Opened the link.
Implements `_MakePane` in `TerminalPage`, which creates a pane that then can be used to pass into another pane to split or to create a new tab with. Places where we split pane or create a new tab now use `_MakePane`.
## PR Checklist
* [x] Closes#11021
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here
## Validation Steps Performed
Stands up to manual testing with multiple new pane/new tab commands as well as startup actions
## Summary of the Pull Request
In the original implementation, we used two different orderings for the color tables. The WT color table used ANSI order, while the conhost color table used a Windows-specific order. This PR standardizes on the ANSI color order everywhere, so the usage of indexed colors is consistent across both parts of the code base, which will hopefully allow more of the code to be shared one day.
## References
This is another small step towards de-duplicating `AdaptDispatch` and `TerminalDispatch` for issue #3849, and is essentially a followup to the SGR dispatch refactoring in PR #6728.
## PR Checklist
* [x] Closes#11461
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #11461
## Detailed Description of the Pull Request / Additional comments
Conhost still needs to deal with legacy attributes using Windows color order, so those values now need to be transposed to ANSI colors order when creating a `TextAttribute` object. This is done with a simple mapping table, which also handles the translation of the default color entries, so it's actually slightly faster than the original code.
And when converting `TextAttribute` values back to legacy console attributes, we were already using a mapping table to handle the narrowing of 256-color values down to 16 colors, so we just needed to adjust that table to account for the translation from ANSI to Windows, and then could make use of the same table for both 256-color and 16-color values.
There are also a few places in conhost that read from or write to the color tables, and those now need to transpose the index values. I've addressed this by creating separate `SetLegacyColorTableEntry` and `GetLegacyColorTableEntry` methods in the `Settings` class which take care of the mapping, so it's now clearer in which cases the code is dealing with legacy values, and which are ANSI values.
These methods are used in the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs, as well as a few place where color preferences are handled (the registry, shortcut links, and the properties dialog), none of which are particularly sensitive to performance. However, we also use the legacy table when looking up the default colors for rendering (which happens a lot), so I've refactored that code so the default color calculations now only occur once per frame.
The plus side of all of this is that the VT code doesn't need to do the index translation anymore, so we can finally get rid of all the calls to `XTermToWindowsIndex`, and we no longer need a separate color table initialization method for conhost, so I was able to merge a number of color initialization methods into one. We also no longer need to translate from legacy values to ANSI when generating VT sequences for conpty.
The one exception to that is the 16-color VT renderer, which uses the `TextColor::GetLegacyIndex` method to approximate 16-color equivalents for RGB and 256-color values. Since that method returns a legacy index, it still needs to be translated to ANSI before it can be used in a VT sequence. But this should be no worse than it was before.
One more special case is conhost's secret _Color Selection_ feature. That uses `Ctrl`+Number and `Alt`+Number key sequences to highlight parts of the buffer, and the mapping from number to color is based on the Windows color order. So that mapping now needs to be transposed, but that's also not performance sensitive.
The only thing that I haven't bothered to update is the trace logging code in the `Telemetry` class, which logs the first 16 entries in the color table. Those entries are now going to be in a different order, but I didn't think that would be of great concern to anyone.
## Validation Steps Performed
A lot of unit tests needed to be updated to use ANSI color constants when setting indexed colors, where before they might have been expecting values in Windows order. But this replaced a wild mix of different constants, sometimes having to use bit shifting, as well as values mapped with `XTermToWindowsIndex`, so I think the tests are a whole lot clearer now. Only a few cases have been left with literal numbers where that seemed more appropriate.
In addition to getting the unit tests working, I've also manually tested the behaviour of all the console APIs which I thought could be affected by these changes, and confirmed that they produced the same results in the new code as they did in the original implementation.
This includes:
- `WriteConsoleOutput`
- `ReadConsoleOutput`
- `SetConsoleTextAttribute` with `WriteConsoleOutputCharacter`
- `FillConsoleOutputAttribute` and `FillConsoleOutputCharacter`
- `ScrollConsoleScreenBuffer`
- `GetConsoleScreenBufferInfo`
- `GetConsoleScreenBufferInfoEx`
- `SetConsoleScreenBufferInfoEx`
I've also manually tested changing colors via the console properties menu, the registry, and shortcut links, including setting default colors and popup colors. And I've tested that the "Quirks Mode" is still working as expected in PowerShell.
In terms of performance, I wrote a little test app that filled a 80x9999 buffer with random color combinations using `WriteConsoleOutput`, which I figured was likely to be the most performance sensitive call, and I think it now actually performs slightly better than the original implementation.
I've also tested similar code - just filling the visible window - with SGR VT sequences of various types, and the performance seems about the same as it was before.
#11404 changed `_OpenSettingsUI` to `OpenSettingsUI` in `TerminalPage`, but there is still one leftover reference to `_OpenSettingsUI`. This commit fixes that.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability for app to change system context menu
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9666
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Introduces X-macros to reduce the number of places we need to write essentially the same line of code but for a different setting (declaring it in the header file, in `Copy`, `LayerJson`, `ToJson`, etc).
## Summary of the Pull Request
There is a non-zero subset of applications that randomly output _Locking Shift_ escape sequences which will invoke a character set from G2 or G3 into the left half of the code table. If those G-sets are mapped to Latin1, that can result in the terminal producing output that appears to be broken. This PR now defaults all G-sets to ASCII, to prevent an unintentional _Locking Shift_ from having any effect.
## PR Checklist
* [x] Closes#10408
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #10408
## Detailed Description of the Pull Request / Additional comments
Most other modern terminals also default to ASCII in all G-sets, so this shouldn't break any modern applications. Legacy 8-bit applications may still expect the G2 and G3 sets mapped to Latin1, but they would also need to have the ISO-2022 encoding enabled, so we can keep them happy by setting G2 and G3 correctly when the ISO-2022 encoding is requested.
## Validation Steps Performed
I've manually confirmed that `echo -e "\en"` and `echo -e "\eo"` no longer have any visible effect on the output (at least without first invoking another character set into G2 or G3). I've also confirmed that they do still work as expected (i.e. selecting Latin1) after enabling the ISO-2022 encoding.
## Summary of the Pull Request
When we are on a settings UI tab, `_GetActiveControl` returns a `nullptr`, make sure not to try and focus it in that case
## PR Checklist
* [x] Closes#11633
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
No longer crashes
This is a pretty obvious typo in retrospect. Never hit it before, because in all non-defterm windows, the `_startupActions` always has one action.
* [x] Closes#11463
FontInfoBase and it's descendents are missing noexcept annotations, which
virally forces other code to not be noexcept as well during AuditMode checks.
Apart from adding noexcept, this commit also
* Passes std::wstring_view by reference.
* Pass the FillLegacyNameBuffer argument as a simple pointer-to-array,
allowing us to fill the buffer with a single memcpy.
(gsl::span's iterators inhibit any internal STL optimizations.)
* Move operator== declarations inside the class to reduce code size.
All other changes are an effect of the virality of noexcept.
This is an offshoot from #11623.
## Validation Steps Performed
* It still compiles ✔️
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Opt in setting to trim trailing white space when pasting a text into the terminal
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#9400
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually testing to paste text with and without trailing white spaces, with and without the option activated
The "updates" key is an alternative "guid" key for fragment profiles.
But SettingsLoader::_appendProfile stores and deduplicates profiles according
to their "guid" only. We need to modify the function to optionally store
profiles by their "updates" key as well, otherwise multiple fragment
profiles without "guid" might collide as they produce the same default GUID.
## PR Checklist
* [x] Closes#11597
* [x] I work here
* [ ] Tests added/passed
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
* Unit tests pass ✔️
* Issue #11597 doesn't reproduce anymore ✔️
We don't actually have a hard date for 2.0 anymore, so I'm removing those dates to make room for 1.13, 1.14, etc. Also updated the list of milestones with the current state. We're actually doing pretty darn good (considering there was a bit of a global pandemic to contend with!)
This commit renames `Base64::s_Decode` into `Base64::Decode` and improves its
average performance on short strings of less than 200 characters by 4.5x.
This is achieved by implementing a classic base64 decoder that reads 4
characters at a time and produces 3 output bytes. Furthermore a small
128 byte lookup table is used to quickly map characters to values.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Run WSL in Windows Terminal
* Run `printf "\033]52;c;aHR0cHM6Ly9naXRodWIuY29tL21pY3Jvc29mdC90ZXJtaW5hbC9wdWxsLzExNDY3\a"`
* Clipboard contains `https://github.com/microsoft/terminal/pull/11467` ✔️
Instead of having a separate method for setting each mouse and keyboard
mode, this PR consolidates them all into a single method which takes a
mode parameter, and stores the modes in a `til::enumset` rather than
having a separate `bool` for each mode.
This enables us to get rid of a lot of boilerplate code, and makes the
code easier to extend when we want to introduce additional modes in the
future. It'll also makes it easier to read back the state of the various
modes when implementing the `DECRQM` query.
Most of the complication is in the `TerminalInput` class, which had to
be adjusted to work with an `enumset` in place of all the `bool` fields.
For the rest, it was largely a matter of replacing calls to all the old
mode setting methods with the new `SetInputMode` method, and deleting a
bunch of unused code.
One thing worth mentioning is that the `AdaptDispatch` implementation
used to have a `_ShouldPassThroughInputModeChange` method that was
called after every mode change. This code has now been moved up into the
`SetInputMode` implementation in `ConhostInternalGetSet` so it's just
handled in one place. Keeping this out of the dispatch class will also
be beneficial for sharing the implementation with `TerminalDispatch`.
## Validation
The updated interface necessitated some adjustments to the tests in
`AdapterTest` and `MouseInputTest`, but the essential structure of the
tests remains unchanged, and everything still passes.
I've also tested the keyboard and mouse modes in Vttest and confirmed
they still work at least as well as they did before (both conhost and
Windows Terminal), and I tested the alternate scroll mode manually
(conhost only).
Simplifying the `ConGetSet` and `ITerminalApi` is also part of the plan
to de-duplicate the `AdaptDispatch` and `TerminalDispatch`
implementation (#3849).
Fixes#11606
This is weird, but the infobars would appear totally on top of the
TerminalPage when `showTabsInTitlebar:false`. This would result in the infobar
obscuring the tabs.
Now, the infobars are strictly inserted after the tabs, before the content. So
when they appear, they will reduce the amount of space usable for the control.
That is a little annoying, but preferable to the tabs totally not existing.
Relevant conversation notes from #10798:
> > If the info bar is not local to the tab, then its location between the tab
> > bar (when the title bar is hidden) and the terminal panes feels
> > misleading. Should it instead be above the tab bar or below the terminal
> > panes?
>
> You're... not wrong here. It's maybe not the best place for it, but _on top_
> of the tabs would look insane, and probably wouldn't even work easily, given
> the way we reparent the tab row into the titlebar.
>
> In the pane itself would make more sense, but that runs abreast of all sorts
> of things like #9024, #4998, which might make more sense.
I'm just gonna go with this now, because it's _better_ than before, while we
work out what's _best_.

After this commit OpenConsoleProxy will be built without a CRT.
This cuts down its binary size and DLL dependency bloat.
We hope that this fixes a COM server activation bug if the
user doesn't have a CRT installed globally on their system.
Fixes#11529
## Summary of the Pull Request
Ensures that the background image path is displayed in the settings UI.
## References
One of the items on #11353
## PR Checklist
* [x] Closes#11541
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Set the background image path and saw that it was displayed in the settings UI.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Moves baskgroung image update releated code into separate function and adds uri path construction exeption handling.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#11361
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried to put garbage as a path. Terminal didn't crashed.
Don't crash if we try to save the window layout while we are closing, and try to avoid saving at all.
Might impact #11354
## Detailed Description of the Pull Request / Additional comments
- Revoke the event handler/save throttler so we don't even try to get the window layout when we are closing
- Try to check for nullptrs, but then apply `try {} CATCH_LOG()` liberally
## Validation Steps Performed
The happy path of saving normally is still fine, but I haven't been unlucky enough to trigger the crash myself.
This commit reduces the number of generated VS profiles from 6 down to just 2
per VS instance. The reason we did this is out of concern of overwhelming or
annoying new users with too many profiles. Especially since it's far easier
at the moment to add new generators compared to removing them.
As before only the latest instance is not hidden by default.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [x] As discussed in a Team Sync meeting
## Validation Steps Performed
* Installed Visual Studio 2019 and 2022 Preview
* A profile for both is generated, while the 2019 one is hidden by default ✔️
* $env:VSCMD_ARG_TGT_ARCH is x64 on my AMD64 machine ✔️
Considering the number of reports of "defterm isn't working (mysteriously)", I figured more logging current hurt. I also added a wprp profile for the defterm logging as well, which should capture conhost side things as well.
From an elevated conhost:
```
wpr -start path\to\Terminal.wprp!Defterm.Verbose
wpr -stop %USERPROFILE%\defterm-trace.etl
```
* [x] I work here
* [x] relevant to: #10594, #11529, #11524.
## Summary of the Pull Request
Currently when configuring the action
```json
{ "command": { "action": "closeTabsAfter" } }
```
we get a schema error in VSCode: `Matches multiple schemas when only one must validate.`.
The problem is that it matches both `closeTabsAfter` and `closeTab`, since the schema uses regex patterns to match instead of plain strings. I swapped the usage of `"pattern"` with `"const"` for all actions.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [x] Schema updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
I checked and this action configuration no longer errors.
Up until this commit PSReadline caused OutputDebugString to be called
with a complex log message to on every newline. At the time of writing,
Visual Studio's Output window is fairly slow and after this change newlines
feel a fair bit snappier when running under Visual Studio's debugger.
## Validation Steps Performed
* pwsh.exe continues to work correctly ✔️
ControlCore::FontFaceName() is called 10/s by TSFInputControl.
The getter was modified to cache the STL string in a hstring allowing
us to return a value without temporary allocations during runtime.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Font face and size changes properly update TSFInputControl ✔️
## Summary of the Pull Request
Currently when configuring the action
```json
{ "command": { "action": "commandPalette", "launchMode": "commandLine" }, "key": "ctrl+shift+p" }
```
or
```json
{ "command": { "action": "multipleActions", "actions": [{ "action": "paste" }] }, "key": "ctrl+shift+v" }
```
we get a schema error in VSCode. These object variants of the actions were not configured properly in the schema, so I fixed it.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [x] Schema updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan
## Detailed Description of the Pull Request / Additional comments
In the schema there is a big `oneOf` for the `command` of an action under `actions`.
Commands that also accept extra arguments have an object type defined for it.
The `commandPalette` and `multipleActions` commands accept extra arguments, and also have matching `CommandPaletteAction` and `MultipleActionsAction` object types defined, but they are unused.
So I added them to the `oneOf` array in the correct placement.
## Validation Steps Performed
## Summary of the Pull Request
The `settings.json` schema had `"default"`s for some boolean settings set as quoted strings (`"true"` / `"false"`), so I removed the quotes.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [x] Schema updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan
## Detailed Description of the Pull Request / Additional comments
VSCode autocompletes the default value when you select the setting in intellisense, so it autocompleted a string which caused a schema error. Booleans should be JSON booleans, not quoted.
## Validation Steps Performed
## Summary of the Pull Request
As a part of the Interactivity split, `TermControlAutomationPeer` had to be split into `TermControlAutomationPeer` (TCAP) and `InteractivityAutomationPeer` (IAP). Just about all of the functions in `InterativityAutomationPeer` operate by calling the non-XAML UIA Provider then wrapping the resulting `UIATextRange` into a XAML format (a `XamlUiaTextRange` [XUTR]). As a part of that XUTR constructor, we need a reference to the parent provider.
We generally get that via `ProviderFromPeer()`, but IAP's `ProviderFromPeer()` returned null (presumably because IAP isn't in the UI tree, whereas TCAP is directly registered as the automation peer for the `TermControl`).
It looks like some screen readers didn't care (like NVDA, though there may be a chance we just didn't encounter an issue just yet), but Narrator definitely did.
The fix was to provide XUTR constructors the `ProviderFromPeer` from TCAP, _not_ IAP. To accomplish this, IAP now holds a weak reference to TCAP, and provides the `ProviderFromPeer` when needed. We can't cache this result because there is no guarantee that it won't change.
Some miscellaneous changes include:
- `TermControl::OnCreateAutomationPeer` now returns the existing auto peer instead of always creating a new one
- `TCAP::WrapArrayOfTextRangeProviders` was removed as it was unused (normally, this would be directly affected by the main `ProviderFromPeer` change here)
- `XUTR::GetEnclosingElement` is now hooked up to trace logging for debugging purposes
## References
Introduced in #10051Closes#11488
## Validation Steps Performed
✅ Narrator scan mode now works (verified with character, word, and line navigation)
✅ NVDA movement still works (verified with word and line navigation)
## Summary of the Pull Request
When the window moves, hide any visible content dialog (only one can be shown at a time) and ensure its associated async operation is terminated.
#10922 dismisses any open popups when the window is moved or any scroll viewer scrolls. However, if you just close a Popup from the UI tree, the async operation associated to a ContentDialog (started with `dialog.ShowAsync`) does not terminate. The dialog lock that prevents opening multiple dialogs at the same time is not released, and no further dialog can be shown.
Explicitly dismissing the only visible ContentDialog using its `Hide` method terminates the operation.
## Validation Steps Performed
Manual tests, open up dialogs and move the window (like in #11425)
References #10922Closes#11425
This commit enables /fp:fast. This doubles the performance of the Delta E
computation in #11095 for instance. Additionally it re-enables two options for
debug builds which are normally enabled by default by Visual Studio.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* No change in binary size
* No obvious change in behavior
This change enables access to the Defaults page in stable builds of
terminal. It is intended that we backport this feature flag edit to
1.11, so that Defaults can roll out with 1.11 when it becomes stable.
If we find that the settings file doesn't exist, or is empty, then let's quick
delete the state file as well. If the user does have a state file, and not a
settings, then they probably tried to reset their settings. It might have data
in it that was only relevant for a previous iteration of the settings file. If
we don't, we'll load the old state and ignore all dynamic profiles (for
example)!
We'll remove all of the data in the `ApplicationState` object and reset it to
the defaults.
This will delete the state file!
That's the sure-fire way to make sure the data doesn't come back. If we leave
it untouched, then when we go to write the file back out, we'll first re-read
it's contents and try to overlay our new state. However, nullopts won't remove
keys from the JSON, so we'll end up with the original state in the file.
* [x] Closes#11119
* [x] Tested on a cold launch of the Terminal with an existing `state.json`
and an empty `settings.json`
* [x] Tested a hot-reload of deleting the `settings.json`
This implements command line matching for `CascadiaSettings::GetProfileForArgs`.
The command lines for all user profiles are resolved to absolute file paths,
argument quotes are standardized ("canonicalized") and the results are cached.
When `GetProfileForArgs` is called with a Commandline() value, we "canonicalize"
the argument as well and find the profile that is the longest prefix.
If none could be found the default profile is returned.
## PR Checklist
* [x] Closes#9458
* [x] Closes#10952
* [x] I work here
* [ ] Tests added/passed
## Validation Steps Performed
* Open a `cmd.exe` tab in the store-version of WT
* Run `start cmd`
--> A tab with the `cmd.exe` profile opens
* Run `start pwsh.exe`
--> A tab with the PowerShell 7 profile opens
* Run PowerShell 7 from the start menu
--> A tab with the PowerShell 7 profile opens
* Create a symlink for PowerShell 7 and launch `pwsh.exe` from there
--> A tab with the PowerShell 7 profile opens
I thought that microsoft/microsoft-ui-xaml#3183 might just fix this for us, but it didn't. We've got our RadioButton's all up in SettingsContainers, so they all think they're `AutomationProperties.AccessibilityView="Raw"` for some reason. If you simply add the `Content` to these, then they all end up correct in Accessibility Insights
## PR Checklist
* [x] Will take care of #11248 but I can't be the one to close it.
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
This commit adds a simple information popup about default terminals,
guiding first-time Windows 11 users into changing the default terminal.
## Validation Steps Performed
* Info bar pops up on Windows 11 ✔️
* Info bar can be dismissed persistently ✔️
This was originally in #11308. Thought we should check it in for 1.12 even
though that won't merge this release. Should slightly mitigate the number of
users that see this warning.
`CascadiaSettings::_createNewProfile` failed to call `_FinalizeInheritance`.
This commits fixes the issue and adds a stern warning for future me.
## PR Checklist
* [x] Closes#11392
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Open settings UI
* Modify font size in base layer
* _Don't_ save
* Duplicate any profile with default font size
* Ensure the duplicated profile shows the modified base layer font size ✔️
In #11180 we made `opacity` independent from `useAcrylic`. We also changed the mouse wheel behavior to only change opacity, and not mess with acrylic.
However, on Windows 10, vintage opacity doesn't work at all. So there, we still need to manually enable acrylic when the user requests opacity.
* [x] Closes#11285
SUI changes in action:

It's possible that we're about to be started, _before_
our paired connection is started. Both will get Start()'ed when
their owning TermControl is finally laid out. However, if we're
started first, then we'll immediately start printing to the other
control as well, which might not have initialized yet. If we do
that, we'll explode.
Instead, wait here until the other connection is started too,
before actually starting the connection to the client app. This
will ensure both controls are initialized before the client app
is.
Fixes#11282
Tested: Opened about 100 debug taps. They all worked. :shipit:
`CascadiaSettings` is default constructed when human readable error messages are
returned. Even in such cases we need to ensure that all fields are properly
initialized, as a caller might decide to call a `GlobalSettings` getter.
Thus a crash occurred whenever a user was hot-reloading their settings file with
invalid JSON as other code then tried to compare the `GlobalSettings()`.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Start Windows Terminal and ensure the settings load fine
* Add `"commandline": 123` to any of the generated profiles in settings.json
* The application doesn't crash and shows a warning message
WinUI/XAML requires the `SelectedItem` to be member of the list of
`ItemsSource`. `CascadiaSettings::DefaultTerminals()` is such an `ItemsSource`
and is called every time the launch settings page is visited.
It calls `DefaultTerminal::Available()` which in turn calls `Refresh()`.
While the `SelectedItem` was cached in `CascadiaSettings`, the value of
`DefaultTerminals()` wasn't. Thus every time the page was visited, it refreshed
the `ItemsSource` list without invalidating the current `SelectedItem`.
This commit prevents such accidental mishaps from occurring in the future,
by moving the responsibility of caching solely to the `CascadiaSettings` class.
## PR Checklist
* [x] Closes#11424
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Navigating between SUI pages maintains the current dropdown selection ✔️
* Saving the settings saves the correct terminal at `HKCU:\Console\%%Startup` ✔️
## Summary of the Pull Request
Fixes two issues related to SUI's Actions page:
1. Crash when adding an action and setting key chord to one that is already taken
- **Cause**: the new key binding that was introduced with the "Add new" button appears in `_KeyBindingList` that we're iterating over. This has no `CurrentKeys()`, resulting in a null pointer exception.
- **Fix**: null-check it
2. There's an action that appears as being nameless in the dropdown
- **Cause**: The culprit seems to be `MultipleActions`. We would register it, but it wouldn't have a name, so it would appear as a nameless option.
- **Fix**: if it has no name, don't register it. This is also future-proof in that any new nameless actions won't be automatically added.
Closes#10981
Part of #11353
This commit fixes various failing TestHostApp unit tests.
Most of these broke as part of 168d28b (#11184).
## PR Checklist
* [x] Closes#11339
* [x] I work here
* [x] Tests added/passed
I've had a hard time with the tab colors this week.
Turns out that setting the background to nullptr will make the tabviewitem invisible to hit tests. `Transparent`, on the other hand, is totally valid, and the expected default.
Tabs as of this commit:

## PR Checklist
* [x] Closes#11382
* [x] I work here
This low-key reverts a bit of #11369, which fixed#11294, which regressed in #11240
This fixes an issue that Touch Keyboard is not invoked when user taps on the PowerShell.
Before this change, it was returning small rectangle on the right of the cursor. Touch Keyboard should be invoked by tapping anywhere inside the console.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
ITfContextOwner::GetScreenExt is used to define rectangle that can invoke Touch Keyboard.
https://docs.microsoft.com/en-us/windows/win32/api/msctf/nf-msctf-itfcontextowner-getscreenext
## Validation Steps Performed
* [x] Touch keyboard was invoked by tapping inside the Console while Hardware Keyboard was not attached.
* [x] Selecting text worked as expected without invoking touch keyboard.
* [x] Long tapping the console invoked Touch Keyboard. I would like to confirm if this is the expected behavior.
## Summary of the Pull Request
In `settings.json` there's an `actions` array to configure keybindings.
The action `globalSummon` has an argument called `dropdownDuration`.
The settings editor deleted this argument from the settings because of a typo in `ActionArgs.h`.
## PR Checklist
* [x] Closes#11400
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [ ] Schema updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
There was a `JsonUtils::GetValueForKey` instead of a `JsonUtils::SetValueForKey`.
This is what happens when such code is not autogenerated.
## Validation Steps Performed
None
## Summary of the Pull Request
Fixes the "Reset to inherited value" button for the opacity slider and removes the unwanted padding between the header and the control.
## PR Checklist
* [x] Closes#11352
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Manually tested
## Summary of the Pull Request
The code saved `args.DropdownDuration()` to a local and then called the function again, instead of using the local.
Changed to use the local.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
I think this getter simply accesses a member on `args`, it doesn't parse the settings or anything, so compiler optimizes it, but seemed to make more sense to use the local.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Try to save the working directory if we know what it is (just copied what was done in duplicating a pane). I overlooked this in my original implementation that always used the settings StartingDirectory.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#9800
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried setting the working directory using the OSC 9;9 escape and confirmed that the directory saves correctly.
## Summary of the Pull Request
The type of the `"id"` argument of the `focusPane` action under `"actions"` in the `settings.json` schema was incorrectly set to a string.
It's actually expecting a non-negative number, and defaults to 0.
So I fixed the schema.
## PR Checklist
* [x] Closes#11393
* [x] CLA signed
* [ ] Tests added/passed
* [ ] Documentation updated
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
I've validated that a string makes Windows Terminal complain it's a string and not a number, and that a number works as expected, and that the default is indeed zero.
This commit introduces a number of poor abstractions to split
`SettingsLoader::_parse` into `_parse` for content in the format of the user's
settings.json and `_parseFragment` which is specialized for fragment files.
The latter suppresses exceptions and supports the "updates" key for profiles.
## PR Checklist
* [x] Closes#11330
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Wrote the following to
`%LOCALAPPDATA%\Microsoft\Windows Terminal\Fragments\test\test.json`:
```json
{
"profiles": [
{
"name": "bad",
"unfocusedAppearance": ""
},
{
"name": "good"
},
{
"updates": "{574e775e-4f2a-5b96-ac1e-a2962a402336}",
"background": "#333"
}
]
}
```
* Ensured that "bad" is ignored ✔️
* Ensured that "good" shows up and works ✔️
* Ensured that the pwsh profile has a gray background ✔️
Just like in #9760, we can't actually use the UWP file picker API, because it will absolutely not work at all when the Terminal is running elevated. That would prevent the picker from appearing at all. So instead, we'll just use the shell32 one manually.
This also gets rid of the confirmation dialog, since the team felt we didn't really need that. We could maybe replace it with a Toast (#8592), but _meh_
* [x] closes#11356
* [x] closes#11358
* This is a lot like #9760
* introduced in #11062
* megathread: #9700
## Summary of the Pull Request
The deadlock was caused by `ScreenInfoUiaProviderBase::GetSelection()` calling `TermControlUiaProvider::GetSelectionRange` (both of which attempted to lock the console). This PR removes the lock and initialization check from `TermControlUiaProvider`. It is no longer necessary because the only one that calls it is `SIUPB::GetSelection()`.
Additionally, this adds some code that was useful in debugging this race condition. That should help us figure out any locking issues that may come up in the future.
## References
#11312Closes#11385
## Validation Steps Performed
✅ Repro steps don't cause hang
## Summary of the Pull Request
Similar to `vswhere -latest`, show only the latest Visual Studio command prompts / developer PowerShell. This was tested by deleting the local package state and testing against fresh state with both VS2019 and VS2022 Preview installed, and indeed VS2022 Preview (both cmd and powershell) show. The other profiles were generated but hidden by default.
## References
Modification of PR #7774
## PR Checklist
* [x] Closes#11307
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
The sort algorithm is the same basic algorithm I used in https://github.com/microsoft/vswhere. It sorts first by installation version with a secondary sort based on the install date in case the installation versions are the same.
## Validation Steps Performed
With both VS2019 and VS2022 Preview installed, I made sure the initial state was expected, and tried different combinations of hiding and unhiding generated entries, and restarted Terminal to make sure my settings "stuck".
All these controls didn't have `Name`s assigned, and Accessibility Insights doesn't like that. Their parents did, but the actual focusable elements themselves didn't. So I've just taken the nearby headers for these things and slapped them in as the Automation names for these controls.
I verified that each of these automated tests in Accessibility Insights pass again.
* Will do the thing to #11155 but we need confirmation before that can be closed.
DESPITE the fact that there's a `Background()` API that we
could just call like:
```c++
TabViewItem().Background(deselectedTabBrush);
```
We actually can't, because it will make the part of the tab that
doesn't contain the text totally transparent to hit tests. So we
actually _do_ still need to set `TabViewItemHeaderBackground` manually.
* Regressed in #11240
* Root cause up in https://github.com/microsoft/microsoft-ui-xaml/pull/3769
* [x] closes#11294
Missed this in #11180. I forgot to init the BG opacity with the renderer on startup, because that matters when you have `"antialiasingMode": "cleartype",`.
Repro json
```json
{
"commandline": "cmd.exe",
"guid": "{0caa0dad-35be-5f56-a8ff-afceeeaa6101}",
"hidden": false,
"opacity": 35,
"antialiasingMode": "cleartype",
"padding": "0",
"name": "Command Prompt"
},
```
* [x] Fixes#11315
## Summary of the Pull Request
This replaces the `GridLines` enum in the renderers with a `til::enumset` type, avoiding the need for the various `WI_IsFlagSet` macros and flag operators.
## References
This is followup to PR #10492 which introduced the `enumset` class.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
## Validation Steps Performed
I've manually confirmed that all the different gridlines are still rendering correctly in both the GDI and DX renderers.
This logic was seemingly redundant. There's two cases I'm looking at here:
#### Case 1
```jsonc
"defaults":
{
"opacity": 35
},
"list":
[
{
"commandline": "cmd.exe",
"name": "Command Prompt"
},
```
In this case, we wouldn't set the `TerminalSettings` Opacity to .35, we'd set it to 1.0, because the profile didn't have an `opactity`.
#### Case 2
```jsonc
"defaults":
{
"useAcrylic": true
},
"list":
[
{
"commandline": "cmd.exe",
"name": "Command Prompt"
},
```
In this case we still want to have an acrylic effect. Previously, we'd default this effect to 50% opaque. I'm not sure that we can actually get that anymore. BUT it turns out, we _can_ have 100% opacity and HostBackdropAcrylic. It is very subtle, but is maybe something we should be allowing anyways. It kinda looks like:

* [x] Fixes#11355
* [x] Regressed in #11180
* [x] I work here
* [x] Fixes a bunch of the checkboxes in #11352
* [x] Fixes one of the boxes in #11353
* [x] The opacity warning -> error gibberish was fixed with the change to `DeserializationError` - `asCString` only works if the `JsonValue` is a string already.
This fixes two issues with profiles.schema.json:
* The `$schema` should not end in a `#`
* `$defs` is the official reserved keyword for schema re-use
See: http://json-schema.org/draft/2020-12/json-schema-core.html
## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [x] Schema updated
## Validation Steps Performed
The previous schema didn't pass https://jschon.dev/, the new schema does.
This commit adds the ability to interact with subtrees of panes.
Have you ever thought that you don't have enough regression testing to
do? Boy do I have the PR for you! This breaks all kinds of assumptions
about what is or is not focused, largely complicated by the fact that a
pane is not a proper control. I did my best to cover as many cases as I
could, but I wouldn't be surprised if there are some things broken that
I am unaware of.
Done:
- Add `parent` and `child` movement directions to move up and down the
tree respectively
- When a parent pane is selected it will have borders all around it in
addition to any borders the children have.
- Fix focus, swap, split, zoom, toggle orientation, resize, and move to
all handle interacting with more than one pane.
- Similarly the actions for font size changing, closing, read-only, clearing
buffer, and changing color scheme will distribute to all children.
- This technically leaves control focus on the original control in the
focused subtree because panes aren't proper controls themselves. This
is also used to make sure we go back down the same path with the
`child` movement.
- You can zoom a parent pane, and click between different zoomed
sub-panes and it won't unzoom you until you use moveFocus or another
action. This wasn't explicitly programmed behavior so it is probably
buggy (I've quashed a couple at least). It is a natural consequence of
showing multiple terminals and allowing you to focus a terminal and a
parent separately, since changing the active pane directly does not
unzoom. This also means there can be a disconnect between what pane is
zoomed and what pane is active.
## Validation Steps Performed
Tested focus movement, swapping, moving panes, and zooming.
Closes#10733
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Continuation of https://github.com/microsoft/terminal/pull/10972 to handle multiple windows, requires that to be merged first.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Also closes#766
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Rough changelog:
Normally saving is triggered to occur every 30s, or sooner if a window is created/closed. The existing behavior of saving on last close is maintained to bypass that throttling. The automatic saving allows for crash recovery. Additionally all window layouts will be saved upon taking the `quit` action.
For loading we will check if we are the first window, that there are any saved layouts, and if the setting is enabled, and then depending on if we were given command line args or startup actions.
- create a new window for each saved layout, or
- take the first layout for our self and then a new window for each other layout.
This also saves the layout when the quit action is taken.
Misc changes
- A -s,--saved argument was added to the command line to facilitate opening all of the windows with the right settings. This also means that while a terminal session is running you can do wt -s idx to open a copy of window idx. There isn't a stable ordering of which idx each window gets saved as (it is whatever the iteration order of _peasants is), so it is just a cute hack for now.
- All position calculation has been moved up to AppHost this does mean we need to awkwardly pass around positions in a couple of unexpected places, but no solution was perfect.
- Renamed "Open tabs from a previous session" to "Open windows from a previous session". (not reflected in video below)
- Now save runtime tab color and window names
- Only enabled for non-elevated windows
- Add some change tracking to ApplicationState
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

`SettingsLoader::_parse` used to skip profiles which didn't have either a "guid"
or "name" field, due to #9962. This is however wrong for fragment loading, as
fragments can alternatively use an "updates" field instead of guid/name.
`SettingsLoader::_parse` was updated to allow profiles with this alternative
field during fragment loading.
## PR Checklist
* [x] Closes#11331
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Wrote the following to
`%LOCALAPPDATA%\Microsoft\Windows Terminal\Fragments\test\test.json`:
```json
{
"profiles": [
{
"updates": "{574e775e-4f2a-5b96-ac1e-a2962a402336}",
"background": "#FFD700"
}
]
}
```
## Summary of the Pull Request
This introduces a new TIL class that is equivalent in functionality to a `std::bitset`, but where the positions in the bitset are enum values. It also has a few additional methods allowing for setting and testing multiple positions at the same time. The idea is that this class could be used in place of the `WI_SetFlag` and `WI_IsFlagSet` macros when working with sets of flags.
## PR Checklist
* [x] Closes#10432
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #10432
## Validation Steps Performed
I've added a few unit tests that verify the behaviour of all the new methods that aren't part of `std::bitset`. I've also tried it out as a replacement for the `GridLines` enum used in the renderer, and confirmed that it has all the functionality needed to replace that cleanly.
This commit fixes layering of fragment profiles without an update key.
The previous CascadiaSettings deserializer first assembled all builtin
profiles and only then parsed the user's settings.json file.
This meant that even though fragment profiles were added to `_allProfiles`
unconditionally, they did get layered properly with user profiles regardless,
as user profiles were always properly layered.
The new CascadiaSettings approach since 168d28b was a direct translation of this
approach but this is incorrect: As the new approach reads user profiles first,
all inbox profiles, including fragments, must equally use proper layering,
instead of adding profiles unconditionally.
While this commit fixes the bug it maintains a regression:
Duplicate fragment profile GUIDs will not be detected and instead fragments with
identical GUID will all be added as parents to a single user profile.
I considered to fix this regression, but felt that this new behavior is better
than the old one, since a user often can't directly control installed fragments,
and is unlikely to occur in practice. This simplifies the implementation.
## PR Checklist
* [x] Closes#11323
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Fragment layering works ✔️
Ensures that command-lines constructed to invoke `wt` are escaped properly.
## PR Checklist
* [x] Closes#11273
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
This was broken in two places - when constructing the command-line in the shell extension and in `NewTerminalArgs::ToCommandline()`.
Both places now invoke a shared method to escape the command-line arguments that require it.
## Validation Steps Performed
Added a test and additionally:
* Invoked the shell extension from `D:\Downloads\With;Semicolon`.
* Added a `newWindow` action to `settings.json` as below and ensured the new window opened without erroring.
```json
{
"command":
{
"action": "newWindow",
"tabTitle": "\";foo\\"
},
"keys": "ctrl+shift+s"
}
```
Adds a check before every UIA function call to ensure the terminal (specifically the buffer) is initialized before doing work. Both the `ScreenInfoUiaProvider` and the `UiaTextRange` are now covered.
## References
Closes#11135#10971 & #11042
## Detailed Description of the Pull Request / Additional comments
Originally, I tried applying this heuristic to all the `RuntimeClassInitialize` on `UiaTextRangeBase` with the philosophy of "a range pointing to an invalid buffer is invalid itself", but that caused a regression on [MSFT 33353327](https://microsoft.visualstudio.com/OS/_workitems/edit/33353327).
`IUiaData` also has `GetTextBuffer()` return a `TextBuffer&`, which cannot be checked for nullness. Instead, I decided to add a function to `IUiaData` that checks if we have a valid state. Since this is shared with Conhost and Conhost doesn't have this issue, I simply make that function say that it's always in a valid state.
## Validation Steps Performed
- [X] Narrator can detect newly created terminals
- [X] (On Windows Server 2022) Windows Terminal does not hang on launch
Implements the following keyboard selection non-configurable key bindings:
- shift+arrow --> move endpoint by character
- ctrl+shift+left/right --> move endpoint by word
- shift+home/end --> move to beginning/end of line
- ctrl+shift+home/end --> move to beginning/end of buffer
This was purposefully done in the ControlCore layer to make keyboard selection an innate part of how the terminal functions (aka a shared component across terminal consumers).
## References
#715 - Keyboard Selection
#2840 - Spec
## Detailed Description of the Pull Request / Additional comment
The most relevant section is `TerminalSelection.cpp`, where we define how each movement operates. It's basically a giant embedded switch-case statement. We leverage a lot of the work done in a11y to perform the movements.
## Validation Steps Performed
- General cases:
- test all of the key bindings added
- Corner cases:
- `char`: wide glyph support
- `word`: move towards, away, and across the selection pivot
- automatically scroll viewport
- ESC (and other key combos) are still clearing the selection properly
I've done this process enough times that I should have written a script
to do it a while ago. This one is rough, but the whole changelog process
is pretty rough.
This script takes multiple revision ranges and produces something that
looks like a rough untranslated changelog, with indicators for how many
of the provided ranges had the same change (deduplicated by title.)
I use a process like this to build the Stable and Preview release notes
out of a set of revision ranges.
This introduces a spec for keyboard selection. This enables the user to create and update a selection without the use of a mouse or stylus.
## References
Contributes to #715
For some weird reason we sometimes receive a WM_KEYDOWN
message without vkey or scanCode if a user drags a tab.
The KeyChord constructor has a debug assertion ensuring that all KeyChord
either have a valid vkey/scanCode. This is important, because this prevents
accidential insertion of invalid KeyChords into classes like ActionMap.
## PR Checklist
* [x] Closes#11076
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Tab dragging doesn't produce assertion failures anymore ✔️
## Summary of the Pull Request
Fixes the 24 failing generated tests. 20 of them were fixed by enforcing the following rule: when moving backwards by word...
- a degenerate range moves to the beginning of the word, then to the word behind it.
- a non-degenerate range outright moves to the word behind it.
The fix was simple: if we're a degenerate range, check if we're at the beginning of the word. If not, move there. Otherwise, move to the word before it. See UiaTextRangeBase.cpp changes for implementation details.
Along the way, several misauthored tests were found:
- 2 generated tests:
- Cause: MS Word considers a line break a word delimiter. We don't use line-wrapping to distinguish two separate words.
- `MovementAtExclusiveEnd` backwards word movement tests:
- `end` will always be `writeTarget` because...
- [degenerate range case] both `start` and `end` are moved to the beginning of the word (`writeTarget`)
- [non-degenerate range case] from the `UiaTextRangeBase` bugfix, we should be moving to the word behind it.
- this misauthored test was explicitly found by fixing the bug first explained here.
## References
#10925 Word navigation testing
This commit reduces the code surface that interacts with raw JSON data,
reducing code complexity and improving maintainability.
Files that needed to be changed drastically were additionally
cleaned up to remove any code cruft that has accrued over time.
In order to facility this the following changes were made:
* Move JSON handling from `CascadiaSettings` into `SettingsLoader`
This allows us to use STL containers for data model instances.
For instance profiles are now added to a hashmap for O(1) lookup.
* JSON parsing within `SettingsLoader` doesn't differentiate between user,
inbox and fragment JSON data, reducing code complexity and size.
It also centralizes common concerns, like profile deduplication and
ensuring that all profiles are assigned a GUID.
* Direct JSON modification, like the insertion of dynamic profiles into
settings.json were removed. This vastly reduces code complexity,
but unfortunately removes support for comments in JSON on first start.
* `ColorScheme`s cannot be layered. As such its `LayerJson` API was replaced
with `FromJson`, allowing us to remove JSON-based color scheme validation.
* `Profile`s used to test their wish to layer using `ShouldBeLayered`, which
was replaced with a GUID-based hashmap lookup on previously parsed profiles.
Further changes were made as improvements upon the previous changes:
* Compact the JSON files embedded binary, saving 28kB
* Prevent double-initialization of the color table in `ColorScheme`
* Making `til::color` getters `constexpr`, allow better optimizations
The result is a reduction of:
* 48kB binary size for the Settings.Model.dll
* 5-10% startup duration
* 26% code for the `CascadiaSettings` class
* 1% overall code in this project
Furthermore this results in the following breaking changes:
* The long deprecated "globals" settings object will not be detected and no
warning will be created during load.
* The initial creation of a new settings.json will not produce helpful comments.
Both cases are caused by the removal of manual JSON handling and the
move to representing the settings file with model objects instead
## PR Checklist
* [x] Closes#5276
* [x] Closes#7421
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Out-of-box-experience is identical to before ✔️
(Except for the settings.json file lacking comments.)
* Existing user settings load correctly ✔️
* New WSL instances are added to user settings ✔️
* New fragments are added to user settings ✔️
* All profiles are assigned GUIDs ✔️
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#11083#11143
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
While testing the save/quit features a number of issues were found that were caused by poor synchronization on the monarch, resulting in various unexpected crashes. Because this uses std collections, and I didn't see any builtin winrt multithreaded containers I went with the somewhat heavy-handed mutex approach.
e.g.
- https://github.com/microsoft/terminal/pull/11083#issuecomment-916218353
- https://github.com/microsoft/terminal/pull/11083#issuecomment-916220521
- https://github.com/microsoft/terminal/pull/11143/#discussion_r704738433
This also makes it so that on quit peasants don't try to become the monarch, and the monarch closes their peasant last to prevent elections from happening.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Create many windows (hold down ctrl-shift-n) then use the quit action from peasants/the monarch to make sure everything closes properly.
[Git2Git] Merged PR 6303114: Prepare command history before COOKED_READ in tests
PR !6278637 introduced a dependency from COOKED_READ_DATA on the ability
to locate a command history for a process handle (here, `nullptr`).
The tests were blowing up because no such history had been allocated.
Closes MSFT-34812916
Closes MSFT-34813774
Closes MSFT-34815941
Closes MSFT-34817558
Closes MSFT-34817540 (Watson)
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev f7517e686447fc0469f6b83df19760dc3dafd577
This is equivalent to commit 8779249b1, but reflected from the OS repository.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a4d67e9b05039f365a1a0c58e9c63474c58073a1
Related work items: MSFT-34777060
Process exit code now shows as hex not decimal. Format specification needs length "10" not "8" because the leading '0x' generated by the # symbol counts as part of the length.
## PR Checklist
* [x] Closes annoyance at looking up process exit codes
* [x] I work here.
* [x] Checked manually
## Validation Steps Performed
- [x] Ran it, opened tab, opened another CMD tab, ran `exit <code>` and observed hex pattern
## Summary of the Pull Request
Clears selection render on paste
## PR Checklist
* [x] Closes#11227
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Detailed Description of the Pull Request / Additional comments
Added ```_renderer->TriggerSelection(); ``` similarly to the copy action few lines up in ```CopySelectionToClipboard``` function
## Validation Steps Performed
Manually tested
* this is the same thing as #10996, but with the fix that caused us to #11031
* This includes https://github.com/microsoft/microsoft-ui-xaml/pull/3769, so we had to make some adjustments to how we handle tab colors. It works the same as before.
* Should enable #11231 to be started
* [x] Closes#10508
* [x] Closes#7133
* [x] Closes#8948
* [ ] I need to finish letting my 19H1 VM boot to make sure unpackaged still works
## Summary of the Pull Request

Adds support for vintage style opacity, on Windows 11+. The API we're using for this exists since the time immemorial, but there's a bug in XAML Islands that prevents it from working right until Windows 11 (which we're working on backporting).
Replaces the `acrylicOpacity` setting with `opacity`, which is a uint between 0 and 100 (inclusive), default to 100.
`useAcrylic` now controls whether acrylic is used or not. Setting an opacity < 100 with `"useAcrylic": false` will use vintage style opacity.
Mouse wheeling adjusts opacity. Whether acrylic is used or not is dependent upon `useAcrylic`.
`opacity` will stealthily default to 50 if `useAcrylic:true` is set.
## PR Checklist
* [x] Closes#603
* [x] I work here
* [x] Tests added/passed
* [x] https://github.com/MicrosoftDocs/terminal/pull/416
## Detailed Description of the Pull Request / Additional comments
Opacity was moved to AppearanceConfig. In the future, I have a mind to allow unfocused acrylic, so that'll be important then.
## Validation Steps Performed
_just look at it_
Adjust tools version for folks running on 2022
## PR Checklist
* [x] Closes annoyance that @lhecker and I have selfhosting VS2022
* [x] I work here
* [x] Solution built
* [x] @dhowett said something like "lol sure" in Teams.
## Summary of the Pull Request
Updates our `UiaTextRange` to no longer treat the end of the buffer as the "document end". Instead, we consider the "document end" to be the line beneath the cursor or last legible character (whichever is further down). In the event where the last legible character is on the last line of the buffer, we use the "end exclusive" position (left-most point on a line one past the end of the buffer).
When movement of any kind occurs, we clamp each endpoint to the document end. Since the document end is an actual spot in the buffer (most of the time), this should improve stability because we shouldn't be pointing out-of-bounds anymore.
The biggest benefit is that this significantly improves the performance of word navigation because screen readers no longer have to take into account the whitespace following the end of the prompt.
Word navigation tests were added to the `TestTableWriter` (see #10886). 24 of the 85 tests were failing, however, they don't seem to interact with the document end, so I've marked them as skip and will fix them in a follow-up. This PR is large enough as-is, so I'm hoping I can take time in the follow-up to clean some things on the side (aka `preventBoundary` and `allowBottomExclusive` being used interchangeably).
## References
#7000 - Epic
Closes#6986Closes#10925
## Validation Steps Performed
- [X] Tests pass
- [X] @codeofdusk has been personally testing this build (and others)
When we're elevated, we disable drag/dropping tabs when elevated, because of a platform limitation that causes the app to _crash_ (see #4874). However, if the user has UAC disabled, this actually works alright. So I'm adding it back in that case.
I'm not positive if this is the best way to check if UAC is disabled, but normally, you'll get a [`TokenElevationTypeFull`] when elevated, not `TokenElevationTypeDefault`. If the app is elevated, but there's not a split token, that kinda implies there's no user account separation. If I'm wrong, it's just code, let's replace this with something that does work.
## Validation Steps Performed
Booted up a Win10 VM, set `enableLUA` to `0`, rebooted, and checked if this exploded. It didn't.
References #4874
References #3581
Work done in pursuit of #11096Closes#7754
[`TokenElevationTypeFull`]: https://docs.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-token_elevation_type
This commit aligns the COM-consuming code in VsSetupInstance with best
practices such as passing COM pointers by pointer when they do not need
to be owning references and not using `const` on members, as well as
cleans up some dead code.
Leonard contributed clang-tidy fixes and some reference passing
changes.
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
This commit adds dynamic profile generators for Visual Studio Developer
Command Prompt (VS2017+) and Visual Studio Developer PowerShell
(VS2019.2+)
Tested manually by deploying locally. My local environment has four
instances of VS installed, one VS2017 and multiple channels of VS2019.
We're wrapping the COM Visual Studio Setup Configuration API to query
for VS instances and retrieve the relevant properties. Two different
namespaces are used so the end-user can turn off one or the other. For
instance, end user may prefer to always use Developer PowerShell.
## Validation Steps Performed
1. Build locally using Visual Studio 2019
2. Deploy CascadiaPackage
3. Verify entries exist in profiles menu
4. Verify entries exist in settings.json
5. Open each profile
6. Validate start-in directory
7. Validate environment variables are as expected
8. Uninstall Windows Terminal - Dev package
9. Repeat.
Closes#3821
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds directional modifiers for SplitState and convert those to the appropriate horizontal/vertical when splitting a pane.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#4340
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
"vertical" and "horizontal" splits were removed from `defaults.json`, but code was added to parse those as `right` and `down` respectively. It is also the case that if a user has a custom hotkey for `split: vertical` it will override the default for `split: right`.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Split the pane using each of the new directional movements
## Summary of the Pull Request
Fixes the serialisation of the findMatch action so that the direction is stored.
## PR Checklist
* [x] Closes#11225
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Added a test and tested manually.
This PR simply replaces all uses of "TrayIcon" and "Tray" with "NotificationIcon" and "NotificationArea" to be more accurate. Originally I kinda wanted to only replace all occurrences of it in settings and user facing things, but I figured I might as well make it consistent throughout all of our code.
Fix infinite loop when trying to summon a window after close.
In #10972 code was added to try to clean up state manually when a window
was closed instead of waiting for it to be detected as a dead peasant.
Unfortunately I didn't know any better and missed cleaning up
`_mruPeasants` as well. The result is there would be an infinite loop
in `_getMostRecentPeasant` since `_getPeasant` will only clean up ids if
it finds a peasant, not if it doesn't find anything. This is the minimal
change to get this working, but it might be a good idea to make
`_getPeasant` be more thorough about cleanup.
## Validation Steps Performed
Tested that before the change we infinitely loop, and after the change
we summon correctly.
Closes#11215
This pull request moves us to Microsoft.Windows.CppWinRT 2.0.210825.3.
Notable improvements from 2.0.210309.3:
* Restored Windows 7 functionality
* C++20 ranges support
* `capture` now works with a raw pointer
* `hstring::starts_with` and `hstring::ends_with` (C++20)
Unit/Functional Tests:
Summary: Total=7728, Passed=7571, Failed=10, Blocked=0, Not Run=0, Skipped=147
Local Tests:
Summary: Total=163, Passed=158, Failed=5, Blocked=0, Not Run=0, Skipped=0
The above failures are (1) in UIA tests for conhost/WT (which do not work here) or
(2) in already known-broken local tests.
## Summary of the Pull Request
Basically undoes #10988 in favour of implementing it as described in #11018
## PR Checklist
* [x] Closes#11018
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests added/passed
* [X] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [X] Schema updated.
* [x] I work here
## Validation Steps Performed
- alt+space opens the system menu by default
- when alt+space is bound, the keys do not get send to terminal
- right-click on the tab bar didn't break (still opens system menu at the location of the cursor)
## Summary of the Pull Request
* Introduces info bar shown upon session failure,
that guides the user how to configure termination behavior
* Allows this info bar to be dismissed permanently (choice stored in state)
* Allows "keyboard service" info bar to be dismissed permanently
## PR Checklist
* [x] Closes#10798, #8699
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
UI:
* Introduce an additional info bar for "close on exit" configuration tip
* Stack this bar after "keyboard service" bar
* Add "Don't show again" button to both bars
Dismiss Permanently:
* Introduce a set of "dismissed messages" to the Application State
* Add verification the message is not dismissed before showing an info bar
* "Don't show again" persists the choice under "dismissed messages"
Wiring the Info Bar:
* Register `TerminalPage` on `TermControl`'s `ConnectionStateChanged` event
* Once event is triggered check whether the state is failure
* If so and the message was not dismissed permanently, show the info bar
Add the ability to quit all terminal instances. Doing this separately from the window layout saving ones to lessen the number of 1k+ line monsters I make y'all review.
## References
#11083
## PR Checklist
* [x] Closes#11081
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
## Detailed Description of the Pull Request / Additional comments
- Warn the user before they do so to give a chance to cancel
- Percolate a QuitAll event up to the monarch who then directs each peasant to clsoe.
- Leave a window-layout-saving-sized hole to add that feature on top
## Validation Steps Performed
- quit with one window (from the monarch)
- quit from the monarch with multiple windows
- quit from a peasant
- cancel the quit dialog

This PR adds support for the `DECRQSS` (Request Selection or Setting)
escape sequence, which is a standard VT query for reporting the state of
various control functions. This initial implementation only supports
queries for the `DECSTBM` margins, and the `SGR` graphic rendition
attributes.
This can be useful for certain forms of capability detection (#1040). As
one example in particular, it can serve as an alternative to the
`COLORTERM` environment variable for detecting truecolor support
(#11057).
Of the settings that can be queried by `DECRQSS`, the only other one
that we could be supporting at the moment is `DECSCUSR` (Cursor Style).
However, that would require passing the query through to the conpty
client, which is a lot more complicated, so I thought it best to leave
for a future PR.
For now this gets the basic framework in place, so we are at least
responding to queries, and even just supporting the `SGR` attributes
query is useful in itself.
Validation
----------
I've added a unit test verifying the reports for the `DECSTBM` and `SGR`
settings with a range of different parameters. I've also tested the
`DECSTBM` and `SGR` reports manually in _Vttest_, under menu 11.2.5.3.6
(Status-String Reports).
This commit adds initial support for saving window layout on application
close.
Done:
- Add user setting for if tabs should be maintained.
- Added events to track the number of open windows for the monarch, and
then save if you are the last window closing.
- Saves layout when the user explicitly hits the "Close Window" button.
- If the user manually closed all of their tabs (through the tab x
button or through closing all panes on the tab) then remove any saved
state.
- Saves in the ApplicationState file a list of actions the terminal can
perform to restore its layout and the window size/position
information.
- This saves an action to focus the correct pane, but this won't
actually work without #10978. Note that if you have a pane zoomed, it
does still zoom the correct pane, but when you unzoom it will have a
different pane selected.
Todo:
- multiple windows? Right now it can only handle loading/saving one
window.
- PR #11083 will save multiple windows.
- This also sometimes runs into the existing bug where multiple tabs
appear to be focused on opening.
Next Steps:
- The business logic of when the save is triggered can be adjusted as
necessary.
- Right now I am taking the pragmatic approach and just saving the state
as an array of objects, but only ever populate it with 1, that way
saving multiple windows in the future could be added without breaking
schema compatibility. Selfishly I'm hoping that handling multiple
windows could be spun off into another pr/feature for now.
- One possible thing that can maybe be done is that the commandline can
be augmented with a "--saved ##" attribute that would load from the
nth saved state if it exists. e.g. if there are 3 saved windows, on
first load it can spawn three wt --saved {0,1,2} that would reopen the
windows? This way there also exists a way to load a copy of a previous
window (if it is in the saved state).
- Is the application state something that is planned to be public/user
editable? In theory the user could since it is just json, but I don't
know what it buys them over just modifying their settings and
startupActions.
Validation Steps Performed:
- The happy path: open terminal -> set setting to true -> close terminal
-> reopen and see tabs. Tested with powershell/cmd/wsl windows.
- That closing all panes/tabs on their own will remove the saved
session.
- Open multiple windows, close windows and confirm that the last window
closed saves its state.
The generated file stores a sequence of actions that will be executed to
restore the terminal to its saved form.
References #8324
This is also one of the items on microsoft/terminal#5000Closes#766
## Summary of the Pull Request
Make sure to always synchronously set the selected tab. This way when changing tabs while running multiple actions further calls to _GetFocusedTab will return the correct one.
**Edit** #11146 discovered while trying to test this so while I fixed the case I wanted, things seem to be broken generally so it is hard for me to test if I broke anything else.
## References
## PR Checklist
* [x] Closes#11107
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Ran the command specified in the issue and confirmed that the correct tab was focused and that the correct pane was zoomed.
## Summary of the Pull Request
Disables autocorrect for command, path and find text inputs. Does not disable it for profile names, tab titles or colour scheme names.
## PR Checklist
* [x] Closes#11133
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
## Validation Steps Performed
Manually typed `bash -i -l` into the profile command text input and found it no longer auto-capitalised the I.
## Summary of the Pull Request

This adds a new action, `clearBuffer`. It accepts 3 values for the `clear` type:
* `"clear": "screen"`: Clear the terminal viewport content. Leaves the scrollback untouched. Moves the cursor row to the top of the viewport (unmodified).
* `"clear": "scrollback"`: Clear the scrollback. Leaves the viewport untouched.
* `"clear": "all"`: (**default**) Clear the scrollback and the visible viewport. Moves the cursor row to the top of the viewport (unmodified).
"Clear Buffer" has also been added to `defaults.json`.
## References
* From microsoft/vscode#75141 originally
## PR Checklist
* [x] Closes#1193
* [x] Closes#1882
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This is a bit tricky, because we need to plumb it all the way through conpty to clear the buffer. If we don't, then conpty will immediately just redraw the screen. So this sends a signal to the attached conpty, and then waits for conpty to draw the updated, cleared, screen back to us.
## Validation Steps Performed
* works for each of the three clear types as expected
* tests pass.
* works even with `ping -t 8.8.8.8` as you'd hope.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Make it so you can navigate pane focus without unzooming.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7215
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- Slight refactor to bring the MRU pane logic into the `NavigateDirection` function
- The actual zoom behavior was not a problem, the only issue is that because most of the panes weren't in the UI tree I had to disable using the actual sizes. There is nothing wrong with that, since the synthetic sizing is required anyways, but I'm curious what other peoples' thoughts are.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

## Summary of the Pull Request
Remove those imports as they are unnecessary, _template.py_ contains these too but I guess it's fine since it's a template after all
## Summary of the Pull Request
**Naive implementation** of exporting the text buffer of the current pane
into a text file triggered from the tab context menu.
**Disclaimer: this is not an export of the command history,**
but rather just a text buffer dumped into a file when asked explicitly.
## References
Should provide partial solution for #642.
## Detailed Description of the Pull Request / Additional comments
The logic is following:
* Open a file save picker
* The location is Downloads folder (should be always accessible)
* The suggest name of the file equals to the pane's title
* The allowed file formats list contains .txt only
* If no file selected stop
* Lock terminal
* Read all lines till the cursor
* Format each line by removing trailing white-spaces and adding CRLF if not wrapped
* Asynchronously write to selected file
* Show confirmation
As the action is relatively fast didn't add a progress bar or any other UX.
As the buffer is relatively small, holding it entirely in the memory rather than
writing line by line to disk.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add a new action that can contain multiple other actions.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#3992
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Creates a shortcut action that allows a list of actions to be specified as arguments. Steals a bunch of the serialization code from my other pr. Overall, because I had the serialization code written already, this was remarkably easy.
I can't think of any combined action to be added to the defaults, so I think this is just a thing for the documentation unless someone else has a good example. I know there are lot of times when the recommended workaround is "make an action with commandline wt.exe ..." and this could be a good replacement for that, but that is all personalized.
I didn't add this to the command line parsing, since the command line is already a way to run multiple actions.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Created a new command, confirmed that "Move right->down" showed up in the command palette, and that running it did the correct behavior (moving right one pane, then down one pane).
```
{
"command": {
"action": "multipleActions",
"name": "Move right->down",
"actions": [
{"action": "moveFocus", "direction": "right" },
{"action": "moveFocus", "direction": "down" },
]
}
}
```
The first time you open commandline mode, `recentCommands` doesn't exist yet. However, we immediately try to read the `Size()` in a couple places. This'll A/V and we'll crash 😨
The fix is easy - don't try and read the size of the non-existent `recentCommands`
Found this while playing with #11069
Regressed in #11030
Didn't bother filing an issue for it when I have the fix in hand
This update fixes some minor ligature issues, font selection issues and
a problem with the Hebrew letter Vav when combined with Holam.
See microsoft/cascadia-code#538 for more details.
This is on me. When I got rid of the `_updatePatternLocations` `ThrottledFunc` in the `TermControl`, I didn't add a matching call to `_updatePatternLocations->Run()` in this method.
In #9820, in `TermControl::_ScrollPositionChanged`, there was still a call to `_updatePatternLocations->Run();`. (TermControl.cpp:1655 on the right) https://github.com/microsoft/terminal/pull/9820/files#diff-c10bb023995e88dac6c1d786129284c454c2df739ea547ce462129dc86dc2697R1654#10051 didn't change this
In #10187 I moved the `_updatePatternLocations` throttled func from termcontrol to controlcore. Places it existed before:
* [x] `TermControl::_coreReceivedOutput`: already matched by ControlCore::_connectionOutputHandler
* [x] `TermControl::_ScrollbarChangeHandler` -> added in c20eb9d
* [x] `TermControl::_ScrollPositionChanged` -> `ControlCore::_terminalScrollPositionChanged`
## Validation Steps Performed
Print a URL, scroll the wheel: it still works.
Closes#11055
This commit adds the ability to target the first pane in the tree,
always.
I wasn't able to find an existing issue for this, it is just a personal
feature for me. I won't be heartbroken if it does not get merged.
As motivation, I frequently have setups where the thing I am primarily
working on is a large pane on the left and everything else is in smaller
panes positioned elsewhere. I like to have one hotkey where I can go to
any pane and then make it the "primary" pane if I am changing what I am
working on or need to focus on another set of code/documentation/etc.
## Validation Steps Performed
Confirmed that the move focus and swap pane variants both affect the
correct pane.
Moves PGO runs to supported Helix pools. We need to match Microsoft-UI-XAML on which Helix pools we used for each type of activities.
## PR Checklist
* [x] Closes#10850
* [x] I work here
* [x] If it builds, it sits.
## Validation Steps Performed
* [x] Run PGO build against this branch
When moving a pane to a new tab previously we removed the event handlers
on it as if we were closing it, but we are just moving it so we need to
keep them.
I tried really hard to make sure all of the events were hooked up
correctly, but I guess I missed these originally since they are normally
created in the Pane constructor.
Closes#11035
## Validation Steps Performed
created panes, moved them to new tabs, confirmed that they close and
ding appropriately.
This pull request introduces our first use of the "base" profile as an
actual profile. Incoming commandlines from `wt foo` *and* default
terminal handoffs will be hosted in the base profile.
**THIS IS A BREAKING CHANGE** for user behavior.
The original behavior where commandlines were hosted in the "default"
profile (in most cases, Windows PowerShell) led to user confusion: "why
does cmd use my powershell icon?" and "why does the title say
PowerShell?". Making this change unifies the user experience so that we
can land commandline detection in #10952.
Users who want the original behavior can get it back for commandline
invocation by specifying a profile using the `-p` argument, as in `wt -p
PowerShell -- cmd`.
As a temporary stopgap, users who attempt to duplicate the base profile
will get their specified default profile until we land #5047.
This feature is hidden behind the same feature flag that controls the
visibility of base/"Defaults" in the settings UI.
Fixes#10669
Related to #6776
Only focus if there is a control to focus (which may be null if e.g. the focused tab is being destroyed)
Closes#11037
## Additional comments
I tried to remove the _activePane = nullptr in `TerminalTab::DetachPane` but that actually completely broke being able to focus the control at all making the tab completely unusable. Focus does seem to transfer just fine here with this change.
## Validation Steps Performed
Used the command execution to move panes to and from existing panes, including new tabs and destroying tabs.
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/1032-elevation-qol/doc/specs/%235000%20-%20Process%20Model%202.0/%231032%20-%20Elevation%20Quality%20of%20Life%20Improvements.md) ⇐
## Summary of the Pull Request
Despite my best efforts to mix elevation levels in a single Terminal window, it seems that there's no way to do that safely. With the dream of mixed elevation dead, this spec outlines a number of quality-of-life improvements we can make to the Terminal today. These should make using the terminal in elevated scenarios better, since we can't have M/E.
### Abstract
> For a long time, we've been researching adding support to the Windows Terminal
> for running both unelevated and elevated (admin) tabs side-by-side, in the same
> window. However, after much research, we've determined that there isn't a safe
> way to do this without opening the Terminal up as a potential
> escalation-of-privilege vector.
>
> Instead, we'll be adding a number of features to the Terminal to improve the
> user experience of working in elevated scenarios. These improvements include:
>
> * A visible indicator that the Terminal window is elevated ([#1939])
> * Configuring the Terminal to always run elevated ([#632])
> * Configuring a specific profile to always open elevated ([#632])
> * Allowing new tabs, panes to be opened elevated directly from an unelevated
> window
> * Dynamic profile appearance that changes depending on if the Terminal is
> elevated or not. ([#1939], [#8311])
## PR Checklist
* [x] Specs: #1032, #632
* [x] References: #5000, #4472, #2227, #7240, #8135, #8311
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec <sub>\*</sub><sup>\*</sup>\*_
### Why are these two separate documents?
I felt that the spec that is currently in review in #7240 and this doc should remain separate, yet closely related documents. #7240 is more about showing how this large set of problems discussed in #5000 can all be solved technically, and how those solutions can be used together. It establishes that none of the proposed solutions for components of #5000 will preclude the possibility of other components being solved. What it does _not_ do however is drill too deeply on the user experience that will be built on top of those architectural changes.
This doc on the other hand focuses more closely on a pair of scenarios, and establishes how those scenarios will work technically, and how they'll be exposed to the user.
- When deciding whether to call `_AnalyzeFontFallback`, also check if the user set any font axes
- Do not use the user set weight if we are setting the weight due to the bold attribute
- When calling `FontFaceWithAttribute`, check if the user set the italic axis as well as the text attribute
* [x] Closes#10852
* [x] Closes#10853
It was insufficient to only promote commandline components to titles
during commandline parsing, because we also have a whole complement of
actions that contain NewTerminalArgs. The tests caught me out a little
too late (sorry!). I decided it was better move promotion down to
TerminalSettings.
Fixes#6776
Re-implements #10998
During startup we do not have real dimensions, so we have to guess what
our dimensions should be based off of the splits.
We'll augment the state of the pane search to also have a size in each
dimension that gets incrementally upgraded as we recurse through the
tree.
References #10978
If both of the following are true
1. alt+space is not explicitly unbound
2. alt+space is not bound to a command
Then the window procedure will handle the alt+space to open up the context menu.
In this case, we need to make sure we don't send the keys to terminal.
Closes#10935
## Summary of the Pull Request
Follow-up for #10886. The new UIA movement tests found some failing cases. This PR fixes UiaTextRangeBase to have movement match that of MS Word. In total, this fixes 64 tests.
## PR Checklist
* [X] Closes#10924
* [X] Tests added/passed
## Detailed Description of the Pull Request / Additional comments
Root causes include...
1. if we were a non-degenerate range and we failed to move, we should still expand to enclose the unit
2. non-degenerate ranges are treated as if they already encompassed their given unit.
- this one is a bit difficult to explain. Consider these examples:
1. document movement
- state: you have a 1-cell wide range on the buffer, and you try to move by document
- result: move by 0 (there is no next/prev document), but the range now encompasses the entire document
2. line movement
- state: you have a 1-cell wide range on a line, and you try to move back by a line
- result: you go to the previous line (not the beginning of this line)
- conversely, a degenerate range successfully moves to the beginning/end of the current unit (i.e. document/line)
- this (bizarre) behavior was confirmed using MS Word
As a bonus, occasionally, Narrator would get stuck when navigating by line. This issue now seems to be fixed.
## Updates to existing tests
- `CanMoveByCharacter`
- `can't move backward from (0, 0)` --> misauthored, result should be one character wide.
- `can't move past the last column in the last row` --> misauthored and already covered in generated tests
- `CanMoveByLine`
- `can't move backward from top row` --> misauthored, end should be on next line. Already covered by generated tests
- `can't move forward from bottom row` --> misauthored, end should be on next line
- `can't move backward when part of the top row is in the range` --> misauthored, should expand
- `can't move forward when part of the bottom row is in the range` --> misauthored, degenerate range moves to end of buffer
- `MovementAtExclusiveEnd`
- populate the text buffer _before_ we do a move by word operation
- update to match the now fixed behavior
This PR converts the WSL distro generator to use the registry to lookup
WSL distros instead of trying to parse the results of `wsl.exe`.
`wsl.exe` sometimes takes a very long time to launch the WSL service,
which means that on the first launch of the Terminal, WSL distros can
sometimes be missing entirely!
## References
* Also related is #6160, but I feel that deserves a separate PR for
warning when the default profile is a dynamic profile who's source
indicated it was gone.
## PR Checklist
* [x] Closes#9905
* [x] Closes#7199
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This is maybe a little BODGY, but hey we get tons of reports of this
root cause.
## Validation Steps Performed
Ran it locally, it did well. Ran a `wsl --shutdown`, then booted the
terminal - seemed to do well. I never was able to repro the slowness
myself, but I'd suspect this'll fix it.
## Summary of the Pull Request
Since the days immemorial of the Terminal, the TermControl has auto-focused itself when it finalizes its layout. This has led to the problem that `wt ; sp ; sp ; sp...` ends up focusing one of these panes at random.
This PR fixes this issue by getting rid of the auto-focusing. Panes now manually get focused when created. We manually focus the active pane when a commandline is dispatched. since we're internally tracking "active" separate from "focused", this ends up working as you'd hope.
## References
## PR Checklist
* [x] Closes#6586
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
I also had to turn the cursor off by default. Most `TermControl`s would never get the `LostFocus` event, so their cursors would get left `On`, and that's not right.
## Validation Steps Performed
I've run the following things a bunch of times to make sure they work:
* `wtd sp ; sp ; sp`
* `wtd sp ; sp ; sp ; fp -t 0`
* `newTab`
* `splitPane`
* use the command palette to do the above as well
Where the result used to be random (cases 1 & 2), the result is exactly what you'd expect now.
It doesn't work at all for
```
wtd sp ; sp ; sp ; mf left
```
Presumably because we can't `move-focus` directionally during startup. However, that doesn't work _today_ either, so it's not making it worse. Just highlights that single scenario doesn't work right.
* Perform the handling of partial code points in the `u8u16` and `u16u8`
conversion functions without preparation in a preliminary buffer.
* Simplify partials handling in `u8u16` (perf).
* Declare the parameters for the incoming data as referenced
string_views.
* Simplify templatization.
* Simplify exception handling.
We complete the partial codepoint in the 4-bytes long cache and convert
it separately. This makes the cache ready for capturing the next
partials before the remaining string is converted. This way, we neither
need to copy the whole string into a buffer which contains complete
codepoints, nor do we need to allocate an unnecessarily long buffer
which exists for the life time of the state class instance.
Finding and capturing of partials is performed in a more linear code
using the evaluation of the length of a code point.
The parameters for the incoming data are now explicitely declared to be
referenced string_views.
`CATCH_RETURN` is used to improve the readability of the code.
## Validation Steps Performed
* manually tested
* unit tests passed
Closes#10946
Co-authored-by: Leonard Hecker <lhecker@microsoft.com>
Re-enables the delete button for generated profiles in the settings UI.
Additionally fixes "Startup Profiles" to only list active profiles.
Profiles are considered deleted if they're absent from settings.json, but their
GUID has been encountered before. Or in other words, from a user's perspective:
Generated profiles are added to the settings.json automatically only once.
Thus if the user chooses to delete the profile (e.g. using the delete button)
they aren't re-added automatically and thus appear to have been deleted.
Meanwhile those generated profiles are actually only marked as "hidden"
as well as "deleted", but still exist in internal profile lists.
The "hidden" attribute hides them from all existing menus. The "deleted" one
hides them from the settings UI and prevents them from being written to disk.
It would've been preferrable of course to just not generate and
add deleted profile to internal profile lists in the first place.
But this would've required far more wide-reaching changes.
The settings UI for instance requires a list of _all_ profiles in order to
allow a user to re-create previously deleted profiles. Such an approach was
attempted but discarded because of it's current complexity overhead.
## References
* Part of #9997
* A sequel to 5d36e5d
## PR Checklist
* [x] Closes#10960
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* "Startup Profiles" doesn't list deleted profiles ✔️
* Manually removing an item from settings.json removes the profile ✔️
* Removing cmd.exe and saving doesn't create empty objects (#10960) ✔️
* "Add a new profile" lists deleted profiles ✔️
* "Duplicate" recreates previously deleted profiles ✔️
* Profiles are always created with GUIDs ✔️
The original code for settings reload iterated the entire tree of panes
for every profile in the new settings (O(mn)) and constructed a
TerminalSettings object for every profile even if it later went unused.
This implementation:
1. Collects all new profiles keyed by guid
1.a. Adds the "defaults" profile to the map
2. Iterates every pane, just once, and updates its profile if it shows
up in the list by GUID.
I've merged all of the per-tab code into a single loop.
Because of 1.a., this code can now update panes that are hosting the
"base" profile.
Right now, we store GUIDs in panes and most of the functions for interacting
with profiles on the settings model take GUIDs and look up profiles.
This pull request changes how we store and look up profiles to prefer profile
objects. Panes store strong references to their originating profiles, which
simplifies settings lookup for CloseOnExit and the bell settings. In fact,
deleting a pane's profile no longer causes it to forget which CloseOnExit
setting applies to it. Duplicating a pane that is hosting a deleted profile
(#5047) now duplicates the profile, even though it is otherwise unreachable.
This makes the world more consistent and allows us to _eventually_ support panes
hosting profiles that do not have GUIDs that can be looked up in the profile
list. This is a gateway to #6776 and #10669, and consolidating the profile
lookup logic will help with #10952.
PR #10588 introduced TerminalSettings::CreateWithProfile and made
...CreateWithProfileByID a thin wrapper over top it, which looked up the profile
by GUID before proceeding. It has also been removed, as its last caller is gone.
Closes#5047
This supports a future world where we give commandline-only invocations
their own tabs. It was easier to promote the commandline to a title at
the time of argument parsing, rather than later, but I am happy to
change this if anyone disagrees.
Add support for acrylic in the titlebar
## PR Checklist
* [x] CLA signed
## Detailed Description of the Pull Request / Additional comments
This seems to be a highly requested feature and seeing as #5772 was closed I thought it made sense to make a PR for this.

## Validation Steps Performed
Checked that acrylic works in both dark and light modes and switching between them still works. Also checked that acrylic in the tab row still works when tabs in titlebar is disabled.
Currently, the monarch window will show itself when opening the tray icon context menu. This is because a window must be set as the foreground window when the context menu opens, otherwise the menu won't be able to be dismissed when clicking outside of the context menu.
This PR makes the tray icon create a non visible/interactable window for the sole purpose of being set as the foreground window when the tray icon's context menu is opened. Then none of the terminal windows should be set as the foreground window when opening the context menu.
Closes#10936
## Summary of the Pull Request
Pretty straightforward. Check if the scroll event is a horizontal movement. If it is, ignore it. We don't have a horizontal scrollbar.
## References
* obviously, revisit this if we ever do #1860
## PR Checklist
* [x] Closes#10329
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* scrolled ↑/↓ with slaptop trackpad: terminal scrolls.
* scrolled ←/→ with slaptop trackpad: terminal doesn't scroll.
* Scrolling _slightly more vertically than horizontally_ still scrolls.
* Scrolling _slightly more horizontally than vertically_ doesn't scroll.
When our text buffer is full, newlines cause the buffer to scroll underneath the viewport (rather than the viewport moving down). This was causing selections made during text output to scroll down. To solve this, when we increment the circular buffer, we decrement the y-coordinates of the current selections by 1. We also invalidate the previous selection rects.
Closes#10319
This commit moves us from MUX 2.5 to MUX 2.6. I have temporarily
disabled the new control styles in `TerminalApp\App.xaml` by setting
`ControlsResourcesVersion` to `Version1`. There is no significant expected
visual impact.
Closes#10508
This commit partially reverts d465a47 and introduces an alternative approach by adding Hash and Equals methods to the KeyChords class. Those methods will now favor any existing Vkeys over ScanCodes.
## PR Checklist
* [x] Closes#10933
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Added a new test, which is ✔️
* Various standard commands still work ✔️
* Hash() returns the same value for all KeyChords that are Equals() ✔️
Introduces a new methodology to maintain tests for UI Automation. This includes...
- `UiaTests.csv`: an excel spreadsheet designed to store UIA movement tests in a compact format
- `GeneratedTests.ps1`: a PowerShell script that imports `UiaTests.csv` and outputs a C++ TEST_METHOD for `UiaTextRangeTests.
This new system can be used to easily add more UIA movement tests.
Read https://github.com/microsoft/terminal/blob/dev/cazamor/a11y-7000/testing/tools/TestTableWriter/README.md for more details.
Follow-up work items:
- #10924 **Failing Tests**: this found some failing tests. We should make them not fail.
- #10925 **Missing Tests: Word navigation**: Word navigation is missing.
- #10926 **MoveEndpoint Tests**: an additional column can be added to the CSV "EndpointTarget", which can be "start", "end", or "both". This will allow us to test `MoveEndpoint` in addition to `Move`.
Some followups to #10368:
- Accidentally reverted a defapp change where the Monarch should not by default register itself as a handoff server.
- Destroy the tray icon if we're a monarch otherwise if we're a quake window we request the monarch to hide the icon.
When creating `startupAction` use `TabSwitcherMode::Disabled` in action args
to disable the tab switcher and prevent MRU logic to be applied.
Closes#10070
## Summary of the Pull Request
The bug was that Narrator would still read the content of the old tab/pane although a new tab/pane was introduced. This is caused by the automation peer not being created when XAML requests it. Normally, we would prevent the automation peer from being created if the terminal was not fully initialized.
This change allows the automation peer to be created regardless of the terminal being fully initialized by...
- `TermControl`: `_InitializeTerminal` updates the padding (dependent on the `SwapChainPanel`) upon full initialization
- `ControlCore`: initialize the `_renderer` in the ctor so that we can attach the UIA Engine before `ControlCore::Initialize()` is called (dependent on `SwapChainPanel` loading)
As a bonus, this also fixes a locking issue where logging would attempt to get the text range's text and lock twice. The locking fix is very similar to #10937.
## PR Checklist
Closes [MSFT 33353327](https://microsoft.visualstudio.com/OS/_workitems/edit/33353327)
## Validation Steps Performed
- New pane from key binding is announced by Narrator
- New tab from key binding is announced by Narrator
Adds new in-order traversal for MoveFocus and SwapPane actions.
Refactors the Pane methods to share a `NavigateDirection`
implementation.
Closes#10909
A large amount of the churn here is just renaming some of the things for
directional movement to reflect that it might not always be based on the
focused pane. `NextPane` and `PreviousPane` are the functions that
actually select the next/previous pane respectively and are the core
component of this PR.
VALIDATION
Created multiple panes on a tab, and tried both forward and backwards
movements with move-focus and swap-pane.
## Summary of the Pull Request
This adds a new setting `intenseTextStyle`. It's a per-appearance, control setting, defaulting to `"all"`.
* When set to `"all"` or `["bold", "bright"]`, then we'll render text as both **bold** and bright (1.10 behavior)
* When set to `"bold"`, `["bold"]`, we'll render text formatted with `^[[1m` as **bold**, but not bright
* When set to `"bright"`, `["bright"]`, we'll render text formatted with `^[[1m` as bright, but not bold. This is the pre 1.10 behavior
* When set to `"none"`, we won't do anything special for it at all.
## references
* I last did this in #10648. This time it's an enum, so we can add bright in the future. It's got positive wording this time.
* ~We will want to add `"bright"` as a value in the future, to disable the auto intense->bright conversion.~ I just did that now.
* #5682 is related
## PR Checklist
* [x] Closes#10576
* [x] I seriously don't think we have an issue for "disable intense is bright", but I'm not crazy, people wanted that, right? https://github.com/microsoft/terminal/issues/2916#issuecomment-544880423 was the closest
* [x] I work here
* [x] Tests added/passed
* [x] https://github.com/MicrosoftDocs/terminal/pull/381
## Validation Steps Performed
<!--  -->

Yea that works. Printed some bold text, toggled it on, the text was no longer bold. hooray.
### EDIT, 10 Aug
```json
"intenseTextStyle": "none",
"intenseTextStyle": "bold",
"intenseTextStyle": "bright",
"intenseTextStyle": "all",
"intenseTextStyle": ["bold", "bright"],
```
all work now. Repro script:
```sh
printf "\e[1m[bold]\e[m[normal]\e[34m[blue]\e[1m[bold blue]\e[m\n"
```
## Summary of the Pull Request
BODGY!
This solution was suggested in https://github.com/microsoft/microsoft-ui-xaml/issues/4554#issuecomment-887815332.
When the window moves, or when a ScrollViewer scrolls, dismiss any popups that are visible. This happens automagically when an app is a real XAML app, but it doesn't work for XAML Islands.
## References
* upstream at https://github.com/microsoft/microsoft-ui-xaml/issues/4554
## PR Checklist
* [x] Closes#9320
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Unfortunately, we've got a bunch of scroll viewers in our SUI. So I did something bodgyx2 to make our life a little easier.
`DismissAllPopups` can be used to dismiss all popups for a particular UI element. However, we've got a bunch of pages with scroll viewers that may or may not have popups in them. Rather than define the same exact body for all their `ViewChanging` events, the `HasScrollViewer` struct will just do it for you!
Inside the `HasScrollViewer` stuct, we can't get at the `XamlRoot()` that our subclass implements. I mean, _we_ can, but when XAML does it's codegen, _XAML_ won't be able to figure it out.
Fortunately for us, we don't need to! The sender is a UIElement, so we can just get _their_ `XamlRoot()`.
So, you can fix this for any SUI page with just a simple
```diff
- <ScrollViewer>
+ <ScrollViewer ViewChanging="ViewChanging">
```
```diff
- struct AddProfile : AddProfileT<AddProfile>
+ struct AddProfile : public HasScrollViewer<AddProfile>, AddProfileT<AddProfile>
```
## Validation Steps Performed
* the window doesn't close when you move it
* the popups _do_ close when you move the window
* the popups close when you scroll any SUI page
Let's say a user doesn't know that they need to write `"hidden": true` in
order to prevent a profile from showing up (and a settings UI doesn't exist).
Naturally they would open settings.json and try to remove the profile object.
This section of code recognizes if a profile was seen before and marks it as
`"hidden": true` by default and thus ensures the behavior the user expects:
Profiles won't show up again after they've been removed from settings.json.
## References
#8324 - Application State
## PR Checklist
* [x] Closes#8270
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* settings.json/state.json are created if they don't exist ✔️
* Removing any profile from settings.json doesn't cause it to appear again ✔️
* Hitting save in SUI creates profiles with `"hidden": true` ✔️
* Removing a default profile and hitting save in SUI works ❌
An empty object is added instead.
Fixes a bug where interacting with Windows Terminal when using Narrator causes Windows Terminal to hang.
`UiaTextRangeBase::Move()` locks, but later calls `UiaTextRangeBase::ExpandToEnclosingUnit()` which attempts to lock again. The workaround for this is to introduce a `_expandToEnclosingUnit()` that _does not_ lock the console. Then, `Move()` calls this new method, thus only allowing one lock to be established at a time.
This bug is observed to be in v1.11.2221.0 and _not_ in v1.9.1942.0.
A brief summary of the behavior of the tray icon:
- There will only ever be one tray icon representing all windows.
- Left-Click on a Tray Icon brings up the MRU window.
- Right-Click on a Tray Icon brings up a Context Menu:
```
Focus Terminal
----------------
Windows --> Window ID 1 - <unnamed window>
Named Window
Named Window Again
```
- Focus Terminal will bring up the MRU window.
- Clicking on any of the Window "names" in the submenu will summon the window.
## Settings Changes
Two new global settings are introduced: `alwaysShowTrayIcon` and `minimizeToTray`. Here's a chart explaining the behavior with the two settings.
| | `alwaysShowTrayIcon:true` | `alwaysShowTrayIcon:false` |
|----------------------|------------------------------------------------------------------|------------------------------------------------------------------|
| `minimizeToTray:true` | tray icon is always shown. minimize button will hide the window. | tray icon is always shown. minimize button will hide the window. |
| `minimizeToTray:false` | tray icon is always shown. | tray icon is not shown ever. |
Closes#5727
## References
[Spec for Minimize to Tray](https://github.com/microsoft/terminal/blob/main/doc/specs/%23653%20-%20Quake%20Mode/%23653%20-%20Quake%20Mode.md#minimize-to-tray)
Docs PR - MicrosoftDocs/terminal#352
#10448 - My list of TODOs
Improve WriteCharsLegacy performance by increasing LocalBuffer size, allowing
longer runs of characters to be submitted to the remaining parts of conhost.
References #10563 -- vtebench tracking issue
## Validation Steps Performed
* Ran `cat big.txt`, vtebench and termbench and
noted ~5% performance improvements
WriteUTF8FileAtomic overrides the content of the file "atomically"
by creating a temp file and then renaming it to the original path.
The problem arises when the original path is symbolic link,
as the link itself gets overridden by a file (rather than the link target).
This PR introduces a special handling of the symlinks:
if the path as a symlink we resolve the path and use:
1. target's directory to create a temp-file in
2. target itself to be replaced with the tempfile.
Symlink resolution is problematic when the target path does not exist,
as there is no good utility that resolves such link (canonical() fails).
In this corner case we skip the "atomic" approach of renaming the file
and write the link target directly.
Closes#10787
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add functionality to move a pane to another tab. If the tab index is greater than the number of current tabs a new tab will be created with the pane as its root. Similarly, if the last pane on a tab is moved to another tab, the original tab will be closed.
This is largely complete, but I know that I'm messing around with things that I am unfamiliar with, and would like to avoid footguns where possible.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#4587
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7075
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Things done:
- Moving a pane to a new tab appears to work. Moving a pane to an existing tab mostly works. Moving a pane back to its original tab appears to work.
- Set up {Attach,Detach}Pane methods to add or remove a pane from a pane. Detach is slightly different than Close in that we want to persist the tree structure and terminal controls.
- Add `Detached` event on a pane that can be subscribed to to remove other event handlers if desired.
- Added simple WalkTree abstraction for one-off recursion use cases that calls a provided function on each pane in order (and optionally terminates early).
- Fixed an in-prod bug with closing panes. Specifically, if you have a tree (1; 2 3) and close the 1 pane, then 3 will lose its borders because of these lines clearing the border on both children https://github.com/microsoft/terminal/blob/main/src/cascadia/TerminalApp/Pane.cpp#L1197-L1201 .
To do:
- Right now I have `TerminalTab` as a friend class of `Pane` so I can access some extra properties in my `WalkTree` callbacks, but there is probably a better choice for the abstraction boundary.
Next Steps:
- In a future PR Drag & Drop handlers could be added that utilize the Attach/Detach infrastructure to provide a better UI.
- Similarly once this is working, it should be possible to convert an entire tab into a pane on an existing tab (Tab::DetachRoot on original tab followed by Tab::AttachPane on the target tab).
- Its been 10 years, I just really want to use concepts already.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing by creating pane(s), and moving them between tabs and creating new tabs and destroying tabs by moving the last remaining pane.
The quake mode keybinding is bound to a scancode. This made it
impossible to override it with a vkey-based one like "win+\`".
This commit fixes the issue by making sure that a `KeyChord` always has a vkey,
and leveraging this fact inside ActionMap, which now ignores the scan-code.
## PR Checklist
* [x] Closes#10875
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* quake mode and other keybinding still work ✔️
* Repro settings from #10875 work correctly ✔️
## Summary of the Pull Request
This isn't a fix for #10875, but it is logging that help identify the root cause here. The logging may additionally be helpful for some of the other issues we're seeing elsewhere in the repo, namely #10340.
@lhecker is actually working on the fix for #10875, so hopefully this test will help validate.
## References
* Regressed in #10666.
* logging for #8888
## PR Checklist
* [x] Closes nothing
* [x] I work here
* [x] Tests added, and they absolutely fail, but they're localtests, so ¯\\\_(ツ)_/¯
* [n/a] Requires documentation to be updated
## details
While I was here, I noticed that `KeyBindingsTests::KeyChords` has been broken for some time now. So I fixed that too.
My first approach to solve #10875 failed.
This PR contains the most useful change as a separate commit.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* quake mode keybinding works ✔️
* command palette still works ✔️
## Summary of the Pull Request
This was missed in #10051. We need to make sure that the UIA provider can immediately know about the padding in the control, not just after the settings reload.
## PR Checklist
* [x] Closes #9955.e
* [x] Additionally, this just closes#9955. The only remaining box in there never repro'd, so probably wasn't even root caused by #9820. I think we can close that issue for now, and reactivate if something else was broken.
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
Checked before/after in Accessibility Insights. Before the row rectangles were the full width of the control initially. Now they're properly padded.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR implements/solves #7125. Concretely: two requests regarding alt+space were posted there:
1. Disabling the alt+space menu when the keychord explicitly unbound - and forwarding the keystroke to the terminal
2. Disabling the alt+space menu when the keychord is bound to an action
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
Not that I know
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#7125
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated. N/A
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
The issue was marked Help-Wanted. I am happy to change the implementation to better fit your (planned) architecture.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
While researching the solution, I noticed that the XAML system was always opening the system menu after Alt+Space, even when explicitly setting the event to be handled according to the documentation. The only solution I could find was to hook into the "XAML bypass" already in place for F7 KeyDown, and Alt KeyUp keystrokes. This bypass sends the keystroke to the AppHost immediately. This bypass method will "fall back" to the normal XAML routing when the keystroke is not handled.
The implemented behaviour is as follows:
- Default: same as normal; system menu is working since the bypass does not handle the keystroke
- Alt+Space explicitly unbound: bypass passes the keystroke to the terminal and marks it as handled
- Alt+Space bound to command: bypass invokes the command and marks it as handled
Concretely, added a method to the KeyBindings and ActionMap interfaces to check whether a keychord is explicitly unbound. The implementation for `_GetActionByKeyChordInternal` already distinguishes between explicitly unbound and lack of binding, however this distinction is not carried over to the public methods. I decided not to change this existing method, to avoid breaking other stuff and to make the API more explicit.
Furthermore, there were some checks against Alt+Space further down in the code, preventing this keystroke from being entered in the terminal. Since the check for this keystroke is now done at a "higher" level, I thought I could safely remove these checks as otherwise the keystroke could never be sent to the terminal itself. Please correct me if I'm wrong.
Note that when alt+space is bound to an action that opens the command pallette (such as tab search), then a second press of the key combination does still open the system menu. This is because at that point, the "bypass" is cancelled (called "not a good implementation" in #4031). I don't think this can easily be solved for now, but this is a very minor bug/inconvenience.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Added tests for the new method. Performed manual checking:
* [x] Default configuration still opens system menu like normal
* [x] Binding alt+space to an action performs the action and does not show the system menu
* [x] Explicitly unbinding alt+space no longer shows the system menu and sends the keystroke to the terminal. I was unable to run the debug tap (it crashed my instance - same thing happening on preview and release builds) to check for sure, but behaviour was identical to native linux terminals.
## Summary of the Pull Request

This PR causes the Terminal to combine taskbar states at the tab and window level, according to the [MSDN docs for `SetProgressState`](https://docs.microsoft.com/en-us/windows/win32/api/shobjidl_core/nf-shobjidl_core-itaskbarlist3-setprogressstate#how-the-taskbar-button-chooses-the-progress-indicator-for-a-group).
This allows the Terminal's taskbar icon to continue showing progress information, even if you're in a pane/tab that _doesn't_ have progress state. This is helpful for cases where the user may be running a build in one tab, and working on something else in another.
## References
* [`SetProgressState`](https://docs.microsoft.com/en-us/windows/win32/api/shobjidl_core/nf-shobjidl_core-itaskbarlist3-setprogressstate#how-the-taskbar-button-chooses-the-progress-indicator-for-a-group)
* Progress mega: #6700
## PR Checklist
* [x] Closes#10090
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This also fixes a related bug where transitioning from the "error" or "warning" state directly to the "indeterminate" state would cause the taskbar icon to get stuck in a bad state.
## Validation Steps Performed
<details>
<summary><code>progress.cmd</code></summary>
```cmd
@echo off
setlocal enabledelayedexpansion
set _type=3
if (%1) == () (
set _type=3
) else (
set _type=%1
)
if (%_type%) == (0) (
<NUL set /p =]9;4
echo Cleared progress
)
if (%_type%) == (1) (
<NUL set /p =]9;4;1;25
echo Started progress (normal, 25^)
)
if (%_type%) == (2) (
<NUL set /p =]9;4;2;50
echo Started progress (error, 50^)
)
if (%_type%) == (3) (
@rem start indeterminate progress in the taskbar
@rem this `<NUL set /p =` magic will output the text _without a newline_
<NUL set /p =]9;4;3
echo Started progress (indeterminate, {omitted})
)
if (%_type%) == (4) (
<NUL set /p =]9;4;4;75
echo Started progress (warning, 75^)
)
```
</details>
## Summary of the Pull Request
Apparently the exception handler in TerminalApi is far too talkative. We're apparently throwing in `TerminalApi::CursorLineFeed` way too often, and that's caused an internal bug to be filed on us.
This represents making the event less talkative, but doesn't actually fix the bug. It's just easier to get the OS bug cleared out quick this way.
## References
* MSFT:33310649
## PR Checklist
* [x] Fixes the **A** portion of #10882, which closes MSFT:33310649
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Summary of the Pull Request
Turns out, we'd only ever use the non-client size to calculate the size of the window, but not the actual position. As we learned in #10676, the nonclient area extends a few pixels past the visible borders of the window.
## PR Checklist
* [x] Closes#10583
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* [x] Works with the `IslandWindow`
* [x] Works with the `NonClientIslandWindow`
## Summary of the Pull Request
Do not invoke terminal resize logic if view port dimensions didn't change
## PR Checklist
* [x] Closes#10857
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Short-circuit `ControlCore::_doResizeUnderLock` if the dimensions of the
required view port are equal to the dimensions of the current view port
#### ⚠️ targets #10051
## Summary of the Pull Request
This updates our `ThrottledFunc`s to take a dispatcher parameter. This means that we can use the `Windows::UI::Core::CoreDispatcher` in the `TermControl`, where there's always a `CoreDispatcher`, and use a `Windows::System::DispatcherQueue` in `ControlCore`/`ControlInteractivity`. When running in-proc, these are always the _same thing_. However, out-of-proc, the core needs a dispatcher queue that's not tied to a UI thread (because the content proces _doesn't have a UI thread!_).
This lets us get rid of the output event, because we don't need to bubble that event out to the `TermControl` to let it throttle that update anymore.
## References
* Tear-out: #1256
* Megathread: #5000
* Project: https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] This is a part of #1256
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Fortunately, `winrt::resume_foreground` works the same on both a `CoreDispatcher` and a `DispatcherQueue`, so this wasn't too hard!
## Validation Steps Performed
This was validated in `dev/migrie/oop/the-whole-thing` (or `dev/migrie/oop/connection-factory`, I forget which), and I made sure that it worked both in-proc and x-proc. Not only that, _it wasn't any slower_!This reverts commit 04b751faa7.
This PR adds conhost support for downloadable soft fonts - also known as
dynamically redefinable character sets (DRCS) - using the `DECDLD`
escape sequence.
These fonts are typically designed to work on a specific terminal model,
and each model tends to have a different character cell size. So in
order to support as many models as possible, the code attempts to detect
the original target size of the font, and then scale the glyphs to fit
our current cell size.
Once a font has been downloaded to the terminal, it can be designated in
the same way you would a standard character set, using an `SCS` escape
sequence. The identification string for the set is defined by the
`DECDLD` sequence. Internally we map the characters in this set to code
points `U+EF20` to `U+EF7F` in the Unicode private use are (PUA).
Then in the renderer, any characters in that range are split off into
separate runs, which get painted with a special font. The font itself is
dynamically generated as an in-memory resource, constructed from the
downloaded character bitmaps which have been scaled to the appropriate
size.
If no soft fonts are in use, then no mapping of the PUA code points will
take place, so this shouldn't interfere with anyone using those code
points for something else, as along as they aren't also trying to use
soft fonts. I also tried to pick a PUA range that hadn't already been
snatched up by Nerd Fonts, but if we do receive reports of a conflict,
it's easy enough to change.
## Validation Steps Performed
I added an adapter test that runs through a bunch of parameter
variations for the `DECDLD` sequence, to make sure we're correctly
detecting the font sizes for most of the known DEC terminal models.
I've also tested manually on a wide range of existing fonts, of varying
dimensions, and from multiple sources, and made sure they all worked
reasonably well.
Closes#9164
`VkKeyScanW` as well as `MapVirtualKeyW` are used throughout
the project, but are input method sensitive functions.
Since #10666 `win+sc(41)` is used as the quake mode keybinding,
which is then mapped to a virtual key in order to call `RegisterHotKey`.
This mapping is highly dependent on the input method and the quake mode
key binding will fail to work once the input method was changed.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10729
* [x] I work here
* [ ] Tests added/passed
## Validation Steps Performed
* win+` opens quake window before & after changing keyboard layout ✔️
* keyboard layout changes while WT is minimized trigger reloaded ✔️
- Monarch no longer sets itself up as a `CTerminalHandoff` multi instance server by default
- In fact, `CTerminalHandoff` will only ever be a single instance server
- When COM needs a `CTerminalHandoff`, it launches `wt.exe -embedding`, which gets picked up by the Monarch and then gets handed off to itself/peasant depending on user settings.
- Peasant now recognizes the `-embedding` commandline and will start a `CTerminalHandoff` single instance listener, and receives the connection into a new tab.
Closes#10358
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds the Split Tab option to the tab context menu.
Clicking this option will `auto` split the active pane of the tab into a duplicate pane.
Clicking on an unfocused tab and splitting it will bring that tab into focus and split its active pane.
We could make this a flyout from the context menu to let people choose horizontal/vertical split in the future if it's requested.
I'm also wondering if this should be called Split Pane instead of Split Tab?
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#1912
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#5025
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
https://user-images.githubusercontent.com/48369326/127691919-aae4683a-212a-4525-a0eb-a61c877461ed.mp4
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
When switching from the alt buffer back to the main buffer, we need to copy certain cursor attributes from the one to the other. However, this copying was taking place after the alt buffer had been freed, and thus could result in the app crashing. This PR simply moves that code up a bit so it's prior to the buffer being freed.
## References
PR #10843 added the code that introduced this problem.
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
I was able to reproduce the crash when using a debug build, and confirmed that the crash no longer occurred after this PR was applied. I also checked that the cursor attributes were still being correctly copied back when returning from the alt buffer.
Move to 1ES engineering pools
## PR Checklist
* [x] Closes#10734
* [x] I work here
* [x] If the builds still work, the tests pass. (release and PR builds...)
## Validation Steps Performed
- [x] Run the builds associated with this PR
- [x] Force run a release build off this branch
- [x] Force run a PGO training build off this branch
Shortly before adding the SSE2 variant I "improved" it by using
`_mm_packs_epi32`, but failed to test it again afterwards.
## PR Checklist
* [x] Closes#10866
* [x] I work here
## Validation Steps Performed
* `printf "\e[mNORMAL \e[1mBOLD\n"` results in correct bold white glyphs ✔️
## Validation Steps Performed
Clicked around, validated that settings still behave the same (as far as
I can tell with my limited terminal configuration expertise)
Closes#10387
Fixes dragging and dropping drive letters onto the '+' button.
Manually tested - dragging and dropping the `C:\` drive onto the '+' button works when creating a new tab, splitting or creating a new window. Dragging and dropping a regular directory still works.
Closes#10723
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add the ability to toggle a pane's split direction
- Switch from horizontal to vertical split (and vice versa)
- Propogate new borders through to children.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
#10665
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10665
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Ran terminal, created multiple panes in different orientations, ran command through command palate and verified that they displayed properly in the new orientation.
When the `SetContoleTitle` API is called with a title containing control
characters, we need to filter out those characters before we can forward
the title change over conpty as an escape sequence. If we don't do that,
the receiving terminal will end up executing the control characters
instead of updating the title. We were already filtering out the C0
control characters, but with this PR we're now filtering out C1 controls
characters as well.
I've simply updated the sanitizing routine in `DoSrvSetConsoleTitleW` to
filter our characters in the range `0x80` to `0x9F`. This is in addition
to the C0 range (`0x00` to `0x1F`) that was already excluded.
## Validation Steps Performed
I've added a conpty unit test that calls `DoSrvSetConsoleTitleW` with
titles containing a variety of C0 and C1 controls characters, and which
verifies that those characters are stripped from the title forwarded to
conpty.
I've also confirmed that the test case in issue #10312 is now working
correctly in Windows Terminal.
Closes#10312
The `_invalidMap` size is dependent on both `clientSize` as well
as `glyphCellSize` and must be resized when either changes.
## PR Checklist
* [x] Closes#10855
* [x] I work here
## Validation Steps Performed
* Changing font size with Ctrl+Mousewheel in fullscreen works ✔️
This commit introduces a hack to ConptyConnection for launching WSL.
When we detect that WSL is being launched (either "wsl" or "wsl.exe",
unqialified or _specifically_ from the current OS's System32 directory),
we will promote the startingDirectory specified at launch time into a
commandline argument.
Why do we want to switch to `--cd`?
With the current design of ConptyConnection and WSL, there are some
significant limitations:
* `startingDirectory` cannot be a WSL path, which forces users to
use weird tricks such as setting the starting directory to
`\\wsl$\Distro\home\user`.
* WSL occasionally fails to launch in time to handle a `\\wsl$` path,
which makes us spawn in a strange location (or no location at all).
(This fix will only address the second one until a WSL update is
released that adds support for `--cd $LINUX_PATH`.)
We will not do the promotion if any of the following are true:
* the commandline contains `--cd` already
* the commandline contains a bare `~`
* This was a commonly-used workaround that forced wsl to start in the
user's home directory. It conflicts with --cd.
* wsl is not spelled properly (`WSL` and `WSL.EXE` are unacceptable)
* an absolute path to wsl outside the system32 directory is provided
We chose the do this trick in the connection layer, the latest possible
point, because it captures the most use cases.
We could have done it earlier, but the options were quite limiting.
They are:
* Generate WSL profiles with startingDirectory set to the home folder
* We can't do this because we do not know the user's home folder
path.
* Generate WSL profiles with `--cd` in them.
* This only works for unmodified profiles.
* This only works for generated profiles.
* Users cannot override the commandline without breaking it.
* Users cannot specify a startingDirectory (!) since the one on the
commandline wins.
* Set a flag on generated WSL profiles to request this trick
* This only works for generated profiles. Users who create their own
WSL profiles couldn't set startingDirectory and have it work the
same.
Patching the commandline, hacky though it may be, seemed to be the most
compatible option. Eventually, we can even support `wt -d ~ wsl`!
## Validation Steps Performed
Manual validation for the following cases:
```c++
// MUST MANGLE
auto a01 = _tryMangleStartingDirectoryForWSL(LR"(wsl)", L"SENTINEL");
auto a02 = _tryMangleStartingDirectoryForWSL(LR"(wsl -d X)", L"SENTINEL");
auto a03 = _tryMangleStartingDirectoryForWSL(LR"(wsl -d X ~/bin/sh)", L"SENTINEL");
auto a04 = _tryMangleStartingDirectoryForWSL(LR"(wsl.exe)", L"SENTINEL");
auto a05 = _tryMangleStartingDirectoryForWSL(LR"(wsl.exe -d X)", L"SENTINEL");
auto a06 = _tryMangleStartingDirectoryForWSL(LR"(wsl.exe -d X ~/bin/sh)", L"SENTINEL");
auto a07 = _tryMangleStartingDirectoryForWSL(LR"("wsl")", L"SENTINEL");
auto a08 = _tryMangleStartingDirectoryForWSL(LR"("wsl.exe")", L"SENTINEL");
auto a09 = _tryMangleStartingDirectoryForWSL(LR"("wsl" -d X)", L"SENTINEL");
auto a10 = _tryMangleStartingDirectoryForWSL(LR"("wsl.exe" -d X)", L"SENTINEL");
auto a11 = _tryMangleStartingDirectoryForWSL(LR"("C:\Windows\system32\wsl.exe" -d X)", L"SENTINEL");
auto a12 = _tryMangleStartingDirectoryForWSL(LR"("C:\windows\system32\wsl" -d X)", L"SENTINEL");
auto a13 = _tryMangleStartingDirectoryForWSL(LR"(wsl ~/bin)", L"SENTINEL");
// MUST NOT MANGLE
auto a14 = _tryMangleStartingDirectoryForWSL(LR"("C:\wsl.exe" -d X)", L"SENTINEL");
auto a15 = _tryMangleStartingDirectoryForWSL(LR"(C:\wsl.exe)", L"SENTINEL");
auto a16 = _tryMangleStartingDirectoryForWSL(LR"(wsl --cd C:\)", L"SENTINEL");
auto a17 = _tryMangleStartingDirectoryForWSL(LR"(wsl ~)", L"SENTINEL");
auto a18 = _tryMangleStartingDirectoryForWSL(LR"(wsl ~ -d Ubuntu)", L"SENTINEL");
```
We don't have anywhere to put TerminalConnection unit tests :|
Closes#592.
When switching to the alt buffer, the starting cursor position, style,
and visibility is meant to be inherited from the main buffer. Similarly,
when returning to the main buffer, any changes made to those attributes
should be copied back (with the exception of the cursor position, which
is restored to its original state). This PR makes sure we handle that
cursor state correctly.
At some point I'd like to move the cursor state out of the
`SCREEN_INFORMATION` class, which would make this inheritance problem a
non-issue. For now, though, I've just made it copy the state from the
main buffer when creating the alt buffer, and copy it back when
returning to the main buffer.
## Validation Steps Performed
I've added some unit tests to verify the cursor state is inherited
correctly when switching to the alt buffer and back again. I also had to
make a small change to one of the existing alt buffer test that relied
on the initial cursor position being at 0;0, which is no longer the
case.
I've verified that the test case in issue #3545 is now working
correctly. I've also confirmed that this fixes a problem in the
_notcurses_ demo, where the cursor was showing when it should have been
hidden.
Closes#3545
## Summary of the Pull Request
<kbd>win+shift+arrows</kbd> can be used to move windows to adjacent monitors. When that happens, we'll new re-calculate the size of the window for the new monitor.
## References
* megathread: #8888
## PR Checklist
* [x] Closes#10274
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
In `WM_WINDOWPOSCHANGING`, the OS says "hey, I'm about to do {something} to your window. You cool with that?". We handle that message by:
1. checking if the window was _moved_ as a part of this message
2. getting the monitor that the window will be moved onto
3. If that monitor is different than the monitor the window is currently on, then
* calculate how big the quake window should be on that monitor
* tell the OS that's where we'd like to be.
## Validation Steps Performed
* <kbd>win+shift+arrows</kbd> works right now
* normal quake summoning still works right
I was watching a video about vectorized instructions and I wanted to
try out some new things, as I had never written AVX code before.
This commit is the result of this tiny Thursday morning detour into
AVX land. It improves performance of `TextColor::GetColor` by about 3x.
## Validation Steps Performed
* Default colors are still properly shifted +8 ✔️
Sets the tooltip text on the '+' button based on the keyboard modifiers
when dragging and dropping.
## Validation Steps Performed
Manually tested - dragged a directory onto the '+ button and saw that
* The text changed when `shift` was pressed
* The text changed when `alt` was pressed
* The text changed back when `shift` or `alt` were released
Closes#10722
## Summary of the Pull Request
This fixes two bugs related to dragging into the bounds of the `TermControl`. Although the fixes are fairly small, I'm batching them up, because I don't want to stack 2 more PRs on top of #10051.
* #9109
- This is fixed by only starting an autoscroll if the click&drag actually started within the bounds of the control.
* #4603
- Building on the above change, only modify the selection when the drag started in the control.
## References
* srsly go read #10051.
## PR Checklist
* [x] Closes#9109
* [x] Closes#4603
* [x] I work here
* [x] Test added
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
This is kind of annoying that the auto-scrolling is handled by the TermControl, but it uses a timer that's still a WinUI construct.
We only want to start the auto-scrolling behavior when the drag started _inside_ the control. Otherwise, in the tab drag scenario, dragging into the bounds of the TermControl will trick it into thinking it should start a scroll.
## Summary of the Pull Request
When we're restoring from fullscreen, we do a little adjustment to make sure to clamp the window bounds within the bounds of the active monitor. We unfortunately didn't account for the size of the non-client area (the invisible borders around our 1px border). This didn't matter most of the time, but if the window was within ~8px of the side of the monitor (any side), then restoring from fullscreen would actually move it to the wrong place.
As it turns out, the `_quake` window is within ~8px of the edges of the monitor _very often_.
## References
* regressed in #9737
## PR Checklist
* [x] Closes#10199
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
The repro in the bug was fairly straightforward. It doesn't happen anymore.
For inexplicable reasons, the top row of pixels on our tabs, new tab
button, and caption buttons is totally unclickable. The mouse simply
refuses to interact with them. So when we're maximized, on certain
monitor configurations, this results in the top row of pixels not
reacting to clicks at all.
To obey Fitt's Law, we're gonna hackily shift the entire island up one
pixel. That will result in the top row of pixels in the window actually
being the _second_ row of pixels for those buttons, which will make them
clickable. It's perhaps not the right fix, but it works.
After discussion, we think this is a fine fix for this. We don't think
anyone's going to miss the top row of pixels on the TabView. The original
bug is painful enough for the subset of users it impacts that this is an
acceptable trade. Should a better fix be found, we can absolutely do that
instead.
Closes#7422
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Implementation of #6219 with a small tweak, not just passing the keys when no panes are present, but passing on the keys when there is no other pane to move to. This enables another usecase: 2 panes in terminal split vertically; in one of these panes running tmux with two panes that are split horizontally. This allows the user to still navigate between tmux panes even though they have terminal panes open.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
Not that I know of
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#6219
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated. I don't think that's necessary
* [x] Schema updated. N/A
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Implementation by propagating the boolean indicating success of moving focus all the way to the action handler, where this result will determine whether the action will be considered handled or not. When the action is not handled, the keychord will be propagated to the terminal.
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing; all relevant unit tests still work
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Fixes/implements #10058 according to directions in that issue: added support for browser navigation keys to be used in actions.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes#10058
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated: . If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: https://github.com/MicrosoftDocs/terminal/pull/371
* [x] Schema updated.
* [x] I've discussed this with core contributors already. According to instructions in #10058
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The mouse back/forward keys do not correspond to the keys added here. That would be a nice (but more complicated) addition, I'll add an issue for it.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
The `+=` operator is an extremely hot path under heavily output load. This PR aims to optimize its speed.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Supports #10563
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This pull request ports our old release pipeline from Azure DevOps' editor to real YAML.
It includes the following changes on top of a straight-up "export" from Azure:
- Converts all queue-time variables into form-based parameters
- Adds a "matrix" build strategy for Configs * Platforms
- Renames all jobs to have reasonable names
- The YAML generator has a bug where it inlines scripts *and* file paths if a task had both; remove old inlines
- Removes dead rules
- Fixes the WPF build to include the apiset impostor
- Migrates the access token into the environment for the one build stage that needs it
- Cleans up some of the online script logic
- Removes all of the "!is pull request?" checks
- For tabs started from the Terminal, the initial sizing information is
passed into the connection and used to establish the PTY. Those
parameters are given over to the `OpenConsole.exe` acting as PTY to
establish the initial buffer/window size.
- However, for tabs started from outside, the PTY is created with some
default buffer information FIRST as the Terminal hasn't even been
involved yet. As such, when the Terminal gets that connection, it must
tell the PTY to resize just as it connects to match the window size
it's about to use.
- Ongoing resize operations in the Terminal did and still work fine
because they transmitted the updated size with the
`ResizePseudoConsole` API.
## Validation Steps Performed
- [x] Confirmed existing tabs opening have correct initial size in PTY
(like with CMD `mode con` command)
- [x] Confirmed inbound cmd tabs have correct initial size in PTY via
`mode con` command per bug repro
Closes#9811
Turns out, DWrite will automatically turn some features on even if they weren't included in the feature vector passed into it. Remove these features from our default list for easier readability.
This commit fixes the UseDx mode for conhost.
In order to add support for UseDx without calling `SetWindowSize`,
responsibility for resizing `_invalidMap` has been moved to occur
only when the renderer itself recognizes a new size. Furthermore
`InvalidateAll` is now the central point to invalidate `_invalidMap`.
## Validation Steps Performed
* Enabling `UseDx` enables the DxEngine for conhost ✔️
* Resizing windows in conhost works ✔️
* Resizing windows in WT works ✔️Closes#5455
## Summary of the Pull Request
Uses the new logic to find visual neighbors of a pane to find which pane is the target when the move-focus commands are used.
## References
It sounds like this logic will be refined later to meet #4692
## PR Checklist
* [x] Closes#2398
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Validation Steps Performed
Created a grid of panes and confirmed that focus movement went to the right quadrant instead of just the first child of the sibling.
Adds support for users to be able to set font features and axes (see the spec for more details!)
## Detailed Description
**CustomTextLayout**
- Asks the `DxFontRenderData` for the font features when getting glyphs
- _If any features have been set/updated, we always skip the "isTextSimple" shortcut_
- Asks the `_formatInUse` for any font axes when mapping characters in `_AnalyzeFontFallback`
**DxFontRenderData**
- Stores a map of font features (initialized to the [standard feature list])
- Stores a map of font axes
- Has methods to add font features/axes to the map or update existing ones
- Has methods to retrieve the font features/axes
- Sets the font axes in the `IDWriteTextFormat` when creating it
## Validation Steps Performed
It works!
[standard feature list]: ac5aef67d1/DrawableObject.ixx (L802)
Specified in #10457
Related to #1790Closes#759Closes#5828
## Summary of the Pull Request
When we perform a `focusTab` action, we currently do nothing if the parameter was greater than the number of tabs. This PR changes that behavior. Now, `focus-tab -t 999999` will always focus the last tab, instead of silently doing nothing.
## PR Checklist
* [x] Closes#9369
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
* [x] ran tests
* [x] validated commandline manually
Related work items: MSFT-32957145
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev bdb25dc99dcb2f1ee483dffe883d0178ea9d18dc
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add functionality to swap a pane with an adjacent (Up/Down/Left/Right) neighbor.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
This work potentially touches on: #1000#2398 and #4922
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes a component of #1000 (partially, comment), #4922 (partially, `SwapPanes` function is added but not hooked up, no detach functionality)
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Its been a while since I've written C++ code, and it is my first time working on a Windows application. I hope that I have not made too many mistakes.
Work currently done:
- Add boilerplate/infrastructure for argument parsing, hotkeys, event handling
- Adds the `MovePane` function that finds the focused pane, and then tries to find
a pane that is visually adjacent to according to direction.
- First pass at the `SwapPanes` function that swaps the tree location of two panes
- First working version of helpers `_FindFocusAndNeighbor` and `_FindNeighborFromFocus`
that search the tree for the currently focused pane, and then climbs back up the tree
to try to find a sibling pane that is adjacent to it.
- An `_IsAdjacent' function that tests whether two panes, given their relative offsets, are adjacent to each other according to the direction.
Next steps:
- Once working these functions (`_FindFocusAndNeighbor`, etc) could be utilized to also solve #2398 by updating the `NavigateFocus` function.
- Do we want default hotkeys for the new actions?
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
At this point, compilation and manual testing of functionality (with hotkeys) by creating panes, adding distinguishers to each pane, and then swapping them around to confirm they went to the right location.
Pass inbound handoff message via heap so it cannot race out of scope by the time it reaches the ConsoleIoThread
## PR Checklist
* [x] Closes#10251
* [x] I work here.
* [x] Manually verified somewhat
## Detailed Description of the Pull Request / Additional comments
- `OpenConsole.exe` is started in response to the OS `conhost.exe` request for a handoff and prepares an Out Of Proc Multithreaded COM server.
- A COM thread from the pool inside `OpenConsole.exe` picks up the inbound message and allocates some stack space for the `CONSOLE_API_MSG` coming in
- That COM thread calls down to set up the I/O thread that will pump the console driver handle and passes a pointer to the stack-allocated `CONSOLE_API_MSG` as the `LPVOID` parameter for starting the thread.
Now one of two things happen:
1. The I/O thread is scheduled pretty much immediately (or soon enough that the COM thread hasn't messed with the stack space), picks up the pointer to the COM thread's stack with `CONSOLE_API_MSG`, and processes the initial message correctly.
2. The COM thread continues and finalizes the handoff message to `conhost.exe` declaring success. It then pops stack and "frees" the memory space. If it doesn't manage to overwrite it, we're still good. If it does, then things go crazy.
This fix changes it so that the `CONSOLE_API_MSG` is sent into the heap before being passed to the other thread so it's in a known location that won't be freed or overwritten unexpectedly.
## Validation Steps Performed
- [x] - Confirmed that many handoffs from the run box seem to work alright on my system after this change.
- [x] - Confirmed that many tab creations/splits seem to work alright on my system after this change.
- [x] - Would prefer if @ianjoneill could try to F5 this branch to build/deploy it, set it as default, and see if it makes it go away completely... but I'm pretty confident it is this based on the dumps provided either way.
## Summary of the Pull Request
We no longer automatically write the 'hidden' field for profile stubs we create
**Note**: This does not retroactively remove the automatically generated hidden fields in current settings files
## PR Checklist
* [x] Closes#10539
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
Deleted the ubuntu stub in my settings file, booted up terminal, new created stub did not have the hidden field. Created a fragment that overrides the hidden field and it worked.
As identified by Michael Niksa, our MDE heuristics for understanding relationship between conhost and related processes was incorrect. Exposing trace here to assist in correlation.
Related work items: MSFT-32957145
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 3c886da66d77d1aa36b52794929e388af292539c
The `_CONSOLE_API_MSG` buffer is resized to cover an entire message.
Later on any UTF-8 data is cached in a separate temporary
buffer inside `til::u8state` to prevent lone surrogate pairs.
Both cases are problematic as neither buffer is freed after the read
has finished. Passing a 100MB buffer to conhost once will thus cause it
to continue using ~220MB of physical memory until the conhost process exits.
This change releases unneeded memory as soon as the requested buffer
size has halved. In practice this means that once a command has returned
all buffers will shrink, as the shell commonly sends very small messages.
## PR Checklist
* [x] Closes#10731
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Buffers aren't reallocated during printing ✔️
* Buffers shrink after printing finished ✔️
This commit introduces an alternative to specifying key bindings as a combination of key modifiers and a character. It allows you to specify an explicit virtual key as `vk(nnn)`.
Additionally this commit makes it possible to bind actions to scan codes. As scan code 41 appears to be the button below the Escape key on virtually all keyboards, we'll be able to bind the quake mode hotkey to `win+sc(41)` and have it work consistently across most if not all keyboard layouts.
## PR Checklist
* [x] Closes#7539, Closes#10203
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
The following was tested both on US and DE keyboard layouts:
* Ctrl+, opens settings ✔️
* Win+` opens quake mode window ✔️
* Ctrl+plus/minus increase/decrease font size ✔️
## Summary of the Pull Request
Adjust the y-coordinate of the mouse coordinates we send based on how much the viewport has been scrolled
## Validation Steps Performed
Validated: cannot repro the issue in #10190Closes#10190
## Summary of the Pull Request
We were making the quake window exactly the width of the monitor it was on, but that didn't account for the 1px of border on either side.
## References
* megathread: #8888
## PR Checklist
* [x] Closes#10201
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Validation Steps Performed
It happened before, it doesn't anymore.
## Summary of the Pull Request
Add an explicit background color to part of the settings UI to prevent animation overflow. The previous solution (adding a ScrollViewer) caused problems.
## References
#10619 adds a ScrollViewer for one of the issues in #10609
## PR Checklist
* [x] Closes#10664
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
Visually confirmed the animation doesn't overflow, changed the theme and confirmed the colors are responsive. Confirmed the extra scrollbar is gone.
Visual Studio 2022 Preview recently released the v143 toolchain.
C4189 is now flagging several unused variables, which breaks our build.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* CascadiaPackage builds ✔️
* All tests build ✔️
## Summary of the Pull Request
When the quake window is moved to another monitor, re-evaluate it's size for that monitor.
## References
* megathread: #8888
* Similar, but not the same: #10274
## PR Checklist
* [x] Closes#10182
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
We'll probably need to do this in a few more places, but I'm breaking PRs into small chunks for easier reviews.
## Validation Steps Performed
Summoned the window to a bunch of different resolutions. Where it would use the wrong size before, it no longer does.
As discussed in team sync. Is this a mysterious dark pattern we didn't know about?
* [x] closes#10721
* [x] I work here
* [x] doesn't need tests
* [x] doesn't need docs
* see also #10160
#### ⚠️ targets #10051
## Summary of the Pull Request
This PR does one big, primary thing. It removes all the constructors from any TerminalConnections, and changes them to use an `Initialize` method that accepts a `ValueSet` of properties.
Why?
For the upcoming window/content process work, we'll need the content process to be able to initialize the connection _in the content process_. However, the window process will be the one that knows what type of connection to make. Enter `ConnectionInformation`. This class will let us specify the class name of the type we want to create, and a set of settings to use when initializing that connection.
**IMPORTANT**: As a part of this, the constructor for a connection must have 0 arguments. `RoActivateInstance` lets you just conjure a WinRT type just by class name, but that class must have a 0 arg ctor. Hence the need for `Initialize`, to actually pass the settings.
We're using a `ValueSet` here because it's basically a json blob, with more steps. In the future, when extension authors want to have custom connections, we can always deserialize the json into a `ValueSet`, pass it to their connection's `Initialize`, and let then get what they need out of it.
## References
* Tear-out: #1256
* Megathread: #5000
* Project: https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760298
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
`ConnectionInformation` was included as a part of this PR, to demonstrate how this will eventually be used. `ConnectionInformation` is not _currently_ used.
## Validation Steps Performed
It still builds and runs.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR implements the ability to drop directories/files on the '+' button which in turn will open the tab/pane/window in the given starting path.
In order to do this, I refactored the click's lambda into a method and re-used it
Sadly I wasn't able to add note about the alt/shift feature (any ideas how to do this?)
Also most of the code is "look-a-like" from other places within the project, as I don't have much experience in windows development.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
implements #10073
## PR Checklist
* [ ] Closes#10073
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
** tests were done manually both of the old feature (alt/shift+click) on the '+' and on the profiles
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
** no idea what to add there, if any.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Detailed Description of the Pull Request / Additional comments
## Validation Steps Performed
tested manually.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Supports #10563
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
When you use the size parameter to WideCharToMultiByte, it only
null-terminates the output string if the input string was
null-terminated within the specified range.
Burned in for 1k runs-
BEFORE
Summary: Total=1000, Passed=997, Failed=3
AFTER
Summary: Total=1000, Passed=1000, Failed=0
Fixes MSFT-34656993
Fix unbound read of cooked read buffer
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 756c8dcd4cf9551f5bf090b98bf3fba5498f8eff
Related work items: MSFT-32957145
An internal change CommandLineToArgVW to an apiset.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a71b943e06c009085d6a2bb886dd50c2d0d2c276
Related work items: MSFT-32178383
## Summary of the Pull Request
This forces the `TermControl` to only use `ControlCore` and `ControlInteractivity` via their WinRT projections. We want this, because WinRT projections can be used across process boundaries. In the future, `ControlCore` and `ControlInteractivity` are going to be living in a different process entirely from `TermControl`. By enforcing this boundary now, we can make sure that they will work seamlessly in the future.
## References
* Tear-out: #1256
* Megathread: #5000
* Project: https://github.com/microsoft/terminal/projects/5
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760270
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
## Detailed Description of the Pull Request / Additional comments
Most all this was just converting pure c++ types to winrt types when possible. I've added a couple helper projections with `til` converters, which made most of this really easy.
The "`MouseButtonState` needs to be composed of `Int32`s instead of `bool`s" is MENTAL. I have no idea why this is, but when I had the control OOP in the sample, that would crash when trying to de-marshal the bools. BODGY.
The biggest changes are in the way the UIA stuff is hooked up. The UiaEngine needs to be attached directly to the `Renderer`, and it can't be easily projected, so it needs to live next to the `ControlCore`. But the `TermControlAutomationPeer` needed the `UiaEngine` to help implement some interfaces.
Now, there's a new layer we've introduced. `InteractivityAutomationPeer` does the `ITextProvider`, `IControlAccessibilityInfo` and the `IUiaEventDispatcher` thing. `TermControlAutomationPeer` now has a
`InteractivityAutomationPeer` stashed inside itself, so that it can ask the interactivity layer to do the real work. We still need the `TermControlAutomationPeer` though, to be able to attach to the real UI tree.
## Validation Steps Performed
The terminal behaves basically the same as before.
Most importantly, I whipped out Accessibility Insights, and the Terminal looks the same as before.
## Summary of the Pull Request
Replaces the key chord editor in the actions page with a listener instead of a plain text box.
## References
#6900 - Settings UI Epic
## Detailed Description of the Pull Request / Additional comments
- `Actions` page:
- Replace `Keys` with `CurrentKeys` for consistency with `Action`/`CurrentAction`
- `ProposedKeys` is now a `Control::KeyChord`
- removes key chord validation (now we don't need it)
- removes accept/cancel shortcuts (nowhere we could use it now)
- `KeyChordListener`:
- `Keys`: dependency property that hooks us up to a system to the committed setting value
- this is the key binding view model, which propagates the change to the settings model clone on "accept changes"
- We bind to `PreviewKeyDown` to intercept the key event _before_ some special key bindings are handled (i.e. "select all" in the text box)
- `CoreWindow` is used to get the modifier keys because (1) it's easier than updating on each key press and (2) that approach resulted in a strange bug where the <kbd>Alt</kbd> key-up event was not detected
- `LosingFocus` means that we have completed our operation and want to commit our changes to the key binding view model
- `KeyDown` does most of the magic of updating `Keys`. We filter out any key chords that could be problematic (i.e. <kbd>Shift</kbd>+<kbd>Tab</kbd> and <kbd>Tab</kbd> for keyboard navigation)
## Validation Steps Performed
- Tested a few key chords:
- ✅single key: <kbd>X</kbd>
- ✅key with modifier(s): <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>X</kbd>
- ❌plain modifier: <kbd>Ctrl</kbd>
- ✅key that is used by text box: <kbd>Ctrl+A</kbd>
- ✅key that is used by Windows Terminal: <kbd>Alt</kbd>+<kbd>F4</kbd>
- ❌key that is taken by Windows OS: <kbd>Windows</kbd>+<kbd>X</kbd>
- ✅key that is not taken by Windows OS: <kbd>Windows</kbd>+<kbd>Shift</kbd>+<kbd>X</kbd>
- Known issue:
- global key taken by Windows Terminal: (i.e. quake mode keybinding)
- Behavior: global key binding executed
- Expected: key chord recorded
## Demo

## Summary of the Pull Request
Sends the additional xaml notification when the user presses the '+' or delete button for unfocused appearances
## PR Checklist
* [x] Closes#10673
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed
It works now
`SRWLOCK`, as used by `std::shared_mutex`, is a inherently unfair mutex
and makes no guarantee whatsoever whether a thread may acquire the lock
in a timely manner. This is problematic for our renderer which relies on
being able to acquire the lock in a timely and predictable manner.
Drawing stalls of up to one minute have been observed in tests.
This issue can be solved with a primitive ticket lock, which is 10x
slower than a `SRWLOCK` but still sufficiently fast for our use case
(10M locks per second per thread). It's likely that any non-trivial lock
duration will diminish the difference to "negligible".
## Validation Steps Performed
* It still blends ✔️
This commit is a preparation for upcoming changes to
KeyChordSerialization for #7539 and #10203. It introduces several
string helpers to simplify key chord parsing and get rid of our implicit
dependency on locale sensitive functions, which are known to behave
erratically.
Additionally key chord serialization used to depend on iteration order
of a hashmap which caused different strings to be returned for the same
key chord. This commit fixes the iteration order and will always return
the same string.
## Validation Steps Performed
* Key bindings are correctly parsed ✔️
* Key bindings are correctly serialized ❔
## Summary of the Pull Request
Adds unfocused appearance creation/configuration in the SUI
There is now an 'Unfocused Appearance' section at the bottom of the 'Appearance' tab in a profile. There is a '+' button to create an unfocused appearance if one does not exist, or a delete button to delete the unfocused appearance if one exists (only one of these buttons is visible at a time).
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here
## Validation Steps Performed

This commit is a preparation for upcoming changes to KeyChordSerialization for #7539 and #10203.
In order to support variadic macros, /Zc:preprocessor was enabled, which required changing unrelated parts of the project.
## PR Checklist
* [x] I work here
* [x] Tests added/passed
## Validation Steps Performed
* Project still compiles ✔️
Updates check-spelling to 0.0.19
https://github.com/check-spelling/check-spelling/security/advisories/GHSA-g86g-chm8-7r2p
I'm pinning `actions/checkout` to @v2 instead of micromanaging the
version. We have reasonable faith that GitHub will do a good job of
maintaining their version branch.
I'll probably introduce a version branch for check-spelling in the near
future as well. The job name change is for future bits -- I originally
copied the name from a template and didn't understand its significance
-- eventually it'll actually be used by the workflow. And if one uses
`act`, having distinct / well named jobs is actually useful.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev 40df712b33a40e76aeeac87f823bbb028d2e3972
Related work items: MSFT-32007459
label:Windows Terminal version (or Windows build number)
placeholder:"10.0.19042.0, 1.7.3651.0"
label:Windows Terminal version
placeholder:"1.7.3651.0"
description:|
If you are reporting an issue in Windows Terminal, you can find the version in the about dialog.
If you are reporting an issue with the Windows Console, please run `ver` or `[Environment]::OSVersion`.
You can copy the version number from the About dialog. Open the About dialog by opening the menu with the "V" button (to the right of the "+" button that opens a new tab) and choosing About from the end of the list.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
## References
## References and Relevant Issues
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## PR Checklist
- [ ] Closes #xxx
- [ ] Tests added/passed
- [ ] Documentation updated
- If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
[allow/*.txt](allow/) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
[patterns/*.txt](patterns/) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
[expect/*.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
Note: you can replace any of these files with a directory by the same name (minus the suffix)
and then include multiple files inside that directory (with that suffix) to merge multiple files together.
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
@@ -6,7 +6,7 @@
By default the command suggestion will generate a file named based on your commit. That's generally ok as long as you add the file to your commit. Someone can reorganize it later.
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
:warning: The command is written for posix shells. If it doesn't work for you, you can manually _add_ (one word per line) / _remove_ items to `expect.txt` and the `excludes.txt` files.
If the listed items are:
@@ -20,31 +20,29 @@ See the `README.md` in each directory for more information.
:microscope: You can test your commits **without***appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
<details><summary>:clamp: If you see a bunch of garbage</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
<details><summary>If the flagged items are :exploding_head: false positives</summary>
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If items relate to a ...
* binary file (or some other file you wouldn't want to check at all).
If not, try writing one and adding it to a `patterns/{file}.txt`.
Please add a file path to the `excludes.txt` file matching the containing file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
File paths are Perl 5 Regular Expressions - you can [test](
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
</details>
* well-formed pattern.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
@@ -81,7 +81,7 @@ When you hit "New Issue", select the type of issue closest to what you want to r
Microsoft Windows [Version 10.0.18900.1001]
```
* What tools and apps you're using (e.g. VS 2019, VSCode, etc.)
* What tools and apps you're using (e.g. VS 2022, VSCode, etc.)
* Don't assume we're experts in setting up YOUR environment and don't assume we are experts in `<your distro/tool of choice>`. Teach us to help you!
* **We LOVE detailed repro steps!** What steps do we need to take to reproduce the issue? Assume we love to read repro steps. As much detail as you can stand is probably _barely_ enough detail for us!
* If you're reporting a particular character/glyph not rendering correctly, the specific Unicode codepoint would be MOST welcome (e.g. U+1F4AF, U+4382)
@@ -99,15 +99,29 @@ If you don't have any additional info/context to add but would like to indicate
## Contributing fixes / features
For those able & willing to help fix issues and/or implement features ...
If you're able & willing to help fix issues and/or implement features, we'd love your contribution!
The best place to start is the list of ["good first issue"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22++label%3A%22good+first+issue%22+)s. These are bugs or tasks that we on the team believe would be easier to implement for someone without any prior experience in the codebase. Once you're feeling more comfortable in the codebase, feel free to just use the ["Help Wanted"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22+) label, or just find an issue you're interested in and hop in!
Generally, we categorize issues in the following way, which is largely derived from our old internal work tracking system:
* ["Bugs"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Bug%22+) are parts of the Terminal & Console that are not quite working the right way. There's code to already support some scenario, but it's not quite working right. Fixing these is generally a matter of debugging the broken functionality and fixing the wrong code.
* ["Tasks"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Task%22+) are usually new pieces of functionality that aren't yet implemented for the Terminal/Console. These are usually smaller features, which we believe
- could be a single, atomic PR
- Don't require much design consideration, or we've already written the spec for the larger feature they belong to.
* ["Features"](https://github.com/microsoft/terminal/issues?q=is%3Aopen+is%3Aissue+label%3A%22Issue-Feature%22+) are larger pieces of new functionality. These are usually things we believe would require larger discussion of how they should be implemented, or they'll require some complicated new settings. They might just be features that are composed of many individual tasks. Often times, with features, we like to have a spec written before development work is started, to make sure we're all on the same page (see below).
Bugs and tasks are obviously the easiest to get started with, but don't feel afraid of features either! We've had some community members contribute some amazing "feature"-level work to the Terminal (albeit, with lots of discussion 😄).
Often, we like to assign issues that generally belong to somebody's area of expertise to the team member that owns that area. This doesn't mean the community can't jump in -- they should reach out and have a chat with the assignee to see if it'd okay to take. If an issue's been assigned more than a month ago, there's a good chance it's fair game to try yourself.
### To Spec or not to Spec
Some issues/features may be quick and simple to describe and understand. For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Fork, Branch, and Create your PR", below.
Small issues that do not require a spec will be labelled Issue-Bug or Issue-Task.
Small issues that do not require a spec will be labelled `Issue-Bug` or `Issue-Task`.
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled Issue-Feature.
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled `Issue-Feature`. More often than not, we'll add such features to the ["Specification Tracker" project](https://github.com/microsoft/terminal/projects/1).
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
@@ -125,7 +139,7 @@ Team members will be happy to help review specs and guide them to completion.
### Help Wanted
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
Once the team has approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/terminal/labels/Help%20Wanted).
> * You may need to install the [VC++ v14 Desktop Framework Package](https://docs.microsoft.com/troubleshoot/cpp/c-runtime-packages-desktop-bridge#how-to-install-and-update-desktop-framework-packages).
> This should only be necessary on older builds of Windows 10 and only if you get an error about missing framework packages.
> * Terminal will not auto-update when new builds are released so you will need
> to regularly install the latest Terminal release to receive all the latest
> fixes and improvements!
@@ -65,7 +67,7 @@ the latest Terminal release by installing the `Microsoft.WindowsTerminal`
package:
```powershell
wingetinstall--id=Microsoft.WindowsTerminal-e
wingetinstall--idMicrosoft.WindowsTerminal-e
```
#### Via Chocolatey (unofficial)
@@ -111,10 +113,10 @@ repository.
---
## Windows Terminal 2.0 Roadmap
## Windows Terminal Roadmap
The plan for delivering Windows Terminal 2.0 [is described
here](/doc/terminal-v2-roadmap.md) and will be updated as the project proceeds.
The plan for the Windows Terminal [is described here](/doc/roadmap-2022.md) and
will be updated as the project proceeds.
## Project Build Status
@@ -175,7 +177,7 @@ While overhauling Windows Console, we modernized its codebase considerably,
cleanly separating logical entities into modules and classes, introduced some
key extensibility points, replaced several old, home-grown collections and
* You must install the [.NET Framework Targeting Pack](https://docs.microsoft.com/dotnet/framework/install/guide-for-developers#to-install-the-net-framework-developer-pack-or-targeting-pack) to build test projects
## Building the Code
@@ -338,7 +339,9 @@ Solution Explorer) and go to properties. In the Debug menu, change "Application
process" and "Background task process" to "Native Only".
You should then be able to build & debug the Terminal project by hitting
<kbd>F5</kbd>.
<kbd>F5</kbd>. Make sure to select either the "x64" or the "x86" platform - the
Terminal doesn't build for "Any Cpu" (because the Terminal is a C++ application,
not a C# one).
> 👉 You will _not_ be able to launch the Terminal directly by running the
> WindowsTerminal.exe. For more details on why, see
<!-- Mandatory. Major version number of the PGO database which should match the version of the product. This can be hard-coded or obtained from other sources in build system. -->
<!-- Mandatory. Minor version number of the PGO database which should match the version of the product. This can be hard-coded or obtained from other sources in build system. -->
<!-- Mandatory, defaults to 0. Patch version number of the PGO database which should match the version of the product. This can be hard-coded or obtained from other sources in build system. -->
<!-- Optional, defaults to empty. Prerelease version number of the PGO database which should match the version of the product. This can be hard-coded or obtained from other sources in build system. -->
<!-- Copying the PGO runtime brings along a CRT. If we do that under normal circumstances, WAPPROJ will get its grubby hands on it and mess up all the CRT shenanigans we have to pull to make MSIX packages happy. So only pull it in for Instrument builds.-->
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